"lang"
{
"Language" "English"
"Tokens"
{
// To create a new key ( like $health ) just add the entry here
"dota_ability_variable_health" "Health" // $health
"dota_ability_variable_mana" "Mana" // $mana
"dota_ability_variable_armor" "Armor" // $armor
"dota_ability_variable_damage" "Damage" // $damage
"dota_ability_variable_str" "Strength" // $str
"dota_ability_variable_int" "Intelligence" // $int
"dota_ability_variable_agi" "Agility" // $agi
"dota_ability_variable_all" "All Attributes" // $all
"dota_ability_variable_primary_attribute" "Primary Attribute" // $primary_attribute
"dota_ability_variable_attack" "Attack Speed" // $attack
"dota_ability_variable_attack_pct" "Base Attack Speed Percentage" // $attack_pct
"dota_ability_variable_hp_regen" "Health Regeneration" // $hp_regen
"dota_ability_variable_lifesteal" "Lifesteal" // $lifesteal
"dota_ability_variable_mana_regen" "Mana Regeneration" // $mana_regen
"dota_ability_variable_mana_regen_aura" "Mana Regeneration Aura" // $mana_regen_aura
"dota_ability_variable_spell_amp" "Spell Damage" // $spell_amp
"dota_ability_variable_debuff_amp" "Debuff Duration" // $debuff_amp
"dota_ability_variable_move_speed" "Movement Speed" // $move_speed
"dota_ability_variable_evasion" "Evasion" // $evasion
"dota_ability_variable_spell_resist" "Magic Resistance" // $spell_resist
"dota_ability_variable_spell_lifesteal" "Spell Lifesteal" // $spell_lifesteal
"dota_ability_variable_spell_lifesteal_hero_attacks" "Attacks on Heroes"
"dota_ability_variable_spell_lifesteal_hero_spells" "Abilities on Heroes"
"dota_ability_variable_spell_lifesteal_creep_attacks" "Attacks on Creeps"
"dota_ability_variable_spell_lifesteal_creep_spells" "Abilities on Creeps"
"dota_ability_variable_lifesteal_hero_attacks" "Attacks on Heroes"
"dota_ability_variable_lifesteal_hero_spells" "Abilities on Heroes"
"dota_ability_variable_lifesteal_creep_attacks" "Attacks on Creeps"
"dota_ability_variable_lifesteal_creep_spells" "Abilities on Creeps"
"dota_ability_variable_selected_attrib" "Selected Attribute" // $selected_attribute
"dota_ability_variable_attack_range" "Attack Range (Ranged Only)" // $attack_range
"dota_ability_variable_attack_range_melee" "Attack Range (Melee Only)" // $attack_range_melee
"dota_ability_variable_attack_range_all" "Attack Range (Melee & Ranged)" // $attack_range_all
"dota_ability_variable_cast_range" "Cast Range" // $cast_range
"dota_ability_variable_status_resist" "Status Resistance" // $status_resist
"dota_ability_variable_projectile_speed" "Projectile Speed" // $projectile_speed
"dota_ability_variable_manacost_reduction" "Manacost Reduction" // $manacost_reduction
"dota_ability_variable_cooldown_reduction" "Cooldown Reduction" // $cooldown_reduction
"dota_ability_variable_max_mana_percentage" "Max Mana Bonus" // $max_mana_percentage
"dota_ability_variable_slow_resistance" "Slow Resistance" // $slow_resistance
"dota_ability_variable_aoe_bonus" "AoE Bonus" // $aoe_bonus
"dota_ability_variable_exclusive_movespeed" "Boot Movement Speed" // $exclusive_movespeed
"dota_ability_variable_healing_amp" "Heal Amplification" // $healing_amp
"dota_ability_variable_restoration_amp" "Health Restoration" // $restoration_amp
"dota_ability_variable_damage_int_hero" "Damage (Intelligence Heroes)"
"dota_ability_variable_damage_agi_hero" "Damage (Agility Heroes)"
"dota_ability_variable_damage_str_hero" "Damage (Strength Heroes)"
"dota_ability_variable_damage_universal_hero" "Damage (Universal Heroes)"
// Hero Names
// The "__en" versions are for the "Classic Hero Names" option. These are still separate tokens for languages that want to add compatibility annotations
"npc_dota_hero_none:n" "--"
"npc_dota_hero_none__en:n" "--"
"npc_dota_hero_queenofpain:n" "Queen of Pain"
"npc_dota_hero_queenofpain__en:n" "Queen of Pain"
"npc_dota_hero_antimage:n" "Anti-Mage"
"npc_dota_hero_antimage__en:n" "Anti-Mage"
"npc_dota_hero_antimage_persona1:n" "Anti-Mage (Wei)"
"npc_dota_hero_antimage_persona1__en:n" "Anti-Mage (Wei)"
"npc_dota_hero_kunkka:n" "Kunkka"
"npc_dota_hero_kunkka__en:n" "Kunkka"
"npc_dota_hero_lina:n" "Lina"
"npc_dota_hero_lina__en:n" "Lina"
"npc_dota_hero_mirana:n" "Mirana"
"npc_dota_hero_mirana__en:n" "Mirana"
"npc_dota_hero_mirana_persona1:n" "Mirana (Dragon's Blood)"
"npc_dota_hero_mirana_persona1__en:n" "Mirana (Dragon's Blood)"
"npc_dota_hero_slardar:n" "Slardar"
"npc_dota_hero_slardar__en:n" "Slardar"
"npc_dota_hero_lion:n" "Lion"
"npc_dota_hero_lion__en:n" "Lion"
"npc_dota_hero_phantom_assassin:n" "Phantom Assassin"
"npc_dota_hero_phantom_assassin__en:n" "Phantom Assassin"
"npc_dota_hero_phantom_assassin_persona1:n" "Phantom Assassin (Asan)"
"npc_dota_hero_phantom_assassin_persona1__en:n" "Phantom Assassin (Asan)"
"npc_dota_hero_tidehunter:n" "Tidehunter"
"npc_dota_hero_tidehunter__en:n" "Tidehunter"
"npc_dota_hero_witch_doctor:n" "Witch Doctor"
"npc_dota_hero_witch_doctor__en:n" "Witch Doctor"
"npc_dota_hero_vengefulspirit:n" "Vengeful Spirit"
"npc_dota_hero_vengefulspirit__en:n" "Vengeful Spirit"
"npc_dota_hero_juggernaut:n" "Juggernaut"
"npc_dota_hero_juggernaut__en:n" "Juggernaut"
"npc_dota_hero_earthshaker:n" "Earthshaker"
"npc_dota_hero_earthshaker__en:n" "Earthshaker"
"npc_dota_hero_pudge:n" "Pudge"
"npc_dota_hero_pudge__en:n" "Pudge"
"npc_dota_hero_pudge_persona1:n" "Pudge (Toy Butcher)"
"npc_dota_hero_pudge_persona1__en:n" "Pudge (Toy Butcher)"
"npc_dota_hero_bane:n" "Bane"
"npc_dota_hero_bane__en:n" "Bane"
"npc_dota_hero_crystal_maiden:n" "Crystal Maiden"
"npc_dota_hero_crystal_maiden__en:n" "Crystal Maiden"
"npc_dota_hero_crystal_maiden_persona1:n" "Crystal Maiden (Wolf)"
"npc_dota_hero_crystal_maiden_persona1__en:n" "Crystal Maiden (Wolf)"
"npc_dota_hero_sven:n" "Sven"
"npc_dota_hero_sven__en:n" "Sven"
"npc_dota_hero_skeleton_king:n" "Wraith King"
"npc_dota_hero_skeleton_king__en:n" "Wraith King"
"npc_dota_hero_storm_spirit:n" "Storm Spirit"
"npc_dota_hero_storm_spirit__en:n" "Storm Spirit"
"npc_dota_hero_sand_king:n" "Sand King"
"npc_dota_hero_sand_king__en:n" "Sand King"
"npc_dota_hero_nevermore:n" "Shadow Fiend"
"npc_dota_hero_nevermore__en:n" "Shadow Fiend"
"npc_dota_hero_drow_ranger:n" "Drow Ranger"
"npc_dota_hero_drow_ranger__en:n" "Drow Ranger"
"npc_dota_hero_axe:n" "Axe"
"npc_dota_hero_axe__en:n" "Axe"
"npc_dota_hero_bloodseeker:n" "Bloodseeker"
"npc_dota_hero_bloodseeker__en:n" "Bloodseeker"
"npc_dota_hero_phantom_lancer:n" "Phantom Lancer"
"npc_dota_hero_phantom_lancer__en:n" "Phantom Lancer"
"npc_dota_hero_razor:n" "Razor"
"npc_dota_hero_razor__en:n" "Razor"
"npc_dota_hero_morphling:n" "Morphling"
"npc_dota_hero_morphling__en:n" "Morphling"
"npc_dota_hero_zuus:n" "Zeus"
"npc_dota_hero_zuus__en:n" "Zeus"
"npc_dota_hero_tiny:n" "Tiny"
"npc_dota_hero_tiny__en:n" "Tiny"
"npc_dota_hero_puck:n" "Puck"
"npc_dota_hero_puck__en:n" "Puck"
"npc_dota_hero_windrunner:n" "Windranger"
"npc_dota_hero_windrunner__en:n" "Windranger"
"npc_dota_hero_lich:n" "Lich"
"npc_dota_hero_lich__en:n" "Lich"
"npc_dota_hero_shadow_shaman:n" "Shadow Shaman"
"npc_dota_hero_shadow_shaman__en:n" "Shadow Shaman"
"npc_dota_hero_riki:n" "Riki"
"npc_dota_hero_riki__en:n" "Riki"
"npc_dota_hero_enigma:n" "Enigma"
"npc_dota_hero_enigma__en:n" "Enigma"
"npc_dota_hero_tinker:n" "Tinker"
"npc_dota_hero_tinker__en:n" "Tinker"
"npc_dota_hero_sniper:n" "Sniper"
"npc_dota_hero_sniper__en:n" "Sniper"
"npc_dota_hero_necrolyte:n" "Necrophos"
"npc_dota_hero_necrolyte__en:n" "Necrophos"
"npc_dota_hero_warlock:n" "Warlock"
"npc_dota_hero_warlock__en:n" "Warlock"
"npc_dota_hero_beastmaster:n" "Beastmaster"
"npc_dota_hero_beastmaster__en:n" "Beastmaster"
"npc_dota_hero_venomancer:n" "Venomancer"
"npc_dota_hero_venomancer__en:n" "Venomancer"
"npc_dota_hero_faceless_void:n" "Faceless Void"
"npc_dota_hero_faceless_void__en:n" "Faceless Void"
"npc_dota_hero_death_prophet:n" "Death Prophet"
"npc_dota_hero_death_prophet__en:n" "Death Prophet"
"npc_dota_hero_pugna:n" "Pugna"
"npc_dota_hero_pugna__en:n" "Pugna"
"npc_dota_hero_templar_assassin:n" "Templar Assassin"
"npc_dota_hero_templar_assassin__en:n" "Templar Assassin"
"npc_dota_hero_viper:n" "Viper"
"npc_dota_hero_viper__en:n" "Viper"
"npc_dota_hero_luna:n" "Luna"
"npc_dota_hero_luna__en:n" "Luna"
"npc_dota_hero_dragon_knight:n" "Dragon Knight"
"npc_dota_hero_dragon_knight__en:n" "Dragon Knight"
"npc_dota_hero_dragon_knight_persona1:n" "Dragon Knight (Dragon's Blood)"
"npc_dota_hero_dragon_knight_persona1__en:n" "Dragon Knight (Dragon's Blood)"
"npc_dota_hero_dazzle:n" "Dazzle"
"npc_dota_hero_dazzle__en:n" "Dazzle"
"npc_dota_hero_rattletrap:n" "Clockwerk"
"npc_dota_hero_rattletrap__en:n" "Clockwerk"
"npc_dota_hero_leshrac:n" "Leshrac"
"npc_dota_hero_leshrac__en:n" "Leshrac"
"npc_dota_hero_furion:n" "Nature's Prophet"
"npc_dota_hero_furion__en:n" "Nature's Prophet"
"npc_dota_hero_life_stealer:n" "Lifestealer"
"npc_dota_hero_life_stealer__en:n" "Lifestealer"
"npc_dota_hero_dark_seer:n" "Dark Seer"
"npc_dota_hero_dark_seer__en:n" "Dark Seer"
"npc_dota_hero_clinkz:n" "Clinkz"
"npc_dota_hero_clinkz__en:n" "Clinkz"
"npc_dota_hero_omniknight:n" "Omniknight"
"npc_dota_hero_omniknight__en:n" "Omniknight"
"npc_dota_hero_enchantress:n" "Enchantress"
"npc_dota_hero_enchantress__en:n" "Enchantress"
"npc_dota_hero_huskar:n" "Huskar"
"npc_dota_hero_huskar__en:n" "Huskar"
"npc_dota_hero_night_stalker:n" "Night Stalker"
"npc_dota_hero_night_stalker__en:n" "Night Stalker"
"npc_dota_hero_broodmother:n" "Broodmother"
"npc_dota_hero_broodmother__en:n" "Broodmother"
"npc_dota_hero_bounty_hunter:n" "Bounty Hunter"
"npc_dota_hero_bounty_hunter__en:n" "Bounty Hunter"
"npc_dota_hero_weaver:n" "Weaver"
"npc_dota_hero_weaver__en:n" "Weaver"
"npc_dota_hero_jakiro:n" "Jakiro"
"npc_dota_hero_jakiro__en:n" "Jakiro"
"npc_dota_hero_batrider:n" "Batrider"
"npc_dota_hero_batrider__en:n" "Batrider"
"npc_dota_hero_chen:n" "Chen"
"npc_dota_hero_chen__en:n" "Chen"
"npc_dota_hero_spectre:n" "Spectre"
"npc_dota_hero_spectre__en:n" "Spectre"
"npc_dota_hero_doom_bringer:n" "Doom"
"npc_dota_hero_doom_bringer__en:n" "Doom"
"npc_dota_hero_ancient_apparition:n" "Ancient Apparition"
"npc_dota_hero_ancient_apparition__en:n" "Ancient Apparition"
"npc_dota_hero_ursa:n" "Ursa"
"npc_dota_hero_ursa__en:n" "Ursa"
"npc_dota_hero_spirit_breaker:n" "Spirit Breaker"
"npc_dota_hero_spirit_breaker__en:n" "Spirit Breaker"
"npc_dota_hero_gyrocopter:n" "Gyrocopter"
"npc_dota_hero_gyrocopter__en:n" "Gyrocopter"
"npc_dota_hero_alchemist:n" "Alchemist"
"npc_dota_hero_alchemist__en:n" "Alchemist"
"npc_dota_hero_invoker:n" "Invoker"
"npc_dota_hero_invoker__en:n" "Invoker"
"npc_dota_hero_invoker_persona1:n" "Invoker (Kid)"
"npc_dota_hero_invoker_persona1__en:n" "Invoker (Kid)"
"npc_dota_hero_silencer:n" "Silencer"
"npc_dota_hero_silencer__en:n" "Silencer"
"npc_dota_hero_obsidian_destroyer:n" "Outworld Destroyer"
"npc_dota_hero_obsidian_destroyer__en:n" "Outworld Destroyer"
"npc_dota_hero_lycan:n" "Lycan"
"npc_dota_hero_lycan__en:n" "Lycan"
"npc_dota_hero_brewmaster:n" "Brewmaster"
"npc_dota_hero_brewmaster__en:n" "Brewmaster"
"npc_dota_hero_shadow_demon:n" "Shadow Demon"
"npc_dota_hero_shadow_demon__en:n" "Shadow Demon"
"npc_dota_hero_lone_druid:n" "Lone Druid"
"npc_dota_hero_lone_druid__en:n" "Lone Druid"
"npc_dota_hero_chaos_knight:n" "Chaos Knight"
"npc_dota_hero_chaos_knight__en:n" "Chaos Knight"
"npc_dota_hero_treant:n" "Treant Protector"
"npc_dota_hero_treant__en:n" "Treant Protector"
"npc_dota_hero_meepo:n" "Meepo"
"npc_dota_hero_meepo__en:n" "Meepo"
"npc_dota_hero_ogre_magi:n" "Ogre Magi"
"npc_dota_hero_ogre_magi__en:n" "Ogre Magi"
"npc_dota_hero_undying:n" "Undying"
"npc_dota_hero_undying__en:n" "Undying"
"npc_dota_hero_rubick:n" "Rubick"
"npc_dota_hero_rubick__en:n" "Rubick"
"npc_dota_hero_disruptor:n" "Disruptor"
"npc_dota_hero_disruptor__en:n" "Disruptor"
"npc_dota_hero_nyx_assassin:n" "Nyx Assassin"
"npc_dota_hero_nyx_assassin__en:n" "Nyx Assassin"
"npc_dota_hero_naga_siren:n" "Naga Siren"
"npc_dota_hero_naga_siren__en:n" "Naga Siren"
"npc_dota_hero_keeper_of_the_light:n" "Keeper of the Light"
"npc_dota_hero_keeper_of_the_light__en:n" "Keeper of the Light"
"npc_dota_hero_visage:n" "Visage"
"npc_dota_hero_visage__en:n" "Visage"
"npc_dota_hero_wisp:n" "Io"
"npc_dota_hero_wisp__en:n" "Io"
"npc_dota_hero_slark:n" "Slark"
"npc_dota_hero_slark__en:n" "Slark"
"npc_dota_hero_medusa:n" "Medusa"
"npc_dota_hero_medusa__en:n" "Medusa"
"npc_dota_hero_troll_warlord:n" "Troll Warlord"
"npc_dota_hero_troll_warlord__en:n" "Troll Warlord"
"npc_dota_hero_centaur:n" "Centaur Warrunner"
"npc_dota_hero_centaur__en:n" "Centaur Warrunner"
"npc_dota_hero_magnataur:n" "Magnus"
"npc_dota_hero_magnataur__en:n" "Magnus"
"npc_dota_hero_shredder:n" "Timbersaw"
"npc_dota_hero_shredder__en:n" "Timbersaw"
"npc_dota_hero_bristleback:n" "Bristleback"
"npc_dota_hero_bristleback__en:n" "Bristleback"
"npc_dota_hero_tusk:n" "Tusk"
"npc_dota_hero_tusk__en:n" "Tusk"
"npc_dota_hero_skywrath_mage:n" "Skywrath Mage"
"npc_dota_hero_skywrath_mage__en:n" "Skywrath Mage"
"npc_dota_hero_abaddon:n" "Abaddon"
"npc_dota_hero_abaddon__en:n" "Abaddon"
"npc_dota_hero_elder_titan:n" "Elder Titan"
"npc_dota_hero_elder_titan__en:n" "Elder Titan"
"npc_dota_hero_legion_commander:n" "Legion Commander"
"npc_dota_hero_legion_commander__en:n" "Legion Commander"
"npc_dota_hero_ember_spirit:n" "Ember Spirit"
"npc_dota_hero_ember_spirit__en:n" "Ember Spirit"
"npc_dota_hero_earth_spirit:n" "Earth Spirit"
"npc_dota_hero_earth_spirit__en:n" "Earth Spirit"
"npc_dota_hero_abyssal_underlord:n" "Underlord"
"npc_dota_hero_abyssal_underlord__en:n" "Underlord"
"npc_dota_hero_phoenix:n" "Phoenix"
"npc_dota_hero_phoenix__en:n" "Phoenix"
"npc_dota_hero_terrorblade:n" "Terrorblade"
"npc_dota_hero_terrorblade__en:n" "Terrorblade"
"npc_dota_hero_oracle:n" "Oracle"
"npc_dota_hero_oracle__en:n" "Oracle"
"npc_dota_hero_techies:n" "Techies"
"npc_dota_hero_techies__en:n" "Techies"
"npc_dota_hero_target_dummy:n" "Target Dummy"
"npc_dota_hero_target_dummy__en:n" "Target Dummy"
"npc_dota_hero_winter_wyvern:n" "Winter Wyvern"
"npc_dota_hero_winter_wyvern__en:n" "Winter Wyvern"
"npc_dota_hero_arc_warden:n" "Arc Warden"
"npc_dota_hero_arc_warden__en:n" "Arc Warden"
"npc_dota_hero_monkey_king:n" "Monkey King"
"npc_dota_hero_monkey_king__en:n" "Monkey King"
"npc_dota_hero_pangolier:n" "Pangolier"
"npc_dota_hero_pangolier__en:n" "Pangolier"
"npc_dota_hero_dark_willow:n" "Dark Willow"
"npc_dota_hero_dark_willow__en:n" "Dark Willow"
"npc_dota_hero_grimstroke:n" "Grimstroke"
"npc_dota_hero_grimstroke__en:n" "Grimstroke"
"npc_dota_hero_mars:n" "Mars"
"npc_dota_hero_mars__en:n" "Mars"
"npc_dota_hero_snapfire:n" "Snapfire"
"npc_dota_hero_snapfire__en:n" "Snapfire"
"npc_dota_hero_void_spirit:n" "Void Spirit"
"npc_dota_hero_void_spirit__en:n" "Void Spirit"
"npc_dota_hero_hoodwink:n" "Hoodwink"
"npc_dota_hero_hoodwink__en:n" "Hoodwink"
"npc_dota_hero_dawnbreaker:n" "Dawnbreaker"
"npc_dota_hero_dawnbreaker__en:n" "Dawnbreaker"
"npc_dota_hero_marci:n" "Marci"
"npc_dota_hero_marci__en:n" "Marci"
"npc_dota_hero_primal_beast:n" "Primal Beast"
"npc_dota_hero_primal_beast__en:n" "Primal Beast"
"npc_dota_hero_muerta:n" "Muerta"
"npc_dota_hero_muerta__en:n" "Muerta"
"npc_dota_hero_ringmaster:n" "Ringmaster"
"npc_dota_hero_ringmaster__en:n" "Ringmaster"
"npc_dota_hero_kez:n" "Kez"
"npc_dota_hero_kez__en:n" "Kez"
// NPC names
"ent_dota_halloffame" "Aegis of Champions"
"ent_dota_promo" ""
"npc_dota_creep" "Creep"
"npc_dota_creep_lane" "Lane Creep"
"npc_dota_creep_siege" "Siege Engine"
"npc_dota_tower" "Tower"
"npc_dota_barracks" "Barracks"
"npc_dota_fort" "The Ancient"
"npc_dota_roshan" "Roshan"
"npc_dota_neutral_creep" "Neutral Creep"
"npc_dota_creep_neutral" "Neutral Creep"
"npc_dota_necronomicon_warrior" "Demonic Warrior"
"npc_dota_necronomicon_warrior_1" "Demonic Warrior"
"npc_dota_necronomicon_warrior_2" "Demonic Warrior"
"npc_dota_necronomicon_warrior_3" "Demonic Warrior"
"npc_dota_necronomicon_archer" "Demonic Archer"
"npc_dota_necronomicon_archer_1" "Demonic Archer"
"npc_dota_necronomicon_archer_2" "Demonic Archer"
"npc_dota_necronomicon_archer_3" "Demonic Archer"
"npc_dota_beastmaster_hawk" "Hawk"
"npc_dota_beastmaster_hawk_1" "Hawk"
"npc_dota_beastmaster_hawk_2" "Hawk"
"npc_dota_beastmaster_hawk_3" "Hawk"
"npc_dota_beastmaster_hawk_4" "Hawk"
"npc_dota_beastmaster_boar" "Boar"
"npc_dota_beastmaster_boar_1" "Boar"
"npc_dota_beastmaster_boar_2" "Boar"
"npc_dota_beastmaster_boar_3" "Boar"
"npc_dota_beastmaster_boar_4" "Boar"
"npc_dota_courier" "Courier"
"npc_dota_miniboss" "Tormentor"
"npc_dota_lotus_pool" "Lotus Pool"
"npc_dota_unit_twin_gate" "Twin Gate"
"npc_dota_unit_templar_gate" "Hidden Gate"
"npc_dota_clinkz_skeleton_archer" "Skeleton Archer"
"npc_dota_flying_courier" "Flying Courier"
"npc_dota_furion_treant" "Treant"
"npc_dota_furion_treant_1" "Treant"
"npc_dota_furion_treant_2" "Treant"
"npc_dota_furion_treant_3" "Treant"
"npc_dota_furion_treant_4" "Treant"
"npc_dota_furion_treant_large" "Greater Treant"
"npc_dota_invoker_forged_spirit" "Forged Spirit"
"npc_dota_dark_troll_warlord_skeleton_warrior" "Skeleton Warrior"
"npc_dota_enraged_wildkin_tornado" "Tornado"
"npc_dota_warlock_golem" "Warlock Golem"
"npc_dota_warlock_golem_1" "Warlock Golem"
"npc_dota_warlock_golem_2" "Warlock Golem"
"npc_dota_warlock_golem_3" "Warlock Golem"
"npc_dota_warlock_golem_scepter" "Warlock Golem"
"npc_dota_warlock_golem_scepter_1" "Warlock Golem"
"npc_dota_warlock_golem_scepter_2" "Warlock Golem"
"npc_dota_warlock_golem_scepter_3" "Warlock Golem"
"npc_dota_warlock_minor_imp" "Minor Imp"
"npc_dota_Warlock_major_imp" "Major Imp"
"npc_dota_broodmother_spiderling" "Spiderling"
"npc_dota_witch_doctor_death_ward" "Death Ward"
"npc_dota_shadow_shaman_ward" "Serpent Ward"
"npc_dota_shadow_shaman_ward_1" "Serpent Ward"
"npc_dota_shadow_shaman_ward_2" "Serpent Ward"
"npc_dota_shadow_shaman_ward_3" "Serpent Ward"
"npc_dota_venomancer_plague_ward" "Plague Ward"
"npc_dota_venomancer_plague_ward_1" "Plague Ward"
"npc_dota_venomancer_plague_ward_2" "Plague Ward"
"npc_dota_venomancer_plague_ward_3" "Plague Ward"
"npc_dota_venomancer_plague_ward_4" "Plague Ward"
"npc_dota_lesser_eidolon" "Eidolon"
"npc_dota_eidolon" "Eidolon"
"npc_dota_rattletrap_cog" "Power Cog"
"npc_dota_juggernaut_healing_ward" "Healing Ward"
"npc_dota_templar_assassin_psionic_trap" "Psionic Trap"
"npc_dota_weaver_swarm" "Beetle"
"npc_dota_pugna_nether_ward" "Nether Ward"
"npc_dota_pugna_nether_ward_1" "Nether Ward"
"npc_dota_pugna_nether_ward_2" "Nether Ward"
"npc_dota_pugna_nether_ward_3" "Nether Ward"
"npc_dota_pugna_nether_ward_4" "Nether Ward"
"npc_dota_lycan_wolf1" "Lycan Wolf"
"npc_dota_lycan_wolf2" "Lycan Wolf"
"npc_dota_lycan_wolf3" "Lycan Wolf"
"npc_dota_lycan_wolf4" "Lycan Wolf"
"npc_dota_lycan_wolf_lane" "Lycan Wolf"
"npc_dota_lone_druid_bear1" "Spirit Bear"
"npc_dota_lone_druid_bear2" "Spirit Bear"
"npc_dota_lone_druid_bear3" "Spirit Bear"
"npc_dota_lone_druid_bear4" "Spirit Bear"
"npc_dota_brewmaster_earth" "Earth"
"npc_dota_brewmaster_earth_1" "Earth"
"npc_dota_brewmaster_earth_2" "Earth"
"npc_dota_brewmaster_earth_3" "Earth"
"npc_dota_brewmaster_earth_4" "Earth"
"npc_dota_brewmaster_storm" "Storm"
"npc_dota_brewmaster_storm_1" "Storm"
"npc_dota_brewmaster_storm_2" "Storm"
"npc_dota_brewmaster_storm_3" "Storm"
"npc_dota_brewmaster_storm_4" "Storm"
"npc_dota_brewmaster_fire" "Fire"
"npc_dota_brewmaster_fire_1" "Fire"
"npc_dota_brewmaster_fire_2" "Fire"
"npc_dota_brewmaster_fire_3" "Fire"
"npc_dota_brewmaster_fire_4" "Fire"
"npc_dota_brewmaster_void" "Void"
"npc_dota_brewmaster_void_1" "Void"
"npc_dota_brewmaster_void_2" "Void"
"npc_dota_brewmaster_void_3" "Void"
"npc_dota_brewmaster_void_4" "Void"
"npc_dota_ignis_fatuus" "Ignis Fatuus"
"npc_dota_unit_tombstone1" "Tombstone"
"npc_dota_unit_tombstone2" "Tombstone"
"npc_dota_unit_tombstone3" "Tombstone"
"npc_dota_unit_tombstone4" "Tombstone"
"npc_dota_unit_undying_zombie" "Undying Zombie"
"npc_dota_unit_undying_zombie_torso" "Undying Zombie"
"npc_dota_visage_familiar1" "Familiar"
"npc_dota_visage_familiar2" "Familiar"
"npc_dota_visage_familiar3" "Familiar"
"npc_dota_observer_wards" "Observer Ward"
"npc_dota_sentry_wards" "Sentry Ward"
"npc_dota_gyrocopter_homing_missile" "Homing Missile"
"npc_dota_elder_titan_ancestral_spirit" "Astral Spirit"
"npc_dota_phoenix_sun" "Phoenix Sun"
"npc_dota_techies_land_mine" "Proximity Mine"
"npc_dota_techies_stasis_trap" "Stasis Trap"
"npc_dota_techies_remote_mine" "Sticky Bomb"
"npc_dota_broodmother_web" "Spin Web"
"npc_dota_earth_spirit_stone" "Stone Remnant"
"npc_dota_zeus_cloud" "Nimbus"
"npc_dota_hero_creep_radiant" "Radiant Creeps"
"npc_dota_hero_creep_dire" "Dire Creeps"
"npc_dota_wraith_king_skeleton_warrior" "Wraith King Skeleton"
"npc_dota_grimstroke_ink_creature" "Phantom"
"npc_dota_lich_ice_spire" "Ice Spire"
"npc_dota_unit_underlord_portal" "Fiend's Gate"
"npc_dota_unit_tidehunter_anchor" "Anchor"
"npc_dota_unit_roshans_banner" "Roshan's Banner"
"npc_dota_muerta_ofrenda" "Ofrenda"
"npc_dota_creep_badguys_melee" "Melee Creep"
"npc_dota_creep_badguys_melee_upgraded" "Super Melee Creep"
"npc_dota_creep_badguys_melee_upgraded_mega" "Mega Melee Creep"
"npc_dota_creep_badguys_ranged" "Ranged Creep"
"npc_dota_creep_badguys_ranged_upgraded" "Super Ranged Creep"
"npc_dota_creep_badguys_ranged_upgraded_mega" "Mega Ranged Creep"
"npc_dota_badguys_siege" "Siege Creep"
"npc_dota_badguys_siege_upgraded" "Super Siege Creep"
"npc_dota_badguys_siege_upgraded_mega" "Mega Siege Creep"
"npc_dota_creep_badguys_flagbearer" "Flagbearer Creep"
"npc_dota_creep_badguys_flagbearer_upgraded" "Super Flagbearer Creep"
"npc_dota_creep_badguys_flagbearer_upgraded_mega" "Mega Flagbearer Creep"
"npc_dota_creep_goodguys_melee" "Melee Creep"
"npc_dota_creep_goodguys_melee_upgraded" "Super Melee Creep"
"npc_dota_creep_goodguys_melee_upgraded_mega" "Mega Melee Creep"
"npc_dota_creep_goodguys_ranged" "Ranged Creep"
"npc_dota_creep_goodguys_ranged_upgraded" "Super Ranged Creep"
"npc_dota_creep_goodguys_ranged_upgraded_mega" "Mega Ranged Creep"
"npc_dota_goodguys_siege" "Siege Creep"
"npc_dota_goodguys_siege_upgraded" "Super Siege Creep"
"npc_dota_goodguys_siege_upgraded_mega" "Mega Siege Creep"
"npc_dota_creep_goodguys_flagbearer" "Flagbearer Creep"
"npc_dota_creep_goodguys_flagbearer_upgraded" "Super Flagbearer Creep"
"npc_dota_creep_goodguys_flagbearer_upgraded_mega" "Mega Flagbearer Creep"
// Neutral creeps
"npc_dota_neutral_default" "Neutrals"
"npc_dota_neutral_kobold" "Kobold"
"npc_dota_neutral_kobold_tunneler" "Kobold Soldier"
"npc_dota_neutral_kobold_taskmaster" "Kobold Foreman"
"npc_dota_neutral_centaur_outrunner" "Centaur Courser"
"npc_dota_neutral_centaur_khan" "Centaur Conqueror"
"npc_dota_neutral_fel_beast" "Fell Spirit"
"npc_dota_neutral_warpine_raider" "Warpine Raider"
"npc_dota_neutral_polar_furbolg_champion" "Hellbear"
"npc_dota_neutral_polar_furbolg_ursa_warrior" "Hellbear Smasher"
"npc_dota_neutral_mud_golem" "Mud Golem"
"npc_dota_neutral_mud_golem_split" "Shard Golem"
"npc_dota_neutral_mud_golem_split_doom" "%s1 Shard"
"npc_dota_neutral_ogre_mauler" "Ogre Bruiser"
"npc_dota_neutral_ogre_magi" "Ogre Frostmage"
"npc_dota_neutral_giant_wolf" "Giant Wolf"
"npc_dota_neutral_alpha_wolf" "Alpha Wolf"
"npc_dota_neutral_wildkin" "Wildwing"
"npc_dota_neutral_enraged_wildkin" "Wildwing Ripper"
"npc_dota_neutral_satyr_soulstealer" "Satyr Mindstealer"
"npc_dota_neutral_satyr_hellcaller" "Satyr Tormenter"
"npc_dota_neutral_satyr_trickster" "Satyr Banisher"
"npc_dota_neutral_jungle_stalker" "Ancient Stalker"
"npc_dota_neutral_elder_jungle_stalker" "Ancient Primal Stalker"
"npc_dota_neutral_prowler_acolyte" "Ancient Prowler Acolyte"
"npc_dota_neutral_prowler_shaman" "Ancient Prowler Shaman"
"npc_dota_neutral_rock_golem" "Ancient Rock Golem"
"npc_dota_neutral_granite_golem" "Ancient Granite Golem"
"npc_dota_neutral_big_thunder_lizard" "Ancient Thunderhide"
"npc_dota_neutral_small_thunder_lizard" "Ancient Rumblehide"
"npc_dota_neutral_black_drake" "Ancient Black Drake"
"npc_dota_neutral_black_dragon" "Ancient Black Dragon"
"npc_dota_neutral_ice_shaman" "Ancient Ice Shaman"
"npc_dota_neutral_frostbitten_golem" "Ancient Frostbitten Golem"
"npc_dota_neutral_gnoll_assassin" "Vhoul Assassin"
"npc_dota_neutral_ghost" "Ghost"
"npc_dota_neutral_dark_troll" "Hill Troll"
"npc_dota_neutral_dark_troll_warlord" "Dark Troll Summoner"
"npc_dota_neutral_forest_troll_berserker" "Hill Troll Berserker"
"npc_dota_neutral_forest_troll_high_priest" "Hill Troll Priest"
"npc_dota_neutral_harpy_scout" "Harpy Scout"
"npc_dota_neutral_harpy_storm" "Harpy Stormcrafter"
"npc_dota_neutral_tadpole" "Pollywog"
"npc_dota_neutral_froglet" "Boglet"
"npc_dota_neutral_grown_frog" "Croaker"
"npc_dota_neutral_ancient_frog" "Ancient Croaker"
"npc_dota_neutral_froglet_mage" "Marshmage Apprentice"
"npc_dota_neutral_grown_frog_mage" "Marshmage"
"npc_dota_neutral_ancient_frog_mage" "Ancient Marshmage"
// Towns
"dota_fountain" "Fountain"
"npc_dota_goodguys_tower1_top" "Tower"
"npc_dota_goodguys_tower1_mid" "Tower"
"npc_dota_goodguys_tower1_bot" "Tower"
"npc_dota_goodguys_tower2_top" "Tower"
"npc_dota_goodguys_tower2_mid" "Tower"
"npc_dota_goodguys_tower2_bot" "Tower"
"npc_dota_goodguys_tower3_top" "Tower"
"npc_dota_goodguys_tower3_mid" "Tower"
"npc_dota_goodguys_tower3_bot" "Tower"
"npc_dota_goodguys_tower4" "Tower"
"npc_dota_badguys_tower1_top" "Tower"
"npc_dota_badguys_tower1_mid" "Tower"
"npc_dota_badguys_tower1_bot" "Tower"
"npc_dota_badguys_tower2_top" "Tower"
"npc_dota_badguys_tower2_mid" "Tower"
"npc_dota_badguys_tower2_bot" "Tower"
"npc_dota_badguys_tower3_top" "Tower"
"npc_dota_badguys_tower3_mid" "Tower"
"npc_dota_badguys_tower3_bot" "Tower"
"npc_dota_badguys_tower4" "Tower"
"npc_dota_goodguys_melee_rax_top" "Melee Barracks"
"npc_dota_goodguys_melee_rax_mid" "Melee Barracks"
"npc_dota_goodguys_melee_rax_bot" "Melee Barracks"
"npc_dota_badguys_melee_rax_top" "Melee Barracks"
"npc_dota_badguys_melee_rax_mid" "Melee Barracks"
"npc_dota_badguys_melee_rax_bot" "Melee Barracks"
"npc_dota_goodguys_range_rax_top" "Ranged Barracks"
"npc_dota_goodguys_range_rax_mid" "Ranged Barracks"
"npc_dota_goodguys_range_rax_bot" "Ranged Barracks"
"npc_dota_badguys_range_rax_top" "Ranged Barracks"
"npc_dota_badguys_range_rax_mid" "Ranged Barracks"
"npc_dota_badguys_range_rax_bot" "Ranged Barracks"
"npc_dota_goodguys_fort" "Radiant's Ancient"
"npc_dota_badguys_fort" "Dire's Ancient"
"npc_dota_goodguys_fillers" "Building"
"npc_dota_badguys_fillers" "Building"
"npc_dota_watch_tower" "Outpost"
"npc_dota_lantern" "Watcher"
"npc_dota_xp_fountain" "Shrine of Wisdom"
// Event NPC names
"npc_dota_phantomassassin_gravestone" "Paradox Memorial"
//ATTRIBUTES
"DOTA_Tooltip_ability_attribute_bonus" "Attribute Bonus"
"DOTA_Tooltip_ability_attribute_bonus_Description" "Improves all attributes per point spent"
"DOTA_Tooltip_ability_attribute_bonus_attribute_bonus_per_level" "BONUS:"
"DOTA_Tooltip_Ability_invoker_attribute_bonus" "Attribute Bonus"
"DOTA_Tooltip_ability_invoker_attribute_bonus_Description" "Improves all attributes per point spent"
"DOTA_Tooltip_ability_invoker_attribute_bonus_attribute_bonus_per_level" "BONUS:"
"DOTA_Tooltip_Ability_dota_base_ability" ""
"DOTA_Tooltip_Ability_dota_base_ability_Description" "Attribute Level"
//ATTACK
"DOTA_Tooltip_ability_default_attack" "Attacks"
"DOTA_Tooltip_ability_default_attack_Description" "Damage done by direct attacks."
//FOUNTAIN
"DOTA_Tooltip_ability_fountain_glyph" "Glyph of Fortification {s:glyph_hotkey}"
"DOTA_Tooltip_ability_fountain_glyph_Description" "- Grant your structures and lane creeps invincibility.
- Grants towers multishot .
- Refreshed whenever the first Tier 1 tower, the first Tier 2 tower, or the first Melee Barracks falls."
"DOTA_Tooltip_ability_fountain_glyph_duration_structures" "DURATION (STRUCTURES): 7 seconds"
"DOTA_Tooltip_ability_fountain_glyph_duration_creeps" "DURATION (CREEPS): 3 seconds"
"DOTA_Tooltip_ability_fountain_glyph_multishot_targets" "MULTISHOT ADDITIONAL TARGETS: 5"
"DOTA_Tooltip_glyph_cooldown_ready" "Ready"
"DOTA_Tooltip_glyph_cooldown" "Cooldown: %s1"
"DOTA_Tooltip_ability_fountain_buyback" "Buyback"
"DOTA_Tooltip_ability_fountain_buyback_Description" "Respawns your hero immediately, for a price."
"DOTA_Tooltip_ability_fountain_buyback_cost" "COST:"
// Radar
"DOTA_Tooltip_ability_radar" "Scan {s:scan_hotkey}"
"DOTA_Tooltip_ability_radar_Description" "Scans a targeted 900 AoE for 8 seconds. Indicates whether there are enemy heroes in that area during the 8 seconds."
"DOTA_Tooltip_radar_cooldown_ready" "Ready"
"DOTA_Tooltip_radar_cooldown" "Cooldown: %s1"
// Courier Tooltip
"DOTA_Tooltip_courier_status" "Courier Status"
"DOTA_Tooltip_courier_no_couriers" "No couriers found"
"DOTA_Tooltip_courier_status_at_base" "At Base" // idle at the fountain, or working with the stash
"DOTA_Tooltip_courier_status_idle_in_world" "Idle In the Field" // idle somewhere out in the world
"DOTA_Tooltip_courier_status_moving" "On The Move" // moving somewhere
"DOTA_Tooltip_courier_status_returning" "Returning to Base" // move dest is the fountain
"DOTA_Tooltip_courier_status_delivering" "Delivering Items to %s1" // moving to a hero
"DOTA_Tooltip_courier_respawn" "Dead\nRespawn in %s1"
// Game mode modifiers
"DOTA_Tooltip_modifier_turbo_courier_invulnerable" "Invulnerable"
"DOTA_Tooltip_modifier_turbo_courier_invulnerable_Description" "The courier fears not your spells."
"DOTA_Tooltip_modifier_turbo_courier_haste" "Speedy Flyer"
"DOTA_Tooltip_modifier_turbo_courier_haste_Description" "Movement speed increased."
"DOTA_Tooltip_ability_ad_scepter_grant" "Scepter grants new ability: %s1"
"DOTA_Tooltip_ability_ad_shard_grant" "Shard grants new ability: %s1"
// BUILDING
"DOTA_Tooltip_ability_backdoor_protection" "Backdoor Protection"
"DOTA_Tooltip_ability_backdoor_protection_Description" "Structure takes reduced damage, and quickly regenerates any damage taken while no enemy creeps are nearby."
"DOTA_Tooltip_ability_backdoor_protection_in_base" "Backdoor Protection"
"DOTA_Tooltip_ability_backdoor_protection_in_base_Description" "Structure takes reduced damage, and quickly regenerates any damage taken while no enemy creeps are nearby."
//COURIER
"DOTA_Tooltip_ability_courier_return_to_base" "Return to Base"
"DOTA_Tooltip_ability_courier_return_to_base_Description" "Returns the courier to base"
"DOTA_Tooltip_ability_courier_transfer_items" "Transfer Items"
"DOTA_Tooltip_ability_courier_transfer_items_Description" "Transfer items to hero"
"DOTA_Tooltip_ability_courier_go_to_secretshop" "Go To Secret Shop"
"DOTA_Tooltip_ability_courier_go_to_secretshop_Description" "Sends the courier to your team's secret shop"
"DOTA_Tooltip_ability_courier_return_stash_items" "Return Items"
"DOTA_Tooltip_ability_courier_return_stash_items_Description" "Return items to stash"
"DOTA_Tooltip_ability_courier_shield" "Shield"
"DOTA_Tooltip_ability_courier_shield_Description" "Summons a protective shield around the courier"
"DOTA_Tooltip_ability_courier_shield_duration" "DURATION:"
"DOTA_Tooltip_ability_courier_burst" "Speed Burst"
"DOTA_Tooltip_ability_courier_burst_Description" "The courier gains a burst of speed for %duration% seconds"
"DOTA_Tooltip_ability_courier_burst_movement_speed" "%BURST MOVE SPEED:"
"DOTA_Tooltip_ability_courier_take_stash_items" "Retrieve Items"
"DOTA_Tooltip_ability_courier_take_stash_items_Description" "Retrieve items from stash"
"DOTA_Tooltip_ability_courier_autodeliver" "Auto Deliver"
"DOTA_Tooltip_ability_courier_autodeliver_Description" "Toggle auto delivering of items."
//NECRONOMICON
"DOTA_Tooltip_ability_necronomicon_warrior_mana_burn" "Mana Break"
"DOTA_Tooltip_ability_necronomicon_warrior_mana_burn_Description" "Mana burned per hit, a portion of which is dealt as damage."
"DOTA_Tooltip_ability_necronomicon_warrior_mana_burn_burn_amount" "MANA BURN PER HIT:"
"DOTA_Tooltip_ability_necronomicon_warrior_mana_burn_burn_damage_conversion" "%CONVERTED TO DAMAGE:"
"DOTA_Tooltip_ability_necronomicon_warrior_last_will" "Last Will"
"DOTA_Tooltip_ability_necronomicon_warrior_last_will_Description" "Deals damage to the unit that kills the Necronomicon Warrior."
"DOTA_Tooltip_ability_necronomicon_warrior_last_will_explosion" "DAMAGE:"
"DOTA_Tooltip_ability_necronomicon_warrior_sight" "True Sight"
"DOTA_Tooltip_ability_necronomicon_warrior_sight_Description" "Reveals invisible units."
"DOTA_Tooltip_ability_necronomicon_warrior_sight_radius" "RADIUS:"
"DOTA_Tooltip_ability_necronomicon_archer_mana_burn" "Mana Burn"
"DOTA_Tooltip_ability_necronomicon_archer_mana_burn_Description" "Launches an arrow that burns away the targeted unit's mana, dealing damage equal to the amount of mana burned."
"DOTA_Tooltip_ability_necronomicon_archer_mana_burn_burn_amount" "MANA BURN PER HIT:"
"DOTA_Tooltip_ability_necronomicon_archer_mana_burn_burn_as_damage_tooltip" "%CONVERTED TO DAMAGE:"
"DOTA_Tooltip_ability_necronomicon_archer_purge" "Purge"
"DOTA_Tooltip_ability_necronomicon_archer_purge_Description" "Dispels positive buffs from enemies and slows their movement speed.\n\nDISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_necronomicon_archer_purge_duration" "DURATION:"
"DOTA_Tooltip_ability_necronomicon_archer_purge_Note0" "Can be cast on invulnerable units."
"DOTA_Tooltip_ability_necronomicon_archer_purge_Note1" "The slow starts at 100%% and decreases over time to 20%%."
"DOTA_Tooltip_modifier_necronomicon_archer_purge" "Purge"
"DOTA_Tooltip_modifier_necronomicon_archer_purge_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_ability_necronomicon_archer_aoe" "Archer Aura"
"DOTA_Tooltip_ability_necronomicon_archer_aoe_Description" "Increases movement of nearby units."
"DOTA_Tooltip_ability_necronomicon_archer_aoe_radius" "RADIUS:"
"DOTA_Tooltip_ability_necronomicon_archer_aoe_ms_bonus" "%MOVE SPEED BONUS:"
"DOTA_Tooltip_ability__common_AbilityManaCost" "Mana Cost:"
"DOTA_Tooltip_ability__common_AbilityCooldown" "Cooldown:"
"DOTA_Tooltip_ability__common_AbilityCastPoint" "Cast Time:"
"DOTA_Tooltip_ability__common_AbilityCastRange" "Cast Range:"
"DOTA_Tooltip_ability__behavior_Passive" "Passive"
"DOTA_Tooltip_ability__behavior_AutoCast" "Auto-Cast"
"DOTA_Tooltip_ability__behavior_Toggle" "Toggle"
"DOTA_Tooltip_ability__behavior_Channeled" "Channeled"
//ANTIMAGE
"DOTA_Tooltip_ability_antimage_mana_break" "Mana Break"
"DOTA_Tooltip_ability_antimage_mana_break_Description" "Burns an opponent's mana on each attack and deals damage equal to a percentage of the mana burnt."
"DOTA_Tooltip_ability_antimage_mana_break_Lore" "A modified technique of the Turstarkuri monks' peaceful ways is to turn magical energies on their owner."
"DOTA_Tooltip_ability_antimage_mana_break_Note0" "Mana Break has %illusion_percentage%%% effect if caused by illusions."
"DOTA_Tooltip_ability_antimage_mana_break_mana_per_hit" "MANA BURNED PER HIT:"
"DOTA_Tooltip_ability_antimage_mana_break_mana_per_hit_pct" "%MAX MANA BURNED PER HIT:"
"DOTA_Tooltip_ability_antimage_mana_break_percent_damage_per_burn" "%MANA BURNED AS DAMAGE:"
"DOTA_Tooltip_Facet_antimage_magebanes_mirror" "Magebane's Mirror"
"DOTA_Tooltip_Facet_antimage_magebanes_mirror_Description" "Spells countered by Counterspell or Counterspell Ally will immediately burn a percentage of its mana cost from the enemy and deal damage based on the burned mana cost."
"DOTA_Tooltip_Facet_antimage_mana_thirst" "Mana Thirst"
"DOTA_Tooltip_Facet_antimage_mana_thirst_Description" "Anti-Mage gains damage when his enemies are at low mana."
"DOTA_Tooltip_modifier_antimage_mana_thirst" "Mana Thirst"
"DOTA_Tooltip_modifier_antimage_mana_thirst_Description" "You sense an enemy with low mana. Attack damage increased by %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE%."
"DOTA_Tooltip_modifier_antimage_mana_thirst_vision" "Mana Thirst"
"DOTA_Tooltip_modifier_antimage_mana_thirst_vision_Description" "Anti-Mage senses your lack of mana, and knows exactly where you are."
"DOTA_Tooltip_modifier_antimage_thirst_effect" "Mana Thirst"
"DOTA_Tooltip_modifier_antimage_thirst_effect_Description" "You sense an enemy with low mana. Attack damage increased by %dMODIFIER_PROPERTY_TOOLTIP%."
"DOTA_Tooltip_ability_antimage_persectur" "Persecutor"
"DOTA_Tooltip_ability_antimage_persectur_Description" "Attacks slow enemies based on how much mana they are missing. Min slow at %mana_threshold%%% mana, up to max slow at %zero_tooltip%%% mana. No effect if enemy is above %mana_threshold%%% mana."
"DOTA_Tooltip_ability_antimage_persectur_Note0" "Full effect if caused by illusions."
"DOTA_Tooltip_ability_antimage_persectur_move_slow_min" "%MIN MOVEMENT SLOW:"
"DOTA_Tooltip_ability_antimage_persectur_move_slow_max" "%MAX MOVEMENT SLOW:"
"DOTA_Tooltip_ability_antimage_persectur_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_modifier_antimage_persectur_slow" "Persecutor Slow"
"DOTA_Tooltip_modifier_antimage_persectur_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_antimage_empowered_mana_break" "Mana Break"
"DOTA_Tooltip_modifier_antimage_empowered_mana_break_Description" "Your next Mana Break burns more mana."
"DOTA_Tooltip_modifier_antimage_empowered_mana_break_debuff" "Mana Break"
"DOTA_Tooltip_modifier_antimage_empowered_mana_break_debuff_Description" "Cannot gain or regenerate mana."
"DOTA_Tooltip_ability_antimage_blink" "Blink"
"DOTA_Tooltip_ability_antimage_blink_Description" "Short distance teleportation that allows Anti-Mage to move in and out of combat."
"DOTA_Tooltip_ability_antimage_blink_Lore" "In his encounter with the Dead Gods, Anti-Mage learned the value of being elusive."
"DOTA_Tooltip_ability_antimage_blink_Note0" "You can use Blink to dodge incoming projectiles."
"DOTA_Tooltip_ability_antimage_blink_scepter_Description" "After casting Blink, your next Mana Break within %empowered_mana_break_duration%s burns an additional %empowered_max_burn_pct_tooltip%%% max mana and prevents the target from regenerating or gaining mana for a short duration. This debuff is undispellable. Blink Cooldown reduced by %bonus_AbilityCooldown%s."
"DOTA_Tooltip_ability_antimage_blink_empowered_mana_break_debuff_duration_tooltip" "DEBUFF DURATION:"
"DOTA_Tooltip_ability_antimage_counterspell_ally" "Counterspell Ally"
"DOTA_Tooltip_ability_antimage_counterspell_ally_Facet_antimage_magebanes_mirror" "Counterspell burns a percentage of the countered spell's mana cost from its caster and does damage based on %damage_from_mana_drain_percent%%% of the burned mana cost, up to a maximum of %max_damage_from_mana_drain% damage per reflected spell."
"DOTA_Tooltip_ability_antimage_counterspell_ally_Description" "Counterspell Ally may be activated to create an anti-magic shell around an allied hero that blocks and reflects any targeted spells. Any time a spell is blocked by Counterspell or Counterspell Ally, an illusion of Anti-Mage will be created next to the enemy."
"DOTA_Tooltip_ability_antimage_counterspell_ally_Lore" "The only magic that Anti-Mage will even barely tolerate... is friendship."
"DOTA_Tooltip_ability_antimage_counterspell_ally_reflected_spell_amp" "%REFLECTED SPELL AMP:"
"DOTA_Tooltip_ability_antimage_counterspell_ally_mana_drain_percent" "%MANA BURN PERCENTAGE:"
"DOTA_Tooltip_ability_antimage_counterspell" "Counterspell"
"DOTA_Tooltip_ability_antimage_counterspell_Facet_antimage_magebanes_mirror" "Counterspell burns a percentage of the countered spell's mana cost from its caster and does damage based on %damage_from_mana_drain_percent%%% of the burned mana cost, up to a maximum of %max_damage_from_mana_drain% damage per reflected spell."
"DOTA_Tooltip_ability_antimage_counterspell_Description" "Passively grants magic resistance. Counterspell may be activated to create an anti-magic shell around Anti-Mage that blocks and reflects any targeted spells."
"DOTA_Tooltip_ability_antimage_counterspell_Lore" "With the proper focus, Anti-Mage turns innate resistance into calculated retaliation."
"DOTA_Tooltip_ability_antimage_counterspell_Note0" "Break disables the passive magic resistance."
"DOTA_Tooltip_ability_antimage_counterspell_magic_resistance" "%MAGIC RESISTANCE:"
"DOTA_Tooltip_ability_antimage_counterspell_duration" "DURATION:"
"DOTA_Tooltip_ability_antimage_counterspell_reflected_spell_amp" "%REFLECTED SPELL AMP:"
"DOTA_Tooltip_ability_antimage_counterspell_mana_drain_percent" "%MANA BURN PERCENTAGE:"
"DOTA_Tooltip_Ability_antimage_counterspell_abilitydraft_note" "Shard: Access Counterspell Ally by toggling auto-cast on Counterspell."
"DOTA_Tooltip_ability_antimage_mana_void" "Mana Void"
"DOTA_Tooltip_ability_antimage_mana_void_Description" "For each point of mana missing by the target unit, damage is dealt to it and surrounding enemies. The main target is also mini-stunned."
"DOTA_Tooltip_ability_antimage_mana_void_Facet_antimage_mana_thirst" "Passively grants attack damage when an enemy hero's mana falls below %min_bonus_pct%%%, with the bonuses increasing as their mana falls further.
If the enemies mana falls below %threshold_pct%%% Anti-Mage gains the maximum amount of damage, as well as vision and True Sight of that hero. Applies to enemy heroes within %thirst_range% range. Bonuses stack per hero."
"DOTA_Tooltip_ability_antimage_mana_void_Lore" "After bringing enemies to their knees, Anti-Mage punishes them for their use of the arcane arts."
"DOTA_Tooltip_ability_antimage_mana_void_Note0" "Damage is calculated based on the primary target's mana, but applied to all enemies within the area of effect."
"DOTA_Tooltip_ability_antimage_mana_void_Note1" "Break disables Mana Thirst vision and attack bonuses."
"DOTA_Tooltip_ability_antimage_mana_void_mana_void_damage_per_mana" "DAMAGE:"
"DOTA_Tooltip_ability_antimage_mana_void_mana_void_ministun" "STUN DURATION:"
"DOTA_Tooltip_ability_antimage_mana_void_mana_void_aoe_radius" "RADIUS:"
"DOTA_Tooltip_ability_antimage_mana_void_bonus_attack_damage" "MANA THIRST MAX ATTACK DAMAGE:"
"DOTA_Tooltip_modifier_antimage_counterspell" "Counterspell Shield"
"DOTA_Tooltip_modifier_antimage_counterspell_Description" "Causes all spells that target you to be blocked and reflected onto the enemy."
//QUEEN OF PAIN
"DOTA_Tooltip_ability_queenofpain_shadow_strike" "Shadow Strike"
"DOTA_Tooltip_ability_queenofpain_shadow_strike_Description" "Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for %duration% seconds. An instance of damage is dealt every %damage_interval% seconds."
"DOTA_Tooltip_ability_queenofpain_shadow_strike_scepter_Description" "Causes Shadow Strike to become a %aoe_radius% AoE Spell. When Shadow Strike ends or is re-applied to an enemy Hero, the target emits a Scream of Pain, hitting any nearby enemies."
"DOTA_Tooltip_ability_queenofpain_shadow_strike_Lore" "Akasha's envenomed dagger allows her to delight in the drawn out suffering of her victims."
"DOTA_Tooltip_ability_queenofpain_shadow_strike_Note0" "The affected unit slowly regains its original movement speed every second during the duration."
"DOTA_Tooltip_ability_queenofpain_shadow_strike_Note1" "Units afflicted by Shadow Strike can be denied by their allies when their HP drops below 25% of their maximum health."
"DOTA_Tooltip_ability_queenofpain_shadow_strike_movement_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_queenofpain_shadow_strike_strike_damage" "INITIAL DAMAGE:"
"DOTA_Tooltip_ability_queenofpain_shadow_strike_duration_damage" "DAMAGE PER TICK:"
"DOTA_Tooltip_ability_queenofpain_shadow_strike_duration" "DURATION:"
"DOTA_Tooltip_ability_queenofpain_blink" "Blink"
"DOTA_Tooltip_ability_queenofpain_blink_Description" "Short distance teleportation that allows Queen of Pain to move in and out of combat."
"DOTA_Tooltip_ability_queenofpain_blink_shard_description" "Releases a sonic boom when Queen of Pain blinks, at both her starting and ending locations. Deals %shard_damage% damage in a %shard_aoe% AoE and silences the target for %shard_duration% seconds."
"DOTA_Tooltip_ability_queenofpain_blink_Lore" "The Secret Queen lives up to her title, making her pain impossible to escape."
"DOTA_Tooltip_ability_queenofpain_blink_Note0" "You can use Blink to dodge incoming projectiles."
"DOTA_Tooltip_ability_queenofpain_scream_of_pain" "Scream Of Pain"
"DOTA_Tooltip_ability_queenofpain_scream_of_pain_Description" "The Queen of Pain lets loose a piercing scream around her, damaging nearby enemies."
"DOTA_Tooltip_ability_queenofpain_scream_of_pain_Lore" "The sultry voice of Akasha beckons her opponents while stealing their souls."
"DOTA_Tooltip_ability_queenofpain_scream_of_pain_Note0" "Scream Of Pain will hit invisible units."
"DOTA_Tooltip_ability_queenofpain_scream_of_pain_Note1" "Scream Of Pain cannot be disjointed."
"DOTA_Tooltip_ability_queenofpain_scream_of_pain_area_of_effect" "RADIUS:"
"DOTA_Tooltip_ability_queenofpain_scream_of_pain_damage" "DAMAGE:"
"DOTA_Tooltip_ability_queenofpain_sonic_wave" "Sonic Wave"
"DOTA_Tooltip_ability_queenofpain_sonic_wave_Description" "Creates a gigantic wave of sound in front of Queen of Pain, dealing heavy damage to all enemy units in its wake and pushing them back."
"DOTA_Tooltip_ability_queenofpain_sonic_wave_Lore" "Her most exquisite of all of torments, Akasha's Sonic Wave puts her poor foes out of their misery."
"DOTA_Tooltip_ability_queenofpain_sonic_wave_Note0" "Sonic Wave can hit units up to 1150 units away."
"DOTA_Tooltip_ability_queenofpain_sonic_wave_final_aoe" "WAVE MAX RADIUS:"
"DOTA_Tooltip_ability_queenofpain_sonic_wave_damage" "DAMAGE:"
"DOTA_Tooltip_ability_queenofpain_sonic_wave_knockback_distance" "KNOCKBACK DISTANCE:"
"DOTA_Tooltip_modifier_queenofpain_shadow_strike" "Shadow Strike"
"DOTA_Tooltip_modifier_queenofpain_shadow_strike_Description" "Taking periodic damage and moving %fMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% slower."
"DOTA_Tooltip_modifier_queenofpain_sonic_wave_damage" "Sonic Wave"
"DOTA_Tooltip_modifier_queenofpain_sonic_wave_damage_Description" "Tormented by Sonic Wave."
"DOTA_Tooltip_ability_queenofpain_masochist" "Masochist"
"DOTA_Tooltip_ability_queenofpain_masochist_Description" "Queen of Pain has bonus Spell Amplification but a percentage of her spell damage is reflected back to her."
"DOTA_Tooltip_ability_queenofpain_masochist_spell_amplification" "%SPELL AMPLIFICATION:"
"DOTA_Tooltip_ability_queenofpain_masochist_damage_reflected_to_self" "%OUTGOING SPELL DAMAGE REFLECTED:"
"DOTA_Tooltip_ability_queenofpain_masochist_Description_Note0" "Damage to illusions is not reflected."
"DOTA_Tooltip_ability_queenofpain_masochist_Description_Note1" "Damage reflected is before reduction."
"DOTA_Tooltip_ability_queenofpain_masochist_Description_Note2" "Damage reflected is non-lethal."
"DOTA_Tooltip_ability_queenofpain_masochist_Description_Note3" "Includes Spell damage from items."
"DOTA_Tooltip_ability_queenofpain_succubus" "Succubus"
"DOTA_Tooltip_ability_queenofpain_succubus_Description" "All sources of Spell Lifesteal also apply to Pure Damage. Queen of Pain gains Spell Lifesteal that increases with proximity to her enemies. Lifesteal is at its maximum when the enemy is %close_radius% units or closer to her and at its minimum when the enemy is %max_radius% units or further from her."
"DOTA_Tooltip_ability_queenofpain_succubus_Facet_queenofpain_facet_bondage" "Spell Lifesteal also applies to Pure & Magical reflected damage."
"DOTA_Tooltip_ability_queenofpain_succubus_spell_lifesteal" "%MINIMUM LIFESTEAL:"
"DOTA_Tooltip_ability_queenofpain_succubus_spell_lifesteal_close" "%MAXIMUM LIFESTEAL:"
"DOTA_Tooltip_ability_queenofpain_bondage" "Bondage"
"DOTA_Tooltip_ability_queenofpain_bondage_Description" "Whenever an enemy within %radius% range deals spell damage to Queen of Pain, she returns %spell_reflect_pct%%% of the damage dealt."
"DOTA_Tooltip_facet_queenofpain_facet_bondage" "Bondage"
"DOTA_Tooltip_facet_queenofpain_facet_bondage_Description" "Queen of Pain returns spell damage back to enemies. Succubus's Spell Lifesteal also applies to Pure & Magical reflected damage."
"DOTA_Tooltip_facet_queenofpain_lifesteal" "Succubus Facet"
//LINA
"DOTA_Tooltip_ability_lina_dragon_slave" "Dragon Slave"
"DOTA_Tooltip_ability_lina_dragon_slave_Description" "Lina channels the breath of a dragon, sending out a wave of fire that scorches every enemy in its path."
"DOTA_Tooltip_ability_lina_dragon_slave_Lore" "In the scorched barren of Misrule, Lina learned to manipulate the fiery breath of the Desert Wyrm as a form of entertainment."
"DOTA_Tooltip_ability_lina_dragon_slave_Note0" "Dragon Slave can hit units up to 1225 units away."
"DOTA_Tooltip_ability_lina_dragon_slave_Note1" "Does not trigger spell block or spell reflect."
"DOTA_Tooltip_ability_lina_dragon_slave_dragon_slave_damage" "DAMAGE:"
"DOTA_Tooltip_ability_lina_light_strike_array" "Light Strike Array"
"DOTA_Tooltip_ability_lina_light_strike_array_Description" "Summons a column of flames that damages and stuns enemies."
"DOTA_Tooltip_ability_lina_light_strike_array_Lore" "Lina's essence allows her to focus the sun's energies, causing air to combust at will."
"DOTA_Tooltip_ability_lina_light_strike_array_Note0" "Light Strike Array will destroy trees in its area of effect."
"DOTA_Tooltip_ability_lina_light_strike_array_light_strike_array_aoe" "RADIUS:"
"DOTA_Tooltip_ability_lina_light_strike_array_light_strike_array_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_lina_light_strike_array_light_strike_array_delay_time" "CAST DELAY:"
"DOTA_Tooltip_ability_lina_light_strike_array_light_strike_array_damage" "DAMAGE:"
"DOTA_Tooltip_ability_lina_fiery_soul" "Fiery Soul"
"DOTA_Tooltip_ability_lina_fiery_soul_Description" "Grants bonus attack and movement speed each time Lina hits an enemy with a spell. Stacks with itself. Lasts %fiery_soul_stack_duration% seconds."
//"DOTA_Tooltip_ability_lina_fiery_soul_shard_description" "Lina's abilities deal %shard_bonus_spell_damage% more damage for each Fiery Soul Charge."
"DOTA_Tooltip_ability_lina_fiery_soul_Lore" "Dancing flames embody Lina's playful nature, bringing out her true blazing self."
"DOTA_Tooltip_ability_lina_fiery_soul_Note0" "Duration refreshes each time an opponent is hit with a spell."
"DOTA_Tooltip_ability_lina_fiery_soul_Note1" "Using items does not trigger Fiery Soul."
"DOTA_Tooltip_ability_lina_fiery_soul_fiery_soul_attack_speed_bonus" "ATTACK SPEED BONUS:"
"DOTA_Tooltip_ability_lina_fiery_soul_fiery_soul_move_speed_bonus" "%MOVE SPEED BONUS:"
"DOTA_Tooltip_ability_lina_fiery_soul_fiery_soul_max_stacks" "MAX STACKS:"
"DOTA_Tooltip_ability_lina_fiery_soul_fiery_soul_stack_duration" "DURATION:"
"DOTA_Tooltip_ability_lina_laguna_blade" "Laguna Blade"
"DOTA_Tooltip_ability_lina_laguna_blade_Description" "Fires off a bolt of lightning at a single enemy unit, dealing massive damage."
"DOTA_Tooltip_ability_lina_laguna_blade_Facet_lina_supercharge" "Casting Laguna Blade temporarily supercharges Lina, granting her stacks of Fiery Soul."
"DOTA_Tooltip_ability_lina_laguna_blade_shard_description" "%barrier_pct%%% of the damage dealt is converted to an all damage barrier for Lina. Barrier lasts for %barrier_duration%s."
"DOTA_Tooltip_ability_lina_laguna_blade_Lore" "The air around Lina becomes so intensely torrid that it scorches a foe that comes too close with white-hot lightning."
"DOTA_Tooltip_ability_lina_laguna_blade_Note0" "Laguna Blade has a %damage_delay% delay before the damage is applied after the spell is cast, allowing certain abilities to avoid the damage."
"DOTA_Tooltip_ability_lina_laguna_blade_damage" "DAMAGE:"
"DOTA_Tooltip_ability_lina_laguna_blade_supercharge_stacks" "SUPERCHARGE STACKS:"
"DOTA_Tooltip_ability_lina_laguna_blade_supercharge_duration" "SUPERCHARGE DURATION:"
"DOTA_Tooltip_ability_lina_flame_cloak" "Flame Cloak"
"DOTA_Tooltip_ability_lina_flame_cloak_Lore" "A natural defense equally suited to keeping anything from unwanted sisters to snarling hellbeasts at bay."
"DOTA_Tooltip_ability_lina_flame_cloak_Description" "Grants Lina unobstructed movement and increases her spell damage and magic resistance. Grants max fiery soul stacks on activation."
"DOTA_Tooltip_ability_lina_flame_cloak_flame_cloak_duration" "DURATION:"
"DOTA_Tooltip_ability_lina_flame_cloak_spell_amp" "%SPELL AMP:"
"DOTA_Tooltip_ability_lina_flame_cloak_magic_resistance" "%MAGIC RESISTANCE:"
"DOTA_Tooltip_modifier_lina_flame_cloak" "Flame Cloak"
"DOTA_Tooltip_modifier_lina_flame_cloak_Description" "Has unobstructed movement. Magic resistance increased by %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%%. Spell damage increased by %dMODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE%%%."
"DOTA_Tooltip_ability_lina_combustion" "Combustion"
"DOTA_Tooltip_ability_lina_combustion_Description" "Every %damage_threshold% damage Lina does to an enemy hero causes them to overheat, doing damage to their nearby allies. This effect can trigger multiple times off a single instance of damage. Overheated illusions do less damage."
"DOTA_Tooltip_ability_lina_combustion_damage" "OVERHEAT DAMAGE:"
"DOTA_Tooltip_ability_lina_combustion_damage_aoe" "OVERHEAT RADIUS:"
"DOTA_Tooltip_ability_lina_combustion_damage_illusions" "OVERHEAT DAMAGE (ILLUSION):"
"DOTA_Tooltip_modifier_lina_overheat" "Combusting"
"DOTA_Tooltip_modifier_lina_overheat_Description" "Dealing damage to nearby allies."
"DOTA_Tooltip_ability_lina_slow_burn" "Slow Burn"
"DOTA_Tooltip_ability_lina_slow_burn_Description" "Lina's spells deal %total_damage_tooltip%%% total damage. %impact_damage_pct%%% is dealt on impact and %burn_damage_pct%%% is dealt as burn damage over %burn_duration%s."
"DOTA_Tooltip_modifier_lina_slow_burn" "Burning"
"DOTA_Tooltip_modifier_lina_slow_burn_Description" "Burning for damage over time."
"DOTA_Tooltip_Facet_lina_dot" "Slow Burn"
"DOTA_Tooltip_Facet_lina_dot_Description" "Lina's spells deal extra damage over time."
"DOTA_Tooltip_Facet_lina_supercharge" "Thermal Runaway"
"DOTA_Tooltip_Facet_lina_supercharge_Description" "Casting Laguna Blade temporarily supercharges Lina, granting her stacks of Fiery Soul."
"DOTA_Tooltip_modifier_lina_dragon_slave_burn" "Dragon Slave"
"DOTA_Tooltip_modifier_lina_dragon_slave_burn_Description" "Burning for damage over time."
"DOTA_Tooltip_modifier_lina_crit_debuff" "Critically Marked"
"DOTA_Tooltip_modifier_lina_crit_debuff_Description" "Lina's attacks will critically strike this unit."
"DOTA_Tooltip_modifier_lina_fiery_soul" "Fiery Soul"
"DOTA_Tooltip_modifier_lina_fiery_soul_Description" "Attack Speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% and Movement Speed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_lina_laguna_blade" "Laguna Blade"
"DOTA_Tooltip_modifier_lina_laguna_blade_Description" "About to be blasted by elemental energy."
"DOTA_Tooltip_modifier_lina_laguna_blade_barrier" "Laguna Blade"
"DOTA_Tooltip_modifier_lina_laguna_blade_barrier_Description" "Absorbing %dMODIFIER_PROPERTY_INCOMING_DAMAGE_CONSTANT% incoming damage."
"DOTA_Tooltip_modifier_lina_super_charged" "Supercharged"
"DOTA_Tooltip_modifier_lina_super_charged_Description" "Infused with Fiery Soul stacks."
//MIRANA
"DOTA_Tooltip_ability_mirana_arrow" "Sacred Arrow"
"DOTA_Tooltip_ability_mirana_arrow_Description" "Fires a long-range arrow with deadly precision, which stuns and damages the first enemy unit it strikes. The stun duration ranges from %arrow_min_stun% to %arrow_max_stun% seconds, with bonus damage up to %arrow_bonus_damage% added, based on the distance the arrow travels to its target. Instantly kills the first non-ancient creep it hits."
"DOTA_Tooltip_ability_mirana_arrow_scepter_description" "Causes Sacred Arrow to release a Starstorm on enemies along the travel path of the primary arrow, releasing a second Starstorm that deals less damage to the impacted unit."
"DOTA_Tooltip_ability_mirana_arrow_scepter_radius" "SEARCH RADIUS:"
"DOTA_Tooltip_ability_mirana_arrow_scepter_starstorm_target_pct" "%PRIMARY HIT STARSTORM DAMAGE:"
"DOTA_Tooltip_ability_mirana_arrow_Lore" "Lunar energies make the Princess of the Moon's arrows more deadly than most."
"DOTA_Tooltip_ability_mirana_arrow_Note0" "For every 150 distance the arrow travels, the stun duration upon impact increases by 0.5 seconds, and the bonus damage added increases by 14."
"DOTA_Tooltip_ability_mirana_arrow_Note1" "Sacred Arrow can hit invisible units."
"DOTA_Tooltip_ability_mirana_arrow_Note2" "Starstruck does not apply to the second Starstorm from Aghanim's Scepter."
"DOTA_Tooltip_ability_mirana_arrow_arrow_range" "RANGE:"
"DOTA_Tooltip_ability_mirana_arrow_arrow_min_stun" "MINIMUM STUN:"
"DOTA_Tooltip_ability_mirana_arrow_arrow_max_stun" "MAXIMUM STUN:"
"DOTA_Tooltip_ability_mirana_arrow_arrow_bonus_damage" "MAXIMUM BONUS DAMAGE:"
"DOTA_Tooltip_ability_mirana_invis" "Moonlight Shadow"
"DOTA_Tooltip_ability_mirana_invis_Description" "Turns Mirana and all allied heroes invisible and grants bonus movement speed. Mirana gains bonus outgoing damage during the duration. If a hero is revealed, invisibility will restore after the fade delay as long as Moonlight Shadow's duration has not expired."
"DOTA_Tooltip_ability_mirana_invis_Lore" "Her tenure with Selemene allows Mirana to eclipse the ground, wrapping her allies in a cloak of shadows."
"DOTA_Tooltip_ability_mirana_invis_Note0" "Units affected will not auto attack enemies."
"DOTA_Tooltip_ability_mirana_invis_fade_delay" "FADE DELAY:"
"DOTA_Tooltip_ability_mirana_invis_duration" "DURATION:"
"DOTA_Tooltip_ability_mirana_invis_bonus_movement_speed" "%MOVEMENT SPEED:"
"DOTA_Tooltip_ability_mirana_invis_bonus_outgoing_damage_pct" "%SELF OUTGOING DAMAGE BONUS:"
"DOTA_Tooltip_ability_mirana_leap" "Leap"
"DOTA_Tooltip_ability_mirana_leap_Description" "Mirana leaps forward into battle, empowering herself with a ferocious roar that grants bonus attack and movement speed. Speed bonus lasts %leap_bonus_duration% seconds."
"DOTA_Tooltip_ability_mirana_leap_shard_description" "Grants +%additional_charges% Leap charge. Attacks during the Leap buff critically strike for %crit_damage_pct%%% damage."
"DOTA_Tooltip_ability_mirana_leap_Facet_mirana_leaps_and_bounds" "Upon landing, Leap roots targets in a %root_radius% radius for %root_duration%s."
"DOTA_Tooltip_ability_mirana_leap_Lore" "None can fail to recognize Mirana's iconic white beast in the heat of battle."
"DOTA_Tooltip_ability_mirana_leap_leap_distance" "DISTANCE:"
"DOTA_Tooltip_ability_mirana_leap_leap_speedbonus" "%MOVEMENT BONUS:"
"DOTA_Tooltip_ability_mirana_leap_leap_speedbonus_as" "ATTACK SPEED BONUS:"
"DOTA_Tooltip_ability_mirana_starfall" "Starstorm"
"DOTA_Tooltip_ability_mirana_starfall_Description" "Calls down a wave of meteors to damage nearby enemy units. The closest enemy unit to Mirana in a %starfall_secondary_radius% radius will be struck a second time."
"DOTA_Tooltip_ability_mirana_starfall_Facet_mirana_starstruck" "Starstorm's second meteor deals more damage and blinds the target."
"DOTA_Tooltip_ability_mirana_starfall_Lore" "The Goddess breaks the strata to empower her Princess in the time of need."
"DOTA_Tooltip_ability_mirana_starfall_Note0" "Starstorm is not blocked by Linken's Sphere."
"DOTA_Tooltip_ability_mirana_starfall_Note1" "Starstorm cannot hit invisible units."
"DOTA_Tooltip_ability_mirana_starfall_Note2" "Starstorm will choose a new target for the second meteor if the first died before impact."
"DOTA_Tooltip_ability_mirana_starfall_starfall_radius" "RADIUS:"
"DOTA_Tooltip_ability_mirana_starfall_damage" "DAMAGE:"
"DOTA_Tooltip_ability_mirana_starfall_secondary_starfall_damage_percent" "%SECOND METEOR DAMAGE:"
"DOTA_Tooltip_ability_mirana_starfall_starstruck_blind_pct" "%BLIND MISS RATE:"
"DOTA_Tooltip_ability_mirana_starfall_starstruck_duration" "BLIND DURATION:"
"DOTA_Tooltip_ability_mirana_selemenes_faithful" "Selemene's Faithful"
"DOTA_Tooltip_ability_mirana_selemenes_faithful_Description" "Healing Lotuses are %bonus_lotus%%% more effective on Mirana and her allies."
"DOTA_Tooltip_Facet_mirana_moonlight" "Moonlight Shadow Facet"
"DOTA_Tooltip_Facet_mirana_moonlight_Description" "Mirana's Ultimate grants allies invisiblity and movement speed."
"DOTA_Tooltip_Facet_mirana_sunlight" "Solar Flare"
"DOTA_Tooltip_Facet_mirana_sunlight_Description" "Mirana's Ultimate grants allies increasing attack speed and damage over time."
"DOTA_Tooltip_Facet_mirana_starstruck" "Starstruck"
"DOTA_Tooltip_Facet_mirana_starstruck_Description" "Starstorm's second meteor deals more damage and blinds the target."
"DOTA_Tooltip_Facet_mirana_leaps_and_bounds" "Leaps and Bounds"
"DOTA_Tooltip_Facet_mirana_leaps_and_bounds_Description" "Upon landing, Leap roots targets in a {s:bonus_root_radius} radius for {s:bonus_root_duration}s."
"DOTA_Tooltip_modifier_mirana_leap_root" "Leaps and Bounds"
"DOTA_Tooltip_modifier_mirana_leap_root_Description" "Rooted."
"DOTA_Tooltip_modifier_mirana_leap_buff" "Leap"
"DOTA_Tooltip_modifier_mirana_leap_buff_Description" "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%"
"DOTA_Tooltip_modifier_mirana_moonlight_shadow" "Moonlight Shadow"
"DOTA_Tooltip_modifier_mirana_moonlight_shadow_Description" "Invisible. Attacking temporarily removes invisibility."
"DOTA_Tooltip_modifier_mirana_leap_slow" "Leap"
"DOTA_Tooltip_modifier_mirana_leap_slow_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_mirana_starfall_starstruck" "Starstruck"
"DOTA_Tooltip_modifier_mirana_starfall_starstruck_Description" "Missing %dMODIFIER_PROPERTY_MISS_PERCENTAGE%%% of attacks."
"DOTA_Tooltip_ability_mirana_solar_flare" "Solar Flare"
"DOTA_Tooltip_ability_mirana_solar_flare_Description" "Gradually increases attack speed and damage of Mirana and all allied heroes, reaching maximum power after %max_damage_time%s.
Allies receive %ally_pct%%% of the bonus."
"DOTA_Tooltip_ability_mirana_solar_flare_max_total_increase" "MAX ATTACK SPEED/DAMAGE:"
"DOTA_Tooltip_ability_mirana_solar_flare_duration" "TOTAL DURATION:"
"DOTA_Tooltip_ability_mirana_solar_flare_ally_pct" "%ALLY BONUS:"
"DOTA_Tooltip_modifier_mirana_solar_flare" "Solar Flare"
"DOTA_Tooltip_modifier_mirana_solar_flare_Description" "Attack damage increased by %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE%. Attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%. Daytime Vision increased by %dMODIFIER_PROPERTY_BONUS_DAY_VISION%."
//LIFESTEALER
"DOTA_Tooltip_ability_life_stealer_rage" "Rage"
"DOTA_Tooltip_ability_life_stealer_rage_Description" "Launch into a maddened rage, becoming Debuff Immune and increasing magic resistance.\n\nDISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_life_stealer_rage_Lore" "The madness and brutality of N'aix makes him a vicious and unrelenting foe in combat."
"DOTA_Tooltip_ability_life_stealer_rage_duration" "DURATION:"
"DOTA_Tooltip_ability_life_stealer_rage_magic_resist" "%MAGIC RESISTANCE:"
"DOTA_Tooltip_ability_life_stealer_unfettered" "Unfettered"
"DOTA_Tooltip_ability_life_stealer_unfettered_Description" "Descend into a violent fury, gaining increased status and magic resistance. Applies a dispel and can be cast while disabled.\n\nDISPEL TYPE: Strong Dispel"
"DOTA_Tooltip_ability_life_stealer_unfettered_duration" "DURATION:"
"DOTA_Tooltip_ability_life_stealer_unfettered_magic_resist" "%MAGIC RESISTANCE:"
"DOTA_Tooltip_ability_life_stealer_unfettered_status_resist" "%STATUS RESISTANCE:"
"DOTA_Tooltip_ability_life_stealer_feast" "Feast"
"DOTA_Tooltip_ability_life_stealer_feast_Description" "Lifestealer's attacks deal damage and provide heal for a percentage of his target's max health. Allows Lifestealer to attack allied creeps at %creep_deny_percent%%% health. Lifestealer gains permanent max HP whenever he kills a creep or hero."
"DOTA_Tooltip_ability_life_stealer_feast_Facet_life_stealer_fleshfeast" "Feast's max HP per hero kill is increased."
"DOTA_Tooltip_ability_life_stealer_feast_Note0" "Works on allies and enemies. Does not affect Roshan."
"DOTA_Tooltip_ability_life_stealer_feast_Note1" "The heal is independent of the damage."
"DOTA_Tooltip_ability_life_stealer_feast_Note2" "Amount healed is amplified by Lifesteal Amplification."
"DOTA_Tooltip_ability_life_stealer_feast_Note3" "Break disables the gaining of new stacks."
"DOTA_Tooltip_ability_life_stealer_feast_Note4" "Break does not disable the bonuses from existing stacks."
"DOTA_Tooltip_ability_life_stealer_feast_Lore" "After escaping from his cell in Devarque, N'aix subsisted on flesh and bones of those unfortunate to cross his path."
"DOTA_Tooltip_ability_life_stealer_feast_hp_leech_percent" "%HEAL FROM TARGET'S MAX HEALTH:"
"DOTA_Tooltip_ability_life_stealer_feast_hp_damage_percent" "%MAX HEALTH DAMAGE:"
"DOTA_Tooltip_ability_life_stealer_feast_bonus_hp_per_creep" "MAX HP PER CREEP KILL:"
"DOTA_Tooltip_ability_life_stealer_feast_bonus_hp_per_hero" "MAX HP PER HERO KILL:"
"DOTA_Tooltip_ability_life_stealer_feast_bonus_hp_total" "PERMANENT MAX HP:"
"DOTA_Tooltip_ability_life_stealer_ghoul_frenzy" "Ghoul Frenzy"
"DOTA_Tooltip_ability_life_stealer_ghoul_frenzy_Description" "Passively grants Lifestealer Movement and Attack Speed."
"DOTA_Tooltip_ability_life_stealer_ghoul_frenzy_Lore" "Distant memories of the Vile Council fuel one mind to plotting and the other to more immediate dark ends."
"DOTA_Tooltip_ability_life_stealer_ghoul_frenzy_attack_speed_bonus" "BONUS ATTACK SPEED:"
"DOTA_Tooltip_ability_life_stealer_ghoul_frenzy_movement_speed_bonus" "%BONUS MOVE SPEED:"
"DOTA_Tooltip_ability_life_stealer_open_wounds" "Open Wounds"
"DOTA_Tooltip_ability_life_stealer_open_wounds_Description" "Lifestealer rends an enemy unit, slowing the victim's movement speed and allowing all allies to regain health for a percentage of the damage they deal to that unit. The victim recovers movement speed over the duration."
"DOTA_Tooltip_ability_life_stealer_open_wounds_Facet_life_stealer_fleshfeast" "Open Wounds' cooldown is refreshed if a unit dies while afflicted by Open Wounds."
"DOTA_Tooltip_ability_life_stealer_open_wounds_Lore" "Fresh wounds and the scent of blood often draw out the scavengers to finish the job."
"DOTA_Tooltip_ability_life_stealer_open_wounds_Note0" "Open Wounds slows over 8 different steps: 50% / 50% / 40% / 30% / 20% / 10% / 10% / 10%, with the slow decreasing one step per second."
"DOTA_Tooltip_ability_life_stealer_open_wounds_Note1" "The amount healed is amplified by Lifestealer's Lifesteal Amplification."
"DOTA_Tooltip_ability_life_stealer_open_wounds_heal_percent" "%DAMAGE TO HEALING:"
"DOTA_Tooltip_ability_life_stealer_open_wounds_slow_tooltip" "%MAX SLOW:"
"DOTA_Tooltip_ability_life_stealer_open_wounds_duration" "DURATION:"
"DOTA_Tooltip_ability_life_stealer_infest" "Infest"
"DOTA_Tooltip_ability_life_stealer_infest_Lore" "With this infestation, N'aix consumes the life blood of the host, restoring him back to full unholy power."
"DOTA_Tooltip_ability_life_stealer_infest_Description" "Lifestealer infests the body of a target unit, becoming undetectable, and healing for a portion of his max hitpoints every second while inside. He can then explode from the host body, dealing damage to nearby enemies. If the infested unit is an enemy creep or a neutral creep, he can take control of the unit's ability to move and attack, and the creep loses a portion of their max hitpoints over time. Does not work on enemy heroes.\n\nDISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_life_stealer_infest_Facet_life_stealer_gorestorm" "Consuming a creep with Infest drenches enemies in blood which deals damage over time based on the host's remaining health. Infest can be used on Ancient creeps."
"DOTA_Tooltip_ability_life_stealer_infest_Note0" "Lifestealer gains experience while under the effects of Infest."
"DOTA_Tooltip_ability_life_stealer_infest_Note1" "Creeps that are controlled while Infested gain Infest's movement speed bonus."
"DOTA_Tooltip_ability_life_stealer_infest_Note2" "Does not trigger spell reflect."
"DOTA_Tooltip_ability_life_stealer_infest_Note3" "Infesting an enemy hero with Aghanim's Scepter will deal Gorestorm damage based on all damage that Lifestealer dealt to the host during the Infest duration."
"DOTA_Tooltip_ability_life_stealer_infest_damage" "DAMAGE:"
"DOTA_Tooltip_ability_life_stealer_infest_radius" "DAMAGE RADIUS:"
"DOTA_Tooltip_ability_life_stealer_infest_self_regen" "%SELF MAX HP REGEN:"
"DOTA_Tooltip_ability_life_stealer_infest_bonus_movement_speed" "%MOVEMENT SPEED:"
"DOTA_Tooltip_ability_life_stealer_infest_bonus_health" "HEALTH BONUS:"
"DOTA_Tooltip_ability_life_stealer_infest_attack_rate_enemy" "ATTACK RATE:"
"DOTA_Tooltip_ability_life_stealer_infest_bonus_regen_pct" "%BONUS REGEN:"
"DOTA_Tooltip_ability_life_stealer_infest_infest_duration_enemy" "ENEMY DURATION:"
"DOTA_Tooltip_ability_life_stealer_infest_creep_max_hp_drain_pct_per_second" "%CREEP MAX HP LOSS / SEC:"
"DOTA_Tooltip_ability_life_stealer_infest_dot_damage_as_pct_of_damage_dealt" "%REMAINING HEALTH AS GORESTORM DAMAGE:"
"DOTA_Tooltip_ability_life_stealer_infest_dot_duration" "GORESTORM DURATION:"
"DOTA_Tooltip_ability_life_stealer_infest_scepter_description" "Increases cast range and reduces cooldown to %bonus_AbilityCooldown%s. Infest may target enemy heroes for a short duration, attacking them from the inside while increasing Lifestealer's regeneration rate."
"DOTA_Tooltip_ability_life_stealer_infest_shard_description" "Infest explosion applies a %bonus_open_wounds_duration_pct%%% duration Open Wounds to enemies in the damage radius."
"DOTA_Tooltip_facet_life_stealer_rage" "Rage"
"DOTA_Tooltip_facet_life_stealer_rage_Description" "Lifestealer can cast Rage, becoming Debuff Immune and increasing magic resistance."
"DOTA_Tooltip_facet_life_stealer_rage_dispell" "Unfettered"
"DOTA_Tooltip_facet_life_stealer_rage_dispell_Description" "Lifestealer can cast Unfettered to dispel himself and become more resilient. Can cast while stunned."
"DOTA_Tooltip_facet_life_stealer_gorestorm" "Gorestorm"
"DOTA_Tooltip_facet_life_stealer_gorestorm_Description" "Consuming a creep with Infest drenches enemies in blood which deals damage over time based on the host's remaining health. Infest can be used on Ancient creeps."
"DOTA_Tooltip_facet_life_stealer_fleshfeast" "Fleshfeast"
"DOTA_Tooltip_facet_life_stealer_fleshfeast_Description" "Feast's max HP per hero kill is increased. Open Wounds' cooldown is refreshed if a unit dies while afflicted by Open Wounds."
"DOTA_Tooltip_modifier_life_stealer_feast" "Feast"
"DOTA_Tooltip_modifier_life_stealer_feast_Description" "Corpse Eater. Gaining %dMODIFIER_PROPERTY_HEALTH_BONUS% bonus HP."
"DOTA_Tooltip_modifier_life_stealer_feast_PostGame" "Permanent HP gained from the eaten corpses of enemies."
"DOTA_Tooltip_ability_life_stealer_consume" "Consume"
"DOTA_Tooltip_ability_life_stealer_consume_Description" "Lifestealer eats the host body from the inside out, exploding from within."
"DOTA_Tooltip_modifier_life_stealer_infest" "Infesting a host"
"DOTA_Tooltip_modifier_life_stealer_infest_enemy_hero" "Infested"
"DOTA_Tooltip_modifier_life_stealer_infest_enemy_hero_Description" "You are infested by an enemy hero."
"DOTA_Tooltip_modifier_life_stealer_infest_dot" "Gorestorm"
"DOTA_Tooltip_modifier_life_stealer_infest_dot_Description" "Drenched in Blood. Taking %dMODIFIER_PROPERTY_TOOLTIP% damage per second."
"DOTA_Tooltip_modifier_life_stealer_rage" "Rage"
"DOTA_Tooltip_modifier_life_stealer_rage_Description" "Gained debuff immunity."
"DOTA_Tooltip_modifier_life_stealer_unfettered" "Unfettered"
"DOTA_Tooltip_modifier_life_stealer_unfettered_Description" "Gaining %dMODIFIER_PROPERTY_STATUS_RESISTANCE_STACKING%%% status resistance and %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%% magic resistance."
"DOTA_Tooltip_modifier_life_stealer_open_wounds" "Open Wounds"
"DOTA_Tooltip_modifier_life_stealer_open_wounds_Description" "Movement speed decreased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
//FURION
"DOTA_Tooltip_ability_furion_sprout" "Sprout"
"DOTA_Tooltip_ability_furion_sprout_Description" "Sprouts a ring of trees around a unit, damaging and trapping it in place and providing vision in a %vision_range% radius."
"DOTA_Tooltip_ability_furion_sprout_Facet_furion_soothing_saplings" "After Sprout is cast, all trees in a %healing_radius% radius emit an aura that heals nearby allies. Allied Tangos provide double the heal duration when consuming a tree created by Sprout."
"DOTA_Tooltip_ability_furion_sprout_Lore" "Verdant overgrowth is a common ailment reported by Nature's Prophet's attackers."
"DOTA_Tooltip_ability_furion_sprout_Note0" "Sprout can be cast on any unit, or the ground."
"DOTA_Tooltip_ability_furion_sprout_Note1" "Trees created by Sprout have the same interactions with abilities as regular trees."
"DOTA_Tooltip_ability_furion_sprout_duration" "DURATION:"
"DOTA_Tooltip_ability_furion_sprout_sprout_damage" "DAMAGE:"
"DOTA_Tooltip_ability_furion_sprout_sprout_heal_per_second" "HEAL PER SECOND:"
"DOTA_Tooltip_ability_furion_teleportation" "Teleportation"
"DOTA_Tooltip_ability_furion_teleportation_Description" "Teleports to any point on the map. Gains a barrier after arriving to its destination."
"DOTA_Tooltip_ability_furion_teleportation_Lore" "The Prophet keeps his sentinel over the forest, protecting it when in need."
"DOTA_Tooltip_ability_furion_teleportation_Note0" "Mana and cooldown take effect when the cast is completed. Nature's Prophet will not use any mana or waste the cooldown if the spell is interrupted while casting."
"DOTA_Tooltip_ability_furion_teleportation_Note1" "When the cast begins, an effect is created at the target location, which is visible to allies and enemies."
"DOTA_Tooltip_ability_furion_teleportation_barrier" "BARRIER:"
"DOTA_Tooltip_ability_furion_teleportation_buff_duration" "DURATION:"
"DOTA_Tooltip_ability_furion_force_of_nature" "Nature's Call"
"DOTA_Tooltip_ability_furion_force_of_nature_Description" "Converts an area of trees into Treants under the command of Nature's Prophet."
"DOTA_Tooltip_ability_furion_force_of_nature_Facet_furion_one_with_nature" "Whenever Nature's Prophet takes damage, treants in a %radius% AoE heal him for %damage_transfer_pct%%% of the damage taken at the cost of their own health"
"DOTA_Tooltip_ability_furion_force_of_nature_Facet_furion_ironwood_treant" "Summons a reduced number of stronger Treants with reinforced damage."
"DOTA_Tooltip_ability_furion_force_of_nature_Lore" "Verodicia bestowed the Prophet with the ability to summon the Treant Guard, a mythical sentient army of the wild."
"DOTA_Tooltip_ability_furion_force_of_nature_Note0" "Nature's Call can only create as many treants as there are trees in the target area."
"DOTA_Tooltip_ability_furion_force_of_nature_treant_duration" "TREANT DURATION:"
"DOTA_Tooltip_ability_furion_force_of_nature_treant_health" "TREANT HEALTH:"
"DOTA_Tooltip_ability_furion_force_of_nature_treant_damage_max" "TREANT MAX DAMAGE:"
"DOTA_Tooltip_ability_furion_force_of_nature_treant_movespeed" "TREANT MOVESPEED:"
"DOTA_Tooltip_ability_furion_force_of_nature_max_treants" "TREANTS SUMMONED:"
"DOTA_Tooltip_ability_furion_force_of_nature_treant_vision_day" "TREANT VISION (DAY):"
"DOTA_Tooltip_ability_furion_force_of_nature_treant_vision_night" "TREANT VISION (NIGHT):"
"DOTA_Tooltip_ability_furion_curse_of_the_forest" "Curse of the Oldgrowth"
"DOTA_Tooltip_ability_furion_curse_of_the_forest_Lore" "Though powerful, Nature's Prophet's gifts do not include all-sight, and he must rely heavily upon reconnaissance and aid from a long-standing network of stalwart friends."
"DOTA_Tooltip_ability_furion_curse_of_the_forest_Description" "Applies a curse on all enemy heroes within %range% range, displaying them in fog, slowing them, and dealing damage over time based on the number of trees within %radius% radius. Treants count as trees for this purpose."
"DOTA_Tooltip_ability_furion_curse_of_the_forest_duration" "DURATION:"
"DOTA_Tooltip_ability_furion_curse_of_the_forest_damage_per_tree" "DPS PER TREE:"
"DOTA_Tooltip_ability_furion_curse_of_the_forest_slow_per_tree" "%SLOW PER TREE:"
"DOTA_Tooltip_ability_furion_wrath_of_nature" "Wrath of Nature"
"DOTA_Tooltip_ability_furion_wrath_of_nature_Description" "Damaging energy bounces around the map, striking enemies that are in vision starting with those closest to the cast point. Each enemy hit beyond the first adds damage, up to the maximum after %max_targets% are hit."
"DOTA_Tooltip_ability_furion_wrath_of_nature_scepter_description" "Entangles all enemies it hits. Duration scales from %scepter_min_entangle_duration%s up to %scepter_max_entangle_duration%s seconds at max bounce."
"DOTA_Tooltip_ability_furion_wrath_of_nature_Lore" "Nature's Prophet calls Verodicia's fury to strike down those who might ravage the wilderness."
"DOTA_Tooltip_ability_furion_wrath_of_nature_Note0" "Wrath of Nature will not hit units out of vision."
"DOTA_Tooltip_ability_furion_wrath_of_nature_Note1" "Can be cast through the minimap; the nearest valid target will be selected."
"DOTA_Tooltip_ability_furion_wrath_of_nature_damage" "BASE DAMAGE:"
"DOTA_Tooltip_ability_furion_wrath_of_nature_damage_percent_add" "%ADDED DAMAGE PER BOUNCE:"
"DOTA_Tooltip_ability_furion_spirit_of_the_forest" "Spirit of the Forest"
"DOTA_Tooltip_ability_furion_spirit_of_the_forest_Description" "Nature's Prophet gains %damage_per_tree_pct%%% bonus damage for each tree within %radius% and a multiplier of that same bonus for each treant within %radius_treant% distance of him."
"DOTA_Tooltip_ability_furion_spirit_of_the_forest_facet_furion_ironwood_treant" "Treant multiplier increased."
"DOTA_Tooltip_ability_furion_spirit_of_the_forest_multiplier" "MULTIPLIER:"
"DOTA_Tooltip_modifier_furion_spirit_of_the_forest" "Spirit of the Forest"
"DOTA_Tooltip_modifier_furion_spirit_of_the_forest_Description" "Increasing base damage by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%% from nearby trees."
"DOTA_Tooltip_Facet_furion_ironwood_treant" "Ironwood Treant"
"DOTA_Tooltip_Facet_furion_ironwood_treant_Description" "Nature's Call creates only {s:bonus_max_treants} Treant that has more health, more damage, increased vision, increased movement speed, and is Reinforced."
"DOTA_Tooltip_Facet_furion_ironwood_treant_Note0" "Reinforced Units Deal Bonus Damage to other Reinforced Units and Buildings and take less attack damage from other units."
"DOTA_Tooltip_Facet_furion_soothing_saplings" "Soothing Saplings"
"DOTA_Tooltip_Facet_furion_soothing_saplings_Description" "After Sprout is cast, all trees in a {s:bonus_healing_radius} radius heal nearby allies."
"DOTA_Tooltip_Facet_furion_natures_profit" "Nature's Profit"
"DOTA_Tooltip_Facet_furion_natures_profit_Description" "Whenever Nature's Prophet kills an enemy hero or one dies nearby, a money tree is created in their place that drops gold bags to be collected."
"DOTA_Tooltip_Ability_furion_natures_profit" "Nature's Profit"
"DOTA_Tooltip_Ability_furion_natures_profit_Description" "Whenever Nature's Prophet kills an enemy hero or one dies within a %radius% radius, a money tree is created in their place. Every tick, several bags of gold are dropped that can be picked up by nearby heroes. The amount of gold is equal to a multiplier of the slain hero level."
"DOTA_Tooltip_Ability_furion_natures_profit_tick_interval" "TICK INTERVAL:"
"DOTA_Tooltip_Ability_furion_natures_profit_bags_per_tick" "GOLD BAGS PER TICK:"
"DOTA_Tooltip_Ability_furion_natures_profit_tree_duration" "TREE DURATION:"
"DOTA_Tooltip_Ability_furion_natures_profit_hero_level_gold_multiplier" "GOLD PER HERO LEVEL:"
"DOTA_Tooltip_Ability_furion_natures_profit_initial_spawn_time" "TREE SPAWN DELAY:"
"DOTA_Tooltip_modifier_furion_sprout_entangle" "Wrath of Nature"
"DOTA_Tooltip_modifier_furion_sprout_entangle_Description" "Rooted."
"DOTA_Tooltip_modifier_furion_sprout_healing" "Soothing Saplings"
"DOTA_Tooltip_modifier_furion_sprout_healing_Description" "Healing over time."
"DOTA_Tooltip_modifier_furion_sprout_tether" "Sprout Tether"
"DOTA_Tooltip_modifier_furion_sprout_tether_Description" "Tethered to the Sprout location."
"DOTA_Tooltip_modifier_furion_teleport_shield" "Teleportation"
"DOTA_Tooltip_modifier_furion_teleport_shield_Description" "Absorbing %dMODIFIER_PROPERTY_INCOMING_DAMAGE_CONSTANT% incoming damage."
"DOTA_Tooltip_modifier_furion_curse_of_the_forest" "Curse of the Oldgrowth"
"DOTA_Tooltip_modifier_furion_curse_of_the_forest_Description" "Unit is visible in fog, slowed and taking damage over time"
//WINDRUNNER
"DOTA_Tooltip_ability_windrunner_focusfire" "Focus Fire"
"DOTA_Tooltip_ability_windrunner_focusfire_Description" "Windranger channels the wind to gain %bonus_attack_speed% additional attack speed against a single enemy unit or structure, though with a reduction to her attack damage. Extra damage from secondary item effects is not reduced."
"DOTA_Tooltip_ability_windrunner_focusfire_Facet_windrunner_whirlwind" "Focus Fire no longer requires a target, instead firing at random enemies within Windranger's attack range + %bonus_range%. Fires a fixed number of attacks per second, and can only hit the same enemy every 4 shots. Prioritizes Heroes."
"DOTA_Tooltip_ability_windrunner_focusfire_Lore" "Lyralei's ability to bombard opponents with a flurry of arrows is unparalleled - even at the expense of accuracy."
"DOTA_Tooltip_ability_windrunner_focusfire_Note0" "Issuing a Hold Position command will pause Windranger's attacks."
"DOTA_Tooltip_ability_windrunner_focusfire_Note1" "Windranger can move while attacking."
"DOTA_Tooltip_ability_windrunner_focusfire_bonus_attack_speed" "BONUS ATTACK SPEED:"
"DOTA_Tooltip_ability_windrunner_focusfire_attacks_per_second" "ATTACKS PER SECOND:"
"DOTA_Tooltip_ability_windrunner_focusfire_bonus_range" "BONUS ATTACK RANGE:"
"DOTA_Tooltip_ability_windrunner_focusfire_focusfire_damage_reduction" "%DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_windrunner_focusfire_abilityduration" "DURATION:"
"DOTA_Tooltip_ability_windrunner_focusfire_cancel" "Focus Fire Cancel"
"DOTA_Tooltip_ability_windrunner_focusfire_cancel_Description" "End your Focus Fire early."
"DOTA_Tooltip_ability_windrunner_powershot" "Powershot"
"DOTA_Tooltip_ability_windrunner_powershot_Description" "CHANNELED - Windranger charges her bow for up to %abilitychanneltime% second for a single powerful shot, which deals more damage the longer it is charged. The arrow damages and slows enemies' movement speed along its path. For each enemy that Powershot hits, its damage and slow is reduced."
"DOTA_Tooltip_ability_windrunner_powershot_Facet_windrunner_killshot" "Enemy heroes hit are executed if below a health threshold. The execute threshold is based on the arrow's power."
"DOTA_Tooltip_ability_windrunner_powershot_Lore" "During her early years of training, Lyralei learned to fire powerful arrows that cleaved even trees to reach their targets."
"DOTA_Tooltip_ability_windrunner_powershot_Note0" "Powershot will destroy trees in its area of effect."
"DOTA_Tooltip_ability_windrunner_powershot_arrow_range" "RANGE:"
"DOTA_Tooltip_ability_windrunner_powershot_powershot_damage" "DAMAGE:"
"DOTA_Tooltip_ability_windrunner_powershot_slow" "%SLOW:"
"DOTA_Tooltip_ability_windrunner_powershot_min_execute_threshold" "%MIN EXECUTE THRESHOLD:"
"DOTA_Tooltip_ability_windrunner_powershot_max_execute_threshold" "%MAX EXECUTE THRESHOLD:"
"DOTA_Tooltip_ability_windrunner_powershot_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_windrunner_powershot_damage_reduction" "%REDUCTION PER UNIT:"
"DOTA_Tooltip_ability_windrunner_shackleshot" "Shackleshot"
"DOTA_Tooltip_ability_windrunner_shackleshot_Description" "Shackles the target to an enemy unit or tree in a line directly behind it. If no unit or tree is present, the stun duration is reduced to %fail_stun_duration%."
"DOTA_Tooltip_ability_windrunner_shackleshot_Facet_windrunner_tangled" "Shackleshot applies to all units and trees behind the target unit and grants Windranger bonus attack damage for each additional shackled unit and tree. Creeps and trees grant less bonus damage."
"DOTA_Tooltip_ability_windrunner_shackleshot_Lore" "Windranger's variety of bow skills includes an arrow with thick ropes attached to encumber any escaping target."
"DOTA_Tooltip_ability_windrunner_shackleshot_Note0" "This spell can shackle two enemies together, stunning them both."
"DOTA_Tooltip_ability_windrunner_shackleshot_Note1" "Can shackle the target to an enemy unit or tree at most %shackle_distance% behind the target."
"DOTA_Tooltip_ability_windrunner_shackleshot_Note2" "Shackleshot can be disjointed."
"DOTA_Tooltip_ability_windrunner_shackleshot_stun_duration" "SHACKLE DURATION:"
"DOTA_Tooltip_ability_windrunner_shackleshot_bonus_damage_per_hero" "BONUS DAMAGE PER HERO:"
"DOTA_Tooltip_ability_windrunner_shackleshot_bonus_damage_per_other_pct" "%CREEP/TREE DAMAGE:"
"DOTA_Tooltip_ability_windrunner_shackleshot_damage_buff_duration" "DAMAGE BUFF DURATION:"
"DOTA_Tooltip_ability_windrunner_windrun" "Windrun"
"DOTA_Tooltip_ability_windrunner_windrun_Description" "Increases movement speed and adds evasion from all physical attacks."
"DOTA_Tooltip_ability_windrunner_windrun_scepter_description" "Windrun reduces physical damage taken by %physical_damage_pct%%%, and grants invisibility that is not broken by attacking or casting spells."
"DOTA_Tooltip_ability_windrunner_windrun_Lore" "Lyralei enchants gusts of winds to fight incoming attacks."
"DOTA_Tooltip_ability_windrunner_windrun_Note0" "Activating Windrun will evade incoming projectiles."
"DOTA_Tooltip_ability_windrunner_windrun_evasion_pct_tooltip" "%EVASION:"
"DOTA_Tooltip_ability_windrunner_windrun_duration" "DURATION:"
"DOTA_Tooltip_ability_windrunner_windrun_movespeed_bonus_pct" "%MOVE SPEED BONUS:"
"DOTA_Tooltip_modifier_windrunner_shackle_shot" "Shackleshot"
"DOTA_Tooltip_modifier_windrunner_shackle_shot_Description" "Bound by thick ropes from Windranger's ensnaring arrow."
"DOTA_Tooltip_modifier_windrunner_windrun" "Windrun"
"DOTA_Tooltip_modifier_windrunner_windrun_Description" "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and evading all physical attacks"
"DOTA_Tooltip_modifier_windrunner_windrun_invis" "Windrun Invisibility"
"DOTA_Tooltip_modifier_windrunner_windrun_invis_Description" "Unseen but for the hindering gust in your wake."
"DOTA_Tooltip_modifier_windrunner_focusfire" "Focus Fire"
"DOTA_Tooltip_modifier_windrunner_focusfire_Description" "Constantly attacking with greatly increased attack speed and %dMODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE%%% reduced damage"
"DOTA_Tooltip_modifier_windrunner_whirlwind" "Whirlwind"
"DOTA_Tooltip_modifier_windrunner_whirlwind_Description" "Randomly attacking enemies within range."
"DOTA_Tooltip_modifier_windrunner_gale_force" "Gale Force"
"DOTA_Tooltip_modifier_windrunner_gale_force_Description" "Buffeted by gale force winds."
"DOTA_Tooltip_modifier_windrunner_powershot_slow" "Powershot"
"DOTA_Tooltip_modifier_windrunner_powershot_slow_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_modifier_windrunner_shackleshot_self_damage_buff" "Tangled"
"DOTA_Tooltip_modifier_windrunner_shackleshot_self_damage_buff_Description" "Gaining %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus damage from units hit by Shackleshot."
"DOTA_Tooltip_ability_windrunner_gale_force" "Gale Force"
"DOTA_Tooltip_ability_windrunner_gale_force_Lore" "At last Lyralei has learned to call upon the might of her true birthright."
"DOTA_Tooltip_ability_windrunner_gale_force_Description" "Vector Targeted. Summons a strong wind that pushes all enemies in the target area towards the target direction."
"DOTA_Tooltip_ability_windrunner_gale_force_duration" "DURATION:"
"DOTA_Tooltip_ability_windrunner_gale_force_wind_strength" "WIND SPEED:"
"DOTA_Tooltip_ability_windrunner_gale_force_radius" "RADIUS:"
"DOTA_Tooltip_ability_windrunner_easy_breezy" "Easy Breezy"
"DOTA_Tooltip_ability_windrunner_easy_breezy_Description" "Windranger's movement speed cannot be lower than %min_movespeed% and can reach %max_movespeed%."
"DOTA_Tooltip_Facet_windrunner_focusfire" "Focus Fire Facet"
"DOTA_Tooltip_Facet_windrunner_focusfire_Description" "Focus Fire rapidly attacks a single target."
"DOTA_Tooltip_Facet_windrunner_whirlwind" "Whirlwind"
"DOTA_Tooltip_Facet_windrunner_whirlwind_Description" "Focus Fire randomly attacks enemies within range."
"DOTA_Tooltip_Facet_windrunner_killshot" "Killshot"
"DOTA_Tooltip_Facet_windrunner_killshot_Description" "Powershot executes low health enemy heroes."
"DOTA_Tooltip_Facet_windrunner_tangled" "Tangled"
"DOTA_Tooltip_Facet_windrunner_tangled_Description" "Shackleshot affects more enemies and grants damage per unit shackled."
//LION
"DOTA_Tooltip_ability_lion_impale" "Earth Spike"
"DOTA_Tooltip_ability_lion_impale_Description" "Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and take damage when they fall."
"DOTA_Tooltip_ability_lion_impale_Lore" "The Demon Witch exercises his demonic covenant, opening a fissure from hell."
"DOTA_Tooltip_ability_lion_impale_Note0" "The spikes move at %speed% units per second."
"DOTA_Tooltip_ability_lion_impale_Note1" "Does not trigger spell block or spell reflect."
"DOTA_Tooltip_ability_lion_impale_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_lion_impale_damage" "DAMAGE:"
"DOTA_Tooltip_ability_lion_voodoo" "Hex"
"DOTA_Tooltip_ability_lion_voodoo_Description" "Transforms an enemy unit into a harmless beast, with all special abilities disabled."
"DOTA_Tooltip_ability_lion_voodoo_Lore" "Lion is compelled to share his transfiguration, twisting the essence of those who oppose him."
"DOTA_Tooltip_ability_lion_voodoo_Note0" "Instantly destroys illusions."
"DOTA_Tooltip_ability_lion_voodoo_Note1" "The target will have a base movement speed of %movespeed%, but buffs granting maximum movement speed won't be disabled."
"DOTA_Tooltip_ability_lion_voodoo_duration" "DURATION:"
"DOTA_Tooltip_ability_lion_mana_drain" "Mana Drain"
"DOTA_Tooltip_ability_lion_mana_drain_Description" "CHANNELED - Channels magical energy, taking mana and slowing enemies over time. If the enemy has no mana remaining, the slow is increased by %movespeed_bonus_when_empty_pct%%%.
Can target allies to give them mana and movement speed at a %ally_pct%%% rate."
"DOTA_Tooltip_ability_lion_mana_drain_Facet_lion_essence_eater" "Mana Drain deals damage equal to %damage_pct%%% of mana stolen."
"DOTA_Tooltip_ability_lion_mana_drain_shard_description" "Causes Mana Drain to affect up to %shard_bonus_targets% additional enemies and increases break distance. Lion becomes Debuff Immune with %magic_resist%%% magic resistance while channeling."
"DOTA_Tooltip_ability_lion_mana_drain_Lore" "Lesser magi are nothing more than a source of magical restoration for the Demon Witch."
"DOTA_Tooltip_ability_lion_mana_drain_Note0" "Prevents heroes from going invisible."
"DOTA_Tooltip_ability_lion_mana_drain_duration" "CHANNEL TIME:"
"DOTA_Tooltip_ability_lion_mana_drain_mana_per_second" "MANA PER SECOND:"
"DOTA_Tooltip_ability_lion_mana_drain_break_distance" "BREAK DISTANCE:"
"DOTA_Tooltip_ability_lion_mana_drain_movespeed" "%MOVEMENT SLOW/BONUS:"
"DOTA_Tooltip_ability_lion_finger_of_death" "Finger of Death"
"DOTA_Tooltip_ability_lion_finger_of_death_Description" "Rips at an enemy unit, trying to turn it inside-out. Deals massive damage and grows stronger with each life it consumes."
"DOTA_Tooltip_ability_lion_finger_of_death_Facet_lion_fist_of_death" "After casting Finger of Death, Lion switches from ranged to melee attacks and gains bonus damage and cleave. Enemy heroes killed within %punch_grace_period%s of being punched will add Finger of Death stacks."
"DOTA_Tooltip_ability_lion_finger_of_death_scepter_description" "Increases damage. Decreases cooldown. Finger of Death hits all units in a small area."
"DOTA_Tooltip_ability_lion_finger_of_death_Lore" "Lion's disfigured hand is also the source of his greatest power, capable of flooding victims with malefic force."
"DOTA_Tooltip_ability_lion_finger_of_death_Note0" "Finger of Death has a %damage_delay% delay before the damage is applied after the spell is cast, allowing certain abilities to avoid the damage."
"DOTA_Tooltip_ability_lion_finger_of_death_Note1" "Finger of Death only gains damage if the enemy hero dies within %grace_period% seconds of being affected by Finger of Death."
"DOTA_Tooltip_ability_lion_finger_of_death_damage" "DAMAGE:"
"DOTA_Tooltip_ability_lion_finger_of_death_damage_per_kill" "DAMAGE PER KILL:"
"DOTA_Tooltip_ability_lion_finger_of_death_punch_duration" "FIST DURATION:"
"DOTA_Tooltip_ability_lion_finger_of_death_punch_bonus_damage_base" "FIST DAMAGE BONUS:"
"DOTA_Tooltip_ability_lion_finger_of_death_punch_bonus_damage_per_stack" "FIST DAMAGE BONUS PER STACK:"
"DOTA_Tooltip_ability_lion_finger_of_death_cleave_damage" "%CLEAVE DAMAGE:"
"DOTA_Tooltip_ability_lion_finger_of_death_cooldown_scepter" "COOLDOWN:"
"DOTA_Tooltip_ability_lion_finger_of_death_splash_radius_scepter" "AREA OF EFFECT:"
"DOTA_Tooltip_modifier_lion_impale" "Spike"
"DOTA_Tooltip_modifier_lion_impale_Description" "Stunned."
"DOTA_Tooltip_modifier_lion_voodoo" "Hexed"
"DOTA_Tooltip_modifier_lion_voodoo_Description" "You are a frog. You cannot attack or cast spells."
"DOTA_Tooltip_modifier_lion_mana_drain" "Drain"
"DOTA_Tooltip_modifier_lion_mana_drain_Description" "Transferring %dMODIFIER_PROPERTY_TOOLTIP% mana per second and movement speed being altered by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_lion_mana_drain_immunity" "Mana Drain"
"DOTA_Tooltip_modifier_lion_mana_drain_immunity_Description" "Debuff immune."
"DOTA_Tooltip_modifier_lion_finger_of_death" "Finger of Death"
"DOTA_Tooltip_modifier_lion_finger_of_death_Description" "About to be ripped apart by magical forces."
"DOTA_Tooltip_modifier_lion_finger_of_death_delay" "Finger of Death"
"DOTA_Tooltip_modifier_lion_finger_of_death_delay_Description" "If killed, the hero will permanently increase Finger of Death's power."
"DOTA_Tooltip_modifier_lion_finger_of_death_kill_counter" "Finger of Death Kills"
"DOTA_Tooltip_modifier_lion_finger_of_death_kill_counter_Description" "Finger of Death gaining +%dMODIFIER_PROPERTY_TOOLTIP% bonus damage."
"DOTA_Tooltip_modifier_lion_finger_of_death_kill_counter_PostGame" "Finger of Death gained +40 bonus damage per kill."
"DOTA_Tooltip_Facet_lion_fist_of_death" "Fist of Death"
"DOTA_Tooltip_Facet_lion_fist_of_death_Description" "Lion gains a strong Melee cleaving attack after casting Finger of Death."
"DOTA_Tooltip_Facet_lion_essence_eater" "Essence Eater"
"DOTA_Tooltip_Facet_lion_essence_eater_Description" "Mana Drain deals damage equal to {s:bonus_damage_pct}% of mana stolen."
"DOTA_Tooltip_ability_lion_to_hell_and_back" "To Hell and Back"
"DOTA_Tooltip_ability_lion_to_hell_and_back_Description" "Lion gains %debuff_amp%%% debuff duration and %spell_amp%%% spell amplification for %duration%s after respawning."
"DOTA_Tooltip_modifier_lion_finger_punch" "Fist of Death"
"DOTA_Tooltip_modifier_lion_finger_punch_Description" "Attacking from melee range with +%dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% damage."
"DOTA_Tooltip_modifier_lion_to_hell_and_back_buff" "Back From Hell"
"DOTA_Tooltip_modifier_lion_to_hell_and_back_buff_Description" "Gaining %dMODIFIER_PROPERTY_STATUS_RESISTANCE_CASTER%%% debuff duration and %dMODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE%%% spell amp."
//VENGEFUL
"DOTA_Tooltip_ability_vengefulspirit_magic_missile" "Magic Missile"
"DOTA_Tooltip_ability_vengefulspirit_magic_missile_Description" "Fires a magic missile at an enemy unit, stunning and dealing damage."
"DOTA_Tooltip_ability_vengefulspirit_magic_missile_Facet_vengefulspirit_avenging_missile" "Magic Missile deals %damage_per_lasthit% bonus damage for every creep the enemy has killed."
"DOTA_Tooltip_ability_vengefulspirit_magic_missile_shard_description" "Bounces once on an enemy, prioritizing heroes, within %bounce_range_pct%%% of Magic Missile's current cast range from the first target."
"DOTA_Tooltip_ability_vengefulspirit_magic_missile_Lore" "A simple Skywrath technique, the magic missile is Shendel's primary tool for vengeance."
"DOTA_Tooltip_ability_vengefulspirit_magic_missile_magic_missile_stun" "STUN DURATION:"
"DOTA_Tooltip_ability_vengefulspirit_magic_missile_magic_missile_damage" "DAMAGE:"
"DOTA_Tooltip_ability_vengefulspirit_wave_of_terror" "Wave of Terror"
"DOTA_Tooltip_ability_vengefulspirit_wave_of_terror_Description" "Vengeful Spirit lets loose a wicked cry, weakening the total attack damage and armor of enemies, and giving vision of the path ahead."
"DOTA_Tooltip_ability_vengefulspirit_wave_of_terror_Lore" "Shendel's haunting voice hints at her approaching vindication."
"DOTA_Tooltip_ability_vengefulspirit_wave_of_terror_armor_reduction" "ARMOR REDUCTION:"
"DOTA_Tooltip_ability_vengefulspirit_wave_of_terror_attack_reduction" "%ATTACK DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_vengefulspirit_wave_of_terror_abilityduration" "DEBUFF DURATION:"
"DOTA_Tooltip_ability_vengefulspirit_wave_of_terror_vision_duration" "VISION DURATION:"
"DOTA_Tooltip_ability_vengefulspirit_wave_of_terror_damage" "DAMAGE:"
"DOTA_Tooltip_ability_vengefulspirit_command_aura" "Vengeance Aura"
"DOTA_Tooltip_ability_vengefulspirit_command_aura_Description" "Vengeful Spirit's presence increases the damage of nearby friendly heroes."
"DOTA_Tooltip_ability_vengefulspirit_command_aura_scepter_description" "Upon death, creates a strong illusion of Vengeful Spirit that deals and takes full damage and can cast all of her spells. If the illusion is alive when Vengeful Spirit respawn, she will take its place. XP earned by her illusion is given to her. Strong Illusions are not instantly killed by spells."
"DOTA_Tooltip_ability_vengefulspirit_command_aura_Lore" "Although they may not share her undying passion for revenge, allies do draw on her fanaticism in combat."
"DOTA_Tooltip_ability_vengefulspirit_command_aura_Note0" "Break disables the damage aura."
"DOTA_Tooltip_ability_vengefulspirit_command_aura_bonus_base_damage" "%BASE DAMAGE BONUS:"
"DOTA_Tooltip_ability_vengefulspirit_command_aura_aura_radius" "RADIUS:"
"DOTA_Tooltip_ability_vengefulspirit_nether_swap" "Nether Swap"
"DOTA_Tooltip_ability_vengefulspirit_nether_swap_Description" "Instantaneously swaps positions with a target Hero, friend or enemy. Nether Swap interrupts channeling abilities on the target. Enemy Swapped units take damage. Vengeful Spirit and allied swapped units gain a barrier equal to the damage dealt."
"DOTA_Tooltip_ability_vengefulspirit_nether_swap_Lore" "Martyrdom is a small price to pay for vengeance."
"DOTA_Tooltip_ability_vengefulspirit_nether_swap_Note0" "Works on Spell Immune units."
"DOTA_Tooltip_ability_vengefulspirit_nether_swap_Note1" "Trees near Vengeful Spirit and the target will be destroyed when the spell is cast."
"DOTA_Tooltip_ability_vengefulspirit_nether_swap_Note2" "Channeling spells are interrupted by Nether Swap."
"DOTA_Tooltip_ability_vengefulspirit_nether_swap_damage_reduction_duration" "SHIELD DURATION:"
"DOTA_Tooltip_ability_vengefulspirit_nether_swap_damage" "DAMAGE/SHIELD:"
"DOTA_Tooltip_Facet_vengefulspirit_avenging_missile" "Avenging Missile"
"DOTA_Tooltip_Facet_vengefulspirit_avenging_missile_Description" "Magic Missile deals {s:bonus_damage_per_lasthit} bonus damage for every creep the enemy has killed."
"DOTA_Tooltip_ability_vengefulspirit_soul_strike" "Soul Strike"
"DOTA_Tooltip_ability_vengefulspirit_soul_strike_Description" "Vengeful Spirit's ranged attacks behave as if they were melee attacks."
"DOTA_Tooltip_ability_vengefulspirit_soul_strike_bat_tooltip" "BASE ATTACK TIME:"
"DOTA_Tooltip_ability_vengefulspirit_retribution" "Retribution"
"DOTA_Tooltip_ability_vengefulspirit_retribution_Description" "Whenever an enemy hero kills Vengeful Spirit, they get a debuff until their next death, causing Vengeful Spirit to deal %bonus_damage%%% bonus damage to them."
"DOTA_Tooltip_modifier_vengefulspirit_retribution_tracker" "Retribution"
"DOTA_Tooltip_modifier_vengefulspirit_retribution_tracker_Description" "Taking %dMODIFIER_PROPERTY_TOOLTIP%%% bonus damage from Vengeful Spirit."
"DOTA_Tooltip_modifier_vengefulspirit_wave_of_terror" "Wave of Terror"
"DOTA_Tooltip_modifier_vengefulspirit_wave_of_terror_Description" "Base armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%. Attack Damage reduced by %dMODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_vengefulspirit_command_aura_effect" "Vengeance Aura"
"DOTA_Tooltip_modifier_vengefulspirit_command_aura_effect_Description" "Providing +%dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%% base damage."
"DOTA_Tooltip_modifier_vengefulspirit_wave_of_terror_buff" "Wave of Terror"
"DOTA_Tooltip_modifier_vengefulspirit_wave_of_terror_buff_Description" "Has stolen enemy base damage."
"DOTA_Tooltip_modifier_vengefulspirit_nether_swap_damage_reduction" "Nether Swap"
"DOTA_Tooltip_modifier_vengefulspirit_nether_swap_damage_reduction_Description" "Absorbing damage."
//WITCHDOCTOR
"DOTA_Tooltip_ability_witch_doctor_paralyzing_cask" "Paralyzing Cask"
"DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_Description" "Launches a cask of paralyzing powder that ricochets between enemy units, stunning and damaging those it hits. Damage increases each bounce."
"DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_Facet_witch_doctor_headhunter" "Paralyzing Cask deals more damage each bounce."
"DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_Lore" "The Witch Doctor recycles the bones of fallen friends and foes, using the powder as part of his arsenal of charms and alchemy."
"DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_Note0" "Targets can be hit multiple times, as long as another unit is struck in between the bounces."
"DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_bounces" "BOUNCES:"
"DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_hero_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_base_damage" "BASE DAMAGE:"
"DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_bounce_bonus_damage" "BONUS DAMAGE PER BOUNCE:"
"DOTA_Tooltip_ability_witch_doctor_voodoo_restoration" "Voodoo Restoration"
"DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_Description" "Witch Doctor focuses his magic to heal nearby allied units, costing Witch Doctor mana every second Voodoo Restoration is active."
"DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_Facet_witch_doctor_voodoo_festeration" "Voodoo Restoration deals damage to enemies and only heals Witch Doctor."
"DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_Lore" "Zharvakko's hocus pocus is not limited only to hexxing his opponents and is quite adept at curing ailments."
"DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_Note0" "Healing is done in %heal_interval% second intervals."
"DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_Note1" "Can heal Spell Immune units."
"DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_mana_per_second" "MANA PER SEC:"
"DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_heal" "HEAL:"
"DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_radius" "RADIUS:"
"DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_self_only_heal_percentage" "%SELF HEAL:"
"DOTA_Tooltip_ability_witch_doctor_maledict" "Maledict"
"DOTA_Tooltip_ability_witch_doctor_maledict_Description" "Curses all enemy Heroes in a small area, causing them to take a set amount of damage each second, as well as bursts of damage every 4 seconds based on how much health they have lost since the curse began."
"DOTA_Tooltip_ability_witch_doctor_maledict_Facet_witch_doctor_malpractice" "Enemies who die while cursed deal damage equal to %spread_pct%%% of what the next burst damage would be to all enemy units in a %spread_radius% radius."
"DOTA_Tooltip_ability_witch_doctor_maledict_Lore" "Certain voodoo magics can make an enemy regret engaging the Witch Doctor."
"DOTA_Tooltip_ability_witch_doctor_maledict_Note0" "If an affected hero's health has increased above the amount they had when Maledict was cast, the burst damage will be 0."
"DOTA_Tooltip_ability_witch_doctor_maledict_abilityduration" "DURATION:"
"DOTA_Tooltip_ability_witch_doctor_maledict_radius" "RADIUS:"
"DOTA_Tooltip_ability_witch_doctor_maledict_bonus_damage" "%LOST HEALTH BURST DAMAGE:"
"DOTA_Tooltip_ability_witch_doctor_death_ward" "Death Ward"
"DOTA_Tooltip_ability_witch_doctor_death_ward_Description" "CHANNELED - Summons a deadly ward to attack enemy heroes within its attack range. Lasts a maximum of %abilitychanneltime% seconds. Death Ward has %bonus_accuracy%%% bonus accuracy."
"DOTA_Tooltip_ability_witch_doctor_death_ward_facet_witch_doctor_cleft_death" "Death Ward attacks %initial_target_count% targets at once with reduced damage. The secondary target takes %secondary_attack_damage_pct%%% of the damage."
"DOTA_Tooltip_ability_witch_doctor_death_ward_scepter_description" "Death Ward attacks bounce between nearby enemies."
"DOTA_Tooltip_ability_witch_doctor_death_ward_Lore" "Witch Doctor performs a ritualistic dance, one that haunts the dreams of those who live to recount it."
"DOTA_Tooltip_ability_witch_doctor_death_ward_Note0" "The Death Ward is invulnerable, and is only destroyed if Witch Doctor is interrupted or its duration expires."
"DOTA_Tooltip_ability_witch_doctor_death_ward_Note1" "The Death Ward can be controlled, and made to attack a specific target."
"DOTA_Tooltip_ability_witch_doctor_death_ward_Note2" "Death Ward attacks once every 0.22 seconds."
"DOTA_Tooltip_ability_witch_doctor_death_ward_damage" "DAMAGE:"
"DOTA_Tooltip_ability_witch_doctor_death_ward_attack_range_tooltip" "ATTACK RANGE:"
"DOTA_Tooltip_ability_witch_doctor_death_ward_bounce_radius" "BOUNCE RADIUS:"
"DOTA_Tooltip_ability_witch_doctor_voodoo_switcheroo" "Voodoo Switcheroo"
"DOTA_Tooltip_ability_witch_doctor_voodoo_switcheroo_Description" "Turns Witch Doctor into a Death Ward briefly with reduced attack speed. He is hidden during this time."
"DOTA_Tooltip_ability_witch_doctor_voodoo_switcheroo_duration" "DURATION:"
"DOTA_Tooltip_ability_witch_doctor_voodoo_switcheroo_attack_speed_reduction" "ATTACK SPEED REDUCTION:"
"DOTA_Tooltip_ability_witch_doctor_gris_gris" "Gris-Gris"
"DOTA_Tooltip_ability_witch_doctor_gris_gris_Description" "Witch Doctor gets a Gris-Gris, an item that cannot be dropped or placed in the backpack. When the owner dies, %death_gold_lost_reduction_pct_tooltip%%% of the gold lost from death is added to the item, and will be refunded when the item is consumed. The value of the Gris-Gris is increased by 1 every %gold_tick_interval_tooltip%s.
Right-click to consume and permanently remove the item."
"DOTA_Tooltip_Facet_witch_doctor_voodoo_festeration" "Voodoo Festeration"
"DOTA_Tooltip_Facet_witch_doctor_cleft_death" "Cleft Death"
"DOTA_Tooltip_Facet_witch_doctor_headhunter" "Headhunter"
"DOTA_Tooltip_Facet_witch_doctor_cleft_death_Description" "Death Ward attacks multiple targets with reduced damage."
"DOTA_Tooltip_Facet_witch_doctor_headhunter_Description" "Paralyzing Cask deals more damage each bounce."
"DOTA_Tooltip_Facet_witch_doctor_voodoo_festeration_Description" "Voodoo Restoration deals damage to enemies and only heals Witch Doctor."
"DOTA_Tooltip_Facet_witch_doctor_malpractice" "Malpractice"
"DOTA_Tooltip_Facet_witch_doctor_malpractice_Description" "Enemies dying while Maledicted explode."
"DOTA_Tooltip_ability_item_grisgris" "Gris-Gris"
"DOTA_Tooltip_ability_item_grisgris_Description" "This item that cannot be dropped or placed in the backpack but can be put into normal inventory slots. When the owner dies, %death_gold_lost_reduction_pct%%% of the gold lost from death is added to the item, and will be refunded when the item is consumed. Right-click to consume and permanently remove the item."
"DOTA_Tooltip_modifier_item_grisgris_counter" "Gris-Gris Gold"
"DOTA_Tooltip_modifier_item_grisgris_counter_Description" "The owner will receive %dMODIFIER_PROPERTY_TOOLTIP% of the saved gold when consuming the Gris-Gris."
"DOTA_Tooltip_modifier_voodoo_restoration_heal" "Voodoo Restoration"
"DOTA_Tooltip_modifier_voodoo_restoration_heal_Description" "The Witch Doctor be healing you!"
"DOTA_Tooltip_modifier_voodoo_restoration_heal_Description_facet_witch_doctor_voodoo_festeration" "The Witch Doctor be hurting you!"
"DOTA_Tooltip_modifier_maledict" "Maledict"
"DOTA_Tooltip_modifier_maledict_Description" "Cursed. Taking damage over time, and taking bonus damage every 4 seconds based on HP lost since the beginning of the curse."
//LESHRAC
"DOTA_Tooltip_ability_leshrac_split_earth" "Split Earth"
"DOTA_Tooltip_ability_leshrac_split_earth_Description" "Splits the earth under enemies. Deals damage and stuns for a short duration."
"DOTA_Tooltip_ability_leshrac_split_earth_shard_description" "Causes Split Earth to repeat in the same location %shard_max_count% additional times, with a %shard_secondary_delay% second delay between each one. Each time the radius increases by %shard_radius_increase%. Split Earth echo location is visible to both teams."
"DOTA_Tooltip_ability_leshrac_split_earth_Lore" "Twisting nature to his vile will, the shifting earth consumes those unlucky enough to cross Leshrac's path."
"DOTA_Tooltip_ability_leshrac_split_earth_Note0" "Split Earth will destroy trees in its area of effect."
"DOTA_Tooltip_ability_leshrac_split_earth_Note1" "There is a %delay% second delay before the effect is applied."
"DOTA_Tooltip_ability_leshrac_split_earth_radius" "RADIUS:"
"DOTA_Tooltip_ability_leshrac_split_earth_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_leshrac_split_earth_delay" "STUN DELAY:"
"DOTA_Tooltip_ability_leshrac_diabolic_edict" "Diabolic Edict"
"DOTA_Tooltip_ability_leshrac_diabolic_edict_Description" "Saturates the area around Leshrac with magical explosions that deal pure damage to enemy units and buildings. The fewer units available to attack, the more damage those units will take."
"DOTA_Tooltip_ability_leshrac_diabolic_edict_Facet_leshrac_misanthropy" "Diabolic Edict hits enemies with an increased explosion rate but it no longer damages buildings."
"DOTA_Tooltip_ability_leshrac_diabolic_edict_Lore" "Chronoptic energy bursts from one plane to the other, evaporating anything it touches."
"DOTA_Tooltip_ability_leshrac_diabolic_edict_Note0" "The explosions will continue even if Leshrac is killed."
"DOTA_Tooltip_ability_leshrac_diabolic_edict_radius" "RADIUS:"
"DOTA_Tooltip_ability_leshrac_diabolic_edict_num_explosions" "EXPLOSIONS:"
"DOTA_Tooltip_ability_leshrac_diabolic_edict_damage" "DAMAGE PER EXPLOSION:"
"DOTA_Tooltip_ability_leshrac_diabolic_edict_targets" "TARGETS PER EXPLOSION:"
"DOTA_Tooltip_ability_leshrac_diabolic_edict_AbilityDuration" "DURATION:"
"DOTA_Tooltip_ability_leshrac_lightning_storm" "Lightning Storm"
"DOTA_Tooltip_ability_leshrac_lightning_storm_Description" "Summons a lightning storm that blasts the target enemy unit, then strikes any nearby enemy units. Struck enemies have their move speed slowed."
"DOTA_Tooltip_ability_leshrac_lightning_storm_Lore" "The Tormented Soul's mastery of the elements is evident in the massive storms that strike down armies before him."
"DOTA_Tooltip_ability_leshrac_lightning_storm_damage" "DAMAGE:"
"DOTA_Tooltip_ability_leshrac_lightning_storm_jump_count" "LIGHTNING STRIKES:"
"DOTA_Tooltip_ability_leshrac_lightning_storm_movespeed_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_leshrac_lightning_storm_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_leshrac_lightning_storm_radius" "LIGHTNING JUMP RADIUS:"
"DOTA_Tooltip_ability_leshrac_greater_lightning_storm" "Nihilism"
"DOTA_Tooltip_ability_leshrac_greater_lightning_storm_Description" "Causes Leshrac and all nearby enemies to turn ethereal, preventing them from attacking, slowing them, and making them take more magic damage. Increases Leshrac's speed rather than reducing it. Does not cause Leshrac to take amplified damage."
"DOTA_Tooltip_ability_leshrac_greater_lightning_storm_Lore" "When it serves his purpose, Leshrac briefly reduces his presence in the Terrene Plane."
"DOTA_Tooltip_ability_leshrac_greater_lightning_storm_radius" "RADIUS:"
"DOTA_Tooltip_ability_leshrac_greater_lightning_storm_duration" "DURATION:"
"DOTA_Tooltip_ability_leshrac_greater_lightning_storm_magic_amp" "%INCREASED MAGIC DAMAGE:"
"DOTA_Tooltip_ability_leshrac_greater_lightning_storm_slow" "%SLOW:"
"DOTA_Tooltip_ability_leshrac_pulse_nova" "Pulse Nova"
"DOTA_Tooltip_ability_leshrac_pulse_nova_Description" "Creates waves of damaging energy around Leshrac, one per second, to damage nearby enemy units. Drains Leshrac's mana with each pulse."
"DOTA_Tooltip_ability_leshrac_pulse_nova_Lore" "If necessary, the Tormented Soul can manipulate space time itself, ravaging lesser beings."
"DOTA_Tooltip_ability_leshrac_pulse_nova_radius" "RADIUS:"
"DOTA_Tooltip_ability_leshrac_pulse_nova_mana_cost_per_second" "MANA/SEC:"
"DOTA_Tooltip_ability_leshrac_pulse_nova_damage" "DAMAGE:"
"DOTA_Tooltip_ability_leshrac_defilement" "Defilement"
"DOTA_Tooltip_ability_leshrac_defilement_description" "Leshrac gains AoE per intelligence."
"DOTA_Tooltip_ability_leshrac_defilement_aoe_per_int" "AOE PER INTELLIGENCE:"
"DOTA_Tooltip_ability_leshrac_chronoptic_nourishment" "Chronoptic Nourishment"
"DOTA_Tooltip_ability_leshrac_chronoptic_nourishment_Description" "Leshrac restores mana equal to %mana_pct_per_hit%%% of damage dealt by his attacks. Only grants mana when attacking enemies that have mana. %creep_penalty_reduction_pct%%% mana restoration penalty when attacking creeps."
"DOTA_Tooltip_Facet_leshrac_attacks_mana" "Chronoptic Nourishment"
"DOTA_Tooltip_Facet_leshrac_attacks_mana_Description" "Leshrac's attacks restore mana."
"DOTA_Tooltip_Facet_leshrac_misanthropy" "Misanthropy"
"DOTA_Tooltip_Facet_leshrac_misanthropy_Description" "Diabolic Edict explosion rate increased but it no longer damages buildings."
"DOTA_Tooltip_modifier_leshrac_lightning_storm_slow" "Lightning Storm Slow"
"DOTA_Tooltip_modifier_leshrac_lightning_storm_slow_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_leshrac_pulse_nova" "Pulse Nova"
"DOTA_Tooltip_modifier_leshrac_pulse_nova_Description" "Inflicting Damage to nearby enemy units"
"DOTA_Tooltip_modifier_leshrac_diabolic_edict" "Diabolic Edict"
"DOTA_Tooltip_modifier_leshrac_diabolic_edict_Description" "Inflicting Damage to nearby enemy units"
"DOTA_Tooltip_modifier_leshrac_decrepify_aura" "Nihilism"
"DOTA_Tooltip_modifier_leshrac_decrepify_aura_Description" "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_leshrac_decrepify" "Nihilism"
"DOTA_Tooltip_modifier_leshrac_decrepify_Description" "Slowing movement by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and increasing spell damage by %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_DECREPIFY_UNIQUE%%%."
//JUGGERNAUT
"DOTA_Tooltip_ability_juggernaut_blade_fury" "Blade Fury"
"DOTA_Tooltip_ability_juggernaut_blade_fury_Description" "Causes a bladestorm of destructive force around Juggernaut, rendering him debuff immune, increasing his magic resistance by 80%%, and dealing damage every %blade_fury_damage_tick%s to nearby enemy units. Applies a strong dispel at the end of the spin."
"DOTA_Tooltip_ability_juggernaut_blade_fury_facet_juggernaut_bladestorm" "Blade Fury can now critically strike based on the level of Blade Dance."
"DOTA_Tooltip_ability_juggernaut_blade_fury_shard_description" "Increases Blade Fury radius, and slows enemies by %bonus_movement_slow%%%."
"DOTA_Tooltip_ability_juggernaut_blade_fury_Lore" "Yurnero's renowned katana techniques are feared by warriors and sorcerors alike."
"DOTA_Tooltip_ability_juggernaut_blade_fury_Note0" "You can use items during Blade Fury."
"DOTA_Tooltip_ability_juggernaut_blade_fury_Note1" "Juggernaut can still perform attacks while in Blade Fury. However, only units that are not affected by Blade Fury, such as wards or structures, will take damage from these attacks."
"DOTA_Tooltip_ability_juggernaut_blade_fury_blade_fury_radius" "RADIUS:"
"DOTA_Tooltip_ability_juggernaut_blade_fury_blade_fury_damage" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_juggernaut_blade_fury_duration" "DURATION:"
"DOTA_Tooltip_ability_juggernaut_healing_ward" "Healing Ward"
"DOTA_Tooltip_ability_juggernaut_healing_ward_Description" "Summons a Healing Ward which heals all nearby allied units, based on their max health. The Healing Ward moves at %healing_ward_movespeed_tooltip% movement speed after being summoned. Lasts %abilityduration% seconds."
"DOTA_Tooltip_ability_juggernaut_healing_ward_Lore" "Of the rituals learned at the Isle of Masks, tending wounds with a bit of voodoo magic has proven to be quite useful."
"DOTA_Tooltip_ability_juggernaut_healing_ward_Note0" "The Healing Ward can be controlled."
"DOTA_Tooltip_ability_juggernaut_healing_ward_Note1" "Multiple Healing Wards do not stack."
"DOTA_Tooltip_ability_juggernaut_healing_ward_healing_ward_heal_amount" "%MAX HEALTH PER SECOND:"
"DOTA_Tooltip_ability_juggernaut_healing_ward_healing_ward_aura_radius" "RADIUS:"
"DOTA_Tooltip_ability_juggernaut_healing_ward_healing_ward_hits_to_kill_tooltip" "HITS TO DESTROY:"
"DOTA_Tooltip_ability_juggernaut_blade_dance" "Blade Dance"
"DOTA_Tooltip_ability_juggernaut_blade_dance_Description" "Gives Juggernaut a chance to deal critical damage on each attack."
"DOTA_Tooltip_ability_juggernaut_blade_dance_Lore" "The last remnant of his heritage's commitment to bladework, Yurnero ensures that the style is remembered."
"DOTA_Tooltip_ability_juggernaut_blade_dance_blade_dance_crit_mult" "%CRITICAL DAMAGE:"
"DOTA_Tooltip_ability_juggernaut_blade_dance_blade_dance_crit_chance" "%CRITICAL CHANCE:"
"DOTA_Tooltip_ability_juggernaut_omni_slash" "Omnislash"
"DOTA_Tooltip_ability_juggernaut_omni_slash_Description" "Juggernaut leaps towards the target enemy units, and then slashes the target and other nearby enemy units at an increased attack rate. Juggernaut is invulnerable for the duration.\n\nDISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_juggernaut_omni_slash_Lore" "'The fruits of discipline; with practice comes strength.'"
"DOTA_Tooltip_ability_juggernaut_omni_slash_Note0" "You can use items during Omnislash."
"DOTA_Tooltip_ability_juggernaut_omni_slash_attack_rate_multiplier" "SLASHES RATE MULTIPLIER:"
"DOTA_Tooltip_ability_juggernaut_omni_slash_bonus_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_juggernaut_omni_slash_bonus_attack_speed" "BONUS ATTACK SPEED:"
"DOTA_Tooltip_ability_juggernaut_omni_slash_duration" "DURATION:"
"DOTA_Tooltip_ability_juggernaut_omni_slash_omni_slash_radius" "SLASH JUMP RADIUS:"
"DOTA_Tooltip_ability_juggernaut_swift_slash" "Swiftslash"
"DOTA_Tooltip_ability_juggernaut_swift_slash_Description" "Performs a short Omnislash for %duration% seconds."
"DOTA_Tooltip_ability_juggernaut_swift_slash_Lore" "A briefer onslaught for those less deserving of the honor."
"DOTA_Tooltip_ability_juggernaut_swift_slash_duration" "DURATION:"
"DOTA_Tooltip_Facet_juggernaut_bladestorm" "Bladestorm"
"DOTA_Tooltip_Facet_juggernaut_bladestorm_Description" "Blade Fury can now critically strike based on the level of Blade Dance."
"DOTA_Tooltip_ability_juggernaut_duelist" "Duelist"
"DOTA_Tooltip_ability_juggernaut_duelist_Description" "Juggernaut deals %front_damage_increase%%% more damage to targets that are facing him. Damage bonus always applies during Omnislash."
"DOTA_Tooltip_ability_juggernaut_bladeform" "Bladeform"
"DOTA_Tooltip_ability_juggernaut_bladeform_Description" "Juggernaut gains Agility and Movement Speed as long as he's not taking damage."
"DOTA_Tooltip_ability_juggernaut_bladeform_Note0" "Grants a stack of Bladeform every %stack_gain_time%s that Juggernaut does not take damage. Each stack grants %agi_bonus_pct_per_stack%%% base agility bonus and %movement_speed_pct_per_stack%%% movement speed with a max of %max_stacks% stacks. Stacks fade after %linger_duration%s upon taking any damage."
"DOTA_Tooltip_ability_juggernaut_bladeform_Note1" "Break disables the gaining of new stacks."
"DOTA_Tooltip_ability_juggernaut_bladeform_Note2" "Break does not disable the bonuses from existing stacks."
"DOTA_Tooltip_modifier_juggernaut_bladeform" "Bladeform"
"DOTA_Tooltip_modifier_juggernaut_bladeform_Description" "Gaining %dMODIFIER_PROPERTY_STATS_AGILITY_BONUS% bonus agility and %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movement speed."
"DOTA_Tooltip_modifier_juggernaut_blade_fury" "Blade Fury"
"DOTA_Tooltip_modifier_juggernaut_blade_fury_Description" "Providing debuff immunity and dealing damage every second"
"DOTA_Tooltip_modifier_juggernaut_healing_ward_aura" "Healing Ward"
"DOTA_Tooltip_modifier_juggernaut_healing_ward_heal" "Healing Ward Aura"
"DOTA_Tooltip_modifier_juggernaut_healing_ward_heal_Description" "Healing %dMODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE%%% HP per second"
"DOTA_Tooltip_modifier_juggernaut_omnislash" "Omnislash"
"DOTA_Tooltip_modifier_juggernaut_omnislash_Description" "Invulnerable. Attacking enemy units in an area."
//PUDGE
"DOTA_Tooltip_ability_pudge_meat_hook" "Meat Hook"
"DOTA_Tooltip_ability_pudge_meat_hook_Description" "Launches a bloody hook toward a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Pudge, killing it if it's a non-ancient creep and dealing damage if it is an enemy otherwise."
"DOTA_Tooltip_ability_pudge_meat_hook_shard_description" "When Meat Hook hits an enemy, it deals bonus damage based on the distance pulled.
When Meat Hook hits an ally, Meat Hook's cooldown is reduced by %cooldown_reduction_pct_allied_hook%%%."
"DOTA_Tooltip_ability_pudge_meat_hook_Facet_pudge_flayers_hook" "Meat Hook deals bonus damage based on the distance pulled, but base damage is reduced."
"DOTA_Tooltip_ability_pudge_meat_hook_Lore" "The Butcher's hook is a symbolic nightmare, its curved blade a frightening reminder of his slaughterous intent."
"DOTA_Tooltip_ability_pudge_meat_hook_Note0" "Interrupts channeling spells of the primary target if it's an enemy."
"DOTA_Tooltip_ability_pudge_meat_hook_Note1" "Meat Hook hits invisible units."
"DOTA_Tooltip_ability_pudge_meat_hook_Note2" "Meat Hook can go through trees, cliffs, buildings, ancient units and Roshan."
"DOTA_Tooltip_ability_pudge_meat_hook_Note3" "Meat Hook can drag friendly units, but they won't be damaged."
"DOTA_Tooltip_ability_pudge_meat_hook_Note4" "Meat Hook can hit and drag runes to Pudge, refunding the Hook's mana cost."
"DOTA_Tooltip_ability_pudge_meat_hook_damage" "DAMAGE:"
"DOTA_Tooltip_ability_pudge_meat_hook_AbilityCastRange" "CAST RANGE:"
"DOTA_Tooltip_ability_pudge_meat_hook_distance_to_damage" "%DISTANCE AS DAMAGE:"
"DOTA_Tooltip_ability_pudge_rot" "Rot"
"DOTA_Tooltip_ability_pudge_rot_Description" "A toxic cloud that deals intense damage and slows movement--harming not only enemy units but Pudge himself."
"DOTA_Tooltip_ability_pudge_rot_Facet_pudge_rotten_core" "While Rot is activated, Pudge gains %attack_damage_per_second_tooltip%%% bonus attack damage every second. Damage bonus decays rapidly over %time_for_decay_tooltip%s while Rot is deactivated."
"DOTA_Tooltip_ability_pudge_rot_scepter_description" "Increases Rot radius and damage, and causes it to reduce enemy Health Restoration."
"DOTA_Tooltip_ability_pudge_rot_Lore" "A foul odor precedes a toxic, choking gas, emanating from the Butcher's putrid, ever-swelling mass."
"DOTA_Tooltip_ability_pudge_rot_Note0" "Using Rot doesn't interrupt channeling."
"DOTA_Tooltip_ability_pudge_rot_Note1" "Rot hits invisible units."
"DOTA_Tooltip_ability_pudge_rot_Note2" "If Pudge is silenced, he can't deactivate Rot if it's activated."
"DOTA_Tooltip_ability_pudge_rot_Note3" "Rot self-damage is non-lethal."
"DOTA_Tooltip_ability_pudge_rot_rot_radius" "RADIUS:"
"DOTA_Tooltip_ability_pudge_rot_rot_slow" "%MOVE SLOW:"
"DOTA_Tooltip_ability_pudge_rot_rot_damage" "DAMAGE:"
"DOTA_Tooltip_ability_pudge_rot_scepter_rot_regen_reduction_pct" "%HEALTH RESTORATION LOSS:"
"DOTA_Tooltip_ability_pudge_rot_time_for_max_stacks_tooltip" "TIME FOR MAX BONUS:"
"DOTA_Tooltip_ability_pudge_rot_max_bonus_damage_tooltip" "%MAX BONUS ATTACK DAMAGE:"
"DOTA_Tooltip_ability_pudge_flesh_heap" "Meat Shield"
"DOTA_Tooltip_ability_pudge_flesh_heap_Description" "Pudge covers himself with a layer of flesh that blocks damage of any type taken from any source."
"DOTA_Tooltip_ability_pudge_flesh_heap_Lore" "The Butcher gives new meaning to the words 'meat shield.'"
"DOTA_Tooltip_ability_pudge_flesh_heap_damage_block" "DAMAGE BLOCK:"
"DOTA_Tooltip_ability_pudge_flesh_heap_duration" "DURATION:"
"DOTA_Tooltip_ability_pudge_innate_graft_flesh" "Flesh Heap"
"DOTA_Tooltip_ability_pudge_innate_graft_flesh_Description" "Pudge's skin thickens permanently every time he kills an enemy Hero, gaining %flesh_heap_strength_buff_amount% bonus Strength for each stack."
"DOTA_Tooltip_ability_pudge_innate_graft_flesh_Note0" "Enemy Heroes that die within %flesh_heap_range% of Pudge grant a stack regardless of its killer."
"DOTA_Tooltip_modifier_pudge_innate_graft_flesh" "Flesh Heap"
"DOTA_Tooltip_modifier_pudge_innate_graft_flesh_Description" "Gives Pudge %fMODIFIER_PROPERTY_STATS_STRENGTH_BONUS% strength."
"DOTA_Tooltip_ability_pudge_dismember" "Dismember"
"DOTA_Tooltip_ability_pudge_dismember_Description" "CHANNELED - Pudge chows down on an enemy unit, disabling it and dealing damage over time. Damage is increased by Pudge's Strength and heals him for the total amount. Pudge pulls the unit at a rate of %pull_units_per_second% units, up to a minimum of %pull_distance_limit% range."
"DOTA_Tooltip_ability_pudge_dismember_Facet_pudge_fresh_meat" "Dismember increases Strength when dealing damage to heroes."
"DOTA_Tooltip_ability_pudge_dismember_Lore" "'When I'm through with these vermin, they'll be fit for a pie!'"
"DOTA_Tooltip_ability_pudge_dismember_Note0" "If a unit becomes invisible while Dismembered, it will still be under the effects of Dismember."
"DOTA_Tooltip_ability_pudge_dismember_dismember_damage" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_pudge_dismember_strength_damage" "STRENGTH MULTIPLIER:"
"DOTA_Tooltip_ability_pudge_dismember_abilitychanneltime" "DURATION:"
"DOTA_Tooltip_ability_pudge_dismember_AbilityCooldown" "COOLDOWN:"
"DOTA_Tooltip_ability_pudge_dismember_gluttony_strength_bonus" "STRENGTH INCREASE:"
"DOTA_Tooltip_ability_pudge_dismember_glutton_strength_stack_duration" "STRENGTH DURATION:"
"DOTA_Tooltip_modifier_pudge_dismember_gluttony_strength_buff_counter" "Fresh Meat"
"DOTA_Tooltip_modifier_pudge_dismember_gluttony_strength_buff_counter_Description" "Strength temporarily increased by %dMODIFIER_PROPERTY_TOOLTIP%."
"DOTA_Tooltip_Facet_pudge_flayers_hook" "Flayer's Hook"
"DOTA_Tooltip_Facet_pudge_fresh_meat" "Fresh Meat"
"DOTA_Tooltip_Facet_pudge_fresh_meat_Description" "Dismember increases Strength when dealing damage to heroes."
"DOTA_Tooltip_Facet_pudge_flayers_hook_Description" "Meat Hook deals bonus damage based on the distance pulled, but base damage is reduced."
"DOTA_Tooltip_Facet_pudge_rotten_core" "Rotten Core"
"DOTA_Tooltip_Facet_pudge_rotten_core_Description" "While Rot is activated, Pudge gains bonus attack damage every second."
"DOTA_Tooltip_ability_pudge_eject" "Eject"
"DOTA_Tooltip_ability_pudge_eject_Description" "Ejects the swallowed allied hero inside of you."
"DOTA_Tooltip_ability_pudge_eject_Lore" "Allies emerge forever changed."
"DOTA_Tooltip_modifier_pudge_rot" "Rot"
"DOTA_Tooltip_modifier_pudge_rot_Description" "Causes damage to every fighter in a radius every second."
"DOTA_Tooltip_modifier_pudge_flesh_heap_Description_Dashboard" "Gives Pudge bonus strength that increases each time Pudge kills an enemy Hero or it dies in his vicinity."
"DOTA_Tooltip_modifier_pudge_flesh_heap_block" "Flesh Heap"
"DOTA_Tooltip_modifier_pudge_flesh_heap_block_Description" "Blocking %dMODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK% damage."
"DOTA_Tooltip_modifier_pudge_dismember" "Dismember"
"DOTA_Tooltip_modifier_pudge_dismember_Description" "Getting dismembered by Pudge."
"DOTA_Tooltip_modifier_pudge_meat_hook" "Meat Hook"
"DOTA_Tooltip_modifier_pudge_meat_hook_Description" "Get over here!"
"DOTA_Tooltip_modifier_pudge_swallow" "Swallow"
"DOTA_Tooltip_modifier_pudge_swallow_Description" "Swallowed an allied hero, healing them."
"DOTA_Tooltip_modifier_pudge_swallow_hide" "Swallowed"
"DOTA_Tooltip_modifier_pudge_swallow_hide_Description" "Swallowed by pudge and regenerating %dMODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE%%% health per second. Issue a command to eject."
"DOTA_Tooltip_modifier_pudge_rotten_core" "Rotten Core"
"DOTA_Tooltip_modifier_pudge_rotten_core_Description" "Base damage increased by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%."
//BANE
"DOTA_Tooltip_ability_bane_enfeeble" "Enfeeble"
"DOTA_Tooltip_ability_bane_enfeeble_Description" "Deals damage every second and lowers the enemy's total attack damage and cast range."
"DOTA_Tooltip_ability_bane_enfeeble_Lore" "Each tendril of fear that Atropos weaves increases the vulnerability of his victims to arcane and unknown arts."
"DOTA_Tooltip_ability_bane_enfeeble_damage_reduction" "%ATTACK DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_bane_enfeeble_cast_reduction" "%CAST RANGE REDUCTION:"
"DOTA_Tooltip_ability_bane_enfeeble_duration" "DURATION:"
"DOTA_Tooltip_ability_bane_enfeeble_enfeeble_tick_damage" "DAMAGE:"
"DOTA_Tooltip_ability_bane_brain_sap" "Brain Sap"
"DOTA_Tooltip_ability_bane_brain_sap_Description" "Feasts on the vital energies of an enemy unit, healing Bane and dealing damage."
"DOTA_Tooltip_ability_bane_brain_sap_brain_sap_damage" "HEAL/DAMAGE:"
"DOTA_Tooltip_ability_bane_brain_sap_Lore" "Atropos finds no greater pleasure than to harvest the fear he creates."
"DOTA_Tooltip_ability_bane_brain_sap_shard_description" "Reduces cooldown by %bonus_AbilityCooldown%. Causes Brain Sap to become a %shard_radius% AoE spell. Secondary targets only heal for %shard_secondary_target_heal_pct%%%."
"DOTA_Tooltip_ability_bane_nightmare" "Nightmare"
"DOTA_Tooltip_ability_bane_nightmare_abilitydraft_note" "Hero that drafts Nightmare can continue to attack Nightmared units. Bane can also attack even if he didn't draft this ability."
"DOTA_Tooltip_ability_bane_nightmare_Description" "Puts the target enemy or friendly Hero to sleep. Sleeping units are awakened when damaged. If the target was directly attacked, the Nightmare passes to the attacking unit. Bane can attack and damage Nightmared targets freely."
"DOTA_Tooltip_ability_bane_nightmare_Facet_bane_dream_stalker" "Bane has increased attack speed when attacking Nightmared units."
"DOTA_Tooltip_ability_bane_nightmare_Facet_bane_sleepwalk" "Nightmared units walk in Bane's chosen direction."
"DOTA_Tooltip_ability_bane_nightmare_Lore" "A stolen prowess from the goddess Nyctasha is to put his prey into forever sleep."
"DOTA_Tooltip_ability_bane_nightmare_walk_speed" "WALK SPEED:"
"DOTA_Tooltip_ability_bane_nightmare_Note0" "In the first second of Nightmare, the unit is invulnerable."
"DOTA_Tooltip_ability_bane_nightmare_Note1" "Bane can wake himself from Nightmare."
"DOTA_Tooltip_ability_bane_nightmare_Note2" "On cast, replaced with Nightmare End: Ends all ongoing Nightmares on any affected units."
"DOTA_Tooltip_ability_bane_nightmare_AbilityDuration" "DURATION:"
"DOTA_Tooltip_ability_bane_nightmare_bonus_attack_speed" "ATTACK SPEED BONUS:"
"DOTA_Tooltip_ability_bane_nightmare_end" "Nightmare End"
"DOTA_Tooltip_ability_bane_nightmare_end_Description" "Ends all ongoing Nightmares."
"DOTA_Tooltip_ability_bane_nightmare_end_Lore" ""
"DOTA_Tooltip_ability_bane_ichor_of_nyctasha" "Ichor of Nyctasha"
"DOTA_Tooltip_ability_bane_ichor_of_nyctasha_Description" "Bane's attribute gains are always evenly distributed across all three attributes (items that grant +3 Strength will now grant +1 Str/Agi/Int)."
"DOTA_Tooltip_Facet_bane_dream_stalker" "Dream Stalker"
"DOTA_Tooltip_Facet_bane_sleepwalk" "Sleepwalk"
"DOTA_Tooltip_Facet_bane_dream_stalker_Description" "Bane has increased attack speed when attacking Nightmared units."
"DOTA_Tooltip_Facet_bane_sleepwalk_Description" "Nightmared units walk in Bane's chosen direction."
"DOTA_Tooltip_modifier_bane_nightmare_attackspeed_bonus" "Dream Stalker"
"DOTA_Tooltip_modifier_bane_nightmare_attackspeed_bonus_Description" "Attacking a Nightmared target. Attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_ability_bane_fiends_grip" "Fiend's Grip"
"DOTA_Tooltip_ability_bane_fiends_grip_Description" "CHANNELED - Grips an enemy unit, disabling it and causing heavy damage over time, while stealing mana every %fiend_grip_tick_interval% seconds based on the unit's maximum mana."
"DOTA_Tooltip_ability_bane_fiends_grip_scepter_description" "Reduces Fiend's Grip cooldown by %bonus_AbilityCooldown%. Fiend's Grip now creates two uncontrollable illusions that are also channeling Fiend's Grip on the target. Illusions take %scepter_incoming_illusion_damage%%% incoming damage and immediately die if they are interrupted. Damage does not stack."
"DOTA_Tooltip_ability_bane_fiends_grip_Lore" "Victims of Atropos are frequently torn apart by vivid conjurations of their own nightmares."
"DOTA_Tooltip_ability_bane_fiends_grip_fiend_grip_damage" "DAMAGE:"
"DOTA_Tooltip_ability_bane_fiends_grip_abilitychanneltime" "DURATION:"
"DOTA_Tooltip_ability_bane_fiends_grip_fiend_grip_mana_drain" "%MANA DRAIN PER SECOND:"
"DOTA_Tooltip_modifier_bane_enfeeble_effect" "Enfeeble"
"DOTA_Tooltip_modifier_bane_enfeeble_effect_Description" "Attack damage reduced by %dMODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE%%%, cast range reduced by %dMODIFIER_PROPERTY_CAST_RANGE_BONUS_PERCENTAGE%%%, and taking pure damage over time."
"DOTA_Tooltip_modifier_bane_nightmare" "Nightmare"
"DOTA_Tooltip_modifier_bane_nightmare_Description" "Sleeping"
"DOTA_Tooltip_modifier_bane_nightmare_Description_Facet_bane_sleepwalk" "Sleepwalking"
"DOTA_Tooltip_modifier_bane_nightmare_invulnerable" "Nightmare"
"DOTA_Tooltip_modifier_bane_nightmare_invulnerable_Description" "Invulnerable"
"DOTA_Tooltip_modifier_bane_fiends_grip" "Fiend's Grip"
"DOTA_Tooltip_modifier_bane_fiends_grip_Description" "Disabled and taking damage. Losing %fMODIFIER_PROPERTY_TOOLTIP%%% of max mana per %fMODIFIER_PROPERTY_TOOLTIP% seconds."
"DOTA_Tooltip_modifier_bane_fiends_grip_cast_illusion" "Fiend's Grip"
"DOTA_Tooltip_modifier_bane_fiends_grip_cast_illusion_Description" "Disabled."
//EARTHSHAKER
"DOTA_Tooltip_ability_earthshaker_fissure" "Fissure"
"DOTA_Tooltip_ability_earthshaker_fissure_Description" "Slams the ground with a mighty totem, creating an impassable ridge of stone while stunning and damaging enemy units along its line."
"DOTA_Tooltip_ability_earthshaker_fissure_Lore" "The Nishian totem splits the world to its core with tectonic force."
"DOTA_Tooltip_ability_earthshaker_fissure_fissure_damage" "DAMAGE:"
"DOTA_Tooltip_ability_earthshaker_fissure_fissure_duration" "FISSURE DURATION:"
"DOTA_Tooltip_ability_earthshaker_fissure_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_earthshaker_fissure_Note0" "Creeps will wait for Fissure to disappear. They will not attempt to walk around it."
"DOTA_Tooltip_ability_earthshaker_fissure_Note1" "Fissure is not blocked by Linken's Sphere."
"DOTA_Tooltip_ability_earthshaker_fissure_shard_description" "Reduces Fissure cooldown and allows Earthshaker to walk on it. When he casts any ability, an Aftershock is released along its path that stuns for a shortened duration."
"DOTA_Tooltip_ability_earthshaker_fissure_Facet_earthshaker_reverberating_ridge" "Enemy heroes stunned by Fissure emit an echo to each nearby unit within a %echoes_radius% radius, dealing damage equal to %echoes_damage_multiplier%%% of Echo Slam's current echo damage."
"DOTA_Tooltip_ability_earthshaker_fissure_free_pathing_linger_duration" "FREE PATHING LINGER TIME:"
"DOTA_Tooltip_ability_earthshaker_fissure_shard_aftershock_stun_duration_pct" "%AFTERSHOCK STUN PCT:"
"DOTA_Tooltip_ability_earthshaker_fissure_abilitydraft_note" "Requires drafting Aftershock for Shard upgrade to work."
"DOTA_Tooltip_ability_earthshaker_fissure_AbilityCooldown" "COOLDOWN:"
"DOTA_Tooltip_ability_earthshaker_enchant_totem" "Enchant Totem"
"DOTA_Tooltip_ability_earthshaker_enchant_totem_scepter_description" "Enchant Totem becomes a ground target ability, causing Earthshaker to jump in the air and land at the target spot, casting Enchant Totem there. Self-casting the ability will behave in the original form, without jumping. Grants Enchant Totem a cleaving attack."
"DOTA_Tooltip_ability_earthshaker_enchant_totem_scepter_cleave_pct" "%CLEAVE DAMAGE:"
"DOTA_Tooltip_ability_earthshaker_enchant_totem_scepter_cleave_distance" "CLEAVE DISTANCE:"
"DOTA_Tooltip_ability_earthshaker_enchant_totem_Description" "Empowers Earthshaker's totem, causing it to deal extra damage and have %bonus_attack_range% bonus attack range on the next attack."
"DOTA_Tooltip_ability_earthshaker_enchant_totem_Lore" "Raigor's gorilla strength can destroy mountains."
"DOTA_Tooltip_ability_earthshaker_enchant_totem_Note0" "Bonus damage is based on base damage and that given by primary attribute."
"DOTA_Tooltip_ability_earthshaker_enchant_totem_totem_damage_percentage" "%BONUS:"
"DOTA_Tooltip_ability_earthshaker_enchant_totem_abilityduration" "DURATION:"
"DOTA_Tooltip_ability_earthshaker_enchant_totem_distance_scepter" "JUMP DISTANCE:"
"DOTA_Tooltip_ability_earthshaker_aftershock" "Aftershock"
"DOTA_Tooltip_ability_earthshaker_aftershock_Description" "Causes the earth to shake underfoot, adding additional damage and stuns to nearby enemy units when Earthshaker casts his abilities."
"DOTA_Tooltip_ability_earthshaker_aftershock_Facet_earthshaker_tectonic_buildup" "Aftershock radius is increased by %aftershock_range_increase_per_level_interval% for every level of Echo Slam."
"DOTA_Tooltip_ability_earthshaker_aftershock_Lore" "The earth trembles beneath the mighty footsteps of Raigor."
"DOTA_Tooltip_ability_earthshaker_aftershock_Note0" "Using items does not trigger Aftershock."
"DOTA_Tooltip_ability_earthshaker_aftershock_aftershock_range_tooltip" "RADIUS:"
"DOTA_Tooltip_ability_earthshaker_aftershock_aftershock_damage" "DAMAGE:"
"DOTA_Tooltip_ability_earthshaker_aftershock_abilityduration" "DURATION:"
"DOTA_Tooltip_Facet_earthshaker_tectonic_buildup" "Tectonic Buildup"
"DOTA_Tooltip_Facet_earthshaker_slugger_Description" "Enemies killed with Enchant Totem or Earthshaker's other abilities are sent flying, dealing damage to enemies they hit."
"DOTA_Tooltip_Facet_earthshaker_slugger" "Slugger Facet"
"DOTA_Tooltip_Facet_earthshaker_tectonic_buildup_Description" "Aftershock radius is increased by {s:bonus_aftershock_range_increase_per_level_interval} for every level of Echo Slam."
"DOTA_Tooltip_Facet_earthshaker_reverberating_ridge" "Resonating Ridge"
"DOTA_Tooltip_Facet_earthshaker_reverberating_ridge_Description" "Enemy heroes stunned by Fissure emit an echo to each nearby unit."
"DOTA_Tooltip_ability_earthshaker_slugger" "Slugger"
"DOTA_Tooltip_ability_earthshaker_slugger_Description" "Enemies killed with Enchant Totem or Earthshaker's other abilities are sent flying, dealing damage to enemies they hit."
"DOTA_Tooltip_ability_earthshaker_slugger_projectile_body_speed" "SPEED:"
"DOTA_Tooltip_ability_earthshaker_slugger_projectile_body_distance" "DISTANCE:"
"DOTA_Tooltip_ability_earthshaker_slugger_projectile_body_damage_creep" "DAMAGE (CREEP DEATH):"
"DOTA_Tooltip_ability_earthshaker_slugger_projectile_body_damage_hero" "DAMAGE (HERO DEATH):"
"DOTA_Tooltip_ability_earthshaker_slugger_projectile_body_damage_additional_percent_health" "%FLYING ENEMY'S MAX HEALTH AS DAMAGE:"
"DOTA_Tooltip_ability_earthshaker_echo_slam" "Echo Slam"
"DOTA_Tooltip_ability_earthshaker_echo_slam_Description" "Shockwaves travel through the ground, damaging enemy units. Each enemy hit causes an echo to damage nearby units. Real heroes cause two echoes."
"DOTA_Tooltip_ability_earthshaker_echo_slam_Lore" "Tectonic plates crack, mountains fold, and foes are crushed by the Echo Slam."
"DOTA_Tooltip_ability_earthshaker_echo_slam_echo_slam_echo_damage" "ECHO DAMAGE:"
"DOTA_Tooltip_ability_earthshaker_echo_slam_echo_slam_damage_range" "RADIUS:"
"DOTA_Tooltip_ability_earthshaker_echo_slam_echo_slam_initial_damage" "INITIAL DAMAGE:"
"DOTA_Tooltip_ability_earthshaker_spirit_cairn" "Spirit Cairn"
"DOTA_Tooltip_ability_earthshaker_spirit_cairn_Description" "When Earthshaker dies, a %fissure_radius% radius fissure is created where he died. This fissure blocks movement and allows Earthshaker to continue to gain experience around it. It remains until Earthshaker respawns."
"DOTA_Tooltip_modifier_earthshaker_enchant_totem" "Enchant Totem"
"DOTA_Tooltip_modifier_earthshaker_enchant_totem_Description" "Next attack will deal %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%% increased damage"
"DOTA_Tooltip_modifier_earthshaker_fissure_stun" "Fissure"
"DOTA_Tooltip_modifier_earthshaker_fissure_stun_Description" "Stunned by Earthshaker's Fissure."
//SANDKING
"DOTA_Tooltip_ability_sandking_burrowstrike" "Burrowstrike"
"DOTA_Tooltip_ability_sandking_burrowstrike_Description" "Sand King burrows into the ground and tunnels forward, damaging and stunning enemy units above him as he resurfaces. Adds Caustic Finale poison to heroes hit
Can be put on alt-cast to immediately cast in the desired direction, without walking towards the targeted location."
"DOTA_Tooltip_ability_sandking_burrowstrike_Lore" "Crixalis often lies in wait, burrowing under the surface to ambush his adversaries."
"DOTA_Tooltip_ability_sandking_burrowstrike_burrow_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_sandking_burrowstrike_Note0" "Does not trigger spell block or spell reflect."
"DOTA_Tooltip_ability_sandking_burrowstrike_Facet_sand_king_deeper_underground" "Burrowstrike becomes a vector-targeted ability, allowing Sand King to create a secondary burrowstrike past his initial target location. The secondary burrowstrike distance and damage can be up to %underground_distance_pct%%% of a normal burrowstrike."
"DOTA_Tooltip_ability_sandking_sand_storm" "Sand Storm"
"DOTA_Tooltip_ability_sandking_sand_storm_Description" "Sand King creates a fearsome sandstorm that damages enemy units and grants Sand King Invisibility while he is in it. The effect ends when Sand King leaves the area."
"DOTA_Tooltip_ability_sandking_sand_storm_Facet_sand_king_sandshroud" "Sand Storm has increased radius and grants Sand King Invisibility while in it."
"DOTA_Tooltip_ability_sandking_sand_storm_Facet_sand_king_dust_devil" "Sand Storm follows Sand King at a rate of %sand_storm_move_speed_pct%%% of his movement speed and is still active at a distance of up to %sand_storm_max_distance_from_caster% units away from Sand King."
"DOTA_Tooltip_ability_sandking_sand_storm_Lore" "Some say Crixalis is a mirage; his carapace appearing then vanishing between the whirling sands of the Scintillant Waste."
"DOTA_Tooltip_ability_sandking_sand_storm_Note0" "Sand Storm can be used to dodge projectiles."
"DOTA_Tooltip_ability_sandking_sand_storm_Note1" "Sand King briefly becomes visible upon attacking or using spells while in Sand Storm. Sand King will become invisible again in %fade_delay% seconds."
"DOTA_Tooltip_ability_sandking_sand_storm_AbilityDuration" "DURATION:"
"DOTA_Tooltip_ability_sandking_sand_storm_sand_storm_radius" "RADIUS:"
"DOTA_Tooltip_ability_sandking_sand_storm_sand_storm_damage" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_sandking_sand_storm_Facet_sand_king_obscurity" "When Sand King attacks enemies in Sand Storm, he applies a blinding debuff to the target."
"DOTA_Tooltip_ability_sandking_sand_storm_blind_pct" "%BLIND:"
"DOTA_Tooltip_ability_sandking_sand_storm_blind_debuff_duration" "BLIND DURATION:"
"DOTA_Tooltip_ability_sandking_caustic_finale" "Caustic Finale"
"DOTA_Tooltip_ability_sandking_caustic_finale_Description" "Sand King's attacks inject a venom that causes enemy units to violently explode when they die."
"DOTA_Tooltip_ability_sandking_caustic_finale_caustic_finale_radius" "EXPLODE RADIUS:"
"DOTA_Tooltip_ability_sandking_caustic_finale_caustic_finale_damage_base" "BASE DAMAGE:"
"DOTA_Tooltip_ability_sandking_caustic_finale_caustic_finale_damage_pct" "%DYING UNIT'S MAX HEALTH AS DAMAGE:"
"DOTA_Tooltip_ability_sandking_caustic_finale_caustic_finale_duration" "DURATION:"
"DOTA_Tooltip_ability_sandking_caustic_finale_Lore" "An injection from Crixalis makes one brittle and as dry as the arid wastes, subject to implosive demise."
"DOTA_Tooltip_ability_sandking_epicenter" "Epicenter"
"DOTA_Tooltip_ability_sandking_epicenter_Description" "After a cast point of %abilitycastpoint% seconds, Sand King sends a disturbance into the earth, causing it to shudder violently. All enemies caught within range will take damage and become slowed. Each subsequent pulse increases the radius of damage dealt."
"DOTA_Tooltip_ability_sandking_epicenter_shard_description" "Increases Epicenter damage per pulse. Every %shard_interval%s causes a small single Epicenter Pulse around Sand King."
"DOTA_Tooltip_ability_sandking_scorpion_strike" "Stinger"
"DOTA_Tooltip_ability_sandking_scorpion_strike_Description" "Sand King strikes an area, performing an attack on all enemies in the area of effect, dealing extra damage to each. Enemies within an innermost radius of %inner_radius% take %inner_radius_bonus_damage_pct%%% extra damage. Applies Caustic Finale and a slow to all enemies hit."
"DOTA_Tooltip_ability_sandking_scorpion_strike_Lore" "Crixalis is certainly capable of mercy, but the soul of the sand finds few foes worth sparing."
"DOTA_Tooltip_ability_sandking_scorpion_strike_attack_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_sandking_scorpion_strike_radius" "RADIUS:"
"DOTA_Tooltip_ability_sandking_scorpion_strike_debuff_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_sandking_scorpion_strike_strike_slow" "%MOVEMENT SPEED SLOW:"
"DOTA_Tooltip_ability_sandking_scorpion_strike_Facet_sand_king_pinpoint" "A Caustic Finale explosion that deals %caustic_damage_pct%%% damage is created around every enemy hero hit in Stinger's innermost radius. Does not apply to strikes created by Aghanim's Scepter upgrade."
"DOTA_Tooltip_Facet_sand_king_dust_devil" "Dust Devil"
"DOTA_Tooltip_Facet_sand_king_dust_devil_Description" "Sand Storm follows Sand King when he moves."
"DOTA_Tooltip_Facet_sand_king_sandshroud" "Sandshroud"
"DOTA_Tooltip_Facet_sand_king_sandshroud_Description" "Sand Storm has increased radius and grants Sand King Invisibility while in it."
"DOTA_Tooltip_Facet_sand_king_obscurity" "Sandblast"
"DOTA_Tooltip_Facet_sand_king_obscurity_Description" "When Sand King attacks enemies in Sand Storm, he applies a blinding debuff to his target."
"DOTA_Tooltip_Facet_sand_king_pinpoint" "Final Sting"
"DOTA_Tooltip_Facet_sand_king_pinpoint_Description" "A Caustic Finale explosion is created around every enemy hero hit in Stinger's innermost radius."
"DOTA_Tooltip_ability_sandking_epicenter_shard_radius" "RADIUS:"
"DOTA_Tooltip_ability_sandking_epicenter_Lore" "Many an explorer was lost to the quicksands of the Scintillant Waste."
"DOTA_Tooltip_ability_sandking_epicenter_Note0" "The pulses are centered on Sand King, not where he first cast the spell."
"DOTA_Tooltip_ability_sandking_epicenter_epicenter_pulses" "PULSES:"
"DOTA_Tooltip_ability_sandking_epicenter_epicenter_damage" "DAMAGE PER PULSE:"
"DOTA_Tooltip_ability_sandking_epicenter_epicenter_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_sandking_epicenter_epicenter_slow_as" "ATTACK SLOW:"
"DOTA_Tooltip_ability_sandking_epicenter_epicenter_radius_base" "BASE RADIUS:"
"DOTA_Tooltip_ability_sandking_epicenter_epicenter_radius_increment" "INCREMENTAL RADIUS:"
"DOTA_Tooltip_ability_sandking_epicenter_abilityduration" "EPICENTER DURATION:"
"DOTA_Tooltip_ability_sandking_epicenter_linger_duration" "DEBUFF DURATION:"
"DOTA_Tooltip_ability_sandking_epicenter_scepter_description" "When the pulses start, %scepter_explosions_per_pulse% Stinger attack areas are created every %spine_tick_rate%s at random locations, each measuring %scepter_explosion_radius_pct%%% of the Epicenter's current radius, that apply %spine_damage_pct%%% of Stinger damage to enemies hit. Shard pulses cause %shard_explosions_per_pulse% attack(s)."
"DOTA_Tooltip_modifier_sandking_impale" "Burrowstrike"
"DOTA_Tooltip_modifier_sandking_impale_Description" "Stunned by Sand King."
"DOTA_Tooltip_modifier_sandking_sand_storm" "Sand Storm"
"DOTA_Tooltip_modifier_sandking_sand_storm_Description" "Turns you invisible and applies %dMODIFIER_PROPERTY_TOOLTIP% damage every second to nearby units."
"DOTA_Tooltip_modifier_sand_king_caustic_finale_orb" "Caustic Finale"
"DOTA_Tooltip_modifier_sand_king_caustic_finale_orb_Description" "Injected with venom from Sand King's attacks. You will explode on death, dealing radius damage."
"DOTA_Tooltip_modifier_sand_king_epicenter" "Epicenter"
"DOTA_Tooltip_modifier_sand_king_epicenter_Description" "Sending a disturbance into the earth, deals damage and slows in a radius"
"DOTA_Tooltip_modifier_sand_king_epicenter_slow" "Epicenter Slow"
"DOTA_Tooltip_modifier_sand_king_epicenter_slow_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%. Attack speed slowed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_sandking_sand_storm_slow" "Sand Storm"
"DOTA_Tooltip_modifier_sandking_sand_storm_slow_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_sand_king_scorpion_strike_slow" "Stinger"
"DOTA_Tooltip_modifier_sand_king_scorpion_strike_slow_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_sandking_sandstorm_blind" "Sand Storm Blind"
"DOTA_Tooltip_modifier_sandking_sandstorm_blind_Description" "Missing %dMODIFIER_PROPERTY_MISS_PERCENTAGE%%% of attacks."
//NEVERMORE
"DOTA_Tooltip_ability_nevermore_shadowraze1" "Shadowraze"
"DOTA_Tooltip_ability_nevermore_shadowraze1_Description" "Shadow Fiend razes the ground directly in front of him, dealing damage to enemy units in the area. Adds a stacking damage amplifier on the target that causes the enemy to take bonus Shadowraze damage per stack."
"DOTA_Tooltip_ability_nevermore_shadowraze1_shard_Description" "Cooldown reduced by %cooldown_reduction_on_hero_hit%s per enemy hero."
"DOTA_Tooltip_ability_nevermore_shadowraze1_facet_nevermore_shadowmire" "Applies a stacking %movement_speed_debuff%%% movement speed debuff on enemies hit."
"DOTA_Tooltip_ability_nevermore_shadowraze1_Lore" "Nevermore's trademark for harvesting souls."
"DOTA_Tooltip_ability_nevermore_shadowraze1_Note0" "Stack duration refreshes on stack gain."
"DOTA_Tooltip_ability_nevermore_shadowraze1_shadowraze_range" "RANGE:"
"DOTA_Tooltip_ability_nevermore_shadowraze1_stack_bonus_damage" "BONUS PER STACK:"
"DOTA_Tooltip_ability_nevermore_shadowraze1_duration" "STACK DURATION:"
"DOTA_Tooltip_ability_nevermore_shadowraze1_shadowraze_damage" "BASE DAMAGE:"
"DOTA_Tooltip_ability_nevermore_shadowraze2" "Shadowraze"
"DOTA_Tooltip_ability_nevermore_shadowraze2_Description" "Shadow Fiend razes the ground a short distance away from him, dealing damage to enemy units in the area. Adds a stacking damage amplifier on the target that causes the enemy to take bonus Shadowraze damage per stack."
"DOTA_Tooltip_ability_nevermore_shadowraze2_shard_Description" "Cooldown reduced by %cooldown_reduction_on_hero_hit%s per enemy hero."
"DOTA_Tooltip_ability_nevermore_shadowraze2_abilitydraft_note" "Shadowraze has 3 charges and uses the mid-range Shadowraze."
"DOTA_Tooltip_ability_nevermore_shadowraze2_facet_nevermore_shadowmire" "Applies a stacking %movement_speed_debuff%%% movement speed debuff on enemies hit."
"DOTA_Tooltip_ability_nevermore_shadowraze2_Lore" "Nevermore's trademark for harvesting souls."
"DOTA_Tooltip_ability_nevermore_shadowraze2_Note0" "Stack duration refreshes on stack gain."
"DOTA_Tooltip_ability_nevermore_shadowraze2_shadowraze_range" "RANGE:"
"DOTA_Tooltip_ability_nevermore_shadowraze2_stack_bonus_damage" "BONUS PER STACK:"
"DOTA_Tooltip_ability_nevermore_shadowraze2_duration" "STACK DURATION:"
"DOTA_Tooltip_ability_nevermore_shadowraze2_shadowraze_damage" "BASE DAMAGE:"
"DOTA_Tooltip_ability_nevermore_shadowraze3" "Shadowraze"
"DOTA_Tooltip_ability_nevermore_shadowraze3_Description" "Shadow Fiend razes the ground a longer distance away from him, dealing damage to enemy units in the area. Adds a stacking damage amplifier on the target that causes the enemy to take bonus Shadowraze damage per stack."
"DOTA_Tooltip_ability_nevermore_shadowraze3_shard_Description" "Cooldown reduced by %cooldown_reduction_on_hero_hit%s per enemy hero."
"DOTA_Tooltip_ability_nevermore_shadowraze3_facet_nevermore_shadowmire" "Applies a stacking %movement_speed_debuff%%% movement speed debuff on enemies hit."
"DOTA_Tooltip_ability_nevermore_shadowraze3_Lore" "Nevermore's trademark for harvesting souls."
"DOTA_Tooltip_ability_nevermore_shadowraze3_Note0" "Stack duration refreshes on stack gain."
"DOTA_Tooltip_ability_nevermore_shadowraze3_shadowraze_range" "RANGE:"
"DOTA_Tooltip_ability_nevermore_shadowraze3_stack_bonus_damage" "BONUS PER STACK:"
"DOTA_Tooltip_ability_nevermore_shadowraze3_duration" "STACK DURATION:"
"DOTA_Tooltip_ability_nevermore_shadowraze3_shadowraze_damage" "BASE DAMAGE:"
"DOTA_Tooltip_ability_nevermore_necromastery" "Necromastery"
"DOTA_Tooltip_ability_nevermore_necromastery_Description" "Shadow Fiend steals the soul from units he kills, gaining bonus damage. Hero kills grant %souls_per_hero_kill% souls. On death, he releases %soul_release_tooltip%%% of them from bondage."
"DOTA_Tooltip_ability_nevermore_necromastery_Facet_nevermore_lasting_presence" "Every hero kill increases max souls by %max_soul_increase_on_hero_kill% until Shadow Fiend dies."
"DOTA_Tooltip_ability_nevermore_necromastery_scepter_description" "Increases max souls."
"DOTA_Tooltip_ability_nevermore_necromastery_Lore" "Harvested souls swirl in and out of the Abysm, empowering the Shadow Fiend to increase the size of his collection."
"DOTA_Tooltip_ability_nevermore_necromastery_Note0" "Denies and neutral creeps also provide bonus damage through Necromastery."
"DOTA_Tooltip_ability_nevermore_necromastery_Note1" "Break disables the gaining of new stacks."
"DOTA_Tooltip_ability_nevermore_necromastery_Note2" "Break does not disable the bonuses from existing stacks."
"DOTA_Tooltip_ability_nevermore_necromastery_necromastery_max_souls" "MAX SOULS:"
"DOTA_Tooltip_ability_nevermore_necromastery_necromastery_damage_per_soul" "DAMAGE PER SOUL:"
"DOTA_Tooltip_ability_nevermore_dark_lord" "Presence of the Dark Lord"
"DOTA_Tooltip_ability_nevermore_dark_lord_Description" "Shadow Fiend's presence reduces the armor of nearby enemies."
"DOTA_Tooltip_ability_nevermore_dark_lord_Facet_nevermore_lasting_presence" "Presence of the Dark Lord temporarily reduces more armor after nearby enemy heroes are killed."
"DOTA_Tooltip_ability_nevermore_dark_lord_Lore" "Even being near Nevermore eats away at one's soul."
"DOTA_Tooltip_ability_nevermore_dark_lord_Note0" "Stacks fully with other armor reduction abilities and aura."
"DOTA_Tooltip_ability_nevermore_dark_lord_presence_armor_reduction" "ARMOR REDUCTION:"
"DOTA_Tooltip_ability_nevermore_dark_lord_presence_radius" "RADIUS:"
"DOTA_Tooltip_ability_nevermore_dark_lord_bonus_armor_per_stack" "REDUCTION PER HERO:"
"DOTA_Tooltip_ability_nevermore_frenzy" "Feast of Souls"
"DOTA_Tooltip_ability_nevermore_frenzy_Description" "Shadow Fiend gains Bonus Attack Speed and Movement Speed for %duration% seconds. For the duration of the effect, Necromastery's Max Soul count is increased by %max_soul_increase%, but he loses that amount of souls after it is done."
"DOTA_Tooltip_ability_nevermore_frenzy_Lore" "For Nevermore, there's as much delight in the harvest as there is in the feast."
"DOTA_Tooltip_ability_nevermore_frenzy_Note0" "Cannot be cast unless Shadow Fiend has enough souls to pay the cost."
"DOTA_Tooltip_ability_nevermore_frenzy_bonus_attack_speed" "BONUS ATTACK SPEED:"
"DOTA_Tooltip_ability_nevermore_frenzy_bonus_move_speed" "%BONUS MOVE SPEED:"
"DOTA_Tooltip_ability_nevermore_frenzy_soul_cost" "SOUL COST:"
"DOTA_Tooltip_ability_nevermore_dark_lord_kill_buff_duration" "HERO REDUCTION DURATION:"
"DOTA_Tooltip_ability_nevermore_requiem" "Requiem of Souls"
"DOTA_Tooltip_ability_nevermore_requiem_Description" "Shadow Fiend gathers his captured souls to release them as lines of demonic energy. Units near Shadow Fiend when the souls are released can be damaged by several lines of energy. Any unit damaged by Requiem of Souls will be feared and have its movement speed and magic resistance reduced for %requiem_slow_duration% seconds for each line hit up to a maximum of %requiem_slow_duration_max%. Lines of energy are created for every soul captured through Necromastery.
Requiem of Souls is automatically cast whenever Shadow Fiend dies, regardless of its cooldown."
"DOTA_Tooltip_ability_nevermore_requiem_scepter_description" "Reduces cooldown and causes Requiem of Souls to return back to Shadow Fiend. The wave back to Shadow Fiend deals less damage, but heals Shadow Fiend for all the damage it dealt."
"DOTA_Tooltip_ability_nevermore_requiem_abilitydraft_note" "Must draft Necromastery to do damage."
"DOTA_Tooltip_ability_nevermore_requiem_abilitycastpoint" "CAST DELAY:"
"DOTA_Tooltip_ability_nevermore_requiem_requiem_reduction_ms" "%MOVEMENT REDUCTION:"
"DOTA_Tooltip_ability_nevermore_requiem_requiem_reduction_mres" "%MAGIC RESIST REDUCTION:"
"DOTA_Tooltip_ability_nevermore_requiem_requiem_damage_pct_scepter" "%DAMAGE ON RETURN:"
"DOTA_Tooltip_ability_nevermore_requiem_requiem_heal_pct_scepter" "%HEAL ON RETURN:"
"DOTA_Tooltip_ability_nevermore_requiem_requiem_slow_duration" "FEAR DURATION PER SOUL HIT:"
"DOTA_Tooltip_ability_nevermore_requiem_requiem_slow_duration_max" "FEAR DURATION MAX:"
"DOTA_Tooltip_ability_nevermore_requiem_abilitycooldown" "COOLDOWN:"
"DOTA_Tooltip_ability_nevermore_requiem_Lore" "The captured souls of those past slain are released to ravage their former allies."
"DOTA_Tooltip_ability_nevermore_requiem_Note0" "One line is generated from Shadow Fiend for every %requiem_soul_conversion% soul in his possession."
"DOTA_Tooltip_ability_nevermore_requiem_Note1" "Fear and movement slow do not apply if the Requiem was released on death."
"DOTA_Tooltip_facet_nevermore_shadowmire" "Shadowmire"
"DOTA_Tooltip_Facet_nevermore_lasting_presence_Description" "Presence of the Dark Lord temporarily reduces more armor after nearby enemy heroes are killed. Every hero kill increases Necromastery's max souls by {s:bonus_max_soul_increase_on_hero_kill} until Shadow Fiend dies."
"DOTA_Tooltip_facet_nevermore_shadowmire_Description" "Shadowraze slows enemies."
"DOTA_Tooltip_Facet_nevermore_lasting_presence" "Lasting Presence"
"DOTA_Tooltip_modifier_nevermore_necromastery" "Necromastery"
"DOTA_Tooltip_modifier_nevermore_necromastery_Description" "Stored souls granting an additional %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus damage."
"DOTA_Tooltip_modifier_nevermore_presence" "Presence of the Dark Lord"
"DOTA_Tooltip_modifier_nevermore_presence_Description" "Shadow Fiend's presence reduces your armor by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_nevermore_presence_aura" "Lasting Presence"
"DOTA_Tooltip_modifier_nevermore_presence_aura_Description" "Further reducing armor."
"DOTA_Tooltip_modifier_nevermore_requiem" "Requiem of Souls"
"DOTA_Tooltip_modifier_nevermore_requiem_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, damage reduced by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_nevermore_shadowraze_debuff" "Shadowraze"
"DOTA_Tooltip_modifier_nevermore_shadowraze_debuff_description" "Receiving %dMODIFIER_PROPERTY_TOOLTIP% bonus damage from each Shadowraze attack. Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_nevermore_requiem_fear" "Requiem of Souls"
"DOTA_Tooltip_modifier_nevermore_requiem_fear_Description" "Feared."
"DOTA_Tooltip_modifier_nevermore_requiem_slow" "Requiem of Souls"
"DOTA_Tooltip_modifier_nevermore_requiem_slow_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_nevermore_frenzy" "Feast of Souls"
"DOTA_Tooltip_modifier_nevermore_frenzy_Description" "Attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%. Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
//SVEN
"DOTA_Tooltip_ability_sven_storm_bolt" "Storm Hammer"
"DOTA_Tooltip_ability_sven_storm_bolt_Description" "Sven unleashes his magical gauntlet that deals damage and stuns enemy units in a small area around the target."
"DOTA_Tooltip_ability_sven_storm_bolt_scepter_description" "Increases cast range and applies a basic dispel on the target. Can be cast on invulnerable targets. If alt-cast, it deals an additional %scepter_bonus_damage% damage and Sven travels with the Storm Hammer."
"DOTA_Tooltip_ability_sven_storm_bolt_Lore" "The Rogue Knight's iron gauntlet, taken from the school of his father, strikes his foes to their core."
"DOTA_Tooltip_ability_sven_storm_bolt_bolt_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_sven_storm_bolt_bolt_aoe" "RADIUS:"
"DOTA_Tooltip_ability_sven_storm_bolt_cast_range_bonus_scepter" "BONUS CAST RANGE:"
"DOTA_Tooltip_ability_sven_great_cleave" "Great Cleave"
"DOTA_Tooltip_ability_sven_great_cleave_Description" "Sven strikes with great force, cleaving all nearby enemy units with his attack."
"DOTA_Tooltip_ability_sven_great_cleave_Lore" "The Vigil Knights still seek to reclaim the stolen Outcast Blade from Sven, a weapon capable of cutting wide swaths through lesser warriors."
"DOTA_Tooltip_ability_sven_great_cleave_great_cleave_damage" "%CLEAVE DAMAGE:"
"DOTA_Tooltip_ability_sven_great_cleave_cleave_distance" "CLEAVE DISTANCE:"
"DOTA_Tooltip_ability_sven_warcry" "Warcry"
"DOTA_Tooltip_ability_sven_warcry_shard_description" "Warcry is now undispellable and passively grants %shard_passive_armor% armor to all allies near Sven. Increases active movement speed bonus."
"DOTA_Tooltip_ability_sven_warcry_facet_sven_heavy_plate" "Warcry provides a physical damage barrier."
"DOTA_Tooltip_ability_sven_warcry_Description" "Sven's Warcry heartens his allied heroes for battle, increasing their armor and movement speed. Lasts %duration% seconds."
"DOTA_Tooltip_ability_sven_warcry_Lore" "Calling a few lines from the Vigil Codex fortifies Sven's obedience to his rogue code. So poetic!"
"DOTA_Tooltip_ability_sven_warcry_radius" "RADIUS:"
"DOTA_Tooltip_ability_sven_warcry_movespeed" "%BONUS SPEED:"
"DOTA_Tooltip_ability_sven_warcry_bonus_armor" "BONUS ARMOR:"
"DOTA_Tooltip_ability_sven_warcry_duration" "DURATION:"
"DOTA_Tooltip_ability_sven_warcry_shard_radius" "PASSIVE RADIUS:"
"DOTA_Tooltip_ability_sven_warcry_shard_passive_armor" "PASSIVE BONUS ARMOR:"
"DOTA_Tooltip_ability_sven_warcry_base_barrier_amount" "PHYSICAL BARRIER AMOUNT:"
"DOTA_Tooltip_ability_sven_gods_strength" "God's Strength"
"DOTA_Tooltip_ability_sven_gods_strength_Description" "Sven channels his rogue strength, granting bonus damage and slow resistance for %abilityduration% seconds."
"DOTA_Tooltip_ability_sven_gods_strength_Lore" "With the strength that shattered the Sacred Helm, the Rogue Knight stands unopposed in melee combat."
"DOTA_Tooltip_ability_sven_gods_strength_Note0" "The bonus damage is based on base damage and the primary attribute of Sven."
"DOTA_Tooltip_ability_sven_gods_strength_gods_strength_damage" "%BONUS DAMAGE:"
"DOTA_Tooltip_ability_sven_gods_strength_bonus_slow_resistance" "%SLOW RESISTANCE:"
"DOTA_Tooltip_modifier_sven_warcry" "Warcry"
"DOTA_Tooltip_modifier_sven_warcry_Description" "Armor increased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%. Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_sven_warcry_passive" "Warcry Aura"
"DOTA_Tooltip_modifier_sven_warcry_passive_Description" "Armor increased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_sven_gods_strength" "God's Strength"
"DOTA_Tooltip_modifier_sven_gods_strength_Description" "Base damage increased by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%. Slow Resistance increased by %dMODIFIER_PROPERTY_SLOW_RESISTANCE_STACKING%%%."
"DOTA_Tooltip_ability_sven_vanquisher" "Vanquisher"
"DOTA_Tooltip_ability_sven_vanquisher_Description" "Sven's attacks deal %bonus_damage_pct%%% bonus damage to stunned enemies."
"DOTA_Tooltip_ability_sven_wrath_of_god" "Wrath of God"
"DOTA_Tooltip_ability_sven_wrath_of_god_Description" "Sven gains additional attack damage from Strength."
"DOTA_Tooltip_ability_sven_wrath_of_god_bonus_damage_per_str" "BONUS DAMAGE PER STR:"
"DOTA_Tooltip_Facet_sven_heavy_plate" "Heavy Plate"
"DOTA_Tooltip_Facet_sven_heavy_plate_Description" "Warcry provides a physical damage barrier."
//PHANTOM ASSASSIN
"DOTA_Tooltip_ability_phantom_assassin_immaterial" "Immaterial"
"DOTA_Tooltip_ability_phantom_assassin_immaterial_Description" "Phantom Assassin focuses inward, increasing her ability to evade enemy attacks. Evasion improves with Phantom Assassin's levels. \n\nStacks diminishingly with other sources of Evasion."
"DOTA_Tooltip_ability_phantom_assassin_immaterial_evasion" "%BONUS EVASION:"
"DOTA_Tooltip_ability_phantom_assassin_stifling_dagger" "Stifling Dagger"
"DOTA_Tooltip_ability_phantom_assassin_stifling_dagger_Description" "Throws a dagger slowing the enemy unit's movement speed, dealing %base_damage%+%attack_factor_tooltip%%% of Phantom Assassin's attack damage as physical damage and applying attack effects from items and abilities."
"DOTA_Tooltip_ability_phantom_assassin_stifling_dagger_Facet_phantom_assassin_sweet_release" "Whenever a unit is non-fatally hit by Stifling Dagger, they receive a stacking debuff that lasts for %dagger_recast_time% seconds. When a unit dies, a Stifling Dagger with %dagger_secondary_reduce%%% damage and slow duration values is cast on a random nearby unit for every stack of the debuff, prioritizing heroes."
"DOTA_Tooltip_ability_phantom_assassin_stifling_dagger_Note0" "If an attack effect is chance-based, the chance of its application will be the same as its chance to occur."
"DOTA_Tooltip_ability_phantom_assassin_stifling_dagger_Note1" "Spell-immune enemies are not affected by Stifling Dagger's slow."
"DOTA_Tooltip_ability_phantom_assassin_stifling_dagger_Note2" "Stifling Dagger grants vision around its location while it travels and upon impact."
"DOTA_Tooltip_ability_phantom_assassin_stifling_dagger_Lore" "The first skill learned by the Sisters of the Veil often signals an incoming hit."
"DOTA_Tooltip_ability_phantom_assassin_stifling_dagger_move_slow" "%MOVE SLOW:"
"DOTA_Tooltip_ability_phantom_assassin_stifling_dagger_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_phantom_assassin_stifling_dagger_base_damage" "BASE DAMAGE:"
"DOTA_Tooltip_ability_phantom_assassin_stifling_dagger_attack_factor_tooltip" "%ATTACK DAMAGE:"
"DOTA_Tooltip_ability_phantom_assassin_phantom_strike" "Phantom Strike"
"DOTA_Tooltip_ability_phantom_assassin_phantom_strike_Description" "Teleports to a unit, friendly or enemy, and grants bonus attack speed while attacking if it's an enemy unit."
"DOTA_Tooltip_ability_phantom_assassin_phantom_strike_Lore" "Mortred's silken veil is the last thing her unfortunate target sees."
"DOTA_Tooltip_ability_phantom_assassin_phantom_strike_duration" "DURATION:"
"DOTA_Tooltip_ability_phantom_assassin_phantom_strike_bonus_attack_speed" "BONUS ATTACK SPEED:"
"DOTA_Tooltip_ability_phantom_assassin_blur" "Blur"
"DOTA_Tooltip_ability_phantom_assassin_blur_Description" "Phantom Assassin blurs her body, disjointing incoming projectiles, increasing her movement speed, causing her to be impossible to see until she comes near enemy heroes or towers."
"DOTA_Tooltip_ability_phantom_assassin_blur_shard_description" "Decreases Cooldown. Any time Phantom Assassin gets a hero kill, her ability cooldowns advance %cooldown_refund_pct%%% of their max cooldown values."
"DOTA_Tooltip_ability_phantom_assassin_blur_abilitydraft_note" "With Scepter, only non-ultimate spells will refresh."
"DOTA_Tooltip_ability_phantom_assassin_blur_Lore" "Meditation allows a Veiled Sister to carefully anticipate her opponents in combat."
"DOTA_Tooltip_ability_phantom_assassin_blur_manacost_reduction_during_blur_pct" "%MANA COST REDUCTION DURING BLUR:"
"DOTA_Tooltip_ability_phantom_assassin_blur_manacost_reduction_after_blur_pct" "%MANA COST REDUCTION AFTER BLUR:"
"DOTA_Tooltip_ability_phantom_assassin_blur_buff_duration_after_break" "BUFF DURATION AFTER BLUR:"
"DOTA_Tooltip_ability_phantom_assassin_blur_active_movespeed_bonus" "%ACTIVE MOVEMENT SPEED:"
"DOTA_Tooltip_ability_phantom_assassin_blur_radius" "VANISH RADIUS:"
"DOTA_Tooltip_ability_phantom_assassin_blur_fade_duration" "VANISH BUFFER:"
"DOTA_Tooltip_ability_phantom_assassin_blur_duration" "DURATION:"
"DOTA_Tooltip_ability_phantom_assassin_blur_scepter_cooldown" "%COOLDOWN REDUCTION:"
"DOTA_Tooltip_ability_phantom_assassin_blur_Note0" "Attacking Roshan with a regular attack will dispel Blur."
"DOTA_Tooltip_ability_phantom_assassin_coup_de_grace" "Coup de Grace"
"DOTA_Tooltip_ability_phantom_assassin_coup_de_grace_Facet_phantom_assassin_methodical" "Coup de Grace procs every %attacks_to_proc% attacks on the same hero or %attacks_to_proc_creeps% attacks on non hero units. Stifling Dagger counts as %two_tooltip% attacks."
"DOTA_Tooltip_ability_phantom_assassin_coup_de_grace_Description" "Phantom Assassin refines her combat abilities, acquiring a chance of gaining Deadly Focus with each attack. When attacking with Deadly Focus, Phantom Assassin will consume the buff and guarantee a critical hit. Stifling Dagger has a bonus chance to cause Deadly Focus."
"DOTA_Tooltip_ability_phantom_assassin_coup_de_grace_Lore" "A divine strike, Mortred honors her opponent by choosing them for death."
"DOTA_Tooltip_ability_phantom_assassin_coup_de_grace_crit_chance" "%CHANCE OF DEADLY FOCUS:"
"DOTA_Tooltip_ability_phantom_assassin_coup_de_grace_attacks_to_proc" "ATTACKS TO TRIGGER:"
"DOTA_Tooltip_ability_phantom_assassin_coup_de_grace_crit_bonus" "%CRITICAL DAMAGE:"
"DOTA_Tooltip_ability_phantom_assassin_coup_de_grace_duration" "DEADLY FOCUS DURATION:"
"DOTA_Tooltip_ability_phantom_assassin_coup_de_grace_dagger_crit_chance" "%DAGGER CHANCE OF DEADLY FOCUS:"
"DOTA_Tooltip_ability_phantom_assassin_fan_of_knives" "Fan of Knives"
"DOTA_Tooltip_ability_phantom_assassin_fan_of_knives_Description" "Phantom Assassin releases sharp blades around her, dealing a percentage of each victim's max health on impact and applying Break."
"DOTA_Tooltip_ability_phantom_assassin_fan_of_knives_Lore" "A sister is generally given a single name, but powerful names often have plentiful allies."
"DOTA_Tooltip_ability_phantom_assassin_fan_of_knives_pct_health_damage_initial" "%MAX HEALTH DAMAGE:"
"DOTA_Tooltip_ability_phantom_assassin_fan_of_knives_radius" "RADIUS:"
"DOTA_Tooltip_ability_phantom_assassin_fan_of_knives_duration" "BREAK DURATION:"
"DOTA_Tooltip_Facet_phantom_assassin_methodical" "Methodical"
"DOTA_Tooltip_Facet_phantom_assassin_veiled_one" "Veiled One"
"DOTA_Tooltip_Facet_phantom_assassin_methodical_Description" "Coup de Grace procs every {s:bonus_attacks_to_proc} attacks on the same hero or {s:bonus_attacks_to_proc_creeps} attacks on non hero units."
"DOTA_Tooltip_Facet_phantom_assassin_veiled_one_Description" "Blur is no longer dispelled when attacking and reduces mana costs during and after Blur."
"DOTA_Tooltip_Facet_phantom_assassin_sweet_release" "Sweet Release"
"DOTA_Tooltip_Facet_phantom_assassin_sweet_release_Description" "Stifling Dagger re-casts when an enemy dies."
"DOTA_Tooltip_modifier_phantom_assassin_blur_manacost_reduction" "Veiled One"
"DOTA_Tooltip_modifier_phantom_assassin_blur_manacost_reduction_Description" "Abilities and items have no mana cost."
"DOTA_Tooltip_modifier_phantom_assassin_coup_counter" "Methodical."
"DOTA_Tooltip_modifier_phantom_assassin_coup_counter_Description" "Charging a Critical Strike."
"DOTA_Tooltip_modifier_phantom_assassin_immaterial" "Immaterial"
"DOTA_Tooltip_modifier_phantom_assassin_immaterial_Description" "Evading %fMODIFIER_PROPERTY_EVASION_CONSTANT%%% of attacks."
"DOTA_Tooltip_modifier_phantom_assassin_stiflingdagger" "Stifling Dagger"
"DOTA_Tooltip_modifier_phantom_assassin_stiflingdagger_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_modifier_phantom_assassin_dagger_recast" "Sweet Release"
"DOTA_Tooltip_modifier_phantom_assassin_dagger_recast_Description" "Dying will cause daggers to be ejected from your corpse!"
"DOTA_Tooltip_modifier_phantom_assassin_blur_active" "Blur"
"DOTA_Tooltip_modifier_phantom_assassin_blur_active_Description" "Blurring out to disappear from the enemy's sight."
"DOTA_Tooltip_modifier_phantom_assassin_phantom_strike" "Phantom Strike"
"DOTA_Tooltip_modifier_phantom_assassin_phantom_strike_Description" "Attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_phantom_assassin_fan_of_knives" "Fan of Knives"
"DOTA_Tooltip_modifier_phantom_assassin_fan_of_knives_Description" "Passive abilities disabled."
"DOTA_Tooltip_modifier_phantom_assassin_mark_of_death" "Deadly Focus"
"DOTA_Tooltip_modifier_phantom_assassin_mark_of_death_Description" "Your next attack or Stifling Dagger will critically strike."
//SKELETON KING
"DOTA_Tooltip_ability_skeleton_king_hellfire_blast" "Wraithfire Blast"
"DOTA_Tooltip_ability_skeleton_king_hellfire_blast_Description" "Wraith King sears an enemy unit with spectral fire, dealing damage and stunning, then dealing damage over time and slowing the target."
"DOTA_Tooltip_ability_skeleton_king_hellfire_blast_Lore" "Ostarion calls on his damned lineage, laying waste to his opponents."
"DOTA_Tooltip_ability_skeleton_king_hellfire_blast_damage" "IMPACT DAMAGE:"
"DOTA_Tooltip_ability_skeleton_king_hellfire_blast_blast_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_skeleton_king_hellfire_blast_blast_dot_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_skeleton_king_hellfire_blast_blast_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_skeleton_king_hellfire_blast_blast_dot_damage" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_skeleton_king_bone_guard" "Bone Guard"
"DOTA_Tooltip_ability_skeleton_king_bone_guard_Description" "Gains a Charge for every 2 creeps killed and 2 charges per hero killed. Activate to spend all charges, summoning skeletons that respawn once when killed. Skeletons benefit from Vampiric Spirit's lifesteal."
"DOTA_Tooltip_ability_skeleton_king_bone_guard_Lore" "Wraith King's blade drains his enemy's essence to feed his aura."
"DOTA_Tooltip_ability_skeleton_king_bone_guard_Note0" "Break disables the gaining of new stacks."
"DOTA_Tooltip_ability_skeleton_king_bone_guard_Note1" "Casting Wraithfire Blast on an enemy causes the skeletons to attack that enemy."
"DOTA_Tooltip_ability_skeleton_king_bone_guard_max_skeleton_charges" "MAX CHARGES:"
"DOTA_Tooltip_ability_skeleton_king_bone_guard_skeleton_duration" "SKELETON DURATION:"
"DOTA_Tooltip_ability_skeleton_king_bone_guard_skeleton_damage_tooltip" "SKELETON DAMAGE:"
"DOTA_Tooltip_ability_skeleton_king_bone_guard_skeleton_building_damage_reduction" "%SKELETON BUILDING DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_skeleton_king_bone_guard_skeleton_bonus_hero_damage" "%SKELETON HERO BONUS DAMAGE:"
"DOTA_Tooltip_ability_skeleton_king_spectral_blade" "Spectral Blade"
"DOTA_Tooltip_ability_skeleton_king_spectral_blade_Description" "Curses units that Wraith King attacks, dealing a flat amount of damage and a percentage of the attack damage again after a delay. Vampiric Spirit's lifesteal applies to the curse damage and a unit cannot be cursed again for a short period of time."
"DOTA_Tooltip_ability_skeleton_king_spectral_blade_Lore" "The eternal spite of every soul stolen by Ostarion bleeds into reality with each strike of his murderous blade."
"DOTA_Tooltip_ability_skeleton_king_spectral_blade_cursed_damage" "BASE DAMAGE:"
"DOTA_Tooltip_ability_skeleton_king_spectral_blade_cursed_damage_pct" "%CURSE DAMAGE:"
"DOTA_Tooltip_ability_skeleton_king_spectral_blade_curse_cooldown" "CURSE COOLDOWN (HEROES):"
"DOTA_Tooltip_ability_skeleton_king_spectral_blade_curse_cooldown_creep" "CURSE COOLDOWN (CREEPS):"
"DOTA_Tooltip_ability_skeleton_king_spectral_blade_curse_delay" "CURSE DELAY:"
"DOTA_Tooltip_ability_skeleton_king_mortal_strike" "Mortal Strike"
"DOTA_Tooltip_ability_skeleton_king_mortal_strike_Description" "Wraith King passively deals bonus damage on an attack with a cooldown."
"DOTA_Tooltip_ability_skeleton_king_mortal_strike_shard_Description" "Mortal Strike deals %wraith_crit_bonus%%% bonus damage when in Wraith form."
"DOTA_Tooltip_ability_skeleton_king_mortal_strike_Lore" "One blow to crush a foe."
"DOTA_Tooltip_ability_skeleton_king_mortal_strike_crit_mult" "%CRITICAL DAMAGE:"
"DOTA_Tooltip_ability_skeleton_king_reincarnation" "Reincarnation"
"DOTA_Tooltip_ability_skeleton_king_reincarnation_Description" "Wraith King's form regroups after death, allowing him to resurrect when killed in battle. Upon death, enemy units in a %slow_radius% radius are slowed. Can be self-cast to kill Wraith King instantly."
"DOTA_Tooltip_ability_skeleton_king_reincarnation_Scepter_Description" "Reduces cooldown."
"DOTA_Tooltip_ability_skeleton_king_reincarnation_Facet_skeleton_king_facet_bone_guard" "When reincarnating, %shard_skeleton_count% skeletons are spawned and attack each nearby enemy hero."
"DOTA_Tooltip_ability_skeleton_king_reincarnation_Facet_skeleton_king_facet_cursed_blade" "When reincarnating, nearby enemy heroes have their curse cooldowns reset."
"DOTA_Tooltip_ability_skeleton_king_reincarnation_shard_description" "Causes Reincarnation to have no mana cost."
"DOTA_Tooltip_ability_skeleton_king_reincarnation_Lore" "Conspirators against the Wraith King wonder why he never stays dead."
"DOTA_Tooltip_ability_skeleton_king_reincarnation_Note0" "Wraith King won't revive if he doesn't have enough mana."
"DOTA_Tooltip_ability_skeleton_king_reincarnation_Note1" "If Wraith King has an Aegis and Reincarnation off cooldown, Reincarnation will trigger first."
"DOTA_Tooltip_ability_skeleton_king_reincarnation_Note2" "Revives with full HP and Mana."
"DOTA_Tooltip_ability_skeleton_king_reincarnation_reincarnate_time" "REINCARNATION TIME:"
"DOTA_Tooltip_ability_skeleton_king_reincarnation_movespeed" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_skeleton_king_reincarnation_attackslow" "ATTACK SPEED SLOW:"
"DOTA_Tooltip_ability_skeleton_king_reincarnation_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_skeleton_king_reincarnation_AbilityCooldown" "COOLDOWN:"
"DOTA_Tooltip_ability_skeleton_king_vampiric_spirit_scepter_description" "Turns Vampiric Spirit into an aura, allowing allied heroes to turn into wraiths when slain. Extends wraith duration."
"DOTA_Tooltip_ability_skeleton_king_vampiric_spirit" "Vampiric Spirit"
"DOTA_Tooltip_ability_skeleton_king_vampiric_spirit_Description" "Grants Wraith King Lifesteal. When slain Wraith King turns into a free pathing Wraith with Bonus Attack and Movement Speed for a short duration, delaying his death. Wraith King cannot reincarnate after being a Wraith."
"DOTA_Tooltip_ability_skeleton_king_vampiric_spirit_vampiric_aura" "%LIFESTEAL:"
"DOTA_Tooltip_ability_skeleton_king_vampiric_spirit_duration" "WRAITH DURATION:"
"DOTA_Tooltip_ability_skeleton_king_vampiric_spirit_scepter_attack_speed" "BONUS ATTACK SPEED:"
"DOTA_Tooltip_ability_skeleton_king_vampiric_spirit_scepter_move_speed_pct" "%BONUS MOVE SPEED:"
"DOTA_Tooltip_ability_skeleton_king_vampiric_spirit_scepter_aura_radius" "AURA RADIUS:"
"DOTA_Tooltip_ability_skeleton_king_vampiric_spirit_Note0" "Credit for allies whose death was delayed will go to whoever struck the original killing blow."
"DOTA_Tooltip_ability_skeleton_king_vampiric_spirit_Note1" "Does not affect Reincarnate deaths."
"DOTA_Tooltip_ability_skeleton_king_vampiric_spirit_Note2" "Break only disables the passive lifesteal component."
"DOTA_Tooltip_ability_skeleton_king_vampiric_spirit_Note3" "Respawn timer is reduced by Wraith duration."
"DOTA_Tooltip_modifier_skeleton_king_hellfire_blast" "Wraithfire Blast"
"DOTA_Tooltip_modifier_skeleton_king_hellfire_blast_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and taking damage over time"
"DOTA_Tooltip_modifier_skeleton_king_reincarnate_slow" "Reincarnate"
"DOTA_Tooltip_modifier_skeleton_king_reincarnate_slow_Description" "Affected by Wraith King's Reincarnation. Move speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed slowed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_skeleton_king_reincarnation_scepter" "Wraith Delay"
"DOTA_Tooltip_modifier_skeleton_king_reincarnation_scepter_Description" "If slain, will become a wraith for %dMODIFIER_PROPERTY_TOOLTIP% seconds before dying."
"DOTA_Tooltip_modifier_skeleton_king_reincarnation_scepter_active" "Death Delay"
"DOTA_Tooltip_modifier_skeleton_king_reincarnation_scepter_active_Description" "Became a wraith to delay death, but will die shortly."
"DOTA_Tooltip_modifier_skeleton_king_bone_guard" "Bone Guard Skeleton Charges"
"DOTA_Tooltip_modifier_skeleton_king_bone_guard_Description" "Current number of skeletons."
"DOTA_Tooltip_modifier_skeleton_king_bone_guard_summon" "Summoned with Bone Guard"
"DOTA_Tooltip_modifier_skeleton_king_hellfire_blast_skeleton_buff" "Wraithfire Blast"
"DOTA_Tooltip_modifier_skeleton_king_hellfire_blast_skeleton_buff_Description" "Movement and attack speed increased"
"DOTA_Tooltip_modifier_skeleton_king_curse" "Ostarion's Curse"
"DOTA_Tooltip_modifier_skeleton_king_curse_Description" "Will take damage at the end of this debuff."
"DOTA_Tooltip_modifier_skeleton_king_curse_cooldown" "Curse Ward"
"DOTA_Tooltip_modifier_skeleton_king_curse_cooldown_Description" "Cannot be cursed by Wraith King."
"DOTA_Tooltip_Facet_skeleton_king_facet_bone_guard" "Bone Guard"
"DOTA_Tooltip_Facet_skeleton_king_facet_bone_guard_Description" "Wraith King can summon skeletons to fight for him."
"DOTA_Tooltip_Facet_skeleton_king_facet_cursed_blade" "Spectral Blade"
"DOTA_Tooltip_Facet_skeleton_king_facet_cursed_blade_Description" "Wraith King's attacks curse enemies, dealing additional damage after a delay."
//DROW RANGER
"DOTA_Tooltip_ability_drow_ranger_frost_arrows" "Frost Arrows"
"DOTA_Tooltip_ability_drow_ranger_frost_arrows_Description" "Adds a freezing effect to Drow's attacks, slowing enemy movement and dealing bonus damage. Slow lasts %abilityduration% seconds."
"DOTA_Tooltip_ability_drow_ranger_frost_arrows_scepter_description" "Frost Arrows now apply a Hypothermia stack to enemies, increasing damage from Frost Arrows and reducing their regeneration per stack. If an enemy dies with Hypothermia stacks, they burst and deal damage per stack and slow in an area around it."
"DOTA_Tooltip_ability_drow_ranger_frost_arrows_shard_regen_reduction_pct_per_stack" "%REGEN REDUCTION PER STACK:"
"DOTA_Tooltip_ability_drow_ranger_frost_arrows_shard_bonus_damage_per_stack" "BONUS DAMAGE PER STACK:"
"DOTA_Tooltip_ability_drow_ranger_frost_arrows_shard_stack_duration" "STACK DURATION:"
"DOTA_Tooltip_ability_drow_ranger_frost_arrows_shard_burst_radius" "BURST RADIUS:"
"DOTA_Tooltip_ability_drow_ranger_frost_arrows_shard_burst_damage_per_stack" "BURST DAMAGE PER STACK:"
"DOTA_Tooltip_ability_drow_ranger_frost_arrows_shard_burst_move_slow_pct" "%BURST MOVEMENT SLOW:"
"DOTA_Tooltip_ability_drow_ranger_frost_arrows_shard_burst_slow_duration" "BURST SLOW DURATION:"
"DOTA_Tooltip_ability_drow_ranger_frost_arrows_shard_max_stacks" "MAX STACKS:"
"DOTA_Tooltip_ability_drow_ranger_frost_arrows_Lore" "Ice-encased arrows pierce the silence, chilling their victims to the core."
"DOTA_Tooltip_ability_drow_ranger_frost_arrows_Note0" "The slow duration is refreshed on successive casts."
"DOTA_Tooltip_ability_drow_ranger_frost_arrows_frost_arrows_movement_speed" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_drow_ranger_frost_arrows_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_drow_ranger_multishot" "Multishot"
"DOTA_Tooltip_ability_drow_ranger_multishot_Description" "CHANNELED - Drow releases a flurry of arrows in continuous salvos, hitting enemies for extra damage and applying Frost Arrows. Lasts up to %abilitychanneltime% seconds."
"DOTA_Tooltip_ability_drow_ranger_multishot_Facet_drow_ranger_sidestep" "Drow can move slowly and use items while casting Multishot."
"DOTA_Tooltip_ability_drow_ranger_multishot_Lore" "In the ranger's youth, learning to fire multiple arrows at once was considered a distracting frivolity. In the war of the Ancients, such technique has become strange necessity."
"DOTA_Tooltip_ability_drow_ranger_multishot_wave_count" "WAVE COUNT:"
"DOTA_Tooltip_ability_drow_ranger_multishot_multishot_movespeed" "%MOVEMENT SPEED PENALTY:"
"DOTA_Tooltip_ability_drow_ranger_multishot_arrow_count_per_wave" "ARROWS PER WAVE:"
"DOTA_Tooltip_ability_drow_ranger_multishot_arrow_damage_pct" "%ARROW BASE DAMAGE BONUS:"
"DOTA_Tooltip_ability_drow_ranger_multishot_arrow_range_multiplier" "ARROW RANGE MULTIPLIER:"
"DOTA_Tooltip_ability_drow_ranger_multishot_Note0" "Arrow base damage pierces magic immunity."
"DOTA_Tooltip_ability_drow_ranger_multishot_Note1" "Frost Arrows' damage and slow do not pierce magic immunity."
"DOTA_Tooltip_ability_drow_ranger_wave_of_silence" "Gust"
"DOTA_Tooltip_ability_drow_ranger_wave_of_silence_Description" "Releases a wave that silences and knocks back and reveals invisible enemy units. Knockback distance is relative to how close they are to Drow."
"DOTA_Tooltip_ability_drow_ranger_wave_of_silence_Lore" "Traxex is rather fond of the tranquility of physical combat, calling on her Drow heritage to end the incantations of opposing magi."
"DOTA_Tooltip_ability_drow_ranger_wave_of_silence_wave_width" "WIDTH:"
"DOTA_Tooltip_ability_drow_ranger_wave_of_silence_silence_duration" "SILENCE DURATION:"
"DOTA_Tooltip_ability_drow_ranger_wave_of_silence_knockback_duration" "KNOCKBACK DURATION:"
"DOTA_Tooltip_ability_drow_ranger_wave_of_silence_knockback_distance_max" "KNOCKBACK MAX:"
"DOTA_Tooltip_ability_drow_ranger_trueshot" "Precision Aura"
"DOTA_Tooltip_ability_drow_ranger_trueshot_Description" "Grants Drow bonus agility based on Drow's current agility and level. Nearby ranged heroes received %trueshot_agi_bonus_allies_pct%%% of the bonus agility."
"DOTA_Tooltip_ability_drow_ranger_trueshot_trueshot_agi_bonus_base" "%AGILITY BASE BONUS:"
"DOTA_Tooltip_ability_drow_ranger_trueshot_trueshot_agi_bonus_per_level" "%AGILITY BONUS PER LEVEL:"
"DOTA_Tooltip_ability_drow_ranger_trueshot_agi_bonus_pct_tooltip" "%TOTAL AGILITY BONUS:"
"DOTA_Tooltip_ability_drow_ranger_trueshot_radius" "RADIUS:"
"DOTA_Tooltip_ability_drow_ranger_trueshot_Lore" "Traxex' time spent alone in the forests of her Drow home has allowed her to teach other archers how to improve their bow skills."
"DOTA_Tooltip_ability_drow_ranger_marksmanship" "Marksmanship"
"DOTA_Tooltip_ability_drow_ranger_marksmanship_Description" "Drow's experiences in battle grant her a chance to launch arrows with incredible accuracy and effectiveness. Pierces through the enemy's defenses, ignoring their base armor. This ability is disabled if there is an enemy hero within %disable_range% range."
"DOTA_Tooltip_ability_drow_ranger_marksmanship_Lore" "The Drow Ranger is the epitome of archery prowess."
"DOTA_Tooltip_ability_drow_ranger_marksmanship_Note0" "Marksmanship procs have true strike."
"DOTA_Tooltip_ability_drow_ranger_marksmanship_chance" "%CHANCE:"
"DOTA_Tooltip_ability_drow_ranger_marksmanship_bonus_damage" "BONUS PROC DAMAGE:"
"DOTA_Tooltip_ability_drow_ranger_vantage_point" "Vantage Point"
"DOTA_Tooltip_ability_drow_ranger_vantage_point_Description" "Drow deals %damage_bonus%%% more damage when attacking from high ground."
"DOTA_Tooltip_Facet_drow_ranger_sidestep" "Sidestep"
"DOTA_Tooltip_Facet_drow_ranger_sidestep_Description" "Drow can move slowly and use items while casting Multishot."
"DOTA_Tooltip_ability_drow_ranger_glacier" "Glacier"
"DOTA_Tooltip_ability_drow_ranger_glacier_Description" "Drow creates a hill of ice beneath her. While standing on the hill, attackers gain bonus attack range and high ground advantage - they cannot miss and gain flying vision. Drow additionally gets bonus Multishot arrows per wave while on the hill. The front of the hill obscures vision and cannot be moved through except by Drow. Does not interrupt Multishot when cast."
"DOTA_Tooltip_ability_drow_ranger_glacier_Lore" "Traxex wasn't just adopted by the Drow, she was adopted by the lands they lived in."
"DOTA_Tooltip_ability_drow_ranger_glacier_shard_duration" "DURATION:"
"DOTA_Tooltip_ability_drow_ranger_glacier_attack_range_bonus" "ATTACK RANGE BONUS:"
"DOTA_Tooltip_ability_drow_ranger_glacier_multishot_arrow_bonus" "BONUS ARROWS PER WAVE:"
"DOTA_Tooltip_modifier_drowranger_wave_of_silence" "Gust"
"DOTA_Tooltip_modifier_drowranger_wave_of_silence_Description" "Silenced by Drow Ranger."
"DOTA_Tooltip_modifier_drow_ranger_wave_of_silence_buff" "Gust"
"DOTA_Tooltip_modifier_drow_ranger_wave_of_silence_buff_Description" "Gaining %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movement speed."
"DOTA_Tooltip_modifier_drow_ranger_frost_arrows_slow" "Frost Arrow Slow"
"DOTA_Tooltip_modifier_drow_ranger_frost_arrows_slow_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_modifier_drow_ranger_frost_arrows_hypothermia" "Hypothermia"
"DOTA_Tooltip_modifier_drow_ranger_frost_arrows_hypothermia_Description" "Health Restoration reduced by %dMODIFIER_PROPERTY_RESTORATION_AMPLIFICATION%%%."
"DOTA_Tooltip_modifier_drow_ranger_frost_arrows_shard_slow" "Hypothermia"
"DOTA_Tooltip_modifier_drow_ranger_frost_arrows_shard_slow_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_modifier_drow_ranger_multishot" "Multishot"
"DOTA_Tooltip_modifier_drow_ranger_multishot_Description" "Channeling Attacks"
"DOTA_Tooltip_modifier_drow_ranger_marksmanship_aura_bonus" "Precision Aura"
"DOTA_Tooltip_modifier_drow_ranger_marksmanship_aura_bonus_Description" "Granting %dMODIFIER_PROPERTY_STATS_AGILITY_BONUS% bonus agility."
//MORPHLING
"DOTA_Tooltip_ability_morphling_waveform" "Waveform"
"DOTA_Tooltip_ability_morphling_waveform_Description" "Morphling dissolves into liquid and surges forward, damaging enemy units in his path. Morphling is invulnerable during Waveform."
"DOTA_Tooltip_ability_morphling_waveform_Lore" "A torrential flood takes enemies by force."
"DOTA_Tooltip_ability_morphling_waveform_pct_damage" "%ATTACK DAMAGE PERCENTAGE:"
"DOTA_Tooltip_ability_morphling_waveform_Facet_morphling_agi" "Waveform attacks enemies in his path. Does not apply on-hit effects."
"DOTA_Tooltip_ability_morphling_adaptive_strike_agi" "Adaptive Strike"
"DOTA_Tooltip_ability_morphling_adaptive_strike_agi_Description" "Launches a surge of water toward an enemy unit, dealing base damage plus additional damage based on Morphling's agility times a multiplier. If Morphling's agility is 50% higher than strength, the maximum agility multiplier is used.\n\nThe target is also knocked back based on Morphling's strength. If his strength is 50% higher than his agility, the maximum knockback distance is used."
"DOTA_Tooltip_ability_morphling_adaptive_strike_agi_Facet_morphling_str" "Adaptive Strike stuns based on Morphling's strength."
"DOTA_Tooltip_ability_morphling_adaptive_strike_agi_Lore" "The Morphling calls upon his elements to crush his opponents with waves."
"DOTA_Tooltip_ability_morphling_adaptive_strike_agi_Note0" "Projectile moves at %projectile_speed% speed."
"DOTA_Tooltip_ability_morphling_adaptive_strike_agi_damage_base" "BASE DAMAGE:"
"DOTA_Tooltip_ability_morphling_adaptive_strike_agi_damage_max" "DAMAGE MAX AGI MULTIPLIER:"
"DOTA_Tooltip_ability_morphling_adaptive_strike_agi_damage_min" "DAMAGE MIN AGI MULTIPLIER:"
"DOTA_Tooltip_ability_morphling_adaptive_strike_agi_stun_max" "STUN MAX:"
"DOTA_Tooltip_ability_morphling_adaptive_strike_agi_stun_min" "STUN MIN:"
"DOTA_Tooltip_ability_morphling_adaptive_strike_agi_knockback_max" "KNOCKBACK MAX:"
"DOTA_Tooltip_ability_morphling_adaptive_strike_agi_knockback_min" "KNOCKBACK MIN:"
"DOTA_Tooltip_ability_morphling_morph_agi" "Attribute Shift (Agility Gain)"
"DOTA_Tooltip_ability_morphling_morph_agi_Description" "Morphling shifts its form, pulling points from Strength and pouring them into Agility. The process is reversible. Additional points in Attribute Shift increase the rate of stat change."
"DOTA_Tooltip_ability_morphling_morph_agi_shard_description" "Morphling can shift attributes while stunned. Reduces mana cost."
"DOTA_Tooltip_ability_morphling_morph_agi_Lore" "Shifting water makes it difficult to discern the nature of Morphling."
"DOTA_Tooltip_ability_morphling_morph_agi_Note0" "Attribute Shift can't convert stats from items."
"DOTA_Tooltip_ability_morphling_morph_agi_Note1" "Leveling up Agility Gain will also level up Strength Gain."
"DOTA_Tooltip_ability_morphling_morph_agi_morph_rate_tooltip" "SHIFT RATE:"
"DOTA_Tooltip_ability_morphling_morph_agi_mana_cost" "MANA COST PER SECOND:"
"DOTA_Tooltip_ability_morphling_morph_str" "Attribute Shift (Strength Gain)"
"DOTA_Tooltip_ability_morphling_morph_str_Description" "Morphling shifts its form, pulling points from Agility and pouring them into Strength. The process is reversible. Additional points in Attribute Shift increase the rate of stat change."
"DOTA_Tooltip_ability_morphling_morph_str_shard_description" "Morphling can shift attributes while stunned. Reduces mana cost."
"DOTA_Tooltip_ability_morphling_morph_str_Lore" "Shifting water makes it difficult to discern the nature of Morphling."
"DOTA_Tooltip_ability_morphling_morph_str_Note0" "Attribute Shift can't convert stats from items."
"DOTA_Tooltip_ability_morphling_morph_str_Note1" "Leveling up Strength Gain will also level up Agility Gain."
"DOTA_Tooltip_ability_morphling_morph_str_morph_rate_tooltip" "SHIFT RATE:"
"DOTA_Tooltip_ability_morphling_morph_str_mana_cost" "MANA COST PER SECOND:"
"DOTA_Tooltip_ability_morphling_replicate" "Morph"
"DOTA_Tooltip_ability_morphling_replicate_Description" "Morphling changes his form to match the targeted enemy, gaining their basic abilities. Can be toggled for the duration of the ability."
"DOTA_Tooltip_ability_morphling_replicate_scepter_description" "Adds an alt-cast to Morph. When enabled, a strong illusion is created of the target hero that can cast all of the hero's basic abilities. If the illusion is alive when Morphling toggles the ability, he will take the place of the illusion, destroying it."
"DOTA_Tooltip_ability_morphling_replicate_Lore" "Staring into Morphling produces a reflection that mimics the beholder."
"DOTA_Tooltip_ability_morphling_replicate_Note0" "You can't target yourself with Morph."
"DOTA_Tooltip_ability_morphling_replicate_Note1" "Morph won't copy Shard/Scepter abilities unless Morphling owns the respective item."
"DOTA_Tooltip_ability_morphling_replicate_Note2" "Does not trigger spell reflect."
"DOTA_Tooltip_ability_morphling_replicate_duration" "DURATION:"
"DOTA_Tooltip_ability_morphling_replicate_scepter_illusion_outgoing" "%ILLUSION OUTGOING DAMAGE:"
"DOTA_Tooltip_ability_morphling_replicate_scepter_illusion_incoming" "%ILLUSION INCOMING DAMAGE:"
"DOTA_Tooltip_ability_morphling_morph_replicate" "Morph Replicate"
"DOTA_Tooltip_ability_morphling_morph_replicate_Description" "Toggles Morphling's form between his own and the replicated enemy."
"DOTA_Tooltip_ability_morphling_accumulation" "Accumulation"
"DOTA_Tooltip_ability_morphling_accumulation_Description" "Morphling receives %percent_to_increment%%% of stat growth bonuses every half level instead of the full bonus at level up. All Attributes bonuses from skill points in the Talent Tree provide an additional +%bonus_primary_stat_per_level_of_attributes% to Morphling's primary attribute."
"DOTA_Tooltip_modifier_morphling_accumulation" "Accumulation"
"DOTA_Tooltip_modifier_morphling_accumulation_Description" "Gaining bonus stats."
"DOTA_Tooltip_Facet_morphling_agi" "Ebb"
"DOTA_Tooltip_Facet_morphling_agi_Description" "Morphling's Primary Attribute is now Agility. Waveform attacks enemies in his path."
"DOTA_Tooltip_ability_morphling_ebb" "Ebb"
"DOTA_Tooltip_ability_morphling_ebb_Description" "Morphling's Primary Attribute is now Agility."
"DOTA_Tooltip_ability_morphling_flow" "Flow"
"DOTA_Tooltip_ability_morphling_flow_Description" "Morphling's Primary Attribute is now Strength. Adaptive Strike stuns based on Morphling's strength. Morphling gains %one_percent_tooltip%%% Spell Amp per %agi_per_one_spell_amp% Agility."
"DOTA_Tooltip_ability_morphling_flow_Note0" "Break disables the Spell Amp per Agility."
"DOTA_Tooltip_ability_morphling_flow_spell_amp_tooltip" "%SPELL AMP:"
"DOTA_Tooltip_modifier_morphling_morph_str" "Attribute Shift (Strength)"
"DOTA_Tooltip_modifier_morphling_morph_str_Description" "Gaining strength at the cost of agility"
"DOTA_Tooltip_modifier_morphling_morph_agi" "Attribute Shift (Agility)"
"DOTA_Tooltip_modifier_morphling_morph_agi_Description" "Gaining agility at the cost of strength"
"DOTA_Tooltip_modifier_morphling_morph" "Attribute Shift"
"DOTA_Tooltip_modifier_morphling_morph_Description" "STR: %-dMODIFIER_PROPERTY_STATS_STRENGTH_BONUS%\nAGI: %-dMODIFIER_PROPERTY_STATS_AGILITY_BONUS%"
"DOTA_Tooltip_modifier_morphling_replicate_timer" "Morph Clone Timer"
"DOTA_Tooltip_modifier_morphling_replicate_timer_Description" "Timer for clones created by Morphling's abilities"
"DOTA_Tooltip_modifier_morphling_replicate_manager" "Morph Timer"
"DOTA_Tooltip_modifier_morphling_replicate_manager_Description" "Indicates when Morphling will transform back into his native form."
"DOTA_Tooltip_modifier_morphling_adaptive_strike" "Adaptive Strike"
"DOTA_Tooltip_modifier_morphling_adaptive_strike_Description" "Knocked back."
//BLOOD SEEKER
"DOTA_Tooltip_ability_bloodseeker_bloodrage" "Bloodrage"
"DOTA_Tooltip_ability_bloodseeker_bloodrage_Description" "Drives Bloodseeker or an allied hero into a bloodthirsty rage which causes them to attack faster and deal more spell damage at the cost of a percentage of their health per second. Provides half attack speed to allied heroes."
"DOTA_Tooltip_ability_bloodseeker_bloodrage_Facet_bloodseeker_old_blood" "Bloodrage can be cast on enemies, and increases the target's base attack damage instead of spell damage. Silences the target for the duration of the spell and has decreased cast range."
"DOTA_Tooltip_ability_bloodseeker_bloodrage_Note0" "Damage dealt to Bloodseeker or allies is non-lethal and can never kill a hero."
"DOTA_Tooltip_ability_bloodseeker_bloodrage_Lore" "Strygwyr shares his animalistic thirst for bloodshed."
"DOTA_Tooltip_ability_bloodseeker_bloodrage_duration" "DURATION:"
"DOTA_Tooltip_ability_bloodseeker_bloodrage_attack_speed" "ATTACK SPEED:"
"DOTA_Tooltip_ability_bloodseeker_bloodrage_spell_amp" "%SPELL AMPLIFICATION:"
"DOTA_Tooltip_ability_bloodseeker_bloodrage_damage_pct" "%MAX HEALTH DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_bloodseeker_bloodrage_base_damage_amp" "%BASE DAMAGE:"
"DOTA_Tooltip_ability_bloodseeker_bloodrage_scepter_description" "Bloodseeker's Bloodrage attacks now deal %max_health_dmg_pct%%% of the target's max health as Pure damage."
"DOTA_Tooltip_ability_bloodseeker_blood_bath" "Blood Rite"
"DOTA_Tooltip_ability_bloodseeker_blood_bath_Description" "Bloodseeker baptizes an area in sacred blood. After %delay_plus_castpoint_tooltip% seconds the ritual completes, causing any enemies caught in the area to take damage and become silenced."
"DOTA_Tooltip_ability_bloodseeker_blood_bath_Lore" "The Flayed Twins are ever willing to aid those who spill blood upon the field of battle."
"DOTA_Tooltip_ability_bloodseeker_blood_bath_silence_duration" "SILENCE DURATION:"
"DOTA_Tooltip_ability_bloodseeker_blood_bath_damage" "DAMAGE:"
"DOTA_Tooltip_ability_bloodseeker_blood_bath_radius" "RITUAL AREA:"
"DOTA_Tooltip_ability_bloodseeker_blood_bath_Note0" "Total time is a %delay% second delay plus a %abilitycastpoint% second cast time."
"DOTA_Tooltip_ability_bloodseeker_thirst" "Thirst"
"DOTA_Tooltip_ability_bloodseeker_thirst_Description" "Bloodseeker is invigorated by the wounds of his enemies, gaining bonus movement speed when an enemy hero's health falls below %min_bonus_pct%%%, with the bonuses increasing as their health falls further. If an enemy hero's health falls below %invis_threshold_pct%%%, he will also gain vision and True Sight of that hero. Bonuses stack per hero. Unlocks max movement speed for Bloodseeker."
"DOTA_Tooltip_ability_bloodseeker_thirst_Facet_bloodseeker_bloodrush" "Can be activated to grant bonus movement speed and %sanguivore_multiplier%x Sanguivore heal bonus for a short duration. While on cooldown, passive Thirst move speed is reduced by %inactive_penalty_pct%%% . Cannot be cast when all enemy heroes are at full health."
"DOTA_Tooltip_ability_bloodseeker_thirst_Lore" "Strygwyr becomes frenzied when blood is spilled."
"DOTA_Tooltip_ability_bloodseeker_thirst_Note0" "Not triggered by Illusions."
"DOTA_Tooltip_ability_bloodseeker_thirst_Note1" "Max movement speed bonus occurs when an enemy's health is at or below %max_bonus_pct%%%."
"DOTA_Tooltip_ability_bloodseeker_thirst_Note2" "Effects linger for %linger_duration% seconds if a target dies."
"DOTA_Tooltip_ability_bloodseeker_thirst_min_bonus_pct" "%THIRST HEALTH THRESHOLD:"
"DOTA_Tooltip_ability_bloodseeker_thirst_bonus_movement_speed" "%MAX THIRST MOVE SPEED:"
"DOTA_Tooltip_ability_bloodseeker_thirst_visibility_threshold_pct" "%VISIBILITY HEALTH THRESHOLD:"
"DOTA_Tooltip_ability_bloodseeker_thirst_active_movement_speed" "%ACTIVE BONUS MOVE SPEED:"
"DOTA_Tooltip_ability_bloodseeker_thirst_active_duration" "ACTIVE DURATION:"
"DOTA_Tooltip_ability_bloodseeker_sanguivore" "Sanguivore"
"DOTA_Tooltip_ability_bloodseeker_sanguivore_Description" "Bloodseeker restores some life when he kills a unit, equal to %heal_hp_pct_per_level%%% of the units max health per Bloodseeker's Level plus a base of %base_heal%.
Restores for half values if an ally kills a nearby enemy hero."
"DOTA_Tooltip_ability_bloodseeker_sanguivore_shard_Description" "Passively turns all Bloodseeker's overheal from his own abilities into an all damage barrier up to %max_shield_pct%%% of Bloodseeker's Max Health. Barrier amount decays by %barrier_decay_pct%%% per second"
"DOTA_Tooltip_ability_bloodseeker_sanguivore_scepter_Description" "Bloodseeker heals for %pure_damage_lifesteal_pct%%% of the Pure damage he deals."
"DOTA_Tooltip_ability_bloodseeker_sanguivore_Note0" "Creeps lifesteal is reduced by %creep_lifesteal_reduction_pct%%%."
"DOTA_Tooltip_ability_bloodseeker_sanguivore_half_bonus_aoe" "HALF HEAL RADIUS:"
"DOTA_Tooltip_ability_bloodseeker_sanguivore_max_hp_percent_heal_tooltip" "%MAX HP HEAL:"
"DOTA_Tooltip_Facet_bloodseeker_arterial_spray" "Arterial Spray"
"DOTA_Tooltip_Facet_bloodseeker_arterial_spray_Description" "Ruptured units are pushed when attacked by Bloodseeker."
"DOTA_Tooltip_Facet_bloodseeker_bloodrush" "Bloodrush"
"DOTA_Tooltip_Facet_bloodseeker_bloodrush_Description" "Bloodseeker can supercharge the movement speed from Thirst temporarily."
"DOTA_Tooltip_Facet_bloodseeker_old_blood" "Old Blood"
"DOTA_Tooltip_Facet_bloodseeker_old_blood_Description" "Bloodrage silences the target and can be applied to enemies. Bloodrage increases base attack damage instead of spell damage."
"dota_hud_error_no_thirst_stacks" "Cannot Cast When All Enemies Are Healthy!"
"dota_hud_error_unit_has_no_mana" "Target Unit Has No Mana"
"DOTA_Tooltip_ability_bloodseeker_rupture" "Rupture"
"DOTA_Tooltip_ability_bloodseeker_rupture_Description" "Causes an enemy unit's skin to rupture, dealing initial damage based on its current health. If the unit moves, it takes damage based on the distance moved."
"DOTA_Tooltip_ability_bloodseeker_rupture_Facet_bloodseeker_arterial_spray" "Ruptured units are pushed when attacked by Bloodseeker."
"DOTA_Tooltip_ability_bloodseeker_rupture_Lore" "When the Bloodseeker hunts you, injuries become fatalities."
"DOTA_Tooltip_ability_bloodseeker_rupture_duration" "DURATION:"
"DOTA_Tooltip_ability_bloodseeker_rupture_movement_damage_pct" "%MOVE DAMAGE:"
"DOTA_Tooltip_ability_bloodseeker_rupture_hp_pct" "%HEALTH DAMAGE:"
"DOTA_Tooltip_ability_bloodseeker_rupture_knockback" "PUSH DISTANCE:"
"DOTA_Tooltip_ability_bloodseeker_blood_mist" "Blood Mist"
"DOTA_Tooltip_ability_bloodseeker_blood_mist_Description" "Bloodseeker sprays his blood continuously in the area around him, losing health to damage and slow his enemies. While active, Sanguivore's healing is increased. Cannot be turned off while on cooldown.
Additionally, passively turns all your overheal from your own abilities into an all damage barrier up to 50% of Bloodseeker's Max Health. Barrier amount decays by %barrier_decay_pct%%% per second."
"DOTA_Tooltip_ability_bloodseeker_blood_mist_Note0" "Damage dealt to Bloodseeker is non-lethal and can never kill a hero."
"DOTA_Tooltip_ability_bloodseeker_blood_mist_hp_cost_per_second" "%HP PER SECOND COST/DAMAGE:"
"DOTA_Tooltip_ability_bloodseeker_blood_mist_radius" "RADIUS:"
"DOTA_Tooltip_ability_bloodseeker_blood_mist_movement_slow" "%MOVE SPEED SLOW:"
"DOTA_Tooltip_ability_bloodseeker_blood_mist_voracity_bonus_pct" "%SANGUIVORE HEAL BONUS:"
"DOTA_Tooltip_modifier_bloodseeker_blood_mist" "Blood Mist"
"DOTA_Tooltip_modifier_bloodseeker_blood_mist_Description" "Spraying blood to damage and slow nearby enemies. Thirst healing increased."
"DOTA_Tooltip_modifier_bloodseeker_blood_mist_barrier" "Blood Mist"
"DOTA_Tooltip_modifier_bloodseeker_blood_mist_barrier_Description" "Barrier generated from overhealing that decays over time."
"DOTA_Tooltip_modifier_bloodseeker_blood_mist_slow" "Blood Mist"
"DOTA_Tooltip_modifier_bloodseeker_blood_mist_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% by the blood of Bloodseeker."
"DOTA_Tooltip_modifier_bloodseeker_bloodrage" "Bloodrage"
"DOTA_Tooltip_modifier_bloodseeker_bloodrage_Description" "Increases attack speed and spell amplification at the cost of damage over time."
"DOTA_Tooltip_modifier_bloodseeker_bloodrage_Description_Facet_bloodseeker_old_blood" "Silenced. Increases attack speed and attack damage at the cost of damage over time."
"DOTA_Tooltip_modifier_bloodseeker_thirst_speed" "Thirst Speed"
"DOTA_Tooltip_modifier_bloodseeker_thirst_speed_Description" "You sense an injured enemy. Movement speed increased."
"DOTA_Tooltip_modifier_bloodseeker_thirst_vision" "Thirst"
"DOTA_Tooltip_modifier_bloodseeker_thirst_vision_Description" "Bloodseeker senses your injuries, and knows exactly where you are."
"DOTA_Tooltip_modifier_bloodseeker_thirst_active" "Bloodrush"
"DOTA_Tooltip_modifier_bloodseeker_thirst_active_Description" "Increased movement speed and Sanguivore healing."
"DOTA_Tooltip_modifier_bloodseeker_rupture" "Rupture"
"DOTA_Tooltip_modifier_bloodseeker_rupture_Description" "Deals a percentage of the distance you move as damage"
//AXE
"DOTA_Tooltip_ability_axe_berserkers_call" "Berserker's Call"
"DOTA_Tooltip_ability_axe_berserkers_call_Description" "Axe taunts nearby enemy units, forcing them to attack him while he gains bonus armor during the duration."
"DOTA_Tooltip_ability_axe_berserkers_call_shard_description" "Berserker's Call applies Battle Hunger to affected units."
"DOTA_Tooltip_ability_axe_berserkers_call_facet_axe_call_out" "Berserker's Call gives Axe increased bonus armor and increases the attack speed of the affected units."
"DOTA_Tooltip_ability_axe_berserkers_call_abilitydraft_note" "Must draft Battle Hunger for Scepter upgrade to work."
"DOTA_Tooltip_ability_axe_berserkers_call_Lore" "Mogul Khan's warcry taunts opponents into engaging in an unconquerable battle with the Axe."
"DOTA_Tooltip_ability_axe_berserkers_call_radius" "RADIUS:"
"DOTA_Tooltip_ability_axe_berserkers_call_bonus_armor" "BONUS ARMOR:"
"DOTA_Tooltip_ability_axe_berserkers_call_duration" "DURATION:"
"DOTA_Tooltip_ability_axe_berserkers_call_bonus_attack_speed" "ENEMY ATTACK SPEED BONUS:"
"DOTA_Tooltip_ability_axe_battle_hunger" "Battle Hunger"
"DOTA_Tooltip_ability_axe_battle_hunger_Description" "Enrages an enemy unit, causing it to take damage over time until it kills another unit or the duration ends. The damage is increased by a factor of Axe's armor. The enemy is also slowed as long as they are facing away from Axe."
"DOTA_Tooltip_ability_axe_battle_hunger_shard_Description" "Multiple instances of Battle Hunger can stack on a single target."
"DOTA_Tooltip_ability_axe_battle_hunger_Note0" "Destroying buildings will also remove the debuff."
"DOTA_Tooltip_ability_axe_battle_hunger_Lore" "Ordinary heroes cannot withstand Mogul Khan's rage for battle, such that it injures them until it is satisfied."
"DOTA_Tooltip_ability_axe_battle_hunger_duration" "DURATION:"
"DOTA_Tooltip_ability_axe_battle_hunger_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_axe_battle_hunger_damage_per_second" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_axe_battle_hunger_armor_multiplier" "ARMOR MULTIPLIER:"
"DOTA_Tooltip_ability_axe_counter_helix" "Counter Helix"
"DOTA_Tooltip_ability_axe_counter_helix_Description" "After a set number of attacks, Axe will perform a helix counter attack, dealing pure damage to all nearby enemies."
"DOTA_Tooltip_ability_axe_counter_helix_scepter_description" "Counter Helix now applies a stacking debuff to enemies hit by it that causes them to deal less total attack damage to Axe. Counter Helix no longer has a cooldown and its counter advances when Axe attacks."
"DOTA_Tooltip_ability_axe_counter_helix_Note1" "Illusions' counters don't increase when they attack when you have a Scepter."
"DOTA_Tooltip_ability_axe_counter_helix_debuff_duration" "DEBUFF DURATION:"
"DOTA_Tooltip_ability_axe_counter_helix_damage_reduction" "%ATTACK DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_axe_counter_helix_max_stacks" "MAX STACKS:"
"DOTA_Tooltip_ability_axe_counter_helix_Note0" "Counter Helix triggers when the attack hits."
"DOTA_Tooltip_ability_axe_counter_helix_Lore" "Axe is the only reinforcement this army needs."
"DOTA_Tooltip_ability_axe_counter_helix_damage" "DAMAGE:"
"DOTA_Tooltip_ability_axe_counter_helix_radius" "RADIUS:"
"DOTA_Tooltip_ability_axe_counter_helix_trigger_attacks" "ATTACKS TO HELIX:"
"DOTA_Tooltip_ability_axe_culling_blade" "Culling Blade"
"DOTA_Tooltip_ability_axe_culling_blade_Description" "Axe spots a weakness and strikes, dealing pure damage. When an enemy hero is killed with Culling Blade, its cooldown is reset, and all nearby allied units gain bonus movement speed and armor."
"DOTA_Tooltip_ability_axe_culling_blade_Note0" "Culling Blade death cannot be prevented with other abilities like Shallow Grave."
"DOTA_Tooltip_ability_axe_culling_blade_Lore" "Mogul Khan is the embodiment of battle and fury, launching into a gruesome fatality against those who dare engage the Axe in combat."
"DOTA_Tooltip_ability_axe_culling_blade_damage" "DAMAGE:"
"DOTA_Tooltip_ability_axe_culling_blade_speed_bonus" "%KILL MOVE SPEED BONUS:"
"DOTA_Tooltip_ability_axe_culling_blade_armor_bonus" "KILL ARMOR BONUS:"
"DOTA_Tooltip_ability_axe_culling_blade_speed_aoe" "KILL BUFF RADIUS:"
"DOTA_Tooltip_ability_axe_culling_blade_speed_duration" "KILL BUFF DURATION:"
"DOTA_Tooltip_modifier_axe_berserkers_call" "Berserker's Call"
"DOTA_Tooltip_modifier_axe_berserkers_call_Description" "You are forced to attack Axe"
"DOTA_Tooltip_modifier_axe_berserkers_call_armor" "Berserker's Call Armor"
"DOTA_Tooltip_modifier_axe_berserkers_call_armor_Description" "%dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% bonus armor"
"DOTA_Tooltip_modifier_axe_battle_hunger" "Battle Hunger"
"DOTA_Tooltip_modifier_axe_battle_hunger_Description" "Dealing %dMODIFIER_PROPERTY_TOOLTIP% damage per second, reducing movement speed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_axe_battle_hunger_self_movespeed" "Battle Hunger"
"DOTA_Tooltip_modifier_axe_battle_hunger_self_movespeed_Description" "Gaining %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% bonus movement speed."
"DOTA_Tooltip_modifier_axe_counter_helix" "Counter Helix"
"DOTA_Tooltip_modifier_axe_counter_helix_Description" "Attacks remaining to perform a counter attack."
"DOTA_Tooltip_modifier_axe_culling_blade_boost" "Culling Blade"
"DOTA_Tooltip_modifier_axe_culling_blade_boost_Description" "Axe releases a war cry, giving all nearby allies %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% bonus movement and %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% bonus armor"
"DOTA_Tooltip_modifier_axe_counter_helix_damage_reduction" "Counter Helix Damage Reduction"
"DOTA_Tooltip_modifier_axe_counter_helix_damage_reduction_Description" "Dealing %dMODIFIER_PROPERTY_TOOLTIP%%% reduced damage to Axe."
"DOTA_Tooltip_Facet_axe_call_out" "Call Out"
"DOTA_Tooltip_Facet_axe_call_out_Description" "Berserker's Call gives attacking enemies more attack speed and Axe more armor for the duration."
"DOTA_Tooltip_ability_axe_one_man_army" "One Man Army"
"DOTA_Tooltip_ability_axe_one_man_army_Description" "Axe gains Strength based on his armor as long as he's away from his allies."
"DOTA_Tooltip_ability_axe_one_man_army_Note0" "%armor_pct_as_strength%%% of Axe's armor is gained as strength as long as there are no allied heroes within %radius% distance from Axe. Lingers for an additional %bonus_linger_duration%s after approaching an ally."
"DOTA_Tooltip_modifier_axe_one_man_army" "One Man Army"
"DOTA_Tooltip_modifier_axe_one_man_army_Description" "Axe is gaining %dMODIFIER_PROPERTY_STATS_STRENGTH_BONUS% Strength as a percentage of his current armor as long as he is alone."
"DOTA_Tooltip_ability_axe_coat_of_blood" "Coat of Blood"
"DOTA_Tooltip_ability_axe_coat_of_blood_Description" "Axe permanently drenches his blade every time he kills an enemy Hero, gaining %armor_per_kill% bonus armor for each stack. Killing with Culling Blade gives %culling_blade_multiplier%x stacks."
"DOTA_Tooltip_modifier_axe_coat_of_blood" "Coat of Blood"
"DOTA_Tooltip_modifier_axe_coat_of_blood_Description" "%fMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% Armor harvested by Axe's Axe."
"DOTA_Tooltip_modifier_axe_culling_blade_permanent_PostGame" "Armor from Enemies killed by Axe."
//PHANTOM LANCER
"DOTA_Tooltip_ability_phantom_lancer_spirit_lance" "Spirit Lance"
"DOTA_Tooltip_ability_phantom_lancer_spirit_lance_Description" "Sends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit."
"DOTA_Tooltip_ability_phantom_lancer_spirit_lance_facet_phantom_lancer_lancelot" "Spirit Lances from Phantom Lancer's illusions deal %illusion_lance_damage_pct%%% Lance Damage.
Does not affect Lance Damage from additional bounces from Aghanim's Scepter."
"DOTA_Tooltip_ability_phantom_lancer_spirit_lance_scepter_description" "Spirit Lance bounces once on enemies, prioritizing Heroes. Increases Spirit Lance illusion damage."
"DOTA_Tooltip_ability_phantom_lancer_spirit_lance_Lore" "Azwraith's proficiency at spearing his family's meal of fish is proving quite useful in the battlefield."
"DOTA_Tooltip_ability_phantom_lancer_spirit_lance_Note0" "Illusions within %fake_lance_distance% range of Phantom Lancer will mimic the cast animation."
"DOTA_Tooltip_ability_phantom_lancer_spirit_lance_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_phantom_lancer_spirit_lance_movement_speed_pct" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_phantom_lancer_spirit_lance_lance_damage" "LANCE DAMAGE:"
"DOTA_Tooltip_ability_phantom_lancer_spirit_lance_illusion_duration" "ILLUSION DURATION:"
"DOTA_Tooltip_ability_phantom_lancer_spirit_lance_tooltip_illusion_damage" "%ILLUSION DAMAGE:"
"DOTA_Tooltip_ability_phantom_lancer_spirit_lance_tooltip_illusion_total_damage_in_pct" "%ILLUSION DAMAGE TAKEN:"
"DOTA_Tooltip_ability_phantom_lancer_spirit_lance_scepter_bounce_radius" "BOUNCE RADIUS:"
"DOTA_Tooltip_ability_phantom_lancer_spirit_lance_scepter_bonus_illusion_damage" "%BONUS ILLUSION DAMAGE:"
"DOTA_Tooltip_ability_phantom_lancer_doppelwalk" "Doppelganger"
"DOTA_Tooltip_ability_phantom_lancer_doppelwalk_Description" "Phantom Lancer briefly vanishes from the battlefield. After %delay% second, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers. Extends duration of all illusions. The two added doppelgangers have different properties: one takes normal damage and deals none, while the other takes %illusion_2_damage_in_pct%%% bonus damage and deals %illusion_2_damage_out_pct%%% less damage.\n\nDISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_phantom_lancer_doppelwalk_facet_phantom_lancer_convergence" "Spawns an additional illusion per %hp_missing_per_extra_illusion_pct%%% of health that Phantom Lancer is missing."
"DOTA_Tooltip_ability_phantom_lancer_doppelwalk_Lore" "Dread Magus Vorn's death imbued the Phantom Lancer with the ability to bend and fracture all spectrums of light."
"DOTA_Tooltip_ability_phantom_lancer_doppelwalk_target_aoe" "TARGET AREA SIZE:"
"DOTA_Tooltip_ability_phantom_lancer_doppelwalk_search_radius" "ILLUSION GATHER RANGE:"
"DOTA_Tooltip_ability_phantom_lancer_doppelwalk_delay" "REAPPEAR DELAY:"
"DOTA_Tooltip_ability_phantom_lancer_doppelwalk_illusion_duration" "DOPPELGANGER DURATION:"
"DOTA_Tooltip_ability_phantom_lancer_doppelwalk_illusion_extended_duration" "ILLUSION DURATION EXTENSION:"
"DOTA_Tooltip_ability_phantom_lancer_doppelwalk_Note0" "This ability can be used to dodge projectiles, and dispel debuffs."
"DOTA_Tooltip_ability_phantom_lancer_doppelwalk_Note1" "Trees near a reappearing unit will be destroyed."
"DOTA_Tooltip_ability_phantom_lancer_doppelwalk_Note2" "Phantom Lancer and his allies can see which illusion is the 100% damage illusion."
"DOTA_Tooltip_ability_phantom_lancer_phantom_edge" "Phantom Rush"
"DOTA_Tooltip_ability_phantom_lancer_phantom_edge_Description" "When targeting an enemy for an attack, Phantom Lancer quickly charges into range, gaining a temporary agility boost. Phantom Lancer's illusions also have this ability."
"DOTA_Tooltip_ability_phantom_lancer_phantom_edge_scepter_Description" "Increases Range. Whenever Phantom Lancer Rushes through enemies, he creates Juxtapose illusions that attack them."
"DOTA_Tooltip_ability_phantom_lancer_phantom_edge_Lore" "Azwraith knows that on the field of battle, speed can mean everything."
"DOTA_Tooltip_ability_phantom_lancer_phantom_edge_min_distance" "MIN RUSH DISTANCE:"
"DOTA_Tooltip_ability_phantom_lancer_phantom_edge_max_distance" "MAX RUSH DISTANCE:"
"DOTA_Tooltip_ability_phantom_lancer_phantom_edge_bonus_agility" "BONUS AGILITY:"
"DOTA_Tooltip_ability_phantom_lancer_phantom_edge_agility_duration" "BONUS AGILITY DURATION:"
"DOTA_Tooltip_ability_phantom_lancer_phantom_edge_Note0" "If the attack order is cancelled, the movement speed bonus is lost."
"DOTA_Tooltip_ability_phantom_lancer_phantom_edge_Note1" "Rush movement speed is %bonus_speed%."
"DOTA_Tooltip_ability_phantom_lancer_juxtapose" "Juxtapose"
"DOTA_Tooltip_ability_phantom_lancer_juxtapose_Description" "Phantom Lancer has a chance to fracture his presence on an attack, creating an illusion of himself. Illusions also have a chance to fracture further. Illusions created from Phantom Lancer last for %illusion_duration% seconds, while illusions created from other illusions last %illusion_from_illusion_duration% seconds."
"DOTA_Tooltip_ability_phantom_lancer_juxtapose_facet_phantom_lancer_divergence" "Juxtapose Illusions spawn on random nearby units and deal more damage but can't be controlled."
"DOTA_Tooltip_ability_phantom_lancer_juxtapose_shard_description" "Adds an active ability to Juxtapose. Renders Phantom Lancer invisible for up to %invis_duration% seconds while generating a duplicate image to confuse enemies. His movement speed is increased by %invis_movespeed%%% during this invisibility."
"DOTA_Tooltip_ability_phantom_lancer_juxtapose_Lore" "Each of Azwraith's lance attacks feels like two from a normal warrior; or three; or four..."
"DOTA_Tooltip_ability_phantom_lancer_juxtapose_max_illusions" "MAX ILLUSIONS:"
"DOTA_Tooltip_ability_phantom_lancer_juxtapose_proc_chance_pct" "%HERO TRIGGER CHANCE:"
"DOTA_Tooltip_ability_phantom_lancer_juxtapose_illusion_proc_chance_pct" "%ILLUSION TRIGGER CHANCE:"
"DOTA_Tooltip_ability_phantom_lancer_juxtapose_tooltip_illusion_damage" "%ILLUSION DAMAGE:"
"DOTA_Tooltip_ability_phantom_lancer_juxtapose_tooltip_total_illusion_damage_in_pct" "%ILLUSION DAMAGE TAKEN:"
"DOTA_Tooltip_ability_phantom_lancer_juxtapose_new_target_radius" "SEARCH RADIUS:"
"DOTA_Tooltip_ability_phantom_lancer_illusory_armaments" "Illusory Armaments"
"DOTA_Tooltip_ability_phantom_lancer_illusory_armaments_Description" "Items, abilities, and auras that grant bonus damage instead grant base damage."
"DOTA_Tooltip_ability_phantom_lancer_illusory_armaments_bonus_to_base" "%BONUS TO BASE DAMAGE:"
"DOTA_Tooltip_ability_phantom_lancer_illusory_armaments_bonus_to_base_illusions" "%BONUS TO BASE DAMAGE (ILLUSIONS):"
"DOTA_Tooltip_Facet_phantom_lancer_convergence" "Convergence"
"DOTA_Tooltip_Facet_phantom_lancer_convergence_Description" "Doppelganger spawns additional illusions, with the amount depending on Phantom Lancer's current health."
"DOTA_Tooltip_Facet_phantom_lancer_divergence" "Divergence"
"DOTA_Tooltip_Facet_phantom_lancer_divergence_Description" "Juxtapose Illusions spawn on random nearby units and deal more damage but can't be controlled."
"DOTA_Tooltip_Facet_phantom_lancer_lancelot" "Lancelot"
"DOTA_Tooltip_Facet_phantom_lancer_lancelot_Description" "Spirit Lances from Phantom Lancer's illusions deal {s:bonus_illusion_lance_damage_pct}% Lance Damage."
"DOTA_Tooltip_modifier_phantom_lancer_spirit_lance" "Spirit Lance"
"DOTA_Tooltip_modifier_phantom_lancer_spirit_lance_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_modifier_phantom_lancer_juxtapose_illusion" "Phantom"
"DOTA_Tooltip_modifier_phantom_lancer_phantom_edge_boost" "Phantom Rush"
"DOTA_Tooltip_modifier_phantom_lancer_phantom_edge_boost_Description" "Charging the enemy!"
"DOTA_Tooltip_modifier_phantom_lancer_phantom_edge_agility" "Agility Boost"
"DOTA_Tooltip_modifier_phantom_lancer_phantom_edge_agility_Description" "Gaining Agility from Phantom Rush."
"DOTA_Tooltip_modifier_phantom_lancer_juxtapose_invisibility" "Doppelwalk"
"DOTA_Tooltip_modifier_phantom_lancer_juxtapose_invisibility_Description" "Invisible, movement speed increased."
//RAZOR
"DOTA_Tooltip_ability_razor_plasma_field" "Plasma Field"
"DOTA_Tooltip_ability_razor_plasma_field_Description" "Releases a wave of energetic plasma that grows in power as it expands, but also zaps on contraction, slowing and dealing damage to enemy units caught in its path. Damage and slow increases with distance from Razor. The Plasma Field hits each unit twice, once each direction."
"DOTA_Tooltip_ability_razor_plasma_field_Lore" "The Lightning Revenant rules the Underscape with plasmatic power."
"DOTA_Tooltip_ability_razor_plasma_field_damage_min" "DAMAGE MIN:"
"DOTA_Tooltip_ability_razor_plasma_field_damage_max" "DAMAGE MAX:"
"DOTA_Tooltip_ability_razor_plasma_field_slow_min" "%SLOW MIN:"
"DOTA_Tooltip_ability_razor_plasma_field_slow_max" "%SLOW MAX:"
"DOTA_Tooltip_ability_razor_plasma_field_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_razor_plasma_field_radius" "RADIUS:"
"DOTA_Tooltip_ability_razor_static_link" "Static Link"
"DOTA_Tooltip_ability_razor_static_link_Description" "Creates a charged link between Razor and an enemy Hero, stealing damage from the target and giving it to Razor. Allows Razor to attack while moving with the link active."
"DOTA_Tooltip_ability_razor_static_link_shard_Description" "Increases Cast Range. Slows Razor's target by %move_speed_factor%x the amount of damage stolen while the link is active."
"DOTA_Tooltip_ability_razor_static_link_Lore" "Razor's polarity channels electricity into his being, draining the power of his opposition."
"DOTA_Tooltip_ability_razor_static_link_Note0" "The link is broken when either unit dies or the distance between them becomes %drain_range_buffer% units greater than Static Link's cast range."
"DOTA_Tooltip_ability_razor_static_link_drain_rate" "DAMAGE DRAIN RATE:"
"DOTA_Tooltip_ability_razor_static_link_drain_length" "LINK DURATION:"
"DOTA_Tooltip_ability_razor_static_link_drain_duration" "BUFF DURATION:"
"DOTA_Tooltip_ability_razor_storm_surge" "Storm Surge"
"DOTA_Tooltip_ability_razor_storm_surge_Description" "There's a chance when attacked, and always when targeted with a spell, to release a forked lightning that strikes the target and other nearby enemies, prioritizing the unit type of the attacker, dealing damage and slowing movement speed."
"DOTA_Tooltip_ability_razor_storm_surge_facet_razor_thunderhead" "While Eye of the Storm is active, strike chance is %eye_of_the_storm_chance_multiplier%x as high, strike cooldown is reduced by %strike_cd_reduction_during_storm%s, and Lightning strikes all enemies within Eye of the Storm's radius. Does not apply to the same enemy twice from a single instance."
"DOTA_Tooltip_ability_razor_storm_surge_strike_pct_chance" "%CHANCE TO STRIKE:"
"DOTA_Tooltip_ability_razor_storm_surge_strike_target_count" "TARGETS HIT:"
"DOTA_Tooltip_ability_razor_storm_surge_strike_damage" "DAMAGE:"
"DOTA_Tooltip_ability_razor_storm_surge_strike_move_slow_pct" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_razor_storm_surge_strike_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_razor_storm_surge_strike_search_radius" "STRIKE SEARCH AREA:"
"DOTA_Tooltip_ability_razor_storm_surge_strike_internal_cd" "STRIKE COOLDOWN:"
"DOTA_Tooltip_ability_razor_storm_surge_Lore" "Merely approaching the Lightning Revenant is rewarded with shock therapy."
"DOTA_Tooltip_ability_razor_eye_of_the_storm" "Eye of the Storm"
"DOTA_Tooltip_ability_razor_eye_of_the_storm_Description" "A powerful lightning storm strikes out at the enemy unit with the lowest health, dealing damage and reducing armor."
"DOTA_Tooltip_ability_razor_eye_of_the_storm_scepter_description" "Causes Eye of the Storm to strike two different units instead of one and can damage structures. When striking buildings, it will only target towers, barracks, and the Ancient."
"DOTA_Tooltip_ability_razor_eye_of_the_storm_Lore" "Ride the lightning."
"DOTA_Tooltip_ability_razor_eye_of_the_storm_Note0" "Each blast targets the lowest health enemy unit within range."
"DOTA_Tooltip_ability_razor_eye_of_the_storm_Note1" "Eye of the Storm will prioritize striking static linked heroes."
"DOTA_Tooltip_ability_razor_eye_of_the_storm_Note2" "Successive casts of Eye of the Storm will stack."
"DOTA_Tooltip_ability_razor_eye_of_the_storm_radius" "RADIUS:"
"DOTA_Tooltip_ability_razor_eye_of_the_storm_duration" "DURATION:"
"DOTA_Tooltip_ability_razor_eye_of_the_storm_strike_interval" "STRIKE INTERVAL:"
"DOTA_Tooltip_ability_razor_eye_of_the_storm_armor_reduction" "ARMOR REDUCTION:"
"DOTA_Tooltip_ability_razor_eye_of_the_storm_damage" "DAMAGE:"
"DOTA_Tooltip_modifier_razor_static_link_buff" "Static Link"
"DOTA_Tooltip_modifier_razor_static_link_buff_Description" "Stealing %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% attack damage."
"DOTA_Tooltip_modifier_razor_static_link_debuff" "Static Link"
"DOTA_Tooltip_modifier_razor_static_link_debuff_Description" "Losing %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% attack damage."
"DOTA_Tooltip_modifier_razor_eye_of_the_storm" "Eye of the Storm"
"DOTA_Tooltip_modifier_razor_eye_of_the_storm_Description" "Damaging and reducing armor to the target with each lightning strike."
"DOTA_Tooltip_modifier_razor_eye_of_the_storm_armor" "Eye of the Storm Armor"
"DOTA_Tooltip_modifier_razor_eye_of_the_storm_armor_Description" "Armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_razor_storm_surge_slow" "Storm Surge"
"DOTA_Tooltip_modifier_razor_storm_surge_slow_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_razor_plasma_field_slow" "Plasma Field"
"DOTA_Tooltip_modifier_razor_plasma_field_slow_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_Facet_razor_thunderhead" "Thunderhead"
"DOTA_Tooltip_Facet_razor_thunderhead_Description" "Storm Surge lightning strikes more often and hits all units within Eye of the Storm's area of effect when it is active."
"DOTA_Tooltip_Ability_razor_dynamo" "Dynamo"
"DOTA_Tooltip_Ability_razor_dynamo_Description" "Razor gains %spell_amp_mult%%% spell amplification for every %spell_amp_damage_divisor% points of attack damage."
"DOTA_Tooltip_Ability_razor_dynamo_total_spell_amp" "%SPELL AMP PER BONUS ATTACK DAMAGE:"
"DOTA_Tooltip_Ability_razor_unstable_current" "Unstable Current"
"DOTA_Tooltip_Ability_razor_unstable_current_Description" "Passively increases Razor's movement speed by %movespeed_per_level_pct%%% per hero level."
"DOTA_Tooltip_Ability_razor_unstable_current_movement_speed_tooltip" "%MOVEMENT SPEED:"
//STORM SPIRIT
"DOTA_Tooltip_ability_storm_spirit_galvanized" "Galvanized"
"DOTA_Tooltip_ability_storm_spirit_galvanized_Description" "Storm Spirit gains a charge of %mp_per_kill% mana regeneration per kill. Loses %charges_per_death% charges per death. Leveling Ball Lightning gives Storm Spirit %charges_per_ult% bonus charges. Additionally every time he gains a charge he also gains %perma_mp_per_kill% Mana Regen permanently."
"DOTA_Tooltip_ability_storm_spirit_galvanized_Note0" "Break disables the gaining of new stacks from kills."
"DOTA_Tooltip_ability_storm_spirit_galvanized_aoe" "RADIUS:"
"DOTA_Tooltip_ability_storm_spirit_electric_rave" "Electric Rave"
"DOTA_Tooltip_ability_storm_spirit_electric_rave_Description" "Grants Storm Spirit and allied heroes within %radius% AoE of him %charges% Overload charges. Provides 40 Attack Speed. Lasts up to %duration% seconds or until the charges are depleted."
"DOTA_Tooltip_ability_storm_spirit_static_remnant" "Static Remnant"
"DOTA_Tooltip_ability_storm_spirit_static_remnant_Description" "Creates an explosively charged image of Storm Spirit that lasts %abilityduration% seconds and will detonate and deal damage if an enemy unit comes near it."
"DOTA_Tooltip_ability_storm_spirit_static_remnant_Facet_storm_spirit_static_slide" "Static Remnants spawn at Storm Spirit and move to the target position."
"DOTA_Tooltip_ability_storm_spirit_static_remnant_Lore" "Raijin Thunderkeg's duality allows him to admire himself in shocking fashion."
"DOTA_Tooltip_ability_storm_spirit_static_remnant_Note0" "Remnants take %static_remnant_delay% second to materialize after the spell is cast."
"DOTA_Tooltip_ability_storm_spirit_static_remnant_Note1" "Remnants grant unobstructed vision for their duration."
"DOTA_Tooltip_ability_storm_spirit_static_remnant_Note2" "The explosion actually hits units in a %static_remnant_damage_radius% radius, but will only be triggered in %static_remnant_radius%."
"DOTA_Tooltip_ability_storm_spirit_static_remnant_Note3" "Can be self-cast to cast in place."
"DOTA_Tooltip_ability_storm_spirit_static_remnant_static_remnant_damage_radius" "RADIUS:"
"DOTA_Tooltip_ability_storm_spirit_static_remnant_static_remnant_damage" "DAMAGE:"
"DOTA_Tooltip_ability_storm_spirit_static_remnant_static_remnant_vision_radius_day" "VISION RADIUS:"
"DOTA_Tooltip_ability_storm_spirit_static_remnant_static_remnant_travel_speed" "REMNANT SPEED:"
"DOTA_Tooltip_ability_storm_spirit_electric_vortex" "Electric Vortex"
"DOTA_Tooltip_ability_storm_spirit_electric_vortex_Description" "A vortex that pulls an enemy unit to Storm Spirit's location."
"DOTA_Tooltip_ability_storm_spirit_electric_vortex_facet_storm_spirit_shock_collar" "Electric Vortex applies a debuff to the enemy that lasts for %enemy_overload_duration%s making their next attack target themself and trigger an Overload Charge."
"DOTA_Tooltip_ability_storm_spirit_electric_vortex_scepter_description" "Electric Vortex affects all enemies within a radius around Storm Spirit."
"DOTA_Tooltip_ability_storm_spirit_electric_vortex_Lore" "Raijin's thunderous, boisterous energy often draws others into an electrifying situation."
"DOTA_Tooltip_ability_storm_spirit_electric_vortex_electric_vortex_pull_distance" "PULL DISTANCE:"
"DOTA_Tooltip_ability_storm_spirit_electric_vortex_AbilityDuration" "DURATION:"
"DOTA_Tooltip_ability_storm_spirit_electric_vortex_radius_scepter" "RADIUS:"
"DOTA_Tooltip_ability_storm_spirit_overload" "Overload"
"DOTA_Tooltip_ability_storm_spirit_overload_Description" "Casting a spell creates an electrical charge, which is released in a burst on Storm's next attack, dealing damage and slowing nearby enemies."
"DOTA_Tooltip_ability_storm_spirit_overload_shard_description" "Can be activated to grant Storm Spirit and nearby allied heroes %shard_activation_charges% Overload charges. Provides bonus Attack Speed. Lasts up to %shard_activation_duration% seconds or until the charges are depleted."
"DOTA_Tooltip_ability_storm_spirit_overload_shard_manacost" "MANA COST:"
"DOTA_Tooltip_ability_storm_spirit_overload_shard_cooldown" "COOLDOWN:"
"DOTA_Tooltip_ability_storm_spirit_overload_shard_activation_radius" "ACTIVATION RADIUS:"
"DOTA_Tooltip_ability_storm_spirit_overload_shard_attack_speed_bonus" "ATTACK SPEED BONUS:"
"DOTA_Tooltip_ability_storm_spirit_overload_Lore" "Pow! Zip! Zap!"
"DOTA_Tooltip_ability_storm_spirit_overload_Note0" "Using items doesn't trigger Overload."
"DOTA_Tooltip_ability_storm_spirit_overload_Note1" "Overload charges do not stack."
"DOTA_Tooltip_ability_storm_spirit_overload_overload_move_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_storm_spirit_overload_overload_attack_slow" "ATTACK SLOW:"
"DOTA_Tooltip_ability_storm_spirit_overload_overload_aoe" "RADIUS:"
"DOTA_Tooltip_ability_storm_spirit_overload_abilityduration" "DURATION:"
"DOTA_Tooltip_ability_storm_spirit_overload_overload_damage" "DAMAGE:"
"DOTA_Tooltip_ability_storm_spirit_ball_lightning" "Ball Lightning"
"DOTA_Tooltip_ability_storm_spirit_ball_lightning_Description" "Storm Spirit becomes volatile electricity, charging across the battlefield until he depletes his mana or reaches his target. The activation mana cost is %ball_lightning_initial_mana_base%+%ball_lightning_initial_mana_percentage%%% of his total mana pool, and the cost per 100 units traveled is %ball_lightning_travel_cost_base%+%ball_lightning_travel_cost_percent%%% of his total mana pool. Damage is expressed in damage per 100 units traveled."
"DOTA_Tooltip_ability_storm_spirit_ball_lightning_Lore" "The Storm is coming in."
"DOTA_Tooltip_ability_storm_spirit_ball_lightning_Note0" "Abilities and items can be used while traveling."
"DOTA_Tooltip_ability_storm_spirit_ball_lightning_Note1" "This ability will destroy trees."
"DOTA_Tooltip_ability_storm_spirit_ball_lightning_Note2" "Storm Spirit is invulnerable during Ball Lightning."
"DOTA_Tooltip_ability_storm_spirit_ball_lightning_ball_lightning_move_speed" "SPEED:"
"DOTA_Tooltip_ability_storm_spirit_ball_lightning_ball_lightning_aoe" "RADIUS:"
"DOTA_Tooltip_ability_storm_spirit_ball_lightning_ball_lightning_travel_cost_percent" "%MANA DRAIN PER 100 UNITS:"
"DOTA_Tooltip_modifier_storm_spirit_electric_vortex_pull" "Electric Vortex Pull"
"DOTA_Tooltip_modifier_storm_spirit_electric_vortex_pull_Description" "Being pulled by Storm Spirit's Vortex"
"DOTA_Tooltip_modifier_storm_spirit_overload" "Overload"
"DOTA_Tooltip_modifier_storm_spirit_overload_Description" "Gain charges by casting a spell"
"DOTA_Tooltip_modifier_storm_spirit_overload_debuff" "Overload Slow"
"DOTA_Tooltip_modifier_storm_spirit_overload_debuff_Description" "Affected by Storm Spirit's Overload. Move speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed slowed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_storm_spirit_ball_lightning" "Ball Lightning"
"DOTA_Tooltip_modifier_storm_spirit_ball_lightning_Description" "Striking across the map!"
"DOTA_Tooltip_modifier_storm_spirit_electric_rave" "Overload"
"DOTA_Tooltip_modifier_storm_spirit_electric_rave_Description" "Gaining %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% attack speed and empowering attacks with electrical energy."
"DOTA_Tooltip_modifier_storm_spirit_enemy_overload" "Overloaded"
"DOTA_Tooltip_modifier_storm_spirit_enemy_overload_Description" "Will trigger an Overload hit effect from Storm Spirit if an attack is made."
"DOTA_Tooltip_modifier_storm_spirit_galvanized" "Galvanized"
"DOTA_Tooltip_modifier_storm_spirit_galvanized_Description" "Mana regeneration increased by %fMODIFIER_PROPERTY_MANA_REGEN_CONSTANT%."
"DOTA_Tooltip_Facet_storm_spirit_static_slide" "Static Slide"
"DOTA_Tooltip_Facet_storm_spirit_static_slide_Description" "Static Remnants spawn at Storm Spirit and move to the target position."
"DOTA_Tooltip_Facet_storm_spirit_shock_collar" "Shock Collar"
"DOTA_Tooltip_Facet_storm_spirit_shock_collar_Description" "Electric Vortex applies a debuff that triggers an Overload Charge if they attack."
//CRYSTAL MAIDEN
"DOTA_Tooltip_ability_crystal_maiden_crystal_nova" "Crystal Nova"
"DOTA_Tooltip_ability_crystal_maiden_crystal_nova_Description" "A burst of damaging frost slows enemy movement in the targeted area."
"DOTA_Tooltip_ability_crystal_maiden_crystal_nova_Facet_crystal_maiden_glacial_guard" "Crystal Nova has increased radius and grants allied heroes a physical damage barrier. Barrier is increased for Crystal Maiden."
"DOTA_Tooltip_ability_crystal_maiden_crystal_nova_Lore" "The air temperature around Rylai drops rapidly, chilling all around her to the core."
"DOTA_Tooltip_ability_crystal_maiden_crystal_nova_Note0" "Crystal Nova provides vision in the targeted area for the duration."
"DOTA_Tooltip_ability_crystal_maiden_crystal_nova_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_crystal_maiden_crystal_nova_movespeed_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_crystal_maiden_crystal_nova_attackspeed_slow" "ATTACK SLOW:"
"DOTA_Tooltip_ability_crystal_maiden_crystal_nova_radius" "RADIUS:"
"DOTA_Tooltip_ability_crystal_maiden_crystal_nova_nova_damage" "DAMAGE:"
"DOTA_Tooltip_ability_crystal_maiden_crystal_nova_physical_barrier_amount" "PHYSICAL BARRIER AMOUNT:"
"DOTA_Tooltip_ability_crystal_maiden_crystal_nova_physical_barrier_self_amount" "SELF PHYSICAL BARRIER AMOUNT:"
"DOTA_Tooltip_ability_crystal_maiden_crystal_nova_physical_barrier_duration" "BARRIER DURATION:"
"DOTA_Tooltip_ability_crystal_maiden_frostbite" "Frostbite"
"DOTA_Tooltip_ability_crystal_maiden_frostbite_Description" "Encases an enemy unit in ice, prohibiting movement and attack, while dealing damage over time. Deals %creep_multiplier%x damage to non-ancient creeps."
"DOTA_Tooltip_ability_crystal_maiden_frostbite_Lore" "Rylai channels winds from the Blueheart Glacier, imprisoning attackers in thick blocks of ice."
"DOTA_Tooltip_ability_crystal_maiden_frostbite_Note0" "Frostbite is considered a root."
"DOTA_Tooltip_ability_crystal_maiden_frostbite_damage_per_second" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_crystal_maiden_frostbite_duration" "DURATION:"
"DOTA_Tooltip_ability_crystal_maiden_frostbite_abilitydraft_note" "Shard: Access Crystal Clone by toggling auto-cast on Frostbite."
"DOTA_Tooltip_ability_crystal_maiden_brilliance_aura" "Arcane Aura"
"DOTA_Tooltip_ability_crystal_maiden_brilliance_aura_Description" "Gives additional mana regeneration to all friendly units on the map. Allies within a %proximity_bonus_radius% radius of Crystal Maiden receive %proximity_bonus_factor%x the mana regeneration."
"DOTA_Tooltip_ability_crystal_maiden_brilliance_aura_Lore" "Cold temperatures promote the essence of magic, causing Rylai's presence to allow spell usage in abundance."
"DOTA_Tooltip_ability_crystal_maiden_brilliance_aura_Note0" "With Arcane Overflow and Aghanim's Scepter, cannot be activated while channeling Freezing Field."
"DOTA_Tooltip_ability_crystal_maiden_brilliance_aura_proximity_bonus_radius" "RADIUS:"
"DOTA_Tooltip_ability_crystal_maiden_brilliance_aura_base_mana_regen" "MANA REGEN:"
"DOTA_Tooltip_ability_crystal_maiden_brilliance_aura_proximity_mana_regen_tooltip" "CLOSE MANA REGEN:"
"DOTA_Tooltip_ability_crystal_maiden_brilliance_aura_Facet_crystal_maiden_arcane_overflow" "Activating Arcane Aura temporarily increases Crystal Maiden's spell amplification and mana costs. During the duration, Crystal Maiden restores her own and her allies' Mana when casting spells. Does not affect items. Duration is paused while channeling Freezing Field."
"DOTA_Tooltip_ability_crystal_maiden_brilliance_aura_activation_spell_amp_pct" "%SPELL AMP:"
"DOTA_Tooltip_ability_crystal_maiden_brilliance_aura_activation_mana_cost_increase_pct" "%MANA COST INCREASE:"
"DOTA_Tooltip_ability_crystal_maiden_brilliance_aura_mana_battery_radius" "MANA GRANT RADIUS:"
"DOTA_Tooltip_ability_crystal_maiden_brilliance_aura_mana_battery_mana_pct" "%MANA SPENT GRANTED:"
"DOTA_Tooltip_ability_crystal_maiden_brilliance_aura_activation_duration" "DURATION:"
"DOTA_Tooltip_ability_crystal_maiden_brilliance_aura_activation_cooldown" "COOLDOWN:"
"DOTA_Tooltip_ability_crystal_maiden_freezing_field" "Freezing Field"
"DOTA_Tooltip_ability_crystal_maiden_freezing_field_Description" "CHANNELED - Surrounds Crystal Maiden with 100 random icy explosions that slow enemies and deal massive damage. Lasts %abilitychanneltime% seconds."
"DOTA_Tooltip_ability_crystal_maiden_freezing_field_Facet_crystal_maiden_frozen_expanse" "Freezing Field also passively increases Crystal Maiden's cast range and area of effect."
"DOTA_Tooltip_ability_crystal_maiden_freezing_field_shard_description" "Allows you to move, cast and attack during Freezing Field. Can still be interrupted by enemies. You move %shard_self_movement_speed_slow_pct%%% slower during this.
Increases total number of explosions by %shard_bonus_explosion%%%."
"DOTA_Tooltip_ability_crystal_maiden_freezing_field_Lore" "Once the place of her exile, Icewrack has become an anchor for Rylai's frigid onslaught."
"DOTA_Tooltip_ability_crystal_maiden_freezing_field_Note0" "The slow is applied on all enemies in the radius, even if they aren't hit by an explosion (lasts %slow_duration% second)."
"DOTA_Tooltip_ability_crystal_maiden_freezing_field_Note1" "Explosions occur every %explosion_interval% seconds."
"DOTA_Tooltip_ability_crystal_maiden_freezing_field_Note2" "Break disables the passive effects of Frozen Expanse."
"DOTA_Tooltip_ability_crystal_maiden_freezing_field_movespeed_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_crystal_maiden_freezing_field_attack_slow" "ATTACK SLOW:"
"DOTA_Tooltip_ability_crystal_maiden_freezing_field_radius" "RADIUS:"
"DOTA_Tooltip_ability_crystal_maiden_freezing_field_explosion_radius" "EXPLOSION RADIUS:"
"DOTA_Tooltip_ability_crystal_maiden_freezing_field_damage" "DAMAGE:"
"DOTA_Tooltip_ability_crystal_maiden_freezing_field_self_cast_range_bonus" "CAST RANGE BONUS:"
"DOTA_Tooltip_ability_crystal_maiden_freezing_field_aoe_bonus" "%AOE BONUS:"
"DOTA_Tooltip_ability_crystal_maiden_freezing_field_scepter_description" "Allows you to move, cast and attack during Freezing Field. Can still be interrupted by enemies. You move %shard_self_movement_speed_slow_pct%%% slower during this. Increases total number of explosions by %shard_bonus_explosion%%%. Applies Frostbite to any unit that has been standing in the Freezing Field for over %frostbite_delay%s."
"DOTA_Tooltip_ability_crystal_maiden_freezing_field_abilitydraft_note" "Frostbite must be drafted for Aghanim's Scepter upgrade to work."
"DOTA_Tooltip_ability_crystal_maiden_freezing_field_stop" "Stop Freezing Field"
"DOTA_Tooltip_ability_crystal_maiden_freezing_field_stop_Description" "Immediately stops the Freezing Field"
"DOTA_Tooltip_ability_crystal_maiden_blueheart_floe" "Blueheart Floe"
"DOTA_Tooltip_ability_crystal_maiden_blueheart_floe_Description" "Crystal Maiden has %mana_regen_multiplier%%% Mana Regeneration Amplification."
"DOTA_Tooltip_ability_crystal_maiden_crystal_clone" "Crystal Clone"
"DOTA_Tooltip_ability_crystal_maiden_crystal_clone_Description" "Slides in a direction, creating a crystal clone of herself in her place and disjointing incoming projectiles. If the clone takes enough damage or times out, it shatters, Frostbiting enemies in a %frostbite_radius% AoE around its place. The Clone can also be destroyed by Crystal Maiden's own spells."
"DOTA_Tooltip_ability_crystal_maiden_crystal_clone_Lore" "So convincing that some allies have spent minutes talking to the clone before they realized she wasn't speaking back."
"DOTA_Tooltip_ability_crystal_maiden_crystal_clone_hop_distance" "DISTANCE:"
"DOTA_Tooltip_ability_crystal_maiden_crystal_clone_clone_duration" "CLONE DURATION:"
"DOTA_Tooltip_ability_crystal_maiden_crystal_clone_clone_health" "CLONE HEALTH:"
"DOTA_Tooltip_modifier_crystal_maiden_crystal_nova" "Crystal Nova"
"DOTA_Tooltip_modifier_crystal_maiden_crystal_nova_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_modifier_crystal_maiden_crystal_nova_barrier" "Glacial Guard"
"DOTA_Tooltip_modifier_crystal_maiden_crystal_nova_barrier_Description" "Absorbing %dMODIFIER_PROPERTY_INCOMING_PHYSICAL_DAMAGE_CONSTANT% incoming physical damage."
"DOTA_Tooltip_modifier_crystal_maiden_frostbite" "Frostbite"
"DOTA_Tooltip_modifier_crystal_maiden_frostbite_Description" "Cannot move or attack. Taking %dMODIFIER_PROPERTY_TOOLTIP% damage every %fMODIFIER_PROPERTY_TOOLTIP% seconds."
"DOTA_Tooltip_modifier_crystal_maiden_brilliance_aura_effect" "Arcane Aura"
"DOTA_Tooltip_modifier_crystal_maiden_brilliance_aura_effect_Description" "Adds %fMODIFIER_PROPERTY_MANA_REGEN_CONSTANT% mana regeneration."
"DOTA_Tooltip_modifier_crystal_maiden_freezing_field_slow" "Freezing Field Slow"
"DOTA_Tooltip_modifier_crystal_maiden_freezing_field_slow_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_crystal_maiden_freezing_field" "Freezing Field"
"DOTA_Tooltip_modifier_crystal_maiden_arcane_overflow_active" "Arcane Overflow"
"DOTA_Tooltip_modifier_crystal_maiden_arcane_overflow_active_Description" "Mana costs increased by %dMODIFIER_PROPERTY_MANACOST_PERCENTAGE_STACKING%%%. Spell amp increased by %dMODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE%%%. Restoring mana to nearby allies when spells are cast. Does not affect items."
"DOTA_Tooltip_Facet_crystal_maiden_frozen_expanse" "Frozen Expanse"
"DOTA_Tooltip_Facet_crystal_maiden_frozen_expanse_Description" "Freezing Field also passively increases Crystal Maiden's cast range and area of effect."
"DOTA_Tooltip_Facet_crystal_maiden_glacial_guard" "Glacial Guard"
"DOTA_Tooltip_Facet_crystal_maiden_glacial_guard_description" "Crystal Nova has increased radius and grants allied heroes a physical damage barrier. Barrier is increased for Crystal Maiden."
"DOTA_Tooltip_Facet_crystal_maiden_cold_comfort" "Cold Comfort"
"DOTA_Tooltip_Facet_crystal_maiden_cold_comfort_Description" "Crystal Maiden restores her allies' Mana when casting spells. Increases innate Mana Regen Amplification."
"DOTA_Tooltip_Facet_crystal_maiden_arcane_overflow" "Arcane Overflow"
"DOTA_Tooltip_Facet_crystal_maiden_arcane_overflow_Description" "Activating Arcane Aura temporarily increases Crystal Maiden's spell amplification and mana costs. During the duration, Crystal Maiden restores her and her allies' Mana when casting spells."
//KUNKKA
"DOTA_Tooltip_ability_kunkka_torrent" "Torrent"
"DOTA_Tooltip_ability_kunkka_torrent_Description" "Summons a rising torrent that, after a short delay, hurls enemy units into the sky, stunning, dealing damage and slowing movement speed."
"DOTA_Tooltip_ability_kunkka_torrent_Lore" "An ancestral rush of water explodes from the center of the world, called upon by the Admiral."
"DOTA_Tooltip_ability_kunkka_torrent_Note0" "The initial bubble effect is only visible to allies and provides vision in fog of war."
"DOTA_Tooltip_ability_kunkka_torrent_Note1" "Units tossed in the air will be stunned and still able to be attacked."
"DOTA_Tooltip_ability_kunkka_torrent_delay" "DELAY:"
"DOTA_Tooltip_ability_kunkka_torrent_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_kunkka_torrent_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_kunkka_torrent_movespeed_bonus" "%MOVE SLOW:"
"DOTA_Tooltip_ability_kunkka_torrent_radius" "RADIUS:"
"DOTA_Tooltip_ability_kunkka_torrent_torrent_damage" "DAMAGE:"
"DOTA_Tooltip_ability_kunkka_torrent_abilitydraft_note" "Scepter: Access Torrent Storm by toggling auto-cast on Torrent."
"DOTA_Tooltip_ability_kunkka_tidebringer" "Tidebringer"
"DOTA_Tooltip_ability_kunkka_tidebringer_Description" "Kunkka's legendary sword grants increased damage and cleaves a large area of effect in front of him for a single strike."
"DOTA_Tooltip_ability_kunkka_tidebringer_Facet_kunkka_high_tide" "Tidebringer cooldown is reduced per enemy hero it hits."
"DOTA_Tooltip_ability_kunkka_tidebringer_Lore" "A lost Claddish soul inhabits Kunkka's trusty Tidebringer, empowering it to destroy demons of the Cataract."
"DOTA_Tooltip_ability_kunkka_tidebringer_damage_bonus" "DAMAGE BONUS:"
"DOTA_Tooltip_ability_kunkka_tidebringer_cleave_damage" "%CLEAVE DAMAGE:"
"DOTA_Tooltip_ability_kunkka_tidebringer_cleave_distance" "CLEAVE RANGE:"
"DOTA_Tooltip_ability_kunkka_tidebringer_cooldown_reduction_per_hero_hit" "HERO HIT COOLDOWN REDUCTION:"
"DOTA_Tooltip_ability_kunkka_x_marks_the_spot" "X Marks the Spot"
"DOTA_Tooltip_ability_kunkka_x_marks_the_spot_Facet_kunkka_grog" "When X Marks the Spot returns its target, Kunkka and allies near the return spot gain Ghostship's Admiral's Rum buff."
"DOTA_Tooltip_ability_kunkka_x_marks_the_spot_Description" "Targets a friendly or enemy Hero, marks their position with an X, and returns them to it after several seconds. Kunkka can trigger the return at any time during the duration. Lasts twice as long on allied heroes."
"DOTA_Tooltip_ability_kunkka_x_marks_the_spot_Lore" "The Admiral's set of arcane abilities includes some that can be used for battle as well as entertainment."
"DOTA_Tooltip_ability_kunkka_x_marks_the_spot_Note1" "Interrupts channeling spells."
"DOTA_Tooltip_ability_kunkka_x_marks_the_spot_duration" "ENEMY DELAY:"
"DOTA_Tooltip_ability_kunkka_x_marks_the_spot_allied_duration" "ALLIED DELAY:"
"DOTA_Tooltip_ability_kunkka_x_marks_the_spot_rum_allies_radius" "RUM SPLASH RADIUS:"
"DOTA_Tooltip_ability_kunkka_x_marks_the_spot_buff_duration" "RUM DURATION:"
"DOTA_Tooltip_ability_kunkka_return" "Return"
"DOTA_Tooltip_ability_kunkka_return_Description" "Returns the marked hero to the X."
"DOTA_Tooltip_ability_kunkka_ghostship" "Ghostship"
"DOTA_Tooltip_ability_kunkka_ghostship_Description" "Summons a ghostly ship that sails through the battle before smashing apart, damaging and stunning all enemies caught near the wreckage. Allied heroes touched by the Ghostship are given a strong swig of The Admiral's Rum, receiving bonus movement speed and a delayed reaction to incoming damage."
"DOTA_Tooltip_ability_kunkka_ghostship_Lore" "The final ship of the Claddish Navy is nothing but a phantom, but it is all too real to the enemies of the Admiral."
"DOTA_Tooltip_ability_kunkka_ghostship_Scepter_Description" "Ghostship creates a fleet of %fleet_count% ships at the target point on a %fleet_interval% second interval. Each ship now also fires %num_cannon_volleys% waves of cannonballs from the port and starboard side that deal %cannon_ball_damage_pct%%% of Ghostship's damage as they pass through enemies."
"DOTA_Tooltip_ability_kunkka_ghostship_tooltip_delay" "IMPACT DELAY:"
"DOTA_Tooltip_ability_kunkka_ghostship_movespeed_bonus" "%RUM BONUS SPEED:"
"DOTA_Tooltip_ability_kunkka_ghostship_buff_duration" "RUM DURATION:"
"DOTA_Tooltip_ability_kunkka_ghostship_ghostship_distance" "RANGE:"
"DOTA_Tooltip_ability_kunkka_ghostship_ghostship_width" "WIDTH:"
"DOTA_Tooltip_ability_kunkka_ghostship_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_kunkka_ghostship_ghostship_absorb" "%DAMAGE DELAYED:"
"DOTA_Tooltip_ability_kunkka_ghostship_Note0" "Damage dealt after Rum wears off is non-lethal and can never kill a hero."
"DOTA_Tooltip_ability_kunkka_ghostship_Note1" "Actual area of effect of ship's collision is larger than the boat itself."
"DOTA_Tooltip_ability_kunkka_ghostship_Note2" "The boat has a movement speed of %ghostship_speed%."
"DOTA_Tooltip_ability_kunkka_tidal_wave" "Tidal Wave"
"DOTA_Tooltip_ability_kunkka_tidal_wave_Description" "Releases a Tidal Wave that spawns behind Kunkka. Deals damage and drags enemies along it for the duration. Enemies cannot attack while being dragged."
"DOTA_Tooltip_ability_kunkka_tidal_wave_Lore" "A good sailor knows the timing of the tides like the back of his hand."
"DOTA_Tooltip_ability_kunkka_tidal_wave_damage" "DAMAGE:"
"DOTA_Tooltip_ability_kunkka_tidal_wave_speed" "SPEED:"
"DOTA_Tooltip_ability_kunkka_tidal_wave_radius" "RADIUS:"
"DOTA_Tooltip_ability_kunkka_tidal_wave_duration" "DURATION:"
"DOTA_Tooltip_ability_kunkka_tidal_wave_knockback_distance" "KNOCKBACK DISTANCE:"
"DOTA_Tooltip_Ability_kunkka_admirals_rum" "Admiral's Rum"
"DOTA_Tooltip_Ability_kunkka_admirals_rum_Description" "Damage from enemy heroes, buildings, or Roshan that would reduce Kunkka below a threshold causes him to douse himself with The Admiral's Rum, receiving bonus movement speed and a delayed reaction to incoming damage."
"DOTA_Tooltip_Ability_kunkka_admirals_rum_Lore" "Deleterious to landlubbers, no one holds their rum like a sailor."
"DOTA_Tooltip_Ability_kunkka_admirals_rum_Note0" "Stacks additively with other sources of Admiral's Rum"
"DOTA_Tooltip_Ability_kunkka_admirals_rum_damage_threshold" "%HEALTH THRESHOLD:"
"DOTA_Tooltip_Ability_kunkka_admirals_rum_buff_duration" "RUM DURATION:"
"DOTA_Tooltip_Ability_kunkka_admirals_rum_movespeed_bonus" "%RUM BONUS SPEED:"
"DOTA_Tooltip_Ability_kunkka_admirals_rum_ghostship_absorb" "%DAMAGE DELAYED:"
"DOTA_Tooltip_modifier_kunkka_admirals_rum" "Admiral's Rum"
"DOTA_Tooltip_modifier_kunkka_admirals_rum_Description" "Taking delayed damage."
"DOTA_Tooltip_Facet_kunkka_grog" "Grog Blossom"
"DOTA_Tooltip_Facet_kunkka_high_tide" "High Tide"
"DOTA_Tooltip_Facet_kunkka_grog_Description" "When X Marks the Spot returns its target, Kunkka and all nearby allies gain Ghostship's Admiral's Rum buff."
"DOTA_Tooltip_Facet_kunkka_high_tide_Description" "Tidebringer cooldown is reduced per enemy hero it hits."
"DOTA_Tooltip_modifier_kunkka_tidebringer_slow" "Tidebringer"
"DOTA_Tooltip_modifier_kunkka_tidebringer_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_kunkka_torrent" "Torrent"
"DOTA_Tooltip_modifier_kunkka_torrent_Description" "Stunned by a massive blast of water."
"DOTA_Tooltip_modifier_kunkka_torrent_slow" "Torrent Slow"
"DOTA_Tooltip_modifier_kunkka_torrent_slow_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_modifier_kunkka_ghost_ship_damage_absorb" "The Admiral's Rum"
"DOTA_Tooltip_modifier_kunkka_ghost_ship_damage_absorb_Description" "You're drunk! Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, temporary numbness to incoming damage."
"DOTA_Tooltip_modifier_kunkka_ghost_ship_damage_absorb_lesser" "Admiral's Rum"
"DOTA_Tooltip_modifier_kunkka_ghost_ship_damage_absorb_lesser_Description" "You're drunk! Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, temporary numbness to incoming damage."
"DOTA_Tooltip_modifier_kunkka_ghost_ship_damage_delay" "Rum Hangover"
"DOTA_Tooltip_modifier_kunkka_ghost_ship_damage_delay_Description" "Sobering up. Gradually feeling the rest of the damage taken while under the effects of The Admiral's Rum."
"DOTA_Tooltip_modifier_kunkka_x_marks_the_spot" "X Marks the Spot"
"DOTA_Tooltip_modifier_kunkka_x_marks_the_spot_Description" "You will be returned to the location of the X"
//WARLOCK
"DOTA_Tooltip_ability_warlock_fatal_bonds" "Fatal Bonds"
"DOTA_Tooltip_ability_warlock_fatal_bonds_Description" "Binds several enemy units together, causing a percentage of the damage dealt to one of them to be felt by the others."
"DOTA_Tooltip_ability_warlock_fatal_bonds_Lore" "An ancient incantation that links the vital energies of multiple lifeforms into one collective body."
"DOTA_Tooltip_ability_warlock_fatal_bonds_count" "ENEMIES BOUND:"
"DOTA_Tooltip_ability_warlock_fatal_bonds_damage_share_percentage" "%SHARED DAMAGE:"
"DOTA_Tooltip_ability_warlock_fatal_bonds_duration" "DURATION:"
"DOTA_Tooltip_ability_warlock_fatal_bonds_Note0" "The shared damage type is the same as the type of damage inflicted."
"DOTA_Tooltip_ability_warlock_shadow_word" "Shadow Word"
"DOTA_Tooltip_ability_warlock_shadow_word_Description" "Warlock whispers an incantation, casting a spell on a unit that makes it deal damage to nearby enemy units and heal nearby ally units. Target Unit will also heal or be damaged depending on whether they are ally or enemy."
"DOTA_Tooltip_ability_warlock_shadow_word_scepter_Description" "Increases Effect Radius. Shadow Word now applies to %additional_targets% additional units in a %cast_aoe% radius, prioritizing heroes. The healing and damage on the additional targets is reduced by %secondary_reduction%%%."
"DOTA_Tooltip_ability_warlock_shadow_word_Lore" "Demnok's arcane arts have a myriad of uses, allowing them to be powerful friendly enchantments or damaging curses."
"DOTA_Tooltip_ability_warlock_shadow_word_duration" "DURATION:"
"DOTA_Tooltip_ability_warlock_shadow_word_spell_aoe" "EFFECT RADIUS:"
"DOTA_Tooltip_ability_warlock_shadow_word_damage" "HEAL/DAMAGE:"
"DOTA_Tooltip_ability_warlock_upheaval" "Upheaval"
"DOTA_Tooltip_ability_warlock_upheaval_Description" "CHANNELED - A powerful slowing and damaging current that grows stronger as it's channeled. Lasts up to %abilitychanneltime% seconds. Enemies are slowed for %duration% second after leaving the area or the spell ends."
"DOTA_Tooltip_ability_warlock_upheaval_Lore" "Demnok manipulates space-time, impairing entire armies."
"DOTA_Tooltip_ability_warlock_upheaval_Note0" "The slow increase is based on length of the channel, not the duration an enemy was standing in the area."
"DOTA_Tooltip_ability_warlock_upheaval_abilitychanneltime" "MAX CHANNEL DURATION:"
"DOTA_Tooltip_ability_warlock_upheaval_max_slow" "%MAX SLOW:"
"DOTA_Tooltip_ability_warlock_upheaval_slow_per_second" "%SLOW PER SECOND:"
"DOTA_Tooltip_ability_warlock_upheaval_aoe" "RADIUS:"
"DOTA_Tooltip_ability_warlock_upheaval_damage_per_second" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_warlock_upheaval_max_damage" "MAX DAMAGE:"
"DOTA_Tooltip_ability_warlock_upheaval_shard_description" "While channeling, Warlock spawns a minor imp every %imps_interval% seconds that lasts for %minor_imp_duration% seconds and explodes dealing damage to all enemies around them upon death."
"DOTA_Tooltip_ability_warlock_rain_of_chaos" "Chaotic Offering"
"DOTA_Tooltip_ability_warlock_rain_of_chaos_Description" "Summons a Golem from the depths, stunning enemies for %stun_duration% seconds. The Golem lives %golem_duration% seconds, takes reduced damage from spells, has increased Slow Resistance, has Permanent Immolation and Flaming Fists on attack."
"DOTA_Tooltip_ability_warlock_rain_of_chaos_scepter_description" "Calls %number_of_golems_scepter% Golems."
"DOTA_Tooltip_ability_warlock_rain_of_chaos_Facet_warlock_golem" "Chaotic Offering Golems deal more burn damage based on Warlock's health and mana regeneration."
"DOTA_Tooltip_ability_warlock_rain_of_chaos_tooltip_manahealthboost" "%HP/MANA REGEN TO BURN DAMAGE:"
"DOTA_Tooltip_ability_warlock_rain_of_chaos_Lore" "Demnok unleashes the captive spirit in his Dreadwood staff, causing destruction in enemy ranks."
"DOTA_Tooltip_ability_warlock_rain_of_chaos_Note0" "This ability destroys trees in its area of effect."
"DOTA_Tooltip_ability_warlock_rain_of_chaos_aoe" "SUMMON BLAST RADIUS:"
"DOTA_Tooltip_ability_warlock_rain_of_chaos_golem_hp" "GOLEM HEALTH:"
"DOTA_Tooltip_ability_warlock_rain_of_chaos_golem_dmg" "GOLEM DAMAGE:"
"DOTA_Tooltip_ability_warlock_rain_of_chaos_tooltip_golem_armor" "GOLEM ARMOR:"
"DOTA_Tooltip_ability_warlock_rain_of_chaos_golem_health_regen" "GOLEM HEALTH REGEN:"
"DOTA_Tooltip_ability_warlock_rain_of_chaos_golem_movement_speed" "GOLEM MOVEMENT SPEED:"
"DOTA_Tooltip_ability_warlock_rain_of_chaos_golem_gold_bounty" "GOLEM GOLD BOUNTY:"
"DOTA_Tooltip_ability_warlock_rain_of_chaos_bonus_slow_resistance" "%GOLEM SLOW RESISTANCE:"
"DOTA_Tooltip_ability_warlock_golem_flaming_fists" "Flaming Fists"
"DOTA_Tooltip_ability_warlock_golem_flaming_fists_Description" "Deals extra damage to nearby units when attacking."
"DOTA_Tooltip_ability_warlock_golem_flaming_fists_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_warlock_golem_permanent_immolation" "Permanent Immolation"
"DOTA_Tooltip_ability_warlock_golem_permanent_immolation_Description" "Burns the Golem's nearby enemy units, dealing damage per second."
"DOTA_Tooltip_ability_warlock_golem_permanent_immolation_aura_damage" "DAMAGE:"
"DOTA_Tooltip_ability_warlock_golem_permanent_immolation_aura_radius" "AURA RADIUS:"
"DOTA_Tooltip_ability_warlock_eldritch_summoning" "Eldritch Summoning"
"DOTA_Tooltip_ability_warlock_eldritch_summoning_Note0" "Minor imps have %tooltip_imp_health% health and explode for %tooltip_imp_explode% damage in a %tooltip_imp_explode_radius% radius."
"DOTA_Tooltip_ability_warlock_eldritch_summoning_Note1" "Minor imps do not explode if killed by enemy heroes."
"DOTA_Tooltip_ability_warlock_eldritch_summoning_Description" "Whenever an enemy unit dies while afflicted by one or more of Warlock's abilities, a minor imp is summoned that lasts for %minor_imp_duration% seconds and explodes on death. Imps will automatically seek out nearby units, favoring fatally bonded heroes, and will explode when reaching their prey."
"DOTA_Tooltip_ability_warlock_eldritch_summoning_shard_Description" "Increases the power of all imps summoned by Warlock."
"DOTA_Tooltip_Facet_warlock_golem" "Champion of Gorroth"
"DOTA_Tooltip_Facet_warlock_golem_Description" "Chaotic Offering Golems deal more burn damage based on Warlock's health and mana regeneration."
"DOTA_Tooltip_Ability_warlock_black_grimoire" "Black Grimoire"
"DOTA_Tooltip_Ability_warlock_black_grimoire_Description" "Grants Warlock the item Black Grimoire, which can be consumed to gain experience for each kill Warlock participated in. Starts with 1 charge."
"DOTA_Tooltip_Ability_warlock_black_grimoire_tooltip_xp" "XP PER KILL/ASSIST:"
"DOTA_Tooltip_Ability_warlock_black_grimoire_tooltip_seconds" "STARTING COOLDOWN:"
"DOTA_Tooltip_Ability_item_black_grimoire" "Black Grimoire"
"DOTA_Tooltip_Ability_item_black_grimoire_Description" "
Use: Profane Knowledge
Hero kills and assists empower the Black Grimoire, granting it charges. Right-click to consume and grant %xp_per_charge% experience per charge. Starts on cooldown.
This item cannot be dropped."
"DOTA_Tooltip_ability_warlock_imp_explode" "Eldritch Explosion"
"DOTA_Tooltip_ability_warlock_imp_explode_Description" "Shortly after dying, a burst of magic damage is dealt to all enemies in a small area. Does %explosion_nonhero_reduce%%% less damage to non-hero targets."
"DOTA_Tooltip_ability_warlock_imp_explode_explosion_delay" "DELAY:"
"DOTA_Tooltip_ability_warlock_imp_explode_explosion_radius" "RADIUS:"
"DOTA_Tooltip_ability_warlock_imp_explode_explosion_dmg" "EXPLOSION DAMAGE:"
"DOTA_Tooltip_modifier_warlock_fatal_bonds" "Fatal Bonds"
"DOTA_Tooltip_modifier_warlock_fatal_bonds_Description" "Distributing %dMODIFIER_PROPERTY_TOOLTIP%%% of all damage to linked units"
"DOTA_Tooltip_modifier_warlock_shadow_word" "Shadow Word"
"DOTA_Tooltip_modifier_warlock_shadow_word_Description" "Taking periodic damage if an enemy, and periodic heal if a friend."
"DOTA_Tooltip_modifier_warlock_upheaval" "Upheaval"
"DOTA_Tooltip_modifier_warlock_upheaval_Description" "Movement Speed reduced."
"DOTA_Tooltip_modifier_warlock_upheaval_ally" "Upheaval"
"DOTA_Tooltip_modifier_warlock_upheaval_ally_Description" "Attack speed increase by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_warlock_golem_permanent_immolation_debuff" "Immolation"
"DOTA_Tooltip_modifier_warlock_golem_permanent_immolation_debuff_Description" "Taking damage while near the golem"
"DOTA_Tooltip_modifier_warlock_golem_permanent_immolation" "Champion of Gorroth"
"DOTA_Tooltip_modifier_warlock_golem_permanent_immolation_Description" "Permanent Immolation damage increased by %dMODIFIER_PROPERTY_TOOLTIP%."
//ZEUS
"DOTA_Tooltip_ability_zuus_arc_lightning" "Arc Lightning"
"DOTA_Tooltip_ability_zuus_arc_lightning_Description" "Hurls a bolt of lightning that leaps through nearby enemy units that deal damage."
"DOTA_Tooltip_ability_zuus_arc_lightning_Lore" "Arc Lightning is Zeus' favorite spell to use against puny mortals."
"DOTA_Tooltip_ability_zuus_arc_lightning_jump_count" "JUMPS:"
"DOTA_Tooltip_ability_zuus_arc_lightning_radius" "JUMP RADIUS:"
"DOTA_Tooltip_ability_zuus_arc_lightning_arc_damage" "BASE DAMAGE:"
"DOTA_Tooltip_ability_zuus_arc_lightning_abilitydraft_note" "Shard: Lightning Hands is hidden in the ability panel when Shard is acquired, but can be enabled and disabled by activating the Alternate Cast on Arc Lightning."
"DOTA_Tooltip_ability_zuus_lightning_bolt" "Lightning Bolt"
"DOTA_Tooltip_ability_zuus_lightning_bolt_Description" "Calls down a bolt of lightning to strike an enemy unit, causing damage and a mini-stun. When cast, Lightning Bolt briefly provides unobstructed vision and True Sight around the target in a %sight_radius_night% radius. Can be cast on the ground, affecting the closest enemy hero in %spread_aoe% range."
"DOTA_Tooltip_ability_zuus_lightning_bolt_sight_radius_day" "SIGHT RADIUS:"
"DOTA_Tooltip_ability_zuus_lightning_bolt_sight_duration" "SIGHT DURATION:"
"DOTA_Tooltip_ability_zuus_lightning_bolt_ministun_duration" "MINISTUN DURATION:"
"DOTA_Tooltip_ability_zuus_lightning_bolt_Lore" "A shocking punishment for rebellious heathen."
"DOTA_Tooltip_ability_zuus_lightning_bolt_Note0" "You can interrupt channeling spells and items with this ability."
"DOTA_Tooltip_ability_zuus_static_field" "Static Field"
"DOTA_Tooltip_ability_zuus_static_field_Description" "Zeus shocks any enemy that he attacks or is hit by his abilities, causing damage equal to a percentage of their current health."
"DOTA_Tooltip_ability_zuus_static_field_Facet_zuus_livewire" "Static Field deals more damage to nearby enemies."
"DOTA_Tooltip_ability_zuus_static_field_distance_threshold_min" "MAX DAMAGE RANGE:"
"DOTA_Tooltip_ability_zuus_static_field_distance_threshold_max" "MIN DAMAGE RANGE:"
"DOTA_Tooltip_ability_zuus_static_field_damage_health_pct_min_close" "%MIN DAMAGE:"
"DOTA_Tooltip_ability_zuus_static_field_damage_health_pct_max_close" "%MAX DAMAGE:"
"DOTA_Tooltip_ability_zuus_static_field_Lore" "The air crackles with static when the Thundergod walks the world."
"DOTA_Tooltip_ability_zuus_static_field_abilitydraft_note" "Static Field is associated to this ability and doesn't affect abilities other than Zeus'."
"DOTA_Tooltip_Facet_zuus_livewire" "Livewire"
"DOTA_Tooltip_Facet_zuus_livewire_Description" "Static Field deals more damage to nearby enemies."
"DOTA_Tooltip_Facet_zuus_divine_rampage" "Divine Rampage"
"DOTA_Tooltip_Facet_zuus_divine_rampage_Description" "When Thundergod's Wrath kills an enemy, it deals more damage to the other enemies."
"DOTA_Tooltip_ability_zuus_thundergods_wrath" "Thundergod's Wrath"
"DOTA_Tooltip_ability_zuus_thundergods_wrath_Description" "Strikes all enemy heroes with a bolt of lightning, dealing damage, no matter where they may be.
Thundergod's Wrath also provides True Sight around each hero struck. If an enemy hero is invisible, it takes no damage, but the True Sight is still created at that hero's location."
"DOTA_Tooltip_ability_zuus_thundergods_wrath_Facet_zuus_divine_rampage" "Damage is dealt to one enemy at a time, moving from lowest health hero to highest. If an enemy is killed by this ability, the damage for all subsequent enemies is increased."
"DOTA_Tooltip_ability_zuus_thundergods_wrath_Lore" "The Lord of Heaven smites all who oppose him, near or far."
"DOTA_Tooltip_ability_zuus_thundergods_wrath_damage" "DAMAGE:"
"DOTA_Tooltip_ability_zuus_thundergods_wrath_sight_radius_day" "TRUE SIGHT RADIUS:"
"DOTA_Tooltip_ability_zuus_thundergods_wrath_sight_duration" "DURATION:"
"DOTA_Tooltip_ability_zuus_thundergods_wrath_growing_delay" "DELAY BETWEEN BOLTS:"
"DOTA_Tooltip_Ability_zuus_thundergods_wrath_grow_kill_amp" "%AMPLIFICATION PER KILL:"
"DOTA_Tooltip_ability_zuus_thundergods_wrath_abilitydraft_note" "Nimbus requires Lightning Bolt to be drafted for damage."
"DOTA_Tooltip_ability_zuus_cloud" "Nimbus"
"DOTA_Tooltip_ability_zuus_cloud_Description" "Creates a storm cloud anywhere on the map that automatically casts Lightning Bolt on nearby enemies."
"DOTA_Tooltip_ability_zuus_cloud_cloud_duration" "DURATION:"
"DOTA_Tooltip_ability_zuus_cloud_cloud_bolt_interval" "LIGHTNING BOLT BASE COOLDOWN:"
"DOTA_Tooltip_ability_zuus_cloud_hits_to_kill_tooltip" "HITS TO DESTROY:"
"DOTA_Tooltip_ability_zuus_cloud_creep_hits_to_kill_tooltip" "CREEP HITS TO DESTROY:"
"DOTA_Tooltip_ability_zuus_cloud_cloud_radius" "RADIUS:"
"DOTA_Tooltip_ability_zuus_cloud_Note0" "Grants %cloud_bounty_tooltip% gold if destroyed by an enemy hero."
"DOTA_Tooltip_ability_zuus_cloud_Note1" "Affects the closest enemy unit with strikes from Zeus's current level of Lightning Bolt."
"DOTA_Tooltip_ability_zuus_cloud_Note2" "Towers and creeps do half damage to the Nimbus."
"DOTA_Tooltip_ability_zuus_cloud_lore" "Where the thunder god's ire grows, storm clouds quickly gather."
"DOTA_Tooltip_ability_zuus_heavenly_jump" "Heavenly Jump"
"DOTA_Tooltip_ability_zuus_heavenly_jump_Description" "Zeus performs a Heavenly Jump, leaping forward and shocking the closest visible nearby enemy (prioritizing heroes), dealing damage as well as reducing their movement and attack speed. Zeus gets %vision_radius% unobstructed vision around him for 3 seconds."
"DOTA_Tooltip_ability_zuus_heavenly_jump_Lore" "Though temporarily barred from the heavens, Zeus can still manage a measure of godly flight."
"DOTA_Tooltip_ability_zuus_heavenly_jump_hop_distance" "LEAP DISTANCE:"
"DOTA_Tooltip_ability_zuus_heavenly_jump_damage" "DAMAGE:"
"DOTA_Tooltip_ability_zuus_heavenly_jump_move_slow" "%MOVE SPEED SLOW:"
"DOTA_Tooltip_ability_zuus_heavenly_jump_aspd_slow" "ATTACK SPEED SLOW:"
"DOTA_Tooltip_ability_zuus_heavenly_jump_range" "SHOCK RANGE:"
"DOTA_Tooltip_ability_zuus_heavenly_jump_duration" "DURATION:"
"DOTA_Tooltip_ability_zuus_heavenly_jump_targets" "TARGETS:"
"DOTA_Tooltip_ability_zuus_heavenly_jump_vision_radius" "VISION RADIUS:"
"DOTA_Tooltip_modifier_zuus_static_field" "Static Field"
"DOTA_Tooltip_modifier_zuus_static_field_Description" "Whenever Zeus attacks or hits an enemy with an ability they are shocked for a percent of their current HP."
"DOTA_Tooltip_modifier_zuus_static_field_slow" "Heavenly Jump"
"DOTA_Tooltip_modifier_zuus_static_field_slow_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_ability_zuus_lightning_hands" "Lightning Hands"
"DOTA_Tooltip_ability_zuus_lightning_hands_Description" "Zeus gains bonus attack speed and his attacks create Arc Lightnings that deal a percentage of its damage. Can be toggled off to stop this effect."
"DOTA_Tooltip_ability_zuus_lightning_hands_Lore" "A helping hand from Aghanim lets the fallen Lord of Heaven tap into some of his old strengths."
"DOTA_Tooltip_ability_zuus_lightning_hands_attack_speed_bonus" "BONUS ATTACK SPEED:"
"DOTA_Tooltip_ability_zuus_lightning_hands_arc_lightning_damage_pct" "%ARC LIGHTNING DAMAGE:"
//TINY
"DOTA_Tooltip_ability_tiny_avalanche" "Avalanche"
"DOTA_Tooltip_ability_tiny_avalanche_Description" "Bombards an area with rocks, continously doing small intervals of damage and stun to enemy units."
"DOTA_Tooltip_ability_tiny_avalanche_Lore" "Inanimate rock becomes animate when called by the Stone Giant."
"DOTA_Tooltip_ability_tiny_avalanche_radius" "RADIUS:"
"DOTA_Tooltip_ability_tiny_avalanche_total_duration" "AVALANCHE DURATION:"
"DOTA_Tooltip_ability_tiny_avalanche_avalanche_damage" "AVALANCHE DAMAGE:"
"DOTA_Tooltip_ability_tiny_craggy_exterior" "Craggy Exterior"
"DOTA_Tooltip_ability_tiny_craggy_exterior_Description" "Enemies that attack Tiny receive a stacking debuff that lowers their attack damage with each stack."
"DOTA_Tooltip_ability_tiny_craggy_exterior_Note0" "Break disables the application of new stacks."
"DOTA_Tooltip_ability_tiny_craggy_exterior_Note1" "Break does not disable the effects of existing stacks."
"DOTA_Tooltip_ability_tiny_craggy_exterior_debuff_duration" "DEBUFF DURATION:"
"DOTA_Tooltip_ability_tiny_craggy_exterior_max_stacks" "MAX STACKS:"
"DOTA_Tooltip_ability_tiny_craggy_exterior_damage_reduction_per_stack" "%DAMAGE REDUCTION PER STACK:"
"DOTA_Tooltip_ability_tiny_toss" "Toss"
"DOTA_Tooltip_ability_tiny_toss_Description" "Grabs the nearest unit in a %grab_radius% radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land."
"DOTA_Tooltip_ability_tiny_toss_Facet_tiny_crash_landing" "Tossed units slow and deal bonus damage to other targets at the Toss destination."
"DOTA_Tooltip_ability_tiny_toss_bonus_land_damage_pct" "%BONUS LANDING DAMAGE:"
"DOTA_Tooltip_ability_tiny_toss_land_attack_slow" "ATTACK SLOW:"
"DOTA_Tooltip_ability_tiny_toss_land_movement_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_tiny_toss_land_debuff_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_tiny_toss_Lore" "Tiny's gargantuan stature allows him to catapult even the sturdiest of warriors."
"DOTA_Tooltip_ability_tiny_toss_Note0" "You can toss allies, but they don't take damage."
"DOTA_Tooltip_ability_tiny_toss_Note1" "Toss deals 33% of its damage to buildings."
"DOTA_Tooltip_ability_tiny_toss_Note2" "Debuff Immune units can be targeted but cannot be tossed."
"DOTA_Tooltip_ability_tiny_toss_radius" "RADIUS:"
"DOTA_Tooltip_ability_tiny_toss_toss_damage" "DAMAGE:"
"DOTA_Tooltip_ability_tiny_tree_grab" "Tree Grab"
"DOTA_Tooltip_ability_tiny_tree_grab_lore" "Sticks and stones break all the bones, with structures sure to follow."
"DOTA_Tooltip_ability_tiny_tree_grab_Description" "Grabs a tree to whack enemies on the head for a limited number of attacks. Grants bonus attack range. Attacks deal more damage and fully splash on units along the way. The tree can be thrown, to deal your attack to a unit at a distance."
"DOTA_Tooltip_ability_tiny_tree_grab_shard_description" "Causes Tree Grab to have no charge limit."
"DOTA_Tooltip_ability_tiny_tree_grab_abilitydraft_note" "Scepter: Access Tree Volley by toggling auto-cast on Tree Grab."
"DOTA_Tooltip_ability_tiny_tree_grab_bonus_damage" "BONUS BASE DAMAGE:"
"DOTA_Tooltip_ability_tiny_tree_grab_bonus_damage_buildings" "%BONUS BUILDING DAMAGE:"
"DOTA_Tooltip_ability_tiny_tree_grab_splash_pct" "%SPLASH DAMAGE:"
"DOTA_Tooltip_ability_tiny_tree_grab_attack_range" "ATTACK RANGE:"
"DOTA_Tooltip_ability_tiny_tree_grab_attack_count" "NUMBER OF ATTACKS:"
"DOTA_Tooltip_ability_tiny_tree_grab_Note0" "The cooldown begins when the tree is thrown."
"DOTA_Tooltip_ability_tiny_toss_tree" "Tree Throw"
"DOTA_Tooltip_ability_tiny_toss_tree_Description" "Throws the tree at the target unit, proccing your attack on it and splashing damage around the target."
"DOTA_Tooltip_ability_tiny_toss_tree_shard_Description" "Increases damage dealt by thrown trees by %bonus_bonus_damage%."
"DOTA_Tooltip_ability_tiny_toss_tree_Lore" "Even enemies can share in Tiny's arbor ardor."
"DOTA_Tooltip_ability_tiny_toss_tree_range" "CAST RANGE:"
"DOTA_Tooltip_ability_tiny_toss_tree_splash_radius" "SPLASH RADIUS:"
"DOTA_Tooltip_ability_tiny_toss_tree_movement_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_tiny_toss_tree_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_tiny_grow" "Grow"
"DOTA_Tooltip_ability_tiny_grow_Description" "Tiny gains craggy mass, increasing his attack damage, movement speed and armor, and toss power while slowing his attack speed."
"DOTA_Tooltip_ability_tiny_grow_Lore" "Watching a hill become a mountain is awe-inspiring - especially if the mountain begins laying waste to adversaries."
"DOTA_Tooltip_ability_tiny_grow_bonus_armor" "BONUS ARMOR:"
"DOTA_Tooltip_ability_tiny_grow_bonus_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_tiny_grow_toss_bonus_damage" "TOSS BONUS DAMAGE:"
"DOTA_Tooltip_ability_tiny_grow_attack_speed_reduction" "%ATTACK SPEED REDUCTION:"
"DOTA_Tooltip_ability_tiny_grow_move_speed" "MOVEMENT SPEED BONUS:"
"DOTA_Tooltip_ability_tiny_tree_channel" "Tree Volley"
"DOTA_Tooltip_ability_tiny_tree_channel_Description" "CHANNELED - Tiny channels to throw random trees within range towards the targeted area. Deals Tiny's attack damage to enemies in that area with each tree thrown."
"DOTA_Tooltip_ability_tiny_tree_channel_Lore" "Sticks thrown from stones are like to shatter many bones."
"DOTA_Tooltip_ability_tiny_tree_channel_splash_radius" "TARGET RADIUS:"
"DOTA_Tooltip_ability_tiny_tree_channel_abilitychanneltime" "MAX CHANNEL TIME:"
"DOTA_Tooltip_ability_tiny_tree_channel_tree_grab_radius" "TREE GRAB RADIUS:"
"DOTA_Tooltip_ability_tiny_tree_channel_interval" "THROW INTERVAL:"
"DOTA_Tooltip_modifier_tiny_craggy_exterior_debuff" "Craggy Exterior"
"DOTA_Tooltip_modifier_tiny_craggy_exterior_debuff_Description" "Weapons blunted from attacking Tiny. Attack Damage reduced by %dMODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE%%%."
"DOTA_Tooltip_ability_tiny_insurmountable" "Insurmountable"
"DOTA_Tooltip_ability_tiny_insurmountable_Description" "Tiny gains Status and Slow Resistance from Strength. Slow Resistance also reduces the impact of Attack Speed slows."
"DOTA_Tooltip_ability_tiny_insurmountable_Note0" "Insurmountable does not reduce the effect of Grow's Attack Speed Reduction."
"DOTA_Tooltip_ability_tiny_insurmountable_str_to_status_resist_pct" "%STRENGTH TO STATUS RESIST:"
"DOTA_Tooltip_ability_tiny_insurmountable_str_to_slow_resist_pct" "%STRENGTH TO SLOW RESIST:"
"DOTA_Tooltip_Facet_tiny_crash_landing" "Crash Landing"
"DOTA_Tooltip_Facet_tiny_crash_landing_Description" "Tossed units slow and deal bonus damage to other targets at the Toss destination."
"DOTA_Tooltip_modifier_tiny_avalanche_stun" "Avalanche"
"DOTA_Tooltip_modifier_tiny_avalanche_stun_Description" "Stunned by falling rocks."
"DOTA_Tooltip_modifier_tiny_tree_grab" "Tree Grab"
"DOTA_Tooltip_modifier_tiny_tree_grab_Description" "Attacks deal increased and splash damage, range increased by %dMODIFIER_PROPERTY_ATTACK_RANGE_BONUS%"
"DOTA_Tooltip_modifier_tiny_tosstree_slow" "Tree Tree"
"DOTA_Tooltip_modifier_tiny_tosstree_slow_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% from tree trauma."
"DOTA_Tooltip_modifier_tiny_toss_land_debuff" "Crash Landing"
"DOTA_Tooltip_modifier_tiny_toss_land_debuff_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%. Attack speed slow by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
//PUCK
"DOTA_Tooltip_ability_puck_illusory_orb" "Illusory Orb"
"DOTA_Tooltip_ability_puck_illusory_orb_Description" "Puck launches a magic orb that floats in a straight path, damaging enemy units along the way. At any point, Puck may teleport to the orb's location using Ethereal Jaunt."
"DOTA_Tooltip_ability_puck_illusory_orb_Facet_puck_curveball" "Illusory Orb can now be vector targeted to manipulate the orb's travel path. The orb moves faster, lasts longer, and deals an additional %damage_over_time_pct%%% of it's damage every %damage_interval%s in it's area of effect, but if it exceeds the max cast range it will be destroyed."
"DOTA_Tooltip_ability_puck_illusory_orb_abilitydraft_note" "For Ability Draft only, Illusory Orb ability swaps with Ethereal Jaunt while the orb is in flight."
"DOTA_Tooltip_ability_puck_illusory_orb_Lore" "The playful Faerie Dragon delights in confusing others, vanishing and reappearing where unexpected."
"DOTA_Tooltip_ability_puck_illusory_orb_Note0" "The Illusory Orb grants unobstructed vision around its location while it travels."
"DOTA_Tooltip_ability_puck_illusory_orb_Note1" "Jaunting to the Orb will disjoint projectiles."
"DOTA_Tooltip_ability_puck_illusory_orb_max_distance" "MAX DISTANCE:"
"DOTA_Tooltip_ability_puck_illusory_orb_damage" "DAMAGE:"
"DOTA_Tooltip_ability_puck_illusory_orb_orb_speed" "SPEED:"
"DOTA_Tooltip_ability_puck_illusory_orb_curve_orb_duration_multiplier" "%DURATION MULTIPLIER:"
"DOTA_Tooltip_ability_puck_illusory_orb_radius" "RADIUS:"
"DOTA_Tooltip_ability_puck_waning_rift" "Waning Rift"
"DOTA_Tooltip_ability_puck_waning_rift_Description" "Puck teleports to the target location and releases a burst of faerie dust that deals damage and silences enemy units nearby."
"DOTA_Tooltip_ability_puck_waning_rift_Facet_puck_jostling_rift" "Waning Rift pushes enemies away. If the ability is in alt-cast state, it will pull them instead."
"DOTA_Tooltip_ability_puck_waning_rift_Lore" "With a mischievous grin, Puck spreads its enchanted powder which disrupts magical flow."
"DOTA_Tooltip_ability_puck_waning_rift_radius" "RADIUS:"
"DOTA_Tooltip_ability_puck_waning_rift_max_distance" "MAX DISTANCE:"
"DOTA_Tooltip_ability_puck_waning_rift_silence_duration" "DURATION:"
"DOTA_Tooltip_ability_puck_waning_rift_damage" "DAMAGE:"
"DOTA_Tooltip_ability_puck_waning_rift_knock_distance" "PUSH/PULL DISTANCE:"
"DOTA_Tooltip_ability_puck_waning_rift_knock_duration" "PUSH/PULL DURATION:"
"DOTA_Tooltip_Facet_puck_jostling_rift" "Jostling Rift"
"DOTA_Tooltip_Facet_puck_jostling_rift_Description" "Waning Rift can push or pull targets."
"DOTA_Tooltip_Facet_puck_curveball" "Curveball"
"DOTA_Tooltip_Facet_puck_curveball_Description" "Puck's Illusory Orb can be curved in any direction, moves faster, deals more damage and lasts longer."
"DOTA_Tooltip_ability_puck_phase_shift" "Phase Shift"
"DOTA_Tooltip_ability_puck_phase_shift_Description" "CHANNELED - Puck briefly shifts into another dimension where it is immune from harm."
"DOTA_Tooltip_ability_puck_phase_shift_shard_description" "Puck's attacks deal bonus magic damage. Puck attacks all enemies within its attack range every time it phase shifts."
"DOTA_Tooltip_ability_puck_phase_shift_shard_bonus_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_puck_phase_shift_Lore" "With a quip and flash, Puck returns to the alien dimension from whence it came."
"DOTA_Tooltip_ability_puck_phase_shift_Note0" "Puck retains collision size while under the effects of Phase Shift."
"DOTA_Tooltip_ability_puck_phase_shift_Note1" "Issuing any action will cancel Phase Shift."
"DOTA_Tooltip_ability_puck_phase_shift_Note2" "Puck is invulnerable during Phase Shift."
"DOTA_Tooltip_ability_puck_phase_shift_duration" "DURATION:"
"DOTA_Tooltip_ability_puck_dream_coil" "Dream Coil"
"DOTA_Tooltip_ability_puck_dream_coil_Description" "Creates a coil of volatile magic that latches onto enemy Heroes, damaging and leashing them. If the enemy hero stretches the coil by moving too far away, it snaps, stunning and dealing additional damage."
"DOTA_Tooltip_ability_puck_dream_coil_scepter_Description" "All enemies affected by Dream Coil are attacked at a rate equal to %attack_rate_pct%%% of Puck's attack rate. The attacks continue while the target is stunned if they break the Dream Coil."
"DOTA_Tooltip_ability_puck_dream_coil_Lore" "The Faerie Dragon sows confusion by forcing its enemies to vividly dream about their own mortality."
"DOTA_Tooltip_ability_puck_dream_coil_coil_duration" "COIL DURATION:"
"DOTA_Tooltip_ability_puck_dream_coil_coil_initial_damage" "INITIAL DAMAGE:"
"DOTA_Tooltip_ability_puck_dream_coil_coil_break_radius" "BREAK RADIUS:"
"DOTA_Tooltip_ability_puck_dream_coil_coil_stun_duration" "BREAK STUN DURATION:"
"DOTA_Tooltip_ability_puck_dream_coil_coil_break_damage" "BREAK DAMAGE:"
"DOTA_Tooltip_ability_puck_ethereal_jaunt" "Ethereal Jaunt"
"DOTA_Tooltip_ability_puck_ethereal_jaunt_Description" "Teleports Puck to a flying Illusory Orb."
"DOTA_Tooltip_ability_puck_ethereal_jaunt_Lore" "The Orb is an egg of potential, traveling along its own timeline."
"DOTA_Tooltip_modifier_puck_phase_shift" "Phase Shift"
"DOTA_Tooltip_modifier_puck_phase_shift_Description" "Temporarily shifted out of existence"
"DOTA_Tooltip_modifier_puck_coiled" "Dream Coiled"
"DOTA_Tooltip_modifier_puck_coiled_Description" "Leashed to the dream coil"
"DOTA_Tooltip_modifier_puck_coil_break_stun" "Dream Coiled"
"DOTA_Tooltip_modifier_puck_coil_break_stun_Description" "You snapped a Dream Coil! Stunned."
"DOTA_Tooltip_ability_puck_puckish" "Puckish"
"DOTA_Tooltip_ability_puck_puckish_Description" "Whenever Puck disjoints an attack, it restores %mana_restore_base% + %mana_restore_pct%%% of its max mana and %hp_restore_base% + %hp_restore_pct%%% of its max health. Dodging a targeted spell projectile restores %dodged_spell_multiplier%x that amount."
//DAZZLE
"DOTA_Tooltip_ability_dazzle_poison_touch" "Poison Touch"
"DOTA_Tooltip_ability_dazzle_poison_touch_Description" "Releases a cone of poison that strikes multiple enemy units. Deals damage over time and slows the targets. Anytime the targets get attacked by Dazzle, the debuff duration is refreshed and slow is increased."
"DOTA_Tooltip_ability_dazzle_poison_touch_Facet_dazzle_poison_bloom" "Every %attacks_to_split% attacks, the poison will deal additional damage and split to additional enemy units in a %split_radius% AoE."
"DOTA_Tooltip_ability_dazzle_poison_touch_shard_description" "Causes Poison Touch to hex affected targets for %hex_duration% seconds."
"DOTA_Tooltip_ability_dazzle_poison_touch_Lore" "One of the few Dezun rites used for offensive purposes, the paralytic enchantment often proves useful."
"DOTA_Tooltip_ability_dazzle_poison_touch_Note0" "The damage is not reduced by damage block abilities."
"DOTA_Tooltip_ability_dazzle_poison_touch_targets" "TARGETS:"
"DOTA_Tooltip_ability_dazzle_poison_touch_damage" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_dazzle_poison_touch_slow" "%SLOW:"
"DOTA_Tooltip_ability_dazzle_poison_touch_bonus_slow" "%BONUS SLOW PER HIT:"
"DOTA_Tooltip_ability_dazzle_poison_touch_duration" "DURATION:"
"DOTA_Tooltip_ability_dazzle_poison_touch_split_damage" "SPLIT DAMAGE:"
"DOTA_Tooltip_ability_dazzle_shallow_grave" "Shallow Grave"
"DOTA_Tooltip_ability_dazzle_shallow_grave_Description" "An ally blessed with Shallow Grave, no matter how close to death, cannot die while under its protection. Healing on that ally is also amplified for the duration based on the hero's HP."
"DOTA_Tooltip_ability_dazzle_shallow_grave_Lore" "Only a seasoned acolyte of the Shadow can properly perform the rite of preventing death."
"DOTA_Tooltip_ability_dazzle_shallow_grave_Note0" "HP cannot go below 1 while under the effects of Shallow Grave, but Axe's Culling Blade will still kill the hero."
"DOTA_Tooltip_ability_dazzle_shallow_grave_duration" "DURATION:"
"DOTA_Tooltip_ability_dazzle_shallow_grave_heal_amplify" "%HEAL AMPLIFICATION PER 10% MISSING:"
"DOTA_Tooltip_ability_dazzle_shadow_wave" "Shadow Wave"
"DOTA_Tooltip_ability_dazzle_shadow_wave_Description" "Sends out a bolt of power that arcs between allies, healing them while damaging any enemy units standing nearby. Dazzle is always healed by Shadow Wave."
"DOTA_Tooltip_ability_dazzle_shadow_wave_Lore" "While it is a simplistic and routine rite among Shadow Priests, the Shadow Wave is also the most critical for success."
"DOTA_Tooltip_ability_dazzle_shadow_wave_Note0" "Prioritizes allied heroes over creeps."
"DOTA_Tooltip_ability_dazzle_shadow_wave_Note1" "If enemies are near multiple allied units affected by Shadow Wave, they will take multiple instances of damage."
"DOTA_Tooltip_ability_dazzle_shadow_wave_bounce_radius" "HEAL ARC RADIUS:"
"DOTA_Tooltip_ability_dazzle_shadow_wave_tooltip_max_targets_inc_dazzle" "MAX HEAL TARGETS:"
"DOTA_Tooltip_ability_dazzle_shadow_wave_damage_radius" "DAMAGE RADIUS:"
"DOTA_Tooltip_ability_dazzle_shadow_wave_damage" "DAMAGE:"
"DOTA_Tooltip_ability_dazzle_shadow_wave_scepter_Description" "Shadow Wave can now target and bounce between enemies in addition to allies. When bouncing to an enemy, they will take damage and heal nearby allies equal to %scepter_heal_pct%%% of the normal healing and damage values. Dazzle will also perform an attack against any enemy that Shadow Wave bounces to."
"DOTA_Tooltip_ability_dazzle_innate_weave" "Weave"
"DOTA_Tooltip_ability_dazzle_innate_weave_Description" "Dazzle's abilities apply Weave to both allies and enemies they affect, increasing allied armor and reducing enemy armor. Multiple instances of this effect stack."
"DOTA_Tooltip_ability_dazzle_innate_weave_Facet_dazzle_facet_nothl_boon" "Weave applies %ally_multiplier%x stacks to allies. Weave amplifies incoming heals from Dazzle by %heal_amplification_pct%%% per stack."
"DOTA_Tooltip_ability_dazzle_innate_weave_Facet_dazzle_poison_bloom" "Weave applies %enemy_multiplier%x stacks to enemies."
"DOTA_Tooltip_ability_dazzle_innate_weave_duration" "DURATION:"
"DOTA_Tooltip_ability_dazzle_innate_weave_armor_change" "ARMOR CHANGE PER STACK:"
"DOTA_Tooltip_ability_dazzle_innate_weave_Lore" "His ethereal journey into the Nothl realm has allowed Dazzle to mend together the powers of light and dark, creating shifting waves of enchantments."
"DOTA_Tooltip_ability_dazzle_nothl_projection" "Nothl Projection"
"DOTA_Tooltip_ability_dazzle_nothl_projection_Description" "Dazzle departs his body, traveling through the Nothl Realm as an invulnerable spirit that can cast spells, attack, and use items, leaving his body behind in the world with a visible tether. While active, Dazzle's basic abilities are empowered: Poison Touch hexes enemies, Shallow Grave heals upon expiration, and Shadow Wave has a shorter cooldown. The effect can be ended early, and Dazzle returns to the body at the end."
"DOTA_Tooltip_ability_dazzle_nothl_projection_Lore" "The allure of the Nothl Realm is intoxicating, but Dazzle never forgets his purpose for being there."
"DOTA_Tooltip_Ability_dazzle_nothl_projection_Note0" "When Dazzle's spirit is further than %leash_start% units from the body, the tether will begin to pull him back. The strength of the pull increases with distance."
"DOTA_Tooltip_ability_dazzle_nothl_projection_Shard_Description" "Nothl Projection can be cast while Dazzle is disabled. Increases healing done while in the Nothl Realm."
"DOTA_Tooltip_ability_dazzle_nothl_projection_Note1" "Dazzle's Soul cannot attack buildings."
"DOTA_Tooltip_ability_dazzle_nothl_projection_min_duration" "MIN DURATION:"
"DOTA_Tooltip_ability_dazzle_nothl_projection_max_duration" "MAX DURATION:"
"DOTA_Tooltip_ability_dazzle_nothl_projection_poison_touch_hex" "HEX DURATION:"
"DOTA_Tooltip_ability_dazzle_nothl_projection_shallow_grave_heal" "SHALLOW GRAVE HEAL:"
"DOTA_Tooltip_ability_dazzle_nothl_projection_shadow_wave_cdr" "%SHADOW WAVE COOLDOWN REDUCTION:"
"DOTA_Tooltip_ability_dazzle_nothl_projection_healing_amp" "%HEALING AMPLIFICATION:"
"DOTA_Tooltip_ability_dazzle_nothl_projection_end" "End Projection"
"DOTA_Tooltip_ability_dazzle_nothl_projection_end_Description" "Ends Dazzle's sojourn in the Nothl Realm and returns his spirit to his body."
"DOTA_Tooltip_Ability_dazzle_nothl_boon" "Nothl Boon"
"DOTA_Tooltip_Ability_dazzle_nothl_boon_Description" "Dazzle's overhealing is converted into a barrier. Weave is stronger on allies and amplifies incoming heals from Dazzle."
"DOTA_Tooltip_Ability_dazzle_nothl_boon_Note0" "Whenever Dazzle overheals himself or an ally, it grants that hero a physical damage barrier equal to the amount overhealed for %duration% seconds. If the overhealed target already has a larger barrier its duration will be refreshed instead."
"DOTA_Tooltip_Facet_dazzle_poison_bloom" "Poison Bloom"
"DOTA_Tooltip_Facet_dazzle_poison_bloom_Description" "Dazzle can spread his Poison Touch when attacking enemies. Weave is stronger on enemies."
"DOTA_Tooltip_Facet_dazzle_poison_bloom_Note0" "Every {s:bonus_attacks_to_split} times Dazzle attacks a target affected by Poison Touch, the target takes a burst of additional damage and fires additional Poison Touch projectiles at nearby enemies. The number of additional units affected depends on the Poison Touch number of targets."
"DOTA_Tooltip_modifier_dazzle_nothl_boon_shield" "Nothl Boon"
"DOTA_Tooltip_modifier_dazzle_nothl_boon_shield_Description" "Absorbing %dMODIFIER_PROPERTY_INCOMING_PHYSICAL_DAMAGE_CONSTANT% incoming physical damage."
"DOTA_Tooltip_modifier_dazzle_poison_touch" "Poison Touch"
"DOTA_Tooltip_modifier_dazzle_poison_touch_Description" "Taking damage over time with movement speed modified by %-dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_dazzle_shallow_grave" "Shallow Grave"
"DOTA_Tooltip_modifier_dazzle_shallow_grave_Description" "Protected by Voodoo! You cannot be killed while under this effect!"
"DOTA_Tooltip_modifier_dazzle_innate_weave_armor_counter" "Weave"
"DOTA_Tooltip_modifier_dazzle_innate_weave_armor_counter_Description" "Armor modified by %fMODIFIER_PROPERTY_TOOLTIP%."
"DOTA_Tooltip_modifier_dazzle_innate_weave_armor_counter_Description_facet_dazzle_facet_nothl_boon" "Armor modified by %fMODIFIER_PROPERTY_TOOLTIP%. Increases incoming heals from Dazzle."
"DOTA_Tooltip_modifier_dazzle_nothl_projection_physical_body_debuff" "Nothl Projection"
"DOTA_Tooltip_modifier_dazzle_nothl_projection_physical_body_debuff_Description" "This body is an empty husk while Dazzle's soul explores the Nothl Realm."
"DOTA_Tooltip_modifier_dazzle_nothl_projection_knockback" "Nothl Projection"
"DOTA_Tooltip_modifier_dazzle_nothl_projection_knockback_Description" "The soul is severing from the body."
"DOTA_Tooltip_modifier_dazzle_nothl_projection_soul_debuff" "Nothl Projection"
"DOTA_Tooltip_modifier_dazzle_nothl_projection_soul_debuff_Description" "Invulnerable, will be pulled back to your body when straying too far away."
//CLOCKWERK
"DOTA_Tooltip_ability_rattletrap_battery_assault" "Battery Assault"
"DOTA_Tooltip_ability_rattletrap_battery_assault_Description" "Discharges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun."
"DOTA_Tooltip_ability_rattletrap_battery_assault_Lore" "Some of Rattletrap's contraptions don't quite work correctly, so detonating them proves useful as an offensive maneuver."
"DOTA_Tooltip_ability_rattletrap_battery_assault_Note0" "Remains active if Clockwerk is disabled."
"DOTA_Tooltip_ability_rattletrap_battery_assault_radius" "RADIUS:"
"DOTA_Tooltip_ability_rattletrap_battery_assault_duration" "DURATION:"
"DOTA_Tooltip_ability_rattletrap_battery_assault_interval" "INTERVAL:"
"DOTA_Tooltip_ability_rattletrap_battery_assault_damage" "DAMAGE:"
"DOTA_Tooltip_ability_rattletrap_power_cogs" "Power Cogs"
"DOTA_Tooltip_ability_rattletrap_power_cogs_Description" "Forms a ring of energized cogs around Clockwerk, trapping any units that are near. Enemies outside the trap that touch a cog are knocked back, losing health and mana. Once a cog has delivered a shock, it will power down. Damage is increased by %mana_burn_as_damage_pct%%% of the mana burned.
Cogs can be destroyed by enemy attacks, but Clockwerk can push them up to %projectile_distance% distance away with one hit."
"DOTA_Tooltip_ability_rattletrap_power_cogs_Facet_rattletrap_expanded_armature" "Power Cogs form in a larger radius."
"DOTA_Tooltip_ability_rattletrap_power_cogs_Lore" "One of Clockwerk's inventions of which he is most proud is the power cog - though it is sometimes despised by his allies."
"DOTA_Tooltip_ability_rattletrap_power_cogs_Note0" "Cogs can shock invisible units."
"DOTA_Tooltip_ability_rattletrap_power_cogs_duration" "DURATION:"
"DOTA_Tooltip_ability_rattletrap_power_cogs_attacks_to_destroy" "ATTACKS REQUIRED:"
"DOTA_Tooltip_ability_rattletrap_power_cogs_damage" "DAMAGE:"
"DOTA_Tooltip_ability_rattletrap_power_cogs_mana_burn" "MANA BURN:"
"DOTA_Tooltip_ability_rattletrap_power_cogs_cogs_radius" "FORMATION RADIUS:"
"DOTA_Tooltip_ability_rattletrap_rocket_flare" "Rocket Flare"
"DOTA_Tooltip_ability_rattletrap_rocket_flare_Description" "Fires a global range flare that explodes over a given area. Upon impact, enemies in the area take damage and are briefly slowed. Rocket flare provides vision over the impact area for %duration% seconds."
"DOTA_Tooltip_ability_rattletrap_rocket_flare_Lore" "What started as a festive display has become a useful scouting and bombardment tool."
"DOTA_Tooltip_ability_rattletrap_rocket_flare_radius" "RADIUS:"
"DOTA_Tooltip_ability_rattletrap_rocket_flare_damage" "DAMAGE:"
"DOTA_Tooltip_ability_rattletrap_rocket_flare_slow_pct" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_rattletrap_rocket_flare_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_rattletrap_hookshot" "Hookshot"
"DOTA_Tooltip_ability_rattletrap_hookshot_Description" "Fires a grappling device rapidly at the target location. If the hook hits a unit, Clockwerk launches himself into the target, stunning and dealing damage to everyone in a %stun_radius% radius around the hit target. Any enemies Clockwerk collides with along the way are damaged and stunned."
"DOTA_Tooltip_ability_rattletrap_hookshot_Facet_rattletrap_hookup" "If there's another allied hero within %radius_ally% of Hookshot's hit target, Clockwerk and all allies in the area receive bonus armor, while refunding a portion of Hookshot's cooldown and manacost."
"DOTA_Tooltip_ability_rattletrap_hookshot_Lore" "A somewhat unwieldy device, the Hookshot sends the otherwise clunky Clockwerk armor flying through the air."
"DOTA_Tooltip_ability_rattletrap_hookshot_Note0" "Hookshot will latch and take Clockwerk to allies, but not damage or disable them."
"DOTA_Tooltip_ability_rattletrap_hookshot_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_rattletrap_hookshot_damage" "DAMAGE:"
"DOTA_Tooltip_ability_rattletrap_hookshot_cooldown_refund_ally" "%COOLDOWN/MANACOST REFUND:"
"DOTA_Tooltip_ability_rattletrap_hookshot_ally_shield_duration" "ALLY ARMOR DURATION:"
"DOTA_Tooltip_ability_rattletrap_hookshot_allied_armor_bonus" "ALLY ARMOR BONUS:"
"DOTA_Tooltip_ability_rattletrap_overclocking" "Overclocking"
"DOTA_Tooltip_ability_rattletrap_overclocking_Description" "Supercharges Clockwerks abilities: Battery Assault affects all enemies in its range; Clockwerk's attack speed in Power Cogs is increased; Rocket Flares have a reduced cooldown and fire additional rockets to either side of the target; Hookshot stun radius and duration is increased; Jetpack moves faster. Clockwerk's movement and attack speed becomes slowed to a crawl after the duration runs out."
"DOTA_Tooltip_ability_rattletrap_overclocking_Lore" "Rattletrap understands the limitations of his armor. Just as he understands the risks of pushing past them in times of need."
"DOTA_Tooltip_ability_rattletrap_overclocking_buff_duration" "DURATION:"
"DOTA_Tooltip_ability_rattletrap_overclocking_bonus_attack_speed" "COGS BONUS ATTACK SPEED:"
"DOTA_Tooltip_ability_rattletrap_overclocking_hookshot_radius_bonus_pct" "%HOOKSHOT RADIUS BONUS:"
"DOTA_Tooltip_ability_rattletrap_overclocking_hookshot_duration_bonus_pct" "%HOOKSHOT DURATION BONUS:"
"DOTA_Tooltip_ability_rattletrap_overclocking_rocket_flare_rockets" "BONUS ROCKET FLARES:"
"DOTA_Tooltip_ability_rattletrap_overclocking_rocket_flare_cooldown" "ROCKET FLARE COOLDOWN:"
"DOTA_Tooltip_ability_rattletrap_overclocking_jetpack_bonus_speed" "%JETPACK SPEED:"
"DOTA_Tooltip_ability_rattletrap_overclocking_debuff_duration" "SELF SLOW DURATION:"
"DOTA_Tooltip_ability_rattletrap_jetpack" "Jetpack"
"DOTA_Tooltip_ability_rattletrap_jetpack_Description" "Clockwerk activates a jetpack, gaining flying movement, flying vision, and bonus movement speed. Clockwerk has a severely-limited turn rate during this time and cannot attack. Jetpack is cancelled upon casting Hookshot."
"DOTA_Tooltip_ability_rattletrap_jetpack_Lore" "Sure it's blown up over fourteen testing dummies, but at least they all flew!"
"DOTA_Tooltip_ability_rattletrap_jetpack_duration" "DURATION:"
"DOTA_Tooltip_ability_rattletrap_jetpack_bonus_speed" "%BONUS SPEED:"
"DOTA_Tooltip_Facet_rattletrap_hookup" "Hookup"
"DOTA_Tooltip_Facet_rattletrap_expanded_armature" "Expanded Armature"
"DOTA_Tooltip_Facet_rattletrap_expanded_armature_Description" "Power Cogs form in a larger radius."
"DOTA_Tooltip_Facet_rattletrap_hookup_Description" "If there's another allied hero within {s:bonus_radius_ally} of Hookshot's hit target, Clockwerk and all allies in the area receive bonus armor, while refunding a portion of Hookshot's cooldown and manacost."
"DOTA_Tooltip_Facet_rattletrap_junk_mail" "Chainmeal"
"DOTA_Tooltip_Facet_rattletrap_junk_mail_Description" "Clockwerk can consume Chainmails to permanently gain +{s:bonus_armor_per_chainmail} armor."
"DOTA_Tooltip_modifier_rattletrap_battery_assault" "Battery Assault"
"DOTA_Tooltip_modifier_rattletrap_battery_assault_Description" "Doing periodic damage to nearby units."
"DOTA_Tooltip_modifier_rattletrap_cog_push" "Cog Push"
"DOTA_Tooltip_modifier_rattletrap_cog_push_Description" "Being pushed by a Cog."
"DOTA_Tooltip_modifier_rattletrap_hookshot" "Hookshot"
"DOTA_Tooltip_modifier_rattletrap_hookshot_Description" "Being pulled by Clockwerk's hook."
"DOTA_Tooltip_modifier_rattletrap_hookshot_barrier" "Hookup"
"DOTA_Tooltip_modifier_rattletrap_hookshot_barrier_Description" "Armor increased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_rattletrap_overclocking" "Overclocking"
"DOTA_Tooltip_modifier_rattletrap_overclocking_Description" "Abilities are supercharged
Will become slowed after duration runs out."
"DOTA_Tooltip_modifier_rattletrap_cog_immune" "Power Cogs"
"DOTA_Tooltip_modifier_rattletrap_cog_immune_description" "Debuff Immune while inside Power Cogs."
"DOTA_Tooltip_modifier_rattletrap_jetpack" "Jetpack"
"DOTA_Tooltip_modifier_rattletrap_jetpack_description" "Flying with %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% bonus move speed."
"DOTA_Tooltip_modifier_rattletrap_rocket_flare_slow" "Rocket Flare"
"DOTA_Tooltip_modifier_rattletrap_rocket_flare_slow_Description" "Movement speed reduced."
"DOTA_Tooltip_modifier_rattletrap_overheated" "Overheated"
"DOTA_Tooltip_modifier_rattletrap_overheated_Description" "Cooling down from Overclock. Movement and attack speed reduced."
"DOTA_Tooltip_ability_rattletrap_armor_power" "Armor Power"
"DOTA_Tooltip_ability_rattletrap_armor_power_Description" "Clockwerk's outgoing damage increases by %damage_per_armor%%% per point of armor."
"DOTA_Tooltip_ability_rattletrap_armor_power_Facet_rattletrap_junk_mail" "Clockwerk can consume Chainmails to permanently gain +%armor_per_chainmail% armor per Chainmail consumed. Can stack. Self-cast to consume."
"DOTA_Tooltip_Ability_rattletrap_armor_power_damage_tooltip" "%OUTGOING DAMAGE BONUS:"
"DOTA_Tooltip_modifier_rattletrap_junk_mail" "Chainmeal"
"DOTA_Tooltip_modifier_rattletrap_junk_mail_Description" "Clockwerk's got Mail! Armor increased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_rattletrap_junk_mail_Description_Dashboard" "Number of Chainmails consumed for permanent bonus armor."
//LICH
"DOTA_Tooltip_ability_lich_frost_nova" "Frost Blast"
"DOTA_Tooltip_ability_lich_frost_nova_Description" "Blasts the target enemy unit with damaging frost, dealing area damage and slowing movement and attack rates for %abilityduration% seconds. The primary target receives both base and area damage."
"DOTA_Tooltip_ability_lich_frost_nova_Lore" "Frost-mage Ethreain has not forgotten even the simplest of ice manipulation."
"DOTA_Tooltip_ability_lich_frost_nova_aoe_damage" "AREA DAMAGE:"
"DOTA_Tooltip_ability_lich_frost_nova_damage" "BASE DAMAGE:"
"DOTA_Tooltip_ability_lich_frost_nova_radius" "RADIUS:"
"DOTA_Tooltip_ability_lich_frost_nova_slow_movement_speed" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_lich_frost_nova_slow_attack_speed_primary" "ATTACK SLOW:"
"DOTA_Tooltip_ability_lich_sinister_gaze" "Sinister Gaze"
"DOTA_Tooltip_ability_lich_sinister_gaze_Description" "CHANNELED - Hypnotizes an enemy unit, causing it to move towards a point between the two of you and drains a percentage of its current mana."
"DOTA_Tooltip_ability_lich_sinister_gaze_Lore" "Mind the cold..."
"DOTA_Tooltip_ability_lich_sinister_gaze_AbilityChannelTime" "DURATION:"
"DOTA_Tooltip_ability_lich_sinister_gaze_destination" "%DISTANCE MOVED:"
"DOTA_Tooltip_ability_lich_sinister_gaze_mana_drain" "%MANA DRAIN PER SECOND:"
"DOTA_Tooltip_ability_lich_sinister_gaze_scepter_description" "Sinister Gaze becomes an Area of Effect ability, affecting units within a radius of %aoe_scepter% in the target area. Sinister Gaze allows Lich to cast other abilities while channeling it."
"DOTA_Tooltip_ability_lich_sinister_gaze_frost_blast_damage_percent" "%FROST BLAST DAMAGE:"
"DOTA_Tooltip_ability_lich_sinister_gaze_Facet_lich_cryophobia" "Sinister Gaze applies an Evil Eye debuff that will deal additional damage every time Lich deals magic damage to the target, and amplifies received movement slows by %slow_resistance%%%. The Evil Eye debuff duration lingers up to %post_gaze_debuff_duration_multiplier%x the elapsed Sinister Gaze duration."
"DOTA_Tooltip_ability_lich_sinister_gaze_post_gaze_debuff_duration" "EVIL EYE DURATION:"
"DOTA_Tooltip_ability_lich_sinister_gaze_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_lich_sinister_gaze_slow_resistance" "%SLOW RESISTANCE REDUCTION:"
"DOTA_Tooltip_ability_lich_frost_shield_bonus_duration_per_hero_killed" "BONUS DURATION ON HERO KILL:"
"DOTA_Tooltip_ability_lich_frost_shield_bonus_duration_per_creep_killed" "BONUS DURATION ON CREEP KILL:"
"DOTA_Tooltip_ability_lich_frost_shield" "Frost Shield"
"DOTA_Tooltip_ability_lich_frost_shield_Description" "Applies a magical frost shield around the target, reducing damage from attacks against it. While the shield is active, ice magic will affect nearby enemy units every %interval% seconds, dealing minor damage and slowing them."
"DOTA_Tooltip_ability_lich_frost_shield_Facet_lich_growing_cold" "Whenever an enemy dies under the effect of Frost Shield, its duration is increased."
"DOTA_Tooltip_ability_lich_frost_shield_Lore" "First conceived of to protect him in his mortal years, the frost magic that Ethreain weaves around himself has only grown colder with time."
"DOTA_Tooltip_ability_lich_frost_shield_damage_reduction" "%DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_lich_frost_shield_damage" "DAMAGE:"
"DOTA_Tooltip_ability_lich_frost_shield_movement_slow" "%SLOW:"
"DOTA_Tooltip_ability_lich_frost_shield_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_lich_frost_shield_duration" "BUFF DURATION:"
"DOTA_Tooltip_ability_lich_frost_shield_Note0" "Spell-immune enemies are not affected by the damage or slow."
"DOTA_Tooltip_ability_lich_frost_shield_Note1" "Frost Shield can be cast on buildings."
"DOTA_Tooltip_ability_lich_chain_frost" "Chain Frost"
"DOTA_Tooltip_ability_lich_chain_frost_Description" "Releases an orb of frost that bounces between nearby enemy units up to %jumps% times, slowing and damaging each time it hits. Each bounce increases the damage for the subsequent bounces. Chain Frost lingers on its last target if it fails to bounce and can bounce again if new targets become available."
"DOTA_Tooltip_ability_lich_chain_frost_Facet_lich_frostbound" "Chain Frost lingers on its last target if it fails to bounce and can bounce again if new targets become available."
"DOTA_Tooltip_ability_lich_chain_frost_Facet_lich_growing_cold" "Killing an enemy with Chain Frost increases the number of bounces."
"DOTA_Tooltip_ability_lich_chain_frost_Lore" "Almost universally considered the ultimate in frost magic, Ethreain's orb of frozen death strikes fear into those who dare stand against him."
"DOTA_Tooltip_ability_lich_chain_frost_Note0" "Chain Frost cannot be disjointed."
"DOTA_Tooltip_ability_lich_chain_frost_Note1" "Chain Frost has a movement speed of %projectile_speed%."
"DOTA_Tooltip_ability_lich_chain_frost_Note2" "Chain Frost doesn't bounce to Zombies."
"DOTA_Tooltip_ability_lich_chain_frost_damage" "DAMAGE EACH BOUNCE:"
"DOTA_Tooltip_ability_lich_chain_frost_jump_range" "BOUNCE RANGE:"
"DOTA_Tooltip_ability_lich_chain_frost_slow_movement_speed" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_lich_chain_frost_slow_attack_speed" "ATTACK SLOW:"
"DOTA_Tooltip_ability_lich_chain_frost_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_lich_chain_frost_bonus_jump_damage" "INCREMENTAL DAMAGE:"
"DOTA_Tooltip_ability_lich_chain_frost_bonus_jumps_per_hero_killed" "BONUS JUMPS ON HERO KILL:"
"DOTA_Tooltip_ability_lich_chain_frost_bonus_jumps_per_creep_killed" "BONUS JUMPS ON CREEP KILL:"
"DOTA_Tooltip_ability_lich_chain_frost_frostbound_duration" "LINGER DURATION:"
"DOTA_Tooltip_Facet_lich_growing_cold" "Growing Cold"
"DOTA_Tooltip_Facet_lich_growing_cold_Description" "When an enemy is killed by Chain Frost or while under the effect of Frost Shield, the duration of these abilities is extended."
"DOTA_Tooltip_Facet_lich_frostbound" "Frostbound"
"DOTA_Tooltip_Facet_lich_frostbound_Description" "Chain Frost lingers on its last target if it fails to bounce and can bounce again if new targets become available."
"DOTA_Tooltip_Facet_lich_ritualist" "Ritualist"
"DOTA_Tooltip_Facet_lich_ritualist_Description" "Death Charge becomes an active ability once Chain Frost is leveled, and can be used to kill allied creeps and convert their health into mana for Lich."
"DOTA_Tooltip_Facet_lich_cryophobia" "Evil Eye"
"DOTA_Tooltip_Facet_lich_cryophobia_Description" "Sinister Gaze applies a lingering effect to the target, causing it to take extra magic damage from Lich and amplify incoming movement slows."
"DOTA_Tooltip_modifier_lich_chainfrost_frostbound" "Chain Frost"
"DOTA_Tooltip_modifier_lich_chainfrost_frostbound_Description" "Frostbound. Chain Frost will continue its bounces if another target comes into range."
"DOTA_Tooltip_modifier_lich_sinister_gaze_cryophobia_debuff" "Evil Eye"
"DOTA_Tooltip_modifier_lich_sinister_gaze_cryophobia_debuff_Description" "You've gazed at the Evil Eye and may take additional magic damage from Lich and receive more movement slows."
"DOTA_Tooltip_ability_lich_ice_spire" "Ice Spire"
"DOTA_Tooltip_ability_lich_ice_spire_Description" "Creates an Ice Spire at the target spot, slowing enemies around it. Can take %max_hero_attacks% hero hits or %max_creep_attacks% creep hits and when destroyed it will create a Frost Blast around it.
Chain Frost can be cast on the Spire and can bounce to the Spire and damage the spire by 1 hero attack if there are no other enemies in range.
Lich can cast Frost Shield on the Spire. Each Frost Shield tick will heal the spire by 1 hero attack."
"DOTA_Tooltip_ability_lich_ice_spire_Lore" "The waters within the Black Pool remain liquid far below the point of freezing and immediately crystallize when removed."
"DOTA_Tooltip_ability_lich_ice_spire_duration" "DURATION:"
"DOTA_Tooltip_ability_lich_ice_spire_aura_radius" "EFFECT RADIUS:"
"DOTA_Tooltip_ability_lich_ice_spire_bonus_movespeed" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_lich_death_charge" "Death Charge"
"DOTA_Tooltip_ability_lich_death_charge_Description" "Lich cannot gain passive mana regeneration, but any unit dying within %radius% range of Lich restores %mana_restore_pct_from_creep%%% of his Max Mana (Dying heroes restore %mana_restore_pct_from_hero%%% of Lich's Max Mana). Instant mana restoration from items and abilities apply to Lich as normal."
"DOTA_Tooltip_ability_lich_death_charge_Facet_lich_ritualist" "Death Charge becomes an active ability once Chain Frost is leveled, and can be used to sacrifice a friendly creep and convert its current hit points into mana for Lich, and grant him %xp_multiplier%%% experience "
"DOTA_Tooltip_ability_lich_death_charge_health_conversion" "%CURRENT HEALTH CONVERTED:"
"DOTA_Tooltip_ability_lich_death_charge_xp_multiplier" "%XP MULTIPLIER:"
"DOTA_Tooltip_modifier_lich_frostnova_slow" "Frost Blast Slow"
"DOTA_Tooltip_modifier_lich_frostnova_slow_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, attack speed slowed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%"
"DOTA_Tooltip_modifier_lich_chainfrost_slow" "Chain Frost Slow"
"DOTA_Tooltip_modifier_lich_chainfrost_slow_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, attack speed slowed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%"
"DOTA_Tooltip_modifier_lich_frost_shield" "Frost Shield"
"DOTA_Tooltip_modifier_lich_frost_shield_Description" "Reducing attack damage against you."
"DOTA_Tooltip_modifier_lich_frost_shield_slow" "Frost Shield"
"DOTA_Tooltip_modifier_lich_frost_shield_slow_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_lich_sinister_gaze" "Sinister Gaze"
"DOTA_Tooltip_modifier_lich_sinister_gaze_Description" "You are helpless against Lich's Sinister Gaze!"
"DOTA_Tooltip_modifier_lich_ice_spire" "Ice Spire"
"DOTA_Tooltip_modifier_lich_ice_spire_Description" "Slowing nearby enemies."
"DOTA_Tooltip_modifier_lich_ice_spire_debuff" "Ice Spire"
"DOTA_Tooltip_modifier_lich_ice_spire_debuff_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_lich_chain_frost_ondeath" "Chain Frost On Death"
"DOTA_Tooltip_modifier_lich_chain_frost_ondeath_Description" "Will release a Chain Frost orb on death"
//TIDEHUNTER
"DOTA_Tooltip_ability_tidehunter_gush" "Gush"
"DOTA_Tooltip_ability_tidehunter_gush_Description" "Summons a gush of water to damage an enemy unit, reducing their movement speed and armor."
"DOTA_Tooltip_ability_tidehunter_gush_Lore" "During his championship of the Sunken Isles, Leviathan gained mastery over the open sea."
"DOTA_Tooltip_ability_tidehunter_gush_movement_speed" "%SLOW:"
"DOTA_Tooltip_ability_tidehunter_gush_negative_armor" "ARMOR REDUCTION:"
"DOTA_Tooltip_ability_tidehunter_gush_gush_damage" "DAMAGE:"
"DOTA_Tooltip_ability_tidehunter_gush_abilityduration" "DEBUFF DURATION:"
"DOTA_Tooltip_ability_tidehunter_gush_cast_range_scepter" "RANGE:"
"DOTA_Tooltip_ability_tidehunter_gush_aoe_scepter" "RADIUS:"
"DOTA_Tooltip_ability_tidehunter_gush_cooldown_scepter" "COOLDOWN:"
"DOTA_Tooltip_ability_tidehunter_gush_scepter_description" "Gush becomes a ground targeted wave ability that affects enemy units in a line. Decreases cooldown."
"DOTA_Tooltip_ability_tidehunter_kraken_shell" "Kraken Shell"
"DOTA_Tooltip_ability_tidehunter_kraken_shell_Description" "Thickens Tidehunter's hide to passively block a portion of any incoming physical attack damage. Reduced block amount versus creeps.\n\nCan be activated to double the block amount at the cost of %active_move_speed_penalty_pct%%% movement speed. Lasts %active_duration%s."
"DOTA_Tooltip_ability_tidehunter_kraken_shell_Facet_tidehunter_kraken_swell" "Kraken Shell gains permanent Damage Block when an enemy hero dies under the effects of Anchor Smash."
"DOTA_Tooltip_ability_tidehunter_kraken_shell_Lore" "Claddish navymen tell tales of a mighty sea-faring beast that suffered spear and sword but continued to lay waste to the fleet."
"DOTA_Tooltip_ability_tidehunter_kraken_shell_Note0" "Break disables the gaining of new Kraken Swell stacks."
"DOTA_Tooltip_ability_tidehunter_kraken_shell_Note1" "Break does not disable the bonuses from existing Kraken Swell stacks."
"DOTA_Tooltip_ability_tidehunter_kraken_shell_Note2" "Does not stack with items that provide Damage Block."
"DOTA_Tooltip_ability_tidehunter_kraken_shell_damage_reduction" "DAMAGE BLOCK:"
"DOTA_Tooltip_ability_tidehunter_kraken_shell_bonus_reduction_per_kill" "DAMAGE BLOCK PER KILL:"
"DOTA_Tooltip_ability_tidehunter_kraken_shell_creep_reduction_penalty_pct" "%CREEP PENALTY:"
"DOTA_Tooltip_ability_tidehunter_anchor_smash" "Anchor Smash"
"DOTA_Tooltip_ability_tidehunter_anchor_smash_Description" "Tidehunter swings his mighty anchor to attack and deal bonus damage to nearby enemies and reduce their attack damage."
"DOTA_Tooltip_ability_tidehunter_anchor_smash_Lore" "Stolen from one of Admiral Kunkka's flagships, Leviathan's heavy anchor proves useful as a melee weapon."
"DOTA_Tooltip_ability_tidehunter_anchor_smash_attack_damage" "ATTACK BONUS DAMAGE:"
"DOTA_Tooltip_ability_tidehunter_anchor_smash_damage_reduction" "%DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_tidehunter_anchor_smash_reduction_duration" "DURATION:"
"DOTA_Tooltip_ability_tidehunter_anchor_smash_radius" "RADIUS:"
"DOTA_Tooltip_ability_tidehunter_anchor_smash_Note0" "Anchor Smash works on all Ancient creeps except for Roshan."
"DOTA_Tooltip_ability_tidehunter_ravage" "Ravage"
"DOTA_Tooltip_ability_tidehunter_ravage_Description" "Slams the ground, causing tentacles to erupt in all directions, damaging and stunning all nearby enemy units."
"DOTA_Tooltip_ability_tidehunter_ravage_Lore" "Calling to the abyssal god Maelrawn has resulted in entire armadas being lost at sea."
"DOTA_Tooltip_ability_tidehunter_ravage_Note0" "Ravage will hit invisible units."
"DOTA_Tooltip_ability_tidehunter_ravage_Note1" "Ravage waves move outwards at a speed of %speed%."
"DOTA_Tooltip_ability_tidehunter_ravage_radius" "RADIUS:"
"DOTA_Tooltip_ability_tidehunter_ravage_duration" "DURATION:"
"DOTA_Tooltip_ability_tidehunter_blubber" "Blubber"
"DOTA_Tooltip_ability_tidehunter_blubber_Description" "Tidehunter's hide removes negative status effects if he takes more than %damage_cleanse% damage. Removes most debuffs, even if they are generally not purgable.\n\nDISPEL TYPE: Strong Dispel"
"DOTA_Tooltip_ability_tidehunter_blubber_Note0" "Only damage from player owned sources is counted towards debuff removal."
"DOTA_Tooltip_ability_tidehunter_blubber_Note1" "The counter will reset if no player owned damage is taken for %damage_reset_interval% seconds."
"DOTA_Tooltip_ability_tidehunter_dead_in_the_water" "Dead in the Water"
"DOTA_Tooltip_ability_tidehunter_dead_in_the_water_Description" "Tidehunter attaches a heavy anchor to an enemy hero. The hero is leashed while attached to the anchor. Attempting to move more than %chain_length% units away from the anchor forces the hero to %max_movement_speed% move speed, dragging the anchor behind them. The anchor can be destroyed with %attacks_to_destroy% hero attacks."
"DOTA_Tooltip_ability_tidehunter_dead_in_the_water_Lore" "Anchors Aweigh!"
"DOTA_Tooltip_ability_tidehunter_dead_in_the_water_attacks_to_destroy" "ATTACKS TO DESTROY:"
"DOTA_Tooltip_ability_tidehunter_dead_in_the_water_max_movement_speed" "ANCHOR DRAG SPEED:"
"DOTA_Tooltip_ability_tidehunter_dead_in_the_water_chain_length" "CHAIN LENGTH:"
"DOTA_Tooltip_ability_tidehunter_dead_in_the_water_duration" "ANCHOR DURATION:"
"DOTA_Tooltip_Facet_tidehunter_kraken_swell" "Kraken Swell"
"DOTA_Tooltip_Facet_tidehunter_kraken_swell_Description" "Kraken Shell gains permanent Damage Block when an enemy hero dies under the effects of Anchor Smash."
"DOTA_Tooltip_Facet_tidehunter_sizescale" "Krill Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale01" "Nanoplankton Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale02" "Diatom Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale03" "Krill Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale04" "Anchovy Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale05" "Sea Cucumber Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale06" "Seagrape Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale07" "Seahorse Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale08" "Nautilus Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale09" "Eel Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale10" "Jellyfish Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale11" "Mullet Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale12" "Mackerel Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale13" "Giant Isopod Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale14" "Tubeworm Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale15" "Porpoise Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale16" "Manatee Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale17" "Oarfish Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale18" "Walrus Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale19" "Manta Ray Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale20" "Shark Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale21" "Whale Shark Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale22" "Blue Whale Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale23" "Colossal Squid Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale24" "Plesiosaur Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale25" "Leedsichthys Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale26" "Megalodon Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale27" "Livyatan Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale28" "Lion's Mane Jellyfish Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale29" "Titanic Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale30" "Stuffed Eater"
"DOTA_Tooltip_Facet_tidehunter_sizescale_Description" "Tidehunter grows larger and gains extra bonuses per level."
"DOTA_Tooltip_Ability_tidehunter_krill_eater" "Krill Eater"
"DOTA_Tooltip_Ability_tidehunter_krill_eater_Description" "Tidehunter begins the game much smaller and with -%attack_range_base% attack range and -%anchor_smash_radius_base% Anchor Smash radius. Tidehunter grows larger with experience, gaining attacking range and Anchor Smash radius per level. Strength Gain increased."
"DOTA_Tooltip_Ability_tidehunter_krill_eater_attack_range_per_level" "ATTACK RANGE PER LEVEL:"
"DOTA_Tooltip_Ability_tidehunter_krill_eater_anchor_smash_radius_per_level" "ANCHOR SMASH RADIUS PER LEVEL:"
"DOTA_Tooltip_Ability_tidehunter_krill_eater_strength_gain_tooltip" "STRENGTH GAIN:"
"DOTA_Tooltip_Ability_tidehunter_krill_eater_attack_range_tooltip" "ATTACK RANGE:"
"DOTA_Tooltip_Ability_tidehunter_krill_eater_anchor_smash_range_tooltip" "ANCHOR SMASH RANGE:"
"DOTA_Tooltip_modifier_tidehunter_kraken_shell" "Kraken Shell"
"DOTA_Tooltip_modifier_tidehunter_kraken_shell_Description" "Physical damage block increased by an additional %dMODIFIER_PROPERTY_TOOLTIP%."
"DOTA_Tooltip_modifier_tidehunter_anchor_clamp" "Dead in the Water"
"DOTA_Tooltip_modifier_tidehunter_anchor_clamp_Description" "Leashed. Slowed severely while dragging the anchor."
"DOTA_Tooltip_modifier_tidehunter_kraken_shell_boost" "Kraken Shell"
"DOTA_Tooltip_modifier_tidehunter_kraken_shell_boost_Description" "Blocking more damage. Losing %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movespeed."
"DOTA_Tooltip_modifier_tidehunter_gush" "Gush"
"DOTA_Tooltip_modifier_tidehunter_gush_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, and armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_tidehunter_ravage" "Ravage"
"DOTA_Tooltip_modifier_tidehunter_ravage_Description" "Stunned by Ravage."
"DOTA_Tooltip_modifier_tidehunter_anchor_smash" "Anchor Smash"
"DOTA_Tooltip_modifier_tidehunter_anchor_smash_Description" "Damage reduced by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%"
//SHADOWSHAMAN
"DOTA_Tooltip_ability_shadow_shaman_ether_shock" "Ether Shock"
"DOTA_Tooltip_ability_shadow_shaman_ether_shock_Description" "Creates a cone of ethereal energy that strikes multiple enemy units."
"DOTA_Tooltip_ability_shadow_shaman_ether_shock_Lore" "Originally used to open shows with the travelling con-man, Rhasta's lightning display shocks adversaries in more ways than one."
"DOTA_Tooltip_ability_shadow_shaman_ether_shock_Note0" "Can hit secondary targets up to 1000 distance away."
"DOTA_Tooltip_ability_shadow_shaman_ether_shock_targets" "TARGETS:"
"DOTA_Tooltip_ability_shadow_shaman_ether_shock_damage" "DAMAGE:"
"DOTA_Tooltip_ability_shadow_shaman_voodoo" "Hex"
"DOTA_Tooltip_ability_shadow_shaman_voodoo_Description" "Transforms an enemy unit into a harmless creature, disabling their attacks and abilities."
"DOTA_Tooltip_ability_shadow_shaman_voodoo_Lore" "Rhasta often ended performances by turning himself into a chicken - now, the humiliation is shared."
"DOTA_Tooltip_ability_shadow_shaman_voodoo_Note0" "Instantly destroys illusions."
"DOTA_Tooltip_ability_shadow_shaman_voodoo_Note1" "The target will have a base movement speed of %movespeed%, but buffs granting maximum movement speed won't be disabled."
"DOTA_Tooltip_ability_shadow_shaman_voodoo_duration" "DURATION:"
"DOTA_Tooltip_ability_shadow_shaman_shackles" "Shackles"
"DOTA_Tooltip_ability_shadow_shaman_shackles_Description" "CHANNELED - Magically binds an enemy unit so that it cannot move or attack, absorbing their life energy over time."
"DOTA_Tooltip_ability_shadow_shaman_shackles_Scepter_Description" "Increase cast range. Every %scepter_shock_interval% seconds, shackled units emit a radial Ether Shock hitting all other units within %scepter_shock_radius% of the target for %scepter_shock_pct%%% of Ether Shock's normal damage. Shackles can now also be cast on allies and Mass Serpent Wards that stay within %ally_break_range% units of Shadow Shaman. Allied units are not disabled by Shackle."
"DOTA_Tooltip_ability_shadow_shaman_shackles_Lore" "A self-defense incantation, Rhasta developed shackles after his master was slain in the Bleeding Hills."
"DOTA_Tooltip_ability_shadow_shaman_shackles_total_damage" "TOTAL DAMAGE/HEAL:"
"DOTA_Tooltip_ability_shadow_shaman_shackles_channel_time" "MAX DURATION:"
"DOTA_Tooltip_ability_shadow_shaman_shackles_AbilityCastRange" "CAST RANGE:"
"DOTA_Tooltip_ability_shadow_shaman_mass_serpent_ward" "Mass Serpent Ward"
"DOTA_Tooltip_ability_shadow_shaman_mass_serpent_ward_Description" "Summons %ward_count% Serpent Wards to attack enemy units and structures. The Wards are immune to magic. Creeps deal half damage to the Serpent Ward."
"DOTA_Tooltip_ability_shadow_shaman_mass_serpent_ward_Facet_shadow_shaman_massive_serpent_ward" "Summons a single massive Serpent Ward with %mega_ward_multiplier_damage%x damage and %mega_ward_multiplier_health%x health and bounty values."
"DOTA_Tooltip_ability_shadow_shaman_mass_serpent_ward_Lore" "Snake charming was a big part of the Shadow Shaman's act; now Rhasta can empower the snakes to do his bidding."
"DOTA_Tooltip_ability_shadow_shaman_mass_serpent_ward_duration" "DURATION:"
"DOTA_Tooltip_ability_shadow_shaman_mass_serpent_ward_hits_to_destroy_tooltip" "HITS TO DESTROY:"
"DOTA_Tooltip_ability_shadow_shaman_mass_serpent_ward_hits_to_destroy_mega_ward_tooltip" "HITS TO DESTROY:"
"DOTA_Tooltip_ability_shadow_shaman_mass_serpent_ward_ward_damage_tooltip" "WARD DAMAGE:"
"DOTA_Tooltip_modifier_shadow_shaman_voodoo" "Hexed"
"DOTA_Tooltip_modifier_shadow_shaman_voodoo_Description" "You are a chicken. Cannot attack or cast spells."
"DOTA_Tooltip_modifier_shadow_shaman_shackles" "Shackles"
"DOTA_Tooltip_modifier_shadow_shaman_shackles_Description" "Shackled. Cannot move or attack."
"DOTA_Tooltip_Facet_shadow_shaman_massive_serpent_ward" "Massive Serpent Ward"
"DOTA_Tooltip_Facet_shadow_shaman_massive_serpent_ward_Description" "Summons a single massive Serpent Ward with {s:bonus_mega_ward_multiplier_damage}x damage and {s:bonus_mega_ward_multiplier_health}x health and bounty values."
"DOTA_Tooltip_Facet_shadow_shaman_cluster_cluck" "Cluster Cluck"
"DOTA_Tooltip_Facet_shadow_shaman_cluster_cluck_Description" "Hex can turn allies into a flock of chickens, removing other negative effects."
"DOTA_Tooltip_Facet_shadow_shaman_voodoo_hands" "Chicken Fingers"
"DOTA_Tooltip_Facet_shadow_shaman_voodoo_hands_Description" "Shadow Shaman's attacks can transform enemies into a chicken."
"DOTA_Tooltip_ability_shadow_shaman_voodoo_hands" "Chicken Fingers"
"DOTA_Tooltip_ability_shadow_shaman_voodoo_hands_Description" "Your next attack on an enemy hero transforms them into a chicken for %voodoo_duration%s."
"DOTA_Tooltip_ability_shadow_shaman_voodoo_hands_Lore" "Even a brief moment as a chicken is long enough to make most would-be aggressors rethink their mark."
"DOTA_Tooltip_ability_shadow_shaman_voodoo_hands_Note0" "Talents that affect Hex also affects enemies transformed by Chicken Fingers."
"DOTA_Tooltip_ability_shadow_shaman_fowl_play" "Fowl Play"
"DOTA_Tooltip_ability_shadow_shaman_fowl_play_Description" "When taking lethal damage, Shadow Shaman receives a strong dispel and survives as a 1 HP chicken. Incoming damage is reduced to zero for %damage_reduction_duration%s.
Cooldown is reset upon respawning.\n\nDISPEL TYPE: Strong Dispel"
"DOTA_Tooltip_ability_shadow_shaman_fowl_play_Lore" "Rhasta had to learn early on how to stay one step ahead of those who (rightfully or wrongfully) wished him harm."
"DOTA_Tooltip_ability_shadow_shaman_fowl_play_Shard_Description" "Increases the amount of time incoming damage is reduced to %damage_reduction_duration% seconds. When Fowl Play is triggered, Shadow Shaman becomes invulnerable for %invuln_duration% seconds and %ally_chicken_images_count% additional uncontrollable chickens are created that last for %ally_voodoo_duration% seconds. While Shadow Shaman is transformed, he can now use items."
"DOTA_Tooltip_ability_shadow_shaman_fowl_play_Note0" "Lethal Damage from Axe's Culling Blade and Necrophos's Reaper's Scythe will not be prevented."
"DOTA_Tooltip_ability_shadow_shaman_fowl_play_Note1" "Incoming damage reduction buff will prevent certain sources of HP removal from killing Shadow Shaman."
"DOTA_Tooltip_ability_shadow_shaman_fowl_play_hex_duration" "DURATION:"
"DOTA_Tooltip_modifier_shadow_shaman_fowl_play_damage_reduction" "Fowl Play"
"DOTA_Tooltip_modifier_shadow_shaman_fowl_play_damage_reduction_Description" "Incoming damage is reduced to zero."
"DOTA_Tooltip_modifier_shadow_shaman_serpent_ward_invuln_aura" "Mass Serpent Ward"
"DOTA_Tooltip_modifier_shadow_shaman_serpent_ward_invuln_aura_Description" "Incoming damage reduced by %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% while standing near a Serpent Ward."
//RIKI
"DOTA_Tooltip_ability_riki_smoke_screen" "Smoke Screen"
"DOTA_Tooltip_ability_riki_smoke_screen_Description" "Throws down a smoke bomb, silencing enemies and causing them to miss attacks."
"DOTA_Tooltip_ability_riki_smoke_screen_Lore" "Since his escape during the night of his betrayal, Riki has valued the use of a simple smoke screen to confuse his opponents."
"DOTA_Tooltip_ability_riki_smoke_screen_Note0" "Can be cast during Tricks of the Trade."
"DOTA_Tooltip_ability_riki_smoke_screen_Note1" "Doesn't prevent the use of active items."
"DOTA_Tooltip_ability_riki_smoke_screen_radius" "RADIUS:"
"DOTA_Tooltip_ability_riki_smoke_screen_miss_rate" "%MISS RATE:"
"DOTA_Tooltip_ability_riki_smoke_screen_AbilityDuration" "DURATION:"
"DOTA_Tooltip_ability_riki_smoke_screen_shard_description" "Enemies caught in the smoke screen have their armor reduced by %armor_reduction% and cannot be targeted by their allies."
"DOTA_Tooltip_ability_riki_backstab" "Cloak and Dagger"
"DOTA_Tooltip_ability_riki_backstab_Description" "Riki fades into the shadows, becoming invisible. When Riki attacks, he becomes visible."
"DOTA_Tooltip_ability_riki_backstab_Lore" "Riki comes for you."
"DOTA_Tooltip_ability_riki_backstab_fade_delay" "FADE DELAY:"
"DOTA_Tooltip_ability_riki_backstab_creep_bonus_damage" "%BONUS DAMAGE TO CREEPS:"
"DOTA_Tooltip_ability_riki_innate_backstab" "Backstab"
"DOTA_Tooltip_ability_riki_innate_backstab_Description" "Every time Riki strikes his enemy from behind, he deals bonus damage based on his Agility."
"DOTA_Tooltip_ability_riki_innate_backstab_Facet_riki_contract_killer" "Riki receives bonus experience for assists and kills."
"DOTA_Tooltip_ability_riki_innate_backstab_Note0" "Does not work when denying friendly units."
"DOTA_Tooltip_ability_riki_innate_backstab_Note1" "Illusions of Riki will play Backstab animations, but not deal any bonus damage."
"DOTA_Tooltip_ability_riki_innate_backstab_damage_multiplier" "AGI DAMAGE MULT:"
"DOTA_Tooltip_ability_riki_innate_backstab_bonus_xp_kill" "BONUS XP HERO KILL:"
"DOTA_Tooltip_ability_riki_innate_backstab_bonus_xp_assist" "BONUS XP ASSIST:"
"DOTA_Tooltip_ability_riki_innate_backstab_bonus_xp_assist_other" "BONUS XP WARD/COURIER KILL:"
"DOTA_Tooltip_Facet_riki_exterminator" "Exterminator"
"DOTA_Tooltip_Facet_riki_contract_killer" "Contract Killer"
"DOTA_Tooltip_Facet_riki_contract_killer_Description" "Riki receives bonus experience for assists and kills."
"DOTA_Tooltip_Facet_riki_exterminator_Description" "Tricks of the Trade has {s:bonus_creep_agility_multiplier}x Agility Bonus when attacking non-hero units. When Riki kills a non-hero unit during Tricks of the Trade, the cooldown is reduced by {s:bonus_cooldown_reduction_per_creep_kill}s."
"DOTA_Tooltip_ability_riki_blink_strike" "Blink Strike"
"DOTA_Tooltip_ability_riki_blink_strike_Description" "Teleports behind the target unit, momentarily slowing them and striking for bonus damage if it is an enemy."
"DOTA_Tooltip_ability_riki_blink_strike_Lore" "The Stealth Assassin's agile movement makes him impossible to escape."
"DOTA_Tooltip_ability_riki_blink_strike_Note0" "Riki's first attack after Blink Strike will be a backstab."
"DOTA_Tooltip_ability_riki_blink_strike_Note1" "Blink Strike's damage is dealt before the next attack."
"DOTA_Tooltip_ability_riki_blink_strike_Note2" "You can Blink Strike to allies, but no damage is dealt."
"DOTA_Tooltip_ability_riki_blink_strike_bonus_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_riki_blink_strike_slow" "SLOW DURATION:"
"DOTA_Tooltip_ability_riki_tricks_of_the_trade" "Tricks of the Trade"
"DOTA_Tooltip_ability_riki_tricks_of_the_trade_Description" "CHANNELED - Riki phases out of the world while striking random enemy units from behind in an area around him. While phased out his attack damage is reduced, but his Agility greatly increases."
"DOTA_Tooltip_ability_riki_tricks_of_the_trade_Facet_riki_exterminator" "Tricks of the Trade has %creep_agility_multiplier%x Agility Bonus when attacking non-hero units. When Riki kills a non-hero unit during Tricks of the Trade, the cooldown is reduced by %cooldown_reduction_per_creep_kill%s."
"DOTA_Tooltip_ability_riki_tricks_of_the_trade_scepter_description" "Increases cast range, number of attacks and allows you to target an allied hero, hiding inside them for the duration. Each attack hits an additional target."
"DOTA_Tooltip_ability_riki_tricks_of_the_trade_Lore" "The Stealth Assassin is not afraid to fight dirty, and specializes in attacking his opponents from behind."
"DOTA_Tooltip_ability_riki_tricks_of_the_trade_radius" "RADIUS:"
"DOTA_Tooltip_ability_riki_tricks_of_the_trade_attack_count" "ATTACK COUNT:"
"DOTA_Tooltip_ability_riki_tricks_of_the_trade_damage_pct" "%ATTACK DAMAGE:"
"DOTA_Tooltip_ability_riki_tricks_of_the_trade_agility_pct" "AGILITY BONUS:"
"DOTA_Tooltip_ability_riki_tricks_of_the_trade_abilitychanneltime" "DURATION:"
"DOTA_Tooltip_ability_riki_tricks_of_the_trade_scepter_cast_range" "CAST RANGE:"
"DOTA_Tooltip_ability_riki_tricks_of_the_trade_scepter_attacks" "ATTACK COUNT:"
"DOTA_Tooltip_modifier_riki_smoke_screen" "Smoke Screen"
"DOTA_Tooltip_modifier_riki_smoke_screen_Description" "Silenced. Missing %dMODIFIER_PROPERTY_MISS_PERCENTAGE%%% of attacks."
"DOTA_Tooltip_modifier_riki_blinkstrike_slow" "Blink Strike"
"DOTA_Tooltip_modifier_riki_blinkstrike_slow_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
//ENIGMA
"DOTA_Tooltip_ability_enigma_malefice" "Malefice"
"DOTA_Tooltip_ability_enigma_malefice_Description" "Focuses Enigma's power on a target, causing it to take damage and become repeatedly stunned for multiple instances. An instance strikes every %tick_rate% seconds."
"DOTA_Tooltip_ability_enigma_malefice_Lore" "Strange gravities pull at the core of those who would oppose you, holding them in place."
"DOTA_Tooltip_ability_enigma_malefice_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_enigma_malefice_damage" "DAMAGE PER INSTANCE:"
"DOTA_Tooltip_ability_enigma_malefice_stun_instances" "INSTANCES:"
"DOTA_Tooltip_ability_enigma_malefice_shard_description" "Increases Malefice stun duration by %shard_bonus_stun_duration_tooltip%s and creates an Eidolon next to the target every instance of Malefice stun. These Eidolons will not multiply further."
"DOTA_Tooltip_ability_enigma_demonic_conversion" "Demonic Summoning"
"DOTA_Tooltip_ability_enigma_demonic_conversion_Description" "Summons three fragments of Enigma himself at the cost of health. The eidolons health is increased by %current_health_pct%%% of Enigma's current health. These eidolons are all under Enigma's control, and repeated successful attacks cause them to multiply. When this happens, the eidolons have their health restored."
"DOTA_Tooltip_ability_enigma_demonic_conversion_Lore" "Enigma is capable of drawing aspects of himself from other dimensions - the result is a trio of dark eidolons that hunt the corporeal plane."
"DOTA_Tooltip_ability_enigma_demonic_conversion_split_attack_count" "ATTACKS TO MULTIPLY:"
"DOTA_Tooltip_ability_enigma_demonic_conversion_spawn_count" "SPAWN COUNT:"
"DOTA_Tooltip_ability_enigma_demonic_conversion_eidelon_max_health" "EIDOLON HP:"
"DOTA_Tooltip_ability_enigma_demonic_conversion_eidelon_base_damage" "EIDOLON DAMAGE:"
"DOTA_Tooltip_ability_enigma_demonic_conversion_abilityduration" "DURATION:"
"DOTA_Tooltip_ability_enigma_demonic_conversion_eidolon_magic_resist" "%EIDOLON MAGIC RESISTANCE:"
"DOTA_Tooltip_ability_enigma_demonic_conversion_eidolon_attack_range" "EIDOLON ATTACK RANGE:"
"DOTA_Tooltip_ability_enigma_midnight_pulse" "Midnight Pulse"
"DOTA_Tooltip_ability_enigma_midnight_pulse_Description" "Steeps an area in dark resonance, dealing %base_damage% + a percentage of the enemies current HP as damage."
"DOTA_Tooltip_ability_enigma_midnight_pulse_Lore" "A section of the world slowly descends into the void."
"DOTA_Tooltip_ability_enigma_midnight_pulse_Note0" "This ability destroys trees in its area."
"DOTA_Tooltip_ability_enigma_midnight_pulse_Note1" "Multiple instances of Midnight Pulse do not stack."
"DOTA_Tooltip_ability_enigma_midnight_pulse_duration" "DURATION:"
"DOTA_Tooltip_ability_enigma_midnight_pulse_damage_percent" "%CURRENT HEALTH AS DAMAGE:"
"DOTA_Tooltip_ability_enigma_midnight_pulse_radius" "RADIUS:"
"DOTA_Tooltip_ability_enigma_black_hole" "Black Hole"
"DOTA_Tooltip_ability_enigma_black_hole_Description" "CHANNELED - Summons a vortex that sucks in nearby enemy units. Enemies affected by Black Hole cannot move, attack, or cast spells."
"DOTA_Tooltip_ability_enigma_black_hole_scepter_description" "Black Hole deals additional damage equivalent to %scepter_pct_damage%%% of the unit's Max Health per second and does a non-interrupting pull towards it in a %scepter_radius% AoE. Pulls at a rate of %scepter_drag_speed%."
"DOTA_Tooltip_ability_enigma_black_hole_Lore" "The ground trembles as Enigma channels his ultimate vortex of destruction, a singularity with the power to end worlds."
"DOTA_Tooltip_ability_enigma_black_hole_damage" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_enigma_black_hole_radius" "RADIUS:"
"DOTA_Tooltip_ability_enigma_black_hole_duration" "DURATION:"
"DOTA_Tooltip_ability_enigma_gravity_well" "Gravity Well"
"DOTA_Tooltip_ability_enigma_gravity_well_Description" "Allies within %max_dist% distance from Enigma have up to %damage_reduction%%% Damage Reduction. Effect starts at 0% at max distance and increases to its maximum strength when the ally is at %min_dist% distance. Does not affect Enigma itself."
"DOTA_Tooltip_modifier_enigma_gravity_well" "Gravity Well"
"DOTA_Tooltip_modifier_enigma_gravity_well_Description" "Taking less damage."
"DOTA_Tooltip_modifier_enigma_midnight_pulse_damage" "Midnight Pulse"
"DOTA_Tooltip_modifier_enigma_midnight_pulse_damage_Description" "Taking %dMODIFIER_PROPERTY_TOOLTIP% damage per second."
"DOTA_Tooltip_modifier_enigma_malefice" "Malefice"
"DOTA_Tooltip_modifier_enigma_malefice_Description" "Does %dMODIFIER_PROPERTY_TOOLTIP% damage and stuns for %fMODIFIER_PROPERTY_TOOLTIP% seconds every %fMODIFIER_PROPERTY_TOOLTIP% seconds."
"DOTA_Tooltip_modifier_demonic_conversion" "Demonic Summoning"
"DOTA_Tooltip_modifier_demonic_conversion_Description" "This entity is under control of Enigma."
"DOTA_Tooltip_modifier_enigma_black_hole_pull" "Black Hole"
"DOTA_Tooltip_modifier_enigma_black_hole_pull_Description" "Taking damage per second, stunned, and being pulled towards the event horizon."
"DOTA_Tooltip_modifier_enigma_black_hole_pull_scepter" "Black Hole"
"DOTA_Tooltip_modifier_enigma_black_hole_pull_scepter_Description" "Being pulled towards the event horizon."
"DOTA_Tooltip_ability_enigma_splitting_image" "Splitting Image"
"DOTA_Tooltip_ability_enigma_splitting_image_Description" "Enigma spawns Eidolons upon receiving damage."
"DOTA_Tooltip_ability_enigma_splitting_image_Note0" "Whenever Enigma takes more than %damage_threshold% damage from any source, he spawns an Eidolon next to him. Eidolons created in this fashion grant %non_splitting_bounty_reduction%%% less experience and gold."
"DOTA_Tooltip_ability_enigma_event_horizon" "Event Horizon"
"DOTA_Tooltip_ability_enigma_event_horizon_Description" "Units in a %radius% radius moving away from Enigma have a %speed_bonus%%% movespeed penalty."
"DOTA_Tooltip_modifier_enigma_event_horizon_aura_effect" "Event Horizon"
"DOTA_Tooltip_modifier_enigma_event_horizon_aura_effect_Description" "Movement speed decreased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
//TINKER
"DOTA_Tooltip_ability_tinker_laser" "Laser"
"DOTA_Tooltip_ability_tinker_laser_Description" "Fires an intense energy beam, damaging and blinding the target. Blinded targets miss all physical attacks."
"DOTA_Tooltip_ability_tinker_laser_scepter_description" "Upgrades Tinker's Laser into a Shrink Ray, reducing the main target's size, current health, and maximum health by %scepter_reduction_pct%%% (stacking). The laser bounces once on the farthest target up to %scepter_bounce_radius% range from the primary one, prioritizing heroes."
"DOTA_Tooltip_ability_tinker_laser_Lore" "Boush perfected this rock cutting laser in his subterranean laboratory, never considering its combat utility."
"DOTA_Tooltip_ability_tinker_laser_miss_rate" "%BLIND MISS RATE:"
"DOTA_Tooltip_ability_tinker_laser_duration" "BLIND DURATION:"
"DOTA_Tooltip_ability_tinker_laser_laser_damage" "LASER DAMAGE:"
"DOTA_Tooltip_ability_tinker_laser_radius_explosion" "RADIUS:"
"DOTA_Tooltip_ability_tinker_warp_grenade" "Warp Flare"
"DOTA_Tooltip_ability_tinker_warp_grenade_Description" "Throws a flare towards an enemy, dealing damage, teleporting them away, rooting them and reducing their Cast and Attack Range for %debuff_duration% seconds.
The teleport location is always the ability's current cast range + %bonus_distance% from Tinker's position when he threw the flare."
"DOTA_Tooltip_ability_tinker_warp_grenade_Lore" "Tinker's deadliest weapon instantly turns an enemy into space dust. Research to resolve the annoying 'perfect copy' side effect... is ongoing."
"DOTA_Tooltip_ability_tinker_warp_grenade_damage" "DAMAGE:"
"DOTA_Tooltip_ability_tinker_warp_grenade_range_reduction" "%CAST/ATTACK RANGE REDUCTION:"
"DOTA_Tooltip_ability_tinker_warp_grenade_Note0" "Will not teleport enemies if the distance is over %max_distance% units away."
"DOTA_Tooltip_ability_tinker_march_of_the_machines" "March of the Machines"
"DOTA_Tooltip_ability_tinker_march_of_the_machines_Description" "Enlists an army of robotic minions to destroy enemy units in an area around Tinker."
"DOTA_Tooltip_ability_tinker_march_of_the_machines_facet_tinker_repair_bots" "March of the Machines applies a non-stacking heal over time when passing through allied heroes."
"DOTA_Tooltip_ability_tinker_march_of_the_machines_Lore" "Even though the laboratory has since been sealed off, the ability to radio in robotic drones is still in working order."
"DOTA_Tooltip_ability_tinker_march_of_the_machines_Note0" "Robots spawn at a rate of %machines_per_sec% per second."
"DOTA_Tooltip_ability_tinker_march_of_the_machines_radius" "RADIUS:"
"DOTA_Tooltip_ability_tinker_march_of_the_machines_duration" "DURATION:"
"DOTA_Tooltip_ability_tinker_march_of_the_machines_damage" "DAMAGE:"
"DOTA_Tooltip_ability_tinker_march_of_the_machines_heal_per_second" "HEAL PER SECOND:"
"DOTA_Tooltip_ability_tinker_march_of_the_machines_heal_duration" "HEAL DURATION:"
"DOTA_Tooltip_ability_tinker_rearm" "Rearm"
"DOTA_Tooltip_ability_tinker_rearm_abilitydraft_note" "For abilities with charges, a single charge of the ability will be added everytime Rearm is cast."
"DOTA_Tooltip_ability_tinker_rearm_Description" "CHANNELED - Resets the cooldown on Tinker's abilities."
"DOTA_Tooltip_ability_tinker_rearm_Lore" "A new battery here, another set of rockets there, Boush continually improves on existing technology."
"DOTA_Tooltip_ability_tinker_rearm_abilitychanneltime" "TIME TO REARM:"
"DOTA_Tooltip_ability_tinker_rearm_magic_resistance" "%BONUS MAGIC RESISTANCE:"
"DOTA_Tooltip_ability_tinker_defense_matrix" "Defense Matrix"
"DOTA_Tooltip_ability_tinker_defense_matrix_damage_absorb" "DAMAGE BARRIER:"
"DOTA_Tooltip_ability_tinker_defense_matrix_status_resistance" "%STATUS RESISTANCE:"
"DOTA_Tooltip_ability_tinker_defense_matrix_barrier_duration" "DURATION:"
"DOTA_Tooltip_ability_tinker_defense_matrix_flicker_range" "BLINK RANGE:"
"DOTA_Tooltip_ability_tinker_defense_matrix_Description" "Targets an allied unit, applying an all damage barrier to them that also provides Status Resistance."
"DOTA_Tooltip_ability_tinker_defense_matrix_Lore" "A gifted mind unconstrained by moral or ethical boundaries tends to attract an adversary or two."
"DOTA_Tooltip_ability_tinker_defense_matrix_facet_tinker_translocator" "When a Self-Defense Matrix barrier on Tinker is fully absorbed, he blinks in a random forward direction.
DISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_tinker_keen_teleport" "Keen Conveyance"
"DOTA_Tooltip_ability_tinker_keen_teleport_Lore" "As Boush likes to say, 'There is nothing the arcane can accomplish that the curious mind cannot reproduce given time. And proper funding, of course.'"
"DOTA_Tooltip_ability_tinker_keen_teleport_Description" "CHANNELED - Teleport to a target friendly structure. Level 2 allows teleporting to friendly units and Level 3 to friendly heroes."
"DOTA_Tooltip_ability_tinker_keen_teleport_channel_time_tooltip" "CHANNEL TIME:"
"DOTA_Tooltip_modifier_tinker_laser_blind" "Laser Blind"
"DOTA_Tooltip_modifier_tinker_laser_blind_Description" "Missing %dMODIFIER_PROPERTY_MISS_PERCENTAGE%%% of attacks."
"DOTA_Tooltip_modifier_tinker_rearm" "Rearm"
"DOTA_Tooltip_modifier_tinker_rearm_Description" "Resetting ability cooldowns."
"DOTA_Tooltip_modifier_tinker_rearmor" "Rearmor"
"DOTA_Tooltip_modifier_tinker_rearmor_Description" "Magic Resistance increased by %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%%"
"DOTA_Tooltip_modifier_tinker_defense_matrix" "Defense Matrix"
"DOTA_Tooltip_modifier_tinker_defense_matrix_Description" "Absorbs incoming damage and provides %dMODIFIER_PROPERTY_STATUS_RESISTANCE_STACKING%%% status resistance."
"DOTA_Tooltip_modifier_tinker_warp_grenade" "Warp Flare"
"DOTA_Tooltip_modifier_tinker_warp_grenade_Description" "Rooted. Cast range reduced by %dMODIFIER_PROPERTY_CAST_RANGE_BONUS_PERCENTAGE%%% and attack range reduced by %dMODIFIER_PROPERTY_ATTACK_RANGE_BONUS_PERCENTAGE%%% due to warp disorientation."
"DOTA_Tooltip_Facet_tinker_repair_bots" "Repair Bots"
"DOTA_Tooltip_Facet_tinker_translocator" "Translocator"
"DOTA_Tooltip_Facet_tinker_repair_bots_Description" "March of the Machines applies a non-stacking heal over time when passing through allied heroes."
"DOTA_Tooltip_Facet_tinker_translocator_Description" "When a Self-Defense Matrix barrier on Tinker is fully absorbed, he blinks in a random forward direction.
DISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_tinker_eureka" "Eureka!"
"DOTA_Tooltip_ability_tinker_eureka_Description" "Tinker gains %one_percent_tooltip%%% item cooldown reduction per %int_per_one_cdr% Intelligence, up to a maximum of %max_cdr%%%."
"DOTA_Tooltip_ability_tinker_eureka_item_cooldown_tooltip" "%ITEM COOLDOWN REDUCTION:"
"DOTA_Tooltip_modifier_tinker_repair_bots" "Repair Bots"
"DOTA_Tooltip_modifier_tinker_repair_bots_Description" "Being healed by Repair Bots."
//SNIPER
"DOTA_Tooltip_ability_sniper_shrapnel" "Shrapnel"
"DOTA_Tooltip_ability_sniper_shrapnel_Description" "Consumes a charge to launch a ball of shrapnel that showers the target area in explosive pellets. Enemies are subject to damage and slowed movement. Reveals the targeted area. Shrapnel charges restore every %abilitychargerestoretime% seconds."
"DOTA_Tooltip_ability_sniper_shrapnel_Facet_sniper_scattershot" "Shrapnel slow and damage are increased, but duration is decreased."
"DOTA_Tooltip_ability_sniper_shrapnel_Lore" "Kardel's modular rifle also fires incendiary rounds, useful for assaulting entrenched locations."
"DOTA_Tooltip_ability_sniper_shrapnel_Note0" "Damage is dealt 11 times, immediately at spell effect then every second."
"DOTA_Tooltip_ability_sniper_shrapnel_Note1" "Does not damage buildings."
"DOTA_Tooltip_ability_sniper_shrapnel_Note2" "Provides vision in the targeted area."
"DOTA_Tooltip_ability_sniper_shrapnel_slow_movement_speed" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_sniper_shrapnel_radius" "RADIUS:"
"DOTA_Tooltip_ability_sniper_shrapnel_duration" "DURATION:"
"DOTA_Tooltip_ability_sniper_shrapnel_shrapnel_damage" "DAMAGE:"
"DOTA_Tooltip_ability_sniper_headshot" "Headshot"
"DOTA_Tooltip_ability_sniper_headshot_Description" "Sniper increases his accuracy, giving him a chance to deal extra damage and knock back his enemies. Knockback distance increases based on how close the enemy is to Sniper. Headshots briefly slow enemy movement and attack speed by %slow%%%."
"DOTA_Tooltip_ability_sniper_headshot_Lore" "Taking potshots at steepstalkers in his childhood has been thoroughly refined into perfect leads on enemy combatants."
"DOTA_Tooltip_ability_sniper_headshot_proc_chance" "%CHANCE:"
"DOTA_Tooltip_ability_sniper_headshot_knockback_distance" "MAX KNOCKBACK DISTANCE:"
"DOTA_Tooltip_ability_sniper_headshot_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_sniper_headshot_damage" "DAMAGE:"
"DOTA_Tooltip_ability_sniper_take_aim" "Take Aim"
"DOTA_Tooltip_ability_sniper_take_aim_Description" "Increases vision range, Headshot chance, and attack range. Slows you by %slow%%% for the duration and restricts your vision to a frontal cone."
"DOTA_Tooltip_ability_sniper_take_aim_Facet_sniper_ghillie_suit" "While Take Aim is active, Sniper's attacks do not reveal him from fog of war."
"DOTA_Tooltip_ability_sniper_take_aim_Lore" "Kardel always takes it upon himself to stay as far from harm as he can while still performing his role - taking perfect aim."
"DOTA_Tooltip_ability_sniper_take_aim_duration" "DURATION:"
"DOTA_Tooltip_ability_sniper_take_aim_bonus_vision" "BONUS VISION:"
"DOTA_Tooltip_ability_sniper_take_aim_headshot_chance" "%HEADSHOT CHANCE:"
"DOTA_Tooltip_ability_sniper_take_aim_active_attack_range_bonus" "BONUS ATTACK RANGE:"
"DOTA_Tooltip_ability_sniper_take_aim_attack_speed" "ATTACK SPEED:"
"DOTA_Tooltip_ability_sniper_assassinate" "Assassinate"
"DOTA_Tooltip_ability_sniper_assassinate_Description" "Sniper locks onto a target enemy unit and, after a short aiming duration, fires a devastating shot that deals Sniper's attack damage plus bonus damage at long range and mini-stuns the target. Whenever Sniper kills an enemy hero, Assassinate is refreshed."
"DOTA_Tooltip_ability_sniper_assassinate_scepter_description" "Causes Assassinate to fire quicker and stun the enemy target."
"DOTA_Tooltip_ability_sniper_assassinate_Lore" "In order to fulfill the prophecy and return to his home town, Kardel must make another shot as perfect as the one on the day of his ancient test."
"DOTA_Tooltip_ability_sniper_assassinate_Note0" "Crosshair effect is only visible to allies."
"DOTA_Tooltip_ability_sniper_assassinate_Note1" "Invisibility doesn't disjoint the projectile."
"DOTA_Tooltip_ability_sniper_assassinate_damage" "DAMAGE:"
"DOTA_Tooltip_ability_sniper_assassinate_abilitycastpoint" "AIM DURATION:"
"DOTA_Tooltip_ability_sniper_assassinate_scepter_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_sniper_assassinate_scepter_cast_point" "AIM DURATION:"
"DOTA_Tooltip_ability_sniper_keen_scope" "Keen Scope"
"DOTA_Tooltip_ability_sniper_keen_scope_Description" "Increases Sniper's attack range."
"DOTA_Tooltip_ability_sniper_keen_scope_bonus_range" "ATTACK RANGE BONUS:"
"DOTA_Tooltip_ability_sniper_concussive_grenade" "Concussive Grenade"
"DOTA_Tooltip_ability_sniper_concussive_grenade_Description" "Launches a grenade at the target area, dealing damage to enemies and knocking them and Sniper himself back. Enemies affected are disarmed and have their movement slowed after the knockback."
"DOTA_Tooltip_ability_sniper_concussive_grenade_Lore" "ATTN: IN CASE OF DANGER PULL PIN"
"DOTA_Tooltip_ability_sniper_concussive_grenade_damage" "DAMAGE:"
"DOTA_Tooltip_ability_sniper_concussive_grenade_radius" "RADIUS:"
"DOTA_Tooltip_ability_sniper_concussive_grenade_slow" "%MOVE SLOW:"
"DOTA_Tooltip_ability_sniper_concussive_grenade_debuff_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_sniper_concussive_grenade_knockback_distance" "KNOCKBACK DISTANCE:"
"DOTA_Tooltip_modifier_sniper_concussive_grenade_slow" "Concussive Grenade Slow"
"DOTA_Tooltip_modifier_sniper_concussive_grenade_slow_Description" "Slowed by 50%% and disarmed."
"DOTA_Tooltip_modifier_sniper_shrapnel_slow" "Shrapnel Slow"
"DOTA_Tooltip_modifier_sniper_shrapnel_slow_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_sniper_assassinate" "Assassinate"
"DOTA_Tooltip_modifier_sniper_assassinate_Description" "Sniper's taking aim at your head!"
"DOTA_Tooltip_modifier_sniper_headshot_slow" "Headshot Stop"
"DOTA_Tooltip_modifier_sniper_headshot_slow_Description" "Stopped by Sniper's headshot!"
"DOTA_Tooltip_modifier_sniper_take_aim_bonus" "Take Aim"
"DOTA_Tooltip_modifier_sniper_take_aim_bonus_Description" "Increased Headshot Chance. Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%. Attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_Facet_sniper_ghillie_suit" "Ghillie Suit"
"DOTA_Tooltip_Facet_sniper_scattershot" "Scattershot"
"DOTA_Tooltip_Facet_sniper_ghillie_suit_Description" "While Take Aim is active, Sniper's attacks do not reveal him from fog of war."
"DOTA_Tooltip_Facet_sniper_scattershot_Description" "Shrapnel slow and damage are increased, but duration is decreased."
//NECROLYTE
"DOTA_Tooltip_ability_necrolyte_death_pulse" "Death Pulse"
"DOTA_Tooltip_ability_necrolyte_death_pulse_Description" "Necrophos releases a wave of death around him, dealing damage to enemy units and healing allied units."
"DOTA_Tooltip_ability_necrolyte_death_pulse_Lore" "Poor souls who succumb to Rotund'jere's plagues are recycled for future use."
"DOTA_Tooltip_ability_necrolyte_death_pulse_Note0" "Death Pulse can't be disjointed."
"DOTA_Tooltip_ability_necrolyte_death_pulse_area_of_effect" "RADIUS:"
"DOTA_Tooltip_ability_necrolyte_death_pulse_heal" "HEAL:"
"DOTA_Tooltip_ability_necrolyte_death_pulse_abilitydraft_note" "Shard: Access Death Seeker by toggling auto-cast on Death Pulse."
"DOTA_Tooltip_ability_necrolyte_heartstopper_aura" "Heartstopper Aura"
"DOTA_Tooltip_ability_necrolyte_heartstopper_aura_Description" "Necrophos stills the hearts of his opponents, causing nearby enemy units to lose a percentage of their max health over time."
"DOTA_Tooltip_ability_necrolyte_heartstopper_aura_scepter_description" "Heartstopper Aura's Health Decay is increased by %heal_regen_to_damage%%% of Necrophos's current health regeneration."
"DOTA_Tooltip_ability_necrolyte_heartstopper_aura_Lore" "Those who come within a short distance of Necrophos can feel pestilence and plague in the air."
"DOTA_Tooltip_ability_necrolyte_heartstopper_aura_Note0" "Damage won't disable items like Blink Dagger."
"DOTA_Tooltip_ability_necrolyte_heartstopper_aura_Note1" "Does not affect ancient creeps."
"DOTA_Tooltip_ability_necrolyte_heartstopper_aura_aura_radius" "RADIUS:"
"DOTA_Tooltip_ability_necrolyte_heartstopper_aura_aura_damage" "%HEALTH DECAY:"
"DOTA_Tooltip_Facet_necrolyte_profane_potency" "Profane Potency"
"DOTA_Tooltip_Facet_necrolyte_profane_potency_Description" "Sadist also grants Necrophos' AoE abilities and items bonus Radius per kill."
"DOTA_Tooltip_Facet_necrolyte_rapid_decay" "Rapid Decay"
"DOTA_Tooltip_Facet_necrolyte_rapid_decay_Description" "Ghost Shroud steals speed from his enemies and decreases their restorative powers."
"DOTA_Tooltip_ability_necrolyte_sadist" "Sadist"
"DOTA_Tooltip_ability_necrolyte_sadist_Description" "Necrophos gains stacking regen for %regen_duration% seconds for each unit he kills. Hero kills multiply the effect."
"DOTA_Tooltip_ability_necrolyte_sadist_Facet_necrolyte_profane_potency" "Sadist also grants Necrophos' AoE abilities and items bonus Radius per kill."
"DOTA_Tooltip_ability_necrolyte_sadist_Note0" "Break disables the gaining of new stacks."
"DOTA_Tooltip_ability_necrolyte_sadist_Note1" "Break does not disable the bonuses from existing stacks."
"DOTA_Tooltip_ability_necrolyte_sadist_health_regen" "HEALTH REGEN PER KILL:"
"DOTA_Tooltip_ability_necrolyte_sadist_mana_regen" "MANA REGEN PER KILL:"
"DOTA_Tooltip_ability_necrolyte_sadist_hero_multiplier" "HERO KILL MULTIPLIER:"
"DOTA_Tooltip_ability_necrolyte_sadist_regen_duration" "DURATION:"
"DOTA_Tooltip_ability_necrolyte_sadist_bonus_aoe" "AOE BONUS PER KILL:"
"DOTA_Tooltip_ability_necrolyte_ghost_shroud" "Ghost Shroud"
"DOTA_Tooltip_ability_necrolyte_ghost_shroud_Description" "Necrophos slips into the realm that separates the living from the dead. Unable to attack or be attacked, he emits an aura that slows enemies around him. He takes additional magic damage in this form, but his restorative powers are amplified."
"DOTA_Tooltip_ability_necrolyte_ghost_shroud_Facet_necrolyte_rapid_decay" "Necrophos gains movement speed equal to %movement_transfer%%% of the movement speed lost by enemies. Enemies lose %enemies_negative_heal_bonus_as_pct_of_self%%% of the restoration amplification gained by Necrophos."
"DOTA_Tooltip_ability_necrolyte_ghost_shroud_abilitydraft_note" "Ghost Shroud is removed as soon as you cast any magic immune spells (Bladefury, Rage, etc.)"
"DOTA_Tooltip_ability_necrolyte_ghost_shroud_Lore" "Rotund'jere uses the souls of his victims as bridge from life to afterlife."
"DOTA_Tooltip_ability_necrolyte_ghost_shroud_duration" "DURATION:"
"DOTA_Tooltip_ability_necrolyte_ghost_shroud_heal_bonus" "%RESTORATION AMPLIFICATION:"
"DOTA_Tooltip_ability_necrolyte_ghost_shroud_movement_speed" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_necrolyte_ghost_shroud_slow_aoe" "SLOW RADIUS:"
"DOTA_Tooltip_ability_necrolyte_ghost_shroud_bonus_damage" "%INCREASED MAGIC DAMAGE:"
"DOTA_Tooltip_ability_necrolyte_reapers_scythe" "Reaper's Scythe"
"DOTA_Tooltip_ability_necrolyte_reapers_scythe_Description" "Stuns the target enemy hero, then deals damage based on how much life it is missing. If Necrophos kills an enemy this way, he'll permanently gain Health and Mana Regen. Any kill under this effect is credited to Necrophos."
"DOTA_Tooltip_ability_necrolyte_reapers_scythe_Lore" "The amount of death and suffering in the air increases the power of Necrophos's plague magic."
"DOTA_Tooltip_ability_necrolyte_reapers_scythe_Note0" "Damage is dealt at the end of the stun."
"DOTA_Tooltip_ability_necrolyte_reapers_scythe_damage_per_health" "DAMAGE PER MISSING HP:"
"DOTA_Tooltip_ability_necrolyte_reapers_scythe_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_necrolyte_reapers_scythe_hp_per_kill" "HP REGEN:"
"DOTA_Tooltip_ability_necrolyte_reapers_scythe_mana_per_kill" "MANA REGEN:"
"DOTA_Tooltip_ability_necrolyte_death_seeker" "Death Seeker"
"DOTA_Tooltip_ability_necrolyte_death_seeker_Description" "Necrophos turns into a large Death Pulse towards the target unit's position. Once it arrives to the location, the Death Pulse spreads towards nearby enemies and allies."
"DOTA_Tooltip_ability_necrolyte_death_seeker_Lore" "The Rumusque Faithful consider Necrophos to be more plague than person."
"DOTA_Tooltip_ability_necrolyte_death_seeker_Note0" "Does not trigger spell reflect."
"DOTA_Tooltip_modifier_necrolyte_ghost_shroud_active" "Ghost Shroud"
"DOTA_Tooltip_modifier_necrolyte_ghost_shroud_active_Description" "Ethereal. Slowing nearby enemies. Amplified restorative powers."
"DOTA_Tooltip_modifier_necrolyte_ghost_shroud_aura_effect" "Ghost Shroud"
"DOTA_Tooltip_modifier_necrolyte_ghost_shroud_aura_effect_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_necrolyte_ghost_shroud_aura_effect_Description_facet_necrolyte_rapid_decay" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%. Health and Mana Restoration reduced by %dMODIFIER_PROPERTY_LIFESTEAL_AMPLIFY_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_necrolyte_sadist_counter" "Sadist"
"DOTA_Tooltip_modifier_necrolyte_sadist_counter_Description" "Regenerating %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% health and %dMODIFIER_PROPERTY_MANA_REGEN_CONSTANT% mana a second."
"DOTA_Tooltip_modifier_necrolyte_heartstopper_aura" "Heartstopper Aura"
"DOTA_Tooltip_modifier_necrolyte_heartstopper_aura_effect" "Heartstopper Aura"
"DOTA_Tooltip_modifier_necrolyte_heartstopper_aura_effect_Description" "Losing a percentage of health every second while near Necrophos."
"DOTA_Tooltip_modifier_necrolyte_reapers_scythe" "Reaper's Scythe"
"DOTA_Tooltip_modifier_necrolyte_reapers_scythe_Description" "Frozen in the face of the Reaper."
"DOTA_Tooltip_modifier_necrophos_death_seeker_ethereal" "Death Seeker"
"DOTA_Tooltip_modifier_necrophos_death_seeker_ethereal_Description" "Taking %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_DECREPIFY_UNIQUE%%% increased magic damage and cannot attack or be attacked."
"DOTA_Tooltip_modifier_necrolyte_reapers_scythe_respawn_time" "Reaper's Scythe"
"DOTA_Tooltip_modifier_necrolyte_reapers_scythe_respawn_time_Description" "Permanently granting %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% HP regen and %dMODIFIER_PROPERTY_MANA_REGEN_CONSTANT% mana regen from kills."
"DOTA_Tooltip_modifier_necrolyte_reapers_scythe_respawn_time_PostGame" "Enemies killed by Reaper's Scythe."
//SLARDAR
"DOTA_Tooltip_ability_slardar_seaborn_sentinel" "Seaborn Sentinel"
"DOTA_Tooltip_ability_slardar_seaborn_sentinel_Description" "Slardar gains bonus movement speed, health regeneration, attack damage, and armor while in a puddle, trail, or river."
"DOTA_Tooltip_ability_slardar_seaborn_sentinel_river_speed" "%BONUS MOVE SPEED:"
"DOTA_Tooltip_ability_slardar_seaborn_sentinel_puddle_regen" "HP REGEN:"
"DOTA_Tooltip_ability_slardar_seaborn_sentinel_puddle_armor" "BONUS ARMOR:"
"DOTA_Tooltip_ability_slardar_seaborn_sentinel_puddle_status_resistance" "%STATUS RESISTANCE:"
"DOTA_Tooltip_ability_slardar_seaborn_sentinel_river_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_slardar_seaborn_sentinel_scepter_description" "Provides additional HP Regen, Armor and Status Resistance while in a puddle, trail, or river. Increases puddle/trail radius by %scepter_puddle_radius_tooltip%%% and puddle/trail duration by %scepter_puddle_duration_increase_tooltip%s."
"DOTA_Tooltip_ability_slardar_sprint" "Guardian Sprint"
"DOTA_Tooltip_ability_slardar_sprint_Description" "Slardar slithers ahead, moving significantly faster and passing through units."
"DOTA_Tooltip_ability_slardar_sprint_Facet_slardar_leg_day" "Slardar has slow resistance and even more movement speed at the beginning of Guardian Sprint."
"DOTA_Tooltip_ability_slardar_sprint_Lore" "As Slardar has made the transition from the Deeps, it has been necessary to use his powerful tail for sprinting instead of swimming."
"DOTA_Tooltip_ability_slardar_sprint_Note0" "Activating this skill doesn't interrupt channeling abilities."
"DOTA_Tooltip_ability_slardar_sprint_bonus_speed" "%BONUS MOVE SPEED:"
"DOTA_Tooltip_ability_slardar_sprint_duration" "DURATION:"
"DOTA_Tooltip_ability_slardar_sprint_speed_burst_percent" "%SPEED BURST MOVE SPEED:"
"DOTA_Tooltip_ability_slardar_sprint_slow_resistance_tooltip" "%SLOW RESISTANCE:"
"DOTA_Tooltip_ability_slardar_sprint_speed_burst_max_duration" "SPEED BURST DURATION:"
"DOTA_Tooltip_ability_slardar_slithereen_crush" "Slithereen Crush"
"DOTA_Tooltip_ability_slardar_slithereen_crush_Description" "Slams the ground, leaving a puddle of water, and stunning and damaging nearby enemy units. After the stun, the affected units are slowed."
"DOTA_Tooltip_ability_slardar_slithereen_crush_scepter_description" "Increases Slithereen Crush puddle radius and duration."
"DOTA_Tooltip_ability_slardar_slithereen_crush_shard_description" "Slithereen Crush now applies Corrosive Haze for a short time to units affected."
"DOTA_Tooltip_ability_slardar_slithereen_crush_Lore" "A swift crush of might and water breaks even the toughest of defenses."
"DOTA_Tooltip_ability_slardar_slithereen_crush_crush_damage" "DAMAGE:"
"DOTA_Tooltip_ability_slardar_slithereen_crush_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_slardar_slithereen_crush_crush_extra_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_slardar_slithereen_crush_crush_attack_slow_tooltip" "ATTACK SLOW:"
"DOTA_Tooltip_ability_slardar_slithereen_crush_crush_extra_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_slardar_slithereen_crush_crush_radius" "RADIUS:"
"DOTA_Tooltip_ability_slardar_slithereen_crush_puddle_duration" "PUDDLE DURATION:"
"DOTA_Tooltip_ability_slardar_slithereen_crush_puddle_radius" "PUDDLE RADIUS:"
"DOTA_Tooltip_ability_slardar_slithereen_crush_shard_amp_duration" "HAZE DURATION:"
"DOTA_Tooltip_ability_slardar_bash" "Bash of the Deep"
"DOTA_Tooltip_ability_slardar_bash_Description" "After %attack_count% attacks, your next attack will bash the target."
"DOTA_Tooltip_ability_slardar_bash_Lore" "Thieves of the wealth of the Deep Ones meet the brutality of the Slithereen Guard in melee combat."
"DOTA_Tooltip_ability_slardar_bash_Note0" "Does not stack with Skull Basher."
"DOTA_Tooltip_ability_slardar_bash_abilitydraft_note" "In Ability Draft, does stack with Skull Basher."
"DOTA_Tooltip_ability_slardar_bash_bonus_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_slardar_bash_duration" "BASH DURATION:"
"DOTA_Tooltip_ability_slardar_amplify_damage" "Corrosive Haze"
"DOTA_Tooltip_ability_slardar_amplify_damage_Description" "Reduces enemy armor to amplify physical damage and provides True Sight and vision of the targeted unit, revealing invisibility. The enemy unit leaves a trail of water behind it."
"DOTA_Tooltip_ability_slardar_amplify_damage_Facet_slardar_brineguard" "Corrosive Haze increases Slardar's armor by %armor_pct%%% of the total armor reduced."
"DOTA_Tooltip_ability_slardar_amplify_damage_Lore" "Even the strongest armor counts for little when left to the brine of the sea."
"DOTA_Tooltip_ability_slardar_amplify_damage_armor_reduction" "ARMOR REDUCTION:"
"DOTA_Tooltip_ability_slardar_amplify_damage_duration" "DURATION:"
"DOTA_Tooltip_ability_slardar_amplify_damage_puddle_radius" "TRAIL RADIUS:"
"DOTA_Tooltip_ability_slardar_amplify_damage_puddle_duration" "TRAIL DURATION:"
"DOTA_Tooltip_modifier_slardar_seaborn_sentinel_river" "Seaborn Sentinel"
"DOTA_Tooltip_modifier_slardar_seaborn_sentinel_river_Description" "Bonus movement speed, health regeneration, attack damage, and armor. Bonus Status Resistance if Slardar has Aghanim's Scepter."
"DOTA_Tooltip_modifier_slardar_sprint" "Guardian Sprint"
"DOTA_Tooltip_modifier_slardar_sprint_Description" "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_slardar_amplify_damage" "Corrosive Haze"
"DOTA_Tooltip_modifier_slardar_amplify_damage_Description" "Armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%.\nProvides True Sight to Slardar."
"DOTA_Tooltip_modifier_slithereen_crush" "Slithereen Crush"
"DOTA_Tooltip_modifier_slithereen_crush_Description" "Affected by Slardar's Slithereen Crush. Move speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed slowed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_slardar_bash_active" "Bash of the Deep"
"DOTA_Tooltip_modifier_slardar_bash_active_Description" "Applies a bash every four attacks."
"DOTA_Tooltip_modifier_slardar_amplify_damage_self_buff" "Brineguard"
"DOTA_Tooltip_modifier_slardar_amplify_damage_self_buff_Description" "Armor increased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% from Corrosive Haze applied to enemies."
"DOTA_Tooltip_Facet_slardar_leg_day" "Leg Day"
"DOTA_Tooltip_Facet_slardar_brineguard" "Brineguard"
"DOTA_Tooltip_Facet_slardar_brineguard_Description" "Corrosive Haze increases Slardar's armor by {s:bonus_armor_pct}% of the total armor reduced."
"DOTA_Tooltip_Facet_slardar_leg_day_Description" "Slardar has slow resistance and even more movement speed at the beginning of Guardian Sprint."
//BEASTMASTER
"DOTA_Tooltip_ability_beastmaster_wild_axes" "Wild Axes"
"DOTA_Tooltip_ability_beastmaster_wild_axes_Description" "Beastmaster sends his axes flying and calls them home again, slicing through enemy units and trees along their path. Each axe can hit an enemy once, and amplifies subsequent damage from Beastmaster and his units."
"DOTA_Tooltip_ability_beastmaster_wild_axes_Lore" "While learning to maneuver in nature alone, the Beastmaster also mastered the use of a pair of tomahawks, adept at cutting down trees as well as adversaries."
"DOTA_Tooltip_ability_beastmaster_wild_axes_Note0" "This ability destroys trees."
"DOTA_Tooltip_ability_beastmaster_wild_axes_range" "CAST RANGE:"
"DOTA_Tooltip_ability_beastmaster_wild_axes_axe_damage" "DAMAGE PER AXE:"
"DOTA_Tooltip_ability_beastmaster_wild_axes_duration" "DEBUFF DURATION:"
"DOTA_Tooltip_ability_beastmaster_wild_axes_damage_amp" "%DAMAGE AMP PER STACK:"
"DOTA_Tooltip_ability_beastmaster_call_of_the_wild_boar" "Call of the Wild Boar"
"DOTA_Tooltip_ability_beastmaster_call_of_the_wild_boar_Description" "Beastmaster calls forth a Boar to aid in the battlefield. The Boar has a passive poison attack that slows attack and movement speeds."
"DOTA_Tooltip_ability_beastmaster_call_of_the_wild_boar_Lore" "After befriending the strange beast of his childhood, Beastmaster has learned to call to animals in times of need."
"DOTA_Tooltip_ability_beastmaster_call_of_the_wild_boar_duration" "SUMMON DURATION:"
"DOTA_Tooltip_ability_beastmaster_call_of_the_wild_boar_boar_base_max_health" "BOAR BASE HEALTH:"
"DOTA_Tooltip_ability_beastmaster_call_of_the_wild_boar_boar_total_damage_tooltip" "BOAR ATTACK DAMAGE:"
"DOTA_Tooltip_ability_beastmaster_call_of_the_wild_boar_boar_moveslow_tooltip" "%BOAR SLOW:"
"DOTA_Tooltip_ability_beastmaster_call_of_the_wild_boar_boar_poison_duration_tooltip" "BOAR POISON DURATION:"
"DOTA_Tooltip_ability_beastmaster_call_of_the_wild_hawk" "Call of the Wild Hawk"
"DOTA_Tooltip_ability_beastmaster_call_of_the_wild_hawk_Description" "Beastmaster summons a hawk that circles around Beastmaster and dive-bombs at enemies with a base attack rate of every %hawk_base_attack_interval%s, damaging and rooting them. Attack rate increases with the Hawk's attack speed. Prioritizes heroes. "
"DOTA_Tooltip_ability_beastmaster_call_of_the_wild_hawk_abilitydraft_note" "Also grants Call of the Wild Boar. Accessible by toggling auto-cast."
"DOTA_Tooltip_ability_beastmaster_call_of_the_wild_hawk_shard_description" "Increases Hawk duration by %bonus_duration%s and summons an additional Hawk."
"DOTA_Tooltip_ability_beastmaster_call_of_the_wild_hawk_Lore" "After befriending the strange beast of his childhood, Beastmaster has learned to call to animals in times of need."
"DOTA_Tooltip_ability_beastmaster_call_of_the_wild_hawk_duration" "SUMMON DURATION:"
"DOTA_Tooltip_ability_beastmaster_call_of_the_wild_hawk_hawk_base_max_health" "HAWK BASE HEALTH:"
"DOTA_Tooltip_ability_beastmaster_call_of_the_wild_hawk_hawk_base_magic_resist" "HAWK BASE MAGIC RESISTANCE:"
"DOTA_Tooltip_ability_beastmaster_call_of_the_wild_hawk_dive_damage" "DIVE DAMAGE:"
"DOTA_Tooltip_ability_beastmaster_call_of_the_wild_hawk_dive_root_duration" "ROOT DURATION:"
"DOTA_Tooltip_ability_beastmaster_hawk_dive" "Dive Bomb"
"DOTA_Tooltip_ability_beastmaster_hawk_dive_Description" "Flies towards the target enemy, dealing damage and rooting it."
"DOTA_Tooltip_ability_beastmaster_inner_beast" "Inner Beast"
"DOTA_Tooltip_ability_beastmaster_inner_beast_Description" "Untaps the inner fury of Beastmaster and units he controls, passively increasing their attack speed."
"DOTA_Tooltip_ability_beastmaster_inner_beast_Facet_beastmaster_wild_hunt" "Attack Speed bonus is increased by the number of units affected by Inner Beast."
"DOTA_Tooltip_ability_beastmaster_inner_beast_Facet_beastmaster_beast_mode" "Can be activated to increase Beastmaster's attack speed and allow him to apply the Wild Axes damage amplification debuff on his attack target."
"DOTA_Tooltip_ability_beastmaster_inner_beast_Lore" "Beastmaster's ability to incite the innate strength of animals was seen in the mauling of the king of Slom."
"DOTA_Tooltip_ability_beastmaster_inner_beast_Note0" "Break disables the passive attack speed bonus."
"DOTA_Tooltip_ability_beastmaster_inner_beast_radius" "RADIUS:"
"DOTA_Tooltip_ability_beastmaster_inner_beast_bonus_attack_speed" "BONUS ATTACK SPEED:"
"DOTA_Tooltip_ability_beastmaster_inner_beast_attack_speed_per_unit" "BONUS ATTACK SPEED PER UNIT:"
"DOTA_Tooltip_ability_beastmaster_inner_beast_berserk_duration" "ACTIVE DURATION:"
"DOTA_Tooltip_ability_beastmaster_inner_beast_berserk_bonus_attack_speed" "ACTIVE BONUS ATTACK SPEED:"
"DOTA_Tooltip_ability_beastmaster_inner_beast_AbilityCooldown" "COOLDOWN:"
"DOTA_Tooltip_ability_beastmaster_inner_beast_AbilityManaCost" "MANA COST:"
"DOTA_Tooltip_ability_beastmaster_rugged" "Rugged"
"DOTA_Tooltip_ability_beastmaster_rugged_Description" "Beastmaster's melee hero Damage Block Chance is increased from %damage_block_pct_fifty_tooltip%%% to %damage_block_pct_vs_creeps%%% versus non-hero units."
"DOTA_Tooltip_ability_beastmaster_primal_roar" "Primal Roar"
"DOTA_Tooltip_ability_beastmaster_primal_roar_Description" "Beastmaster lets loose a deafening roar that stuns, and shoves open a path to its target. All units in the path of the roar are damaged, while units shoved aside by the roar have their movement and attack speed slowed. Additionally, Beastmaster and his units gain %movement_speed%%% movement speed for 3 seconds."
"DOTA_Tooltip_ability_beastmaster_primal_roar_Lore" "The Beastmaster has learned to channel his primal instincts into an animalistic roar, causing devastation in the ranks of enemies."
"DOTA_Tooltip_ability_beastmaster_primal_roar_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_beastmaster_primal_roar_damage" "DAMAGE:"
"DOTA_Tooltip_ability_beastmaster_primal_roar_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_beastmaster_primal_roar_damage_radius" "SHOUT WIDTH:"
"DOTA_Tooltip_ability_beastmaster_primal_roar_slow_movement_speed_pct" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_beastmaster_primal_roar_slow_attack_speed_pct" "ATTACK SLOW:"
"DOTA_Tooltip_ability_beastmaster_boar_poison" "Poison"
"DOTA_Tooltip_ability_beastmaster_boar_poison_Description" "Inflicts a poison that slows attack and movement speeds."
"DOTA_Tooltip_ability_beastmaster_boar_poison_attack_speed" "ATTACK SLOW:"
"DOTA_Tooltip_ability_beastmaster_boar_poison_movement_speed" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_beastmaster_boar_poison_duration" "DURATION:"
"DOTA_Tooltip_ability_beastmaster_greater_boar_poison" "Poison"
"DOTA_Tooltip_ability_beastmaster_greater_boar_poison_Description" "Inflicts a poison that slows attack and movement speeds."
"DOTA_Tooltip_ability_beastmaster_greater_boar_poison_attack_speed" "ATTACK SLOW:"
"DOTA_Tooltip_ability_beastmaster_greater_boar_poison_movement_speed" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_beastmaster_greater_boar_poison_duration" "DURATION:"
"DOTA_Tooltip_modifier_beastmaster_axe_stack_counter" "Wild Axes Stacks"
"DOTA_Tooltip_modifier_beastmaster_axe_stack_counter_description" "Taking amplified damage from Beastmaster and his units."
"DOTA_Tooltip_modifier_beastmaster_inner_beast" "Inner Beast"
"DOTA_Tooltip_modifier_beastmaster_inner_beast_Description" "%dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% increased attack speed"
"DOTA_Tooltip_modifier_beastmaster_inner_beast_berserk" "Beast Mode"
"DOTA_Tooltip_modifier_beastmaster_inner_beast_berserk_Description" "%dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% increased attack speed and applying Wild Axes stacks on attacks."
"DOTA_Tooltip_modifier_beastmaster_primal_roar_slow" "Primal Roar Slow"
"DOTA_Tooltip_modifier_beastmaster_primal_roar_slow_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_beastmaster_boar_poison_effect" "Boar Poison"
"DOTA_Tooltip_modifier_beastmaster_boar_poison_effect_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_beastmaster_primal_roar_speed" "Primal Roar"
"DOTA_Tooltip_modifier_beastmaster_primal_roar_speed_Description" "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_beastmaster_call_of_the_wild_hawk" "Hawk"
"DOTA_Tooltip_modifier_beastmaster_call_of_the_wild_hawk_Description" "Uncontrollable."
"DOTA_Tooltip_ability_beastmaster_drums_of_slom" "Drums of Slom"
"DOTA_Tooltip_ability_beastmaster_drums_of_slom_Lore" "Nature's rage is timeless, and for those who know the secrets, it's easy to stir the echoes of ire that rejoiced in the downfall of Slom."
"DOTA_Tooltip_ability_beastmaster_drums_of_slom_Description" "Attacks from Beastmaster or a nearby unit he controls will cause him bang his drum, dealing damage to nearby units and healing Beastmaster and units under his control for a portion of the damage dealt. Every attack decreases the interval between drum hits down to a minimum of %min_drum_hit_interval%s between hits after %max_stacks% attacks. If no attacks are made, the intervals gradually increase.
Using Primal Roar counts as 10 attacks."
"DOTA_Tooltip_ability_beastmaster_drums_of_slom_max_drum_hit_interval" "LONGEST DRUM INTERVAL:"
"DOTA_Tooltip_ability_beastmaster_drums_of_slom_min_drum_hit_interval" "SHORTEST DRUM INTERVAL:"
"DOTA_Tooltip_ability_beastmaster_drums_of_slom_max_stacks" "ATTACKS FOR SHORTEST INTERVAL:"
"DOTA_Tooltip_ability_beastmaster_drums_of_slom_base_damage" "DRUM HIT DAMAGE:"
"DOTA_Tooltip_ability_beastmaster_drums_of_slom_radius" "DAMAGE RADIUS:"
"DOTA_Tooltip_ability_beastmaster_drums_of_slom_heal_pct" "%HEAL FROM HEROES:"
"DOTA_Tooltip_ability_beastmaster_drums_of_slom_creep_heal_pct" "%HEAL FROM CREEPS:"
"DOTA_Tooltip_modifier_beastmaster_drums_of_slom" "Drums of Slom"
"DOTA_Tooltip_modifier_beastmaster_drums_of_slom_Description" "Dealing damage to nearby enemies and healing Beastmaster."
"DOTA_Tooltip_Facet_beastmaster_wild_hunt" "Wild Hunt"
"DOTA_Tooltip_Facet_beastmaster_wild_hunt_Description" "Beastmaster attacks faster when his units are nearby."
"DOTA_Tooltip_Facet_beastmaster_beast_mode" "Beast Mode"
"DOTA_Tooltip_Facet_beastmaster_beast_mode_Description" "Beastmaster can get a self attack speed and damage amplification boost."
//VENOMANCER
"DOTA_Tooltip_ability_venomancer_venomous_gale" "Venomous Gale"
"DOTA_Tooltip_ability_venomancer_venomous_gale_Description" "Launches a ball of venom in a line, poisoning enemy units so that they take both initial damage and damage over time, as well as suffering slowed movement. Venomous Gale deals damage every 3 seconds over its duration."
"DOTA_Tooltip_ability_venomancer_venomous_gale_Facet_venomancer_plague_carrier" "When Venomous Gale impacts enemy heroes, %num_created_wards_tooltip% Plague Wards are created around them based on the current level of Plague Ward."
"DOTA_Tooltip_ability_venomancer_venomous_gale_shard_description" "If Venomous Gale is dispelled in any way, the target will receive %explosion_damage% damage and be stunned for %explosion_stun_duration% seconds."
"DOTA_Tooltip_ability_venomancer_venomous_gale_Lore" "A concoction of various stings, poisons, and toxins gathered from the jungles of Jidi Isle, victims surviving it are rare."
"DOTA_Tooltip_ability_venomancer_venomous_gale_Note0" "Venomous Gale can be lethal."
"DOTA_Tooltip_ability_venomancer_venomous_gale_Note1" "Duration damage is dealt every %tick_interval% seconds."
"DOTA_Tooltip_ability_venomancer_venomous_gale_Note2" "Slow starts at %movement_slow%%%, and decreases as time passes."
"DOTA_Tooltip_ability_venomancer_venomous_gale_duration" "DURATION:"
"DOTA_Tooltip_ability_venomancer_venomous_gale_strike_damage" "INITIAL DAMAGE:"
"DOTA_Tooltip_ability_venomancer_venomous_gale_tick_damage" "DAMAGE PER TICK:"
"DOTA_Tooltip_ability_venomancer_venomous_gale_movement_slow" "%SLOW:"
"DOTA_Tooltip_ability_venomancer_poison_sting" "Poison Sting"
"DOTA_Tooltip_ability_venomancer_poison_sting_Description" "Adds poison damage to Venomancer's normal attacks and slowing movement speed."
"DOTA_Tooltip_ability_venomancer_poison_sting_Lore" "The paralytic sting of the creature which caused his transformation now belongs to the Venomancer."
"DOTA_Tooltip_ability_venomancer_poison_sting_Note0" "Poison Sting damage can be lethal."
"DOTA_Tooltip_ability_venomancer_poison_sting_Note1" "Damage from Poison Sting does not interrupt healing from items, nor does it activate the cooldown on Blink Dagger."
"DOTA_Tooltip_ability_venomancer_poison_sting_duration" "DURATION:"
"DOTA_Tooltip_ability_venomancer_poison_sting_damage" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_venomancer_poison_sting_movement_speed" "%SLOW:"
"DOTA_Tooltip_Facet_venomancer_patient_zero" "Patient Zero"
"DOTA_Tooltip_Facet_venomancer_patient_zero_Description" "Noxious Plague spreads again."
"DOTA_Tooltip_Facet_venomancer_plague_carrier" "Plague Carrier"
"DOTA_Tooltip_Facet_venomancer_plague_carrier_Description" "When Venomous Gale impacts enemy heroes, {s:bonus_num_created_wards_tooltip} Plague Wards are created around them. Plague Wards also deal Septic Shock damage based on their attack damage."
"DOTA_Tooltip_ability_venomancer_plague_ward" "Plague Ward"
"DOTA_Tooltip_ability_venomancer_plague_ward_Description" "Summons a plague ward to attack enemy units and structures. The ward is immune to magic. Wards gain the Poison Sting level from Venomancer, dealing 50% of the full damage."
"DOTA_Tooltip_ability_venomancer_plague_ward_Lore" "A mixture of his old herbalist talents and newfound toxic mastery creates a living embodiment of plague."
"DOTA_Tooltip_ability_venomancer_plague_ward_duration" "DURATION:"
"DOTA_Tooltip_ability_venomancer_plague_ward_ward_hp_tooltip" "WARD HP:"
"DOTA_Tooltip_ability_venomancer_plague_ward_threshold" "ATTACHED WARD HP:"
"DOTA_Tooltip_ability_venomancer_plague_ward_threshold_max_hp_pct" "%WARD HP FROM CARRIER:"
"DOTA_Tooltip_ability_venomancer_plague_ward_ward_damage_tooltip" "WARD DAMAGE:"
"DOTA_Tooltip_ability_venomancer_noxious_plague" "Noxious Plague"
"DOTA_Tooltip_ability_venomancer_noxious_plague_Description" "Infects an enemy with a deadly plague that does an initial burst of damage and additional damage over time based on the unit's maximum health. The plague slows the target and nearby enemies based on their distance to the target. When the target dies or the debuff expires, all nearby enemies are infected with a noncommunicable version of the plague."
"DOTA_Tooltip_ability_venomancer_noxious_plague_Lore" "Deep in the heart of the jungles of Jidi, the seeds of extermination freely grow."
"DOTA_Tooltip_ability_venomancer_noxious_plague_Facet_venomancer_patient_zero" "Noxious Plague spreads %spread_count% times. Impact damage for spreads after the first one is reduced by %impact_damage_reduce%%%."
"DOTA_Tooltip_ability_venomancer_noxious_plague_debuff_duration" "DURATION:"
"DOTA_Tooltip_ability_venomancer_noxious_plague_impact_damage" "INITIAL DAMAGE:"
"DOTA_Tooltip_ability_venomancer_noxious_plague_health_damage" "%MAX HP AS DAMAGE:"
"DOTA_Tooltip_ability_venomancer_noxious_plague_debuff_radius" "DEBUFF RADIUS:"
"DOTA_Tooltip_ability_venomancer_noxious_plague_movement_slow_min" "%MIN SLOW:"
"DOTA_Tooltip_ability_venomancer_noxious_plague_movement_slow_max" "%MAX SLOW:"
"DOTA_Tooltip_ability_venomancer_noxious_plague_projectile_speed" "PROJECTILE SPEED:"
"DOTA_Tooltip_ability_venomancer_sepsis" "Septic Shock"
"DOTA_Tooltip_ability_venomancer_sepsis_Description" "Venomancer's attacks deal extra damage based on how many debuffs the attack target has. Extra damage is dealt as magical damage. Only counts debuffs from Venomancer or his Plague Wards."
"DOTA_Tooltip_ability_venomancer_sepsis_Facet_venomancer_plague_carrier" "Plague Wards also deal Septic Shock damage based on their attack damage."
"DOTA_Tooltip_ability_venomancer_sepsis_scepter_Description" "Increases base damage per debuff."
"DOTA_Tooltip_ability_venomancer_sepsis_Note0" "Break only disables the bonus damage for Venomancer's attacks."
"DOTA_Tooltip_ability_venomancer_sepsis_bonus_dmg_per_debuff_pct" "%BASE DAMAGE PER DEBUFF:"
"DOTA_Tooltip_modifier_venomancer_venomous_gale" "Venomous Gale"
"DOTA_Tooltip_modifier_venomancer_venomous_gale_Description" "Slowing and ticking for %dMODIFIER_PROPERTY_TOOLTIP% damage."
"DOTA_Tooltip_modifier_venomancer_poison_sting" "Poison Sting"
"DOTA_Tooltip_modifier_venomancer_poison_sting_Description" "Slowing by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and ticking for %dMODIFIER_PROPERTY_TOOLTIP% damage."
"DOTA_Tooltip_modifier_venomancer_noxious_plague_primary" "Noxious Plague"
"DOTA_Tooltip_modifier_venomancer_noxious_plague_primary_Description" "Taking damage over time. When this debuff expires, it will spread to nearby allies."
"DOTA_Tooltip_modifier_venomancer_noxious_plague_secondary" "Noxious Plague"
"DOTA_Tooltip_modifier_venomancer_noxious_plague_secondary_Description" "Movement speed reduced and taking damage over time."
"DOTA_Tooltip_modifier_venomancer_noxious_plague_slow" "Noxious Plague"
"DOTA_Tooltip_modifier_venomancer_noxious_plague_slow_Description" "You are close to a source of Noxious Plague and have reduced movement speed."
//FACELESS VOID
"DOTA_Tooltip_ability_faceless_void_time_walk" "Time Walk"
"DOTA_Tooltip_ability_faceless_void_time_walk_Description" "Rushes to a target location while backtracking any damage taken the last %backtrack_duration% seconds."
"DOTA_Tooltip_ability_faceless_void_time_walk_scepter_description" "Applies a Time Lock to all units at the landing destination."
"DOTA_Tooltip_ability_faceless_void_time_walk_shard_description" "Increases range"
"DOTA_Tooltip_ability_faceless_void_time_walk_Lore" "Darkterror tears a hole in time, passing through Claszureme, and appearing back in an instant."
"DOTA_Tooltip_ability_faceless_void_time_walk_Note0" "Faceless Void is invulnerable while using Time Walk."
"DOTA_Tooltip_ability_faceless_void_time_walk_range" "RANGE:"
"DOTA_Tooltip_ability_faceless_void_time_walk_backtrack_duration" "BACKTRACK DURATION:"
"DOTA_Tooltip_ability_faceless_void_time_walk_radius" "TIME LOCK RADIUS:"
"DOTA_Tooltip_ability_faceless_void_time_walk_reverse" "Reverse Time Walk"
"DOTA_Tooltip_ability_faceless_void_time_walk_reverse_Description" "Available for 1.5 seconds after landing Time Walk. If used in this period, you will reverse your time walk back to your previous cast location. Does not affect health or proc scepter hits."
"DOTA_Tooltip_ability_faceless_void_time_walk_reverse_Lore" "It's all relative."
"DOTA_Tooltip_ability_faceless_void_time_dilation" "Time Dilation"
"DOTA_Tooltip_ability_faceless_void_time_dilation_Description" "Faceless Void traps all nearby enemies in a time dilation field for %duration% seconds, extending their cooldowns and slowing their movement and attack speed by %slow%%% for each cooldown extended. Deals bonus damage per second for each cooldown."
"DOTA_Tooltip_ability_faceless_void_time_dilation_lore" "For those facing off against Darkterror, each moment seems to stretch into eternity."
"DOTA_Tooltip_ability_faceless_void_time_dilation_Note0" "Does not affect item cooldowns."
"DOTA_Tooltip_ability_faceless_void_time_dilation_radius" "RADIUS:"
"DOTA_Tooltip_ability_faceless_void_time_dilation_duration" "DURATION:"
"DOTA_Tooltip_ability_faceless_void_time_dilation_slow" "%SLOW PER COOLDOWN:"
"DOTA_Tooltip_ability_faceless_void_time_dilation_cooldown_percentage" "%COOLDOWN PROGRESSION SLOW:"
"DOTA_Tooltip_ability_faceless_void_time_dilation_damage_per_stack" "BONUS DPS PER COOLDOWN:"
"DOTA_Tooltip_ability_faceless_void_time_lock" "Time Lock"
"DOTA_Tooltip_ability_faceless_void_time_lock_Description" "Adds the chance for an attack to lock an enemy unit in time while attacking it a second time."
"DOTA_Tooltip_ability_faceless_void_time_lock_Lore" "The strike of the Faceless Void lands with dimension shifting force."
"DOTA_Tooltip_ability_faceless_void_time_lock_Note0" "Does not stack with Skull Basher."
"DOTA_Tooltip_ability_faceless_void_time_lock_abilitydraft_note" "In Ability Draft, does stack with Skull Basher."
"DOTA_Tooltip_ability_faceless_void_time_lock_chance_pct" "%CHANCE:"
"DOTA_Tooltip_ability_faceless_void_time_lock_duration" "DURATION:"
"DOTA_Tooltip_ability_faceless_void_time_lock_bonus_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_faceless_void_chronosphere" "Chronosphere"
"DOTA_Tooltip_ability_faceless_void_chronosphere_Description" "Creates a blister in spacetime, trapping all units caught in its sphere of influence and causes you to move very quickly inside it. Only Faceless Void and any units he controls are unaffected. Invisible enemies in the sphere will be revealed."
"DOTA_Tooltip_ability_faceless_void_chronosphere_Lore" "When a rift opens to Claszureme, all poor souls caught within will likely never return."
"DOTA_Tooltip_ability_faceless_void_chronosphere_Note0" "Pauses all units and buildings, friendly or enemy, except those owned by Faceless Void."
"DOTA_Tooltip_ability_faceless_void_chronosphere_Note1" "Faceless Void is never affected by Chronospheres with any owner."
"DOTA_Tooltip_ability_faceless_void_chronosphere_radius" "RADIUS:"
"DOTA_Tooltip_ability_faceless_void_chronosphere_duration" "DURATION:"
"DOTA_Tooltip_ability_faceless_void_chronosphere_abilitydraft_note" "Faceless Void can move freely within the Chronosphere without drafting Chronosphere and regardless of team."
"DOTA_Tooltip_Facet_faceless_void_chronosphere" "Chronosphere"
"DOTA_Tooltip_Facet_faceless_void_chronosphere_Description" "Faceless Void can cast Chronosphere, trapping enemies in a sphere."
"DOTA_Tooltip_Facet_faceless_void_time_zone" "Time Zone"
"DOTA_Tooltip_Facet_faceless_void_time_zone_Description" "Faceless Void can cast Time Zone, dramatically slowing down enemies and speeding up allies in an area."
"DOTA_Tooltip_ability_faceless_void_time_zone" "Time Zone"
"DOTA_Tooltip_ability_faceless_void_time_zone_Description" "Creates a blister in spacetime, altering the movement, cast, projectile, cooldown, and turn rate speed of all units inside. Allies have increased speed and cooldown acceleration. Enemies have decreased speed, and have frozen ability and item cooldowns. Time Dilation does not tick down while inside."
"DOTA_Tooltip_ability_faceless_void_time_zone_Lore" "For the Acolytes of Clasz, stopping time is trivial, but manipulating the minutiae of its flow requires a mastery few have attained."
"DOTA_Tooltip_ability_faceless_void_time_zone_radius" "RADIUS:"
"DOTA_Tooltip_ability_faceless_void_time_zone_bonus_attack_speed" "ATTACK SPEED MANIPULATION:"
"DOTA_Tooltip_ability_faceless_void_time_zone_bonus_move_speed" "%MOVEMENT SPEED MANIPULATION:"
"DOTA_Tooltip_ability_faceless_void_time_zone_bonus_cast_speed" "%CAST SPEED MANIPULATION:"
"DOTA_Tooltip_ability_faceless_void_time_zone_bonus_turn_speed" "%TURN SPEED MANIPULATION:"
"DOTA_Tooltip_ability_faceless_void_time_zone_bonus_projectile_speed" "%PROJECTILE SPEED MANIPULATION:"
"DOTA_Tooltip_ability_faceless_void_time_zone_duration" "DURATION:"
"DOTA_Tooltip_ability_faceless_void_time_zone_cooldown_acceleration" "%COOLDOWN ACCELERATION:"
"DOTA_Tooltip_ability_faceless_void_distortion_field" "Distortion Field"
"DOTA_Tooltip_ability_faceless_void_distortion_field_Description" "Enemy Attack Projectiles within %slow_distance_max% radius are slowed by %attack_projectile_slow%%%."
"DOTA_Tooltip_modifier_faceless_void_time_walk_shardbuff" "Time Walking"
"DOTA_Tooltip_modifier_faceless_void_time_walk_shardbuff_Description" "Ready to Reverse Time Walk."
"DOTA_Tooltip_modifier_faceless_void_time_dilation_slow" "Time Dilation Slow"
"DOTA_Tooltip_modifier_faceless_void_time_dilation_slow_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_faceless_void_timelock_freeze" "Time Lock"
"DOTA_Tooltip_modifier_faceless_void_timelock_freeze_Description" "You have been locked in time by Faceless Void!"
"DOTA_Tooltip_modifier_faceless_void_chronosphere_freeze" "Chronosphere"
"DOTA_Tooltip_modifier_faceless_void_chronosphere_freeze_Description" "Trapped in spacetime. Unable to move or act."
"DOTA_Tooltip_modifier_faceless_void_time_zone_effect" "Time Zone"
"DOTA_Tooltip_modifier_faceless_void_time_zone_effect_Description" "Caught in spacetime."
//DEATH PROPHET
"DOTA_Tooltip_Ability_death_prophet_witchcraft" "Witchcraft"
"DOTA_Tooltip_Ability_death_prophet_witchcraft_Description" "Death Prophet's occult knowledge deepens with experience, gaining %movement_speed_pct_per_level%%% movement speed per level, and %cooldown_reduction_pct_per_level%%% spell cooldown reduction per level."
"DOTA_Tooltip_Ability_death_prophet_witchcraft_movement_speed_tooltip" "%MOVEMENT SPEED:"
"DOTA_Tooltip_Ability_death_prophet_witchcraft_cooldown_reduction_tooltip" "%COOLDOWN REDUCTION:"
"DOTA_Tooltip_ability_death_prophet_carrion_swarm" "Crypt Swarm"
"DOTA_Tooltip_ability_death_prophet_carrion_swarm_Description" "Sends a swarm of winged beasts to savage enemy units in front of Death Prophet."
"DOTA_Tooltip_ability_death_prophet_carrion_swarm_Lore" "Krobelus' many trips to the grave gather a flock of the damned."
"DOTA_Tooltip_ability_death_prophet_carrion_swarm_Note0" "Can hit units up to 1110 range away."
"DOTA_Tooltip_ability_death_prophet_carrion_swarm_Note1" "Does not trigger spell block or spell reflect."
"DOTA_Tooltip_ability_death_prophet_carrion_swarm_damage" "DAMAGE:"
"DOTA_Tooltip_ability_death_prophet_carrion_swarm_range" "CAST RANGE:"
"DOTA_Tooltip_ability_death_prophet_silence" "Silence"
"DOTA_Tooltip_ability_death_prophet_silence_Description" "Fires a projectile that prevents enemy units in a target area from casting spells."
"DOTA_Tooltip_ability_death_prophet_silence_Facet_death_prophet_suppress" "Silenced enemies are also slowed."
"DOTA_Tooltip_ability_death_prophet_silence_Lore" "Peering into the veil of her opponent's demise, Krobelus sees a silent future."
"DOTA_Tooltip_ability_death_prophet_silence_Note0" "Doesn't prevent usage of items."
"DOTA_Tooltip_ability_death_prophet_silence_radius" "RADIUS:"
"DOTA_Tooltip_ability_death_prophet_silence_abilityduration" "DURATION:"
"DOTA_Tooltip_ability_death_prophet_silence_movement_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_death_prophet_spirit_siphon" "Spirit Siphon"
"DOTA_Tooltip_ability_death_prophet_spirit_siphon_Description" "Creates a spirit link between Death Prophet and an enemy unit, draining health from the enemy."
"DOTA_Tooltip_ability_death_prophet_spirit_siphon_shard_description" "Increases Spirit Siphon charges by %shard_bonus_charges% and causes enemies to be feared for %shard_fear_duration% seconds if they are siphoned for %shard_consecutive_siphon_duration% seconds consecutively."
"DOTA_Tooltip_ability_death_prophet_spirit_siphon_Note0" "Cannot cast multiple on same target."
"DOTA_Tooltip_ability_death_prophet_spirit_siphon_lore" "Krobelus willingly shows others the path she alone cannot follow."
"DOTA_Tooltip_ability_death_prophet_spirit_siphon_damage" "DAMAGE:"
"DOTA_Tooltip_ability_death_prophet_spirit_siphon_haunt_duration" "DURATION:"
"DOTA_Tooltip_ability_death_prophet_exorcism" "Exorcism"
"DOTA_Tooltip_ability_death_prophet_exorcism_Description" "Unleashes evil spirits to drain the life of nearby enemy units and structures. Spirits need to return back to Death Prophet in order to attack again. At the end of the spell's duration, Death Prophet is healed in proportion to the damage dealt. Deals 50% damage to buildings. Lasts %abilityduration% seconds.
Increases Death Prophet's movement speed while active."
"DOTA_Tooltip_ability_death_prophet_exorcism_scepter_description" "Whenever an enemy is affected by Death Prophet's spells or when she attacks an enemy, a ghost will fly out, slow and hit the enemy for an increased bonus of its usual damage then return to her with life."
"DOTA_Tooltip_ability_death_prophet_exorcism_Lore" "Over time, the banshee remnants of her previous lives return to haunt the present."
"DOTA_Tooltip_ability_death_prophet_exorcism_Note0" "Radius represents the area in which the spirits will acquire targets around Death Prophet."
"DOTA_Tooltip_ability_death_prophet_exorcism_Note1" "Spirit damage isn't reduced by damage block abilities."
"DOTA_Tooltip_ability_death_prophet_exorcism_radius" "RADIUS:"
"DOTA_Tooltip_ability_death_prophet_exorcism_spirits" "SPIRITS:"
"DOTA_Tooltip_ability_death_prophet_exorcism_heal_percent" "%LIFE DRAIN:"
"DOTA_Tooltip_ability_death_prophet_exorcism_average_damage" "SPIRIT DAMAGE:"
"DOTA_Tooltip_ability_death_prophet_exorcism_scepter_movespeed_slow" "%MOVESPEED SLOW:"
"DOTA_Tooltip_ability_death_prophet_exorcism_scepter_movespeed_debuff_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_death_prophet_exorcism_scepter_spirit_bonus_damage" "%SPIRIT BONUS DAMAGE:"
"DOTA_Tooltip_ability_death_prophet_exorcism_movement_bonus" "%ACTIVE MOVEMENT BONUS:"
"DOTA_Tooltip_ability_death_prophet_exorcism_hero_spirit_min_damage" "HERO SPIRIT MIN DAMAGE:"
"DOTA_Tooltip_ability_death_prophet_exorcism_hero_spirit_max_damage" "HERO SPIRIT MAX DAMAGE:"
"DOTA_Tooltip_modifier_death_prophet_exorcism" "Exorcism"
"DOTA_Tooltip_modifier_death_prophet_exorcism_description" "Unleashing spirits to haunt nearby enemies."
"DOTA_Tooltip_modifier_death_prophet_spirit_siphon_slow" "Spirit Siphon"
"DOTA_Tooltip_modifier_death_prophet_spirit_siphon_slow_Description" "Spirit is linked to Death Prophet."
"DOTA_Tooltip_modifier_death_prophet_silence" "Silenced"
"DOTA_Tooltip_modifier_death_prophet_silence_Description" "Silenced."
"DOTA_Tooltip_modifier_death_prophet_spirit_siphon" "Spirit Siphon"
"DOTA_Tooltip_modifier_death_prophet_spirit_siphon_Description" "Draining a nearby enemy through a spirit link."
"DOTA_Tooltip_modifier_death_prophet_spirit_siphon_fear" "Spirit Siphon Fear"
"DOTA_Tooltip_modifier_death_prophet_spirit_siphon_fear_Description" ""
"DOTA_Tooltip_ability_death_prophet_spirit_collector" "Spirit Collector"
"DOTA_Tooltip_ability_death_prophet_spirit_collector_Description" "Hero deaths empower your next Exorcism."
"DOTA_Tooltip_ability_death_prophet_spirit_collector_Note0" "Whenever a hero dies, Death Prophet traps their spirit for later use. When she casts Exorcism, each trapped hero spirit will replace a standard spirit. Hero spirits deal more damage than standard spirits.
When a hero is killed while Exorcism is active a standard spirit will be replaced with a hero spirit if possible and stored for the next cast of Exorcism."
"DOTA_Tooltip_ability_death_prophet_spirit_collector_Note1" "Includes Death Prophet's own death."
"DOTA_Tooltip_modifier_death_prophet_spirit_collector" "Spirit Collector"
"DOTA_Tooltip_modifier_death_prophet_spirit_collector_Description" "Hero spirits trapped, ready to be released when Exorcism is cast."
"DOTA_Tooltip_Facet_death_prophet_suppress" "Suppress"
"DOTA_Tooltip_Facet_death_prophet_suppress_Description" "Silenced enemies are also slowed."
"DOTA_Tooltip_Ability_death_prophet_mourning_ritual" "Mourning Ritual"
"DOTA_Tooltip_Ability_death_prophet_mourning_ritual_Description" "Death Prophet delays a percentage of incoming damage, taking the damage in even intervals over a short duration."
"DOTA_Tooltip_Ability_death_prophet_mourning_ritual_Note0" "Delayed damage matches the damage type of the initial damage and bypasses armor, magic resistance, and damage block."
"DOTA_Tooltip_Ability_death_prophet_mourning_ritual_delay_pct" "%DAMAGE DELAYED:"
"DOTA_Tooltip_Ability_death_prophet_mourning_ritual_delay_time" "DELAY DURATION:"
"DOTA_Tooltip_ability_death_prophet_mourning_ritual_damage_interval" "DAMAGE INTERVAL:"
"DOTA_Tooltip_modifier_death_prophet_mourning_ritual" "Mourning Ritual"
"DOTA_Tooltip_modifier_death_prophet_mourning_ritual_Description" "Taking delayed damage."
//PUGNA
"DOTA_Tooltip_ability_pugna_nether_blast" "Nether Blast"
"DOTA_Tooltip_ability_pugna_nether_blast_Description" "An exploding pulse deals damage to enemies and structures in the area. Deals %structure_damage_mod%%% damage to structures."
"DOTA_Tooltip_ability_pugna_nether_blast_Lore" "The Arts of Oblivion include a deafening blast of emerald flames from the Nether Reaches."
"DOTA_Tooltip_ability_pugna_nether_blast_Note0" "Damage is delayed by %delay% seconds."
"DOTA_Tooltip_ability_pugna_nether_blast_radius" "RADIUS:"
"DOTA_Tooltip_ability_pugna_nether_blast_delay" "BLAST DELAY:"
"DOTA_Tooltip_ability_pugna_nether_blast_blast_damage" "BLAST DAMAGE:"
"DOTA_Tooltip_ability_pugna_decrepify" "Decrepify"
"DOTA_Tooltip_ability_pugna_decrepify_Description" "A powerful banishing spell that slows a unit and renders it unable to attack or be attacked. Healing on affected allies is increased, while afflicted enemies take extra magic damage instead."
"DOTA_Tooltip_ability_pugna_decrepify_Lore" "A now-mastered relic from his childhood, Pugna delights in banishing others into the Nether Realm, whether for good, evil, or simple enjoyment."
"DOTA_Tooltip_ability_pugna_decrepify_Note0" "Only magical and pure damage can affect a unit under the effects of Decrepify."
"DOTA_Tooltip_ability_pugna_decrepify_Note1" "Doesn't slow allied units."
"DOTA_Tooltip_ability_pugna_decrepify_Note2" "Can be used on your Nether Ward."
"DOTA_Tooltip_ability_pugna_decrepify_bonus_spell_damage_pct" "%ENEMY INCREASED MAGIC DAMAGE:"
"DOTA_Tooltip_ability_pugna_decrepify_bonus_heal_amp_pct_allies" "%ALLY HEAL AMPLIFICATION:"
"DOTA_Tooltip_ability_pugna_decrepify_bonus_movement_speed" "%ENEMY MOVE SLOW:"
"DOTA_Tooltip_ability_pugna_decrepify_abilityduration" "DURATION:"
"DOTA_Tooltip_ability_pugna_nether_ward" "Nether Ward"
"DOTA_Tooltip_ability_pugna_nether_ward_Description" "Pugna places a Nether Ward at the target location. The ward will fire at any enemy hero who casts a spell dealing base damage plus the damage multiplier of the mana spent by the enemy hero."
"DOTA_Tooltip_ability_pugna_nether_ward_Facet_pugna_siphoning_ward" "Nether Ward restores mana and health to Pugna based on how much damage is dealt."
"DOTA_Tooltip_ability_pugna_nether_ward_Lore" "While at the lamasery for the Arts of Oblivion, Pugna learned to dominate his classmates with a simple ward charged with Nether magic."
"DOTA_Tooltip_ability_pugna_nether_ward_shard_description" "Increases cast range to %AbilityCastRange%."
"DOTA_Tooltip_ability_pugna_nether_ward_Note0" "Nether Ward deals damage before the actual spell is cast, so if the caster dies the spell will have no effect."
"DOTA_Tooltip_ability_pugna_nether_ward_Note1" "Nether Ward can be decrepified."
"DOTA_Tooltip_ability_pugna_nether_ward_Note2" "Illusions and creeps deal 25% damage to Nether Ward."
"DOTA_Tooltip_ability_pugna_nether_ward_radius" "WARD ATTACK RANGE:"
"DOTA_Tooltip_ability_pugna_nether_ward_base_damage" "BASE DAMAGE:"
"DOTA_Tooltip_ability_pugna_nether_ward_mana_multiplier" "DAMAGE PER MANA:"
"DOTA_Tooltip_ability_pugna_nether_ward_attacks_to_destroy" "ATTACKS TO DESTROY:"
"DOTA_Tooltip_ability_pugna_nether_ward_abilityduration" "WARD DURATION:"
"DOTA_Tooltip_ability_pugna_nether_ward_mana_restore_pct" "%DAMAGE TO MANA:"
"DOTA_Tooltip_ability_pugna_nether_ward_health_restore_pct" "%DAMAGE TO HP:"
"DOTA_Tooltip_ability_pugna_life_drain" "Life Drain"
"DOTA_Tooltip_ability_pugna_life_drain_Description" "CHANNELED - When cast on an enemy, Pugna drains health from the target enemy unit to heal himself and granting vision over the target.\n\nWhen cast on an ally, Pugna will drain his own health into his ally."
"DOTA_Tooltip_ability_pugna_life_drain_shard_description" "Life Drain can target your Nether Ward, causing life drain to refract to all enemy heroes within %abilitycastrange% units of the ward for %shard_damage_pct_from_ward%%% of its normal value. The effect is interrupted if the ward is destroyed."
"DOTA_Tooltip_ability_pugna_life_drain_scepter_description" "Reduces cooldown by %abilitycooldown%s. When targeting an enemy hero, Pugna reduces their outgoing spell damage by %spell_amp_drain_rate%%% per second up to a maximum of %spell_amp_drain_max%%% and increases his own, up to a maximum of %max_spell_amp_drain_pct%%%. When draining through a Nether Ward using Shard, the rate of increase/decrease is %spell_amp_drain_rate_ward%%% instead. Debuff lasts %spell_amp_drain_duration% seconds."
"DOTA_Tooltip_ability_pugna_life_drain_Lore" "Pugna has truly become more powerful than even the grandmaster of Oblivion."
"DOTA_Tooltip_ability_pugna_life_drain_health_drain" "ENEMY DRAIN PER SECOND:"
"DOTA_Tooltip_ability_pugna_life_drain_ally_healing" "ALLY DRAIN/HEAL PER SECOND:"
"DOTA_Tooltip_ability_pugna_life_drain_abilitychanneltime" "MAX DURATION:"
"DOTA_Tooltip_ability_pugna_oblivion_savant" "Oblivion Savant"
"DOTA_Tooltip_ability_pugna_oblivion_savant_Description" "Pugna can cast spells and use items while channeling."
"DOTA_Tooltip_ability_pugna_oblivion_savant_Note0" "Includes items which are channeled."
"DOTA_Tooltip_ability_pugna_oblivion_savant_Note1" "Can still only channel a single spell at a time."
"DOTA_Tooltip_modifier_pugna_oblivion_savant" "Rewards of Ruin"
"DOTA_Tooltip_modifier_pugna_oblivion_savant_Description" "Spell Damage amplified by %fMODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_pugna_decrepify" "Decrepify"
"DOTA_Tooltip_modifier_pugna_decrepify_Description" "Slowing movement by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, increasing spell damage by %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_DECREPIFY_UNIQUE%%%, and increasing healing by %dMODIFIER_PROPERTY_HEAL_AMPLIFY_PERCENTAGE_TARGET%%%."
"DOTA_Tooltip_modifier_pugna_nether_ward_aura" "Nether Ward"
"DOTA_Tooltip_modifier_pugna_nether_ward_aura_Description" "Affected by Nether Ward"
"DOTA_Tooltip_modifier_pugna_life_drain" "Life Drain"
"DOTA_Tooltip_modifier_pugna_life_drain_Description" "Draining Life."
"DOTA_Tooltip_modifier_pugna_life_drain_spell_amp" "Life Drain Spell Damage"
"DOTA_Tooltip_modifier_pugna_life_drain_spell_amp_Description" "Spell Damage changed by %dMODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE%%%."
"DOTA_Tooltip_Facet_pugna_siphoning_ward" "Siphoning Ward"
"DOTA_Tooltip_Facet_pugna_siphoning_ward_Description" "Nether Ward restores mana and health to Pugna based on how much damage is dealt."
"DOTA_Tooltip_Facet_pugna_rewards_of_ruin" "Rewards of Ruin"
"DOTA_Tooltip_Facet_pugna_rewards_of_ruin_Description" "Pugna receives {s:bonus_tower_scale}% spell amplification per destroyed tower."
//TEMPLAR ASSASSIN
"DOTA_Tooltip_ability_templar_assassin_refraction" "Refraction"
"DOTA_Tooltip_ability_templar_assassin_refraction_Lore" "Manipulating her psionic veil, Lanaya bends nature's law to her will."
"DOTA_Tooltip_ability_templar_assassin_refraction_Description" "Templar Assassin becomes highly elusive, gaining a small barrier and bonus to her damage. The damage and avoidance effects are separate, and have a limited number of instances. If a barrier is consumed, a new one is created as long as there are charges left. If an instance of damage would deal more damage than the remaining barrier, all of the damage is absorbed."
"DOTA_Tooltip_ability_templar_assassin_refraction_Facet_templar_assassin_refractor" "Whenever a shield instance is consumed, Templar Assassin gains a damage instance."
"DOTA_Tooltip_ability_templar_assassin_refraction_Note0" "Damage as HP Removal bypasses Refraction (it won't reduce the charges)."
"DOTA_Tooltip_ability_templar_assassin_refraction_instances" "INSTANCES:"
"DOTA_Tooltip_ability_templar_assassin_refraction_bonus_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_templar_assassin_refraction_duration" "DURATION:"
"DOTA_Tooltip_ability_templar_assassin_refraction_shield_per_instance" "BARRIER PER INSTANCE:"
"DOTA_Tooltip_ability_templar_assassin_meld" "Meld"
"DOTA_Tooltip_ability_templar_assassin_meld_Lore" "Lanaya is as elusive as her covenant with the Hidden Temple."
"DOTA_Tooltip_ability_templar_assassin_meld_Description" "Templar Assassin conceals herself, becoming invisible as long as she remains still. If Meld's invisibility is broken by attacking an enemy, Lanaya's attack will deal bonus damage to the enemy and reduce their armor for %debuff_duration% seconds."
"DOTA_Tooltip_ability_templar_assassin_meld_Facet_templar_assassin_voidblades" "Meld bonus damage and armor reductions are applied to all enemies in the Psi Blades split range."
"DOTA_Tooltip_ability_templar_assassin_meld_Facet_templar_assassin_hidden_reach" "When in Meld, Templar increases her attack range by up to an additional %attack_range_increase_max% range over %attack_range_increase_time%s."
"DOTA_Tooltip_ability_templar_assassin_meld_Note0" "Meld is broken by any action other than staying in position or channeling Psionic Projection."
"DOTA_Tooltip_ability_templar_assassin_meld_Note1" "Meld's armor reduction does not work against towers."
"DOTA_Tooltip_ability_templar_assassin_meld_bonus_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_templar_assassin_meld_bonus_armor" "ARMOR REDUCTION:"
"DOTA_Tooltip_ability_templar_assassin_meld_debuff_duration" "ARMOR REDUCTION DURATION:"
"DOTA_Tooltip_ability_templar_assassin_psi_blades" "Psi Blades"
"DOTA_Tooltip_ability_templar_assassin_psi_blades_Lore" "Her blades pierce the skin as much as the mind, furthering her understanding of the mystery that is reality."
"DOTA_Tooltip_ability_templar_assassin_psi_blades_Description" "Templar Assassin's psi blades slice through the attacked unit, splitting and damaging enemy units directly behind it, while gaining bonus attack range. For each unit it damages, the split damage is reduced by a percentage."
"DOTA_Tooltip_ability_templar_assassin_psi_blades_Note0" "Split damage hits invisible units."
"DOTA_Tooltip_ability_templar_assassin_psi_blades_Note1" "Attack effects like Bash will only be applied to the main target."
"DOTA_Tooltip_ability_templar_assassin_psi_blades_bonus_attack_range" "BONUS ATTACK RANGE:"
"DOTA_Tooltip_ability_templar_assassin_psi_blades_attack_spill_range" "PSI BLADE RANGE:"
"DOTA_Tooltip_ability_templar_assassin_psi_blades_attack_spill_pct" "%SPLIT AMOUNT:"
"DOTA_Tooltip_ability_templar_assassin_third_eye" "Third Eye"
"DOTA_Tooltip_ability_templar_assassin_third_eye_Description" "Templar Assassin and her teammates can see Roshan's respawn timer."
"DOTA_Tooltip_ability_templar_assassin_hidden_gates" "Hidden Gates"
"DOTA_Tooltip_ability_templar_assassin_hidden_gates_Description" "Templar Assassin gains access to linked portals at the edges of the map usable only by her."
"DOTA_Tooltip_Facet_templar_assassin_voidblades" "Voidblades"
"DOTA_Tooltip_Facet_templar_assassin_voidblades_Description" "Meld bonus damage and armor reductions are applied to all enemies in the Psi Blades split range."
"DOTA_Tooltip_Facet_templar_assassin_refractor" "Refractor"
"DOTA_Tooltip_Facet_templar_assassin_refractor_Description" "Refraction gains a damage charge every time a shield charge gets consumed."
"DOTA_Tooltip_Facet_templar_assassin_hidden_reach" "Hidden Reach"
"DOTA_Tooltip_Facet_templar_assassin_hidden_reach_Description" "When in Meld, Templar increases her attack range by up to an additional {s:bonus_attack_range_increase_max} range over {s:bonus_attack_range_increase_time}s."
"DOTA_Tooltip_ability_templar_assassin_psionic_trap" "Psionic Trap"
"DOTA_Tooltip_ability_templar_assassin_psionic_trap_Lore" "Calling upon the reach of the Hidden Temple, none escape the eye of the Templar."
"DOTA_Tooltip_ability_templar_assassin_psionic_trap_Description" "Templar Assassin places mystical traps that invisibly monitor enemy movement. When sprung at her command, they deal a small amount of damage and exert a slowing influence of %movement_speed_min%%% in the area. Traps charge up to slow %movement_speed_max%%% after %trap_max_charge_duration% seconds. Deals bonus damage when fully charged."
"DOTA_Tooltip_ability_templar_assassin_psionic_trap_shard_description" "Increases max trap count and trap vision range. When activated, traps now silence affected enemies."
"DOTA_Tooltip_ability_templar_assassin_psionic_trap_Note0" "Traps last indefinitely."
"DOTA_Tooltip_ability_templar_assassin_psionic_trap_Note1" "They have invisibility that fades in over %trap_fade_time% seconds and spell immunity. They take 2 hits to kill by ranged heroes, 1 by melee heroes, and 4 by creeps."
"DOTA_Tooltip_ability_templar_assassin_psionic_trap_Note2" "Traps have 400/400 vision range and don't prevent neutral camps from spawning."
"DOTA_Tooltip_ability_templar_assassin_psionic_trap_max_traps" "MAX TRAPS:"
"DOTA_Tooltip_ability_templar_assassin_psionic_trap_trap_duration_tooltip" "SLOW DURATION:"
"DOTA_Tooltip_ability_templar_assassin_psionic_trap_movement_speed_min" "%MIN MOVEMENT SLOW:"
"DOTA_Tooltip_ability_templar_assassin_psionic_trap_movement_speed_max" "%MAX MOVEMENT SLOW:"
"DOTA_Tooltip_ability_templar_assassin_psionic_trap_trap_bonus_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_templar_assassin_psionic_trap_min_silence_duration" "MIN SILENCE DURATION:"
"DOTA_Tooltip_ability_templar_assassin_psionic_trap_max_silence_duration" "MAX SILENCE DURATION:"
"DOTA_Tooltip_ability_templar_assassin_psionic_trap_bonus_vision" "BONUS TRAP VISION:"
"DOTA_Tooltip_ability_templar_assassin_trap" "Trap"
"DOTA_Tooltip_ability_templar_assassin_trap_Description" "Springs the trap nearest to Templar Assassin, slowing nearby enemies.
If the ability is in alt-cast state, springs the trap that is closest to the mouse cursor."
"DOTA_Tooltip_ability_templar_assassin_self_trap" "Trap"
"DOTA_Tooltip_ability_templar_assassin_self_trap_Description" "Springs the trap, slowing nearby enemies."
"DOTA_Tooltip_ability_templar_assassin_trap_teleport" "Psionic Projection"
"DOTA_Tooltip_ability_templar_assassin_trap_teleport_Description" "CHANNELED - Allows Templar Assassin to teleport to any Psionic Trap after channeling for %abilitychanneltime% seconds, detonating it upon arrival as if it was fully charged and instantly dealing %extra_damage% bonus damage. Channeling Psionic Projection does not break Meld."
"DOTA_Tooltip_ability_templar_assassin_trap_teleport_Lore" "In reward for her service, Lanaya has been granted access to secrets that unlock new techniques for her psionic gifts."
"DOTA_Tooltip_modifier_templar_assassin_refraction_damage" "Refraction - Damage"
"DOTA_Tooltip_modifier_templar_assassin_refraction_damage_Description" "Increasing attack damage by %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE%."
"DOTA_Tooltip_modifier_templar_assassin_refraction_absorb" "Refraction - Absorb"
"DOTA_Tooltip_modifier_templar_assassin_refraction_absorb_Description" "Absorbs any incoming damage."
"DOTA_Tooltip_modifier_templar_assassin_meld" "Meld"
"DOTA_Tooltip_modifier_templar_assassin_meld_Description" "Invisible, bonus damage on attack."
"DOTA_Tooltip_modifier_templar_assassin_meld_armor" "Meld Armor Reduction"
"DOTA_Tooltip_modifier_templar_assassin_meld_armor_Description" "Armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_templar_assassin_trap_slow" "Trap"
"DOTA_Tooltip_modifier_templar_assassin_trap_slow_Description" "Movement speed decreased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_templar_assassin_psionic_trap_counter" "Psionic Trap Count"
"DOTA_Tooltip_modifier_templar_assassin_psionic_trap_counter_Description" "Psionic Trap Count"
"DOTA_Tooltip_modifier_templar_assassin_psi_blades_slow" "Psi Blades"
"DOTA_Tooltip_modifier_templar_assassin_psi_blades_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
//VIPER
"DOTA_Tooltip_ability_viper_poison_attack" "Poison Attack"
"DOTA_Tooltip_ability_viper_poison_attack_Description" "Intensifies Viper's venom, adding an effect to his normal attack that applies a stacking movement speed slow and magic resistance deduction while dealing damage over time. Stacks up to %max_stacks% times."
"DOTA_Tooltip_ability_viper_poison_attack_Facet_viper_poison_burst" "After Poison Attack stacks expire, enemies around the target take additional damage equal to %accumulated_damage_explosion_pct%%% of the magic damage dealt by Poison Attack."
"DOTA_Tooltip_ability_viper_poison_attack_expiration_damage_radius" "RADIUS:"
"DOTA_Tooltip_ability_viper_poison_attack_shard_description" "Increases max stacks, and causes Poison Attack to lower armor per stack and to affect buildings for reduced damage."
"DOTA_Tooltip_ability_viper_poison_attack_Lore" "The Netherdrake's inborn toxic breath quickly drains the vitality of its afflicted."
"DOTA_Tooltip_ability_viper_poison_attack_duration" "DURATION:"
"DOTA_Tooltip_ability_viper_poison_attack_damage" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_viper_poison_attack_movement_speed" "%MOVE SLOW:"
"DOTA_Tooltip_ability_viper_poison_attack_magic_resistance" "%MAGIC RESISTANCE:"
"DOTA_Tooltip_ability_viper_poison_attack_max_stacks" "MAX STACKS:"
"DOTA_Tooltip_ability_viper_poison_attack_shard_armor_reduction" "ARMOR REDUCTION:"
"DOTA_Tooltip_ability_viper_poison_attack_shard_building_dmg_pct" "%BUILDING DAMAGE:"
"DOTA_Tooltip_ability_viper_poison_attack_shard_bonus_max_stacks" "BONUS MAX STACKS:"
"DOTA_Tooltip_ability_viper_nethertoxin" "Nethertoxin"
"DOTA_Tooltip_ability_viper_nethertoxin_Description" "Viper releases a Nethertoxin at the targeted area. Units in that area take an increasing damage over time based on how long they remain in it. Units in it have their attack speed slowed."
"DOTA_Tooltip_ability_viper_nethertoxin_Lore" "Poison from the Nether Reaches turns wounds into fatalities, and fatigue into death."
"DOTA_Tooltip_ability_viper_nethertoxin_Note0" "Multiple Nethertoxins do not stack."
"DOTA_Tooltip_ability_viper_nethertoxin_attack_slow" "ATTACK SPEED SLOW:"
"DOTA_Tooltip_ability_viper_nethertoxin_min_damage" "MIN DPS:"
"DOTA_Tooltip_ability_viper_nethertoxin_max_damage" "MAX DPS:"
"DOTA_Tooltip_ability_viper_nethertoxin_max_duration" "MAX DPS DURATION:"
"DOTA_Tooltip_ability_viper_nethertoxin_radius" "RADIUS:"
"DOTA_Tooltip_ability_viper_nethertoxin_duration" "DURATION:"
"DOTA_Tooltip_ability_viper_corrosive_skin" "Corrosive Skin"
"DOTA_Tooltip_ability_viper_corrosive_skin_Facet_viper_caustic_bath" "Viper's Corrosive Skin effects are increased while he is in Nethertoxin."
"DOTA_Tooltip_ability_viper_corrosive_skin_Description" "Viper exudes an infectious toxin that damages and slows the attack speed of any enemy that damages it in a %max_range% radius. The acid exudate also increases Viper's resistance to magic."
"DOTA_Tooltip_ability_viper_corrosive_skin_scepter_Description" "Corrosive Skin applies %effect_multiplier%x the attack speed slow to enemies that are within %effect_multiplier_distance% distance of Viper."
"DOTA_Tooltip_ability_viper_corrosive_skin_Lore" "It is not unusual for sword and shield alike to corrode in the very hands of those who attack the Netherdrake."
"DOTA_Tooltip_ability_viper_corrosive_skin_Note0" "Stacks multiplicatively with other magic damage resistance sources."
"DOTA_Tooltip_ability_viper_corrosive_skin_Note1" "Break prevents the application of Corrosive Skin. Does not disable Corrosive Skin application from Nosedive."
"DOTA_Tooltip_ability_viper_corrosive_skin_duration" "DURATION:"
"DOTA_Tooltip_ability_viper_corrosive_skin_damage" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_viper_corrosive_skin_bonus_attack_speed" "ATTACK SLOW:"
"DOTA_Tooltip_ability_viper_corrosive_skin_bonus_magic_resistance" "%MAGIC RESISTANCE:"
"DOTA_Tooltip_ability_viper_corrosive_skin_max_range" "MAX RANGE RADIUS:"
"DOTA_Tooltip_ability_viper_viper_strike" "Viper Strike"
"DOTA_Tooltip_ability_viper_viper_strike_Description" "Viper slows the targeted enemy unit's movement and attack speed while also disabling their passives and dealing poison damage over time. The slowing effect reduces over the duration of the poison."
"DOTA_Tooltip_ability_viper_viper_strike_Lore" "Once used to slay his sadistic summoner, the most powerful of Netherdrake infections spreads through the veins of those foolish enough to cross Viper."
"DOTA_Tooltip_ability_viper_viper_strike_duration" "DURATION:"
"DOTA_Tooltip_ability_viper_viper_strike_damage" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_viper_viper_strike_bonus_movement_speed" "%MOVE SLOW:"
"DOTA_Tooltip_ability_viper_viper_strike_bonus_attack_speed" "ATTACK SLOW:"
"DOTA_Tooltip_ability_viper_nose_dive" "Nosedive"
"DOTA_Tooltip_ability_viper_nose_dive_Lore" "It was thought that Netherdrake wings touch ground only in death, but some surmise that those who've witnessed more intentional landings merely haven't survived to tell the tale."
"DOTA_Tooltip_ability_viper_nose_dive_Description" "Viper slams into the ground, releasing a Nethertoxin and splattering each enemy in a %corrosive_radius% AoE for %effect_duration% seconds with the effect of Corrosive Skin."
"DOTA_Tooltip_ability_viper_nose_dive_corrosive_radius" "RADIUS:"
"DOTA_Tooltip_ability_viper_nose_dive_effect_duration" "EFFECT DURATION:"
"DOTA_Tooltip_Facet_viper_poison_burst" "Poison Burst"
"DOTA_Tooltip_Facet_viper_poison_burst_description" "After Poison Attack stacks expire, enemies around the target take additional damage."
"DOTA_Tooltip_Facet_viper_caustic_bath" "Caustic Bath"
"DOTA_Tooltip_Facet_viper_caustic_bath_Description" "Viper's Corrosive Skin effects are increased while he is in Nethertoxin."
"DOTA_Tooltip_Ability_viper_predator" "Predator"
"DOTA_Tooltip_Ability_viper_predator_Description" "Viper's attacks deal an additional instance of physical damage per missing health percentage of the target hero, equal to %damage_base% + %damage_per_level% per Viper's level."
"DOTA_Tooltip_Ability_viper_predator_total_damage_per_missing_health" "DAMAGE PER MISSING HEALTH%:"
"DOTA_Tooltip_modifier_viper_poison_attack_slow" "Poison Attack"
"DOTA_Tooltip_modifier_viper_poison_attack_slow_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, magic resistance reduced by %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%%. Taking damage over time."
"DOTA_Tooltip_modifier_viper_corrosive_skin_slow" "Corrosive Skin Slow"
"DOTA_Tooltip_modifier_viper_corrosive_skin_slow_Description" "Attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% and taking damage over time."
"DOTA_Tooltip_modifier_viper_viper_strike_slow" "Viper Strike Slow"
"DOTA_Tooltip_modifier_viper_viper_strike_slow_Description" "Passive abilities disabled. Movement speed reduced by %fMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, attack speed reduced by %fMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_viper_nethertoxin" "Nethertoxin"
"DOTA_Tooltip_modifier_viper_nethertoxin_Description" "Taking increasing damage over time. Attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
//LUNA
"DOTA_Tooltip_ability_luna_lucent_beam" "Lucent Beam"
"DOTA_Tooltip_ability_luna_lucent_beam_facet_luna_moonstorm" "Grants Luna an attack damage bonus buff every time an enemy hero is hit by Lucent Beam. Lucent Beams created by Eclipse grant %damage_buff_from_eclipse_pct%%% of the damage amount."
"DOTA_Tooltip_ability_luna_lucent_beam_Description" "Calls a beam of lunar energy down upon an enemy, damaging and briefly stunning them."
"DOTA_Tooltip_ability_luna_lucent_beam_Lore" "Selemene smites those who encroach upon the Nightsilver Woods."
"DOTA_Tooltip_ability_luna_lucent_beam_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_luna_lucent_beam_beam_damage" "BEAM DAMAGE:"
"DOTA_Tooltip_ability_luna_lucent_beam_damage_buff_duration" "DAMAGE BUFF DURATION:"
"DOTA_Tooltip_ability_luna_lucent_beam_damage_buff_per_beam" "DAMAGE BUFF PER BEAM:"
"DOTA_Tooltip_ability_luna_moon_glaive" "Moon Glaives"
"DOTA_Tooltip_ability_luna_moon_glaive_Description" "Empowers Luna's glaives, causing her attacks to bounce between enemy units. Deals less damage with each bounce."
"DOTA_Tooltip_ability_luna_moon_glaive_Lore" "Carefully sharpened, Luna's boomerang-like weapon cuts a wide swath through enemy numbers."
"DOTA_Tooltip_ability_luna_moon_glaive_range" "BOUNCE RADIUS:"
"DOTA_Tooltip_ability_luna_moon_glaive_bounces" "BOUNCES:"
"DOTA_Tooltip_ability_luna_moon_glaive_damage_reduction_percent" "%DAMAGE REDUCTION PER BOUNCE:"
"DOTA_Tooltip_ability_luna_moon_glaive_Note0" "Moon Glaives do not proc any attack modifier except Critical Strikes."
"DOTA_Tooltip_ability_luna_moon_glaive_abilitydraft_note" "Moon Glaives work on all melee heroes."
"DOTA_Tooltip_Facet_luna_moonshield" "Moonshield"
"DOTA_Tooltip_Facet_luna_moonshield_Description" "Lunar Orbit provide damage reduction while active."
"DOTA_Tooltip_Facet_luna_moonstorm" "Moonstorm"
"DOTA_Tooltip_Facet_luna_moonstorm_Description" "Hitting enemies with Lucent Beams or Eclipse grants Luna bonus attack damage."
"DOTA_Tooltip_ability_luna_lunar_blessing" "Lunar Blessing"
"DOTA_Tooltip_ability_luna_lunar_blessing_Description" "Grants %bonus_damage_per_level% attack damage per level to Luna and nearby allied heroes, with Luna receiving double the attack damage bonuses. At night, Lunar Blessing is global, and Luna is blessed with %bonus_night_vision_self% bonus night vision + %bonus_night_vision_per_level% per level."
"DOTA_Tooltip_ability_luna_lunar_blessing_radius" "BLESSING RADIUS:"
"DOTA_Tooltip_ability_luna_lunar_blessing_self_bonus_night_vision_tooltip" "BONUS NIGHT VISION:"
"DOTA_Tooltip_ability_luna_lunar_blessing_allied_bonus_damage_tooltip" "ATTACK DAMAGE BONUS (ALLIES):"
"DOTA_Tooltip_ability_luna_lunar_blessing_self_bonus_damage_tooltip" "ATTACK DAMAGE BONUS (LUNA):"
"DOTA_Tooltip_ability_luna_lunar_blessing_Lore" "The Goddess of the Moon smiles upon her kin."
"DOTA_Tooltip_ability_luna_lunar_orbit" "Lunar Orbit"
"DOTA_Tooltip_ability_luna_lunar_orbit_Description" "Creates %rotating_glaives% glaives that rotate %rotating_glaives_movement_radius% radius around Luna. Any enemy unit that collides with a glaive will take a percentage of Luna's Attack Damage."
"DOTA_Tooltip_ability_luna_lunar_orbit_Lore" "None may approach Selemene's chosen without favor from the goddess herself."
"DOTA_Tooltip_ability_luna_lunar_orbit_Facet_luna_moonshield" "Rotating glaives provide damage reduction while active."
"DOTA_Tooltip_ability_luna_lunar_orbit_shard_Description" "Increases collision damage. Glaives rotate %rotating_glaives_shard_speed_bonus_tooltip%%% faster."
"DOTA_Tooltip_ability_luna_lunar_orbit_rotating_glaives_duration" "DURATION:"
"DOTA_Tooltip_ability_luna_lunar_orbit_rotating_glaives_hit_radius" "COLLISION RADIUS:"
"DOTA_Tooltip_ability_luna_lunar_orbit_rotating_glaives_collision_damage" "%COLLISION DAMAGE:"
"DOTA_Tooltip_ability_luna_lunar_orbit_rotating_glaives_damage_reduction" "%DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_luna_eclipse" "Eclipse"
"DOTA_Tooltip_ability_luna_eclipse_Lore" "In times of great need, Selemene herself descends into the world, blocking out the light and hope of the opposed."
"DOTA_Tooltip_ability_luna_eclipse_Description" "Showers random nearby enemies with strikes from Luna's current level of Lucent Beam. These beams do not stun their targets, and there is a maximum number of times that a single target can be struck. Also turns day into night for a short time."
"DOTA_Tooltip_ability_luna_eclipse_scepter_description" "Allows Luna to cast Eclipse on an allied unit or herself and have its effects follow them, or cast it on an area. Increases total beams, reduces duration, removes the limit on beams per unit, and makes the beams appear twice as fast."
"DOTA_Tooltip_ability_luna_eclipse_Note0" "Eclipse doesn't work if Luna doesn't have any points in Lucent Beam."
"DOTA_Tooltip_ability_luna_eclipse_Note1" "Beams will stop if Luna is killed."
"DOTA_Tooltip_ability_luna_eclipse_Note2" "Will not hit invisible units."
"DOTA_Tooltip_ability_luna_eclipse_Note3" "There is a %beam_interval% seconds gap between beams, %beam_interval_scepter% seconds with scepter."
"DOTA_Tooltip_ability_luna_eclipse_beams" "TOTAL BEAMS:"
"DOTA_Tooltip_ability_luna_eclipse_hit_count" "MAX BEAMS PER UNIT:"
"DOTA_Tooltip_ability_luna_eclipse_radius" "RADIUS:"
"DOTA_Tooltip_ability_luna_eclipse_abilityduration" "ECLIPSE DURATION:"
"DOTA_Tooltip_ability_luna_eclipse_abilitydraft_note" "Must draft Lucent Beam as well to work."
"DOTA_Tooltip_ability_luna_eclipse_night_duration" "NIGHT DURATION:"
"DOTA_Tooltip_modifier_luna_lunar_blessing_aura" "Lunar Blessing"
"DOTA_Tooltip_modifier_luna_lunar_blessing_aura_Description" "Increasing attack damage by %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE%."
"DOTA_Tooltip_modifier_luna_eclipse" "Eclipse"
"DOTA_Tooltip_modifier_luna_eclipse_Description" "Striking nearby targets with Lucent Beam."
"DOTA_Tooltip_modifier_luna_lucent_beam_damage_buff_counter" "Lucent Damage"
"DOTA_Tooltip_modifier_luna_lucent_beam_damage_buff_counter_Description" "Attack damage increased by %dMODIFIER_PROPERTY_TOOLTIP%"
"DOTA_Tooltip_modifier_luna_moon_glaive_shield" "Lunar Orbit"
"DOTA_Tooltip_modifier_luna_moon_glaive_shield_Description" "Taking %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% less damage and damaging nearby enemies."
//DRAGON KNIGHT
"DOTA_Tooltip_ability_dragon_knight_breathe_fire" "Breathe Fire"
"DOTA_Tooltip_ability_dragon_knight_breathe_fire_Description" "Unleashes a breath of fire in front of Dragon Knight that burns enemies and reduces the damage their attacks deal."
"DOTA_Tooltip_ability_dragon_knight_breathe_fire_reduction" "%DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_dragon_knight_breathe_fire_duration" "REDUCTION DURATION:"
"DOTA_Tooltip_ability_dragon_knight_breathe_fire_damage" "DAMAGE:"
"DOTA_Tooltip_ability_dragon_knight_breathe_fire_Lore" "Knight Davion's breath has become that of the mighty Eldwurm Slyrak, remembered for burning numerous other knights to a crisp."
"DOTA_Tooltip_ability_dragon_knight_breathe_fire_Note0" "Hits units up to 900 away."
"DOTA_Tooltip_ability_dragon_knight_breathe_fire_Note1" "Does not trigger spell block or spell reflect."
"DOTA_Tooltip_ability_dragon_knight_breathe_fire_Facet_dragon_knight_corrosive_dragon" "Damage type changed to Physical."
"DOTA_Tooltip_ability_dragon_knight_dragon_tail" "Dragon Tail"
"DOTA_Tooltip_ability_dragon_knight_dragon_tail_Description" "Dragon Knight smites an enemy unit in melee range with his shield, stunning it and dealing damage. When in Elder Dragon Form, the cast range increases to %dragon_cast_range%."
"DOTA_Tooltip_ability_dragon_knight_dragon_tail_Facet_dragon_knight_fire_dragon" "When in Dragon Form, Dragon Tail applies to enemies in a %dragon_aoe% radius."
"DOTA_Tooltip_ability_dragon_knight_dragon_tail_Lore" "Davion's combination of dragon talents and knightly skills makes him a vicious opponent in melee combat."
"DOTA_Tooltip_ability_dragon_knight_dragon_tail_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_dragon_knight_dragon_tail_damage" "DAMAGE:"
"DOTA_Tooltip_ability_dragon_knight_dragon_tail_aoe" "AOE:"
"DOTA_Tooltip_ability_dragon_knight_dragon_tail_Facet_dragon_knight_corrosive_dragon" "Damage type changed to Physical."
"DOTA_Tooltip_ability_dragon_knight_dragon_blood" "Wyrm's Wrath"
"DOTA_Tooltip_ability_dragon_knight_dragon_blood_Description" "The life blood of the Dragon improves Dragon Knight's attacks. When in Dragon form, these effects are stronger."
"DOTA_Tooltip_ability_dragon_knight_dragon_blood_Facet_dragon_knight_corrosive_dragon" "Attacks are filled with lethal poison that affects enemy units and structures, reducing armor and dealing physical damage over time."
"DOTA_Tooltip_ability_dragon_knight_dragon_blood_Facet_dragon_knight_fire_dragon" "Attacks deal additional magic damage to enemy units. Spells and items have increased AoE."
"DOTA_Tooltip_ability_dragon_knight_dragon_blood_Facet_dragon_knight_frost_dragon" "Attacks are filled with frost that affects enemy units, slowing movement speed, attack speed, and reducing health restoration."
"DOTA_Tooltip_ability_dragon_knight_dragon_blood_Lore" "Slyrak's blood still courses through Davion's veins, giving him twice the vitality of an ordinary knight."
"DOTA_Tooltip_Facet_dragon_knight_corrosive_dragon" "Corrosive Dragon"
"DOTA_Tooltip_Facet_dragon_knight_corrosive_dragon_Description" "Dragon Knight has Corrosive Powers on his attacks that get stronger when in Elder Dragon Form. All of his abilities deal Physical damage."
"DOTA_Tooltip_Facet_dragon_knight_fire_dragon" "Fire Dragon"
"DOTA_Tooltip_Facet_dragon_knight_fire_dragon_Description" "Dragon Knight deals additional Magic Damage with his attacks. Dragon Knight's abilities have increased Area of Effect that get stronger when in Elder Dragon Form."
"DOTA_Tooltip_Facet_dragon_knight_frost_dragon" "Frost Dragon"
"DOTA_Tooltip_Facet_dragon_knight_frost_dragon_Description" "Dragon Knight has Slow and Health Restoration Reduction Effects on his attacks that get stronger when in Elder Dragon Form."
"DOTA_Tooltip_ability_dragon_knight_dragon_blood_corrosive_breath_damage" "CORROSIVE DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_dragon_knight_dragon_blood_corrosive_breath_duration" "CORROSIVE DURATION:"
"DOTA_Tooltip_ability_dragon_knight_dragon_blood_corrosive_breath_armor_reduction" "CORROSIVE ARMOR REDUCTION:"
"DOTA_Tooltip_ability_dragon_knight_dragon_blood_magic_damage" "MAGIC DAMAGE:"
"DOTA_Tooltip_ability_dragon_knight_dragon_blood_bonus_aoe" "AOE BONUS:"
"DOTA_Tooltip_ability_dragon_knight_dragon_blood_frost_bonus_movement_speed" "%FROST MOVESPEED SLOW:"
"DOTA_Tooltip_ability_dragon_knight_dragon_blood_frost_bonus_attack_speed" "FROST ATTACK SPEED SLOW:"
"DOTA_Tooltip_ability_dragon_knight_dragon_blood_frost_duration" "FROST DURATION:"
"DOTA_Tooltip_ability_dragon_knight_dragon_blood_frost_healing_reduction" "%FROST HEALTH RESTORATION REDUCTION:"
"DOTA_Tooltip_ability_dragon_knight_elder_dragon_form" "Elder Dragon Form"
"DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_Description" "Dragon Knight takes the form of one of three powerful elder dragons. Increases movement speed, attack damage, and Wyrm's Wrath effects. Attacks apply Wyrm's Wrath on-hit effects and a percentage of the attack damage to all enemies near the target. Increases Dragon Tail range. Increases health regeneration and armor bonuses from Dragon Blood."
"DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_scepter_description" "Increases the level of Dragon Form by adding a Level 4 Black Dragon, that provides free pathing, increases damage, and increases effectiveness of the Wyrm's Wrath attacks."
"DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_Lore" "The dormant dragon power springs forth from within Davion, combining the powers of a legendary knight with a legendary Eldwurm."
"DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_Note0" "Cooldowns of items that are different for ranged and melee units will be based on which form Dragon Knight was in when the item was used."
"DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_duration" "DURATION:"
"DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_bonus_movement_speed" "BONUS MOVE SPEED:"
"DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_bonus_attack_range" "BONUS ATTACK RANGE:"
"DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_bonus_attack_damage" "BONUS ATTACK DAMAGE:"
"DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_ranged_splash_radius" "EFFECT SPLASH RADIUS:"
"DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_ranged_splash_damage_pct" "%ATTACK DAMAGE SPLASH:"
"DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_wyrms_wrath_bonus_tooltip" "%WYRM'S WRATH BONUS:"
"DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_abilitydraft_note" "Shard: Grants Fireball."
"DOTA_Tooltip_ability_dragon_knight_fireball" "Fireball"
"DOTA_Tooltip_ability_dragon_knight_fireball_Description" "Ignites an area, dealing damage over time that lingers on enemies in it. Has reduced cast range when melee."
"DOTA_Tooltip_ability_dragon_knight_fireball_Lore" "Most Dragon Knights name no greater horror than the scourge of dragon's fire."
"DOTA_Tooltip_ability_dragon_knight_fireball_Facet_dragon_knight_corrosive_dragon" "Damage type changed to Physical."
"DOTA_Tooltip_ability_dragon_knight_fireball_radius" "RADIUS:"
"DOTA_Tooltip_ability_dragon_knight_fireball_duration" "DURATION:"
"DOTA_Tooltip_ability_dragon_knight_fireball_damage" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_dragon_knight_fireball_linger_duration" "LINGER DURATION:"
"DOTA_Tooltip_ability_dragon_knight_fireball_dragon_form_cast_range" "DRAGON FORM CAST RANGE:"
"DOTA_Tooltip_ability_dragon_knight_fireball_melee_cast_range" "MELEE CAST RANGE:"
"DOTA_Tooltip_ability_dragon_knight_inherited_vigor" "Dragon Blood"
"DOTA_Tooltip_ability_dragon_knight_inherited_vigor_Description" "The life blood of the Dragon improves Dragon Knight's health regeneration and armor. Amount for both values is increased by %level_mult% per level and is multiplied when in Dragon Form."
"DOTA_Tooltip_ability_dragon_knight_inherited_vigor_base_health_regen" "HEALTH REGEN:"
"DOTA_Tooltip_ability_dragon_knight_inherited_vigor_base_armor" "ARMOR:"
"DOTA_Tooltip_ability_dragon_knight_inherited_vigor_regen_and_armor_multiplier_during_dragon_form" "DRAGON FORM MULTIPLIER:"
"DOTA_Tooltip_modifier_dragon_knight_dragon_form" "Dragon"
"DOTA_Tooltip_modifier_dragon_knight_dragon_form_Description" "Transformed into a Dragon."
"DOTA_Tooltip_modifier_dragon_knight_corrosive_breath_dot" "Corrosive Breath"
"DOTA_Tooltip_modifier_dragon_knight_corrosive_breath_dot_Description" "Taking %dMODIFIER_PROPERTY_TOOLTIP% damage per second. Armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_dragon_knight_frost_breath_slow" "Frost Breath Slow"
"DOTA_Tooltip_modifier_dragon_knight_frost_breath_slow_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%, Health Restoration by %dMODIFIER_PROPERTY_RESTORATION_AMPLIFICATION%%%."
"DOTA_Tooltip_modifier_dragon_knight_black_dragon_tooltip" "Black Dragon"
"DOTA_Tooltip_modifier_dragon_knight_black_dragon_tooltip_Description" "Increased Wyrm's Wrath potency and free pathing."
"DOTA_Tooltip_modifier_dragonknight_breathefire_reduction" "Breathe Fire"
"DOTA_Tooltip_modifier_dragonknight_breathefire_reduction_Description" "Attack damage reduced by %dMODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_dragon_knight_fireball_burn" "Fireball"
"DOTA_Tooltip_modifier_dragon_knight_fireball_burn_Description" "Taking %dMODIFIER_PROPERTY_TOOLTIP% damage per second."
//DARK SEER
"DOTA_Tooltip_ability_dark_seer_vacuum" "Vacuum"
"DOTA_Tooltip_ability_dark_seer_vacuum_Description" "Dark Seer creates a vacuum over the target area that sucks in enemy units, disrupting them and dealing damage."
"DOTA_Tooltip_ability_dark_seer_vacuum_Lore" "Ish'Kafel modifies the center of gravity to a place of his choosing."
"DOTA_Tooltip_ability_dark_seer_vacuum_Note0" "This ability interrupts channeling."
"DOTA_Tooltip_ability_dark_seer_vacuum_Note1" "Pulls units over %duration% seconds before dealing damage."
"DOTA_Tooltip_ability_dark_seer_vacuum_Note2" "Trees near the center of the vacuum will be destroyed."
"DOTA_Tooltip_ability_dark_seer_vacuum_radius" "RADIUS:"
"DOTA_Tooltip_ability_dark_seer_vacuum_damage" "DAMAGE:"
"DOTA_Tooltip_ability_dark_seer_ion_shell" "Ion Shell"
"DOTA_Tooltip_ability_dark_seer_ion_shell_Description" "Surrounds the target unit with a bristling shield that damages enemy units in an area around it."
"DOTA_Tooltip_ability_dark_seer_ion_shell_Lore" "The Dark Seer slices holes into the 'Land Behind the Wall,' causing prismatic energy to seep forth."
"DOTA_Tooltip_ability_dark_seer_ion_shell_Note0" "Deals small amounts of damage in %tick_interval% second intervals."
"DOTA_Tooltip_ability_dark_seer_ion_shell_Note1" "Doesn't damage the target it is cast on."
"DOTA_Tooltip_ability_dark_seer_ion_shell_Note2" "If cast on a unit that already has Ion Shell, the new Shell replaces the old one."
"DOTA_Tooltip_ability_dark_seer_ion_shell_radius" "RADIUS:"
"DOTA_Tooltip_ability_dark_seer_ion_shell_duration" "DURATION:"
"DOTA_Tooltip_ability_dark_seer_ion_shell_damage_per_second" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_dark_seer_surge" "Surge"
"DOTA_Tooltip_ability_dark_seer_surge_Description" "Charges a target friendly unit with power, giving it a brief burst of phased movement speed. Allows the unit to reach maximum movement speed and cannot be slowed."
"DOTA_Tooltip_ability_dark_seer_surge_shard_Description" "Surged units leave behind a %trail_radius% radius trail that lasts %trail_duration%s, slows enemies around it by %trail_move_slow%%% and deals %trail_damage% damage per second in %trail_damage_interval%s intervals. Can be put on alt-cast to disable the trail."
"DOTA_Tooltip_ability_dark_seer_surge_Lore" "Ish'Kafel once used his speed of mind to navigate the maze between the walls."
"DOTA_Tooltip_ability_dark_seer_surge_Note0" "Units with Surge cannot be slowed unless the Surge effect is removed."
"DOTA_Tooltip_ability_dark_seer_surge_duration" "DURATION:"
"DOTA_Tooltip_ability_dark_seer_wall_of_replica" "Wall of Replica"
"DOTA_Tooltip_ability_dark_seer_wall_of_replica_Description" "Raises a wall of warping light that slows, damages, and creates replicas of any enemy hero who crosses it. Enemy replicas serve at the Dark Seer's will. Replicas last until they are destroyed, or until the wall's duration ends."
"DOTA_Tooltip_ability_dark_seer_wall_of_replica_Lore" "The Dark Seer, while unable to return to his natural realm, can channel part of the prismatic wall with powerful strength of mind, sowing confusion amongst enemy ranks."
"DOTA_Tooltip_ability_dark_seer_wall_of_replica_Note0" "Doesn't create illusions from other illusions."
"DOTA_Tooltip_ability_dark_seer_wall_of_replica_Note1" "There cannot be more than one illusion per player per wall."
"DOTA_Tooltip_ability_dark_seer_wall_of_replica_Note2" "Wall of Replica will not slow spell-immune enemies."
"DOTA_Tooltip_ability_dark_seer_wall_of_replica_duration" "WALL DURATION:"
"DOTA_Tooltip_ability_dark_seer_wall_of_replica_tooltip_outgoing" "%REPLICA DAMAGE:"
"DOTA_Tooltip_ability_dark_seer_wall_of_replica_tooltip_replica_total_damage_incoming" "%REPLICA DAMAGE TAKEN:"
"DOTA_Tooltip_ability_dark_seer_wall_of_replica_movement_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_dark_seer_wall_of_replica_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_dark_seer_wall_of_replica_wall_damage" "DAMAGE:"
"DOTA_Tooltip_ability_dark_seer_normal_punch" "Normal Punch"
"DOTA_Tooltip_ability_dark_seer_normal_punch_Description" "Passive ability. Causes Dark Seer's next attack on a hero to have True Strike, knock a replica out of the victim, damaging and stunning them based on how far Dark Seer has moved in the past %recent_duration% seconds. Max power is reached after %max_distance% distance moved."
"DOTA_Tooltip_ability_dark_seer_normal_punch_Lore" "As a young soldier, long before he became a leader of his people, Ish'Kafel was known amongst his fellow recruits as quite the pugilist."
"DOTA_Tooltip_ability_dark_seer_normal_punch_max_stun" "MAX STUN DURATION:"
"DOTA_Tooltip_ability_dark_seer_normal_punch_knockback_distance" "MAX KNOCKBACK DISTANCE:"
"DOTA_Tooltip_ability_dark_seer_normal_punch_illusion_duration" "ILLUSION DURATION:"
"DOTA_Tooltip_ability_dark_seer_normal_punch_max_damage" "MAX DAMAGE:"
"DOTA_Tooltip_modifier_dark_seer_vacuum" "Vacuum"
"DOTA_Tooltip_modifier_dark_seer_vacuum_Description" "Being pulled"
"DOTA_Tooltip_modifier_dark_seer_ion_shell" "Ion Shell"
"DOTA_Tooltip_modifier_dark_seer_ion_shell_Description" "Doing damage to nearby enemies"
"DOTA_Tooltip_modifier_dark_seer_surge" "Surge"
"DOTA_Tooltip_modifier_dark_seer_surge_Description" "Movement speed increased to %dMODIFIER_PROPERTY_MOVESPEED_ABSOLUTE_MIN%."
"DOTA_Tooltip_modifier_darkseer_wallofreplica_illusion" "Wall of Replica Illusion"
"DOTA_Tooltip_modifier_dark_seer_wall_slow" "Wall of Replica Slow"
"DOTA_Tooltip_modifier_darkseer_normal_punch_illusion" "Normal Punch Illusion"
"DOTA_Tooltip_modifier_dark_seer_surge_trail" "Surge Trail"
"DOTA_Tooltip_modifier_dark_seer_surge_trail_Description" "Movement slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and taking periodic damage."
"DOTA_Tooltip_ability_dark_seer_mental_fortitude" "Mental Fortitude"
"DOTA_Tooltip_ability_dark_seer_mental_fortitude_Description" "Dark Seer's Intelligence cannot be lower than the average of his Strength and Agility."
"DOTA_Tooltip_Ability_dark_seer_mental_fortitude_str_agi_average_tooltip" "MIN INTELLIGENCE:"
"DOTA_Tooltip_ability_dark_seer_mental_fortitude_Note0" "If the average between his Strength and Agility is higher, he gains Bonus Intelligence to match them."
"DOTA_Tooltip_ability_dark_seer_aggrandize" "Aggrandize"
"DOTA_Tooltip_ability_dark_seer_aggrandize_Description" "When Dark Seer levels up, he restores a percentage of his max health and mana. Restore percentage is equal to %heal_pct_base%%% + %heal_pct_per_level%%% per hero level."
"DOTA_Tooltip_ability_dark_seer_aggrandize_heal_pct_tooltip" "%MAX HP/MANA RESTORE:"
"DOTA_Tooltip_modifier_dark_seer_mental_fortitude" "Mental Fortitude"
"DOTA_Tooltip_modifier_dark_seer_mental_fortitude_Description" "Gaining %dMODIFIER_PROPERTY_STATS_INTELLECT_BONUS% Intelligence."
"DOTA_Tooltip_ability_dark_seer_quick_wit" "Quick Wit"
"DOTA_Tooltip_ability_dark_seer_quick_wit_Description" "Dark Seer also gains Attack Speed from Intelligence."
"DOTA_Tooltip_ability_dark_seer_quick_wit_Note0" "Dark Seer gains %int_to_atkspd% Attack Speed from each point of Intelligence."
"DOTA_Tooltip_ability_dark_seer_heart_of_battle" "Heart of Battle"
"DOTA_Tooltip_ability_dark_seer_heart_of_battle_Description" "Dark Seer moves faster when near other heroes."
"DOTA_Tooltip_ability_dark_seer_heart_of_battle_Note0" "Dark Seer gains %movement_speed_pct%%% of the movement speed of heroes within %radius% radius. Base movement speed reduced."
"DOTA_Tooltip_modifier_dark_seer_heart_of_battle" "Heart of Battle"
"DOTA_Tooltip_modifier_dark_seer_heart_of_battle_Description" "Gaining %dMODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT% Move Speed."
"DOTA_Tooltip_modifier_dark_seer_quick_wit" "Quick Wit"
"DOTA_Tooltip_modifier_dark_seer_quick_wit_Description" "Gaining %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% Attack Speed."
//CLINKZ
"DOTA_Tooltip_ability_clinkz_burning_barrage" "Burning Barrage"
"DOTA_Tooltip_ability_clinkz_burning_barrage_Description" "CHANNELED - Clinkz channels and shoots multiple piercing arrows in the target direction that hit all enemy units dealing a percentage of Clinkz' attack damage and applying attack modifiers, and dousing enemies with Tar Bomb slow."
"DOTA_Tooltip_ability_clinkz_burning_barrage_Lore" "It's hard to say whether the blur around the Bone Fletcher is from his flaming heart or his speed with the quiver."
"DOTA_Tooltip_ability_clinkz_burning_barrage_Note0" "Bonus Attack Range increases the length of Burning Barrage."
"DOTA_Tooltip_ability_clinkz_burning_barrage_abilitychanneltime" "CHANNEL TIME:"
"DOTA_Tooltip_ability_clinkz_burning_barrage_wave_count" "ARROWS FIRED:"
"DOTA_Tooltip_ability_clinkz_burning_barrage_range" "RANGE:"
"DOTA_Tooltip_ability_clinkz_burning_barrage_damage_pct" "%DAMAGE PER ARROW:"
"DOTA_Tooltip_ability_clinkz_searing_arrows" "Searing Arrows"
"DOTA_Tooltip_ability_clinkz_searing_arrows_Description" "Imbues Clinkz's arrows with fire for extra damage."
"DOTA_Tooltip_ability_clinkz_searing_arrows_Lore" "Clinkz simply lights his arrows from his flaming essence for quite the destructive effect."
"DOTA_Tooltip_ability_clinkz_searing_arrows_Note0" "Searing Arrows deal damage to structures."
"DOTA_Tooltip_ability_clinkz_searing_arrows_Note1" "The damage is directly added to Clinkz' attack damage, as physical damage."
"DOTA_Tooltip_ability_clinkz_searing_arrows_damage_bonus" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_clinkz_tar_bomb" "Tar Bomb"
"DOTA_Tooltip_ability_clinkz_tar_bomb_Description" "Clinkz throws a projectile filled with tar at the target enemy, dealing Magic damage on impact. After impact, the tar spills onto the ground and stays there for %ground_duration% seconds. Any enemy that walks across it gets slowed, and attacks from Clinkz or his Skeleton Archers will deal bonus physical damage.
When the Tar Bomb hits, any Skeleton Archers within attack range will attack the target. If autocast is activated, Clinkz will throw a tar bomb when attacking the target, if it is available."
"DOTA_Tooltip_ability_clinkz_tar_bomb_Lore" "After his battle with Maraxiform, Clinkz found a useful source of ichor where his heart used to be."
"DOTA_Tooltip_ability_clinkz_tar_bomb_radius" "RADIUS:"
"DOTA_Tooltip_ability_clinkz_tar_bomb_damage_bonus" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_clinkz_tar_bomb_ground_duration" "AREA DURATION:"
"DOTA_Tooltip_ability_clinkz_tar_bomb_slow_movement_speed" "%MOVESPEED SLOW:"
"DOTA_Tooltip_ability_clinkz_tar_bomb_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_clinkz_tar_bomb_impact_damage" "IMPACT DAMAGE:"
"DOTA_Tooltip_ability_clinkz_strafe" "Strafe"
"DOTA_Tooltip_ability_clinkz_strafe_Description" "Clinkz gains attack speed and has bonus attack range. Any current Skeleton Archers within a %strafe_skeleton_radius% radius of Clinkz also gain bonus attack range and %archer_attack_speed_pct%%% of the attack speed bonus.
Casting Strafe does not break Skeleton Walk invisibility."
"DOTA_Tooltip_ability_clinkz_strafe_Lore" "The closest Clinkz can come to peace is knowing that this was the last thing Maraxiform ever saw."
"DOTA_Tooltip_ability_clinkz_strafe_Facet_clinkz_suppressive_fire" "Clinkz and each Skeleton Archer apply a stacking debuff, one stack per attacking Skeleton Archer, causing them to miss %bonus_blind_pct%%% of their attacks per stack for %debuff_duration%s. Applies to buildings as well."
"DOTA_Tooltip_ability_clinkz_strafe_attack_range_bonus" "ATTACK RANGE BONUS:"
"DOTA_Tooltip_ability_clinkz_strafe_attack_speed_bonus" "ATTACK SPEED BONUS:"
"DOTA_Tooltip_ability_clinkz_strafe_duration" "DURATION:"
"DOTA_Tooltip_ability_clinkz_wind_walk" "Skeleton Walk"
"DOTA_Tooltip_ability_clinkz_wind_walk_Description" "Clinkz moves invisibly through units until the moment he attacks or uses items. Leaving Skeleton Walk creates Skeleton Archers."
"DOTA_Tooltip_ability_clinkz_wind_walk_Lore" "With a burst of fire and puff of smoke, the Bone Fletcher was nowhere to be seen."
"DOTA_Tooltip_ability_clinkz_wind_walk_Note0" "Has a fadetime of %fade_time% seconds."
"DOTA_Tooltip_ability_clinkz_wind_walk_duration" "DURATION:"
"DOTA_Tooltip_ability_clinkz_wind_walk_move_speed_bonus_pct" "%BONUS MOVEMENT SPEED:"
"DOTA_Tooltip_ability_clinkz_wind_walk_skeleton_count" "SKELETON ARCHER COUNT:"
"DOTA_Tooltip_ability_clinkz_death_pact" "Death Pact"
"DOTA_Tooltip_ability_clinkz_death_pact_Description" "Clinkz consumes the target enemy creep or friendly Skeleton Archer and creates a Skeleton Archer in their place, healing and gaining max health. Does not take Clinkz out of Skeleton Walk.
Only one archer can be summoned from Death Pact at a time."
"DOTA_Tooltip_ability_clinkz_death_pact_Facet_clinkz_engulfing_step" "Death Pact teleports Clinkz towards his victim. Reduces Death Pact cooldown. If Alt-Cast behavior is activated, or Clinkz is Rooted or Leashed, he will not teleport to the target location."
"DOTA_Tooltip_ability_clinkz_death_pact_abilitydraft_note" "Searing Arrows must also be drafted for Burning Army archers to have the extra damage."
"DOTA_Tooltip_ability_clinkz_death_pact_Lore" "Sutherex' bond of life and death has become a part of Clinkz, and his old bones are refreshed with repetition of the pact on lesser beings."
"DOTA_Tooltip_ability_clinkz_death_pact_Note0" "If the target is an enemy, Clinkz will gain the correct experience and gold."
"DOTA_Tooltip_ability_clinkz_death_pact_Note1" "Increases Clinkz' current and max HP."
"DOTA_Tooltip_ability_clinkz_death_pact_Note2" "When the duration ends, max HP returns to normal, but current HP stays the same."
"DOTA_Tooltip_ability_clinkz_death_pact_duration" "DURATION:"
"DOTA_Tooltip_ability_clinkz_death_pact_health_gain" "BONUS HEALTH:"
"DOTA_Tooltip_ability_clinkz_death_pact_creep_level" "CREEP MAX LEVEL:"
"DOTA_Tooltip_ability_clinkz_death_pact_AbilityChargeRestoreTime" "BASE CHARGE RESTORE TIME:"
"DOTA_Tooltip_ability_clinkz_bone_and_arrow" "Bone and Arrow"
"DOTA_Tooltip_ability_clinkz_bone_and_arrow_Description" "Clinkz summons a Skeleton Archer when he dies. Skeleton Archers are immobile and die within multiple attacks from a hero. Skeleton Archers deal a percentage of Clinkz' damage, and deal less damage to buildings. Attack range is equal to Clinkz' attack range.
Some of Clinkz' other abilities can also summon Skeleton Archers."
"DOTA_Tooltip_ability_clinkz_bone_and_arrow_scepter_Description" "Increases Skeleton Archer health."
"DOTA_Tooltip_ability_clinkz_bone_and_arrow_skeleton_duration" "SKELETON ARCHER DURATION:"
"DOTA_Tooltip_ability_clinkz_bone_and_arrow_skeleton_health_tooltip" "SKELETON ARCHER HITS TO KILL:"
"DOTA_Tooltip_ability_clinkz_bone_and_arrow_attack_rate" "SKELETON ARCHER ATTACK RATE:"
"DOTA_Tooltip_ability_clinkz_bone_and_arrow_damage_percent" "%SKELETON ARCHER DAMAGE:"
"DOTA_Tooltip_ability_clinkz_bone_and_arrow_skeleton_building_damage_reduction" "%BUILDING DAMAGE REDUCTION:"
"DOTA_Tooltip_Facet_clinkz_suppressive_fire" "Suppressive Fire"
"DOTA_Tooltip_Facet_clinkz_suppressive_fire_Description" "Strafe attacks cause enemies to miss more often."
"DOTA_Tooltip_Facet_clinkz_engulfing_step" "Engulfing Step"
"DOTA_Tooltip_Facet_clinkz_engulfing_step_Description" "Death Pact teleports Clinkz towards his victim. Reduces Death Pact cooldown."
"DOTA_Tooltip_modifier_clinkz_strafe_debuff" "Suppressed by Clinkz"
"DOTA_Tooltip_modifier_clinkz_strafe_debuff_Description" "Missing %dMODIFIER_PROPERTY_MISS_PERCENTAGE%%% of attacks."
"DOTA_Tooltip_ability_clinkz_burning_army" "Burning Army"
"DOTA_Tooltip_ability_clinkz_burning_army_Description" "Summons a row of Burning Skeleton Archers in the target location."
"DOTA_Tooltip_ability_clinkz_burning_army_Lore" "Existing on the brink of life and death, Clinkz has learned to temporarily bridge the gap between the two."
"DOTA_Tooltip_ability_clinkz_burning_army_range" "RANGE:"
"DOTA_Tooltip_ability_clinkz_burning_army_count" "COUNT:"
"DOTA_Tooltip_ability_clinkz_burning_army_spawn_interval" "SPAWN INTERVAL:"
"DOTA_Tooltip_modifier_clinkz_strafe" "Strafe"
"DOTA_Tooltip_modifier_clinkz_strafe_Description" "Attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_clinkz_wind_walk" "Skeleton Walk"
"DOTA_Tooltip_modifier_clinkz_wind_walk_Description" "Invisible, and movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%. Can move through units."
"DOTA_Tooltip_modifier_clinkz_death_pact" "Death Pact"
"DOTA_Tooltip_modifier_clinkz_death_pact_Description" "Max health increased by %dMODIFIER_PROPERTY_EXTRA_HEALTH_BONUS%."
"DOTA_Tooltip_modifier_clinkz_burning_barrage" "Burning Barrage"
"DOTA_Tooltip_modifier_clinkz_tar_bomb_slow" "Tar Bomb"
"DOTA_Tooltip_modifier_clinkz_tar_bomb_slow_Description" "Movement slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
//ENCHANTRESS
"DOTA_Tooltip_ability_enchantress_untouchable" "Untouchable"
"DOTA_Tooltip_ability_enchantress_untouchable_Description" "Enchantress beguiles her enemies, slowing their attacks when she is attacked."
"DOTA_Tooltip_ability_enchantress_untouchable_Lore" "After attacking Aiushtha, most opponents are overwhelmed with guilt having attacked such a natural beauty."
"DOTA_Tooltip_ability_enchantress_untouchable_Note0" "All units who directly attack Enchantress will get slowed."
"DOTA_Tooltip_ability_enchantress_untouchable_Note1" "The slow is applied on the attacking unit when the attack starts, not when damage is applied."
"DOTA_Tooltip_ability_enchantress_untouchable_slow_attack_speed" "ATTACK SLOW:"
"DOTA_Tooltip_ability_enchantress_enchant" "Enchant"
"DOTA_Tooltip_ability_enchantress_enchant_Description" "Enchantress charms an enemy. If the enemy is a hero, they are dispelled and slowed for %slow_duration%s.\n\n If the enemy is a creep, she brings it under her control and receives %xp_gain_pct%%% of their experience bounty. Enchantress can control creeps for up to %dominate_duration%s. \n\nDISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_enchantress_enchant_Facet_enchantress_spellbound" "Cast Range of Enchant is increased. If the enemy is a hero, Enchantress and units she controls have increased attack range against the target."
"DOTA_Tooltip_ability_enchantress_enchant_scepter_description" "Enchantress can control multiple creeps at a time."
"DOTA_Tooltip_ability_enchantress_enchant_Lore" "A true steward of the forest, Aiushtha befriends all within it - from lowly trolls to powerful centaurs."
"DOTA_Tooltip_ability_enchantress_enchant_Note0" "Illusions can be converted."
"DOTA_Tooltip_ability_enchantress_enchant_slow_movement_speed" "%HERO MOVE SLOW:"
"DOTA_Tooltip_ability_enchantress_enchant_enchant_health" "CREEP MAX HEALTH BONUS:"
"DOTA_Tooltip_ability_enchantress_enchant_enchant_damage" "CREEP ATTACK DAMAGE BONUS:"
"DOTA_Tooltip_ability_enchantress_enchant_level_req" "CREEP MAX LEVEL:"
"DOTA_Tooltip_ability_enchantress_enchant_max_creeps" "MAX ENCHANTED CREEPS:"
"DOTA_Tooltip_ability_enchantress_enchant_attack_range_bonus" "ATTACK RANGE BONUS:"
"DOTA_Tooltip_ability_enchantress_enchant_AbilityCastRange" "CAST RANGE:"
"DOTA_Tooltip_ability_enchantress_natures_attendants" "Nature's Attendants"
"DOTA_Tooltip_ability_enchantress_natures_attendants_Description" "A cloud of wisps heals Enchantress and any friendly units nearby."
"DOTA_Tooltip_ability_enchantress_natures_attendants_facet_enchantress_overprotective_wisps" "Whenever Enchantress takes more than %overprotective_damage_threshold% damage from enemy heroes, %overprotective_wisp_count% wisp appears for %overprotective_wisp_duration%s to heal her. A maximum of %overprotective_max_wisps% overprotective wisps can exist at the same time."
"DOTA_Tooltip_ability_enchantress_natures_attendants_Lore" "Whimsical spirits of the woods possess a healing power that is quite subtle, but gains strength in numbers."
"DOTA_Tooltip_ability_enchantress_natures_attendants_Note0" "Units with full HP will not be selected for the heal."
"DOTA_Tooltip_ability_enchantress_natures_attendants_Note1" "Break disables Overprotective Wisps."
"DOTA_Tooltip_ability_enchantress_natures_attendants_wisp_count" "WISPS:"
"DOTA_Tooltip_ability_enchantress_natures_attendants_heal" "HEAL PER SECOND:"
"DOTA_Tooltip_ability_enchantress_natures_attendants_radius" "RADIUS:"
"DOTA_Tooltip_ability_enchantress_natures_attendants_heal_duration" "DURATION:"
"DOTA_Tooltip_ability_enchantress_impetus" "Impetus"
"DOTA_Tooltip_ability_enchantress_impetus_Description" "Places an enchantment on each attack while activated, causing it to deal additional damage based on how far away the target is. The farther the target, the greater the damage dealt. Deals double damage to illusions."
"DOTA_Tooltip_ability_enchantress_impetus_Lore" "While Aiushtha favors peaceful means, she is capable of a magical onslaught from a distance, her spears gaining energy from the natural life around her."
"DOTA_Tooltip_ability_enchantress_impetus_Note0" "The damage is capped at %distance_cap% distance."
"DOTA_Tooltip_ability_enchantress_impetus_Note1" "Distance to target is measured when the projectile hits."
"DOTA_Tooltip_ability_enchantress_impetus_distance_damage_pct" "%DISTANCE DAMAGE:"
"DOTA_Tooltip_ability_enchantress_little_friends" "Little Friends"
"DOTA_Tooltip_ability_enchantress_little_friends_Description" "Enchantress roots an enemy unit. All creeps, ally, enemy and neutral within a radius will gain bonus movement and attack speed and attack the chosen target for %duration% seconds."
"DOTA_Tooltip_ability_enchantress_little_friends_Lore" "The laws of the forest may be oblique, but punishment for breaking them is swift and smiling."
"DOTA_Tooltip_ability_enchantress_little_friends_root_base_duration" "MINIMUM ROOT DURATION:"
"DOTA_Tooltip_ability_enchantress_little_friends_root_per_target" "ROOT DURATION PER UNIT:"
"DOTA_Tooltip_ability_enchantress_little_friends_bonus_attack_speed" "BONUS ATTACK SPEED:"
"DOTA_Tooltip_ability_enchantress_little_friends_bonus_move_speed" "%BONUS MOVE SPEED:"
"DOTA_Tooltip_ability_enchantress_little_friends_radius" "RADIUS:"
"DOTA_Tooltip_modifier_enchantress_little_friends" "Little Friends"
"DOTA_Tooltip_modifier_enchantress_little_friends_Description" "Increased movement and attack speed, and targeting an enemy of Enchantress"
"DOTA_Tooltip_modifier_enchantress_little_friends_aura" "Little Friends Target"
"DOTA_Tooltip_modifier_enchantress_little_friends_aura_Description" "Targeted by all creeps in the area of effect"
"DOTA_Tooltip_ability_enchantress_bunny_hop" "Sproink"
"DOTA_Tooltip_ability_enchantress_bunny_hop_Description" "Leaps backward, dodges incoming projectiles, and launches an Impetus attack on the %attack_targets% furthest enemy units within Enchantress' attack range + %bonus_attack_range%."
"DOTA_Tooltip_ability_enchantress_bunny_hop_Lore" "Sproink is as Sproink does."
"DOTA_Tooltip_ability_enchantress_bunny_hop_hop_distance" "LEAP DISTANCE:"
"DOTA_Tooltip_ability_enchantress_bunny_hop_attack_targets" "TARGETS:"
"DOTA_Tooltip_ability_enchantress_bunny_hop_bonus_attack_range" "BONUS RANGE:"
"DOTA_Tooltip_Facet_enchantress_spellbound" "Spellbound"
"DOTA_Tooltip_Facet_enchantress_spellbound_Description" "Enchant and attacks on Enchanted targets have extra range."
"DOTA_Tooltip_Facet_enchantress_overprotective_wisps" "Overprotective Wisps"
"DOTA_Tooltip_Facet_enchantress_overprotective_wisps_Description" "Summon Healing Wisps upon receiving damage."
"DOTA_Tooltip_modifier_enchantress_untouchable_slow" "Untouchable"
"DOTA_Tooltip_modifier_enchantress_untouchable_slow_Description" "Attack speed slowed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_enchantress_enchant" "Enchant"
"DOTA_Tooltip_modifier_enchantress_enchant_Description" "Under control of Enchantress"
"DOTA_Tooltip_modifier_enchantress_enchant_slow" "Enchant"
"DOTA_Tooltip_modifier_enchantress_enchant_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_enchantress_natures_attendants" "Nature's Attendants"
"DOTA_Tooltip_modifier_enchantress_natures_attendants_Description" "Healing nearby units"
"DOTA_Tooltip_ability_enchantress_rabblerouser" "Rabble-Rouser"
"DOTA_Tooltip_ability_enchantress_rabblerouser_Description" "All neutral camps deal more damage to enemy heroes. Damage increase is %base_damage_amp%%% + %damage_amp_per_level%%% per Enchantress's hero level."
"DOTA_Tooltip_ability_enchantress_rabblerouser_Note0" "Does not affect converted neutrals, Tormentor, or Roshan."
"DOTA_Tooltip_ability_enchantress_rabblerouser_damage_increase_tooltip" "%DAMAGE INCREASE:"
"DOTA_Tooltip_modifier_enchantress_rabblerouser" "Rabble-Rouser"
"DOTA_Tooltip_modifier_enchantress_rabblerouser_Description" "Deals more damage to Enchantress's enemies."
//OMNIKNIGHT
"DOTA_Tooltip_ability_omniknight_purification" "Purification"
"DOTA_Tooltip_ability_omniknight_purification_Description" "Instantly heals a friendly unit and damages all nearby enemy units."
"DOTA_Tooltip_ability_omniknight_purification_Lore" "Priests of the Omniscience are adept at removing impurities from fellow warriors."
"DOTA_Tooltip_ability_omniknight_purification_heal" "HEAL/DAMAGE:"
"DOTA_Tooltip_ability_omniknight_purification_radius" "DAMAGE RADIUS:"
"DOTA_Tooltip_ability_omniknight_purification_shard_Description" "After a %recast_delay%s delay, the target is Purified again with %recast_effectiveness_pct%%% effectiveness."
"DOTA_Tooltip_ability_omniknight_healing_hammer" "Healing Hammer"
"DOTA_Tooltip_ability_omniknight_healing_hammer_Description" "Ability damage done to enemies by Omniknight heals him over time."
"DOTA_Tooltip_ability_omniknight_healing_hammer_healing_pct_of_damage" "%DAMAGE AS HEALING:"
"DOTA_Tooltip_ability_omniknight_healing_hammer_duration" "DURATION:"
"DOTA_Tooltip_Facet_omniknight_omnipresent" "Omnipresent"
"DOTA_Tooltip_Facet_omniknight_omnipresent_Description" "Omniknight deals more damage to heroes inside his Degen Aura."
"DOTA_Tooltip_ability_omniknight_degen_aura" "Degen Aura"
"DOTA_Tooltip_ability_omniknight_degen_aura_Description" "Degenerates the movement capabilities of enemy units that stray too near."
"DOTA_Tooltip_ability_omniknight_degen_aura_Facet_omniknight_omnipresent" "Omniknight's damage to a target is increased by %bonus_damage_per_stack%%% for every %stack_interval%s they spend affected by the aura."
"DOTA_Tooltip_ability_omniknight_degen_aura_Note0" "Does not affect Debuff Immune units."
"DOTA_Tooltip_ability_omniknight_degen_aura_radius" "RADIUS:"
"DOTA_Tooltip_ability_omniknight_degen_aura_speed_bonus" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_omniknight_degen_aura_max_stacks" "%MAX BONUS DAMAGE:"
"DOTA_Tooltip_ability_omniknight_degen_aura_Lore" "The holy embodiment of Purist Thunderwrath is enough to weaken those of lesser faith."
"DOTA_Tooltip_ability_omniknight_martyr" "Repel"
"DOTA_Tooltip_ability_omniknight_martyr_Description" "Grants Debuff Immunity with %magic_resist%%% magic resistance to the target, as well as bonus Strength and HP Regen based on the amount of Debuffs on them."
"DOTA_Tooltip_ability_omniknight_martyr_Lore" "The All Seeing One casts down his protection over those that Purist calls friend."
"DOTA_Tooltip_ability_omniknight_martyr_base_strength" "BASE STRENGTH:"
"DOTA_Tooltip_ability_omniknight_martyr_base_hpregen" "BASE HP REGEN:"
"DOTA_Tooltip_ability_omniknight_martyr_strength_bonus" "BONUS STRENGTH/HP REGEN PER DEBUFF:"
"DOTA_Tooltip_ability_omniknight_martyr_magic_resist" "%MAGIC RESISTANCE:"
"DOTA_Tooltip_ability_omniknight_martyr_duration" "DURATION:"
"DOTA_Tooltip_ability_omniknight_guardian_angel" "Guardian Angel"
"DOTA_Tooltip_ability_omniknight_guardian_angel_Description" "Omniknight calls upon a Guardian Angel that grants immunity from physical damage to allied units in an area."
"DOTA_Tooltip_ability_omniknight_guardian_angel_Lore" "The All Seeing One casts down his protection over those that Purist calls friend."
"DOTA_Tooltip_ability_omniknight_guardian_angel_duration" "DURATION:"
"DOTA_Tooltip_ability_omniknight_guardian_angel_radius" "RADIUS:"
"DOTA_Tooltip_ability_omniknight_guardian_angel_heal_and_regen_amp" "%HP REGEN / HEAL AMP:"
"DOTA_Tooltip_ability_omniknight_guardian_angel_scepter_description" "Guardian Angel has global cast range, increased radius, and affects buildings. Amplifies health regeneration and incoming heals for the duration."
"DOTA_Tooltip_ability_omniknight_hammer_of_purity" "Hammer of Purity"
"DOTA_Tooltip_ability_omniknight_hammer_of_purity_Description" "Omniknight imbues his hammer with holy power, causing his attack to have increased range, deal pure damage based on a percentage of his base damage and slow his target for a short duration."
"DOTA_Tooltip_ability_omniknight_hammer_of_purity_Lore" "The knight is merely a means to move the hammer."
"DOTA_Tooltip_ability_omniknight_hammer_of_purity_bonus_damage" "DAMAGE:"
"DOTA_Tooltip_ability_omniknight_hammer_of_purity_base_damage" "%BONUS BASE DAMAGE:"
"DOTA_Tooltip_ability_omniknight_hammer_of_purity_movement_slow" "%SLOW:"
"DOTA_Tooltip_ability_omniknight_hammer_of_purity_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_omniknight_hammer_of_purity_attack_range_bonus" "RANGE BONUS:"
"DOTA_Tooltip_modifier_omniknight_degen_aura_effect" "Degen Aura"
"DOTA_Tooltip_modifier_omniknight_degen_aura_effect_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and taking additional damage from Omniknight."
"DOTA_Tooltip_modifier_omninight_guardian_angel" "Guardian Angel"
"DOTA_Tooltip_modifier_omninight_guardian_angel_Description" "Immune to physical damage."
"DOTA_Tooltip_modifier_omniknight_martyr" "Repel"
"DOTA_Tooltip_modifier_omniknight_martyr_Description" "Gaining %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% HP regen and %dMODIFIER_PROPERTY_STATS_STRENGTH_BONUS% Strength."
"DOTA_Tooltip_modifier_omniknight_purification_recast" "Purification"
"DOTA_Tooltip_modifier_omniknight_purification_recast_Description" "Incoming Purification!"
"DOTA_Tooltip_modifier_omniknight_hammer_of_purity_bomb" "Hammer of Purity"
"DOTA_Tooltip_modifier_omniknight_hammer_of_purity_bomb_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
//Huskar
"DOTA_Tooltip_ability_huskar_inner_fire" "Inner Fire"
"DOTA_Tooltip_ability_huskar_inner_fire_Description" "In a fiery rage, knocks all nearby enemies away from you to a fixed distance, dealing damage and silencing them."
"DOTA_Tooltip_ability_huskar_inner_fire_shard_description" "Lowers Inner Fire cooldown and causes it to apply a movement speed slow and heal Huskar for a percentage of the damage dealt to enemies."
"DOTA_Tooltip_ability_huskar_inner_fire_Lore" "Not even Huskar's own flesh can contain the unending expansion of his life force."
"DOTA_Tooltip_ability_huskar_inner_fire_health_cost" "HEALTH COST:"
"DOTA_Tooltip_ability_huskar_inner_fire_damage" "DAMAGE:"
"DOTA_Tooltip_ability_huskar_inner_fire_disarm_duration" "DURATION:"
"DOTA_Tooltip_ability_huskar_inner_fire_radius" "RADIUS:"
"DOTA_Tooltip_ability_huskar_inner_fire_knockback_distance" "KNOCKBACK TO:"
"DOTA_Tooltip_ability_huskar_inner_fire_movement_slow_pct" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_huskar_inner_fire_hero_damage_heal_pct" "%HERO DAMAGE AS HEAL:"
"DOTA_Tooltip_ability_huskar_inner_fire_creep_damage_heal_pct" "%NON-HERO DAMAGE AS HEAL:"
"DOTA_Tooltip_ability_huskar_burning_spear" "Burning Spear"
"DOTA_Tooltip_ability_huskar_burning_spear_Description" "Huskar sets his spears aflame, dealing damage over time with his regular attack. Multiple attacks will stack additional damage. Each attack drains some of Huskar's health."
"DOTA_Tooltip_ability_huskar_burning_spear_Facet_huskar_nothl_conflagration" "Burning Spears also burns enemies for a percentage of their max health. Costs Max Health instead of Current Health."
"DOTA_Tooltip_ability_huskar_burning_spear_scepter_description" "Burning Spears launches an additional %multishot_targets% spears onto random enemies within Huskar's attack range."
"DOTA_Tooltip_ability_huskar_burning_spear_Lore" "The Sacred Warrior ignites his weaponry after marking it with his own blood - causing far greater pain than he himself feels."
"DOTA_Tooltip_ability_huskar_burning_spear_Note0" "Burning Spear stacks additively when used multiple times on one target. There is no cap."
"DOTA_Tooltip_ability_huskar_burning_spear_Note1" "Huskar cannot kill himself with this skill."
"DOTA_Tooltip_ability_huskar_burning_spear_Note2" "Incendiary does not deal extra Max Health Burn Damage to Roshan."
"DOTA_Tooltip_ability_huskar_burning_spear_health_cost" "%CURRENT HEALTH COST:"
"DOTA_Tooltip_ability_huskar_burning_spear_max_health_cost" "%MAX HEALTH COST:"
"DOTA_Tooltip_ability_huskar_burning_spear_burn_damage" "BURN DAMAGE:"
"DOTA_Tooltip_ability_huskar_burning_spear_burn_damage_max_pct" "%MAX HEALTH BURN:"
"DOTA_Tooltip_ability_huskar_burning_spear_duration" "DURATION:"
"DOTA_Tooltip_ability_huskar_blood_magic" "Blood Magic"
"DOTA_Tooltip_ability_huskar_blood_magic_Description" "Huskar does not have mana. Mana costs of items are converted into health costs."
"DOTA_Tooltip_ability_huskar_blood_magic_Note0" "Huskar's Health Costs are Magical Damage and can be reduced by Magic Resist."
"DOTA_Tooltip_ability_huskar_berserkers_blood" "Berserker's Blood"
"DOTA_Tooltip_ability_huskar_berserkers_blood_Description" "Huskar's injuries feed his power, giving increased attack speed, magic resistance and health regen based on missing health. Health regen is a percentage of your strength."
"DOTA_Tooltip_ability_huskar_berserkers_blood_Facet_huskar_cauterize" "Berserker's Blood can be activated for a health cost. Dispels Huskar, then after a delay, heals for the amount of health consumed plus an additional bonus per debuff dispelled.\n\nDISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_huskar_berserkers_blood_Lore" "After losing his birthright, Huskar gained a lethality in physical combat that is only heightened as his own blood is spilled."
"DOTA_Tooltip_ability_huskar_berserkers_blood_Note0" "Bonuses are provided linearly, no bonus at Full HP and full bonus at strictly less than %hp_threshold_max%%% HP."
"DOTA_Tooltip_ability_huskar_berserkers_blood_maximum_attack_speed" "MAX ATTACK SPEED:"
"DOTA_Tooltip_ability_huskar_berserkers_blood_maximum_health_regen" "%MAX STR REGEN:"
"DOTA_Tooltip_ability_huskar_berserkers_blood_maximum_magic_resist" "%MAX MAGIC RESIST:"
"DOTA_Tooltip_ability_huskar_berserkers_blood_hp_threshold_max" "%HP FOR MAX BONUS:"
"DOTA_Tooltip_ability_huskar_berserkers_blood_activation_cooldown" "COOLDOWN:"
"DOTA_Tooltip_ability_huskar_berserkers_blood_activation_healthcost_pct" "%CURRENT HP COST:"
"DOTA_Tooltip_ability_huskar_berserkers_blood_activation_delay" "CAUTERIZE DELAY:"
"DOTA_Tooltip_ability_huskar_berserkers_blood_activation_heal_pct_per_debuff" "%MAX HP HEAL PER DEBUFF:"
"DOTA_Tooltip_ability_huskar_life_break" "Life Break"
"DOTA_Tooltip_ability_huskar_life_break_Description" "Huskar draws upon his health to break an enemy's life, leaping at a target to shatter a percentage of that hero's current health and slow both their movement and attack speed. While leaping, Huskar is Debuff Immune and has 60%% increased magic resistance.\n\nDISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_huskar_life_break_Facet_huskar_bloodbath" "Life Break also slows enemies in a radius around the target."
"DOTA_Tooltip_ability_huskar_life_break_Facet_huskar_nothl_transfusion" "Life Break also heals friendly units in a radius around the target."
"DOTA_Tooltip_ability_huskar_life_break_scepter_description" "Forces the enemy target to attack Huskar and increases cast range."
"DOTA_Tooltip_ability_huskar_life_break_Lore" "No matter the danger, Huskar thrusts himself into melees that only he can survive."
"DOTA_Tooltip_ability_huskar_life_break_Note0" "If Huskar is disabled during the charge or the target moves more than 1400 units in 0.015 seconds, the charge stops."
"DOTA_Tooltip_ability_huskar_life_break_Note1" "Slow works on Spell Immune units."
"DOTA_Tooltip_ability_huskar_life_break_Note2" "Life Break cannot be disjointed."
"DOTA_Tooltip_ability_huskar_life_break_tooltip_health_damage" "%DAMAGE DEALT:"
"DOTA_Tooltip_ability_huskar_life_break_tooltip_health_cost_percent" "%DAMAGE TAKEN:"
"DOTA_Tooltip_ability_huskar_life_break_movespeed" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_huskar_life_break_attack_speed" "ATTACK SPEED SLOW:"
"DOTA_Tooltip_ability_huskar_life_break_slow_duration_tooltip" "SLOW DURATION:"
"DOTA_Tooltip_ability_huskar_life_break_taunt_duration" "TAUNT DURATION:"
"DOTA_Tooltip_ability_huskar_life_break_cast_range_bonus" "CAST RANGE BONUS:"
"DOTA_Tooltip_ability_huskar_life_break_splash_radius" "SPLASH RADIUS:"
"DOTA_Tooltip_ability_huskar_life_break_life_break_heal_radius" "HEAL RADIUS:"
"DOTA_Tooltip_modifier_huskar_burning_spear_debuff" "Burning Spear"
"DOTA_Tooltip_modifier_huskar_burning_spear_debuff_Description" "YOU ARE ON FIRE! Taking periodic damage."
"DOTA_Tooltip_modifier_huskar_berserkers_blood" "Berserker's Blood"
"DOTA_Tooltip_modifier_huskar_berserkers_blood_Description" "Attack Speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%, Magic Damage Resistance by %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%%, and Health Regen by %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT%."
"DOTA_Tooltip_modifier_huskar_life_break_slow" "Life Break"
"DOTA_Tooltip_modifier_huskar_life_break_slow_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%. Attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_huskar_inner_fire_disarm" "Inner Fire"
"DOTA_Tooltip_modifier_huskar_inner_fire_disarm_Description" "Silenced by Huskar's Inner Fire"
"DOTA_Tooltip_modifier_huskar_inner_fire_knockback" "Knockback"
"DOTA_Tooltip_modifier_huskar_life_break_taunt" "Life Break"
"DOTA_Tooltip_modifier_huskar_life_break_taunt_Description" "Taunted"
"DOTA_Tooltip_modifier_huskar_cauterize_delay" "Cauterize"
"DOTA_Tooltip_modifier_huskar_cauterize_delay_Description" "Heal for %dMODIFIER_PROPERTY_TOOLTIP% health upon expiration."
"DOTA_Tooltip_Facet_huskar_bloodbath" "Bloodbath"
"DOTA_Tooltip_Facet_huskar_bloodbath_Description" "Life Break also slows enemies in a radius around the target."
"DOTA_Tooltip_Facet_huskar_nothl_transfusion" "Nothl Transfusion"
"DOTA_Tooltip_Facet_huskar_nothl_transfusion_Description" "Life Break also heals friendly units in a radius around the target."
"DOTA_Tooltip_Facet_huskar_cauterize" "Cauterize"
"DOTA_Tooltip_Facet_huskar_cauterize_Description" "Berserker's Blood can be activated for a health cost. Dispels Huskar, then after a delay, heals for the amount of health consumed plus an additional bonus per debuff dispelled."
"DOTA_Tooltip_Facet_huskar_nothl_conflagration" "Incendiary"
"DOTA_Tooltip_Facet_huskar_nothl_conflagration_Description" "Burning Spears also burns enemies for a percentage of their max health. Costs Max Health instead of Current Health."
//NIGHT STALKER
"DOTA_Tooltip_ability_night_stalker_void" "Void"
"DOTA_Tooltip_ability_night_stalker_void_Description" "Creates a damaging void that slows an enemy unit and deals damage. At night, Void also mini-stuns, interrupting channeling abilities, and its effects lasts longer."
"DOTA_Tooltip_ability_night_stalker_void_Facet_night_stalker_blinding_void" "Enemies affected by Void do not share vision with their allies. Affected enemies take damage per second when they are not visible to their allies."
"DOTA_Tooltip_ability_night_stalker_void_Facet_night_stalker_voidbringer" "Increases the max level of Void. Level %max_level% Void at night becomes ground targeted, increases movement and attack slow, and applies to a %cast_radius_tooltip% AoE."
"DOTA_Tooltip_ability_night_stalker_void_invisible_damage_pers" "DAMAGE PER SECOND WHEN NOT VISIBLE:"
"DOTA_Tooltip_ability_night_stalker_void_Lore" "Balanar creates a vortex of infinite night, tearing opponents violently into the eternal darkness that once was."
"DOTA_Tooltip_ability_night_stalker_void_Note0" "Void does not ministun enemies during the day."
"DOTA_Tooltip_ability_night_stalker_void_damage" "DAMAGE:"
"DOTA_Tooltip_ability_night_stalker_void_duration_day" "DAY DURATION:"
"DOTA_Tooltip_ability_night_stalker_void_duration_night" "NIGHT DURATION:"
"DOTA_Tooltip_ability_night_stalker_void_movespeed_slow" "%MOVE SLOW:"
"DOTA_Tooltip_ability_night_stalker_void_attackspeed_slow" "ATTACK SLOW:"
"DOTA_Tooltip_ability_night_stalker_void_vision_penalty" "VISION REDUCTION:"
"DOTA_Tooltip_ability_night_stalker_crippling_fear" "Crippling Fear"
"DOTA_Tooltip_ability_night_stalker_crippling_fear_Description" "Night Stalker horrifies all nearby enemies, causing them to become silenced and take damage over time while near him. The effect lasts longer at night."
"DOTA_Tooltip_ability_night_stalker_crippling_fear_scepter_Description" "Reduces cooldown of Crippling Fear and it becomes a toggled ability that takes a percentage of max mana per second to maintain after the initial duration time."
"DOTA_Tooltip_ability_night_stalker_crippling_fear_Lore" "A vision of the twisted maw of Balanar etches itself into the minds of the poor souls unlucky enough to cross his path."
"DOTA_Tooltip_ability_night_stalker_crippling_fear_duration_day" "DAY DURATION:"
"DOTA_Tooltip_ability_night_stalker_crippling_fear_duration_night" "NIGHT DURATION:"
"DOTA_Tooltip_ability_night_stalker_crippling_fear_dps" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_night_stalker_crippling_fear_radius" "AURA RADIUS:"
"DOTA_Tooltip_ability_night_stalker_crippling_fear_mana_pct_cost" "%MANA COST:"
"DOTA_Tooltip_ability_night_stalker_hunter_in_the_night" "Hunter in the Night"
"DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_Description" "Night Stalker is in his element at night, attacking and moving with great swiftness."
"DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_Facet_night_stalker_dayswap" "Increases the max level of Hunter in the Night to %max_level_tooltip%. Night Stalker starts with a bonus level of Hunter in the Night."
"DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_shard_description" "Hunter in the Night may be cast on a creep, instantly killing it and restoring some of Night Stalker's maximum health and mana. Cannot target ancients during the daytime."
"DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_Lore" "The hunting prowess of Balanar improves as the night beckons."
"DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_bonus_movement_speed_pct_night" "%MOVE SPEED:"
"DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_bonus_attack_speed_night" "ATTACK SPEED:"
"DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_shard_hp_restore_pct" "%MAX HEALTH RESTORE:"
"DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_shard_mana_restore_pct" "%MAX MANA RESTORE:"
"DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_shard_cooldown" "COOLDOWN:"
"DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_shard_cast_range" "CAST RANGE:"
"DOTA_Tooltip_ability_night_stalker_darkness" "Dark Ascension"
"DOTA_Tooltip_ability_night_stalker_darkness_Description" "Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. Night Stalker gains flight and bonus damage during this time. Has unobstructed vision."
"DOTA_Tooltip_ability_night_stalker_darkness_Lore" "It is a humbling sight to see when the mightiest of warriors become afraid of the dark."
"DOTA_Tooltip_ability_night_stalker_darkness_duration" "DURATION:"
"DOTA_Tooltip_ability_night_stalker_darkness_bonus_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_modifier_night_stalker_void" "Void"
"DOTA_Tooltip_modifier_night_stalker_void_Description" "Slows move speed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_night_stalker_crippling_fear" "Crippling Fear"
"DOTA_Tooltip_modifier_night_stalker_crippling_fear_Description" "Silenced and taking damage over time."
"DOTA_Tooltip_modifier_night_stalker_crippling_fear_aura" "Crippling Fear"
"DOTA_Tooltip_modifier_night_stalker_crippling_fear_aura_Description" "Silencing and damaging nearby enemies."
"DOTA_Tooltip_modifier_night_stalker_darkness" "Dark Ascension"
"DOTA_Tooltip_modifier_night_stalker_darkness_Description" "Temporarily turns day into night, granting flight, bonus damage and unobstructed vision."
"DOTA_Tooltip_Facet_night_stalker_blinding_void" "Blinding Void"
"DOTA_Tooltip_Facet_night_stalker_blinding_void_Description" "Enemies affected by Void do not share vision with their allies. Affected enemies take damage per second when they are not visible to their allies."
"DOTA_Tooltip_Facet_night_stalker_voidbringer" "Voidbringer"
"DOTA_Tooltip_Facet_night_stalker_voidbringer_Description" "Increases the max level of Void. Level {s:bonus_max_level_tooltip} Void at night becomes ground targeted and applies to an area."
"DOTA_Tooltip_Ability_night_stalker_night_reign" "Night Reign"
"DOTA_Tooltip_Ability_night_stalker_night_reign_Description" "The game now starts at night instead of day. Night is longer than day. Night Stalker starts with a bonus level of Hunter in the Night."
"DOTA_Tooltip_Ability_night_stalker_night_reign_daytime_change" "DAYTIME REDUCTION:"
"DOTA_Tooltip_Ability_night_stalker_night_reign_tooltip_nighttime_change" "NIGHTTIME EXTENSION:"
"DOTA_Tooltip_ability_night_stalker_heart_of_darkness" "Heart of Darkness"
"DOTA_Tooltip_ability_night_stalker_heart_of_darkness_Description" "During the night, Night Stalker's health regeneration is increased by %hp_regen_during_night_pct%%%, and during the day it is decreased by %hp_regen_during_day_pct%%%."
//BROODMOTHER
"DOTA_Tooltip_ability_broodmother_spawn_spiderlings" "Spawn Spiderlings"
"DOTA_Tooltip_ability_broodmother_spawn_spiderlings_Description" "Broodmother injects her young into an enemy unit, dealing damage and slowing them for %slow_duration% seconds. The spiderlings will hatch if the target is killed while under this influence."
"DOTA_Tooltip_ability_broodmother_spawn_spiderlings_Lore" "Black Arachnia continues to raise her young, even amidst the field of combat. The brood quickly learns how to support their mother."
"DOTA_Tooltip_ability_broodmother_spawn_spiderlings_Note0" "If the target is killed within %buff_duration% seconds of being hit with this skill, the Spiderlings will spawn."
"DOTA_Tooltip_ability_broodmother_spawn_spiderlings_Note1" "Units killed by Spiderlings will then give birth to additional Spiderlings."
"DOTA_Tooltip_ability_broodmother_spawn_spiderlings_spiderling_duration" "LIFETIME:"
"DOTA_Tooltip_ability_broodmother_spawn_spiderlings_damage" "DAMAGE:"
"DOTA_Tooltip_ability_broodmother_spawn_spiderlings_movement_speed" "%SLOW:"
"DOTA_Tooltip_ability_broodmother_spawn_spiderlings_count" "COUNT:"
"DOTA_Tooltip_ability_broodmother_spawn_spiderlings_tooltip_spiderling_hp" "SPIDERLINGS HP:"
"DOTA_Tooltip_ability_broodmother_sticky_snare" "Spinner's Snare"
"DOTA_Tooltip_ability_broodmother_sticky_snare_Lore" "The slightest tremor of her web is all Arachnia needs to find her prey."
"DOTA_Tooltip_ability_broodmother_sticky_snare_description" "Broodmother may create up to %count% invisible web lines touching any existing web. Enemy Heroes that cross the web line will spring the trap, becoming rooted, revealed in fog, and take damage over time. Multiple Heroes can trip on the same line until it's destroyed after being initially triggered. Broodmother's team is alerted via the minimap when an enemy has triggered the snare."
"DOTA_Tooltip_ability_broodmother_sticky_snare_formation_delay" "FORMATION DELAY:"
"DOTA_Tooltip_ability_broodmother_sticky_snare_root_duration" "ROOT DURATION:"
"DOTA_Tooltip_ability_broodmother_sticky_snare_damage_per_second" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_broodmother_sticky_snare_width" "WEB LINE WIDTH:"
"DOTA_Tooltip_ability_broodmother_spin_web" "Spin Web"
"DOTA_Tooltip_ability_broodmother_spin_web_Description" "Spins a large web that grants Broodmother a passive movement speed increase and increases her Turn Rate, while in its vicinity, as well as giving free movement.
Spin Web can be cast from anywhere as long as the new web touches an existing web. Webs never expire, and can be manually destroyed. When the maximum limit of webs is exceeded, the oldest web disappears."
"DOTA_Tooltip_ability_broodmother_spin_web_Facet_broodmother_necrotic_webs" "Reduces health regeneration of enemies on webs that are in the same web network as Broodmother."
"DOTA_Tooltip_ability_broodmother_spin_web_Lore" "Weaving a bed of silken fibers, Arachnia's web both protects her and her offspring, as well as giving advancing opponents a sense of foreboding."
"DOTA_Tooltip_ability_broodmother_spin_web_Note0" "Also affects Spiderlings."
"DOTA_Tooltip_ability_broodmother_spin_web_count" "MAX SIMULTANEOUS WEBS:"
"DOTA_Tooltip_ability_broodmother_spin_web_bonus_movespeed" "%MOVESPEED BONUS:"
"DOTA_Tooltip_ability_broodmother_spin_web_bonus_turn_rate" "BONUS TURN RATE:"
"DOTA_Tooltip_ability_broodmother_spin_web_degen" "%ENEMY REGEN REDUCTION:"
"DOTA_Tooltip_ability_broodmother_spin_web_destroy" "Destroy Spin Web"
"DOTA_Tooltip_ability_broodmother_spin_web_destroy_Description" "Destroys the selected Spin Web."
"DOTA_Tooltip_ability_broodmother_incapacitating_bite" "Incapacitating Bite"
"DOTA_Tooltip_ability_broodmother_incapacitating_bite_Description" "Broodmother's venom cripples enemy units, causing her attacks to slow and giving the affected unit a chance to miss its attacks and extra damage from attacks."
"DOTA_Tooltip_ability_broodmother_incapacitating_bite_Lore" "Paralytic toxins come from Black Arachnia's fangs, causing a slow and painful death to those who intrude on her webs."
"DOTA_Tooltip_ability_broodmother_incapacitating_bite_Note0" "The miss chance stacks with evasion and terrain dodge chance."
"DOTA_Tooltip_ability_broodmother_incapacitating_bite_attack_damage" "ATTACK BONUS:"
"DOTA_Tooltip_ability_broodmother_incapacitating_bite_miss_chance" "%MISS CHANCE:"
"DOTA_Tooltip_ability_broodmother_incapacitating_bite_bonus_movespeed" "%MOVE SLOW:"
"DOTA_Tooltip_ability_broodmother_incapacitating_bite_duration" "DURATION:"
"DOTA_Tooltip_ability_broodmother_insatiable_hunger" "Insatiable Hunger"
"DOTA_Tooltip_ability_broodmother_insatiable_hunger_Description" "A violent lust for vital fluids increases Broodmother's attack damage and gives her a vampiric attack."
"DOTA_Tooltip_ability_broodmother_insatiable_hunger_Facet_broodmother_feeding_frenzy" "Insatiable Hunger also applies to nearby Spiderlings."
"DOTA_Tooltip_ability_broodmother_insatiable_hunger_aura_radius" "SPIDERLING RADIUS:"
"DOTA_Tooltip_ability_broodmother_spiders_milk" "Spider's Milk"
"DOTA_Tooltip_ability_broodmother_spiders_milk_Description" "Whenever Broodmother kills a unit, she and all units under her control in a %kill_heal_aoe% radius receive a buff that heals them for a percentage of the victims health every %tick_rate% seconds. Healing from creeps is reduced by %kill_creeps_penalty%%%."
"DOTA_Tooltip_ability_broodmother_spiders_milk_kill_heal_heroes" "%HERO HEALTH AS HEAL:"
"DOTA_Tooltip_ability_broodmother_spiders_milk_kill_heal_aoe" "RADIUS:"
"DOTA_Tooltip_ability_broodmother_spiders_milk_kill_heal_duration" "BUFF DURATION:"
"DOTA_Tooltip_modifier_broodmother_spiders_milk_heal" "Spider's Milk"
"DOTA_Tooltip_modifier_broodmother_spiders_milk_heal_Description" "Healing over time."
"DOTA_Tooltip_ability_broodmother_insatiable_hunger_shard_Description" "Increases duration. While Hunger is active, the bonus damage is increased by %shard_damage_per_tick%%% every %shard_damage_tick_interval%s."
"DOTA_Tooltip_ability_broodmother_insatiable_hunger_Lore" "While most of her prey is wrapped in silken cocoons and saved for her young, the Broodmother herself has a taste for wandering heroes."
"DOTA_Tooltip_ability_broodmother_insatiable_hunger_bonus_damage" "%BASE ATTACK DAMAGE BONUS:"
"DOTA_Tooltip_ability_broodmother_insatiable_hunger_lifesteal_pct" "%LIFESTEAL:"
"DOTA_Tooltip_ability_broodmother_insatiable_hunger_duration" "DURATION:"
"DOTA_Tooltip_ability_broodmother_poison_sting" "Poison Sting"
"DOTA_Tooltip_ability_broodmother_poison_sting_Description" "Slows enemies with each attack."
"DOTA_Tooltip_ability_broodmother_poison_sting_movement_speed" "%MOVE SLOW:"
"DOTA_Tooltip_ability_broodmother_poison_sting_duration" "DURATION (CREEP):"
"DOTA_Tooltip_ability_broodmother_poison_sting_duration_hero" "DURATION (HERO):"
"DOTA_Tooltip_ability_broodmother_spawn_spiderite" "Spawn Spiderling"
"DOTA_Tooltip_ability_broodmother_spawn_spiderite_Description" "Applies debuff on attack. If debuffed unit dies, a spiderling will spawn."
"DOTA_Tooltip_ability_broodmother_spawn_spiderite_spiderite_duration" "LIFETIME:"
"DOTA_Tooltip_ability_broodmother_spawn_spiderite_buff_duration" "DEBUFF DURATION:"
"DOTA_Tooltip_modifier_broodmother_spawn_spiderlings" "Spawn Spiderlings"
"DOTA_Tooltip_modifier_broodmother_spawn_spiderlings_Description" "If killed, will spawn a number of Spiderlings."
"DOTA_Tooltip_modifier_broodmother_spawn_spiderlings_slow" "Spawn Spiderlings"
"DOTA_Tooltip_modifier_broodmother_spawn_spiderlings_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_broodmother_spin_web" "Spin Web"
"DOTA_Tooltip_modifier_broodmother_spin_web_Description" "Increasing movement speed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_broodmother_spin_web_degen" "Necrotic Webs"
"DOTA_Tooltip_modifier_broodmother_spin_web_degen_Description" "HP Regen reduced by %dMODIFIER_PROPERTY_HP_REGEN_AMPLIFY_PERCENTAGE%%% while in a web."
"DOTA_Tooltip_modifier_broodmother_incapacitating_bite_orb" "Incapacitating Bite"
"DOTA_Tooltip_modifier_broodmother_incapacitating_bite_orb_Description" "Miss chance increased by %dMODIFIER_PROPERTY_MISS_PERCENTAGE%%% and movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_broodmother_insatiable_hunger" "Insatiable Hunger"
"DOTA_Tooltip_modifier_broodmother_insatiable_hunger_Description" "Base damage increased by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%% and lifestealing %dMODIFIER_PROPERTY_TOOLTIP%%%."
"DOTA_Tooltip_modifier_broodmother_insatiable_hunger_aura" "Insatiable Hunger Aura"
"DOTA_Tooltip_modifier_broodmother_spawn_spiderite_debuff" "Spawn Spiderling"
"DOTA_Tooltip_modifier_broodmother_spawn_spiderite_debuff_Description" "If killed, will spawn a Spiderling."
"DOTA_Tooltip_modifier_broodmother_poison_sting_debuff" "Poison Sting"
"DOTA_Tooltip_modifier_broodmother_poison_sting_debuff_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_broodmother_sticky_snare_root" "Spinner's Snare"
"DOTA_Tooltip_modifier_broodmother_sticky_snare_root_Description" "Entangled in spider webs."
"DOTA_Tooltip_Facet_broodmother_feeding_frenzy" "Feeding Frenzy"
"DOTA_Tooltip_Facet_broodmother_feeding_frenzy_Description" "Insatiable Hunger also applies to nearby Spiderlings."
"DOTA_Tooltip_Facet_broodmother_necrotic_webs" "Necrotic Webs"
"DOTA_Tooltip_Facet_broodmother_necrotic_webs_Description" "Reduces health regeneration of enemies on webs."
//BOUNTY HUNTER
"DOTA_Tooltip_ability_bounty_hunter_shuriken_toss" "Shuriken Toss"
"DOTA_Tooltip_ability_bounty_hunter_shuriken_toss_Description" "Hurls a deadly shuriken at an enemy unit, dealing damage and slowing the target's Movement Speed by %slow%%% for %slow_duration%s. The shuriken will bounce to any Tracked units who are within a %bounce_aoe% radius of each other."
"DOTA_Tooltip_ability_bounty_hunter_shuriken_toss_Facet_bounty_hunter_shuriken" "Shuriken Toss applies its damage and slow to all enemies it passes through."
"DOTA_Tooltip_ability_bounty_hunter_shuriken_toss_scepter_description" "Increases cast range and applies Jinada on hit."
"DOTA_Tooltip_ability_bounty_hunter_shuriken_toss_Lore" "While the shuriken may be small, Gondar's precise aim can cause critical damage."
"DOTA_Tooltip_ability_bounty_hunter_shuriken_toss_bonus_damage" "DAMAGE:"
"DOTA_Tooltip_ability_bounty_hunter_shuriken_toss_AbilityCastRange" "CAST RANGE:"
"DOTA_Tooltip_ability_bounty_hunter_jinada" "Jinada"
"DOTA_Tooltip_ability_bounty_hunter_jinada_Description" "Bounty Hunter plans his next hit, dealing bonus damage and stealing some unreliable gold."
"DOTA_Tooltip_ability_bounty_hunter_jinada_Lore" "Gondar's vast experience ensures he never walks away from a transaction empty-handed."
"DOTA_Tooltip_ability_bounty_hunter_jinada_bonus_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_bounty_hunter_jinada_gold_steal" "GOLD STEAL:"
"DOTA_Tooltip_ability_bounty_hunter_wind_walk" "Shadow Walk"
"DOTA_Tooltip_ability_bounty_hunter_wind_walk_Description" "Bounty Hunter becomes invisible and gains the ability to move through other units until he attacks or uses an ability. If he breaks the invisibility with an attack, that attack will stun the target for a short duration."
"DOTA_Tooltip_ability_bounty_hunter_wind_walk_Lore" "The court jesters present during King Goff's assassination can recount no other image than a dancing shadow."
"DOTA_Tooltip_ability_bounty_hunter_wind_walk_Note0" "Will not break most channeling of spells upon activation."
"DOTA_Tooltip_ability_bounty_hunter_wind_walk_duration" "INVISIBILITY DURATION:"
"DOTA_Tooltip_ability_bounty_hunter_wind_walk_fade_time" "FADE TIME:"
"DOTA_Tooltip_ability_bounty_hunter_wind_walk_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_bounty_hunter_wind_walk_abilitydraft_note" "Shard: Access Friendly Shadow by toggling auto-cast on Shadow Walk."
"DOTA_Tooltip_ability_bounty_hunter_wind_walk_ally" "Friendly Shadow"
"DOTA_Tooltip_ability_bounty_hunter_wind_walk_ally_Description" "Applies Shadow Walk and all of its bonuses to the target ally. Allied fade time is %fade_time%s. Does not break Bounty Hunter's invisibility when cast."
"DOTA_Tooltip_ability_bounty_hunter_wind_walk_ally_Lore" "Useful for the rare instances when a contested bounty is actually wanted alive."
"DOTA_Tooltip_ability_bounty_hunter_track" "Track"
"DOTA_Tooltip_ability_bounty_hunter_track_Description" "Tracks an enemy hero, granting True Sight of the target, increasing the damage they take and providing information on how much gold it is carrying. Bounty Hunter moves fast when near the tracked unit. If the target dies, Bounty Hunter and nearby heroes collect a bonus bounty of gold. Casting Track does not take you out of invisibility."
"DOTA_Tooltip_ability_bounty_hunter_track_Lore" "Using his elevated senses of sight and smell, Gondar's hits have quite a good chance of success."
"DOTA_Tooltip_ability_bounty_hunter_track_Note0" "Bounty Hunter will get the bonus gold if the target dies while Track is active, regardless of how it died."
"DOTA_Tooltip_ability_bounty_hunter_track_Note1" "Track's effect is only visible to allies."
"DOTA_Tooltip_ability_bounty_hunter_track_Note2" "You can see the amount of gold the target is carrying by mousing over the debuff icon above the target's ability bar."
"DOTA_Tooltip_ability_bounty_hunter_track_Note3" "Bonus gold is reliable gold."
"DOTA_Tooltip_ability_bounty_hunter_track_target_damage_amp" "%DAMAGE AMPLIFICATION:"
"DOTA_Tooltip_ability_bounty_hunter_track_bonus_move_speed_pct" "%SELF BONUS SPEED:"
"DOTA_Tooltip_ability_bounty_hunter_track_bonus_gold" "ALLIES BONUS GOLD:"
"DOTA_Tooltip_ability_bounty_hunter_track_bonus_gold_self" "SELF BONUS GOLD:"
"DOTA_Tooltip_ability_bounty_hunter_track_duration" "DURATION:"
"DOTA_Tooltip_modifier_bounty_hunter_wind_walk" "Shadow Walk"
"DOTA_Tooltip_modifier_bounty_hunter_wind_walk_Description" "Moves through the shadows."
"DOTA_Tooltip_modifier_bounty_hunter_track" "Track"
"DOTA_Tooltip_modifier_bounty_hunter_track_Description" "Carrying %dMODIFIER_PROPERTY_TOOLTIP% Gold. Taking %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% increased damage."
"DOTA_Tooltip_modifier_bounty_hunter_track_effect" "Track"
"DOTA_Tooltip_modifier_bounty_hunter_track_effect_Description" "Increasing move speed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_bounty_hunter_wind_walk_slow" "Shuriken Toss"
"DOTA_Tooltip_modifier_bounty_hunter_wind_walk_slow_Description" "Movement speed decreased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_bounty_hunter_jinada_permanent_buff" "Jinada"
"DOTA_Tooltip_modifier_bounty_hunter_jinada_permanent_buff_PostGame" "Total Gold Stolen"
"DOTA_Tooltip_modifier_bounty_hunter_cutpurse_permanent_buff" "Cutpurse"
"DOTA_Tooltip_modifier_bounty_hunter_cutpurse_permanent_buff_PostGame" "Total Gold Stolen"
"DOTA_Tooltip_modifier_bounty_hunter_track_permanent_buff" "Track"
"DOTA_Tooltip_modifier_bounty_hunter_track_permanent_buff_PostGame" "Total Track Gold"
"DOTA_Tooltip_ability_bounty_hunter_cutpurse" "Cutpurse"
"DOTA_Tooltip_ability_bounty_hunter_cutpurse_Description" "Bounty Hunter steals gold when targeting enemy heroes with his abilities or items."
"DOTA_Tooltip_ability_bounty_hunter_cutpurse_Note0" "Reapplying Track does not steal gold with Cutpurse."
"DOTA_Tooltip_ability_bounty_hunter_cutpurse_gold_steal" "GOLD STEAL:"
"DOTA_Tooltip_Facet_bounty_hunter_shuriken" "Through and Through"
"DOTA_Tooltip_Facet_bounty_hunter_shuriken_Description" "Shuriken Toss applies its damage and slow to all enemies it passes through."
"DOTA_Tooltip_ability_bounty_hunter_big_game_hunter" "Big Game Hunter"
"DOTA_Tooltip_ability_bounty_hunter_big_game_hunter_Description" "When getting a kill or assist on an enemy that has a killing streak, Bounty Hunter receives %bonus_killstreak_bounty%%% extra gold."
//WEAVER
"DOTA_Tooltip_ability_weaver_the_swarm" "The Swarm"
"DOTA_Tooltip_ability_weaver_the_swarm_Description" "Weaver launches a swarm of %count% young Weavers that latch on any enemy unit in their path, attacking and reducing armor until it is killed."
"DOTA_Tooltip_ability_weaver_the_swarm_Facet_weaver_hivemind" "Weaver gains experience when The Swarm beetles attack heroes."
"DOTA_Tooltip_ability_weaver_the_swarm_Lore" "Skitskurr opens a gap in the space time fabric, allowing young Weavers to slip through and aid him in combat."
"DOTA_Tooltip_ability_weaver_the_swarm_Note0" "When a beetle latches on a target, it will remain there until it is killed or the duration expires."
"DOTA_Tooltip_ability_weaver_the_swarm_Note1" "Beetles are Spell Immune, but can be killed in %destroy_attacks% attacks from a unit. Heroes deal double damage to beetles."
"DOTA_Tooltip_ability_weaver_the_swarm_Note2" "Beetles provide vision."
"DOTA_Tooltip_ability_weaver_the_swarm_damage" "ATTACK DAMAGE:"
"DOTA_Tooltip_ability_weaver_the_swarm_attack_rate" "ATTACK INTERVAL:"
"DOTA_Tooltip_ability_weaver_the_swarm_duration" "DURATION:"
"DOTA_Tooltip_ability_weaver_the_swarm_count" "COUNT:"
"DOTA_Tooltip_ability_weaver_the_swarm_armor_reduction" "ARMOR REDUCTION PER ATTACK:"
"DOTA_Tooltip_ability_weaver_the_swarm_destroy_attacks" "ATTACKS TO DESTROY:"
"DOTA_Tooltip_ability_weaver_the_swarm_experience_gain" "XP PER ATTACK:"
"DOTA_Tooltip_ability_weaver_shukuchi" "Shukuchi"
"DOTA_Tooltip_ability_weaver_shukuchi_Description" "Weaver shifts out of visibility, gaining max movement speed --doing harm to any enemies it passes through."
"DOTA_Tooltip_ability_weaver_shukuchi_Facet_weaver_skitterstep" "Shukuchi movespeed increased and slows enemies when passing through them."
"DOTA_Tooltip_ability_weaver_shukuchi_shard_Description" "Shukuchi puts a mark on enemies it damages that last %geminate_attack_mark_duration% seconds. %shukuchi_attack_delay%s after Weaver exits Shukuchi, enemies with a mark within %shukuchi_attack_mark_radius% range will also be attacked with a secondary Geminate attack "
"DOTA_Tooltip_ability_weaver_shukuchi_Lore" "As the Weavers worked in the fabric of creation, small wormholes allowed them to slip through time to better work their craft."
"DOTA_Tooltip_ability_weaver_shukuchi_Note0" "Can only damage the same unit once per cast."
"DOTA_Tooltip_ability_weaver_shukuchi_damage" "DAMAGE:"
"DOTA_Tooltip_ability_weaver_shukuchi_radius" "RADIUS:"
"DOTA_Tooltip_ability_weaver_shukuchi_fade_time" "FADE TIME:"
"DOTA_Tooltip_ability_weaver_shukuchi_duration" "DURATION:"
"DOTA_Tooltip_ability_weaver_shukuchi_slow_percent" "%SLOW:"
"DOTA_Tooltip_ability_weaver_shukuchi_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_weaver_shukuchi_min_movespeed_override" "MOVESPEED:"
"DOTA_Tooltip_ability_weaver_geminate_attack" "Geminate Attack"
"DOTA_Tooltip_ability_weaver_geminate_attack_Description" "Allows Weaver to dispatch two attacks at once."
"DOTA_Tooltip_ability_weaver_geminate_attack_Lore" "Skitskurr's relationship with time is somewhat variable, causing his actions to be witnessed - and felt - more than once."
"DOTA_Tooltip_ability_weaver_geminate_attack_Note0" "Additional attacks leave Weaver %delay% seconds after the previous one, and have no range limit."
"DOTA_Tooltip_ability_weaver_geminate_attack_Note1" "Bonus damage only applies to the geminated attack and not the original attack."
"DOTA_Tooltip_ability_weaver_geminate_attack_tooltip_attack" "GEMINATE ATTACK COUNT:"
"DOTA_Tooltip_ability_weaver_geminate_attack_bonus_damage" "BONUS DAMAGE ON GEMINATE:"
"DOTA_Tooltip_ability_weaver_geminate_attack_shard_description" "Geminate Attack will also hit units within %shard_beetle_search_range% range of the original target that have The Swarm beetles attached to them."
"DOTA_Tooltip_Facet_weaver_hivemind" "Hivemind"
"DOTA_Tooltip_Facet_weaver_skitterstep" "Skitterstep"
"DOTA_Tooltip_Facet_weaver_hivemind_Description" "Weaver gains experience when The Swarm beetles attack heroes."
"DOTA_Tooltip_Facet_weaver_skitterstep_Description" "Shukuchi movespeed increased and slows enemies when passing through them."
"DOTA_Tooltip_ability_weaver_time_lapse" "Time Lapse"
"DOTA_Tooltip_ability_weaver_time_lapse_Description" "Weaver warps backward to whatever position it was in five seconds earlier--regaining the HP and mana from that time. No effect on cooldown, gold or experience.\n\nDISPEL TYPE: Strong Dispel"
"DOTA_Tooltip_ability_weaver_time_lapse_Lore" "If Skitskurr does not deem the current reality of the world to fit his desires, he simply crawls back in time to right what was wronged."
"DOTA_Tooltip_ability_weaver_time_lapse_Note0" "Removes most negative buffs from Weaver."
"DOTA_Tooltip_ability_weaver_time_lapse_Note1" "Time Lapse disjoints projectiles."
"DOTA_Tooltip_ability_weaver_time_lapse_scepter_description" "Time Lapse may target allied Heroes with %abilitycastrange% cast range."
"DOTA_Tooltip_modifier_weaver_swarm_debuff" "Swarm"
"DOTA_Tooltip_modifier_weaver_swarm_debuff_Description" "Doing damage and reducing armor."
"DOTA_Tooltip_modifier_weaver_shukuchi" "Shukuchi"
"DOTA_Tooltip_modifier_weaver_shukuchi_Description" "Invisible and doing damage to units passed through."
"DOTA_Tooltip_modifier_shukuchi_slow" "Skitterstep"
"DOTA_Tooltip_modifier_shukuchi_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_shukuchi_geminate_attack_mark" "Shukuchi Mark"
"DOTA_Tooltip_modifier_shukuchi_geminate_attack_mark_Description" "When Weaver exits Shukuchi, this unit will also be attacked with a secondary attack."
"DOTA_Tooltip_ability_weaver_rewoven" "Rewoven"
"DOTA_Tooltip_ability_weaver_rewoven_Description" "Every time Weaver casts an ability, he gains %attack_range_increase_per_stack% attack range for %duration%s. This effect stacks independently."
"DOTA_Tooltip_ability_weaver_rewoven_Note0" "Break disables the gaining of new stacks."
"DOTA_Tooltip_ability_weaver_rewoven_Note1" "Break does not disable the bonuses from existing stacks."
"DOTA_Tooltip_modifier_weaver_rewoven" "Rewoven"
"DOTA_Tooltip_modifier_weaver_rewoven_Description" "Weaver has %dMODIFIER_PROPERTY_ATTACK_RANGE_BONUS% increased attack range."
//JAKIRO
"DOTA_Tooltip_ability_jakiro_dual_breath" "Dual Breath"
"DOTA_Tooltip_ability_jakiro_dual_breath_Description" "An icy blast followed by a wave of fire launches out in a path in front of Jakiro. The ice slows enemies, while the fire delivers damage over time."
"DOTA_Tooltip_ability_jakiro_dual_breath_Lore" "Pyrexae dragons have tremendously dangerous breath for each branch of the species; combining them is unimaginable."
"DOTA_Tooltip_ability_jakiro_dual_breath_Note0" "Can hit units up to 1025 range away."
"DOTA_Tooltip_ability_jakiro_dual_breath_Note1" "Has a %fire_delay% second interval between each breath."
"DOTA_Tooltip_ability_jakiro_dual_breath_Note2" "Does not trigger spell block or spell reflect."
"DOTA_Tooltip_ability_jakiro_dual_breath_burn_damage" "BURN DAMAGE:"
"DOTA_Tooltip_ability_jakiro_dual_breath_slow_movement_speed_pct" "%MOVE SLOW:"
"DOTA_Tooltip_ability_jakiro_dual_breath_slow_attack_speed_pct" "ATTACK SLOW:"
"DOTA_Tooltip_ability_jakiro_dual_breath_abilityduration" "DURATION:"
"DOTA_Tooltip_ability_jakiro_dual_breath_start_radius" "START RADIUS:"
"DOTA_Tooltip_ability_jakiro_dual_breath_end_radius" "END RADIUS:"
"DOTA_Tooltip_ability_jakiro_ice_path" "Ice Path"
"DOTA_Tooltip_ability_jakiro_ice_path_Description" "Creates a path of ice that stuns and damages enemies that touch it."
"DOTA_Tooltip_ability_jakiro_ice_path_facet_jakiro_ice" "Jakiro can choose to destroy the Ice Path at any time, stunning and damaging enemies again."
"DOTA_Tooltip_ability_jakiro_ice_path_facet_jakiro_ice_breaker" "Ice Path lasts longer and detonates upon expiration, dealing damage and stunning enemies a second time. Ice Path can be manually detonated early."
"DOTA_Tooltip_ability_jakiro_ice_path_Lore" "Jakiro's cunning right head calls upon its frozen heritage, glazing the earth with blistering cold."
"DOTA_Tooltip_ability_jakiro_ice_path_Note0" "It takes %path_delay% seconds for the path to reach its full extent."
"DOTA_Tooltip_ability_jakiro_ice_path_Note1" "The stun is removed once Ice Path is destroyed."
"DOTA_Tooltip_ability_jakiro_ice_path_stun_duration" "MAX STUN DURATION:"
"DOTA_Tooltip_ability_jakiro_ice_path_path_duration" "PATH DURATION:"
"DOTA_Tooltip_ability_jakiro_ice_path_path_delay" "FORMATION DELAY:"
"DOTA_Tooltip_ability_jakiro_ice_path_path_radius" "RADIUS:"
"DOTA_Tooltip_ability_jakiro_ice_path_damage" "BASE DAMAGE:"
"DOTA_Tooltip_ability_jakiro_ice_path_detonate_damage" "SECONDARY DAMAGE:"
"DOTA_Tooltip_ability_jakiro_ice_path_detonate_stun_duration" "SECONDARY STUN DURATION:"
"DOTA_Tooltip_ability_jakiro_ice_path_detonate" "Destroy Ice Path"
"DOTA_Tooltip_ability_jakiro_ice_path_detonate_Description" "Destroy the Ice Path, dealing damage and stunning enemies."
"DOTA_Tooltip_ability_jakiro_liquid_fire" "Liquid Fire"
"DOTA_Tooltip_ability_jakiro_liquid_fire_Description" "Jakiro burns his enemies in an area of effect with fire added to his attack, while slowing their attacks. Shares a cooldown with Liquid Frost."
"DOTA_Tooltip_ability_jakiro_liquid_fire_Lore" "The left maw of Jakiro opens, laying waste to any in its path."
"DOTA_Tooltip_ability_jakiro_liquid_fire_shard_Description" "Jakiro's Liquid Fire no longer shares a cooldown with Liquid Frost."
"DOTA_Tooltip_ability_jakiro_liquid_fire_Note0" "Works on both units and buildings."
"DOTA_Tooltip_ability_jakiro_liquid_fire_slow_attack_speed_pct" "ATTACK SLOW:"
"DOTA_Tooltip_ability_jakiro_liquid_fire_damage" "BURN DAMAGE:"
"DOTA_Tooltip_ability_jakiro_liquid_fire_abilityduration" "DURATION:"
"DOTA_Tooltip_ability_jakiro_liquid_fire_radius" "RADIUS:"
"DOTA_Tooltip_ability_jakiro_liquid_fire_building_dmg_pct" "%BUILDING DAMAGE:"
"DOTA_Tooltip_ability_jakiro_liquid_fire_abilitydraft_note" "Shard does NOT grant Liquid Frost ability."
"DOTA_Tooltip_ability_jakiro_liquid_ice" "Liquid Frost"
"DOTA_Tooltip_ability_jakiro_liquid_ice_Description" "Jakiro chill his enemies with ice added to his attack, slowing movement for %duration% seconds and increasing damage taken from Jakiro's attacks and abilities. This effect does not apply to buildings. Shares a cooldown with Liquid Fire."
"DOTA_Tooltip_ability_jakiro_liquid_ice_Lore" "The right maw of Jakiro opens, punishing all with bitter frost."
"DOTA_Tooltip_ability_jakiro_liquid_ice_shard_Description" "Jakiro's Liquid Frost no longer shares a cooldown with Liquid Fire."
"DOTA_Tooltip_ability_jakiro_liquid_ice_duration" "DURATION:"
"DOTA_Tooltip_ability_jakiro_liquid_ice_movement_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_jakiro_liquid_ice_damage" "IMPACT DAMAGE:"
"DOTA_Tooltip_ability_jakiro_liquid_ice_bonus_instance_damage_from_other_abilities" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_jakiro_macropyre" "Macropyre"
"DOTA_Tooltip_ability_jakiro_macropyre_Description" "Jakiro exhales a wide line of lasting flames, which deals damage per second to any enemy units caught in the fire."
"DOTA_Tooltip_ability_jakiro_macropyre_scepter_description" "Increases Macropyre duration and causes it to deal Pure damage. Jakiro emits two walls of ice along the edges of the Macropyre that slow any enemies trying to cross them by %ice_edge_movement_slow%%%."
"DOTA_Tooltip_ability_jakiro_macropyre_Lore" "Ice and fire combine to rip the battlefield to shreds with extreme temperatures."
"DOTA_Tooltip_ability_jakiro_macropyre_Note0" "Units hit by Macropyre will continue to be affected after they leave the area for %linger_duration% additional seconds."
"DOTA_Tooltip_ability_jakiro_macropyre_damage" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_jakiro_macropyre_path_width" "FLAME WIDTH:"
"DOTA_Tooltip_ability_jakiro_macropyre_duration" "DURATION:"
"DOTA_Tooltip_modifier_jakiro_ice_path_stun" "Ice Path"
"DOTA_Tooltip_modifier_jakiro_ice_path_stun_Description" "Being frozen by Jakiro's Ice Path"
"DOTA_Tooltip_modifier_jakiro_liquid_fire_burn" "Liquid Fire"
"DOTA_Tooltip_modifier_jakiro_liquid_fire_burn_Description" "Taking damage and being slowed by Jakiro's Liquid Fire"
"DOTA_Tooltip_modifier_jakiro_liquid_ice_debuff" "Liquid Frost"
"DOTA_Tooltip_modifier_jakiro_liquid_ice_debuff_Description" "Move speed decreased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and taking %fMODIFIER_PROPERTY_TOOLTIP% bonus damage from Jakiro's attacks and other abilities."
"DOTA_Tooltip_modifier_jakiro_dual_breath_slow" "Dual Breath"
"DOTA_Tooltip_modifier_jakiro_dual_breath_slow_Description" "Affected by Jakiro's Dual Breath. Move speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed slowed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_jakiro_dual_breath_burn" "Dual Breath"
"DOTA_Tooltip_modifier_jakiro_dual_breath_burn_Description" "Taking damage from Jakiro's Dual Breath"
"DOTA_Tooltip_modifier_jakiro_macropyre_burn" "Macropyre"
"DOTA_Tooltip_modifier_jakiro_macropyre_burn_Description" "Affected by Jakiro's Macropyre and being damaged every second."
"DOTA_Tooltip_modifier_jakiro_macropyre_ice_edge_slow" "Macropyre"
"DOTA_Tooltip_modifier_jakiro_macropyre_ice_edge_slow_Description" "Movement slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_facet_jakiro_fire" "Liquid Fire Facet"
"DOTA_Tooltip_facet_jakiro_fire_Description" "Jakiro can imbue his attacks with Attack Speed Slow and Damage over Time in an AoE."
"DOTA_Tooltip_facet_jakiro_ice" "Liquid Frost Facet"
"DOTA_Tooltip_facet_jakiro_ice_Description" "Jakiro can imbue his attacks with Movement Speed Slow and a debuff that amplifies damage from his other spells."
"DOTA_Tooltip_facet_jakiro_twin_terror" "Twin Terror"
"DOTA_Tooltip_facet_jakiro_twin_terror_Description" "Jakiro deals more damage with his double attacks."
"DOTA_Tooltip_facet_jakiro_ice_breaker" "Ice Breaker"
"DOTA_Tooltip_facet_jakiro_ice_breaker_Description" "Ice Path lasts longer and detonates upon expiration, dealing damage and stunning enemies a second time. Ice Path can be manually detonated early."
"DOTA_Tooltip_ability_jakiro_double_trouble" "Double Trouble"
"DOTA_Tooltip_ability_jakiro_double_trouble_Description" "Jakiro's attacks launch an attack from each head, but deal less damage each."
"DOTA_Tooltip_ability_jakiro_double_trouble_facet_jakiro_twin_terror" "Jakiro deals more damage with his double attacks."
"DOTA_Tooltip_ability_jakiro_double_trouble_attack_damage_reduction" "%DAMAGE REDUCTION:"
//BATRIDER
"DOTA_Tooltip_ability_batrider_sticky_napalm" "Sticky Napalm"
"DOTA_Tooltip_ability_batrider_sticky_napalm_Description" "Drenches an area in sticky oil, amplifying damage from Batrider's attacks and abilities and slowing the movement speed and turn rate of enemies. Additional casts of Sticky Napalm continue to increase damage, up to %max_stacks% stacks. Applies a small amount of damage with each cast."
"DOTA_Tooltip_ability_batrider_sticky_napalm_Facet_batrider_arsonist" "Increases the max level of Sticky Napalm. Level %max_level_tooltip% Sticky Napalm causes every attack to apply %napalm_stacks_on_attack_tooltip% stack of Sticky Napalm."
"DOTA_Tooltip_ability_batrider_sticky_napalm_Lore" "It's not uncommon to hear the Rider cackle while he increases the flammability of his opponents."
"DOTA_Tooltip_ability_batrider_sticky_napalm_Note0" "All damage from Batrider gets amplified, except for Radiance, Orb of Venom, Urn of Shadows, and Spirit Vessel."
"DOTA_Tooltip_ability_batrider_sticky_napalm_Note1" "Sticky Napalm does not require turning to cast."
"DOTA_Tooltip_ability_batrider_sticky_napalm_Note2" "Sticky Napalm deals %creep_damage_pct%%% damage to creeps."
"DOTA_Tooltip_ability_batrider_sticky_napalm_shard_description" "Sticky Napalm no longer has a stack limit.
Sticky Napalm deals damage to structures."
"DOTA_Tooltip_ability_batrider_sticky_napalm_stacks_per_cast" "STACKS PER CAST:"
"DOTA_Tooltip_ability_batrider_sticky_napalm_damage" "DAMAGE PER STACK:"
"DOTA_Tooltip_ability_batrider_sticky_napalm_duration" "DURATION:"
"DOTA_Tooltip_ability_batrider_sticky_napalm_movement_speed_pct" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_batrider_sticky_napalm_turn_rate_pct" "%TURN RATE SLOW:"
"DOTA_Tooltip_ability_batrider_sticky_napalm_radius" "RADIUS:"
"DOTA_Tooltip_ability_batrider_sticky_napalm_application_damage" "APPLICATION DAMAGE:"
"DOTA_Tooltip_ability_batrider_sticky_napalm_building_damage_pct" "%BUILDING DAMAGE:"
"DOTA_Tooltip_Facet_batrider_arsonist" "Arsonist"
"DOTA_Tooltip_Facet_batrider_arsonist_Description" "Increases the max level of Sticky Napalm. Level {s:bonus_max_level_tooltip} Sticky Napalm causes every attack to apply {s:bonus_napalm_stacks_on_attack_tooltip} stack of Sticky Napalm."
"DOTA_Tooltip_ability_batrider_flamebreak" "Flamebreak"
"DOTA_Tooltip_ability_batrider_flamebreak_Description" "Hurls an explosive cocktail that explodes when it reaches the target location, knocking back, slowing and dealing damage over time to enemies in the area."
"DOTA_Tooltip_ability_batrider_flamebreak_Lore" "A molotov cocktail is the weapon of choice for Batrider."
"DOTA_Tooltip_ability_batrider_flamebreak_damage_impact" "IMPACT DAMAGE:"
"DOTA_Tooltip_ability_batrider_flamebreak_damage_per_second" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_batrider_flamebreak_damage_duration" "BURN DURATION:"
"DOTA_Tooltip_ability_batrider_flamebreak_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_batrider_flamebreak_explosion_radius" "RADIUS:"
"DOTA_Tooltip_ability_batrider_flamebreak_knockback_distance" "KNOCKBACK DISTANCE:"
"DOTA_Tooltip_ability_batrider_firefly" "Firefly"
"DOTA_Tooltip_ability_batrider_firefly_Description" "Batrider takes to the skies, laying down a trail of flames from the air. The fire damages any enemies it touches, and destroys trees below Batrider."
"DOTA_Tooltip_ability_batrider_firefly_Facet_batrider_buff_on_displacement" "Firefly also lights Batrider on fire. He gains increasingly more Move Speed and Spell Amplification and burns away a portion of his max health each second. Maximum bonuses are reached at the end of Firefly's duration. Self-burn damage is constant and does not increase over time."
"DOTA_Tooltip_ability_batrider_firefly_Lore" "When an enemy escapes into the Yama Raskav Jungle, most would cut through the brush to find the fugitive. Batrider just chooses to destroy the jungle along with his foes."
"DOTA_Tooltip_ability_batrider_firefly_Note0" "During this the Batrider can fly above units, trees and impassable terrain."
"DOTA_Tooltip_ability_batrider_firefly_Note1" "If duration ends when above impassable terrain, the Batrider can get stuck."
"DOTA_Tooltip_ability_batrider_firefly_Note2" "The trail persists through Batrider's death."
"DOTA_Tooltip_ability_batrider_firefly_damage_per_second" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_batrider_firefly_radius" "RADIUS:"
"DOTA_Tooltip_ability_batrider_firefly_duration" "DURATION:"
"DOTA_Tooltip_ability_batrider_firefly_movement_speed_pct_total" "%MAX MOVEMENT SPEED BONUS:"
"DOTA_Tooltip_ability_batrider_firefly_spell_amplification_total" "%MAX SPELL AMPLIFICATION BONUS:"
"DOTA_Tooltip_ability_batrider_firefly_hp_cost_per_second" "%MAX HEALTH AS DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_batrider_flaming_lasso" "Flaming Lasso"
"DOTA_Tooltip_ability_batrider_flaming_lasso_Description" "Lassoes an enemy and drags them in Batrider's wake. Dragged units cannot move, attack, or use abilities. Teleporting or blinking will break the lasso."
"DOTA_Tooltip_ability_batrider_flaming_lasso_scepter_description" "Flaming Lasso grabs both its target, as well as the target's nearest allied hero within %grab_radius_scepter% units. The secondary target is tethered to the first."
"DOTA_Tooltip_ability_batrider_flaming_lasso_Lore" "Few dare to ask to ride on the bat, as Batrider gives them free of charge."
"DOTA_Tooltip_ability_batrider_flaming_lasso_Note0" "Killing the target or the Batrider will break the lasso before its expiration."
"DOTA_Tooltip_ability_batrider_flaming_lasso_Note1" "If Batrider moves more than 425 units in 0.05 seconds the lasso breaks."
"DOTA_Tooltip_ability_batrider_flaming_lasso_Note2" "Batrider cannot attack while using Flaming Lasso."
"DOTA_Tooltip_ability_batrider_flaming_lasso_duration" "DURATION:"
"DOTA_Tooltip_ability_batrider_flaming_lasso_damage" "TOTAL DAMAGE:"
"DOTA_Tooltip_modifier_batrider_sticky_napalm" "Sticky Napalm"
"DOTA_Tooltip_modifier_batrider_sticky_napalm_Description" "Increasing napalm-caster's damage by %dMODIFIER_PROPERTY_TOOLTIP%.\nSlowing turn rate by %dMODIFIER_PROPERTY_TURN_RATE_PERCENTAGE%%%.\nSlowing movement speed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_flamebreak_damage" "Flamebreak Burn"
"DOTA_Tooltip_modifier_flamebreak_damage_Description" "On fire! Taking periodic damage."
"DOTA_Tooltip_modifier_batrider_firefly" "Firefly"
"DOTA_Tooltip_modifier_batrider_firefly_Description" "Flying and laying down fiery destruction in your wake."
"DOTA_Tooltip_modifier_batrider_flaming_lasso" "Flaming Lasso"
"DOTA_Tooltip_modifier_batrider_flaming_lasso_Description" "Caught in Batrider's Lasso"
"DOTA_Tooltip_modifier_batrider_flaming_lasso_self" "Flaming Lasso Disarm"
"DOTA_Tooltip_modifier_batrider_flaming_lasso_self_Description" "Cannot attack while Lasso is active."
"DOTA_Tooltip_ability_batrider_smoldering_resin" "Smoldering Resin"
"DOTA_Tooltip_ability_batrider_smoldering_resin_Description" "Batrider's attacks apply a debuff that deals %tick_attack_damage_pct%%% of the attack damage every %tick_rate%s for %total_ticks%s."
"DOTA_Tooltip_modifier_batrider_smoldering_resin_debuff" "Smoldering Resin"
"DOTA_Tooltip_modifier_batrider_smoldering_resin_debuff_Description" "Burning slowly from Batrider's attacks."
"DOTA_Tooltip_Facet_batrider_buff_on_displacement" "Stoked"
"DOTA_Tooltip_Facet_batrider_buff_on_displacement_Description" "Firefly also lights Batrider on fire. He gains increasingly more Move Speed and Spell Amplification and burns away a portion of his max health each second."
"DOTA_Tooltip_modifier_batrider_displacement_buff" "Stoked"
"DOTA_Tooltip_modifier_batrider_displacement_buff_Description" "Gaining %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% bonus movement speed and %dMODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE%%% bonus spell amplification. Taking damage each second."
//CHEN
"DOTA_Tooltip_ability_chen_penitence" "Penitence"
"DOTA_Tooltip_ability_chen_penitence_Description" "Forces an enemy unit to move slower and for allies to attack it more quickly. Chen can attack the Penitence target with bonus attack range."
"DOTA_Tooltip_ability_chen_penitence_Lore" "Although Chen's brand of animal enthrallment isn't quite strong enough to control the minds of enemy heroes, it still tests their resolve in combat."
"DOTA_Tooltip_ability_chen_penitence_duration" "DURATION:"
"DOTA_Tooltip_ability_chen_penitence_bonus_movement_speed" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_chen_penitence_bonus_attack_speed" "BONUS ATTACK SPEED:"
"DOTA_Tooltip_ability_chen_penitence_self_attack_range_bonus" "SELF ATTACK RANGE BONUS:"
"DOTA_Tooltip_ability_chen_divine_favor" "Divine Favor"
"DOTA_Tooltip_ability_chen_divine_favor_Description" "Passively provides an aura that grants increased health regeneration. Can be cast on allies to provide them with bonus armor and increasing the healing and health regeneration they receive.\n\nIf cast on Chen, all units controlled by Chen receive the buff and will be teleported to him. Taking damage from enemy heroes or their units will cancel the teleport."
"DOTA_Tooltip_ability_chen_divine_favor_Lore" "Chen's zeal is infectious, blessing his allies with vitality and compelling them to his side."
"DOTA_Tooltip_ability_chen_divine_favor_bonus_armor" "ARMOR:"
"DOTA_Tooltip_ability_chen_divine_favor_heal_rate" "REGEN PER SEC:"
"DOTA_Tooltip_ability_chen_divine_favor_duration" "DURATION:"
"DOTA_Tooltip_ability_chen_divine_favor_teleport_delay" "TELEPORT DELAY:"
"DOTA_Tooltip_ability_chen_divine_favor_heal_amp" "%HEAL AMPLIFICATION:"
"DOTA_Tooltip_ability_chen_holy_persuasion" "Holy Persuasion"
"DOTA_Tooltip_ability_chen_holy_persuasion_Description" "Chen takes control of an enemy or neutral creep and receives a percentage of its bounty. Its maximum health is set to %health_min% + %bonus_health_per_level% per Chen Level. Converted creeps will have increased movement speed and bonus damage."
"DOTA_Tooltip_ability_chen_holy_persuasion_shard_description" "Allows Holy Persuasion to target Ancient creeps. Can control up to 1/2/3 Ancient creeps based on Hand of God's level. Additionally levels up some abilities of creeps by 1 level."
"DOTA_Tooltip_ability_chen_holy_persuasion_abilitydraft_note" "Max number of Ancient creeps controllable equal to level of ultimate."
"DOTA_Tooltip_ability_chen_holy_persuasion_Lore" "Although they may not be knights, Chen incorporates beasts into the Fold in the same way he himself was converted."
"DOTA_Tooltip_ability_chen_holy_persuasion_Note0" "Persuading a new creep above max unit count causes the oldest persuaded creep to die."
"DOTA_Tooltip_ability_chen_holy_persuasion_Note1" "Can target Ancient creeps when Chen has Aghanim's Shard."
"DOTA_Tooltip_ability_chen_holy_persuasion_Note2" "The health of creeps already under Chen's control does not update to the new level upon leveling Holy Persuasion further."
"DOTA_Tooltip_ability_chen_holy_persuasion_Note3" "Fully restores the creep's mana upon converting."
"DOTA_Tooltip_ability_chen_holy_persuasion_gold_pct" "%PERCENTAGE OF BOUNTY:"
"DOTA_Tooltip_ability_chen_holy_persuasion_max_units" "MAX UNITS:"
"DOTA_Tooltip_ability_chen_holy_persuasion_level_req" "CREEP MAX LEVEL:"
"DOTA_Tooltip_ability_chen_holy_persuasion_movement_speed_bonus" "MOVE SPEED BONUS:"
"DOTA_Tooltip_ability_chen_holy_persuasion_damage_bonus" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_chen_holy_persuasion_health_min" "HEALTH MINIMUM:"
"DOTA_Tooltip_ability_chen_hand_of_god" "Hand of God"
"DOTA_Tooltip_ability_chen_hand_of_god_Description" "Heals all allied heroes on the map as well as all units under Chen's control. A large heal is applied at first and a slow heal over time is applied for %hot_duration% seconds afterwards."
"DOTA_Tooltip_ability_chen_hand_of_god_Scepter_Description" "Decreases the cooldown of Hand of God to %AbilityCooldown%s and it becomes a chanelled spell that lasts for up to %AbilityChannelTime% seconds. The initial heal happens at the start of the channel, and while channeling other nearby allied units become debuff immune with %debuff_immune_resist%%% magic resistance and the power of the heal over time is increased by %nearby_hot_boost%%%."
"DOTA_Tooltip_ability_chen_hand_of_god_Lore" "Using the mental link with his thralls, Chen calls down restoration and well-being to those who share his fanaticism."
"DOTA_Tooltip_ability_chen_hand_of_god_Note0" "Can heal invulnerable and hidden/banished allies."
"DOTA_Tooltip_ability_chen_hand_of_god_heal_amount" "INITIAL HEAL:"
"DOTA_Tooltip_ability_chen_hand_of_god_heal_per_second" "HEAL PER SECOND:"
"DOTA_Tooltip_ability_chen_hand_of_god_debuff_immune_radius" "CHANNEL RADIUS:"
"DOTA_Tooltip_ability_chen_hand_of_god_ancient_creeps_scepter" "SHARD HOLY PERSUASION ANCIENTS:"
"DOTA_Tooltip_ability_chen_martyrdom" "Martyrdom"
"DOTA_Tooltip_ability_chen_martyrdom_Description" "Sacrifice the life of this unit to instantly heal an ally for %current_hp_pct%%% of this unit's current health."
"DOTA_Tooltip_ability_chen_summon_convert" "Summon Convert"
"DOTA_Tooltip_ability_chen_summon_convert_Description" "Chen summons a convert to fight for him. The convert gains bonuses from Holy Persuasion and dies if Chen dies. Its maximum health is set to %health_min% + %bonus_health_per_level% per Chen Level.
The spell stays on cooldown while the convert is alive, but refreshes whenever Chen respawns. The Convert counts towards Holy Persuasion max unit count. The Convert's ability level increases with Chen's level of Holy Persuasion."
"DOTA_Tooltip_ability_chen_summon_convert_Lore" "Chen's true strength is knowing which forces to call upon in battle."
"DOTA_Tooltip_ability_chen_summon_convert_convert_hp_tooltip" "CONVERT HP:"
"DOTA_Tooltip_Ability_chen_summon_convert_Facet_chen_centaur_convert" "Summon Convert calls forth either a Centaur Courser or Centaur Conqueror."
"DOTA_Tooltip_Ability_chen_summon_convert_Facet_chen_wolf_convert" "Summon Convert calls forth either a Giant Wolf or Alpha Wolf."
"DOTA_Tooltip_Ability_chen_summon_convert_Facet_chen_hellbear_convert" "Summon Convert calls forth either a Hellbear or Hellbear Smasher."
"DOTA_Tooltip_Ability_chen_summon_convert_Facet_chen_troll_convert" "Summon Convert calls forth either a Hill Troll or Dark Troll Summoner."
"DOTA_Tooltip_Ability_chen_summon_convert_Facet_chen_satyr_convert" "Summon Convert calls forth either a Satyr Mindstealer or Satyr Tormenter."
"DOTA_Tooltip_Ability_chen_summon_convert_Facet_chen_frog_convert" "Summon Convert calls forth either a Marshmage Apprentice or a Marshmage."
"DOTA_Tooltip_modifier_chen_hand_of_god_hot" "Hand of God"
"DOTA_Tooltip_modifier_chen_hand_of_god_hot_Description" "Healing for %dMODIFIER_PROPERTY_TOOLTIP% per second."
"DOTA_Tooltip_modifier_chen_hand_of_god_invuln_aura" "Hand of God"
"DOTA_Tooltip_modifier_chen_hand_of_god_invuln_aura_Description" "Nearby allies are debuff immune and Hand of God's heal over time effect is stronger on them."
"DOTA_Tooltip_modifier_chen_hand_of_god_invuln" "Hand of God"
"DOTA_Tooltip_modifier_chen_hand_of_god_invuln_Description" "Debuff Immune. Hand of God's Heal over Time effect is stronger."
"DOTA_Tooltip_modifier_chen_penitence_self_attack_range" "Penitence"
"DOTA_Tooltip_modifier_chen_penitence_self_attack_range_Description" "Able to attack with increased range against targets afflicted by Penitence."
"DOTA_Tooltip_modifier_chen_penitence" "Penitence"
"DOTA_Tooltip_modifier_chen_penitence_Description" "Reducing movement speed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and increasing speed of incoming attacks."
"DOTA_Tooltip_modifier_chen_holy_persuasion" "Holy Persuasion"
"DOTA_Tooltip_modifier_chen_holy_persuasion_Description" "Persuaded to Chen's cause."
"DOTA_Tooltip_modifier_chen_penitence_attack_speed_buff" "Penitence"
"DOTA_Tooltip_modifier_chen_penitence_attack_speed_buff_Description" "Gaining %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% attack speed."
"DOTA_Tooltip_modifier_chen_divine_favor" "Divine Favor"
"DOTA_Tooltip_modifier_chen_divine_favor_Description" "Gaining %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% health regen."
"DOTA_Tooltip_modifier_chen_divine_favor_armor_buff" "Divine Favor Armor"
"DOTA_Tooltip_modifier_chen_divine_favor_armor_buff_Description" "Armor increased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%, and incoming healing by %dMODIFIER_PROPERTY_HEAL_AMPLIFY_PERCENTAGE_TARGET%%%"
"DOTA_Tooltip_modifier_chen_divine_favor_teleport" "Divine Favor"
"DOTA_Tooltip_modifier_chen_divine_favor_teleport_Description" "Teleporting."
"DOTA_Tooltip_modifier_chen_disciple_attack_speed" "Convert Attack Speed"
"DOTA_Tooltip_modifier_chen_disciple_attack_speed_Description" "Attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_Facet_chen_centaur_convert" "Centaur Convert"
"DOTA_Tooltip_Facet_chen_wolf_convert" "Wolf Convert"
"DOTA_Tooltip_Facet_chen_hellbear_convert" "Hellbear Convert"
"DOTA_Tooltip_Facet_chen_troll_convert" "Troll Convert"
"DOTA_Tooltip_Facet_chen_satyr_convert" "Satyr Convert"
"DOTA_Tooltip_Facet_chen_frog_convert" "Marshmage Convert"
"DOTA_Tooltip_Facet_chen_centaur_convert_Description" "Summon Convert calls forth either a Centaur Courser or Centaur Conqueror."
"DOTA_Tooltip_Facet_chen_hellbear_convert_Description" "Summon Convert calls forth either a Hellbear or Hellbear Smasher."
"DOTA_Tooltip_Facet_chen_satyr_convert_Description" "Summon Convert calls forth either a Satyr Mindstealer or Satyr Tormenter."
"DOTA_Tooltip_Facet_chen_troll_convert_Description" "Summon Convert calls forth either a Hill Troll or Dark Troll Summoner."
"DOTA_Tooltip_Facet_chen_wolf_convert_Description" "Summon Convert calls forth either a Giant Wolf or Alpha Wolf."
"DOTA_Tooltip_Facet_chen_frog_convert_Description" "Summon Convert calls forth either a Marshmage Apprentice or a Marshmage."
"dota_hud_error_disciple_still_alive" "Cannot cast while Convert is still alive"
"dota_hud_error_not_enough_souls" "Not Enough Souls"
//SPECTRE
"DOTA_Tooltip_ability_spectre_spectral_dagger" "Spectral Dagger"
"DOTA_Tooltip_ability_spectre_spectral_dagger_Description" "Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre moves faster and phases through otherwise impassable terrain."
//"DOTA_Tooltip_ability_spectre_spectral_dagger_facet_spectre_forsaken" "Spectral Dagger applies an instance of Desolate."
"DOTA_Tooltip_ability_spectre_spectral_dagger_Lore" "Mercurial's dagger eclipses the physical plane in shadow, a state in which mortals cower, but spectres thrive."
"DOTA_Tooltip_ability_spectre_spectral_dagger_Note0" "There is a %dagger_grace_period% second grace period after leaving the path where no collision is preserved."
"DOTA_Tooltip_ability_spectre_spectral_dagger_Note1" "Does not trigger spell block or spell reflect."
"DOTA_Tooltip_ability_spectre_spectral_dagger_damage" "DAMAGE:"
"DOTA_Tooltip_ability_spectre_spectral_dagger_bonus_movespeed" "%MOVEMENT SPEED CHANGE:"
"DOTA_Tooltip_ability_spectre_spectral_dagger_hero_path_duration" "DURATION:"
"DOTA_Tooltip_ability_spectre_desolate" "Desolate"
"DOTA_Tooltip_ability_spectre_desolate_Description" "Deals bonus damage whenever Spectre attacks an enemy that does not have any allied units within a %radius% radius around them."
"DOTA_Tooltip_ability_spectre_desolate_Facet_spectre_forsaken" "Spectre deals %bonus_damage_multiplier_tooltip%x damage with Desolate. Spectre's illusions no longer have Desolate."
"DOTA_Tooltip_ability_spectre_desolate_Lore" "Often times, warriors find themselves alone with a vision of Mercurial - the fated question is if it is the true Spectre."
"DOTA_Tooltip_ability_spectre_desolate_Note0" "Damage is dealt before Spectre's attack."
"DOTA_Tooltip_ability_spectre_desolate_Note1" "Spectre's illusions also have Desolate."
"DOTA_Tooltip_ability_spectre_desolate_bonus_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_spectre_desolate_radius" "RADIUS:"
"DOTA_Tooltip_ability_spectre_dispersion" "Dispersion"
"DOTA_Tooltip_ability_spectre_dispersion_shard_description" "Dispersion can be activated to increase the amount absorbed and reflected by Dispersion by %activation_bonus_pct%%% of its base values for %activation_duration%s. Cooldown %activation_cooldown%. Manacost %activation_manacost%."
"DOTA_Tooltip_ability_spectre_dispersion_Description" "Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance."
"DOTA_Tooltip_ability_spectre_dispersion_Lore" "A daunting task lies before enemies of Mercurial - killing a shadow with blade and magic."
"DOTA_Tooltip_ability_spectre_dispersion_Note0" "The reflected damage is not dealt to Spectre."
"DOTA_Tooltip_ability_spectre_dispersion_Note1" "Illusions don't get this ability."
"DOTA_Tooltip_ability_spectre_dispersion_Note2" "Damage is reflected before reductions, and is returned as the same damage type."
"DOTA_Tooltip_ability_spectre_dispersion_damage_reflection_pct" "%DAMAGE REFLECTED:"
"DOTA_Tooltip_ability_spectre_dispersion_min_radius" "MIN RADIUS:"
"DOTA_Tooltip_ability_spectre_dispersion_max_radius" "MAX RADIUS:"
"DOTA_Tooltip_ability_spectre_haunt" "Haunt"
"DOTA_Tooltip_ability_spectre_haunt_Description" "Creates a spectral nemesis to attack each enemy hero. Illusions spawned from this ability follow the same rules as Shadow Step illusions and can also be swapped to by using Reality."
"DOTA_Tooltip_ability_spectre_haunt_Lore" "At the height of combat, Mercurial's physical manifestation shatters, and the shadowy pieces haunt those who still cling to life."
"DOTA_Tooltip_ability_spectre_haunt_duration" "HAUNT DURATION:"
"DOTA_Tooltip_ability_spectre_haunt_tooltip_outgoing" "%HAUNT DAMAGE:"
"DOTA_Tooltip_ability_spectre_haunt_tooltip_illusion_total_damage_incoming" "%HAUNT DAMAGE TAKEN:"
"DOTA_Tooltip_ability_spectre_reality" "Reality"
"DOTA_Tooltip_ability_spectre_reality_Description" "Spectre exchanges places with a chosen Haunt."
"DOTA_Tooltip_ability_spectre_reality_Facet_spectre_twist_the_knife" "Reality also casts Spectral Dagger on the target."
"DOTA_Tooltip_ability_spectre_reality_Lore" "The scattered shadows unite into the one true Spectre."
"DOTA_Tooltip_ability_spectre_haunt_single" "Shadow Step"
"DOTA_Tooltip_ability_spectre_haunt_single_Description" "Creates a spectral nemesis to haunt a single visible enemy hero. At any moment during the duration, Spectre can use Reality to exchange places with any haunting illusion.\n\nHaunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They ignore terrain."
"DOTA_Tooltip_ability_spectre_haunt_single_Facet_spectre_twist_the_knife" "Haunt and Shadow Step illusions no longer disappear when their target dies."
"DOTA_Tooltip_ability_spectre_haunt_single_Lore" "With great focus of will, Mercurial can sometimes limit the extent of her division."
"DOTA_Tooltip_ability_spectre_haunt_single_duration" "DURATION:"
"DOTA_Tooltip_ability_spectre_haunt_single_tooltip_outgoing" "%HAUNT DAMAGE:"
"DOTA_Tooltip_ability_spectre_haunt_single_tooltip_illusion_total_damage_incoming" "%HAUNT DAMAGE TAKEN:"
"DOTA_Tooltip_ability_spectre_spectral" "Spectral"
"DOTA_Tooltip_ability_spectre_spectral_Description" "Spectre and her illusions are permanently phased."
"DOTA_Tooltip_Facet_spectre_forsaken" "Forsaken"
"DOTA_Tooltip_Facet_spectre_forsaken_Description" "Spectre deals {s:bonus_bonus_damage_multiplier_tooltip}x damage with Desolate. Spectre's illusions no longer have Desolate."
"DOTA_Tooltip_Facet_spectre_twist_the_knife" "Twist the Knife"
"DOTA_Tooltip_Facet_spectre_twist_the_knife_Description" "Reality also casts Spectral Dagger on the target."
"DOTA_Tooltip_modifier_spectre_spectral_dagger" "Dagger Path Creator"
"DOTA_Tooltip_modifier_spectre_spectral_dagger_Description" "Hit by dagger, creating shadow path"
"DOTA_Tooltip_modifier_spectre_spectral_dagger_in_path" "Spectral Dagger Path"
"DOTA_Tooltip_modifier_spectre_spectral_dagger_in_path_Description" "Modifying movement speed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_spectre_dispersion_boost" "Dispersion"
"DOTA_Tooltip_modifier_spectre_dispersion_boost_Description" "Absorbing and reflecting more damage."
//DOOM BRINGER
"DOTA_Tooltip_ability_doom_bringer_devour" "Devour"
"DOTA_Tooltip_ability_doom_bringer_devour_Description" "Consumes an enemy or neutral creep, acquiring any special abilities that it possessed. If alt-cast is deactivated, Doom will not acquire the creep's abilities. Duration is equal to the cooldown."
"DOTA_Tooltip_ability_doom_bringer_devour_Facet_doom_bringer_gluttony" "Devour now has %AbilityCharges% charges and stolen creep abilities are upgraded by one level."
"DOTA_Tooltip_ability_doom_bringer_devour_abilitydraft_note" "Devour will only acquire the passive abilities that the creep possessed. If Rearm is drafted and cast, this ability's cooldown will not be reset."
"DOTA_Tooltip_ability_doom_bringer_devour_Lore" "Lucifer's appetite and greed are never sated."
"DOTA_Tooltip_ability_doom_bringer_devour_Note0" "Gives Doom the original bounty of the creep, along with the bonus gold."
"DOTA_Tooltip_ability_doom_bringer_devour_Note1" "If you devour a creep without abilities, you'll keep the abilities you had previously."
"DOTA_Tooltip_ability_doom_bringer_devour_creep_level" "CREEP MAX LEVEL:"
"DOTA_Tooltip_ability_doom_bringer_devour_bonus_gold" "BONUS GOLD:"
"DOTA_Tooltip_ability_doom_bringer_devour_AbilityChargeRestoreTime" "BASE CHARGE RESTORE TIME:"
"DOTA_Tooltip_Facet_doom_bringer_gluttony" "Gluttony"
"DOTA_Tooltip_Facet_doom_bringer_gluttony_Description" "Devour now has {s:bonus_AbilityCharges} charges and stolen creep abilities are upgraded by one level."
"DOTA_Tooltip_ability_doom_bringer_devils_bargain" "Devil's Bargain"
"DOTA_Tooltip_ability_doom_bringer_devils_bargain_Description" "Doom can sell items for %bonus_item_sellback_percent%%% of their value, but his buyback costs are increased by %bonus_buyback_penalty%%%."
"DOTA_Tooltip_Facet_doom_bringer_impending_doom" "Impending Doom"
"DOTA_Tooltip_Facet_doom_bringer_impending_doom_Description" "Every {s:bonus_upgrade_interval} minutes, Doom's duration is increased by {s:bonus_upgrade_amount}s."
"DOTA_Tooltip_ability_doom_bringer_lvl_pain" "Lvl ? Pain"
"DOTA_Tooltip_ability_doom_bringer_lvl_pain_Description" "Doom's attacks deal %bonus_damage%%% bonus damage to heroes whose level is lower than Doom's level."
"DOTA_Tooltip_ability_doom_bringer_lvl_pain_Note0" "Also applies to all attacks when Doom is at max level."
"DOTA_Tooltip_ability_doom_bringer_scorched_earth" "Scorched Earth"
"DOTA_Tooltip_ability_doom_bringer_scorched_earth_Description" "Carpets the nearby earth in flames which damage enemies, while also granting him increased movement speed."
"DOTA_Tooltip_ability_doom_bringer_scorched_earth_shard_Description" "Heals Doom and his controlled units for %heal_pct%%% of the damage value."
"DOTA_Tooltip_ability_doom_bringer_scorched_earth_Lore" "The Fallen One spreads destruction in his wake, sparing none from the flame which sustains him."
"DOTA_Tooltip_ability_doom_bringer_scorched_earth_Note0" "Scorched Earth follows Doom, centered on his location."
"DOTA_Tooltip_ability_doom_bringer_scorched_earth_damage_per_second" "DAMAGE:"
"DOTA_Tooltip_ability_doom_bringer_scorched_earth_radius" "RADIUS:"
"DOTA_Tooltip_ability_doom_bringer_scorched_earth_bonus_movement_speed_pct" "%BONUS MOVE SPEED:"
"DOTA_Tooltip_ability_doom_bringer_scorched_earth_duration" "DURATION:"
"DOTA_Tooltip_ability_doom_bringer_infernal_blade" "Infernal Blade"
"DOTA_Tooltip_ability_doom_bringer_infernal_blade_Description" "Doom swings his burning sword, igniting the enemy. Stuns for %ministun_duration% seconds and applies a %burn_duration% second burn that deals a base damage plus a percentage of the target's Max HP as damage per second."
"DOTA_Tooltip_ability_doom_bringer_infernal_blade_Lore" "Lucifer shares the fire branding bestowed upon him at the time of his exile."
"DOTA_Tooltip_ability_doom_bringer_infernal_blade_Note0" "Interrupts channeling abilities."
"DOTA_Tooltip_ability_doom_bringer_infernal_blade_burn_damage" "BASE BURN DAMAGE:"
"DOTA_Tooltip_ability_doom_bringer_infernal_blade_burn_damage_pct" "%MAX HP AS DAMAGE:"
"DOTA_Tooltip_ability_doom_bringer_infernal_blade_burn_duration" "BURN DURATION:"
"DOTA_Tooltip_ability_doom_bringer_infernal_blade_ministun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_doom_bringer_doom" "Doom"
"DOTA_Tooltip_ability_doom_bringer_doom_Description" "Inflicts a curse that dispels an enemy and prevents them from casting spells or healing in any way, while taking damage over time.\n\nDISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_doom_bringer_doom_Facet_doom_bringer_impending_doom" "Every %upgrade_interval% minutes, Doom's duration is increased by %upgrade_amount%s."
"DOTA_Tooltip_ability_doom_bringer_doom_scepter_description" "Allies in a %scepter_aura_radius% radius around the doomed target also suffer the effects of Doom. Allows Doom to be self-cast to affect enemies around himself with Doom."
"DOTA_Tooltip_ability_doom_bringer_doom_Lore" "When a name is tolled from the bell of Vashundol, doom is sure to follow."
"DOTA_Tooltip_ability_doom_bringer_doom_duration" "DURATION:"
"DOTA_Tooltip_ability_doom_bringer_doom_damage" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_doom_bringer_empty1" "Devoured Ability"
"DOTA_Tooltip_ability_doom_bringer_empty1_Description" "This slot will be replaced with abilities acquired using Devour."
"DOTA_Tooltip_ability_doom_bringer_empty2" "Devoured Ability"
"DOTA_Tooltip_ability_doom_bringer_empty2_Description" "This slot will be replaced with abilities acquired using Devour."
"DOTA_Tooltip_modifier_doom_bringer_devour" "Devour"
"DOTA_Tooltip_modifier_doom_bringer_devour_Description" "Still digesting that delicious creep."
"DOTA_Tooltip_modifier_doom_bringer_scorched_earth_effect" "Scorched Earth"
"DOTA_Tooltip_modifier_doom_bringer_scorched_earth_effect_Description" "Damaging over time, increasing Doom's movement speed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_doom_bringer_infernal_blade_burn" "Infernal Blade Burn"
"DOTA_Tooltip_modifier_doom_bringer_infernal_blade_burn_Description" "Dealing %dMODIFIER_PROPERTY_TOOLTIP% damage per second"
"DOTA_Tooltip_modifier_doom_bringer_doom" "Doom"
"DOTA_Tooltip_modifier_doom_bringer_doom_Description" "Silenced, cannot heal, and being burned for %dMODIFIER_PROPERTY_TOOLTIP% damage per second."
"DOTA_Tooltip_modifier_doom_bringer_doom_aura_self" "Doom"
"DOTA_Tooltip_modifier_doom_bringer_doom_aura_self_Description" "Doom's enemies under the effect of Doom are Silenced, cannot heal, and are being burned for %dMODIFIER_PROPERTY_TOOLTIP% damage per second."
"DOTA_Tooltip_modifier_doom_bringer_doom_aura_enemy" "Doom"
"DOTA_Tooltip_modifier_doom_bringer_doom_aura_enemy_Description" "Doom's enemies under the effect of Doom are Silenced, cannot heal, and are being burned for %dMODIFIER_PROPERTY_TOOLTIP% damage per second."
//Ancient Apparition
"DOTA_Tooltip_ability_ancient_apparition_cold_feet" "Cold Feet"
"DOTA_Tooltip_ability_ancient_apparition_cold_feet_Description" "Places Death Rime Stacks on an enemy that can be dispelled by moving away from the initial cast point. If the enemy unit doesn't move outside of the given range, it will be stunned and frozen in place after 4 seconds."
"DOTA_Tooltip_ability_ancient_apparition_cold_feet_facet_ancient_apparition_exposure" "Cold Feet becomes an AoE point targeted ability, with the radius depending on the current level of Ice Blast."
"DOTA_Tooltip_ability_ancient_apparition_cold_feet_Lore" "Kaldr's presence draws those around him into a frozen void, threatening to lock them in an icy prison for eternity."
"DOTA_Tooltip_ability_ancient_apparition_cold_feet_Note0" "Deals damage every half second."
"DOTA_Tooltip_ability_ancient_apparition_cold_feet_frost_stacks" "DEATH RIME STACKS:"
"DOTA_Tooltip_ability_ancient_apparition_cold_feet_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_ancient_apparition_cold_feet_break_distance" "BREAK DISTANCE:"
"DOTA_Tooltip_ability_ancient_apparition_ice_vortex" "Ice Vortex"
"DOTA_Tooltip_ability_ancient_apparition_ice_vortex_Description" "Creates a vortex of icy energy that applies Death Rime Stacks and increases magic damage done to enemies in its range."
"DOTA_Tooltip_ability_ancient_apparition_ice_vortex_Lore" "Frozen, caustic winds are at the whim of Kaldr, chilling the field of battle."
"DOTA_Tooltip_ability_ancient_apparition_ice_vortex_Note0" "Provides vision in a small area where it is placed."
"DOTA_Tooltip_ability_ancient_apparition_ice_vortex_spell_resist_pct" "%INCREASED MAGIC DAMAGE:"
"DOTA_Tooltip_ability_ancient_apparition_ice_vortex_radius" "RADIUS:"
"DOTA_Tooltip_ability_ancient_apparition_ice_vortex_frost_stacks" "DEATH RIME STACKS:"
"DOTA_Tooltip_ability_ancient_apparition_ice_vortex_vortex_duration" "DURATION:"
"DOTA_Tooltip_ability_ancient_apparition_chilling_touch" "Chilling Touch"
"DOTA_Tooltip_ability_ancient_apparition_chilling_touch_Description" "Enhances Ancient Apparition's attack with increased range and heavy magic damage. Applies a Death Rime Stack that lasts for %duration% seconds. Additionally applies a %slow%%% slow for %slow_duration% seconds."
"DOTA_Tooltip_ability_ancient_apparition_chilling_touch_Lore" "The Ancient Apparition's eternal knowledge brings a frigid enchantment to his attacks."
"DOTA_Tooltip_ability_ancient_apparition_chilling_touch_damage" "DAMAGE:"
"DOTA_Tooltip_ability_ancient_apparition_chilling_touch_frost_stacks" "DEATH RIME STACKS:"
"DOTA_Tooltip_ability_ancient_apparition_chilling_touch_attack_range_bonus" "ATTACK RANGE BONUS:"
"DOTA_Tooltip_ability_ancient_apparition_chilling_touch_scepter_description" "Removes cooldown and reduces manacost by %bonus_AbilityManaCost%%%."
"DOTA_Tooltip_ability_ancient_apparition_death_rime" "Death Rime"
"DOTA_Tooltip_ability_ancient_apparition_death_rime_Description" "Ancient Apparition's abilities apply Death Rime Stacks on enemies. Death Rime slows enemies' movement speed and deals damage over time."
"DOTA_Tooltip_ability_ancient_apparition_death_rime_Facet_ancient_apparition_bone_chill" "Each Death Rime Stack also reduces the enemy's Strength."
"DOTA_Tooltip_ability_ancient_apparition_death_rime_damage" "DAMAGE PER SECOND PER STACK:"
"DOTA_Tooltip_ability_ancient_apparition_death_rime_slow" "%MOVEMENT SLOW PER STACK:"
"DOTA_Tooltip_ability_ancient_apparition_death_rime_strength_decrease" "STR REDUCTION PER STACK:"
"DOTA_Tooltip_modifier_ancient_apparition_death_rime" "Death Rime"
"DOTA_Tooltip_modifier_ancient_apparition_death_rime_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and taking damage over time."
"DOTA_Tooltip_modifier_ancient_apparition_death_rime_Description_facet_ancient_apparition_bone_chill" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, losing %fMODIFIER_PROPERTY_STATS_STRENGTH_BONUS% strength, and taking damage over time."
"DOTA_Tooltip_ability_ancient_apparition_ice_blast" "Ice Blast"
"DOTA_Tooltip_ability_ancient_apparition_ice_blast_Description" "Launches a tracer toward any location on the battlefield, which must be triggered again to mark the area to be blasted by a damaging explosion of hail. The further the tracer travels, the larger the explosion will be. Enemies caught in the explosion, or who touch the icy ball of hail as it travels, are Frostbitten, gaining Death Rime Stacks and prevented from regenerating or healing. If a Frostbitten unit's health drops below a certain percentage, they will instantly shatter."
"DOTA_Tooltip_ability_ancient_apparition_ice_blast_shard_description" "Freezes enemies hit with the current level of Cold Feet for %cold_feet_stun_duration_pct%%% of the duration."
"DOTA_Tooltip_ability_ancient_apparition_ice_blast_Lore" "Ice storms from ages past flow through Kaldr's frosty limbs, crashing into the world and turning its inhabitants into monuments to his eternal power."
"DOTA_Tooltip_ability_ancient_apparition_ice_blast_cold_feet_aoe" "COLD FEET AOE:"
"DOTA_Tooltip_ability_ancient_apparition_ice_blast_Note0" "Upon cast, this ability is replaced by Release, used to stop the tracer on the target area."
"DOTA_Tooltip_ability_ancient_apparition_ice_blast_Note1" "The area of effect is %radius_min% + %radius_grow%*TimeTraveled, capped at %radius_max%."
"DOTA_Tooltip_ability_ancient_apparition_ice_blast_Note2" "Kill will be granted to the source of the damage that triggers the shatter."
"DOTA_Tooltip_ability_ancient_apparition_ice_blast_Note3" "The shatter effect doesn't work on illusions."
"DOTA_Tooltip_ability_ancient_apparition_ice_blast_Note4" "The HP Freeze prevents most kinds of healing, including the fountain, except Sunder, Time Lapse and Supernova."
"DOTA_Tooltip_ability_ancient_apparition_ice_blast_frostbite_duration" "FROSTBITTEN DURATION:"
"DOTA_Tooltip_ability_ancient_apparition_ice_blast_frost_stacks" "DEATH RIME STACKS:"
"DOTA_Tooltip_ability_ancient_apparition_ice_blast_kill_pct" "%SHATTER HEALTH THRESHOLD:"
"DOTA_Tooltip_ability_ancient_apparition_ice_blast_path_radius" "PATH RADIUS:"
"DOTA_Tooltip_ability_ancient_apparition_ice_blast_release" "Release"
"DOTA_Tooltip_ability_ancient_apparition_ice_blast_release_Description" "Releases the ice blast to explode at the tracer's current location. Can be cast while silenced."
"DOTA_Tooltip_Facet_ancient_apparition_exposure" "Exposure"
"DOTA_Tooltip_Facet_ancient_apparition_exposure_Description" "Cold Feet applies in an AoE, depending on the current level of Ice Blast."
"DOTA_Tooltip_Facet_ancient_apparition_bone_chill" "Bone Chill"
"DOTA_Tooltip_Facet_ancient_apparition_bone_chill_Description" "Ancient Apparition's abilities reduce the enemy's Strength."
"DOTA_Tooltip_modifier_cold_feet" "Cold Feet"
"DOTA_Tooltip_modifier_cold_feet_Description" "If you don't move you will be frozen in place."
"DOTA_Tooltip_modifier_ancientapparition_coldfeet_freeze" "Frozen"
"DOTA_Tooltip_modifier_ancientapparition_coldfeet_freeze_Description" "Frozen by Ancient Apparition."
"DOTA_Tooltip_modifier_ice_vortex" "Ice Vortex"
"DOTA_Tooltip_modifier_ice_vortex_Description" "Taking increased magic damage."
"DOTA_Tooltip_modifier_chilling_touch_super_slow" "Chilling Touch"
"DOTA_Tooltip_modifier_chilling_touch_super_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_ice_blast" "Frostbitten"
"DOTA_Tooltip_modifier_ice_blast_Description" "Cannot heal or regenerate health. Will instantly shatter if health drops too low."
//Ursa
"DOTA_Tooltip_ability_ursa_earthshock" "Earthshock"
"DOTA_Tooltip_ability_ursa_earthshock_Description" "Ursa leaps forward %hop_distance% units and slams the earth, causing a powerful shock to damage and slow all enemy units in a nearby area for %abilityduration% seconds."
"DOTA_Tooltip_ability_ursa_earthshock_shard_description" "Earthshock applies a %shard_enrage_duration% second Enrage on Ursa when cast."
"DOTA_Tooltip_ability_ursa_earthshock_Lore" "The very steps of a male ursine shake the ground as well as the resolve of opposing warriors."
"DOTA_Tooltip_ability_ursa_earthshock_movement_slow" "%SLOW:"
"DOTA_Tooltip_ability_ursa_earthshock_shock_radius" "RADIUS:"
"DOTA_Tooltip_ability_ursa_earthshock_abilitydraft_note" "Requires Enrage to also be drafted to utilize Shard upgrade."
"DOTA_Tooltip_ability_ursa_overpower" "Overpower"
"DOTA_Tooltip_ability_ursa_overpower_Lore" "For a behemoth of his size, Ursa is deceptively nimble."
"DOTA_Tooltip_ability_ursa_overpower_Description" "Using his skill in combat, Ursa gains increased attack speed and slow resistance for a number of subsequent attacks."
"DOTA_Tooltip_ability_ursa_overpower_Note0" "Missing an attack still consumes a charge of Overpower."
"DOTA_Tooltip_ability_ursa_overpower_max_attacks" "ATTACKS:"
"DOTA_Tooltip_ability_ursa_overpower_attack_speed_bonus_pct" "BONUS ATTACK SPEED:"
"DOTA_Tooltip_ability_ursa_overpower_slow_resist" "%SLOW RESISTANCE:"
"DOTA_Tooltip_ability_ursa_overpower_abilityduration" "DURATION:"
"DOTA_Tooltip_ability_ursa_fury_swipes" "Fury Swipes"
"DOTA_Tooltip_ability_ursa_fury_swipes_Lore" "In nature, the wounded rarely survive the attacks of hungry predators."
"DOTA_Tooltip_ability_ursa_fury_swipes_Description" "Ursa's claws dig deeper wounds in the enemy, causing consecutive attacks to the same enemy to deal more damage. If the same target is not attacked after %bonus_reset_time% seconds, the bonus damage is lost."
"DOTA_Tooltip_ability_ursa_fury_swipes_Note0" "Break disables the application of new stacks."
"DOTA_Tooltip_ability_ursa_fury_swipes_Note1" "Break does not disable the effects of existing stacks."
"DOTA_Tooltip_ability_ursa_fury_swipes_damage_per_stack" "DAMAGE PER ATTACK:"
"DOTA_Tooltip_ability_ursa_fury_swipes_bonus_reset_time" "RESET TIME:"
"DOTA_Tooltip_ability_ursa_fury_swipes_bonus_reset_time_roshan" "RESET TIME (ROSHAN):"
"DOTA_Tooltip_ability_ursa_enrage" "Enrage"
"DOTA_Tooltip_ability_ursa_enrage_Lore" "Ulfsaar succumbs to his ancient spirit, becoming the most ferocious creature on the battlefield."
"DOTA_Tooltip_ability_ursa_enrage_Facet_ursa_grudge_bearer" "When damaged during Enrage, Ursa gains bonus attack damage."
"DOTA_Tooltip_ability_ursa_enrage_Description" "Ursa goes into a frenzy, providing damage reduction and status resistance. Removes any existing debuffs.\n\nDISPEL TYPE: Strong Dispel"
"DOTA_Tooltip_ability_ursa_enrage_scepter_description" "Reduces cooldown and allows Ursa to use Enrage while disabled."
"DOTA_Tooltip_ability_ursa_enrage_damage_reduction" "%DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_ursa_enrage_status_resistance" "%STATUS RESISTANCE:"
"DOTA_Tooltip_ability_ursa_enrage_duration" "DURATION:"
"DOTA_Tooltip_ability_ursa_enrage_AbilityCooldown" "COOLDOWN:"
"DOTA_Tooltip_ability_ursa_enrage_damage_increase" "%DAMAGE ABSORBED TO DAMAGE:"
"DOTA_Tooltip_ability_ursa_enrage_damage_increase_duration" "DAMAGE INCREASE LINGER DURATION:"
"DOTA_Tooltip_modifier_ursa_earthshock" "Earthshock"
"DOTA_Tooltip_modifier_ursa_earthshock_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_modifier_ursa_overpower" "Overpower"
"DOTA_Tooltip_modifier_ursa_overpower_Description" "Attacking with greatly increased speed! Slow resistance increased by %dMODIFIER_PROPERTY_SLOW_RESISTANCE%%%."
"DOTA_Tooltip_modifier_ursa_fury_swipes_damage_increase" "Fury Swipes"
"DOTA_Tooltip_modifier_ursa_fury_swipes_damage_increase_Description" "Taking an extra %dMODIFIER_PROPERTY_TOOLTIP% damage from Ursa's attacks"
"DOTA_Tooltip_modifier_ursa_enrage" "Enrage"
"DOTA_Tooltip_modifier_ursa_enrage_Description" "Taking %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% less damage. Gaining %dMODIFIER_PROPERTY_STATUS_RESISTANCE_STACKING%%% status resistance."
"DOTA_Tooltip_ability_ursa_maul" "Maul"
"DOTA_Tooltip_ability_ursa_maul_Description" "Ursa gains bonus damage equal to a percentage of his Current HP."
"DOTA_Tooltip_ability_ursa_maul_health_as_damage_pct" "%HEALTH AS DAMAGE:"
"DOTA_Tooltip_modifier_ursa_maul" "Maul"
"DOTA_Tooltip_modifier_ursa_maul_Description" "Damage increased by %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE%."
"DOTA_Tooltip_Facet_ursa_grudge_bearer" "Grudge Bearer"
"DOTA_Tooltip_Facet_ursa_grudge_bearer_Description" "When damaged during Enrage, Ursa gains bonus attack damage."
"DOTA_Tooltip_ability_ursa_bear_down" "Bear Down"
"DOTA_Tooltip_ability_ursa_bear_down_Description" "Debuffs inflicted by Ursa last longer."
"DOTA_Tooltip_ability_ursa_bear_down_debuff_amp" "%DURATION BONUS:"
"DOTA_Tooltip_modifier_ursa_increase_damage" "Grudge Bearer"
"DOTA_Tooltip_modifier_ursa_increase_damage_Description" "Gaining %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus damage."
"DOTA_Tooltip_modifier_fountain_fury_swipes_damage_increase" "Fountain Damage"
"DOTA_Tooltip_modifier_fountain_fury_swipes_damage_increase_Description" "Taking increasingly more damage from the fountain each time you are attacked"
//GYROCOPTER
"DOTA_Tooltip_ability_gyrocopter_chop_shop" "Chop Shop"
"DOTA_Tooltip_ability_gyrocopter_chop_shop_Description" "Gyrocopter can disassemble most items."
"DOTA_Tooltip_ability_gyrocopter_chop_shop_Note0" "Cannot disassemble Divine Rapier or Hand of Midas."
"DOTA_Tooltip_ability_gyrocopter_chop_shop_Note1" "Gyrocopter can always sell recipes for full value."
"DOTA_Tooltip_ability_gyrocopter_rocket_barrage" "Rocket Barrage"
"DOTA_Tooltip_ability_gyrocopter_rocket_barrage_Description" "Launches a salvo of rockets at nearby enemy units in a radius around the Gyrocopter. Lasts %barrage_duration% seconds."
"DOTA_Tooltip_ability_gyrocopter_rocket_barrage_facet_gyrocopter_afterburner" "Every successful hit of a Rocket Barrage rocket on an enemy hero increases Gyrocopter's movement speed."
"DOTA_Tooltip_ability_gyrocopter_rocket_barrage_Lore" "Aurel's new craft has an increased payload for rockets, enhancing their rapid-fire capabilities."
"DOTA_Tooltip_ability_gyrocopter_rocket_barrage_Note0" "Rocket Barrage can't hit units Gyrocopter has no vision over."
"DOTA_Tooltip_ability_gyrocopter_rocket_barrage_Note1" "Rocket Barrage fired from Homing Missiles do not trigger Afterburner."
"DOTA_Tooltip_ability_gyrocopter_rocket_barrage_rockets_per_second" "ROCKETS PER SECOND:"
"DOTA_Tooltip_ability_gyrocopter_rocket_barrage_radius" "RADIUS:"
"DOTA_Tooltip_ability_gyrocopter_rocket_barrage_rocket_damage" "ROCKET DAMAGE:"
"DOTA_Tooltip_ability_gyrocopter_rocket_barrage_bonus_movement_speed_per_hit" "MOVESPEED PER HIT:"
"DOTA_Tooltip_ability_gyrocopter_rocket_barrage_bonus_movespeed_duration" "MOVESPEED DURATION:"
"DOTA_Tooltip_ability_gyrocopter_homing_missile" "Homing Missile"
"DOTA_Tooltip_ability_gyrocopter_homing_missile_Description" "Fires a homing missile to seek the targeted enemy unit. The missile gains speed over time, dealing damage and stunning when it impacts the target. Enemy units can destroy the missile before it reaches its target."
"DOTA_Tooltip_ability_gyrocopter_homing_missile_shard_description" "Homing Missiles now constantly fires the current level of Rocket Barrage in a %shard_radius% area of effect after %shard_delay% second of being cast. This Rocket Barrage prioritizes the Homing Missile target."
"DOTA_Tooltip_ability_gyrocopter_homing_missile_Lore" "The biggest missile Aurel could possibly attach to his craft, The Bomb has carefully calculated aerodynamics and explosives for maximum impact."
"DOTA_Tooltip_ability_gyrocopter_homing_missile_Note0" "Towers do half damage to the missile."
"DOTA_Tooltip_ability_gyrocopter_homing_missile_Note1" "The crosshair effect is visible to allies only."
"DOTA_Tooltip_ability_gyrocopter_homing_missile_Note2" "The missile will follow and hit invisible units."
"DOTA_Tooltip_ability_gyrocopter_homing_missile_hits_to_kill_tooltip" "HITS TO DESTROY:"
"DOTA_Tooltip_ability_gyrocopter_homing_missile_tower_hits_to_kill_tooltip" "TOWER HITS TO DESTROY:"
"DOTA_Tooltip_ability_gyrocopter_homing_missile_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_gyrocopter_homing_missile_hit_damage" "DAMAGE:"
"DOTA_Tooltip_ability_gyrocopter_flak_cannon" "Flak Cannon"
"DOTA_Tooltip_ability_gyrocopter_flak_cannon_Description" "Gyrocopter's attacks hit all enemy units in an area around it for a limited number of attacks. Only the main target of attacks will receive attack bonuses such as Critical Strike. Lasts %abilityduration% seconds or until the attacks are used."
"DOTA_Tooltip_ability_gyrocopter_flak_cannon_scepter_description" "Adds a Side Gunner that at random attacks enemy units near Gyrocopter. When Flak Cannon is active, side gunner attacks 2 units instead. Prioritizes furthest unit away within its range."
"DOTA_Tooltip_ability_gyrocopter_flak_cannon_Lore" "This newly revamped Gyrocopter has attached enough armaments to assault in a 360 degree radius."
"DOTA_Tooltip_ability_gyrocopter_flak_cannon_Note0" "Attack range for the primary attack is unchanged."
"DOTA_Tooltip_ability_gyrocopter_flak_cannon_Note1" "Break disables Side Gunner."
"DOTA_Tooltip_ability_gyrocopter_flak_cannon_radius" "RADIUS:"
"DOTA_Tooltip_ability_gyrocopter_flak_cannon_max_attacks" "MAX ATTACKS:"
"DOTA_Tooltip_ability_gyrocopter_flak_cannon_bonus_night_vision" "BONUS NIGHT VISION:"
"DOTA_Tooltip_ability_gyrocopter_flak_cannon_sidegunner_fire_rate" "SIDE GUNNER FIRE RATE:"
"DOTA_Tooltip_ability_gyrocopter_flak_cannon_sidegunner_radius" "SIDE GUNNER ATTACK RADIUS:"
"DOTA_Tooltip_ability_gyrocopter_call_down" "Call Down"
"DOTA_Tooltip_ability_gyrocopter_call_down_Description" "Call down %total_strikes% aerial missile strikes that slow and damage enemy units in a target area. Each strike is %strike_separation% distance from the previous one."
"DOTA_Tooltip_ability_gyrocopter_call_down_facet_gyrocopter_secondary_strikes" "The delay between hits is decreased by %bonus_strike_delay%s. Any enemy hero hit by a call down missile strike will be marked, and another, tracking missile strike that has a %tracking_strike_radius% impact radius will be fired at them. This missile deals %tracking_missile_damage%%% damage."
"DOTA_Tooltip_ability_gyrocopter_call_down_Lore" "'Bombs Away!'"
"DOTA_Tooltip_ability_gyrocopter_call_down_Note0" "The visual indicator is visible to allies only."
"DOTA_Tooltip_ability_gyrocopter_call_down_damage" "MISSILE DAMAGE:"
"DOTA_Tooltip_ability_gyrocopter_call_down_slow" "%MISSILE SLOW:"
"DOTA_Tooltip_ability_gyrocopter_call_down_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_gyrocopter_call_down_radius" "RADIUS:"
"DOTA_Tooltip_ability_gyrocopter_call_down_strike_delay" "TIME BETWEEN STRIKES:"
"DOTA_Tooltip_modifier_gyrocopter_rocket_barrage" "Rocket Barrage"
"DOTA_Tooltip_modifier_gyrocopter_rocket_barrage_Description" "Firing salvos of rockets."
"DOTA_Tooltip_modifier_gyrocopter_flak_cannon" "Flak Cannon"
"DOTA_Tooltip_modifier_gyrocopter_flak_cannon_Description" "Attacking all nearby targets."
"DOTA_Tooltip_modifier_gyrocopter_call_down_slow" "Call Down"
"DOTA_Tooltip_modifier_gyrocopter_call_down_slow_Description" "Slowed %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% by Gyrocopter's Missiles."
"DOTA_Tooltip_modifier_gyrocopter_homing_rocket_barrage" "Homing Missile"
"DOTA_Tooltip_modifier_gyrocopter_homing_rocket_barrage_Description" "Firing salvos of rockets."
"DOTA_Tooltip_modifier_gyrocopter_rocket_barrage_movespeed" "Afterburner"
"DOTA_Tooltip_modifier_gyrocopter_rocket_barrage_movespeed_Description" "Gaining %dMODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT% movespeed."
"DOTA_Tooltip_Facet_gyrocopter_secondary_strikes" "Secondary Strikes"
"DOTA_Tooltip_Facet_gyrocopter_secondary_strikes_Description" "Call Down creates delayed secondary explosions around heroes it hits."
"DOTA_Tooltip_Facet_gyrocopter_afterburner" "Afterburner"
"DOTA_Tooltip_Facet_gyrocopter_afterburner_Description" "Every successful hit of a Rocket Barrage rocket on an enemy hero increases Gyrocopter's movement speed."
//SPIRIT BREAKER
"DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness" "Charge of Darkness"
"DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness_Lore" "Barathrum erupts from the darkness with unwieldy force."
"DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness_Description" "Spirit Breaker fixes his sight on an enemy unit and starts charging through all objects, starting at %min_movespeed_bonus_pct%%% of the bonus speed and reaching his max speed after %windup_time%s.
All enemy units passed through and the targeted unit will be hit by a Greater Bash. If the targeted unit dies, Spirit Breaker will change his target to the nearest enemy unit to that location."
"DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness_Facet_spirit_breaker_bull_rush" "Charge of Darkness bonus movement speed lingers after charge ends."
"DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness_Note0" "Spirit Breaker passes through trees, cliffs, and units."
"DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness_Note1" "The charge indicator is visible only to allies."
"DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness_Note2" "Spirit Breaker gains shared vision of the target."
"DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness_movement_speed" "CHARGE BONUS SPEED:"
"DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness_linger_time_min" "MIN LINGER TIME:"
"DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness_linger_time_max" "MAX LINGER TIME:"
"DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness_charge_for_max_linger" "CHARGE FOR MAX LINGER:"
"DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness_shard_description" "Increases Charge of Darkness Bonus Speed by %bonus_movement_speed%."
"DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness_abilitydraft_note" "No other units will be hit by Greater Bash if it's not drafted as well. Target of Charge of Darkness will be stunned on impact even without Greater Bash."
"DOTA_Tooltip_ability_spirit_breaker_bulldoze" "Bulldoze"
"DOTA_Tooltip_ability_spirit_breaker_bulldoze_Description" "Spirit Breaker gains movement speed and status resistance to ram through enemies. Can be used while charging."
"DOTA_Tooltip_ability_spirit_breaker_bulldoze_Lore" "Barathrum warps the fabric of reality around him, lessening its influence on his physical form."
"DOTA_Tooltip_ability_spirit_breaker_bulldoze_movement_speed" "%MOVEMENT SPEED:"
"DOTA_Tooltip_ability_spirit_breaker_bulldoze_status_resistance" "%STATUS RESISTANCE:"
"DOTA_Tooltip_ability_spirit_breaker_bulldoze_duration" "DURATION:"
"DOTA_Tooltip_ability_spirit_breaker_greater_bash" "Greater Bash"
"DOTA_Tooltip_ability_spirit_breaker_greater_bash_Lore" "The signature strike of Barathrum's ghostly ball and chain."
"DOTA_Tooltip_ability_spirit_breaker_greater_bash_Description" "Gives a chance to stun and knockback an enemy unit on an attack. Deals a percentage of movement speed as damage."
"DOTA_Tooltip_ability_spirit_breaker_greater_bash_Facet_spirit_breaker_bulls_hit" "Greater Bash chance is increased if you've bashed more than one hero within the last %bonus_chance_duration%s. Each additional hero past the first increases Greater Bash chance by %bonus_chance_pct%%%."
"DOTA_Tooltip_ability_spirit_breaker_greater_bash_Note0" "Does not stack with Skull Basher."
"DOTA_Tooltip_ability_spirit_breaker_greater_bash_Note1" "Break disables the passive percent Chance to Bash. Does not disable Greater Bash application from Charge of Darkness or Nether Strike."
"DOTA_Tooltip_ability_spirit_breaker_greater_bash_abilitydraft_note" "In Ability Draft, does stack with Skull Basher."
"DOTA_Tooltip_ability_spirit_breaker_greater_bash_chance_pct" "%CHANCE TO BASH:"
"DOTA_Tooltip_ability_spirit_breaker_greater_bash_damage" "%MOVEMENT SPEED AS DAMAGE:"
"DOTA_Tooltip_ability_spirit_breaker_greater_bash_knockback_duration" "KNOCKBACK DURATION:"
"DOTA_Tooltip_ability_spirit_breaker_greater_bash_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_spirit_breaker_nether_strike" "Nether Strike"
"DOTA_Tooltip_ability_spirit_breaker_nether_strike_Lore" "Barathrum temporarily returns to the realm from where he came, bringing with him the retribution of both worlds."
"DOTA_Tooltip_ability_spirit_breaker_nether_strike_Description" "Spirit Breaker slips into the nether realm, reappearing next to his hapless victim. Upon reappearing, a Greater Bash of the current level occurs and deals bonus damage. Knocks back for double the normal distance."
"DOTA_Tooltip_ability_spirit_breaker_nether_strike_Facet_spirit_breaker_imbalanced" "Enemy targets hit by Nether Strike will be moved further by allied knockback effects."
"DOTA_Tooltip_ability_spirit_breaker_nether_strike_Note0" "Spirit Breaker appears behind the target to deliver the bash."
"DOTA_Tooltip_ability_spirit_breaker_nether_strike_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_spirit_breaker_nether_strike_abilitydraft_note" "Greater Bash must be drafted for stun. Bonus damage still applies without Greater Bash."
"DOTA_Tooltip_ability_spirit_breaker_nether_strike_knockback_amp" "%KNOCKBACK AMPLIFICATION:"
"DOTA_Tooltip_ability_spirit_breaker_nether_strike_knockback_amp_duration" "KNOCKBACK AMPLIFICATION DURATION:"
"DOTA_Tooltip_ability_spirit_breaker_planar_pocket" "Planar Pocket"
"DOTA_Tooltip_ability_spirit_breaker_planar_pocket_Lore" "Barathrum's unyielding focus forms a pocket of planar convergence from which not even the most powerful arcane energies can escape."
"DOTA_Tooltip_ability_spirit_breaker_planar_pocket_Description" "Barathrum gains magic resistance and distorts reality around the selected hero, making any unit-targeted spells cast by enemy heroes get redirected towards Spirit Breaker. Can be cast on both allied and enemy heroes, but only spells cast by enemies of Spirit Breaker will be redirected."
"DOTA_Tooltip_ability_spirit_breaker_planar_pocket_duration" "DURATION:"
"DOTA_Tooltip_ability_spirit_breaker_planar_pocket_magic_resistance" "%SELF MAGIC RESISTANCE:"
"DOTA_Tooltip_modifier_knockback" "Greater Bash"
"DOTA_Tooltip_modifier_knockback_Description" "Stunned"
"DOTA_Tooltip_modifier_spirit_breaker_greater_bash" "Bull's Hit"
"DOTA_Tooltip_modifier_spirit_breaker_greater_bash_Description" "Greater Bash chance at %dMODIFIER_PROPERTY_TOOLTIP%%%."
"DOTA_Tooltip_modifier_spirit_breaker_charge_of_darkness" "Charge of Darkness"
"DOTA_Tooltip_modifier_spirit_breaker_charge_of_darkness_Description" "Charging!"
"DOTA_Tooltip_modifier_spirit_breaker_charge_of_darkness_target" "Charge of Darkness Target"
"DOTA_Tooltip_modifier_spirit_breaker_charge_of_darkness_target_Description" "Charging this hero!"
"DOTA_Tooltip_modifier_spirit_breaker_nether_knockback_amp" "Imbalanced"
"DOTA_Tooltip_modifier_spirit_breaker_nether_knockback_amp_Description" "You will be pushed further by enemy knockback effects."
"DOTA_Tooltip_modifier_spirit_breaker_bull_rush" "Bull Rush"
"DOTA_Tooltip_modifier_spirit_breaker_bull_rush_Description" "Movement speed from Charge of Darkness lingers on Spirit Breaker."
"DOTA_Tooltip_modifier_spirit_breaker_bulldoze" "Bulldoze"
"DOTA_Tooltip_modifier_spirit_breaker_bulldoze_Description" "Gaining %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movement speed and %dMODIFIER_PROPERTY_STATUS_RESISTANCE_STACKING%%% status resistance."
"DOTA_Tooltip_modifier_spirit_breaker_planar_pocket_aura" "Planar Pocket"
"DOTA_Tooltip_modifier_spirit_breaker_planar_pocket_aura_Description" "Redirecting enemy spells from the Target towards Spirit Breaker"
"DOTA_Tooltip_modifier_spirit_breaker_planar_pocket" "Planar Pocket"
"DOTA_Tooltip_modifier_spirit_breaker_planar_pocket_Description" "Redirecting enemy spells towards Spirit Breaker"
"DOTA_Tooltip_Facet_spirit_breaker_bull_rush" "Bull Rush"
"DOTA_Tooltip_Facet_spirit_breaker_imbalanced" "Imbalanced"
"DOTA_Tooltip_Facet_spirit_breaker_bull_rush_Description" "Charge of Darkness bonus movement speed lingers after charge ends."
"DOTA_Tooltip_Facet_spirit_breaker_imbalanced_Description" "Enemy targets hit by Nether Strike will be moved further by allied forced movement effects."
"DOTA_Tooltip_Facet_spirit_breaker_bulls_hit" "Bull's Hit"
"DOTA_Tooltip_Facet_spirit_breaker_bulls_hit_Description" "Greater Bash chance is increased if you've bashed more than one hero recently."
"DOTA_Tooltip_ability_spirit_breaker_herd_mentality" "Herd Mentality"
"DOTA_Tooltip_ability_spirit_breaker_herd_mentality_Description" "The hero on your team whose level is lower than anybody else's on your team gains %xp_gain_rate%%% more experience."
//ALCHEMIST
"DOTA_Tooltip_ability_alchemist_acid_spray" "Acid Spray"
"DOTA_Tooltip_ability_alchemist_acid_spray_Description" "Sprays high-pressure acid across a target area. Enemy units who step across the contaminated terrain take damage per second and have their armor reduced."
"DOTA_Tooltip_ability_alchemist_acid_spray_Lore" "Using traditional Alchemy from the Darkbrew family, Razzil concocts an acid that dissolves even the toughest metals."
"DOTA_Tooltip_ability_alchemist_acid_spray_radius" "RADIUS:"
"DOTA_Tooltip_ability_alchemist_acid_spray_duration" "DURATION:"
"DOTA_Tooltip_ability_alchemist_acid_spray_damage" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_alchemist_acid_spray_armor_reduction" "ARMOR REDUCTION:"
"DOTA_Tooltip_ability_alchemist_unstable_concoction_throw" "Unstable Concoction Throw"
"DOTA_Tooltip_ability_alchemist_unstable_concoction_throw_Description" "Throw it before it blows up!"
"DOTA_Tooltip_ability_alchemist_unstable_concoction_Lore" "A silver lining to the failure of turning a mountain into gold, this volatile solution has destructive potential."
"DOTA_Tooltip_ability_alchemist_unstable_concoction" "Unstable Concoction"
"DOTA_Tooltip_ability_alchemist_unstable_concoction_Description" "Alchemist brews up an unstable concoction that he can throw at an enemy hero, to stun and deal damage in an area around the explosion. The longer the concoction brews, the more damage it deals and the longer the stun. Alchemist is faster while charging the concoction. After %brew_time% seconds, the brew reaches its maximum damage and stun time. However, after %brew_explosion% seconds, the concoction will explode on Alchemist himself if not thrown."
"DOTA_Tooltip_ability_alchemist_unstable_concoction_Facet_alchemist_mixologist" "While Alchemist is affected by Chemical Rage, cooldown is reduced by %chemical_rage_cooldown_reduction_pct%%%."
"DOTA_Tooltip_ability_alchemist_unstable_concoction_Note0" "While brewing, this ability is replaced by Unstable Concoction Throw. Alchemist can move and act normally while brewing."
"DOTA_Tooltip_ability_alchemist_unstable_concoction_Note1" "A timer above Alchemist's head will indicate the remaining brew time. This timer is visible to enemies."
"DOTA_Tooltip_ability_alchemist_unstable_concoction_Note2" "You can deny yourself with this skill."
"DOTA_Tooltip_ability_alchemist_unstable_concoction_Note3" "Unstable Concoction cannot be disjointed and once thrown Unstable Concoction stops brewing."
"DOTA_Tooltip_ability_alchemist_unstable_concoction_Note4" "Unstable Concoction explosion damages heroes and creeps."
"DOTA_Tooltip_ability_alchemist_unstable_concoction_max_stun" "MAX STUN:"
"DOTA_Tooltip_ability_alchemist_unstable_concoction_move_speed" "%MOVE SPEED BONUS:"
"DOTA_Tooltip_ability_alchemist_unstable_concoction_max_damage" "MAX DAMAGE:"
"DOTA_Tooltip_ability_alchemist_unstable_concoction_radius" "EXPLOSION RADIUS:"
"DOTA_Tooltip_ability_alchemist_goblins_greed" "Greevil's Greed"
"DOTA_Tooltip_ability_alchemist_goblins_greed_Description" "Alchemist synthesizes additional gold from his enemies and bounty runes. With each kill, Alchemist earns base bonus gold and extra bonus gold. If Alchemist kills another unit which yields gold within the next %duration% seconds, an additional instance of Extra Bonus Gold is added to the total. Additionally, causes bounty runes to yield more gold."
"DOTA_Tooltip_ability_alchemist_goblins_greed_Facet_alchemist_dividends" "Alchemist gains %gpm_increase_per_stack% GPM for each Aghanim's Scepter he has granted to allies."
"DOTA_Tooltip_ability_alchemist_goblins_greed_scepter_description" "Alchemist melts down Aghanim's Scepter to grant an allied hero all Aghanim's Scepter upgrades. Alchemist will gain bonus damage for each gifted Scepter."
"DOTA_Tooltip_ability_alchemist_goblins_greed_abilitydraft_note" "Chemical Rage Aghanim's Scepter has been moved to Greevil's Greed for Ability Draft. Use Aghanim's Scepter on an allied hero to grant them all Aghanim's Scepter upgrades. When you have a Scepter of your own, you will gain bonus damage and spell amplification for each gifted Scepter."
"DOTA_Tooltip_ability_alchemist_goblins_greed_duration" "RECENT KILL WINDOW:"
"DOTA_Tooltip_ability_alchemist_goblins_greed_bonus_gold" "BASE BONUS GOLD:"
"DOTA_Tooltip_ability_alchemist_goblins_greed_bonus_bonus_gold" "EXTRA BONUS GOLD:"
"DOTA_Tooltip_ability_alchemist_goblins_greed_bonus_gold_cap" "MAX BONUS GOLD PER KILL:"
"DOTA_Tooltip_ability_alchemist_goblins_greed_bounty_multiplier" "BOUNTY RUNE MULTIPLIER:"
"DOTA_Tooltip_ability_alchemist_goblins_greed_scepter_bonus_damage" "BONUS DAMAGE PER SCEPTER:"
"DOTA_Tooltip_ability_alchemist_goblins_greed_Lore" "While it is not a mountain, Razzil has mastered the conversion of smaller compounds to line his pockets."
"DOTA_Tooltip_ability_alchemist_chemical_rage" "Chemical Rage"
"DOTA_Tooltip_ability_alchemist_chemical_rage_Description" "Alchemist causes his Ogre to enter a chemically induced rage, reducing base attack cooldown and increasing movement speed and health regeneration.\n\nDISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_alchemist_chemical_rage_Lore" "The brew Razzil gave to the Ogre during their prison bust has become a useful potion in the midst of combat."
"DOTA_Tooltip_ability_alchemist_chemical_rage_Note0" "Has a %transformation_time% second transformation time, which can be used to dodge projectiles and stuns."
"DOTA_Tooltip_ability_alchemist_chemical_rage_duration" "DURATION:"
"DOTA_Tooltip_ability_alchemist_chemical_rage_base_attack_time" "BASE ATTACK TIME:"
"DOTA_Tooltip_ability_alchemist_chemical_rage_bonus_health_regen" "BONUS HEALTH REGEN:"
"DOTA_Tooltip_ability_alchemist_chemical_rage_bonus_movespeed" "BONUS MOVE SPEED:"
"DOTA_Tooltip_ability_alchemist_corrosive_weaponry" "Corrosive Weaponry"
"DOTA_Tooltip_ability_alchemist_corrosive_weaponry_Description" "Alchemist coats his weapons and empowers his spells with an acid that applies a stacking slow and base attack damage reduction to enemies hit.\n\nAttacks apply %stacks_per_attack% stacks. Unstable Concoction applies %one_tooltip% stack per second of brew time."
"DOTA_Tooltip_ability_alchemist_corrosive_weaponry_Lore" "A powerful solvent that turned out to work all too well."
"DOTA_Tooltip_ability_alchemist_corrosive_weaponry_max_stacks" "MAX STACKS:"
"DOTA_Tooltip_ability_alchemist_corrosive_weaponry_debuff_duration" "DEBUFF DURATION:"
"DOTA_Tooltip_ability_alchemist_corrosive_weaponry_slow_per_stack" "%MOVEMENT SLOW PER STACK:"
"DOTA_Tooltip_ability_alchemist_corrosive_weaponry_attack_dmg_per_stack" "%BASE ATTACK DAMAGE REDUCTION PER STACK:"
"DOTA_Tooltip_modifier_alchemist_corrosive_weaponry_debuff" "Corrosive Weaponry"
"DOTA_Tooltip_modifier_alchemist_corrosive_weaponry_debuff_description" "Movement Speed decreased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%. Base Attack Damage reduced by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%"
"DOTA_Tooltip_ability_alchemist_berserk_potion" "Berserk Potion"
"DOTA_Tooltip_ability_alchemist_berserk_potion_Description" "Alchemist throws a potion at an ally, applying a basic dispel and giving them attack speed, movement speed and HP regen.
DISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_alchemist_berserk_potion_Lore" "After Razzil's great grandfather tested an early version of this potion on himself, a surviving family member immediately saw the profit potential."
"DOTA_Tooltip_ability_alchemist_berserk_potion_Facet_alchemist_mixologist" "While Alchemist is affected by Chemical Rage, cooldown is reduced by %chemical_rage_cooldown_reduction_pct%%%."
"DOTA_Tooltip_ability_alchemist_berserk_potion_attack_speed" "ATTACK SPEED:"
"DOTA_Tooltip_ability_alchemist_berserk_potion_move_speed" "MOVE SPEED:"
"DOTA_Tooltip_ability_alchemist_berserk_potion_hp_regen" "HP REGEN:"
"DOTA_Tooltip_ability_alchemist_berserk_potion_duration" "DURATION:"
"DOTA_Tooltip_modifier_alchemist_unstable_concoction" "Unstable Concoction"
"DOTA_Tooltip_modifier_alchemist_unstable_concoction_Description" "Brewing up a concoction! Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_alchemist_acid_spray" "Acid Spray"
"DOTA_Tooltip_modifier_alchemist_acid_spray_Description" "Taking periodic damage, armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_alchemist_acid_spray_ally_Description" "Armor increased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_alchemist_goblins_greed" "Greevil's Greed"
"DOTA_Tooltip_modifier_alchemist_goblins_greed_Description" "Grants bonus gold when you kill units."
"DOTA_Tooltip_modifier_alchemist_chemical_rage" "Chemical Rage"
"DOTA_Tooltip_modifier_alchemist_chemical_rage_Description" "Reducing attack time to %fMODIFIER_PROPERTY_BASE_ATTACK_TIME_CONSTANT%, increasing health regeneration by %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT%, increasing movement speed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_alchemist_scepter_bonus_damage" "Aghanim's Granted"
"DOTA_Tooltip_modifier_alchemist_scepter_bonus_damage_Description" "Gaining %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus attack damage from Aghanim scepters granted to allies."
"DOTA_Tooltip_modifier_alchemist_scepter_bonus_damage_Description_facet_alchemist_dividends" "Gaining %dMODIFIER_PROPERTY_TOOLTIP% GPM and %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus attack damage from Aghanim scepters granted to allies."
"DOTA_Tooltip_modifier_alchemist_berserk_potion" "Berserk Potion"
"DOTA_Tooltip_modifier_alchemist_berserk_potion_Description" "Grants bonus attack speed and health regen."
"DOTA_Tooltip_facet_alchemist_mixologist" "Mixologist"
"DOTA_Tooltip_facet_alchemist_mixologist_Description" "Unstable Concoction and Berserk Potion recharge faster when in Chemical Rage."
"DOTA_Tooltip_facet_alchemist_seed_money" "Seed Money"
"DOTA_Tooltip_facet_alchemist_seed_money_Description" "Alchemist starts with {s:bonus_starting_gold_bonus} more gold."
"DOTA_Tooltip_facet_alchemist_dividends" "Dividends"
"DOTA_Tooltip_facet_alchemist_dividends_Description" "Alchemist gains +{s:bonus_gpm_increase_per_stack} GPM for each Aghanim's Scepter he has granted to allies."
//INVOKER
"DOTA_Tooltip_ability_invoker_quas" "Quas"
"DOTA_Tooltip_ability_invoker_quas_Description" "Allows manipulation of ice elements. Active Quas instances imbue Invoker with bonus hp regeneration. Passively grants bonus strength per level of Quas."
"DOTA_Tooltip_ability_invoker_quas_scepter_description" "Grants %scepter_bonus_levels% current and max level."
"DOTA_Tooltip_ability_invoker_quas_Lore" "A quelling cold."
"DOTA_Tooltip_ability_invoker_quas_Note0" "Invoker can only have 3 of any instance."
"DOTA_Tooltip_ability_invoker_quas_Note1" "Will not break invisibility and can be cast while channeling."
"DOTA_Tooltip_ability_invoker_quas_max_level" "MAX LEVEL:"
"DOTA_Tooltip_ability_invoker_quas_hp_regen_per_instance" "HP REGEN PER INSTANCE:"
"DOTA_Tooltip_ability_invoker_quas_strength_bonus" "BONUS STRENGTH PER LEVEL:"
"DOTA_Tooltip_ability_invoker_quas_facet_invoker_quas_focus" "Quas gains an additional max level. When Invoker reaches level 6, Quas gains an additional level."
"DOTA_Tooltip_ability_invoker_wex" "Wex"
"DOTA_Tooltip_ability_invoker_wex_Description" "Allows manipulation of storm elements. Active Wex instances imbue Invoker with bonus movement and attack speed. Passively grants bonus agility per level of Wex."
"DOTA_Tooltip_ability_invoker_wex_scepter_description" "Grants %scepter_bonus_levels% current and max level."
"DOTA_Tooltip_ability_invoker_wex_Lore" "A withering wind."
"DOTA_Tooltip_ability_invoker_wex_Note0" "Invoker can only have 3 of any instance."
"DOTA_Tooltip_ability_invoker_wex_Note1" "Will not break invisibility and can be cast while channeling."
"DOTA_Tooltip_ability_invoker_wex_max_level" "MAX LEVEL:"
"DOTA_Tooltip_ability_invoker_wex_agility_bonus" "BONUS AGILITY PER LEVEL:"
"DOTA_Tooltip_ability_invoker_wex_move_speed_per_instance" "%MOVE SPEED PER INSTANCE:"
"DOTA_Tooltip_ability_invoker_wex_attack_speed_per_instance" "ATTACK SPEED PER INSTANCE:"
"DOTA_Tooltip_ability_invoker_wex_facet_invoker_wex_focus" "Wex gains an additional max level. When Invoker reaches level 6, Wex gains an additional level."
"DOTA_Tooltip_ability_invoker_exort" "Exort"
"DOTA_Tooltip_ability_invoker_exort_Description" "Allows manipulation of fire elements. Active Exort instances imbue Invoker with bonus attack damage. Passively grants bonus intelligence per level of Exort."
"DOTA_Tooltip_ability_invoker_exort_scepter_description" "Grants %scepter_bonus_levels% current and max level."
"DOTA_Tooltip_ability_invoker_exort_Lore" "An exacting flame."
"DOTA_Tooltip_ability_invoker_exort_Note0" "Invoker can only have 3 of any instance."
"DOTA_Tooltip_ability_invoker_exort_Note1" "Will not break invisibility and can be cast while channeling."
"DOTA_Tooltip_ability_invoker_exort_max_level" "MAX LEVEL:"
"DOTA_Tooltip_ability_invoker_exort_intelligence_bonus" "BONUS INTELLIGENCE PER LEVEL:"
"DOTA_Tooltip_ability_invoker_exort_bonus_damage_per_instance" "ATTACK DAMAGE PER INSTANCE:"
"DOTA_Tooltip_ability_invoker_exort_facet_invoker_exort_focus" "Exort gains an additional max level. When Invoker reaches level 6, Exort gains an additional level."
"DOTA_Tooltip_Facet_invoker_quas_focus" "Scholar of Koryx"
"DOTA_Tooltip_Facet_invoker_quas_focus_Description" "Quas gains an additional max level. When Invoker reaches level 6, Quas gains an additional level.
Aghanim's Scepter upgrades Ice Wall.
Aghanim's Shard upgrades Ghost Walk."
"DOTA_Tooltip_Facet_invoker_wex_focus" "Mind of Tornarus"
"DOTA_Tooltip_Facet_invoker_wex_focus_Description" "Wex gains an additional max level. When Invoker reaches level 6, Wex gains an additional level.
Aghanim's Scepter upgrades Tornado.
Aghanim's Shard upgrades E.M.P."
"DOTA_Tooltip_Facet_invoker_exort_focus" "Agent of Gallaron"
"DOTA_Tooltip_Facet_invoker_exort_focus_Description" "Exort gains an additional max level. When Invoker reaches level 6, Exort gains an additional level.
Aghanim's Scepter upgrades Sun Strike.
Aghanim's Shard upgrades Sun Strike."
"DOTA_Tooltip_Facet_invoker_elitist" "Elitist"
"DOTA_Tooltip_Facet_invoker_elitist_Description" "Your active orbs grant Lifesteal, Movespeed and Spell Amplification."
"DOTA_Tooltip_Facet_invoker_agnostic" "Agnostic"
"DOTA_Tooltip_Facet_invoker_agnostic_Description" "Your orbs passively grant Damage Over Time, Attack Speed and Attack Damage when leveled."
"DOTA_Tooltip_ability_invoker_empty1" "Invoked Spell"
"DOTA_Tooltip_ability_invoker_empty1_Description" "Casting Invoke will replace this slot with one of ten unique spells based on Invoker's currently active Quas, Wex, and Exort buffs."
"DOTA_Tooltip_ability_invoker_empty2" "Invoked Spell"
"DOTA_Tooltip_ability_invoker_empty2_Description" "Casting Invoke will replace this slot with one of ten unique spells based on Invoker's currently active Quas, Wex, and Exort buffs."
"DOTA_Tooltip_ability_invoker_invoke" "Invoke"
"DOTA_Tooltip_ability_invoker_invoke_Description" "Combines the properties of the elements currently being manipulated to create a new spell for Invoker to use. Invoke cooldown is reduced by %cooldown_reduction_per_orb% seconds for each orb level.
Click the help button to see the list of possible spells."
"DOTA_Tooltip_ability_invoker_invoke_Lore" "So begins a new age of knowledge."
"DOTA_Tooltip_ability_invoker_invoke_Note0" "The arrangement of instances does not matter."
"DOTA_Tooltip_ability_invoker_invoke_Note1" "Invoke will not cost mana or go on cooldown if the only effect is to swap the positions of existing spells."
"DOTA_Tooltip_ability_invoker_invoke_Note2" "Invoke will not break invisibility and can be cast while channeling."
"DOTA_Tooltip_ability_invoker_invoke_max_invoked_spells" "MAX SPELLS:"
"DOTA_Tooltip_ability_invoker_cold_snap" "Cold Snap"
"DOTA_Tooltip_ability_invoker_cold_snap_Description" "Invoker draws the heat from an enemy, chilling them to their very core for a duration based on the level of Quas. The enemy will take damage and be briefly frozen. Further damage taken in this state will freeze the enemy again, dealing bonus damage. The enemy can only be frozen so often, but the freeze cooldown decreases based on the level of Quas."
"DOTA_Tooltip_ability_invoker_cold_snap_Lore" "Sadron's Protracted Frisson."
"DOTA_Tooltip_ability_invoker_cold_snap_Note0" "The freeze stun only triggers on damage greater than %damage_trigger% after reductions."
"DOTA_Tooltip_ability_invoker_cold_snap_duration" "COLD SNAP DURATION (QUAS):\n"
"DOTA_Tooltip_ability_invoker_cold_snap_freeze_duration" "FREEZE DURATION:"
"DOTA_Tooltip_ability_invoker_cold_snap_freeze_damage" "FREEZE DAMAGE (QUAS):"
"DOTA_Tooltip_ability_invoker_cold_snap_freeze_cooldown" "FREEZE COOLDOWN (QUAS):"
//"DOTA_Tooltip_ability_invoker_cold_snap_Facet_invoker_quas_focus" "When Cold Snap triggers, Invoker is healed %freeze_heal% hp and restores %freeze_mana% mana."
"DOTA_Tooltip_ability_invoker_ghost_walk" "Ghost Walk"
"DOTA_Tooltip_ability_invoker_ghost_walk_Description" "Invoker manipulates the ice and electrical energies around him, rendering his body invisible and gaining health and mana regen. The elemental imbalance created as a consequence slows nearby enemies based on the level of Quas, and slows Invoker as well based on the level of Wex."
"DOTA_Tooltip_ability_invoker_ghost_walk_Lore" "Myrault's Hinder-Gast."
"DOTA_Tooltip_ability_invoker_ghost_walk_Note0" "The slow effect does not work on Spell Immune enemies."
"DOTA_Tooltip_ability_invoker_ghost_walk_self_slow" "%SELF SPEED (WEX):\n"
"DOTA_Tooltip_ability_invoker_ghost_walk_duration" "DURATION:"
"DOTA_Tooltip_ability_invoker_ghost_walk_area_of_effect" "SLOW RADIUS:"
"DOTA_Tooltip_ability_invoker_ghost_walk_health_regen" "HEALTH REGENERATION (QUAS):"
"DOTA_Tooltip_ability_invoker_ghost_walk_mana_regen" "MANA REGENERATION (WEX):\n"
"DOTA_Tooltip_ability_invoker_ghost_walk_enemy_slow" "%ENEMY SLOW (QUAS):\n"
"DOTA_Tooltip_ability_invoker_ghost_walk_ally_cast_area_of_effect" "ALLY RADIUS:"
"DOTA_Tooltip_ability_invoker_ghost_walk_shard_Facet_invoker_quas_focus" "Ghost Walk now also applies the Ice Wall Damage Per Second to enemies in a larger radius."
"DOTA_Tooltip_ability_invoker_tornado" "Tornado"
"DOTA_Tooltip_ability_invoker_tornado_Description" "Unleashes a fast moving tornado that picks up enemy units in its path, suspending them helplessly in the air shortly before allowing them to plummet to their doom. Travels further based on the level of Wex. Holds enemies in the air for a duration based on the level of Quas. Deals base damage plus added damage based on levels in Wex.\n\nDISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_invoker_tornado_Lore" "Claws of Tornarus."
"DOTA_Tooltip_ability_invoker_tornado_Note0" "Units are invulnerable while affected by Tornado, and the damage is dealt when landing."
"DOTA_Tooltip_ability_invoker_tornado_travel_distance" "TRAVEL DISTANCE (WEX):\n"
"DOTA_Tooltip_ability_invoker_tornado_area_of_effect" "RADIUS:"
"DOTA_Tooltip_ability_invoker_tornado_lift_duration" "LIFT TIME (QUAS):\n"
"DOTA_Tooltip_ability_invoker_tornado_base_damage" "BASE DAMAGE:"
"DOTA_Tooltip_ability_invoker_tornado_wex_damage" "ADDED DAMAGE (WEX):"
"DOTA_Tooltip_ability_invoker_tornado_scepter_Facet_invoker_wex_focus" "Tornado creates smaller twisters along its path every %twister_distance_interval% units. Each twister lasts for the duration of Tornado, and persists for additional seconds after the tornado is destroyed based on levels of Quas. Twisters deal damage based on Wex in a %twister_radius% radius every %twister_tick_rate% seconds. Twisters deal half damage to creeps."
"DOTA_Tooltip_ability_invoker_tornado_twister_duration" "TWISTER DURATION (QUAS):"
"DOTA_Tooltip_ability_invoker_tornado_twister_damage" "TWISTER DAMAGE PER SECOND (WEX):"
"DOTA_Tooltip_ability_invoker_emp" "E.M.P."
"DOTA_Tooltip_ability_invoker_emp_Description" "Invoker builds up a charge of electromagnetic energy at a targeted location which automatically detonates after %delay% seconds. The detonation covers an area, draining mana based on the level of Wex. Deals damage for each point of mana drained. If EMP drains mana from an enemy hero, Invoker gains %self_mana_restore_pct%%% of the mana drained."
//"DOTA_Tooltip_ability_invoker_emp_Facet_invoker_wex_focus" "E.M.P. deals its damage again to all barriers."
"DOTA_Tooltip_ability_invoker_emp_shard_Facet_invoker_wex_focus" "Increases damage for each point of mana drained by EMP and pulls enemy units into the EMP's center at %drag_speed% units per second."
"DOTA_Tooltip_ability_invoker_emp_Lore" "Endoleon's Malevolent Perturbation."
"DOTA_Tooltip_ability_invoker_emp_Note0" "Will not affect cycloned units (Tornado or Eul's Scepter of Divinity)."
"DOTA_Tooltip_ability_invoker_emp_delay" "CHARGE TIME:"
"DOTA_Tooltip_ability_invoker_emp_area_of_effect" "RADIUS:"
"DOTA_Tooltip_ability_invoker_emp_mana_burned" "MAX MANA BURNED (WEX):\n"
"DOTA_Tooltip_ability_invoker_emp_damage_per_mana_pct" "%BURN DAMAGE:"
"DOTA_Tooltip_ability_invoker_emp_drag_speed" "DRAG SPEED:"
"DOTA_Tooltip_ability_invoker_alacrity" "Alacrity"
"DOTA_Tooltip_ability_invoker_alacrity_Description" "Invoker infuses an ally with an immense surge of energy, increasing their attack speed based on the level of Wex and their damage based on the level of Exort."
"DOTA_Tooltip_ability_invoker_alacrity_Lore" "Gaster's Mandate of Impetuous Strife."
"DOTA_Tooltip_ability_invoker_alacrity_bonus_attack_speed" "BONUS ATTACK SPEED (WEX):\n"
"DOTA_Tooltip_ability_invoker_alacrity_bonus_damage" "BONUS DAMAGE (EXORT):\n"
"DOTA_Tooltip_ability_invoker_alacrity_duration" "DURATION:"
"DOTA_Tooltip_ability_invoker_alacrity_bonus_attack_range" "BONUS ATTACK RANGE (WEX):"
//"DOTA_Tooltip_ability_invoker_alacrity_Facet_invoker_wex_focus" "Alacrity grants bonus attack range when used on Invoker or any ranged units under his control."
"DOTA_Tooltip_ability_invoker_chaos_meteor" "Chaos Meteor"
"DOTA_Tooltip_ability_invoker_chaos_meteor_Description" "Invoker pulls a flaming meteor from space onto the targeted location. Upon landing, the meteor rolls forward, constantly dealing damage based on the level of Exort, and rolling further based on the level of Wex. Units hit by the meteor will also be set on fire for a short time, receiving additional damage based on the level of Exort."
// "DOTA_Tooltip_ability_invoker_chaos_meteor_Facet_invoker_exort_focus" "Chaos Meteor has %bonus_area_of_effect% bonus radius and %bonus_travel_distance% bonus travel distance."
"DOTA_Tooltip_ability_invoker_chaos_meteor_Lore" "Tarak's Descent of Fire."
"DOTA_Tooltip_ability_invoker_chaos_meteor_Note0" "Deals main damage to enemy units under meteor every %damage_interval% seconds and burns enemies for smaller damage over %burn_duration% seconds."
"DOTA_Tooltip_ability_invoker_chaos_meteor_Note1" "The meteor moves at a speed of %travel_speed%."
"DOTA_Tooltip_ability_invoker_chaos_meteor_land_time" "IMPACT DELAY:"
"DOTA_Tooltip_ability_invoker_chaos_meteor_area_of_effect" "RADIUS:"
"DOTA_Tooltip_ability_invoker_chaos_meteor_travel_distance" "TRAVEL DISTANCE (WEX):\n"
"DOTA_Tooltip_ability_invoker_chaos_meteor_main_damage" "CONTACT DAMAGE (EXORT):\n"
"DOTA_Tooltip_ability_invoker_chaos_meteor_damage_interval" "CONTACT DAMAGE TICK:"
"DOTA_Tooltip_ability_invoker_chaos_meteor_burn_duration" "BURN DURATION:"
"DOTA_Tooltip_ability_invoker_chaos_meteor_burn_dps" "BURN DAMAGE PER SECOND (EXORT):\n"
"DOTA_Tooltip_ability_invoker_chaos_meteor_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_invoker_sun_strike" "Sun Strike"
"DOTA_Tooltip_ability_invoker_sun_strike_Description" "Sends a catastrophic ray of fierce energy from the sun at any targeted location, incinerating all enemies standing beneath it once it reaches the earth. Deals damage based on the level of Exort, however this damage is spread evenly over all enemies hit."
"DOTA_Tooltip_ability_invoker_sun_strike_Lore" "Harlek's Incantation of Incineration."
"DOTA_Tooltip_ability_invoker_sun_strike_scepter_Facet_invoker_exort_focus" "Creates a Cataclysm when Sun Strike is double tapped. Puts it on a %cataclysm_cooldown% second cooldown. Creates %cataclysm_count% visible %cataclysm_damage_pct%%% damage Sun Strikes within %cataclysm_min_range%-%cataclysm_max_range% range of each enemy hero."
"DOTA_Tooltip_ability_invoker_sun_strike_shard_Facet_invoker_exort_focus" "If Sun Strike damages an enemy Hero, a Forge Spirit of current level is created at the location."
"DOTA_Tooltip_ability_invoker_sun_strike_Note0" "Gives vision of the target area before the strike."
"DOTA_Tooltip_ability_invoker_sun_strike_Note1" "Invoker gains experience with kills made from Sun Strike, even if made from outside of experience range."
"DOTA_Tooltip_ability_invoker_sun_strike_area_of_effect" "RADIUS:"
"DOTA_Tooltip_ability_invoker_sun_strike_delay" "DELAY:"
"DOTA_Tooltip_ability_invoker_sun_strike_damage" "DAMAGE (EXORT):\n"
"DOTA_Tooltip_ability_invoker_forge_spirit" "Forge Spirit"
"DOTA_Tooltip_ability_invoker_forge_spirit_Description" "Invoker forges a spirit embodying the strength of fire and fortitude of ice. Damage and armor are based on the level of Exort while attack range, health, and duration are based on the level of Quas. The elemental's scorching attack is capable of melting the armor of enemy heroes. The number of spirits spawned is determined by the lower level of Quas and Exort."
"DOTA_Tooltip_ability_invoker_forge_spirit_Lore" "Culween's Most Cunning Fabrications."
"DOTA_Tooltip_ability_invoker_forge_spirit_Note0" "Casting this ability will replace currently summoned Forged Spirits."
"DOTA_Tooltip_ability_invoker_forge_spirit_spirit_damage" "DAMAGE (EXORT):\n"
"DOTA_Tooltip_ability_invoker_forge_spirit_spirit_armor" "ARMOR (EXORT):\n"
"DOTA_Tooltip_ability_invoker_forge_spirit_spirit_attack_range" "ATTACK RANGE (QUAS):\n"
"DOTA_Tooltip_ability_invoker_forge_spirit_spirit_hp" "HEALTH (QUAS):\n"
"DOTA_Tooltip_ability_invoker_forge_spirit_spirit_duration" "DURATION (QUAS):\n"
"DOTA_Tooltip_ability_invoker_forge_spirit_extra_spirit_count_quas" "SPIRIT COUNT (QUAS):\n"
"DOTA_Tooltip_ability_invoker_forge_spirit_extra_spirit_count_exort" "SPIRIT COUNT (EXORT):\n"
"DOTA_Tooltip_ability_forged_spirit_melting_strike" "Melting Strike"
"DOTA_Tooltip_ability_forged_spirit_melting_strike_Description" "Melts away the armor of heroes hit by the spirit's attack. Each successive hit increases the amount of armor melted."
"DOTA_Tooltip_ability_forged_spirit_melting_strike_armor_removed" "ARMOR REMOVED PER HIT:"
"DOTA_Tooltip_ability_forged_spirit_melting_strike_max_armor_removed" "MAX STACKS:"
"DOTA_Tooltip_ability_forged_spirit_melting_strike_duration" "DURATION:"
"DOTA_Tooltip_ability_invoker_ice_wall" "Ice Wall"
"DOTA_Tooltip_ability_invoker_ice_wall_Description" "Generates a wall of solid ice directly in front of Invoker for a duration based on the level of Quas. The bitter cold emanating from it greatly slows nearby enemies based on the level of Quas and deals damage each second based on the level of Exort."
"DOTA_Tooltip_ability_invoker_ice_wall_Lore" "Killing Wall of Koryx."
"DOTA_Tooltip_ability_invoker_ice_wall_duration" "WALL DURATION (QUAS):\n"
"DOTA_Tooltip_ability_invoker_ice_wall_slow" "%MOVEMENT SLOW (QUAS):\n"
"DOTA_Tooltip_ability_invoker_ice_wall_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_invoker_ice_wall_damage_per_second" "DAMAGE PER SECOND (EXORT):\n"
"DOTA_Tooltip_ability_invoker_ice_wall_ally_healing" "ALLY HP REGEN:"
"DOTA_Tooltip_ability_invoker_ice_wall_ally_buff_duration" "ALLY BUFF DURATION:"
"DOTA_Tooltip_ability_invoker_ice_wall_wall_total_length" "WALL LENGTH:"
"DOTA_Tooltip_ability_invoker_ice_wall_wall_width" "WALL WIDTH:"
"DOTA_Tooltip_ability_invoker_ice_wall_scepter_Facet_invoker_quas_focus" "Ice Wall becomes Vector Cast to create an Ice Floe. After a short delay, the Ice Floe appears and creates a %wall_width% width Ice Wall in its wake. Enemy heroes that stay in Ice Floe for longer than %root_delay% seconds freeze, becoming rooted and taking magic damage based on the level of Quas."
"DOTA_Tooltip_ability_invoker_ice_wall_root_duration" "ROOT DURATION (QUAS):"
"DOTA_Tooltip_ability_invoker_ice_wall_root_damage" "ROOT DAMAGE (QUAS):"
"DOTA_Tooltip_ability_invoker_deafening_blast" "Deafening Blast"
"DOTA_Tooltip_ability_invoker_deafening_blast_Description" "Invoker unleashes a mighty sonic wave in front of him, dealing damage to any enemy unit it collides with based on the level of Exort. The sheer impact from the blast is enough to knock those enemy units back for a duration based on the level of Quas, then disarm their attacks for a duration based on the level of Wex."
"DOTA_Tooltip_ability_invoker_deafening_blast_Lore" "Buluphont's Aureal Incapacitator."
"DOTA_Tooltip_ability_invoker_deafening_blast_travel_distance" "TRAVEL DISTANCE:"
"DOTA_Tooltip_ability_invoker_deafening_blast_damage" "DAMAGE (EXORT):\n"
"DOTA_Tooltip_ability_invoker_deafening_blast_knockback_duration" "KNOCKBACK DURATION (QUAS):\n"
"DOTA_Tooltip_ability_invoker_deafening_blast_disarm_duration" "DISARM DURATION (WEX):\n"
"DOTA_Tooltip_modifier_invoker_quas_instance" "Quas"
"DOTA_Tooltip_modifier_invoker_quas_instance_Description" "Granting %dMODIFIER_PROPERTY_TOOLTIP% hp regen."
"DOTA_Tooltip_modifier_invoker_quas_instance_Description_facet_invoker_agnostic" "Allows manipulation of ice elements."
"DOTA_Tooltip_modifier_invoker_wex_instance" "Wex"
"DOTA_Tooltip_modifier_invoker_wex_instance_Description" "Movement speed increased by %fMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_invoker_wex_instance_Description_facet_invoker_agnostic" "Allows manipulation of lightning elements."
"DOTA_Tooltip_modifier_invoker_exort_instance" "Exort"
"DOTA_Tooltip_modifier_invoker_exort_instance_Description" "Granting %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus damage."
"DOTA_Tooltip_modifier_invoker_exort_instance_Description_facet_invoker_agnostic" "Allows manipulation of fire elements."
"DOTA_Tooltip_modifier_invoker_cold_snap" "Cold Snap"
"DOTA_Tooltip_modifier_invoker_cold_snap_Description" "When damaged, will take additional damage and will be frozen briefly."
"DOTA_Tooltip_modifier_invoker_ghost_walk_self" "Ghost Walk"
"DOTA_Tooltip_modifier_invoker_ghost_walk_self_Description" "Invisible, movement speed changed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, and slowing nearby enemies. Gaining %fMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% health regen and %fMODIFIER_PROPERTY_MANA_REGEN_CONSTANT% mana regen."
"DOTA_Tooltip_modifier_invoker_ghost_walk_enemy" "Ghost Walk"
"DOTA_Tooltip_modifier_invoker_ghost_walk_enemy_Description" "Near a ghost! Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_invoker_tornado" "Tornado"
"DOTA_Tooltip_modifier_invoker_tornado_Description" "Swept up in a tornado. Invulnerable but cannot act. Will take damage upon landing."
"DOTA_Tooltip_modifier_invoker_alacrity" "Alacrity"
"DOTA_Tooltip_modifier_invoker_alacrity_Description" "Attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% and damage increased by %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE%."
"DOTA_Tooltip_modifier_invoker_chaos_meteor_burn" "Chaos Meteor Burn"
"DOTA_Tooltip_modifier_invoker_chaos_meteor_burn_Description" "Taking damage every second."
"DOTA_Tooltip_modifier_invoker_ice_wall_slow_debuff" "Ice Wall"
"DOTA_Tooltip_modifier_invoker_ice_wall_slow_debuff_Description" "Slowed and taking damage from the wall of ice."
"DOTA_Tooltip_modifier_invoker_deafening_blast_knockback" "Deafening Blast Knockback"
"DOTA_Tooltip_modifier_invoker_deafening_blast_knockback_Description" "Reeling back from the deafening blast."
"DOTA_Tooltip_modifier_invoker_deafening_blast_disarm" "Deafening Blast Disarm"
"DOTA_Tooltip_modifier_invoker_deafening_blast_disarm_Description" "Cannot attack."
"DOTA_Tooltip_modifier_forged_spirit_melting_strike_debuff" "Melting Strike"
"DOTA_Tooltip_modifier_forged_spirit_melting_strike_debuff_Description" "Armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_invoker_emp_pull" "E.M.P."
"DOTA_Tooltip_modifier_invoker_emp_pull_Description" "Being pulled to the center of the E.M.P."
"DOTA_Tooltip_modifier_invoker_magic_amp_debuff" "Exort"
"DOTA_Tooltip_modifier_invoker_magic_amp_debuff_Description" "Taking increased spell damage."
"DOTA_Tooltip_modifier_invoker_ice_wall_ally_buff" "Ice Wall"
"DOTA_Tooltip_modifier_invoker_ice_wall_ally_buff_Description" "Healing over time."
"DOTA_Tooltip_ability_special_bonus_unique_invoker_chaos_meteor_size" "+{s:bonus_area_of_effect} Chaos Meteor Radius"
"DOTA_Tooltip_ability_special_bonus_unique_invoker_cold_snap_heal" "Cold Snap Trigger Heals"
"DOTA_Tooltip_ability_special_bonus_unique_invoker_cold_snap_heal_Description" "When Cold Snap triggers on an enemy, Invoker is healed for the damage amount."
"DOTA_Tooltip_ability_special_bonus_unique_invoker_orb_levels" "+1 Orb Levels"
// AD version of invoker abilities
"DOTA_Tooltip_ability_invoker_cold_snap_ad" "Cold Snap (AD)"
"DOTA_Tooltip_ability_invoker_cold_snap_ad_Description" "Invoker draws the heat from an enemy, chilling them to their very core for a duration. The enemy will take damage and be briefly frozen. Further damage taken in this state will freeze the enemy again, dealing bonus damage. The enemy can only be frozen so often, but the freeze cooldown decreases as the level goes up."
"DOTA_Tooltip_ability_invoker_cold_snap_ad_Lore" "Sadron's Protracted Frisson."
"DOTA_Tooltip_ability_invoker_cold_snap_ad_Note0" "The freeze stun only triggers on damage greater than %damage_trigger% after reductions."
"DOTA_Tooltip_ability_invoker_cold_snap_ad_duration" "COLD SNAP DURATION:\n"
"DOTA_Tooltip_ability_invoker_cold_snap_ad_freeze_duration" "FREEZE DURATION:"
"DOTA_Tooltip_ability_invoker_cold_snap_ad_freeze_damage" "FREEZE DAMAGE:"
"DOTA_Tooltip_ability_invoker_cold_snap_ad_freeze_cooldown" "FREEZE COOLDOWN:"
"DOTA_Tooltip_ability_invoker_ghost_walk_ad" "Ghost Walk (AD)"
"DOTA_Tooltip_ability_invoker_ghost_walk_ad_Description" "Invoker manipulates the ice and electrical energies around him, rendering his body invisible. The elemental imbalance created as a consequence slows nearby enemies, and slows Invoker as well based on the level."
"DOTA_Tooltip_ability_invoker_ghost_walk_ad_Lore" "Myrault's Hinder-Gast."
"DOTA_Tooltip_ability_invoker_ghost_walk_ad_Note0" "The slow effect does not work on Debuff Immune enemies."
"DOTA_Tooltip_ability_invoker_ghost_walk_ad_self_slow" "%SELF SPEED:\n"
"DOTA_Tooltip_ability_invoker_ghost_walk_ad_duration" "DURATION:"
"DOTA_Tooltip_ability_invoker_ghost_walk_ad_area_of_effect" "RADIUS:"
"DOTA_Tooltip_ability_invoker_ghost_walk_ad_enemy_slow" "%ENEMY SLOW:\n"
"DOTA_Tooltip_ability_invoker_tornado_ad" "Tornado (AD)"
"DOTA_Tooltip_ability_invoker_tornado_ad_Description" "Unleashes a fast moving tornado that picks up enemy units in its path, suspending them helplessly in the air shortly before allowing them to plummet to their doom. Travels further based on the level and holds enemies in the air for a duration.\n\nDISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_invoker_tornado_ad_Lore" "Claws of Tornarus."
"DOTA_Tooltip_ability_invoker_tornado_ad_Note0" "Units are invulnerable while affected by Tornado, and the damage is dealt when landing."
"DOTA_Tooltip_ability_invoker_tornado_ad_travel_distance" "TRAVEL DISTANCE:\n"
"DOTA_Tooltip_ability_invoker_tornado_ad_area_of_effect" "RADIUS:"
"DOTA_Tooltip_ability_invoker_tornado_ad_lift_duration" "LIFT TIME:\n"
"DOTA_Tooltip_ability_invoker_tornado_ad_base_damage" "BASE DAMAGE:"
"DOTA_Tooltip_ability_invoker_tornado_ad_wex_damage" "ADDED DAMAGE:"
"DOTA_Tooltip_ability_invoker_emp_ad" "E.M.P. (AD)"
"DOTA_Tooltip_ability_invoker_emp_ad_Description" "Invoker builds up a charge of electromagnetic energy at a targeted location which automatically detonates after %delay% seconds. The detonation covers an area, draining mana. Deals damage for each point of mana drained. If EMP drains mana from an enemy hero, Invoker gains 50% of the mana drained."
"DOTA_Tooltip_ability_invoker_emp_ad_Lore" "Endoleon's Malevolent Perturbation."
"DOTA_Tooltip_ability_invoker_emp_ad_Note0" "Will not affect cycloned units (Tornado or Eul's Scepter of Divinity)."
"DOTA_Tooltip_ability_invoker_emp_ad_delay" "CHARGE TIME:"
"DOTA_Tooltip_ability_invoker_emp_ad_area_of_effect" "RADIUS:"
"DOTA_Tooltip_ability_invoker_emp_ad_mana_burned" "MAX MANA BURNED:\n"
"DOTA_Tooltip_ability_invoker_emp_ad_damage_per_mana_pct" "%BURN DAMAGE:"
"DOTA_Tooltip_ability_invoker_emp_ad_shard_description" "Increases damage for each point of mana drained by EMP and pulls enemy units into the EMP's center at %shard_drag_speed% units per second."
"DOTA_Tooltip_ability_invoker_alacrity_ad" "Alacrity (AD)"
"DOTA_Tooltip_ability_invoker_alacrity_ad_Description" "Invoker infuses an ally with an immense surge of energy, increasing their attack speed and their damage."
"DOTA_Tooltip_ability_invoker_alacrity_ad_Lore" "Gaster's Mandate of Impetuous Strife."
"DOTA_Tooltip_ability_invoker_alacrity_ad_bonus_attack_speed" "BONUS ATTACK SPEED:\n"
"DOTA_Tooltip_ability_invoker_alacrity_ad_bonus_damage" "BONUS DAMAGE:\n"
"DOTA_Tooltip_ability_invoker_alacrity_ad_duration" "DURATION:"
"DOTA_Tooltip_ability_invoker_chaos_meteor_ad" "Chaos Meteor (AD)"
"DOTA_Tooltip_ability_invoker_chaos_meteor_ad_Description" "Invoker pulls a flaming meteor from space onto the targeted location. Upon landing, the meteor rolls forward, constantly dealing damage and rolling further based on the level. Units hit by the meteor will also be set on fire for a short time."
"DOTA_Tooltip_ability_invoker_chaos_meteor_ad_Lore" "Tarak's Descent of Fire."
"DOTA_Tooltip_ability_invoker_chaos_meteor_ad_Note0" "Deals main damage to enemy units under meteor every %damage_interval% seconds and burns enemies for smaller damage over %burn_duration% seconds."
"DOTA_Tooltip_ability_invoker_chaos_meteor_ad_Note1" "The meteor moves at a speed of %travel_speed%."
"DOTA_Tooltip_ability_invoker_chaos_meteor_ad_land_time" "IMPACT DELAY:"
"DOTA_Tooltip_ability_invoker_chaos_meteor_ad_area_of_effect" "RADIUS:"
"DOTA_Tooltip_ability_invoker_chaos_meteor_ad_travel_distance" "TRAVEL DISTANCE:\n"
"DOTA_Tooltip_ability_invoker_chaos_meteor_ad_main_damage" "CONTACT DAMAGE:\n"
"DOTA_Tooltip_ability_invoker_chaos_meteor_ad_damage_interval" "CONTACT DAMAGE TICK:"
"DOTA_Tooltip_ability_invoker_chaos_meteor_ad_burn_duration" "BURN DURATION:"
"DOTA_Tooltip_ability_invoker_chaos_meteor_ad_burn_dps" "BURN DAMAGE PER SECOND:\n"
"DOTA_Tooltip_ability_invoker_sun_strike_ad" "Sun Strike (AD)"
"DOTA_Tooltip_ability_invoker_sun_strike_ad_Description" "Sends a catastrophic ray of fierce energy from the sun at any targeted location, incinerating all enemies standing beneath it once it reaches the earth. Damage is spread evenly over all enemies hit."
"DOTA_Tooltip_ability_invoker_sun_strike_ad_Lore" "Harlek's Incantation of Incineration."
"DOTA_Tooltip_ability_invoker_sun_strike_ad_Note0" "Gives vision of the target area before the strike."
"DOTA_Tooltip_ability_invoker_sun_strike_ad_Note1" "Invoker gains experience with kills made from Sun Strike, even if made from outside of experience range."
"DOTA_Tooltip_ability_invoker_sun_strike_ad_area_of_effect" "RADIUS:"
"DOTA_Tooltip_ability_invoker_sun_strike_ad_delay" "DELAY:"
"DOTA_Tooltip_ability_invoker_sun_strike_ad_damage" "DAMAGE:\n"
"DOTA_Tooltip_ability_invoker_sun_strike_ad_scepter_description" "Adds Cataclysm. Launched when Sun Strike is double tapped. Puts it on a %cataclysm_cooldown% second cooldown. Creates %cataclysm_count% visible Sun Strikes within %cataclysm_min_range%-%cataclysm_max_range% range of each enemy hero."
"DOTA_Tooltip_ability_invoker_forge_spirit_ad" "Forge Spirit (AD)"
"DOTA_Tooltip_ability_invoker_forge_spirit_ad_Description" "Invoker forges a spirit embodying the strength of fire and fortitude of ice. The elemental's scorching attack is capable of melting the armor of enemy heroes."
"DOTA_Tooltip_ability_invoker_forge_spirit_ad_Lore" "Culween's Most Cunning Fabrications."
"DOTA_Tooltip_ability_invoker_forge_spirit_ad_Note0" "Casting this ability will replace currently summoned Forged Spirits."
"DOTA_Tooltip_ability_invoker_forge_spirit_ad_spirit_damage" "DAMAGE:\n"
"DOTA_Tooltip_ability_invoker_forge_spirit_ad_spirit_mana" "MANA:\n"
"DOTA_Tooltip_ability_invoker_forge_spirit_ad_spirit_armor" "ARMOR:\n"
"DOTA_Tooltip_ability_invoker_forge_spirit_ad_spirit_attack_range" "ATTACK RANGE:\n"
"DOTA_Tooltip_ability_invoker_forge_spirit_ad_spirit_hp" "HEALTH:\n"
"DOTA_Tooltip_ability_invoker_forge_spirit_ad_spirit_duration" "DURATION:\n"
"DOTA_Tooltip_ability_invoker_ice_wall_ad" "Ice Wall (AD)"
"DOTA_Tooltip_ability_invoker_ice_wall_ad_Description" "Generates a wall of solid ice directly in front of Invoker for a duration. The bitter cold emanating from it greatly slows nearby enemies and deals damage each second."
"DOTA_Tooltip_ability_invoker_ice_wall_ad_Lore" "Killing Wall of Koryx."
"DOTA_Tooltip_ability_invoker_ice_wall_ad_Note0" "The slow will still affect Debuff Immune enemies if their debuff immunity was created after being affected by Ice Wall."
"DOTA_Tooltip_ability_invoker_ice_wall_ad_duration" "WALL DURATION:\n"
"DOTA_Tooltip_ability_invoker_ice_wall_ad_slow" "%MOVEMENT SLOW:\n"
"DOTA_Tooltip_ability_invoker_ice_wall_ad_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_invoker_ice_wall_ad_damage_per_second" "DAMAGE PER SECOND:\n"
"DOTA_Tooltip_ability_invoker_deafening_blast_ad" "Deafening Blast"
"DOTA_Tooltip_ability_invoker_deafening_blast_ad_Description" "Invoker unleashes a mighty sonic wave in front of him, dealing damage to any enemy unit it collides with. The sheer impact from the blast is enough to knock those enemy units back for a duration then disarm their attacks for a duration."
"DOTA_Tooltip_ability_invoker_deafening_blast_ad_Lore" "Buluphont's Aureal Incapacitator."
"DOTA_Tooltip_ability_invoker_deafening_blast_ad_travel_distance" "TRAVEL DISTANCE:"
"DOTA_Tooltip_ability_invoker_deafening_blast_ad_damage" "DAMAGE:\n"
"DOTA_Tooltip_ability_invoker_deafening_blast_ad_knockback_duration" "KNOCKBACK DURATION:\n"
"DOTA_Tooltip_ability_invoker_deafening_blast_ad_disarm_duration" "DISARM DURATION:\n"
"DOTA_Tooltip_ability_invoker_mastermind" "Mastermind"
"DOTA_Tooltip_ability_invoker_mastermind_Description" "When Invoker denies a lane creep, he gets %xp_on_deny_percent%%% of the XP."
//Silencer
"DOTA_Tooltip_ability_silencer_curse_of_the_silent" "Arcane Curse"
"DOTA_Tooltip_ability_silencer_curse_of_the_silent_Lore" "Nortrom's lack of incantations is less of a problem for him than it is for his adversaries."
"DOTA_Tooltip_ability_silencer_curse_of_the_silent_Description" "Curses the target area, dealing damage and causing enemy heroes to take damage over time and slowing their movement speed. Silenced enemies take %penalty_multiplier%x slow and damage. Anytime affected enemies cast a spell, the duration is increased. The duration is paused as long as the target is silenced."
"DOTA_Tooltip_ability_silencer_curse_of_the_silent_Note0" "Affects creeps."
"DOTA_Tooltip_ability_silencer_curse_of_the_silent_damage" "DAMAGE:"
"DOTA_Tooltip_ability_silencer_curse_of_the_silent_duration" "BASE DURATION:"
"DOTA_Tooltip_ability_silencer_curse_of_the_silent_penalty_multiplier" "SILENCED MULTIPLIER:"
"DOTA_Tooltip_ability_silencer_curse_of_the_silent_penalty_duration" "PENALTY DURATION:"
"DOTA_Tooltip_ability_silencer_curse_of_the_silent_radius" "RADIUS:"
"DOTA_Tooltip_ability_silencer_curse_of_the_silent_movespeed" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_silencer_curse_of_the_silent_application_damage" "INITIAL DAMAGE:"
"DOTA_Tooltip_Facet_silencer_irrepressible" "Irrepressible"
"DOTA_Tooltip_Facet_silencer_irrepressible_Description" "Silencer cannot be silenced."
"DOTA_Tooltip_Facet_silencer_reverberating_silence" "Reverberating Silence"
"DOTA_Tooltip_Facet_silencer_reverberating_silence_Description" "The first time Global Silence ends on a unit it is applied again."
"DOTA_Tooltip_Facet_silencer_spread_the_knowledge" "Synaptic Split"
"DOTA_Tooltip_Facet_silencer_spread_the_knowledge_Description" "Increases the max level of Glaives of Wisdom. Level {s:bonus_max_level_tooltip} Glaives of Wisdom bounce {s:bonus_bounce_count_tooltip} time to a random target within {s:bonus_bounce_range_tooltip} range."
"DOTA_Tooltip_Facet_silencer_oppressive_silence" "Suffer In Silence"
"DOTA_Tooltip_Facet_silencer_oppressive_silence_Description" "Silencer takes less damage from and deals more damage to silenced targets."
"DOTA_Tooltip_ability_silencer_oppressive_silence" "Suffer In Silence"
"DOTA_Tooltip_ability_silencer_oppressive_silence_Description" "Silencer takes less damage from and deals more damage to silenced targets."
"DOTA_Tooltip_ability_silencer_oppressive_silence_damage_pct" "%DAMAGE:"
"DOTA_Tooltip_ability_silencer_brain_drain" "Brain Drain"
"DOTA_Tooltip_ability_silencer_brain_drain_Description" "If Silencer kills an enemy hero, he permanently steals Intelligence."
"DOTA_Tooltip_ability_silencer_brain_drain_permanent_int_steal_amount" "PERMANENT INT STEAL:"
"DOTA_Tooltip_ability_silencer_brain_drain_shard_Description" "Increases the Intelligence stolen per kill."
"DOTA_Tooltip_ability_silencer_brain_drain_Note0" "To permanently steal Intelligence, Silencer doesn't need to land the killing blow, as long as the enemy hero is killed within %permanent_int_steal_range% range of Silencer or was debuffed by Silencer at the time of death."
"DOTA_Tooltip_ability_silencer_glaives_of_wisdom" "Glaives of Wisdom"
"DOTA_Tooltip_ability_silencer_glaives_of_wisdom_Lore" "Although lacking in traditional incantations, Nortrom's pedigree of the Aeol Drias gives him uncanny wisdom, which he applies to physical combat."
"DOTA_Tooltip_ability_silencer_glaives_of_wisdom_Description" "Silencer enchants his glaives with his wisdom, stealing his target's Intelligence with each hit and dealing additional damage based on his Intelligence."
"DOTA_Tooltip_ability_silencer_glaives_of_wisdom_Facet_silencer_spread_the_knowledge" "Increases the max level of Glaives of Wisdom. Level %max_level_tooltip% Glaives of Wisdom bounce %bounce_count_tooltip% time to a random target within %bounce_range_tooltip% range. The bounce costs mana upon hit and prioritizes heroes."
"DOTA_Tooltip_ability_silencer_glaives_of_wisdom_intellect_damage_pct" "%INT TO DAMAGE:"
"DOTA_Tooltip_ability_silencer_glaives_of_wisdom_int_steal" "INT STEAL:"
"DOTA_Tooltip_ability_silencer_glaives_of_wisdom_int_steal_duration" "INT STEAL DURATION:"
"DOTA_Tooltip_ability_silencer_last_word" "Last Word"
"DOTA_Tooltip_ability_silencer_last_word_Lore" "Nortrom ensures that spells uttered by his opponents will be their last."
"DOTA_Tooltip_ability_silencer_last_word_Description" "Enchants a target, providing vision of them and causing them to be damaged and silenced if they cast a spell or if the enchantment timer expires. Deals extra damage based on the difference in intelligence between Silencer and the target."
"DOTA_Tooltip_ability_silencer_last_word_Note0" "Channeling abilities will trigger this effect once the caster finishes its channel."
"DOTA_Tooltip_ability_silencer_last_word_damage" "BASE DAMAGE:"
"DOTA_Tooltip_ability_silencer_last_word_int_multiplier" "INT DIFF MULTIPLIER:"
"DOTA_Tooltip_ability_silencer_last_word_debuff_duration" "ENEMY CAST TIMER:"
"DOTA_Tooltip_ability_silencer_last_word_duration" "SILENCE DURATION:"
"DOTA_Tooltip_ability_silencer_last_word_radius" "AOE:"
"DOTA_Tooltip_ability_silencer_global_silence" "Global Silence"
"DOTA_Tooltip_ability_silencer_global_silence_Lore" "With a shock to the ground, all magic and sound pauses, and Nortrom fulfills his prophecy."
"DOTA_Tooltip_ability_silencer_global_silence_Description" "Silencer stops all sound, preventing enemy heroes and units on the map from casting spells."
"DOTA_Tooltip_ability_silencer_global_silence_Facet_silencer_reverberating_silence" "The first time Global Silence ends on a unit it is applied again."
"DOTA_Tooltip_ability_silencer_global_silence_Note0" "This skill works on invisible and Debuff Immune units, but gaining debuff immunity will remove its effect."
"DOTA_Tooltip_ability_silencer_global_silence_Note1" "Multiple Arcane Curses from Aghanim's Scepter Global Silence do not stack."
"DOTA_Tooltip_ability_silencer_global_silence_abilityduration" "DURATION:"
"DOTA_Tooltip_ability_silencer_global_silence_first_duration" "FIRST DURATION:"
"DOTA_Tooltip_ability_silencer_global_silence_second_duration" "SECOND DURATION:"
"DOTA_Tooltip_ability_silencer_global_silence_scepter_Description" "Global Silence applies Arcane Curse to heroes for the duration of Global Silence."
"DOTA_Tooltip_modifier_silencer_curse_of_the_silent" "Arcane Curse"
"DOTA_Tooltip_modifier_silencer_curse_of_the_silent_Description" "Taking damage and slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%. Duration increases when casting a spell."
"DOTA_Tooltip_modifier_silencer_last_word" "Last Word"
"DOTA_Tooltip_modifier_silencer_last_word_Description" "Will be damaged and silenced if the timer expires, or if they cast a spell."
"DOTA_Tooltip_modifier_silencer_last_word_disarm" "Silenced"
"DOTA_Tooltip_modifier_silencer_last_word_disarm_Description" "Silenced"
"DOTA_Tooltip_modifier_silencer_glaives_of_wisdom_buff_counter" "Glaives of Wisdom"
"DOTA_Tooltip_modifier_silencer_glaives_of_wisdom_buff_counter_Description" "Temporarily Stealing Intelligence"
"DOTA_Tooltip_modifier_silencer_glaives_of_wisdom" "Permanent Intelligence stolen"
"DOTA_Tooltip_modifier_silencer_glaives_of_wisdom_PostGame" "Intelligence stolen by Silencer from killing enemy heroes being near them as they die."
"DOTA_Tooltip_modifier_silencer_global_silence" "Global Silence"
"DOTA_Tooltip_modifier_silencer_global_silence_Description" "All heroes are silenced."
"DOTA_Tooltip_modifier_silencer_glaives_of_wisdom_debuff_counter" "Glaives of Wisdom"
"DOTA_Tooltip_modifier_silencer_glaives_of_wisdom_debuff_counter_Description" "Temporarily losing intelligence"
"DOTA_Tooltip_modifier_silencer_brain_drain" "Brain Drain"
"DOTA_Tooltip_modifier_silencer_brain_drain_Description" "Silencer will permanently steal %dMODIFIER_PROPERTY_TOOLTIP% Intelligence from any enemy hero he kills, and any enemy hero that dies within %dMODIFIER_PROPERTY_TOOLTIP% range."
//OUTWORLD Destroyer
"DOTA_Tooltip_ability_obsidian_destroyer_ominous_discernment" "Ominous Discernment"
"DOTA_Tooltip_ability_obsidian_destroyer_ominous_discernment_Description" "Outworld Destroyer gains an additional %bonus_max_mana_per_int% mana per point of Intelligence."
"DOTA_Tooltip_ability_obsidian_destroyer_ominous_discernment_Variant0" "Obstreperous Dissimilator"
"DOTA_Tooltip_ability_obsidian_destroyer_ominous_discernment_Variant1" "Obnoxious Determinator"
"DOTA_Tooltip_ability_obsidian_destroyer_ominous_discernment_Variant2" "Obsequious Deliberator"
"DOTA_Tooltip_ability_obsidian_destroyer_ominous_discernment_Variant3" "Ornery Deconstructor"
"DOTA_Tooltip_ability_obsidian_destroyer_ominous_discernment_Variant4" "Obnubilated Delineator"
"DOTA_Tooltip_ability_obsidian_destroyer_ominous_discernment_Variant5" "Omniscient Desiderator"
"DOTA_Tooltip_ability_obsidian_destroyer_arcane_orb" "Arcane Orb"
"DOTA_Tooltip_ability_obsidian_destroyer_arcane_orb_Description" "Adds extra pure damage to Outworld Destroyer's attacks, based on his remaining mana pool."
"DOTA_Tooltip_ability_obsidian_destroyer_arcane_orb_Lore" "Harbinger's outworldly knowledge allows it to tap into the ebb and flow of all spiritual energy, infusing it into his being."
"DOTA_Tooltip_ability_obsidian_destroyer_arcane_orb_Note0" "The damage is calculated after the mana cost is spent."
"DOTA_Tooltip_ability_obsidian_destroyer_arcane_orb_mana_pool_damage_pct" "%MANA POOL TO DAMAGE:"
"DOTA_Tooltip_ability_obsidian_destroyer_arcane_orb_mana_cost_percentage" "%CURRENT MANA COST:"
"DOTA_Tooltip_ability_obsidian_destroyer_astral_imprisonment" "Astral Imprisonment"
"DOTA_Tooltip_ability_obsidian_destroyer_astral_imprisonment_Description" "Places a target unit into an astral prison. The hidden unit is invulnerable and disabled. When the astral prison implodes, it deals damage to the target and steals a percentage of their max mana."
"DOTA_Tooltip_ability_obsidian_destroyer_astral_imprisonment_Facet_obsidian_destroyer_overwhelming_devourer" "Affected Heroes gain a Mana Allergy Debuff for %debuff_duration% seconds, healing Outworld Destroyer every time they cast a spell."
"DOTA_Tooltip_ability_obsidian_destroyer_astral_imprisonment_shard_description" "Astral Imprisonment now deals damage in an area. Also allows allies to move at %allied_movement_speed_pct%%% movement speed during Astral Imprisonment (they are visible, but untargettable and can't perform any other actions)."
"DOTA_Tooltip_ability_obsidian_destroyer_astral_imprisonment_Lore" "Locked away in the pocket between this world and the Outworld, victims realize their infantile knowledge and mortality."
"DOTA_Tooltip_ability_obsidian_destroyer_astral_imprisonment_Note0" "Imprisoned units can still be hit by Sanity's Eclipse."
"DOTA_Tooltip_ability_obsidian_destroyer_astral_imprisonment_Note1" "Max mana steal does not increase Outworld Destroyer's current mana values or directly reduce the victim's mana values."
"DOTA_Tooltip_ability_obsidian_destroyer_astral_imprisonment_damage" "DAMAGE:"
"DOTA_Tooltip_ability_obsidian_destroyer_astral_imprisonment_prison_duration" "DURATION:"
"DOTA_Tooltip_ability_obsidian_destroyer_astral_imprisonment_mana_capacity_steal" "%MANA CAPACITY STEAL:"
"DOTA_Tooltip_ability_obsidian_destroyer_astral_imprisonment_mana_capacity_duration" "MANA STEAL DURATION:"
"DOTA_Tooltip_ability_obsidian_destroyer_astral_imprisonment_damage_radius" "DAMAGE RADIUS:"
"DOTA_Tooltip_ability_obsidian_destroyer_astral_imprisonment_percentage_heal" "%MANA AS HEAL:"
"DOTA_Tooltip_ability_obsidian_destroyer_equilibrium" "Essence Flux"
"DOTA_Tooltip_ability_obsidian_destroyer_equilibrium_Description" "Passively grants a chance to restore a percentage of your max mana each time you cast an ability."
"DOTA_Tooltip_ability_obsidian_destroyer_equilibrium_scepter_description" "Damage that would bring Outworld Destroyer below %scepter_barrier_threshold%%% health triggers a strong dispel. In addition, when the effect is triggered Outworld Destroyer consumes of all his mana to create an all damage barrier equal to %scepter_max_mana_barrier_pct%%% of his maximum mana that lasts for %scepter_barrier_duration% seconds. This effect can occur every %scepter_barrier_cooldown% seconds and cannot be refreshed."
"DOTA_Tooltip_ability_obsidian_destroyer_equilibrium_Facet_obsidian_destroyer_obsidian_decimator" "When Essence Flux restores mana, it also temporarily increases maximum mana."
"DOTA_Tooltip_ability_obsidian_destroyer_equilibrium_Note0" "Break prevents the Aghanim's Scepter effect from triggering."
"DOTA_Tooltip_ability_obsidian_destroyer_equilibrium_mana_increase" "%MAX MANA INCREASE:"
"DOTA_Tooltip_ability_obsidian_destroyer_equilibrium_mana_increase_duration" "MANA INCREASE DURATION:"
"DOTA_Tooltip_ability_obsidian_destroyer_equilibrium_Lore" "The Outworld is awash in arcane energy, inclined to diffuse through any of Harbinger's rifts."
"DOTA_Tooltip_ability_obsidian_destroyer_equilibrium_proc_chance" "%CHANCE:"
"DOTA_Tooltip_ability_obsidian_destroyer_equilibrium_mana_restore" "%MAX MANA RESTORE:"
"DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse" "Sanity's Eclipse"
"DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse_Description" "Unleashes a psychic blast that deals damage to enemies based on the difference between your mana and the target's mana. Sanity's Eclipse can hit units trapped by Astral Imprisonment. Deals bonus damage to illusions."
"DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse_Facet_obsidian_destroyer_overwhelming_devourer" "Affected Heroes gain a Mana Allergy Debuff for %debuff_duration% seconds, healing Outworld Destroyer every time they cast a spell."
"DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse_Lore" "When an Outworld crystal ruptures, cataclysmic energies are released, and the reverberations of this power are felt interdimensionally."
"DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse_base_damage" "BASE DAMAGE:"
"DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse_damage_multiplier" "MANA DIFFERENCE MULTIPLIER:"
"DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse_radius" "RADIUS:"
"DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse_cast_range" "CAST RANGE:"
"DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse_percentage_heal" "%MANA AS HEAL:"
"DOTA_Tooltip_ability_obsidian_destroyer_sanity_eclipse_illusion_bonus_damage" "%ILLUSION DAMAGE:"
"DOTA_Tooltip_modifier_obsidian_destroyer_equilibrium_barrier" "Arcane Fortitude"
"DOTA_Tooltip_modifier_obsidian_destroyer_equilibrium_barrier_Description" "Mana has been converted into a damage barrier."
"DOTA_Tooltip_modifier_obsidian_destroyer_astral_imprisonment_prison" "Astral Imprisonment"
"DOTA_Tooltip_modifier_obsidian_destroyer_astral_imprisonment_prison_Description" "Locked away in an Astral Prison, cannot act or be acted upon."
"DOTA_Tooltip_modifier_obsidian_destroyer_mana_allergy" "Mana Allergy"
"DOTA_Tooltip_modifier_obsidian_destroyer_mana_allergy_Description" "Casting any spell or using an item will heal Outworld Destroyer."
"DOTA_Tooltip_modifier_obsidian_destroyer_equilibrium_debuff_counter" "Astral Imprisonment"
"DOTA_Tooltip_modifier_obsidian_destroyer_equilibrium_debuff_counter_Description" "Max mana reduced by %dMODIFIER_PROPERTY_TOOLTIP%."
"DOTA_Tooltip_modifier_obsidian_destroyer_equilibrium_buff_counter" "Astral Imprisonment"
"DOTA_Tooltip_modifier_obsidian_destroyer_equilibrium_buff_counter_Description" "Stealing %dMODIFIER_PROPERTY_TOOLTIP% max mana."
"DOTA_Tooltip_Facet_obsidian_destroyer_overwhelming_devourer" "Overwhelming Devourer"
"DOTA_Tooltip_Facet_obsidian_destroyer_overwhelming_devourer_Description" "Heroes affected by Astral Imprisonment and Sanity's Eclipse heal Outworld Destroyer every time they cast a spell."
"DOTA_Tooltip_Facet_obsidian_destroyer_obsidian_decimator" "Obsidian Decimator"
"DOTA_Tooltip_Facet_obsidian_destroyer_obsidian_decimator_Description" "When Essence Flux restores mana, it also temporarily increases maximum mana."
"DOTA_Tooltip_modifier_obsidian_destroyer_stackingbonusmana" "Obsidian Decimator"
"DOTA_Tooltip_modifier_obsidian_destroyer_stackingbonusmana_Description" "Maximum mana increased by %dMODIFIER_PROPERTY_EXTRA_MANA_PERCENTAGE%%%."
// Lycan
"DOTA_Tooltip_ability_lycan_summon_wolves" "Summon Wolves"
"DOTA_Tooltip_ability_lycan_summon_wolves_Lore" "The very enchantment that twisted his being also summons canine familiars."
"DOTA_Tooltip_ability_lycan_summon_wolves_Description" "Summons %wolf_count% wolves to aid Lycan in battle. At level 3, wolves gain Permanent Invisibility, and at level 4 wolves gain Cripple that gives 20% chance to cripple the target, causing 8 damage per second and lose 60 attack speed for 4 seconds."
"DOTA_Tooltip_ability_lycan_summon_wolves_Facet_lycan_spirit_wolves" "Summoned Wolves are invulnerable and uncontrollable spirits that do not attack, but provide health and damage bonuses to Lycan."
"DOTA_Tooltip_ability_lycan_summon_wolves_Facet_lycan_alpha_wolves" "Max Level increased to %max_level%. Level 5 wolves gain Hamstring, which empowers their attacks to root enemies and cause them to take more physical damage on attacks. Level 6 wolves have Hightail, an active ability that gives wolves phased movement, evasion, movespeed, and attack speed."
"DOTA_Tooltip_ability_lycan_summon_wolves_shard_description" "Causes one of your creep waves to include one uncontrollable wolf that moves with the wave. Additionally, wolves spawned this way may Cripple towers."
"DOTA_Tooltip_ability_lycan_summon_wolves_Note0" "Using this spell will replace currently active summoned Wolves."
"DOTA_Tooltip_ability_lycan_summon_wolves_wolf_duration" "DURATION:"
"DOTA_Tooltip_ability_lycan_summon_wolves_wolf_bat" "BASE ATTACK TIME:"
"DOTA_Tooltip_ability_lycan_summon_wolves_wolf_damage" "DAMAGE:"
"DOTA_Tooltip_ability_lycan_summon_wolves_wolf_hp" "HP:"
"DOTA_Tooltip_ability_lycan_summon_wolves_wolf_count" "WOLF COUNT:"
"DOTA_Tooltip_ability_lycan_summon_wolves_health_per_wolf" "BONUS HEALTH PER WOLF:"
"DOTA_Tooltip_ability_lycan_summon_wolves_damage_per_wolf" "BASE DAMAGE INCREASE PER WOLF:"
"DOTA_Tooltip_ability_lycan_howl" "Howl"
"DOTA_Tooltip_ability_lycan_howl_Lore" "Blood-curdling wolf cries signal to opponents that Banehallow is among them."
"DOTA_Tooltip_ability_lycan_howl_Description" "Strikes fear into enemies, reducing armor and attack damage of all enemies within %radius% range of Lycan and his wolves. At night, Howl's armor and attack damage reductions are global."
"DOTA_Tooltip_ability_lycan_howl_Facet_lycan_alpha_wolves" "Max level decreased to %max_level%."
"DOTA_Tooltip_ability_lycan_howl_howl_duration" "DURATION:"
"DOTA_Tooltip_ability_lycan_howl_attack_damage_reduction" "%ATTACK DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_lycan_howl_armor" "ARMOR REDUCTION:"
"DOTA_Tooltip_ability_lycan_feral_impulse" "Feral Impulse"
"DOTA_Tooltip_ability_lycan_feral_impulse_Facet_lycan_alpha_wolves" "Max level decreased to %max_level%."
"DOTA_Tooltip_ability_lycan_feral_impulse_Lore" "His animalistic symbiosis with canine kind gives Banehallow enhanced reflexes and hunting capabilities."
"DOTA_Tooltip_ability_lycan_feral_impulse_Description" "Increases the HP regeneration and damage of Lycan and all units under his control."
"DOTA_Tooltip_ability_lycan_feral_impulse_bonus_damage" "%BONUS DAMAGE:"
"DOTA_Tooltip_ability_lycan_feral_impulse_bonus_hp_regen" "BONUS HP REGEN:"
"DOTA_Tooltip_ability_lycan_shapeshift" "Shapeshift"
"DOTA_Tooltip_ability_lycan_shapeshift_Lore" "Forever a slave to his lycanthropy, Banehallow has come to accept his curse, and embrace his own savagery."
"DOTA_Tooltip_ability_lycan_shapeshift_Description" "Lycan assumes his lupine form, granting him critical strikes and added vision at night. During Shapeshift, Lycan moves at increased speed and cannot be slowed."
"DOTA_Tooltip_ability_lycan_shapeshift_facet_lycan_pack_leader" "Movement and critical strike bonuses are also applied to all units under Lycan's control. Enemy heroes killed by Lycan or his units extends Shapeshift duration by %kill_duration_extension%s."
"DOTA_Tooltip_ability_lycan_shapeshift_Note0" "Hex doesn't remove Lycan's movement speed."
"DOTA_Tooltip_ability_lycan_shapeshift_duration" "DURATION:"
"DOTA_Tooltip_ability_lycan_shapeshift_speed" "SHAPESHIFT MOVE SPEED:"
"DOTA_Tooltip_ability_lycan_shapeshift_bonus_night_vision" "BONUS NIGHT VISION:"
"DOTA_Tooltip_ability_lycan_shapeshift_health_bonus" "HEALTH BONUS:"
"DOTA_Tooltip_ability_lycan_shapeshift_crit_chance" "%CRITICAL CHANCE:"
"DOTA_Tooltip_ability_lycan_shapeshift_crit_multiplier" "%CRITICAL DAMAGE:"
"DOTA_Tooltip_ability_lycan_shapeshift_transformation_time" "TRANSFORM TIME:"
"DOTA_Tooltip_ability_lycan_shapeshift_abilitydraft_note" "Ranged heroes will lose attack range during Shapeshift, though bonus range abilities can modify that (i.e. Arctic Burn)"
"DOTA_Tooltip_ability_lycan_summon_wolves_critical_strike" "Cripple"
"DOTA_Tooltip_ability_lycan_summon_wolves_critical_strike_Description" "Gives %maim_chance%%% to cripple the target, causing %maim_damage% damage per second and lose %maim_attack_speed% Attack Speed for %maim_duration% seconds."
"DOTA_Tooltip_ability_lycan_summon_wolves_critical_strike_maim_chance" "%CRIPPLE CHANCE:"
"DOTA_Tooltip_ability_lycan_summon_wolves_critical_strike_maim_damage" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_lycan_summon_wolves_critical_strike_maim_movement_speed" "%MOVEMENT SPEED SLOW:"
"DOTA_Tooltip_ability_lycan_summon_wolves_critical_strike_maim_attack_speed" "ATTACK SPEED SLOW:"
"DOTA_Tooltip_ability_lycan_summon_wolves_critical_strike_maim_duration" "DURATION:"
"DOTA_Tooltip_ability_lycan_summon_wolves_invisibility" "Invisibility"
"DOTA_Tooltip_ability_lycan_summon_wolves_invisibility_Description" "Permanently invisible when not attacking."
"DOTA_Tooltip_ability_lycan_summon_wolves_hightail" "Hightail"
"DOTA_Tooltip_ability_lycan_summon_wolves_hightail_Description" "The wolf gains a short burst of energy, gaining phased movement, evasion, hasted movement speed, and attack speed."
"DOTA_Tooltip_ability_lycan_summon_wolves_hightail_duration" "DURATION:"
"DOTA_Tooltip_ability_lycan_summon_wolves_hightail_evasion" "%EVASION:"
"DOTA_Tooltip_ability_lycan_summon_wolves_hightail_bonus_attack_speed" "BONUS ATTACK SPEED:"
"DOTA_Tooltip_ability_lycan_summon_wolves_hamstring" "Hamstring"
"DOTA_Tooltip_ability_lycan_summon_wolves_hamstring_Description" "The wolf bites down on an enemy's hamstring, rooting them for a short duration. After the bite, the next %damage_boost_stacks% attacks from units controlled by Lycan deal bonus damage."
"DOTA_Tooltip_ability_lycan_summon_wolves_hamstring_root_duration" "ROOT DURATION:"
"DOTA_Tooltip_ability_lycan_summon_wolves_hamstring_damage_boost" "BONUS DAMAGE:"
"DOTA_Tooltip_modifier_lycan_summonwolves_hamstring_damageamp" "Hamstring"
"DOTA_Tooltip_modifier_lycan_summonwolves_hamstring_damageamp_Description" "Taking extra damage when attacked by one of Lycan's units."
"DOTA_Tooltip_modifier_lycan_summon_wolves_hightail" "Hightail"
"DOTA_Tooltip_modifier_lycan_summon_wolves_hightail_Description" "Grants hasted and phased movement, %dMODIFIER_PROPERTY_EVASION_CONSTANT%%% evasion, and %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% attack speed."
"DOTA_Tooltip_ability_lycan_wolf_bite" "Wolf Bite"
"DOTA_Tooltip_ability_lycan_wolf_bite_Description" "Lycan bites an allied hero or creep-hero, granting them Shapeshift properties. Lycan and the bitten target gain %lifesteal_percent%%% Lifesteal and share the healing effect of Lifesteal with each other as long as they are within %lifesteal_range% range of each other."
"DOTA_Tooltip_ability_lycan_wolf_bite_Note0" "Wolf Bite cooldown matches the cooldown of the current level of Shapeshift."
"DOTA_Tooltip_ability_lycan_wolf_bite_Lore" "Does this bite look infected?"
"DOTA_Tooltip_modifier_lycan_howl" "Howl"
"DOTA_Tooltip_modifier_lycan_howl_Description" "Damage reduced by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%, Armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_lycan_feral_impulse" "Feral Impulse"
"DOTA_Tooltip_modifier_lycan_feral_impulse_Description" "Gaining %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% health regen and %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%% bonus damage."
"DOTA_Tooltip_modifier_lycan_summon_wolves_invisibility" "Invisible"
"DOTA_Tooltip_modifier_lycan_summon_wolves_crit_maim" "Cripple"
"DOTA_Tooltip_modifier_lycan_summon_wolves_crit_maim_Description" "Reducing attack speed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% and taking %dMODIFIER_PROPERTY_TOOLTIP% damage."
"DOTA_Tooltip_modifier_lycan_shapeshift" "Shapeshift"
"DOTA_Tooltip_modifier_lycan_shapeshift_Description" "Gaining haste and critical strike."
"DOTA_Tooltip_modifier_lycan_wolf_bite_lifesteal" "Bite"
"DOTA_Tooltip_modifier_lycan_wolf_bite_lifesteal_Description" "Gaining Lifesteal when Lycan and the bitten hero are nearby."
"DOTA_Tooltip_modifier_lycan_wolf_bite_attack_range" "Bite"
"DOTA_Tooltip_modifier_lycan_wolf_bite_attack_range_Description" "Max attack range is capped at %dMODIFIER_PROPERTY_MAX_ATTACK_RANGE%."
"DOTA_Tooltip_ability_lycan_apex_predator" "Apex Predator"
"DOTA_Tooltip_ability_lycan_apex_predator_Description" "Lycan and units he controls deal %damage_amp_per_level%%% extra damage to neutral creeps per hero level."
"DOTA_Tooltip_ability_lycan_apex_predator_extra_damage_tooltip" "%EXTRA DAMAGE:"
"DOTA_Tooltip_modifier_lone_wolf_self" "Spirit Wolves"
"DOTA_Tooltip_modifier_lone_wolf_self_Description" "Spirit Wolves increase Lycan's health by %dMODIFIER_PROPERTY_EXTRA_HEALTH_BONUS% and his damage by %dMODIFIER_PROPERTY_BASEATTACK_BONUSDAMAGE%."
"DOTA_Tooltip_facet_lycan_pack_leader" "Pack Leader"
"DOTA_Tooltip_facet_lycan_pack_leader_Description" "Enemy heroes killed by Lycan or his units extend Shapeshift duration."
"DOTA_Tooltip_facet_lycan_spirit_wolves" "Spirit Wolves"
"DOTA_Tooltip_facet_lycan_spirit_wolves_Description" "Summon Wolves creates invulnerable non-attacking wolves that buff Lycan's health and attack damage."
"DOTA_Tooltip_facet_lycan_alpha_wolves" "Alpha Wolves"
"DOTA_Tooltip_facet_lycan_alpha_wolves_Description" "Increases the max level of Summon Wolves while lowering the max level of Howl and Feral Impulse."
// LONE DRUID
"DOTA_Tooltip_ability_lone_druid_spirit_bear" "Summon Spirit Bear"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_Lore" "Sylla's lifelong companion is symbiotic with his spirit and heart, coming to aid him in any time of need."
"DOTA_Tooltip_ability_lone_druid_spirit_bear_Description" "Summons a powerful Spirit Bear companion that can equip items.
If the bear moves %bear_attack_leash_range% distance away from the Lone Druid, it cannot attack. Lone Druid suffers %backlash_damage%%% of his max health as backlash damage if the Spirit Bear dies.\nSpirit Bear has the Return, Demolish and Entangling Claws abilities."
"DOTA_Tooltip_ability_lone_druid_spirit_bear_Note0" "Most spells interact with the Spirit Bear in the same way as they do with heroes."
"DOTA_Tooltip_ability_lone_druid_spirit_bear_Note1" "Spirit Bear has 0 base attributes and does not gain them with level. Attributes from buffs or items fully affect the bear as they would for Universal heroes."
"DOTA_Tooltip_ability_lone_druid_spirit_bear_Note2" "Spirit Bear cannot gain experience. Spirit Bear health and damage increase by 90 and 5 respectively with Lone Druid's level."
"DOTA_Tooltip_ability_lone_druid_spirit_bear_Note3" "Spirit Bear has its own Aghanim's Scepter and Shard upgrades."
"DOTA_Tooltip_ability_lone_druid_spirit_bear_Facet_lone_druid_unbearable" "Increases the distance from Lone Druid at which the Spirit Bear can attack."
"DOTA_Tooltip_ability_lone_druid_spirit_bear_bear_hp" "BEAR HP:"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_bear_regen_tooltip" "BEAR HP REGEN:"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_bear_armor" "BEAR ARMOR:"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_bear_bat" "BEAR BASE ATTACK TIME:"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_bear_movespeed" "BEAR MOVESPEED:"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_return" "Return"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_return_Description" "Channels for %channel_tooltip% seconds and then teleports the Spirit Bear back to the Lone Druid."
"DOTA_Tooltip_ability_lone_druid_spirit_bear_return_scepter_Description" "Allows Spirit Bear to attack at any range from Lone Druid, and to survive if Lone Druid dies."
"DOTA_Tooltip_ability_lone_druid_spirit_bear_entangle" "Entangling Claws"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_entangle_Description" "Attacks have a chance to cause roots to burst from the ground, immobilizing the attacked enemy unit, and dealing damage per second."
"DOTA_Tooltip_ability_lone_druid_spirit_bear_entangle_Note0" "Entangled units can't use Blink abilities, and are revealed if they are invisible."
"DOTA_Tooltip_ability_lone_druid_spirit_bear_entangle_damage" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_entangle_entangle_chance" "%BEAR ENTANGLE CHANCE:"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_entangle_hero_entangle_chance" "%TRUE FORM ENTANGLE CHANCE:"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_entangle_hero_duration" "HERO DURATION:"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_demolish" "Demolish"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_demolish_Description" "Increases the power of the Spirit Bear, causing it to deal more damage to buildings and have additional magic resistance."
"DOTA_Tooltip_ability_lone_druid_spirit_bear_demolish_bonus_building_damage""%BEAR BONUS BUILDING DAMAGE:"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_demolish_true_form_bonus_building_damage" "%TRUE FORM BONUS BUILDING DAMAGE:"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_demolish_spell_resistance" "%MAGIC RESISTANCE:"
"DOTA_Tooltip_ability_lone_druid_spirit_link" "Spirit Link"
"DOTA_Tooltip_ability_lone_druid_spirit_link_Description" "Links Lone Druid and the Spirit Bear, increasing their attack speed as well as sharing a percentage of their armor and lifesteal with each other."
"DOTA_Tooltip_ability_lone_druid_spirit_link_Facet_lone_druid_bear_with_me" "Shared Armor increased. Damage dealt by either the Spirit Bear or Lone Druid will heal the other."
"DOTA_Tooltip_ability_lone_druid_spirit_link_Facet_lone_druid_unbearable" "Only damage dealt by Spirit Bear heals Lone Druid."
"DOTA_Tooltip_ability_lone_druid_spirit_link_scepter_Description" "Lone Druid severs his link to his Spirit Bear, and connects to the target allied hero, sharing the Spirit Link bonuses with them for %duration%s. Armor sharing and attack speed are increased by %active_bonus%%%. Damage done by the ally heals Lone Druid, as well as the other way around.
The Spirit Bear is feared for the duration of the transformation, unless he has his own Aghanim's Scepter."
"DOTA_Tooltip_ability_lone_druid_spirit_link_Lore" "Sylla is emboldened by the presence of his companion, his vitality replenished with each swipe of the Spirit Bear's claws."
"DOTA_Tooltip_ability_lone_druid_spirit_link_Note0" "Break disables the shared lifesteal."
"DOTA_Tooltip_ability_lone_druid_spirit_link_bonus_attack_speed" "ATTACK SPEED:"
"DOTA_Tooltip_ability_lone_druid_spirit_link_armor_sharing" "%ARMOR SHARED:"
"DOTA_Tooltip_ability_lone_druid_spirit_link_lifesteal_percent" "%SHARED LIFESTEAL:"
"DOTA_Tooltip_ability_lone_druid_gift_bearer" "Gift Bearer"
"DOTA_Tooltip_ability_lone_druid_gift_bearer_Description" "Lone Druid's Spirit Bear receives a copy of his Neutral Item that has an independent cooldown."
"DOTA_Tooltip_ability_lone_druid_bear_necessities" "Bear Necessities"
"DOTA_Tooltip_ability_lone_druid_bear_necessities_Description" "Lone Druid can only use the first %item_slots% items in his inventory. These items' passive bonuses are more powerful. Other item slots do not provide any bonuses. Neutral slot is unaffected."
"DOTA_Tooltip_ability_lone_druid_bear_necessities_Note0" "The following attributes can be increased:
* Intelligence, Strength and Agility
* Health, Mana and Evasion
* Attack Speed and Bonus Damage
* Health and Mana Regen"
"DOTA_Tooltip_ability_lone_druid_bear_necessities_bonus_stat_percent" "%STAT BONUS:"
"DOTA_Tooltip_ability_lone_druid_savage_roar" "Savage Roar"
"DOTA_Tooltip_ability_lone_druid_savage_roar_bear" "Savage Roar"
"DOTA_Tooltip_ability_lone_druid_savage_roar_Lore" "Sylla studies and masters the arts of the lost Bear Clan, enhancing his attunement with the wild."
"DOTA_Tooltip_ability_lone_druid_savage_roar_Description" "Lone Druid and the Spirit Bear roar fiercely causing nearby enemies to flee towards their base in terror. Their movement speed is increased by %bonus_speed%%%."
"DOTA_Tooltip_ability_lone_druid_savage_roar_bear_Description" "Lone Druid and the Spirit Bear roar fiercely causing nearby enemies to flee towards their base in terror. Their movement speed is increased by %bonus_speed%%%."
"DOTA_Tooltip_ability_lone_druid_savage_roar_shard_description" "Applies a basic dispel and grants allies in an area around the caster bonus movement and attack speed. Replicates between Lone Druid and Spirit Bear regardless of castability on the other.
DISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_lone_druid_savage_roar_shard_duration" "DURATION:"
"DOTA_Tooltip_ability_lone_druid_savage_roar_shard_radius" "RADIUS:"
"DOTA_Tooltip_ability_lone_druid_savage_roar_shard_movement_speed_pct" "%BONUS MOVEMENT SPEED:"
"DOTA_Tooltip_ability_lone_druid_savage_roar_shard_attack_speed" "BONUS ATTACK SPEED:"
"DOTA_Tooltip_ability_lone_druid_savage_roar_Note0" "An entangled hero will not be able to move."
"DOTA_Tooltip_ability_lone_druid_savage_roar_bear_Note0" "An entangled hero will not be able to move."
"DOTA_Tooltip_ability_lone_druid_savage_roar_Note1" "Cooldown is shared with Spirit Bear."
"DOTA_Tooltip_ability_lone_druid_savage_roar_bear_Note1" "Cooldown is shared with Lone Druid."
"DOTA_Tooltip_ability_lone_druid_savage_roar_radius" "RANGE:"
"DOTA_Tooltip_ability_lone_druid_savage_roar_bear_radius" "RANGE:"
"DOTA_Tooltip_ability_lone_druid_savage_roar_bonus_speed" "%ENEMY MOVEMENT SPEED BONUS:"
"DOTA_Tooltip_ability_lone_druid_savage_roar_bear_bonus_speed" "%ENEMY MOVEMENT SPEED BONUS:"
"DOTA_Tooltip_ability_lone_druid_savage_roar_duration" "DURATION:"
"DOTA_Tooltip_ability_lone_druid_savage_roar_bear_duration" "DURATION:"
"DOTA_Tooltip_ability_lone_druid_true_form" "True Form"
"DOTA_Tooltip_ability_lone_druid_true_form_Lore" "The mighty bear is the king of the forest, possessing the throne through raw power."
"DOTA_Tooltip_ability_lone_druid_true_form_Description" "Lone Druid starts a transformation into a raging bear that has enhanced attack and defensive capabilities."
"DOTA_Tooltip_ability_lone_druid_true_form_facet_lone_druid_bear_with_me" "Lone Druid morphs himself into a raging bear, losing his ranged advantage, but gaining increased bonus armor, more health, and improved versions of Entangling Claws and Demolish."
"DOTA_Tooltip_ability_lone_druid_true_form_facet_lone_druid_unbearable" "Lone Druid morphs his Spirit Bear into an enraged form that gains bonus armor, attack speed, demolish damage, and a %entangling_claws_cooldown_reduction_pct%%% cooldown on Entangling Claws."
"DOTA_Tooltip_ability_lone_druid_true_form_Note0" "Cooldowns of items that are different for ranged and melee units will be based on which form Lone Druid was in when the item was used."
"DOTA_Tooltip_ability_lone_druid_true_form_bonus_armor" "BONUS ARMOR:"
"DOTA_Tooltip_ability_lone_druid_true_form_bonus_hp" "BONUS HP:"
"DOTA_Tooltip_ability_lone_druid_true_form_duration" "DURATION:"
"DOTA_Tooltip_ability_lone_druid_true_form_transformation_time" "TRANSFORM TIME:"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_fetch" "Fetch"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_fetch_Description" "Grabs the Target Ally, Enemy or Rune, and uncontrollably drags them towards Lone Druid for the duration. Enemies receive damage every %tick_rate%s. When dragging a unit, they are Rooted. "
"DOTA_Tooltip_ability_lone_druid_spirit_bear_fetch_damage" "DAMAGE:"
"DOTA_Tooltip_ability_lone_druid_spirit_bear_fetch_duration" "DURATION:"
"DOTA_Tooltip_modifier_lone_druid_spirit_bear_entangle_effect" "Entangling Claws"
"DOTA_Tooltip_modifier_lone_druid_spirit_bear_entangle_effect_Description" "Immobilized and taking damage over time."
"DOTA_Tooltip_modifier_lone_druid_savage_roar" "Savage Roar"
"DOTA_Tooltip_modifier_lone_druid_savage_roar_Description" "Flees with increased movement speed."
"DOTA_Tooltip_modifier_lone_druid_spirit_bear_attack_check" "Spirit Bear Proximity"
"DOTA_Tooltip_modifier_lone_druid_spirit_bear_attack_check_Description" "If the Spirit Bear moves too far away from Lone Druid, it will not be able to attack unless Lone Druid carries Aghanim's Scepter."
"DOTA_Tooltip_modifier_lone_druid_spirit_link" "Spirit Link"
"DOTA_Tooltip_modifier_lone_druid_spirit_link_Description" "Granting %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% attack speed, and granting a percentage of damage dealt as health to your companion."
"DOTA_Tooltip_modifier_lone_druid_true_form" "True Form"
"DOTA_Tooltip_modifier_lone_druid_true_form_Description" "Morphed into a raging bear, losing ranged advantage, but gaining %dMODIFIER_PROPERTY_EXTRA_HEALTH_BONUS% bonus health, %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% bonus armor, Entangling Claws and Demolish."
"DOTA_Tooltip_Facet_lone_druid_bear_with_me" "Bear with Me"
"DOTA_Tooltip_Facet_lone_druid_bear_with_me_Description" "Spirit Link's Shared Armor is increased and Lone Druid's attacks heal the Spirit Bear."
"DOTA_Tooltip_Facet_lone_druid_unbearable" "Unbearable"
"DOTA_Tooltip_Facet_lone_druid_unbearable_Description" "True Form transforms the Spirit Bear instead of Lone Druid. Increases the distance from Lone Druid at which the Spirit Bear can attack."
"DOTA_Tooltip_Facet_lone_druid_bear_necessities" "Bear Necessities"
"DOTA_Tooltip_Facet_lone_druid_bear_necessities_Description" "Lone Druid's items are more powerful and his inventory is smaller."
//BREWMASTER
"DOTA_Tooltip_ability_brewmaster_thunder_clap" "Thunder Clap"
"DOTA_Tooltip_ability_brewmaster_thunder_clap_Lore" "A slam of Mangix' mighty keg starts the festivities."
"DOTA_Tooltip_ability_brewmaster_thunder_clap_Description" "Slams the ground, dealing damage and slowing the movement speed and attack rate of nearby enemy units."
"DOTA_Tooltip_ability_brewmaster_thunder_clap_radius" "RADIUS:"
"DOTA_Tooltip_ability_brewmaster_thunder_clap_damage" "DAMAGE:"
"DOTA_Tooltip_ability_brewmaster_thunder_clap_movement_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_brewmaster_thunder_clap_attack_speed_slow" "ATTACK SLOW:"
"DOTA_Tooltip_ability_brewmaster_thunder_clap_duration" "DURATION:"
"DOTA_Tooltip_ability_brewmaster_cinder_brew" "Cinder Brew"
"DOTA_Tooltip_ability_brewmaster_cinder_brew_Lore" "The Order of the Oyo's solution to all problems - another round!"
"DOTA_Tooltip_ability_brewmaster_cinder_brew_Description" "Drenches himself and an area in alcohol, causing enemy units to move slower and ignite once they take any Magic or Pure damage. Duration is increased by %extra_duration% seconds when enemies are ignited. While Brewmaster is Brewed Up, His Drunken Brawler Stances are stronger. Dealing or receiving magic damage extends Brewmaster's Brewed Up duration."
"DOTA_Tooltip_ability_brewmaster_cinder_brew_Facet_brewmaster_roll_out_the_barrel" "Cinder Brew is now a rolling barrel of ale that drenches enemies in its path and explodes at the end."
"DOTA_Tooltip_ability_brewmaster_cinder_brew_duration" "DURATION:"
"DOTA_Tooltip_ability_brewmaster_cinder_brew_total_ignite_damage" "IGNITE TOTAL DAMAGE:"
"DOTA_Tooltip_ability_brewmaster_cinder_brew_movement_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_brewmaster_cinder_brew_radius" "RADIUS:"
"DOTA_Tooltip_ability_brewmaster_cinder_brew_barrel_impact_damage" "BARREL IMPACT DAMAGE:"
"DOTA_Tooltip_ability_brewmaster_cinder_brew_projectile_speed" "BARREL SPEED:"
"DOTA_Tooltip_ability_brewmaster_drunken_brawler" "Drunken Brawler"
"DOTA_Tooltip_ability_brewmaster_drunken_brawler_Lore" "When Mangix won his title as the Brewmaster of the Order of Oyo, he also claimed his place in the mastery of inebriation."
"DOTA_Tooltip_ability_brewmaster_drunken_brawler_Description" "Brewmaster can switch stances based on the elements he controls, gaining passive bonuses that improve against enemies when Brewed Up.\nEarth Brawler - Grants %armor% armor and %magic_resist%%% Magic Resistance. Bonuses are %active_multiplier%x when Brewed Up.\nStorm Brawler - Grants %dodge_chance%%% evasion and %bonus_move_speed%%% Bonus Move Speed. Bonuses are %active_multiplier%x when Brewed Up.\nFire Brawler - Grants %crit_chance%%% chance to critical strike for %crit_multiplier%%% of your attack damage and %attack_speed% Attack Speed. Crit Chance and Attack Speed is %active_multiplier%x when Brewed Up.\n Void Brawler - Grants %bonus_status_resist%%% bonus Status Resistance to Brewmaster and applies a %movespeed%%% Slow for %slow_duration%s on attack. Slow and Status Resistance are %active_multiplier%x when affected by Cinder Brew."
"DOTA_Tooltip_ability_brewmaster_drunken_brawler_Note0" "Stacks diminishingly with other sources of Evasion."
"DOTA_Tooltip_ability_brewmaster_primal_split" "Primal Split"
"DOTA_Tooltip_ability_brewmaster_primal_split_Lore" "It isn't clear whether Mangix is consciously aware of his potent bond with nature, as it often occurs in the midst of a drunken stupor."
"DOTA_Tooltip_ability_brewmaster_primal_split_Description" "Splits Brewmaster into elements, forming 4 specialized warriors, adept at survival, each with their own abilities. If any of them survive until the end of their summoned timer, the Brewmaster is reborn."
"DOTA_Tooltip_ability_brewmaster_primal_split_shard_Description" "Increases Primal Split duration and allows it to be cancelled early."
"DOTA_Tooltip_ability_brewmaster_primal_split_Note0" "The Earth Element will carry all auras that the Brewmaster has, as well as True Sight."
"DOTA_Tooltip_ability_brewmaster_primal_split_Note1" "The Fire Element has phased movement."
"DOTA_Tooltip_ability_brewmaster_primal_split_Note2" "When the spell ends, Brewmaster will take the place of an element in this order, assuming they are alive: Earth, Storm, Fire."
"DOTA_Tooltip_ability_brewmaster_primal_split_duration" "DURATION:"
"DOTA_Tooltip_ability_brewmaster_primal_split_tooltip_earth_brewling_hp" "EARTH BREWLING HP:"
"DOTA_Tooltip_ability_brewmaster_primal_split_tooltip_storm_brewling_hp" "STORM BREWLING HP:"
"DOTA_Tooltip_ability_brewmaster_primal_split_tooltip_fire_brewling_hp" "FIRE BREWLING HP:"
"DOTA_Tooltip_ability_brewmaster_primal_split_tooltip_void_brewling_hp" "VOID BREWLING HP:"
"DOTA_Tooltip_ability_brewmaster_primal_split_cancel" "Primal Split Cancel"
"DOTA_Tooltip_ability_brewmaster_primal_split_cancel_Description" "Cancel the Primal Split."
"DOTA_Tooltip_ability_brewmaster_primal_companion" "Primal Companion"
"DOTA_Tooltip_ability_brewmaster_primal_companion_Lore" "Mangix doesn't hold to it by rule, but he vaguely recalls an old master musing that, if one could manage, scaring up a companion was always preferable to drinking alone."
"DOTA_Tooltip_ability_brewmaster_primal_companion_Description" "Creates a Brewling based on Brewmaster's current Drunken Brawler Stance.
A new Brewling cannot be resummoned for %cooldown_on_take_damage%s if the current one takes damage from enemy Heroes or hero-controlled units. If the Brewling dies, the ability goes on cooldown for %cooldown_on_death% seconds.
Only one Brewling can exist at a time. If Brewmaster uses Primal Split, the existing Brewling disappears."
"DOTA_Tooltip_ability_brewmaster_earth_hurl_boulder" "Hurl Boulder"
"DOTA_Tooltip_ability_brewmaster_earth_hurl_boulder_Description" "Throws a boulder at a unit, doing damage and stunning it."
"DOTA_Tooltip_ability_brewmaster_earth_hurl_boulder_damage" "DAMAGE:"
"DOTA_Tooltip_ability_brewmaster_earth_hurl_boulder_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_brewmaster_earth_spell_immunity" "Debuff Immunity"
"DOTA_Tooltip_ability_brewmaster_earth_spell_immunity_Description" "Immune to debuffs. Magic resistance increased by %magic_resist%%%."
"DOTA_Tooltip_ability_brewmaster_earth_pulverize" "Demolish"
"DOTA_Tooltip_ability_brewmaster_earth_pulverize_Description" "Deals bonus damage to buildings."
"DOTA_Tooltip_ability_brewmaster_earth_pulverize_bonus_building_damage" "BONUS BUILDING DAMAGE:"
"DOTA_Tooltip_ability_brewmaster_storm_dispel_magic" "Dispel Magic"
"DOTA_Tooltip_ability_brewmaster_storm_dispel_magic_Description" "Damages summoned units in an area and dispels most buffs or debuffs.\n\nDISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_brewmaster_storm_dispel_magic_damage" "DAMAGE TO SUMMONS:"
"DOTA_Tooltip_ability_brewmaster_storm_dispel_magic_radius" "RADIUS:"
"DOTA_Tooltip_ability_brewmaster_storm_dispel_magic_Note0" "Can be cast on invulnerable units."
"DOTA_Tooltip_ability_brewmaster_storm_cyclone" "Cyclone"
"DOTA_Tooltip_ability_brewmaster_storm_cyclone_Description" "Encloses a unit in a tornado, removing it from the battlefield and deals %landing_damage% damage when after they land."
"DOTA_Tooltip_ability_brewmaster_storm_cyclone_duration_hero" "HERO DURATION:"
"DOTA_Tooltip_ability_brewmaster_storm_cyclone_duration_unit" "NON-HERO DURATION:"
"DOTA_Tooltip_ability_brewmaster_storm_wind_walk" "Wind Walk"
"DOTA_Tooltip_ability_brewmaster_storm_wind_walk_Description" "Provides temporary invisibility. Bonus movement speed and attack damage when invisible."
"DOTA_Tooltip_ability_brewmaster_storm_wind_walk_bonus_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_brewmaster_storm_wind_walk_bonus_movement_speeed" "%BONUS MOVEMENT SPEED:"
"DOTA_Tooltip_ability_brewmaster_storm_wind_walk_duration" "DURATION:"
"DOTA_Tooltip_ability_brewmaster_fire_permanent_immolation" "Permanent Immolation"
"DOTA_Tooltip_ability_brewmaster_fire_permanent_immolation_Description" "Burns nearby enemy units."
"DOTA_Tooltip_ability_brewmaster_fire_permanent_immolation_damage" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_brewmaster_fire_permanent_immolation_radius" "RADIUS:"
"DOTA_Tooltip_ability_brewmaster_fire_phase" "Permanent Phase"
"DOTA_Tooltip_ability_brewmaster_fire_phase_Description" "Provides the Brewling with phased movement and bonus Status Resistance."
"DOTA_Tooltip_ability_brewmaster_fire_phase_status_resistance" "%STATUS RESISTANCE:"
"DOTA_Tooltip_ability_brewmaster_void_astral_pull" "Astral Pull"
"DOTA_Tooltip_ability_brewmaster_void_astral_pull_Description" "Pulls the target and the Void Brewling in the target direction. Enemies are damaged upon arrival."
"DOTA_Tooltip_ability_brewmaster_void_astral_pull_damage" "DAMAGE:"
"DOTA_Tooltip_ability_brewmaster_void_astral_pull_pull_distance" "DISTANCE:"
"DOTA_Tooltip_ability_brewmaster_void_astral_pull_pull_duration" "DURATION:"
"DOTA_Tooltip_ability_brewmaster_belligerent" "Belligerent"
"DOTA_Tooltip_ability_brewmaster_belligerent_Description" "Brewmaster gains %damage_pct%%% bonus attack damage for %damage_duration_split%s when he comes out of Primal Split and for %damage_duration_respawn%s when he respawns."
"DOTA_Tooltip_modifier_brewmaster_belligerent_damage" "Belligerent"
"DOTA_Tooltip_modifier_brewmaster_belligerent_damage_Description" "Attack damage increased by %dMODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE%%% after Primal Split or Respawning"
"DOTA_Tooltip_Facet_brewmaster_roll_out_the_barrel" "Roll Out the Barrel"
"DOTA_Tooltip_Facet_brewmaster_roll_out_the_barrel_Description" "Throw a barrel at enemies, damaging them and applying Cinder Brew."
"DOTA_Tooltip_Facet_brewmaster_drunken_master" "Drunken Master"
"DOTA_Tooltip_Facet_brewmaster_drunken_master_Description" "When brewed up, Brewmaster moves with a varying amount of movement speed, altering between {s:bonus_min_movement}% slower and {s:bonus_max_movement}% faster for the duration."
"DOTA_Tooltip_modifier_brewmaster_thunder_clap" "Thunder Clap"
"DOTA_Tooltip_modifier_brewmaster_thunder_clap_Description" "Movement slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, attacks slowed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_brewmaster_drunken_brawler" "Drunken Brawler"
"DOTA_Tooltip_modifier_brewmaster_drunken_brawler_Description" "Gaining bonus chance to critical strike and evade; movement speed changes."
"DOTA_Tooltip_modifier_brewmaster_storm_wind_walk" "Wind Walk"
"DOTA_Tooltip_modifier_brewmaster_storm_wind_walk_Description" "Invisible, movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_brewmaster_storm_cyclone" "Cyclone"
"DOTA_Tooltip_modifier_brewmaster_storm_cyclone_Description" "Invulnerable, cannot act."
"DOTA_Tooltip_modifier_brewmaster_fire_permanent_immolation" "Permanent Immolation"
"DOTA_Tooltip_modifier_brewmaster_fire_permanent_immolation_Description" "Burning for %dMODIFIER_PROPERTY_TOOLTIP% damage per second."
"DOTA_Tooltip_modifier_brewmaster_primal_split_duration" "Primal Split"
"DOTA_Tooltip_modifier_brewmaster_primal_split_duration_Description" ""
"DOTA_Tooltip_modifier_brewmaster_void_brawler_slow" "Void Brawler Slow"
"DOTA_Tooltip_modifier_brewmaster_void_brawler_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_brewmaster_cinder_brew" "Cinder Brew"
"DOTA_Tooltip_modifier_brewmaster_cinder_brew_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%. Will ignite upon taking spell damage."
"DOTA_Tooltip_modifier_brewmaster_brew_up" "Brewed Up"
"DOTA_Tooltip_modifier_brewmaster_brew_up_Description" "Drunken Brawler stances improved by a stiff drink."
"DOTA_Tooltip_modifier_brewmaster_cinder_brew_active" "Cinder Brew Ignite"
"DOTA_Tooltip_modifier_brewmaster_cinder_brew_active_Description" "Taking damage over time."
"DOTA_Tooltip_modifier_brewmaster_fear" "Cinder Brew Fear"
"DOTA_Tooltip_modifier_brewmaster_fear_Description" "Feared."
"DOTA_Tooltip_modifier_brewmaster_void_astral_pull_movement" "Astral Pull"
"DOTA_Tooltip_modifier_brewmaster_void_astral_pull_movement_Description" "Being pulled by the Void Brewling."
"DOTA_Tooltip_modifier_brewmaster_drunken_brawler_passive" "Drunken Brawler"
//SHADOW DEMON
"DOTA_Tooltip_ability_shadow_demon_disruption" "Disruption"
"DOTA_Tooltip_ability_shadow_demon_disruption_Description" "Banishes the targeted unit from the battlefield for a short duration. Upon returning, two illusions of the banished unit with bonus base damage are created under Shadow Demon's control."
"DOTA_Tooltip_ability_shadow_demon_disruption_Lore" "The pain of deception comes not while it happens, but when it is revealed."
"DOTA_Tooltip_ability_shadow_demon_disruption_disruption_duration" "BANISH DURATION:"
"DOTA_Tooltip_ability_shadow_demon_disruption_illusion_duration" "ILLUSION DURATION:"
"DOTA_Tooltip_ability_shadow_demon_disruption_illusion_outgoing_tooltip" "%ILLUSION DAMAGE:"
"DOTA_Tooltip_ability_shadow_demon_disruption_illusion_flat_damage" "BONUS BASE DAMAGE:"
"DOTA_Tooltip_ability_shadow_demon_disruption_tooltip_total_illusion_incoming_damage" "%ILLUSION DAMAGE TAKEN:"
"DOTA_Tooltip_ability_shadow_demon_shadow_poison" "Shadow Poison"
"DOTA_Tooltip_ability_shadow_demon_shadow_poison_abilitydraft_note" "In Ability Draft, Shadow Poison Release works by toggling auto-cast off, either by right-clicking the ability, or using the alt-hotkey combo. Auto-cast state will be on if there are any units with Shadow Poison applied."
"DOTA_Tooltip_ability_shadow_demon_shadow_poison_Description" "Deals damage in a line, and afflicts enemy units with a poison effect. The poison deals 1/2/4/8/16 times the stack damage based on the number of stacks on the target, up to %max_multiply_stacks% stacks. Additional stacks cause %bonus_stack_damage% damage each. This deferred damage is dealt when Shadow Poison's duration is expired, or the Release sub-ability is used."
"DOTA_Tooltip_ability_shadow_demon_shadow_poison_Lore" "The ever growing influence of the Shadow Demon can pollute the most valiant and pure of heroes."
"DOTA_Tooltip_ability_shadow_demon_shadow_poison_Note0" "Shadow Poison can affect units under Disruption."
"DOTA_Tooltip_ability_shadow_demon_shadow_poison_stack_damage" "STACK DAMAGE:"
"DOTA_Tooltip_ability_shadow_demon_shadow_poison_abilityduration" "DEBUFF DURATION:"
"DOTA_Tooltip_ability_shadow_demon_shadow_poison_radius" "RADIUS:"
"DOTA_Tooltip_ability_shadow_demon_shadow_poison_max_multiply_stacks" "MAX STACKS TO MULTIPLY:"
"DOTA_Tooltip_ability_shadow_demon_shadow_poison_hit_damage" "HIT DAMAGE:"
"DOTA_Tooltip_ability_shadow_demon_shadow_poison_release" "Shadow Poison Release"
"DOTA_Tooltip_ability_shadow_demon_shadow_poison_release_Description" "Releases the poison to do damage on all affected enemies. Units under the effect of Disruption can still be affected by Shadow Poison."
"DOTA_Tooltip_ability_shadow_demon_demonic_purge" "Demonic Purge"
"DOTA_Tooltip_ability_shadow_demon_demonic_purge_Description" "Purges the target enemy unit, removing positive buffs, and slowing the target for the duration. The unit slowly regains its speed until the end of the duration, upon which damage is dealt. Units under the effect of Disruption can still be affected by Demonic Purge.\n\nDISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_shadow_demon_demonic_purge_scepter_description" "Cooldown is removed, replaced with %max_charges% charges that replenish every %charge_restore_time_tooltip_scepter% seconds. Also causes Demonic Purge to break its target's passive abilities while active."
"DOTA_Tooltip_ability_shadow_demon_demonic_purge_Lore" "Once Shadow Demon no longer has any need for his collected cultist, he releases it from its subservience - and its life."
"DOTA_Tooltip_ability_shadow_demon_demonic_purge_Note0" "The slow starts at %max_slow%%% and decreases over time to %min_slow%%%."
"DOTA_Tooltip_ability_shadow_demon_demonic_purge_Note1" "Positive buffs are continously removed from the target for the duration of the Purge."
"DOTA_Tooltip_ability_shadow_demon_demonic_purge_Note2" "Can be cast on invulnerable units."
"DOTA_Tooltip_ability_shadow_demon_demonic_purge_abilityduration" "DURATION:"
"DOTA_Tooltip_ability_shadow_demon_demonic_purge_purge_damage" "PURGE DAMAGE:"
"DOTA_Tooltip_ability_shadow_demon_demonic_purge_charge_restore_time_tooltip_scepter" "BASE CHARGE RESTORE TIME:"
"DOTA_Tooltip_ability_shadow_demon_demonic_purge_max_charges" "MAX CHARGES:"
"DOTA_Tooltip_ability_shadow_demon_demonic_cleanse" "Demonic Cleanse"
"DOTA_Tooltip_ability_shadow_demon_demonic_cleanse_Description" "Cleanses the target allied unit, removing negative buffs for the duration. At the end of the duration, the unit is healed. Units under the effect of Disruption can still be affected by Demonic Cleanse.
DISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_shadow_demon_demonic_cleanse_Lore" "The only one permitted to harm his more useful followers is Shadow Demon himself."
"DOTA_Tooltip_ability_shadow_demon_demonic_cleanse_Note0" "Can be cast on invulnerable units."
"DOTA_Tooltip_ability_shadow_demon_demonic_cleanse_Note1" "Negative buffs are continously removed from the target for the duration of the Cleanse."
"DOTA_Tooltip_ability_shadow_demon_demonic_cleanse_abilityduration" "DURATION:"
"DOTA_Tooltip_ability_shadow_demon_demonic_cleanse_purge_damage" "CLEANSE HEAL:"
"DOTA_Tooltip_ability_shadow_demon_disseminate" "Disseminate"
"DOTA_Tooltip_ability_shadow_demon_disseminate_Description" "Whenever the target takes damage, all enemies, including the target itself if it is an enemy, within %radius% range of the target also receive a portion of that damage. Can target enemy and allied units. Effect is paused if the target is hidden by Disruption."
"DOTA_Tooltip_ability_shadow_demon_disseminate_Lore" "Friends and families share in the suffering when Shadow Demon finds a new victim."
"DOTA_Tooltip_ability_shadow_demon_disseminate_Facet_shadow_demon_promulgate" "If the target is an enemy, they lose %health_lost%%% of their health, regaining half of it after the effect is lifted. If the target is an ally, increases their health by that amount instead."
"DOTA_Tooltip_ability_shadow_demon_disseminate_duration" "DURATION:"
"DOTA_Tooltip_ability_shadow_demon_disseminate_damage_reflection_pct" "%SHARED DAMAGE:"
"DOTA_Tooltip_modifier_shadow_demon_disseminate" "Disseminate"
"DOTA_Tooltip_modifier_shadow_demon_disseminate_Description" "A percentage of damage dealt to this unit is also applied to Shadow Demon's enemies around it."
"DOTA_Tooltip_ability_shadow_demon_shadow_servant" "Shadow Servant"
"DOTA_Tooltip_ability_shadow_demon_shadow_servant_Description" "Shadow Demon creates illusions of heroes that die near him."
"DOTA_Tooltip_ability_shadow_demon_shadow_servant_Note0" "Heroes killed by Shadow Demon spawn an illusion regardless of distance."
"DOTA_Tooltip_ability_shadow_demon_shadow_servant_Note1" "The illusion disappears when the enemy hero respawns or Shadow Demon dies."
"DOTA_Tooltip_ability_shadow_demon_shadow_servant_radius" "RADIUS:"
"DOTA_Tooltip_ability_shadow_demon_shadow_servant_illusion_outgoing_damage_tooltip" "%ILLUSION OUTGOING DAMAGE:"
"DOTA_Tooltip_ability_shadow_demon_shadow_servant_illusion_incoming_damage_tooltip" "%ILLUSION INCOMING DAMAGE:"
"DOTA_Tooltip_ability_shadow_demon_menace" "Menace"
"DOTA_Tooltip_ability_shadow_demon_menace_Description" "Shadow Demon's Attacks apply a stacking %stack%%% Amplify Damage debuff to the enemy for %duration% seconds."
"DOTA_Tooltip_ability_shadow_demon_menace_Note0" "Break disables the application of new stacks."
"DOTA_Tooltip_ability_shadow_demon_menace_Note1" "Break does not disable the effects of existing stacks."
"DOTA_Tooltip_Facet_shadow_demon_promulgate" "Promulgate"
"DOTA_Tooltip_Facet_shadow_demon_promulgate_Description" "Disseminate instantly removes a percentage of the opponent's health for its duration."
"DOTA_Tooltip_modifier_shadow_demon_disruption" "Disruption"
"DOTA_Tooltip_modifier_shadow_demon_disruption_Description" "Banished."
"DOTA_Tooltip_modifier_shadow_demon_shadow_poison" "Shadow Poison"
"DOTA_Tooltip_modifier_shadow_demon_shadow_poison_Description" "About to take %dMODIFIER_PROPERTY_TOOLTIP% damage."
"DOTA_Tooltip_modifier_shadow_demon_purge_slow" "Demonic Purged"
"DOTA_Tooltip_modifier_shadow_demon_purge_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%. Continuously dispels the target."
"DOTA_Tooltip_modifier_shadow_demon_menace_crushed" "Menace"
"DOTA_Tooltip_modifier_shadow_demon_menace_crushed_Description" "Taking %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% more damage."
"DOTA_Tooltip_modifier_shadow_demon_disseminate_hploss" "Promulgate"
"DOTA_Tooltip_modifier_shadow_demon_disseminate_hploss_Description" "Shadow Demon has temporarily altered your health."
//CHAOS KNIGHT
"DOTA_Tooltip_ability_chaos_knight_chaos_bolt" "Chaos Bolt"
"DOTA_Tooltip_ability_chaos_knight_chaos_bolt_Description" "Throws a mysterious bolt of energy at the target unit. It stuns for a random duration and deals random damage."
"DOTA_Tooltip_ability_chaos_knight_chaos_bolt_Facet_chaos_knight_cloven_chaos" "Chaos Bolt splits in half upon striking its target, stunning one additional enemy and damaging another within %bounce_range_pct%%% of the cast range. Prioritizes heroes. Always stuns when splitting to a single target.
Additional targets do not create Shard illusions."
"DOTA_Tooltip_ability_chaos_knight_chaos_bolt_shard_description" "Causes Chaos Bolt to create a Phantasm illusion to attack the target. This illusion deals %illusion_damage_reduction_pct%%% less damage."
"DOTA_Tooltip_ability_chaos_knight_chaos_bolt_Lore" "Even Chaos Knight cannot predict this manifest of unholy energy."
"DOTA_Tooltip_ability_chaos_knight_chaos_bolt_stun_min" "MINIMUM STUN:"
"DOTA_Tooltip_ability_chaos_knight_chaos_bolt_stun_max" "MAXIMUM STUN:"
"DOTA_Tooltip_ability_chaos_knight_chaos_bolt_damage_min" "MINIMUM DAMAGE:"
"DOTA_Tooltip_ability_chaos_knight_chaos_bolt_damage_max" "MAXIMUM DAMAGE:"
"DOTA_Tooltip_ability_chaos_knight_chaos_bolt_illusion_duration" "ILLUSION DURATION:"
"DOTA_Tooltip_ability_chaos_knight_chaos_bolt_illusion_damage_reduction_pct" "%ILLUSION DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_chaos_knight_chaos_bolt_Note0" "The stun duration and damage values dealt are inversely related."
"DOTA_Tooltip_ability_chaos_knight_chaos_bolt_Note1" "Nearby illusions will mimic the cast animation."
"DOTA_Tooltip_ability_chaos_knight_reality_rift" "Reality Rift"
"DOTA_Tooltip_ability_chaos_knight_reality_rift_Description" "Teleports Chaos Knight, any illusions he has, and the target unit to a point along the line between him and the target. Reduces armor of the enemy unit for %duration% seconds."
"DOTA_Tooltip_ability_chaos_knight_reality_rift_shard_description" "Allows Reality Rift to be cast on any enemy hero that is within 1200 range of you or one of your illusions. Gathers all of your illusions and your hero and teleports them to the target enemy."
"DOTA_Tooltip_ability_chaos_knight_reality_rift_facet_chaos_knight_irrationality" "Reality Rift has equal chances of applying Break, Disarm, or Silence for %additional_debuff_duration_percent%%% of the base debuff duration in addition to its normal effects."
"DOTA_Tooltip_ability_chaos_knight_reality_rift_Lore" "Armageddon rides between the planes, bringing Chaos Knight to his victim wherever he may hide."
"DOTA_Tooltip_ability_chaos_knight_reality_rift_Note0" "Chaos Knight and the target unit are made to face each other, and Chaos Knight and his phantasms are issued an attack order against the target."
"DOTA_Tooltip_ability_chaos_knight_reality_rift_pull_distance" "PULL DISTANCE:"
"DOTA_Tooltip_ability_chaos_knight_reality_rift_armor_reduction" "ARMOR REDUCTION:"
"DOTA_Tooltip_ability_chaos_knight_chaos_strike" "Chaos Strike"
"DOTA_Tooltip_ability_chaos_knight_chaos_strike_Description" "Chaos Knight and his illusions' attacks have a chance to deal a critical strike of varying strength with bonus lifesteal. Lifesteal from creeps is reduced."
"DOTA_Tooltip_ability_chaos_knight_chaos_strike_Lore" "Chaos Knight's unwieldy power bludgeons those who stand before him, crushing the thickest of armors."
"DOTA_Tooltip_ability_chaos_knight_chaos_strike_chance" "%CHANCE:"
"DOTA_Tooltip_ability_chaos_knight_chaos_strike_crit_min" "%CRITICAL MIN:"
"DOTA_Tooltip_ability_chaos_knight_chaos_strike_crit_max" "%CRITICAL MAX:"
"DOTA_Tooltip_ability_chaos_knight_chaos_strike_lifesteal" "%CRITICAL LIFESTEAL:"
"DOTA_Tooltip_ability_chaos_knight_phantasm" "Phantasm"
"DOTA_Tooltip_ability_chaos_knight_phantasm_Description" "Summons several phantasmal copies of the Chaos Knight from alternate dimensions. The phantasms are illusions that deal %outgoing_damage_tooltip%%% damage, but take %incoming_damage_tooltip%%% damage.\nDISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_chaos_knight_phantasm_scepter_description" "Creates an illusion of allied heroes globally. Creates an additional illusion for Chaos Knight as well."
"DOTA_Tooltip_ability_chaos_knight_phantasm_Lore" "Drawing on his battles fought across many worlds and many times, phantasms of the Chaos Knight rise up to quell all who oppose him."
"DOTA_Tooltip_ability_chaos_knight_phantasm_Note0" "Removes most negative buffs from Chaos Knight."
"DOTA_Tooltip_ability_chaos_knight_phantasm_Note1" "Chaos Knight is invulnerable for %invuln_duration% seconds when casting, allowing him to dodge stuns and damage."
"DOTA_Tooltip_ability_chaos_knight_phantasm_images_count" "NUMBER OF PHANTASMS:"
"DOTA_Tooltip_ability_chaos_knight_phantasm_illusion_duration" "PHANTASM DURATION:"
"DOTA_Tooltip_ability_chaos_knight_phantasm_incoming_damage_tooltip" "%PHANTASM DAMAGE TAKEN:"
"DOTA_Tooltip_ability_chaos_knight_phantasm_outgoing_damage_tooltip" "%PHANTASM DAMAGE:"
"DOTA_Tooltip_ability_chaos_knight_phantasmagoria" "Phantasmagoria"
"DOTA_Tooltip_ability_chaos_knight_phantasmagoria_Description" "All Chaos Knight Illusions are Strong Illusions and take less damage when near him."
"DOTA_Tooltip_ability_chaos_knight_phantasmagoria_Note0" "All illusions created by Chaos Knight or of Chaos Knight are Strong Illusions. Chaos Knight's Illusions within %aura_radius% radius have %damage_reduction_pct%%% damage reduction."
"DOTA_Tooltip_ability_chaos_knight_phantasmagoria_Note1" "Also applies to Aghanim's Scepter Phantasm Illusions."
"DOTA_Tooltip_ability_chaos_knight_phantasmagoria_Note2" "Strong Illusions are not instantly killed by spells."
"DOTA_Tooltip_ability_chaos_knight_phantasmagoria_Note3" "Break disables the passive Damage Reduction aura."
"DOTA_Tooltip_modifier_chaos_knight_illusions_damage_reduction" "Phantasmagoria"
"DOTA_Tooltip_modifier_chaos_knight_illusions_damage_reduction_Description" "Incoming damage reduced by %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%%."
"DOTA_Tooltip_Facet_chaos_knight_irrationality" "Irrationality"
"DOTA_Tooltip_Facet_chaos_knight_irrationality_Description" "Reality Rift has equal chances of applying Break, Disarm, or Silence for {s:bonus_additional_debuff_duration_percent}% of the base debuff duration in addition to its normal effects."
"DOTA_Tooltip_Facet_chaos_knight_facet_fundamental_forging" "Fundamental Forging"
"DOTA_Tooltip_Facet_chaos_knight_facet_fundamental_forging_Description" "Chaos Knight can craft artifacts from the next tier when making a Neutral Item."
"DOTA_Tooltip_Ability_chaos_knight_fundamental_forging" "Fundamental Forging"
"DOTA_Tooltip_Ability_chaos_knight_fundamental_forging_Description" "Whenever Chaos Knight crafts a Neutral Item, %trinket_options_next% of his Artifact options will be from the next tier and %trinket_options_current% will be from the current tier. He is not guaranteed to be able to keep an Artifact between tiers. When crafting at the highest tier, all options are for that tier."
"DOTA_Tooltip_Facet_chaos_knight_cloven_chaos" "Cloven Chaos"
"DOTA_Tooltip_Facet_chaos_knight_cloven_chaos_Description" "Chaos Bolt splits in half upon striking its target, stunning one additional enemy and damaging another."
"DOTA_Tooltip_modifier_chaos_knight_reality_rift_debuff" "Maimed"
"DOTA_Tooltip_modifier_chaos_knight_reality_rift_debuff_Description" "Armor decreased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_ability_chaos_knight_reins_of_chaos" "Reins of Chaos"
"DOTA_Tooltip_ability_chaos_knight_reins_of_chaos_Description" "Whenever illusions of Chaos Knight are created, there is a %bonus_illusion_chance%%% chance that an additional %bonus_illusion_count% extra illusion will spawn."
//OGRE MAGI
"DOTA_Tooltip_ability_ogre_magi_dumb_luck" "Dumb Luck"
"DOTA_Tooltip_ability_ogre_magi_dumb_luck_description" "Ogre Magi's max Intelligence is 0. He receives mana and mana regeneration from Strength."
"DOTA_Tooltip_ability_ogre_magi_dumb_luck_mana_per_str" "MAX MANA PER STRENGTH:"
"DOTA_Tooltip_ability_ogre_magi_dumb_luck_mana_regen_per_str" "MANA REGENERATION PER STRENGTH:"
"DOTA_Tooltip_ability_ogre_magi_fireblast" "Fireblast"
"DOTA_Tooltip_ability_ogre_magi_fireblast_Description" "Blasts an enemy unit with a wave of fire, dealing damage and stunning the target."
"DOTA_Tooltip_ability_ogre_magi_fireblast_Lore" "The Ogre Magi is easily amused, entertained for hours by playing with fire."
"DOTA_Tooltip_ability_ogre_magi_fireblast_Note0" "When Multicast, Fireblast hits the same target each time with a %multicast_delay% seconds interval."
"DOTA_Tooltip_ability_ogre_magi_fireblast_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_ogre_magi_fireblast_fireblast_damage" "FIREBLAST DAMAGE:"
"DOTA_Tooltip_ability_ogre_magi_unrefined_fireblast" "Unrefined Fireblast"
"DOTA_Tooltip_ability_ogre_magi_unrefined_fireblast_Description" "Blasts an enemy unit with a wave of fire, dealing %base_damage% + %str_multiplier%x Ogre's Strength in damage and stunning the target. Its mana cost is %scepter_mana%%% of Ogre Magi's current mana."
"DOTA_Tooltip_ability_ogre_magi_unrefined_fireblast_Lore" "The 'who-casts-spell-first' argument between himself is solved simply by both casting at once."
"DOTA_Tooltip_ability_ogre_magi_unrefined_fireblast_Note0" "When Multicast, Unrefined Fireblast hits the same target each time with a %multicast_delay% seconds interval."
"DOTA_Tooltip_ability_ogre_magi_unrefined_fireblast_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_ogre_magi_fireblast_abilitydraft_note" "Scepter: Access Unrefined Fireblast by toggling auto-cast on Fireblast."
"DOTA_Tooltip_ability_ogre_magi_ignite" "Ignite"
"DOTA_Tooltip_ability_ogre_magi_ignite_Description" "Drenches the target and another random unit in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly."
"DOTA_Tooltip_ability_ogre_magi_ignite_Lore" "Batter up!"
"DOTA_Tooltip_ability_ogre_magi_ignite_Note0" "Multicast makes this spell have a chance to cast multiple times at random enemy units in a %ignite_multicast_aoe% area of effect."
"DOTA_Tooltip_ability_ogre_magi_ignite_Note1" "Ignite hitting an already affected unit adds to the burn duration."
"DOTA_Tooltip_ability_ogre_magi_ignite_burn_damage" "BURN DAMAGE:"
"DOTA_Tooltip_ability_ogre_magi_ignite_duration" "DURATION:"
"DOTA_Tooltip_ability_ogre_magi_ignite_slow_movement_speed_pct" "%SLOW:"
"DOTA_Tooltip_ability_ogre_magi_bloodlust" "Bloodlust"
"DOTA_Tooltip_ability_ogre_magi_bloodlust_Description" "Incites a frenzy in a friendly unit, increasing its movement speed and attack speed. Gives bonus attacks speed if cast on Ogre himself. Can be cast on towers."
"DOTA_Tooltip_ability_ogre_magi_bloodlust_Lore" "'Running's not as fun as hitting... Not one bit fun.'"
"DOTA_Tooltip_ability_ogre_magi_bloodlust_Note0" "When multicast, nearby allies will be selected randomly in an %multicast_bloodlust_aoe% area of effect to receive Bloodlust."
"DOTA_Tooltip_ability_ogre_magi_bloodlust_duration" "DURATION:"
"DOTA_Tooltip_ability_ogre_magi_bloodlust_bonus_movement_speed" "%BONUS MOVE SPEED:"
"DOTA_Tooltip_ability_ogre_magi_bloodlust_bonus_attack_speed" "BONUS ATTACK SPEED:"
"DOTA_Tooltip_ability_ogre_magi_bloodlust_self_bonus" "SELF BONUS ATTACK SPEED:"
"DOTA_Tooltip_ability_ogre_magi_multicast" "Multicast"
"DOTA_Tooltip_ability_ogre_magi_multicast_Description" "Enables Ogre Magi to cast his abilities and items multiple times with each use."
"DOTA_Tooltip_ability_ogre_magi_multicast_Facet_ogre_magi_fat_chance" "Multicast chance is increased by %strength_mult%%% of Ogre Magi's Strength."
"DOTA_Tooltip_ability_ogre_magi_multicast_Lore" "Despite being largely incapacitated by his IQ, the Ogre Magi's success in battle is attributed to pure skill."
"DOTA_Tooltip_ability_ogre_magi_multicast_Note0" "Only targeted abilities and items have a chance to be multicast."
"DOTA_Tooltip_ability_ogre_magi_multicast_Note1" "Targeted abilities and items apply to additional enemies and neutrals in an AoE around Ogre. Fireblast and Unrefined Fireblast hit the same target multiple times."
"DOTA_Tooltip_ability_ogre_magi_smash" "Fire Shield"
"DOTA_Tooltip_ability_ogre_magi_smash_Description" "Creates a shield around the target ally, absorbing a percentage of the damage of next %attacks% attacks from enemy heroes. When damage is absorbed, a fireball is launched at the attacker. Can be cast on towers."
"DOTA_Tooltip_ability_ogre_magi_smash_Lore" "There is immense luck involved in Aggron not just setting friends on fire."
"DOTA_Tooltip_ability_ogre_magi_smash_damage" "FIREBALL DAMAGE:"
"DOTA_Tooltip_ability_ogre_magi_smash_duration" "SHIELD DURATION:"
"DOTA_Tooltip_ability_ogre_magi_smash_damage_absorb_pct" "%DAMAGE ABSORBED:"
"DOTA_Tooltip_ability_ogre_magi_smash_Note0" "When multicast, nearby allies will be selected randomly in an %multicast_fireshield_aoe% area of effect to receive Fire Shield."
"DOTA_Tooltip_modifier_ogre_magi_smash_buff" "Fire Shield"
"DOTA_Tooltip_Facet_ogre_magi_fat_chance" "Fat Chance"
"DOTA_Tooltip_Facet_ogre_magi_fat_chance_Description" "Multicast chance is increased by {s:bonus_strength_mult}% of Ogre Magi's Strength."
"DOTA_Tooltip_Facet_ogre_magi_learning_curve" "Learning Curve"
"DOTA_Tooltip_Facet_ogre_magi_learning_curve_Description" "Level requirement of all spells and talents reduced by {s:bonus_required_level}. You get {s:bonus_level_one_ability_points} Ability Points at level one and {s:bonus_level_two_ability_points} Ability Points at level two."
"DOTA_Tooltip_modifier_ogre_magi_smash_buff_Description" "Absorbing a percentage of damage and launching fireballs at the attacker."
"DOTA_Tooltip_ability_ogre_magi_multicast_multicast_2_times" "%2X CAST CHANCE:"
"DOTA_Tooltip_ability_ogre_magi_multicast_multicast_3_times" "%3X CAST CHANCE:"
"DOTA_Tooltip_ability_ogre_magi_multicast_multicast_4_times" "%4X CAST CHANCE:"
"DOTA_Tooltip_modifier_ogre_magi_bloodlust" "Bloodlust"
"DOTA_Tooltip_modifier_ogre_magi_bloodlust_description" "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_ogre_magi_ignite" "Ignite"
"DOTA_Tooltip_modifier_ogre_magi_ignite_description" "You are on fire! Taking periodic damage and slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
//TREANT PROTECTOR
"DOTA_Tooltip_ability_treant_natures_guise" "Nature's Guise"
"DOTA_Tooltip_ability_treant_natures_guise_Description" "Provides Treant with Tree Walking whenever he hasn't taken damage for %cooldown_time% seconds. While nearby trees or affected by Nature's Grasp, Treant gains bonus movement speed."
"DOTA_Tooltip_ability_treant_natures_guise_shard_description" "Causes Treant to become invisible with Nature's Guise and root enemies upon attacking. Deals damage over time and roots for longer if the attack was near a tree. Total damage equals %shard_damage% + %attack_damage_pct%%% of Treant's Base Attack Damage."
"DOTA_Tooltip_ability_treant_natures_guise_Note0" "While affected by Nature's Guise, Treant can move unobstructed through other trees."
"DOTA_Tooltip_ability_treant_natures_guise_Note1" "With Aghanim's Shard, invisibility is broken upon attacking. Using abilities and items will not break invisibility."
"DOTA_Tooltip_ability_treant_natures_guise_movement_bonus" "%MOVEMENT SPEED BONUS:"
"DOTA_Tooltip_ability_treant_natures_guise_shard_root_time" "ROOT TIME:"
"DOTA_Tooltip_ability_treant_natures_guise_shard_by_tree_root_time" "ROOT TIME BY TREE:"
"DOTA_Tooltip_ability_treant_natures_guise_shard_cooldown" "ROOT COOLDOWN:"
"DOTA_Tooltip_ability_treant_natures_guise_Lore" "The Protectors don't often come into vision; their natural state being nestled within their leafy brethren."
"DOTA_Tooltip_Facet_treant_primeval_power" "Primeval Power"
"DOTA_Tooltip_Facet_treant_primeval_power_Description" "Treant gains +{s:attack_damage_per_level} base attack damage per hero level."
"DOTA_Tooltip_Facet_treant_sapling" "Sapling"
"DOTA_Tooltip_Facet_treant_sapling_Description" "Leech Seed can be ground targeted to plant a tree."
"DOTA_Tooltip_ability_treant_natures_grasp" "Nature's Grasp"
"DOTA_Tooltip_ability_treant_natures_grasp_Description" "Creates vines towards the target location. Vines slow down and deal damage to enemies that walk through. Vines deal 50% more damage if they touch a tree. Does half damage to creeps."
"DOTA_Tooltip_ability_treant_natures_grasp_Lore" "The tendrils of Rooftrellen's influence stretch to all corners of the forest."
"DOTA_Tooltip_ability_treant_natures_grasp_damage_per_second" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_treant_natures_grasp_movement_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_treant_natures_grasp_vines_duration" "VINE DURATION:"
"DOTA_Tooltip_ability_treant_leech_seed" "Leech Seed"
"DOTA_Tooltip_ability_treant_leech_seed_Description" "Treant plants a life-sapping seed in an enemy unit, draining its health, while simultaneously slowing it. The seed heals friendly units around it. Healing to creeps is reduced by %creep_heal_reduction_pct%%%."
"DOTA_Tooltip_ability_treant_leech_seed_Facet_treant_sapling" "Leech Seed can be ground targeted, planting a tree that heals allies and damages all enemies in the effect radius for the duration of the ability. Damage to creeps is reduced by %creep_damage_reduction_pct%%%. If the tree is cut down, it immediately re-grows again."
"DOTA_Tooltip_ability_treant_leech_seed_Lore" "Rooftrellen nurtures the beings under his stewardship, sustained by the lifeforce of trespassers into his sacred ground."
"DOTA_Tooltip_ability_treant_leech_seed_leech_damage" "DAMAGE/HEAL PER SECOND:"
"DOTA_Tooltip_ability_treant_leech_seed_movement_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_treant_leech_seed_radius" "RADIUS:"
"DOTA_Tooltip_ability_treant_leech_seed_duration" "DURATION:"
"DOTA_Tooltip_ability_treant_living_armor" "Living Armor"
"DOTA_Tooltip_ability_treant_living_armor_Description" "Infuses the target hero or structure with a protective coating which heals the target and provides bonus armor."
"DOTA_Tooltip_ability_treant_living_armor_Lore" "The roots and tendrils of the Treant Protectors are far-reaching, stimulating the growth and rejuvenation of all of nature."
"DOTA_Tooltip_ability_treant_living_armor_heal_per_second" "HEAL PER SECOND:"
"DOTA_Tooltip_ability_treant_living_armor_bonus_armor" "BONUS ARMOR:"
"DOTA_Tooltip_ability_treant_living_armor_duration" "DURATION:"
"DOTA_Tooltip_ability_treant_overgrowth" "Overgrowth"
"DOTA_Tooltip_ability_treant_overgrowth_Description" "Summons an overgrowth of vines and branches around Treant that deal damage to afflicted enemies and prevent them from moving, blinking, going invisible, or attacking."
"DOTA_Tooltip_ability_treant_overgrowth_Lore" "Rooftrellen calls the ancestral spirit of nature, releasing its power through all of his kin."
"DOTA_Tooltip_ability_treant_overgrowth_Note0" "Works on Debuff Immune units, but if units gain debuff immunity after the effect starts, they'll break free."
"DOTA_Tooltip_ability_treant_overgrowth_duration" "DURATION:"
"DOTA_Tooltip_ability_treant_overgrowth_radius" "RADIUS:"
"DOTA_Tooltip_ability_treant_overgrowth_damage" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_treant_eyes_in_the_forest" "Eyes In The Forest"
"DOTA_Tooltip_ability_treant_eyes_in_the_forest_Description" "Treant Protector enchants a tree, which grants him unobstructed vision in that location. If Overgrowth is cast, units within a radius of an enchanted tree will be entangled and damaged. Passively causes all trees to respawn much faster."
"DOTA_Tooltip_ability_treant_eyes_in_the_forest_Note0" "Being entangled by Overgrowth through enchanted trees from Eyes in the Forest does damage."
"DOTA_Tooltip_ability_treant_eyes_in_the_forest_Note1" "If the enemy has True Sight, they will be able to see which trees are enchanted."
"DOTA_Tooltip_ability_treant_eyes_in_the_forest_Lore" "One can never be too certain who, or what, might need protecting."
"DOTA_Tooltip_modifier_treant_leech_seed_slow" "Leech Seed Slow"
"DOTA_Tooltip_modifier_treant_leech_seed_slow_Description" "Taking damage over time.\nSlowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_treant_leech_seed" "Leech Seed"
"DOTA_Tooltip_modifier_treant_leech_seed_Description" "Slowing and sapping life from a random nearby enemy unit."
"DOTA_Tooltip_modifier_treant_living_armor" "Living Armor"
"DOTA_Tooltip_modifier_treant_living_armor_Description" "Healing and receiving %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% bonus armor."
"DOTA_Tooltip_modifier_treant_overgrowth" "Overgrowth"
"DOTA_Tooltip_modifier_treant_overgrowth_Description" "Cannot move, attack, or blink."
"DOTA_Tooltip_modifier_treant_natures_guise_root" "Nature's Guise"
"DOTA_Tooltip_modifier_treant_natures_guise_root_Description" "Cannot move while rooted."
"DOTA_Tooltip_modifier_treant_natures_grasp_damage" "Nature's Grasp"
"DOTA_Tooltip_modifier_treant_natures_grasp_damage_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and receiving damage."
"DOTA_Tooltip_modifier_treant_natures_grasp_damage_bonus" "Nature's Grasp"
"DOTA_Tooltip_modifier_treant_natures_grasp_damage_bonus_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and receiving damage."
//MEEPO
"DOTA_Tooltip_ability_meepo_earthbind" "Earthbind"
"DOTA_Tooltip_ability_meepo_earthbind_Description" "Tosses a net at the target point, rooting down all enemy units in an area around it."
"DOTA_Tooltip_ability_meepo_earthbind_Lore" "Catching dinner in the Riftshadow Ruins can be quite the task."
"DOTA_Tooltip_ability_meepo_earthbind_Note0" "Affects invisible units, revealing them."
"DOTA_Tooltip_ability_meepo_earthbind_Note1" "Does not work on Debuff Immune units or Roshan."
"DOTA_Tooltip_ability_meepo_earthbind_duration" "DURATION:"
"DOTA_Tooltip_ability_meepo_earthbind_radius" "RADIUS:"
"DOTA_Tooltip_ability_meepo_poof" "Poof"
"DOTA_Tooltip_ability_meepo_poof_Description" "Drawing mystical energies from the earth, a Meepo can teleport to another Meepo or itself after channeling for %cast_duration% seconds, damaging the enemy in both the departure and arrival locations.
If the ability is in alt-cast state, all Meepos will also cast Poof to the target. When cast on the ground, all Meepos except the selected one will Poof to the closest location."
"DOTA_Tooltip_ability_meepo_poof_abilitydraft_note" "In AD, can poof to any friendly unit within 2000 range."
"DOTA_Tooltip_ability_meepo_poof_Lore" "Sometimes breaking one of the Riftshadow Crystals can be just the trick for getting yourself out of a bind. Or your other self."
"DOTA_Tooltip_ability_meepo_poof_Note0" "Can be cast through the minimap."
"DOTA_Tooltip_ability_meepo_poof_Note1" "Can teleport to Meepo illusions."
"DOTA_Tooltip_ability_meepo_poof_radius" "RADIUS:"
"DOTA_Tooltip_ability_meepo_poof_poof_damage" "DAMAGE:"
"DOTA_Tooltip_ability_meepo_ransack" "Ransack"
"DOTA_Tooltip_ability_meepo_ransack_Description" "Steals health from the enemy with each strike and heals all other Meepos for that amount."
"DOTA_Tooltip_ability_meepo_ransack_Lore" "So you gonna need that, or...?"
"DOTA_Tooltip_ability_meepo_ransack_health_steal_heroes" "HEALTH STEAL (HEROES):"
"DOTA_Tooltip_ability_meepo_ransack_health_steal_creeps" "HEALTH STEAL (CREEPS):"
"DOTA_Tooltip_ability_meepo_ransack_Note0" "Amount healed is amplified by Lifesteal Amplification"
"DOTA_Tooltip_ability_meepo_divided_we_stand" "Divided We Stand"
"DOTA_Tooltip_ability_meepo_divided_we_stand_shard_description" "Divided We Stand can be cast as long as there's a Meepo within %fling_radius% radius of yourself. Causes that Meepo to fling you towards a target within a %AbilityCastRange% range, dealing damage and slowing their movement speed. Mana Cost: %AbilityManaCost%"
"DOTA_Tooltip_ability_meepo_divided_we_stand_Description" "Meepo summons an imperfect, semi-autonomous duplicate of himself, which can gain gold and experience as he does and shares his experience, attributes and abilities. However, the clones cannot wield any items but the boots that Meepo himself wears. If any of the clones die, they all die. Divided We Stand grants all Meepos bonus Magic Resistance."
"DOTA_Tooltip_ability_meepo_divided_we_stand_Facet_meepo_more_meepo" "Can now be upgraded at level %required_level% and every %bonus_levels_between_upgrades% levels afterwards to a max level of %max_level%. Duplicate Meepos receive %main_meepo_stats_pct%%% of the main Meepo's bonus attributes."
"DOTA_Tooltip_ability_meepo_divided_we_stand_Facet_meepo_codependent" "All Meepos have a stackable aura that increases nearby Meepos' attack speed by %support_group_attack_speed_pct%%% and armor by %support_group_armor%. Radius: %support_radius%."
"DOTA_Tooltip_ability_meepo_divided_we_stand_Lore" "Do I know you?"
"DOTA_Tooltip_ability_meepo_divided_we_stand_Note0" "Of boot abilities, clones can only use the active ability from Phase Boots."
"DOTA_Tooltip_ability_meepo_divided_we_stand_tooltip_clones" "NUMBER OF DUPLICATES:"
"DOTA_Tooltip_ability_meepo_divided_we_stand_tooltip_clones_multiplicity" "NUMBER OF DUPLICATES:"
"DOTA_Tooltip_ability_meepo_divided_we_stand_magic_resist" "%BONUS MAGIC RESIST:"
"DOTA_Tooltip_ability_meepo_petrify" "Dig"
"DOTA_Tooltip_ability_meepo_petrify_Description" "Digs into the ground for a short duration, dispelling Meepo and causing him to become invulnerable and untargetable for %duration%s. Restores %hp_restore%%% of his max health over that duration.
DISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_meepo_petrify_Lore" "I'm diggin' here!"
"DOTA_Tooltip_ability_meepo_petrify_duration" "DURATION:"
"DOTA_Tooltip_ability_meepo_petrify_hp_restore" "%MAX HP RESTORE:"
"DOTA_Tooltip_modifier_meepo_earthbind" "Earthbind"
"DOTA_Tooltip_modifier_meepo_earthbind_Description" "Trapped in Meepo's net; cannot move or blink."
"DOTA_Tooltip_modifier_meepo_petrify" "Dig"
"DOTA_Tooltip_modifier_meepo_petrify_Description" "Invulnerable and untargetable, with bonus health regeneration."
"DOTA_Tooltip_modifier_meepo_fling_slow" "Divided We Stand"
"DOTA_Tooltip_modifier_meepo_fling_slow_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% due to impact from flying Meepos."
"DOTA_Tooltip_ability_meepo_megameepo" "MegaMeepo"
"DOTA_Tooltip_ability_meepo_megameepo_Description" "Primary Meepo mounts all other Meepos in a %radius% radius around him on top of his shoulders. While in this form, he gains %stats_pct%%% of the other Meepo stats and can Fling them at enemies, dealing damage and slowing them.\n\n When cast, Earthbind generates additional nets and Poof deals bonus damage based on the amount of Meepos riding on top."
"DOTA_Tooltip_ability_meepo_megameepo_Lore" "Hi, Meepos!"
"DOTA_Tooltip_ability_meepo_megameepo_duration" "DURATION:"
"DOTA_Tooltip_modifier_meepo_megameepo_self" "MegaMeepo"
"DOTA_Tooltip_modifier_meepo_megameepo_self_Description" "All stats increased, abilities empowered, and able to fling other Meepos."
"DOTA_Tooltip_modifier_meepo_megameepo" "MegaMeepo"
"DOTA_Tooltip_modifier_meepo_megameepo_Description" "Increasing stats, empowering abilities, and able to be flung by the primary Meepo."
"DOTA_Tooltip_ability_meepo_megameepo_fling" "MegaMeepo Fling"
"DOTA_Tooltip_ability_meepo_megameepo_fling_description" "In MegaMeepo form, Meepo flings the topmost meepo towards a target within a %AbilityCastRange% range, dealing damage and slowing their movement speed."
"DOTA_Tooltip_ability_meepo_megameepo_fling_Lore" "You go first!"
"DOTA_Tooltip_ability_meepo_megameepo_fling_Note0" "Does not trigger spell reflect."
"DOTA_Tooltip_ability_meepo_megameepo_fling_fling_damage" "DAMAGE:"
"DOTA_Tooltip_ability_meepo_megameepo_fling_movement_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_modifier_meepo_divided_we_stand_support_group" "Codependent"
"DOTA_Tooltip_modifier_meepo_divided_we_stand_support_group_Description" "Armor and attack speed increased by other nearby Meepos."
"DOTA_Tooltip_Facet_meepo_more_meepo" "More Meepo"
"DOTA_Tooltip_Facet_meepo_more_meepo_Description" "Obtain extra Meepos sooner and get 1 extra Meepo."
"DOTA_Tooltip_Facet_meepo_codependent" "Codependent"
"DOTA_Tooltip_Facet_meepo_codependent_Description" "Meepos increase other Meepos' attack speed and armor."
"DOTA_Tooltip_ability_meepo_pack_rat" "Pack Rat"
"DOTA_Tooltip_ability_meepo_pack_rat_Description" "All Meepos can use the item in the neutral item slot. "
"DOTA_Tooltip_ability_meepo_pack_rat_Note0" "Most items except for Consumables, Hand of Midas, and Divine Rapier can be equipped in the neutral item slot."
"DOTA_Tooltip_ability_meepo_pack_rat_Note1" "Using the item on one Meepo puts it on cooldown for all other Meepos for %cooldown_pct%%% of the regular cooldown."
"DOTA_Tooltip_ability_meepo_pack_rat_Note2" "Certain passive abilities and effects on items have reduced or no effectiveness."
"DOTA_Tooltip_ability_meepo_sticky_fingers" "Sticky Fingers"
"DOTA_Tooltip_ability_meepo_sticky_fingers_Description" "Has an extra choice of neutral item to select from."
//VISAGE
"DOTA_Tooltip_ability_visage_grave_chill" "Grave Chill"
"DOTA_Tooltip_ability_visage_grave_chill_Description" "Visage drains the movement and attack speed of the targeted unit, gaining it for itself and nearby familiars."
"DOTA_Tooltip_ability_visage_grave_chill_Facet_visage_sepulchre" "Grave Chill also affects units around the target."
"DOTA_Tooltip_ability_visage_grave_chill_Lore" "The warmth of the sun is never felt in the dark cold of the Narrow Maze."
"DOTA_Tooltip_ability_visage_grave_chill_Note0" "The two buffs can be removed separately by dispels."
"DOTA_Tooltip_ability_visage_grave_chill_Note1" "The speed gained is independent of the speed lost on the target."
"DOTA_Tooltip_ability_visage_grave_chill_Note2" "Familiars within %radius% range of Visage will also receive bonuses from Grave Chill."
"DOTA_Tooltip_ability_visage_grave_chill_movespeed_bonus" "%MOVE SPEED DRAIN:"
"DOTA_Tooltip_ability_visage_grave_chill_attackspeed_bonus" "ATTACK SPEED DRAIN:"
"DOTA_Tooltip_ability_visage_grave_chill_target_radius" "AOE:"
"DOTA_Tooltip_ability_visage_grave_chill_penalty" "%SECONDARY TARGET PENALTY:"
"DOTA_Tooltip_ability_visage_grave_chill_chill_duration" "DURATION:"
"DOTA_Tooltip_ability_visage_soul_assumption" "Soul Assumption"
"DOTA_Tooltip_ability_visage_soul_assumption_Description" "Visage gathers charges of soul essence each time nearby heroes take more than %damage_limit% damage. When the essence is released, it deals base damage as well as damage for each gathered soul charge."
"DOTA_Tooltip_ability_visage_soul_assumption_Facet_visage_gold_assumption" "Soul Assumption kills give %bonus_soul_charge_gold% gold per soul charge, up to %bonus_gold_max_tooltip% gold. Reduced gold from creeps. Enemy heroes killed within %gold_grace_period_hero%s of being affected by Soul Assumption also give gold."
"DOTA_Tooltip_ability_visage_soul_assumption_Lore" "The collected souls of the dead reach out to bring another into their fold."
"DOTA_Tooltip_ability_visage_soul_assumption_Note0" "Charges are only gained for damage greater than %damage_min% and less than %damage_max% that is dealt by a player or Roshan. Self-damage or Soul Assumption damage isn't counted."
"DOTA_Tooltip_ability_visage_soul_assumption_soul_base_damage" "BASE DAMAGE:"
"DOTA_Tooltip_ability_visage_soul_assumption_soul_charge_damage" "DAMAGE PER CHARGE:"
"DOTA_Tooltip_ability_visage_soul_assumption_soul_charge_gold" "BONUS GOLD PER CHARGE PER KILL:"
"DOTA_Tooltip_ability_visage_soul_assumption_gold_creep_pct" "%CREEP GOLD:"
"DOTA_Tooltip_ability_visage_soul_assumption_stack_limit" "MAX CHARGES:"
"DOTA_Tooltip_ability_visage_soul_assumption_stack_duration" "CHARGE DURATION:"
"DOTA_Tooltip_ability_visage_soul_assumption_damage_limit" "GATHER DAMAGE THRESHOLD:"
"DOTA_Tooltip_ability_visage_soul_assumption_radius" "GATHER DAMAGE RADIUS:"
"DOTA_Tooltip_ability_visage_gravekeepers_cloak" "Gravekeeper's Cloak"
"DOTA_Tooltip_ability_visage_gravekeepers_cloak_Description" "Visage generates a layered barrier that protects him from damage. If he receives damage from a player, one layer is removed, and takes time to recover."
"DOTA_Tooltip_ability_visage_gravekeepers_cloak_shard_Description" "Grants Visage the ability to cast Gravekeeper's Cloak. Restores up to %shard_hp_restoration_pct%%% of your health."
"DOTA_Tooltip_ability_visage_gravekeepers_cloak_shard_cooldown" "COOLDOWN:"
"DOTA_Tooltip_ability_visage_gravekeepers_cloak_shard_manacost" "MANA COST:"
"DOTA_Tooltip_ability_visage_gravekeepers_cloak_Lore" "Visage's tough scales share equal properties of ghost and stone, making it nearly impervious to blade and magical assault."
"DOTA_Tooltip_ability_visage_gravekeepers_cloak_Note0" "Each time Visage receives damage greater than the Minimum Damage that was not self-inflicted and was from a player owned source, a layer is removed."
"DOTA_Tooltip_ability_visage_gravekeepers_cloak_Note1" "Familiars within %radius% range of Visage will receive the current damage reduction from Gravekeeper's Cloak."
"DOTA_Tooltip_ability_visage_gravekeepers_cloak_Note2" "Break disables the gaining of new stacks."
"DOTA_Tooltip_ability_visage_gravekeepers_cloak_Note3" "Break does not disable the bonuses from existing stacks."
"DOTA_Tooltip_ability_visage_gravekeepers_cloak_damage_reduction""%DAMAGE REDUCTION PER LAYER:"
"DOTA_Tooltip_ability_visage_gravekeepers_cloak_max_layers" "MAX LAYERS:"
"DOTA_Tooltip_ability_visage_gravekeepers_cloak_recovery_time" "LAYER RECOVERY TIME:"
"DOTA_Tooltip_ability_visage_gravekeepers_cloak_minimum_damage" "MINIMUM DAMAGE:"
"DOTA_Tooltip_ability_visage_gravekeepers_cloak_max_damage_reduction" "%MAX DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_visage_summon_familiars" "Summon Familiars"
"DOTA_Tooltip_ability_visage_summon_familiars_Description" "Conjures %familiar_count% blind Familiars to fight for Visage. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health. Familiars grant high bounty when killed."
"DOTA_Tooltip_ability_visage_summon_familiars_Facet_visage_faithful_followers" "Familiars will automatically attack the target Visage tried to attack last, and will return if that target is out of Visage's attack range, or Visage issues the cancel current action or hold position commands.
The ability can be toggled to the Auto-Cast state to command the Familiars to return to Visage and not leave his side until the state has been disabled."
"DOTA_Tooltip_ability_visage_summon_familiars_Facet_visage_sepulchre" "The ability can be cast in the alt-cast state to recall Visages familiars after %recall_duration%s, during which they cannot attack or act."
"DOTA_Tooltip_ability_visage_summon_familiars_Facet_visage_gold_assumption" "The ability can be cast in the alt-cast state to recall Visages familiars after %recall_duration%s, during which they cannot attack or act."
"DOTA_Tooltip_ability_visage_lurker" "Lurker"
"DOTA_Tooltip_ability_visage_lurker_Description" "Visage's ability cooldown durations are accelerated as long as he's not taking damage.
Grants a stack every %stack_gain_time%s that Visage does not take damage. Each stack grants %cooldown_speed_per_stack%%% cooldown acceleration with a max of %max_stacks% stacks. Stacks fade after %linger_duration%s upon taking any damage."
"DOTA_Tooltip_ability_visage_lurker_Note0" "Break disables the gaining of new stacks."
"DOTA_Tooltip_ability_visage_lurker_Note1" "Break does not disable the bonuses from existing stacks."
"DOTA_Tooltip_ability_visage_lurker_Note2" "Affects Visage's ability cooldown durations, including spells already on cooldown."
"DOTA_Tooltip_modifier_visage_lurker" "Lurker"
"DOTA_Tooltip_modifier_visage_lurker_Description" "Gaining %dMODIFIER_PROPERTY_TOOLTIP%%% ability cooldown acceleration."
"DOTA_Tooltip_ability_visage_summon_familiars_Lore" "Guardians of the Narrow Maze, Necro'lic's Familiars stand watch over his domain."
"DOTA_Tooltip_ability_visage_summon_familiars_Note0" "Casting Summon Familiars will replace any existing Familiars."
"DOTA_Tooltip_ability_visage_summon_familiars_Note1" "Familiars within range of Visage will receive bonuses from Gravekeeper's Cloak and Grave Chill."
"DOTA_Tooltip_ability_visage_summon_familiars_familiar_base_movespeed" "FAMILIAR SPEED:"
"DOTA_Tooltip_ability_visage_summon_familiars_familiar_attack_damage" "FAMILIAR ATTACK DAMAGE:"
"DOTA_Tooltip_ability_visage_summon_familiars_familiar_hp" "FAMILIAR HEALTH:"
"DOTA_Tooltip_ability_visage_summon_familiars_familiar_armor" "FAMILIAR ARMOR:"
"DOTA_Tooltip_ability_visage_summon_familiars_familiar_bounty" "FAMILIAR GOLD BOUNTY:"
"DOTA_Tooltip_ability_visage_summon_familiars_familiar_attack_range" "FAMILIAR ATTACK RANGE:"
"DOTA_Tooltip_ability_visage_summon_familiars_stone_form" "Stone Form"
"DOTA_Tooltip_ability_visage_summon_familiars_stone_form_Description" "After a short delay, the Familiar turns into stone and smashes into the ground, stunning and damaging all targets in the area. The Familiar becomes invulnerable, and will regain its health very rapidly. After %stone_duration% seconds, the Familiar will automatically leave Stone Form.
Can be alt-cast to order the Familiar to move to the target location and cast Stone Form."
"DOTA_Tooltip_ability_visage_summon_familiars_stone_form_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_visage_summon_familiars_stone_form_stun_radius" "STUN RADIUS:"
"DOTA_Tooltip_ability_visage_summon_familiars_stone_form_stun_damage" "DAMAGE:"
"DOTA_Tooltip_ability_visage_summon_familiars_stone_form_stone_duration" "STONE DURATION:"
"DOTA_Tooltip_ability_visage_summon_familiars_stone_form_hp_regen" "BONUS REGEN:"
"DOTA_Tooltip_ability_visage_stone_form_self_cast" "Stone Form"
"DOTA_Tooltip_ability_visage_stone_form_self_cast_Description" "Orders the Familiar closest to Visage to cast Stone Form in its current location, turning into stone and smashing into the ground, stunning and damaging all targets in the area. The Familiar becomes invulnerable, and will regain its health very rapidly. After %stone_duration% seconds, the Familiar will automatically leave Stone Form.
Can be alt-cast to order the closest Familiar to the target location to move there and cast Stone Form."
"DOTA_Tooltip_ability_visage_stone_form_self_cast_Lore" "There is no weapon or spell devised that can mar the wroughtstone servants of death. "
"DOTA_Tooltip_ability_visage_stone_form_self_cast_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_visage_stone_form_self_cast_stun_radius" "STUN RADIUS:"
"DOTA_Tooltip_ability_visage_stone_form_self_cast_stun_damage" "DAMAGE:"
"DOTA_Tooltip_ability_visage_stone_form_self_cast_hp_regen" "BONUS REGEN:"
"DOTA_Tooltip_ability_visage_stone_form_self_cast_Note0" "While Stone Form is not dispellable, the stun can be removed by strong dispels."
"DOTA_Tooltip_ability_visage_silent_as_the_grave" "Silent as the Grave"
"DOTA_Tooltip_ability_visage_silent_as_the_grave_Description" "Turns Visage and familiars invisible, granting Visage bonus movement speed and upgrading its movement type to flying. When Visage or its familiars leave invisibility they deal more damage for a short duration. Lasts %invis_duration% seconds. Invisibility ends when attacking or casting."
"DOTA_Tooltip_ability_visage_silent_as_the_grave_Lore" "Those on the mortal plane are blind to the stirrings of the agents of the afterlife."
"DOTA_Tooltip_ability_visage_silent_as_the_grave_bonus_duration" "BONUS DAMAGE DURATION:"
"DOTA_Tooltip_ability_visage_silent_as_the_grave_bonus_damage" "%BONUS DAMAGE:"
"DOTA_Tooltip_ability_visage_silent_as_the_grave_movespeed_bonus" "%BONUS MOVESPEED:"
"DOTA_Tooltip_modifier_visage_grave_chill_buff" "Grave Chill"
"DOTA_Tooltip_modifier_visage_grave_chill_buff_Description" "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_visage_grave_chill_debuff" "Grave Chill"
"DOTA_Tooltip_modifier_visage_grave_chill_debuff_Description" "Movement speed decreased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed decreased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_visage_soul_assumption" "Soul Counter"
"DOTA_Tooltip_modifier_visage_soul_assumption_Description" "Number of stored souls from Soul Assumption."
"DOTA_Tooltip_modifier_visage_gold_assumption_delay" "Death Toll"
"DOTA_Tooltip_modifier_visage_gold_assumption_delay_Description" "If killed, the hero will grant bonus gold."
"DOTA_Tooltip_modifier_visage_gravekeepers_cloak" "Gravekeeper's Cloak"
"DOTA_Tooltip_modifier_visage_gravekeepers_cloak_Description" "Gaining bonus damage reduction per stack."
"DOTA_Tooltip_modifier_visage_summon_familiars_stone_form_buff" "Stone Form"
"DOTA_Tooltip_modifier_visage_summon_familiars_stone_form_buff_Description" "Invulnerable. Granting %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% bonus regen."
"DOTA_Tooltip_modifier_visage_gravekeepers_cloak_secondary" "Gravekeeper's Cloak"
"DOTA_Tooltip_modifier_visage_gravekeepers_cloak_secondary_Description" "Gaining damage reduction."
"DOTA_Tooltip_modifier_visage_silent_as_the_grave" "Silent as the Grave"
"DOTA_Tooltip_modifier_visage_silent_as_the_grave_Description" "Grants invisibility, bonus movespeed, and flying movement."
"DOTA_Tooltip_modifier_visage_armor_reduction" "Corruption"
"DOTA_Tooltip_modifier_visage_armor_reduction_Description" "Armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_Facet_visage_sepulchre" "Sepulchre"
"DOTA_Tooltip_Facet_visage_sepulchre_Description" "Grave Chill also affects units around the target. Visage can also recall his familiars."
"DOTA_Tooltip_Facet_visage_faithful_followers" "Faithful Followers"
"DOTA_Tooltip_Facet_visage_faithful_followers_Description" "Familiars automatically move with Visage and attack his targets."
"DOTA_Tooltip_Facet_visage_gold_assumption" "Death Toll"
"DOTA_Tooltip_Facet_visage_gold_assumption_Description" "Soul Assumption kills give bonus gold. Visage can also recall his familiars."
"DOTA_Tooltip_modifier_visage_summon_familiars_in_formation" "In Formation"
"DOTA_Tooltip_modifier_visage_summon_familiars_in_formation_Description" "Familiars can not be ordered to attack and move independantly of Visage."
//UNDYING
"DOTA_Tooltip_ability_undying_decay" "Decay"
"DOTA_Tooltip_ability_undying_decay_Description" "Undying steals strength from all enemy heroes in an area, dealing base damage as he claims the enemy's strength for himself. Deals %creep_damage_multiplier%x damage to creeps."
"DOTA_Tooltip_ability_undying_decay_Lore" "The strength of the living is simply borrowed from the strength of the dead."
"DOTA_Tooltip_ability_undying_decay_Note0" "The strength stolen stacks, but can't cause a hero to have strength below 1."
"DOTA_Tooltip_ability_undying_decay_Note1" "The strength steal takes effect before the damage is dealt."
"DOTA_Tooltip_ability_undying_decay_Note2" "Affects invisible units."
"DOTA_Tooltip_ability_undying_decay_decay_damage" "BASE DAMAGE:"
"DOTA_Tooltip_ability_undying_decay_str_steal" "STRENGTH STEAL:"
"DOTA_Tooltip_ability_undying_decay_decay_duration" "STEAL DURATION:"
"DOTA_Tooltip_ability_undying_decay_radius" "RADIUS:"
"DOTA_Tooltip_ability_undying_decay_scepter_Description" "Increases strength steal."
"DOTA_Tooltip_ability_undying_soul_rip" "Soul Rip"
"DOTA_Tooltip_ability_undying_soul_rip_Description" "Undying rips health away from all nearby units and uses it to heal an ally, or damage an enemy. Soul Rip can also be used to heal Tombstone."
"DOTA_Tooltip_ability_undying_soul_rip_Facet_undying_ripped" "Casting Soul Rip on allies increases their Strength by a percentage of Undying's Strength."
"DOTA_Tooltip_ability_undying_soul_rip_Lore" "Even allies feel despair in Undying's presence."
"DOTA_Tooltip_ability_undying_soul_rip_Note0" "Can heal Tombstone, but can't heal or damage other buildings."
"DOTA_Tooltip_ability_undying_soul_rip_Note1" "Does not rip from invisible units, invulnerable units, units in the fog of war, or spell immune enemies."
"DOTA_Tooltip_ability_undying_soul_rip_Note2" "Does rip from spell immune allies, including zombies."
"DOTA_Tooltip_ability_undying_soul_rip_damage_per_unit" "DAMAGE/HEAL PER UNIT:"
"DOTA_Tooltip_ability_undying_soul_rip_max_units" "MAX UNITS:"
"DOTA_Tooltip_ability_undying_soul_rip_radius" "RIP RADIUS:"
"DOTA_Tooltip_ability_undying_soul_rip_tombstone_heal" "TOMBSTONE HEAL:"
"DOTA_Tooltip_ability_undying_soul_rip_strength_share_percent" "%STRENGTH GAIN:"
"DOTA_Tooltip_ability_undying_soul_rip_strength_share_duration" "DURATION:"
"DOTA_Tooltip_ability_undying_tombstone" "Tombstone"
"DOTA_Tooltip_ability_undying_tombstone_Description" "Summons a tombstone at the target point. Zombies will frequently spawn next to every enemy unit in the area around the Tombstone, and attack them. Zombies have the Deathlust ability, which causes their attacks to slow the target, and if the target reaches below a certain amount of health, increases the attack and movement speed of the zombie."
"DOTA_Tooltip_ability_undying_tombstone_Lore" "Dirge calls on his fallen brothers to fight for the Dead God."
"DOTA_Tooltip_ability_undying_tombstone_Note0" "Tombstone is Spell Immune, but can be healed by Soul Rip."
"DOTA_Tooltip_ability_undying_tombstone_Note1" "Zombies and Tombstone are Spell Immune."
"DOTA_Tooltip_ability_undying_tombstone_Note2" "If their initial target dies or goes out of vision, the Zombie will die."
"DOTA_Tooltip_ability_undying_tombstone_hits_to_destroy_tooltip" "ATTACKS TO DESTROY:"
"DOTA_Tooltip_ability_undying_tombstone_duration" "TOMBSTONE DURATION:"
"DOTA_Tooltip_ability_undying_tombstone_radius" "ZOMBIE SPAWN RADIUS:"
"DOTA_Tooltip_ability_undying_tombstone_zombie_interval" "ZOMBIE SPAWN INTERVAL:"
"DOTA_Tooltip_ability_undying_tombstone_zombie_damage_tooltip" "ZOMBIE ATTACK DAMAGE:"
"DOTA_Tooltip_ability_undying_tombstone_health_threshold_pct_tooltip" "%DEATHLUST HEALTH THRESHOLD:"
"DOTA_Tooltip_ability_undying_tombstone_zombie_deathstrike" "Deathlust"
"DOTA_Tooltip_ability_undying_tombstone_zombie_deathstrike_Description" "Slows enemy units on attack. If the attacked unit's health goes below the threshold, the zombie receives enhanced movement and attack speed."
"DOTA_Tooltip_ability_undying_tombstone_zombie_deathstrike_health_threshold_pct" "%HEALTH THRESHOLD BY PERCENT:"
"DOTA_Tooltip_ability_undying_tombstone_zombie_deathstrike_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_undying_tombstone_zombie_deathstrike_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_undying_tombstone_zombie_deathstrike_bonus_move_speed" "%BONUS MOVE SPEED:"
"DOTA_Tooltip_ability_undying_tombstone_zombie_deathstrike_bonus_attack_speed" "BONUS ATTACK SPEED:"
"DOTA_Tooltip_ability_undying_tombstone_shard_description" "Tombstone can be cast on an allied hero to bunker inside of the tombstone. Heroes that enter the Tombstone cannot leave for %tombstone_bunker_cd% seconds nor can they re-enter after leaving. If the tombstone is destroyed with a hero inside, that hero gets stunned for %tombstone_stun_penalty% seconds."
"DOTA_Tooltip_ability_undying_ceaseless_dirge" "Ceaseless Dirge"
"DOTA_Tooltip_ability_undying_ceaseless_dirge_description" "When Undying dies he will instantly respawn in the fountain. Begins the game on cooldown. Cannot be refreshed."
"DOTA_Tooltip_ability_undying_ceaseless_dirge_Lore" "Only when the Dirge of the Dead God ceases will this soldier's march finally end."
"DOTA_Tooltip_modifier_undying_ceaseless_dirge_buff" "Relentlessly Returning"
"DOTA_Tooltip_modifier_undying_ceaseless_dirge_buff_Description" "Respawning in the fountain soon..."
"DOTA_Tooltip_ability_undying_flesh_golem" "Flesh Golem"
"DOTA_Tooltip_ability_undying_flesh_golem_Description" "Undying transforms into a horrifying flesh golem. Gains a percentage increase to strength and imbues attacks with a slow and damage amplification."
"DOTA_Tooltip_ability_undying_flesh_golem_Facet_undying_rotting_mitts" "While transformed into a Flesh Golem, attacks spawn a zombie."
"DOTA_Tooltip_ability_undying_flesh_golem_Lore" "The flesh of the recently dead add to the power of Dirge's plague."
"DOTA_Tooltip_ability_undying_flesh_golem_duration" "DURATION:"
"DOTA_Tooltip_ability_undying_flesh_golem_slow" "%SLOW:"
"DOTA_Tooltip_ability_undying_flesh_golem_damage_amp" "%DAMAGE AMPLIFICATION:"
"DOTA_Tooltip_ability_undying_flesh_golem_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_undying_flesh_golem_movement_bonus" "BONUS MOVESPEED:"
"DOTA_Tooltip_ability_undying_flesh_golem_str_percentage" "%STRENGTH MULTIPLIER:"
"DOTA_Tooltip_ability_undying_flesh_golem_zombie_duration" "ZOMBIE DURATION:"
"DOTA_Tooltip_modifier_undying_decay_buff_counter" "Decay"
"DOTA_Tooltip_modifier_undying_decay_buff_counter_Description" "Stealing %dMODIFIER_PROPERTY_TOOLTIP% strength."
"DOTA_Tooltip_modifier_undying_decay_debuff_counter" "Decay"
"DOTA_Tooltip_modifier_undying_decay_debuff_counter_Description" "Losing %dMODIFIER_PROPERTY_TOOLTIP% strength."
"DOTA_Tooltip_modifier_undying_flesh_golem" "Flesh Golem"
"DOTA_Tooltip_modifier_undying_flesh_golem_Description" "Strength increased by %dMODIFIER_PROPERTY_STATS_STRENGTH_BONUS_PERCENTAGE%%%. Attacks slow enemies and deal bonus damage over time."
"DOTA_Tooltip_modifier_undying_flesh_golem_slow" "Flesh Golem Plague"
"DOTA_Tooltip_modifier_undying_flesh_golem_slow_Description" "Movement slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and receiving increased damage from all sources."
"DOTA_Tooltip_modifier_undying_tombstone_zombie_modifier" "Deathlust Slow"
"DOTA_Tooltip_modifier_undying_tombstone_zombie_modifier_Description" "Undying Zombie attacks slow their target."
"DOTA_Tooltip_modifier_undying_tombstone_zombie_deathstrike_slow_counter" "Deathlust Slow"
"DOTA_Tooltip_modifier_undying_tombstone_zombie_deathstrike_slow_counter_Description" "Being slowed %dMODIFIER_PROPERTY_TOOLTIP%%% by Undying Zombies."
"DOTA_Tooltip_modifier_undying_tombstone_zombie_deathlust" "Deathlust Frenzy"
"DOTA_Tooltip_modifier_undying_tombstone_zombie_deathlust_Description" "Gaining %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% faster movement and attack speed."
"DOTA_Tooltip_modifier_undying_tombstone_bunker_cooldown" "Tombstone Bunker"
"DOTA_Tooltip_modifier_undying_tombstone_bunker_cooldown_Description" "Cannot leave or enter a Tombstone."
"DOTA_Tooltip_modifier_undying_tombstone_bunker_friendly" "Tombstone Bunker"
"DOTA_Tooltip_modifier_undying_tombstone_bunker_friendly_Description" "Inside of a Tombstone. Invulnerable, but unable to act."
"DOTA_Tooltip_Facet_undying_ripped" "Ripped"
"DOTA_Tooltip_Facet_undying_rotting_mitts" "Rotting Mitts"
"DOTA_Tooltip_Facet_undying_ripped_Description" "Casting Soul Rip on allies increases their Strength by a percentage of Undying's Strength."
"DOTA_Tooltip_Facet_undying_rotting_mitts_Description" "While transformed into a Flesh Golem, attacks spawn a zombie."
"DOTA_Tooltip_modifier_undying_soul_rip_share_strength" "Ripped"
"DOTA_Tooltip_modifier_undying_soul_rip_share_strength_Description" "Gaining %fMODIFIER_PROPERTY_STATS_STRENGTH_BONUS% strength from Undying's Soul Rip."
// RUBICK
"DOTA_Tooltip_ability_rubick_telekinesis" "Telekinesis"
"DOTA_Tooltip_ability_rubick_telekinesis_Description" "Rubick uses his telekinetic powers to lift the enemy into the air briefly and then hurls them back at the ground. The unit lands on the ground with such force that it stuns nearby enemies."
"DOTA_Tooltip_ability_rubick_telekinesis_shard_description" "Allows you to target yourself or allies with Telekinesis. Throw range is %shard_max_land_distance_bonus_pct%%% longer and throw delay is reduced to %shard_teammate_throw_delay% seconds."
"DOTA_Tooltip_ability_rubick_telekinesis_Lore" "Even the Grandest Magus may use his powers for enjoyment."
"DOTA_Tooltip_ability_rubick_telekinesis_Note0" "While the target is in the air, Rubick may use a secondary ability to throw the enemy in a targeted direction."
"DOTA_Tooltip_ability_rubick_telekinesis_Note1" "When the unit lands, it isn't affected by the area of effect stun."
"DOTA_Tooltip_ability_rubick_telekinesis_lift_duration" "LIFT DURATION:"
"DOTA_Tooltip_ability_rubick_telekinesis_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_rubick_telekinesis_radius" "IMPACT RADIUS:"
"DOTA_Tooltip_ability_rubick_telekinesis_max_land_distance" "MAX THROW DISTANCE:"
"DOTA_Tooltip_ability_rubick_telekinesis_land" "Telekinesis Land"
"DOTA_Tooltip_ability_rubick_telekinesis_land_Description" "Chooses the location the target will land when Telekinesis finishes."
"DOTA_Tooltip_ability_rubick_telekinesis_land_self" "Telekinesis Land"
"DOTA_Tooltip_ability_rubick_telekinesis_land_self_Description" "Chooses the location you will land when Telekinesis finishes."
"DOTA_Tooltip_ability_rubick_fade_bolt" "Fade Bolt"
"DOTA_Tooltip_ability_rubick_fade_bolt_Description" "Rubick creates a powerful stream of arcane energy that travels between enemy units, dealing damage and reducing their attack damage. Each jump deals less damage."
"DOTA_Tooltip_ability_rubick_fade_bolt_Lore" "Rubick's favorite spell for dispatching would-be assassins is a rather simple conjuration."
"DOTA_Tooltip_ability_rubick_fade_bolt_damage" "DAMAGE:"
"DOTA_Tooltip_ability_rubick_fade_bolt_jump_damage_reduction_pct" "%JUMP REDUCTION:"
"DOTA_Tooltip_ability_rubick_fade_bolt_attack_damage_reduction" "%DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_rubick_fade_bolt_duration" "DEBUFF DURATION:"
"DOTA_Tooltip_ability_rubick_arcane_supremacy" "Arcane Supremacy"
"DOTA_Tooltip_ability_rubick_arcane_supremacy_Description" "Rubick's mastery of the arcane allows him to have a larger cast range and increased potency."
"DOTA_Tooltip_ability_rubick_arcane_supremacy_Facet_rubick_arcane_accumulation" "Casting a spell temporarily increases the area of effect for all subsequent spells."
"DOTA_Tooltip_ability_rubick_arcane_supremacy_Lore" "Not every magus can be a Grand Magus..."
"DOTA_Tooltip_ability_rubick_arcane_supremacy_Note0" "Break disables the gaining of new Arcane Accumulation stacks."
"DOTA_Tooltip_ability_rubick_arcane_supremacy_Note1" "Break does not disable the bonuses from existing Arcane Accumulation stacks."
"DOTA_Tooltip_ability_rubick_arcane_supremacy_cast_range" "CAST RANGE:"
"DOTA_Tooltip_ability_rubick_arcane_supremacy_spell_amp" "%SPELL AMP:"
"DOTA_Tooltip_ability_rubick_arcane_supremacy_aoe_bonus" "AOE BONUS:"
"DOTA_Tooltip_ability_rubick_arcane_supremacy_aoe_bonus_duration" "AOE BONUS DURATION:"
"DOTA_Tooltip_ability_rubick_spell_steal" "Spell Steal"
"DOTA_Tooltip_ability_rubick_spell_steal_Description" "Rubick studies the trace magical essence of one enemy hero, learning the secrets of the last spell the hero cast. Rubick can use this spell as his own for several minutes or until he dies, and stolen spells last longer on enemies."
"DOTA_Tooltip_ability_rubick_spell_steal_Facet_rubick_frugal_filch" "Stolen spells also have lower mana cost."
"DOTA_Tooltip_ability_rubick_spell_steal_scepter_description" "Increases the number of spells that can be stolen to 2. Increases cast range, and upgrades spells to their Scepter version."
"DOTA_Tooltip_ability_rubick_spell_steal_Lore" "...but even their lesser magics can be a source of much utility."
"DOTA_Tooltip_ability_rubick_spell_steal_Note0" "Cannot steal item abilities."
"DOTA_Tooltip_ability_rubick_spell_steal_Note1" "Rubick will steal the Aghanim's Shard version of the ability, if he himself has an Aghanim's Shard."
"DOTA_Tooltip_ability_rubick_spell_steal_Note2" "Does not trigger spell reflect."
"DOTA_Tooltip_ability_rubick_spell_steal_duration" "DURATION:"
"DOTA_Tooltip_ability_rubick_spell_steal_cast_range_scepter" "CAST RANGE:"
"DOTA_Tooltip_ability_rubick_spell_steal_stolen_debuff_amp" "%STOLEN DEBUFF AMP:"
"DOTA_Tooltip_ability_rubick_spell_steal_stolen_mana_reduction" "%STOLEN MANA COST REDUCTION:"
"DOTA_Tooltip_ability_rubick_empty1" "Stolen Spell"
"DOTA_Tooltip_ability_rubick_empty1_Description" "Spells acquired with Spell Steal will replace this slot."
"DOTA_Tooltip_ability_rubick_empty2" "Stolen Spell"
"DOTA_Tooltip_ability_rubick_empty2_Description" "Spells acquired with Spell Steal will replace this slot."
"DOTA_Tooltip_ability_rubick_might_and_magus" "Might and Magus"
"DOTA_Tooltip_ability_rubick_might_and_magus_Description" "Each %one_tooltip%%% Spell Amplification also increases Rubick's attack damage by %bonus_damage_pct_tooltip%%% and Magic Resistance by %magic_resist_pct_tooltip%%%."
"DOTA_Tooltip_modifier_rubick_arcane_supremacy" "Arcane Accumulation"
"DOTA_Tooltip_modifier_rubick_arcane_supremacy_Description" "Area of Effect of spells increased by %dMODIFIER_PROPERTY_AOE_BONUS_CONSTANT_STACKING%."
"DOTA_Tooltip_modifier_rubick_telekinesis" "Telekinesis"
"DOTA_Tooltip_modifier_rubick_telekinesis_Description" "Held in the air."
"DOTA_Tooltip_modifier_rubick_telekinesis_stun" "Telekinesis"
"DOTA_Tooltip_modifier_rubick_telekinesis_stun_Description" "Stunned."
"DOTA_Tooltip_modifier_rubick_fade_bolt_debuff" "Fade Bolt"
"DOTA_Tooltip_modifier_rubick_fade_bolt_debuff_Description" "Attack Damage reduced by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_rubick_spell_steal" "Spell Steal"
"DOTA_Tooltip_modifier_rubick_spell_steal_Description" "Has stolen a spell."
"DOTA_Tooltip_Facet_rubick_frugal_filch" "Frugal Filch"
"DOTA_Tooltip_Facet_rubick_arcane_accumulation" "Arcane Accumulation"
"DOTA_Tooltip_Facet_rubick_arcane_accumulation_Description" "Casting a spell temporarily increases the area of effect for all subsequent spells."
"DOTA_Tooltip_Facet_rubick_frugal_filch_Description" "Stolen spells also have lower mana cost."
//DISRUPTOR
"DOTA_Tooltip_ability_disruptor_thunder_strike" "Thunder Strike"
"DOTA_Tooltip_ability_disruptor_thunder_strike_Description" "Repeatedly strikes the targeted unit with lightning. Each strike damages nearby enemy units in a small radius and slows enemy movement and attack speed by %slow_amount%%% for %slow_duration% seconds. Provides vision of its target."
"DOTA_Tooltip_ability_disruptor_thunder_strike_Facet_disruptor_thunderstorm" "Thunder Strike additionally hits all enemies within Kinetic Field. Thunder Strike Slow duration is doubled."
"DOTA_Tooltip_ability_disruptor_thunder_strike_shard_description" "Increases the cast range and strike count of Thunder Strike. It can now also be ground targeted, where it will lie dormant for up to %shard_ground_delay% seconds and attach to the first enemy that comes within the radius."
"DOTA_Tooltip_ability_disruptor_thunder_strike_Lore" "Disruptor's charged coils occasionally overload, and a singed armor plate or tuft of fur is the enemy's result."
"DOTA_Tooltip_ability_disruptor_thunder_strike_radius" "RADIUS:"
"DOTA_Tooltip_ability_disruptor_thunder_strike_strikes" "STRIKES:"
"DOTA_Tooltip_ability_disruptor_thunder_strike_strike_interval" "STRIKE INTERVAL:"
"DOTA_Tooltip_ability_disruptor_thunder_strike_strike_damage" "STRIKE DAMAGE:"
"DOTA_Tooltip_ability_disruptor_glimpse" "Glimpse"
"DOTA_Tooltip_ability_disruptor_glimpse_Description" "Teleports the target hero back to where it was %backtrack_time% seconds ago. Instantly kills illusions. Deals damage equal to a percentage of the distance glimpsed, that cannot go over a damage maximum."
"DOTA_Tooltip_ability_disruptor_glimpse_Lore" "Playing with electricity can have unexpected results."
"DOTA_Tooltip_ability_disruptor_glimpse_Note0" "The travel time is a function of the distance the target will travel."
"DOTA_Tooltip_ability_disruptor_glimpse_damage_to_distance_pct" "%GLIMPSE DISTANCE TO DAMAGE:"
"DOTA_Tooltip_ability_disruptor_glimpse_min_damage" "MIN DAMAGE:"
"DOTA_Tooltip_ability_disruptor_glimpse_max_damage" "MAX DAMAGE:"
"DOTA_Tooltip_Facet_disruptor_thunderstorm" "Thunderstorm"
"DOTA_Tooltip_Facet_disruptor_thunderstorm_Description" "Thunder Strike additionally hits all enemies within Kinetic Field. Thunder Strike Slow duration is doubled."
"DOTA_Tooltip_Facet_disruptor_line_walls" "Kinetic Fence"
"DOTA_Tooltip_Facet_disruptor_line_walls_Description" "Replaces Kinetic Field with the ability to create impassable walls."
"DOTA_Tooltip_Facet_disruptor_conduit" "Transferrence"
"DOTA_Tooltip_Facet_disruptor_conduit_Description" "Electromagnetic Repulsion can be activated manually, be cast on allies and deals damage equal to a percentage of Disruptor's current health."
"DOTA_Tooltip_ability_disruptor_kinetic_field" "Kinetic Field"
"DOTA_Tooltip_ability_disruptor_kinetic_field_Description" "After a short formation time, creates a circular barrier of kinetic energy that enemies can't pass."
"DOTA_Tooltip_ability_disruptor_kinetic_field_Lore" "The stryder is immune to the gale-force winds that will consume its adversaries."
"DOTA_Tooltip_ability_disruptor_kinetic_field_Note0" "Debuff Immune units can travel through the field."
"DOTA_Tooltip_ability_disruptor_kinetic_field_formation_time" "FORMATION DELAY:"
"DOTA_Tooltip_ability_disruptor_kinetic_field_duration" "DURATION:"
"DOTA_Tooltip_ability_disruptor_kinetic_field_radius" "RADIUS:"
"DOTA_Tooltip_ability_disruptor_static_storm" "Static Storm"
"DOTA_Tooltip_ability_disruptor_static_storm_Description" "Creates a damaging static storm that also silences all enemy units in the area for the duration. The damage starts off weak, but increases in power over the duration."
"DOTA_Tooltip_ability_disruptor_static_storm_Lore" "A summer squall in Druud is a hardship that only an Oglodi can survive."
"DOTA_Tooltip_ability_disruptor_static_storm_radius" "RADIUS:"
"DOTA_Tooltip_ability_disruptor_static_storm_damage_max" "MAX DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_disruptor_static_storm_duration" "DURATION:"
"DOTA_Tooltip_ability_disruptor_static_storm_pulses" "PULSES:"
"DOTA_Tooltip_ability_disruptor_static_storm_scepter_description" "Mutes items."
"DOTA_Tooltip_ability_disruptor_kinetic_fence" "Kinetic Fence"
"DOTA_Tooltip_ability_disruptor_kinetic_fence_Description" "After a short formation time, creates a wall out of kinetic energy that enemies cannot pass."
"DOTA_Tooltip_ability_disruptor_kinetic_fence_Lore" "For a brief moment, it's as if the wind itself had turned solid."
"DOTA_Tooltip_ability_disruptor_kinetic_fence_duration" "DURATION:"
"DOTA_Tooltip_ability_disruptor_kinetic_fence_wall_width" "LENGTH:"
"DOTA_Tooltip_ability_disruptor_kinetic_fence_formation_time" "FORMATION DELAY:"
"DOTA_Tooltip_ability_disruptor_electromagnetic_repulsion" "Electromagnetic Repulsion"
"DOTA_Tooltip_ability_disruptor_electromagnetic_repulsion_Description" "Whenever Disruptor takes more than %damage_threshold% damage from any source within %effect_radius% radius, all nearby enemies within are pushed back up to a %effect_radius% unit distance."
"DOTA_Tooltip_ability_disruptor_electromagnetic_repulsion_Lore" "Safe harbor found inside the storm."
"DOTA_Tooltip_ability_disruptor_electromagnetic_repulsion_Facet_disruptor_conduit" "Electromagnetic Repulsion can activated manually, be cast on allies and deals damage to enemies equal to %current_hp_as_damage%%% of Disruptor's current health. If activated this way, the ability goes on an %manual_cooldown%s cooldown."
"DOTA_Tooltip_ability_disruptor_electromagnetic_repulsion_Note0" "After %damage_reset_interval%s, the damage counter is reset."
"DOTA_Tooltip_modifier_disruptor_thunder_strike" "Thunder Strike"
"DOTA_Tooltip_modifier_disruptor_thunder_strike_Description" "Taking periodic damage"
"DOTA_Tooltip_modifier_disruptor_static_storm" "Static Storm"
"DOTA_Tooltip_modifier_disruptor_static_storm_Description" "Silenced"
//NYX ASSASSIN
"DOTA_Tooltip_ability_nyx_assassin_impale" "Impale"
"DOTA_Tooltip_ability_nyx_assassin_impale_Description" "Rock spikes burst from the earth along a straight path. Enemy units take damage, then are hurled into the air and stunned."
"DOTA_Tooltip_ability_nyx_assassin_impale_Lore" "All zealot scarabs possess intimate knowledge of underground pathways, using them to their advantage."
"DOTA_Tooltip_ability_nyx_assassin_impale_Note0" "The spikes move at %speed% units per second, over %length% range."
"DOTA_Tooltip_ability_nyx_assassin_impale_Note1" "Impale cannot be blocked by Linken's Sphere."
"DOTA_Tooltip_ability_nyx_assassin_impale_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_nyx_assassin_impale_impale_damage" "IMPALE DAMAGE:"
"DOTA_Tooltip_ability_nyx_assassin_spiked_carapace" "Spiked Carapace"
"DOTA_Tooltip_ability_nyx_assassin_spiked_carapace_Description" "When activated while above ground, Spiked Carapace reflects and negates damage dealt to Nyx Assassin (max once from each source), as well as stunning the source of the damage. Activating Spiked Carapace will not break Vendetta invisibility.\n\nWhile Burrowed, Spiked Carapace instantly stuns nearby enemies when cast."
"DOTA_Tooltip_ability_nyx_assassin_spiked_carapace_Lore" "While their carapace is relatively thin, it's guarded by a retractable field of razor-sharp spikes."
"DOTA_Tooltip_ability_nyx_assassin_spiked_carapace_Note0" "The damage is calculated after all reductions."
"DOTA_Tooltip_ability_nyx_assassin_spiked_carapace_Note1" "Spiked Carapace will only trigger on damage from other player controlled units."
"DOTA_Tooltip_ability_nyx_assassin_spiked_carapace_Note2" "The damage reflected will have the same damage type as it had when it was dealt to Nyx Assassin."
"DOTA_Tooltip_ability_nyx_assassin_spiked_carapace_reflect_duration" "REFLECT DURATION:"
"DOTA_Tooltip_ability_nyx_assassin_spiked_carapace_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_nyx_assassin_spiked_carapace_damage_reflect_pct" "%DAMAGE REFLECTED:"
"DOTA_Tooltip_ability_nyx_assassin_vendetta" "Vendetta"
"DOTA_Tooltip_ability_nyx_assassin_vendetta_Facet_nyx_assassin_scuttle" "For the first %free_pathing_duration%s of Vendetta, Nyx is hasted and has unobstructed pathing."
"DOTA_Tooltip_ability_nyx_assassin_vendetta_shard_description" "Vendetta applies Break on attack."
"DOTA_Tooltip_ability_nyx_assassin_vendetta_Description" "Allows Nyx Assassin to become invisible and gain a speed bonus. If Nyx Assassin attacks to break the invisibility, massive bonus damage is dealt with the attack. Nyx Assassin has %attack_range_bonus% additional attack range and a %attack_animation_bonus%%% faster attack animation for this attack."
"DOTA_Tooltip_ability_nyx_assassin_vendetta_Lore" "The scarab kills for the glory of his queen."
"DOTA_Tooltip_ability_nyx_assassin_vendetta_Note0" "Has a %fade_time% second fadetime."
"DOTA_Tooltip_ability_nyx_assassin_vendetta_Note1" "If a spell is used to break the invisibility, or the invisibility expires, the bonus damage is lost."
"DOTA_Tooltip_ability_nyx_assassin_vendetta_Note2" "With Aghanim's Shard, the Break is applied before the bonus damage."
"DOTA_Tooltip_ability_nyx_assassin_vendetta_duration" "DURATION:"
"DOTA_Tooltip_ability_nyx_assassin_vendetta_movement_speed" "%MOVEMENT SPEED:"
"DOTA_Tooltip_ability_nyx_assassin_vendetta_bonus_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_nyx_assassin_vendetta_break_duration" "BREAK DURATION:"
"DOTA_Tooltip_ability_nyx_assassin_burrow" "Burrow"
"DOTA_Tooltip_ability_nyx_assassin_burrow_Description" "Nyx Assassin buries himself beneath the battlefield over a short duration. Once burrowed, Spiked Carapace instantly stuns nearby enemies when cast, the range of Mind Flare and Impale is increased, and Impale's cooldown is decreased. While burrowed, Nyx Assassin is stationary, unable to attack, and invisible. Nyx Assassin gains damage reduction from all damage sources."
"DOTA_Tooltip_ability_nyx_assassin_burrow_Lore" "Some castes of zealot scarab are known to create small burrows to lie in wait, ready to ambush their prey."
"DOTA_Tooltip_ability_nyx_assassin_burrow_Note0" "Casting Vendetta will cancel burrow."
"DOTA_Tooltip_ability_nyx_assassin_burrow_damage_reduction" "%BURROW DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_nyx_assassin_burrow_cast_range" "BURROW BONUS CAST RANGE:"
"DOTA_Tooltip_ability_nyx_assassin_burrow_cooldown_reduction" "%BURROW BONUS COOLDOWN REDUCTION:"
"DOTA_Tooltip_ability_nyx_assassin_burrow_carapace_radius" "BURROW SPIKED CARAPACE RANGE:"
"DOTA_Tooltip_ability_nyx_assassin_burrow_health_regen_rate" "%MAX HP REGEN:"
"DOTA_Tooltip_ability_nyx_assassin_burrow_mana_regen_rate" "%MAX MANA REGEN:"
"DOTA_Tooltip_ability_nyx_assassin_unburrow" "Unburrow"
"DOTA_Tooltip_ability_nyx_assassin_unburrow_Description" "Emerge from the burrow."
"DOTA_Tooltip_ability_nyx_assassin_unburrow_Lore" "Some castes of zealot scarab are known to create small burrows to lie in wait, ready to ambush their prey."
"DOTA_Tooltip_ability_nyx_assassin_jolt" "Mind Flare"
"DOTA_Tooltip_ability_nyx_assassin_jolt_Description" "Deals damages to the enemy equal to a percentage of its Max Mana. Deals additional damage equal to a percentage of the damage the target has taken from Nyx Assassin in the last %damage_echo_duration%s. Resets accumulated damage before applying damage."
"DOTA_Tooltip_ability_nyx_assassin_jolt_Lore" "Only those raised by the queen can use their minds to touch the world around them."
"DOTA_Tooltip_ability_nyx_assassin_jolt_Facet_nyx_assassin_burn_mana" "Mind Flare burns mana equal to a percentage of the target's max mana."
"DOTA_Tooltip_ability_nyx_assassin_jolt_max_mana_as_damage_pct" "%MAX MANA AS DAMAGE:"
"DOTA_Tooltip_ability_nyx_assassin_jolt_damage_echo_pct" "%BONUS DAMAGE:"
"DOTA_Tooltip_ability_nyx_assassin_jolt_mana_burn_pct" "%MANA BURNT:"
"DOTA_Tooltip_modifier_nyx_assassin_impale" "Impale"
"DOTA_Tooltip_modifier_nyx_assassin_impale_Description" "Stunned."
"DOTA_Tooltip_modifier_nyx_assassin_spiked_carapace" "Spiked Carapace"
"DOTA_Tooltip_modifier_nyx_assassin_spiked_carapace_Description" "The next player-owned damage instance will be reflected, damaging and stunning the hero that caused it."
"DOTA_Tooltip_modifier_nyx_assassin_vendetta" "Vendetta"
"DOTA_Tooltip_modifier_nyx_assassin_vendetta_Description" "Moving %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% faster and is phased. Next attack will deal bonus damage."
"DOTA_Tooltip_modifier_nyx_assassin_burrow" "Burrowed"
"DOTA_Tooltip_modifier_nyx_assassin_burrow_Description" "Stationary, invisible, and unable to attack. Gaining bonus health and mana regeneration and taking reduced damage."
"DOTA_Tooltip_ability_nyx_assassin_nyxth_sense" "Nyxth Sense"
"DOTA_Tooltip_ability_nyx_assassin_nyxth_sense_Description" "Nyx Assassin can detect heroes within %radius% units of himself."
"DOTA_Tooltip_Facet_nyx_assassin_scuttle" "Scuttle"
"DOTA_Tooltip_Facet_nyx_assassin_scuttle_Description" "For the first {s:bonus_free_pathing_duration}s of Vendetta, Nyx Assassin is hasted and has unobstructed pathing."
"DOTA_Tooltip_Facet_nyx_assassin_burn_mana" "Mana Burn"
"DOTA_Tooltip_Facet_nyx_assassin_burn_mana_Description" "Mind Flare burns a percentage of the target's max mana."
"DOTA_Tooltip_modifier_nyx_assassin_vendetta_fast" "Going Fast!"
"DOTA_Tooltip_modifier_nyx_assassin_vendetta_fast_Description" "Moving at max speed and with Free Pathing"
"DOTA_Tooltip_modifier_nyx_assassin_vendetta_break" "Vendetta"
"DOTA_Tooltip_modifier_nyx_assassin_vendetta_break_Description" "Passive abilities disabled."
//NAGA SIREN
"DOTA_Tooltip_ability_naga_siren_mirror_image" "Mirror Image"
"DOTA_Tooltip_ability_naga_siren_mirror_image_Description" "Creates multiple images of Naga Siren under her control.\n\nDISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_naga_siren_mirror_image_Lore" "Slithice, while being strong in her own right, is notoriously hard to track down."
"DOTA_Tooltip_ability_naga_siren_mirror_image_Note0" "Naga Siren is invulnerable for %invuln_duration% seconds when casting, allowing her to dodge stuns and damage."
"DOTA_Tooltip_ability_naga_siren_mirror_image_Note1" "Upon casting, most effects are removed from Naga Siren."
"DOTA_Tooltip_ability_naga_siren_mirror_image_Note2" "Upon casting, existing Mirror Image illusions are destroyed."
"DOTA_Tooltip_ability_naga_siren_mirror_image_illusion_duration" "IMAGE DURATION:"
"DOTA_Tooltip_ability_naga_siren_mirror_image_outgoing_damage_tooltip" "%IMAGE DAMAGE:"
"DOTA_Tooltip_ability_naga_siren_mirror_image_tooltip_incoming_damage_total_pct" "%IMAGE DAMAGE TAKEN:"
"DOTA_Tooltip_ability_naga_siren_mirror_image_images_count" "IMAGE COUNT:"
"DOTA_Tooltip_ability_naga_siren_ensnare" "Ensnare"
"DOTA_Tooltip_ability_naga_siren_ensnare_Description" "Interrupts the target and traps them in place, preventing movement or blinking. Can target invulnerable and sleeping units."
"DOTA_Tooltip_ability_naga_siren_ensnare_Lore" "The only way to escape the onslaught of a Slithereen is to never oppose one in the first place."
"DOTA_Tooltip_ability_naga_siren_ensnare_duration" "DURATION:"
"DOTA_Tooltip_ability_naga_siren_ensnare_scepter_description" "Increases cast range and projectile speed. Allows Ensnare to target and affect Debuff Immune units. Ensnare applies Break."
"DOTA_Tooltip_ability_naga_siren_rip_tide" "Rip Tide"
"DOTA_Tooltip_ability_naga_siren_rip_tide_Description" "Naga Siren and her illusions deal bonus damage to enemies and reduce their armor for %duration% seconds every %hits% attacks."
"DOTA_Tooltip_ability_naga_siren_rip_tide_Note0" "Using Rip Tide doesn't interrupt channeling."
"DOTA_Tooltip_ability_naga_siren_rip_tide_Lore" "A torrent from the Deep Ones crushes the defenses of the Siren's enemies."
"DOTA_Tooltip_ability_naga_siren_rip_tide_armor_reduction" "ARMOR REDUCTION:"
"DOTA_Tooltip_ability_naga_siren_rip_tide_damage" "DAMAGE:"
"DOTA_Tooltip_ability_naga_siren_rip_tide_duration" "DURATION:"
"DOTA_Tooltip_ability_naga_siren_song_of_the_siren" "Song of the Siren"
"DOTA_Tooltip_ability_naga_siren_song_of_the_siren_Description" "All enemies in range of the Naga Siren are put into a magical stasis where they cannot act or be attacked. Allies in range recover a percentage of their health per second. Using Song of the Siren again will end the duration early."
"DOTA_Tooltip_ability_naga_siren_song_of_the_siren_shard_description" "Increases Song of the Siren's regen and adds mana regeneration for allies."
"DOTA_Tooltip_ability_naga_siren_song_of_the_siren_Lore" "Slithice's powerful voice enchants leagues of opponents, while calling her Slithereen kin in a time of need."
"DOTA_Tooltip_ability_naga_siren_song_of_the_siren_Note0" "Units affected by Song of the Siren are invulnerable and cannot take damage from any source."
"DOTA_Tooltip_ability_naga_siren_song_of_the_siren_Note1" "The area of the song follows Naga, so if she moves far enough away from affected units, they will wake up."
"DOTA_Tooltip_ability_naga_siren_song_of_the_siren_duration" "DURATION:"
"DOTA_Tooltip_ability_naga_siren_song_of_the_siren_radius" "RADIUS:"
"DOTA_Tooltip_ability_naga_siren_song_of_the_siren_heal_pct" "%MAX HP REGEN PER SECOND:"
"DOTA_Tooltip_ability_naga_siren_song_of_the_siren_mana_pct" "%MAX MANA REGEN PER SECOND:"
"DOTA_Tooltip_ability_naga_siren_song_of_the_siren_cancel" "Song of the Siren End"
"DOTA_Tooltip_ability_naga_siren_song_of_the_siren_cancel_Description" "Release enemy units from your song so they can be targeted again."
"DOTA_Tooltip_Facet_naga_siren_active_riptide" "Deluge"
"DOTA_Tooltip_Facet_naga_siren_active_riptide_Description" "Naga Siren can create a splash around herself and her illusions, damaging enemies and capping their max movement speed."
"DOTA_Tooltip_Facet_naga_siren_passive_riptide" "Rip Tide"
"DOTA_Tooltip_Facet_naga_siren_passive_riptide_Description" "Every 6 attacks from Naga and her illusions, enemies around them are damaged and their Armor is reduced."
"DOTA_Tooltip_ability_naga_siren_deluge" "Deluge"
"DOTA_Tooltip_ability_naga_siren_deluge_Description" "Naga Siren and all of her images hit nearby units with a damaging wave of water that caps their max movement speed."
"DOTA_Tooltip_ability_naga_siren_deluge_Lore" "There's no use trying to run through deep water."
"DOTA_Tooltip_ability_naga_siren_deluge_Note0" "Casting Deluge doesn't interrupt channeling."
"DOTA_Tooltip_ability_naga_siren_deluge_damage" "DAMAGE:"
"DOTA_Tooltip_ability_naga_siren_deluge_duration" "DURATION:"
"DOTA_Tooltip_ability_naga_siren_deluge_status_resistance" "%STATUS RESISTANCE REDUCTION:"
"DOTA_Tooltip_ability_naga_siren_deluge_max_movement_speed" "MAX MOVEMENT SPEED:"
"DOTA_Tooltip_ability_naga_siren_eelskin" "Eelskin"
"DOTA_Tooltip_ability_naga_siren_eelskin_Description" "Naga Siren gets %evasion_per_naga%%% evasion per other Naga Siren within %radius% radius."
"DOTA_Tooltip_modifier_naga_siren_eelskin" "Eelskin"
"DOTA_Tooltip_modifier_naga_siren_eelskin_Description" "Gaining %dMODIFIER_PROPERTY_EVASION_CONSTANT%%% evasion."
"DOTA_Tooltip_modifier_naga_siren_ensnare" "Ensnare"
"DOTA_Tooltip_modifier_naga_siren_ensnare_Description" "Trapped in place, cannot move or blink."
"DOTA_Tooltip_modifier_naga_siren_rip_tide" "Rip Tide"
"DOTA_Tooltip_modifier_naga_siren_rip_tide_Description" "Armor lowered by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_naga_siren_deluge_status_resistance" "Deluge"
"DOTA_Tooltip_modifier_naga_siren_deluge_status_resistance_Description" "Max movement speed capped at %dMODIFIER_PROPERTY_MOVESPEED_ABSOLUTE_MAX%."
"DOTA_Tooltip_modifier_naga_siren_song_of_the_siren" "Song of the Siren"
"DOTA_Tooltip_modifier_naga_siren_song_of_the_siren_Description" "Sleeping, invulnerable."
"DOTA_Tooltip_modifier_naga_siren_song_of_the_siren_healing" "Song of the Siren"
"DOTA_Tooltip_modifier_naga_siren_song_of_the_siren_healing_Description" "Getting healed by the soothing song of Naga Siren."
"DOTA_Tooltip_modifier_naga_siren_song_of_the_siren_aura" "Song of the Siren"
"DOTA_Tooltip_modifier_naga_siren_song_of_the_siren_aura_Description" "Putting enemies in stasis"
"DOTA_Tooltip_modifier_naga_riptide_counter" "Rip Tide"
"DOTA_Tooltip_modifier_naga_riptide_counter_Description" "Rip Tide attack counter"
"DOTA_Tooltip_ability_naga_siren_reel_in" "Reel In"
"DOTA_Tooltip_ability_naga_siren_reel_in_Lore" "Even the youngest Slithereen are well schooled in trawling for prey with nothing but their wits and nets."
"DOTA_Tooltip_ability_naga_siren_reel_in_Description" "CHANNELED - Naga Siren channels for up to %AbilityChannelTime% seconds, pulling all units affected by Naga's Ensnare in a %radius% range towards her at a speed of %pull_strength%. Channeling ends when the Ensnared unit is %min_pull_distance% distance away."
"DOTA_Tooltip_ability_naga_siren_reel_in_scepter_description" "Allows Reel In to affect Spell Immune units."
"dota_hud_error_nothing_to_reel" "Nothing to Reel In"
"DOTA_Tooltip_modifier_naga_siren_reel_in" "Reeled In"
"DOTA_Tooltip_modifier_naga_siren_reel_in_Description" "Being reeled toward Naga Siren"
//KEEPER OF THE LIGHT
"DOTA_Tooltip_ability_keeper_of_the_light_illuminate" "Illuminate"
"DOTA_Tooltip_ability_keeper_of_the_light_illuminate_Description" "CHANNELED - Channels light energy, building power the longer it's channeled. Once released, a wave is sent forth that deals damage and gives vision in its path. The longer it is channeled, the more damage is dealt."
"DOTA_Tooltip_ability_keeper_of_the_light_illuminate_Lore" "Ezalor's hidden light reveals itself in marvelous fashion."
"DOTA_Tooltip_ability_keeper_of_the_light_illuminate_Note0" "Gives increasing vision over the channeling time."
"DOTA_Tooltip_ability_keeper_of_the_light_illuminate_total_damage" "MAX DAMAGE:"
"DOTA_Tooltip_ability_keeper_of_the_light_illuminate_max_channel_time""MAX CHANNEL TIME:"
"DOTA_Tooltip_ability_keeper_of_the_light_illuminate_radius" "WIDTH:"
"DOTA_Tooltip_ability_keeper_of_the_light_illuminate_range" "RANGE:"
"DOTA_Tooltip_ability_keeper_of_the_light_illuminate_end" "Release Illuminate"
"DOTA_Tooltip_ability_keeper_of_the_light_illuminate_end_Description" "Release the channel early."
"DOTA_Tooltip_ability_keeper_of_the_light_radiant_bind" "Solar Bind"
"DOTA_Tooltip_ability_keeper_of_the_light_radiant_bind_Description" "Weakens an enemy's magical resistance, and applies a slow that increases in strength the more the target moves."
"DOTA_Tooltip_ability_keeper_of_the_light_radiant_bind_Lore" "Even a glimpse of the First Light is enough to rob enemies of their senses."
"DOTA_Tooltip_ability_keeper_of_the_light_radiant_bind_shard_Description" "Grants %AbilityCharges% charges."
"DOTA_Tooltip_ability_keeper_of_the_light_radiant_bind_duration" "DURATION:"
"DOTA_Tooltip_ability_keeper_of_the_light_radiant_bind_slow" "%SLOW PER 100 UNITS:"
"DOTA_Tooltip_ability_keeper_of_the_light_radiant_bind_magic_resistance" "%MAGIC RESISTANCE REDUCTION:"
"DOTA_Tooltip_ability_keeper_of_the_light_chakra_magic" "Chakra Magic"
"DOTA_Tooltip_ability_keeper_of_the_light_chakra_magic_Description" "Restores mana to the target unit and reduces cooldowns of all basic abilities currently on cooldown by a fixed amount. Is %self_bonus%%% more effective when used on himself."
"DOTA_Tooltip_ability_keeper_of_the_light_chakra_magic_Lore" "In the same vein, Ezalor bestows his harmony among others."
"DOTA_Tooltip_ability_keeper_of_the_light_chakra_magic_mana_restore" "MANA RESTORE:"
"DOTA_Tooltip_ability_keeper_of_the_light_chakra_magic_cooldown_reduction" "COOLDOWN REDUCTION:"
"DOTA_Tooltip_ability_keeper_of_the_light_chakra_magic_Note0" "Chakra Magic does not reduce the cooldown of Ultimate abilities"
"DOTA_Tooltip_ability_keeper_of_the_light_will_o_wisp" "Will-O-Wisp"
"DOTA_Tooltip_ability_keeper_of_the_light_will_o_wisp_Description" "Summons Ignis Fatuus at the targeted area. Alternates on and off, drawing enemies closer with its mesmerising flicker."
"DOTA_Tooltip_ability_keeper_of_the_light_will_o_wisp_Lore" "Though he would not claim to 'know' them, Ezalor holds an uncanny influence over many powerful creatures always willing to come to his aid."
"DOTA_Tooltip_ability_keeper_of_the_light_will_o_wisp_radius" "RADIUS:"
"DOTA_Tooltip_ability_keeper_of_the_light_will_o_wisp_wisp_duration" "DURATION:"
"DOTA_Tooltip_ability_keeper_of_the_light_will_o_wisp_hit_count" "HIT COUNT:"
"DOTA_Tooltip_ability_keeper_of_the_light_will_o_wisp_interval" "INTERVAL:"
"DOTA_Tooltip_ability_keeper_of_the_light_will_o_wisp_wisp_damage" "DAMAGE:"
"DOTA_Tooltip_ability_keeper_of_the_light_will_o_wisp_Note0" "Ignus Fatuus applies a non-interrupting pull towards it on all enemies within the radius."
"DOTA_Tooltip_ability_keeper_of_the_light_spirit_form" "Spirit Form"
"DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_Description" "Ezalor temporarily turns his body luminescent, gaining bonus movement speed, cast range, and allows Illuminate to be channeled by a separate spirit and heal allies."
"DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_Facet_keeper_of_the_light_facet_solar_bind" "Grants the Solar Bind ability while active."
"DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_Facet_keeper_of_the_light_facet_recall" "Grants the Recall ability while active."
"DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_shard_Description" "Increases illuminate heal."
"DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_Lore" "In a flash of light, Ezalor reveals his true nature."
"DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_duration" "DURATION:"
"DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_movement_speed" "%MOVEMENT SPEED BONUS:"
"DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_illuminate_heal" "%ILLUMINATE HEAL:"
"DOTA_Tooltip_ability_keeper_of_the_light_spirit_form_cast_range" "CAST RANGE BONUS:"
"DOTA_Tooltip_ability_keeper_of_the_light_recall" "Recall"
"DOTA_Tooltip_ability_keeper_of_the_light_recall_Description" "After a short delay, teleports the targeted friendly hero to your location. If the targeted friendly hero takes player based damage during this time, the ability is interrupted. When cast, the teleport target's movement speed is increased. Upon teleporting, the increased movement speed buff are applied to both Keeper of the Light and the teleport target, and the latter also receives a Chakra Magic.
If alt-cast, teleports Keeper of the Light to the target Ally instead.
Ability Level increases with levels of Spirit Form."
"DOTA_Tooltip_ability_keeper_of_the_light_recall_shard_Description" "Grants %AbilityCharges% ability charges."
"DOTA_Tooltip_ability_keeper_of_the_light_recall_Lore" "Walk towards the light."
"DOTA_Tooltip_ability_keeper_of_the_light_recall_Note0" "If Keeper of the Light dies, the spell effect is interrupted."
"DOTA_Tooltip_ability_keeper_of_the_light_recall_Note1" "Recall will interrupt channeling spells."
"DOTA_Tooltip_ability_keeper_of_the_light_recall_Note2" "You can disable help to prevent Keeper from casting this spell on you."
"DOTA_Tooltip_ability_keeper_of_the_light_recall_Note3" "Can be cast through the minimap, choosing the nearest friendly hero."
"DOTA_Tooltip_ability_keeper_of_the_light_recall_teleport_delay" "TELEPORT DELAY:"
"DOTA_Tooltip_ability_keeper_of_the_light_recall_ally_movespeed_pct" "%MOVESPEED BONUS:"
"DOTA_Tooltip_ability_keeper_of_the_light_blinding_light" "Blinding Light"
"DOTA_Tooltip_ability_keeper_of_the_light_blinding_light_Description" "A blinding light flashes over the targeted area, knocking back and blinding the units in the area, causing them to miss some attacks. Knockback is %knockback_distance% range over %knockback_duration% seconds."
"DOTA_Tooltip_ability_keeper_of_the_light_blinding_light_Note0" "Upon landing, units will destroy trees in a 150 radius."
"DOTA_Tooltip_ability_keeper_of_the_light_blinding_light_Lore" "The Primordial light turns the tides of battle in favor of Ezalor and his allies."
"DOTA_Tooltip_ability_keeper_of_the_light_blinding_light_miss_rate" "%MISS CHANCE:"
"DOTA_Tooltip_ability_keeper_of_the_light_blinding_light_duration" "DURATION:"
"DOTA_Tooltip_ability_keeper_of_the_light_blinding_light_radius" "RADIUS:"
"DOTA_Tooltip_ability_keeper_of_the_light_blinding_light_damage" "DAMAGE:"
"DOTA_Tooltip_Facet_keeper_of_the_light_facet_solar_bind_Description" "Grants the Solar Bind ability while active."
"DOTA_Tooltip_ability_keeper_of_the_light_special_reserve" "Special Reserve"
"DOTA_Tooltip_ability_keeper_of_the_light_special_reserve_Description" "Keeper of the Light cannot go below %minimum_mana% mana."
"DOTA_Tooltip_modifier_keeper_of_the_light_spirit_form" "Spirit Form"
"DOTA_Tooltip_modifier_keeper_of_the_light_recall" "Recall"
"DOTA_Tooltip_modifier_keeper_of_the_light_recall_Description" "Being teleported to Keeper of the Light's location."
"DOTA_Tooltip_modifier_keeper_of_the_light_blinding_light" "Blinding Light"
"DOTA_Tooltip_modifier_keeper_of_the_light_blinding_light_Description" "Blinded, missing %dMODIFIER_PROPERTY_MISS_PERCENTAGE%%% of attacks."
"DOTA_Tooltip_modifier_keeper_of_the_light_radiant_bind" "Solar Bind"
"DOTA_Tooltip_modifier_keeper_of_the_light_radiant_bind_Description" "Move speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and magic resistance reduced by %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%%."
"DOTA_Tooltip_modifier_keeper_of_the_light_will_o_wisp" "Hypnotized"
"DOTA_Tooltip_modifier_keeper_of_the_light_will_o_wisp_Description" "Unable to act."
"DOTA_Tooltip_modifier_keeper_of_the_light_will_o_wisp_aura" "Hypnotizing Aura"
"DOTA_Tooltip_modifier_keeper_of_the_light_will_o_wisp_aura_Description" "Enemies within the radius are hypnotized by the flickering light and unable to act."
"DOTA_Tooltip_modifier_keeper_of_the_light_recall_movespeed" "Recall Movement Speed"
"DOTA_Tooltip_modifier_keeper_of_the_light_recall_movespeed_Description" "Movement Speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
//Wisp
"DOTA_Tooltip_ability_wisp_sight_seer" "Sight Seer"
"DOTA_Tooltip_ability_wisp_sight_seer_Description" "Io's Team takes %bonus_channel_speed%s less to take watchers, and their watchers have %bonus_vision% bonus vision."
"DOTA_Tooltip_ability_wisp_essence_conduction" "Wellspring"
"DOTA_Tooltip_ability_wisp_essence_conduction_Description" "Io regenerates from consumables %consume_speed%x faster."
"DOTA_Tooltip_ability_wisp_essence_conduction_Note0" "Total amount of restored health or mana remains the same.\n"
"DOTA_Tooltip_ability_wisp_essence_conduction_Note1" "Only applies to Healing Salve, Tango, Clarity, Bottle, Urn of Shadows, Spirit Vessel, Mana Draught, and Pollywog Charm."
"DOTA_Tooltip_ability_wisp_tether" "Tether"
"DOTA_Tooltip_ability_wisp_tether_Description" "Tethers Io to an allied unit, granting bonus movement speed to both. When Io restores health or mana, the tethered unit gains a portion of that amount. The tether breaks when the allied unit moves too far away, or Io cancels the tether. Tether slows enemies touching it."
"DOTA_Tooltip_ability_wisp_tether_shard_description" "Tether damages enemies touching it. Io is healed for %damage_to_heal%%% of the damage done."
"DOTA_Tooltip_ability_wisp_tether_Lore" "The benevolent touch of Io brings strength from between the planes."
"DOTA_Tooltip_ability_wisp_tether_Note0" "If you try to tether a unit that is 700 distance or further away from Io, he will latch on and pull himself closer to the tethered unit (to a distance of 300)."
"DOTA_Tooltip_ability_wisp_tether_Note1" "The tethered unit will heal faster and will heal even if Io is at full health."
"DOTA_Tooltip_ability_wisp_tether_Note2" "Io's movement speed matches the tethered unit's."
"DOTA_Tooltip_ability_wisp_tether_radius" "MAX TETHER DISTANCE:"
"DOTA_Tooltip_ability_wisp_tether_movespeed" "%MOVEMENT SPEED BONUS:"
"DOTA_Tooltip_ability_wisp_tether_tether_heal_amp" "%HP/MANA TRANSFER:"
"DOTA_Tooltip_ability_wisp_tether_slow" "%ENEMY MOVE/ATTACK SLOW:"
"DOTA_Tooltip_ability_wisp_tether_break" "Break Tether"
"DOTA_Tooltip_ability_wisp_tether_damage" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_wisp_tether_break_Description" "Break the link to the tethered unit."
"DOTA_Tooltip_Facet_wisp_kritzkrieg" "Kritzkrieg"
"DOTA_Tooltip_Facet_wisp_medigun" "Medigun"
"DOTA_Tooltip_Facet_wisp_kritzkrieg_Description" "Overcharge grants attack speed and spell amplification to Io and any Tethered allies."
"DOTA_Tooltip_Facet_wisp_medigun_Description" "Overcharge grants armor and magic resistance to Io and any Tethered allies."
"DOTA_Tooltip_ability_wisp_spirits" "Spirits"
"DOTA_Tooltip_ability_wisp_spirits_Description" "Summon five particle spirits that dance in a circle around Io. If a particle collides with an enemy hero, it explodes, damaging all enemy units in an area around it. Creeps take minor damage from touching a particle spirit, but do not cause them to explode. When its duration ends, any remaining Spirits explode."
"DOTA_Tooltip_ability_wisp_spirits_Lore" "Io twists the particles of the universe with its unimaginable capabilities."
"DOTA_Tooltip_ability_wisp_spirits_Note0" "After summoning, Io can call the spirits in and out."
"DOTA_Tooltip_ability_wisp_spirits_scepter_description" "Spirits now passively spawn around Io constantly every second up to the max. Spirits colliding with enemy Heroes slows them briefly. Can be activated to explode spirits."
"DOTA_Tooltip_ability_wisp_spirits_scepter_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_wisp_spirits_scepter_slow_pct" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_wisp_spirits_creep_damage" "CREEP DAMAGE:"
"DOTA_Tooltip_ability_wisp_spirits_hero_damage" "HERO DAMAGE:"
"DOTA_Tooltip_ability_wisp_spirits_max_range" "OSCILLATION RADIUS:"
"DOTA_Tooltip_ability_wisp_spirits_explode_radius" "EXPLOSION RADIUS:"
"DOTA_Tooltip_ability_wisp_spirits_spirit_duration" "DURATION:"
"DOTA_Tooltip_ability_wisp_spirits_in" "Spirits In"
"DOTA_Tooltip_ability_wisp_spirits_in_Description" "Sends the spirits closer to you. Can be toggled on and off."
"DOTA_Tooltip_ability_wisp_spirits_out" "Spirits Out"
"DOTA_Tooltip_ability_wisp_spirits_out_Description" "Sends the spirits farther away from you. Can be toggled on and off."
"DOTA_Tooltip_ability_wisp_overcharge" "Overcharge"
"DOTA_Tooltip_ability_wisp_overcharge_Lore" "Drawing on the energy of matter from all worlds, Io begins the unravelling of time."
"DOTA_Tooltip_ability_wisp_overcharge_Description" "Io gains health regeneration based on max health. If Io is Tethered to an ally, that unit also gains any bonuses granted by Overcharge."
"DOTA_Tooltip_ability_wisp_overcharge_Facet_wisp_kritzkrieg" "Overcharge grants attack speed and spell amplification to Io and any Tethered allies."
"DOTA_Tooltip_ability_wisp_overcharge_Facet_wisp_medigun" "Overcharge grants armor and magic resistance to Io and any Tethered allies."
"DOTA_Tooltip_ability_wisp_overcharge_bonus_armor" "BONUS ARMOR:"
"DOTA_Tooltip_ability_wisp_overcharge_bonus_mres" "%BONUS MAGIC RESISTANCE:"
"DOTA_Tooltip_ability_wisp_overcharge_bonus_attack_speed" "BONUS ATTACK SPEED:"
"DOTA_Tooltip_ability_wisp_overcharge_bonus_spell_amp" "%SPELL AMPLIFICATION:"
"DOTA_Tooltip_ability_wisp_overcharge_hp_regen" "%MAX HEALTH REGEN:"
"DOTA_Tooltip_ability_wisp_overcharge_duration" "DURATION:"
"DOTA_Tooltip_ability_wisp_relocate" "Relocate"
"DOTA_Tooltip_ability_wisp_relocate_Lore" "Io is the embodiment of the mystery of the universe."
"DOTA_Tooltip_ability_wisp_relocate_Description" "Teleports Io and a tethered ally to any location. After the spell expires, Io and the tethered ally will return to their original location. Double-click to teleport to your team's base fountain."
"DOTA_Tooltip_ability_wisp_relocate_Note0" "Enemies receive a visual indicator in the world and on the minimap of the target location during the cast delay."
"DOTA_Tooltip_ability_wisp_relocate_Note1" "If Io is disabled during the cast delay, Relocate is cancelled."
"DOTA_Tooltip_ability_wisp_relocate_Note2" "If an allied hero is Tethered, that hero will teleport along with you. You can break the tether at any time to prevent that hero from teleporting with you."
"DOTA_Tooltip_ability_wisp_relocate_Note3" "Only heroes, creep heroes, and illusions can be relocated."
"DOTA_Tooltip_ability_wisp_relocate_cast_delay" "CAST TIME:"
"DOTA_Tooltip_ability_wisp_relocate_return_time" "RETURN TIME:"
"DOTA_Tooltip_modifier_wisp_tether" "Tethered"
"DOTA_Tooltip_modifier_wisp_tether_Description" "Movement speed matched to and giving regen to tethered target."
"DOTA_Tooltip_modifier_wisp_tether_haste" "Tethered"
"DOTA_Tooltip_modifier_wisp_tether_haste_Description" "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and getting health and mana regen from Io."
"DOTA_Tooltip_modifier_wisp_tether_slow" "Tether"
"DOTA_Tooltip_modifier_wisp_tether_slow_description" "Taking %dMODIFIER_PROPERTY_TOOLTIP% damage per second. Movement speed decreased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed decreased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_wisp_tether_cooldown" "Tether Cooldown"
"DOTA_Tooltip_modifier_wisp_tether_cooldown_Description" "Tether is cooling down."
"DOTA_Tooltip_modifier_wisp_overcharge" "Overcharged"
"DOTA_Tooltip_modifier_wisp_overcharge_Description" "Attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%, spell amplification by %dMODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE%%%, and %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% HP Regen."
"DOTA_Tooltip_modifier_wisp_overcharge_Description_facet_wisp_medigun" "Gaining %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% HP Regen, %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% armor, and %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%% magic resistance."
"DOTA_Tooltip_modifier_wisp_spirits" "Spirits"
"DOTA_Tooltip_modifier_wisp_spirits_Description" "Surrounded by friendly spirits."
"DOTA_Tooltip_modifier_wisp_relocate_return" "Return"
"DOTA_Tooltip_modifier_wisp_relocate_return_Description" "About to return to previous location."
// SLARK
"DOTA_Tooltip_ability_slark_dark_pact" "Dark Pact"
"DOTA_Tooltip_ability_slark_dark_pact_Description" "After a short delay, Slark sacrifices some of his life blood, purging most negative debuffs and dealing damage to enemy units around him and to himself. Slark only takes %self_damage_pct%%% of the damage.\n\nDISPEL TYPE: Strong Dispel"
"DOTA_Tooltip_ability_slark_dark_pact_Lore" "Slithereen are capable of quickly regrowing appendages, in case of critical injury, to save their own lives."
"DOTA_Tooltip_ability_slark_dark_pact_Note0" "%delay% seconds after cast, a series of %total_pulses% pulses separated by %pulse_interval% seconds deal the damage."
"DOTA_Tooltip_ability_slark_dark_pact_Note1" "Each pulse also removes debuffs from Slark."
"DOTA_Tooltip_ability_slark_dark_pact_Note2" "You can't kill yourself with this skill."
"DOTA_Tooltip_ability_slark_dark_pact_Note3" "The pulses stop if Slark dies."
"DOTA_Tooltip_ability_slark_dark_pact_delay" "DELAY:"
"DOTA_Tooltip_ability_slark_dark_pact_radius" "RADIUS:"
"DOTA_Tooltip_ability_slark_dark_pact_total_damage" "DAMAGE:"
"DOTA_Tooltip_ability_slark_pounce" "Pounce"
"DOTA_Tooltip_ability_slark_pounce_Description" "Slark leaps forward, leashing the first hero he connects. That unit can only move a limited distance away from Slark's landing position."
"DOTA_Tooltip_ability_slark_pounce_Facet_slark_leeching_leash" "Pounce applies stacks of Essence Shift when striking enemy heroes."
"DOTA_Tooltip_ability_slark_pounce_Lore" "Time in the Dark Reef made Slark a dangerous assassin; aggressive and fearless."
"DOTA_Tooltip_ability_slark_pounce_Note0" "On cast, Slark leaps forward at a speed of %pounce_speed%, stopping when he latches onto an enemy hero or has traveled %pounce_distance% distance."
"DOTA_Tooltip_ability_slark_pounce_Note1" "Debuff Immune units cannot be leashed."
"DOTA_Tooltip_ability_slark_pounce_Note2" "Trees will be destroyed around Slark's landing location."
"DOTA_Tooltip_ability_slark_pounce_pounce_distance" "DISTANCE:"
"DOTA_Tooltip_ability_slark_pounce_pounce_distance_scepter" "DISTANCE:"
"DOTA_Tooltip_ability_slark_pounce_max_charges" "CHARGES:"
"DOTA_Tooltip_ability_slark_pounce_charge_restore_time" "BASE CHARGE RESTORE TIME:"
"DOTA_Tooltip_ability_slark_pounce_leash_duration" "LEASH DURATION:"
"DOTA_Tooltip_ability_slark_pounce_leash_radius" "LEASH RADIUS:"
"DOTA_Tooltip_ability_slark_pounce_essence_stacks" "ESSENCE SHIFT STACKS:"
"DOTA_Tooltip_ability_slark_pounce_scepter_description" "Provides charges and increases range."
"DOTA_Tooltip_ability_slark_essence_shift" "Essence Shift"
"DOTA_Tooltip_ability_slark_essence_shift_Description" "Slark steals the life essence of enemy heroes with his attacks, draining each of their attributes and converting them to bonus Agility. If Slark kills an affected enemy hero, he permanently steals %stat_loss% Agility."
"DOTA_Tooltip_ability_slark_essence_shift_Lore" "With each strike at his adversaries, Slark's knowledge of their weaknesses improves."
"DOTA_Tooltip_ability_slark_essence_shift_Note0" "Attributes cannot be dropped below 1."
"DOTA_Tooltip_ability_slark_essence_shift_Note1" "Essence Shifted stats are returned to normal on death. The stat return for Slark and for the affected hero are separate."
"DOTA_Tooltip_ability_slark_essence_shift_Note2" "To permanently steal Agility, Slark doesn't need to land the killing blow, as long as the enemy hero is killed within Slark's Steal Radius while having the Essence Shift debuff."
"DOTA_Tooltip_ability_slark_essence_shift_Note3" "Break disables the gaining of temporary stacks. Does not disable the gaining of permanent stacks."
"DOTA_Tooltip_ability_slark_essence_shift_Note4" "Break does not disable the bonuses of existing stacks."
"DOTA_Tooltip_ability_slark_essence_shift_agi_gain" "AGILITY GAINED:"
"DOTA_Tooltip_ability_slark_essence_shift_stat_loss" "ALL ATTRIBUTE LOSS:"
"DOTA_Tooltip_ability_slark_essence_shift_duration" "DURATION:"
"DOTA_Tooltip_ability_slark_essence_shift_steal_radius" "STEAL RADIUS:"
"DOTA_Tooltip_Facet_slark_leeching_leash" "Leeching Leash"
"DOTA_Tooltip_Facet_slark_leeching_leash_Description" "Pounce applies stacks of Essence Shift when striking enemy heroes."
"DOTA_Tooltip_Facet_slark_dark_reef_renegade" "Dark Reef Renegade"
"DOTA_Tooltip_Facet_slark_dark_reef_renegade_Description" "Barracuda lingers after being revealed to the enemy if Slark is not nearby allied heroes. Slark's attacks reduce the target's armor while Slark is under the effects of Barracuda."
"DOTA_Tooltip_ability_slark_barracuda" "Barracuda"
"DOTA_Tooltip_ability_slark_barracuda_Description" "When not visible to the enemy team, Slark gains bonus movement speed and health regeneration."
"DOTA_Tooltip_ability_slark_barracuda_Facet_slark_dark_reef_renegade" "Barracuda lingers after being revealed to the enemy if Slark is not nearby allied heroes. Slark's attacks reduce the target's armor while Slark is under the effects of Barracuda."
"DOTA_Tooltip_ability_slark_barracuda_bonus_movement_speed" "%BONUS MOVEMENT SPEED:"
"DOTA_Tooltip_ability_slark_barracuda_bonus_regen" "HEALTH GAINED PER SECOND:"
"DOTA_Tooltip_ability_slark_barracuda_linger_search_radius" "LINGER SEARCH RADIUS:"
"DOTA_Tooltip_ability_slark_barracuda_linger_duration" "LINGER DURATION:"
"DOTA_Tooltip_ability_slark_barracuda_corruption_armor" "ARMOR REDUCTION:"
"DOTA_Tooltip_ability_slark_barracuda_corruption_duration" "ARMOR REDUCTION DURATION:"
"DOTA_Tooltip_ability_slark_barracuda_Note0" "If Slark is damaged by a neutral unit, the passive movement and health regeneration bonuses are lost for %neutral_disable% seconds."
"DOTA_Tooltip_ability_slark_shadow_dance" "Shadow Dance"
"DOTA_Tooltip_ability_slark_shadow_dance_Description" "When used, Slark hides himself in a cloud of shadows, becoming immune to detection. Attacking, casting spells, and using items will not reveal Slark."
"DOTA_Tooltip_ability_slark_shadow_dance_Lore" "The hidden Thirteenth is a slippery foe."
"DOTA_Tooltip_ability_slark_shadow_dance_duration" "DURATION:"
"DOTA_Tooltip_ability_slark_depth_shroud" "Depth Shroud"
"DOTA_Tooltip_ability_slark_depth_shroud_Description" "Creates a cloud at the target location. All allies inside the radius are hidden and affected by Shadow Dance."
"DOTA_Tooltip_ability_slark_depth_shroud_Lore" "Nothing worse than a job going bad thanks to some clompy-footed friend."
"DOTA_Tooltip_ability_slark_depth_shroud_duration" "DURATION:"
"DOTA_Tooltip_ability_slark_depth_shroud_radius" "RADIUS:"
"DOTA_Tooltip_modifier_slark_pounce_leash" "Leashed"
"DOTA_Tooltip_modifier_slark_pounce_leash_Description" "Leashed to Slark, can only move a limited distance away."
"DOTA_Tooltip_modifier_slark_essence_shift" "Essence Shift"
"DOTA_Tooltip_modifier_slark_essence_shift_Description" "Stealing %dMODIFIER_PROPERTY_STATS_AGILITY_BONUS% agility."
"DOTA_Tooltip_modifier_slark_essence_shift_debuff_counter" "Essence Shift"
"DOTA_Tooltip_modifier_slark_essence_shift_debuff_counter_Description" "Losing %dMODIFIER_PROPERTY_TOOLTIP% of each attribute."
"DOTA_Tooltip_modifier_slark_shadow_dance_passive_regen" "Barracuda Regen"
"DOTA_Tooltip_modifier_slark_shadow_dance_passive_regen_Description" "Gaining %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% bonus movement speed and regenerating %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% HP per second."
"DOTA_Tooltip_modifier_slark_shadow_dance" "Shadow Dance"
"DOTA_Tooltip_modifier_slark_shadow_dance_Description" "Invisible within your cloud of smoke."
"DOTA_Tooltip_modifier_slark_armor_reduction_debuff" "Dark Reef Renegade"
"DOTA_Tooltip_modifier_slark_armor_reduction_debuff_Description" "Armor is reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_slark_essence_shift_permanent_buff" "Permanent Agility"
"DOTA_Tooltip_modifier_slark_essence_shift_permanent_buff_Description" "Gained %dMODIFIER_PROPERTY_STATS_AGILITY_BONUS% permanent Agility."
"DOTA_Tooltip_modifier_slark_essence_shift_permanent_buff_PostGame" "Gained permanent Agility."
"DOTA_Tooltip_modifier_slark_depth_shroud" "Depth Shroud"
"DOTA_Tooltip_modifier_slark_depth_shroud_Description" "Hidden in Slark's Depth Shroud."
// MEDUSA
"DOTA_Tooltip_ability_medusa_split_shot" "Split Shot"
"DOTA_Tooltip_ability_medusa_split_shot_Description" "Medusa magically splits her shot into several arrows. These arrows deal a lower percent of her normal damage.\n\nThe extra targets will not receive other attack effects (such as critical strike)."
"DOTA_Tooltip_ability_medusa_split_shot_scepter_Description" "Allows on-hit effects to apply to the secondary attacks from Split Shot. Increases arrow count."
"DOTA_Tooltip_ability_medusa_split_shot_Lore" "All who encounter the cursed Gorgon will feel her rage."
"DOTA_Tooltip_ability_medusa_split_shot_Note0" "Secondary targets will be the closest enemy units excluding the primary target."
"DOTA_Tooltip_ability_medusa_split_shot_Note1" "If illusions of Medusa are created while Split Shot is active, they will also have this ability."
"DOTA_Tooltip_ability_medusa_split_shot_damage_modifier_tooltip" "%OUTGOING DAMAGE:"
"DOTA_Tooltip_ability_medusa_split_shot_arrow_count" "EXTRA TARGETS:"
"DOTA_Tooltip_ability_medusa_mystic_snake" "Mystic Snake"
"DOTA_Tooltip_ability_medusa_mystic_snake_Description" "A mystic snake made of energy jumps from target to target dealing damage. Damage and speed increases with each jump. After it reaches its last target, it returns to Medusa to replenish her with mana. The snake returns a percentage of the targets' total mana."
"DOTA_Tooltip_ability_medusa_mystic_snake_Facet_medusa_engorged" "Mystic Snakes returning to Medusa empower her next %max_attacks% attacks with +1 additional damage for each %mana_per_damage% mana restored. Lasts up to %attack_buff_duration%s."
"DOTA_Tooltip_ability_medusa_mystic_snake_Lore" "The Gorgon's curse is her greatest strength."
"DOTA_Tooltip_ability_medusa_mystic_snake_Note0" "Mystic Snake cannot be disjointed."
"DOTA_Tooltip_ability_medusa_mystic_snake_radius" "JUMP RADIUS:"
"DOTA_Tooltip_ability_medusa_mystic_snake_snake_jumps" "JUMPS:"
"DOTA_Tooltip_ability_medusa_mystic_snake_snake_damage" "BASE DAMAGE:"
"DOTA_Tooltip_ability_medusa_mystic_snake_snake_scale" "%DAMAGE/SPEED INCREASE PER JUMP:"
"DOTA_Tooltip_ability_medusa_mystic_snake_snake_mana_steal" "%MANA GAIN:"
"DOTA_Tooltip_ability_medusa_mystic_snake_abilitydraft_note" "Shard: Cold Blooded is hidden in the ability panel when Shard is aquired, but a buff icon will appear.
Stone Gaze must be drafted for Aghanim's Scepter upgrade to work."
"DOTA_Tooltip_ability_medusa_mana_shield" "Mana Shield"
"DOTA_Tooltip_ability_medusa_mana_shield_Description" "Creates a shield that absorbs %absorption_pct%%% of incoming damage in exchange for Medusa's mana that increases with each level of Medusa. Illusions absorb %illusion_percentage%%% less damage per point of mana."
"DOTA_Tooltip_ability_medusa_mana_shield_Note0" "Absorbs damage before any damage reduction takes place, meaning that armor will not reduce the amount of mana needed to absorb damage."
"DOTA_Tooltip_ability_medusa_mana_shield_Facet_medusa_mana_pact" "Mana Shield can be activated, draining %aspd_increase_mana_cost_pct%%% of max mana per second to gain %aspd_increase_rate_pct%%% attack speed bonus per second, up to %aspd_increase_max_tooltip%%%. Maximum effect reached after %aspd_increase_max_aspd_time%s. Buff lasts %aspd_increase_buff_duration%s and Cooldown is %attack_buff_cooldown%s."
"DOTA_Tooltip_ability_medusa_mana_shield_damage_per_mana" "BASE DAMAGE PER MANA:"
"DOTA_Tooltip_ability_medusa_mana_shield_damage_per_mana_per_level" "DAMAGE PER MANA PER LEVEL:"
"DOTA_Tooltip_ability_medusa_mana_shield_damage_per_mana_total" "TOTAL DAMAGE PER MANA:"
"DOTA_Tooltip_ability_medusa_mana_shield_Lore" "While Medusa was not gifted with eternal life upon birth, her curse bestowed her with impressive defensive powers."
"DOTA_Tooltip_ability_medusa_stone_gaze" "Stone Gaze"
"DOTA_Tooltip_ability_medusa_stone_gaze_Description" "Any enemy units looking at Medusa will have their movement and attack speed slowed. If %face_duration% seconds of total time is accumulated looking at Medusa while Stone Gaze is active, that unit will turn to stone. Petrified units are stunned, and take bonus physical attack damage."
"DOTA_Tooltip_ability_medusa_stone_gaze_Lore" "The beauty of Medusa is legendary."
"DOTA_Tooltip_ability_medusa_stone_gaze_Note0" "Regardless of when a unit receives the Stone Gaze buff while the ability is active on Medusa, it will still receive the full debuff duration."
"DOTA_Tooltip_ability_medusa_stone_gaze_radius" "RADIUS:"
"DOTA_Tooltip_ability_medusa_stone_gaze_slow" "%SLOW:"
"DOTA_Tooltip_ability_medusa_stone_gaze_bonus_physical_damage" "%BONUS PHYSICAL ATTACK DAMAGE:"
"DOTA_Tooltip_ability_medusa_stone_gaze_duration" "DURATION:"
"DOTA_Tooltip_ability_medusa_stone_gaze_stone_duration" "STONE DURATION:"
"DOTA_Tooltip_ability_medusa_stone_gaze_speed_boost" "%SPEED BOOST:"
"DOTA_Tooltip_ability_medusa_cold_blooded" "Cold Blooded"
"DOTA_Tooltip_ability_medusa_cold_blooded_Description" "When Medusa is targeted with a spell, a single-target Mystic Snake is sent back towards the enemy that turns them into stone for %stone_form_scepter_base_tooltip%s."
"DOTA_Tooltip_ability_medusa_cold_blooded_Lore" "Point your gaze at her if you dare."
"DOTA_Tooltip_ability_medusa_gorgon_grasp" "Gorgon's Grasp"
"DOTA_Tooltip_ability_medusa_gorgon_grasp_Description" "Medusa fires arrows in a line that land in %volley_count% groups, with each grouping larger than the previous. Enemies struck by a volley of arrows take an initial burst of damage and then are rooted, cannot turn, are revealed to the enemy, and take damage per second."
"DOTA_Tooltip_ability_medusa_gorgon_grasp_Lore" "The best predators don't even need to pounce."
"DOTA_Tooltip_ability_medusa_gorgon_grasp_radius" "INITIAL RADIUS:"
"DOTA_Tooltip_ability_medusa_gorgon_grasp_radius_grow" "RADIUS GROWTH:"
"DOTA_Tooltip_ability_medusa_gorgon_grasp_delay" "DELAY:"
"DOTA_Tooltip_ability_medusa_gorgon_grasp_duration" "DURATION:"
"DOTA_Tooltip_ability_medusa_gorgon_grasp_damage" "DAMAGE:"
"DOTA_Tooltip_ability_medusa_gorgon_grasp_damage_pers" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_medusa_venomed_volley" "Venomous Volley"
"DOTA_Tooltip_ability_medusa_venomed_volley_Description" "Every %attack_count% attacks, Medusa applies poison to her arrow that briefly reduces movement speed and attack speed."
"DOTA_Tooltip_ability_medusa_venomed_volley_Note0" "Poisoned attack is considered an on-hit effect for Split Shot."
"DOTA_Tooltip_ability_medusa_venomed_volley_duration" "DURATION:"
"DOTA_Tooltip_ability_medusa_venomed_volley_move_slow" "%MOVE SLOW:"
"DOTA_Tooltip_ability_medusa_venomed_volley_attack_slow" "ATTACK SLOW:"
"DOTA_Tooltip_ability_medusa_venomed_volley_cast_slow" "%CAST SPEED SLOW:"
"DOTA_Tooltip_modifier_medusa_mana_shield" "Mana Shield"
"DOTA_Tooltip_modifier_medusa_mana_shield_Description" "Absorbing %dMODIFIER_PROPERTY_TOOLTIP%%% of incoming damage at a rate of %fMODIFIER_PROPERTY_TOOLTIP2% damage per point of mana."
"DOTA_Tooltip_modifier_medusa_stone_gaze" "Stone Gaze"
"DOTA_Tooltip_modifier_medusa_stone_gaze_Description" "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%. Enemies that look at you will have their attack and movement speed reduced."
"DOTA_Tooltip_modifier_medusa_stone_gaze_facing" "Stone Gaze"
"DOTA_Tooltip_modifier_medusa_stone_gaze_facing_Description" "Speed reduced by 35%%. Turning to stone while looking at Medusa."
"DOTA_Tooltip_modifier_medusa_stone_gaze_stone" "Stone Gaze"
"DOTA_Tooltip_modifier_medusa_stone_gaze_stone_Description" "Turned to stone. Stunned and taking %dMODIFIER_PROPERTY_INCOMING_PHYSICAL_DAMAGE_PERCENTAGE%%% extra physical damage."
"DOTA_Tooltip_modifier_medusa_cold_blooded" "Cold Blooded"
"DOTA_Tooltip_modifier_medusa_cold_blooded_Description" "Sending Mystic Snakes toward enemies targeting you with single-target spells."
"DOTA_Tooltip_modifier_medusa_mystic_snake_buff" "Engorged"
"DOTA_Tooltip_modifier_medusa_mystic_snake_buff_Description" "Returning serpents will cause Medusa's next attack to deal %dMODIFIER_PROPERTY_TOOLTIP% additional physical damage."
"DOTA_Tooltip_modifier_medusa_venomed_volley" "Venomous Volley"
"DOTA_Tooltip_modifier_medusa_venomed_volley_Description" "Embedding arrows with poison every few attacks."
"DOTA_Tooltip_modifier_medusa_venomed_volley_slow" "Venomous Volley"
"DOTA_Tooltip_modifier_medusa_venomed_volley_slow_Description" "Movement Speed, Attack Speed, and Cast Speed reduced."
"DOTA_Tooltip_modifier_medusa_gorgon_grasp_root" "Gorgon's Grasp"
"DOTA_Tooltip_modifier_medusa_gorgon_grasp_root_Description" "Grasped by the Gorgon. Rooted and taking damage over time. Unable to turn."
"DOTA_Tooltip_Facet_medusa_engorged" "Engorged"
"DOTA_Tooltip_Facet_medusa_engorged_Description" "Mystic Snake grants Medusa attack damage."
"DOTA_Tooltip_Facet_medusa_mana_pact" "Mana Pact"
"DOTA_Tooltip_Facet_medusa_mana_pact_Description" "Medusa can gain attack speed at the cost of mana over time."
"DOTA_Tooltip_ability_medusa_undulation" "Undulation"
"DOTA_Tooltip_ability_medusa_undulation_Description" "Medusa's movement speed is fixed at %fixed_movespeed% (%stone_gaze_ms_tooltip_only% during Stone Gaze). Medusa is unslowable and does not benefit from movement speed increases."
"DOTA_Tooltip_ability_medusa_undulation_Note0" "Medusa can still benefit from movement speed bonuses from stream currents."
"DOTA_Tooltip_modifier_medusa_manashield_attack_buff" "Mana Pact"
"DOTA_Tooltip_modifier_medusa_manashield_attack_buff_Description" "Gaining %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% attack speed."
// TROLL WARLORD
"DOTA_Tooltip_ability_troll_warlord_berserkers_rage" "Berserker's Rage"
"DOTA_Tooltip_ability_troll_warlord_berserkers_rage_Description" "While in melee form, Troll Warlord's attacks have a chance to ensnare, preventing the target from moving or using mobility spells and has additional movement speed and armor.
When in ranged form, Troll Warlord's attacks have a chance to Maim the target, dealing bonus damage, and slowing the target's movement and attack speed."
"DOTA_Tooltip_ability_troll_warlord_berserkers_rage_Lore" "Like his anger, Troll Warlord's supply of axes is infinite."
"DOTA_Tooltip_ability_troll_warlord_berserkers_rage_Note0" "Cooldowns of items that are different for ranged and melee units will be based on which form Troll Warlord was in when the item was used."
"DOTA_Tooltip_ability_troll_warlord_berserkers_rage_bonus_move_speed" "BONUS MOVE SPEED:"
"DOTA_Tooltip_ability_troll_warlord_berserkers_rage_bonus_armor" "BONUS ARMOR:"
"DOTA_Tooltip_ability_troll_warlord_berserkers_rage_ensnare_chance" "%ENSNARE CHANCE:"
"DOTA_Tooltip_ability_troll_warlord_berserkers_rage_ensnare_duration" "ENSNARE DURATION:"
"DOTA_Tooltip_ability_troll_warlord_berserkers_rage_maim_chance" "%MAIM CHANCE:"
"DOTA_Tooltip_ability_troll_warlord_berserkers_rage_maim_duration" "MAIM DURATION:"
"DOTA_Tooltip_ability_troll_warlord_berserkers_rage_maim_slow" "%MAIM MOVE SLOW:"
"DOTA_Tooltip_ability_troll_warlord_berserkers_rage_maim_attack_slow" "MAIM ATTACK SLOW:"
"DOTA_Tooltip_ability_troll_warlord_berserkers_rage_maim_damage" "MAIM DAMAGE:"
"DOTA_Tooltip_ability_troll_warlord_switch_stance" "Battle Stance"
"DOTA_Tooltip_ability_troll_warlord_switch_stance_Description" "Troll Warlord swaps from using ranged to melee attacks. Melee attacks have decreased base attack time."
"DOTA_Tooltip_ability_troll_warlord_switch_stance_Lore" "Jah'rakal has a variety of ways to get under an enemy's skin."
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_ranged" "Whirling Axes (Ranged)"
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_ranged_Description" "Troll hurls a fistful of five axes in a cone shape over %axe_range% range, slowing and damaging enemy units."
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_ranged_scepter_description" "Causes Whirling Axes (Ranged) to dispel enemies. Reduces cooldown and mana cost.
DISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_ranged_Lore" "Only axes fueled by hate whirl with such a deadly spin."
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_ranged_Note0" "Does not affect Roshan."
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_ranged_Note1" "Does not trigger spell block or spell reflect."
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_ranged_axe_damage" "AXE DAMAGE:"
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_ranged_axe_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_ranged_movement_speed" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_ranged_AbilityManacost" "MANA COST:"
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_ranged_AbilityCooldown" "COOLDOWN:"
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_melee" "Whirling Axes (Melee)"
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_melee_Description" "Troll hurls two axes around him in a close range area of effect, damaging enemy units and causing them to miss some attacks."
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_melee_scepter_description" "Causes Whirling Axes (Melee) to dispel Troll Warlord. Reduces cooldown and mana cost.
DISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_melee_Lore" "Keep your enemies close."
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_melee_Note0" "Does not affect Roshan."
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_melee_damage" "DAMAGE:"
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_melee_max_range" "RADIUS:"
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_melee_blind_duration" "BLIND DURATION:"
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_melee_blind_pct" "%MISS CHANCE:"
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_melee_whirl_duration" "WHIRL DURATION:"
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_melee_AbilityManacost" "MANA COST:"
"DOTA_Tooltip_ability_troll_warlord_whirling_axes_melee_AbilityCooldown" "COOLDOWN:"
"DOTA_Tooltip_ability_troll_warlord_fervor" "Fervor"
"DOTA_Tooltip_ability_troll_warlord_fervor_Description" "With each continuous blow on the same target, Troll gains increased attack speed. If Troll changes targets, the stacks drop to zero."
"DOTA_Tooltip_ability_troll_warlord_fervor_Facet_troll_warlord_insensitive" "Fervor grants armor per stack while in melee form."
"DOTA_Tooltip_ability_troll_warlord_fervor_shard_description" "Grants Troll %base_chance%%% + %extra_attack_chance_per_stack%%% chance per Fervor stack of firing an additional ranged attack to any unit within its ranged attack range plus %range_buffer% when attacking an enemy unit."
"DOTA_Tooltip_ability_troll_warlord_fervor_Lore" "If at first you don't succeed, strike, strike again."
"DOTA_Tooltip_ability_troll_warlord_fervor_Note0" "Break disables the gaining of new stacks."
"DOTA_Tooltip_ability_troll_warlord_fervor_Note1" "Break disables the proc chance granted by Aghanim's Shard."
"DOTA_Tooltip_ability_troll_warlord_fervor_attack_speed" "ATTACK SPEED PER STACK:"
"DOTA_Tooltip_ability_troll_warlord_fervor_max_stacks" "MAX STACKS:"
"DOTA_Tooltip_ability_troll_warlord_fervor_armor_per_stack" "ARMOR PER STACK:"
"DOTA_Tooltip_ability_troll_warlord_battle_trance" "Battle Trance"
"DOTA_Tooltip_ability_troll_warlord_battle_trance_Description" "Troll unleashes a powerful battle trance, that forces you to continuously attack the closest enemy unit within %range% range, prioritizing heroes. Damage does not kill you during this mode. Grants you bonus lifesteal, attack speed and movement speed. Applies a Basic Dispel.\n\nDISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_troll_warlord_battle_trance_Facet_troll_warlord_bad_influence" "During Battle Trance, Troll Warlord has increased max Fervor stacks and no attack speed limit. Battle Trance grants allied heroes %attack_speed_share_percent%%% of the attack speed bonus."
"DOTA_Tooltip_ability_troll_warlord_battle_trance_Lore" "An adrenaline rush of pure hatred quickens your blades."
"DOTA_Tooltip_ability_troll_warlord_battle_trance_Note0" "Troll can still use his items and abilities while affected by Battle Trance, but not other commands."
"DOTA_Tooltip_ability_troll_warlord_battle_trance_Note1" "Troll can still be killed with Axe's Culling Blade."
"DOTA_Tooltip_ability_troll_warlord_battle_trance_Note2" "Troll is granted vision over the target."
"DOTA_Tooltip_ability_troll_warlord_battle_trance_trance_duration" "TRANCE DURATION:"
"DOTA_Tooltip_ability_troll_warlord_battle_trance_lifesteal" "%LIFESTEAL:"
"DOTA_Tooltip_ability_troll_warlord_battle_trance_movement_speed" "%MOVEMENT SPEED:"
"DOTA_Tooltip_ability_troll_warlord_battle_trance_attack_speed" "ATTACK SPEED:"
"DOTA_Tooltip_ability_troll_warlord_battle_trance_stack_limit_tooltip" "BATTLE TRANCE MAX FERVOR STACKS:"
"DOTA_Tooltip_modifier_troll_warlord_whirling_axes_slow" "Whirling Axes Slow"
"DOTA_Tooltip_modifier_troll_warlord_whirling_axes_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_troll_warlord_fervor" "Fervor"
"DOTA_Tooltip_modifier_troll_warlord_fervor_Description" "Attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_troll_warlord_battle_trance" "Battle Trance"
"DOTA_Tooltip_modifier_troll_warlord_battle_trance_Description" "Granting %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% attack speed, %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movement speed, and lifesteal. Troll cannot die during Battle Trance."
"DOTA_Tooltip_modifier_troll_warlord_whirling_axes_blind" "Whirling Axes Blind"
"DOTA_Tooltip_modifier_troll_warlord_whirling_axes_blind_Description""Blinded, have a %dMODIFIER_PROPERTY_MISS_PERCENTAGE%%% chance to miss."
"DOTA_Tooltip_modifier_troll_warlord_battle_trance_vision" "Battle Trance"
"DOTA_Tooltip_modifier_troll_warlord_battle_trance_vision_Description" "Troll Warlord has you in his sights!"
"DOTA_Tooltip_modifier_troll_warlord_berserkers_rage_ensnare" "Berserker's Rage"
"DOTA_Tooltip_modifier_troll_warlord_berserkers_rage_ensnare_Description" "You're ensnared by an enraged Troll!"
"DOTA_Tooltip_modifier_troll_warlord_berserkers_rage_maim" "Berserker's Rage"
"DOTA_Tooltip_modifier_troll_warlord_berserkers_rage_maim_Description" "You're maimed by an enraged Troll!"
"DOTA_Tooltip_modifier_troll_warlord_battle_trance_ally" "Bad Influence"
"DOTA_Tooltip_modifier_troll_warlord_battle_trance_ally_Description" "Grants %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% attack speed."
"DOTA_Tooltip_Facet_troll_warlord_bad_influence" "Bad Influence"
"DOTA_Tooltip_Facet_troll_warlord_insensitive" "Insensitive"
"DOTA_Tooltip_Facet_troll_warlord_bad_influence_Description" "During Battle Trance, Troll Warlord has increased max Fervor stacks and no attack speed limit. Battle Trance grants allied heroes {s:bonus_attack_speed_share_percent}% of the attack speed bonus. "
"DOTA_Tooltip_Facet_troll_warlord_insensitive_Description" "Fervor grants armor per stack while in melee form."
// CENTAUR WARCHIEF
"DOTA_Tooltip_ability_centaur_hoof_stomp" "Hoof Stomp"
"DOTA_Tooltip_ability_centaur_hoof_stomp_Description" "After a brief windup, Centaur Warrunner slams the ground, stunning and damaging nearby enemy units. During the delay, he is disarmed but can move."
"DOTA_Tooltip_ability_centaur_hoof_stomp_Lore" "When the mighty hoof of the Warrunner touches soil, the tremors are felt far and wide."
"DOTA_Tooltip_ability_centaur_hoof_stomp_radius" "RADIUS:"
"DOTA_Tooltip_ability_centaur_hoof_stomp_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_centaur_hoof_stomp_stomp_damage" "STOMP DAMAGE:"
"DOTA_Tooltip_ability_centaur_hoof_stomp_windup_time" "WINDUP TIME:"
"DOTA_Tooltip_ability_centaur_double_edge" "Double Edge"
"DOTA_Tooltip_ability_centaur_double_edge_Description" "Centaur strikes a mighty blow at melee range, damaging both himself and a small area around the target. Deals extra damage based on your strength. Centaur cannot die from Double Edge."
"DOTA_Tooltip_ability_centaur_double_edge_facet_centaur_counter_strike" "Double Edge damage is increased by %pct_of_incoming_damage_as_bonus%%% of the damage Centaur took in the last %stack_duration%s from enemies, up to a total of %max_damage_increase_pct%%% bonus Double Edge damage. Damage resets when Double Edge is cast."
"DOTA_Tooltip_ability_centaur_double_edge_shard_description" "Causes Double Edge to slow enemy heroes and increase Centaur's strength per hero hit for a short time. Duration refreshes per stack, up to a max of %shard_max_stacks% stacks."
"DOTA_Tooltip_ability_centaur_double_edge_Lore" "In the spurs of combat, Bradwarden's vicious strikes sometimes cause self-inflicted collateral damage."
"DOTA_Tooltip_ability_centaur_double_edge_Note0" "Double Edge deals magic type damage to both the targets and himself."
"DOTA_Tooltip_ability_centaur_double_edge_edge_damage" "DAMAGE:"
"DOTA_Tooltip_ability_centaur_double_edge_strength_damage" "%STRENGTH DAMAGE:"
"DOTA_Tooltip_ability_centaur_double_edge_shard_str_pct" "%BONUS STRENGTH:"
"DOTA_Tooltip_ability_centaur_double_edge_shard_str_duration" "STRENGTH DURATION:"
"DOTA_Tooltip_ability_centaur_double_edge_shard_movement_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_centaur_double_edge_shard_movement_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_centaur_return" "Retaliate"
"DOTA_Tooltip_ability_centaur_return_Description" "Centaur counters all attacks, dealing damage back to the attacker. Returns a fixed amount plus a percentage of your strength. Deals half damage to towers."
"DOTA_Tooltip_ability_centaur_return_Lore" "Bradwarden has no need to parry his opponent's attacks; his armor-like hide does it for him."
"DOTA_Tooltip_ability_centaur_return_Note0" "Retaliate triggers when the attack hits."
"DOTA_Tooltip_ability_centaur_return_Note1" "Retaliate deals damage to towers."
"DOTA_Tooltip_ability_centaur_return_return_damage" "RETURN DAMAGE:"
"DOTA_Tooltip_ability_centaur_return_return_damage_str" "%STR RETURN DAMAGE:"
"DOTA_Tooltip_modifier_centaur_return" "Retaliate"
"DOTA_Tooltip_ability_centaur_stampede" "Stampede"
"DOTA_Tooltip_ability_centaur_stampede_Description" "Centaur leads all allies into a vicious charge causing them to move through units at max speed and slow any enemy units they trample. Trampled enemies take damage based on Centaur Warrunner's strength. Each enemy can be trampled once."
"DOTA_Tooltip_ability_centaur_stampede_Lore" "The great belt of Omexe, which labels Bradwarden as the greatest warrior of his kind, incites his fellow gladiators to follow him into barbarous combat."
"DOTA_Tooltip_ability_centaur_stampede_radius" "TRAMPLE RADIUS:"
"DOTA_Tooltip_ability_centaur_stampede_duration" "STAMPEDE DURATION:"
"DOTA_Tooltip_ability_centaur_stampede_strength_damage" "STRENGTH MULTIPLIER DAMAGE:"
"DOTA_Tooltip_ability_centaur_stampede_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_centaur_work_horse" "Work Horse"
"DOTA_Tooltip_ability_centaur_work_horse_Description" "Centaur hitches a cart behind him. While active, Centaur gains the benefit of Stampede for the current level of Stampede, and can cast Hitch a Ride on a target ally."
"DOTA_Tooltip_ability_centaur_work_horse_Lore" "It is a great honor to be offered a ride by Centaur Warrunner and a grave mistake to refuse it."
"DOTA_Tooltip_ability_centaur_work_horse_duration" "TOTAL DURATION:"
"DOTA_Tooltip_ability_centaur_mount" "Hitch A Ride"
"DOTA_Tooltip_ability_centaur_mount_Lore" "The needs of Bradwarden's ample pride pale greatly in the face of his demand for victory."
"DOTA_Tooltip_ability_centaur_mount_Description" "Centaur tosses an ally into a cart hitched behind him. While in the cart, the ally is invulnerable and can still cast and attack normally, but cannot move independently or be targeted by opponents. Increases the attack range of melee heroes by %melee_attack_range%."
"DOTA_Tooltip_ability_centaur_mount_duration" "RIDE DURATION:"
"DOTA_Tooltip_ability_centaur_rawhide" "Rawhide"
"DOTA_Tooltip_ability_centaur_rawhide_Description" "Permanently gain %health_per_upgrade% max health every %upgrade_rate%s."
"DOTA_Tooltip_ability_centaur_rawhide_bonus_hp_total" "PERMANENT MAX HP:"
"DOTA_Tooltip_ability_centaur_horsepower" "Horsepower"
"DOTA_Tooltip_ability_centaur_horsepower_Description" "Centaur Warrunner gains Movement Speed based on his Strength."
"DOTA_Tooltip_ability_centaur_horsepower_Note0" "Centaur Warrunner gains %strength_to_movement_pct%%% of his strength as bonus movement speed. Max movement speed for Centaur is increased to %move_speed_limit%.
This Movement speed bonus does not stack with bonuses from boots."
"DOTA_Tooltip_Facet_centaur_counter_strike" "Counter-Strike"
"DOTA_Tooltip_Facet_centaur_counter_strike_Description" "Double Edge damage is increased when Centaur is damage by enemies."
"DOTA_Tooltip_modifier_centaur_mounted" "Hitch A Ride"
"DOTA_Tooltip_modifier_centaur_mounted_Description" "Invulnerable. Can cast spells and attack, but not move or be targeted by enemies."
"DOTA_Tooltip_modifier_centaur_stampede" "Stampede"
"DOTA_Tooltip_modifier_centaur_stampede_Description" "Moving at max speed and slowing enemy units trampled."
"DOTA_Tooltip_modifier_centaur_stampede_slow" "Stampede"
"DOTA_Tooltip_modifier_centaur_stampede_slow_Description" "Unit is hit by stampede, it has reduced movement speed."
"DOTA_Tooltip_modifier_centaur_double_edge_damage_tracking" "Double Edge"
"DOTA_Tooltip_modifier_centaur_double_edge_damage_tracking_Description" "Next Double Edge damage will be increased by %dMODIFIER_PROPERTY_TOOLTIP%."
"dota_hud_error_currently_carrying_you" "Can't be cast on your ride"
"DOTA_Tooltip_modifier_centaur_doubleedge_buff" "Double Edge Shard Effect"
"DOTA_Tooltip_modifier_centaur_doubleedge_buff_Description" "Increasing Centaur's strength and slowing enemies."
"DOTA_Tooltip_modifier_centaur_doubleedge_slow" "Double Edge Shard Effect"
"DOTA_Tooltip_modifier_centaur_doubleedge_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_centaur_hoof_stomp_windup" "Rearing Up"
"DOTA_Tooltip_modifier_centaur_hoof_stomp_windup_Description" "Preparing to Hoof Stomp!"
// MAGNATAUR
"DOTA_Tooltip_ability_magnataur_shockwave" "Shockwave"
"DOTA_Tooltip_ability_magnataur_shockwave_Description" "Magnus sends out a wave of force, damaging enemy units in a line, pulling them towards him, and slowing them for a brief period."
"DOTA_Tooltip_ability_magnataur_shockwave_Facet_magnataur_diminishing_return" "Increases the max level of Shockwave. Level %max_level% Shockwave causes it to return towards Magnus's current location after reaching max length. The return Shockwave travels %return_shockwave_bonus_distance% distance further and hits enemies a second time for %return_damage_pct_tooltip%%% of the damage."
"DOTA_Tooltip_ability_magnataur_shockwave_Lore" "Mt. Joerlak was a somewhat unstable mass, and Magnus has learned to channel its reverberations."
"DOTA_Tooltip_ability_magnataur_shockwave_shock_damage" "DAMAGE:"
"DOTA_Tooltip_ability_magnataur_shockwave_movement_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_magnataur_shockwave_basic_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_magnataur_shockwave_AbilityCastRange" "DISTANCE:"
"DOTA_Tooltip_ability_magnataur_greater_shockwave_Description" "."
"DOTA_Tooltip_ability_magnataur_empower" "Empower"
"DOTA_Tooltip_ability_magnataur_empower_Description" "Gives an allied unit bonus damage and cleave on attack. Magnus receives %self_multiplier%%% larger bonus."
"DOTA_Tooltip_ability_magnataur_empower_Facet_magnataur_eternal_empowerment" "Empower is always on Magnus. Each of his subsequent attacks increases his self bonus by %self_multiplier_bonus_per_stack%%% up to a max of %self_multiplier_bonus_max_stacks%%% for %self_multiplier_bonus_stack_duration%s."
"DOTA_Tooltip_ability_magnataur_empower_Lore" "With a deep bellow, Magnus displays his true power."
"DOTA_Tooltip_ability_magnataur_empower_Note0" "The bonus damage is based only on base damage and damage from primary attributes."
"DOTA_Tooltip_ability_magnataur_empower_Note1" "Cleave damage goes through spell immunity."
"DOTA_Tooltip_ability_magnataur_empower_Note2" "Ranged units cannot Cleave."
"DOTA_Tooltip_ability_magnataur_empower_empower_duration" "DURATION:"
"DOTA_Tooltip_ability_magnataur_empower_bonus_damage_pct" "%BONUS DAMAGE:"
"DOTA_Tooltip_ability_magnataur_empower_cleave_damage_pct" "%CLEAVE DAMAGE:"
"DOTA_Tooltip_ability_magnataur_skewer" "Skewer"
"DOTA_Tooltip_ability_magnataur_skewer_Description" "Magnus rushes forward, goring enemy units on his massive tusk. Heroes hit on the way will be dragged to the destination, then damaged and affected by slowed movement and attack speed. The damage is increased based on distance traveled."
"DOTA_Tooltip_ability_magnataur_skewer_shard_description" "Increases range and deals additional damage when skewering enemies into trees or cliffs."
"DOTA_Tooltip_ability_magnataur_skewer_Lore" "Magnoceros horns are valuable in direct proportion to their danger to prospective merchants."
"DOTA_Tooltip_ability_magnataur_skewer_range" "DISTANCE:"
"DOTA_Tooltip_ability_magnataur_skewer_skewer_speed" "SPEED:"
"DOTA_Tooltip_ability_magnataur_skewer_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_magnataur_skewer_slow_pct" "%SLOW:"
"DOTA_Tooltip_ability_magnataur_skewer_skewer_damage" "DAMAGE:"
"DOTA_Tooltip_ability_magnataur_skewer_tree_hit_damage" "TREE HIT DAMAGE:"
"DOTA_Tooltip_ability_magnataur_skewer_cliff_hit_damage" "CLIFF HIT DAMAGE:"
"DOTA_Tooltip_ability_magnataur_skewer_damage_distance_pct" "%DISTANCE AS DAMAGE:"
"DOTA_Tooltip_ability_magnataur_reverse_polarity" "Reverse Polarity"
"DOTA_Tooltip_ability_magnataur_reverse_polarity_description" "Magnus changes properties of matter, pulling all nearby enemies in front of him and stunning them with a damaging slam."
"DOTA_Tooltip_ability_magnataur_reverse_polarity_Lore" "Magnus fights with the fury of the erupting Mt. Joerlak."
"DOTA_Tooltip_ability_magnataur_reverse_polarity_pull_radius" "PULL RADIUS:"
"DOTA_Tooltip_ability_magnataur_reverse_polarity_polarity_damage" "DAMAGE:"
"DOTA_Tooltip_ability_magnataur_reverse_polarity_hero_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_magnataur_horn_toss" "Horn Toss"
"DOTA_Tooltip_ability_magnataur_horn_toss_Description" "Magnus tosses any enemies in front of him, launching them to his rear. Enemies take damage, spend %air_duration% seconds in the air, and are stunned while in the air and an additional amount of time after landing."
"DOTA_Tooltip_ability_magnataur_horn_toss_Lore" "Survivors of Joerlak will never forget the sight of Magnus tossing countless enemies into rivers of fire and clouds of ash."
"DOTA_Tooltip_ability_magnataur_horn_toss_air_duration" "AIR DURATION:"
"DOTA_Tooltip_ability_magnataur_horn_toss_damage" "DAMAGE:"
"DOTA_Tooltip_ability_magnataur_horn_toss_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_magnataur_solid_core" "Solid Core"
"DOTA_Tooltip_ability_magnataur_solid_core_Description" "Magnus has slow resistance and suffers less knockback from enemy's abilities and items."
"DOTA_Tooltip_ability_magnataur_solid_core_slow_resistance" "%SLOW RESISTANCE:"
"DOTA_Tooltip_ability_magnataur_solid_core_knockback_reduction" "%KNOCKBACK RESISTANCE:"
"DOTA_Tooltip_modifier_magnataur_shockwave" "Shockwave Slow"
"DOTA_Tooltip_modifier_magnataur_shockwave_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_magnataur_empower" "Empower"
"DOTA_Tooltip_modifier_magnataur_empower_Description" "Base damage increased by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%, gaining %dMODIFIER_PROPERTY_TOOLTIP%%% cleave damage."
"DOTA_Tooltip_modifier_magnataur_empower_stack_counter" "Empower Self-Bonus"
"DOTA_Tooltip_modifier_magnataur_empower_stack_counter_Description" "Each subsequent attack grants increased damage and increased cleave damage."
"DOTA_Tooltip_modifier_magnataur_skewer_slow" "Skewered"
"DOTA_Tooltip_modifier_magnataur_skewer_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_magnataur_skewer_impact" "Skewered"
"DOTA_Tooltip_modifier_magnataur_skewer_impact_Description" "Dragged along by Magnus."
"DOTA_Tooltip_modifier_magnataur_shockwave_pull" "Shockwave Pull"
"DOTA_Tooltip_modifier_magnataur_reverse_polarity_stun" "Reverse Polarity"
"DOTA_Tooltip_modifier_magnataur_reverse_polarity_stun_Description" "Stunned."
"DOTA_Tooltip_modifier_magnataur_reverse_polarity_stats" "Reverse Polarity Stats"
"DOTA_Tooltip_modifier_magnataur_reverse_polarity_stats_Description" "All stats increased by %dMODIFIER_PROPERTY_STATS_STRENGTH_BONUS%"
"DOTA_Tooltip_Facet_magnataur_reverse_polarity" "Reverse Polarity"
"DOTA_Tooltip_Facet_magnataur_reverse_polarity_Description" "Reverse Polarity pulls all nearby enemies in."
"DOTA_Tooltip_Facet_magnataur_reverse_reverse_polarity" "Reverse Reverse Polarity"
"DOTA_Tooltip_Facet_magnataur_reverse_reverse_polarity_Description" "Reverse Polarity pushes enemies away all around Magnus."
"DOTA_Tooltip_Facet_magnataur_eternal_empowerment" "Eternal Empowerment"
"DOTA_Tooltip_Facet_magnataur_eternal_empowerment_Description" "Empower is always on Magnus. Each subsequent attack increases its power."
"DOTA_Tooltip_Facet_magnataur_diminishing_return" "Diminishing Return"
"DOTA_Tooltip_Facet_magnataur_diminishing_return_Description" "Increases the max level of Shockwave. Level {s:bonus_max_level_tooltip} Shockwave causes it to return towards Magnus's location."
// SHREDDER
"DOTA_Tooltip_ability_shredder_whirling_death" "Whirling Death"
"DOTA_Tooltip_ability_shredder_whirling_death_Description" "Timbersaw whirls extremely sharp edges, damaging enemies and destroying trees around him in an area. If an enemy hero is affected, it loses some of its primary attribute for a short duration. Whirling Death will deal bonus damage per tree destroyed."
"DOTA_Tooltip_ability_shredder_whirling_death_Lore" "In the case that Rizzrack gets surrounded by the vines and plants of his nightmares, he has an immediate chainsaw defense."
"DOTA_Tooltip_ability_shredder_whirling_death_whirling_damage" "DAMAGE:"
"DOTA_Tooltip_ability_shredder_whirling_death_tree_damage_scale" "TREE BONUS DAMAGE:"
"DOTA_Tooltip_ability_shredder_whirling_death_whirling_radius" "RADIUS:"
"DOTA_Tooltip_ability_shredder_whirling_death_stat_loss_pct" "%STAT LOSS:"
"DOTA_Tooltip_ability_shredder_whirling_death_stat_loss_univ" "%STAT LOSS (UNIVERSAL):"
"DOTA_Tooltip_ability_shredder_whirling_death_duration" "STAT LOSS DURATION:"
"DOTA_Tooltip_ability_shredder_timber_chain" "Timber Chain"
"DOTA_Tooltip_ability_shredder_timber_chain_Description" "Timbersaw fires a chain that embeds itself in the first tree it hits, pulling him towards it. Any enemy in the path takes damage."
"DOTA_Tooltip_ability_shredder_timber_chain_Facet_shredder_shredder" "When Timbersaw collides with the target tree, it shatters, sending %tree_splinter_count% splinters in all directions, up to %tree_splinter_distance% distance. If a splinter hits an enemy, they take damage and are slowed for a brief duration."
"DOTA_Tooltip_ability_shredder_timber_chain_Lore" "You never know when you might need to escape from malevolent saplings."
"DOTA_Tooltip_ability_shredder_timber_chain_damage" "DAMAGE:"
"DOTA_Tooltip_ability_shredder_timber_chain_speed" "SPEED:"
"DOTA_Tooltip_ability_shredder_timber_chain_radius" "RADIUS:"
"DOTA_Tooltip_ability_shredder_timber_chain_tree_splinter_slow_duration" "SPLINTER SLOW DURATION:"
"DOTA_Tooltip_ability_shredder_timber_chain_tree_splinter_slow_pct" "%SPLINTER SLOW:"
"DOTA_Tooltip_ability_shredder_timber_chain_tree_splinter_damage" "SPLINTER DAMAGE:"
"DOTA_Tooltip_ability_shredder_reactive_armor" "Reactive Armor"
"DOTA_Tooltip_ability_shredder_reactive_armor_Scepter_description" "Reactive Armor can now be activated to get max stacks and %initial_shield% damage barrier. Grants Timbersaw %shield_per_sec% + %shield_per_sec_per_enemy% barrier amount per second for each enemy hero within %radius% radius of Timbersaw up to a maximum of %max_shield%. After %duration% seconds, Timbersaw deals damage to every hero within %explosion_radius% radius equal to %base_explosion% + his remaining barrier amount and loses all of his barrier."
"DOTA_Tooltip_ability_shredder_reactive_armor_Description" "Each time Timbersaw is attacked, he gains increased health regen and armor. Hero attacks are counted as %stacks_per_hero_attack%x the amount."
"DOTA_Tooltip_ability_shredder_reactive_armor_Lore" "The saw-suit is equipped to react to the slightest touch with fortified defenses."
"DOTA_Tooltip_ability_shredder_reactive_armor_Note0" "Break disables the gaining of new stacks."
"DOTA_Tooltip_ability_shredder_reactive_armor_Note1" "Break does not disable the bonuses from existing stacks."
"DOTA_Tooltip_ability_shredder_reactive_armor_bonus_armor" "BONUS ARMOR:"
"DOTA_Tooltip_ability_shredder_reactive_armor_bonus_hp_regen" "BONUS HP REGEN:"
"DOTA_Tooltip_ability_shredder_reactive_armor_stack_limit" "MAX STACKS:"
"DOTA_Tooltip_ability_shredder_reactive_armor_stack_duration" "STACK DURATION:"
"DOTA_Tooltip_ability_shredder_chakram" "Chakram"
"DOTA_Tooltip_ability_shredder_chakram_Description" "Fires Timbersaw's main saw blade at the target location where it will spin in place, dealing damage in an area around it. Enemies caught in the saw blade will move more slowly for every %slow_health_percentage%%% of health missing. The blade deals damage and cuts down trees in its path when fired and retracted. While active the ability costs mana, and Timbersaw loses the ability to attack."
"DOTA_Tooltip_ability_shredder_chakram_Lore" "The ultimate in anti-flora weaponry."
"DOTA_Tooltip_ability_shredder_chakram_Note0" "The Chakram will return if Timbersaw runs out of mana or moves over %break_distance% distance away."
"DOTA_Tooltip_ability_shredder_chakram_radius" "RADIUS:"
"DOTA_Tooltip_ability_shredder_chakram_pass_damage" "PASS DAMAGE:"
"DOTA_Tooltip_ability_shredder_chakram_damage_per_second" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_shredder_chakram_slow" "%SLOW:"
"DOTA_Tooltip_ability_shredder_chakram_mana_per_second" "MANA COST PER SECOND:"
"DOTA_Tooltip_ability_shredder_return_chakram" "Return Chakram"
"DOTA_Tooltip_ability_shredder_return_chakram_Description" "Returns the Chakram to Timbersaw."
"DOTA_Tooltip_ability_shredder_flamethrower" "Flamethrower"
"DOTA_Tooltip_ability_shredder_flamethrower_Description" "Releases a flame in the direction Timbersaw is facing. Applies a debuff that deals damage per second and slows enemy movement speed. Affects buildings for reduced damage."
"DOTA_Tooltip_ability_shredder_flamethrower_Lore" "A single saw can only cut so much. A single spark can burn forever. "
"DOTA_Tooltip_ability_shredder_flamethrower_width" "WIDTH:"
"DOTA_Tooltip_ability_shredder_flamethrower_length" "RANGE:"
"DOTA_Tooltip_ability_shredder_flamethrower_duration" "DURATION:"
"DOTA_Tooltip_ability_shredder_flamethrower_damage_per_second" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_shredder_flamethrower_debuff_linger_duration" "DEBUFF LINGER TIME:"
"DOTA_Tooltip_ability_shredder_flamethrower_building_dmg_pct" "%BUILDING DAMAGE:"
"DOTA_Tooltip_ability_shredder_flamethrower_move_slow_pct" "%MOVE SLOW:"
"DOTA_Tooltip_modifier_shredder_whirling_death_debuff" "Whirling Death"
"DOTA_Tooltip_modifier_shredder_whirling_death_debuff_Description" "Losing a percentage of primary attribute."
"DOTA_Tooltip_modifier_shredder_reactive_armor" "Reactive Armor"
"DOTA_Tooltip_modifier_shredder_reactive_armor_Description" "Gaining bonus armor and HP regen per stack."
"DOTA_Tooltip_modifier_shredder_chakram_debuff" "Chakram"
"DOTA_Tooltip_modifier_shredder_chakram_debuff_Description" "Taking damage over time and being slowed by the Chakram."
"DOTA_Tooltip_modifier_shredder_chakram_disarm" "Chakram Disarm"
"DOTA_Tooltip_modifier_shredder_chakram_disarm_Description" "You cannot attack while Chakram is in the air."
"DOTA_Tooltip_modifier_shredder_timber_chain" "Timber Chain"
"DOTA_Tooltip_modifier_shredder_timber_chain_Description" "Damaging any enemy in your path."
"DOTA_Tooltip_modifier_shredder_flamethrower" "Flamethrower"
"DOTA_Tooltip_modifier_shredder_flamethrower_Description" "Setting things ablaze."
"DOTA_Tooltip_modifier_shredder_flamethrower_damage" "Flamethrower"
"DOTA_Tooltip_modifier_shredder_flamethrower_damage_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and ticking for %dMODIFIER_PROPERTY_TOOLTIP% damage per second."
"DOTA_Tooltip_modifier_shredder_chakram_debuff_2" "Chakram"
"DOTA_Tooltip_modifier_shredder_chakram_debuff_2_Description" "Taking damage over time and being slowed by the Chakram."
"DOTA_Tooltip_modifier_shredder_reactive_armor_bomb" "Reactive Armor Bomb"
"DOTA_Tooltip_modifier_shredder_reactive_armor_bomb_Description" "Absorbing damage. At the end of the duration, will explode and damage nearby enemies."
"DOTA_Tooltip_ability_shredder_twisted_chakram" "Twisted Chakram"
"DOTA_Tooltip_ability_shredder_twisted_chakram_Description" "Launches a second independent Chakram that follows a curved path and returns to Timbersaw, damaging and slowing enemies it passes through. Enemies caught in the saw blade will move more slowly for every %slow_health_percentage%%% of health missing."
"DOTA_Tooltip_ability_shredder_twisted_chakram_Lore" "A happy little accident in the lab turned wild new weapon in the forest."
"DOTA_Tooltip_ability_shredder_twisted_chakram_damage" "PASS DAMAGE:"
"DOTA_Tooltip_ability_shredder_twisted_chakram_radius" "RADIUS:"
"DOTA_Tooltip_Facet_shredder_shredder" "Shredder"
"DOTA_Tooltip_Facet_shredder_shredder_Description" "Timber Chain splinters the tree into all directions around Timbersaw."
"DOTA_Tooltip_ability_shredder_exposure_therapy" "Exposure Therapy"
"DOTA_Tooltip_ability_shredder_exposure_therapy_Description" "Whenever Timbersaw destroys a tree, he gains %mana_restore% mana."
"DOTA_Tooltip_modifier_shredder_timberchain_splinter_slow" "Shredder"
"DOTA_Tooltip_modifier_shredder_timberchain_splinter_slow_Description" "Movement speed decreased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
//BRISTLEBACK
"DOTA_Tooltip_ability_bristleback_viscous_nasal_goo" "Viscous Nasal Goo"
"DOTA_Tooltip_ability_bristleback_viscous_nasal_goo_Description" "Covers a target in snot, causing it to have reduced armor and movement speed for %goo_duration% seconds. Multiple casts stack and refresh the duration."
"DOTA_Tooltip_ability_bristleback_viscous_nasal_goo_Facet_bristleback_snot_rocket" "Max stacks and armor reduction per stack increased."
"DOTA_Tooltip_ability_bristleback_viscous_nasal_goo_Lore" "Having caught a cold while stuck in the snow, Bristleback turns it to his advantage."
"DOTA_Tooltip_ability_bristleback_viscous_nasal_goo_base_armor" "BASE ARMOR LOSS:"
"DOTA_Tooltip_ability_bristleback_viscous_nasal_goo_armor_per_stack" "ARMOR LOSS PER STACK:"
"DOTA_Tooltip_ability_bristleback_viscous_nasal_goo_base_move_slow" "%BASE MOVEMENT SLOW:"
"DOTA_Tooltip_ability_bristleback_viscous_nasal_goo_move_slow_per_stack" "%MOVE SLOW PER STACK:"
"DOTA_Tooltip_ability_bristleback_viscous_nasal_goo_stack_limit" "STACK LIMIT:"
"DOTA_Tooltip_ability_bristleback_quill_spray" "Quill Spray"
"DOTA_Tooltip_ability_bristleback_quill_spray_abilitydraft_note" "Shard: Access Hairball by toggling auto-cast on Quill Spray.
Must draft Nasal Goo for it to work with Hairball."
"DOTA_Tooltip_ability_bristleback_quill_spray_Description" "Sprays enemy units with quills dealing damage in an area of effect around Bristleback. Deals bonus damage for every time a unit was hit by Quill Spray in the last %quill_stack_duration% seconds."
"DOTA_Tooltip_ability_bristleback_quill_spray_Lore" "An enforcer's honor can be a prickly thing. So can his quills."
"DOTA_Tooltip_ability_bristleback_quill_spray_Note0" "Quill Spray damage is not reduced by damage block abilities."
"DOTA_Tooltip_ability_bristleback_quill_spray_radius" "RADIUS:"
"DOTA_Tooltip_ability_bristleback_quill_spray_quill_base_damage" "QUILL BASE DAMAGE:"
"DOTA_Tooltip_ability_bristleback_quill_spray_quill_stack_damage" "QUILL STACK DAMAGE:"
"DOTA_Tooltip_ability_bristleback_quill_spray_quill_stack_duration" "STACK DURATION:"
"DOTA_Tooltip_ability_bristleback_quill_spray_max_damage" "MAX DAMAGE:"
"DOTA_Tooltip_ability_bristleback_bristleback" "Bristleback"
"DOTA_Tooltip_ability_bristleback_bristleback_abilitydraft_note" "Quill Spray must be drafted also to release when damage threshold reached."
"DOTA_Tooltip_ability_bristleback_bristleback_Description" "Bristleback takes less damage if hit on the sides or rear. If Bristleback takes %quill_release_threshold% damage from the rear, he releases a Quill Spray of the current level."
"DOTA_Tooltip_ability_bristleback_bristleback_Facet_bristleback_snot_rocket" "Instead of releasing Quill Spray from taking damage, he instead launches Nasal Goo of the current level at all nearby enemies."
"DOTA_Tooltip_ability_bristleback_bristleback_Lore" "Turning his back to a fight might be just the thing."
"DOTA_Tooltip_ability_bristleback_bristleback_Note0" "Bristleback's rear is considered to be within 70 degrees from the back."
"DOTA_Tooltip_ability_bristleback_bristleback_Note1" "Bristleback's side is considered to be within 110 degrees from the back."
"DOTA_Tooltip_ability_bristleback_bristleback_side_damage_reduction" "%SIDE DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_bristleback_bristleback_back_damage_reduction" "%BACK DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_bristleback_bristleback_quill_release_threshold" "DAMAGE THRESHOLD:"
"DOTA_Tooltip_ability_bristleback_bristleback_goo_radius" "NASAL GOO RADIUS:"
"DOTA_Tooltip_ability_bristleback_bristleback_scepter_description" "Adds active ability to Bristleback. Bristleback rotates towards the targeted direction and, after %activation_delay%s, forcefully ejects %activation_num_quill_sprays% sequential Quill Sprays in a tight conical pattern out of his back every %activation_spray_interval%s. Bristleback's facing is locked during this time, he is disarmed, and his speed is reduced by %activation_movement_speed_pct%%%."
"DOTA_Tooltip_ability_bristleback_warpath" "Warpath"
"DOTA_Tooltip_ability_bristleback_warpath_Description" "Bristleback works himself up into a fury every time he casts a spell, increasing his movement speed and damage."
"DOTA_Tooltip_ability_bristleback_warpath_Facet_bristleback_berserk" "Warpath grants scaling Attack Speed instead of Damage."
"DOTA_Tooltip_ability_bristleback_warpath_Lore" "'Temper, temper,' his mum always chided. But in a fight, a temper can come in handy."
"DOTA_Tooltip_ability_bristleback_warpath_Note0" "Bristleback's illusions will receive the bonuses."
"DOTA_Tooltip_ability_bristleback_warpath_Note1" "Items will not trigger Warpath."
"DOTA_Tooltip_ability_bristleback_warpath_Note2" "Break disables the gaining of new stacks."
"DOTA_Tooltip_ability_bristleback_warpath_Note3" "Break does not disable the bonuses from existing stacks."
"DOTA_Tooltip_ability_bristleback_warpath_damage_per_stack" "DAMAGE PER STACK:"
"DOTA_Tooltip_ability_bristleback_warpath_move_speed_per_stack" "%MOVEMENT PER STACK:"
"DOTA_Tooltip_ability_bristleback_warpath_stack_duration" "STACK DURATION:"
"DOTA_Tooltip_ability_bristleback_warpath_max_stacks" "MAX STACKS:"
"DOTA_Tooltip_ability_bristleback_warpath_Facet_bristleback_seeing_red" "Warpath can be activated to grant bonus attack damage and movement speed for a short duration. While Seeing Red, Bristleback's vision is reduced to a narrow cone and he does not receive vision from his allies."
"DOTA_Tooltip_ability_bristleback_warpath_active_bonus_attack_percent" "%ACTIVE BONUS DAMAGE PER STACK:"
"DOTA_Tooltip_ability_bristleback_warpath_active_bonus_movement_percent" "%ACTIVE BONUS MOVEMENT PER STACK:"
"DOTA_Tooltip_ability_bristleback_warpath_active_duration" "DURATION:"
"DOTA_Tooltip_ability_bristleback_hairball" "Hairball"
"DOTA_Tooltip_ability_bristleback_hairball_Description" "Coughs a quill-packed hairball towards the target location. Erupts at the location, hitting enemies with Viscous Nasal Goo stacks and Quill Spray."
"DOTA_Tooltip_ability_bristleback_hairball_Lore" "Every part of Bristleback's body is a weapon -- even the parts he accidentally swallowed."
"DOTA_Tooltip_ability_bristleback_hairball_radius" "RADIUS:"
"DOTA_Tooltip_ability_bristleback_hairball_quill_stacks" "QUILL STACKS:"
"DOTA_Tooltip_ability_bristleback_hairball_goo_stacks" "GOO STACKS:"
"DOTA_Tooltip_ability_bristleback_prickly" "Prickly"
"DOTA_Tooltip_ability_bristleback_prickly_Description" "Bristleback has %amp_pct%%% damage and debuff duration amp against enemy heroes that are behind him."
"DOTA_Tooltip_modifier_bristleback_viscous_nasal_goo" "Viscous Nasal Goo"
"DOTA_Tooltip_modifier_bristleback_viscous_nasal_goo_Description" "Losing %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% armor and slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_bristleback_quill_spray" "Quill Spray"
"DOTA_Tooltip_modifier_bristleback_quill_spray_Description" "Each stack increases damage taken from Quill Spray"
"DOTA_Tooltip_modifier_bristleback_warpath" "Warpath"
"DOTA_Tooltip_modifier_bristleback_warpath_Description" "Moving %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% faster and dealing %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus damage."
"DOTA_Tooltip_modifier_bristleback_warpath_active" "Seeing Red"
"DOTA_Tooltip_modifier_bristleback_warpath_active_Description" "On a Warpath! Limited vision."
"DOTA_Tooltip_Facet_bristleback_berserk" "Berserk"
"DOTA_Tooltip_Facet_bristleback_berserk_Description" "Warpath grants scaling Attack Speed instead of Damage."
"DOTA_Tooltip_Facet_bristleback_snot_rocket" "Snot Rocket"
"DOTA_Tooltip_Facet_bristleback_snot_rocket_Description" "Bristleback now fires Viscous Nasal Goo instead of Quills when damaged. Viscous Nasal Goo effects are stronger."
"DOTA_Tooltip_Facet_bristleback_seeing_red" "Seeing Red"
"DOTA_Tooltip_Facet_bristleback_seeing_red_Description" "Warpath can be activated to gain extra bonuses. While Seeing Red, Bristleback's vision is limited and he does not receive vision from his allies."
//TUSK
"DOTA_Tooltip_ability_tusk_ice_shards" "Ice Shards"
"DOTA_Tooltip_ability_tusk_ice_shards_Description" "Tusk compresses shards of ice into a ball of frozen energy that damages all enemies it comes in contact with. When the ball reaches its target destination the shards are released, creating a barrier that lasts for %shard_duration% seconds."
"DOTA_Tooltip_ability_tusk_ice_shards_Lore" "In the frozen tundra near the Barrier, after the last sun of autumn has set, ice can form with alarming speed."
"DOTA_Tooltip_ability_tusk_ice_shards_Note0" "Creates an impassable barrier."
"DOTA_Tooltip_ability_tusk_ice_shards_shard_width" "RADIUS:"
"DOTA_Tooltip_ability_tusk_ice_shards_shard_damage" "SHARD DAMAGE:"
"DOTA_Tooltip_ability_tusk_ice_shards_shard_duration" "SHARD DURATION:"
"DOTA_Tooltip_ability_tusk_ice_shards_aghs_shard_move_slow" "%MOVE SLOW:"
"DOTA_Tooltip_ability_tusk_ice_shards_aghs_shard_damage" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_tusk_ice_shards_aghs_shard_depth" "SHARD DEPTH:"
"DOTA_Tooltip_ability_tusk_ice_shards_shard_description" "Increases depth of Ice Shards, and enemies trapped within an ice shard are slowed and take damage per second."
"DOTA_Tooltip_ability_tusk_snowball" "Snowball"
"DOTA_Tooltip_ability_tusk_snowball_Description" "Tusk begins rolling into a snowball. Allies within a %snowball_grab_radius% radius can also be added to the snowball by right-clicking on them, even while the snowball is moving. Once launched, any enemies caught in the snowball's path will be stunned and take damage. Each allied Hero in the snowball will add to its damage and stun duration."
"DOTA_Tooltip_ability_tusk_snowball_Lore" "Tales are still told of the wild feat that ended the grand brawl at White Fields."
"DOTA_Tooltip_ability_tusk_snowball_Note0" "The snowball will break apart a maximum of 3 seconds after launch."
"DOTA_Tooltip_ability_tusk_snowball_Note1" "The snowball can be launched early by pressing using the Launch Snowball ability."
"DOTA_Tooltip_ability_tusk_snowball_Note2" "Doesn't carry illusions, but will carry Meepo clones and other units that Tusk controls."
"DOTA_Tooltip_ability_tusk_snowball_Note3" "Each Meepo clone added to the snowball will add its own bonus damage."
"DOTA_Tooltip_ability_tusk_snowball_Note4" "Allies can click on a snowball to add themselves to it."
"DOTA_Tooltip_ability_tusk_snowball_snowball_damage" "BASE DAMAGE:"
"DOTA_Tooltip_ability_tusk_snowball_snowball_damage_bonus" "BONUS DAMAGE PER ALLY:"
"DOTA_Tooltip_ability_tusk_snowball_snowball_speed" "SNOWBALL SPEED:"
"DOTA_Tooltip_ability_tusk_snowball_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_tusk_snowball_stun_duration_bonus" "STUN DURATION PER ALLY:"
"DOTA_Tooltip_ability_tusk_snowball_snowball_grab_radius" "GATHER RADIUS:"
"DOTA_Tooltip_ability_tusk_snowball_snowball_windup" "LAUNCH TIME:"
"DOTA_Tooltip_ability_tusk_launch_snowball" "Launch Snowball"
"DOTA_Tooltip_ability_tusk_launch_snowball_Description" "Launch the snowball toward the target."
"DOTA_Tooltip_ability_tusk_launch_snowball_Lore" "Into the great wide white!"
"DOTA_Tooltip_ability_tusk_launch_snowball_Note0" "The snowball destroys trees."
"DOTA_Tooltip_ability_tusk_launch_snowball_Note1" "Doesn't carry illusions, but will carry Meepo clones and other units that Tusk controls."
"DOTA_Tooltip_ability_tusk_launch_snowball_Note2" "Each Meepo clone added to the snowball will add its own bonus damage."
"DOTA_Tooltip_ability_tusk_tag_team" "Tag Team"
"DOTA_Tooltip_ability_tusk_tag_team_Description" "Activate to temporarily apply a negative debuff aura around you, causing enemies that are attacked under it to take bonus physical damage and reduced movement speed. Lasts %debuff_duration% seconds."
"DOTA_Tooltip_ability_tusk_tag_team_Lore" "Even far from Cobalt, Tusk carries the 'Barrier Chill' in his very bones."
"DOTA_Tooltip_ability_tusk_tag_team_Note0" "Affects attacks from allied heroes, Tusk or any of his units."
"DOTA_Tooltip_ability_tusk_tag_team_bonus_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_tusk_tag_team_movement_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_tusk_tag_team_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_tusk_tag_team_debuff_duration" "DEBUFF DURATION:"
"DOTA_Tooltip_ability_tusk_tag_team_radius" "RADIUS:"
"DOTA_Tooltip_ability_tusk_drinking_buddies" "Drinking Buddies"
"DOTA_Tooltip_ability_tusk_drinking_buddies_Description" "Tusk reaches out to tag an allied unit, pulling them closer. Once tagged, both Tusk and his tagged ally gain movement speed and attack damage. Can be put on alt-cast to only pull Tusk towards his ally with %alt_cast_castrange_pct%%% reduced cast range."
"DOTA_Tooltip_ability_tusk_drinking_buddies_Lore" "The only thing better than finding a good drinking buddy is finding an equally good enemy the two of you can punch. "
"DOTA_Tooltip_ability_tusk_drinking_buddies_Note0" "Doesn't pull Tusk or targeted ally if they are within %min_distance% range of each other."
"DOTA_Tooltip_ability_tusk_drinking_buddies_Note1" "Cannot be used during Snowball."
"DOTA_Tooltip_ability_tusk_drinking_buddies_buff_duration" "BUFF DURATION:"
"DOTA_Tooltip_ability_tusk_drinking_buddies_movespeed_bonus" "%MOVEMENT BONUS:"
"DOTA_Tooltip_ability_tusk_drinking_buddies_attackdamage_bonus" "BONUS DAMAGE:"
"DOTA_Tooltip_modifier_tusk_drinking_buddies_pull" "Drinking Buddies"
"DOTA_Tooltip_modifier_tusk_drinking_buddies_pull_Description" "Being pulled by Drinking Buddies."
"DOTA_Tooltip_modifier_tusk_drinking_buddies_buff" "Drinking Buddies"
"DOTA_Tooltip_modifier_tusk_drinking_buddies_buff_Description" "Gaining %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movement speed and %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus damage."
"DOTA_Tooltip_ability_tusk_bitter_chill" "Bitter Chill"
"DOTA_Tooltip_ability_tusk_bitter_chill_Description" "Passively slows the attack speed of all enemies within %radius% radius."
"DOTA_Tooltip_ability_tusk_bitter_chill_attack_speed_slow" "ATTACK SPEED SLOW:"
"DOTA_Tooltip_ability_tusk_walrus_punch" "Walrus PUNCH!"
"DOTA_Tooltip_ability_tusk_walrus_punch_Description" "Tusk connects with his mighty Walrus Punch, a critical strike with bonus damage so powerful it launches its victim into the air."
"DOTA_Tooltip_ability_tusk_walrus_punch_Lore" "It never matters who throws the first punch, only who throws the last."
"DOTA_Tooltip_ability_tusk_walrus_punch_Note0" "Walrus PUNCH has true strike."
"DOTA_Tooltip_ability_tusk_walrus_punch_crit_multiplier" "%CRITICAL DAMAGE:"
"DOTA_Tooltip_ability_tusk_walrus_punch_bonus_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_tusk_walrus_punch_air_time" "AIR TIME:"
"DOTA_Tooltip_ability_tusk_walrus_kick" "Walrus Kick"
"DOTA_Tooltip_ability_tusk_walrus_kick_Description" "Kicks the closest enemy unit in the drawn direction, stunning, damaging, and slowing them. Also deals damage to all heroes within %search_radius% radius of its landing area. Cooldown is reduced by %creep_cooldown_reduction_pct%%% if kicking a creep."
"DOTA_Tooltip_ability_tusk_walrus_kick_lore" "Tusk may have made his name with his fists, but the wise enemy is wary of any and all limbs."
"DOTA_Tooltip_ability_tusk_walrus_kick_push_length" "KICK PUSH DISTANCE:"
"DOTA_Tooltip_ability_tusk_walrus_kick_move_slow" "%MOVE SLOW:"
"DOTA_Tooltip_ability_tusk_walrus_kick_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_tusk_walrus_kick_damage" "DAMAGE:"
"DOTA_Tooltip_modifier_tusk_snowball_movement_friendly" "Snowball"
"DOTA_Tooltip_modifier_tusk_snowball_movement_friendly_Description" "Inside Tusk's snowball."
"DOTA_Tooltip_modifier_tusk_frozen_sigil" "Ice Shards"
"DOTA_Tooltip_modifier_tusk_frozen_sigil_Description" "Movement slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_tusk_tag_team_attack_slow" "Bitter Chill"
"DOTA_Tooltip_modifier_tusk_tag_team_attack_slow_Description" "Attack Speed slowed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_tusk_walrus_punch_slow" "Walrus Punched"
"DOTA_Tooltip_modifier_tusk_walrus_punch_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_tusk_walrus_punch_air_time" "POW!"
"DOTA_Tooltip_modifier_tusk_walrus_kick_slow" "Walrus Kicked"
"DOTA_Tooltip_modifier_tusk_walrus_kick_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_tusk_walrus_kick_air_time" "BAM!"
"DOTA_Tooltip_modifier_tusk_tag_team" "Tag Team"
"DOTA_Tooltip_modifier_tusk_tag_team_Description" "Taking extra physical damage."
"DOTA_Tooltip_modifier_tusk_tag_team_slow" "Tag Team Slow"
"DOTA_Tooltip_modifier_tusk_tag_team_slow_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_modifier_tusk_tag_team_aura" "Tag Team"
"DOTA_Tooltip_modifier_tusk_tag_team_aura_Description" "Slowing enemies and causing attacks against them to deal more physical damage."
"DOTA_Tooltip_Facet_tusk_facet_tag_team" "Tag Team"
"DOTA_Tooltip_Facet_tusk_facet_tag_team_description" "Tusk can cast Tag Team causing nearby enemies to receive bonus damage from attacks."
"DOTA_Tooltip_Facet_tusk_facet_fist_bump" "Drinking Buddies"
"DOTA_Tooltip_Facet_tusk_facet_fist_bump_description" "Tusk can cast Drinking Buddies, pulling him and a teammate closer and granting both bonus Movement Speed and Attack Damage."
//SKYWRATH MAGE
"DOTA_Tooltip_Facet_skywrath_mage_shield" "Shield of the Scion"
"DOTA_Tooltip_Facet_skywrath_mage_shield_Description" "Skywrath Mage gains a magic damage barrier when dealing damage to heroes."
"DOTA_Tooltip_Facet_skywrath_mage_staff" "Staff of the Scion"
"DOTA_Tooltip_Facet_skywrath_mage_staff_Description" "Skywrath Mage's Cooldowns are reduced when he deals spell damage to enemy heroes."
"DOTA_Tooltip_ability_skywrath_mage_shield_of_the_scion" "Shield of the Scion"
"DOTA_Tooltip_ability_skywrath_mage_shield_of_the_scion_Description" "Every time Skywrath Mage deals magic damage to an enemy hero with an ability, he gains a magic damage barrier equal to %damage_barrier_base% + %damage_barrier_per_level% per his hero level. Each buff stacks independently."
"DOTA_Tooltip_ability_skywrath_mage_shield_of_the_scion_Lore" "The court mages of Skywrath may only deploy their magic in defense of the kingdom and the throne."
"DOTA_Tooltip_ability_skywrath_mage_shield_of_the_scion_barrier_duration" "BARRIER DURATION:"
"DOTA_Tooltip_ability_skywrath_mage_staff_of_the_scion" "Staff of the Scion"
"DOTA_Tooltip_ability_skywrath_mage_staff_of_the_scion_Description" "Every time Skywrath Mage deals magic damage to an enemy hero with an ability, he reduces all his ability cooldowns by %cooldown_reduction%s."
"DOTA_Tooltip_ability_skywrath_mage_staff_of_the_scion_Lore" "To raise the ire of Skywrath is to invite retribution that strikes like a storm."
"DOTA_Tooltip_ability_skywrath_mage_ruin_and_restoration" "Ruin and Restoration"
"DOTA_Tooltip_ability_skywrath_mage_ruin_and_restoration_Description" "Skywrath Mage has %spell_lifesteal%%% Spell Lifesteal."
"DOTA_Tooltip_ability_skywrath_mage_arcane_bolt" "Arcane Bolt"
"DOTA_Tooltip_ability_skywrath_mage_arcane_bolt_Description" "Skywrath Mage launches a slow-moving bolt of arcane magic, dealing damage to an enemy unit based on Skywrath Mage's intelligence."
"DOTA_Tooltip_ability_skywrath_mage_arcane_bolt_Lore" "Within the Ghastly Eyrie's endless intrigue, only the clever and calm can hope to survive."
"DOTA_Tooltip_ability_skywrath_mage_arcane_bolt_Note0" "The projectile moves very slowly (500 ms), providing 325 vision around it. Upon impact, it will reveal the target area for 3.34 seconds."
"DOTA_Tooltip_ability_skywrath_mage_arcane_bolt_Note1" "Arcane Bolt cannot be disjointed."
"DOTA_Tooltip_ability_skywrath_mage_arcane_bolt_bolt_damage" "BASE DAMAGE:"
"DOTA_Tooltip_ability_skywrath_mage_arcane_bolt_int_multiplier" "INT DAMAGE MULTIPLIER:"
"DOTA_Tooltip_ability_skywrath_mage_concussive_shot" "Concussive Shot"
"DOTA_Tooltip_ability_skywrath_mage_concussive_shot_Description" "Skywrath Mage sets off a long range shot that hits the closest hero within a long range. Upon impact, it deals damage and slows in an area of effect."
"DOTA_Tooltip_ability_skywrath_mage_concussive_shot_Lore" "Those who serve the court of the Ghastly Eyrie are ever locked in covert war. One must always know where danger lurks nearest."
"DOTA_Tooltip_ability_skywrath_mage_concussive_shot_Note0" "If no enemy heroes are in range or they are in fog, Concussive Shot targets the nearest enemy creep."
"DOTA_Tooltip_ability_skywrath_mage_concussive_shot_Note1" "Damages creeps around the impact area."
"DOTA_Tooltip_ability_skywrath_mage_concussive_shot_Note2" "Provides 400 vision around the projectile, and reveals the target area for 3.34 seconds upon impact."
"DOTA_Tooltip_ability_skywrath_mage_concussive_shot_launch_radius" "SHOT RANGE:"
"DOTA_Tooltip_ability_skywrath_mage_concussive_shot_slow_radius" "DAMAGE RADIUS:"
"DOTA_Tooltip_ability_skywrath_mage_concussive_shot_damage" "DAMAGE:"
"DOTA_Tooltip_ability_skywrath_mage_concussive_shot_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_skywrath_mage_concussive_shot_movement_speed_pct" "%SLOW:"
"DOTA_Tooltip_ability_skywrath_mage_ancient_seal" "Ancient Seal"
"DOTA_Tooltip_ability_skywrath_mage_ancient_seal_Description" "Skywrath Mage seals the targeted unit with an ancient rune, silencing it and causing it to take additional damage from spells."
"DOTA_Tooltip_ability_skywrath_mage_ancient_seal_Lore" "A holy incantation, whosoever finds themselves touched by Avilliva's sigil must suffer in penitent silence."
"DOTA_Tooltip_ability_skywrath_mage_ancient_seal_Note0" "The magic damage resistance reduction doesn't affect creeps."
"DOTA_Tooltip_ability_skywrath_mage_ancient_seal_resist_debuff" "%INCREASED MAGIC DAMAGE:"
"DOTA_Tooltip_ability_skywrath_mage_ancient_seal_seal_duration" "DURATION:"
"DOTA_Tooltip_ability_skywrath_mage_mystic_flare" "Mystic Flare"
"DOTA_Tooltip_ability_skywrath_mage_mystic_flare_Description" "Skywrath Mage uses his ultimate magical ability to conjure a precise and violent mystical field that lays waste to his adversaries. Deals massive damage distributed evenly among any Heroes in the area over %duration% seconds."
"DOTA_Tooltip_ability_skywrath_mage_mystic_flare_Lore" "Only the most practiced of Skywrath sorcerers could hope to shape the skies into such a storm."
"DOTA_Tooltip_ability_skywrath_mage_mystic_flare_Note0" "Mystic Flare only affects Heroes; it does not damage illusions or creep heroes."
"DOTA_Tooltip_ability_skywrath_mage_mystic_flare_Note1" "Spell immune enemies do not count toward the damage distribution."
"DOTA_Tooltip_ability_skywrath_mage_mystic_flare_Note2" "Mystic Flare will damage enemy creeps if no enemy heroes are present."
"DOTA_Tooltip_ability_skywrath_mage_mystic_flare_radius" "RADIUS:"
"DOTA_Tooltip_ability_skywrath_mage_mystic_flare_duration" "DURATION:"
"DOTA_Tooltip_ability_skywrath_mage_mystic_flare_damage" "DAMAGE:"
"DOTA_Tooltip_ability_skywrath_mage_mystic_flare_scepter_description" "When Skywrath Mage casts Mystic Flare, another Mystic Flare will be created on the position of a different random target enemy within %scepter_radius% range of the original target. Heroes will take priority."
"DOTA_Tooltip_ability_skywrath_mage_arcane_bolt_shard_description" "When Skywrath Mage casts Arcane Bolt, %total_bolt_count% bolts are created, one aimed at the original target, and the other at a random enemy within %extra_bolt_search_radius% range of the original target. Heroes will take priority."
"DOTA_Tooltip_ability_skywrath_mage_concussive_shot_scepter_description" "When Skywrath Mage casts Concussive Shot, a different random target within %scepter_radius% range of the original target will be hit with the same ability. Heroes will take priority."
"DOTA_Tooltip_ability_skywrath_mage_ancient_seal_scepter_description" "Anytime Skywrath Mage casts Ancient Seal, a different random target within %scepter_radius% range of the original target will be affected by the same ability. Heroes will take priority."
"DOTA_Tooltip_modifier_skywrath_mage_concussive_shot_slow" "Concussive Shot"
"DOTA_Tooltip_modifier_skywrath_mage_concussive_shot_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_skywrath_mage_ancient_seal" "Ancient Seal"
"DOTA_Tooltip_modifier_skywrath_mage_ancient_seal_Description" "Silenced and magic damage increased by %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%%."
"DOTA_Tooltip_modifier_skywrath_mage_shield_barrier" "Shield of the Scion"
"DOTA_Tooltip_modifier_skywrath_mage_shield_barrier_Description" "Absorbing %dMODIFIER_PROPERTY_INCOMING_SPELL_DAMAGE_CONSTANT% incoming magic damage."
//ABADDON
"DOTA_Tooltip_ability_abaddon_death_coil" "Mist Coil"
"DOTA_Tooltip_ability_abaddon_death_coil_Description" "Abaddon releases a coil of deathly mist that can damage an enemy unit or heal a friendly unit at the cost of some of Abaddon's health."
"DOTA_Tooltip_ability_abaddon_death_coil_facet_abaddon_mists_of_fate" "Mist Coil also deals %damage_percentage_on_perform_attack%%% attack damage and applies effects from items and abilities. Self Damage increased when targeting enemies."
"DOTA_Tooltip_ability_abaddon_death_coil_Lore" "A mysterious vapor from the Font of Avernus now infuses the breath of Abaddon, who releases it at will."
"DOTA_Tooltip_ability_abaddon_death_coil_target_damage" "DAMAGE/HEAL:"
"DOTA_Tooltip_ability_abaddon_death_coil_self_damage" "%SELF DAMAGE:"
"DOTA_Tooltip_ability_abaddon_death_coil_self_damage_enemy_target" "%SELF DAMAGE (ENEMY CAST):"
"DOTA_Tooltip_ability_abaddon_death_coil_Note0" "Abaddon can not kill himself with this skill."
"DOTA_Tooltip_ability_abaddon_aphotic_shield" "Aphotic Shield"
"DOTA_Tooltip_ability_abaddon_aphotic_shield_Description" "Summons dark energies around an ally unit, dispelling them and creating an all damage barrier that absorbs a set amount of damage before expiring. When the barrier is destroyed it will burst and deal damage equal to the amount it could absorb to an area around it.\n\nDISPEL TYPE: Strong Dispel"
"DOTA_Tooltip_ability_abaddon_aphotic_shield_facet_abaddon_mephitic_shroud" "Damage barrier amount increased, but no longer bursts upon expiration. %absorb_to_damage%%% of absorbed damage is dealt to nearby enemies. Increases cooldown."
"DOTA_Tooltip_ability_abaddon_aphotic_shield_Shard_Description" "%absorb_to_damage%%% of absorbed damage is dealt to nearby enemies."
"DOTA_Tooltip_ability_abaddon_aphotic_shield_Lore" "The powers of the black mist rise to absorb attacks like the black mist absorbs light."
"DOTA_Tooltip_ability_abaddon_aphotic_shield_duration" "DURATION:"
"DOTA_Tooltip_ability_abaddon_aphotic_shield_damage_absorb" "DAMAGE BARRIER:"
"DOTA_Tooltip_ability_abaddon_aphotic_shield_radius" "BURST RADIUS:"
"DOTA_Tooltip_ability_abaddon_aphotic_shield_absorb_damage_aoe" "RETURN DAMAGE RADIUS:"
"DOTA_Tooltip_ability_abaddon_aphotic_shield_Note0" "The max damage is always dealt whether the barrier is destroyed by expiring or absorbing damage."
"DOTA_Tooltip_ability_abaddon_aphotic_shield_Note1" "The explosion does not damage units hidden by the fog of war."
"DOTA_Tooltip_ability_abaddon_the_quickening" "The Quickening"
"DOTA_Tooltip_ability_abaddon_the_quickening_Description" "Units dying nearby Abaddon lower his cooldowns."
"DOTA_Tooltip_ability_abaddon_the_quickening_Note0" "Every time a unit dies within %radius% range of Abaddon, reduce all of his Cooldowns by %cooldown_reduction_creeps% seconds if they are a creep or %cooldown_reduction_heroes% seconds if they are a hero."
"DOTA_Tooltip_ability_abaddon_withering_mist" "Withering Mist"
"DOTA_Tooltip_ability_abaddon_withering_mist_Description" "Damaging enemies applies the Withering Mist debuff for %duration%s. Affected enemies have their Health Restoration reduced by %heal_reduction_pct%%% if they are below %hp_threshold_pct%%% HP."
"DOTA_Tooltip_ability_abaddon_withering_mist_heal_reduction_pct" "%HEALTH RESTORATION REDUCTION:"
"DOTA_Tooltip_ability_abaddon_frostmourne" "Curse of Avernus"
"DOTA_Tooltip_ability_abaddon_frostmourne_Description" "Abaddon strikes an enemy, affecting them by a chilling curse, slowing them, causing them to take damage over time, and all attacks against them gain an attack speed boost. Damage over time component to buildings is reduced by %tower_dps_pct%%%."
"DOTA_Tooltip_ability_abaddon_frostmourne_Lore" "While the baptized draw strength from the Font, the gifts of Avernus are debilitating to the uninitiated."
"DOTA_Tooltip_ability_abaddon_frostmourne_curse_duration" "DURATION:"
"DOTA_Tooltip_ability_abaddon_frostmourne_curse_slow" "%SLOW:"
"DOTA_Tooltip_ability_abaddon_frostmourne_curse_dps" "DPS:"
"DOTA_Tooltip_ability_abaddon_frostmourne_curse_attack_speed" "ATTACK SPEED:"
"DOTA_Tooltip_ability_abaddon_borrowed_time" "Borrowed Time"
"DOTA_Tooltip_ability_abaddon_borrowed_time_Description" "When activated, dispels you and all damage dealt to you will heal instead of harm. If the ability is not on cooldown, it will automatically activate if your health falls below %hp_threshold%.\n\nDISPEL TYPE: Strong Dispel"
"DOTA_Tooltip_ability_abaddon_borrowed_time_facet_abaddon_mephitic_shroud" "While Borrowed Time is active, Abaddon and enemies within %immolate_aoe% radius take %immolate_damage% damage per second."
"DOTA_Tooltip_ability_abaddon_borrowed_time_Lore" "The most unnatural of all the gifts of the Font of Avernus, this power defies mortal understanding. What should hurt, instead heals; and what should kill gives strength anew."
"DOTA_Tooltip_ability_abaddon_borrowed_time_hp_threshold" "HEALTH THRESHOLD:"
"DOTA_Tooltip_ability_abaddon_borrowed_time_duration" "DURATION:"
"DOTA_Tooltip_ability_abaddon_borrowed_time_ally_threshold_scepter" "DAMAGE THRESHOLD:"
"DOTA_Tooltip_ability_abaddon_borrowed_time_scepter_description" "Increases duration. While Borrowed Time is active, anytime an ally takes more than %ally_threshold_scepter% damage while within Mist Coil's cast range of Abaddon, an individual Mist Coil will automatically fire towards that ally."
"DOTA_Tooltip_ability_abaddon_borrowed_time_Note0" "Borrowed Time can be manually activated while Abaddon is disabled, but not while silenced. The passive activation can still occur while silenced."
"DOTA_Tooltip_ability_abaddon_borrowed_time_Note1" "Aphotic Shield does not block any damage to Abaddon when Borrowed Time is active, allowing him to heal."
"DOTA_Tooltip_ability_abaddon_borrowed_time_Note2" "Break prevents Borrowed Time from automatically activating."
"DOTA_Tooltip_modifier_abaddon_borrowed_time" "Borrowed Time"
"DOTA_Tooltip_modifier_abaddon_borrowed_time_Description" "All damage taken by Abaddon heals him instead."
"DOTA_Tooltip_modifier_abaddon_borrowed_time_damage_redirect" "Borrowed Time Redirect"
"DOTA_Tooltip_modifier_abaddon_borrowed_time_damage_redirect_Description" "Anytime a nearby ally takes more than a set amount of damage, an individual Mist Coil will automatically fire towards that ally."
"DOTA_Tooltip_modifier_abaddon_aphotic_shield" "Aphotic Shield"
"DOTA_Tooltip_modifier_abaddon_aphotic_shield_Description" "Absorbing damage; upon absorbing the max damage, explodes and deals damage in an area."
"DOTA_Tooltip_modifier_abaddon_frostmourne_debuff_bonus" "Curse of Avernus"
"DOTA_Tooltip_modifier_abaddon_frostmourne_debuff_bonus_Description" "Taking damage and slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%. All attacking units gain bonus attack speed."
"DOTA_Tooltip_modifier_abaddon_frostmourne_buff" "Curse of Avernus"
"DOTA_Tooltip_modifier_abaddon_frostmourne_buff_Description" "Gaining %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% bonus attack speed."
"DOTA_Tooltip_modifier_abaddon_borrowed_time_immolate_damage" "Avernal Immolation"
"DOTA_Tooltip_modifier_abaddon_borrowed_time_immolate_damage_Description" "Taking and dealing damage over time while Borrowed Time is active."
"DOTA_Tooltip_modifier_abaddon_withering_mist_debuff" "Withering Mist"
"DOTA_Tooltip_modifier_abaddon_withering_mist_debuff_Description" "Health Restoration reduced by %dMODIFIER_PROPERTY_RESTORATION_AMPLIFICATION%%%."
"DOTA_Tooltip_facet_abaddon_mephitic_shroud" "Mephitic Shroud"
"DOTA_Tooltip_facet_abaddon_mephitic_shroud_Description" "Aphotic Shield absorbs more damage and reflects damage when received instead of exploding at the end."
"DOTA_Tooltip_facet_abaddon_mists_of_fate" "Malignant Mist"
"DOTA_Tooltip_facet_abaddon_mists_of_fate_Description" "Mist Coil also deals {s:bonus_damage_percentage_on_perform_attack}% attack damage and applies effects from items and abilities. Self Damage increased when targeting enemies."
//ELDER TITAN
"DOTA_Tooltip_ability_elder_titan_echo_stomp" "Echo Stomp"
"DOTA_Tooltip_ability_elder_titan_echo_stomp_Description" "CHANNELED - Elder Titan and his Astral Spirit both stomp the ground, damaging and knocking nearby enemy units unconscious around their locations. The Elder Titan stomp deals physical damage, while the Spirit stomp deals magical damage."
"DOTA_Tooltip_ability_elder_titan_echo_stomp_shard_description" "Lowers Cooldown. Echo Stomp may be placed on alt-cast to allow Elder Titan to take the place of the Astral Spirit as it completes its stomp."
"DOTA_Tooltip_ability_elder_titan_echo_stomp_abilitydraft_note" "Echo Stomp will still apply both the physical and magical damage values regardless of Astral Spirit being drafted."
"DOTA_Tooltip_ability_elder_titan_echo_stomp_Lore" "The force of creation still echoes in the stomp of the Titan."
"DOTA_Tooltip_ability_elder_titan_echo_stomp_Note0" "If a unit is hit by Astral Spirit and Elder Titan, they will take both instances of damage."
"DOTA_Tooltip_ability_elder_titan_echo_stomp_cast_time" "CAST TIME:"
"DOTA_Tooltip_ability_elder_titan_echo_stomp_radius" "RADIUS:"
"DOTA_Tooltip_ability_elder_titan_echo_stomp_stomp_damage" "STOMP DAMAGE:"
"DOTA_Tooltip_ability_elder_titan_echo_stomp_sleep_duration" "SLEEP DURATION:"
"DOTA_Tooltip_ability_elder_titan_echo_stomp_wake_damage_limit" "WAKEUP DAMAGE THRESHOLD:"
"DOTA_Tooltip_ability_elder_titan_echo_stomp_AbilityCooldown" "COOLDOWN:"
"DOTA_Tooltip_ability_elder_titan_echo_stomp_spirit" "Echo Stomp"
"DOTA_Tooltip_ability_elder_titan_echo_stomp_spirit_Description" "Elder Titan and his Astral Spirit both stomp the ground, damaging and knocking nearby enemy units unconscious around their locations. The Elder Titan stomp deals physical damage, while the Spirit stomp deals magical damage. Unconscious enemies will wake if they take damage."
"DOTA_Tooltip_ability_elder_titan_echo_stomp_spirit_Lore" "The force of creation still echoes in the stomp of the Titan."
"DOTA_Tooltip_ability_elder_titan_echo_stomp_spirit_cast_time" "CAST TIME:"
"DOTA_Tooltip_ability_elder_titan_echo_stomp_spirit_radius" "RADIUS:"
"DOTA_Tooltip_ability_elder_titan_echo_stomp_spirit_stomp_damage" "STOMP DAMAGE:"
"DOTA_Tooltip_ability_elder_titan_echo_stomp_spirit_sleep_duration" "SLEEP DURATION:"
"DOTA_Tooltip_ability_elder_titan_echo_stomp_spirit_wake_damage_limit" "WAKE THRESHOLD:"
"DOTA_Tooltip_ability_elder_titan_ancestral_spirit" "Astral Spirit"
"DOTA_Tooltip_ability_elder_titan_ancestral_spirit_Description" "Elder Titan sends forth his Astral Spirit, damaging any units it passes through. When the spirit rejoins the Titan, it grants bonus damage, armor, and movement speed for each unit it passed through.\n\nThe Astral Spirit possesses the Echo Stomp, Return Spirit, and Natural Order abilities."
"DOTA_Tooltip_ability_elder_titan_ancestral_spirit_Lore" "Like the four fundamentals, Elder Titan exists across all planes at once and can draw other aspects of himself to assist in times of need."
"DOTA_Tooltip_ability_elder_titan_ancestral_spirit_scepter_description" "Causes Elder Titan to become debuff immune and gain 50%% magic resistance for %scepter_magic_immune_per_hero% seconds per affected enemy Hero when the spirit returns."
"DOTA_Tooltip_ability_elder_titan_ancestral_spirit_spirit_duration" "DURATION:"
"DOTA_Tooltip_ability_elder_titan_ancestral_spirit_buff_duration" "BUFF DURATION:"
"DOTA_Tooltip_ability_elder_titan_ancestral_spirit_pass_damage" "DAMAGE:"
"DOTA_Tooltip_ability_elder_titan_ancestral_spirit_radius" "RADIUS:"
"DOTA_Tooltip_ability_elder_titan_ancestral_spirit_move_pct_creeps" "%BONUS SPEED (CREEPS):"
"DOTA_Tooltip_ability_elder_titan_ancestral_spirit_move_pct_heroes" "%BONUS SPEED (HEROES):"
"DOTA_Tooltip_ability_elder_titan_ancestral_spirit_damage_creeps" "BONUS DAMAGE (CREEPS):"
"DOTA_Tooltip_ability_elder_titan_ancestral_spirit_damage_heroes" "BONUS DAMAGE (HEROES):"
"DOTA_Tooltip_ability_elder_titan_ancestral_spirit_armor_creeps" "BONUS ARMOR (CREEPS):"
"DOTA_Tooltip_ability_elder_titan_ancestral_spirit_armor_heroes" "BONUS ARMOR (HEROES):"
"DOTA_Tooltip_ability_elder_titan_tip_the_scales" "Tip the Scales"
"DOTA_Tooltip_ability_elder_titan_tip_the_scales_Description" "Allied creeps and buildings affected by Glyph of Fortification or Roshan's Banner deal %damage_bonus%%% bonus damage."
"DOTA_Tooltip_Facet_elder_titan_deconstruction" "Deconstruction"
"DOTA_Tooltip_Facet_elder_titan_deconstruction_Description" "Natural Order drains Magic Resistance and Armor over time."
"DOTA_Tooltip_ability_elder_titan_momentum" "Momentum"
"DOTA_Tooltip_ability_elder_titan_momentum_Description" "Elder Titan's Base Attack Speed is reduced but his Movement Speed also grants Attack Speed."
"DOTA_Tooltip_ability_elder_titan_momentum_attack_speed_penalty" "ATTACK SPEED PENALTY:"
"DOTA_Tooltip_ability_elder_titan_momentum_attack_speed_from_movespeed" "%MOVEMENT SPEED AS ATTACK SPEED:"
"DOTA_Tooltip_modifier_elder_titan_momentum" "Momentum"
"DOTA_Tooltip_modifier_elder_titan_momentum_Description" "Gaining %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% attack speed."
"DOTA_Tooltip_ability_elder_titan_return_spirit" "Return Astral Spirit"
"DOTA_Tooltip_ability_elder_titan_return_spirit_Description" "Returns the Astral Spirit to Elder Titan."
"DOTA_Tooltip_ability_elder_titan_move_spirit" "Move Astral Spirit"
"DOTA_Tooltip_ability_elder_titan_move_spirit_Description" "Moves the Astral Spirit to target location."
"DOTA_Tooltip_ability_elder_titan_natural_order" "Natural Order"
"DOTA_Tooltip_ability_elder_titan_natural_order_Description" "Reduces all elements to their basic levels, removing base armor and magic damage resistance from nearby enemy units. The armor reduction is centered around the hero, while the magic armor reduction is centered around Astral Spirit."
"DOTA_Tooltip_ability_elder_titan_natural_order_Facet_elder_titan_deconstruction" "Every %tick_rate%s that enemy heroes stay under the effect of Natural Order, their armor is reduced by %armor_per_tick%, and magic resistance is reduced by %magic_resistance_per_tick%%%. Stacks up to %max_stacks% times."
"DOTA_Tooltip_ability_elder_titan_natural_order_Lore" "As it was at the beginning, Elder Titan makes it so again."
"DOTA_Tooltip_ability_elder_titan_natural_order_Note0" "When the Astral Spirit isn't present, both the armor and magic armor reduction is centered around Elder Titan."
"DOTA_Tooltip_ability_elder_titan_natural_order_radius" "RADIUS:"
"DOTA_Tooltip_ability_elder_titan_natural_order_armor_reduction_pct" "%BASE ARMOR REDUCTION:"
"DOTA_Tooltip_ability_elder_titan_natural_order_magic_resistance_pct" "%BASE RESIST REDUCTION:"
"DOTA_Tooltip_ability_elder_titan_natural_order_spirit" "Natural Order"
"DOTA_Tooltip_ability_elder_titan_natural_order_spirit_Note0" "When the Astral Spirit isn't present, both the armor and magic armor reduction is centered around Elder Titan."
"DOTA_Tooltip_ability_elder_titan_natural_order_spirit_Note1" "Break disables the armor reduction aura."
"DOTA_Tooltip_ability_elder_titan_natural_order_spirit_Description" "Reduces all elements to their basic levels, removing base armor and magic damage resistance from nearby enemy units. The armor reduction is centered around the hero, while the magic armor reduction is centered around Astral Spirit."
"DOTA_Tooltip_ability_elder_titan_natural_order_spirit_Lore" "As it was at the beginning, Elder Titan makes it so again."
"DOTA_Tooltip_ability_elder_titan_natural_order_spirit_radius" "RADIUS:"
"DOTA_Tooltip_ability_elder_titan_natural_order_spirit_armor_reduction_pct" "%BASE ARMOR REDUCTION:"
"DOTA_Tooltip_ability_elder_titan_natural_order_spirit_magic_resistance_pct" "%BASE RESIST REDUCTION:"
"DOTA_Tooltip_ability_elder_titan_natural_order_abilitydraft_note" "Magic resist reduction will only apply if Astral Spirit has also been drafted."
"DOTA_Tooltip_ability_elder_titan_earth_splitter" "Earth Splitter"
"DOTA_Tooltip_ability_elder_titan_earth_splitter_Description" "Sends forth a jagged crack in front of Elder Titan. After 3 seconds, the crack implodes, slowing movement while dealing damage to each enemy based on their maximum life. Half of the damage dealt is Magical damage, while the other half is Physical damage."
"DOTA_Tooltip_ability_elder_titan_earth_splitter_Lore" "That which he created, the titan tears asunder."
"DOTA_Tooltip_ability_elder_titan_earth_splitter_crack_width" "CRACK WIDTH:"
"DOTA_Tooltip_ability_elder_titan_earth_splitter_crack_distance" "CRACK LENGTH:"
"DOTA_Tooltip_ability_elder_titan_earth_splitter_crack_time" "IMPLODE DELAY:"
"DOTA_Tooltip_ability_elder_titan_earth_splitter_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_elder_titan_earth_splitter_damage_pct" "%MAX HP AS DAMAGE:"
"DOTA_Tooltip_ability_elder_titan_earth_splitter_slow_pct" "%MOVEMENT SLOW:"
"DOTA_Tooltip_modifier_elder_titan_echo_stomp" "Echo Stomp"
"DOTA_Tooltip_modifier_elder_titan_echo_stomp_Description" "Knocked asleep by Elder Titan."
"DOTA_Tooltip_modifier_elder_titan_echo_stomp_magic_immune" "Astral Spirit"
"DOTA_Tooltip_modifier_elder_titan_echo_stomp_magic_immune_description" "Providing debuff immunity"
"DOTA_Tooltip_modifier_elder_titan_ancestral_spirit" "Astral Spirit"
"DOTA_Tooltip_modifier_elder_titan_ancestral_spirit_buff" "Astral Titan Buff"
"DOTA_Tooltip_modifier_elder_titan_ancestral_spirit_buff_Description" "Gaining %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% bonus movement speed, %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% bonus armor, and %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus damage."
"DOTA_Tooltip_modifier_elder_titan_natural_order_armor" "Natural Order Armor Reduction"
"DOTA_Tooltip_modifier_elder_titan_natural_order_armor_Description" "Reducing base armor by %dMODIFIER_PROPERTY_TOOLTIP%%%."
"DOTA_Tooltip_modifier_elder_titan_natural_order_magic_resistance" "Natural Order Magic Resistance Reduction"
"DOTA_Tooltip_modifier_elder_titan_natural_order_magic_resistance_Description" "Reducing base magic damage resistance by %dMODIFIER_PROPERTY_TOOLTIP%%%."
"DOTA_Tooltip_modifier_elder_titan_natural_order_armor_facet_elder_titan_deconstruction" "Reducing base armor by %dMODIFIER_PROPERTY_TOOLTIP%%% and further reducing armor by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_elder_titan_natural_order_magic_resistance_facet_elder_titan_deconstruction" "Reducing base magic damage resistance by %dMODIFIER_PROPERTY_TOOLTIP%%% and further reducing magic resistance by %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%%."
"DOTA_Tooltip_modifier_elder_titan_tip_the_scales_effect" "Tip the Scales"
"DOTA_Tooltip_modifier_elder_titan_tip_the_scales_effect_Description" "Scales Tipped - dealing %dMODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE%%% more damage."
"DOTA_Tooltip_modifier_elder_titan_earth_splitter" "Earth Splitter"
"DOTA_Tooltip_modifier_elder_titan_earth_splitter_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
//LEGION COMMANDER
"DOTA_Tooltip_ability_legion_commander_overwhelming_odds" "Overwhelming Odds"
"DOTA_Tooltip_ability_legion_commander_overwhelming_odds_Description" "Turns the enemies' numbers against them, dealing damage per unit or per hero and granting you bonus attack speed. Deals bonus damage to illusions and summoned units as a percent of their current health. Can be cast during Duel."
"DOTA_Tooltip_ability_legion_commander_overwhelming_odds_Facet_legion_commander_stonehall_plate" "Overwhelming Odds grants an all damage barrier based on the damage it deals to enemy heroes."
"DOTA_Tooltip_ability_legion_commander_overwhelming_odds_shard_description" "Gives %duel_radius_bonus% bonus radius when cast during Duel."
"DOTA_Tooltip_ability_legion_commander_overwhelming_odds_Lore" "The archers of Stonehall are ready at Tresdin's command."
"DOTA_Tooltip_ability_legion_commander_overwhelming_odds_radius" "RADIUS:"
"DOTA_Tooltip_ability_legion_commander_overwhelming_odds_duel_radius_bonus" "RADIUS BONUS IN DUEL:"
"DOTA_Tooltip_ability_legion_commander_overwhelming_odds_damage" "BASE DAMAGE:"
"DOTA_Tooltip_ability_legion_commander_overwhelming_odds_damage_per_unit" "DAMAGE PER CREEP:"
"DOTA_Tooltip_ability_legion_commander_overwhelming_odds_damage_per_hero" "DAMAGE PER HERO:"
"DOTA_Tooltip_ability_legion_commander_overwhelming_odds_bonus_attack_speed" "BONUS ATTACK SPEED:"
"DOTA_Tooltip_ability_legion_commander_overwhelming_odds_shield_per_damage_pct" "%DAMAGE TO BARRIER:"
"DOTA_Tooltip_ability_legion_commander_overwhelming_odds_shield_duration" "BARRIER DURATION:"
"DOTA_Tooltip_ability_legion_commander_overwhelming_odds_duration" "SPEED DURATION:"
"DOTA_Tooltip_ability_legion_commander_press_the_attack" "Press The Attack"
"DOTA_Tooltip_ability_legion_commander_press_the_attack_Description" "Removes debuffs and disables from the target friendly unit, and grants bonus movement speed and health regen for a short time.\n\nDISPEL TYPE: Strong Dispel"
"DOTA_Tooltip_ability_legion_commander_press_the_attack_Lore" "The rallying horn of the Bronze Legion is able to inspire any heart."
"DOTA_Tooltip_ability_legion_commander_press_the_attack_duration" "DURATION:"
"DOTA_Tooltip_ability_legion_commander_press_the_attack_move_speed" "%BONUS MOVE SPEED:"
"DOTA_Tooltip_ability_legion_commander_press_the_attack_hp_regen" "HP REGEN:"
"DOTA_Tooltip_ability_legion_commander_moment_of_courage" "Moment of Courage"
"DOTA_Tooltip_ability_legion_commander_moment_of_courage_Description" "When attacked, Legion Commander has a chance to immediately counterattack with bonus lifesteal."
"DOTA_Tooltip_ability_legion_commander_moment_of_courage_Lore" "Tresdin knows that an enemy's most vulnerable moment often follows their fiercest stroke."
"DOTA_Tooltip_ability_legion_commander_moment_of_courage_trigger_chance" "%CHANCE TO COUNTERATTACK:"
"DOTA_Tooltip_ability_legion_commander_moment_of_courage_hp_leech_percent" "%LIFESTEAL:"
"DOTA_Tooltip_ability_legion_commander_duel" "Duel"
"DOTA_Tooltip_ability_legion_commander_duel_Description" "Legion Commander and the target enemy hero are forced to attack each other for a short duration. Neither hero can use items or abilities, with the exception of Legion Commander being able to cast Overwhelming Odds. If either hero dies during the duration, the hero winning the Duel gains permanent bonus damage."
"DOTA_Tooltip_ability_legion_commander_duel_Facet_legion_commander_spoils_of_war" "When a Duel is won, units that damaged the loser during the Duel will gain permanent bonus damage. If Legion Commander won the Duel, she will automatically cast Press the Attack on herself. Assisting allies will also receive a Press the Attack buff with duration decreased by %assist_pta_duration_pct%%%."
"DOTA_Tooltip_ability_legion_commander_duel_duration" "DURATION:"
"DOTA_Tooltip_ability_legion_commander_duel_reward_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_legion_commander_duel_assist_reward_damage" "ASSIST BONUS DAMAGE:"
"DOTA_Tooltip_ability_legion_commander_duel_scepter_description" "Increases Duel duration. Legion Commander is debuff immune for the duration of the Duel."
"DOTA_Tooltip_ability_legion_commander_duel_shard_description" "Increases Duel damage by %shard_duel_damage_bonus% per win. Applies retroactively."
"DOTA_Tooltip_ability_legion_commander_duel_Note0" "Duels will end if the units are pushed 2000 units apart."
"DOTA_Tooltip_ability_legion_commander_duel_Lore" "To face a soldier of Stonehall in single combat is a challenge few can resist."
"DOTA_Tooltip_modifier_legion_commander_overwhelming_odds" "Overwhelming Odds"
"DOTA_Tooltip_modifier_legion_commander_overwhelming_odds_Description" "Gaining %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% attack speed."
"DOTA_Tooltip_modifier_legion_commander_press_the_attack" "Press the Attack"
"DOTA_Tooltip_modifier_legion_commander_press_the_attack_Description" "Gaining %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE% movespeed and %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% HP regen."
"DOTA_Tooltip_modifier_legion_commander_press_the_attack_immunity" "Press the Attack"
"DOTA_Tooltip_modifier_legion_commander_press_the_attack_immunity_Description" "Debuff Immune"
"DOTA_Tooltip_modifier_legion_commander_duel" "Duel"
"DOTA_Tooltip_modifier_legion_commander_duel_Description" "Dueling until opponent dies or the effect ends."
"DOTA_Tooltip_modifier_legion_commander_duel_damage_boost" "Duel Victory Damage"
"DOTA_Tooltip_modifier_legion_commander_duel_damage_boost_Description" "Gaining bonus damage permanently from won duels."
"DOTA_Tooltip_modifier_legion_commander_moment_of_courage_lifesteal" "Moment of Courage"
"DOTA_Tooltip_modifier_legion_commander_moment_of_courage_lifesteal_Description" "The next attack will have maximum attack speed."
"DOTA_Tooltip_modifier_legion_commander_overwhelming_odds_shield" "Stonehall Plate"
"DOTA_Tooltip_modifier_legion_commander_overwhelming_odds_shield_Description" "All Damage Barrier from Overwhelming Odds."
"DOTA_Tooltip_modifier_legion_commander_outfight_them_buff" "Outfight Them!"
"DOTA_Tooltip_modifier_legion_commander_outfight_them_buff_Description" "Fighting a tough enemy! Health Restoration increased by %dMODIFIER_PROPERTY_RESTORATION_AMPLIFICATION%%%."
"DOTA_Tooltip_Facet_legion_commander_stonehall_plate" "Stonehall Plate"
"DOTA_Tooltip_Facet_legion_commander_spoils_of_war" "Spoils of War"
"DOTA_Tooltip_Facet_legion_commander_spoils_of_war_Description" "When a Duel is won, units that damaged the loser during the Duel will gain permanent bonus damage. If Legion Commander won the Duel, she will automatically cast Press the Attack on herself and assisting allies."
"DOTA_Tooltip_Facet_legion_commander_stonehall_plate_Description" "Overwhelming Odds grants an all damage barrier based on the damage it deals to enemy heroes."
"DOTA_Tooltip_ability_legion_commander_outfight_them" "Outfight Them!"
"DOTA_Tooltip_ability_legion_commander_outfight_them_Description" "Attacking an enemy hero that is equal or higher level than you increases your Health Restoration by %heal_bonus_pct%%% for %duration%s."
//EMBER SPIRIT
"DOTA_Tooltip_ability_ember_spirit_searing_chains" "Searing Chains"
"DOTA_Tooltip_ability_ember_spirit_searing_chains_Description" "Ember Spirit unleashes fiery bolas that wrap around nearby enemies, anchoring them in place and dealing damage each second."
"DOTA_Tooltip_ability_ember_spirit_searing_chains_Facet_ember_spirit_chain_gang" "Searing Chains can affect two additional enemies. When Searing Chains are cast, they are also cast around each Fire Remnant."
"DOTA_Tooltip_ability_ember_spirit_searing_chains_duration" "DURATION:"
"DOTA_Tooltip_ability_ember_spirit_searing_chains_radius" "RADIUS:"
"DOTA_Tooltip_ability_ember_spirit_searing_chains_damage_per_second" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_ember_spirit_searing_chains_unit_count" "UNIT COUNT:"
"DOTA_Tooltip_ability_ember_spirit_searing_chains_Note0" "Targets are chosen randomly around Xin."
"DOTA_Tooltip_ability_ember_spirit_searing_chains_Note1" "Does not affect Debuff Immune or invisible units."
"DOTA_Tooltip_ability_ember_spirit_searing_chains_Lore" "Xin's harshest lessons often employed the use of red-hot chains."
"DOTA_Tooltip_ability_ember_spirit_sleight_of_fist" "Sleight of Fist"
"DOTA_Tooltip_ability_ember_spirit_sleight_of_fist_Description" "Ember Spirit dashes around with blazing speed, attacking all enemies in the targeted area of effect, then returning to his start location. Deals bonus damage to heroes."
"DOTA_Tooltip_ability_ember_spirit_sleight_of_fist_Facet_ember_spirit_double_impact" "When Sleight of Fist connects with %min_enemies_for_double_sleight% or more enemies, the enemy closest to Ember Spirit will be attacked a second time. Damage for the second attack is reduced by %second_attack_damage_penalty%%%."
"DOTA_Tooltip_ability_ember_spirit_sleight_of_fist_radius" "RADIUS:"
"DOTA_Tooltip_ability_ember_spirit_sleight_of_fist_bonus_hero_damage" "BONUS HERO DAMAGE:"
"DOTA_Tooltip_ability_ember_spirit_sleight_of_fist_attack_interval" "ATTACK INTERVAL:"
"DOTA_Tooltip_ability_ember_spirit_sleight_of_fist_Note0" "Targets are determined when the spell is cast."
"DOTA_Tooltip_ability_ember_spirit_sleight_of_fist_Note1" "A regular attack is done to each target every %attack_interval% seconds."
"DOTA_Tooltip_ability_ember_spirit_sleight_of_fist_Note2" "Any attack modifier that Xin has (such as Critical Strike, Bash, Cleave, or Orb effects) will be applied normally on these attacks."
"DOTA_Tooltip_ability_ember_spirit_sleight_of_fist_Note3" "Abilities and items can be used while Sleight of Fist is active."
"DOTA_Tooltip_ability_ember_spirit_sleight_of_fist_Lore" "The studied warrior must whip and weave through its enemies, burning each without pause."
"DOTA_Tooltip_ability_ember_spirit_flame_guard" "Flame Guard"
"DOTA_Tooltip_ability_ember_spirit_flame_guard_Description" "Ember Spirit surrounds himself with a ring of fire that consumes incoming magic damage, absorbing a percentage of the damage taken. Flame Guard deals damage per second in an area around Ember Spirit while Flame Guard is active. If the shield is broken, the damage is also lost."
"DOTA_Tooltip_ability_ember_spirit_flame_guard_duration" "DURATION:"
"DOTA_Tooltip_ability_ember_spirit_flame_guard_radius" "RADIUS:"
"DOTA_Tooltip_ability_ember_spirit_flame_guard_absorb_amount" "MAGIC BARRIER:"
"DOTA_Tooltip_ability_ember_spirit_flame_guard_shield_pct_absorb" "%PERCENTAGE ABSORBED:"
"DOTA_Tooltip_ability_ember_spirit_flame_guard_damage_per_second" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_ember_spirit_flame_guard_Note0" "Magic damage reduction is calculated before any reductions."
"DOTA_Tooltip_ability_ember_spirit_flame_guard_Note1" "The damage lingers for an additional %linger_duration% seconds after application."
"DOTA_Tooltip_ability_ember_spirit_flame_guard_Lore" "An enemy should never be allowed to approach without difficulty."
"DOTA_Tooltip_ability_ember_spirit_immolation" "Immolation"
"DOTA_Tooltip_ability_ember_spirit_immolation_Description" "Ember Spirit is continuously burning, dealing damage per second to all nearby enemies at all times."
"DOTA_Tooltip_ability_ember_spirit_immolation_Note0" "Break does not disable Immolation for Fire Remnants when upgraded with Aghanim's Shard."
"DOTA_Tooltip_ability_ember_spirit_immolation_shard_Description" "Grants Fire Remnants the current level of Immolation, and increases the damage and radius."
"DOTA_Tooltip_ability_ember_spirit_immolation_radius" "RADIUS:"
"DOTA_Tooltip_ability_ember_spirit_immolation_damage" "DPS:"
"DOTA_Tooltip_ability_ember_spirit_activate_fire_remnant" "Activate Fire Remnant"
"DOTA_Tooltip_ability_ember_spirit_activate_fire_remnant_Description" "Select the Fire Remnant to arrive at."
"DOTA_Tooltip_ability_ember_spirit_activate_fire_remnant_Lore" "With blazing speed does a spirit fly!"
"DOTA_Tooltip_ability_ember_spirit_fire_remnant" "Fire Remnant"
"DOTA_Tooltip_ability_ember_spirit_fire_remnant_Description" "Sends a Fire Remnant that runs to the target location at %speed_multiplier%%% Ember Spirit's speed. Using Activate Fire Remnant, Ember Spirit will dash out to all active Fire Remnants, destroying them and dealing damage in an area and then moving to the nearest Remnant. Ember Spirit will end at the Remnant closest to the targeted location."
"DOTA_Tooltip_ability_ember_spirit_fire_remnant_shard_description" "If an enemy hero dies near Ember Spirit, a Fire Remnant charge will be replenished."
"DOTA_Tooltip_ability_ember_spirit_fire_remnant_scepter_description" "Increases cast range, initial remnant speed, and maximum charges."
"DOTA_Tooltip_ability_ember_spirit_fire_remnant_damage" "DAMAGE:"
"DOTA_Tooltip_ability_ember_spirit_fire_remnant_radius" "RADIUS:"
"DOTA_Tooltip_ability_ember_spirit_fire_remnant_duration" "DURATION:"
"DOTA_Tooltip_ability_ember_spirit_fire_remnant_scepter_max_charges" "MAX CHARGES:"
"DOTA_Tooltip_ability_ember_spirit_fire_remnant_scepter_range" "RANGE:"
"DOTA_Tooltip_ability_ember_spirit_fire_remnant_scepter_speed_multiplier" "SPEED MULTIPLIER:"
"DOTA_Tooltip_ability_ember_spirit_fire_remnant_Note0" "Starts with 3 charges (maximum)."
"DOTA_Tooltip_ability_ember_spirit_fire_remnant_Lore" "By the spirit's power are Xin's teachings spread anew."
"DOTA_Tooltip_ability_ember_spirit_fire_remnant_shard_charge_radius" "CHARGE RADIUS:"
"DOTA_Tooltip_modifier_ember_spirit_searing_chains" "Searing Chains"
"DOTA_Tooltip_modifier_ember_spirit_searing_chains_Description" "Locked in place by Searing Chains. Cannot blink or move, taking damage per second."
"DOTA_Tooltip_modifier_ember_spirit_flame_guard" "Flame Guard"
"DOTA_Tooltip_modifier_ember_spirit_flame_guard_Description" "Dealing magic damage in an area of effect."
"DOTA_Tooltip_modifier_ember_spirit_fire_remnant_timer" "Fire Remnant Duration"
"DOTA_Tooltip_modifier_ember_spirit_fire_remnant_timer_Description" "Fire Remnants expire after 45 seconds."
"DOTA_Tooltip_modifier_ember_spirit_fire_remnant" "Fire Remnant"
"DOTA_Tooltip_modifier_ember_spirit_fire_remnant_Description" "Charging to a Fire Remnant."
"DOTA_Tooltip_modifier_ember_spirit_sleight_of_fist_caster" "Sleight of Fist"
"DOTA_Tooltip_modifier_ember_spirit_sleight_of_fist_caster_Description" "Attacking all enemies in the targeted area of effect."
"DOTA_Tooltip_modifier_ember_spirit_flame_guard_debuff" "Flame Guard"
"DOTA_Tooltip_modifier_ember_spirit_flame_guard_debuff_Description" "Burning from Flame Guard."
"DOTA_Tooltip_modifier_ember_spirit_immolation_debuff" "Immolation"
"DOTA_Tooltip_modifier_ember_spirit_immolation_debuff_Description" "Continuously burning from a nearby Ember Spirit."
"DOTA_Tooltip_Facet_ember_spirit_double_impact" "Double Impact"
"DOTA_Tooltip_Facet_ember_spirit_double_impact_Description" "Sleight of Fist hits one of its targets an extra time."
"DOTA_Tooltip_Facet_ember_spirit_chain_gang" "Chain Gang"
"DOTA_Tooltip_Facet_ember_spirit_chain_gang_Description" "Searing Chains can affect two additional enemies. When Searing Chains are cast, they are also cast around each Fire Remnant."
// EARTH SPIRIT
"DOTA_Tooltip_ability_earth_spirit_boulder_smash" "Boulder Smash"
"DOTA_Tooltip_ability_earth_spirit_boulder_smash_Description" "Earth Spirit smashes the target enemy or ally, sending them in the direction he is facing. If Earth Spirit targets an area, he will smash the nearest unit in a %remnant_smash_radius_tooltip% radius, prioritizing Stone Remnants. The travelling unit or Remnant damages all enemy units it hits. If an enemy is hit by a Stone Remnant, they are also slowed. Stone Remnants travel further than other units."
"DOTA_Tooltip_ability_earth_spirit_boulder_smash_Lore" "It is with the power of a mountain that Earth Spirit strikes his enemies."
"DOTA_Tooltip_ability_earth_spirit_boulder_smash_abilitydraft_note" "Stone Remnant combination require drafting Magnetize to get the Stone Remnants."
"DOTA_Tooltip_ability_earth_spirit_boulder_smash_rock_search_aoe" "REMNANT SMASH RADIUS:"
"DOTA_Tooltip_ability_earth_spirit_boulder_smash_rock_damage" "DAMAGE:"
"DOTA_Tooltip_ability_earth_spirit_boulder_smash_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_earth_spirit_boulder_smash_move_slow" "%SLOW AMOUNT:"
"DOTA_Tooltip_ability_earth_spirit_boulder_smash_speed" "TRAVEL SPEED:"
"DOTA_Tooltip_ability_earth_spirit_boulder_smash_unit_distance" "DISTANCE:"
"DOTA_Tooltip_ability_earth_spirit_boulder_smash_rock_distance" "DISTANCE (REMNANT):"
"DOTA_Tooltip_ability_earth_spirit_rolling_boulder" "Rolling Boulder"
"DOTA_Tooltip_ability_earth_spirit_rolling_boulder_Description" "Earth Spirit gathers himself into a boulder and, after a %delay%s delay, rolls toward the target location, dealing %damage% + %damage_str%%% STR damage and stunning enemy units. He will stop if he collides with an enemy hero or is stunned. If he rolls over a Stone Remnant, he will travel further and faster, and stun enemies for longer."
"DOTA_Tooltip_ability_earth_spirit_rolling_boulder_Facet_earth_spirit_stepping_stone" "Stone Remnants are not destroyed when rolled over, and the cooldown of Stone Remnant is refreshed when the roll is done."
"DOTA_Tooltip_ability_earth_spirit_rolling_boulder_Facet_earth_spirit_ready_to_roll" "Rolling over an allied hero grants the allied hero and Earth Spirit %allied_bonus_movespeed%%% bonus movespeed for %allied_bonus_movespeed_duration%s. If he rolls over an allied hero, Earth Spirit will travel further and faster, and stun enemies for longer,"
"DOTA_Tooltip_ability_earth_spirit_rolling_boulder_Lore" "Calling upon his connection to the land, the Earth Spirit draws loose stone to him, which forms a protective ball that he can use to roll short distances."
"DOTA_Tooltip_ability_earth_spirit_rolling_boulder_abilitydraft_note" "Stone Remnant combination require drafting Magnetize to get the Stone Remnants."
"DOTA_Tooltip_ability_earth_spirit_rolling_boulder_speed" "SPEED:"
"DOTA_Tooltip_ability_earth_spirit_rolling_boulder_rock_speed" "SPEED (REMNANT):"
"DOTA_Tooltip_ability_earth_spirit_rolling_boulder_allied_hero_speed" "SPEED (ALLIED HERO):"
"DOTA_Tooltip_ability_earth_spirit_rolling_boulder_damage" "DAMAGE:"
"DOTA_Tooltip_ability_earth_spirit_rolling_boulder_distance" "DISTANCE:"
"DOTA_Tooltip_ability_earth_spirit_rolling_boulder_rock_distance_multiplier" "DISTANCE MULTIPLIER (REMNANT):"
"DOTA_Tooltip_ability_earth_spirit_rolling_boulder_allied_hero_multiplier" "DISTANCE MULTIPLIER (ALLIED HERO):"
"DOTA_Tooltip_ability_earth_spirit_rolling_boulder_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_earth_spirit_rolling_boulder_rock_bonus_duration" "ROCK BONUS STUN DURATION:"
"DOTA_Tooltip_ability_earth_spirit_rolling_boulder_allied_bonus_stun_duration" "ALLIED HERO BONUS STUN DURATION:"
"DOTA_Tooltip_ability_earth_spirit_rolling_boulder_Note0" "Rolling over a Stone Remnant will destroy the Remnant."
"DOTA_Tooltip_ability_earth_spirit_rolling_boulder_Note1" "The boulder has a radius of %radius%."
"DOTA_Tooltip_ability_earth_spirit_rolling_boulder_Note2" "Earth Spirit is untargetable and invulnerable while rolling."
"DOTA_Tooltip_ability_earth_spirit_geomagnetic_grip" "Geomagnetic Grip"
"DOTA_Tooltip_ability_earth_spirit_geomagnetic_grip_Description" "Earth Spirit pulls the target Stone Remnant. Enemies struck by the gripped target will be silenced and take damage."
"DOTA_Tooltip_ability_earth_spirit_geomagnetic_grip_shard_description" "Can now grab allies."
"DOTA_Tooltip_ability_earth_spirit_geomagnetic_grip_Note0" "Will not work on a unit inside Chronosphere, Duel, or Black Hole."
"DOTA_Tooltip_ability_earth_spirit_geomagnetic_grip_Note1" "Geomagnetic Grip can also target allied creeps."
"DOTA_Tooltip_ability_earth_spirit_geomagnetic_grip_abilitydraft_note" "Requires Magnetize to also be drafted to utilize stone remnants."
"DOTA_Tooltip_ability_earth_spirit_geomagnetic_grip_Lore" "Like calls to like. Even the minerals found in the blood and bones of living beings are not immune to the call of the Earth Spirit."
"DOTA_Tooltip_ability_earth_spirit_geomagnetic_grip_duration" "SILENCE DURATION:"
"DOTA_Tooltip_ability_earth_spirit_geomagnetic_grip_rock_damage" "REMNANT DAMAGE:"
"DOTA_Tooltip_ability_earth_spirit_geomagnetic_grip_pull_units_per_second" "REMNANT PULL SPEED:"
"DOTA_Tooltip_ability_earth_spirit_geomagnetic_grip_pull_units_per_second_heroes" "HERO PULL SPEED:"
"DOTA_Tooltip_ability_earth_spirit_stone_caller" "Stone Remnant"
"DOTA_Tooltip_ability_earth_spirit_stone_caller_Description" "Call a Stone Remnant to the target location. Stone Remnants have no vision and are invulnerable, and can be used with Earth Spirit's abilities. Calling a Stone Remnant consumes a charge, which recharge over time. Gains additional charges every %hero_level_increment% hero levels."
"DOTA_Tooltip_ability_earth_spirit_stone_caller_Facet_earth_spirit_stepping_stone" "Has a fixed cooldown instead of charges."
"DOTA_Tooltip_ability_earth_spirit_stone_caller_duration" "DURATION:"
"DOTA_Tooltip_ability_earth_spirit_stone_caller_Lore" "Earth Spirit calls forth a remnant of his stone army, long buried with him in the dark embrace of the Earth."
"DOTA_Tooltip_Facet_earth_spirit_resonance" "Resonance"
"DOTA_Tooltip_Facet_earth_spirit_resonance_Description" "Gain bonus Attack Damage when Magnetizing Stone Remnants."
"DOTA_Tooltip_Facet_earth_spirit_stepping_stone" "Stepping Stone"
"DOTA_Tooltip_Facet_earth_spirit_stepping_stone_Description" "Stone Remnant has a {s:bonus_AbilityCooldown}s cooldown instead of Charges and Remnants don't get destroyed by Rolling Boulder."
"DOTA_Tooltip_Facet_earth_spirit_ready_to_roll" "Ready to Roll"
"DOTA_Tooltip_Facet_earth_spirit_ready_to_roll_Description" "Rolling Boulder can roll over allied heroes for additional bonuses."
"DOTA_Tooltip_ability_earth_spirit_magnetize" "Magnetize"
"DOTA_Tooltip_ability_earth_spirit_magnetize_Description" "Magnetizes units in a small nearby area, causing them to take damage for a short duration. Magnetized heroes cause nearby Stone Remnants to explode, destroying the remnant and refreshing Magnetize's duration on all nearby enemies. This process can repeat multiple times. If an enemy hero is affected by Geomagnetic Grip or Boulder Smash, all magnetized heroes share the effects."
"DOTA_Tooltip_ability_earth_spirit_magnetize_Facet_earth_spirit_resonance" "Magnetizing a Stone Remnant gives Earth Spirit bonus attack damage for %magnetized_rocks_buff_self_duration% seconds. Does not stack."
"DOTA_Tooltip_ability_earth_spirit_magnetize_cast_radius" "RADIUS:"
"DOTA_Tooltip_ability_earth_spirit_magnetize_damage_per_second" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_earth_spirit_magnetize_damage_duration" "MAGNETIZE DURATION:"
"DOTA_Tooltip_ability_earth_spirit_magnetize_rock_search_radius" "REMNANT REFRESH/EXPLOSION RADIUS:"
"DOTA_Tooltip_ability_earth_spirit_magnetize_magnetized_rocks_bonus_self_damage" "BONUS ATTACK DAMAGE:"
"DOTA_Tooltip_ability_earth_spirit_magnetize_Lore" "At the Earth Spirit's call, the minerals in the blood and bones of his enemies rebel against the bodies they find themselves in."
"DOTA_Tooltip_ability_earth_spirit_magnetize_abilitydraft_note" "Also grants Stone Remnant ability. Acquiring Scepter will grant the Enchant Remnant ability."
"DOTA_Tooltip_ability_earth_spirit_petrify" "Enchant Remnant"
"DOTA_Tooltip_ability_earth_spirit_petrify_Description" "Earth Spirit temporarily enchants a hero, granting them the properties of a Stone Remnant. After a short duration the remnant shatters, releasing the hero and damaging nearby enemies. < br>
Can be cast on Stone Remnants. Has a 5 second cooldown when used that way.
Has a larger cast range when cast on an ally hero."
"DOTA_Tooltip_ability_earth_spirit_petrify_duration" "REMNANT DURATION:"
"DOTA_Tooltip_ability_earth_spirit_petrify_damage" "SHATTER DAMAGE:"
"DOTA_Tooltip_ability_earth_spirit_petrify_aoe" "SHATTER RADIUS:"
"DOTA_Tooltip_ability_earth_spirit_petrify_ally_cast_range" "CAST RANGE ON ALLIES:"
"DOTA_Tooltip_ability_earth_spirit_petrify_Lore" "Kaolin uses the elemental power of the Earth to temporarily petrify living beings, so that they might be conscripted into his stone funerary army."
"DOTA_Tooltip_ability_earth_spirit_petrify_Note0" "Earth Spirit himself can be targeted by Boulder Smash if he is enchanted."
"DOTA_Tooltip_modifier_earth_spirit_boulder_smash" "Boulder Smash"
"DOTA_Tooltip_modifier_earth_spirit_boulder_smash_debuff" "Boulder Smash"
"DOTA_Tooltip_modifier_earth_spirit_boulder_smash_debuff_Description" "Hit by Earth Spirit's Boulder Smash, movement slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%. "
"DOTA_Tooltip_modifier_earth_spirit_geomagnetic_grip_debuff" "Silenced"
"DOTA_Tooltip_modifier_earth_spirit_geomagnetic_grip" "Geomagnetic Grip"
"DOTA_Tooltip_modifier_earth_spirit_geomagnetic_grip_Description" "Being pulled to Earth Spirit."
"DOTA_Tooltip_modifier_earth_spirit_magnetize" "Magnetize"
"DOTA_Tooltip_modifier_earth_spirit_magnetize_Description" "Magnetized by Earth Spirit and taking damage per second. Moving near one of Earth Spirit's stones will ignite the stone, Magnetizing all nearby enemy heroes and refreshing the debuff."
"DOTA_Tooltip_modifier_earth_spirit_magnetize_hero_self_buff" "Resonance"
"DOTA_Tooltip_modifier_earth_spirit_magnetize_hero_self_buff_Description" "Receiving %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus damage."
"DOTA_Tooltip_modifier_earth_spirit_rolling_boulder_allied_hero" "Ready to Roll"
"DOTA_Tooltip_modifier_earth_spirit_rolling_boulder_allied_hero_Description" "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_earthspirit_petrify" "Enchant Remnant"
"DOTA_Tooltip_modifier_earthspirit_petrify_Description" "Target is temporarily transformed into a Stone Remnant."
//ABYSSAL UNDERLORD
"DOTA_Tooltip_ability_abyssal_underlord_firestorm" "Firestorm"
"DOTA_Tooltip_ability_abyssal_underlord_firestorm_Description" "Calls down waves of fire that damage enemy units in the target area, burning for additional damage over time."
"DOTA_Tooltip_ability_abyssal_underlord_firestorm_shard_description" "Firestorm can be allied targeted. When used that way, the Firestorm follows the hero around. The wave count is increased, and tick rate / duration time occur more quickly."
"DOTA_Tooltip_ability_abyssal_underlord_firestorm_Lore" "The flames of conquest blaze forth from the darkest depths of the abyss."
"DOTA_Tooltip_ability_abyssal_underlord_firestorm_radius" "RADIUS:"
"DOTA_Tooltip_ability_abyssal_underlord_firestorm_wave_count" "WAVE COUNT:"
"DOTA_Tooltip_ability_abyssal_underlord_firestorm_wave_damage" "WAVE DAMAGE:"
"DOTA_Tooltip_ability_abyssal_underlord_firestorm_wave_interval" "WAVE INTERVAL:"
"DOTA_Tooltip_ability_abyssal_underlord_firestorm_burn_damage" "%MAX HP BURN DAMAGE:"
"DOTA_Tooltip_ability_abyssal_underlord_firestorm_burn_duration" "BURN DURATION:"
"DOTA_Tooltip_ability_abyssal_underlord_firestorm_shard_wave_count_bonus" "WAVE COUNT BONUS:"
"DOTA_Tooltip_ability_abyssal_underlord_firestorm_shard_wave_interval_reduction" "%DURATION / INTERVAL REDUCTION:"
"DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice" "Pit of Malice"
"DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice_Description" "A deadly pit is conjured at the target location; any unit that enters will be damaged and rooted. Each enemy unit within the pit are affected by the root only every %pit_interval% seconds."
"DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice_scepter_description" "Increases radius of the Pit of Malice."
"DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice_Lore" "Twisting into the seams of reality itself, Vrogros' manifest hatred paralyzes those who defy his will."
"DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice_radius" "RADIUS:"
"DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice_pit_duration" "PIT DURATION:"
"DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice_pit_damage" "ENSNARE DAMAGE:"
"DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice_pit_interval" "DISABLE INTERVAL:"
"DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice_ensnare_duration" "DISABLE DURATION:"
"DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura" "Atrophy Aura"
"DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_Description" "Nearby enemy units are weakened, losing a portion of their base damage. If an enemy dies while under this effect, Underlord gains temporary bonus damage."
"DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_Facet_abyssal_underlord_demons_reach" "Underlord's attacks cleave while he has bonus damage from Atrophy Aura."
"DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_Lore" "To merely stand in the presence of the Underlord is to feel the conviction of battle sapped from one's soul."
"DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_Note0" "Break disables the Attack Damage Reduction aura and prevents Underlord from gaining new stacks."
"DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_radius" "RADIUS:"
"DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_damage_reduction_pct" "%DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_bonus_damage_from_creep" "BONUS DAMAGE (CREEP):"
"DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_bonus_damage_from_hero" "BONUS DAMAGE (HERO):"
"DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_bonus_damage_duration" "DURATION:"
"DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_cleave_damage_pct" "%CLEAVE DAMAGE:"
"DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_cleave_distance_base" "CLEAVE DISTANCE (BASE):"
"DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_cleave_distance_per_stack" "CLEAVE DISTANCE (PER STACK):"
"DOTA_Tooltip_ability_abyssal_underlord_dark_portal" "Fiend's Gate"
"DOTA_Tooltip_ability_abyssal_underlord_dark_portal_scepter_description" "Summons a Pit of Malice around each of the portals. Reduces cooldown."
"DOTA_Tooltip_ability_abyssal_underlord_dark_portal_Facet_abyssal_underlord_summons" "Underlord summons uncontrollable demonic Warriors and Archers after travelling through the Fiend's Gate that attack nearby enemies. These units deal %underling_building_damage_reduction_tooltip%%% damage to buildings."
"DOTA_Tooltip_ability_abyssal_underlord_dark_portal_Lore" "They come without warning, leaving fire and blood where kingdoms once flourished."
"DOTA_Tooltip_ability_abyssal_underlord_dark_portal_Description" "Opens 2 portals, one next to Underlord and one in the target location. Heroes can channel a portal for %warp_channel_duration% seconds to teleport to the other side. Portals have to be at least %minimum_distance% away from each other.
Double-click to teleport to your team's base, in front of your fountain."
"DOTA_Tooltip_ability_abyssal_underlord_dark_portal_duration" "DURATION:"
"DOTA_Tooltip_ability_abyssal_underlord_dark_portal_AbilityCooldown" "COOLDOWN:"
"DOTA_Tooltip_ability_abyssal_underlord_raid_boss" "Invading Force"
"DOTA_Tooltip_ability_abyssal_underlord_raid_boss_Description" "After an allied hero Teleports, they temporarily gain Damage Reduction and Movement Speed. Allies receive %dark_portal_multiplier%x bonuses if teleporting via Fiend's Gate."
"DOTA_Tooltip_ability_abyssal_underlord_raid_boss_damage_reduction" "%DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_abyssal_underlord_raid_boss_bonus_ms" "%BONUS MOVE SPEED:"
"DOTA_Tooltip_ability_abyssal_underlord_raid_boss_buff_duration" "BUFF DURATION:"
"DOTA_Tooltip_modifier_abyssal_underlord_firestorm_burn" "Firestorm"
"DOTA_Tooltip_modifier_abyssal_underlord_firestorm_burn_Description" "Taking damage over time."
"DOTA_Tooltip_modifier_abyssal_underlord_pit_of_malice_ensare" "Pit of Malice"
"DOTA_Tooltip_modifier_abyssal_underlord_pit_of_malice_ensare_Description" "Ensnared by Pit of Malice, cannot move or blink."
"DOTA_Tooltip_modifier_abyssal_underlord_atrophy_aura_effect" "Atrophy Aura"
"DOTA_Tooltip_modifier_abyssal_underlord_atrophy_aura_effect_Description" "Damage reduced by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_abyssal_underlord_atrophy_aura_dmg_buff_counter" "Atrophy Aura"
"DOTA_Tooltip_modifier_abyssal_underlord_atrophy_aura_dmg_buff_counter_Description" "Receiving %dMODIFIER_PROPERTY_TOOLTIP% bonus damage."
"DOTA_Tooltip_modifier_underlord_portal_buff" "Invading Force"
"DOTA_Tooltip_modifier_underlord_portal_buff_description" "Gaining %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% damage reduction and %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movement speed."
"DOTA_Tooltip_modifier_abyssal_underlord_pit_of_malice_slow" "Pit of Malice"
"DOTA_Tooltip_modifier_abyssal_underlord_pit_of_malice_slow_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_Facet_abyssal_underlord_demons_reach" "Demon's Reach"
"DOTA_Tooltip_Facet_abyssal_underlord_demons_reach_Description" "Underlord's attacks cleave while he has bonus damage from Atrophy Aura."
"DOTA_Tooltip_Facet_abyssal_underlord_summons" "Abyssal Horde"
"DOTA_Tooltip_Facet_abyssal_underlord_summons_Description" "Fiend's Gate periodically summons minions."
"DOTA_Tooltip_ability_abyssal_underlord_abyssal_horde" "Abyssal Horde"
"DOTA_Tooltip_ability_abyssal_underlord_abyssal_horde_Description" "After teleporting through the Fiend's Gate, Underlord brings forth a Warrior or an Archer to aid him every %underling_spawn_interval%s that last for the duration of the Fiend's Gate.
The Warrior burns mana every hit, and deals magical damage to whoever kills it. The Archer has a passive movement speed aura."
"DOTA_Tooltip_ability_abyssal_underlord_abyssal_horde_warrior_health" "WARRIOR/ARCHER HEALTH:"
"DOTA_Tooltip_ability_abyssal_underlord_abyssal_horde_warrior_damage" "WARRIOR DAMAGE:"
"DOTA_Tooltip_ability_abyssal_underlord_abyssal_horde_warrior_mana_break_tooltip" "WARRIOR MANA BREAK:"
"DOTA_Tooltip_ability_abyssal_underlord_abyssal_horde_explosion" "WARRIOR LAST WILL DAMAGE:"
"DOTA_Tooltip_ability_abyssal_underlord_abyssal_horde_archer_damage" "ARCHER DAMAGE:"
"DOTA_Tooltip_ability_abyssal_underlord_abyssal_horde_archer_move_speed" "%ARCHER AURA MOVE SPEED:"
"DOTA_Tooltip_ability_abyssal_underling_warrior_mana_burn" "Mana Break"
"DOTA_Tooltip_ability_abyssal_underling_warrior_mana_burn_Description" "Mana burned per hit, a portion of which is dealt as damage."
"DOTA_Tooltip_ability_abyssal_underling_warrior_mana_burn_burn_amount" "MANA BURN PER HIT:"
"DOTA_Tooltip_ability_abyssal_underling_warrior_mana_burn_burn_damage_conversion" "%CONVERTED TO DAMAGE:"
"DOTA_Tooltip_ability_abyssal_underling_warrior_last_will" "Last Will"
"DOTA_Tooltip_ability_abyssal_underling_warrior_last_will_Description" "Deals damage to the unit that kills the Necronomicon Warrior."
"DOTA_Tooltip_ability_abyssal_underling_warrior_last_will_explosion" "DAMAGE:"
"DOTA_Tooltip_ability_abyssal_underling_archer_aoe" "Archer Aura"
"DOTA_Tooltip_ability_abyssal_underling_archer_aoe_Description" "Increases movement of nearby units."
"DOTA_Tooltip_ability_abyssal_underling_archer_aoe_radius" "RADIUS:"
"DOTA_Tooltip_ability_abyssal_underling_archer_aoe_ms_bonus" "%MOVE SPEED BONUS:"
"DOTA_Tooltip_modifier_abyssal_underling_archer_aoe_aura" "Archer Aura"
"DOTA_Tooltip_modifier_abyssal_underling_archer_aoe_aura_Description" "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
//PHOENIX
"DOTA_Tooltip_ability_phoenix_icarus_dive" "Icarus Dive"
"DOTA_Tooltip_ability_phoenix_icarus_dive_Description" "Phoenix dives forward in an arc with a fixed distance in the targeted direction, dealing damage over time and slowing the movement speed of any units it comes into contact with, and then orbiting back to its original position. If Phoenix casts Supernova, the dive ends."
"DOTA_Tooltip_ability_phoenix_icarus_dive_Lore" "Though no stranger to travelling the cosmic void, soaring within an atmosphere offers unique pleasures."
"DOTA_Tooltip_ability_phoenix_icarus_dive_hp_cost_perc" "%HP COST:"
"DOTA_Tooltip_ability_phoenix_icarus_dive_dash_length" "DIVE LENGTH:"
"DOTA_Tooltip_ability_phoenix_icarus_dive_burn_duration" "BURN DURATION:"
"DOTA_Tooltip_ability_phoenix_icarus_dive_damage_per_second" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_phoenix_icarus_dive_slow_movement_speed_pct" "%MOVE SLOW:"
"DOTA_Tooltip_ability_phoenix_icarus_dive_Note0" "Icarus Dive has a %dive_duration% second travel duration, and can be cancelled by casting the ability again while in flight."
"DOTA_Tooltip_ability_phoenix_icarus_dive_stop" "Stop Icarus Dive"
"DOTA_Tooltip_ability_phoenix_icarus_dive_stop_Description" "Immediately cancels the dive."
"DOTA_Tooltip_ability_phoenix_icarus_dive_stop_Lore" "SCREE!"
"DOTA_Tooltip_ability_phoenix_fire_spirits" "Fire Spirits"
"DOTA_Tooltip_ability_phoenix_fire_spirits_Description" "Summons 4 fire spirits that circle around Phoenix. Each spirit can be launched independently at a targeted area of effect. Affected enemy units take damage over time and have their attack speed greatly reduced."
"DOTA_Tooltip_ability_phoenix_fire_spirits_shard_description" "Causes Fire Spirits to become a passive charge-based ability. Has 7 second replenish time."
"DOTA_Tooltip_ability_phoenix_fire_spirits_Note0" "Fire Spirits reveal the area they strike for 1 second."
"DOTA_Tooltip_ability_phoenix_fire_spirits_Lore" "The ever-collapsing core of Phoenix often emits short-lived bursts of conscious light."
"DOTA_Tooltip_ability_phoenix_fire_spirits_hp_cost_perc" "%HP COST:"
"DOTA_Tooltip_ability_phoenix_fire_spirits_spirit_duration" "SPIRIT DURATION:"
"DOTA_Tooltip_ability_phoenix_fire_spirits_radius" "RADIUS:"
"DOTA_Tooltip_ability_phoenix_fire_spirits_duration" "BURN DURATION:"
"DOTA_Tooltip_ability_phoenix_fire_spirits_damage_per_second" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_phoenix_fire_spirits_attackspeed_slow" "ATTACK SPEED SLOW:"
"DOTA_Tooltip_ability_phoenix_launch_fire_spirit" "Launch Fire Spirit"
"DOTA_Tooltip_ability_phoenix_launch_fire_spirit_Description" "Each fire spirit can be launched independently at a targeted area of effect. Affected enemy units take damage over time and have their attack speed greatly reduced."
"DOTA_Tooltip_ability_phoenix_launch_fire_spirit_Note0" "Fire Spirits reveal the area they strike for 1 second."
"DOTA_Tooltip_ability_phoenix_launch_fire_spirit_Lore" "PKAWW! BOOM"
"DOTA_Tooltip_ability_phoenix_launch_fire_spirit_hp_cost_perc" "%HP COST:"
"DOTA_Tooltip_ability_phoenix_launch_fire_spirit_spirit_duration" "SPIRIT DURATION:"
"DOTA_Tooltip_ability_phoenix_launch_fire_spirit_radius" "RADIUS:"
"DOTA_Tooltip_ability_phoenix_launch_fire_spirit_duration" "BURN DURATION:"
"DOTA_Tooltip_ability_phoenix_launch_fire_spirit_damage_per_second" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_phoenix_launch_fire_spirit_attackspeed_slow" "ATTACK SPEED SLOW:"
"DOTA_Tooltip_ability_phoenix_sun_ray" "Sun Ray"
"DOTA_Tooltip_ability_phoenix_sun_ray_Description" "Phoenix expels a beam of light at the cost of its own health. The beam damages enemies and heals allies for a base amount plus a percentage of their health. The percentage increases as the beam continues to fire."
"DOTA_Tooltip_ability_phoenix_sun_ray_Facet_phoenix_hotspot" "Sun Ray does more damage/heal and applies %focal_point_blind_stack_multiplier%x Blinding Sun stacks to targets near the end of the beam. Beam intensity starts increasing at half the beam length, up to %focal_point_max_multiplier%%% of base damage/heal at %focal_point_full_length_tooltip_only% range. Increasing Sun Ray length to beyond %focal_point_full_length_tooltip_only% range will result in more than %focal_point_max_multiplier%%% damage and healing."
"DOTA_Tooltip_ability_phoenix_sun_ray_shard_description" "Allows Sun Ray to be cast during Supernova, and slows affected enemies by %shard_move_slow_pct%%%."
"DOTA_Tooltip_ability_phoenix_sun_ray_abilitydraft_note" "In Ability Draft, Sun Ray movement is disabled. The hero can only turn in place while Sun Ray is active."
"DOTA_Tooltip_ability_phoenix_sun_ray_Lore" "The vent through which such stellar energy flows is mere atoms wide."
"DOTA_Tooltip_ability_phoenix_sun_ray_hp_cost_perc_per_second" "%HEALTH COST PER SECOND:"
"DOTA_Tooltip_ability_phoenix_sun_ray_base_damage" "BASE DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_phoenix_sun_ray_hp_perc_damage" "%MAX DAMAGE:"
"DOTA_Tooltip_ability_phoenix_sun_ray_base_heal" "BASE HEAL PER SECOND:"
"DOTA_Tooltip_ability_phoenix_sun_ray_hp_perc_heal" "%MAX HEAL:"
"DOTA_Tooltip_ability_phoenix_sun_ray_abilityduration" "MAX DURATION:"
"DOTA_Tooltip_ability_phoenix_sun_ray_Note0" "Sun Ray has a width of %radius% units, and a length of %abilitycastrange% units."
"DOTA_Tooltip_ability_phoenix_sun_ray_Note1" "Sun Ray is canceled if Phoenix gets stunned, silenced, cycloned, hexed or slept."
"DOTA_Tooltip_ability_phoenix_sun_ray_Note2" "Phoenix can use items and abilities without canceling Sun Ray."
"DOTA_Tooltip_ability_phoenix_sun_ray_stop" "Stop Sun Ray"
"DOTA_Tooltip_ability_phoenix_sun_ray_stop_Description" "Immediately stops the Sun Ray."
"DOTA_Tooltip_ability_phoenix_sun_ray_stop_Lore" "CHIRP!"
"DOTA_Tooltip_ability_phoenix_sun_ray_toggle_move" "Toggle Movement"
"DOTA_Tooltip_ability_phoenix_sun_ray_toggle_move_Description" "Toggles slow forward movement during Sun Ray firing."
"DOTA_Tooltip_ability_phoenix_sun_ray_toggle_move_Note0" "Sun Ray allows Phoenix to move over cliffs and trees."
"DOTA_Tooltip_ability_phoenix_sun_ray_toggle_move_Lore" "SQAWRK!"
"DOTA_Tooltip_ability_phoenix_supernova" "Supernova"
"DOTA_Tooltip_ability_phoenix_supernova_Description" "The Phoenix willingly ends its current life for the chance to be reborn. Transforms into a burning sun that scorches enemies in a huge area. The sun can be destroyed by attacks from enemy Heroes. After %abilityduration% seconds the sun explodes, stunning all nearby enemies while restoring Phoenix to full health and mana with refreshed abilities.\n\nDISPEL TYPE: Strong Dispel"
"DOTA_Tooltip_ability_phoenix_supernova_scepter_description" "Increases number of attacks to destroy Supernova and allows Phoenix to cast Supernova on an allied hero, bringing both into the sun to be reborn together."
"DOTA_Tooltip_ability_phoenix_supernova_Lore" "The solar crucible of a Supernova may be fatal, yet from its flames arise new beacons to wander infinity."
"DOTA_Tooltip_ability_phoenix_supernova_aura_radius" "RADIUS:"
"DOTA_Tooltip_ability_phoenix_supernova_abilityduration" "DURATION:"
"DOTA_Tooltip_ability_phoenix_supernova_damage_per_sec" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_phoenix_supernova_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_phoenix_supernova_max_hero_attacks" "ATTACKS TO DESTROY:"
"DOTA_Tooltip_ability_phoenix_supernova_max_hero_attacks_scepter" "ATTACKS TO DESTROY:"
"DOTA_Tooltip_ability_phoenix_supernova_cast_range_tooltip_scepter" "CAST RANGE:"
"DOTA_Tooltip_ability_phoenix_blinding_sun" "Blinding Sun"
"DOTA_Tooltip_ability_phoenix_blinding_sun_Description" "Phoenix ability debuffs apply a stackable %blind_per_second%%% Miss chance per second. Lasts %blind_duration% seconds."
"DOTA_Tooltip_modifier_phoenix_icarus_dive_burn" "Icarus Dive Burn"
"DOTA_Tooltip_modifier_phoenix_icarus_dive_burn_Description" "Taking %dMODIFIER_PROPERTY_TOOLTIP% damage per second and movement slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_phoenix_fire_spirit_burn" "Fire Spirit Burn"
"DOTA_Tooltip_modifier_phoenix_fire_spirit_burn_Description" "Taking %dMODIFIER_PROPERTY_TOOLTIP% damage every second and attack speed slowed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_phoenix_fire_spirit_count" "Fire Spirits"
"DOTA_Tooltip_modifier_phoenix_fire_spirit_count_Description" "Fire Spirits ready to launch."
"DOTA_Tooltip_modifier_phoenix_sun_ray" "Sun Ray"
"DOTA_Tooltip_modifier_phoenix_sun_ray_Description" "Firing Sun Ray beam."
"DOTA_Tooltip_modifier_phoenix_sun_ray_blind" "Sun Ray"
"DOTA_Tooltip_modifier_phoenix_sun_ray_blind_Description" "Chance to miss attacks increased by %dMODIFIER_PROPERTY_MISS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_phoenix_supernova_hiding" "Sun Form"
"DOTA_Tooltip_modifier_phoenix_supernova_hiding_Description" "Burning enemies before being reborn."
"DOTA_Tooltip_modifier_phoenix_sun" "Sun Form"
"DOTA_Tooltip_modifier_phoenix_sun_Description" "Burning enemies before being reborn."
"DOTA_Tooltip_modifier_phoenix_sun_debuff" "Sun Burn"
"DOTA_Tooltip_modifier_phoenix_sun_debuff_Description" "Taking %dMODIFIER_PROPERTY_TOOLTIP% damage per second."
"DOTA_Tooltip_ability_phoenix_dying_light" "Dying Light"
"DOTA_Tooltip_ability_phoenix_dying_light_Description" "Phoenix deals %damage_pct%%% of his missing health as magic damage to all enemies in a %radius% radius every second."
"DOTA_Tooltip_modifier_phoenix_dying_light_debuff" "Burning"
"DOTA_Tooltip_modifier_phoenix_dying_light_debuff_Description" "Hero is taking damage from being too close to Phoenix."
"DOTA_Tooltip_Facet_phoenix_hotspot" "Hotspot"
"DOTA_Tooltip_Facet_phoenix_hotspot_Description" "Sun Ray deals more damage and applies more Blinding Sun stacks towards the tip of the ray."
// TERRORBLADE
"DOTA_Tooltip_ability_terrorblade_reflection" "Reflection"
"DOTA_Tooltip_ability_terrorblade_reflection_Description" "Terrorblade brings forth an invulnerable dark reflection of all enemy heroes in a target area. Affected enemy heroes have movement and attack speeds slowed and attacked by their reflection."
"DOTA_Tooltip_ability_terrorblade_reflection_Lore" "In the fractal prison of Foulfell, Terrorblade learned the truth of this old tale: you are your own worst enemy. Now it is a lesson he teaches others."
"DOTA_Tooltip_ability_terrorblade_reflection_illusion_duration" "REFLECTION DURATION:"
"DOTA_Tooltip_ability_terrorblade_reflection_illusion_outgoing_tooltip" "%REFLECTION DAMAGE:"
"DOTA_Tooltip_ability_terrorblade_reflection_move_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_terrorblade_reflection_attack_slow" "ATTACK SPEED SLOW:"
"DOTA_Tooltip_ability_terrorblade_reflection_range" "RADIUS:"
"DOTA_Tooltip_ability_terrorblade_reflection_Note0" "Reflections are untargetable, invulnerable illusions, that will be destroyed if the slow debuff is removed."
"DOTA_Tooltip_ability_terrorblade_reflection_Note1" "Reflections can only attack their source."
"DOTA_Tooltip_ability_terrorblade_conjure_image" "Conjure Image"
"DOTA_Tooltip_ability_terrorblade_conjure_image_Description" "Creates an illusion of Terrorblade that deals damage."
"DOTA_Tooltip_ability_terrorblade_conjure_image_Facet_terrorblade_soul_fragment" "Conjure Image illusions always spawn at full health and cost health instead of mana."
"DOTA_Tooltip_ability_terrorblade_conjure_image_Lore" "There's only one thing more dangerous than facing Terrorblade. Facing MORE Terrorblades!"
"DOTA_Tooltip_ability_terrorblade_conjure_image_Note0" "Illusions created by Conjure Image are visually different for enemies."
"DOTA_Tooltip_ability_terrorblade_conjure_image_illusion_duration" "ILLUSION DURATION:"
"DOTA_Tooltip_ability_terrorblade_conjure_image_illusion_outgoing_tooltip" "%ILLUSION DAMAGE:"
"DOTA_Tooltip_ability_terrorblade_conjure_image_illusion_incoming_damage_total_tooltip" "%ILLUSION DAMAGE TAKEN:"
"DOTA_Tooltip_ability_terrorblade_conjure_image_hp_cost_perc" "%CURRENT HP COST:"
"DOTA_Tooltip_ability_terrorblade_metamorphosis" "Metamorphosis"
"DOTA_Tooltip_ability_terrorblade_metamorphosis_Description" "Terrorblade transforms into a powerful demon with a ranged attack. Any of Terrorblade's illusions that are within %metamorph_aura_tooltip% range will also be transformed by Metamorphosis."
"DOTA_Tooltip_ability_terrorblade_metamorphosis_abilitydraft_note" "Scepter: Access Terror Wave by toggling auto-cast on Metamorphosis."
"DOTA_Tooltip_ability_terrorblade_metamorphosis_Lore" "Temper, temper. The rage rises up and takes control. Meet Terrorblade's own worst self."
"DOTA_Tooltip_ability_terrorblade_metamorphosis_duration" "DURATION:"
"DOTA_Tooltip_ability_terrorblade_metamorphosis_transformation_time" "TRANSFORMATION TIME:"
"DOTA_Tooltip_ability_terrorblade_metamorphosis_base_attack_time" "BASE ATTACK TIME:"
"DOTA_Tooltip_ability_terrorblade_metamorphosis_tooltip_attack_range" "ATTACK RANGE:"
"DOTA_Tooltip_ability_terrorblade_metamorphosis_bonus_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_terrorblade_metamorphosis_metamorph_aura_tooltip" "ILLUSION AURA RADIUS:"
"DOTA_Tooltip_ability_terrorblade_metamorphosis_Note0" "Cooldowns of items that are different for ranged and melee units will be based on which form Terrorblade was in when the item was used."
"DOTA_Tooltip_ability_terrorblade_sunder" "Sunder"
"DOTA_Tooltip_ability_terrorblade_sunder_Description" "Severs the life from both Terrorblade and a target hero, exchanging a percentage of both units' current health. Some health points must remain."
"DOTA_Tooltip_ability_terrorblade_sunder_Facet_terrorblade_condemned" "There is no minimum health threshold for Sundered enemies."
"DOTA_Tooltip_ability_terrorblade_sunder_Note0" "Debuff Immune enemies don't get their HP modified."
"DOTA_Tooltip_ability_terrorblade_sunder_Lore" "You didn't need that life, did you? The demon marauder steals that which you hold most dear."
"DOTA_Tooltip_ability_terrorblade_sunder_hit_point_minimum_pct" "%MINIMUM HP SWAP:"
"DOTA_Tooltip_ability_terrorblade_terror_wave" "Terror Wave"
"DOTA_Tooltip_ability_terrorblade_terror_wave_Description" "Causes a wave to travel outwards in all directions forcing enemy heroes to become Feared upon impact and dealing damage, and grants Terrorblade Metamorphosis for a short time."
"DOTA_Tooltip_ability_terrorblade_terror_wave_Lore" "A shockwave of power strong enough to break the walls of Foulfell itself."
"DOTA_Tooltip_ability_terrorblade_terror_wave_damage" "DAMAGE:"
"DOTA_Tooltip_ability_terrorblade_terror_wave_fear_duration" "FEAR DURATION:"
"DOTA_Tooltip_ability_terrorblade_terror_wave_scepter_radius" "RADIUS:"
"DOTA_Tooltip_ability_terrorblade_terror_wave_scepter_meta_duration" "METAMORPHOSIS DURATION:"
"DOTA_Tooltip_ability_terrorblade_demon_zeal" "Demon Zeal"
"DOTA_Tooltip_ability_terrorblade_demon_zeal_Description" "Costs part of Terrorblade's current HP to cast, providing Terrorblade and nearby illusions bonus movement, HP Regen and attack speed. Reflection illusions gain %reflection_pct%%% of the bonuses. Can't be cast while in Metamorphosis and Metamorphosis will remove Demon Zeal"
"DOTA_Tooltip_ability_terrorblade_demon_zeal_Lore" "Fear is fueled by confusion when Terrorblade's enemies see that the first cut he makes is one to embolden himself."
"DOTA_Tooltip_ability_terrorblade_demon_zeal_health_cost_pct" "%CURRENT HEALTH COST:"
"DOTA_Tooltip_ability_terrorblade_demon_zeal_hp_regen" "BONUS HEALTH REGEN:"
"DOTA_Tooltip_ability_terrorblade_demon_zeal_berserk_bonus_movement_speed" "BONUS MOVEMENT SPEED:"
"DOTA_Tooltip_ability_terrorblade_demon_zeal_berserk_bonus_attack_speed" "BONUS ATTACK SPEED:"
"DOTA_Tooltip_ability_terrorblade_demon_zeal_duration" "DURATION:"
"DOTA_Tooltip_ability_terrorblade_dark_unity" "Dark Unity"
"DOTA_Tooltip_ability_terrorblade_dark_unity_Description" "Illusions under Terrorblade's control that are within range receive a damage bonus. Illusions outside of the range receive a damage penalty."
"DOTA_Tooltip_ability_terrorblade_dark_unity_radius" "RADIUS:"
"DOTA_Tooltip_ability_terrorblade_dark_unity_inside_radius_bonus_damage_pct" "%DAMAGE BONUS:"
"DOTA_Tooltip_ability_terrorblade_dark_unity_outside_radius_bonus_damage_pct" "%DAMAGE PENALTY:"
"DOTA_Tooltip_Facet_terrorblade_soul_fragment" "Soul Fragment"
"DOTA_Tooltip_Facet_terrorblade_soul_fragment_Description" "Conjure Image illusions always spawn at full health and cost health instead of mana."
"DOTA_Tooltip_Facet_terrorblade_condemned" "Condemned"
"DOTA_Tooltip_Facet_terrorblade_condemned_Description" "There is no minimum health threshold for Sundered enemies."
"DOTA_Tooltip_modifier_terrorblade_dark_unity" "Dark Unity"
"DOTA_Tooltip_modifier_terrorblade_dark_unity_Description" "Receiving bonuses if close to Terrorblade. Receiving a damage penalty if not close."
"DOTA_Tooltip_modifier_terrorblade_reflection_slow" "Reflection"
"DOTA_Tooltip_modifier_terrorblade_reflection_slow_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, and being attacked by Terrorblade's reflection."
"DOTA_Tooltip_modifier_terrorblade_metamorphosis" "Metamorphosis"
"DOTA_Tooltip_modifier_terrorblade_metamorphosis_Description" "Powerful demon form with a ranged attack."
"DOTA_Tooltip_modifier_terrorblade_metamorphosis_transform_aura" "Metamorphosis"
"DOTA_Tooltip_modifier_terrorblade_metamorphosis_transform_aura_Description" "Powerful demon form with a ranged attack."
"DOTA_Tooltip_modifier_terrorblade_metamorphosis_transform_aura_applier" "Metamorphosis Aura"
"DOTA_Tooltip_modifier_terrorblade_metamorphosis_transform_aura_applier_Description" "Terrorblade's nearby illusions will match his current form."
"DOTA_Tooltip_modifier_terrorblade_fear" "Fear"
"DOTA_Tooltip_modifier_terrorblade_fear_Description" "Feared by Terrorblade's Metamorphosis."
"DOTA_Tooltip_modifier_terrorblade_demon_zeal" "Demon Zeal"
"DOTA_Tooltip_modifier_terrorblade_demon_zeal_Description" "Grants bonus move speed and attack speed."
"DOTA_Tooltip_modifier_terrorblade_demon_zeal_aura" "Demon Zeal"
"DOTA_Tooltip_modifier_terrorblade_demon_zeal_aura_Description" "Granting bonus move speed and attack speed to Terrorblade and his nearby illusions."
// ORACLE
"DOTA_Tooltip_ability_oracle_fortunes_end" "Fortune's End"
"DOTA_Tooltip_ability_oracle_fortunes_end_Description" "CHANNELED - Gathers Oracle's power into a bolt of scouring energy that, when released, damages, roots, and dispels enemies of buffs in an area around the target. If target is an ally it will only dispel debuffs. The root duration increases with channeling time.\n\nDISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_oracle_fortunes_end_Lore" "The astral orb crackles with power while raw energy lances out, temporarily disrupting an enemy's connection to their own body."
"DOTA_Tooltip_ability_oracle_fortunes_end_channel_time" "MAX CHANNEL TIME:"
"DOTA_Tooltip_ability_oracle_fortunes_end_damage" "DAMAGE:"
"DOTA_Tooltip_ability_oracle_fortunes_end_radius" "RADIUS:"
"DOTA_Tooltip_ability_oracle_fortunes_end_minimum_purge_duration" "MIN ROOT DURATION:"
"DOTA_Tooltip_ability_oracle_fortunes_end_maximum_purge_duration" "MAX ROOT DURATION:"
"DOTA_Tooltip_ability_oracle_fortunes_end_Note0" "Can be cast on invulnerable units."
"DOTA_Tooltip_ability_oracle_fates_edict" "Fate's Edict"
"DOTA_Tooltip_ability_oracle_fates_edict_Description" "Oracle enraptures a target, disarming them if they are an enemy and granting them %magic_damage_resistance_pct_tooltip%%% magic damage resistance if they are an ally."
"DOTA_Tooltip_ability_oracle_fates_edict_Lore" "An unbreakable prophecy resounds: a chosen ally shall briefly suffer no magics. Other kinds of suffering however..."
"DOTA_Tooltip_ability_oracle_fates_edict_duration" "DURATION:"
"DOTA_Tooltip_ability_oracle_purifying_flames" "Purifying Flames"
"DOTA_Tooltip_ability_oracle_purifying_flames_Description" "Burns away impurities, dealing heavy magic damage to the target before causing them to regenerate health over time. The amount of health regenerated over its duration exceeds the amount of initial damage. Can be cast on enemies and allies."
"DOTA_Tooltip_ability_oracle_purifying_flames_Lore" "Like a hall of mirrors might amplify the light of a single candle, the shattered walls of the universe can transform the light of prophecy into a burning torch."
"DOTA_Tooltip_ability_oracle_purifying_flames_damage" "DAMAGE:"
"DOTA_Tooltip_ability_oracle_purifying_flames_heal_per_second" "HEAL PER SECOND:"
"DOTA_Tooltip_ability_oracle_purifying_flames_total_heal_tooltip" "TOTAL HEAL:"
"DOTA_Tooltip_ability_oracle_purifying_flames_duration" "DURATION:"
"DOTA_Tooltip_ability_oracle_purifying_flames_Note0" "The healing from Purifying Flames can be stacked with itself."
"DOTA_Tooltip_ability_oracle_purifying_flames_Note1" "The damage from Purifying Flames cannot be lethal to allies."
"DOTA_Tooltip_ability_oracle_false_promise" "False Promise"
"DOTA_Tooltip_ability_oracle_false_promise_Description" "Temporarily alters an ally's destiny, delaying any healing or damage taken until False Promise ends. Any healing that is delayed by False Promise is amplified. Removes most negative status effects and disables on initial cast.\n\nDISPEL TYPE: Strong Dispel"
"DOTA_Tooltip_ability_oracle_false_promise_scepter_description" "Causes False Promise to have a %shard_fade_time% second fade delay invisibility and grants the ally %shard_spell_amp_bonus%%% bonus Spell Damage and %shard_bat_bonus% reduced Base Attack Time."
"DOTA_Tooltip_ability_oracle_false_promise_Lore" "Foes and false prophets oft make lies of men's fates."
"DOTA_Tooltip_ability_oracle_false_promise_duration" "DURATION:"
"DOTA_Tooltip_ability_oracle_false_promise_Note0" "Delayed damage and healing will take armor and magic resistance reductions into account when received."
"DOTA_Tooltip_ability_oracle_false_promise_Note1" "The delayed damage and healing takes effect as soon as the target becomes vulnerable."
"DOTA_Tooltip_ability_oracle_false_promise_heal_amp_pct" "%DELAYED HEAL AMPLIFICATION:"
"DOTA_Tooltip_modifier_oracle_fortunes_end_purge" "Fortune's End Root"
"DOTA_Tooltip_modifier_oracle_fortunes_end_purge_Description" "Dispelled of buffs, and rooted."
"DOTA_Tooltip_modifier_oracle_fates_edict" "Fate's Edict"
"DOTA_Tooltip_modifier_oracle_fates_edict_Description" "Disarmed, magic damage resistance increased by %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%%."
"DOTA_Tooltip_modifier_oracle_purifying_flames" "Purifying Flames Heal"
"DOTA_Tooltip_modifier_oracle_purifying_flames_Description" "Being healed by Purifying Flames."
"DOTA_Tooltip_modifier_oracle_false_promise_timer" "False Promise"
"DOTA_Tooltip_modifier_oracle_false_promise_timer_Description" "Any healing or damage taken is delayed until False Promise ends. Delayed healing will be doubled."
"DOTA_Tooltip_ability_oracle_clairvoyant_curse" "Clairvoyant Curse"
"DOTA_Tooltip_ability_oracle_clairvoyant_curse_Description" "Spell amplification increased by %spell_amplification%%% per hero level."
"DOTA_Tooltip_ability_oracle_clairvoyant_cure" "Clairvoyant Cure"
"DOTA_Tooltip_ability_oracle_clairvoyant_cure_Description" "Heal amplification increased by %heal_amplification%%% per hero level."
"DOTA_Tooltip_ability_oracle_rain_of_destiny" "Rain of Destiny"
"DOTA_Tooltip_ability_oracle_rain_of_destiny_Description" "Brings forth rain to the target area. Enemies standing in the area receive damage and have reduced Heal Amplification. Allies in the area heal and have increased incoming Heal Amplification."
"DOTA_Tooltip_ability_oracle_rain_of_destiny_Lore" "Through mixture of the astral and the atmospheric, Nerif bends a single reality into paradoxical alignment."
"DOTA_Tooltip_ability_oracle_rain_of_destiny_radius" "RADIUS:"
"DOTA_Tooltip_ability_oracle_rain_of_destiny_duration" "DURATION:"
"DOTA_Tooltip_ability_oracle_rain_of_destiny_damage" "DAMAGE/HEAL PER SECOND:"
"DOTA_Tooltip_ability_oracle_rain_of_destiny_heal_amp" "%HEAL AMPLIFICATION:"
"DOTA_Tooltip_modifier_oracle_rain_of_destiny" "Rain of Destiny"
"DOTA_Tooltip_modifier_oracle_rain_of_destiny_Description" "Increases allies' heal amplification and reduces enemies' by %dMODIFIER_PROPERTY_HEAL_AMPLIFY_PERCENTAGE_TARGET%%%."
"DOTA_Tooltip_Ability_oracle_prognosticate" "Prognosticate"
"DOTA_Tooltip_Ability_oracle_prognosticate_Description" "Oracle will predict and announce to allies, where the next power rune will spawn (top or bottom)."
"DOTA_Tooltip_modifier_oracle_prognosticate" "Prognosticate"
"DOTA_Tooltip_modifier_oracle_prognosticate_Description" "Oracle can predict where the next Power rune will spawn! Alt-click to broadcast the message to your team."
// TECHIES
"DOTA_Tooltip_ability_techies_land_mines" "Proximity Mines"
"DOTA_Tooltip_ability_techies_land_mines_Lore" "The bane of Toterin!"
"DOTA_Tooltip_ability_techies_land_mines_Description" "Plant an invisible mine that cannot be detected by True Sight, but is visible if an enemy is within the active %radius% AoE of the mine. Mines detonate if an enemy is standing within the active AoE for %proximity_threshold% seconds dealing damage and temporarily reducing the enemy's Magic Resistance. The explosion deals full damage if the target is within %min_distance% radius and decreases up to %outer_damage%%% on the edge. Deals %building_damage_pct%%% damage to buildings."
"DOTA_Tooltip_ability_techies_land_mines_damage" "DAMAGE:"
"DOTA_Tooltip_ability_techies_land_mines_radius" "EXPLOSION RADIUS:"
"DOTA_Tooltip_ability_techies_land_mines_building_damage_pct" "%BUILDING DAMAGE:"
"DOTA_Tooltip_ability_techies_land_mines_activation_delay" "ACTIVATION DELAY:"
"DOTA_Tooltip_ability_techies_land_mines_mres_reduction" "%MAGIC RESISTANCE REDUCTION:"
"DOTA_Tooltip_ability_techies_land_mines_burn_duration" "DEBUFF DURATION:"
"DOTA_Tooltip_ability_techies_land_mines_Note0" "Cannot be placed within %placement_radius% AoE of another Proximity Mine."
"DOTA_Tooltip_ability_techies_land_mines_Note1" "Proximity Mines do not block neutral creep camps from spawning."
"DOTA_Tooltip_ability_techies_land_mines_Note2" "Mines last until they explode or are destroyed."
"DOTA_Tooltip_ability_techies_land_mines_Note3" "Mines are triggered by invisible units."
"DOTA_Tooltip_ability_techies_land_mines_Note4" "Grants 30 gold if destroyed by an enemy hero."
"DOTA_Tooltip_ability_techies_land_mines_abilitydraft_note" "Also grants Minefield Sign ability."
"DOTA_Tooltip_ability_techies_stasis_trap" "Stasis Trap"
"DOTA_Tooltip_ability_techies_stasis_trap_Description" "Plant an invisible trap that roots nearby enemy units instantly when triggered."
"DOTA_Tooltip_ability_techies_stasis_trap_Lore" "The scourge of Trapper Town!"
"DOTA_Tooltip_ability_techies_stasis_trap_activation_radius" "TRIGGER RADIUS:"
"DOTA_Tooltip_ability_techies_stasis_trap_stun_duration" "ROOT DURATION:"
"DOTA_Tooltip_ability_techies_stasis_trap_stun_radius" "ROOT RADIUS:"
"DOTA_Tooltip_ability_techies_stasis_trap_fade_time" "TRAP FADE TIME:"
"DOTA_Tooltip_ability_techies_stasis_trap_cast_range_scepter_bonus" "BONUS SCEPTER CAST RANGE:"
"DOTA_Tooltip_ability_techies_stasis_trap_scepter_description" "Increases cast range."
"DOTA_Tooltip_ability_techies_stasis_trap_Note0" "Stasis Traps destroy all other Stasis Traps in their area of effect when they detonate."
"DOTA_Tooltip_ability_techies_stasis_trap_Note1" "Stasis Traps are not triggered by invisible units."
"DOTA_Tooltip_ability_techies_stasis_trap_Note2" "Stasis Traps do not block neutral creep camps from spawning."
"DOTA_Tooltip_ability_techies_suicide" "Blast Off!"
"DOTA_Tooltip_ability_techies_suicide_Description" "Techies hurtle themselves into the enemy's midst, detonating charges upon impact which deal massive area of effect damage and stun enemies. Upon landing, the assault deals Techies non-lethal damage equal to a percentage of their current health."
"DOTA_Tooltip_ability_techies_suicide_Facet_techies_spleens_secret_sauce" "Increased Blast Off! damage and self damage."
"DOTA_Tooltip_ability_techies_suicide_shard_description" "Increases Blast Off! cast range by %shard_bonus_cast_range% and applies a %shard_stun_duration% second stun to affected enemies."
"DOTA_Tooltip_ability_techies_suicide_Lore" "Where we going?"
"DOTA_Tooltip_ability_techies_suicide_damage" "FULL DAMAGE:"
"DOTA_Tooltip_ability_techies_suicide_radius" "EXPLOSION RADIUS:"
"DOTA_Tooltip_ability_techies_suicide_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_techies_suicide_hp_cost" "%CURRENT HP SELF DAMAGE:"
"DOTA_Tooltip_ability_techies_suicide_hp_dmg" "%MAX HP AS BONUS DAMAGE:"
"DOTA_Tooltip_ability_techies_suicide_Note0" "The self-damage Techies receive from this blast is pure and non-lethal."
"DOTA_Tooltip_ability_techies_suicide_Note1" "This ability destroys trees."
"DOTA_Tooltip_ability_techies_sticky_bomb" "Sticky Bomb"
"DOTA_Tooltip_ability_techies_sticky_bomb_Description" "Lobs a Sticky Bomb towards the target area. If it lands next to an enemy hero, the bomb will stick to it, slowing its movement speed. After a few seconds the bomb will explode, dealing damage in an area around the detonation and applying a secondary slow for %secondary_slow_duration% seconds."
"DOTA_Tooltip_ability_techies_sticky_bomb_Lore" "Such revolutionary brilliance was meant to be shared."
"DOTA_Tooltip_ability_techies_sticky_bomb_radius" "STICK RADIUS:"
"DOTA_Tooltip_ability_techies_sticky_bomb_countdown" "EXPLOSION DELAY:"
"DOTA_Tooltip_ability_techies_sticky_bomb_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_techies_sticky_bomb_secondary_slow" "%SECONDARY MOVEMENT SLOW:"
"DOTA_Tooltip_ability_techies_sticky_bomb_explosion_radius" "EXPLOSION RADIUS:"
"DOTA_Tooltip_ability_techies_sticky_bomb_damage" "DAMAGE:"
"DOTA_Tooltip_ability_techies_reactive_tazer" "Reactive Tazer"
"DOTA_Tooltip_ability_techies_reactive_tazer_shard_description" "Reactive Tazer can be cast on allies and deals damage on detonation. Also deals damage to any enemy that attacks the affected ally."
"DOTA_Tooltip_ability_techies_reactive_tazer_shard_damage" "DAMAGE:"
"DOTA_Tooltip_ability_techies_reactive_tazer_Description" "Techies trigger an electric charge giving them bonus movement speed for a short period of time. Enemies attacking Techies are temporarily disarmed and get a Basic Dispel. At the end of the effect, the charge explodes, disarming all enemies within the radius."
"DOTA_Tooltip_ability_techies_reactive_tazer_Lore" "A steady bomb hand prefers an abundance of personal space."
"DOTA_Tooltip_ability_techies_reactive_tazer_duration" "BUFF DURATION:"
"DOTA_Tooltip_ability_techies_reactive_tazer_stun_radius" "EXPLOSION RADIUS:"
"DOTA_Tooltip_ability_techies_reactive_tazer_disarm_duration" "DISARM DURATION:"
"DOTA_Tooltip_ability_techies_reactive_tazer_bonus_ms" "%MOVEMENT BONUS:"
"DOTA_Tooltip_ability_techies_reactive_tazer_stop" "Detonate Tazer"
"DOTA_Tooltip_ability_techies_reactive_tazer_stop_Description" "Detonate Reactive Tazer immediately."
"DOTA_Tooltip_ability_techies_remote_mines" "Remote Mines"
"DOTA_Tooltip_ability_techies_remote_mines_Description" "Plant an invisible explosive that will only detonate after a brief delay when triggered. Does not damage buildings."
"DOTA_Tooltip_ability_techies_remote_mines_scepter_description" "Increases damage and cast range."
"DOTA_Tooltip_ability_techies_remote_mines_abilitydraft_note" "Also grants Minefield Sign ability."
"DOTA_Tooltip_ability_techies_remote_mines_Lore" "The downfall of Dredger's Bight!"
"DOTA_Tooltip_ability_techies_remote_mines_radius" "EXPLOSION RADIUS:"
"DOTA_Tooltip_ability_techies_remote_mines_damage" "DAMAGE:"
"DOTA_Tooltip_ability_techies_remote_mines_activation_time" "FADE TIME:"
"DOTA_Tooltip_ability_techies_remote_mines_duration" "MINE DURATION:"
"DOTA_Tooltip_ability_techies_remote_mines_cast_range_scepter_bonus" "BONUS SCEPTER CAST RANGE:"
"DOTA_Tooltip_ability_techies_remote_mines_damage_scepter" "SCEPTER DAMAGE:"
"DOTA_Tooltip_ability_techies_remote_mines_Note0" "Grants 10 gold if destroyed by an enemy hero."
"DOTA_Tooltip_ability_techies_focused_detonate" "Focused Detonate"
"DOTA_Tooltip_ability_techies_focused_detonate_Description" "Detonate all remote mines in the target area."
"DOTA_Tooltip_ability_techies_focused_detonate_Lore" "Why light one fuse when you can light them all?"
"DOTA_Tooltip_ability_techies_focused_detonate_radius" "RADIUS:"
"DOTA_Tooltip_ability_techies_remote_mines_self_detonate" "PINPOINT DETONATE"
"DOTA_Tooltip_ability_techies_remote_mines_self_detonate_Description" "Detonate all selected remote mines."
"DOTA_Tooltip_ability_techies_remote_mines_self_detonate_Lore" "Kablooey!"
"DOTA_Tooltip_ability_techies_minefield_sign" "Minefield Sign"
"DOTA_Tooltip_ability_techies_minefield_sign_Description" "Plant a warning sign, causing Sticky Bombs and Proximity Mines within its radius to be invulnerable and deal %bonus_mine_damage_pct%%% more damage. Only one sign can exist at a time. Lasts %lifetime% seconds. "
"DOTA_Tooltip_ability_techies_minefield_sign_lifetime" "SIGN DURATION:"
"DOTA_Tooltip_ability_techies_minefield_sign_Lore" "Watch your step!"
"DOTA_Tooltip_ability_techies_minefield_sign_aura_radius" "EFFECT RADIUS:"
"DOTA_Tooltip_ability_techies_minefield_sign_scepter_description" "Increases radius and duration of Minefield Sign. When an enemy hero walks within %trigger_radius% units of a minefield sign, the %aura_radius% units area around the sign will become a minefield for %minefield_duration% seconds, dealing damage to enemy units any time they move within its area. Minefield Sign is destroyed after this effect ends."
"DOTA_Tooltip_ability_techies_minefield_sign_scepter_move_damage" "DAMAGE:"
"DOTA_Tooltip_ability_techies_minefield_sign_scepter_move_amt" "MOVEMENT TRIGGER AMOUNT:"
"DOTA_Tooltip_ability_techies_squees_scope" "Squee's Scope"
"DOTA_Tooltip_ability_techies_squees_scope_Description" "Techies gains %attack_range_tooltip% attack range and attack projectile speed for each point of attack speed."
"DOTA_Tooltip_facet_techies_spleens_secret_sauce" "Spleen's Secret Sauce"
"DOTA_Tooltip_Facet_techies_spleens_secret_sauce_Description" "Increased Blast Off! damage and self damage."
"DOTA_Tooltip_ability_techies_spoons_stash" "Spoon's Stash"
"DOTA_Tooltip_ability_techies_spoons_stash_Description" "Techies stack all previously selected Enchantments onto newly crafted Neutral Items."
"DOTA_Tooltip_ability_techies_spoons_stash_Note0" "Only one Tier 5 Enchantment can be stacked after crafting your second Tier 5 Neutral Item."
"DOTA_Tooltip_ability_techies_spoons_stash_Note1" "Divine Regalia's Exalted loss of enchantment upon death only affects the most recently obtained Tier 5 enchantment."
"DOTA_Tooltip_modifier_techies_reactive_tazer_disarmed" "Tazered"
"DOTA_Tooltip_modifier_techies_reactive_tazer_disarmed_Description" "Disarmed by Reactive Tazer"
"DOTA_Tooltip_modifier_techies_land_mines_charge_counter" "Proximity Mine Charges"
"DOTA_Tooltip_modifier_techies_land_mines_charge_counter_Description" "You can only place a Proximity Mine when you have a charge available. Charges slowly restore over time."
"DOTA_Tooltip_modifier_techies_stasis_trap_stunned" "Stasis Trap Root"
"DOTA_Tooltip_modifier_techies_stasis_trap_stunned_Description" "You found one of the Techies' Stasis Traps!"
"DOTA_Tooltip_modifier_techies_land_mines_count" "Proximity Mines Count"
"DOTA_Tooltip_modifier_techies_land_mines_count_Description" "The number of Proximity Mines currently deployed."
"DOTA_Tooltip_modifier_techies_minefield_sign_aura" "Minefield Sign"
"DOTA_Tooltip_modifier_techies_minefield_sign_aura_Description" "Hidden by the Techies' Minefield Sign."
"DOTA_Tooltip_modifier_techies_sticky_bomb_slow" "Sticky Bomb"
"DOTA_Tooltip_modifier_techies_sticky_bomb_slow_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_techies_sticky_bomb_slow_secondary" "Sticky Bomb"
"DOTA_Tooltip_modifier_techies_sticky_bomb_slow_secondary_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_techies_reactive_tazer" "Reactive Tazer"
"DOTA_Tooltip_modifier_techies_reactive_tazer_Description" "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and zapping attackers."
"DOTA_Tooltip_modifier_techies_land_mine_burn" "Proximity Mine"
"DOTA_Tooltip_modifier_techies_land_mine_burn_Description" "Magic resistance reduced by %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%%."
"DOTA_Tooltip_modifier_techies_minefield_sign_scepter_aura" "Active Minefield"
"DOTA_Tooltip_modifier_techies_minefield_sign_scepter_aura_Description" "You will take magic damage when moving!"
"DOTA_Tooltip_modifier_techies_minefield_sign_scepter" "Active Minefield"
"DOTA_Tooltip_modifier_techies_minefield_sign_scepter_Description" "Damaging enemies who walk nearby."
// Winter Wyvern
"DOTA_Tooltip_ability_winter_wyvern_arctic_burn" "Arctic Burn"
"DOTA_Tooltip_ability_winter_wyvern_arctic_burn_Description" "Winter Wyvern soars upon an arctic wind, granting her unobstructed movement and allowing her to exhale a blistering chill into each attack. While soaring, her attacks travel further and faster, and slow enemies with a magical freeze that strips them of %percent_damage%%% of their current health each second."
"DOTA_Tooltip_ability_winter_wyvern_arctic_burn_scepter_description" "Causes Arctic Burn to be a toggle ability, draining mana every second when active. Removes limit on number of attacks per target. Increases Winter Wyvern's movement speed."
"DOTA_Tooltip_ability_winter_wyvern_arctic_burn_Lore" "The same organ where some dragons stoke their inner flame is, in Auroth, a crucible of unimaginable cold. From deep within her frosty gullet, an exhalation sends enemies into burning agony."
"DOTA_Tooltip_ability_winter_wyvern_arctic_burn_duration" "FLIGHT DURATION:"
"DOTA_Tooltip_ability_winter_wyvern_arctic_burn_attack_range_bonus" "BONUS ATTACK RANGE:"
"DOTA_Tooltip_ability_winter_wyvern_arctic_burn_percent_damage" "%HEALTH BURN:"
"DOTA_Tooltip_ability_winter_wyvern_arctic_burn_move_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_winter_wyvern_arctic_burn_damage_duration" "BURN DURATION:"
"DOTA_Tooltip_ability_winter_wyvern_arctic_burn_night_vision_bonus" "ADDED NIGHT VISION RANGE:"
"DOTA_Tooltip_ability_winter_wyvern_arctic_burn_mana_cost_scepter" "MANA PER SECOND:"
"DOTA_Tooltip_ability_winter_wyvern_arctic_burn_movement_scepter" "%MOVEMENT SPEED:"
"DOTA_Tooltip_ability_winter_wyvern_arctic_burn_Note0" "Enemy units can only receive the Arctic Burn debuff once per cast."
"DOTA_Tooltip_ability_winter_wyvern_arctic_burn_Note1" "This ability does not affect Roshan."
"DOTA_Tooltip_ability_winter_wyvern_arctic_burn_Note2" "Reduces Winter Wyvern's attack point to %attack_point%."
"DOTA_Tooltip_ability_winter_wyvern_arctic_burn_Note3" "The damage and slow from Arctic Burn can be dispelled."
"DOTA_Tooltip_ability_winter_wyvern_splinter_blast" "Splinter Blast"
"DOTA_Tooltip_ability_winter_wyvern_splinter_blast_Description" "Launches a ball of brittle ice toward a unit. The ice shatters on impact, leaving the primary target completely unaffected, while hurling damaging splinters into nearby enemies in a %split_radius% base radius. Enemies struck by these splinters are slowed by %movespeed_slow_tooltip%%%."
"DOTA_Tooltip_ability_winter_wyvern_splinter_blast_Lore" "Produced slowly by specialized vesicles in her frozen gullet, Winter Wyvern blast shards of ice at her enemies."
"DOTA_Tooltip_ability_winter_wyvern_splinter_blast_damage" "DAMAGE:"
"DOTA_Tooltip_ability_winter_wyvern_splinter_blast_split_radius" "SHATTER RADIUS:"
"DOTA_Tooltip_ability_winter_wyvern_splinter_blast_movespeed_slow_tooltip" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_winter_wyvern_splinter_blast_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_winter_wyvern_splinter_blast_Note0" "The primary projectile moves at %projectile_speed% movement speed."
"DOTA_Tooltip_ability_winter_wyvern_splinter_blast_Note1" "The primary projectile cannot be disjointed and cannot be targeted towards Winter Wyvern herself."
"DOTA_Tooltip_ability_winter_wyvern_cold_embrace" "Cold Embrace"
"DOTA_Tooltip_ability_winter_wyvern_cold_embrace_Description" "Encases an ally in an icy cocoon, freezing them solid while healing a base amount as well as a percentage of their maximum health each second. The cocoon blocks all physical damage."
"DOTA_Tooltip_ability_winter_wyvern_cold_embrace_facet_winter_wyvern_winterproof" "Cold Embrace can be cast on buildings. Does not heal buildings. Allied units and buildings gain bonus attack damage when emerging from the icy cocoon. Duration is paused if the building is protected by both Glyph of Fortification and Cold Embrace."
"DOTA_Tooltip_ability_winter_wyvern_cold_embrace_shard_description" "When Cold Embrace ends, a Splinter Blast goes off at that location, hitting enemies within %shard_splinter_range% range. Reduces cooldown by %shard_cooldown_reduction% seconds."
"DOTA_Tooltip_ability_winter_wyvern_cold_embrace_abilitydraft_note" "Shard upgrade requires also drafting Splinter Blast."
"DOTA_Tooltip_ability_winter_wyvern_cold_embrace_Lore" "From winter's heart comes a cold, healing embrace. The ice slows the blood and allows the spell to better work its curative magic."
"DOTA_Tooltip_ability_winter_wyvern_cold_embrace_duration" "DURATION:"
"DOTA_Tooltip_ability_winter_wyvern_cold_embrace_heal_additive" "BASE HEAL PER SECOND:"
"DOTA_Tooltip_ability_winter_wyvern_cold_embrace_heal_percentage" "%MAX HP HEAL PER SECOND:"
"DOTA_Tooltip_ability_winter_wyvern_cold_embrace_damage_buff_pct" "%BONUS ATTACK DAMAGE:"
"DOTA_Tooltip_ability_winter_wyvern_cold_embrace_damage_buff_duration" "DAMAGE BUFF DURATION:"
"DOTA_Tooltip_ability_winter_wyvern_winters_curse" "Winter's Curse"
"DOTA_Tooltip_ability_winter_wyvern_winters_curse_Description" "Winter Wyvern dispells then freezes an enemy in place while striking those nearby with a maddening curse which causes them to attack their frozen ally with increased attack speed. The frozen ally and those cursed to attack their ally are immune to all damage from their enemies with the exception of damage from Winter Wyvern or her controlled units."
"DOTA_Tooltip_ability_winter_wyvern_winters_curse_Facet_winter_wyvern_recursive" "Winter's Curse is recast on the lowest health enemy hero if the primary target dies. When recast, minimum, maximum, and bonus durations are %transfer_duration_pct%%% as long. Cannot transfer to illusions."
"DOTA_Tooltip_ability_winter_wyvern_winters_curse_Lore" "The oldest of the bookwurm's spells, this curse lends truth to the old saw: sometimes the enemy of my enemy is my enemy still."
"DOTA_Tooltip_ability_winter_wyvern_winters_curse_radius" "CURSE RADIUS:"
"DOTA_Tooltip_ability_winter_wyvern_winters_curse_damage_reduction" "%CURSE DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_winter_wyvern_winters_curse_bonus_attack_speed" "CURSE ATTACK SPEED:"
"DOTA_Tooltip_ability_winter_wyvern_winters_curse_duration" "CURSE MINIMUM DURATION:"
"DOTA_Tooltip_ability_winter_wyvern_winters_curse_max_duration" "CURSE MAXIMUM DURATION:"
"DOTA_Tooltip_ability_winter_wyvern_winters_curse_bonus_duration_per_hero" "CURSE BONUS DURATION PER HERO:"
"DOTA_Tooltip_ability_winter_wyvern_winters_curse_bonus_duration_per_creep" "CURSE BONUS DURATION PER CREEP:"
"DOTA_Tooltip_ability_winter_wyvern_winters_curse_Note0" "If the target dies to its allies, Winter Wyvern will receive credit for the kill."
"DOTA_Tooltip_ability_winter_wyvern_winters_curse_Note1" "Will only pierce the spell immunity of the primary target, not the target's surrounding allies."
"DOTA_Tooltip_modifier_winter_wyvern_arctic_burn_flight" "Arctic Burn Flight"
"DOTA_Tooltip_modifier_winter_wyvern_arctic_burn_flight_Description" "Flying. Attacks travel further and faster, and slow enemies while burning them for a percentage of their current health."
"DOTA_Tooltip_modifier_winter_wyvern_arctic_burn_slow" "Arctic Burn Slow"
"DOTA_Tooltip_modifier_winter_wyvern_arctic_burn_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, and losing a percentage of current health per second."
"DOTA_Tooltip_modifier_winter_wyvern_splinter_blast_slow" "Splinter Blast Slow"
"DOTA_Tooltip_modifier_winter_wyvern_splinter_blast_slow_Description" "Movement slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_winter_wyvern_cold_embrace" "Cold Embrace"
"DOTA_Tooltip_modifier_winter_wyvern_cold_embrace_Description" "Immune to physical damage, and regenerating health."
"DOTA_Tooltip_modifier_winter_wyvern_winterproof" "Winterproof"
"DOTA_Tooltip_modifier_winter_wyvern_winterproof_Description" "Base damage increased by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_winter_wyvern_winters_curse" "Winter's Curse"
"DOTA_Tooltip_modifier_winter_wyvern_winters_curse_Description" "Cannot tell friend from foe."
"DOTA_Tooltip_modifier_winter_wyvern_winters_curse_aura" "Winter's Curse Target"
"DOTA_Tooltip_modifier_winter_wyvern_winters_curse_aura_Description" "Frozen in place, and will be attacked by nearby teammates."
"DOTA_Tooltip_ability_winter_wyvern_eldwurm_scholar" "Eldwurm Scholar"
"DOTA_Tooltip_ability_winter_wyvern_eldwurm_scholar_Description" "When a Shrine of Wisdom grants experience to allies, Winter Wyvern shares the knowledge with her entire team, granting %share_percentage%%% of the experience to each of the %three_tooltip% heroes that did not collect the initial bonus."
"DOTA_Tooltip_ability_winter_wyvern_essence_of_the_blueheart" "Essence of the Blueheart"
"DOTA_Tooltip_ability_winter_wyvern_essence_of_the_blueheart_Description" "Winter Wyvern's heals also restore mana."
"DOTA_Tooltip_ability_winter_wyvern_essence_of_the_blueheart_restore_pct" "%HEALING CONVERTED TO MANA:"
"DOTA_Tooltip_ability_winter_wyvern_dragon_sight" "Dragon Sight"
//"DOTA_Tooltip_ability_winter_wyvern_dragon_sight_Description" "Winter Wyvern gains bonus damage for each %attack_range_per_damage% attack range over %attack_range_min%."
"DOTA_Tooltip_ability_winter_wyvern_dragon_sight_Description" "Winter Wyvern gains bonus damage when her attack range is over %attack_range_min%."
"DOTA_Tooltip_ability_winter_wyvern_dragon_sight_damage_per_ten_attack_range_tooltip" "DAMAGE PER 10 ATTACK RANGE:"
"DOTA_Tooltip_modifier_winter_wyvern_dragon_sight" "Dragon Sight"
"DOTA_Tooltip_modifier_winter_wyvern_dragon_sight_Description" "Gaining %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus damage from additional attack range."
"DOTA_Tooltip_Facet_winter_wyvern_winterproof" "Winterproof"
"DOTA_Tooltip_Facet_winter_wyvern_winterproof_Description" "Cold Embrace can be cast on buildings. Does not heal buildings. Allied units and buildings gain bonus attack damage when emerging from the icy cocoon."
"DOTA_Tooltip_Facet_winter_wyvern_recursive" "Recursive"
"DOTA_Tooltip_Facet_winter_wyvern_recursive_Description" "Winter's Curse is recast on the lowest health enemy hero if the primary target dies."
// Arc Warden
"DOTA_Tooltip_ability_arc_warden_flux" "Flux"
"DOTA_Tooltip_ability_arc_warden_flux_Description" "Infuses a lone enemy unit with swirling, volatile energy, dealing damage over time and slowing the target. The damage is not applied if another enemy unit is near the target."
"DOTA_Tooltip_ability_arc_warden_flux_scepter_description" "Flux silences when the target is alone, deals more damage, and lasts longer."
"DOTA_Tooltip_ability_arc_warden_flux_Lore" "An infinitesimal fraction of the power which imprisoned the Ancients."
"DOTA_Tooltip_ability_arc_warden_flux_duration" "DURATION:"
"DOTA_Tooltip_ability_arc_warden_flux_search_radius" "ALLY SEARCH RADIUS:"
"DOTA_Tooltip_ability_arc_warden_flux_damage_per_second" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_arc_warden_flux_move_speed_slow_pct" "%MOVEMENT SPEED SLOW:"
"DOTA_Tooltip_ability_arc_warden_magnetic_field" "Magnetic Field"
"DOTA_Tooltip_ability_arc_warden_magnetic_field_Description" "Arc Warden generates a circular distortion field of magnetic energy. The magnetic field grants bonus attack speed and protects allied units within it by evading attacks coming from outside the field."
"DOTA_Tooltip_ability_arc_warden_magnetic_field_Facet_arc_warden_power_capture" "Magnetic Field pulls runes. Runes inside Magnetic Field automatically activate."
"DOTA_Tooltip_ability_arc_warden_magnetic_field_Lore" "Time and space are of little consequence to one as old as Zet."
"DOTA_Tooltip_ability_arc_warden_magnetic_field_radius" "RADIUS:"
"DOTA_Tooltip_ability_arc_warden_magnetic_field_shard_slow_pct" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_arc_warden_magnetic_field_rune_pull_strength" "RUNE PULL FORCE:"
"DOTA_Tooltip_ability_arc_warden_magnetic_field_rune_pull_radius" "RUNE PULL RADIUS:"
"DOTA_Tooltip_ability_arc_warden_magnetic_field_duration" "DURATION:"
"DOTA_Tooltip_ability_arc_warden_magnetic_field_attack_speed_bonus" "ATTACK SPEED BONUS:"
"DOTA_Tooltip_ability_arc_warden_magnetic_field_evasion_chance" "%EVASION BONUS:"
"DOTA_Tooltip_ability_arc_warden_spark_wraith" "Spark Wraith"
"DOTA_Tooltip_ability_arc_warden_spark_wraith_Description" "Summons a Spark Wraith that slowly materializes and patrols a targeted area until an enemy comes within its range. Once a target has been found the wraith fuses with them, dealing magical damage and slowing the unit."
"DOTA_Tooltip_ability_arc_warden_spark_wraith_shard_description" "When Spark Wraith activates, a secondary Spark Wraith will fuse to the next closest target that deals %second_wraith_damage_pct%%% damage. Increases Spark Wraith search radius."
"DOTA_Tooltip_ability_arc_warden_spark_wraith_Lore" "Lesser fragments of Zet's original self."
"DOTA_Tooltip_ability_arc_warden_spark_wraith_Note0" "Spark Wraiths can not be disjointed."
"DOTA_Tooltip_ability_arc_warden_spark_wraith_radius" "SEARCH RADIUS:"
"DOTA_Tooltip_ability_arc_warden_spark_wraith_duration" "DURATION:"
"DOTA_Tooltip_ability_arc_warden_spark_wraith_move_speed_slow_pct" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_arc_warden_spark_wraith_base_activation_delay" "ACTIVATION DELAY:"
"DOTA_Tooltip_ability_arc_warden_spark_wraith_spark_damage_base" "DAMAGE:"
"DOTA_Tooltip_ability_arc_warden_spark_wraith_wraith_speed_base" "WRAITH SPEED:"
"DOTA_Tooltip_ability_arc_warden_spark_wraith_ministun_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_arc_warden_tempest_double" "Tempest Double"
"DOTA_Tooltip_ability_arc_warden_tempest_double_Description" "Briefly refocusing its fractured elements into a single form, the Arc Warden is able to create a perfect electrical duplication of itself. The duplicate can use all of Arc Warden's current items and special Tempest Double versions of his spells, except most consumables and items that drop on death. The duplicate has separate item and ability cooldowns.
The Tempest Double loses its sense of self and fractures over time, becoming slower and less accurate."
"DOTA_Tooltip_ability_arc_warden_tempest_double_Facet_arc_warden_runed_replica" "The Tempest Double is infused with the bonuses of Power Runes for %rune_duration%s when created.
Level 1 - Arcane Rune.
Level 2 - Arcane and Invisibility Runes.
Level 3 - Arcane, Invisibility, and Haste Runes."
"DOTA_Tooltip_ability_arc_warden_tempest_double_Lore" "Warped by the power of its peers, Arc Warden becomes what it despises most: disharmony."
"DOTA_Tooltip_ability_arc_warden_tempest_double_bounty" "BOUNTY GOLD:"
"DOTA_Tooltip_ability_arc_warden_tempest_double_max_blind_chance" "%MAX MISS CHANCE:"
"DOTA_Tooltip_ability_arc_warden_tempest_double_max_slow" "%MAX SELF SLOW:"
"DOTA_Tooltip_ability_arc_warden_tempest_double_Note0" "Tempest Double and Refresher Orb cannot be used by the duplicate."
"DOTA_Tooltip_ability_arc_warden_tempest_double_duration" "DURATION:"
"DOTA_Tooltip_Facet_arc_warden_runed_replica" "Runed Replica"
"DOTA_Tooltip_Facet_arc_warden_runed_replica_Description" "The Tempest Double is infused with the bonuses of Power Runes for {s:bonus_rune_duration}s when created.
Level 1 - Arcane Rune.
Level 2 - Arcane and Invisibility Runes.
Level 3 - Arcane, Invisibility, and Haste Runes."
"DOTA_Tooltip_Facet_arc_warden_power_capture" "Power Capture"
"DOTA_Tooltip_Facet_arc_warden_power_capture_Description" "Magnetic Field pulls runes. Arc Warden gains +{s:bonus_all_attribute_bonus_per_stack} all attributes permanently upon activating a Power Rune."
"DOTA_Tooltip_Facet_arc_warden_order" "Order"
"DOTA_Tooltip_Facet_arc_warden_disorder" "Disorder"
"DOTA_Tooltip_ability_arc_warden_runic_infusion" "Runic Infusion"
"DOTA_Tooltip_ability_arc_warden_runic_infusion_Description" "Upon activating any rune, gain the Regeneration Rune buff for %duration%s."
"DOTA_Tooltip_ability_arc_warden_runic_infusion_Facet_arc_warden_power_capture" "Runes of Power fuse to the Self. Arc Warden gains +%all_attribute_bonus_per_stack% all attributes permanently whenever Arc Warden or the Tempest Double activates a Power Rune."
"DOTA_Tooltip_ability_arc_warden_runic_infusion_Note0" "Has %water_bounty_rune_duration_pct%%% duration when activating a Bounty or Water rune."
"DOTA_Tooltip_modifier_arc_warden_runic_infusion" "Power Capture"
"DOTA_Tooltip_modifier_arc_warden_runic_infusion_Description" "Runes of Power have fused to the Self. Gained +%fMODIFIER_PROPERTY_STATS_AGILITY_BONUS% permanent all attributes."
"DOTA_Tooltip_modifier_arc_warden_runic_infusion_PostGame" "Runes of Power fused to the Self."
"DOTA_Tooltip_modifier_arc_warden_flux" "Flux"
"DOTA_Tooltip_modifier_arc_warden_flux_Description" "Taking damage when not near a friendly unit and slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_arc_warden_spark_wraith_purge" "Spark Wraith"
"DOTA_Tooltip_modifier_arc_warden_spark_wraith_purge_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_arc_warden_magnetic_field_attack_speed" "Magnetic Field"
"DOTA_Tooltip_modifier_arc_warden_magnetic_field_attack_speed_Description" "Gaining bonus %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% attack speed and granting 100%% evasion from attacks outside the field."
"DOTA_Tooltip_modifier_arc_warden_magnetic_field_evasion" "Magnetic Field"
"DOTA_Tooltip_modifier_arc_warden_magnetic_field_evasion_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_arc_warden_tempest_double" "Tempest Double"
"DOTA_Tooltip_modifier_arc_warden_tempest_double_Description" "A complete clone of Arc Warden that can use spells and items with the exception of Gem of True Sight and Divine Rapier."
"DOTA_Tooltip_modifier_arc_warden_tempest_double_debuff" "Fracturing"
"DOTA_Tooltip_modifier_arc_warden_tempest_double_debuff_Description" "Losing sense of Self. Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%. Attacks have a %dMODIFIER_PROPERTY_MISS_PERCENTAGE%%% chance to miss."
// Monkey King
"DOTA_Tooltip_ability_monkey_king_tree_dance" "Tree Dance"
"DOTA_Tooltip_ability_monkey_king_tree_dance_Description" "Monkey King jumps to a tree and perches atop it. While perched, he gains the Primal Spring ability-a channeled leap attack. If Monkey King's tree is destroyed, he falls and is stunned for 4 seconds. Taking damage while on the ground puts Tree Dance on cooldown."
"DOTA_Tooltip_ability_monkey_king_tree_dance_Facet_monkey_king_simian_stride" "Increases the max level of Tree Dance. Level %max_level% Tree Dance reduces the cooldown to zero."
"DOTA_Tooltip_ability_monkey_king_tree_dance_Lore" "Sun Wukong dances nimbly along the treetop canopy, always just out of arm's reach."
"DOTA_Tooltip_ability_monkey_king_tree_dance_Note0" "Tree Dance cooldown starts upon landing."
"DOTA_Tooltip_ability_monkey_king_tree_dance_Note1" "Right-clicking the ground will have Monkey King drop from the tree."
"DOTA_Tooltip_ability_monkey_king_tree_dance_perched_jump_distance" "DISTANCE:"
"DOTA_Tooltip_ability_monkey_king_tree_dance_jump_damage_cooldown" "DAMAGE COOLDOWN:"
"DOTA_Tooltip_ability_monkey_king_tree_dance_abilitydraft_note" "For Ability Draft only, Tree Dance ability swaps with Primal Spring while you are perched on a tree. You can no longer jump to other trees without returning to the ground first."
"DOTA_Tooltip_ability_monkey_king_primal_spring" "Primal Spring"
"DOTA_Tooltip_ability_monkey_king_primal_spring_Description" "CHANNELED - Monkey King springs out from his tree perch, damaging and slowing enemies in the area where he lands. Damage and slow amounts are in proportion to channel duration."
"DOTA_Tooltip_ability_monkey_king_primal_spring_Lore" "Leaping from the safety of cover into the midst of his enemies, Sun Wukong attacks without mercy."
"DOTA_Tooltip_ability_monkey_king_primal_spring_impact_damage" "DAMAGE:"
"DOTA_Tooltip_ability_monkey_king_primal_spring_impact_movement_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_monkey_king_primal_spring_impact_slow_duration" "MAX SLOW DURATION:"
"DOTA_Tooltip_ability_monkey_king_primal_spring_max_distance" "MAX DISTANCE:"
"DOTA_Tooltip_Ability_monkey_king_primal_spring_early" "Spring Early"
"DOTA_Tooltip_Ability_monkey_king_primal_spring_abilitychanneltime" "MAX CHANNEL TIME:"
"DOTA_Tooltip_ability_monkey_king_boundless_strike" "Boundless Strike"
"DOTA_Tooltip_ability_monkey_king_boundless_strike_Description" "Monkey King enlarges his staff and slams it against the ground, stunning enemies in a line and damaging them with bonus damage and a critical hit based on his attack. Has True Strike."
"DOTA_Tooltip_ability_monkey_king_boundless_strike_Lore" "The legendary Jingu Bang grows to match its master's will, ensuring no enemy can escape the Monkey King's reach."
"DOTA_Tooltip_ability_monkey_king_boundless_strike_shard_Description" "Boundless Strike applies Primal Spring with %spring_channel_pct%%% of the max channeling duration power to enemies along the staff and at the end of the staff. When Boundless Strike is set to alt-cast, Monkey King leaps to the end of his staff."
"DOTA_Tooltip_ability_monkey_king_boundless_strike_strike_cast_range" "DISTANCE:"
"DOTA_Tooltip_ability_monkey_king_boundless_strike_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_monkey_king_boundless_strike_strike_flat_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_monkey_king_boundless_strike_strike_crit_mult" "%CRITICAL DAMAGE:"
"DOTA_Tooltip_ability_monkey_king_boundless_strike_Note0" "Does not affect spell-immune enemies."
"DOTA_Tooltip_ability_monkey_king_jingu_mastery" "Jingu Mastery"
"DOTA_Tooltip_ability_monkey_king_jingu_mastery_Description" "Monkey King's attacks awaken the Jingu Bang's power. Upon the fourth hit on the same enemy hero, Monkey King earns %charges% charged attacks that have bonus damage and lifesteal."
"DOTA_Tooltip_ability_monkey_king_jingu_mastery_Lore" "Always sensitive to the moods of its master, the Jingu Bang radiates power when Sun Wukong's combat fervor is on full display."
"DOTA_Tooltip_ability_monkey_king_jingu_mastery_Note0" "Hitting an enemy with Boundless Strike adds to the hit counter."
"DOTA_Tooltip_ability_monkey_king_jingu_mastery_Note1" "Repeatedly hitting an enemy refreshes the Jingu Mastery debuff duration."
"DOTA_Tooltip_ability_monkey_king_jingu_mastery_Note2" "Hit charges on enemies cannot be dispelled."
"DOTA_Tooltip_ability_monkey_king_jingu_mastery_Note3" "Jingu Mastery buff on self can be dispelled."
"DOTA_Tooltip_ability_monkey_king_jingu_mastery_Note4" "Break disables the gaining of new stacks."
"DOTA_Tooltip_ability_monkey_king_jingu_mastery_Note5" "Break does not disable the bonuses from existing stacks."
"DOTA_Tooltip_ability_monkey_king_jingu_mastery_required_hits" "REQUIRED HITS:"
"DOTA_Tooltip_ability_monkey_king_jingu_mastery_counter_duration" "COUNTER DURATION:"
"DOTA_Tooltip_ability_monkey_king_jingu_mastery_bonus_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_monkey_king_jingu_mastery_lifesteal" "%BONUS LIFESTEAL:"
"DOTA_Tooltip_ability_monkey_king_jingu_mastery_max_duration" "BUFF DURATION:"
"DOTA_Tooltip_ability_monkey_king_mischief" "Mischief"
"DOTA_Tooltip_ability_monkey_king_mischief_shard_description" "Mischief has a shorter cooldown, longer invulnerability period, and disjoints projectiles."
"DOTA_Tooltip_ability_monkey_king_mischief_shard_invul_duration" "INVULN DURATION:"
"DOTA_Tooltip_ability_monkey_king_mischief_shard_cooldown" "COOLDOWN:"
"DOTA_Tooltip_ability_monkey_king_mischief_Description" "Changes Monkey King's shape to deceive opponents, using the environment nearby as inspiration for the disguise. Taking damage, attacking, or using any item or ability breaks Monkey King's disguise. Grants damage immunity for %invul_duration% seconds upon transforming."
"DOTA_Tooltip_ability_monkey_king_mischief_Lore" "Watch out for that tree."
"DOTA_Tooltip_ability_monkey_king_mischief_movespeed" "%BONUS MOVE SPEED:"
"DOTA_Tooltip_Facet_monkey_king_simian_stride" "Simian Stride"
"DOTA_Tooltip_Facet_monkey_king_simian_stride_Description" "Increases the max level of Tree Dance. Level {s:bonus_max_level_tooltip} Tree Dance reduces the cooldown to zero."
"DOTA_Tooltip_Facet_monkey_king_wukongs_faithful" "Wukong's Faithful"
"DOTA_Tooltip_Facet_monkey_king_wukongs_faithful_Description" "Monkey King's soldiers last longer and do not disperse unless he spends more than {s:bonus_leadership_time_buffer} seconds outside the area."
"DOTA_Tooltip_Facet_monkey_king_transfiguration" "Changing of the Guard"
"DOTA_Tooltip_Facet_monkey_king_transfiguration_Description" "Monkey King can transform into one of his soldiers during Wukong's command."
"DOTA_Tooltip_ability_monkey_king_transfiguration" "Changing of the Guard"
"DOTA_Tooltip_ability_monkey_king_transfiguration_Description" "Monkey King can transform into any one of his soldiers during Wukong's command, taking its place for a %transfiguration_duration%s, becoming indistinguishable from other soldiers, and leaving another soldier in his stead. While transformed, Monkey King is invulnerable, but cannot attack or cast spells"
"DOTA_Tooltip_ability_monkey_king_untransform" "Revert Form"
"DOTA_Tooltip_ability_monkey_king_untransform_Description" "Reverts Monkey King's shape to his original form."
"DOTA_Tooltip_ability_monkey_king_wukongs_command" "Wukong's Command"
"DOTA_Tooltip_ability_monkey_king_wukongs_command_abilitydraft_note" "Also grants Mischief"
"DOTA_Tooltip_ability_monkey_king_wukongs_command_Description" "Monkey King creates a circular formation of soldiers that spread out from his position. If Monkey King leaves the area his soldiers disperse. The soldiers have Monkey King's attack and only target heroes. Monkey King is granted bonus armor for the spell's duration."
"DOTA_Tooltip_ability_monkey_king_wukongs_command_Facet_monkey_king_wukongs_faithful" "Monkey King's soldiers last longer and do not disperse unless he spends more than %leadership_time_buffer% seconds outside the area."
"DOTA_Tooltip_ability_monkey_king_wukongs_command_Facet_monkey_king_transfiguration" "Grants the Changing of the Guard ability during Wukong's Command."
"DOTA_Tooltip_ability_monkey_king_wukongs_command_scepter_description" "Spawns a monkey soldier near Monkey King at regular intervals. Soldiers do not spawn while invisible or on trees. Soldiers only attack buildings when Monkey King himself is nearby. Soldiers can now gain Jingu Mastery charges independently."
"DOTA_Tooltip_ability_monkey_king_wukongs_command_Lore" "Monkey King rips out a tuft of fur to blow at his enemies, charging each strand to transform into a copy of himself."
"DOTA_Tooltip_ability_monkey_king_wukongs_command_Note0" "Soldiers do not receive Jingu Mastery bonuses."
"DOTA_Tooltip_ability_monkey_king_wukongs_command_Note1" "Soldiers do not copy Basher or Abyssal."
"DOTA_Tooltip_ability_monkey_king_wukongs_command_attack_speed" "SOLDIER ATTACK INTERVAL:"
"DOTA_Tooltip_ability_monkey_king_wukongs_command_duration" "DURATION:"
"DOTA_Tooltip_ability_monkey_king_wukongs_command_bonus_armor" "BONUS ARMOR:"
"DOTA_Tooltip_ability_monkey_king_wukongs_command_scepter_spawn_interval" "SOLDIER SPAWN INTERVAL:"
"DOTA_Tooltip_ability_monkey_king_wukongs_command_scepter_spawn_duration" "SOLDIER DURATION:"
"DOTA_Tooltip_modifier_monkey_king_boundless_strike_stun" "Boundless Strike"
"DOTA_Tooltip_modifier_monkey_king_boundless_strike_stun_Description" "Stunned by Monkey King's Boundless Strike"
"DOTA_Tooltip_modifier_monkey_king_boundless_strike_crit" "Boundless Strike Critical"
"DOTA_Tooltip_modifier_monkey_king_unperched_stunned" "Fell out of a tree; stunned"
"DOTA_Tooltip_modifier_monkey_king_spring_slow" "Primal Spring"
"DOTA_Tooltip_modifier_monkey_king_spring_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_monkey_king_quadruple_tap_counter" "Jingu Mastery"
"DOTA_Tooltip_modifier_monkey_king_quadruple_tap_counter_Description" "Hits from Monkey King"
"DOTA_Tooltip_modifier_monkey_king_quadruple_tap_bonuses" "Jingu Mastery"
"DOTA_Tooltip_modifier_monkey_king_quadruple_tap_bonuses_Description" "Bonus Damage and Lifesteal"
"DOTA_Tooltip_modifier_monkey_king_fur_army_bonus_damage" "Wukong's Command"
"DOTA_Tooltip_modifier_monkey_king_fur_army_bonus_damage_Description" "Bonus Armor"
"DOTA_Tooltip_modifier_monkey_king_transform" "Mischief"
"DOTA_Tooltip_modifier_monkey_king_transform_Description" "This unit is disguised."
// Dark Willow
"DOTA_Tooltip_ability_dark_willow_bramble_maze" "Bramble Maze"
"DOTA_Tooltip_ability_dark_willow_bramble_maze_Description" "Dark Willow creates a %placement_range% AoE maze of %placement_count% brambles that grow in the target area after %initial_creation_delay% seconds. Enemies that walk into a bramble are rooted and take damage over time. Lasts %placement_duration% seconds."
"DOTA_Tooltip_ability_dark_willow_bramble_maze_Lore" "The fae realm exists all around you, merely waiting to draw you in..."
"DOTA_Tooltip_ability_dark_willow_bramble_maze_Note0" "Does not interrupt channeling spells upon rooting."
"DOTA_Tooltip_ability_dark_willow_bramble_maze_latch_duration" "LATCH ROOT DURATION:"
"DOTA_Tooltip_ability_dark_willow_bramble_maze_damage_per_tick" "DAMAGE PER TICK:"
"DOTA_Tooltip_ability_dark_willow_bramble_maze_latch_range" "BRAMBLE LATCH RADIUS:"
"DOTA_Tooltip_ability_dark_willow_shadow_realm" "Shadow Realm"
"DOTA_Tooltip_ability_dark_willow_shadow_realm_Description" "Dark Willow recedes into the shadows, becoming untargetable. Her next attack has %attack_range_bonus% bonus attack range and deals bonus magic damage, and will end Shadow Realm. Damage scales based on how long she remains under the effects of Shadow Realm, the maximum being reached after %max_damage_duration% seconds."
"DOTA_Tooltip_ability_dark_willow_shadow_realm_Facet_dark_willow_throwing_shade" "While in Shadow Realm, Dark Willow emits a %aura_radius% radius aura that increases damage that she deals to enemies in its area of effect by up to %aura_damage_pct%%%. Damage scales based on how long she remains under the effects of Shadow Realm."
"DOTA_Tooltip_ability_dark_willow_shadow_realm_Lore" "What you can't see will most definitely hurt you."
"DOTA_Tooltip_ability_dark_willow_shadow_realm_scepter_description" "Attacking no longer takes Dark Willow out of Shadow Realm. Each attack still has bonus damage based on the duration of the buff."
"DOTA_Tooltip_ability_dark_willow_shadow_realm_Note0" "Disjoints projectiles upon cast."
"DOTA_Tooltip_ability_dark_willow_shadow_realm_Note1" "Grants phased movement."
"DOTA_Tooltip_ability_dark_willow_shadow_realm_Note2" "Spells which require vision cannot affect Dark Willow in the Shadow Realm."
"DOTA_Tooltip_ability_dark_willow_shadow_realm_duration" "DURATION:"
"DOTA_Tooltip_ability_dark_willow_shadow_realm_damage" "MAX DAMAGE:"
"DOTA_Tooltip_ability_dark_willow_cursed_crown" "Cursed Crown"
"DOTA_Tooltip_ability_dark_willow_cursed_crown_Description" "Dark Willow casts an ancient fae curse on the target. After a delay, the target and nearby enemies are stunned."
"DOTA_Tooltip_ability_dark_willow_cursed_crown_shard_description" "Cursed Crown creates %shard_bramble_amount% brambles in a %shard_spawn_radius% radius around the target after the counter ends. Triggers even upon dispel. Cursed Crown cooldown reduced by 1.5 seconds."
"DOTA_Tooltip_ability_dark_willow_cursed_crown_Lore" "Didn't anyone ever tell you? Never strike a deal with a fairy..."
"DOTA_Tooltip_ability_dark_willow_cursed_crown_delay" "DELAY:"
"DOTA_Tooltip_ability_dark_willow_cursed_crown_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_dark_willow_cursed_crown_stun_radius" "STUN RADIUS:"
"DOTA_Tooltip_ability_dark_willow_cursed_crown_Facet_dark_willow_shattering_crown" "While ticking, Cursed Crown accumulates %accumulated_damage_pct%%% of all damage dealt by Dark Willow and %accumulated_damage_pct_ally%%% of attack damage dealt by allied heroes. When the counter ends, the accumulated damage is dealt again as magical damage to the whole area. This triggers even upon dispel with Aghanim's Shard."
"DOTA_Tooltip_ability_dark_willow_terrorize" "Terrorize"
"DOTA_Tooltip_ability_dark_willow_terrorize_abilitydraft_note" "Also grants Bedlam ability."
"DOTA_Tooltip_ability_dark_willow_terrorize_Description" "Dark Willow releases her pet wisp to terrorize her enemies. After a short delay, all enemies in the target area become fearful and run toward their home fountain. Terrorize cannot be used while Bedlam is active."
"DOTA_Tooltip_ability_dark_willow_terrorize_Lore" "You think you know the first thing about fear? Jex'll show you what that word truly means..."
"DOTA_Tooltip_ability_dark_willow_terrorize_Note0" "Terrorize provides vision on affected units."
"DOTA_Tooltip_ability_dark_willow_terrorize_destination_status_duration" "FEAR DURATION:"
"DOTA_Tooltip_ability_dark_willow_terrorize_destination_radius" "RADIUS:"
"DOTA_Tooltip_ability_dark_willow_bedlam" "Bedlam"
"DOTA_Tooltip_ability_dark_willow_bedlam_Description" "Dark Willow sends her pet wisp to roam around herself for the duration, rapidly attacking nearby enemies. Bedlam cannot be used while Terrorize is active."
"DOTA_Tooltip_ability_dark_willow_bedlam_Lore" "You'll have to excuse my friend Jex. He's really into murder."
"DOTA_Tooltip_ability_dark_willow_bedlam_attack_damage" "ATTACK DAMAGE:"
"DOTA_Tooltip_ability_dark_willow_bedlam_attack_interval" "ATTACK INTERVAL:"
"DOTA_Tooltip_ability_dark_willow_bedlam_attack_radius" "ATTACK RADIUS:"
"DOTA_Tooltip_ability_dark_willow_bedlam_roaming_duration" "ROAMING DURATION:"
"DOTA_Tooltip_ability_dark_willow_pixie_dust" "Pixie Dust"
"DOTA_Tooltip_ability_dark_willow_pixie_dust_Description" "Whenever a skill makes Dark Willow become untargetable, she gains +%hp_regen%%% HP Regen and +%mana_regen_amp%%% Mana Regen while in that state."
"DOTA_Tooltip_modifier_dark_willow_bramble_maze" "Bramble Maze"
"DOTA_Tooltip_modifier_dark_willow_bramble_maze_Description" "Rooted, cannot move."
"DOTA_Tooltip_modifier_dark_willow_shadow_realm_buff" "Shadow Realm"
"DOTA_Tooltip_modifier_dark_willow_shadow_realm_buff_Description" "Untargetable and gaining bonus magic damage."
"DOTA_Tooltip_modifier_dark_willow_shadow_realm_aura_debuff" "Throwing Shade"
"DOTA_Tooltip_modifier_dark_willow_shadow_realm_aura_debuff_Description" "Taking increased damage from Dark Willow."
"DOTA_Tooltip_modifier_dark_willow_cursed_crown" "Cursed Crown"
"DOTA_Tooltip_modifier_dark_willow_cursed_crown_Description" "About to be stunned by Cursed Crown."
"DOTA_Tooltip_modifier_dark_willow_debuff_fear" "Terrorize"
"DOTA_Tooltip_modifier_dark_willow_debuff_fear_Description" "Running to home base away from Dark Willow."
"DOTA_Tooltip_modifier_dark_willow_bedlam" "Bedlam"
"DOTA_Tooltip_modifier_dark_willow_bedlam_Description" "A wisp swirls around you and attacks enemies."
"DOTA_Tooltip_Facet_dark_willow_throwing_shade" "Throwing Shade"
"DOTA_Tooltip_Facet_dark_willow_throwing_shade_Description" "Dark Willow deals more damage to nearby heroes when she's in the Shadow Realm."
"DOTA_Tooltip_Facet_dark_willow_thorny_thicket" "Thorny Thicket"
"DOTA_Tooltip_Facet_dark_willow_thorny_thicket_Description" "Bramble Maze creates extra brambles."
"DOTA_Tooltip_Facet_dark_willow_shattering_crown" "Shattering Crown"
"DOTA_Tooltip_Facet_dark_willow_shattering_crown_Description" "Cursed Crown accumulates all damage dealt by Dark Willow and attack damage dealt by her allies. A percentage of that damage is dealt again as magical damage to the whole area when the counter expires."
// PANGOLIER
"DOTA_Tooltip_ability_pangolier_swashbuckle" "Swashbuckle"
"DOTA_Tooltip_ability_pangolier_swashbuckle_Description" "Pangolier dashes along the target line, then slashes all enemies in the drawn direction with several quick swipes.\n\nLucky Shot has a chance to activate from this damage."
"DOTA_Tooltip_ability_pangolier_swashbuckle_Lore" "The Pangolier's blade is even nimbler than his tongue."
"DOTA_Tooltip_ability_pangolier_swashbuckle_Note0" "Casting Swashbuckle during Rolling Thunder ends Rolling Thunder."
"DOTA_Tooltip_ability_pangolier_swashbuckle_dash_range" "DASH RANGE:"
"DOTA_Tooltip_ability_pangolier_swashbuckle_range" "SLASH RANGE:"
"DOTA_Tooltip_ability_pangolier_swashbuckle_start_radius" "SLASH WIDTH:"
"DOTA_Tooltip_ability_pangolier_swashbuckle_damage" "DAMAGE PER STRIKE:"
"DOTA_Tooltip_ability_pangolier_swashbuckle_strikes" "STRIKES:"
"DOTA_Tooltip_ability_pangolier_shield_crash" "Shield Crash"
"DOTA_Tooltip_ability_pangolier_shield_crash_Description" "Pangolier jumps in the air and slams back to the ground in front of his current position, damaging and slowing all enemies in a radius. For each enemy hero hit, he gains an all damage shield for a short time.\n\nForward movement is maintained if Shield Crash is used while Rolling Thunder is active, and allows Rolling Thunder to clear walls or cliffs.\n\n Shield Crash cooldown during Rolling Thunder is decreased."
"DOTA_Tooltip_ability_pangolier_shield_crash_Facet_pangolier_double_jump" "Pangolier can cast Shield Crash a second time mid-flight, dealing more damage and gaining more barrier. Longer flight time results in more damage and barrier increases."
"DOTA_Tooltip_ability_pangolier_shield_crash_min_damage_increase_pct" "%MIN DAMAGE INCREASE:"
"DOTA_Tooltip_ability_pangolier_shield_crash_max_damage_increase_pct" "%MAX DAMAGE INCREASE:"
"DOTA_Tooltip_ability_pangolier_shield_crash_min_barrier_increase_pct_tooltip" "%MIN BARRIER INCREASE:"
"DOTA_Tooltip_ability_pangolier_shield_crash_max_barrier_increase_pct_tooltip" "%MAX BARRIER INCREASE:"
"DOTA_Tooltip_ability_pangolier_shield_crash_scepter_description" "Causes Shield Crash to cast a 2-attack Swashbuckle every 90 degrees around your hero."
"DOTA_Tooltip_ability_pangolier_shield_crash_Lore" "Only in the midst of his enemies does the Pangolier truly thrive."
"DOTA_Tooltip_ability_pangolier_shield_crash_damage" "DAMAGE:"
"DOTA_Tooltip_ability_pangolier_shield_crash_radius" "RADIUS:"
"DOTA_Tooltip_ability_pangolier_shield_crash_duration" "BARRIER DURATION:"
"DOTA_Tooltip_ability_pangolier_shield_crash_hero_shield" "BARRIER PER HERO:"
"DOTA_Tooltip_ability_pangolier_shield_crash_slow" "%SLOW:"
"DOTA_Tooltip_ability_pangolier_shield_crash_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_pangolier_lucky_shot" "Lucky Shot"
"DOTA_Tooltip_ability_pangolier_lucky_shot_Description" "Pangolier rolls the dice and lets fate decide the outcome for his enemies. Grants a chance to drastically slow their attack speed and reduce armor on any damage dealt by Pangolier's attacks or abilities."
"DOTA_Tooltip_ability_pangolier_lucky_shot_Lore" "The Pangolier's blade is guided more often by whim than reason."
"DOTA_Tooltip_ability_pangolier_lucky_shot_chance_pct" "%CHANCE:"
"DOTA_Tooltip_ability_pangolier_lucky_shot_duration" "DURATION:"
"DOTA_Tooltip_ability_pangolier_lucky_shot_armor" "ARMOR REDUCTION:"
"DOTA_Tooltip_ability_pangolier_lucky_shot_attack_slow" "ATTACK SPEED REDUCTION:"
"DOTA_Tooltip_ability_pangolier_fortune_favors_the_bold" "Fortune Favors the Bold"
"DOTA_Tooltip_ability_pangolier_fortune_favors_the_bold_Description" "Random item and ability effects of enemies near Pangolier have a reduced chance to affect him."
"DOTA_Tooltip_ability_pangolier_fortune_favors_the_bold_aura_radius" "RADIUS:"
"DOTA_Tooltip_ability_pangolier_fortune_favors_the_bold_chance_reduce" "%CHANCE REDUCTION:"
"DOTA_Tooltip_ability_pangolier_fortune_favors_the_bold_Note0" "Applies to hero abilities and items."
"DOTA_Tooltip_ability_pangolier_fortune_favors_the_bold_Note1" "Effect is a relative reduction in chance for effects to happen."
"DOTA_Tooltip_Facet_pangolier_thunderbolt" "Thunderbolt"
"DOTA_Tooltip_Facet_pangolier_thunderbolt_Description" "Rolling Thunder movement and turn speed increased, but duration is decreased."
"DOTA_Tooltip_Facet_pangolier_double_jump" "Double Jump"
"DOTA_Tooltip_Facet_pangolier_double_jump_Description" "Pangolier can double jump with Shield Crash dealing more damage and gaining more barrier."
"DOTA_Tooltip_modifier_pangolier_fortune_favors_the_bold_effect" "Fortune Favors the Bold"
"DOTA_Tooltip_modifier_pangolier_fortune_favors_the_bold_effect_Description" "Chance for effects to happen reduced by %dMODIFIER_PROPERTY_PSEUDORANDOM_BONUS%%% when targeting Pangolier."
"DOTA_Tooltip_ability_pangolier_gyroshell" "Rolling Thunder"
"DOTA_Tooltip_ability_pangolier_gyroshell_Description" "Pangolier curls into a debuff immune ball with %magic_resistance%%% additional magic resistance and rolls out. When rolling, he moves at an increased speed and can move through trees, but has a decreased ability to turn. Striking enemies knocks them back, inflicting damage proportional to his attack damage and stunning them when they land. \n\nColliding with walls or cliffs will cause a temporary pause while Pangolier reverses in direction.\n\n During Rolling Thunder, Shield Crash cooldown is reduced.\n\nDISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_pangolier_gyroshell_Facet_pangolier_thunderbolt" "Rolling Thunder movement and turn speed increased, but duration is decreased."
"DOTA_Tooltip_ability_pangolier_gyroshell_Lore" "Where his ancestors sought only refuge, the Pangolier saw opportunity..."
"DOTA_Tooltip_ability_pangolier_gyroshell_Note0" "Enemies can be stunned multiple times per use, but cannot be affected a subsequent time until the previous stun duration ends."
"DOTA_Tooltip_ability_pangolier_gyroshell_Note1" "If Pangolier is disabled while rolling, he will continue to stun and knock enemies that come within range."
"DOTA_Tooltip_ability_pangolier_gyroshell_damage_pct" "%TOTAL ATTACK DAMAGE AS DAMAGE:"
"DOTA_Tooltip_ability_pangolier_gyroshell_cast_time_tooltip" "TRANSFORM TIME:"
"DOTA_Tooltip_ability_pangolier_gyroshell_forward_move_speed" "ROLL SPEED:"
"DOTA_Tooltip_ability_pangolier_gyroshell_hit_radius" "RADIUS:"
"DOTA_Tooltip_ability_pangolier_gyroshell_knockback_radius" "KNOCKBACK DISTANCE:"
"DOTA_Tooltip_ability_pangolier_gyroshell_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_pangolier_gyroshell_duration" "DURATION:"
"DOTA_Tooltip_ability_pangolier_gyroshell_shield_crash_cooldown" "SHIELD CRASH COOLDOWN:"
"DOTA_Tooltip_ability_pangolier_gyroshell_stop" "Stop Rolling"
"DOTA_Tooltip_ability_pangolier_gyroshell_stop_Description" "Halt!"
"DOTA_Tooltip_ability_pangolier_gyroshell_stop_lore" "Donté Panlin stops when he pleases."
"DOTA_Tooltip_modifier_pangolier_gyroshell" "Rolling Thunder"
"DOTA_Tooltip_modifier_pangolier_gyroshell_Description" "Naturally Magnificent!"
"DOTA_Tooltip_modifier_pangolier_shield_crash_buff" "Shield Crash"
"DOTA_Tooltip_modifier_pangolier_shield_crash_buff_Description" "Absorbing %dMODIFIER_PROPERTY_TOOLTIP% damage."
"DOTA_Tooltip_modifier_pangolier_shield_crash_jump" "Shield Crash"
"DOTA_Tooltip_modifier_pangolier_shield_crash_jump_Description" "Are you watching?"
"DOTA_Tooltip_modifier_pangolier_shield_crash_slow" "Shield Crash"
"DOTA_Tooltip_modifier_pangolier_shield_crash_slow_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_pangolier_gyroshell_stunned" "Rolling Thunder Stun"
"DOTA_Tooltip_modifier_pangolier_gyroshell_stunned_Description" "Stunned by Rolling Thunder"
"DOTA_Tooltip_modifier_pangolier_gyroshell_ricochet" "Ricochet!"
"DOTA_Tooltip_modifier_pangolier_gyroshell_ricochet_Description" "Pangolier ricochets and briefly loses control of his movement."
"DOTA_Tooltip_modifier_pangolier_luckyshot_disarm" "Lucky Shot"
"DOTA_Tooltip_modifier_pangolier_luckyshot_disarm_Description" "Attack Speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%. Armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_ability_pangolier_rollup" "Roll Up"
"DOTA_Tooltip_ability_pangolier_rollup_Description" "Pangolier curls into an immobile protective ball, gaining debuff immunity, %magic_resistance%%% magic resistance, and allowing him to turn. Can be cast during Rolling Thunder to temporarily hit the brakes. Can cast Rolling Thunder and Shield Crash during Roll Up. If enemies attack Pangolier during this, he will roll away from the attacker, applying Rolling Thunder damage/stun if there are enemies in the way."
"DOTA_Tooltip_ability_pangolier_rollup_Lore" "It requires deft tailwork and immense balance to defy momentum in the heart of battle."
"DOTA_Tooltip_ability_pangolier_rollup_duration" "DURATION:"
"DOTA_Tooltip_ability_pangolier_rollup_rollup_bounce_duration" "ROLL AWAY DURATION:"
"DOTA_Tooltip_ability_pangolier_rollup_stop" "End Roll Up"
"DOTA_Tooltip_ability_pangolier_rollup_stop_Description" "Ends Pangolier's Roll Up early."
"DOTA_Tooltip_modifier_pangolier_rollup" "Roll Up"
"DOTA_Tooltip_modifier_pangolier_rollup_Description" "Magic Immune."
// GRIMSTROKE
"DOTA_Tooltip_ability_grimstroke_dark_artistry" "Stroke of Fate"
"DOTA_Tooltip_ability_grimstroke_dark_artistry_Description" "Grimstroke paints a curved path of ink with his brush, damaging and slowing enemies. The damage is increased with each enemy the ink hits. Applies Ink Trail on hit."
"DOTA_Tooltip_ability_grimstroke_dark_artistry_Facet_grimstroke_fine_art" "Stroke of Fate additionally launches a reflected curved stroke from the right hand. Enemies can only be hit by one Stroke, but the bonus damage is cumulative."
"DOTA_Tooltip_ability_grimstroke_dark_artistry_Lore" "The corruptive force of Grimstroke's ink, drawn from the reservoir of his fallen people, consumes any enemy caught in its path."
"DOTA_Tooltip_ability_grimstroke_dark_artistry_damage" "BASE DAMAGE:"
"DOTA_Tooltip_ability_grimstroke_dark_artistry_bonus_damage_per_hero" "BONUS DMG PER HERO:"
"DOTA_Tooltip_ability_grimstroke_dark_artistry_bonus_damage_per_creep" "BONUS DMG PER ILLUSION/CREEP:"
"DOTA_Tooltip_ability_grimstroke_dark_artistry_movement_slow_pct" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_grimstroke_dark_artistry_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_Facet_grimstroke_fine_art" "Fine Art"
"DOTA_Tooltip_Facet_grimstroke_fine_art_Description" "Stroke of Fate additionally launches a reflected curved stroke from the right hand."
"DOTA_Tooltip_Facet_grimstroke_inkstigate" "Inkstigate"
"DOTA_Tooltip_Facet_grimstroke_inkstigate_Description" "Ink Swell can be manually detonated early."
"DOTA_Tooltip_modifier_grimstroke_dark_artistry_slow" "Stroke of Fate"
"DOTA_Tooltip_modifier_grimstroke_dark_artistry_slow_Description" "This unit has slowed movement speed."
"DOTA_Tooltip_ability_grimstroke_ink_creature" "Phantom's Embrace"
"DOTA_Tooltip_ability_grimstroke_ink_creature_Description" "Summons a phantom that moves quickly towards the target, latching to it when she arrives. Once latched, the phantom damages and silences. If she survives the full latch duration she rends her victim for heavy damage and refreshes Phantom's Embrace's cooldown.\n\nHero attacks against the phantom count as 3 attacks each."
"DOTA_Tooltip_ability_grimstroke_ink_creature_Note0" "The phantom falls off if the target becomes invisible or spell immune."
"DOTA_Tooltip_ability_grimstroke_ink_creature_Note1" "The phantom will return if the target dies during the latch."
"DOTA_Tooltip_ability_grimstroke_ink_creature_Lore" "Grimstroke holds no sorrow for the downfall of his people. Only for Yaovhi, she who was most dear to him, does he feel even a semblance of longing."
"DOTA_Tooltip_ability_grimstroke_ink_creature_latch_duration" "LATCH DURATION:"
"DOTA_Tooltip_ability_grimstroke_ink_creature_damage_per_second" "PHANTOM DPS:"
"DOTA_Tooltip_ability_grimstroke_ink_creature_pop_damage" "REND DAMAGE:"
"DOTA_Tooltip_ability_grimstroke_ink_creature_destroy_attacks" "ATTACKS TO DESTROY:"
"DOTA_Tooltip_modifier_grimstroke_ink_creature_debuff" "Phantom's Embrace"
"DOTA_Tooltip_modifier_grimstroke_ink_creature_debuff_Description" "A phantom is silencing and damaging this unit."
"DOTA_Tooltip_ability_grimstroke_return" "Ink Explosion"
"DOTA_Tooltip_ability_grimstroke_return_Description" "Triggers an existing Ink Swell."
"DOTA_Tooltip_ability_grimstroke_spirit_walk" "Ink Swell"
"DOTA_Tooltip_ability_grimstroke_spirit_walk_Description" "Grimstroke shrouds an allied unit in ink, increasing its movement speed. Enemies in range of the allied unit are damaged with inky tendrils over time. After %buff_duration% seconds it applies damage and stun in an area around the unit in proportion to how long ink tendril was near any hero."
"DOTA_Tooltip_ability_grimstroke_spirit_walk_Facet_grimstroke_inkstigate" "Ink Swell can be manually detonated early."
"DOTA_Tooltip_ability_grimstroke_spirit_walk_shard_description" "Ink Swell dispels the allied unit when cast. Causes Ink Swell to deal %shard_bonus_damage_pct%%% more damage and heal the target for %shard_heal_pct%%% of the damage Ink Swell deals.
DISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_grimstroke_spirit_walk_Lore" "Now that the rise of the ink tide no longer threatens to overwhelm Grimstroke, its tendrils of power are never far from his hand."
"DOTA_Tooltip_ability_grimstroke_spirit_walk_buff_duration" "BUFF DURATION:"
"DOTA_Tooltip_ability_grimstroke_spirit_walk_movespeed_bonus_pct" "%MOVEMENT SPEED BONUS:"
"DOTA_Tooltip_ability_grimstroke_spirit_walk_radius" "RADIUS:"
"DOTA_Tooltip_ability_grimstroke_spirit_walk_max_damage" "MAX DAMAGE:"
"DOTA_Tooltip_ability_grimstroke_spirit_walk_max_stun" "MAX STUN DURATION:"
"DOTA_Tooltip_ability_grimstroke_spirit_walk_max_threshold_duration" "MAX THRESHOLD DURATION:"
"DOTA_Tooltip_ability_grimstroke_spirit_walk_tick_dps_tooltip" "INK TENDRILS DPS:"
"DOTA_Tooltip_modifier_grimstroke_spirit_walk_buff" "Ink Swell"
"DOTA_Tooltip_modifier_grimstroke_spirit_walk_buff_Description" "This unit has increased movement speed and is damaging nearby enemies."
"DOTA_Tooltip_ability_grimstroke_soul_chain" "Soulbind"
"DOTA_Tooltip_ability_grimstroke_soul_chain_Description" "Binds a targeted enemy hero to its nearest allied hero within the bind radius, preventing both from moving away from each other. Any unit-targeted ability that either bound hero receives also gets cast on the other hero. If the bind is broken before the duration expires, the initial target will be bound to its nearest allied hero in the radius."
"DOTA_Tooltip_ability_grimstroke_soul_chain_Note0" "If bound to another unit, affected units are leashed and prevented from blinking."
"DOTA_Tooltip_ability_grimstroke_soul_chain_Note1" "Provides vision of both leashed units."
"DOTA_Tooltip_ability_grimstroke_soul_chain_Lore" "The Ascended were chosen sons of Ashkavor, granted immense power by the bonds forged between their own souls and those they were charged with protecting. In the years that followed the ruination of his kin, Grimstroke discovered much more sinister applications for the binding rituals..."
"DOTA_Tooltip_ability_grimstroke_soul_chain_chain_duration" "DURATION:"
"DOTA_Tooltip_ability_grimstroke_soul_chain_chain_latch_radius" "BIND RADIUS:"
"DOTA_Tooltip_ability_grimstroke_dark_portrait" "Dark Portrait"
"DOTA_Tooltip_ability_grimstroke_dark_portrait_description" "Creates an ink illusion of a target enemy hero. Illusion is debuff immune, has 95%% magic resistance, and has bonus movement speed and attack damage."
"DOTA_Tooltip_ability_grimstroke_dark_portrait_Lore" "No dark creation is beyond the skill of the master's hand."
"DOTA_Tooltip_ability_grimstroke_dark_portrait_illusion_duration" "ILLUSION DURATION:"
"DOTA_Tooltip_ability_grimstroke_dark_portrait_images_movespeed_bonus" "%ILLUSION MOVESPEED BONUS:"
"DOTA_Tooltip_ability_grimstroke_dark_portrait_images_do_damage_percent_tooltip" "%ILLUSION OUTGOING DAMAGE:"
"DOTA_Tooltip_ability_grimstroke_dark_portrait_images_take_damage_percent_tooltip" "%ILLUSION DAMAGE TAKEN:"
"DOTA_Tooltip_ability_grimstroke_ink_trail" "Ink Trail"
"DOTA_Tooltip_ability_grimstroke_ink_trail_Description" "Adds an effect to Grimstroke's attacks that causes enemy heroes to leave a trail of ink behind them for %debuff_duration%s."
"DOTA_Tooltip_ability_grimstroke_ink_trail_Note0" "Provides vision over affected heroes."
"DOTA_Tooltip_modifier_grimstroke_ink_trail_debuff" "Ink Trail"
"DOTA_Tooltip_modifier_grimstroke_ink_trail_debuff_Description" "Leaving an Ink Trail."
"DOTA_Tooltip_modifier_grimstroke_soul_chain" "Soulbind"
"DOTA_Tooltip_modifier_grimstroke_soul_chain_Description" "Binding to nearby heroes. Leashed and prevented from blinking if bound."
"DOTA_Tooltip_modifier_grimstroke_scepter_buff" "Dark Portrait"
"DOTA_Tooltip_modifier_grimstroke_scepter_buff_Description" "Deals bonus damage and movement increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
// MARS
"DOTA_Tooltip_ability_mars_dauntless" "Dauntless"
"DOTA_Tooltip_ability_mars_dauntless_Description" "Mars gets more HP Regen the more he and his allies are outnumbered by enemy heroes in %radius% radius."
"DOTA_Tooltip_ability_mars_dauntless_health_regen_per_enemy" "%HP REGEN PER EXTRA ENEMY:"
"DOTA_Tooltip_ability_mars_spear" "Spear of Mars"
"DOTA_Tooltip_ability_mars_spear_Description" "Mars throws his legendary Spear with deadly precision, damaging each enemy unit it strikes. The first enemy hero it hits is skewered on the spear, pushing it back. If a skewered hero hits a tree, building, or cliff, they will be impaled to it and stunned."
"DOTA_Tooltip_ability_mars_spear_shard_description" "Spear of Mars impales up to %max_impale_targets% heroes and leaves a fire trail behind that deals damage over time and slows movement speed."
"DOTA_Tooltip_ability_mars_spear_Lore" "The legendary Spear of Mars still glows with the heat of the forge god's fires."
"DOTA_Tooltip_ability_mars_spear_Note0" "Spear of Mars can hit invisible units and reveals them if they are stunned."
"DOTA_Tooltip_ability_mars_spear_Note1" "Spear of Mars will only pin a unit to cliffs onto elevated areas, otherwise it will push them off onto lower ground."
"DOTA_Tooltip_ability_mars_spear_spear_range" "CAST RANGE:"
"DOTA_Tooltip_ability_mars_spear_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_mars_spear_damage" "DAMAGE:"
"DOTA_Tooltip_ability_mars_spear_shard_trail_duration" "TRAIL DURATION:"
"DOTA_Tooltip_ability_mars_spear_shard_trail_radius" "TRAIL RADIUS:"
"DOTA_Tooltip_ability_mars_spear_shard_dps" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_mars_spear_shard_move_slow_pct" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_mars_spear_shard_debuff_linger_duration" "DEBUFF LINGER DURATION:"
"DOTA_Tooltip_modifier_mars_spear_stun" "Spear of Mars"
"DOTA_Tooltip_modifier_mars_spear_stun_Description" "Stunned for %fMODIFIER_PROPERTY_TOOLTIP% seconds."
"DOTA_Tooltip_modifier_special_mars_spear_burning_trail_burn" "Spear of Mars"
"DOTA_Tooltip_modifier_special_mars_spear_burning_trail_burn_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and taking damage every second."
"DOTA_Tooltip_ability_mars_gods_rebuke" "God's Rebuke"
"DOTA_Tooltip_ability_mars_gods_rebuke_Description" "Mars smashes enemies in front of him with his shield, knocking them back and damaging them with a critical hit based on his attack. Bonus damage is added when hitting heroes. Has True Strike."
"DOTA_Tooltip_ability_mars_gods_rebuke_Lore" "There isn't a warrior alive who can stand unmoved by the sting of Mars' rebuke."
"DOTA_Tooltip_ability_mars_gods_rebuke_Note0" "Attack modifiers have a chance to proc on God's Rebuke attacks."
"DOTA_Tooltip_ability_mars_gods_rebuke_radius" "DISTANCE:"
"DOTA_Tooltip_ability_mars_gods_rebuke_knockback_slow" "%KNOCKBACK SLOW:"
"DOTA_Tooltip_ability_mars_gods_rebuke_knockback_slow_duration" "KNOCKBACK SLOW DURATION:"
"DOTA_Tooltip_ability_mars_gods_rebuke_crit_mult" "%CRITICAL DAMAGE:"
"DOTA_Tooltip_ability_mars_gods_rebuke_bonus_damage_vs_heroes" "BONUS DAMAGE VS HEROES:"
"DOTA_Tooltip_modifier_mars_gods_rebuke_slow" "God's Rebuke"
"DOTA_Tooltip_modifier_mars_gods_rebuke_slow_Description" "Movement speed decreased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_ability_mars_bulwark" "Bulwark"
"DOTA_Tooltip_ability_mars_bulwark_Description" "Mars wields his massive shield to block a portion of each physical attack when hit from the front or sides.
Can be toggled, granting phased movement, removing Mars's ability to attack, and locking the direction he is facing. When active, reduces movement speed and re-directs %redirect_chance%%% of the attack projectiles aimed at Mars's allies towards Mars instead."
"DOTA_Tooltip_ability_mars_bulwark_scepter_description" "Creates %soldier_count% invulnerable soldiers on both sides of Mars front while Bulwark is toggled on. Soldiers move alongside Mars, dealing his attacks that have bonus damage, knock back and slow approaching enemies. An enemy can only be attacked by one soldier at a time."
"DOTA_Tooltip_ability_mars_bulwark_Lore" "Only the very foolish dare to fight fair with the god of war."
"DOTA_Tooltip_ability_mars_bulwark_Note0" "Redirect only works if the projectile targets are in a cone behind Mars or within 100 range of him."
"DOTA_Tooltip_ability_mars_bulwark_Note1" "Break disables the front and side damage reduction."
"DOTA_Tooltip_ability_mars_bulwark_physical_damage_reduction" "%FRONT REDUCTION:"
"DOTA_Tooltip_ability_mars_bulwark_physical_damage_reduction_side" "%SIDE REDUCTION:"
"DOTA_Tooltip_ability_mars_bulwark_redirect_speed_penatly" "%SPEED PENALTY WHEN ACTIVE:"
"DOTA_Tooltip_ability_mars_bulwark_redirect_range" "ACTIVE REDIRECT RANGE:"
"DOTA_Tooltip_ability_mars_bulwark_scepter_movement_slow_pct" "%HIT MOVEMENT SLOW:"
"DOTA_Tooltip_ability_mars_bulwark_scepter_movement_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_mars_bulwark_scepter_bonus_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_mars_bulwark_soldier_attack_range" "SOLDIER ATTACK RANGE:"
"DOTA_Tooltip_modifier_mars_bulwark" "Bulwark"
"DOTA_Tooltip_modifier_mars_bulwark_Description" "Blocking %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% of each physical attack from the front, half from the sides."
"DOTA_Tooltip_modifier_mars_bulwark_active" "Active Bulwark"
"DOTA_Tooltip_modifier_mars_bulwark_active_Description" "Slowed, direction locked, and movement is phased. Redirecting enemy projectiles to Mars."
"DOTA_Tooltip_modifier_mars_bulwark_soldier_thinker" "Bulwark Soldiers"
"DOTA_Tooltip_modifier_mars_bulwark_soldier_thinker_Description" "Soldiers deal full damage +75 and apply procs. Attacks slow enemies by 30%% for 1 second. An enemy can only be attacked by one soldier at a time."
"DOTA_Tooltip_modifier_mars_scepter_damage_slow" "Bulwark"
"DOTA_Tooltip_modifier_mars_scepter_damage_slow_Description" "Movement speed decreased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_mars_dauntless_effect" "Dauntless"
"DOTA_Tooltip_modifier_mars_dauntless_effect_Description" "Outnumbered! Regenerating HP."
"DOTA_Tooltip_modifier_mars_arena_kill_buff" "Victory Feast"
"DOTA_Tooltip_modifier_mars_arena_kill_buff_Description" "Gaining %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%% attack damage."
"DOTA_Tooltip_ability_mars_arena_of_blood" "Arena Of Blood"
"DOTA_Tooltip_ability_mars_arena_of_blood_Description" "After a short formation time, Mars summons an arena lined with the undead warriors of the Ash Legion, who block enemy attacks and movement. Enemy heroes near the inside edge of the arena will be attacked by spears, dealing damage and knocking them back."
"DOTA_Tooltip_ability_mars_arena_of_blood_Facet_mars_arena" "Arena of Blood obscures vision and enemies within the arena do not share vision with their allies."
"DOTA_Tooltip_ability_mars_arena_of_blood_Facet_mars_victory_feast" "If Mars is in the Arena when an enemy dies inside of it, he restores %arena_kill_buff_heal_pct%%% of his max health and mana and gets a %arena_kill_buff_damage_pct%%% attack damage buff for %arena_kill_buff_duration%s. Allies inside the Arena receive %allied_reduction_pct%%% of the bonuses."
"DOTA_Tooltip_ability_mars_arena_of_blood_Lore" "The long-dead members of the Ash Legion, assembled from the finest warriors to ever test the might of Mars, still revel in the thrill of combat, gladly beholden to the hand that fell them for as long as he so commands."
"DOTA_Tooltip_ability_mars_arena_of_blood_duration" "DURATION:"
"DOTA_Tooltip_ability_mars_arena_of_blood_radius" "RADIUS:"
"DOTA_Tooltip_ability_mars_arena_of_blood_spear_damage" "SPEAR DAMAGE:"
"DOTA_Tooltip_ability_mars_arena_of_blood_formation_time" "FORMATION TIME:"
"DOTA_Tooltip_modifier_mars_arena_of_blood_buff" "Arena Of Blood"
"DOTA_Tooltip_modifier_mars_arena_of_blood_buff_Description" "+%dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% Health Regen"
"DOTA_Tooltip_ability_special_bonus_unique_mars_spear_stun_duration" "+{s:bonus_stun_duration}s Spear of Mars Stun"
"DOTA_Tooltip_ability_special_bonus_unique_mars_spear_bonus_damage" "+{s:bonus_damage} Spear Of Mars Damage"
"DOTA_Tooltip_ability_special_bonus_unique_mars_arena_of_blood_hp_regen" "Arena Of Blood Grants Team +{s:value} HP Regen"
"DOTA_Tooltip_ability_special_bonus_unique_mars_gods_rebuke_extra_crit" "God's Rebuke +{s:bonus_crit_mult}% Crit"
"DOTA_Tooltip_ability_special_bonus_unique_mars_spear_cooldown" "-{s:value}s Spear Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_mars_rebuke_cooldown" "-{s:bonus_AbilityCooldown}s God's Rebuke Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_mars_rebuke_slow" "+{s:bonus_knockback_slow_duration}s God's Rebuke Slow"
"DOTA_Tooltip_ability_special_bonus_unique_mars_rebuke_radius" "+{s:bonus_radius} God's Rebuke Distance"
"DOTA_Tooltip_ability_special_bonus_unique_mars_bulwark_speed" "-{s:bonus_redirect_speed_penatly}% Bulwark Movespeed Penalty"
"DOTA_Tooltip_ability_special_bonus_unique_mars_bulwark_damage_reduction" "+{s:bonus_physical_damage_reduction}%/+{s:bonus_physical_damage_reduction_side}% Bulwark Front/Side damage reduction"
"DOTA_Tooltip_ability_special_bonus_unique_mars_bulwark_redirect_chance" "+{s:bonus_redirect_chance}% Bulwark Active Redirect Chance"
"DOTA_Tooltip_ability_special_bonus_unique_mars_bulwark_cooldown" "-{s:bonus_AbilityCooldown}s Bulwark Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_mars_arena_cooldown" "-{s:bonus_AbilityCooldown}s Arena Of Blood Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_mars_dauntless_hpregen" "+{s:bonus_health_regen_per_enemy}% Dauntless Regen Per Enemy"
"DOTA_Tooltip_Facet_mars_victory_feast" "Victory Feast"
"DOTA_Tooltip_Facet_mars_victory_feast_Description" "Mars and his allies gain health, mana, and attack damage when an enemy inside his Arena of Blood dies."
"DOTA_Tooltip_Facet_mars_arena" "Blood Sport"
"DOTA_Tooltip_Facet_mars_arena_Description" "Enemies inside the Arena of Blood don't have vision outside the arena."
// VOID SPIRIT
"DOTA_Tooltip_ability_void_spirit_aether_remnant" "Aether Remnant"
"DOTA_Tooltip_ability_void_spirit_aether_remnant_Description" "Void Spirit dispatches a remnant to the target location. The remnant stands watch over the region, facing the direction of his vector. When a unit crosses its gaze, the remnant pulls it in and damages it."
"DOTA_Tooltip_ability_void_spirit_aether_remnant_shard_Description" "Creates an additional watcher path that rotates around the remnant. The remnant now provides True Sight, and no longer triggers on creeps, instead dealing %creep_damage_pct%%% damage to them every second in both paths."
"DOTA_Tooltip_ability_void_spirit_aether_remnant_Lore" "Inai exists far beyond the scope of a single point in space and time."
"DOTA_Tooltip_ability_void_spirit_aether_remnant_pull_duration" "PULL DURATION:"
"DOTA_Tooltip_ability_void_spirit_aether_remnant_impact_damage" "DAMAGE:"
"DOTA_Tooltip_ability_void_spirit_aether_remnant_duration" "REMNANT LIFETIME:"
"DOTA_Tooltip_ability_void_spirit_aether_remnant_activation_delay" "ACTIVATION TIME:"
"DOTA_Tooltip_ability_void_spirit_aether_remnant_remnant_watch_distance" "WATCH RANGE:"
"DOTA_Tooltip_modifier_void_spirit_aether_remnant_pull" "Aether Remnant"
"DOTA_Tooltip_modifier_void_spirit_aether_remnant_pull_Description" "This unit is being pulled towards an Aether Remnant."
"DOTA_Tooltip_ability_void_spirit_dissimilate" "Dissimilate"
"DOTA_Tooltip_ability_void_spirit_dissimilate_Description" "Void Spirit temporarily fades into the aether, creating a number of portals through which he can reassemble himself. Upon exiting a portal, he damages all enemies in the area."
"DOTA_Tooltip_ability_void_spirit_dissimilate_Facet_void_spirit_aether_artifice" "Upon exiting Dissimilate, Aether Remnants are created at the %aether_remnant_count% portals furthest from Void Spirit. No effect if reassembling from the center portal. Remnants face towards the center portal and have reduced pull duration and damage."
"DOTA_Tooltip_ability_void_spirit_dissimilate_Lore" "Inai much prefers to observe our plane free from the confines of corporeal form."
"DOTA_Tooltip_ability_void_spirit_dissimilate_Note0" "Call of the Void will never spawn Aether Remnants in the Outer Ring."
"DOTA_Tooltip_ability_void_spirit_dissimilate_phase_duration" "PHASE DURATION:"
"DOTA_Tooltip_ability_void_spirit_dissimilate_artifice_duration_override_tooltip" "REMNANT DURATION:"
"DOTA_Tooltip_ability_void_spirit_dissimilate_artifice_pct_effectiveness_tooltip" "%REMNANT EFFECTIVENESS:"
"DOTA_Tooltip_ability_void_spirit_astral_step" "Astral Step"
"DOTA_Tooltip_ability_void_spirit_astral_step_Description" "Void Spirit tears a rift through the astral plane to appear at the target location, attacking all enemies along the path. This attack inflicts a void mark that slows for %pop_damage_delay% seconds and then detonates."
"DOTA_Tooltip_ability_void_spirit_astral_step_Note0" "Astral Step attacks do not cleave."
"DOTA_Tooltip_ability_void_spirit_astral_step_Lore" "A small step for Inai creates great devastation on the mortal plane."
"DOTA_Tooltip_ability_void_spirit_astral_step_max_travel_distance" "RANGE:"
"DOTA_Tooltip_ability_void_spirit_astral_step_pop_damage" "VOID MARK DAMAGE:"
"DOTA_Tooltip_ability_void_spirit_astral_step_movement_slow_pct" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_void_spirit_intrinsic_edge" "Intrinsic Edge"
"DOTA_Tooltip_ability_void_spirit_intrinsic_edge_Description" "Void Spirit gains %secondary_stat_bonus_pct%%% more HP regen from Strength, armor from Agility, and mana regen and magic resistance from Intelligence."
"DOTA_Tooltip_ability_void_spirit_intrinsic_edge_hp_regen" "HEALTH REGENERATION:"
"DOTA_Tooltip_ability_void_spirit_intrinsic_edge_armor" "ARMOR:"
"DOTA_Tooltip_ability_void_spirit_intrinsic_edge_mp_regen" "MANA REGENERATION:"
"DOTA_Tooltip_ability_void_spirit_intrinsic_edge_magic_resist" "%MAGIC RESIST:"
"DOTA_Tooltip_modifier_void_spirit_astral_step_debuff" "Astral Step"
"DOTA_Tooltip_modifier_void_spirit_astral_step_debuff_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and will take damage on expiration."
"DOTA_Tooltip_ability_void_spirit_resonant_pulse" "Resonant Pulse"
"DOTA_Tooltip_ability_void_spirit_resonant_pulse_Description" "Void Spirit wraps himself in a protective shield that absorbs physical damage and emits a single damaging pulse around him. The shield gains increased damage absorption for each enemy hero the pulse hits."
"DOTA_Tooltip_ability_void_spirit_resonant_pulse_Facet_void_spirit_sanctuary" "Resonant Pulse creates a larger all damage barrier instead of a physical barrier."
"DOTA_Tooltip_ability_void_spirit_resonant_pulse_scepter_description" "Causes Resonant Pulse to silence and gain %max_charges% charges."
"DOTA_Tooltip_ability_void_spirit_resonant_pulse_Lore" "Inai never hesitates to shroud himself in the essence of his true self when forced to interact with the mortal plane."
"DOTA_Tooltip_ability_void_spirit_resonant_pulse_radius" "PULSE RADIUS:"
"DOTA_Tooltip_ability_void_spirit_resonant_pulse_buff_duration" "BARRIER DURATION:"
"DOTA_Tooltip_ability_void_spirit_resonant_pulse_damage" "DAMAGE:"
"DOTA_Tooltip_ability_void_spirit_resonant_pulse_base_absorb_amount" "BASE DAMAGE BARRIER:"
"DOTA_Tooltip_ability_void_spirit_resonant_pulse_absorb_per_hero_hit" "BARRIER AMOUNT PER HERO HIT:"
"DOTA_Tooltip_ability_void_spirit_resonant_pulse_charge_restore_time" "BASE CHARGE RESTORE TIME:"
"DOTA_Tooltip_ability_void_spirit_resonant_pulse_silence_duration_scepter" "SILENCE DURATION:"
"DOTA_Tooltip_modifier_void_spirit_resonant_pulse_physical_buff" "Damage block"
"DOTA_Tooltip_modifier_void_spirit_resonant_pulse_physical_buff_Description" "Absorbing Physical Damage."
"DOTA_Tooltip_modifier_void_spirit_resonant_pulse_physical_buff_Description_facet_void_spirit_sanctuary" "Absorbing All Damage."
"DOTA_Tooltip_ability_void_spirit_symmetry" "Symmetry"
"DOTA_Tooltip_ability_void_spirit_symmetry_Description" "Void Spirit gains a physical damage barrier when dealing magic damage to enemy heroes."
"DOTA_Tooltip_ability_void_spirit_symmetry_absorb_per_damage_pct" "%MAGIC DAMAGE TO BARRIER:"
"DOTA_Tooltip_ability_void_spirit_symmetry_buff_duration" "BARRIER DURATION:"
"DOTA_Tooltip_Facet_void_spirit_phys_barrier" "Symmetry"
"DOTA_Tooltip_Facet_void_spirit_sanctuary" "Sanctuary"
"DOTA_Tooltip_Facet_void_spirit_sanctuary_Description" "Resonant Pulse creates a larger all damage barrier instead of a physical barrier."
"DOTA_Tooltip_Facet_void_spirit_aether_artifice" "Call of the Void"
"DOTA_Tooltip_Facet_void_spirit_aether_artifice_Description" "Upon exiting Dissimilate, Aether Remnants are created at the {s:bonus_aether_remnant_count} portals furthest from Void Spirit."
"DOTA_Tooltip_ability_special_bonus_unique_void_spirit_1" "-{s:bonus_AbilityChargeRestoreTime}s Astral Step Charge Restore Time"
"DOTA_Tooltip_ability_special_bonus_unique_void_spirit_2" "+{s:bonus_impact_damage} Aether Remnant Damage"
"DOTA_Tooltip_ability_special_bonus_unique_void_spirit_3" "Dissimilate Roots for {s:value}s"
"DOTA_Tooltip_ability_special_bonus_unique_void_spirit_4" "+{s:bonus_damage} Resonant Pulse Damage"
"DOTA_Tooltip_ability_special_bonus_unique_void_spirit_5" "{s:value}% Larger Dissimilate Portals"
"DOTA_Tooltip_ability_special_bonus_unique_void_spirit_6" "Dissimilate Grants {s:value}s Invisibility"
"DOTA_Tooltip_ability_special_bonus_unique_void_spirit_7" "Remnant Provides {s:value} True Sight"
"DOTA_Tooltip_ability_special_bonus_unique_void_spirit_8" "{s:value}% Astral Step Crit"
"DOTA_Tooltip_ability_special_bonus_unique_void_spirit_8_Description" "Attacks made with Astral Step deal a critical strike."
"DOTA_Tooltip_ability_special_bonus_unique_void_spirit_9" "+{s:value} Astral Step Charges"
"DOTA_Tooltip_ability_special_bonus_unique_void_spirit_dissimilate_outerring" "Outer Dissimilate Ring"
"DOTA_Tooltip_ability_special_bonus_unique_void_spirit_dissimilate_outerring_Description" "Add a partial outer ring to Dissimilate"
"DOTA_Tooltip_ability_special_bonus_unique_void_spirit_resonant_pulse_barrier" "+{s:bonus_base_absorb_amount}% Resonant Pulse Barrier"
// SNAPFIRE
"DOTA_Tooltip_ability_snapfire_scatterblast" "Scatterblast"
"DOTA_Tooltip_ability_snapfire_scatterblast_Description" "Snapfire unloads with a wide blast that damages and slows enemies in a cone. Damage, Movement Slow, Attack Slow and Slow Duration are increased by %point_blank_dmg_bonus_pct%%% for enemies caught at point-blank range."
"DOTA_Tooltip_ability_snapfire_scatterblast_Facet_snapfire_full_bore" "Scatterblast is narrower and longer. Bonus damage and slow when enemies are not in point blank range."
"DOTA_Tooltip_ability_snapfire_scatterblast_Lore" "A favorite from her collection, Beadie crafted Ol' Rackatee as her first line of defense when she ventured into the Outlands."
"DOTA_Tooltip_ability_snapfire_scatterblast_damage" "DAMAGE:"
"DOTA_Tooltip_ability_snapfire_scatterblast_debuff_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_snapfire_scatterblast_point_blank_range" "POINT-BLANK RANGE:"
"DOTA_Tooltip_ability_snapfire_scatterblast_movement_slow_pct" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_snapfire_scatterblast_attack_slow_pct" "ATTACK SLOW:"
"DOTA_Tooltip_modifier_snapfire_scatterblast_slow" "Scatterblast Slow"
"DOTA_Tooltip_modifier_snapfire_scatterblast_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_ability_snapfire_firesnap_cookie" "Firesnap Cookie"
"DOTA_Tooltip_ability_snapfire_firesnap_cookie_Description" "Snapfire feeds a potent cookie to Mortimer or an ally, causing them to hop a short distance. The hopping unit stuns and damages enemies in the landing zone."
"DOTA_Tooltip_ability_snapfire_firesnap_cookie_shard_description" "Firesnap cookies become even more potent, healing the target and launching a Mortimer Kiss that does %shard_damage_multiplier_tooltip%%% impact damage to the landing destination."
"DOTA_Tooltip_ability_snapfire_firesnap_cookie_Note0" "The cookie projectile has a speed of %projectile_speed%."
"DOTA_Tooltip_ability_snapfire_firesnap_cookie_Lore" "With the help of a secret mixture that pairs Beadie's baking skills with her passion for black powder, these battle biscuits pack a punch."
"DOTA_Tooltip_ability_snapfire_firesnap_cookie_jump_horizontal_distance" "HOP DISTANCE:"
"DOTA_Tooltip_ability_snapfire_firesnap_cookie_impact_radius" "IMPACT RADIUS:"
"DOTA_Tooltip_ability_snapfire_firesnap_cookie_impact_damage" "IMPACT DAMAGE:"
"DOTA_Tooltip_ability_snapfire_firesnap_cookie_impact_stun_duration" "IMPACT STUN DURATION:"
"DOTA_Tooltip_ability_snapfire_firesnap_cookie_target_heal" "HEAL AMOUNT:"
"DOTA_Tooltip_ability_snapfire_buckshot" "Buckshot"
"DOTA_Tooltip_ability_snapfire_buckshot_Description" "Snapfire deals %damage_amp%%% more damage with her auto attacks, but has a %miss_chance%%% chance of a glancing shot, dealing %glancing_shot_damage_pct%%% damage."
"DOTA_Tooltip_ability_snapfire_buckshot_Facet_snapfire_ricochet_ii" "Whenever Snapfire glances or misses an attack, 2 ricochet attacks will bounce towards nearby enemies."
"DOTA_Tooltip_ability_snapfire_buckshot_split_shot_damage_pct" "%RICOCHET ATTACK DAMAGE:"
"DOTA_Tooltip_ability_snapfire_buckshot_Note0" "Ricochet II attacks cannot miss."
"DOTA_Tooltip_Facet_snapfire_ricochet_ii" "Ricochet II"
"DOTA_Tooltip_Facet_snapfire_full_bore" "Full Bore"
"DOTA_Tooltip_Facet_snapfire_full_bore_Description" "Scatterblast is narrower and longer. Bonus damage and slow when enemies are not in point blank range."
"DOTA_Tooltip_Facet_snapfire_ricochet_ii_Description" "Whenever Snapfire glances or misses an attack, 2 ricochet attacks will bounce towards nearby enemies."
"dota_hud_error_cookie_target_is_channeling" "Target Is Channeling"
"DOTA_Tooltip_ability_snapfire_lil_shredder" "Lil' Shredder"
"DOTA_Tooltip_ability_snapfire_lil_shredder_Description" "Snapfire heats up her mounted turret to rapidly fire %buffed_attacks% attacks dealing fixed damage plus a percentage of her attack damage. Each attack reduces the enemy's armor. Provides bonus attack range for the duration."
"DOTA_Tooltip_ability_snapfire_lil_shredder_Note0" "Sets base attack time to %base_attack_time%s for the duration."
"DOTA_Tooltip_ability_snapfire_lil_shredder_Note1" "Attack modifiers have a chance to proc on Lil' Shredder attacks."
"DOTA_Tooltip_ability_snapfire_lil_shredder_Lore" "Beadie constantly tinkers with a design she first dreamed up plotting an exodus from her old gang."
"DOTA_Tooltip_ability_snapfire_lil_shredder_attack_range_bonus" "BONUS RANGE:"
"DOTA_Tooltip_ability_snapfire_lil_shredder_damage" "BASE DAMAGE PER SHOT:"
"DOTA_Tooltip_ability_snapfire_lil_shredder_damage_pct" "%ATTACK DAMAGE:"
"DOTA_Tooltip_ability_snapfire_lil_shredder_armor_reduction_per_attack" "ARMOR LOSS PER STACK:"
"DOTA_Tooltip_ability_snapfire_lil_shredder_armor_duration" "ARMOR LOSS DURATION:"
"DOTA_Tooltip_modifier_snapfire_lil_shredder_buff" "Lil' Shredder"
"DOTA_Tooltip_modifier_snapfire_lil_shredder_buff_Description" "Attack range increased by %dMODIFIER_PROPERTY_ATTACK_RANGE_BONUS% and applying armor reduction to the target on hit."
"DOTA_Tooltip_modifier_snapfire_lil_shredder_debuff" "Lil' Shredder"
"DOTA_Tooltip_modifier_snapfire_lil_shredder_debuff_Description" "This unit has reduced armor."
"DOTA_Tooltip_ability_snapfire_mortimer_kisses" "Mortimer Kisses"
"DOTA_Tooltip_ability_snapfire_mortimer_kisses_Description" "Snapfire's friend launches a barrage of firespit globs over %duration_tooltip% seconds. Globs cause impact damage and create pools of firespit, which slow and apply damage over time. Snapfire has a reduced turn rate for the duration and a minimum launch range of %min_range%. Each glob can be targeted with a right click."
"DOTA_Tooltip_ability_snapfire_mortimer_kisses_Note0" "Can be cancelled by pressing Stop, Hold Position, or using another ability."
"DOTA_Tooltip_ability_snapfire_mortimer_kisses_Note1" "Has a minimum travel time of %min_lob_travel_time% and maximum travel time of %max_lob_travel_time%."
"DOTA_Tooltip_ability_snapfire_mortimer_kisses_Lore" "Little did Beadie know when she adopted Mortimer, dragon toads--which aren't even toads at all--share more than just a name with their distant draconic cousins."
"DOTA_Tooltip_ability_snapfire_mortimer_kisses_damage_per_impact" "DAMAGE PER GLOB:"
"DOTA_Tooltip_ability_snapfire_mortimer_kisses_projectile_count" "GLOB COUNT:"
"DOTA_Tooltip_ability_snapfire_mortimer_kisses_impact_radius" "IMPACT RADIUS:"
"DOTA_Tooltip_ability_snapfire_mortimer_kisses_burn_damage" "BURN DPS:"
"DOTA_Tooltip_ability_snapfire_mortimer_kisses_move_slow_pct" "%ENEMY MOVEMENT SLOW:"
"DOTA_Tooltip_ability_snapfire_mortimer_kisses_burn_ground_duration" "FIRESPIT POOL DURATION:"
"DOTA_Tooltip_modifier_snapfire_mortimer_kisses" "Mortimer Kisses"
"DOTA_Tooltip_modifier_snapfire_mortimer_kisses_Description" "Delivering love one glob at a time."
"DOTA_Tooltip_modifier_snapfire_magma_burn_slow" "Mortimer Kisses"
"DOTA_Tooltip_modifier_snapfire_magma_burn_slow_Description" "This unit has slowed movement and is taking damage over time."
"DOTA_Tooltip_ability_snapfire_gobble_up" "Gobble Up"
"DOTA_Tooltip_ability_snapfire_gobble_up_Description" "Mortimer gobbles up a creep or an allied hero, which he can then spit towards enemies. The unit stays in his belly up to %max_time_in_belly% seconds."
"DOTA_Tooltip_ability_snapfire_gobble_up_Lore" "SHLORP!"
"DOTA_Tooltip_ability_snapfire_gobble_up_Note0" "Snapfire earns the creep's bounty after it has been spat out and died."
"DOTA_Tooltip_modifier_snapfire_gobble_up_belly_has_unit" "Gobble Up"
"DOTA_Tooltip_modifier_snapfire_gobble_up_belly_has_unit_Description" "This hero has swallowed a unit. If Spit Out is not used, the unit will be ejected when this expires."
"DOTA_Tooltip_modifier_snapfire_gobble_up_creep" "Gobble Up"
"DOTA_Tooltip_modifier_snapfire_gobble_up_creep_Description" "This unit is in Mortimer's belly."
"DOTA_Tooltip_ability_snapfire_spit_creep" "Spit Out"
"DOTA_Tooltip_ability_snapfire_spit_creep_Description" "Mortimer spits out the unit that's in his mouth, causing impact damage and stun in a large area. The glob leaves a pool of firespit based on the current level of Mortimer Kisses, that slows and applies damage over time. Spit Out has a no minimum launch range."
"DOTA_Tooltip_ability_snapfire_spit_creep_Lore" "SPITTOOO!"
"DOTA_Tooltip_ability_snapfire_spit_creep_impact_radius" "IMPACT RADIUS:"
"DOTA_Tooltip_ability_snapfire_spit_creep_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_special_bonus_unique_snapfire_1" "+{s:bonus_projectile_count} Mortimer Kisses Launched"
"DOTA_Tooltip_ability_special_bonus_unique_snapfire_2" "+{s:bonus_buffed_attacks} Lil' Shredder attacks"
"DOTA_Tooltip_ability_special_bonus_unique_snapfire_3" "-{s:bonus_AbilityCooldown}s Firesnap Cookie Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_snapfire_5" "+{s:bonus_burn_damage} Mortimer Kisses Debuff DPS"
"DOTA_Tooltip_ability_special_bonus_unique_snapfire_6" "+{s:bonus_damage_pct}% Lil' Shredder Attack Damage"
"DOTA_Tooltip_ability_special_bonus_unique_snapfire_7" "+{s:bonus_damage} Scatterblast Damage"
"DOTA_Tooltip_ability_special_bonus_unique_snapfire_8" "+{s:bonus_extra_targets} Lil' Shredder Targets"
"DOTA_Tooltip_ability_special_bonus_unique_snapfire_mortimer_kisses_impact_damage" "+{s:bonus_damage_per_impact} Mortimer Kisses Impact Damage"
"DOTA_Tooltip_ability_special_bonus_unique_snapfire_firesnap_cookie_additional_charge" "{s:bonus_AbilityCharges} Firesnap Cookie Charges"
// Hoodwink
"DOTA_Tooltip_ability_hoodwink_acorn_shot" "Acorn Shot"
"DOTA_Tooltip_ability_hoodwink_acorn_shot_Description" "Fires Hoodwink's attack with an acorn at the target unit. The acorn bounces to nearby targets, slowing them and dealing a percentage of Hoodwink's attack with bonus damage.\nIf point targeted, a tree is created at the target position and the acorn will bounce to nearby targets. The ability may be placed on alt-cast to force this behavior."
"DOTA_Tooltip_ability_hoodwink_acorn_shot_Facet_hoodwink_treebounce_trickshot" "If there are no bounce targets within range of Acorn Shot, it can bounce off a nearby tree and set the remaining number of bounces to %bounces_after_tree_bounce%."
"DOTA_Tooltip_ability_hoodwink_acorn_shot_Lore" "Though she'll make do with almost anything, Oak and Ironwood acorns make the most effective projectiles -- and the bulk of Hoodwink's stash."
"DOTA_Tooltip_ability_hoodwink_acorn_shot_bonus_range" "BONUS ATTACK RANGE:"
"DOTA_Tooltip_ability_hoodwink_acorn_shot_bounce_count" "BOUNCE COUNT:"
"DOTA_Tooltip_ability_hoodwink_acorn_shot_debuff_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_hoodwink_acorn_shot_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_hoodwink_acorn_shot_acorn_shot_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_ability_hoodwink_acorn_shot_base_damage_pct" "%BASE DAMAGE:"
"DOTA_Tooltip_ability_hoodwink_acorn_shot_Note0" "The same target can be hit more than once."
"DOTA_Tooltip_ability_hoodwink_acorn_shot_Note1" "Bounces will seek units in the fog of war in a 525 radius, but not invisible units."
"DOTA_Tooltip_ability_hoodwink_acorn_shot_Note2" "The planted tree lasts for 20 seconds."
"DOTA_Tooltip_ability_hoodwink_acorn_shot_Note3" "Acorn Shot benefits from attack range bonuses."
"DOTA_Tooltip_modifier_hoodwink_acorn_shot_slow" "Acorn Shot"
"DOTA_Tooltip_modifier_hoodwink_acorn_shot_slow_Description" "Move speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_ability_hoodwink_bushwhack" "Bushwhack"
"DOTA_Tooltip_ability_hoodwink_bushwhack_Description" "Tosses a net trap that stuns enemies if they are near a tree in the area. Affected enemies take damage over time and are pulled towards the tree nearest to them within the target area, and have their vision reduced to 0 for the duration of the stun."
"DOTA_Tooltip_ability_hoodwink_bushwhack_Lore" "Hoodwink favors Ironwood groves for ambushes, but the wary step carefully in all areas of the mistwoods."
"DOTA_Tooltip_ability_hoodwink_bushwhack_trap_radius" "RADIUS:"
"DOTA_Tooltip_ability_hoodwink_bushwhack_debuff_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_hoodwink_bushwhack_total_damage" "TOTAL DAMAGE:"
"DOTA_Tooltip_ability_hoodwink_bushwhack_Note0" "Units can be freed from the stun by destroying the tree."
"DOTA_Tooltip_ability_hoodwink_bushwhack_Note1" "Bushwhack does not hit invisible units."
"DOTA_Tooltip_modifier_hoodwink_bushwhack_trap" "Bushwhacked!"
"DOTA_Tooltip_modifier_hoodwink_bushwhack_trap_Description" "Stunned by Hoodwink's Bushwhack. Can be freed by destroying the tree holding the trap."
"DOTA_Tooltip_ability_hoodwink_scurry" "Scurry"
"DOTA_Tooltip_ability_hoodwink_scurry_Description" "Hoodwink gains bonus movement speed, phased movement, and tree-walking for a brief time. All sources of evasion are doubled for the duration."
"DOTA_Tooltip_ability_hoodwink_scurry_Facet_hoodwink_hunter" "Scurry also provides bonus attack and cast range."
"DOTA_Tooltip_ability_hoodwink_scurry_Lore" "There's not a nook or cranny in the Wood Tomo'kan out of reach of Hoodwink's paws."
"DOTA_Tooltip_ability_hoodwink_scurry_Note0" "Redirect chance from Mistwoods Wayfarer is also doubled for the duration."
"DOTA_Tooltip_ability_hoodwink_scurry_movement_speed_pct" "%BONUS MOVEMENT SPEED:"
"DOTA_Tooltip_ability_hoodwink_scurry_duration" "BUFF DURATION:"
"DOTA_Tooltip_ability_hoodwink_scurry_attack_range" "ACTIVE ATTACK RANGE:"
"DOTA_Tooltip_ability_hoodwink_scurry_cast_range" "ACTIVE CAST RANGE:"
"DOTA_Tooltip_modifier_hoodwink_scurry_active" "Scurry"
"DOTA_Tooltip_modifier_hoodwink_scurry_active_Description" "Gaining %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% bonus movement speed, %dMODIFIER_PROPERTY_ATTACK_RANGE_BONUS% bonus attack and cast range, and the ability to walk through units and trees."
"DOTA_Tooltip_Ability_hoodwink_mistwoods_wayfarer" "Mistwoods Wayfarer"
"DOTA_Tooltip_Ability_hoodwink_mistwoods_wayfarer_Description" "Hoodwink has a chance to redirect enemy attacks to a nearby tree."
"DOTA_Tooltip_Ability_hoodwink_mistwoods_wayfarer_Note0" "Trees that take a redirected attack are destroyed."
"DOTA_Tooltip_modifier_hoodwink_mistwoods_wayfarer_passive" "Mistwoods Wayfarer"
"DOTA_Tooltip_modifier_hoodwink_mistwoods_wayfarer_passive_Description" "%dMODIFIER_PROPERTY_TOOLTIP%%% chance to redirect enemy attacks to a nearby tree."
"DOTA_Tooltip_ability_hoodwink_mistwoods_wayfarer_redirect_chance" "%REDIRECT CHANCE:"
"DOTA_Tooltip_ability_hoodwink_mistwoods_wayfarer_radius" "TREE SEARCH RADIUS:"
"dota_hud_error_hoodwink_already_scurrying" "Cannot Scurry - Already Scurrying"
"DOTA_Tooltip_ability_hoodwink_sharpshooter" "Sharpshooter"
"DOTA_Tooltip_ability_hoodwink_sharpshooter_Description" "Hoodwink charges up and fires a deadly bolt from her crossbow, dealing heavy damage, break and slow to an enemy Hero. The damage and debuff duration scale up to max after %max_charge_time% seconds, and the bolt is fired automatically after %misfire_time% seconds.\nHoodwink is knocked backwards for a distance of %recoil_distance% from the force of the shot. Creeps hit by the bolt are damaged for half the values."
"DOTA_Tooltip_ability_hoodwink_sharpshooter_Scepter_Description" "Increases arrow speed and movement speed slow."
"DOTA_Tooltip_ability_hoodwink_sharpshooter_Facet_hoodwink_hipshot" "Sharpshooter has a %quick_draw_tooltip_pct_cooldown_reduction%%% reduced cooldown. Damage, debuff duration, and wind-up times are reduced by %quick_draw_tooltip_efficacy_pct%%%. Turn rate is increased by %turn_rate_tooltip%%%."
"DOTA_Tooltip_ability_hoodwink_sharpshooter_Lore" "While her first arbalest was a chance discovery, Hoodwink now takes great care in carving and caring for her own -- of course with some necessary components pilfered or otherwise cleverly procured."
"DOTA_Tooltip_ability_hoodwink_sharpshooter_AbilityCooldown" "COOLDOWN:"
"DOTA_Tooltip_ability_hoodwink_sharpshooter_max_charge_time" "MAX WIND-UP TIME:"
"DOTA_Tooltip_ability_hoodwink_sharpshooter_max_damage" "MAX DAMAGE:"
"DOTA_Tooltip_ability_hoodwink_sharpshooter_max_slow_debuff_duration" "MAX DEBUFF DURATION:"
"DOTA_Tooltip_ability_hoodwink_sharpshooter_slow_move_pct" "%MOVE SLOW:"
"DOTA_Tooltip_ability_hoodwink_sharpshooter_arrow_speed" "ARROW SPEED:"
"DOTA_Tooltip_ability_hoodwink_sharpshooter_release" "End Sharpshooter"
"DOTA_Tooltip_ability_hoodwink_sharpshooter_release_Description" "Release the charged up shot, regain ability to move and attack."
"DOTA_Tooltip_ability_hoodwink_sharpshooter_release_Lore" "Fire!"
"DOTA_Tooltip_modifier_hoodwink_sharpshooter_windup" "Sharpshooter"
"DOTA_Tooltip_modifier_hoodwink_sharpshooter_windup_Description" "Winding up Sharpshooter for bonus damage and debuff duration; rooted and disarmed."
"DOTA_Tooltip_modifier_hoodwink_sharpshooter_debuff" "Sharpshooter"
"DOTA_Tooltip_modifier_hoodwink_sharpshooter_debuff_Description" "Passives disabled, movement slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_ability_hoodwink_decoy" "Decoy"
"DOTA_Tooltip_ability_hoodwink_decoy_Description" "Hoodwink turns invisible, increasing her movement speed, and creates a decoy illusion that starts aiming a decreased damage Sharpshooter at the nearest enemy hero. If the illusion is attacked or hit by a targeted ability, it is destroyed and it throws a lesser bushwhack towards the enemy."
"DOTA_Tooltip_ability_hoodwink_decoy_Lore" "The best traps trigger whether you touch them or not."
"DOTA_Tooltip_ability_hoodwink_decoy_duration" "ILLUSION DURATION:"
"DOTA_Tooltip_ability_hoodwink_decoy_movement_speed" "%MOVEMENT SPEED:"
"DOTA_Tooltip_ability_hoodwink_decoy_decoy_stun_duration" "BUSHWHACK DURATION:"
"DOTA_Tooltip_ability_hoodwink_decoy_decoy_detonate_radius" "BUSHWHACK RADIUS:"
"DOTA_Tooltip_ability_hoodwink_decoy_sharpshooter_damage_pct" "%SHARPSHOOTER DAMAGE:"
"DOTA_Tooltip_ability_hoodwink_decoy_abilitydraft_note" "Does not requires Bushwhack to be drafted for full effect."
"DOTA_Tooltip_modifier_hoodwink_decoy_invisibility" "Decoy"
"DOTA_Tooltip_modifier_hoodwink_decoy_invisibility_Description" "Invisible. Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_ability_hoodwink_hunters_boomerang" "Hunter's Boomerang"
"DOTA_Tooltip_ability_hoodwink_hunters_boomerang_Description" "Tosses a boomerang in an arc. Upon contact, it returns to Hoodwink. The boomerang will deal damage as it passes through or hits enemies, and apply a debuff that causes affected enemies to be slowed and be more vulnerable to spell damage."
"DOTA_Tooltip_ability_hoodwink_hunters_boomerang_Lore" "A precious last vestige of Hoodwink's childhood, converted into deadly distraction."
"DOTA_Tooltip_ability_hoodwink_hunters_boomerang_damage" "DAMAGE:"
"DOTA_Tooltip_ability_hoodwink_hunters_boomerang_radius" "RADIUS:"
"DOTA_Tooltip_ability_hoodwink_hunters_boomerang_mark_duration" "DEBUFF DURATION:"
"DOTA_Tooltip_ability_hoodwink_hunters_boomerang_spell_amp" "%INCOMING SPELL DAMAGE:"
"DOTA_Tooltip_ability_hoodwink_hunters_boomerang_slow_pct" "%MOVEMENT SLOW:"
"DOTA_Tooltip_modifier_hoodwink_hunters_mark" "Hunter's Boomerang"
"DOTA_Tooltip_modifier_hoodwink_hunters_mark_Description" "Slowed and taking increased spell damage."
"DOTA_Tooltip_ability_special_bonus_unique_hoodwink_acorn_shot_charges" "{s:value} Acorn Shot Charges"
"DOTA_Tooltip_ability_special_bonus_unique_hoodwink_sharpshooter_speed" "{s:pct_change}% Sharpshooter Faster Projectile / Charge Time"
"DOTA_Tooltip_ability_special_bonus_unique_hoodwink_sharpshooter_pure_damage" "Sharpshooter Pierces Debuff Immunity"
"DOTA_Tooltip_ability_special_bonus_unique_hoodwink_bushwhack_radius" "+{s:bonus_trap_radius} Bushwhack Radius"
"DOTA_Tooltip_ability_special_bonus_unique_hoodwink_bushwhack_cooldown" "-{s:value}s Bushwhack Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_hoodwink_camouflage" "Scurry Camouflage"
"DOTA_Tooltip_ability_special_bonus_unique_hoodwink_camouflage_Description" "Hoodwink becomes invisible near trees after {s:fade_time} seconds of not moving, attacking, or casting spells."
"DOTA_Tooltip_ability_special_bonus_unique_hoodwink_bushwhack_damage" "+{s:bonus_total_damage} Bushwhack Damage"
"DOTA_Tooltip_ability_special_bonus_unique_hoodwink_scurry_duration" "+{s:bonus_duration}s Scurry Duration"
"DOTA_Tooltip_ability_special_bonus_unique_hoodwink_acorn_shot_bounces" "+{s:bonus_bounce_count} Acorn Shot Bounce"
"DOTA_Tooltip_ability_special_bonus_unique_hoodwink_scurry_evasion" "+{s:bonus_bonus_active_evasion}% Scurry Evasion When Active"
"DOTA_Tooltip_ability_special_bonus_unique_hoodwink_sharpshooter_damage" "+{s:bonus_max_damage} Sharpshooter Max Damage"
"DOTA_Tooltip_ability_special_bonus_unique_hoodwink_scurry_charges" "+{s:bonus_AbilityCharges} Scurry Ability Charge"
"DOTA_Tooltip_ability_special_bonus_unique_hoodwink_sharpshooter_vision" "Sharpshooter Provides Vision While Charging"
"DOTA_Tooltip_ability_special_bonus_unique_hoodwink_sharpshooter_vision_Description" "Also Grants True Sight. Does Not Reveal Wards."
"DOTA_Tooltip_Facet_hoodwink_hunter" "Go Nuts"
"DOTA_Tooltip_Facet_hoodwink_hunter_Description" "Scurry also provides bonus attack and cast range."
"DOTA_Tooltip_Facet_hoodwink_treebounce_trickshot" "Treebounce Trickshot"
"DOTA_Tooltip_Facet_hoodwink_treebounce_trickshot_Description" "Acorn Shot can bounce once on trees."
"DOTA_Tooltip_Facet_hoodwink_hipshot" "Hipshot"
"DOTA_Tooltip_Facet_hoodwink_hipshot_Description" "Sharpshooter has a greatly reduced cooldown. Damage, debuff duration, turn time, and wind-up times are also reduced."
// Dawnbreaker
"dota_hud_error_no_allies_nearby" "No Allies In Range"
"dota_hud_error_fire_wreath_in_progress" "Cannot Cast during Starbreaker"
"dota_hud_error_celestial_hammer_in_progress" "Cannot Cast Without Hammer"
"DOTA_Tooltip_ability_dawnbreaker_solar_guardian" "Solar Guardian"
"DOTA_Tooltip_ability_dawnbreaker_solar_guardian_Lore" "Only in defense of an ally will Valora relent to call upon the last reserves of her old powers that still allow cosmic flight."
"DOTA_Tooltip_ability_dawnbreaker_solar_guardian_Description" "CHANNELED - Dawnbreaker creates a pulsing effect at a location within %max_offset_distance% units of an allied hero anywhere on the map, damaging enemies and healing allies with each pulse. After a short duration, she flies to the target location, dealing additional damage and stunning enemies upon landing. Once channeled, Dawnbreaker cannot stop the ability."
"DOTA_Tooltip_ability_dawnbreaker_solar_guardian_Note0" "Pulse interval is %pulse_interval%s."
"DOTA_Tooltip_ability_dawnbreaker_solar_guardian_Note1" "Total flight duration is %abilitychanneltime% seconds of channel time + %airtime_duration% of flight time."
"DOTA_Tooltip_ability_dawnbreaker_solar_guardian_Note2" "Cannot be cast without the Hammer."
"DOTA_Tooltip_ability_dawnbreaker_solar_guardian_scepter_description" "Solar Guardian's aura now lingers for %scepter_aura_duration%s after landing and follows Dawnbreaker around. Solar Guardian's heal per pulse is increased. Channel time and air time is reduced."
"DOTA_Tooltip_ability_dawnbreaker_break_of_dawn" "Break of Dawn"
"DOTA_Tooltip_ability_dawnbreaker_break_of_dawn_Description" "Whenever the sun comes out, Dawnbreaker gains bonus base damage and vision that decreases throughout the course of the day."
"DOTA_Tooltip_ability_dawnbreaker_break_of_dawn_max_dmg_pct" "%MAX DAMAGE INCREASE:"
"DOTA_Tooltip_ability_dawnbreaker_break_of_dawn_max_vision_pct" "%MAX VISION INCREASE:"
"DOTA_Tooltip_ability_dawnbreaker_break_of_dawn_current_dmg_tooltip" "%CURRENT DAMAGE INCREASE:"
"DOTA_Tooltip_ability_dawnbreaker_break_of_dawn_current_vision_tooltip" "%CURRENT VISION INCREASE:"
"DOTA_Tooltip_ability_dawnbreaker_solar_guardian_radius" "LAND RADIUS:"
"DOTA_Tooltip_ability_dawnbreaker_solar_guardian_base_damage" "DAMAGE PER PULSE:"
"DOTA_Tooltip_ability_dawnbreaker_solar_guardian_base_heal" "HEAL PER PULSE:"
"DOTA_Tooltip_ability_dawnbreaker_solar_guardian_scepter_channel_time" "SCEPTER CHANNEL TIME:"
"DOTA_Tooltip_ability_dawnbreaker_solar_guardian_airtime_duration" "AIR TIME:"
"DOTA_Tooltip_ability_dawnbreaker_solar_guardian_land_damage" "LANDING DAMAGE:"
"DOTA_Tooltip_ability_dawnbreaker_solar_guardian_land_stun_duration" "LANDING STUN DURATION:"
"DOTA_Tooltip_modifier_dawnbreaker_solar_guardian_disable" "Solar Guardian"
"DOTA_Tooltip_modifier_dawnbreaker_solar_guardian_disable_Description" "Cannot act while in Solar Guardian"
"DOTA_Tooltip_ability_dawnbreaker_fire_wreath" "Starbreaker"
"DOTA_Tooltip_ability_dawnbreaker_fire_wreath_Lore" "Across the vast lineage of star progeny, there were multitudes unwilling to align with the aims of the Children of Light. To those who dared organize defiance, the Children would dispatch Valora and her hammer to show a measure of their power--to leave the rebels either shattered or set back to rights."
"DOTA_Tooltip_ability_dawnbreaker_fire_wreath_Description" "Dawnbreaker whirls her hammer around 3 times, damaging enemies with her attack plus bonus damage. On the final strike, she smashes her hammer down, stunning and damaging enemies in front of her."
"DOTA_Tooltip_ability_dawnbreaker_fire_wreath_Note0" "Dawnbreaker travels at a rate of %movement_speed% for the duration of the ability and takes a brief %self_stun_duration%s to recover after the final strike."
"DOTA_Tooltip_ability_dawnbreaker_fire_wreath_Note1" "Celestial Hammer or Solar Guardian cannot be cast during the combo."
"DOTA_Tooltip_ability_dawnbreaker_fire_wreath_Note2" "Cleave does not work with this ability."
"DOTA_Tooltip_ability_dawnbreaker_fire_wreath_Note3" "Can be self-cast to move forward."
"DOTA_Tooltip_ability_dawnbreaker_fire_wreath_Note4" "The first two strikes will slow enemy movement speed by %swipe_slow%%% for %sweep_stun_duration%s."
"DOTA_Tooltip_ability_dawnbreaker_fire_wreath_duration" "COMBO DURATION:"
"DOTA_Tooltip_ability_dawnbreaker_fire_wreath_swipe_radius" "SWIPE/SMASH RADIUS:"
"DOTA_Tooltip_ability_dawnbreaker_fire_wreath_swipe_damage" "SWIPE/SMASH BONUS DAMAGE:"
"DOTA_Tooltip_ability_dawnbreaker_fire_wreath_smash_stun_duration" "SMASH STUN DURATION:"
"DOTA_Tooltip_ability_dawnbreaker_fire_wreath_shard_description" "Dawnbreaker gains debuff immunity, 50%% magic resistance, and free movement during Starbreaker. Dawnbreaker is slowed by %shard_movement_penalty%%% down to a minimum of %movement_speed%."
"DOTA_Tooltip_Ability_dawnbreaker_fire_wreath_Facet_dawnbreaker_blaze" "Dawnbreaker and her allies in a %movespeed_bonus_radius% radius gain attack speed for %movespeed_bonus_duration% seconds at the end of Starbreaker for each swipe that hit enemy heroes."
"DOTA_Tooltip_Ability_dawnbreaker_fire_wreath_movespeed_bonus_self_max" "BONUS ATTACK SPEED PER SWIPE:"
"DOTA_Tooltip_Ability_dawnbreaker_fire_wreath_movespeed_bonus_ally_max" "BONUS ATTACK SPEED PER SWIPE (ALLIES):"
"DOTA_Tooltip_ability_dawnbreaker_converge" "Converge"
"DOTA_Tooltip_ability_dawnbreaker_converge_Description" "Dawnbreaker recalls her hammer, pulling them together so they meet in the middle."
"DOTA_Tooltip_ability_dawnbreaker_celestial_hammer" "Celestial Hammer"
"DOTA_Tooltip_ability_dawnbreaker_celestial_hammer_Lore" "The Brightmaul is Valora's oldest companion and sole remaining connection to the glow of her creators."
"DOTA_Tooltip_ability_dawnbreaker_celestial_hammer_facet_dawnbreaker_gleaming_hammer" "When Celestial Hammer lands on the ground, it creates the healing and damaging effects of Solar Guardian, reduced by %hammer_solar_guardian_effectiveness_pct%%% in a %hammer_solar_guardian_radius% AoE around it. Increases the duration that the hammer can remain stationary to %pause_duration%s."
"DOTA_Tooltip_ability_dawnbreaker_celestial_hammer_Description" "Dawnbreaker hurls her weapon at a target, damaging enemies struck along the way. The hammer pauses for %pause_duration% seconds at the destination before flying back to her, leaving a trail of fire that slows enemies. Dawnbreaker can recall the hammer at any time, pulling her towards it so they meet in the middle."
"DOTA_Tooltip_ability_dawnbreaker_celestial_hammer_Note0" "The hammer damages enemies both when thrown and when returning to Dawnbreaker."
"DOTA_Tooltip_ability_dawnbreaker_celestial_hammer_Note1" "Dawnbreaker's Converge movement distance is capped at the ability's cast range."
"DOTA_Tooltip_ability_dawnbreaker_celestial_hammer_Note2" "Starbreaker cannot be cast while the Hammer is out."
"DOTA_Tooltip_ability_dawnbreaker_celestial_hammer_hammer_damage" "HAMMER DAMAGE:"
"DOTA_Tooltip_ability_dawnbreaker_celestial_hammer_flare_radius" "FIRE TRAIL RADIUS:"
"DOTA_Tooltip_ability_dawnbreaker_celestial_hammer_move_slow" "%FIRE TRAIL MOVEMENT SLOW:"
"DOTA_Tooltip_ability_dawnbreaker_celestial_hammer_burn_damage" "FIRE TRAIL BURN DPS:"
"DOTA_Tooltip_ability_dawnbreaker_celestial_hammer_flare_debuff_duration" "FIRE TRAIL DURATION:"
"DOTA_Tooltip_ability_dawnbreaker_celestial_hammer_range" "CAST RANGE:"
"DOTA_Tooltip_ability_dawnbreaker_celestial_hammer_facet_dawnbreaker_hearthfire" "Allied heroes walking on Celestial Hammer's fire trail gain bonus movement speed."
"DOTA_Tooltip_ability_dawnbreaker_celestial_hammer_fire_trail_health_regen" "%FIRE TRAIL MOVESPEED BONUS:"
"DOTA_Tooltip_ability_dawnbreaker_celestial_hammer_facet_dawnbreaker_brightmaul_wake" "Enemies hit by Celestial Hammer will count as Luminosity attacks. Luminosity's crit will apply to Celestial Hammer."
"DOTA_Tooltip_Ability_dawnbreaker_luminosity" "Luminosity"
"DOTA_Tooltip_Ability_dawnbreaker_luminosity_Lore" "Diminished in power without access to the Children's replenishing light, Valora can still recharge herself and her allies by creating order from the chaos which resides within each fight."
"DOTA_Tooltip_Ability_dawnbreaker_luminosity_Description" "After a number of attacks, Dawnbreaker powers up, charging her next attack with a critical hit that heals all allied heroes within %heal_radius% units around her for a portion of attack damage dealt. Creeps and neutral enemies provide less healing. Allies are healed for %allied_healing_pct%%% of the amount."
"DOTA_Tooltip_Ability_dawnbreaker_luminosity_Facet_dawnbreaker_solar_charged" "Whenever Dawnbreaker hits a target with a powered up Luminosity, she decreases the cooldowns of all of her abilities."
"DOTA_Tooltip_ability_dawnbreaker_luminosity_Note0" "Luminosity Heal is increased by sources of Lifesteal Amplification."
"DOTA_Tooltip_ability_dawnbreaker_luminosity_Note1" "Break disables the gaining of new stacks."
"DOTA_Tooltip_Ability_dawnbreaker_luminosity_bonus_damage" "%CRITICAL STRIKE DAMAGE:"
"DOTA_Tooltip_Ability_dawnbreaker_luminosity_heal_pct" "%HEALING FROM HEROES:"
"DOTA_Tooltip_Ability_dawnbreaker_luminosity_heal_from_creeps" "%CREEP HEAL PENALTY:"
"DOTA_Tooltip_Ability_dawnbreaker_luminosity_attack_count" "ATTACKS REQUIRED:"
"DOTA_Tooltip_Ability_dawnbreaker_luminosity_cooldown_reduction" "COOLDOWN REDUCTION:"
"DOTA_Tooltip_modifier_dawnbreaker_fire_wreath_caster" "Starbreaker"
"DOTA_Tooltip_modifier_dawnbreaker_fire_wreath_caster_Description" "Dealing damage to enemies all around"
"DOTA_Tooltip_modifier_dawnbreaker_fire_wreath_magic_immunity_tooltip" "Starbreaker"
"DOTA_Tooltip_modifier_dawnbreaker_fire_wreath_magic_immunity_tooltip_Description" "Debuff Immune."
"DOTA_Tooltip_modifier_dawnbreaker_fire_wreath_smash_stun" "Starbreaker"
"DOTA_Tooltip_modifier_dawnbreaker_fire_wreath_smash_stun_Description" "Stunned."
"DOTA_Tooltip_modifier_dawnbreaker_fire_wreath_slow" "Starbreaker"
"DOTA_Tooltip_modifier_dawnbreaker_fire_wreath_slow_Description" "Movement speed decreased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_dawnbreaker_luminosity" "Luminosity"
"DOTA_Tooltip_modifier_dawnbreaker_luminosity_Description" "Powering up with Luminosity."
"DOTA_Tooltip_modifier_dawnbreaker_luminosity_attack_buff" "Luminosity Attack Buff"
"DOTA_Tooltip_modifier_dawnbreaker_luminosity_attack_buff_Description" "Next hit will heal Dawnbreaker and deal a critical strike"
"DOTA_Tooltip_modifier_dawnbreaker_solar_guardian_air_time" "Solar Guardian"
"DOTA_Tooltip_modifier_dawnbreaker_solar_guardian_air_time_Description" "Flying to her destination"
"DOTA_Tooltip_modifier_dawnbreaker_solar_guardian_landing_stun" "Solar Guardian"
"DOTA_Tooltip_modifier_dawnbreaker_solar_guardian_landing_stun_Description" "Stunned."
"DOTA_Tooltip_modifier_dawnbreaker_converge" "Converge"
"DOTA_Tooltip_modifier_dawnbreaker_converge_Description" "Slowed and taking damage"
"DOTA_Tooltip_Facet_dawnbreaker_gleaming_hammer" "Gleaming Hammer"
"DOTA_Tooltip_Facet_dawnbreaker_gleaming_hammer_Description" "Celestial Hammer heals allies and damages enemies when on the ground."
"DOTA_Tooltip_Facet_dawnbreaker_solar_charged" "Solar Charged"
"DOTA_Tooltip_Facet_dawnbreaker_solar_charged_Description" "Whenever Dawnbreaker hits a target with a powered up Luminosity, she decreases the cooldowns of all of her abilities."
"DOTA_Tooltip_Facet_dawnbreaker_blaze" "Starsurge"
"DOTA_Tooltip_Facet_dawnbreaker_blaze_Description" "Dawnbreaker and nearby allies gain bonus attack speed at the end of Starbreaker for each swipe that hit enemy heroes."
"DOTA_Tooltip_modifier_dawnbreaker_luminosity_blaze_buff" "Starsurge"
"DOTA_Tooltip_modifier_dawnbreaker_luminosity_blaze_buff_Description" "Gaining %dMODIFIER_PROPERTY_TOOLTIP% Attack Speed."
"DOTA_Tooltip_Facet_dawnbreaker_hearthfire" "Trailblazer"
"DOTA_Tooltip_Facet_dawnbreaker_hearthfire_Description" "Walking along Celestial Hammer's fire trail gives bonus movespeed."
"DOTA_Tooltip_modifier_dawnbreaker_hearthfire" "Trailblazer"
"DOTA_Tooltip_modifier_dawnbreaker_hearthfire_Description" "Gaining %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% bonus movespeed."
"DOTA_Tooltip_Ability_special_bonus_unique_dawnbreaker_celestial_hammer_damage" "+{s:value} Celestial Hammer damage"
"DOTA_Tooltip_Ability_special_bonus_unique_dawnbreaker_fire_wreath_magic_immunity" "Magic Immunity during Starbreaker"
"DOTA_Tooltip_Ability_special_bonus_unique_dawnbreaker_solar_guardian_radius" "+{s:bonus_radius} Solar Guardian Radius"
"DOTA_Tooltip_Ability_special_bonus_unique_dawnbreaker_celestial_hammer_cast_range" "+{s:bonus_range}% Celestial Hammer Cast Range/Speed"
"DOTA_Tooltip_Ability_special_bonus_unique_dawnbreaker_fire_wreath_charges" "{s:value} Starbreaker Charges"
"DOTA_Tooltip_Ability_special_bonus_unique_dawnbreaker_solar_guardian_cooldown" "-{s:bonus_AbilityCooldown}s Solar Guardian Cooldown"
"DOTA_Tooltip_Ability_special_bonus_unique_dawnbreaker_luminosity_attack_count" "-{s:bonus_attack_count} Luminosity Attacks Required"
"DOTA_Tooltip_Ability_special_bonus_unique_dawnbreaker_luminosity_crit" "+{s:bonus_bonus_damage}% Luminosity Critical Strike Damage"
"DOTA_Tooltip_Ability_special_bonus_unique_dawnbreaker_fire_wreath_swipe" "+{s:bonus_swipe_damage} Starbreaker Swipe/Smash Damage"
"DOTA_Tooltip_Ability_special_bonus_unique_dawnbreaker_celestial_hammer_slow" "+{s:bonus_move_slow}% Celestial Hammer Slow"
"DOTA_Tooltip_Ability_special_bonus_unique_dawnbreaker_fire_wreath_aoe" "+{s:value} Starbreaker AoE"
"DOTA_Tooltip_Ability_special_bonus_unique_dawnbreaker_fire_wreath_cooldown" "-{s:bonus_AbilityCooldown}s Starbreaker Cooldown"
"DOTA_Tooltip_Ability_special_bonus_unique_dawnbreaker_break_of_dawn_damage" "+{s:bonus_daytime_damage} Break of Dawn Damage"
"DOTA_Tooltip_Ability_special_bonus_unique_dawnbreaker_gleaming_hammer" "Celestial Hammer emits Solar Guardian aura"
"DOTA_Tooltip_Ability_special_bonus_unique_dawnbreaker_gleaming_hammer_Description" "{s:bonus_hammer_solar_guardian_radius} AoE. Hammer stationary duration increased by {s:bonus_pause_duration}. Damaging and Healing is {s:bonus_hammer_solar_guardian_effectiveness_pct}% of Solar Guardian's."
// Marci
"DOTA_Tooltip_ability_marci_grapple" "Dispose"
"DOTA_Tooltip_ability_marci_grapple_Description" "Marci grabs an allied or enemy target and throws it effortlessly behind her, damaging and slowing the unit if it's an enemy. Any enemy units in the landing area will also be damaged and slowed."
"DOTA_Tooltip_ability_marci_grapple_Lore" "Marci excels at removing obstacles from Princess Mirana's path."
"DOTA_Tooltip_ability_marci_grapple_throw_distance_behind" "THROW DISTANCE:"
"DOTA_Tooltip_ability_marci_grapple_debuff_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_marci_grapple_movement_slow_pct" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_marci_grapple_impact_damage" "IMPACT DAMAGE:"
"DOTA_Tooltip_ability_marci_unleash" "Unleash"
"DOTA_Tooltip_ability_marci_unleash_Description" "Marci taps a hidden power, gaining Fury charges that allow her to deliver a rapid sequence of strikes that slow movement and attack speed of the target for %pulse_debuff_duration%s. The last strike in every Fury combo creates a damaging pulse around the target. In between Fury combos, Marci is unable to attack for %time_between_flurries%s.\n\nMarci gains %bonus_movespeed%%% movement speed when Unleash is cast."
"DOTA_Tooltip_ability_marci_unleash_scepter_Description" "Reduces Unleash cooldown by %scepter_cooldown_reduction% seconds and causes Unleash to apply a basic dispel on Marci. While Unleash is Active, all of Marci's abilities unleash pulses when cast. All of Marci's unleash pulses will silence units for %pulse_silence_duration% seconds.
DISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_marci_unleash_Note0" "Once a Fury combo is started, each attack must be delivered within 1s or the Fury combo expires."
"DOTA_Tooltip_ability_marci_unleash_Note1" "Removes attack speed limit."
"DOTA_Tooltip_ability_marci_unleash_Lore" "Though some have sought to understand its origins, Marci rebuffs all attempts to divine the source of her power."
"DOTA_Tooltip_ability_marci_unleash_duration" "DURATION:"
"DOTA_Tooltip_ability_marci_unleash_charges_per_flurry" "STRIKES PER FURY:"
"DOTA_Tooltip_ability_marci_unleash_pulse_radius" "PULSE RADIUS:"
"DOTA_Tooltip_ability_marci_unleash_pulse_damage" "PULSE DAMAGE:"
"DOTA_Tooltip_ability_marci_unleash_pulse_move_slow_pct" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_marci_unleash_pulse_attack_slow_pct" "BASE ATTACK SPEED SLOW:"
"DOTA_Tooltip_ability_marci_unleash_flurry_bonus_attack_speed" "BONUS ATTACK SPEED:"
"DOTA_Tooltip_modifier_marci_unleash" "Unleash"
"DOTA_Tooltip_modifier_marci_unleash_Description" "Gains attack Fury combos."
"DOTA_Tooltip_modifier_marci_unleash_flurry" "Unleash - Fury"
"DOTA_Tooltip_modifier_marci_unleash_flurry_Description" "This unit has greatly increased attack speed."
"DOTA_Tooltip_modifier_marci_unleash_flurry_cooldown" "Unleash - Fury Cooldown"
"DOTA_Tooltip_modifier_marci_unleash_flurry_cooldown_Description" "Waiting for the next Fury strikes."
"DOTA_Tooltip_modifier_marci_unleash_flurry_pulse_debuff" "Unleash - Pulse"
"DOTA_Tooltip_modifier_marci_unleash_flurry_pulse_debuff_Description" "This unit has slowed movement and attack speed."
"DOTA_Tooltip_modifier_marci_unleash_pulse_silence" "Unleash - Pulse Silence"
"DOTA_Tooltip_modifier_marci_unleash_pulse_silence_Description" "This unit is silenced."
"DOTA_Tooltip_ability_marci_companion_run" "Rebound"
"DOTA_Tooltip_ability_marci_companion_run_Description" "Marci bounds to the targeted allied unit, choosing a direction and distance she will spring away from it. Upon reaching the unit, Marci lunges to her final destination, damaging and stunning enemies where she lands.\n\n The ally receives %ally_movespeed_pct%%% bonus movement speed for %ally_buff_duration%s."
"DOTA_Tooltip_ability_marci_companion_run_shard_Description" "Increases damage. Rebound can be cast on enemies, and causes Marci to also get the speed boost when she casts it."
"DOTA_Tooltip_ability_marci_companion_run_Facet_marci_pickmeup" "When Rebound is set to alt-cast, Marci brings the target ally with her to her final destination. The ally deals %ally_impact_damage_pct%%% of the Rebound damage to the enemies around it's destination.\n\n Will not apply to Rooted or Leashed allies."
"DOTA_Tooltip_ability_marci_companion_run_Facet_marci_fleeting_fury" "If Marci has Unleash leveled, after landing from Rebound, Marci gains a %postjump_flurry_charges% strike Fury combo. If Unleash is already active, its duration is instead extended by %postjump_unleash_duration%s.\n\n If upgraded by Aghanim's Scepter, the resulting Unleashed pulse will not silence enemies."
"DOTA_Tooltip_ability_marci_companion_run_Lore" "With a friendly or brazen boost, Marci can find her way into the midst of any fight."
"DOTA_Tooltip_ability_marci_companion_run_Note0" "Marci's initial run to her target unit can be disjointed."
"DOTA_Tooltip_ability_marci_companion_run_Note1" "Does not trigger spell reflect."
"DOTA_Tooltip_ability_marci_companion_run_impact_damage" "IMPACT DAMAGE:"
"DOTA_Tooltip_ability_marci_companion_run_debuff_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_marci_companion_run_max_jump_distance" "CAST / JUMP RANGE:"
"DOTA_Tooltip_ability_marci_special_delivery" "Special Delivery"
"DOTA_Tooltip_ability_marci_special_delivery_Description" "Marci whistles to instantly summon her courier to her.
Passively grants all allied couriers %bonus_levels% bonus levels and %bonus_hp_tooltip% bonus health."
"DOTA_Tooltip_ability_marci_special_delivery_Lore" "Professional courtesy, from one courier to another."
"DOTA_Tooltip_ability_marci_special_delivery_Note0" "Special Delivery whistle has a cast point of %abilitycastpoint% second."
"DOTA_Tooltip_modifier_marci_special_delivery_teleport_effect" "Teleporting"
"DOTA_Tooltip_modifier_marci_special_delivery_teleport_effect_Description" "Special Delivery for Marci!"
"DOTA_Tooltip_modifier_marci_companion_run_ally_movespeed" "Rebound"
"DOTA_Tooltip_modifier_marci_companion_run_ally_movespeed_Description" "This unit has bonus movement speed."
"DOTA_Tooltip_Facet_marci_sidekick" "Sidekick"
"DOTA_Tooltip_Facet_marci_sidekick_Description" "Marci can protect an ally, granting them shared lifesteal and damage. Effect is stronger if she's close to the ally."
"DOTA_Tooltip_Facet_marci_bodyguard" "Bodyguard Facet"
"DOTA_Tooltip_Facet_marci_bodyguard_Description" "Marci can protect an ally, countering attacks directed towards them if she's in range of the enemy."
"DOTA_Tooltip_ability_marci_bodyguard" "Bodyguard"
"DOTA_Tooltip_ability_marci_bodyguard_Description" "Passively grants Marci lifesteal and bonus attack damage.\n\nMarci protects an allied hero. For %bodyguard_duration%s, the ally also gains %max_partner_penalty%%% of lifesteal and attack damage bonus. Whenever the ally attacks or is attacked by an enemy, Marci counter-attacks that target if they are within her attack range plus %bodyguard_attack_range_buffer%."
"DOTA_Tooltip_ability_marci_bodyguard_Lore" "Marci learned at a young age that the best asset in a scrap is a steady companion."
"DOTA_Tooltip_ability_marci_bodyguard_Facet_marci_buddy_system" "While bodyguarded, Marci and her partner share %shared_healing_percent%%% of health healed by this ability with each other."
"DOTA_Tooltip_ability_marci_bodyguard_Note0" "Marci cannot cast Bodyguard on herself."
"DOTA_Tooltip_ability_marci_bodyguard_Note1" "Lifesteal effectiveness gets a %creep_lifesteal_reduction_pct%%% penalty against creeps."
"DOTA_Tooltip_ability_marci_bodyguard_Note2" "Marci's counter-attack has a %counter_cooldown%s cooldown."
"DOTA_Tooltip_ability_marci_bodyguard_lifesteal_pct" "%LIFESTEAL:"
"DOTA_Tooltip_ability_marci_bodyguard_bonus_damage" "%BONUS BASE ATTACK DAMAGE:"
"DOTA_Tooltip_modifier_marci_bodyguard_self" "Bodyguard"
"DOTA_Tooltip_modifier_marci_bodyguard_self_Description" "Marci has lifesteal and bonus damage."
"DOTA_Tooltip_modifier_marci_bodyguarded" "Bodyguarded"
"DOTA_Tooltip_modifier_marci_bodyguarded_Description" "Protected by Marci. This unit has bonus lifesteal and bonus damage."
"DOTA_Tooltip_Facet_marci_buddy_system" "Buddy System"
"DOTA_Tooltip_Facet_marci_buddy_system_Description" "While bodyguarded, Marci and her partner share a portion of health healed by this ability with each other."
"DOTA_Tooltip_Facet_marci_fleeting_fury" "Fleeting Fury"
"DOTA_Tooltip_Facet_marci_fleeting_fury_Description" "Upon landing with Rebound, Marci gains a Fury combo. "
"DOTA_Tooltip_Facet_marci_pickmeup" "Pick-me-up"
"DOTA_Tooltip_Facet_marci_pickmeup_Description" "Rebound can be alt-cast to bring Marci's ally with her after the jump."
"DOTA_Tooltip_modifier_marci_dispose_debuff" "Disposed"
"DOTA_Tooltip_modifier_marci_dispose_debuff_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_ability_special_bonus_unique_marci_lunge_ally_absorb" "+{s:value} Rebound Ally Shield Absorb"
"DOTA_Tooltip_ability_special_bonus_unique_marci_lunge_damage" "+{s:value} Rebound Damage"
"DOTA_Tooltip_ability_special_bonus_unique_marci_lunge_range" "+{s:bonus_max_jump_distance} Rebound Cast/Jump Range"
"DOTA_Tooltip_ability_special_bonus_unique_marci_lunge_movespeed" "+{s:bonus_ally_movespeed_pct}% Rebound Movement Speed Bonus"
"DOTA_Tooltip_ability_special_bonus_unique_marci_grapple_stun_duration" "+{s:bonus_debuff_duration}s Rebound Stun Duration"
"DOTA_Tooltip_ability_special_bonus_unique_marci_guardian_magic_immune" "{s:value}s Sidekick Debuff Immunity"
"DOTA_Tooltip_ability_special_bonus_unique_marci_guardian_magic_immune_Description" "Also grants 50%% magic resistance."
"DOTA_Tooltip_ability_special_bonus_unique_marci_unleash_pulse_damage" "+{s:value} Unleash Pulse Damage"
"DOTA_Tooltip_ability_special_bonus_unique_marci_unleash_pulse_lunge_refresh" "Unleash Pulse Refreshes Rebound"
"DOTA_Tooltip_ability_special_bonus_unique_marci_unleash_silence" "{s:value}s Unleash Pulse Silence"
"DOTA_Tooltip_ability_special_bonus_unique_marci_guardian_lifesteal" "+{s:bonus_lifesteal_pct}% Bodyguard Lifesteal"
"DOTA_Tooltip_ability_special_bonus_unique_marci_guardian_lifesteal_variant_marci_bodyguard" "+{s:bonus_lifesteal_pct}% Bodyguard Lifesteal"
"DOTA_Tooltip_ability_special_bonus_unique_marci_lunge_cooldown" "-{s:bonus_AbilityCooldown}s Rebound Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_marci_grapple_damage" "+{s:bonus_impact_damage} Dispose Damage"
"DOTA_Tooltip_ability_special_bonus_unique_marci_unleash_speed" "+{s:bonus_bonus_movespeed}% Unleash Movement Speed"
"DOTA_Tooltip_ability_special_bonus_unique_marci_unleash_extend_duration" "Unleash Duration Extended By {s:bonus_extend_duration}s On Kill"
"DOTA_Tooltip_ability_special_bonus_unique_marci_guardian_damage" "+{s:bonus_bonus_damage}% Bodyguard Damage"
"DOTA_Tooltip_ability_special_bonus_unique_marci_guardian_damage_facet_marci_bodyguard" "+{s:bonus_bonus_damage}% Bodyguard Damage"
"DOTA_Tooltip_ability_special_bonus_unique_marci_dispose_slow" "+{s:bonus_debuff_duration}s Dispose Slow Duration"
"DOTA_Tooltip_ability_special_bonus_unique_marci_rebound_radius" "+{s:bonus_landing_radius} Rebound Landing Radius"
// Primal Beast
"dota_hud_error_no_uproar_stacks" "No Stacks of Uproar!"
"DOTA_Tooltip_ability_primal_beast_trample" "Trample"
"DOTA_Tooltip_ability_primal_beast_trample_Description" "Primal Beast stomps over everything. For every %step_distance% units traveled, all enemies around the Beast receive damage. Deals base damage plus a multiplier of Primal Beast's attack damage. Primal Beast is disarmed for the duration of the ability."
"DOTA_Tooltip_ability_primal_beast_trample_Facet_primal_beast_romp_n_stomp" "Trample grants bonus movement speed to Primal Beast and his allies when activated."
"DOTA_Tooltip_ability_primal_beast_trample_Lore" "As the only member of his species to arrive on this world, locals can only speculate on the Beast's size relative to his kin. Such observation would prove easier of course if the subject didn't eat everything it sees and destroy most of what it doesn't."
"DOTA_Tooltip_ability_primal_beast_trample_base_damage" "BASE DAMAGE:"
"DOTA_Tooltip_ability_primal_beast_trample_attack_damage" "%ATTACK DAMAGE MULTIPLIER:"
"DOTA_Tooltip_ability_primal_beast_trample_effect_radius" "DAMAGE AOE:"
"DOTA_Tooltip_ability_primal_beast_trample_duration" "DURATION:"
"DOTA_Tooltip_modifier_primal_beast_trample" "Trample"
"DOTA_Tooltip_modifier_primal_beast_trample_Description" "Deals damage to everyone around Primal Beast when walking."
"DOTA_Tooltip_modifier_primal_beast_trample_Note0" "Break disables the movement speed aura from Romp n' Stomp."
"DOTA_Tooltip_modifier_primal_beast_trample_haste" "Romp n' Stomp"
"DOTA_Tooltip_modifier_primal_beast_trample_haste_Description" "Gaining %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movement speed."
"DOTA_Tooltip_ability_primal_beast_pulverize" "Pulverize"
"DOTA_Tooltip_ability_primal_beast_pulverize_Description" "CHANNELED - Primal Beast channels his rage, grabbing the target enemy and slamming them into the ground repeatedly, damaging and mini-stunning any enemies caught in the AoE. Each consecutive hit deals bonus damage. Lasts %channel_time% seconds."
"DOTA_Tooltip_ability_primal_beast_pulverize_Lore" "Though none are certain whether his utterances have true meaning, most concede the Beast's powerful grip and tendency to smash his enemies into naught but pulp and pieces communicates his intent well enough."
"DOTA_Tooltip_ability_primal_beast_pulverize_Facet_primal_beast_ferocity" "Each Pulverize slam increase Primal Beast's AoE by %bonus_aoe_pct_per_hit%%% for %bonus_aoe_duration%s. The AoE bonus is granted at the beginning of each slam. The buff stacks and affects abilities and items."
"DOTA_Tooltip_ability_primal_beast_pulverize_splash_radius" "AOE RADIUS:"
"DOTA_Tooltip_ability_primal_beast_pulverize_ministun" "STUN DURATION:"
"DOTA_Tooltip_ability_primal_beast_pulverize_interval" "HIT INTERVAL:"
"DOTA_Tooltip_ability_primal_beast_pulverize_damage" "HIT DAMAGE:"
"DOTA_Tooltip_ability_primal_beast_pulverize_bonus_damage_per_hit" "BONUS DAMAGE PER HIT:"
"DOTA_Tooltip_ability_primal_beast_onslaught" "Onslaught"
"DOTA_Tooltip_ability_primal_beast_onslaught_Description" "Primal Beast charges up and then runs in the chosen direction, knocking back enemies and allies alike. Enemy units are damaged and stunned on impact. The longer the charge duration, the farther Primal Beast's momentum will carry him. \n\n Can be cancelled at any time with the Stop command."
"DOTA_Tooltip_ability_primal_beast_onslaught_Lore" "The Beast's single-minded focus on chosen prey leaves all other considerations scattered in his ruinous wake."
"DOTA_Tooltip_ability_primal_beast_onslaught_charge_speed" "RUN SPEED:"
"DOTA_Tooltip_ability_primal_beast_onslaught_max_charge_time" "TIME TO MAX CHARGE:"
"DOTA_Tooltip_ability_primal_beast_onslaught_max_distance" "MAX DISTANCE:"
"DOTA_Tooltip_ability_primal_beast_onslaught_knockback_damage" "DAMAGE:"
"DOTA_Tooltip_ability_primal_beast_onslaught_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_primal_beast_onslaught_release" "Begin Onslaught"
"DOTA_Tooltip_ability_primal_beast_onslaught_release_Description" "Begins the rush to the specified location."
"DOTA_Tooltip_ability_primal_beast_rock_throw" "Rock Throw"
"DOTA_Tooltip_ability_primal_beast_rock_throw_Description" "Primal Beast throws a rock at the target location that stuns and damages enemies. The rock cannot be thrown within a minimum range of Primal Beast. After landing, the rock splits into 3 additional fragments that land behind the initial target location.
Rock Throw increases stacks of Uproar for each hero hit."
"DOTA_Tooltip_ability_primal_beast_rock_throw_Lore" "AGAIN WITH THE ROCKS!"
"DOTA_Tooltip_ability_primal_beast_rock_throw_base_damage" "DAMAGE:"
"DOTA_Tooltip_ability_primal_beast_rock_throw_impact_radius" "IMPACT RADIUS:"
"DOTA_Tooltip_ability_primal_beast_rock_throw_min_range" "MIN RANGE:"
"DOTA_Tooltip_ability_primal_beast_rock_throw_min_travel_time" "MIN TRAVEL TIME:"
"DOTA_Tooltip_ability_primal_beast_rock_throw_max_travel_time" "MAX TRAVEL TIME:"
"DOTA_Tooltip_ability_primal_beast_rock_throw_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_primal_beast_rock_throw_fragment_impact_distance" "FRAGMENT FLIGHT DISTANCE:"
"DOTA_Tooltip_ability_primal_beast_rock_throw_fragment_impact_radius" "FRAGMENT IMPACT RADIUS:"
"DOTA_Tooltip_ability_special_bonus_unique_primal_beast_trample_attack_damage" "+{s:bonus_attack_damage}% Trample Attack Multiplier"
"DOTA_Tooltip_Ability_special_bonus_unique_primal_beast_roar_dispells" "Beast dispels himself when activating Uproar"
"DOTA_Tooltip_ability_special_bonus_unique_primal_beast_uproar_armor" "+{s:bonus_roared_bonus_armor} Uproar Armor Per Stack"
"DOTA_Tooltip_ability_special_bonus_unique_primal_beast_pulverize_duration" "+{s:bonus_channel_time}% Pulverize Duration"
"DOTA_Tooltip_Ability_special_bonus_unique_primal_beast_onslaught_damage" "+{s:bonus_knockback_damage} Onslaught Damage"
"DOTA_Tooltip_Ability_special_bonus_unique_primal_beast_trample_magic_resist" "+{s:bonus_bonus_magic_resistance}% Magic Resistance During Trample"
"DOTA_Tooltip_Ability_special_bonus_unique_primal_beast_trample_cooldown" "-{s:bonus_AbilityCooldown}s Trample Cooldown"
"DOTA_Tooltip_Ability_special_bonus_unique_primal_beast_trample_unslowable" "Cannot be slowed or rooted during Trample"
"DOTA_Tooltip_Ability_special_bonus_unique_primal_beast_pulverize_pierces_magic_immunity" "Pulverize Pierces Magic Immunity"
"DOTA_Tooltip_Ability_special_bonus_unique_primal_beast_pulverize_pierces_magic_immunity_Description" "Damage is changed to Pure"
"DOTA_Tooltip_ability_primal_beast_uproar" "Uproar"
"DOTA_Tooltip_ability_primal_beast_uproar_Description" "The Beast's temper causes every instance of %damage_limit% hero damage or more to grant a stack of Uproar. \n\n When activated, Primal Beast releases a roar that slows surrounding enemies and grants the Beast additional attack damage and armor for %roar_duration% seconds based on his current stacks of Uproar."
"DOTA_Tooltip_ability_primal_beast_uproar_Facet_primal_beast_provoke_the_beast" "Gain %bonus_stack_count_increase_on_disable% Uproar stacks upon being stunned, hexed, taunted, feared, silenced, or rooted by an enemy hero."
"DOTA_Tooltip_ability_primal_beast_uproar_Note0" "Primal Beast cannot gain Uproar stacks from self damage."
"DOTA_Tooltip_ability_primal_beast_uproar_Note1" "Break disables the gaining of new stacks."
"DOTA_Tooltip_ability_primal_beast_uproar_Lore" "Already draped in a broken patchwork of barding and chains upon appearing in the mistwoods, the Beast tolerates no further attempts at subjugation."
"DOTA_Tooltip_ability_primal_beast_uproar_scepter_Description" "When Primal Beast activates Uproar, he releases %projectile_waves% waves of %projectiles_per_stack% projectiles per stack of uproar each in a circle around him. Projectiles deal damage and Break enemies hit. After a short delay, each projectile splinters in two."
"DOTA_Tooltip_ability_primal_beast_uproar_projectile_damage" "DAMAGE:"
"DOTA_Tooltip_ability_primal_beast_uproar_split_delay" "SPLIT DELAY:"
"DOTA_Tooltip_ability_primal_beast_uproar_projectile_break_duration" "BREAK DURATION:"
"DOTA_Tooltip_ability_primal_beast_uproar_stack_limit" "MAX STACKS:"
"DOTA_Tooltip_ability_primal_beast_uproar_bonus_damage_per_stack" "BONUS DAMAGE PER STACK:"
"DOTA_Tooltip_ability_primal_beast_uproar_move_slow_per_stack" "%SLOW PER STACK:"
"DOTA_Tooltip_ability_primal_beast_uproar_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_primal_beast_uproar_radius" "ROAR RADIUS:"
"DOTA_Tooltip_ability_primal_beast_uproar_roared_bonus_armor" "ROAR ARMOR BONUS PER STACK:"
"DOTA_Tooltip_modifier_primal_beast_uproar" "UPROAR"
"DOTA_Tooltip_modifier_primal_beast_uproar_Description" "Primal Beast deals increased damage and slows enemies."
"DOTA_Tooltip_modifier_primal_beast_uproar_slow" "UPROAR"
"DOTA_Tooltip_modifier_primal_beast_uproar_slow_Description" "Slowed by Primal Beast"
"DOTA_Tooltip_modifier_primal_beast_roared_self" "ROARED"
"DOTA_Tooltip_modifier_primal_beast_roared_self_Description" "Gaining bonus attack damage and armor"
"DOTA_Tooltip_modifier_primal_beast_onslaught_windup" "Onslaught"
"DOTA_Tooltip_modifier_primal_beast_onslaught_windup_Description" "Charging up Onslaught"
"DOTA_Tooltip_modifier_primal_beast_onslaught_movement_adjustable" "Onslaught Movement"
"DOTA_Tooltip_modifier_primal_beast_onslaught_movement_adjustable_Description" "Charging forward, stunning enemies Beast collides with."
"DOTA_Tooltip_modifier_primal_beast_pulverize" "Pulverized"
"DOTA_Tooltip_modifier_primal_beast_pulverize_Description" "Grabbed by Primal Beast."
"DOTA_Tooltip_modifier_primal_beast_pulverize_self" "Pulverize"
"DOTA_Tooltip_modifier_primal_beast_pulverize_self_Description" "Channeling Primal Beast's rage, grabbing and repeated slamming the target."
"DOTA_Tooltip_modifier_primal_beast_pulverize_aoe_buff" "Ferocity"
"DOTA_Tooltip_modifier_primal_beast_pulverize_aoe_buff_Description" "AoE effects of items and abilities are increased by %dMODIFIER_PROPERTY_TOOLTIP%%%."
"DOTA_Tooltip_Facet_primal_beast_ferocity" "Ferocity"
"DOTA_Tooltip_Facet_primal_beast_romp_n_stomp" "Romp n' Stomp"
"DOTA_Tooltip_Facet_primal_beast_ferocity_Description" "Each Pulverize slam increase Primal Beast's AoE."
"DOTA_Tooltip_Facet_primal_beast_romp_n_stomp_Description" "Trample grants bonus movement speed to Primal Beast and his allies when activated."
"DOTA_Tooltip_Facet_primal_beast_provoke_the_beast" "Provoke the Beast"
"DOTA_Tooltip_Facet_primal_beast_provoke_the_beast_Description" "Gain {s:bonus_stack_count_increase_on_disable} Uproar stacks upon being disabled by an enemy hero."
"DOTA_Tooltip_Ability_primal_beast_colossal" "Colossal"
"DOTA_Tooltip_Ability_primal_beast_colossal_Description" "Primal Beast deals %bonus_building_damage%%% more damage to buildings."
// Muerta
"DOTA_Tooltip_ability_special_bonus_unique_muerta_dead_shot_damage" "+{s:bonus_damage} Dead Shot Damage"
"DOTA_Tooltip_ability_special_bonus_unique_muerta_dead_shot_range" "+{s:bonus_AbilityCastRange} Dead Shot Cast Range"
"DOTA_Tooltip_Ability_special_bonus_unique_muerta_dead_shot_charges" "{s:value} Dead Shot Charges"
"DOTA_Tooltip_ability_special_bonus_unique_muerta_the_calling_num_revenants" "The Calling summons {s:bonus_num_revenants} additional revenants"
"DOTA_Tooltip_ability_special_bonus_unique_muerta_calling_hp_regen" "+{s:bonus_hp_regen_pct}% Max HP Regen while inside The Calling"
"DOTA_Tooltip_ability_special_bonus_unique_muerta_calling_hp_regen_Description" "Only applies to Muerta."
"DOTA_Tooltip_Ability_special_bonus_unique_muerta_gunslinger_double_shot_chance" "+{s:bonus_double_shot_chance}% Gunslinger chance"
"DOTA_Tooltip_Ability_special_bonus_unique_muerta_gunslinger_bonus_damage" "+{s:bonus_bonus_damage} Gunslinger Damage"
"DOTA_Tooltip_Ability_special_bonus_unique_muerta_gunslinger_bonus_damage_Description" "Affects both shots."
"DOTA_Tooltip_Ability_special_bonus_unique_muerta_pierce_the_veil_duration" "+{s:bonus_duration}s Pierce the Veil Duration"
"DOTA_Tooltip_Ability_muerta_dead_shot" "Dead Shot"
"DOTA_Tooltip_Ability_muerta_dead_shot_Description" "Muerta fires a ghostly trickshot at an enemy unit or tree. When the bullet strikes, it damages and briefly slows, then ricochets in the targeted direction.
The ricochet damages all units that it passes through, stopping when it hits a hero. Heroes hit by the ricochet are feared away from the impact."
"DOTA_Tooltip_Ability_muerta_dead_shot_Facet_muerta_slingshot" "Dead Shot fears increase Gunslinger chance to %gunslinger_buffed_chance_multiplier%x for %gunslinger_buffed_chance_duration%s."
"DOTA_Tooltip_Ability_muerta_dead_shot_scepter_Description" "Dead Shot damage is increased. Dead Shot expands after it ricochets and pierces through enemy heroes as it fears them."
"DOTA_Tooltip_ability_muerta_dead_shot_Note0" "Feared enemies are phased and unslowable."
"DOTA_Tooltip_ability_muerta_dead_shot_Note1" "The ricochet will travel %ricochet_distance_multiplier%x Dead Shot's cast range."
"DOTA_Tooltip_ability_muerta_dead_shot_Note2" "Can ricochet off of magic immune targets."
"DOTA_Tooltip_Ability_muerta_dead_shot_Lore" "A steady gunhand and an eternity of practice produce trickshots that defy the mortal mind."
"DOTA_Tooltip_Ability_muerta_dead_shot_damage" "DAMAGE:"
"DOTA_Tooltip_Ability_muerta_dead_shot_ricochet_fear_duration" "RICOCHET FEAR DURATION:"
"DOTA_Tooltip_Ability_muerta_dead_shot_impact_slow_percent" "%IMPACT SLOW PERCENT:"
"DOTA_Tooltip_Ability_muerta_dead_shot_impact_slow_duration" "IMPACT SLOW DURATION:"
"DOTA_Tooltip_Ability_muerta_the_calling" "The Calling"
"DOTA_Tooltip_Ability_muerta_the_calling_Lore" "Muerta's family are forever beyond the spirit veil, but her deal with Death allows her to briefly call on them in times of want or need."
"DOTA_Tooltip_Ability_muerta_the_calling_Description" "Summons a group of %num_revenants% revenants that slowly circle the targeted location. Enemies within the area are slowed. Revenants deal damage and silence enemies as they pass through them."
"DOTA_Tooltip_ability_muerta_the_calling_Facet_muerta_dance_of_the_dead" "Heroes killed inside The Calling refresh its duration, create another Revenant, and expand the radius of The Calling by %kill_radius_expansion%."
"DOTA_Tooltip_Ability_muerta_the_calling_duration" "DURATION:"
"DOTA_Tooltip_Ability_muerta_the_calling_damage" "DAMAGE:"
"DOTA_Tooltip_Ability_muerta_the_calling_aura_movespeed_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_Ability_muerta_the_calling_silence_duration" "SILENCE DURATION:"
"DOTA_Tooltip_modifier_muerta_dead_shot_fear" "Dead Shot Fear"
"DOTA_Tooltip_modifier_muerta_dead_shot_fear_Description" ""
"DOTA_Tooltip_modifier_muerta_dead_shot_slow" "Dead Shot Slow"
"DOTA_Tooltip_modifier_muerta_dead_shot_slow_Description" ""
"DOTA_Tooltip_modifier_muerta_the_calling_silence" "Silence"
"DOTA_Tooltip_modifier_muerta_the_calling_silence_Description" ""
"DOTA_Tooltip_modifier_muerta_the_calling_aura_slow" "The Calling"
"DOTA_Tooltip_modifier_muerta_the_calling_aura_slow_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_muerta_the_calling_aura_hp_regen" "The Calling"
"DOTA_Tooltip_modifier_muerta_the_calling_aura_hp_regen_Description" "Regenerating %dMODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE%%% HP"
"DOTA_Tooltip_Ability_muerta_pierce_the_veil" "Pierce the Veil"
"DOTA_Tooltip_Ability_muerta_pierce_the_veil_Description" "Muerta transforms, becoming immune to physical damage. All of her attack damage is dealt as magical damage and Muerta gains bonus attack damage and phased movement.
DISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_Ability_muerta_pierce_the_veil_Lore" "Muerta sheds her corporeal form, crossing the spirit veil and striking her enemies with the fury of the damned."
"DOTA_Tooltip_Ability_muerta_pierce_the_veil_transform_duration" "TRANSFORM DURATION:"
"DOTA_Tooltip_Ability_muerta_pierce_the_veil_duration" "DURATION:"
"DOTA_Tooltip_Ability_muerta_pierce_the_veil_bonus_damage" "BONUS ATTACK DAMAGE:"
"DOTA_Tooltip_ability_muerta_pierce_the_veil_shard_description" "Muerta gains %spell_lifesteal%%% Spell Lifesteal during Pierce the Veil.
While Pierce the Veil is active Muerta permanently gains %spell_amp_steal%%% spell amplification each time she kills an enemy Hero or they die in her vicinity. Bonus applies retroactively."
"DOTA_Tooltip_ability_muerta_pierce_the_veil_Note0" "Muerta will dodge projectiles upon transformation."
"DOTA_Tooltip_ability_muerta_pierce_the_veil_Note1" "Muerta cannot attack buildings while transformed."
"DOTA_Tooltip_Ability_muerta_gunslinger" "Gunslinger"
"DOTA_Tooltip_Ability_muerta_gunslinger_Description" "Toggleable. When toggled on, Muerta's attacks have a chance to fire a second shot at another target."
"DOTA_Tooltip_Ability_muerta_gunslinger_Facet_muerta_slingshot" "Gunslinger procs reduce Dead Shot cooldown by %dead_shot_cooldown_reduction_on_proc%s."
"DOTA_Tooltip_Ability_muerta_gunslinger_Note0" "If no other units are in range, she fires both guns at the original target."
"DOTA_Tooltip_Ability_muerta_gunslinger_Note1" "Secondary shots can hit units within Muerta's attack range plus %target_search_bonus_range%."
"DOTA_Tooltip_Ability_muerta_gunslinger_Note2" "The secondary shot can trigger attack modifiers."
"DOTA_Tooltip_Ability_muerta_gunslinger_Note3" "Prioritizes heroes, then non-hero units, then buildings."
"DOTA_Tooltip_Ability_muerta_gunslinger_Lore" "Muerta offers all of her victims Mercy. Some are fortunate enough to also earn Grace."
"DOTA_Tooltip_Ability_muerta_gunslinger_double_shot_chance" "%CHANCE:"
"DOTA_Tooltip_modifier_muerta_pierce_the_veil_buff" "Piercing the Veil"
"DOTA_Tooltip_modifier_muerta_pierce_the_veil_buff_Description" "Ethereal. Attacks deal magical damage instead of physical. Can attack ethereal targets."
"DOTA_Tooltip_modifier_muerta_pierce_the_veil_spell_amp_boost" "Pierce the Veil Spell Amp"
"DOTA_Tooltip_modifier_muerta_pierce_the_veil_spell_amp_boost_Description" "Gaining spell amp from kills acquired during Pierce the Veil."
"DOTA_Tooltip_modifier_muerta_pierce_the_veil_spell_amp_boost_PostGame" "Spell amp percentage gained from kills during Pierce the Veil."
"DOTA_Tooltip_Facet_muerta_dance_of_the_dead" "Dance of the Dead"
"DOTA_Tooltip_Facet_muerta_dance_of_the_dead_Description" "The Calling becomes stronger when heroes die inside it."
"DOTA_Tooltip_Facet_muerta_ofrenda" "Ofrenda"
"DOTA_Tooltip_Facet_muerta_ofrenda_Description" "Muerta can place a beneficial Ofrenda on the map to respawn there instead of the fountain."
"DOTA_Tooltip_Facet_muerta_slingshot" "Quickdraw"
"DOTA_Tooltip_Facet_muerta_slingshot_Description" "Dead Shot fears increase Gunslinger chance.
Gunslinger procs reduce Dead Shot cooldown. "
"DOTA_Tooltip_ability_muerta_ofrenda" "Ofrenda"
"DOTA_Tooltip_ability_muerta_ofrenda_Description" "Muerta places a sacred altar at the targeted location that increases her attack speed when she is near it.
When respawning, Muerta will gain the benefits of Pierce The Veil's corporeal form for %pierce_the_veil_duration_pct%%% of the duration and respawn at the Ofrenda.
Muerta can select the Ofrenda and force it to destroy itself. Only one Ofrenda can exist at a time."
"DOTA_Tooltip_ability_muerta_ofrenda_attackspeed_bonus" "ATTACK SPEED BONUS:"
"DOTA_Tooltip_ability_muerta_ofrenda_effect_radius" "EFFECT RADIUS:"
"DOTA_Tooltip_modifier_muerta_ofrenda_damage_amp" "Ofrenda"
"DOTA_Tooltip_modifier_muerta_ofrenda_damage_amp_Description" "The nearby Ofrenda is increasing attack speed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_muerta_ofrenda_intrinsic" "Ofrenda"
"DOTA_Tooltip_modifier_muerta_ofrenda_intrinsic_Description" "Placed a sacred altar."
"DOTA_Tooltip_modifier_muerta_gunslinger_increased_proc_chance" "Quickdraw"
"DOTA_Tooltip_modifier_muerta_gunslinger_increased_proc_chance_Description" "Slinging shots. Increased Gunslinger proc chance."
"DOTA_Tooltip_ability_muerta_ofrenda_destroy" "Destroy Ofrenda"
"DOTA_Tooltip_ability_muerta_ofrenda_destroy_Description" "Destroy this Ofrenda, ensuring that Muerta will respawn in the fountain."
"DOTA_Tooltip_Ability_muerta_supernatural" "Supernatural"
"DOTA_Tooltip_Ability_muerta_supernatural_Description" "Muerta can always attack when she is ethereal. Muerta can always attack ethereal targets. When attacking ethereal targets, all of her attack damage is dealt as magical damage."
// RINGMASTER
"DOTA_Tooltip_ability_ringmaster_spotlight" "Spotlight"
"DOTA_Tooltip_ability_ringmaster_spotlight_Description" "Ringmaster shines %spotlight_count% spotlights that sweep over an area. Enemies in the light have a chance to miss their attacks and are revealed if invisible. Illusions hit by the beam fade away, losing a percentage of their maximum health each second. These effects linger for %linger_duration% seconds after leaving the light."
"DOTA_Tooltip_ability_ringmaster_spotlight_Lore" "Are you ready for your fifteen seconds? The limelight draws no distinction between infamy and fame."
"DOTA_Tooltip_ability_ringmaster_spotlight_AbilityDuration" "DURATION:"
"DOTA_Tooltip_ability_ringmaster_spotlight_illusion_percent_damage" "%ILLUSION MAX HEALTH LOSS:"
"DOTA_Tooltip_ability_ringmaster_spotlight_radius" "RADIUS:"
"DOTA_Tooltip_ability_ringmaster_spotlight_miss_chance" "%MISS CHANCE:"
"DOTA_Tooltip_ability_ringmaster_tame_the_beasts" "Tame the Beasts"
"DOTA_Tooltip_ability_ringmaster_tame_the_beasts_Description" "CHANNELED - Ringmaster twirls his whip for up to %abilitychanneltime% second then cracks it. Whipped enemies are damaged and flee in fear from Ringmaster. Channel time exponentially increases damage and extends the fear duration, but reduces the radius."
"DOTA_Tooltip_ability_ringmaster_tame_the_beasts_Lore" "From unhappy crowds to unruly acts, nothing persuades a pack of animals quite like the crack of the Ringmaster's whip."
"DOTA_Tooltip_ability_ringmaster_tame_the_beasts_start_width" "RADIUS START:"
"DOTA_Tooltip_ability_ringmaster_tame_the_beasts_end_width" "RADIUS END:"
"DOTA_Tooltip_ability_ringmaster_tame_the_beasts_damage_min" "MIN DAMAGE:"
"DOTA_Tooltip_ability_ringmaster_tame_the_beasts_damage_max" "MAX DAMAGE:"
"DOTA_Tooltip_ability_ringmaster_tame_the_beasts_fear_duration_min" "MIN FEAR DURATION:"
"DOTA_Tooltip_ability_ringmaster_tame_the_beasts_fear_duration_max" "MAX FEAR DURATION:"
"DOTA_Tooltip_ability_ringmaster_tame_the_beasts_crack" "Crack"
"DOTA_Tooltip_ability_ringmaster_tame_the_beasts_crack_Description" "*CRACK*"
"DOTA_Tooltip_ability_ringmaster_the_box" "Escape Act"
"DOTA_Tooltip_ability_ringmaster_the_box_Description" "Ringmaster packs himself or an allied hero into a mobile, extradimensional box. Boxed units gain phased movement, slow resistance, bonus magic resistance, and bonus movement speed. They are also untargetable, muted, silenced, and disarmed. The box will pop open after the effect expires or it moves more than %leash_radius% units away."
"DOTA_Tooltip_ability_ringmaster_the_box_scepter_description" "Escape Act has %max_charges% charges. When the box pops open, Impalement Art daggers are thrown in all directions, and all enemies in an %explosion_radius% radius take %explosion_damage% damage."
"DOTA_Tooltip_ability_ringmaster_the_box_Lore" "An adept assistant has nothing to fear within the confines of The Box. An amateur has...much darker prospects indeed."
"DOTA_Tooltip_ability_ringmaster_the_box_move_speed" "%BONUS MOVEMENT SPEED:"
"DOTA_Tooltip_ability_ringmaster_the_box_magic_resist" "%BONUS MAGIC RESISTANCE:"
"DOTA_Tooltip_ability_ringmaster_the_box_slow_resist" "%SLOW RESISTANCE:"
"DOTA_Tooltip_ability_ringmaster_the_box_invis_duration" "DURATION:"
"DOTA_Tooltip_ability_ringmaster_wheel" "Wheel of Wonder"
"DOTA_Tooltip_ability_ringmaster_wheel_Description" "Ringmaster rolls the Wheel of Wonder to the targeted location, knocking aside enemies along the way. After it reaches its target, enemies in range of the wheel take damage over time and are slowed by %aura_slow%%%.
Enemy heroes who face the wheel for more than %face_duration% seconds are mesmerized and drawn towards it. The first enemy to be mesmerized triggers a timer for the wheel to explode. If the timer is not triggered, it will automatically explode after %trap_duration% seconds."
"DOTA_Tooltip_ability_ringmaster_wheel_Lore" "No, brave friends, illusions are for charlatans and card sharks. What you witness today is the power of true magic. But only if you dare set your gaze upon...the mesmerizing wheel."
"DOTA_Tooltip_ability_ringmaster_wheel_min_range" "MINIMUM RANGE:"
"DOTA_Tooltip_ability_ringmaster_wheel_wheel_stun" "TIMER DURATION:"
"DOTA_Tooltip_ability_ringmaster_wheel_mesmerize_radius" "RADIUS:"
"DOTA_Tooltip_ability_ringmaster_wheel_explosion_damage" "EXPLOSION DAMAGE:"
"DOTA_Tooltip_ability_ringmaster_wheel_aura_damage" "AURA DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_ringmaster_impalement" "Impalement Arts"
"DOTA_Tooltip_ability_ringmaster_impalement_Description" "Ringmaster throws one of his daggers to a precise point of his choosing. If he strikes an enemy, the dagger deals impact damage, briefly slows the unit hit, and causes them to bleed. The bleeding deals a percentage of the victim's maximum health in damage every second to heroes and flat damage per second to creeps."
"DOTA_Tooltip_ability_ringmaster_impalement_Lore" "Passed down through generations, it simply wouldn't be a Kettle Circus without the Great Cogliostro's signature trick."
"DOTA_Tooltip_ability_ringmaster_impalement_damage_impact" "IMPACT DAMAGE:"
"DOTA_Tooltip_ability_ringmaster_impalement_bleed_health_pct" "%MAX HEALTH DAMAGE PER SECOND (HEROES):"
"DOTA_Tooltip_ability_ringmaster_impalement_bleed_creep_dps" "DAMAGE PER SECOND (CREEPS):"
"DOTA_Tooltip_ability_ringmaster_impalement_bleed_duration" "DURATION:"
"DOTA_Tooltip_ability_ringmaster_impalement_slow_percent" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_ringmaster_impalement_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_ringmaster_empty_souvenir" "Souvenir Slot"
"DOTA_Tooltip_ability_ringmaster_empty_souvenir_Description" "Gather souvenirs from kills and assists."
"DOTA_Tooltip_ability_ringmaster_dark_carnival_souvenirs" "Dark Carnival Barker"
"DOTA_Tooltip_ability_ringmaster_dark_carnival_souvenirs_Description" "Ringmaster receives a random single-use Dark Carnival Souvenir whenever an enemy hero dies within %souvenir_collection_range% units of him. Additional Souvenirs are held as charges.
If Ringmaster does not have a Souvenir when he dies he will be granted one."
"DOTA_Tooltip_ability_ringmaster_dark_carnival_souvenirs_facet_ringmaster_carny_classics" "Ringmaster's Souvenirs are Funhouse Mirror, Strongman Tonic, and Whoopee Cushion."
"DOTA_Tooltip_ability_ringmaster_dark_carnival_souvenirs_facet_ringmaster_sideshow_secrets" "Ringmaster's Souvenirs are Crystal Ball, Unicycle, and Weighted Pie."
"DOTA_Tooltip_ability_ringmaster_funhouse_mirror" "Funhouse Mirror"
"DOTA_Tooltip_ability_ringmaster_funhouse_mirror_Description" "Use: Proportion Distortion
Creates %images_count% imperfect image of your hero that lasts %illusion_duration% seconds. Your illusion deals %tooltip_damage_outgoing_ranged%%% and takes %tooltip_damage_incoming_total_pct%%% damage."
"DOTA_Tooltip_ability_ringmaster_funhouse_mirror_Note0" "Has a %invuln_duration% second cast time during which you are invulnerable."
"DOTA_Tooltip_ability_ringmaster_whoopee_cushion" "Whoopee Cushion"
"DOTA_Tooltip_ability_ringmaster_whoopee_cushion_Description" "Use: Whoopsie
Propels your hero forward %leap_distance% units. Leaves a %fart_cloud_radius% radius stink cloud behind for %fart_cloud_duration% seconds that slows enemies by %fart_cloud_slow%%%."
"DOTA_Tooltip_ability_ringmaster_strongman_tonic" "Strongman Tonic"
"DOTA_Tooltip_ability_ringmaster_strongman_tonic_Description" "Use: Forcefully Imbibe
Temporarily increases an allied hero's Strength by %strength_bonus_base% plus %strength_bonus_per_level% per Ringmaster's level for %duration% seconds. The effect holds for %effect_strength_max_duration% seconds and then deteriorates over the duration."
"DOTA_Tooltip_ability_ringmaster_weighted_pie" "Weighted Pie"
"DOTA_Tooltip_ability_ringmaster_weighted_pie_Description" "Use: Toss Pie
Knocks enemies back, slows them by %max_slow_pct%%% and reduces their vision to %vision_radius% recovering over %blind_duration% seconds, and prevents them from receiving vision from their allies for the duration. Instantly kills any non-ancient creep."
"DOTA_Tooltip_ability_ringmaster_summon_unicycle" "Unicycle"
"DOTA_Tooltip_ability_ringmaster_summon_unicycle_Description" "Use: Saddle Up
Summons a speedy unicycle to ride around on for %mount_duration% seconds. %damage_grace_period%s after mounting the unicycle, taking damage from enemy hero sources greater than %damage_threshold% dismounts the rider. Crashing into trees destroys them and slows the unicycle. Attacking, using channeled abilities, or crashing into units and other obstacles also dismounts the rider."
"DOTA_Tooltip_ability_ringmaster_crystal_ball" "Crystal Ball"
"DOTA_Tooltip_ability_ringmaster_crystal_ball_Description" "Use: Clairvoyance
Scans a targeted %radius% area with global range for %duration% seconds. Indicates whether there are enemy heroes in that area for the duration. Reveals invisible units and wards in the scanned area, but does not provide vision. The reveal effect lingers for %truesight_linger_duration% second."
"DOTA_Tooltip_Facet_ringmaster_carny_classics" "Carny Classics"
"DOTA_Tooltip_Facet_ringmaster_carny_classics_Description" "Ringmaster's Souvenirs are Funhouse Mirror, Strongman Tonic, and Whoopee Cushion."
"DOTA_Tooltip_Facet_ringmaster_sideshow_secrets" "Sideshow Secrets"
"DOTA_Tooltip_Facet_ringmaster_sideshow_secrets_Description" "Ringmaster's Souvenirs are Crystal Ball, Unicycle, and Weighted Pie."
"DOTA_Tooltip_Facet_ringmaster_default" "Center Stage"
"DOTA_Tooltip_Facet_ringmaster_default_Description" "Ringmaster is still new to the spotlight. This facet doesn't do anything... yet."
// modifiers!
"DOTA_Tooltip_modifier_ringmaster_tame_the_beasts_fear" "Tame the Beasts"
"DOTA_Tooltip_modifier_ringmaster_tame_the_beasts_fear_Description" "Running in fear"
"DOTA_Tooltip_modifier_ringmaster_the_box_buff" "Escape Act"
"DOTA_Tooltip_modifier_ringmaster_the_box_buff_Description" "Slow Resistance increased by %dMODIFIER_PROPERTY_SLOW_RESISTANCE_STACKING%%%. Movement Speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%. Magic Resistance increased by %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%."
"DOTA_Tooltip_modifier_ringmaster_spotlight_debuff" "Spotlight"
"DOTA_Tooltip_modifier_ringmaster_spotlight_debuff_Description" "%dMODIFIER_PROPERTY_MISS_PERCENTAGE%%% miss chance."
"DOTA_Tooltip_modifier_ringmaster_wheel_mesmerize_facing" "Wheel of Wonder"
"DOTA_Tooltip_modifier_ringmaster_wheel_mesmerize_facing_Description" "Becoming mesmerized while looking at the wheel."
"DOTA_Tooltip_modifier_ringmaster_wheel_mesmerize_pull" "Wheel of Wonder"
"DOTA_Tooltip_modifier_ringmaster_wheel_mesmerize_pull_Description" "Mesmerized by the wheel."
"DOTA_Tooltip_modifier_ringmaster_wheel_debuff" "Wheel of Wonder"
"DOTA_Tooltip_modifier_ringmaster_wheel_debuff_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and taking damage over time."
"DOTA_Tooltip_modifier_ringmaster_impalement_bleed" "Impalement Arts"
"DOTA_Tooltip_modifier_ringmaster_impalement_bleed_Description" "Taking damage over time and slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_ringmaster_strongman_tonic_buff" "Strongman Tonic"
"DOTA_Tooltip_modifier_ringmaster_strongman_tonic_buff_Description" "Temporarily gaining %dMODIFIER_PROPERTY_STATS_STRENGTH_BONUS% Strength."
"DOTA_Tooltip_modifier_ringmaster_whoopee_cushion_debuff" "Whoopee Cushion"
"DOTA_Tooltip_modifier_ringmaster_whoopee_cushion_debuff_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_ringmaster_unicycle_movement" "Unicycle"
"DOTA_Tooltip_modifier_ringmaster_unicycle_movement_Description" "Riding a unicycle."
"DOTA_Tooltip_modifier_ringmaster_weighted_pie_debuff" "Weighted Pie"
"DOTA_Tooltip_modifier_ringmaster_weighted_pie_debuff_Description" "Knocked back by a pie in the face."
"DOTA_Tooltip_modifier_ringmaster_weighted_pie_blind" "Weighted Pie"
"DOTA_Tooltip_modifier_ringmaster_weighted_pie_blind_Description" "Vision reduced and slowly recovered over time. Cannot receive friendly team vision."
"DOTA_Tooltip_Ability_special_bonus_unique_ringmaster_whip_radius" "+{s:bonus_start_width} Tame the Beasts Radius"
"DOTA_Tooltip_Ability_special_bonus_unique_ringmaster_box_cast_range" "+{s:bonus_AbilityCastRange} Escape Act Cast Range"
"DOTA_Tooltip_Ability_special_bonus_unique_ringmaster_wheel_radius" "+{s:bonus_mesmerize_radius} Wheel Radius and Range"
"DOTA_Tooltip_Ability_special_bonus_unique_ringmaster_the_box_strong_dispel_and_flying" "Escape Act Grants Strong Dispel and Flying"
"DOTA_Tooltip_Ability_special_bonus_unique_ringmaster_whip_damage" "+{s:bonus_damage_min}/+{s:bonus_damage_max} Tame the Beasts Min/Max Damage"
"DOTA_Tooltip_Ability_special_bonus_unique_ringmaster_whip_debuff_immunity" "Debuff Immunity While Channeling Tame the Beasts"
"DOTA_Tooltip_ability_special_bonus_unique_ringmaster_whip_debuff_immunity_Description" "Also grants 50% magic resistance."
"DOTA_Tooltip_Ability_special_bonus_unique_ringmaster_dagger_penetrates" "Impalement Arts Penetrates One Target"
"DOTA_Tooltip_Ability_special_bonus_unique_ringmaster_dagger_bleed_and_slow_duration" "+{s:bonus_bleed_duration}s Impalement Arts Bleed and Slow Duration"
"DOTA_Tooltip_Ability_special_bonus_unique_ringmaster_dagger_impact_damage" "+{s:bonus_damage_impact} Impalement Arts Impact Damage"
// Kez
// Kez Facets
"DOTA_Tooltip_Facet_kez_flutter" "Flutter"
"DOTA_Tooltip_Facet_kez_flutter_Description" "Kez deals extra damage on the first attack or ability after switching to Katana, and gains bonus movement speed after switching to Sai."
"DOTA_Tooltip_ability_kez_shadowhawk_passive" "Shadowhawk"
"DOTA_Tooltip_ability_kez_shadowhawk_passive_Description" "Triggering a Shodo Sai Mark from invisibility deals bonus critical damage. Increases Raven's Veil invisibility duration."
"DOTA_Tooltip_ability_kez_shadowhawk_passive_invis_bonus_crit" "%INVIS BONUS CRIT:"
// Kez UI Panel
"DOTA_HUD_KezWeapon_Header" "Disciplines"
"DOTA_HUD_KezWeapon_Katana" "Katana"
"DOTA_HUD_KezWeapon_Sai" "Sai"
// Kez Abilities
"DOTA_Tooltip_ability_kez_switch_weapons" "Switch Discipline"
"DOTA_Tooltip_ability_kez_switch_weapons_Lore" "As former followers of the Shodo, the leaders of the Kazurai Order can switch effortlessly between twin disciplines of martial mastery over sai and blade."
"DOTA_Tooltip_ability_kez_switch_weapons_Description" "Kez switches between his Kazurai Katana and Shodo Sai.
He gains different attack capabilities and abilities based on the weapon equipped. The abilities level up together, and when an ability is used, the associated alternate weapon ability also goes on cooldown.
Switch Discipline cooldown decreases by %cooldown_reduction_per_level%s per Hero level."
"DOTA_Tooltip_ability_kez_switch_weapons_katana_base_attack_time" "KATANA BASE ATTACK TIME:"
"DOTA_Tooltip_ability_kez_switch_weapons_katana_attack_range" "KATANA ATTACK RANGE:"
"DOTA_Tooltip_ability_kez_switch_weapons_katana_agility_bonus_base_damage" "%KATANA BONUS AGILITY BASE DAMAGE:"
"DOTA_Tooltip_ability_kez_switch_weapons_sai_base_attack_time" "SAI BASE ATTACK TIME:"
"DOTA_Tooltip_ability_kez_switch_weapons_sai_attack_range" "SAI ATTACK RANGE:"
"DOTA_Tooltip_ability_kez_switch_weapons_scepter_description" "Casting a weapon ability that would set its alternate weapon ability on cooldown does not do so if it's the first one used within %scepter_cooldown_timer% seconds after casting Switch Discipline.
Casting any weapon ability refreshes the cooldown of Switch Discipline."
"DOTA_Tooltip_ability_kez_switch_weapons_Facet_kez_flutter" "Kez deals extra damage on the first attack or ability after switching to Katana, and gains bonus speed after switching to Sai."
"DOTA_Tooltip_ability_kez_switch_weapons_katana_swap_bonus_damage" "%KATANA SWAP BONUS DAMAGE:"
"DOTA_Tooltip_ability_kez_switch_weapons_sai_swap_bonus_movement_speed" "%SAI SWAP MOVEMENT SPEED:"
"DOTA_Tooltip_ability_kez_switch_weapons_sai_swap_duration" "SAI SWAP SPEED DURATION:"
"DOTA_Tooltip_modifier_kez_switch_weapons_flutter_katana" "Flutter (Katana)"
"DOTA_Tooltip_modifier_kez_switch_weapons_flutter_katana_Description" "Gaining %dMODIFIER_PROPERTY_TOOLTIP%%% bonus katana damage on the next attack."
"DOTA_Tooltip_modifier_kez_switch_weapons_flutter_sai" "Flutter (Sai)"
"DOTA_Tooltip_modifier_kez_switch_weapons_flutter_sai_Description" "Gaining %dMODIFIER_PROPERTY_TOOLTIP%%% bonus movement speed with Sai"
"DOTA_Tooltip_modifier_kez_switch_weapons_aghs" "Switch Discipline"
"DOTA_Tooltip_modifier_kez_switch_weapons_aghs_Description" "The next ability Kez casts will not set its alternate weapon ability on cooldown."
"DOTA_Tooltip_ability_kez_echo_slash" "Echo Slash"
"DOTA_Tooltip_ability_kez_echo_slash_Description" "Kez slashes forward in a line with his Katana, attacking enemies in an area and applying a brief slow. After a short delay, the area is attacked again. Heroes take bonus damage."
"DOTA_Tooltip_ability_kez_echo_slash_Note0" "Destroys trees. Doesn't apply Cleave."
"DOTA_Tooltip_ability_kez_echo_slash_Lore" "Kez and his master Kraw have worked tirelessly to train the Kazurai new ways to keep the flyers off balance by improving upon ancient techniques."
"DOTA_Tooltip_ability_kez_echo_slash_echo_hero_damage" "BONUS HERO DAMAGE:"
"DOTA_Tooltip_ability_kez_echo_slash_katana_distance" "DISTANCE:"
"DOTA_Tooltip_ability_kez_echo_slash_katana_echo_damage" "%ATTACK DAMAGE:"
"DOTA_Tooltip_ability_kez_echo_slash_strike_interval" "ECHO DELAY:"
"DOTA_Tooltip_ability_kez_echo_slash_katana_strikes" "ATTACKS:"
"DOTA_Tooltip_ability_kez_echo_slash_katana_radius" "SLASH RADIUS:"
"DOTA_Tooltip_ability_kez_echo_slash_tag_slow" "%MOVE SLOW:"
"DOTA_Tooltip_ability_kez_echo_slash_tag_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_modifier_kez_echo_slash_slow" "Echo Slash"
"DOTA_Tooltip_modifier_kez_echo_slash_slow_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_ability_kez_grappling_claw" "Grappling Claw"
"DOTA_Tooltip_ability_kez_grappling_claw_Description" "Kez swings on a grappling hook towards the target unit or tree. When the grappling hook collides with the target, that unit has slowed movement speed. Upon reaching the enemy target, Kez lands an attack on them."
"DOTA_Tooltip_ability_kez_grappling_claw_Lore" "The Kazurai have the speed and reach to drag even the highest flyers from the skies."
"DOTA_Tooltip_ability_kez_grappling_claw_debuff_duration" "SLOW DURATION:"
"DOTA_Tooltip_ability_kez_grappling_claw_katana_ms_slow_pct" "%MOVE SLOW:"
"DOTA_Tooltip_modifier_kez_grappling_claw_slow" "Grappling Claw"
"DOTA_Tooltip_modifier_kez_grappling_claw_slow_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_ability_kez_kazurai_katana" "Kazurai Katana"
"DOTA_Tooltip_ability_kez_kazurai_katana_Lore" "To fight back against the reach of Imperia and her Queensguard, the Kazurai had to become skilled in the ways of attrition."
"DOTA_Tooltip_ability_kez_kazurai_katana_Description" "Katana attacks and abilities apply a stacking damage over time to enemies that deals a percentage of the original attack's damage as additional damage over time.
Kez may activate the ability to impale the target with his attack, preventing them from moving or turning. The target's Katana debuff bursts, causing some of the stacks to deal damage instantly."
"DOTA_Tooltip_ability_kez_kazurai_katana_katana_bleed_attack_damage_pct" "%DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_kez_kazurai_katana_katana_bleed_duration" "DURATION:"
"DOTA_Tooltip_ability_kez_kazurai_katana_impale_duration" "IMPALE DURATION:"
"DOTA_Tooltip_ability_kez_kazurai_katana_bleed_as_rupture_pct" "%STACKS AS BURST DAMAGE:"
"DOTA_Tooltip_ability_kez_kazurai_katana_shard_description" "Kez lifesteals %lifesteal_pct%%% from the impale. If the impale comes from behind the target, the target is stunned and the full stack amount bursts."
"DOTA_Tooltip_modifier_kez_katana_bleed" "Kazurai Katana"
"DOTA_Tooltip_modifier_kez_katana_bleed_Description" "Taking damage over time."
"DOTA_Tooltip_modifier_kez_katana_shard_debuff" "Kazurai Katana Impale"
"DOTA_Tooltip_modifier_kez_sai" "Shodo Sai"
"DOTA_Tooltip_modifier_kez_sai_Description" "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT_UNIQUE%%%."
"DOTA_Tooltip_ability_kez_raptor_dance" "Raptor Dance"
"DOTA_Tooltip_ability_kez_raptor_dance_Lore" "Unleash the inner fury of the Flightless to feast on the essence of your foes."
"DOTA_Tooltip_ability_kez_raptor_dance_Description" "Kez enters into an uncontrollable state for %AbilityCastPoint% second, becoming invulnerable for %invuln_period%s and receiving a basic dispel, remaining immune to magic damage for the remainder of the cast time and the duration of the slashes.
If the cast completes successfully, Kez performs a series of deadly radial slashes around him that deal damage based on the max health of the target and heal Kez for a percentage of all damage dealt."
"DOTA_Tooltip_ability_kez_raptor_dance_Note0" "Slash Lifesteal is reduced to %illusion_lifesteal_pct%%% when slashing a creep or an illusion."
"DOTA_Tooltip_ability_kez_raptor_dance_radius" "RADIUS:"
"DOTA_Tooltip_ability_kez_raptor_dance_strikes" "STRIKES:"
"DOTA_Tooltip_ability_kez_raptor_dance_base_damage" "BASE DAMAGE:"
"DOTA_Tooltip_ability_kez_raptor_dance_max_health_damage_pct" "%MAX HEALTH AS DAMAGE:"
"DOTA_TOoltip_ability_kez_raptor_dance_lifesteal_pct" "%SLASH LIFESTEAL:"
"DOTA_Tooltip_modifier_kez_raptor_dance_immune" "Raptor Dance"
"DOTA_Tooltip_modifier_kez_raptor_dance_immune_Description" "Debuff immune and %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%% magic resistance."
"DOTA_Tooltip_ability_kez_falcon_rush" "Falcon Rush"
"DOTA_Tooltip_ability_kez_falcon_rush_Lore" "An ancient Shodo technique used to hunt faster aerial foes, stealing the advantage and delivering multiple attacks within a single flap of their prey's panicking wings."
"DOTA_Tooltip_ability_kez_falcon_rush_Description" "Kez gains the ability to rush towards enemy targets to deliver echoing secondary attacks. While in this state, Kez has phased collision, slow resistance, and an attack rate that is less affected by attack speed."
"DOTA_Tooltip_ability_kez_falcon_rush_duration" "DURATION:"
"DOTA_Tooltip_ability_kez_falcon_rush_rush_range" "RUSH RANGE:"
"DOTA_Tooltip_ability_kez_falcon_rush_slow_resist" "%SLOW RESISTANCE:"
"DOTA_Tooltip_ability_kez_falcon_rush_base_attack_rate" "SAI BASE ATTACK RATE:"
"DOTA_Tooltip_ability_kez_falcon_rush_base_attack_rate_katana_tooltip" "KATANA BASE ATTACK RATE:"
"DOTA_Tooltip_ability_kez_falcon_rush_current_attack_rate_tooltip" "CURRENT ATTACK RATE:"
"DOTA_Tooltip_ability_kez_falcon_rush_attack_speed_factor" "%ATTACK SPEED FACTOR:"
"DOTA_Tooltip_ability_kez_falcon_rush_rush_speed" "RUSH SPEED:"
"DOTA_Tooltip_ability_kez_falcon_rush_echo_damage" "%SECONDARY ATTACKS DAMAGE:"
"DOTA_Tooltip_modifier_kez_falcon_rush" "Falcon Rush"
"DOTA_Tooltip_modifier_kez_falcon_rush_Description" "Gaining the ability to rush towards enemies and deliver an echoing attack."
"DOTA_Tooltip_ability_kez_talon_toss" "Talon Toss"
"DOTA_Tooltip_ability_kez_talon_toss_Lore" "The Shodo learned to rely upon distance and disorientation to survive against much stronger opposition."
"DOTA_Tooltip_ability_kez_talon_toss_Description" "Kez throws a Sai at the target unit, applying a fixed damage attack and silence."
"DOTA_Tooltip_ability_kez_talon_toss_Note0" "The fixed damage attack has True Strike."
"DOTA_Tooltip_ability_kez_talon_toss_radius" "RADIUS:"
"DOTA_Tooltip_ability_kez_talon_toss_damage" "DAMAGE:"
"DOTA_Tooltip_ability_kez_talon_toss_silence_duration" "SILENCE DURATION:"
"DOTA_Tooltip_modifier_kez_talon_toss_silence" "Talon Toss"
"DOTA_Tooltip_modifier_kez_talon_toss_silence_Description" "Silenced"
"DOTA_Tooltip_ability_kez_shodo_sai" "Shodo Sai"
"DOTA_Tooltip_ability_kez_shodo_sai_Lore" "The Shodo may have lost their way, but Kez and the Kazurai can still use Shodo knowledge for the good of the people."
"DOTA_Tooltip_ability_kez_shodo_sai_Description" "Kez's attacks and abilities with the Sai have a chance to Mark enemies. The next attack or ability damage from Kez will stun the enemy and deal a critical strike, consuming the buff.
Kez may activate the ability to disarm himself, lock his facing, and parry attacks and attack effects from the targeted direction for %parry_duration% seconds. If an attack is parried from an enemy Hero in this way, that Hero is stunned and Marked.
The sub-ability may be used to cancel the blocking early."
"DOTA_Tooltip_ability_kez_shodo_sai_sai_proc_vuln_chance" "%CHANCE TO MARK:"
"DOTA_Tooltip_ability_kez_shodo_sai_base_crit_pct" "%MARKED CRITICAL STRIKE:"
"DOTA_Tooltip_ability_kez_shodo_sai_stun_duration" "MARKED STUN DURATION:"
"DOTA_Tooltip_ability_kez_shodo_sai_vuln_duration" "MARKED DURATION:"
//"DOTA_Tooltip_ability_kez_shodo_sai_parry_bonus_crit" "%PARRY BONUS CRITICAL STRIKE:"
"DOTA_Tooltip_ability_kez_shodo_sai_parry_stun_duration" "PARRY STUN DURATION:"
"DOTA_Tooltip_modifier_kez_shodo_sai_parry" "Shodo Sai"
"DOTA_Tooltip_modifier_kez_shodo_sai_parry_Description" "Blocking physical attacks from the front. If any attack is blocked or evaded, the enemy is Marked with additional critical strike and stun."
"DOTA_Tooltip_modifier_kez_shodo_sai_mark" "Marked"
"DOTA_Tooltip_modifier_kez_shodo_sai_mark_Description" "Kez's next attack or ability damage will trigger a stun and critical strike."
"DOTA_Tooltip_ability_kez_shodo_sai_parry_cancel" "Cancel"
"DOTA_Tooltip_ability_kez_shodo_sai_parry_cancel_Description" "Stop blocking physical attacks."
"DOTA_Tooltip_ability_kez_ravens_veil" "Raven's Veil"
"DOTA_Tooltip_ability_kez_ravens_veil_Lore" "Eying either threat or opportunity, Shodo masters slip instantly into shadow to reset the terms of any engagement in their own favor."
"DOTA_Tooltip_ability_kez_ravens_veil_Description" "Kez releases a wave of smoke that applies his Mark to nearby enemies, briefly reducing their vision. Kez receives a basic dispel and gains bonus movement speed and invisibility until he attacks or casts a spell."
"DOTA_Tooltip_ability_kez_ravens_veil_Facet_kez_shadowhawk" "Increases Raven's Veil invisibility duration."
"DOTA_Tooltip_ability_kez_ravens_veil_blast_radius" "WAVE RADIUS:"
"DOTA_Tooltip_ability_kez_ravens_veil_blast_speed" "WAVE SPEED:"
"DOTA_Tooltip_ability_kez_ravens_veil_buff_duration" "BUFF DURATION:"
"DOTA_Tooltip_ability_kez_ravens_veil_slow" "%SLOW:"
"DOTA_Tooltip_ability_kez_ravens_veil_bonus_ms" "%BONUS MOVEMENT SPEED:"
"DOTA_Tooltip_ability_kez_ravens_veil_blind_duration" "VISION DEBUFF DURATION:"
"DOTA_Tooltip_modifier_kez_ravens_veil_buff" "Raven's Veil"
"DOTA_Tooltip_modifier_kez_ravens_veil_buff_Description" "Invisible and moving %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% faster; next attack or ability will lose the buff."
"DOTA_Tooltip_modifier_kez_ravens_veil_blind" "Raven's Veil"
"DOTA_Tooltip_modifier_kez_ravens_veil_blind_Description" "Vision reduced."
"DOTA_Tooltip_ability_special_bonus_unique_kez_falcon_rush_duration" "+{s:bonus_duration}s Falcon Rush Duration"
"DOTA_Tooltip_ability_special_bonus_unique_kez_kazura_katana_bleed_damage" "+{s:bonus_katana_bleed_attack_damage_pct}% Kazurai Katana Damage Per Second"
"DOTA_Tooltip_ability_special_bonus_unique_kez_echo_slash_strike_count" "+{s:bonus_katana_strikes} Echo Slash Attack"
"DOTA_Tooltip_ability_special_bonus_unique_kez_echo_slash_strike_count_Description" "-0.6s Interval"
"DOTA_Tooltip_ability_special_bonus_unique_kez_mark_damage" "+{s:bonus_base_crit_pct}% Shodo Sai Mark Critical Strike"
"DOTA_Tooltip_ability_special_bonus_unique_kez_raptor_dance_radius" "+{s:bonus_radius} Raptor Dance Radius"
"DOTA_Tooltip_ability_special_bonus_unique_kez_grapple_cast_range" "+{s:bonus_AbilityCastRange} Grappling Claw Cast Range"
"DOTA_Tooltip_ability_special_bonus_unique_kez_parry_bonus" "+{s:bonus_parry_bonus_crit}% Parry Bonuses"
"DOTA_Tooltip_ability_special_bonus_unique_kez_ravens_veil_duration" "+{s:bonus_buff_duration}s Raven's Veil Duration"
"DOTA_Tooltip_ability_special_bonus_unique_kez_ultimate_cooldown" "-{s:bonus_AbilityCooldown}s Raptor Dance / Raven's Veil Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_kez_falcon_rush_evasion" "+{s:bonus_buff_evasion_pct}% Falcon Rush Evasion"
"DOTA_Tooltip_ability_special_bonus_unique_kez_raptor_dance_strikes" "+{s:bonus_strikes} Raptor Dance Strike"
"DOTA_Tooltip_ability_special_bonus_unique_kez_ravens_veil_mark_parry_bonus" "Raven's Veil Mark Applies Parry Bonus"
"DOTA_Tooltip_ability_special_bonus_unique_kez_katana_impale_lifesteal" "{s:bonus_lifesteal_pct}% Katana Impale Lifesteal"
"DOTA_Tooltip_ability_special_bonus_unique_kez_talon_toss_attack_factor" "Add {s:bonus_attack_factor}% of Attack Damage to Talon Toss"
"DOTA_Tooltip_ability_special_bonus_unique_kez_talon_toss_attack_factor_Description" "Always uses Sai attack value."
// Special Bonuses
"DOTA_Tooltip_ability_special_bonus_undefined" "Pending Replacement"
"DOTA_Tooltip_ability_ad_special_bonus_gold_lvl10_l" "+{s:value} Gold"
"DOTA_Tooltip_ability_ad_special_bonus_gold_lvl15_l" "+{s:value} Gold"
"DOTA_Tooltip_ability_ad_special_bonus_gold_lvl20_l" "+{s:value} Gold"
"DOTA_Tooltip_ability_ad_special_bonus_gold_lvl25_l" "+{s:value} Gold"
"DOTA_Tooltip_ability_ad_special_bonus_gold_lvl10_r" "+{s:value} Gold"
"DOTA_Tooltip_ability_ad_special_bonus_gold_lvl15_r" "+{s:value} Gold"
"DOTA_Tooltip_ability_ad_special_bonus_gold_lvl20_r" "+{s:value} Gold"
"DOTA_Tooltip_ability_ad_special_bonus_gold_lvl25_r" "+{s:value} Gold"
"DOTA_Tooltip_ability_ad_special_bonus_gold_lvl10_l_Description" "Associated ability not drafted, have some gold!"
"DOTA_Tooltip_ability_ad_special_bonus_gold_lvl15_l_Description" "Associated ability not drafted, have some gold!"
"DOTA_Tooltip_ability_ad_special_bonus_gold_lvl20_l_Description" "Associated ability not drafted, have some gold!"
"DOTA_Tooltip_ability_ad_special_bonus_gold_lvl25_l_Description" "Associated ability not drafted, have some gold!"
"DOTA_Tooltip_ability_ad_special_bonus_gold_lvl10_r_Description" "Associated ability not drafted, have some gold!"
"DOTA_Tooltip_ability_ad_special_bonus_gold_lvl15_r_Description" "Associated ability not drafted, have some gold!"
"DOTA_Tooltip_ability_ad_special_bonus_gold_lvl20_r_Description" "Associated ability not drafted, have some gold!"
"DOTA_Tooltip_ability_ad_special_bonus_gold_lvl25_r_Description" "Associated ability not drafted, have some gold!"
"DOTA_Tooltip_ability_special_bonus_hp_100" "+{s:value} Health"
"DOTA_Tooltip_ability_special_bonus_hp_125" "+{s:value} Health"
"DOTA_Tooltip_ability_special_bonus_hp_150" "+{s:value} Health"
"DOTA_Tooltip_ability_special_bonus_hp_175" "+{s:value} Health"
"DOTA_Tooltip_ability_special_bonus_hp_200" "+{s:value} Health"
"DOTA_Tooltip_ability_special_bonus_hp_225" "+{s:value} Health"
"DOTA_Tooltip_ability_special_bonus_hp_250" "+{s:value} Health"
"DOTA_Tooltip_ability_special_bonus_hp_275" "+{s:value} Health"
"DOTA_Tooltip_ability_special_bonus_hp_300" "+{s:value} Health"
"DOTA_Tooltip_ability_special_bonus_hp_325" "+{s:value} Health"
"DOTA_Tooltip_ability_special_bonus_hp_350" "+{s:value} Health"
"DOTA_Tooltip_ability_special_bonus_hp_375" "+{s:value} Health"
"DOTA_Tooltip_ability_special_bonus_hp_400" "+{s:value} Health"
"DOTA_Tooltip_ability_special_bonus_hp_450" "+{s:value} Health"
"DOTA_Tooltip_ability_special_bonus_hp_475" "+{s:value} Health"
"DOTA_Tooltip_ability_special_bonus_hp_500" "+{s:value} Health"
"DOTA_Tooltip_ability_special_bonus_hp_600" "+{s:value} Health"
"DOTA_Tooltip_ability_special_bonus_hp_650" "+{s:value} Health"
"DOTA_Tooltip_ability_special_bonus_hp_700" "+{s:value} Health"
"DOTA_Tooltip_ability_special_bonus_hp_800" "+{s:value} Health"
"DOTA_Tooltip_ability_special_bonus_hp_900" "+{s:value} Health"
"DOTA_Tooltip_ability_special_bonus_hp_1000" "+{s:value} Health"
"DOTA_Tooltip_ability_special_bonus_mp_100" "+{s:value} Mana"
"DOTA_Tooltip_ability_special_bonus_mp_125" "+{s:value} Mana"
"DOTA_Tooltip_ability_special_bonus_mp_150" "+{s:value} Mana"
"DOTA_Tooltip_ability_special_bonus_mp_175" "+{s:value} Mana"
"DOTA_Tooltip_ability_special_bonus_mp_200" "+{s:value} Mana"
"DOTA_Tooltip_ability_special_bonus_mp_225" "+{s:value} Mana"
"DOTA_Tooltip_ability_special_bonus_mp_250" "+{s:value} Mana"
"DOTA_Tooltip_ability_special_bonus_mp_275" "+{s:value} Mana"
"DOTA_Tooltip_ability_special_bonus_mp_300" "+{s:value} Mana"
"DOTA_Tooltip_ability_special_bonus_mp_350" "+{s:value} Mana"
"DOTA_Tooltip_ability_special_bonus_mp_400" "+{s:value} Mana"
"DOTA_Tooltip_ability_special_bonus_mp_500" "+{s:value} Mana"
"DOTA_Tooltip_ability_special_bonus_mp_600" "+{s:value} Mana"
"DOTA_Tooltip_ability_special_bonus_mp_700" "+{s:value} Mana"
"DOTA_Tooltip_ability_special_bonus_mp_800" "+{s:value} Mana"
"DOTA_Tooltip_ability_special_bonus_mp_1000" "+{s:value} Mana"
"DOTA_Tooltip_ability_special_bonus_base_attack_rate_1" "-{s:value} Base Attack Rate"
"DOTA_Tooltip_ability_special_bonus_attack_speed_10" "+{s:value} Attack Speed"
"DOTA_Tooltip_ability_special_bonus_attack_speed_15" "+{s:value} Attack Speed"
"DOTA_Tooltip_ability_special_bonus_attack_speed_20" "+{s:value} Attack Speed"
"DOTA_Tooltip_ability_special_bonus_attack_speed_25" "+{s:value} Attack Speed"
"DOTA_Tooltip_ability_special_bonus_attack_speed_30" "+{s:value} Attack Speed"
"DOTA_Tooltip_ability_special_bonus_attack_speed_35" "+{s:value} Attack Speed"
"DOTA_Tooltip_ability_special_bonus_attack_speed_40" "+{s:value} Attack Speed"
"DOTA_Tooltip_ability_special_bonus_attack_speed_45" "+{s:value} Attack Speed"
"DOTA_Tooltip_ability_special_bonus_attack_speed_50" "+{s:value} Attack Speed"
"DOTA_Tooltip_ability_special_bonus_attack_speed_55" "+{s:value} Attack Speed"
"DOTA_Tooltip_ability_special_bonus_attack_speed_60" "+{s:value} Attack Speed"
"DOTA_Tooltip_ability_special_bonus_attack_speed_70" "+{s:value} Attack Speed"
"DOTA_Tooltip_ability_special_bonus_attack_speed_80" "+{s:value} Attack Speed"
"DOTA_Tooltip_ability_special_bonus_attack_speed_90" "+{s:value} Attack Speed"
"DOTA_Tooltip_ability_special_bonus_attack_speed_100" "+{s:value} Attack Speed"
"DOTA_Tooltip_ability_special_bonus_attack_speed_110" "+{s:value} Attack Speed"
"DOTA_Tooltip_ability_special_bonus_attack_speed_120" "+{s:value} Attack Speed"
"DOTA_Tooltip_ability_special_bonus_attack_speed_140" "+{s:value} Attack Speed"
"DOTA_Tooltip_ability_special_bonus_attack_speed_160" "+{s:value} Attack Speed"
"DOTA_Tooltip_ability_special_bonus_attack_speed_175" "+{s:value} Attack Speed"
"DOTA_Tooltip_ability_special_bonus_attack_speed_200" "+{s:value} Attack Speed"
"DOTA_Tooltip_ability_special_bonus_attack_speed_225" "+{s:value} Attack Speed"
"DOTA_Tooltip_ability_special_bonus_attack_speed_250" "+{s:value} Attack Speed"
"DOTA_Tooltip_ability_special_bonus_corruption_25" "-{s:value} Armor Corruption"
"DOTA_Tooltip_ability_special_bonus_corruption_3" "-{s:value} Armor Corruption"
"DOTA_Tooltip_ability_special_bonus_corruption_4" "-{s:value} Armor Corruption"
"DOTA_Tooltip_ability_special_bonus_corruption_5" "-{s:value} Armor Corruption"
"DOTA_Tooltip_ability_special_bonus_cleave_15" "+{s:value}% Cleave"
"DOTA_Tooltip_ability_special_bonus_cleave_20" "+{s:value}% Cleave"
"DOTA_Tooltip_ability_special_bonus_cleave_25" "+{s:value}% Cleave"
"DOTA_Tooltip_ability_special_bonus_cleave_30" "+{s:value}% Cleave"
"DOTA_Tooltip_ability_special_bonus_cleave_35" "+{s:value}% Cleave"
"DOTA_Tooltip_ability_special_bonus_cleave_40" "+{s:value}% Cleave"
"DOTA_Tooltip_ability_special_bonus_cleave_60" "+{s:value}% Cleave"
"DOTA_Tooltip_ability_special_bonus_cleave_100" "+{s:value}% Cleave"
"DOTA_Tooltip_ability_special_bonus_cleave_130" "+{s:value}% Cleave"
"DOTA_Tooltip_ability_special_bonus_cleave_140" "+{s:value}% Cleave"
"DOTA_Tooltip_ability_special_bonus_cleave_150" "+{s:value}% Cleave"
"DOTA_Tooltip_ability_special_bonus_cleave_175" "+{s:value}% Cleave"
"DOTA_Tooltip_ability_special_bonus_hp_regen_3" "+{s:value} Health Regen"
"DOTA_Tooltip_ability_special_bonus_hp_regen_4" "+{s:value} Health Regen"
"DOTA_Tooltip_ability_special_bonus_hp_regen_5" "+{s:value} Health Regen"
"DOTA_Tooltip_ability_special_bonus_hp_regen_6" "+{s:value} Health Regen"
"DOTA_Tooltip_ability_special_bonus_hp_regen_7" "+{s:value} Health Regen"
"DOTA_Tooltip_ability_special_bonus_hp_regen_8" "+{s:value} Health Regen"
"DOTA_Tooltip_ability_special_bonus_hp_regen_10" "+{s:value} Health Regen"
"DOTA_Tooltip_ability_special_bonus_hp_regen_12" "+{s:value} Health Regen"
"DOTA_Tooltip_ability_special_bonus_hp_regen_14" "+{s:value} Health Regen"
"DOTA_Tooltip_ability_special_bonus_hp_regen_15" "+{s:value} Health Regen"
"DOTA_Tooltip_ability_special_bonus_hp_regen_16" "+{s:value} Health Regen"
"DOTA_Tooltip_ability_special_bonus_hp_regen_20" "+{s:value} Health Regen"
"DOTA_Tooltip_ability_special_bonus_hp_regen_25" "+{s:value} Health Regen"
"DOTA_Tooltip_ability_special_bonus_hp_regen_30" "+{s:value} Health Regen"
"DOTA_Tooltip_ability_special_bonus_hp_regen_35" "+{s:value} Health Regen"
"DOTA_Tooltip_ability_special_bonus_hp_regen_40" "+{s:value} Health Regen"
"DOTA_Tooltip_ability_special_bonus_hp_regen_50" "+{s:value} Health Regen"
"DOTA_Tooltip_ability_special_bonus_hp_regen_80" "+{s:value} Health Regen"
"DOTA_Tooltip_ability_special_bonus_mp_regen_amp_10" "+{s:value}% Mana Regen Amp"
"DOTA_Tooltip_ability_special_bonus_mp_regen_1" "+{s:value} Mana Regen"
"DOTA_Tooltip_ability_special_bonus_mp_regen_125" "+{s:value} Mana Regen"
"DOTA_Tooltip_ability_special_bonus_mp_regen_150" "+{s:value} Mana Regen"
"DOTA_Tooltip_ability_special_bonus_mp_regen_175" "+{s:value} Mana Regen"
"DOTA_Tooltip_ability_special_bonus_mp_regen_2" "+{s:value} Mana Regen"
"DOTA_Tooltip_ability_special_bonus_mp_regen_250" "+{s:value} Mana Regen"
"DOTA_Tooltip_ability_special_bonus_mp_regen_3" "+{s:value} Mana Regen"
"DOTA_Tooltip_ability_special_bonus_mp_regen_4" "+{s:value} Mana Regen"
"DOTA_Tooltip_ability_special_bonus_mp_regen_5" "+{s:value} Mana Regen"
"DOTA_Tooltip_ability_special_bonus_mp_regen_6" "+{s:value} Mana Regen"
"DOTA_Tooltip_ability_special_bonus_mp_regen_8" "+{s:value} Mana Regen"
"DOTA_Tooltip_ability_special_bonus_mp_regen_10" "+{s:value} Mana Regen"
"DOTA_Tooltip_ability_special_bonus_mp_regen_14" "+{s:value} Mana Regen"
"DOTA_Tooltip_ability_special_bonus_movement_speed_percentage_5" "+{s:value}% Movement Speed"
"DOTA_Tooltip_ability_special_bonus_movement_speed_percentage_6" "+{s:value}% Movement Speed"
"DOTA_Tooltip_ability_special_bonus_movement_speed_percentage_8" "+{s:value}% Movement Speed"
"DOTA_Tooltip_ability_special_bonus_movement_speed_percentage_10" "+{s:value}% Movement Speed"
"DOTA_Tooltip_ability_special_bonus_movement_speed_percentage_12" "+{s:value}% Movement Speed"
"DOTA_Tooltip_ability_special_bonus_movement_speed_percentage_14" "+{s:value}% Movement Speed"
"DOTA_Tooltip_ability_special_bonus_movement_speed_percentage_16" "+{s:value}% Movement Speed"
"DOTA_Tooltip_ability_special_bonus_movement_speed_10" "+{s:value} Movement Speed"
"DOTA_Tooltip_ability_special_bonus_movement_speed_15" "+{s:value} Movement Speed"
"DOTA_Tooltip_ability_special_bonus_movement_speed_20" "+{s:value} Movement Speed"
"DOTA_Tooltip_ability_special_bonus_movement_speed_25" "+{s:value} Movement Speed"
"DOTA_Tooltip_ability_special_bonus_movement_speed_30" "+{s:value} Movement Speed"
"DOTA_Tooltip_ability_special_bonus_movement_speed_35" "+{s:value} Movement Speed"
"DOTA_Tooltip_ability_special_bonus_movement_speed_40" "+{s:value} Movement Speed"
"DOTA_Tooltip_ability_special_bonus_movement_speed_45" "+{s:value} Movement Speed"
"DOTA_Tooltip_ability_special_bonus_movement_speed_50" "+{s:value} Movement Speed"
"DOTA_Tooltip_ability_special_bonus_movement_speed_60" "+{s:value} Movement Speed"
"DOTA_Tooltip_ability_special_bonus_movement_speed_65" "+{s:value} Movement Speed"
"DOTA_Tooltip_ability_special_bonus_movement_speed_75" "+{s:value} Movement Speed"
"DOTA_Tooltip_ability_special_bonus_movement_speed_90" "+{s:value} Movement Speed"
"DOTA_Tooltip_ability_special_bonus_movement_speed_100" "+{s:value} Movement Speed"
"DOTA_Tooltip_ability_special_bonus_all_stats_4" "+{s:value} All Stats"
"DOTA_Tooltip_ability_special_bonus_all_stats_5" "+{s:value} All Stats"
"DOTA_Tooltip_ability_special_bonus_all_stats_6" "+{s:value} All Stats"
"DOTA_Tooltip_ability_special_bonus_all_stats_7" "+{s:value} All Stats"
"DOTA_Tooltip_ability_special_bonus_all_stats_8" "+{s:value} All Stats"
"DOTA_Tooltip_ability_special_bonus_all_stats_10" "+{s:value} All Stats"
"DOTA_Tooltip_ability_special_bonus_all_stats_12" "+{s:value} All Stats"
"DOTA_Tooltip_ability_special_bonus_all_stats_14" "+{s:value} All Stats"
"DOTA_Tooltip_ability_special_bonus_all_stats_15" "+{s:value} All Stats"
"DOTA_Tooltip_ability_special_bonus_all_stats_20" "+{s:value} All Stats"
"DOTA_Tooltip_ability_special_bonus_lifesteal_8" "+{s:value}% Lifesteal"
"DOTA_Tooltip_ability_special_bonus_lifesteal_10" "+{s:value}% Lifesteal"
"DOTA_Tooltip_ability_special_bonus_lifesteal_12" "+{s:value}% Lifesteal"
"DOTA_Tooltip_ability_special_bonus_lifesteal_15" "+{s:value}% Lifesteal"
"DOTA_Tooltip_ability_special_bonus_lifesteal_18" "+{s:value}% Lifesteal"
"DOTA_Tooltip_ability_special_bonus_lifesteal_20" "+{s:value}% Lifesteal"
"DOTA_Tooltip_ability_special_bonus_lifesteal_25" "+{s:value}% Lifesteal"
"DOTA_Tooltip_ability_special_bonus_lifesteal_30" "+{s:value}% Lifesteal"
"DOTA_Tooltip_ability_special_bonus_lifesteal_35" "+{s:value}% Lifesteal"
"DOTA_Tooltip_ability_special_bonus_lifesteal_40" "+{s:value}% Lifesteal"
"DOTA_Tooltip_ability_special_bonus_lifesteal_100" "+{s:value}% Lifesteal"
"DOTA_Tooltip_ability_special_bonus_agility_and_intelligence_6" "+{s:value} Agility and Intelligence"
"DOTA_Tooltip_ability_special_bonus_intelligence_6" "+{s:value} Intelligence"
"DOTA_Tooltip_ability_special_bonus_intelligence_7" "+{s:value} Intelligence"
"DOTA_Tooltip_ability_special_bonus_intelligence_8" "+{s:value} Intelligence"
"DOTA_Tooltip_ability_special_bonus_intelligence_10" "+{s:value} Intelligence"
"DOTA_Tooltip_ability_special_bonus_intelligence_12" "+{s:value} Intelligence"
"DOTA_Tooltip_ability_special_bonus_intelligence_13" "+{s:value} Intelligence"
"DOTA_Tooltip_ability_special_bonus_intelligence_14" "+{s:value} Intelligence"
"DOTA_Tooltip_ability_special_bonus_intelligence_15" "+{s:value} Intelligence"
"DOTA_Tooltip_ability_special_bonus_intelligence_16" "+{s:value} Intelligence"
"DOTA_Tooltip_ability_special_bonus_intelligence_20" "+{s:value} Intelligence"
"DOTA_Tooltip_ability_special_bonus_intelligence_25" "+{s:value} Intelligence"
"DOTA_Tooltip_ability_special_bonus_intelligence_30" "+{s:value} Intelligence"
"DOTA_Tooltip_ability_special_bonus_intelligence_35" "+{s:value} Intelligence"
"DOTA_Tooltip_ability_special_bonus_intelligence_40" "+{s:value} Intelligence"
"DOTA_Tooltip_ability_special_bonus_intelligence_75" "+{s:value} Intelligence"
"DOTA_Tooltip_ability_special_bonus_strength_3" "+{s:value} Strength"
"DOTA_Tooltip_ability_special_bonus_strength_4" "+{s:value} Strength"
"DOTA_Tooltip_ability_special_bonus_strength_5" "+{s:value} Strength"
"DOTA_Tooltip_ability_special_bonus_strength_6" "+{s:value} Strength"
"DOTA_Tooltip_ability_special_bonus_strength_7" "+{s:value} Strength"
"DOTA_Tooltip_ability_special_bonus_strength_8" "+{s:value} Strength"
"DOTA_Tooltip_ability_special_bonus_strength_9" "+{s:value} Strength"
"DOTA_Tooltip_ability_special_bonus_strength_10" "+{s:value} Strength"
"DOTA_Tooltip_ability_special_bonus_strength_11" "+{s:value} Strength"
"DOTA_Tooltip_ability_special_bonus_strength_12" "+{s:value} Strength"
"DOTA_Tooltip_ability_special_bonus_strength_13" "+{s:value} Strength"
"DOTA_Tooltip_ability_special_bonus_strength_14" "+{s:value} Strength"
"DOTA_Tooltip_ability_special_bonus_strength_15" "+{s:value} Strength"
"DOTA_Tooltip_ability_special_bonus_strength_16" "+{s:value} Strength"
"DOTA_Tooltip_ability_special_bonus_strength_18" "+{s:value} Strength"
"DOTA_Tooltip_ability_special_bonus_strength_20" "+{s:value} Strength"
"DOTA_Tooltip_ability_special_bonus_strength_25" "+{s:value} Strength"
"DOTA_Tooltip_ability_special_bonus_strength_30" "+{s:value} Strength"
"DOTA_Tooltip_ability_special_bonus_strength_35" "+{s:value} Strength"
"DOTA_Tooltip_ability_special_bonus_strength_40" "+{s:value} Strength"
"DOTA_Tooltip_ability_special_bonus_agility_5" "+{s:value} Agility"
"DOTA_Tooltip_ability_special_bonus_agility_6" "+{s:value} Agility"
"DOTA_Tooltip_ability_special_bonus_agility_7" "+{s:value} Agility"
"DOTA_Tooltip_ability_special_bonus_agility_8" "+{s:value} Agility"
"DOTA_Tooltip_ability_special_bonus_agility_9" "+{s:value} Agility"
"DOTA_Tooltip_ability_special_bonus_agility_10" "+{s:value} Agility"
"DOTA_Tooltip_ability_special_bonus_agility_12" "+{s:value} Agility"
"DOTA_Tooltip_ability_special_bonus_agility_13" "+{s:value} Agility"
"DOTA_Tooltip_ability_special_bonus_agility_14" "+{s:value} Agility"
"DOTA_Tooltip_ability_special_bonus_agility_15" "+{s:value} Agility"
"DOTA_Tooltip_ability_special_bonus_agility_16" "+{s:value} Agility"
"DOTA_Tooltip_ability_special_bonus_agility_20" "+{s:value} Agility"
"DOTA_Tooltip_ability_special_bonus_agility_25" "+{s:value} Agility"
"DOTA_Tooltip_ability_special_bonus_agility_30" "+{s:value} Agility"
"DOTA_Tooltip_ability_special_bonus_agility_40" "+{s:value} Agility"
"DOTA_Tooltip_ability_special_bonus_agility_80" "+{s:value} Agility"
"DOTA_Tooltip_ability_special_bonus_agility_100" "+{s:value} Agility"
"DOTA_Tooltip_ability_special_bonus_armor_2" "+{s:value} Armor"
"DOTA_Tooltip_ability_special_bonus_armor_3" "+{s:value} Armor"
"DOTA_Tooltip_ability_special_bonus_armor_4" "+{s:value} Armor"
"DOTA_Tooltip_ability_special_bonus_armor_5" "+{s:value} Armor"
"DOTA_Tooltip_ability_special_bonus_armor_6" "+{s:value} Armor"
"DOTA_Tooltip_ability_special_bonus_armor_7" "+{s:value} Armor"
"DOTA_Tooltip_ability_special_bonus_armor_8" "+{s:value} Armor"
"DOTA_Tooltip_ability_special_bonus_armor_9" "+{s:value} Armor"
"DOTA_Tooltip_ability_special_bonus_armor_10" "+{s:value} Armor"
"DOTA_Tooltip_ability_special_bonus_armor_12" "+{s:value} Armor"
"DOTA_Tooltip_ability_special_bonus_armor_15" "+{s:value} Armor"
"DOTA_Tooltip_ability_special_bonus_armor_20" "+{s:value} Armor"
"DOTA_Tooltip_ability_special_bonus_armor_30" "+{s:value} Armor"
"DOTA_Tooltip_ability_special_bonus_status_resistance_10" "+{s:value}% Status Resistance"
"DOTA_Tooltip_ability_special_bonus_status_resistance_15" "+{s:value}% Status Resistance"
"DOTA_Tooltip_ability_special_bonus_status_resistance_20" "+{s:value}% Status Resistance"
"DOTA_Tooltip_ability_special_bonus_status_resistance_25" "+{s:value}% Status Resistance"
"DOTA_Tooltip_ability_special_bonus_magic_resistance_5" "+{s:value}% Magic Resistance"
"DOTA_Tooltip_ability_special_bonus_magic_resistance_6" "+{s:value}% Magic Resistance"
"DOTA_Tooltip_ability_special_bonus_magic_resistance_8" "+{s:value}% Magic Resistance"
"DOTA_Tooltip_ability_special_bonus_magic_resistance_10""+{s:value}% Magic Resistance"
"DOTA_Tooltip_ability_special_bonus_magic_resistance_12""+{s:value}% Magic Resistance"
"DOTA_Tooltip_ability_special_bonus_magic_resistance_14""+{s:value}% Magic Resistance"
"DOTA_Tooltip_ability_special_bonus_magic_resistance_15""+{s:value}% Magic Resistance"
"DOTA_Tooltip_ability_special_bonus_magic_resistance_20""+{s:value}% Magic Resistance"
"DOTA_Tooltip_ability_special_bonus_magic_resistance_25""+{s:value}% Magic Resistance"
"DOTA_Tooltip_ability_special_bonus_magic_resistance_30""+{s:value}% Magic Resistance"
"DOTA_Tooltip_ability_special_bonus_magic_resistance_35""+{s:value}% Magic Resistance"
"DOTA_Tooltip_ability_special_bonus_magic_resistance_40""+{s:value}% Magic Resistance"
"DOTA_Tooltip_ability_special_bonus_magic_resistance_50""+{s:value}% Magic Resistance"
"DOTA_Tooltip_ability_special_bonus_magic_resistance_80""+{s:value}% Magic Resistance"
"DOTA_Tooltip_ability_special_bonus_magic_resistance_100""+{s:value}% Magic Resistance"
"DOTA_Tooltip_ability_special_bonus_mana_reduction_8" "+{s:value}% Manacost/Manaloss Reduction"
"DOTA_Tooltip_ability_special_bonus_mana_reduction_9" "+{s:value}% Manacost/Manaloss Reduction"
"DOTA_Tooltip_ability_special_bonus_mana_reduction_11" "+{s:value}% Manacost/Manaloss Reduction"
"DOTA_Tooltip_ability_special_bonus_attack_damage_10" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_attack_damage_12" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_attack_damage_15" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_attack_damage_16" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_attack_damage_18" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_attack_damage_20" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_attack_damage_25" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_attack_damage_30" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_attack_damage_35" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_attack_damage_40" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_attack_damage_45" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_attack_damage_50" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_attack_damage_55" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_attack_damage_60" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_attack_damage_65" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_attack_damage_70" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_attack_damage_75" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_attack_damage_80" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_attack_damage_90" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_attack_damage_100" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_attack_damage_120" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_attack_damage_150" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_attack_damage_160" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_attack_damage_200" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_attack_damage_250" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_attack_damage_251" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_attack_damage_252" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_attack_damage_400" "+{s:value} Damage"
"DOTA_Tooltip_ability_special_bonus_cast_speed_30" "+{s:value}% Cast Speed"
"DOTA_Tooltip_ability_special_bonus_attack_base_damage_15" "+{s:value} Base Damage"
"DOTA_Tooltip_ability_special_bonus_attack_base_damage_20" "+{s:value} Base Damage"
"DOTA_Tooltip_ability_special_bonus_attack_base_damage_25" "+{s:value} Base Damage"
"DOTA_Tooltip_ability_special_bonus_attack_base_damage_30" "+{s:value} Base Damage"
"DOTA_Tooltip_ability_special_bonus_attack_base_damage_35" "+{s:value} Base Damage"
"DOTA_Tooltip_ability_special_bonus_attack_base_damage_40" "+{s:value} Base Damage"
"DOTA_Tooltip_ability_special_bonus_attack_base_damage_45" "+{s:value} Base Damage"
"DOTA_Tooltip_ability_special_bonus_attack_base_damage_50" "+{s:value} Base Damage"
"DOTA_Tooltip_ability_special_bonus_attack_base_damage_100" "+{s:value} Base Damage"
"DOTA_Tooltip_ability_special_bonus_attack_range_50" "+{s:value} Attack Range"
"DOTA_Tooltip_ability_special_bonus_attack_range_60" "+{s:value} Attack Range"
"DOTA_Tooltip_ability_special_bonus_attack_range_75" "+{s:value} Attack Range"
"DOTA_Tooltip_ability_special_bonus_attack_range_100" "+{s:value} Attack Range"
"DOTA_Tooltip_ability_special_bonus_attack_range_125" "+{s:value} Attack Range"
"DOTA_Tooltip_ability_special_bonus_attack_range_150" "+{s:value} Attack Range"
"DOTA_Tooltip_ability_special_bonus_attack_range_175" "+{s:value} Attack Range"
"DOTA_Tooltip_ability_special_bonus_attack_range_200" "+{s:value} Attack Range"
"DOTA_Tooltip_ability_special_bonus_attack_range_250" "+{s:value} Attack Range"
"DOTA_Tooltip_ability_special_bonus_attack_range_275" "+{s:value} Attack Range"
"DOTA_Tooltip_ability_special_bonus_attack_range_300" "+{s:value} Attack Range"
"DOTA_Tooltip_ability_special_bonus_attack_range_325" "+{s:value} Attack Range"
"DOTA_Tooltip_ability_special_bonus_attack_range_400" "+{s:value} Attack Range"
"DOTA_Tooltip_ability_special_bonus_cast_range_50" "+{s:value} Cast Range"
"DOTA_Tooltip_ability_special_bonus_cast_range_60" "+{s:value} Cast Range"
"DOTA_Tooltip_ability_special_bonus_cast_range_75" "+{s:value} Cast Range"
"DOTA_Tooltip_ability_special_bonus_cast_range_100" "+{s:value} Cast Range"
"DOTA_Tooltip_ability_special_bonus_cast_range_125" "+{s:value} Cast Range"
"DOTA_Tooltip_ability_special_bonus_cast_range_150" "+{s:value} Cast Range"
"DOTA_Tooltip_ability_special_bonus_cast_range_175" "+{s:value} Cast Range"
"DOTA_Tooltip_ability_special_bonus_cast_range_200" "+{s:value} Cast Range"
"DOTA_Tooltip_ability_special_bonus_cast_range_225" "+{s:value} Cast Range"
"DOTA_Tooltip_ability_special_bonus_cast_range_250" "+{s:value} Cast Range"
"DOTA_Tooltip_ability_special_bonus_cast_range_275" "+{s:value} Cast Range"
"DOTA_Tooltip_ability_special_bonus_cast_range_300" "+{s:value} Cast Range"
"DOTA_Tooltip_ability_special_bonus_cast_range_325" "+{s:value} Cast Range"
"DOTA_Tooltip_ability_special_bonus_cast_range_350" "+{s:value} Cast Range"
"DOTA_Tooltip_ability_special_bonus_cast_range_400" "+{s:value} Cast Range"
"DOTA_Tooltip_ability_special_bonus_spell_aoe_25" "+{s:value} Spell AoE"
"DOTA_Tooltip_ability_special_bonus_spell_aoe_50" "+{s:value} Spell AoE"
"DOTA_Tooltip_ability_special_bonus_spell_aoe_75" "+{s:value} Spell AoE"
"DOTA_Tooltip_ability_special_bonus_spell_aoe_100" "+{s:value} Spell AoE"
"DOTA_Tooltip_ability_special_bonus_spell_amplify_3" "+{s:value}% Spell Amplification"
"DOTA_Tooltip_ability_special_bonus_spell_amplify_4" "+{s:value}% Spell Amplification"
"DOTA_Tooltip_ability_special_bonus_spell_amplify_5" "+{s:value}% Spell Amplification"
"DOTA_Tooltip_ability_special_bonus_spell_amplify_6" "+{s:value}% Spell Amplification"
"DOTA_Tooltip_ability_special_bonus_spell_amplify_7" "+{s:value}% Spell Amplification"
"DOTA_Tooltip_ability_special_bonus_spell_amplify_8" "+{s:value}% Spell Amplification"
"DOTA_Tooltip_ability_special_bonus_spell_amplify_9" "+{s:value}% Spell Amplification"
"DOTA_Tooltip_ability_special_bonus_spell_amplify_10" "+{s:value}% Spell Amplification"
"DOTA_Tooltip_ability_special_bonus_spell_amplify_11" "+{s:value}% Spell Amplification"
"DOTA_Tooltip_ability_special_bonus_spell_amplify_12" "+{s:value}% Spell Amplification"
"DOTA_Tooltip_ability_special_bonus_spell_amplify_14" "+{s:value}% Spell Amplification"
"DOTA_Tooltip_ability_special_bonus_spell_amplify_15" "+{s:value}% Spell Amplification"
"DOTA_Tooltip_ability_special_bonus_spell_amplify_16" "+{s:value}% Spell Amplification"
"DOTA_Tooltip_ability_special_bonus_spell_amplify_18" "+{s:value}% Spell Amplification"
"DOTA_Tooltip_ability_special_bonus_spell_amplify_20" "+{s:value}% Spell Amplification"
"DOTA_Tooltip_ability_special_bonus_spell_amplify_25" "+{s:value}% Spell Amplification"
"DOTA_Tooltip_ability_special_bonus_cooldown_reduction_6" "{s:value}% Cooldown Reduction"
"DOTA_Tooltip_ability_special_bonus_cooldown_reduction_8" "{s:value}% Cooldown Reduction"
"DOTA_Tooltip_ability_special_bonus_cooldown_reduction_10" "{s:value}% Cooldown Reduction"
"DOTA_Tooltip_ability_special_bonus_cooldown_reduction_12" "{s:value}% Cooldown Reduction"
"DOTA_Tooltip_ability_special_bonus_cooldown_reduction_14" "{s:value}% Cooldown Reduction"
"DOTA_Tooltip_ability_special_bonus_cooldown_reduction_15" "{s:value}% Cooldown Reduction"
"DOTA_Tooltip_ability_special_bonus_cooldown_reduction_20" "{s:value}% Cooldown Reduction"
"DOTA_Tooltip_ability_special_bonus_cooldown_reduction_25" "{s:value}% Cooldown Reduction"
"DOTA_Tooltip_ability_special_bonus_cooldown_reduction_30" "{s:value}% Cooldown Reduction"
"DOTA_Tooltip_ability_special_bonus_cooldown_reduction_40" "{s:value}% Cooldown Reduction"
"DOTA_Tooltip_ability_special_bonus_cooldown_reduction_50" "{s:value}% Cooldown Reduction"
"DOTA_Tooltip_ability_special_bonus_cooldown_reduction_65" "{s:value}% Cooldown Reduction"
"DOTA_Tooltip_ability_special_bonus_respawn_reduction_15" "-{s:value}s Respawn Time"
"DOTA_Tooltip_ability_special_bonus_respawn_reduction_20" "-{s:value}s Respawn Time"
"DOTA_Tooltip_ability_special_bonus_respawn_reduction_25" "-{s:value}s Respawn Time"
"DOTA_Tooltip_ability_special_bonus_respawn_reduction_30" "-{s:value}s Respawn Time"
"DOTA_Tooltip_ability_special_bonus_respawn_reduction_35" "-{s:value}s Respawn Time"
"DOTA_Tooltip_ability_special_bonus_respawn_reduction_40" "-{s:value}s Respawn Time"
"DOTA_Tooltip_ability_special_bonus_respawn_reduction_45" "-{s:value}s Respawn Time"
"DOTA_Tooltip_ability_special_bonus_respawn_reduction_50" "-{s:value}s Respawn Time"
"DOTA_Tooltip_ability_special_bonus_respawn_reduction_60" "-{s:value}s Respawn Time"
"DOTA_Tooltip_ability_special_bonus_gold_income_30" "+{s:value} Gold/Min"
"DOTA_Tooltip_ability_special_bonus_gold_income_60" "+{s:value} Gold/Min"
"DOTA_Tooltip_ability_special_bonus_gold_income_90" "+{s:value} Gold/Min"
"DOTA_Tooltip_ability_special_bonus_gold_income_120" "+{s:value} Gold/Min"
"DOTA_Tooltip_ability_special_bonus_gold_income_150" "+{s:value} Gold/Min"
"DOTA_Tooltip_ability_special_bonus_gold_income_180" "+{s:value} Gold/Min"
"DOTA_Tooltip_ability_special_bonus_gold_income_210" "+{s:value} Gold/Min"
"DOTA_Tooltip_ability_special_bonus_gold_income_240" "+{s:value} Gold/Min"
"DOTA_Tooltip_ability_special_bonus_gold_income_300" "+{s:value} Gold/Min"
"DOTA_Tooltip_ability_special_bonus_gold_income_420" "+{s:value} Gold/Min"
"DOTA_Tooltip_ability_special_bonus_evasion_8" "+{s:value}% Evasion"
"DOTA_Tooltip_ability_special_bonus_evasion_10" "+{s:value}% Evasion"
"DOTA_Tooltip_ability_special_bonus_evasion_12" "+{s:value}% Evasion"
"DOTA_Tooltip_ability_special_bonus_evasion_15" "+{s:value}% Evasion"
"DOTA_Tooltip_ability_special_bonus_evasion_16" "+{s:value}% Evasion"
"DOTA_Tooltip_ability_special_bonus_evasion_20" "+{s:value}% Evasion"
"DOTA_Tooltip_ability_special_bonus_evasion_25" "+{s:value}% Evasion"
"DOTA_Tooltip_ability_special_bonus_evasion_30" "+{s:value}% Evasion"
"DOTA_Tooltip_ability_special_bonus_evasion_40" "+{s:value}% Evasion"
"DOTA_Tooltip_ability_special_bonus_evasion_50" "+{s:value}% Evasion"
"DOTA_Tooltip_ability_special_bonus_evasion_75" "+{s:value}% Evasion"
"DOTA_Tooltip_ability_special_bonus_exp_boost_5" "+{s:value}% XP Gain"
"DOTA_Tooltip_ability_special_bonus_exp_boost_10" "+{s:value}% XP Gain"
"DOTA_Tooltip_ability_special_bonus_exp_boost_15" "+{s:value}% XP Gain"
"DOTA_Tooltip_ability_special_bonus_exp_boost_20" "+{s:value}% XP Gain"
"DOTA_Tooltip_ability_special_bonus_exp_boost_25" "+{s:value}% XP Gain"
"DOTA_Tooltip_ability_special_bonus_exp_boost_30" "+{s:value}% XP Gain"
"DOTA_Tooltip_ability_special_bonus_exp_boost_35" "+{s:value}% XP Gain"
"DOTA_Tooltip_ability_special_bonus_exp_boost_40" "+{s:value}% XP Gain"
"DOTA_Tooltip_ability_special_bonus_exp_boost_50" "+{s:value}% XP Gain"
"DOTA_Tooltip_ability_special_bonus_exp_boost_60" "+{s:value}% XP Gain"
"DOTA_Tooltip_modifier_stacking_gold_rate_boost" "Gold Boost"
"DOTA_Tooltip_modifier_stacking_gold_rate_boost_Description" "Gaining +%dMODIFIER_PROPERTY_TOOLTIP%%% bonus gold."
"DOTA_Tooltip_modifier_stacking_exp_rate_boost" "Experience Boost"
"DOTA_Tooltip_modifier_stacking_exp_rate_boost_Description" "Gaining +%dMODIFIER_PROPERTY_TOOLTIP%%% bonus experience."
"DOTA_Tooltip_ability_special_bonus_20_bash_2" "+{s:value2}% {s:value}s Bash"
"DOTA_Tooltip_ability_special_bonus_20_crit_2" "+{s:crit_chance}% Critical Strike ({s:crit_multiplier}%)"
"DOTA_Tooltip_ability_special_bonus_24_crit_2" "+{s:crit_chance}% Critical Strike ({s:crit_multiplier}%)"
"DOTA_Tooltip_ability_special_bonus_30_crit_2" "+{s:crit_chance}% Critical Strike ({s:crit_multiplier}%)"
"DOTA_Tooltip_ability_special_bonus_20_crit_15" "+{s:crit_chance}% Critical Strike ({s:crit_multiplier}%)"
"DOTA_Tooltip_ability_special_bonus_50_crit_40" "+{s:crit_chance}% Critical Strike ({s:crit_multiplier}%)"
"DOTA_Tooltip_ability_special_bonus_spell_lifesteal_6" "+{s:value}% Spell Lifesteal"
"DOTA_Tooltip_ability_special_bonus_spell_lifesteal_8" "+{s:value}% Spell Lifesteal"
"DOTA_Tooltip_ability_special_bonus_spell_lifesteal_10" "+{s:value}% Spell Lifesteal"
"DOTA_Tooltip_ability_special_bonus_spell_lifesteal_12" "+{s:value}% Spell Lifesteal"
"DOTA_Tooltip_ability_special_bonus_spell_lifesteal_13" "+{s:value}% Spell Lifesteal"
"DOTA_Tooltip_ability_special_bonus_spell_lifesteal_15" "+{s:value}% Spell Lifesteal"
"DOTA_Tooltip_ability_special_bonus_spell_lifesteal_20" "+{s:value}% Spell Lifesteal"
"DOTA_Tooltip_ability_special_bonus_spell_lifesteal_25" "+{s:value}% Spell Lifesteal"
"DOTA_Tooltip_ability_special_bonus_spell_lifesteal_30" "+{s:value}% Spell Lifesteal"
"DOTA_Tooltip_ability_special_bonus_spell_lifesteal_40" "+{s:value}% Spell Lifesteal"
"DOTA_Tooltip_ability_special_bonus_spell_lifesteal_50" "+{s:value}% Spell Lifesteal"
"DOTA_Tooltip_ability_special_bonus_spell_lifesteal_60" "+{s:value}% Spell Lifesteal"
"DOTA_Tooltip_ability_special_bonus_spell_lifesteal_70" "+{s:value}% Spell Lifesteal"
"DOTA_Tooltip_ability_special_bonus_day_vision_400" "+{s:value} Day Vision"
"DOTA_Tooltip_ability_special_bonus_night_vision_400" "+{s:value} Night Vision"
"DOTA_Tooltip_ability_special_bonus_night_vision_500" "+{s:value} Night Vision"
"DOTA_Tooltip_ability_special_bonus_night_vision_600" "+{s:value} Night Vision"
"DOTA_Tooltip_ability_special_bonus_night_vision_800" "+{s:value} Night Vision"
"DOTA_Tooltip_ability_special_bonus_night_vision_1000" "+{s:value} Night Vision"
"DOTA_Tooltip_ability_special_bonus_vision_200" "+{s:value} Vision"
"DOTA_Tooltip_ability_special_bonus_haste" "Haste Movement"
"DOTA_Tooltip_ability_special_bonus_truestrike" "True Strike"
"DOTA_Tooltip_ability_special_bonus_spell_immunity" "Permanent Spell Immunity"
"DOTA_Tooltip_ability_special_bonus_spell_block_15" "{s:block_cooldown}s Spell Block"
"DOTA_Tooltip_ability_special_bonus_spell_block_18" "{s:block_cooldown}s Spell Block"
"DOTA_Tooltip_ability_special_bonus_spell_block_20" "{s:block_cooldown}s Spell Block"
"DOTA_Tooltip_ability_special_bonus_mana_break_15" "+{s:value} Mana Break"
"DOTA_Tooltip_ability_special_bonus_mana_break_20" "+{s:value} Mana Break"
"DOTA_Tooltip_ability_special_bonus_mana_break_25" "+{s:value} Mana Break"
"DOTA_Tooltip_ability_special_bonus_mana_break_35" "+{s:value} Mana Break"
"DOTA_Tooltip_ability_special_bonus_mana_break_40" "+{s:value} Mana Break"
"DOTA_Tooltip_ability_special_bonus_reincarnation_200" "Gains Reincarnation {s:value} CD"
"DOTA_Tooltip_ability_special_bonus_reincarnation_250" "Gains Reincarnation {s:value} CD"
"DOTA_Tooltip_ability_special_bonus_reincarnation_300" "Gains Reincarnation {s:value} CD"
"DOTA_Tooltip_ability_special_bonus_unique_clockwerk" "-{s:bonus_interval}s Battery Assault Interval"
"DOTA_Tooltip_ability_special_bonus_unique_clockwerk_2" "+{s:bonus_mana_burn} Power Cogs Mana Burn"
"DOTA_Tooltip_ability_special_bonus_unique_clockwerk_3" "+{s:bonus_damage} Battery Assault Damage"
"DOTA_Tooltip_ability_special_bonus_unique_clockwerk_4" "Rocket Flare True Sight"
"DOTA_Tooltip_ability_special_bonus_unique_clockwerk_5" "+{s:bonus_attacks_to_destroy} Power Cogs Hit To Kill"
"DOTA_Tooltip_ability_special_bonus_unique_clockwerk_6" "Debuff Immunity Inside Power Cogs"
"DOTA_Tooltip_ability_special_bonus_unique_clockwerk_6_Description" "Also provides 50% magic resistance while Debuff Immune."
"DOTA_Tooltip_ability_special_bonus_unique_clockwerk_7" "+{s:bonus_slow_duration}s Rocket Flare Slow Duration"
"DOTA_Tooltip_ability_special_bonus_unique_clockwerk_8" "+{s:bonus_mana_burn} Power Cogs Mana Burn"
"DOTA_Tooltip_ability_special_bonus_unique_clockwerk_9" "-{s:bonus_AbilityCooldown}s Power Cogs Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_clockwerk_flare_damage" "+{s:bonus_damage} Rocket Flare Damage"
"DOTA_Tooltip_ability_special_bonus_unique_clockwerk_hookshot_damage" "+{s:bonus_damage} Hookshot Damage"
"DOTA_Tooltip_ability_special_bonus_unique_omniknight_1" "+{s:bonus_heal} Purification Damage/Heal"
"DOTA_Tooltip_ability_special_bonus_unique_omniknight_2" "+{s:bonus_strength_bonus} Repel Strength/HP Regen per Debuff"
"DOTA_Tooltip_ability_special_bonus_unique_omniknight_3" "-{s:bonus_AbilityCooldown}s Hammer of Purity Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_omniknight_4" "+{s:bonus_base_damage}% Hammer of Purity Bonus Base Damage"
"DOTA_Tooltip_ability_special_bonus_unique_omniknight_5" "+{s:bonus_duration}s Repel Duration"
"DOTA_Tooltip_ability_special_bonus_unique_omniknight_6" "-{s:bonus_AbilityCooldown}s Purification Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_omniknight_7" "-{s:bonus_AbilityCooldown}s Guardian Angel Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_omniknight_guardian_angel_duration" "+{s:bonus_duration}s Guardian Angel Duration"
"DOTA_Tooltip_ability_special_bonus_unique_centaur_1" "Gains Retaliate Aura"
"DOTA_Tooltip_ability_special_bonus_unique_centaur_1_Description" "Allied heroes within 1200 range of Centaur gain the Return Damage aspect of Retaliate."
"DOTA_Tooltip_ability_special_bonus_unique_centaur_2" "+{s:bonus_stun_duration}s Hoof Stomp Duration"
"DOTA_Tooltip_ability_special_bonus_unique_centaur_3" "+{s:bonus_return_damage} Retaliate Damage"
"DOTA_Tooltip_ability_special_bonus_unique_centaur_4" "+{s:bonus_strength_damage}% Double Edge Strength Damage"
"DOTA_Tooltip_ability_special_bonus_unique_centaur_5" "-{s:bonus_AbilityCooldown}s Stampede Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_centaur_6" "+{s:value}% Stampede Damage Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_centaur_7" "+{s:value}s Stampede Duration"
"DOTA_Tooltip_ability_special_bonus_unique_witch_doctor_1""+{s:bonus_bonus_attack_range} Death Ward Attack Range"
"DOTA_Tooltip_ability_special_bonus_unique_witch_doctor_2""+{s:value}% Target Max Health Voodoo Restoration Heal"
"DOTA_Tooltip_ability_special_bonus_unique_witch_doctor_2_facet_witch_doctor_voodoo_festeration""+{s:value}% Target Max Health Voodoo Restoration Damage"
"DOTA_Tooltip_ability_special_bonus_unique_witch_doctor_3""+{s:bonus_bounces} Cask Bounces"
"DOTA_Tooltip_ability_special_bonus_unique_witch_doctor_4""-{s:bonus_tooltip_mana_per_second}% Voodoo Restoration Mana Per Second"
"DOTA_Tooltip_ability_special_bonus_unique_witch_doctor_5""+{s:bonus_damage} Death Ward Damage"
"DOTA_Tooltip_ability_special_bonus_unique_witch_doctor_6""+{s:bonus_radius} Maledict AoE"
"DOTA_Tooltip_ability_special_bonus_unique_witch_doctor_7""+{s:bonus_AbilityDuration}s Maledict Duration"
"DOTA_Tooltip_ability_special_bonus_unique_necrophos" "-{s:value}s Death Pulse Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_necrophos_2" "+{s:bonus_aura_damage}% Heartstopper Aura Damage"
"DOTA_Tooltip_ability_special_bonus_unique_necrophos_3" "+{s:bonus_movement_speed}% Ghost Shroud Movement Slow"
"DOTA_Tooltip_ability_special_bonus_unique_necrophos_4" "+{s:bonus_heal} Death Pulse Heal"
"DOTA_Tooltip_ability_special_bonus_unique_necrophos_5" "+{s:bonus_heal_reduction_pct}% Heartstopper Regen Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_necrophos_6" "-{s:bonus_AbilityCooldown}s Ghost Shroud Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_necrophos_heartstopper_regen_duration" "+{s:bonus_regen_duration}s Sadist Stack Duration"
"DOTA_Tooltip_ability_special_bonus_unique_necrophos_sadist_heal_bonus" "+{s:bonus_heal_bonus}% Ghost Shroud Self Restoration Amp"
"DOTA_Tooltip_ability_special_bonus_unique_queen_of_pain" "{s:value} AoE Shadow Strike"
"DOTA_Tooltip_ability_special_bonus_unique_queen_of_pain_1" "+{s:bonus_attack_speed} Attack Speed against Shadow Striked units"
"DOTA_Tooltip_ability_special_bonus_unique_queen_of_pain_2" "+{s:bonus_damage} Scream of Pain Damage"
"DOTA_Tooltip_ability_special_bonus_unique_queen_of_pain_3" "-{s:bonus_AbilityCooldown}s Sonic Wave Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_queen_of_pain_4" "-{s:bonus_damage_interval}s Shadow Strike Damage Interval"
"DOTA_Tooltip_ability_special_bonus_unique_queen_of_pain_5" "Sonic Wave {s:value}s Fear"
"DOTA_Tooltip_ability_special_bonus_unique_queen_of_pain_5_Description" "Enemies damaged by Sonic Wave are forced to run away from Queen of Pain for {s:value} seconds."
"DOTA_Tooltip_ability_special_bonus_unique_queen_of_pain_6" "-{s:value}s Blink Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_queen_of_pain_7" "+{s:bonus_damage} Sonic Wave Damage"
"DOTA_Tooltip_ability_special_bonus_unique_queen_of_pain_strike_heal" "+{s:bonus_duration_heal} Shadow Strike Heal Per Tick"
"DOTA_Tooltip_ability_special_bonus_unique_antimage" "-{s:bonus_AbilityCooldown}s Blink Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_antimage_2" "-{s:bonus_AbilityCooldown}s Mana Void Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_antimage_3" "+{s:bonus_AbilityCastRange} Blink Cast Range"
"DOTA_Tooltip_ability_special_bonus_unique_antimage_4" "+{s:bonus_magic_resistance}% Counterspell Magic Resistance"
"DOTA_Tooltip_ability_special_bonus_unique_antimage_5" "+{s:bonus_move_slow_min}%/{s:bonus_move_slow_max}% Persecutor Min/Max Movement Slow"
"DOTA_Tooltip_ability_special_bonus_unique_antimage_6" "+{s:bonus_mana_void_damage_per_mana} Mana Void Damage Multiplier"
"DOTA_Tooltip_ability_special_bonus_unique_antimage_7" "+{s:bonus_mana_per_hit_pct}% Max Mana Mana Burn"
"DOTA_Tooltip_ability_special_bonus_unique_antimage_8" "+{s:bonus_mana_void_ministun}s Mana Void Stun"
"DOTA_Tooltip_ability_special_bonus_unique_antimage_manavoid_aoe" "+{s:bonus_mana_void_aoe_radius} Mana Void Radius"
"DOTA_Tooltip_ability_special_bonus_unique_mirana_1" "+{s:bonus_leap_speedbonus_as} Leap Attack Speed"
"DOTA_Tooltip_ability_special_bonus_unique_mirana_2" "+{s:bonus_extra_arrows} Multishot Sacred Arrows"
"DOTA_Tooltip_ability_special_bonus_unique_mirana_2_Description" "The extra arrows are launched in a cone shape, {s:bonus_extra_arrows_angle} degrees to the left and right of the original arrow, and cannot hit the same target."
"DOTA_Tooltip_ability_special_bonus_unique_mirana_3" "-{s:bonus_AbilityCooldown}s Starstorm Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_mirana_4" "-{s:bonus_AbilityCooldown}s Moonlight Shadow Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_mirana_4_facet_mirana_sunlight" "-{s:bonus_AbilityCooldown}s Solar Flare Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_mirana_5" "Moonlight Shadow gives +{s:bonus_evasion}% Evasion"
"DOTA_Tooltip_ability_special_bonus_unique_mirana_5_Description" "Evasion works at all times during the buff"
"DOTA_Tooltip_ability_special_bonus_unique_mirana_5_facet_mirana_sunlight" "Solar Flare gives +{s:bonus_evasion}% Evasion"
"DOTA_Tooltip_ability_special_bonus_unique_mirana_6" "+{s:bonus_leap_distance} Leap Distance"
"DOTA_Tooltip_ability_special_bonus_unique_mirana_7" "+{s:bonus_damage} Starstorm Damage"
"DOTA_Tooltip_ability_special_bonus_unique_mirana_arrow_damage" "+{s:bonus_arrow_bonus_damage} Sacred Arrow Bonus Damage"
"DOTA_Tooltip_ability_special_bonus_unique_bounty_hunter" "+{s:bonus_gold_steal} Jinada Gold Steal"
"DOTA_Tooltip_ability_special_bonus_unique_bounty_hunter_2" "+{s:bonus_bonus_damage} Shuriken Toss Damage"
"DOTA_Tooltip_ability_special_bonus_unique_bounty_hunter_3" "+{s:bonus_bonus_gold} Track Gold"
"DOTA_Tooltip_ability_special_bonus_unique_bounty_hunter_4" "+{s:bonus_bonus_damage} Jinada Damage"
"DOTA_Tooltip_ability_special_bonus_unique_bounty_hunter_5" "+{s:bonus_slow_duration}s Shuriken Toss Slow"
"DOTA_Tooltip_ability_special_bonus_unique_bounty_hunter_6" "Half Track Bonus Speed to Allies"
"DOTA_Tooltip_ability_special_bonus_unique_bounty_hunter_7" "{s:value} Shuriken Toss Charges"
"DOTA_Tooltip_ability_special_bonus_unique_bounty_hunter_8" "Track Grants Shared Vision"
"DOTA_Tooltip_ability_special_bonus_unique_bounty_hunter_9" "-{s:bonus_damage_reduction_pct}% Damage Taken in Shadow Walk"
"DOTA_Tooltip_ability_special_bonus_unique_bounty_hunter_jinada_no_cooldown" "No Cooldown on Jinada"
"DOTA_Tooltip_ability_special_bonus_unique_underlord" "+{s:bonus_ensnare_duration}s Pit of Malice Root"
"DOTA_Tooltip_ability_special_bonus_unique_underlord_2" "+{s:value} Firestorm Wave Damage"
"DOTA_Tooltip_ability_special_bonus_unique_underlord_3" "+{s:bonus_damage_reduction_pct}% Atrophy Aura Attack Damage Reduction/Gain"
"DOTA_Tooltip_ability_special_bonus_unique_underlord_4" "+{s:bonus_burn_damage}% Firestorm Burn Damage"
"DOTA_Tooltip_ability_special_bonus_unique_underlord_5" "-{s:bonus_AbilityCooldown}s Firestorm Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_underlord_6" "Pit of Malice Slows by {s:bonus_speed_bonus}%"
"DOTA_Tooltip_ability_special_bonus_unique_underlord_7" "+{s:bonus_bonus_ms}% Invading Force Movement Bonus/Damage Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_underlord_8" "+{s:bonus_bonus_damage_duration}s Atrophy Aura Duration"
"DOTA_Tooltip_ability_special_bonus_unique_underlord_9" "Fiend's Gates deals {s:bonus_dps} DPS in a {s:bonus_radius} radius"
"DOTA_Tooltip_ability_special_bonus_unique_pudge_1" "{s:bonus_flesh_heap_strength_buff_amount}x Flesh Heap and Meat Shield bonuses"
"DOTA_Tooltip_ability_special_bonus_unique_pudge_2" "+{s:value} Rot Damage"
"DOTA_Tooltip_ability_special_bonus_unique_pudge_3" "{s:bonus_dismember_damage}x Dismember Damage/Heal"
"DOTA_Tooltip_ability_special_bonus_unique_pudge_4" "+{s:bonus_rot_slow}% Rot Slow"
"DOTA_Tooltip_ability_special_bonus_unique_pudge_5" "-{s:bonus_AbilityCooldown}s Meat Hook Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_pudge_6" "+{s:bonus_AbilityChannelTime}s Dismember Duration"
"DOTA_Tooltip_ability_special_bonus_unique_pudge_7" "+{s:bonus_damage} Meat Hook Damage"
"DOTA_Tooltip_ability_special_bonus_unique_treant" "+{s:value} Living Armor Block Instances"
"DOTA_Tooltip_ability_special_bonus_unique_treant_2" "+{s:bonus_leech_damage} Leech Seed Damage/Heal"
"DOTA_Tooltip_ability_special_bonus_unique_treant_3" "+{s:bonus_movement_slow}% Leech Seed Movement Slow"
"DOTA_Tooltip_ability_special_bonus_unique_treant_4" "Nature's Guise Invisibility"
"DOTA_Tooltip_ability_special_bonus_unique_treant_5" "+{s:value} Eyes and Overgrowth AoE"
"DOTA_Tooltip_ability_special_bonus_unique_treant_6" "Global Living Armor"
"DOTA_Tooltip_ability_special_bonus_unique_treant_7" "{s:value} AoE Living Armor"
"DOTA_Tooltip_ability_special_bonus_unique_treant_8" "+{s:bonus_heal_per_second} Living Armor Heal Per Second"
"DOTA_Tooltip_ability_special_bonus_unique_treant_9" "+{s:bonus_damage_per_second} Nature's Grasp Damage"
"DOTA_Tooltip_ability_special_bonus_unique_treant_10" "Gains Tree Walking"
"DOTA_Tooltip_ability_special_bonus_unique_treant_11" "Overgrowth Undispellable"
"DOTA_Tooltip_ability_special_bonus_unique_treant_12" "+{s:bonus_movement_bonus}% Nature's Guise Movement Speed"
"DOTA_Tooltip_ability_special_bonus_unique_treant_13" "+{s:bonus_bonus_armor} Living Armor Bonus Armor"
"DOTA_Tooltip_ability_special_bonus_unique_treant_14" "-{s:bonus_AbilityCooldown}s Overgrowth Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_razor" "+{s:bonus_drain_rate} Static Link Damage Steal"
"DOTA_Tooltip_ability_special_bonus_unique_razor_2" "-{s:bonus_strike_interval}s Eye of the Storm Strike Interval"
"DOTA_Tooltip_ability_special_bonus_unique_razor_3" "-{s:bonus_strike_internal_cd}s Storm Surge Strike Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_razor_4" "+{s:bonus_slow_duration}s Plasma Field Slow Duration"
"DOTA_Tooltip_ability_special_bonus_unique_razor_5" "+{s:value}% Storm Surge Move Speed"
"DOTA_Tooltip_ability_special_bonus_unique_razor_6" "{s:value} Static Link Charges"
"DOTA_Tooltip_ability_special_bonus_unique_razor_static_link_aspd" "Static Link Steals Attack Speed"
"DOTA_Tooltip_ability_special_bonus_unique_razor_plasmafield_second_ring" "Creates A Second Plasma Field Delayed By {s:bonus_second_ring_delay}s"
"DOTA_Tooltip_ability_special_bonus_unique_razor_plasmafield_second_ring_Description" "The second plasma field does {s:bonus_second_ring_reduction}% less damage"
"DOTA_Tooltip_ability_special_bonus_unique_razor_storm_surge_damage_and_slow" "+{s:bonus_strike_move_slow_pct}% Storm Surge Slow and Damage"
"DOTA_Tooltip_ability_special_bonus_unique_razor_plasmafield_max_slow" "+{s:bonus_slow_max}% Plasma Field Max Slow"
"DOTA_Tooltip_ability_special_bonus_unique_visage_1" "+{s:bonus_armor_reduction_per_hit} Armor Corruption to Visage and Familiars"
"DOTA_Tooltip_ability_special_bonus_unique_visage_1_Description" "This effect can stack among multiple sources and lasts {s:bonus_armor_reduction_duration}s."
"DOTA_Tooltip_ability_special_bonus_unique_visage_2" "+{s:bonus_bonus_movement_speed} Visage and Familiars Movement Speed"
"DOTA_Tooltip_ability_special_bonus_unique_visage_3" "Soul Assumption Hits {s:value} Targets"
"DOTA_Tooltip_ability_special_bonus_unique_visage_3_Description" "A second Soul Assumption is launched towards a random enemy unit within the cast range, prioritizing Heroes."
"DOTA_Tooltip_ability_special_bonus_unique_visage_4" "+{s:bonus_soul_charge_damage} Soul Assumption Damage Per Charge"
"DOTA_Tooltip_ability_special_bonus_unique_visage_5" "Gravekeeper's Cloak grants +{s:value} Armor"
"DOTA_Tooltip_ability_special_bonus_unique_visage_6" "+{s:bonus_familiar_count} Familiar"
"DOTA_Tooltip_ability_special_bonus_unique_visage_7" "+{s:bonus_bonus_damage} Visage and Familiars Attack Damage"
"DOTA_Tooltip_ability_special_bonus_unique_visage_8" "+{s:bonus_max_stacks} Lurker Max Stacks"
"DOTA_Tooltip_ability_special_bonus_unique_visage_grave_chill_duration" "+{s:bonus_chill_duration}s Grave Chill Duration"
"DOTA_Tooltip_ability_special_bonus_unique_earthshaker" "-{s:bonus_AbilityCooldown}s Enchant Totem Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_earthshaker_2" "+{s:bonus_echo_slam_echo_damage} Echo Damage"
"DOTA_Tooltip_ability_special_bonus_unique_earthshaker_3" "+{s:bonus_AbilityCastRange} Fissure Range"
"DOTA_Tooltip_ability_special_bonus_unique_earthshaker_4" "+{s:bonus_fissure_damage} Fissure Damage"
"DOTA_Tooltip_ability_special_bonus_unique_earthshaker_5" "+{s:bonus_aftershock_range} Aftershock Range"
"DOTA_Tooltip_ability_special_bonus_unique_earthshaker_6" "+{s:bonus_aftershock_damage} Aftershock Damage"
"DOTA_Tooltip_ability_special_bonus_unique_earthshaker_totem_damage" "+{s:bonus_totem_damage_percentage}% Enchant Totem Damage"
"DOTA_Tooltip_ability_special_bonus_unique_earthshaker_echo_cd" "-{s:bonus_AbilityCooldown}% Echo Slam Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_lich_1" "Frost Shield Provides +{s:bonus_health_regen} HP Regen"
"DOTA_Tooltip_ability_special_bonus_unique_lich_2" "+{s:bonus_AbilityChannelTime}s Sinister Gaze Duration"
"DOTA_Tooltip_ability_special_bonus_unique_lich_3" "-{s:bonus_AbilityCooldown}s Frost Blast Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_lich_4" "+{s:bonus_duration}s Frost Shield Duration"
"DOTA_Tooltip_ability_special_bonus_unique_lich_5" "Chain Frost Unlimited Bounces"
"DOTA_Tooltip_ability_special_bonus_unique_lich_6" "+{s:bonus_radius} Frost Blast Radius and Area Damage"
"DOTA_Tooltip_ability_special_bonus_unique_lich_7" "Chain Frost on Death"
"DOTA_Tooltip_ability_special_bonus_unique_lich_8" "+{s:bonus_damage_reduction}% Frost Shield Damage Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_lich_jump_damage" "+{s:bonus_bonus_jump_damage} Chain Frost Incremental Damage"
"DOTA_Tooltip_ability_special_bonus_unique_rubick" "+{s:bonus_max_land_distance} Telekinesis Land Distance"
"DOTA_Tooltip_ability_special_bonus_unique_rubick_2" "+{s:bonus_bonus_damage_pct_tooltip}% Might And Magus Damage/Resistance"
"DOTA_Tooltip_ability_special_bonus_unique_rubick_3" "-{s:value}s Fade Bolt Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_rubick_4" "-{s:bonus_AbilityCooldown}s Telekinesis Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_rubick_5" "+{s:value}% Spell Amp For Stolen Spells"
"DOTA_Tooltip_ability_special_bonus_unique_rubick_6" "-{s:value}% Stolen Spells Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_rubick_7" "+{s:bonus_lift_duration}s Telekinesis Lift/Stun Duration"
"DOTA_Tooltip_ability_special_bonus_unique_rubick_8" "+{s:value} Telekinesis Landing Damage"
"DOTA_Tooltip_ability_special_bonus_unique_sven" "+{s:bonus_bonus_damage_pct}% Vanquisher Bonus Damage"
"DOTA_Tooltip_ability_special_bonus_unique_sven_2" "+{s:bonus_gods_strength_damage}% God's Strength Damage"
"DOTA_Tooltip_ability_special_bonus_unique_sven_3" "-{s:value}s God's Strength Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_sven_4" "+{s:bonus_bolt_stun_duration}s Storm Hammer Stun Duration"
"DOTA_Tooltip_ability_special_bonus_unique_sven_5" "+{s:bonus_duration}s Warcry Duration"
"DOTA_Tooltip_ability_special_bonus_unique_sven_6" "+{s:bonus_movespeed}% Warcry Movement Speed"
"DOTA_Tooltip_ability_special_bonus_unique_sven_7" "+{s:bonus_bonus_armor} Warcry Armor"
"DOTA_Tooltip_ability_special_bonus_unique_sven_8" "+{s:bonus_great_cleave_damage}% Great Cleave Damage"
"DOTA_Tooltip_ability_special_bonus_unique_sven_gods_strength_slow_resist" "+{s:bonus_bonus_slow_resistance}% God's Strength Slow Resistance"
"DOTA_Tooltip_ability_special_bonus_unique_dark_seer""+{s:bonus_damage_per_second} Ion Shell Damage"
"DOTA_Tooltip_ability_special_bonus_unique_dark_seer_2""+{s:bonus_radius} Vacuum AoE"
"DOTA_Tooltip_ability_special_bonus_unique_dark_seer_3""{s:bonus_aoe_radius} AoE Surge"
"DOTA_Tooltip_ability_special_bonus_unique_dark_seer_4""Parallel Wall"
"DOTA_Tooltip_ability_special_bonus_unique_dark_seer_4_Description" "A second Wall of Replica is created {s:value} units behind the first wall. Illusions are independent for each Wall."
"DOTA_Tooltip_ability_special_bonus_unique_dark_seer_5""+{s:bonus_radius} Ion Shell Radius"
"DOTA_Tooltip_ability_special_bonus_unique_dark_seer_6""Ion Shell Provides +{s:bonus_bonus_health} Max Health"
"DOTA_Tooltip_ability_special_bonus_unique_dark_seer_7""+{s:bonus_tooltip_outgoing}% Wall of Replica Illusion Damage"
"DOTA_Tooltip_ability_special_bonus_unique_dark_seer_8""-{s:value}s Vacuum Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_dark_seer_9""{s:value} Surge Charges"
"DOTA_Tooltip_ability_special_bonus_unique_dark_seer_10""+{s:value}s Wall of Replica Stun"
"DOTA_Tooltip_ability_special_bonus_unique_dark_seer_11""+{s:value} Wall of Replica Length"
"DOTA_Tooltip_ability_special_bonus_unique_dark_seer_12""+{s:value}s Wall of Replica Slow"
"DOTA_Tooltip_ability_special_bonus_unique_dark_seer_13""-{s:bonus_cooldown_reduction}s Wall of Replica Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_dark_seer_14""{s:bonus_AbilityCharges} Ion Shell Charges "
"DOTA_Tooltip_ability_special_bonus_unique_dark_seer_15""+{s:bonus_duration}s Ion Shell Duration"
"DOTA_Tooltip_ability_special_bonus_unique_dazzle_1""+{s:bonus_slow}% Poison Touch Slow"
"DOTA_Tooltip_ability_special_bonus_unique_dazzle_2""+{s:bonus_damage} Shadow Wave Heal / Damage"
"DOTA_Tooltip_ability_special_bonus_unique_dazzle_3""+{s:bonus_damage} Poison Touch DPS"
"DOTA_Tooltip_ability_special_bonus_unique_dazzle_4""+{s:bonus_armor_change} Weave Armor Reduction/Increase"
"DOTA_Tooltip_ability_special_bonus_unique_dazzle_5""+{s:value} Heal On Shallow Grave End"
"DOTA_Tooltip_ability_special_bonus_unique_dazzle_poison_touch_attack_range_bonus" "+{s:bonus_attack_range_bonus} Poison Touch Attack Range"
"DOTA_Tooltip_ability_special_bonus_unique_dazzle_poison_touch_attack_range_bonus_Description" "+{s:bonus_attack_range_bonus} Attack Range when attacking an enemy affected by Poison Touch"
"DOTA_Tooltip_Ability_special_bonus_unique_dazzle_shadow_wave_cast_range" "+{s:bonus_AbilityCastRange} Shadow Wave Cast Range"
"DOTA_Tooltip_Ability_special_bonus_unique_dazzle_shallow_grave_cooldown" "-{s:bonus_AbilityCooldown}s Shallow Grave Cooldown"
"DOTA_Tooltip_Ability_special_bonus_unique_dazzle_nothl_projection_duration" "+{s:bonus_max_duration}s Nothl Projection Duration"
"DOTA_Tooltip_ability_special_bonus_unique_shadow_shaman_1""+{s:bonus_hits_to_destroy_tooltip}% Serpent Wards Max HP"
"DOTA_Tooltip_ability_special_bonus_unique_shadow_shaman_2""+{s:bonus_channel_time}s Shackles Duration"
"DOTA_Tooltip_ability_special_bonus_unique_shadow_shaman_3""+{s:bonus_damage} Ether Shock Damage"
"DOTA_Tooltip_ability_special_bonus_unique_shadow_shaman_4""+{s:bonus_bonus_attack_targets} Ward Attack Targets"
"DOTA_Tooltip_ability_special_bonus_unique_shadow_shaman_5""-{s:value}s Hex Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_shadow_shaman_6""+{s:bonus_total_damage} Shackles Total Damage"
"DOTA_Tooltip_ability_special_bonus_unique_shadow_shaman_7""Hex Breaks"
"DOTA_Tooltip_ability_special_bonus_unique_shadow_shaman_8""+{s:bonus_bonus_attack_range} Serpent Wards Attack Range"
"DOTA_Tooltip_ability_special_bonus_unique_shadow_shaman_hex_damage_amp""+{s:bonus_damage_amp} Hex Damage Amplification"
"DOTA_Tooltip_ability_special_bonus_unique_warlock_1""{s:bonus_bonus_magic_resistance}% Magic Resistance for Chaotic Offering Golems"
"DOTA_Tooltip_ability_special_bonus_unique_warlock_2""+{s:value} Chaotic Offering Golems Armor"
"DOTA_Tooltip_ability_special_bonus_unique_warlock_3""+{s:bonus_base_damage} Upheaval Damage"
"DOTA_Tooltip_ability_special_bonus_unique_warlock_4""Summons a Golem on death"
"DOTA_Tooltip_ability_special_bonus_unique_warlock_5""+{s:bonus_damage_share_percentage}% Fatal Bonds Damage"
"DOTA_Tooltip_ability_special_bonus_unique_warlock_6""{s:value} Shadow Word AoE"
"DOTA_Tooltip_ability_special_bonus_unique_warlock_7""+{s:bonus_spell_aoe} Shadow Word AoE"
"DOTA_Tooltip_ability_special_bonus_unique_warlock_8""+{s:bonus_duration}s Shadow Word Duration"
"DOTA_Tooltip_ability_special_bonus_unique_warlock_9""+{s:value} Fatal Bond Targets"
"DOTA_Tooltip_ability_special_bonus_unique_warlock_10""+{s:value} Upheaval Attack Speed per second on Allies"
"DOTA_Tooltip_ability_special_bonus_unique_warlock_upheaval_aoe" "+{s:bonus_aoe} Upheaval Radius"
"DOTA_Tooltip_ability_special_bonus_unique_warlock_10_Description" "Maximum of +70 Attack Speed"
"DOTA_Tooltip_ability_special_bonus_unique_warlock_shadow_word_duration" "+{s:bonus_duration}s Shadow Word Duration"
"DOTA_Tooltip_ability_special_bonus_unique_vengeful_spirit_1""+{s:bonus_magic_missile_stun}s Magic Missile Stun Duration"
"DOTA_Tooltip_ability_special_bonus_unique_vengeful_spirit_2""+{s:bonus_bonus_base_damage}% Vengeance Aura Base Damage Bonus"
"DOTA_Tooltip_ability_special_bonus_unique_vengeful_spirit_3""Magic Missile Damage Becomes Pure And Pierces Debuff Immunity"
"DOTA_Tooltip_ability_special_bonus_unique_vengeful_spirit_4""-{s:bonus_armor_reduction} Wave of Terror Armor"
"DOTA_Tooltip_ability_special_bonus_unique_vengeful_spirit_5""-{s:value}s Magic Missile Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_vengeful_spirit_6""-{s:value}s Wave of Terror Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_vengeful_spirit_7""Vengeance Aura Illusion Casts Spells"
"DOTA_Tooltip_ability_special_bonus_unique_vengeful_spirit_8""+{s:value} Vengeance Aura Attack Range"
"DOTA_Tooltip_ability_special_bonus_unique_vengeful_spirit_9""-{s:value}s Nether Swap Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_vengeful_spirit_swap_damage" "+{s:bonus_damage} Nether Swap Enemy Damage"
"DOTA_Tooltip_ability_special_bonus_unique_vengeful_spirit_missile_castrange" "+{s:bonus_AbilityCastRange} Magic Missile Cast Range"
"DOTA_Tooltip_ability_special_bonus_unique_vengeful_spirit_swap_damage_reduction" "+{s:bonus_damage_reduction}% Nether Swap Damage Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_vengeful_spirit_wave_of_terror_steal" "Wave Of Terror Steals {s:bonus_steal_pct}% Of Reduced Damage And Armor"
"DOTA_Tooltip_ability_special_bonus_unique_venomancer""{s:bonus_ward_hp_tooltip}x Plague Ward HP/Damage"
"DOTA_Tooltip_ability_special_bonus_unique_venomancer_2""+{s:bonus_movement_speed}% Poison Sting Slow"
"DOTA_Tooltip_ability_special_bonus_unique_venomancer_3""-{s:bonus_AbilityCooldown}s Venomous Gale CD"
"DOTA_Tooltip_ability_special_bonus_unique_venomancer_4""+{s:bonus_health_damage}% Noxious Plague Max HP Damage"
"DOTA_Tooltip_ability_special_bonus_unique_venomancer_5""Noxious Plague Aura reduces {s:bonus_attack_slow} Attack Speed"
"DOTA_Tooltip_ability_special_bonus_unique_venomancer_6""+{s:value} Poison Nova AoE"
"DOTA_Tooltip_ability_special_bonus_unique_venomancer_7""+{s:value}s Plague Ward Duration"
"DOTA_Tooltip_ability_special_bonus_unique_venomancer_8""-{s:bonus_AbilityCooldown}s Plague Ward Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_venomancer_poisonsting_regen_reduction" "{s:bonus_hp_regen_reduction}% Poison Sting Health Regen Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_morphling_1""+{s:bonus_AbilityCastRange} Waveform Range"
"DOTA_Tooltip_ability_special_bonus_unique_morphling_2""-{s:value} Morph Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_morphling_3""+{s:value} Multishot Adaptive Strike"
"DOTA_Tooltip_ability_special_bonus_unique_morphling_3_Description" "Additional enemy units within cast range are also targeted by Adaptive Strike."
"DOTA_Tooltip_ability_special_bonus_unique_morphling_4""+{s:bonus_pct_damage}% Waveform Attack Damage And Applies On Hit Effects"
"DOTA_Tooltip_ability_special_bonus_unique_morphling_5""Morph Targets Allies"
"DOTA_Tooltip_ability_special_bonus_unique_morphling_6""{s:bonus_AbilityCharges} Waveform Charges"
"DOTA_Tooltip_ability_special_bonus_unique_morphling_7""-{s:bonus_AbilityCooldown}s Adaptive Strike Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_morphling_8""+{s:bonus_duration}s Morph Duration"
"DOTA_Tooltip_ability_special_bonus_unique_morphling_9""-{s:value} Adaptive Strike Armor Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_morphling_10""+{s:bonus_stun_max}s Adaptive Strike Stun Duration"
"DOTA_Tooltip_ability_special_bonus_unique_morphling_waveform_cooldown" "-{s:bonus_AbilityCooldown}% Waveform Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_leshrac_1" "+{s:bonus_num_explosions} Diabolic Edict Explosions"
"DOTA_Tooltip_ability_special_bonus_unique_leshrac_2" "Lightning Storm Can Bounce Twice On Units"
"DOTA_Tooltip_ability_special_bonus_unique_leshrac_2_Description" "Will bounce to units it affected already only when there are no other units available"
"DOTA_Tooltip_ability_special_bonus_unique_leshrac_3" "+{s:bonus_damage} Pulse Nova Damage"
"DOTA_Tooltip_ability_special_bonus_unique_leshrac_4" "+{s:bonus_damage_resistance}% Damage Reduction during Pulse Nova"
"DOTA_Tooltip_ability_special_bonus_unique_leshrac_5" "+{s:value} Split Earth Radius"
"DOTA_Tooltip_ability_special_bonus_unique_leshrac_6" "+{s:bonus_damage} Lightning Storm Damage"
"DOTA_Tooltip_ability_special_bonus_unique_leshrac_7" "Diabolic Edict Hits An Additional Target"
"DOTA_Tooltip_ability_special_bonus_unique_leshrac_pulse_nova_lightning" "Pulse Nova triggers Lightning Storm"
"DOTA_Tooltip_ability_special_bonus_unique_leshrac_pulse_nova_lightning_Description" "Lightning Storm hits a random enemy in Pulse Nova radius every {s:bonus_pulse_nova_lightning_interval}s with a single bolt. Prioritizes heroes."
"DOTA_Tooltip_ability_special_bonus_unique_jakiro" "+{s:bonus_stun_duration}s Ice Path Stun Duration"
"DOTA_Tooltip_ability_special_bonus_unique_jakiro_Description" "Increases both stun and path duration."
"DOTA_Tooltip_ability_special_bonus_unique_jakiro_2" "+{s:bonus_AbilityCastRange}% Dual Breath Damage and Range"
"DOTA_Tooltip_ability_special_bonus_unique_jakiro_3" "+{s:bonus_pct_health_damage}% Liquid Frost and Fire Max Health Damage"
"DOTA_Tooltip_ability_special_bonus_unique_jakiro_3_Description" "Deals +{s:bonus_pct_health_damage}% of the target's max health as damage. This damage does not apply to Buildings."
"DOTA_Tooltip_ability_special_bonus_unique_jakiro_4" "+{s:bonus_slow_attack_speed_pct} Liquid Fire Attack Speed Slow"
"DOTA_Tooltip_ability_special_bonus_unique_jakiro_5" "+{s:value} Dual Breath Range"
"DOTA_Tooltip_ability_special_bonus_unique_jakiro_6" "+{s:bonus_damage} Ice Path Base Damage"
"DOTA_Tooltip_ability_special_bonus_unique_jakiro_7" "+{s:bonus_damage} Macropyre Damage"
"DOTA_Tooltip_ability_special_bonus_unique_jakiro_8" "+{s:bonus_damage} Liquid Fire Damage"
"DOTA_Tooltip_ability_special_bonus_unique_jakiro_dualbreath_slow" "-{s:bonus_slow_movement_speed_pct}%/{s:bonus_slow_attack_speed_pct} Dual Breath Movement/Attack Speed Slow"
"DOTA_Tooltip_ability_special_bonus_unique_jakiro_dualbreath_cooldown" "-{s:bonus_AbilityCooldown}s Dual Breath Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_enigma" "+{s:bonus_spawn_count} Demonic Summoning Eidolons"
"DOTA_Tooltip_ability_special_bonus_unique_enigma_2" "+{s:bonus_stun_instances} Malefice Instances"
"DOTA_Tooltip_ability_special_bonus_unique_enigma_3" "+{s:bonus_eidolon_bonus_damage} Eidolon Damage"
"DOTA_Tooltip_ability_special_bonus_unique_enigma_4" "+{s:bonus_eidolon_bonus_attack_speed} Eidolon Attack Speed"
"DOTA_Tooltip_ability_special_bonus_unique_enigma_5" "+{s:bonus_damage} Malefice Instance Damage"
"DOTA_Tooltip_ability_special_bonus_unique_enigma_6" "+{s:bonus_damage} Black Hole Damage Per Second"
"DOTA_Tooltip_ability_special_bonus_unique_enigma_7" "+{s:bonus_eidelon_max_health} Eidolon Health"
"DOTA_Tooltip_ability_special_bonus_unique_enigma_8" "+{s:bonus_duration}s Midnight Pulse Duration"
"DOTA_Tooltip_ability_special_bonus_unique_enigma_9" "+{s:bonus_radius} Midnight Pulse Radius"
"DOTA_Tooltip_ability_special_bonus_unique_bane_1" "+{s:value} Enfeeble Attack Speed Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_bane_2" "+{s:bonus_brain_sap_damage} Brain Sap Damage/Heal"
"DOTA_Tooltip_ability_special_bonus_unique_bane_3" "+{s:bonus_AbilityChannelTime}s Fiend's Grip Duration"
"DOTA_Tooltip_ability_special_bonus_unique_bane_4" "Enfeeble Steals Attack Speed"
"DOTA_Tooltip_ability_special_bonus_unique_bane_4_Description" "Bane gains attack speed equal to the attack speed stolen for the duration of Enfeeble."
"DOTA_Tooltip_ability_special_bonus_unique_bane_5" "-{s:bonus_AbilityCooldown}s Nightmare Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_bane_6" "-{s:value}% Enfeeble Regen Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_bane_7" "Brain Sap Pure and Pierces Immunity"
"DOTA_Tooltip_ability_special_bonus_unique_bane_8" "+{s:bonus_AbilityCastRange} Brain Sap Cast Range"
"DOTA_Tooltip_ability_special_bonus_unique_bane_9" "+{s:bonus_fiend_grip_mana_drain}% Fiend's Grip Max Mana Drain"
"DOTA_Tooltip_ability_special_bonus_unique_bane_10" "+{s:bonus_enfeeble_tick_damage} Enfeeble Damage Per Second"
"DOTA_Tooltip_ability_special_bonus_unique_bane_11" "+{s:bonus_cast_reduction}% Enfeeble Cast Range Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_nevermore_1" "+{s:bonus_necromastery_damage_per_soul} Damage Per Soul"
"DOTA_Tooltip_ability_special_bonus_unique_nevermore_2" "+{s:bonus_shadowraze_damage} Shadowraze Damage"
"DOTA_Tooltip_ability_special_bonus_unique_nevermore_3" "+{s:bonus_presence_armor_reduction} Presence Armor Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_nevermore_4" "+{s:bonus_bonus_attack_speed} Feast of Souls Attack Speed"
"DOTA_Tooltip_ability_special_bonus_unique_nevermore_5" "{s:value} Presence Aura Armor"
"DOTA_Tooltip_ability_special_bonus_unique_nevermore_6" "+{s:bonus_requiem_slow_duration}s Requiem Fear per line"
"DOTA_Tooltip_ability_special_bonus_unique_nevermore_6_Description" "Max Fear duration increased by +{s:bonus_requiem_slow_duration_max}s"
"DOTA_Tooltip_ability_special_bonus_unique_nevermore_7" "+{s:bonus_stack_bonus_damage} Shadowraze Stack Damage"
"DOTA_Tooltip_ability_special_bonus_unique_nevermore_shadowraze_cooldown" "-{s:bonus_AbilityCooldown}s Shadowraze Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_nevermore_raze_procsattacks" "Shadowraze Applies Attack Damage"
"DOTA_Tooltip_ability_special_bonus_unique_nevermore_frenzy_castspeed" "Feast of Souls Grants +{s:bonus_cast_speed_pct}% Cast Speed"
"DOTA_Tooltip_ability_special_bonus_unique_templar_assassin" "+{s:bonus_instances} Refraction Instances"
"DOTA_Tooltip_ability_special_bonus_unique_templar_assassin_2" "+{s:bonus_bonus_armor} Meld Armor Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_templar_assassin_3" "+{s:bonus_movement_speed_min}% Psionic Trap Slow"
"DOTA_Tooltip_ability_special_bonus_unique_templar_assassin_4" "Refraction Dispels"
"DOTA_Tooltip_ability_special_bonus_unique_templar_assassin_4_Description" "Applies a basic dispel to Templar Assassin."
"DOTA_Tooltip_ability_special_bonus_unique_templar_assassin_5" "Psi Blades Split Paralyzes"
"DOTA_Tooltip_ability_special_bonus_unique_templar_assassin_5_Description" "Enemies hit by the split of Psi Blades have their movement speed slowed by {s:value}% for {s:value2} second."
"DOTA_Tooltip_ability_special_bonus_unique_templar_assassin_6" "+{s:value} Psionic Traps"
"DOTA_Tooltip_ability_special_bonus_unique_templar_assassin_7" "{s:bonus_bash_duration}s Meld Hit Bash"
"DOTA_Tooltip_ability_special_bonus_unique_templar_assassin_8" "+{s:value} Meld Armor Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_templar_assassin_refraction_damage" "+{s:bonus_bonus_damage} Refraction Damage"
"DOTA_Tooltip_ability_special_bonus_unique_templar_assassin_refraction_disable_cast" "Refraction Can Be Cast While Disabled"
"DOTA_Tooltip_ability_special_bonus_unique_templar_assassin_meld_duration" "+{s:bonus_debuff_duration}s Meld Debuff Duration"
"DOTA_Tooltip_ability_special_bonus_unique_crystal_maiden_1" "+{s:bonus_duration}s Frostbite Duration"
"DOTA_Tooltip_ability_special_bonus_unique_crystal_maiden_2" "+{s:bonus_nova_damage} Crystal Nova Damage"
"DOTA_Tooltip_ability_special_bonus_unique_crystal_maiden_3" "+{s:bonus_damage} Freezing Field Damage"
"DOTA_Tooltip_ability_special_bonus_unique_crystal_maiden_4" "+{s:bonus_base_mana_regen} Arcane Aura Base Mana Regeneration"
"DOTA_Tooltip_ability_special_bonus_unique_crystal_maiden_5" "-{s:bonus_AbilityCooldown}s Crystal Nova Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_crystal_maiden_6" "+{s:bonus_radius} Crystal Nova AoE"
"DOTA_Tooltip_ability_special_bonus_unique_crystal_maiden_frostbite_castrange" "+{s:bonus_AbilityCastRange} Frostbite Cast Range"
"DOTA_Tooltip_ability_special_bonus_unique_doom_1" "+{s:bonus_burn_damage_pct}% Infernal Blade Max HP As Damage"
"DOTA_Tooltip_ability_special_bonus_unique_doom_2" "Devour Can Target Ancients"
"DOTA_Tooltip_ability_special_bonus_unique_doom_3" "Devour grants {s:bonus_magic_resist}% Magic Resistance"
"DOTA_Tooltip_ability_special_bonus_unique_doom_4" "+{s:bonus_ministun_duration}s Infernal Blade Stun Duration"
"DOTA_Tooltip_ability_special_bonus_unique_doom_5" "+{s:bonus_damage} Doom DPS"
"DOTA_Tooltip_ability_special_bonus_unique_doom_6" "+{s:bonus_bonus_movement_speed_pct}% Scorched Earth Movement Speed"
"DOTA_Tooltip_ability_special_bonus_unique_doom_7" "+{s:bonus_duration}s Doom Duration"
"DOTA_Tooltip_ability_special_bonus_unique_doom_8" "Permanent Scorched Earth"
"DOTA_Tooltip_ability_special_bonus_unique_doom_9" "-{s:bonus_AbilityCooldown}s Scorched Earth Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_doom_10" "Doom applies Mute"
"DOTA_Tooltip_ability_special_bonus_unique_doom_11" "Doom applies Break"
"DOTA_Tooltip_ability_special_bonus_unique_brewmaster" "+{s:bonus_bonus_brewling_hp} Brewlings Health"
"DOTA_Tooltip_ability_special_bonus_unique_brewmaster_2" "+{s:bonus_bonus_damage} Brewlings Damage"
"DOTA_Tooltip_ability_special_bonus_unique_brewmaster_3" "+{s:value}s Thunder Clap Slow"
"DOTA_Tooltip_ability_special_bonus_unique_brewmaster_4" "Cinder Brew applies Fear when ignited"
"DOTA_Tooltip_ability_special_bonus_unique_brewmaster_4_Description" "Lasts 1.5 seconds."
"DOTA_Tooltip_ability_special_bonus_unique_brewmaster_5" "+{s:bonus_total_ignite_damage}% Cinder Brew Damage/Duration"
"DOTA_Tooltip_ability_special_bonus_unique_brewmaster_6" "Brewlings Gain Drunken Brawler Passive"
"DOTA_Tooltip_ability_special_bonus_unique_brewmaster_7" "+{s:bonus_duration}s Thunder Clap Duration"
"DOTA_Tooltip_ability_special_bonus_unique_brewmaster_8" "+{s:bonus_active_multiplier}x Brewed Up multiplier for Drunken Brawler"
"DOTA_Tooltip_ability_special_bonus_unique_bristleback" "+{s:value} Max Goo Stacks"
"DOTA_Tooltip_ability_special_bonus_unique_bristleback_2" "+{s:bonus_quill_stack_damage} Quill Stack Damage"
"DOTA_Tooltip_ability_special_bonus_unique_bristleback_3" "+{s:bonus_damage_per_stack} Warpath Damage Per Stack"
"DOTA_Tooltip_ability_special_bonus_unique_bristleback_4" "-{s:bonus_armor_per_stack} Goo Armor Per Stack"
"DOTA_Tooltip_ability_special_bonus_unique_bristleback_5" "+{s:bonus_AbilityCastRange} Goo Cast Range"
"DOTA_Tooltip_ability_special_bonus_unique_bristleback_6" "+{s:bonus_back_damage_reduction}%/{s:bonus_side_damage_reduction}% Bristleback Back/Side Damage Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_furion" "{s:bonus_treant_health}x Treant HP/Damage"
"DOTA_Tooltip_ability_special_bonus_unique_furion_description" "Also affects Spirit of the Forest"
"DOTA_Tooltip_ability_special_bonus_unique_furion_2" "+{s:bonus_treant_movespeed} Treant Movement Speed"
"DOTA_Tooltip_ability_special_bonus_unique_furion_3" "Removed Teleportation Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_furion_4" "+{s:bonus_sprout_damage} Sprout Damage"
"DOTA_Tooltip_ability_special_bonus_unique_furion_5" "+{s:bonus_damage} Wrath of Nature Base Damage"
"DOTA_Tooltip_ability_special_bonus_unique_furion_6" "-{s:bonus_AbilityCooldown}s Nature's Call Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_furion_7" "-{s:bonus_AbilityCooldown}s Wrath of Nature Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_furion_8_facet_furion_soothing_saplings" "+{s:bonus_sprout_heal_per_second}% Sprout Heal Per Second"
"DOTA_Tooltip_ability_special_bonus_unique_furion_8_facet_furion_natures_profit" "+{s:bonus_bags_per_tick} Nature's Profit Gold Bags Per Tick"
"DOTA_Tooltip_ability_special_bonus_unique_furion_sprout_treant_duration" "+{s:bonus_treant_duration}s Treant Duration"
"DOTA_Tooltip_ability_special_bonus_unique_furion_teleportation_barrier" "+{s:bonus_barrier} Teleportation Barrier"
"DOTA_Tooltip_ability_special_bonus_unique_phoenix_1" "+{s:bonus_max_hero_attacks} Supernova Hit Count"
"DOTA_Tooltip_ability_special_bonus_unique_phoenix_2" "+{s:bonus_stun_duration}s Supernova Stun Duration"
"DOTA_Tooltip_ability_special_bonus_unique_phoenix_3" "+{s:bonus_damage_per_second} Fire Spirits Damage Per Second"
"DOTA_Tooltip_ability_special_bonus_unique_phoenix_4" "+{s:bonus_dash_length} Icarus Dive Cast Range"
"DOTA_Tooltip_ability_special_bonus_unique_phoenix_5" "+{s:bonus_hp_perc_damage}% Max Health Sun Ray Damage"
"DOTA_Tooltip_ability_special_bonus_unique_phoenix_6" "+{s:bonus_slow_movement_speed_pct}% Icarus Dive Slow"
"DOTA_Tooltip_ability_special_bonus_unique_phoenix_7" "Sun Ray During Supernova"
"DOTA_Tooltip_ability_special_bonus_unique_phoenix_8" "+{s:value}% Sun Ray Slow"
"DOTA_Tooltip_ability_special_bonus_unique_phoenix_dive_damage" "+{s:bonus_damage_per_second} Icarus Dive Damage Per Second"
"DOTA_Tooltip_ability_special_bonus_unique_phoenix_blinding_sun_misschance" "+{s:bonus_blind_per_second}% Blinding Sun Miss Chance"
"DOTA_Tooltip_ability_special_bonus_unique_enchantress_1" "Enchant Affects Ancients"
"DOTA_Tooltip_ability_special_bonus_unique_enchantress_2" "+{s:bonus_wisp_count} Nature's Attendants Wisps"
"DOTA_Tooltip_ability_special_bonus_unique_enchantress_3" "+{s:bonus_slow_attack_speed} Untouchable Attack Slow"
"DOTA_Tooltip_ability_special_bonus_unique_enchantress_4" "+{s:bonus_distance_damage_pct}% Impetus Damage"
"DOTA_Tooltip_ability_special_bonus_unique_enchantress_5" "+{s:bonus_heal} Nature's Attendants Heal"
"DOTA_Tooltip_ability_special_bonus_unique_enchantress_6" "+{s:bonus_movespeed} Movespeed during Nature's Attendants"
"DOTA_Tooltip_ability_special_bonus_unique_enchantress_enchant_health_damage" "+{s:bonus_bonus_health} Health / +{s:bonus_bonus_damage} Damage for Enchantress and her units"
"DOTA_Tooltip_ability_special_bonus_unique_enchantress_enchant_attackspeed" "+{s:bonus_bonus_attackspeed} Attack Speed for Enchantress and her units"
"DOTA_Tooltip_ability_special_bonus_unique_enchantress_enchant_armor" "+{s:bonus_enchant_armor} Enchanted Creep Armor"
"DOTA_Tooltip_ability_special_bonus_unique_batrider_1" "+{s:bonus_duration}s Firefly Duration"
"DOTA_Tooltip_ability_special_bonus_unique_batrider_2" "Flamebreak applies {s:bonus_napalm_stacks} Sticky Napalm Stacks"
"DOTA_Tooltip_ability_special_bonus_unique_batrider_3" "+{s:bonus_knockback_distance} Flamebreak Knockback Distance"
"DOTA_Tooltip_ability_special_bonus_unique_batrider_4" "+{s:bonus_damage} Sticky Napalm Damage"
"DOTA_Tooltip_ability_special_bonus_unique_batrider_5" "-{s:bonus_AbilityCooldown}s Flamebreak Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_batrider_6" "-{s:bonus_AbilityCooldown}s Flaming Lasso Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_batrider_7" "+{s:bonus_radius} Sticky Napalm Radius"
"DOTA_Tooltip_ability_special_bonus_unique_batrider_smoldering_resin_ticks" "+{s:bonus_total_ticks}s Smoldering Resin Duration"
"DOTA_Tooltip_ability_special_bonus_unique_wraith_king_1" "No Reincarnation Manacost"
"DOTA_Tooltip_ability_special_bonus_unique_wraith_king_2" "+{s:bonus_vampiric_aura}% Vampiric Spirit Lifesteal"
"DOTA_Tooltip_ability_special_bonus_unique_wraith_king_3" "+{s:bonus_blast_dot_damage}% Wraithfire Blast Impact Damage/DPS"
"DOTA_Tooltip_ability_special_bonus_unique_wraith_king_4" "Reincarnation Casts Wraithfire Blast"
"DOTA_Tooltip_ability_special_bonus_unique_wraith_king_4_Description" "Instead of being slowed, all enemy units within 900 range have the current level of Wraithfire Blast cast on them when Reincarnation triggers."
"DOTA_Tooltip_ability_special_bonus_unique_wraith_king_5" "+{s:bonus_min_skeleton_spawn} Minimum Skeletons Spawned"
"DOTA_Tooltip_ability_special_bonus_unique_wraith_king_6" "+{s:bonus_talent_skeleton_damage} Skeletons Attack Damage"
"DOTA_Tooltip_ability_special_bonus_unique_wraith_king_7" "+{s:value}s Wraithfire Blast Slow Duration"
"DOTA_Tooltip_ability_special_bonus_unique_wraith_king_8" "+{s:value}% Skeletons Spawned"
"DOTA_Tooltip_ability_special_bonus_unique_wraith_king_9" "-{s:value}s Wraithfire Blast Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_wraith_king_10" "-{s:value}s Mortal Strike Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_wraith_king_11" "+{s:bonus_blast_stun_duration}s Wraithfire Blast Stun Duration"
"DOTA_Tooltip_ability_special_bonus_unique_wraith_king_facet_1_Facet_skeleton_king_facet_bone_guard" "+{s:bonus_blast_dot_duration}s Wraithfire Blast Slow Duration"
"DOTA_Tooltip_ability_special_bonus_unique_wraith_king_facet_2_Facet_skeleton_king_facet_bone_guard" "+{s:bonus_talent_skeleton_damage} Bone Guard Skeleton Damage"
"DOTA_Tooltip_ability_special_bonus_unique_wraith_king_facet_3_Facet_skeleton_king_facet_bone_guard" "+{s:bonus_min_skeleton_spawn} Bone Guard Skeletons Spawned"
"DOTA_Tooltip_ability_special_bonus_unique_wraith_king_facet_1_Facet_skeleton_king_facet_cursed_blade" "+{s:bonus_cursed_damage_pct}% Spectral Blade Curse Damage"
"DOTA_Tooltip_ability_special_bonus_unique_wraith_king_facet_2_Facet_skeleton_king_facet_cursed_blade" "-{s:bonus_curse_delay} Spectral Blade Curse Delay"
"DOTA_Tooltip_ability_special_bonus_unique_wraith_king_facet_3_Facet_skeleton_king_facet_cursed_blade" "-{s:bonus_curse_cooldown}% Spectral Blade Curse Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_wraith_king_vampiric_skeleton_duration" "+{s:bonus_skeleton_duration}% Summon Skeleton Duration/-{s:bonus_AbilityCooldown}% Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_kunkka" "+{s:bonus_radius} Torrent AoE"
"DOTA_Tooltip_ability_special_bonus_unique_kunkka_ghostship_cooldown" "-{s:bonus_AbilityCooldown} Ghostship Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_kunkka_2" "+{s:bonus_damage_bonus} Tidebringer Damage"
"DOTA_Tooltip_ability_special_bonus_unique_kunkka_3" "-{s:bonus_AbilityCooldown}s Admiral's Rum Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_kunkka_4" "+{s:bonus_cleave_damage}% Tidebringer Cleave Damage"
"DOTA_Tooltip_ability_special_bonus_unique_kunkka_5" "-{s:bonus_AbilityCooldown}s Tidebringer Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_kunkka_6" "+{s:bonus_ally_ms}% X Marks the Spot Move Speed"
"DOTA_Tooltip_ability_special_bonus_unique_kunkka_6_Description" "Affects Allies positively and Enemies negatively"
"DOTA_Tooltip_ability_special_bonus_unique_kunkka_7" "+{s:bonus_stun_duration}% Torrent Damage/Knock Up Duration"
"DOTA_Tooltip_ability_special_bonus_unique_kunkka_tidebringer_slow" "Tidebringer applies {s:bonus_movespeed_slow}% slow for {s:bonus_movespeed_slow_duration}s"
"DOTA_Tooltip_ability_special_bonus_unique_kunkka_torrent_cooldown" "-{s:bonus_AbilityCooldown}s Torrent Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_kunkka_rum" "+{s:bonus_ghostship_absorb}% Rum Damage Delay"
"DOTA_Tooltip_ability_special_bonus_unique_kunkka_admirals_rum_delay" "+{s:bonus_delay_time}s Admiral's Rum Delay Time"
"DOTA_Tooltip_ability_special_bonus_unique_dragon_knight" "+{s:bonus_base_health_regen} Dragon Blood HP Regen/Armor"
"DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_2" "+{s:bonus_stun_duration}s Dragon Tail Stun"
"DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_3" "{s:bonus_reduction}% Breathe Fire Damage Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_4" "Wyrm's Wrath Aura"
"DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_5" "+{s:value}% Frost Breath Slow"
"DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_6" "+{s:value}% Splash Attack Damage"
"DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_7" "+{s:bonus_bonus_attack_range} Elder Dragon Form Attack Range"
"DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_8" "+{s:bonus_frost_breath_effect_bonus}% Wyrm's Wrath effect during Elder Dragon Form"
"DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_9" "+{s:bonus_dragon_form_bonus_pct}% Breathe Fire Damage/Cast Range in Dragon Form"
"DOTA_Tooltip_ability_special_bonus_unique_invoker_1" "{s:bonus_spirit_count} Forged Spirits Summoned"
"DOTA_Tooltip_ability_special_bonus_unique_invoker_2" "Radial Deafening Blast"
"DOTA_Tooltip_ability_special_bonus_unique_invoker_2_Description" "Releases {s:bonus_radial_count} additional Deafening Blasts around Invoker in a circular pattern. An enemy can only be hit once per cast."
"DOTA_Tooltip_ability_special_bonus_unique_invoker_3" "-{s:bonus_AbilityCooldown}s Tornado Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_invoker_4" "Cataclysm"
"DOTA_Tooltip_ability_special_bonus_unique_invoker_4_Description" "Launched when Sun Strike is double tapped. Puts it on a {s:cooldown} second cooldown. Creates {s:value} visible Sun Strikes within {s:min_range}-{s:max_range} range of each enemy hero."
"DOTA_Tooltip_ability_special_bonus_unique_invoker_5" "+{s:bonus_bonus_attack_speed} Alacrity Damage/Speed"
"DOTA_Tooltip_ability_special_bonus_unique_invoker_6" "+{s:bonus_main_damage}% Chaos Meteor Damage"
"DOTA_Tooltip_ability_special_bonus_unique_invoker_7" "+{s:bonus_duration}s Cold Snap Duration"
"DOTA_Tooltip_ability_special_bonus_unique_invoker_8" "+{s:bonus_lift_duration}s Tornado Lift Time"
"DOTA_Tooltip_ability_special_bonus_unique_invoker_9" "-{s:bonus_AbilityCooldown}s Cold Snap Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_invoker_10" "+{s:bonus_damage_per_mana_pct}% E.M.P. Mana Burnt"
"DOTA_Tooltip_ability_special_bonus_unique_invoker_11" "-{s:bonus_AbilityCooldown}s Sun Strike Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_invoker_12" "Vector Target Ice Wall"
"DOTA_Tooltip_ability_special_bonus_unique_invoker_12_Description" "Allows Ice Wall to be cast as a Vector Target ability with {s:bonus_vector_cast_range} cast range."
"DOTA_Tooltip_ability_special_bonus_unique_invoker_13_facet_invoker_agnostic" "{s:bonus_intrinsic_attack_speed}x Quas/Wex/Exort passive effects"
"DOTA_Tooltip_ability_special_bonus_unique_invoker_13" "{s:bonus_move_speed_per_instance}x Quas/Wex/Exort Active Bonuses"
"DOTA_Tooltip_ability_special_bonus_unique_invoker_ice_wall_dps" "+{s:bonus_damage_per_second} Ice Wall DPS"
"DOTA_Tooltip_ability_special_bonus_unique_invoker_additional_chaos_meteors" "+{s:bonus_meteor_count} Chaos Meteors"
"DOTA_Tooltip_ability_special_bonus_unique_abaddon" "+{s:bonus_damage_absorb} Aphotic Shield Barrier Amount"
"DOTA_Tooltip_ability_special_bonus_unique_abaddon_2" "+{s:bonus_target_damage} Mist Coil Heal/Damage"
"DOTA_Tooltip_ability_special_bonus_unique_abaddon_3" "+{s:bonus_curse_attack_speed} Curse of Avernus Attack Speed Bonus"
"DOTA_Tooltip_ability_special_bonus_unique_abaddon_4" "{s:bonus_effect_radius} AoE Mist Coil"
"DOTA_Tooltip_ability_special_bonus_unique_abaddon_5" "+{s:bonus_curse_dps} Curse of Avernus DPS"
"DOTA_Tooltip_ability_special_bonus_unique_abaddon_6" "+{s:bonus_heal_reduction_pct}% Withering Mist Health Restoration Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_abaddon_7" "Aphotic Shield provides +{s:bonus_regen} HP Regen"
"DOTA_Tooltip_ability_special_bonus_unique_abaddon_immolation" "{s:bonus_immolate_damage} Borrowed Time Immolation DPS"
"DOTA_Tooltip_ability_special_bonus_unique_abaddon_immolation_Description" "Affects Abaddon and all enemies in a {s:bonus_immolate_aoe} AoE."
"DOTA_Tooltip_ability_special_bonus_unique_alchemist" "+{s:bonus_radius} Unstable Concoction Radius"
"DOTA_Tooltip_ability_special_bonus_unique_alchemist_2" "+{s:bonus_max_damage} Unstable Concoction Max Damage"
"DOTA_Tooltip_ability_special_bonus_unique_alchemist_3" "Acid Spray grants armor to allies"
"DOTA_Tooltip_ability_special_bonus_unique_alchemist_4" "+{s:bonus_bonus_health_regen} Chemical Rage Regeneration"
"DOTA_Tooltip_ability_special_bonus_unique_alchemist_5" "+{s:bonus_armor_reduction} Acid Spray Armor Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_alchemist_6" "+{s:bonus_bonus_movespeed} Chemical Rage Movement Speed"
"DOTA_Tooltip_ability_special_bonus_unique_alchemist_7" "+{s:bonus_damage} Damage per Greevil's Greed stack"
"DOTA_Tooltip_ability_special_bonus_unique_alchemist_8" "-{s:bonus_base_attack_time}s Chemical Rage Base Attack Time"
"DOTA_Tooltip_ability_special_bonus_unique_axe" "{s:bonus_armor_multiplier}x Battle Hunger Armor Multiplier"
"DOTA_Tooltip_ability_special_bonus_unique_axe_2" "+{s:bonus_radius} Berserker's Call AoE"
"DOTA_Tooltip_ability_special_bonus_unique_axe_3" "+{s:bonus_armor_per_stack} Bonus Armor per Culling Blade Stack"
"DOTA_Tooltip_ability_special_bonus_unique_axe_4" "+{s:bonus_damage} Counter Helix Damage"
"DOTA_Tooltip_ability_special_bonus_unique_axe_5" "+{s:bonus_damage} Culling Blade Damage"
"DOTA_Tooltip_ability_special_bonus_unique_axe_6" "+{s:bonus_slow}% Battle Hunger Slow"
"DOTA_Tooltip_ability_special_bonus_unique_axe_7" "+{s:bonus_bonus_armor} Berserker's Call Armor"
"DOTA_Tooltip_ability_special_bonus_unique_axe_8" "+{s:bonus_speed_bonus}% Movement Speed per active Battle Hunger"
"DOTA_Tooltip_ability_special_bonus_unique_axe_culling_blade_speed_duration" "+{s:bonus_speed_duration}s Culling Blade Kill Buff Bonus Duration"
"DOTA_Tooltip_ability_special_bonus_unique_invoker_facet_orb_level" "+{s:bonus_facet_bonus_levels} Facet Orb Level"
"DOTA_Tooltip_ability_special_bonus_unique_beastmaster" "+{s:bonus_axe_damage} Wild Axes Damage"
"DOTA_Tooltip_ability_special_bonus_unique_beastmaster_2" "+{s:bonus_boar_bonus_damage} Damage to Beastmaster and his units"
"DOTA_Tooltip_ability_special_bonus_unique_beastmaster_3" "-{s:bonus_AbilityCooldown}s Call Of The Wild Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_beastmaster_4" "+{s:bonus_bonus_attack_speed} Inner Beast Attack Speed"
"DOTA_Tooltip_ability_special_bonus_unique_beastmaster_5" "+{s:bonus_ms} Movespeed Aura to Beastmaster and his units"
"DOTA_Tooltip_ability_special_bonus_unique_beastmaster_5_Description" "The Movespeed Aura is global, persists through death, and affects Beastmaster and all units under his control."
"DOTA_Tooltip_ability_special_bonus_unique_beastmaster_6" "+{s:bonus_hp} Max Health Aura to Beastmaster and his units"
"DOTA_Tooltip_ability_special_bonus_unique_beastmaster_6_Description" "The Max Health Aura is global, persists through death, and affects Beastmaster and all units under his control."
"DOTA_Tooltip_ability_special_bonus_unique_beastmaster_7" "-{s:bonus_AbilityCooldown}s Primal Roar Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_beastmaster_8" "Hawks Grant True Sight"
"DOTA_Tooltip_ability_special_bonus_unique_beastmaster_9" "+{s:bonus_damage_amp}% Wild Axes Damage Amp Per Stack"
"DOTA_Tooltip_ability_special_bonus_unique_beastmaster_wild_axe_cooldown" "No Wild Axes Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_beastmaster_wild_axe_cooldown_Description" "Axes still must return to Beastmaster before they can be cast again."
"DOTA_Tooltip_ability_special_bonus_unique_clinkz_1" "+{s:bonus_duration}s Strafe Duration"
"DOTA_Tooltip_ability_special_bonus_unique_clinkz_2" "Death Pact Steal creep abilities"
"DOTA_Tooltip_ability_special_bonus_unique_clinkz_2_Note0" "Only steals the first ability"
"DOTA_Tooltip_ability_special_bonus_unique_clinkz_3" "Tar Bomb Multishot"
"DOTA_Tooltip_ability_special_bonus_unique_clinkz_3_Description" "Any autocasted Tar Bomb attack or an attack on an enemy covered in tar will send another arrow into a random enemy within Clinkz's attack range."
"DOTA_Tooltip_ability_special_bonus_unique_clinkz_4" "-{s:bonus_AbilityCooldown}s Strafe Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_clinkz_5" "-{s:value}s Burning Army Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_clinkz_6" "+{s:value} Death Pact Health"
"DOTA_Tooltip_ability_special_bonus_unique_clinkz_7" "+{s:bonus_attack_speed_bonus} Strafe Attack Speed"
"DOTA_Tooltip_ability_special_bonus_unique_clinkz_8" "+{s:bonus_health_gain} Death Pact Bonus Health"
"DOTA_Tooltip_ability_special_bonus_unique_clinkz_9" "+{s:bonus_AbilityCharges} Death Pact Charge"
"DOTA_Tooltip_ability_special_bonus_unique_clinkz_10" "-{s:bonus_AbilityCooldown}s Skeleton Walk Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_clinkz_11" "Kills Reset Death Pact Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_clinkz_12" "+{s:value} Burning Barrage arrows"
"DOTA_Tooltip_ability_special_bonus_unique_juggernaut" "+{s:bonus_blade_fury_damage} Blade Fury DPS"
"DOTA_Tooltip_ability_special_bonus_unique_juggernaut_2" "+{s:bonus_healing_ward_bonus_health} Healing Ward Hits to Kill"
"DOTA_Tooltip_ability_special_bonus_unique_juggernaut_3" "+{s:bonus_front_damage_increase}% Duelist Damage"
"DOTA_Tooltip_ability_special_bonus_unique_juggernaut_4" "+{s:bonus_blade_dance_crit_mult}% Blade Dance Crit Damage"
"DOTA_Tooltip_ability_special_bonus_unique_juggernaut_5" "-{s:bonus_AbilityCooldown}s Healing Ward Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_juggernaut_blade_dance_lifesteal" "+{s:bonus_blade_dance_lifesteal}% Blade Dance Lifesteal"
"DOTA_Tooltip_ability_special_bonus_unique_juggernaut_omnislash_dispel" "Omnislash Dispels the Enemy Every Hit"
"DOTA_Tooltip_ability_special_bonus_unique_juggernaut_omnislash_duration" "+{s:bonus_duration}s Omnislash Duration"
"DOTA_Tooltip_ability_special_bonus_unique_juggernaut_omnislash_cast_range" "+{s:bonus_AbilityCastRange} Omnislash Cast Range"
"DOTA_Tooltip_ability_special_bonus_unique_juggernaut_blade_fury_cooldown" "-{s:bonus_AbilityCooldown}s Blade Fury Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_juggernaut_blade_fury_movespeed" "+{s:bonus_bonus_movespeed} Movement Speed During Blade Fury"
"DOTA_Tooltip_ability_special_bonus_unique_juggernaut_healing_ward_heal" "+{s:bonus_healing_ward_heal_amount}% Healing Ward Heal"
"DOTA_Tooltip_ability_special_bonus_unique_winter_wyvern_1" "+{s:bonus_move_slow}% Arctic Burn Slow"
"DOTA_Tooltip_ability_special_bonus_unique_winter_wyvern_2" "+{s:bonus_split_radius} Splinter Blast Shatter Radius"
"DOTA_Tooltip_ability_special_bonus_unique_winter_wyvern_3" "+{s:bonus_bonus_attack_speed} Winter's Curse Attack Speed "
"DOTA_Tooltip_ability_special_bonus_unique_winter_wyvern_4" "Splinter Blast {s:bonus_stun_duration}s Stun"
"DOTA_Tooltip_ability_special_bonus_unique_winter_wyvern_4_Description" "The slow is still applied for the same duration."
"DOTA_Tooltip_ability_special_bonus_unique_winter_wyvern_5" "+{s:bonus_heal_additive} HP/s Cold Embrace Heal"
"DOTA_Tooltip_ability_special_bonus_unique_winter_wyvern_6" "+{s:bonus_damage_duration}s Arctic Burn Debuff Duration"
"DOTA_Tooltip_ability_special_bonus_unique_winter_wyvern_7" "+{s:bonus_damage} Splinter Blast Damage"
"DOTA_Tooltip_ability_special_bonus_unique_terrorblade" "-{s:value}s Sunder Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_terrorblade_2" "+{s:bonus_illusion_duration}s Reflection Duration"
"DOTA_Tooltip_ability_special_bonus_unique_terrorblade_3" "+{s:bonus_duration}s Metamorphosis Duration"
"DOTA_Tooltip_ability_special_bonus_unique_terrorblade_4" "-{s:bonus_AbilityCooldown}s Conjure Image Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_terrorblade_5" "+{s:bonus_illusion_duration}s Conjure Image Duration"
"DOTA_Tooltip_ability_special_bonus_unique_terrorblade_6" "+{s:bonus_move_slow}% Reflection Slow/Damage"
"DOTA_Tooltip_ability_special_bonus_unique_terrorblade_metamorphosis_cooldown" "-{s:bonus_AbilityCooldown}s Metamorphosis Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_luna_1" "+{s:bonus_beam_damage} Lucent Beam Damage"
"DOTA_Tooltip_ability_special_bonus_unique_luna_2" "-{s:bonus_AbilityCooldown}s Lucent Beam Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_luna_3" "+{s:bonus_bonus_damage_per_level} Lunar Blessing Damage Per Level"
"DOTA_Tooltip_ability_special_bonus_unique_luna_4" "+{s:bonus_stun_duration}s Lucent Beam Ministun"
"DOTA_Tooltip_ability_special_bonus_unique_luna_5" "Lucent Beam Hits An Additional Target"
"DOTA_Tooltip_ability_special_bonus_unique_luna_5_Description" "Random target within {s:bonus_lucent_beam_bounce_range} range of the primary target."
"DOTA_Tooltip_ability_special_bonus_unique_luna_6" "-{s:bonus_AbilityCooldown}s Eclipse Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_luna_7" "-{s:bonus_damage_reduction_percent}% Moon Glaives Damage Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_luna_8" "{s:bonus_glaives_fired} Moon Glaives fired on Lucent Beam"
"DOTA_Tooltip_ability_special_bonus_unique_luna_lunar_orbit_glaive_count" "+{s:bonus_rotating_glaives} Lunar Orbit Glaive"
"DOTA_Tooltip_ability_special_bonus_unique_luna_8_Description" "Does not fire Glaives on Beams from Eclipse"
"DOTA_Tooltip_ability_special_bonus_unique_faceless_void" "+{s:bonus_bonus_attack_speed} Attack Speed during Chronosphere"
"DOTA_Tooltip_ability_special_bonus_unique_faceless_void_facet_faceless_void_time_zone" "+{s:bonus_bonus_attack_speed} Attack Speed during Time Zone"
"DOTA_Tooltip_ability_special_bonus_unique_faceless_void_2" "+{s:bonus_radius} Chronosphere AoE"
"DOTA_Tooltip_ability_special_bonus_unique_faceless_void_2_facet_faceless_void_time_zone" "+{s:bonus_radius} Time Zone AoE"
"DOTA_Tooltip_ability_special_bonus_unique_faceless_void_3" "+{s:bonus_bonus_damage} Time Lock Damage"
"DOTA_Tooltip_ability_special_bonus_unique_faceless_void_4" "+{s:dodge_chance_pct}% Backtrack Chance"
"DOTA_Tooltip_ability_special_bonus_unique_faceless_void_4_Description" "Grants a {s:dodge_chance_pct}% chance to avoid damage entirely. Disabled by break."
"DOTA_Tooltip_ability_special_bonus_unique_faceless_void_5" "-{s:bonus_AbilityCooldown}s Time Walk Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_faceless_void_6" "+{s:bonus_damage_per_stack} Time Dilation DPS Per Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_faceless_void_7" "+{s:bonus_backtrack_duration}s Time Walk Backtrack Duration"
"DOTA_Tooltip_ability_special_bonus_unique_faceless_void_8" "+{s:bonus_slow}% Time Dilation Slow per Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_night_stalker" "-{s:value}s Dark Ascension Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_night_stalker_2" "+{s:bonus_bonus_attack_speed_night} Hunter In The Night Attack Speed"
"DOTA_Tooltip_ability_special_bonus_unique_night_stalker_3" "+{s:bonus_bonus_damage} Dark Ascension Damage"
"DOTA_Tooltip_ability_special_bonus_unique_night_stalker_4" "-{s:bonus_AbilityCooldown}s Void Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_night_stalker_5" "+{s:bonus_bonus_movement_speed_pct_night}% Hunter In The Night Movement Speed"
"DOTA_Tooltip_ability_special_bonus_unique_night_stalker_6" "-{s:value}s Crippling Fear Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_night_stalker_7" "+{s:bonus_duration}s Dark Ascension Duration"
"DOTA_Tooltip_ability_special_bonus_unique_night_stalker_hunter_status_resist" "+{s:bonus_bonus_status_resist_night}% Hunter in the Night Status Resistance"
"DOTA_Tooltip_ability_special_bonus_unique_night_stalker_crippling_fear_damage" "+{s:bonus_dps} Crippling Fear DPS"
"DOTA_Tooltip_ability_special_bonus_unique_nyx" "{s:bonus_aoe} Mind Flare Radius"
"DOTA_Tooltip_ability_special_bonus_unique_nyx_2" "+{s:bonus_impale_damage} Impale Damage"
"DOTA_Tooltip_ability_special_bonus_unique_nyx_3" "+{s:bonus_duration}s Impale Stun Duration"
"DOTA_Tooltip_ability_special_bonus_unique_nyx_4" "+{s:bonus_damage_reflect_pct}% Spiked Carapace Damage Reflect"
"DOTA_Tooltip_ability_special_bonus_unique_nyx_5" "+{s:bonus_float_multiplier} Mind Flare Max Mana Multiplier"
"DOTA_Tooltip_ability_special_bonus_unique_nyx_6" "+{s:bonus_stun_duration}s Spiked Carapace Stun Duration"
"DOTA_Tooltip_ability_special_bonus_unique_nyx_carapace_reflect_duration" "+{s:bonus_reflect_duration}s Spiked Carapace Reflect Duration"
"DOTA_Tooltip_ability_special_bonus_unique_nyx_vendetta_damage" "+{s:bonus_bonus_damage} Vendetta Damage"
"DOTA_Tooltip_ability_special_bonus_unique_nyx_vendetta_cd_manacost" "Vendetta Applies Break"
"DOTA_Tooltip_ability_special_bonus_unique_nyx_vendetta_cd_manacost_Description" "Lasts for {s:bonus_break_duration} seconds."
"DOTA_Tooltip_ability_special_bonus_unique_nyx_jolt_cooldown" "-{s:bonus_AbilityCooldown}s Mind Flare Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_weaver_1" "+{s:bonus_damage} Shukuchi Damage"
"DOTA_Tooltip_ability_special_bonus_unique_weaver_2" "+{s:bonus_bonus_damage} Bonus Damage On Geminate"
"DOTA_Tooltip_ability_special_bonus_unique_weaver_3" "+{s:bonus_armor_reduction} Swarm Armor Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_weaver_4" "+{s:bonus_destroy_attacks} Swarm Attacks to Kill"
"DOTA_Tooltip_ability_special_bonus_unique_weaver_5" "+{s:bonus_extra_attack} Geminate Attack"
"DOTA_Tooltip_ability_special_bonus_unique_weaver_6" "-{s:bonus_AbilityCooldown}s Shukuchi Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_ursa" "+{s:bonus_damage_per_stack} Fury Swipes Damage"
"DOTA_Tooltip_ability_special_bonus_unique_ursa_2" "+{s:bonus_shock_radius} Earthshock Radius"
"DOTA_Tooltip_ability_special_bonus_unique_ursa_3" "Earthshock has {s:bonus_AbilityCharges} Charges"
"DOTA_Tooltip_ability_special_bonus_unique_ursa_4" "+{s:bonus_bonus_reset_time}s Fury Swipes Reset Time"
"DOTA_Tooltip_ability_special_bonus_unique_ursa_5" "+{s:value} AoE Earthshock"
"DOTA_Tooltip_ability_special_bonus_unique_ursa_6" "Enrage gains {s:value}% Status Resistance"
"DOTA_Tooltip_ability_special_bonus_unique_ursa_7" "+{s:bonus_max_attacks} Overpower Attacks"
"DOTA_Tooltip_ability_special_bonus_unique_ursa_8" "+{s:bonus_status_resistance}% Enrage Status Resistance"
"DOTA_Tooltip_ability_special_bonus_unique_ursa_enrage_radius" "Enrage provides half benefits to allies in a {s:bonus_aoe_radius} radius"
"DOTA_Tooltip_ability_special_bonus_unique_ursa_earthshock_furyswipes" "Earthshock Applies {s:bonus_fury_swipe_stacks_on_hit} Fury Swipes"
"DOTA_Tooltip_ability_special_bonus_unique_chaos_knight" "Reality Rift Pierces Spell Immunity"
"DOTA_Tooltip_ability_special_bonus_unique_chaos_knight_2" "+{s:bonus_pull_distance} Reality Rift Pull Distance"
"DOTA_Tooltip_ability_special_bonus_unique_chaos_knight_3" "+{s:bonus_stun_max} Min/Max Chaos Bolt Duration"
"DOTA_Tooltip_ability_special_bonus_unique_chaos_knight_4" "+{s:bonus_illusion_duration}s Phantasm Duration"
"DOTA_Tooltip_ability_special_bonus_unique_chaos_knight_5" "+{s:bonus_chance}% Chaos Strike Chance"
"DOTA_Tooltip_ability_special_bonus_unique_chaos_knight_6" "+{s:bonus_lifesteal}% Chaos Strike Lifesteal"
"DOTA_Tooltip_ability_special_bonus_unique_chaos_knight_7" "-{s:bonus_incoming_damage}% Phantasm Illusion Incoming Damage"
"DOTA_Tooltip_ability_special_bonus_unique_chaos_knight_8" "-{s:bonus_AbilityCooldown}s Chaos Bolt Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_lycan_1" "+{s:bonus_duration}s Shapeshift Duration"
"DOTA_Tooltip_ability_special_bonus_unique_lycan_2" "+{s:bonus_wolf_count} Wolves Summoned"
"DOTA_Tooltip_ability_special_bonus_unique_lycan_3" "+{s:bonus_bonus_damage} Wolves Damage"
"DOTA_Tooltip_ability_special_bonus_unique_lycan_3_facet_lycan_spirit_wolves" "+{s:bonus_damage_per_wolf} Summon Wolves Damage Per Wolf"
"DOTA_Tooltip_ability_special_bonus_unique_lycan_4" "+{s:bonus_bonus_damage}% Feral Impulse Damage"
"DOTA_Tooltip_ability_special_bonus_unique_lycan_5" "Howl Reduces Total Attack Damage"
"DOTA_Tooltip_ability_special_bonus_unique_lycan_6" "+{s:bonus_attack_damage_reduction}% Howl Attack Damage Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_lycan_7" "+{s:bonus_bonus_health} Summon Wolves Health"
"DOTA_Tooltip_ability_special_bonus_unique_lycan_7_facet_lycan_spirit_wolves" "+{s:bonus_health_per_wolf} Summon Wolves Health Per Wolf"
"DOTA_Tooltip_ability_special_bonus_unique_lycan_8" "-{s:value}s Shapeshift Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_lycan_howl_armor" "+{s:bonus_armor} Howl Armor Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_windranger" "+{s:bonus_radius} Windrun Radius"
"DOTA_Tooltip_ability_special_bonus_unique_windranger_2" "Focus Fire Kills Advance Cooldown by {s:bonus_cooldown_reduction_per_kill}s"
"DOTA_Tooltip_ability_special_bonus_unique_windranger_2_Facet_windrunner_whirlwind" "Whirlwind Kills extend duration by {s:bonus_duration_increase_per_kill}s"
"DOTA_Tooltip_ability_special_bonus_unique_windranger_2_Description" "Triggers if Focus Fired unit dies, regardless of killer."
"DOTA_Tooltip_ability_special_bonus_unique_windranger_3" "-{s:bonus_damage_reduction}% Powershot Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_windranger_4" "-{s:value}s Windrun Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_windranger_5" "+{s:value} Shackleshot Target"
"DOTA_Tooltip_ability_special_bonus_unique_windranger_6" "+{s:bonus_stun_duration}s Shackleshot Duration"
"DOTA_Tooltip_ability_special_bonus_unique_windranger_7" "Windrun Grants Invisibility"
"DOTA_Tooltip_ability_special_bonus_unique_windranger_8" "-{s:bonus_focusfire_damage_reduction}% Focus Fire Damage Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_windranger_9" "+{s:bonus_min_movespeed} Easy Breezy Min/Max Movespeed"
"DOTA_Tooltip_ability_special_bonus_unique_windranger_10" "+{s:value} Windrun HP Regen"
"DOTA_Tooltip_ability_special_bonus_unique_windranger_windrun_undispellable" "Windrun Cannot Be Dispelled"
"DOTA_Tooltip_ability_special_bonus_unique_windranger_powershot_slow" "+{s:bonus_slow_duration}s Powershot Slow Duration"
"DOTA_Tooltip_ability_special_bonus_unique_windranger_powershot_dmg" "+{s:bonus_powershot_damage} Powershot Damage"
"DOTA_Tooltip_ability_special_bonus_unique_phantom_lancer" "+{s:bonus_max_distance} Phantom Rush Range"
"DOTA_Tooltip_ability_special_bonus_unique_phantom_lancer_2" "+{s:bonus_agility_duration}s Phantom Rush Bonus Agility Duration"
"DOTA_Tooltip_ability_special_bonus_unique_phantom_lancer_3" "+{s:value} Max Juxtapose Illusions"
"DOTA_Tooltip_ability_special_bonus_unique_phantom_lancer_4" "-{s:value}s Doppelganger CD"
"DOTA_Tooltip_ability_special_bonus_unique_phantom_lancer_5" "-{s:value}s Spirit Lance Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_phantom_lancer_6" "+{s:bonus_tooltip_illusion_damage}% Juxtapose Damage"
"DOTA_Tooltip_ability_special_bonus_unique_phantom_lancer_7" "+{s:value} Spirit Lance Multishot"
"DOTA_Tooltip_ability_special_bonus_unique_phantom_lancer_doppel_illusion2_amt" "+{s:bonus_illusion_2_amount} Doppelganger Illusion"
"DOTA_Tooltip_ability_special_bonus_unique_phantom_lancer_lance_slow_duration" "+{s:bonus_duration}s Spirit Lance Slow Duration"
"DOTA_Tooltip_ability_special_bonus_unique_phantom_lancer_phantom_rush_agility" "+{s:bonus_bonus_agility} Phantom Rush Agility"
"DOTA_Tooltip_ability_special_bonus_unique_phantom_lancer_illusory_armaments_dmg" "+{s:bonus_bonus_to_base}% Illusory Armaments Damage"
"DOTA_Tooltip_ability_special_bonus_unique_phantom_lancer_lance_illusion_damage" "+{s:bonus_tooltip_illusion_damage}% Spirit Lance Illusion Damage"
"DOTA_Tooltip_ability_special_bonus_unique_slark" "+{s:bonus_leash_duration}s Pounce Leash"
"DOTA_Tooltip_ability_special_bonus_unique_slark_2" "+{s:bonus_total_damage} Dark Pact Damage"
"DOTA_Tooltip_ability_special_bonus_unique_slark_3" "+{s:bonus_duration}s Shadow Dance Duration"
"DOTA_Tooltip_ability_special_bonus_unique_slark_4" "+{s:bonus_duration}s Essence Shift Duration"
"DOTA_Tooltip_ability_special_bonus_unique_slark_5" "+{s:bonus_agi_gain} Agility gain/stolen per Essence Shift Stack"
"DOTA_Tooltip_ability_special_bonus_unique_slark_6" "-{s:value}s Dark Pact Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_slark_7" "+{s:value} Shadow Dance Attack Speed"
"DOTA_Tooltip_ability_special_bonus_unique_slark_8" "+{s:bonus_bonus_regen} Barracuda Regen"
"DOTA_Tooltip_ability_special_bonus_unique_spectre" "-{s:value}s Spectral Dagger Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_spectre_2" "+{s:bonus_bonus_damage} Desolate Damage"
"DOTA_Tooltip_ability_special_bonus_unique_spectre_3" "+{s:bonus_bonus_movespeed}% Spectral Dagger Slow/Bonus"
"DOTA_Tooltip_ability_special_bonus_unique_spectre_4" "+{s:value}% All Spectre Illusion Damage"
"DOTA_Tooltip_ability_special_bonus_unique_spectre_5" "+{s:value}% Dispersion"
"DOTA_Tooltip_ability_special_bonus_unique_spectre_6" "+{s:bonus_damage} Spectral Dagger Damage"
"DOTA_Tooltip_ability_special_bonus_unique_spectre_desolate_radius" "-{s:bonus_radius} Desolate Ally Radius"
"DOTA_Tooltip_ability_special_bonus_unique_spirit_breaker_1" "-{s:bonus_AbilityCooldown}s Greater Bash Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_spirit_breaker_2" "-{s:value}s Bulldoze Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_spirit_breaker_3" "+{s:bonus_damage}% Greater Bash Damage"
"DOTA_Tooltip_ability_special_bonus_unique_spirit_breaker_4" "-{s:bonus_AbilityCooldown}s Charge of Darkness Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_spirit_breaker_shield" "Bulldoze {s:bonus_damage_barrier} All Damage Barrier"
"DOTA_Tooltip_ability_special_bonus_unique_storm_spirit" "+{s:bonus_AbilityDuration}s Electric Vortex Duration"
"DOTA_Tooltip_ability_special_bonus_unique_storm_spirit_2" "+{s:value} Ball Lightning Damage"
"DOTA_Tooltip_ability_special_bonus_unique_storm_spirit_3" "Overload Pierces Immunity"
"DOTA_Tooltip_ability_special_bonus_unique_storm_spirit_4" "{s:value} Distance Auto Remnant in Ball Lightning"
"DOTA_Tooltip_ability_special_bonus_unique_storm_spirit_4_Description" "Every {s:value} distance travelled in Ball Lightning creates a Static Remnant."
"DOTA_Tooltip_ability_special_bonus_unique_storm_spirit_5" "+{s:bonus_static_remnant_damage} Static Remnant Damage"
"DOTA_Tooltip_ability_special_bonus_unique_storm_spirit_6" "+{s:value} Overload Damage"
"DOTA_Tooltip_ability_special_bonus_unique_storm_spirit_7" "{s:value}x Overload Attack Bounce"
"DOTA_Tooltip_ability_special_bonus_unique_storm_spirit_7_Description" "Bouncing attacks deal {s:bonus_overload_damage_pct}% damage."
"DOTA_Tooltip_ability_special_bonus_unique_storm_spirit_8" "-{s:bonus_AbilityCooldown}s Static Remnant Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_storm_spirit_overload_aspd" "-{s:bonus_overload_move_slow} Overload Attack/Movement Speed Slow"
"DOTA_Tooltip_ability_special_bonus_unique_tidehunter" "-{s:bonus_negative_armor} Gush Armor"
"DOTA_Tooltip_ability_special_bonus_unique_tidehunter_2" "+{s:bonus_gush_damage} Gush Damage"
"DOTA_Tooltip_ability_special_bonus_unique_tidehunter_3" "+{s:bonus_damage_reduction}% Anchor Smash Damage Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_tidehunter_4" "+{s:bonus_bonus_reduction_per_stack} Kraken Shell Damage Block per Anchor Smash Kill"
"DOTA_Tooltip_ability_special_bonus_unique_tidehunter_4_Description" "Retroactively counts any hero who died with Anchor Smash debuff."
"DOTA_Tooltip_ability_special_bonus_unique_tidehunter_5" "+{s:bonus_movement_speed}% Gush Slow"
"DOTA_Tooltip_ability_special_bonus_unique_tidehunter_6" "-{s:bonus_damage_cleanse} Kraken Shell Damage Threshold"
"DOTA_Tooltip_ability_special_bonus_unique_tidehunter_7" "+{s:bonus_duration}s Ravage Stun Duration"
"DOTA_Tooltip_ability_special_bonus_unique_tidehunter_8" "50% chance of Anchor Smash on attack"
"DOTA_Tooltip_ability_special_bonus_unique_tidehunter_9" "+{s:bonus_attack_damage} Anchor Smash Damage"
"DOTA_Tooltip_ability_special_bonus_unique_tidehunter_10" "Anchor Smash affects buildings"
"DOTA_Tooltip_ability_special_bonus_unique_tinker" "+{s:bonus_laser_damage} Laser Damage"
"DOTA_Tooltip_ability_special_bonus_unique_tinker_2" "+{s:value} March of the Machines Damage"
"DOTA_Tooltip_ability_special_bonus_unique_tinker_3" "+{s:bonus_barrier_duration}s Defense Matrix Duration"
"DOTA_Tooltip_ability_special_bonus_unique_tinker_4" "{s:bonus_radius_explosion} AoE Laser"
"DOTA_Tooltip_ability_special_bonus_unique_tinker_5" "-{s:bonus_AbilityChannelTime}s Keen Conveyance Channel Time"
"DOTA_Tooltip_ability_special_bonus_unique_tinker_6" "+{s:value} Heat-Seeking Missile Count"
"DOTA_Tooltip_ability_special_bonus_unique_tinker_7" "+{s:bonus_damage_absorb} Defense Matrix Damage Barrier"
"DOTA_Tooltip_ability_special_bonus_unique_tinker_defense_matrix_cdr" "Defense Matrix Grants {s:bonus_cooldown_reduction}% Cooldown Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_tinker_defense_matrix_status_resistance" "+{s:bonus_status_resistance}% Defense Matrix Status Resistance"
"DOTA_Tooltip_ability_special_bonus_unique_tinker_rearm_magic_resistance" "Rearm Grants {s:bonus_magic_resistance}% Bonus Magic Resistance"
"DOTA_Tooltip_ability_special_bonus_unique_tinker_rearm_magic_resistance_Description" "Lasts for {s:bonus_armor_duration}s."
"DOTA_Tooltip_ability_special_bonus_unique_tinker_march_duration" "+{s:bonus_duration}s March of the Machines Duration"
"DOTA_Tooltip_ability_special_bonus_unique_tiny" "+{s:bonus_avalanche_damage} Avalanche Damage"
"DOTA_Tooltip_ability_special_bonus_unique_tiny_2" "{s:bonus_AbilityCharges} Toss Charges"
"DOTA_Tooltip_ability_special_bonus_unique_tiny_3" "-{s:value}s Avalanche Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_tiny_4" "+{s:bonus_AbilityCastRange} Avalanche Cast Range"
"DOTA_Tooltip_ability_special_bonus_unique_tiny_5" "Toss Requires No Target"
"DOTA_Tooltip_ability_special_bonus_unique_tiny_5_Description" "Toss can target the ground as well as enemy units."
"DOTA_Tooltip_ability_special_bonus_unique_tiny_6" "-{s:bonus_attack_speed_reduction}% Grow Attack Speed Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_tiny_7" "+{s:bonus_bonus_damage} Tree Grab Base Damage"
"DOTA_Tooltip_ability_special_bonus_unique_troll_warlord" "+{s:bonus_bonus_armor} Berserker's Rage Armor"
"DOTA_Tooltip_ability_special_bonus_unique_troll_warlord_2" "+{s:bonus_bonus_move_speed} Berserker's Rage Movement Speed"
"DOTA_Tooltip_ability_special_bonus_unique_troll_warlord_3" "+{s:bonus_axe_damage} Whirling Axes Damage"
"DOTA_Tooltip_ability_special_bonus_unique_troll_warlord_4" "Battle Trance Strong Dispels"
"DOTA_Tooltip_ability_special_bonus_unique_troll_warlord_4_Description" "Can be cast while stunned and applies a strong dispel to Troll Warlord."
"DOTA_Tooltip_ability_special_bonus_unique_troll_warlord_5" "+{s:bonus_attack_speed} Fervor Attack Speed"
"DOTA_Tooltip_ability_special_bonus_unique_troll_warlord_6" "Whirling Axes Pierce Magic Immunity"
"DOTA_Tooltip_ability_special_bonus_unique_troll_warlord_7" "-{s:value}s Battle Trance Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_troll_warlord_whirling_axes_debuff_duration" "+{s:bonus_axe_slow_duration}s Whirling Axes Debuff Duration"
"DOTA_Tooltip_ability_special_bonus_unique_troll_warlord_battle_trance_movespeed" "+{s:bonus_trance_duration}s Battle Trance Duration"
"DOTA_Tooltip_ability_special_bonus_unique_undying" "+{s:bonus_zombie_damage_tooltip} Zombie Damage"
"DOTA_Tooltip_ability_special_bonus_unique_undying_2" "-{s:value}s Decay Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_undying_3" "Tombstone On Death"
"DOTA_Tooltip_ability_special_bonus_unique_undying_4" "+{s:bonus_str_percentage}% Flesh Golem Strength Bonus"
"DOTA_Tooltip_ability_special_bonus_unique_undying_5" "+{s:bonus_hits_to_destroy_tooltip} Tombstone Attacks to Destroy"
"DOTA_Tooltip_ability_special_bonus_unique_undying_6" "+{s:bonus_damage_per_unit} Soul Rip Damage/Heal"
"DOTA_Tooltip_ability_special_bonus_unique_undying_7" "-{s:bonus_AbilityCooldown}s Tombstone Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_undying_8" "+{s:bonus_decay_damage} Decay Damage"
"DOTA_Tooltip_ability_special_bonus_unique_undying_flesh_golem_cooldown" "-{s:bonus_AbilityCooldown} Flesh Golem Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_viper_1" "+{s:bonus_damage} Corrosive Skin Damage Per Second"
"DOTA_Tooltip_ability_special_bonus_unique_viper_2" "+{s:bonus_damage} Viper Strike DPS"
"DOTA_Tooltip_ability_special_bonus_unique_viper_3" "+{s:bonus_max_damage} Nethertoxin Min/Max Damage"
"DOTA_Tooltip_ability_special_bonus_unique_viper_4" "+{s:bonus_duration}s Viper Strike Duration"
"DOTA_Tooltip_ability_special_bonus_unique_viper_5" "Become Universal"
"DOTA_Tooltip_ability_special_bonus_unique_viper_6" "+{s:bonus_bonus_attack_speed} Corrosive Skin Attack Speed Slow"
"DOTA_Tooltip_ability_special_bonus_unique_viper_7" "+{s:bonus_damage}% Poison Attack slow/damage"
"DOTA_Tooltip_ability_special_bonus_unique_viper_8" "-{s:bonus_AbilityCooldown}% Viper Strike manacost/cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_viper_predator_damage" "+{s:bonus_damage_base} Predator Damage Per Missing Health"
"DOTA_Tooltip_ability_special_bonus_unique_viper_nethertoxin_radius" "Nethertoxin Radius increases by {s:bonus_radius_increase} every {s:bonus_expand_interval}s"
"DOTA_Tooltip_ability_special_bonus_unique_zeus" "+{s:bonus_targets} Heavenly Jump Target"
"DOTA_Tooltip_ability_special_bonus_unique_zeus_2" "+{s:bonus_arc_damage} Arc Lightning Damage"
"DOTA_Tooltip_ability_special_bonus_unique_zeus_3" "+{s:bonus_ministun_duration}s Lightning Bolt Ministun"
"DOTA_Tooltip_ability_special_bonus_unique_zeus_4" "+{s:bonus_damage} Thundergod's Wrath Damage"
"DOTA_Tooltip_ability_special_bonus_unique_zeus_5" "{s:value} AoE Lightning Bolt"
"DOTA_Tooltip_ability_special_bonus_unique_zeus_6" "-{s:bonus_AbilityCooldown}s Arc Lightning Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_zeus_jump_cooldown" "-{s:bonus_AbilityCooldown}s Heavenly Jump Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_zeus_jump_postjump_movespeed" "+{s:bonus_postjump_movespeed} Movement Speed after Heavenly Jump"
"DOTA_Tooltip_ability_special_bonus_unique_zeus_static_field_dmg" "+{s:bonus_damage_health_pct}% Static Field Damage"
"DOTA_Tooltip_ability_special_bonus_unique_elder_titan" "+{s:bonus_damage_heroes} Astral Spirit Hero Attack"
"DOTA_Tooltip_ability_special_bonus_unique_elder_titan_2" "+{s:bonus_stomp_damage} Echo Stomp Damage"
"DOTA_Tooltip_ability_special_bonus_unique_elder_titan_3" "-{s:bonus_AbilityCooldown}s Earth Splitter Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_elder_titan_4" "+{s:bonus_wake_damage_limit} Echo Stomp Wake Damage"
"DOTA_Tooltip_ability_special_bonus_unique_elder_titan_5" "+{s:bonus_radius} Natural Order Radius"
"DOTA_Tooltip_ability_special_bonus_unique_elder_titan_bonus_spirit_speed" "+{s:bonus_move_pct_heroes}% Astral Spirit Move Speed Per Hero"
"DOTA_Tooltip_ability_special_bonus_unique_elder_titan_spirit_damage" "+{s:bonus_pass_damage} Astral Spirit Damage"
"DOTA_Tooltip_ability_special_bonus_unique_ember_spirit_1" "+{s:bonus_absorb_amount} Flame Guard Barrier Amount"
"DOTA_Tooltip_ability_special_bonus_unique_ember_spirit_2" "+{s:bonus_duration}s Searing Chains Duration"
"DOTA_Tooltip_ability_special_bonus_unique_ember_spirit_3" "+{s:bonus_damage_per_second}% Flame Guard DPS"
"DOTA_Tooltip_ability_special_bonus_unique_ember_spirit_4" "{s:bonus_AbilityCharges} Sleight of Fist Charges"
"DOTA_Tooltip_ability_special_bonus_unique_ember_spirit_5" "-{s:bonus_AbilityChargeRestoreTime}s Remnant Charge Restore Time"
"DOTA_Tooltip_ability_special_bonus_unique_ember_spirit_6" "+{s:bonus_bonus_hero_damage} Sleight of Fist Hero Damage"
"DOTA_Tooltip_ability_special_bonus_unique_ember_spirit_7" "+{s:bonus_unit_count} Searing Chains Target"
"DOTA_Tooltip_ability_special_bonus_unique_ember_spirit_chains_dps" "+{s:bonus_damage_per_second} Searing Chains Damage"
"DOTA_Tooltip_ability_special_bonus_unique_lifestealer" "+{s:bonus_duration}s Rage Duration"
"DOTA_Tooltip_ability_special_bonus_unique_lifestealer_Facet_life_stealer_rage_dispell" "+{s:bonus_duration}s Unfettered Duration"
"DOTA_Tooltip_ability_special_bonus_unique_lifestealer_2" "+{s:bonus_movement_speed_bonus}% Ghoul Frenzy Movement Speed"
"DOTA_Tooltip_ability_special_bonus_unique_lifestealer_3" "+{s:bonus_hp_damage_percent}% Feast Heal and Damage"
"DOTA_Tooltip_ability_special_bonus_unique_lifestealer_4" "+{s:bonus_slow_tooltip}% Open Wounds Slow"
"DOTA_Tooltip_ability_special_bonus_unique_lifestealer_5" "+{s:bonus_attack_speed_bonus} Ghoul Frenzy Attack Speed"
"DOTA_Tooltip_ability_special_bonus_unique_lifestealer_6" "+{s:bonus_heal_percent}% Open Wounds Lifesteal"
"DOTA_Tooltip_ability_special_bonus_unique_lifestealer_7" "+{s:bonus_attack_speed_bonus} Ghoul Frenzy Attack Speed"
"DOTA_Tooltip_ability_special_bonus_unique_lifestealer_ghoul_frenzy_miss" "{s:bonus_miss_pct}% Miss Chance on Ghoul Frenzy"
"DOTA_Tooltip_ability_special_bonus_unique_lifestealer_infest_damage" "+{s:bonus_damage} Infest Damage"
"DOTA_Tooltip_ability_special_bonus_unique_lifestealer_infest_target_bonus" "+{s:bonus_bonus_movement_speed}% Infest Target Movespeed/Health"
"DOTA_Tooltip_ability_special_bonus_unique_lifestealer_rage_armor" "+{s:bonus_bonus_armor} Armor during Rage"
"DOTA_Tooltip_ability_special_bonus_unique_lion" "+{s:value} Mana Drain Multi Target"
"DOTA_Tooltip_ability_special_bonus_unique_lion_Description" "Automatically targets additional enemy units with a mana pool within 400 distance around the original target."
"DOTA_Tooltip_ability_special_bonus_unique_lion_2" "+{s:bonus_AbilityCastRange} Earth Spike cast range/travel distance"
"DOTA_Tooltip_ability_special_bonus_unique_lion_3" "+{s:bonus_damage} Earth Spike Damage"
"DOTA_Tooltip_ability_special_bonus_unique_lion_4" "+{s:bonus_radius} AoE Hex"
"DOTA_Tooltip_ability_special_bonus_unique_lion_5" "-{s:bonus_AbilityCooldown}s Hex Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_lion_6" "+{s:bonus_movespeed}% Mana Drain Slow"
"DOTA_Tooltip_ability_special_bonus_unique_lion_7" "-{s:value}s Earth Spike Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_lion_8" "+{s:bonus_damage_per_kill} Finger of Death Damage Per Kill"
"DOTA_Tooltip_ability_special_bonus_unique_lion_9" "-{s:value} Mana Drain Attack Speed"
"DOTA_Tooltip_ability_special_bonus_unique_lion_10" "Earth Spike affects a 30 degree cone"
"DOTA_Tooltip_ability_special_bonus_unique_lion_11" "+{s:bonus_spell_amp}% To Hell And Back Debuff/Spell Amp"
"DOTA_Tooltip_ability_special_bonus_unique_lion_manadrain_damage" "+{s:bonus_damage_pct}% Mana Drain Damage"
"DOTA_Tooltip_ability_special_bonus_unique_skywrath" "-{s:value}s Ancient Seal Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_skywrath_2" "+{s:bonus_int_multiplier}x Arcane Bolt Int Multiplier"
"DOTA_Tooltip_ability_special_bonus_unique_skywrath_3" "+{s:bonus_resist_debuff}% Ancient Seal Increased Magic Damage"
"DOTA_Tooltip_ability_special_bonus_unique_skywrath_4" "Global Concussive Shot"
"DOTA_Tooltip_ability_special_bonus_unique_skywrath_5" "+{s:bonus_damage} Mystic Flare Damage"
"DOTA_Tooltip_ability_special_bonus_unique_skywrath_6" "+{s:bonus_AbilityCastRange} Arcane Bolt Cast Range"
"DOTA_Tooltip_ability_special_bonus_unique_skywrath_7" "{s:value} AoE Ancient Seal"
"DOTA_Tooltip_ability_special_bonus_unique_skywrath_arcane_bolt_lifesteal" "+{s:bonus_spell_lifesteal}% Ruin and Restoration Spell Lifesteal"
"DOTA_Tooltip_ability_special_bonus_unique_skywrath_concussive_shot_slow" "+{s:bonus_movement_speed_pct}% Concussive Shot Slow"
"DOTA_Tooltip_ability_special_bonus_unique_medusa" "+{s:bonus_duration}s Stone Gaze Duration"
"DOTA_Tooltip_ability_special_bonus_unique_medusa_Description" "The duration of the stun is not affected."
"DOTA_Tooltip_ability_special_bonus_unique_medusa_2" "-{s:bonus_damage_modifier}% Split Shot Damage Penalty"
"DOTA_Tooltip_ability_special_bonus_unique_medusa_3" "+{s:bonus_snake_jumps} Mystic Snake Bounces"
"DOTA_Tooltip_ability_special_bonus_unique_medusa_4" "Split Shot Uses Modifiers"
"DOTA_Tooltip_ability_special_bonus_unique_medusa_4_Description" "Allows on-hit effects to apply to the secondary attacks from Split Shot."
"DOTA_Tooltip_ability_special_bonus_unique_medusa_5" "-{s:bonus_AbilityCooldown}s Mystic Snake Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_medusa_6" "+{s:bonus_damage_per_mana} Mana Shield Damage per Mana"
"DOTA_Tooltip_ability_special_bonus_unique_medusa_7" "+{s:bonus_movement_slow}% Mystic Snake Turn and Movement Speed Slow"
"DOTA_Tooltip_ability_special_bonus_unique_medusa_8" "+{s:bonus_bonus_physical_damage}% Stone Gaze Bonus Physical Damage"
"DOTA_Tooltip_ability_special_bonus_unique_medusa_snake_damage" "+{s:bonus_snake_damage} Mystic Snake Damage"
"DOTA_Tooltip_ability_special_bonus_unique_medusa_stone_gaze_cooldown" "-{s:bonus_AbilityCooldown}% Stone Gaze Cooldown and Mana Cost"
"DOTA_Tooltip_ability_special_bonus_unique_medusa_gorgons_grasp_volleys" "+{s:bonus_volley_count} Gorgon's Grasp Volley"
"DOTA_Tooltip_ability_special_bonus_unique_medusa_gorgons_grasp_radius" "+{s:bonus_radius}% Gorgon's Grasp Radius"
"DOTA_Tooltip_ability_special_bonus_unique_ogre_magi" "+{s:bonus_bonus_attack_speed} Bloodlust Attack Speed"
"DOTA_Tooltip_ability_special_bonus_unique_ogre_magi_2" "+{s:bonus_fireblast_damage} Fireblast Damage"
"DOTA_Tooltip_Ability_special_bonus_unique_ogre_magi_3" "{s:value}% Fireblast chance on attack"
"DOTA_Tooltip_ability_special_bonus_unique_ogre_magi_4" "+{s:bonus_burn_damage} Ignite DPS"
"DOTA_Tooltip_ability_special_bonus_unique_ogre_magi_5" "-{s:bonus_AbilityCooldown}s Fireblast Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_ogre_magi_5_Description" "Also reduces cooldown of Unrefined Fireblast"
"DOTA_Tooltip_ability_special_bonus_unique_ogre_magi_dumb_luck_mana" "+{s:bonus_mana_per_str}/{s:bonus_mana_regen_per_str} Dumb Luck Mana/Mana Regen Per Strength"
"DOTA_Tooltip_ability_special_bonus_unique_silencer" "+{s:bonus_penalty_multiplier} Arcane Curse Penalty Multiplier"
"DOTA_Tooltip_ability_special_bonus_unique_silencer_2" "Global Silence Undispellable"
"DOTA_Tooltip_ability_special_bonus_unique_silencer_3" "+{s:bonus_intellect_damage_pct}% Glaives of Wisdom Damage"
"DOTA_Tooltip_ability_special_bonus_unique_silencer_4" "{s:bonus_radius} AoE Last Word"
"DOTA_Tooltip_ability_special_bonus_unique_silencer_5" "+{s:bonus_int_steal_duration}s Glaives of Wisdom Int Steal Duration"
"DOTA_Tooltip_ability_special_bonus_unique_silencer_6" "+{s:value}% Arcane Curse Slow"
"DOTA_Tooltip_ability_special_bonus_unique_silencer_7" "-{s:value}s Global Silence Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_silencer_arcane_curse_undispellable" "Arcane Curse Undispellable"
"DOTA_Tooltip_ability_special_bonus_unique_silencer_glaives_bounces" "{s:bonus_bounce_count} Glaives of Wisdom Bounce"
"DOTA_Tooltip_ability_special_bonus_unique_silencer_glaives_bounces_Description" "Glaives of Wisdom Bounce to targets withing a {s:bonus_bounce_range} range."
"DOTA_Tooltip_ability_special_bonus_unique_silencer_arcane_curse_charges" "{s:bonus_AbilityCharges} Arcane Curse charges"
"Dota_Tooltip_ability_special_bonus_unique_silencer_arcane_curse_duration" "+{s:bonus_duration}s/+{s:bonus_penalty_duration}s Arcane Curse Base/Penalty Duration"
"DOTA_Tooltip_ability_special_bonus_unique_death_prophet" "+{s:bonus_spirits} Exorcism Spirits"
"DOTA_Tooltip_ability_special_bonus_unique_death_prophet_2" "-{s:bonus_AbilityCooldown}s Crypt Swarm Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_death_prophet_3" "+{s:bonus_damage} Spirit Siphon Damage/Heal"
"DOTA_Tooltip_ability_special_bonus_unique_death_prophet_4" "{s:value}% Spirit Siphon Move Speed Slow"
"DOTA_Tooltip_ability_special_bonus_unique_death_prophet_5" "-{s:value}s Spirit Siphon Replenish Time"
"DOTA_Tooltip_ability_special_bonus_unique_death_prophet_crypt_swarm_slow" "Crypt Swarm applies {s:bonus_slow_percent}% slow for {s:bonus_slow_duration}s"
"DOTA_Tooltip_ability_special_bonus_unique_death_prophet_silence_slow" "-{s:bonus_movement_slow}% Silence Move Speed Slow"
"DOTA_Tooltip_ability_special_bonus_unique_death_prophet_crypt_swarm_damage" "+{s:bonus_damage} Crypt Swarm Damage"
"DOTA_Tooltip_ability_special_bonus_unique_death_prophet_silence_aoe" "+{s:bonus_radius} Silence AoE"
"DOTA_Tooltip_ability_special_bonus_unique_phantom_assassin" "Triple Strike Stifling Dagger"
"DOTA_Tooltip_ability_special_bonus_unique_phantom_assassin_Description" "Launches two extra Stifling Daggers towards random visible enemies within the cast range."
"DOTA_Tooltip_ability_special_bonus_unique_phantom_assassin_2" "+{s:bonus_crit_chance}% Coup de Grace chance"
"DOTA_Tooltip_ability_special_bonus_unique_phantom_assassin_2_facet_phantom_assassin_methodical" "-{s:bonus_attacks_to_proc} Attacks to Trigger Coup de Grace"
"DOTA_Tooltip_ability_special_bonus_unique_phantom_assassin_3" "+{s:bonus_evasion}% Immaterial Evasion"
"DOTA_Tooltip_ability_special_bonus_unique_phantom_assassin_4" "+{s:bonus_duration}s Phantom Strike Duration"
"DOTA_Tooltip_ability_special_bonus_unique_phantom_assassin_5" "+{s:bonus_attack_factor}% Stifling Dagger Damage"
"DOTA_Tooltip_ability_special_bonus_unique_phantom_assassin_6" "+{s:bonus_AbilityCastRange} Phantom Strike Cast Range"
"DOTA_Tooltip_ability_special_bonus_unique_phantom_assassin_7" "-{s:bonus_AbilityCooldown}s Stifling Dagger Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_phantom_assassin_8" "+{s:value} Range and Ground Target Stifling Dagger"
"DOTA_Tooltip_ability_special_bonus_unique_phantom_assassin_8_Description" "Allows using Blink Strike on the Dagger. Grants 800 vision. Lasts up to 2 minutes."
"DOTA_Tooltip_ability_special_bonus_unique_phantom_assassin_9" "{s:value} Phantom Strike Charges"
"DOTA_Tooltip_ability_special_bonus_unique_phantom_assassin_strike_aspd" "+{s:bonus_bonus_attack_speed} Phantom Strike Attack Speed"
"DOTA_Tooltip_ability_special_bonus_unique_riki_1" "+{s:bonus_damage_multiplier} Backstab Multiplier"
"DOTA_Tooltip_ability_special_bonus_unique_riki_2" "+{s:bonus_agility_pct} Tricks of the Trade Agility Increase"
"DOTA_Tooltip_ability_special_bonus_unique_riki_3" "-{s:value}s Smoke Screen Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_riki_4" "+{s:value} Tricks of the Trade Radius"
"DOTA_Tooltip_ability_special_bonus_unique_riki_5" "Tricks of the Trade Applies a Basic Dispel"
"DOTA_Tooltip_ability_special_bonus_unique_riki_5_Description" "Can be cast when rooted or leashed"
"DOTA_Tooltip_ability_special_bonus_unique_riki_6" "-{s:bonus_fade_delay}s Cloak and Dagger Fade Delay"
"DOTA_Tooltip_ability_special_bonus_unique_riki_7" "+{s:bonus_radius} Smoke Screen Radius"
"DOTA_Tooltip_ability_special_bonus_unique_riki_8" "+{s:value}% Cloak and Dagger Movement Speed"
"DOTA_Tooltip_ability_special_bonus_unique_riki_9" "-{s:bonus_AbilityChargeRestoreTime}s Blink Strike Replenish Time"
"DOTA_Tooltip_ability_special_bonus_unique_tusk" "+{s:bonus_crit_multiplier}% Walrus Punch Crit"
"DOTA_Tooltip_ability_special_bonus_unique_tusk_2" "+{s:bonus_snowball_damage} Snowball Damage"
"DOTA_Tooltip_ability_special_bonus_unique_tusk_3" "+{s:bonus_debuff_duration}s Tag Team Duration"
"DOTA_Tooltip_ability_special_bonus_unique_tusk_3_facet_tusk_facet_fist_bump" "+{s:bonus_buff_duration}s Drinking Buddies Duration"
"DOTA_Tooltip_ability_special_bonus_unique_tusk_4" "{s:value}% Chance Walrus Punch"
"DOTA_Tooltip_ability_special_bonus_unique_tusk_4_Description" "Walrus Punch gains a chance to be triggered on normal attacks, independent of mana cost or cooldown."
"DOTA_Tooltip_ability_special_bonus_unique_tusk_5" "-{s:value}s Ice Shards Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_tusk_6" "-{s:value}s Snowball Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_tusk_7" "+{s:bonus_air_time}s Walrus Punch Stun Duration"
"DOTA_Tooltip_ability_special_bonus_unique_tusk_tag_team_armor_reduction" "-{s:bonus_armor_reduction} Tag Team Armor Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_sniper_1" "+{s:bonus_damage} Assassinate Damage"
"DOTA_Tooltip_ability_special_bonus_unique_sniper_2" "-{s:bonus_AbilityChargeRestoreTime}s Shrapnel Charge Restore Time"
"DOTA_Tooltip_ability_special_bonus_unique_sniper_3" "+{s:bonus_knockback_distance} Max Headshot Knockback Distance"
"DOTA_Tooltip_ability_special_bonus_unique_sniper_4" "+{s:bonus_duration}s Take Aim Duration"
"DOTA_Tooltip_ability_special_bonus_unique_sniper_5" "+{s:bonus_active_attack_range_bonus} Take Aim Attack Range Bonus"
"DOTA_Tooltip_ability_special_bonus_unique_sniper_6" "+{s:bonus_attack_speed} Attack Speed During Take Aim"
"DOTA_Tooltip_ability_special_bonus_unique_sniper_take_aim_armor" "+{s:bonus_bonus_armor} Take Aim Armor"
"DOTA_Tooltip_ability_special_bonus_unique_sniper_grenade_range" "+{s:bonus_AbilityCastRange} Concussive Grenade Cast Range"
"DOTA_Tooltip_ability_special_bonus_unique_sniper_grenade_self_push" "Concussive Grenade Pushes Sniper back"
"DOTA_Tooltip_ability_special_bonus_unique_sniper_headshot_damage" "+{s:bonus_damage} Headshot Damage"
"DOTA_Tooltip_ability_special_bonus_unique_sniper_shrapnel_damage" "+{s:bonus_shrapnel_damage}% Shrapnel Damage"
"DOTA_Tooltip_ability_special_bonus_unique_magnus" "+{s:bonus_shock_damage} Shockwave Damage"
"DOTA_Tooltip_ability_special_bonus_unique_magnus_2" "+{s:bonus_bonus_damage_pct}% Empower Damage/Cleave"
"DOTA_Tooltip_ability_special_bonus_unique_magnus_3" "+{s:bonus_range} Skewer Range"
"DOTA_Tooltip_ability_special_bonus_unique_magnus_4" "+{s:bonus_empower_duration}s Empower Duration"
"DOTA_Tooltip_ability_special_bonus_unique_magnus_5" "+{s:bonus_hero_stun_duration}s Reverse Polarity Stun Duration"
"DOTA_Tooltip_ability_special_bonus_unique_magnus_6" "+{s:bonus_slow_duration}s Skewer Slow Duration"
"DOTA_Tooltip_ability_special_bonus_unique_magnus_7" "-{s:bonus_AbilityCooldown}s Skewer Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_magnus_reverse_polarity_stats" "+{s:bonus_stats_per_stack} All Stats per hero hit with Reverse Polarity"
"DOTA_Tooltip_ability_special_bonus_unique_magnus_reverse_polarity_stats_Description" "Bonus Stats last for {s:bonus_stat_buff_duration}s"
"DOTA_Tooltip_ability_special_bonus_unique_magnus_skewer_damage_distance" "+{s:bonus_damage_distance_pct}% Skewer Damage Per Distance Travelled"
"DOTA_Tooltip_ability_special_bonus_unique_earth_spirit" "+{s:bonus_damage} Rolling Boulder Damage"
"DOTA_Tooltip_ability_special_bonus_unique_earth_spirit_2" "Magnetize Undispellable"
"DOTA_Tooltip_ability_special_bonus_unique_earth_spirit_3" "+{s:bonus_stun_duration}s Rolling Boulder Stun Duration"
"DOTA_Tooltip_ability_special_bonus_unique_earth_spirit_4" "+{s:bonus_distance} Rolling Boulder Distance"
"DOTA_Tooltip_ability_special_bonus_unique_earth_spirit_5" "-{s:bonus_AbilityCooldown}s Geomagnetic Grip Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_earth_spirit_6" "+{s:bonus_rock_damage} Boulder Smash Damage"
"DOTA_Tooltip_ability_special_bonus_unique_earth_spirit_7" "-{s:bonus_AbilityCooldown}s Boulder Smash Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_earth_spirit_8" "+{s:bonus_damage_duration}% Magnetize Damage & Duration"
"DOTA_Tooltip_ability_special_bonus_unique_earth_spirit_rolling_boulder_cooldown" "-{s:bonus_AbilityCooldown} Rolling Boulder Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_huskar" "+{s:bonus_tooltip_health_damage}% Life Break Damage"
"DOTA_Tooltip_ability_special_bonus_unique_huskar_2" "+{s:bonus_burn_damage} Burning Spear Burn Damage"
"DOTA_Tooltip_ability_special_bonus_unique_huskar_3" "+{s:bonus_disarm_duration}s Inner Fire Duration"
"DOTA_Tooltip_ability_special_bonus_unique_huskar_4" "+{s:bonus_slow_duration_tooltip}s Life Break Slow Duration"
"DOTA_Tooltip_ability_special_bonus_unique_huskar_5" "+{s:bonus_duration}s Burning Spear Duration"
//"DOTA_Tooltip_ability_special_bonus_unique_huskar_5_Description" "Pierces Spell Immunity."
"DOTA_Tooltip_ability_special_bonus_unique_huskar_6" "+{s:bonus_maximum_health_regen}% Berserker's Blood Regen"
"DOTA_Tooltip_ability_special_bonus_unique_huskar_7" "-{s:value}s Life Break Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_naga_siren" "+{s:bonus_images_count} Mirror Image Illusion"
"DOTA_Tooltip_ability_special_bonus_unique_naga_siren_2" "+{s:bonus_damage}% Rip Tide Damage"
"DOTA_Tooltip_ability_special_bonus_unique_naga_siren_2_facet_naga_siren_active_riptide" "+{s:bonus_damage}% Deluge Damage"
"DOTA_Tooltip_ability_special_bonus_unique_naga_siren_3" "-{s:bonus_incoming_damage}% Mirror Image Illusion Damage Taken"
"DOTA_Tooltip_ability_special_bonus_unique_naga_siren_4" "+{s:bonus_outgoing_damage_tooltip}% Mirror Image Damage"
"DOTA_Tooltip_ability_special_bonus_unique_naga_siren_5" "-{s:value}s Song of the Siren Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_naga_siren_6" "-{s:value}s Mirror Image Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_naga_siren_7" "Song of the Siren heals allies {s:value}% Max HP/s"
"DOTA_Tooltip_ability_special_bonus_unique_naga_siren_net_cooldown" "-{s:bonus_AbilityCooldown}s Ensnare Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_naga_siren_net_breaks" "Ensnare applies Break"
"DOTA_Tooltip_ability_special_bonus_unique_naga_siren_reel_in_speed" "+{s:bonus_pull_strength} Reel In Pull Speed"
"DOTA_Tooltip_ability_special_bonus_unique_oracle" "+{s:bonus_duration}s False Promise Duration"
"DOTA_Tooltip_ability_special_bonus_unique_oracle_2" "+{s:bonus_maximum_purge_duration}s Fortune's End Duration"
"DOTA_Tooltip_ability_special_bonus_unique_oracle_3" "-{s:value}s Fate's Edict Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_oracle_4" "False Promise Invisibility"
"DOTA_Tooltip_ability_special_bonus_unique_oracle_4_Description" "The target of False Promise also becomes invisible for the duration (with a 0.6 second fade time)."
"DOTA_Tooltip_ability_special_bonus_unique_oracle_5" "-{s:value}s Purifying Flames Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_oracle_6" "-{s:bonus_AbilityCooldown}s False Promise Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_oracle_7" "Fortune's End constantly Dispels"
"DOTA_Tooltip_ability_special_bonus_unique_oracle_8" "+{s:value}% Purifying Flames Enemy Damage"
"DOTA_Tooltip_ability_special_bonus_unique_oracle_9" "+{s:bonus_bonus_armor} Armor False Promise"
"DOTA_Tooltip_ability_special_bonus_unique_oracle_fortunes_end_damage" "+{s:bonus_damage} Fortune's End Damage"
"DOTA_Tooltip_ability_special_bonus_unique_oracle_damage_per_purge" "Fortune's End Heals/Damages for {s:bonus_damage_per_buff} Per Effect Dispelled"
"DOTA_Tooltip_ability_special_bonus_unique_sand_king" "+{s:bonus_epicenter_pulses} Epicenter Pulses"
"DOTA_Tooltip_ability_special_bonus_unique_sand_king_2" "+{s:bonus_sand_storm_damage} Sand Storm Damage Per Second"
"DOTA_Tooltip_ability_special_bonus_unique_sand_king_3" "+{s:bonus_strike_slow}% Stinger Slow"
"DOTA_Tooltip_ability_special_bonus_unique_sand_king_4" "{s:value}% Sand Storm Slow"
"DOTA_Tooltip_ability_special_bonus_unique_sand_king_4_Description" "Enemy units in range of Sand Storm have their movement speed slowed by {s:value}% and miss {s:value}% of their attacks."
"DOTA_Tooltip_ability_special_bonus_unique_sand_king_5" "+{s:bonus_epicenter_radius_base}/{s:bonus_epicenter_radius_increment} Base/Incremental Radius of Epicenter"
"DOTA_Tooltip_ability_special_bonus_unique_sand_king_6" "+{s:value}% Caustic Finale Slow"
"DOTA_Tooltip_ability_special_bonus_unique_sand_king_7" "-{s:bonus_AbilityCooldown}s Burrowstrike Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_sand_king_8" "+{s:bonus_AbilityCastRange} Burrowstrike Cast Range"
"DOTA_Tooltip_ability_special_bonus_unique_sand_king_burrowstrike_stun" "+{s:bonus_burrow_duration}s Burrowstrike Stun"
"DOTA_Tooltip_ability_special_bonus_unique_sand_king_scorpion_strike_damage" "+{s:bonus_attack_damage} Stinger Damage"
"DOTA_Tooltip_ability_special_bonus_unique_sand_king_caustic_finale_radius" "+{s:bonus_caustic_finale_radius} Caustic Finale Radius"
"DOTA_Tooltip_ability_special_bonus_unique_shadow_demon_1" "+{s:bonus_purge_damage} Demonic Purge Damage"
"DOTA_Tooltip_ability_special_bonus_unique_shadow_demon_2" "-{s:value}s Soul Catcher Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_shadow_demon_3" "-{s:value}s Shadow Poison Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_shadow_demon_4" "+{s:bonus_stack_damage}% Shadow Poison Damage"
"DOTA_Tooltip_ability_special_bonus_unique_shadow_demon_5" "+{s:bonus_disruption_duration}s Disruption Banish Duration"
"DOTA_Tooltip_ability_special_bonus_unique_shadow_demon_6" "Soul Catcher Creates 2 Illusion On Death"
"DOTA_Tooltip_ability_special_bonus_unique_shadow_demon_7" "{s:bonus_AbilityCharges} Charges of Disruption"
"DOTA_Tooltip_ability_special_bonus_unique_shadow_demon_8" "+{s:value}s Soul Catcher Duration"
"DOTA_Tooltip_ability_special_bonus_unique_shadow_demon_9" "-{s:value}s Demonic Purge Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_shadow_demon_disseminate_damage" "+{s:bonus_damage_reflection_pct}% Disseminate Shared Damage"
"DOTA_Tooltip_ability_special_bonus_unique_drow_ranger_1" "+{s:bonus_arrow_damage_pct}% Multishot Damage"
"DOTA_Tooltip_ability_special_bonus_unique_drow_ranger_2" "+{s:bonus_arrow_count_per_wave} Multishot Arrow Per Wave"
"DOTA_Tooltip_ability_special_bonus_unique_drow_ranger_3" "+{s:bonus_chance}% Marksmanship Chance"
"DOTA_Tooltip_ability_special_bonus_unique_drow_ranger_4" "+{s:bonus_wave_width} Gust Width"
"DOTA_Tooltip_ability_special_bonus_unique_drow_ranger_5" "+{s:bonus_miss_chance}% Gust Blind"
"DOTA_Tooltip_ability_special_bonus_unique_drow_ranger_6" "-{s:bonus_AbilityCooldown}s Multishot Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_drow_ranger_7" "Gust Costs No Mana"
"DOTA_Tooltip_ability_special_bonus_unique_drow_ranger_8" "+{s:bonus_wave_count} Multishot Wave"
"DOTA_Tooltip_ability_special_bonus_unique_drow_ranger_gust_invis" "Gust Reveals Invisible Units"
"DOTA_Tooltip_ability_special_bonus_unique_drow_ranger_gust_invis_Description" "Does not reveal Wards"
"DOTA_Tooltip_ability_special_bonus_unique_drow_ranger_gust_selfmovespeed" "{s:bonus_bonus_movespeed}% Gust Self Movement Speed"
"DOTA_Tooltip_ability_special_bonus_unique_slardar" "+{s:bonus_crush_damage} Slithereen Crush Damage"
"DOTA_Tooltip_ability_special_bonus_unique_slardar_2" "+{s:bonus_bonus_damage} Bash of the Deep Damage"
"DOTA_Tooltip_ability_special_bonus_unique_slardar_3" "Corrosive Haze Undispellable"
"DOTA_Tooltip_ability_special_bonus_unique_slardar_4" "-{s:value}s Slithereen Crush Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_slardar_5" "-{s:bonus_armor_reduction} Corrosive Haze Armor"
"DOTA_Tooltip_ability_special_bonus_unique_slardar_6" "+{s:bonus_river_damage} Seaborn Sentinel Bonus Damage"
"DOTA_Tooltip_ability_special_bonus_unique_slardar_7" "+{s:bonus_duration}s Guardian Sprint Duration"
"DOTA_Tooltip_ability_special_bonus_unique_slardar_8" "+{s:value}% Slithereen Crush Attack/Move Slow"
"DOTA_Tooltip_ability_special_bonus_unique_slardar_slithereen_crush_stun" "+{s:bonus_stun_duration}s Slithereen Crush Stun Duration"
"DOTA_Tooltip_ability_special_bonus_unique_lina_1" "-{s:bonus_AbilityCooldown}s Dragon Slave Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_lina_2" "+{s:bonus_fiery_soul_attack_speed_bonus}/{s:bonus_fiery_soul_move_speed_bonus}% Fiery Soul Per Stack"
"DOTA_Tooltip_ability_special_bonus_unique_lina_3" "+{s:bonus_light_strike_array_damage} Light Strike Array Damage"
"DOTA_Tooltip_ability_special_bonus_unique_lina_4" "{s:bonus_fiery_soul_magic_resist}% Fiery Soul Magic Resist Per Stack"
"DOTA_Tooltip_ability_special_bonus_unique_lina_5" "+{s:bonus_damage} Laguna Blade Damage"
"DOTA_Tooltip_ability_special_bonus_unique_lina_6" "-{s:bonus_AbilityCooldown}s Laguna Blade Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_lina_7" "+{s:bonus_damage_illusions}% Combustion Overheat Damage"
"DOTA_Tooltip_ability_special_bonus_unique_lina_8" "Spells deal {s:bonus_bonus_spell_damage} more damage for each Fiery Soul Charge."
"DOTA_Tooltip_ability_special_bonus_unique_lina_dragon_slave_crits" "+{s:bonus_target_crit_multiplier}% Crit On Targets Affected By Dragon Slave"
"DOTA_Tooltip_ability_special_bonus_unique_lina_dragon_slave_crits_Description" "Only applies to Lina's attacks"
"DOTA_Tooltip_ability_special_bonus_unique_lina_crit_debuff" "+{s:bonus_target_crit_multiplier}% Crit On Targets Affected By Spells"
"DOTA_Tooltip_ability_special_bonus_unique_lina_crit_debuff_Description" "Only applies to Lina's attacks. Lasts {s:bonus_target_crit_debuff_duration}s."
"DOTA_Tooltip_ability_special_bonus_unique_lina_supercharge_stacks" "+{s:bonus_supercharge_stacks} Laguna Blade Supercharge Stacks"
"DOTA_Tooltip_ability_special_bonus_unique_lina_supercharge_duration" "+{s:bonus_supercharge_duration}s Laguna Blade Supercharge Duration"
"DOTA_Tooltip_ability_special_bonus_unique_ancient_apparition_1" "+{s:bonus_break_distance} Cold Feet Breaking distance"
"DOTA_Tooltip_ability_special_bonus_unique_ancient_apparition_2" "+{s:bonus_damage} Chilling Touch Damage"
"DOTA_Tooltip_ability_special_bonus_unique_ancient_apparition_3" "-{s:bonus_AbilityCooldown}s Ice Vortex Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_ancient_apparition_4" "+{s:bonus_movement_speed_pct}% Ice Vortex Slow/Increased Magic Damage"
"DOTA_Tooltip_ability_special_bonus_unique_ancient_apparition_5" "+{s:bonus_kill_pct}% Ice Blast Kill Threshold"
"DOTA_Tooltip_ability_special_bonus_unique_ancient_apparition_6" "+{s:bonus_damage}% Death Rime Slow/Damage"
"DOTA_Tooltip_ability_special_bonus_unique_ancient_apparition_7" "+{s:bonus_attack_range_bonus} Chilling Touch Attack Range"
"DOTA_Tooltip_ability_special_bonus_unique_ancient_apparition_8" "+{s:bonus_frost_stacks} Cold Feet Death Rime Stacks"
"DOTA_Tooltip_ability_special_bonus_unique_ancient_apparition_ice_vortex_duration" "+{s:bonus_frostbite_duration}s Ice Blast Frostbitten Duration"
"DOTA_Tooltip_ability_special_bonus_unique_disruptor" "+{s:bonus_damage_max} Static Storm Max DPS"
"DOTA_Tooltip_ability_special_bonus_unique_disruptor_2" "-{s:value}s Kinetic Field Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_disruptor_2_Facet_disruptor_line_walls" "+{s:bonus_AbilityChargeRestoreTime}s Kinetic Fence Charge Restore Time"
"DOTA_Tooltip_ability_special_bonus_unique_disruptor_3" "+{s:bonus_radius} Thunder Strike Radius"
"DOTA_Tooltip_ability_special_bonus_unique_disruptor_4" "-{s:bonus_AbilityCooldown}s Glimpse Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_disruptor_5" "+{s:bonus_duration}s Kinetic Field Duration"
"DOTA_Tooltip_ability_special_bonus_unique_disruptor_5_Facet_disruptor_line_walls" "+{s:bonus_AbilityCharges} Kinetic Fence Charge"
"DOTA_Tooltip_ability_special_bonus_unique_disruptor_6" "Kinetic Field Grants True Sight"
"DOTA_Tooltip_ability_special_bonus_unique_disruptor_7" "+{s:bonus_effect_radius} Electromagnetic Repulsion Radius/Knockback"
"DOTA_Tooltip_ability_special_bonus_unique_disruptor_8" "+{s:bonus_radius} Static Storm Radius"
"DOTA_Tooltip_ability_special_bonus_unique_disruptor_9" "+{s:bonus_damage_to_distance_pct}%/{s:bonus_max_damage} Glimpse Distance To Damage/Max"
"DOTA_Tooltip_ability_special_bonus_unique_disruptor_consecutive_strike_damage" "+{s:bonus_strike_damage_bonus} Thunder Strike Damage per Strike"
"DOTA_Tooltip_ability_special_bonus_unique_disruptor_consecutive_strike_damage_Description" "Every strike increases the damage of subsequent strikes until the debuff expires"
"DOTA_Tooltip_ability_special_bonus_unique_gyrocopter_1" "-{s:bonus_AbilityCooldown}s Flak Cannon Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_gyrocopter_2" "+{s:bonus_max_attacks} Flak Cannon Attacks"
"DOTA_Tooltip_ability_special_bonus_unique_gyrocopter_3" "+{s:bonus_rocket_damage} Rocket Barrage Damage"
"DOTA_Tooltip_ability_special_bonus_unique_gyrocopter_4" "+{s:bonus_bonus_movement_speed} Movement Speed during Rocket Barrage"
"DOTA_Tooltip_ability_special_bonus_unique_gyrocopter_5" "-{s:bonus_AbilityCooldown}s Call Down Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_gyrocopter_6" "+{s:bonus_stun_duration}s Homing Missile Stun Duration"
"DOTA_Tooltip_ability_special_bonus_unique_gyrocopter_flak_cannon_bonus_damage" "+{s:bonus_bonus_damage} Flak Cannon Damage"
"DOTA_Tooltip_ability_special_bonus_unique_gyrocopter_homing_missile_damage" "+{s:bonus_hit_damage}% Homing Missile Damage"
"DOTA_Tooltip_ability_special_bonus_unique_gyrocopter_flak_cannon_range" "+{s:bonus_radius} Flak Cannon Attack Radius"
"DOTA_Tooltip_ability_special_bonus_unique_keeper_of_the_light" "+{s:bonus_total_damage} Illuminate Damage"
"DOTA_Tooltip_ability_special_bonus_unique_keeper_of_the_light_2" "+{s:bonus_mana_restore} Chakra Magic Mana"
"DOTA_Tooltip_ability_special_bonus_unique_keeper_of_the_light_3" "+{s:value} Will-O-Wisp Flicker"
"DOTA_Tooltip_ability_special_bonus_unique_keeper_of_the_light_4" "+{s:value} Will-O-Wisp Health Count"
"DOTA_Tooltip_ability_special_bonus_unique_keeper_of_the_light_5" "-{s:bonus_AbilityCooldown}s Blinding Light Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_keeper_of_the_light_6" "+{s:value} Will-O-Wisp AoE"
"DOTA_Tooltip_ability_special_bonus_unique_keeper_of_the_light_7" "-{s:bonus_AbilityCooldown}s Chakra Magic Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_keeper_of_the_light_8" "+{s:bonus_miss_rate}% Blinding Light Miss"
"DOTA_Tooltip_ability_special_bonus_unique_keeper_of_the_light_9" "+{s:value}% Illuminate Daytime Heal"
"DOTA_Tooltip_ability_special_bonus_unique_keeper_of_the_light_10" "+{s:bonus_stun_duration}s Solar Bind Stun when target is fully slowed"
"DOTA_Tooltip_ability_special_bonus_unique_keeper_of_the_light_10_facet_keeper_of_the_light_facet_recall" "-{s:bonus_teleport_delay}s Recall Teleport Delay"
"DOTA_Tooltip_ability_special_bonus_unique_keeper_of_the_light_11" "+{s:bonus_movement_speed}% Spirit Form Movement Speed Bonus"
"DOTA_Tooltip_ability_special_bonus_unique_keeper_of_the_light_12" "{s:value} Blinding Light Charges"
"DOTA_Tooltip_ability_special_bonus_unique_keeper_of_the_light_13" "{s:value} Solar Bind Charges"
"DOTA_Tooltip_ability_special_bonus_unique_keeper_of_the_light_13_facet_keeper_of_the_light_facet_recall" "{s:value} Recall Charges"
"DOTA_Tooltip_ability_special_bonus_unique_keeper_of_the_light_14" "Chakra Magic Strong Dispels"
"DOTA_Tooltip_ability_special_bonus_unique_keeper_of_the_light_illuminate_cooldown" "-{s:bonus_AbilityCooldown}s Illuminate Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_legion_commander" "+{s:value} Duel Bonus Damage"
"DOTA_Tooltip_ability_special_bonus_unique_legion_commander_2" "+{s:bonus_radius} Overwhelming Odds Radius"
"DOTA_Tooltip_ability_special_bonus_unique_legion_commander_3" "+{s:bonus_trigger_chance}% Moment of Courage Proc Chance"
"DOTA_Tooltip_ability_special_bonus_unique_legion_commander_4" "+{s:bonus_damage_per_hero} Overwhelming Odds Damage per Hero"
"DOTA_Tooltip_ability_special_bonus_unique_legion_commander_5" "{s:bonus_radius} AoE Press The Attack"
"DOTA_Tooltip_ability_special_bonus_unique_legion_commander_6" "+{s:bonus_hp_regen} Press The Attack HP Regen"
"DOTA_Tooltip_ability_special_bonus_unique_legion_commander_7" "+{s:bonus_hp_leech_percent}% Moment of Courage Lifesteal"
"DOTA_Tooltip_ability_special_bonus_unique_legion_commander_8" "Press the Attack grants {s:value}s Debuff Immunity"
"DOTA_Tooltip_ability_special_bonus_unique_legion_commander_8_Description" "Also increases magic resistance by 50%%"
"DOTA_Tooltip_ability_special_bonus_unique_legion_commander_9" "-{s:bonus_AbilityCooldown}s Overwhelming Odds Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_legion_commander_pta_movespeed" "+{s:bonus_move_speed}% Press The Attack Movement Speed"
"DOTA_Tooltip_ability_special_bonus_unique_puck" "-{s:bonus_AbilityCooldown}s Dream Coil Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_puck_2" "-{s:value}s Waning Rift Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_puck_3" "Dream Coil Rapid Fire"
"DOTA_Tooltip_ability_special_bonus_unique_puck_3_Description" "Puck instantly attacks all enemies while affected by Dream Coil, every {s:value} seconds."
"DOTA_Tooltip_ability_special_bonus_unique_puck_4" "+{s:bonus_coil_stun_duration}s Dream Coil Stun Duration"
"DOTA_Tooltip_ability_special_bonus_unique_puck_5" "Dream Coil Pierces Debuff Immunity"
"DOTA_Tooltip_ability_special_bonus_unique_puck_6" "+{s:bonus_damage} Waning Rift Damage"
"DOTA_Tooltip_ability_special_bonus_unique_puck_7" "+{s:bonus_silence_duration}s Waning Rift Silence Duration"
"DOTA_Tooltip_ability_special_bonus_unique_puck_8" "-{s:bonus_AbilityCooldown}s Illusory Orb Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_puck_orb_damage" "+{s:bonus_damage} Illusory Orb Damage"
"DOTA_Tooltip_ability_special_bonus_unique_puck_coil_damage" "+{s:bonus_coil_break_damage} Initial/Break Dream Coil Damage"
"DOTA_Tooltip_ability_special_bonus_unique_puck_rift_radius" "+{s:bonus_radius} Waning Rift Radius/Max Distance"
"DOTA_Tooltip_ability_special_bonus_unique_pugna_1" "+{s:bonus_bonus_heal_pct}% Life Drain Heal"
"DOTA_Tooltip_ability_special_bonus_unique_pugna_2" "+{s:bonus_blast_damage} Nether Blast Damage"
"DOTA_Tooltip_ability_special_bonus_unique_pugna_3" "+{s:bonus_mana_multiplier} Nether Ward Damage Per Mana"
"DOTA_Tooltip_ability_special_bonus_unique_pugna_4" "-{s:bonus_AbilityCooldown}s Nether Blast Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_pugna_5" "+{s:bonus_AbilityDuration}s Decrepify Duration"
"DOTA_Tooltip_ability_special_bonus_unique_pugna_6" "+{s:bonus_attacks_to_destroy} Nether Ward Health"
"DOTA_Tooltip_ability_special_bonus_unique_pugna_decrepify_ally_movespeed" "+{s:bonus_bonus_movement_speed_allies}% Decrepify Movement Speed To Allies"
"DOTA_Tooltip_ability_special_bonus_unique_timbersaw" "+{s:bonus_tree_damage_scale} Whirling Death Tree Bonus Damage"
"DOTA_Tooltip_ability_special_bonus_unique_timbersaw_2" "+{s:bonus_stack_limit} Max / +{s:bonus_stacks_per_hero_attack} Hero Attack Reactive Armor Stacks"
"DOTA_Tooltip_ability_special_bonus_unique_timbersaw_3" "+{s:bonus_AbilityCastRange}% Timber Chain Range/Projectile Speed"
"DOTA_Tooltip_ability_special_bonus_unique_timbersaw_4" "+{s:bonus_slow}% Chakram Slow"
"DOTA_Tooltip_ability_special_bonus_unique_timbersaw_5" "+{s:bonus_stat_loss_pct}% Whirling Death Stat Loss"
"DOTA_Tooltip_ability_special_bonus_unique_timbersaw_reactive_armor_regen_per_stack" "+{s:bonus_bonus_hp_regen} Reactive Armor Regeneration Per Stack"
"DOTA_Tooltip_ability_special_bonus_unique_timbersaw_exposure_therapy_health" "Exposure Therapy Heals for {s:bonus_health_restore} HP Per Tree Destroyed"
"DOTA_Tooltip_ability_special_bonus_unique_bloodseeker" "-{s:bonus_damage_pct}% Bloodrage Max Health DPS For Allies"
"DOTA_Tooltip_ability_special_bonus_unique_bloodseeker_2" "+{s:bonus_damage} Blood Rite Damage"
"DOTA_Tooltip_ability_special_bonus_unique_bloodseeker_3" "+{s:bonus_AbilityCastRange} Rupture Cast Range"
"DOTA_Tooltip_ability_special_bonus_unique_bloodseeker_4" "+{s:bonus_bonus_movement_speed}% Max Thirst MS"
"DOTA_Tooltip_ability_special_bonus_unique_bloodseeker_5" "+{s:bonus_attack_speed} Bloodrage Attack Speed"
"DOTA_Tooltip_ability_special_bonus_unique_bloodseeker_6" "+{s:bonus_spell_amp}% Bloodrage Spell Amplification"
"DOTA_Tooltip_ability_special_bonus_unique_bloodseeker_6_facet_bloodseeker_old_blood" "+{s:bonus_base_damage_amp}% Bloodrage Base Damage Amp"
"DOTA_Tooltip_ability_special_bonus_unique_bloodseeker_7" "+{s:bonus_hp_pct}% Rupture Initial Damage"
"DOTA_Tooltip_ability_special_bonus_unique_bloodseeker_rupture_charges" "{s:bonus_AbilityCharges} Rupture Charges"
"DOTA_Tooltip_ability_special_bonus_unique_outworld_devourer" "+{s:bonus_mana_pool_damage_pct}% Arcane Orb Damage"
"DOTA_Tooltip_ability_special_bonus_unique_outworld_devourer_2" "+{s:bonus_mana_capacity_steal}% Astral Imprisonment Mana Capacity Steal"
"DOTA_Tooltip_ability_special_bonus_unique_outworld_devourer_3" "+{s:bonus_mana_as_ms}% of Current Mana as Movement Speed"
"DOTA_Tooltip_ability_special_bonus_unique_outworld_devourer_4" "+{s:bonus_damage_multiplier} Sanity's Eclipse Mana Difference Multiplier"
"DOTA_Tooltip_ability_special_bonus_unique_outworld_devourer_5" "-{s:value}s Sanity's Eclipse Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_outworld_devourer_astral_castrange" "+{s:bonus_AbilityCastRange} Astral Imprisonment Cast Range"
"DOTA_Tooltip_ability_special_bonus_unique_broodmother_1" "-{s:bonus_bat_bonus}s BAT during Insatiable Hunger"
"DOTA_Tooltip_ability_special_bonus_unique_broodmother_2" "+{s:bonus_attack_damage} Incapacitating Bite Attack Bonus"
"DOTA_Tooltip_ability_special_bonus_unique_broodmother_3" "+{s:bonus_damage} Spawn Spiderlings Damage"
"DOTA_Tooltip_ability_special_bonus_unique_broodmother_4" "+{s:bonus_miss_chance}% Incapacitating Bite Slow/Miss Chance"
"DOTA_Tooltip_ability_special_bonus_unique_broodmother_5" "-{s:bonus_AbilityChargeRestoreTime}s Spin Web Charge Restore Time"
"DOTA_Tooltip_ability_special_bonus_unique_broodmother_6" "+{s:bonus_kill_heal_heroes}% Spider's Milk Hero Health as heal"
"DOTA_Tooltip_ability_special_bonus_unique_broodmother_7" "+{s:bonus_hp_bonus} Spiderlings Health"
"DOTA_Tooltip_ability_special_bonus_unique_broodmother_web_hpregen" "+{s:bonus_health_regen} Spin Web Health Regeneration"
"DOTA_Tooltip_ability_special_bonus_unique_chen_1" "+{s:bonus_AbilityCharges} Holy Persuasion Max Units and Charges"
"DOTA_Tooltip_ability_special_bonus_unique_chen_2" "Hand of God Fully Heals Chen and His Creeps"
"DOTA_Tooltip_ability_special_bonus_unique_chen_2_description" "Initial Heal fully heals. Heal over time is still applied."
"DOTA_Tooltip_ability_special_bonus_unique_chen_3" "+{s:bonus_attack_speed} Convert Attack Speed"
"DOTA_Tooltip_ability_special_bonus_unique_chen_4" "+{s:bonus_health_min} Holy Persuasion Minimum Health"
"DOTA_Tooltip_ability_special_bonus_unique_chen_5" "+{s:bonus_damage_bonus} Holy Persuasion Damage"
"DOTA_Tooltip_ability_special_bonus_unique_chen_6" "-{s:value}s Divine Favor Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_chen_7" "-{s:value}s Hand of God Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_chen_8" "-{s:bonus_bonus_movement_speed}% Penitence Slow"
"DOTA_Tooltip_ability_special_bonus_unique_chen_9" "Holy Persuasion Targets Ancients"
"DOTA_Tooltip_ability_special_bonus_unique_chen_10" "Global Divine Favor Aura"
"DOTA_Tooltip_ability_special_bonus_unique_chen_11" "Penitence Deals {s:bonus_damage} Damage"
"DOTA_Tooltip_ability_special_bonus_unique_chen_12" "Hand of God applies a Strong Dispel"
"DOTA_Tooltip_ability_special_bonus_unique_chen_divine_favor_healing" "+{s:bonus_heal_amp}% Divine Favor Heal Amplification"
"DOTA_Tooltip_ability_special_bonus_unique_lone_druid_1" "+{s:value} Spirit Bear Damage"
"DOTA_Tooltip_ability_special_bonus_unique_lone_druid_2" "+{s:bonus_bonus_bear_armor} Spirit Bear Armor"
"DOTA_Tooltip_ability_special_bonus_unique_lone_druid_3" "+{s:bonus_bonus_building_damage} Demolish Building Armor Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_lone_druid_4" "-{s:bonus_AbilityCooldown}s Savage Roar Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_lone_druid_5" "+{s:value}% Spirit Bear Magic Resistance"
"DOTA_Tooltip_ability_special_bonus_unique_lone_druid_6" "+{s:value} Spirit Link Attack Speed"
"DOTA_Tooltip_ability_special_bonus_unique_lone_druid_7" "+{s:bonus_bonus_bear_hp} True Form and Spirit Bear Health"
"DOTA_Tooltip_ability_special_bonus_unique_lone_druid_8" "-{s:bonus_AbilityCooldown}s True Form Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_lone_druid_9" "0 Entangling Claws Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_lone_druid_10" "-{s:bonus_bear_bat} Spirit Bear Base Attack Time"
"DOTA_Tooltip_ability_special_bonus_unique_lone_druid_11" "+{s:bonus_bear_movespeed} Spirit Bear Movement Speed"
"DOTA_Tooltip_ability_special_bonus_unique_lone_druid_12" "Entangle Disarms"
"DOTA_Tooltip_ability_special_bonus_unique_lone_druid_entangle_dps" "+{s:bonus_damage} Entangling Claws DPS"
"DOTA_Tooltip_ability_special_bonus_unique_lone_druid_spirit_link_attack_speed" "+{s:bonus_bonus_attack_speed} Spirit Link Attack Speed"
"DOTA_Tooltip_ability_special_bonus_unique_lone_druid_savage_roar_aoe" "+{s:bonus_radius} Savage Roar Radius"
"DOTA_Tooltip_ability_special_bonus_unique_wisp" "+{s:bonus_hero_damage} Spirits Hero Damage"
"DOTA_Tooltip_ability_special_bonus_unique_wisp_2" "Tether Stuns"
"DOTA_Tooltip_ability_special_bonus_unique_wisp_3" "+{s:bonus_movespeed}% Tether Movement Speed"
"DOTA_Tooltip_ability_special_bonus_unique_wisp_4" "Attack Tethered Ally's Target ({s:bonus_tether_attack_damage_pct}% damage)"
"DOTA_Tooltip_ability_special_bonus_unique_wisp_4_Description" "While tethered to a friendly Hero, each time that Hero attacks, Io will attack the same target automatically."
"DOTA_Tooltip_ability_special_bonus_unique_wisp_5" "Tether Grants Scepter Bonus"
"DOTA_Tooltip_ability_special_bonus_unique_wisp_5_Description" "While tethered to a friendly Hero, that Hero gains its Aghanim's Scepter ability upgrades for the duration."
"DOTA_Tooltip_ability_special_bonus_unique_wisp_6" "-{s:value}s Relocate Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_wisp_7" "Spirits Apply Slow"
"DOTA_Tooltip_ability_special_bonus_unique_wisp_8" "+{s:value} Attack Damage to Tethered Units"
"DOTA_Tooltip_ability_special_bonus_unique_wisp_9" "Unslowable during Overcharge"
"DOTA_Tooltip_ability_special_bonus_unique_wisp_10" "+{s:bonus_hp_regen}% Overcharge Max HP Regen Bonus"
"DOTA_Tooltip_ability_special_bonus_unique_wisp_11" "+{s:bonus_slow}% Tether Enemy Move/Attack Slow"
"DOTA_Tooltip_ability_special_bonus_unique_wisp_overcharge_duration" "+{s:bonus_duration}s Overcharge Duration"
"DOTA_Tooltip_ability_special_bonus_unique_techies" "+{s:bonus_damage} Blast Off! Damage"
"DOTA_Tooltip_ability_special_bonus_unique_techies_2" "+{s:bonus_radius} Sticky Bomb Latch/Explosion Radius"
"DOTA_Tooltip_ability_special_bonus_unique_techies_3" "-{s:bonus_AbilityChargeRestoreTime}s Proximity Mines Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_techies_4" "-{s:bonus_activation_delay}s Proximity Mines Activation Delay"
"DOTA_Tooltip_ability_special_bonus_unique_techies_5" "-{s:bonus_AbilityCooldown}s Blast Off! Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_arc_warden" "+{s:bonus_spark_damage_base}% Spark Wraith Damage"
"DOTA_Tooltip_ability_special_bonus_unique_arc_warden_2" "+{s:bonus_damage_per_second} Flux Damage"
"DOTA_Tooltip_ability_special_bonus_unique_arc_warden_3" "+{s:bonus_attack_speed_bonus} Magnetic Field Attack Speed"
"DOTA_Tooltip_ability_special_bonus_unique_arc_warden_4" "+{s:bonus_move_speed_slow_pct}% Flux Slow"
"DOTA_Tooltip_ability_special_bonus_unique_arc_warden_5" "+{s:bonus_AbilityCastRange} Flux Cast Range"
"DOTA_Tooltip_ability_special_bonus_unique_arc_warden_6" "+{s:bonus_duration}s Tempest Double Duration"
"DOTA_Tooltip_ability_special_bonus_unique_arc_warden_7" "-{s:bonus_base_activation_delay}s Spark Wraith Activation Delay"
"DOTA_Tooltip_ability_special_bonus_unique_arc_warden_8" "Tempest Double Has No Penalties"
"DOTA_Tooltip_ability_special_bonus_unique_arc_warden_9" "-{s:bonus_AbilityCooldown}s Magnetic Field Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_arc_warden_flux_silences" "Flux Silences when target is alone"
"DOTA_Tooltip_ability_special_bonus_unique_meepo" "+{s:bonus_slow}% Poof Slow"
"DOTA_Tooltip_ability_special_bonus_unique_meepo_2" "+{s:bonus_poof_damage} Poof Damage"
"DOTA_Tooltip_ability_special_bonus_unique_meepo_3" "-{s:value}s Earthbind Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_meepo_4" "Earthbind grants True Strike on Targets"
"DOTA_Tooltip_ability_special_bonus_unique_meepo_5" "+{s:value} Divided We Stand Clone"
"DOTA_Tooltip_ability_special_bonus_unique_meepo_6" "+{s:bonus_health_steal_heroes} Ransack Health Steal"
"DOTA_Tooltip_ability_special_bonus_unique_meepo_7" "Pack Rat"
"DOTA_Tooltip_ability_special_bonus_unique_meepo_7_Description" "Can equip any item in the neutral item slot"
"DOTA_Tooltip_ability_special_bonus_unique_meepo_8" "+{s:bonus_slow_duration}s Poof Slow Duration"
"DOTA_Tooltip_ability_special_bonus_unique_meepo_poof_cast_point" "-{s:bonus_cast_duration}s Poof Cast Duration"
"DOTA_Tooltip_ability_special_bonus_unique_monkey_king" "+{s:value}% Boundless Strike Crit"
"DOTA_Tooltip_ability_special_bonus_unique_monkey_king_2" "+{s:bonus_bonus_damage} Jingu Mastery Damage"
"DOTA_Tooltip_ability_special_bonus_unique_monkey_king_3" "+{s:bonus_impact_damage} Primal Spring Max Damage"
"DOTA_Tooltip_ability_special_bonus_unique_monkey_king_4" "+{s:value} Armor Wukong's Command"
"DOTA_Tooltip_ability_special_bonus_unique_monkey_king_5" "+{s:value}% Tree Dance Vision AoE"
"DOTA_Tooltip_ability_special_bonus_unique_monkey_king_6" "Additional Wukong's Command Ring"
"DOTA_Tooltip_ability_special_bonus_unique_monkey_king_6_Description" "Creates an additional ring of {s:bonus_num_third_soldiers} soldiers at {s:bonus_third_radius} range from the center."
"DOTA_Tooltip_ability_special_bonus_unique_monkey_king_7" "+{s:bonus_ground_jump_distance} Tree Dance Cast Range"
"DOTA_Tooltip_ability_special_bonus_unique_monkey_king_8" "0 Cooldown Primal Spring"
"DOTA_Tooltip_ability_special_bonus_unique_monkey_king_9" "+{s:bonus_stun_duration}s Boundless Strike Stun Duration"
"DOTA_Tooltip_ability_special_bonus_unique_monkey_king_10" "+{s:bonus_strike_crit_mult}% Boundless Strike Critical Damage"
"DOTA_Tooltip_ability_special_bonus_unique_monkey_king_11" "-{s:bonus_required_hits} Jingu Mastery Required Hits"
"DOTA_Tooltip_ability_special_bonus_unique_monkey_king_12" "+{s:bonus_invul_duration}s Mischief Invulnerability Duration"
"DOTA_Tooltip_ability_special_bonus_unique_dark_willow_1" "+{s:value}s Shadow Realm Duration"
"DOTA_Tooltip_ability_special_bonus_unique_dark_willow_2" "{s:bonus_impact_damage} Terrorize Impact Damage"
"DOTA_Tooltip_ability_special_bonus_unique_dark_willow_3" "-{s:bonus_AbilityCooldown}s Bramble Maze CD"
"DOTA_Tooltip_ability_special_bonus_unique_dark_willow_4" "+{s:bonus_attack_damage} Bedlam Damage"
"DOTA_Tooltip_ability_special_bonus_unique_dark_willow_5" "-{s:bonus_AbilityCooldown}s Shadow Realm Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_dark_willow_6" "+{s:bonus_roaming_duration}s Bedlam Duration"
"DOTA_Tooltip_ability_special_bonus_unique_dark_willow_7" "+{s:bonus_stun_radius} Cursed Crown AoE"
"DOTA_Tooltip_ability_special_bonus_unique_dark_willow_bedlam_targets" "+{s:bonus_target_count} Bedlam Attack Targets"
"DOTA_Tooltip_ability_special_bonus_unique_pangolier" "+{s:bonus_range} Swashbuckle Slash Range"
"DOTA_Tooltip_ability_special_bonus_unique_pangolier_2" "{s:bonus_rolling_thunder_cooldown}s Shield Crash CD in Ball"
"DOTA_Tooltip_ability_special_bonus_unique_pangolier_3" "+{s:bonus_attack_damage}% Attack Damage as Swashbuckle Damage"
"DOTA_Tooltip_ability_special_bonus_unique_pangolier_4" "-{s:bonus_AbilityCooldown}s Swashbuckle Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_pangolier_5" "-{s:bonus_AbilityCooldown}s Rolling Thunder Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_pangolier_6" "+{s:bonus_duration}s Rolling Thunder Duration"
"DOTA_Tooltip_ability_special_bonus_unique_pangolier_7" "+{s:bonus_strikes} Swashbuckle Strike"
"DOTA_Tooltip_ability_special_bonus_unique_pangolier_luckyshot_armor" "+{s:bonus_armor} Lucky Shot Armor Reduction"
"DOTA_Tooltip_ability_special_bonus_unique_pangolier_shield_crash_herostacks" "+{s:bonus_hero_shield} Shield Crash Barrier Per Hero"
"DOTA_Tooltip_ability_special_bonus_unique_pangolier_shield_crash_radius" "+{s:bonus_radius} Shield Crash Radius and Damage"
"DOTA_Tooltip_ability_special_bonus_unique_grimstroke_1" "+{s:bonus_radius} Ink Swell Radius"
"DOTA_Tooltip_ability_special_bonus_unique_grimstroke_2" "+{s:bonus_damage}% Stroke of Fate Damage"
"DOTA_Tooltip_ability_special_bonus_unique_grimstroke_3" "+{s:bonus_AbilityCastRange}% Stroke of Fate Speed and Travel Range"
"DOTA_Tooltip_ability_special_bonus_unique_grimstroke_4" "+{s:bonus_destroy_attacks} Hits to Kill Phantom"
"DOTA_Tooltip_ability_special_bonus_unique_grimstroke_5" "+{s:value} Ink Swell Max Damage"
"DOTA_Tooltip_ability_special_bonus_unique_grimstroke_6" "+{s:bonus_movespeed_bonus_pct}% Ink Swell Movement Speed"
"DOTA_Tooltip_ability_special_bonus_unique_grimstroke_7" "-{s:value}s Ink Swell Cooldown"
"DOTA_Tooltip_ability_special_bonus_unique_grimstroke_8" "+{s:bonus_damage_per_second} Phantom's Embrace DPS"
"DOTA_Tooltip_ability_special_bonus_unique_grimstroke_soul_chain_reflect_damage" "+{s:bonus_bonus_reflected_spell_damage}% Soulbind Spell Damage"
// Items
"DOTA_Tooltip_Ability_item_abyssal_blade" "Abyssal Blade"
"DOTA_Tooltip_Ability_item_arcane_ring" "Arcane Ring"
"DOTA_Tooltip_Ability_item_armlet" "Armlet of Mordiggian"
"DOTA_Tooltip_Ability_item_assault" "Assault Cuirass"
"DOTA_Tooltip_Ability_item_basher" "Skull Basher"
"DOTA_Tooltip_Ability_item_belt_of_strength" "Belt of Strength"
"DOTA_Tooltip_Ability_item_bfury" "Battle Fury"
"DOTA_Tooltip_Ability_item_black_king_bar" "Black King Bar"
"DOTA_Tooltip_Ability_item_blade_mail" "Blade Mail"
"DOTA_Tooltip_Ability_item_blades_of_attack" "Blades of Attack"
"DOTA_Tooltip_Ability_item_blade_of_alacrity" "Blade of Alacrity"
"DOTA_Tooltip_Ability_item_blink" "Blink Dagger"
"DOTA_Tooltip_Ability_item_bloodstone" "Bloodstone"
"DOTA_Tooltip_Ability_item_boots" "Boots of Speed"
"DOTA_Tooltip_Ability_item_boots_of_elves" "Band of Elvenskin"
"DOTA_Tooltip_Ability_item_bottle" "Bottle"
"DOTA_Tooltip_Ability_item_bottle_double_damage" "Rune: Double Damage"
"DOTA_Tooltip_Ability_item_bottle_haste" "Rune: Haste"
"DOTA_Tooltip_Ability_item_bottle_illusion" "Rune: Illusion"
"DOTA_Tooltip_Ability_item_bottle_invisible" "Rune: Invisibility"
"DOTA_Tooltip_Ability_item_bottle_regeneration" "Rune: Regeneration"
"DOTA_Tooltip_Ability_item_bottle_bounty" "Rune: Bounty"
"DOTA_Tooltip_Ability_item_bottle_xp" "Rune: Wisdom"
"DOTA_Tooltip_Ability_item_bottle_shield" "Rune: Shield"
"DOTA_Tooltip_Ability_item_bottle_arcane" "Rune: Arcane"
"DOTA_Tooltip_Ability_item_bottle_water" "Rune: Water"
"DOTA_Tooltip_Ability_item_bracer" "Bracer"
"DOTA_Tooltip_Ability_item_branches" "Iron Branch"
"DOTA_Tooltip_Ability_item_broadsword" "Broadsword"
"DOTA_Tooltip_Ability_item_buckler" "Buckler"
"DOTA_Tooltip_Ability_item_butterfly" "Butterfly"
"DOTA_Tooltip_Ability_item_chainmail" "Chainmail"
"DOTA_Tooltip_Ability_item_circlet" "Circlet"
"DOTA_Tooltip_Ability_item_crown" "Crown"
"DOTA_Tooltip_Ability_item_clarity" "Clarity"
"DOTA_Tooltip_Ability_item_cloak" "Cloak"
"DOTA_Tooltip_Ability_item_faerie_fire" "Faerie Fire"
"DOTA_Tooltip_Ability_item_infused_raindrop" "Infused Raindrops"
"DOTA_Tooltip_Ability_item_banana" "Banana"
"DOTA_Tooltip_Ability_item_tome_of_knowledge" "Tome of Knowledge"
"DOTA_Tooltip_Ability_item_wind_lace" "Wind Lace"
"DOTA_Tooltip_Ability_item_blight_stone" "Orb of Blight"
"DOTA_Tooltip_Ability_item_dragon_lance" "Dragon Lance"
"DOTA_Tooltip_Ability_item_aether_lens" "Aether Lens"
"DOTA_Tooltip_Ability_item_claymore" "Claymore"
"DOTA_Tooltip_Ability_item_meteor_hammer" "Meteor Hammer"
"DOTA_Tooltip_Ability_item_nullifier" "Nullifier"
"DOTA_Tooltip_Ability_item_aeon_disk" "Aeon Disk"
"DOTA_Tooltip_Ability_item_kaya" "Kaya"
"DOTA_Tooltip_Ability_item_recipe_kaya" "Kaya Recipe"
"DOTA_Tooltip_Ability_item_kaya_and_sange" "Kaya and Sange"
"DOTA_Tooltip_Ability_item_recipe_kaya_and_sange" "Kaya and Sange Recipe"
"DOTA_Tooltip_Ability_item_yasha_and_kaya" "Yasha and Kaya"
"DOTA_Tooltip_Ability_item_recipe_yasha_and_kaya" "Yasha and Kaya Recipe"
"DOTA_Tooltip_Ability_item_recipe_trident" "Trident Recipe"
"DOTA_Tooltip_Ability_item_recipe_spirit_vessel" "Spirit Vessel Recipe"
"DOTA_Tooltip_Ability_item_spirit_vessel" "Spirit Vessel"
"DOTA_Tooltip_Ability_item_crimson_guard" "Crimson Guard"
"DOTA_Tooltip_Ability_item_courier" "Animal Courier"
"DOTA_Tooltip_Ability_item_flying_courier" "Flying Courier"
"DOTA_Tooltip_Ability_item_wind_waker" "Wind Waker"
"DOTA_Tooltip_Ability_item_cyclone" "Eul's Scepter of Divinity"
"DOTA_Tooltip_Ability_item_dagon" "Dagon"
"DOTA_Tooltip_Ability_item_dagon_2" "Dagon"
"DOTA_Tooltip_Ability_item_dagon_2L" "Dagon (level 2)"
"DOTA_Tooltip_Ability_item_dagon_3" "Dagon"
"DOTA_Tooltip_Ability_item_dagon_3L" "Dagon (level 3)"
"DOTA_Tooltip_Ability_item_dagon_4" "Dagon"
"DOTA_Tooltip_Ability_item_dagon_4L" "Dagon (level 4)"
"DOTA_Tooltip_Ability_item_dagon_5" "Dagon"
"DOTA_Tooltip_Ability_item_dagon_5L" "Dagon (level 5)"
"DOTA_Tooltip_Ability_item_demon_edge" "Demon Edge"
"DOTA_Tooltip_Ability_item_desolator" "Desolator"
"DOTA_Tooltip_Ability_item_diffusal_blade" "Diffusal Blade"
"DOTA_Tooltip_Ability_item_dust" "Dust of Appearance"
"DOTA_Tooltip_Ability_item_eagle" "Eaglesong"
"DOTA_Tooltip_Ability_item_energy_booster" "Energy Booster"
"DOTA_Tooltip_Ability_item_ethereal_blade" "Ethereal Blade"
"DOTA_Tooltip_Ability_item_flask" "Healing Salve"
"DOTA_Tooltip_Ability_item_force_staff" "Force Staff"
"DOTA_Tooltip_Ability_item_recipe_force_staff" "Force Staff Recipe"
"DOTA_Tooltip_Ability_item_gauntlets" "Gauntlets of Strength"
"DOTA_Tooltip_Ability_item_gem" "Gem of True Sight"
"DOTA_Tooltip_Ability_item_ghost" "Ghost Scepter"
"DOTA_Tooltip_Ability_item_gloves" "Gloves of Haste"
"DOTA_Tooltip_Ability_item_greater_crit" "Daedalus"
"DOTA_Tooltip_Ability_item_hand_of_midas" "Hand of Midas"
"DOTA_Tooltip_Ability_item_headdress" "Headdress"
"DOTA_Tooltip_Ability_item_heart" "Heart of Tarrasque"
"DOTA_Tooltip_Ability_item_helm_of_iron_will" "Helm of Iron Will"
"DOTA_Tooltip_Ability_item_helm_of_the_dominator" "Helm of the Dominator"
"DOTA_Tooltip_Ability_item_helm_of_the_overlord" "Helm of the Overlord"
"DOTA_Tooltip_Ability_item_hood_of_defiance" "Hood of Defiance"
"DOTA_Tooltip_Ability_item_eternal_shroud" "Eternal Shroud"
"DOTA_Tooltip_Ability_item_hyperstone" "Hyperstone"
"DOTA_Tooltip_Ability_item_invis_sword" "Shadow Blade"
"DOTA_Tooltip_Ability_item_silver_edge" "Silver Edge"
"DOTA_Tooltip_Ability_item_glimmer_cape" "Glimmer Cape"
"DOTA_Tooltip_Ability_item_octarine_core" "Octarine Core"
"DOTA_Tooltip_Ability_item_iron_talon:n" "Iron Talon"
"DOTA_Tooltip_Ability_item_enchanted_mango" "Enchanted Mango"
"DOTA_Tooltip_Ability_item_famango" "Healing Lotus"
"DOTA_Tooltip_Ability_item_great_famango" "Great Healing Lotus"
"DOTA_Tooltip_Ability_item_greater_famango" "Greater Healing Lotus"
"DOTA_Tooltip_Ability_item_lotus_orb" "Lotus Orb"
"DOTA_Tooltip_Ability_item_guardian_greaves" "Guardian Greaves"
"DOTA_Tooltip_Ability_item_ward_dispenser" "Observer and Sentry Wards"
"DOTA_Tooltip_Ability_item_solar_crest" "Solar Crest"
"DOTA_Tooltip_Ability_item_javelin" "Javelin"
"DOTA_Tooltip_Ability_item_lesser_crit" "Crystalys"
"DOTA_Tooltip_Ability_item_lifesteal" "Morbid Mask"
"DOTA_Tooltip_Ability_item_voodoo_mask" "Voodoo Mask"
"DOTA_Tooltip_Ability_item_sphere" "Linken's Sphere"
"DOTA_Tooltip_Ability_item_maelstrom" "Maelstrom"
"DOTA_Tooltip_Ability_item_magic_stick" "Magic Stick"
"DOTA_Tooltip_Ability_item_magic_wand" "Magic Wand"
"DOTA_Tooltip_Ability_item_manta" "Manta Style"
"DOTA_Tooltip_Ability_item_mantle" "Mantle of Intelligence"
"DOTA_Tooltip_Ability_item_mask_of_madness" "Mask of Madness"
"DOTA_Tooltip_Ability_item_mekansm" "Mekansm"
"DOTA_Tooltip_Ability_item_mithril_hammer" "Mithril Hammer"
"DOTA_Tooltip_Ability_item_mjollnir" "Mjollnir"
"DOTA_Tooltip_Ability_item_monkey_king_bar" "Monkey King Bar"
"DOTA_Tooltip_Ability_item_mystic_staff" "Mystic Staff"
"DOTA_Tooltip_Ability_item_necronomicon" "Necronomicon"
"DOTA_Tooltip_Ability_item_necronomicon_2" "Necronomicon"
"DOTA_Tooltip_Ability_item_necronomicon_2L" "Necronomicon (level 2)"
"DOTA_Tooltip_Ability_item_necronomicon_3" "Necronomicon"
"DOTA_Tooltip_Ability_item_necronomicon_3L" "Necronomicon (level 3)"
"DOTA_Tooltip_Ability_item_null_talisman" "Null Talisman"
"DOTA_Tooltip_Ability_item_hurricane_pike" "Hurricane Pike"
"DOTA_Tooltip_Ability_item_oblivion_staff" "Oblivion Staff"
"DOTA_Tooltip_Ability_item_witch_blade" "Witch Blade"
"DOTA_Tooltip_Ability_item_ogre_axe" "Ogre Axe"
"DOTA_Tooltip_Ability_item_orchid" "Orchid Malevolence"
"DOTA_Tooltip_Ability_item_bloodthorn" "Bloodthorn"
"DOTA_Tooltip_Ability_item_pers" "Perseverance"
"DOTA_Tooltip_Ability_item_phase_boots" "Phase Boots"
"DOTA_Tooltip_Ability_item_pipe" "Pipe of Insight"
"DOTA_Tooltip_Ability_item_platemail" "Platemail"
"DOTA_Tooltip_Ability_item_point_booster" "Point Booster"
"DOTA_Tooltip_Ability_item_poor_mans_shield:n" "Poor Man's Shield"
"DOTA_Tooltip_Ability_item_power_treads" "Power Treads"
"DOTA_Tooltip_Ability_item_power_treads_str" "Strength"
"DOTA_Tooltip_Ability_item_power_treads_agi" "Agility"
"DOTA_Tooltip_Ability_item_power_treads_int" "Intelligence"
"DOTA_Tooltip_Ability_item_quarterstaff" "Quarterstaff"
"DOTA_Tooltip_Ability_item_blitz_knuckles" "Blitz Knuckles"
"DOTA_Tooltip_Ability_item_echo_sabre" "Echo Sabre"
"DOTA_Tooltip_Ability_item_quelling_blade" "Quelling Blade"
"DOTA_Tooltip_Ability_item_radiance" "Radiance"
"DOTA_Tooltip_Ability_item_rapier" "Divine Rapier"
"DOTA_Tooltip_Ability_item_recipe_rapier" "Divine Rapier Recipe"
"DOTA_Tooltip_Ability_item_reaver" "Reaver"
"DOTA_Tooltip_Ability_item_refresher" "Refresher Orb"
"DOTA_Tooltip_Ability_item_aegis" "Aegis of the Immortal"
"DOTA_Tooltip_Ability_item_cheese" "Cheese"
"DOTA_Tooltip_Ability_item_refresher_shard" "Refresher Shard"
"DOTA_Tooltip_Ability_item_relic" "Sacred Relic"
"DOTA_Tooltip_Ability_item_ring_of_basilius" "Ring of Basilius"
"DOTA_Tooltip_Ability_item_recipe_ring_of_basilius" "Ring of Basilius Recipe"
"DOTA_Tooltip_Ability_item_holy_locket" "Holy Locket"
"DOTA_Tooltip_Ability_item_recipe_holy_locket" "Holy Locket Recipe"
"DOTA_Tooltip_Ability_item_recipe_witch_blade" "Witch Blade Recipe"
"DOTA_Tooltip_Ability_item_ring_of_health" "Ring of Health"
"DOTA_Tooltip_Ability_item_ring_of_protection" "Ring of Protection"
"DOTA_Tooltip_Ability_item_ring_of_regen" "Ring of Regen"
"DOTA_Tooltip_Ability_item_ring_of_tarrasque" "Ring of Tarrasque"
"DOTA_Tooltip_Ability_item_robe" "Robe of the Magi"
"DOTA_Tooltip_Ability_item_rod_of_atos" "Rod of Atos"
"DOTA_Tooltip_Ability_item_sange" "Sange"
"DOTA_Tooltip_Ability_item_heavens_halberd" "Heaven's Halberd"
"DOTA_Tooltip_Ability_item_sange_and_yasha" "Sange and Yasha"
"DOTA_Tooltip_Ability_item_satanic" "Satanic"
"DOTA_Tooltip_Ability_item_sheepstick" "Scythe of Vyse"
"DOTA_Tooltip_Ability_item_recipe_sheepstick" "Scythe of Vyse Recipe"
"DOTA_Tooltip_Ability_item_shivas_guard" "Shiva's Guard"
"DOTA_Tooltip_Ability_item_skadi" "Eye of Skadi"
"DOTA_Tooltip_Ability_item_recipe_skadi" "Eye of Skadi Recipe"
"DOTA_Tooltip_Ability_item_slippers" "Slippers of Agility"
"DOTA_Tooltip_Ability_item_sobi_mask" "Sage's Mask"
"DOTA_Tooltip_Ability_item_soul_booster" "Soul Booster"
"DOTA_Tooltip_Ability_item_soul_ring" "Soul Ring"
"DOTA_Tooltip_Ability_item_staff_of_wizardry" "Staff of Wizardry"
"DOTA_Tooltip_Ability_item_stout_shield" "Stout Shield"
"DOTA_Tooltip_Ability_item_moon_shard" "Moon Shard"
"DOTA_Tooltip_Ability_item_talisman_of_evasion" "Talisman of Evasion"
"DOTA_Tooltip_Ability_item_tango" "Tango"
"DOTA_Tooltip_Ability_item_tango_single" "Tango (Shared)"
"DOTA_Tooltip_Ability_item_tpscroll" "Town Portal Scroll"
"DOTA_Tooltip_Ability_item_boots_of_bearing" "Boots of Bearing"
"DOTA_Tooltip_Ability_item_tranquil_boots" "Tranquil Boots"
"DOTA_Tooltip_Ability_item_recipe_tranquil_boots" "Tranquil Boots Recipe"
"DOTA_Tooltip_Ability_item_travel_boots" "Boots of Travel"
"DOTA_Tooltip_Ability_item_recipe_travel_boots" "Boots of Travel Recipe"
"DOTA_Tooltip_Ability_item_travel_boots_2" "Boots of Travel 2"
"DOTA_Tooltip_Ability_item_ultimate_orb" "Ultimate Orb"
"DOTA_Tooltip_Ability_item_ultimate_scepter" "Aghanim's Scepter"
"DOTA_Tooltip_Ability_item_ultimate_scepter_2" "Aghanim's Blessing"
"DOTA_Tooltip_Ability_item_ultimate_scepter_roshan" "Aghanim's Blessing - Roshan"
"DOTA_Tooltip_Ability_item_recipe_ultimate_scepter_2" "Aghanim's Blessing Recipe"
"DOTA_Tooltip_Ability_item_aghanims_shard" "Aghanim's Shard"
"DOTA_Tooltip_Ability_item_aghanims_shard_roshan" "Aghanim's Shard - Consumable"
"DOTA_Tooltip_Ability_item_aghanims_shard_2" "Aghanim's Shard Consumed"
"DOTA_Tooltip_Ability_item_recipe_aghanims_shard" "Aghanim's Shard Recipe"
"DOTA_Tooltip_Ability_item_recipe_aghanims_shard_2" "Aghanim's Shard Consumed Recipe"
"DOTA_Tooltip_Ability_item_urn_of_shadows" "Urn of Shadows"
"DOTA_Tooltip_Ability_item_recipe_urn_of_shadows" "Urn of Shadows Recipe"
"DOTA_Tooltip_Ability_item_recipe_falcon_blade" "Falcon Blade Recipe"
"DOTA_Tooltip_Ability_item_recipe_mage_slayer" "Mage Slayer Recipe"
"DOTA_Tooltip_Ability_item_recipe_overwhelming_blink" "Overwhelming Blink Recipe"
"DOTA_Tooltip_Ability_item_recipe_swift_blink" "Swift Blink Recipe"
"DOTA_Tooltip_Ability_item_recipe_arcane_blink" "Arcane Blink Recipe"
"DOTA_Tooltip_Ability_item_recipe_boots_of_bearing" "Boots of Bearing Recipe"
"DOTA_Tooltip_Ability_item_recipe_ethereal_blade" "Ethereal Blade Recipe"
"DOTA_Tooltip_Ability_item_fluffy_hat" "Fluffy Hat"
"DOTA_Tooltip_Ability_item_falcon_blade" "Falcon Blade"
"DOTA_Tooltip_Ability_item_mage_slayer" "Mage Slayer"
"DOTA_Tooltip_Ability_item_overwhelming_blink" "Overwhelming Blink"
"DOTA_Tooltip_Ability_item_swift_blink" "Swift Blink"
"DOTA_Tooltip_Ability_item_arcane_blink" "Arcane Blink"
"DOTA_Tooltip_Ability_item_vanguard" "Vanguard"
"DOTA_Tooltip_Ability_item_vitality_booster" "Vitality Booster"
"DOTA_Tooltip_Ability_item_vladmir" "Vladmir's Offering"
"DOTA_Tooltip_Ability_item_recipe_vladmir" "Vladmir's Offering Recipe"
"DOTA_Tooltip_Ability_item_wraith_pact" "Wraith Pact"
"DOTA_Tooltip_Ability_item_void_stone" "Void Stone"
"DOTA_Tooltip_Ability_item_tiara_of_selemene" "Tiara of Selemene"
"DOTA_Tooltip_Ability_item_ward_observer" "Observer Ward"
"DOTA_Tooltip_Ability_item_ward_sentry" "Sentry Ward"
"DOTA_Tooltip_Ability_item_wraith_band" "Wraith Band"
"DOTA_Tooltip_Ability_item_yasha" "Yasha"
"DOTA_Tooltip_Ability_recipe" "Recipe: %s1"
"DOTA_Tooltip_Ability_item_arcane_boots" "Arcane Boots"
"DOTA_Tooltip_Ability_item_orb_of_venom" "Orb of Venom"
"DOTA_Tooltip_Ability_item_ancient_janggo" "Drum of Endurance"
"DOTA_Tooltip_Ability_item_medallion_of_courage" "Medallion of Courage"
"DOTA_Tooltip_Ability_item_smoke_of_deceit" "Smoke of Deceit"
"DOTA_Tooltip_Ability_item_veil_of_discord" "Veil of Discord"
"DOTA_Tooltip_Ability_item_revenants_brooch" "Revenant's Brooch"
"DOTA_Tooltip_Ability_item_devastator" "Parasma"
"DOTA_Tooltip_Ability_item_ring_of_aquila" "Ring of Aquila"
"DOTA_Tooltip_Ability_item_shadow_amulet" "Shadow Amulet"
"DOTA_Tooltip_Ability_item_river_painter" "River Vial: Chrome"
"DOTA_Tooltip_Ability_item_river_painter2" "River Vial: Dry"
"DOTA_Tooltip_Ability_item_river_painter3" "River Vial: Slime"
"DOTA_Tooltip_Ability_item_river_painter4" "River Vial: Oil"
"DOTA_Tooltip_Ability_item_river_painter5" "River Vial: Electrified"
"DOTA_Tooltip_Ability_item_river_painter6" "River Vial: Potion"
"DOTA_Tooltip_Ability_item_river_painter7" "River Vial: Blood"
"DOTA_Tooltip_Ability_item_mutation_tombstone" "Tombstone"
"DOTA_Tooltip_Ability_item_pocket_tower" "Pocket Tower"
"DOTA_Tooltip_Ability_item_pocket_roshan" "Pocket Roshan"
"DOTA_Tooltip_Ability_item_keen_optic" "Keen Optic"
"DOTA_Tooltip_Ability_item_grove_bow" "Grove Bow"
"DOTA_Tooltip_Ability_item_quickening_charm" "Quickening Charm"
"DOTA_Tooltip_Ability_item_philosophers_stone" "Philosopher's Stone"
"DOTA_Tooltip_Ability_item_force_boots" "Force Boots"
"DOTA_Tooltip_Ability_item_desolator_2:n" "Stygian Desolator"
"DOTA_Tooltip_Ability_item_phoenix_ash" "Phoenix Ash"
"DOTA_Tooltip_Ability_item_seer_stone" "Seer Stone"
"DOTA_Tooltip_Ability_item_elixer" "Elixir"
"DOTA_Tooltip_Ability_item_vampire_fangs" "Vampire Fangs"
"DOTA_Tooltip_Ability_item_craggy_coat" "Craggy Coat"
"DOTA_Tooltip_Ability_item_greater_faerie_fire" "Greater Faerie Fire"
"DOTA_Tooltip_Ability_item_timeless_relic" "Timeless Relic"
"DOTA_Tooltip_Ability_item_mirror_shield" "Mirror Shield"
"DOTA_Tooltip_Ability_item_ironwood_tree" "Ironwood Tree"
"DOTA_Tooltip_Ability_item_royal_jelly" "Royal Jelly"
"DOTA_Tooltip_Ability_item_pupils_gift" "Pupil's Gift"
"DOTA_Tooltip_Ability_item_tome_of_aghanim" "Tome of Aghanim"
"DOTA_Tooltip_Ability_item_repair_kit" "Repair Kit"
"DOTA_Tooltip_Ability_item_mind_breaker:n" "Mind Breaker"
"DOTA_Tooltip_Ability_item_third_eye" "Third Eye"
"DOTA_Tooltip_Ability_item_spell_prism" "Spell Prism"
"DOTA_Tooltip_Ability_item_fusion_rune" "Fusion Rune"
"DOTA_Tooltip_Ability_item_princes_knife" "Prince's Knife"
"DOTA_Tooltip_Ability_item_spider_legs:n" "Spider Legs"
"DOTA_Tooltip_Ability_item_helm_of_the_undying:n" "Helm of the Undying"
"DOTA_Tooltip_Ability_item_mango_tree" "Mango Tree"
"DOTA_Tooltip_Ability_item_vambrace" "Vambrace"
"DOTA_Tooltip_Ability_item_witless_shako" "Witless Shako"
"DOTA_Tooltip_Ability_item_imp_claw" "Imp Claw"
"DOTA_Tooltip_Ability_item_flicker" "Flicker"
"DOTA_Tooltip_Ability_item_spy_gadget" "Telescope"
"DOTA_Tooltip_Ability_item_ocean_heart" "Ocean Heart"
"DOTA_Tooltip_Ability_item_broom_handle" "Broom Handle"
"DOTA_Tooltip_Ability_item_trusty_shovel:n" "Trusty Shovel"
"DOTA_Tooltip_Ability_item_nether_shawl" "Nether Shawl"
"DOTA_Tooltip_Ability_item_dragon_scale" "Dragon Scale"
"DOTA_Tooltip_Ability_item_essence_ring:n" "Essence Ring"
"DOTA_Tooltip_Ability_item_clumsy_net" "Clumsy Net"
"DOTA_Tooltip_Ability_item_enchanted_quiver" "Enchanted Quiver"
"DOTA_Tooltip_Ability_item_ninja_gear:n" "Ninja Gear"
"DOTA_Tooltip_Ability_item_illusionsts_cape" "Illusionist's Cape"
"DOTA_Tooltip_Ability_item_havoc_hammer" "Havoc Hammer"
"DOTA_Tooltip_Ability_item_panic_button:n" "Magic Lamp"
"DOTA_Tooltip_Ability_item_apex" "Apex"
"DOTA_Tooltip_Ability_item_ballista" "Ballista"
"DOTA_Tooltip_Ability_item_woodland_striders" "Woodland Striders"
"DOTA_Tooltip_Ability_item_trident" "Trident"
"DOTA_Tooltip_Ability_item_demonicon:n" "Book of the Dead"
"DOTA_Tooltip_Ability_item_fallen_sky:n" "Fallen Sky"
"DOTA_Tooltip_Ability_item_recipe_fallen_sky" "Recipe: Fallen Sky"
"DOTA_Tooltip_Ability_item_pirate_hat:n" "Pirate Hat"
"DOTA_Tooltip_Ability_item_ex_machina" "Ex Machina"
"DOTA_Tooltip_Ability_item_faded_broach" "Faded Broach"
"DOTA_Tooltip_Ability_item_paladin_sword" "Paladin Sword"
"DOTA_Tooltip_Ability_item_minotaur_horn:n" "Minotaur Horn"
"DOTA_Tooltip_Ability_item_orb_of_destruction:n" "Orb of Destruction"
"DOTA_Tooltip_Ability_item_the_leveller" "The Leveller"
"DOTA_Tooltip_Ability_item_titan_sliver" "Titan Sliver"
"DOTA_Tooltip_Ability_item_chipped_vest:n" "Chipped Vest"
"DOTA_Tooltip_Ability_item_orb_of_corrosion" "Orb of Corrosion"
"DOTA_Tooltip_Ability_item_orb_of_frost" "Orb of Frost"
"DOTA_Tooltip_Ability_item_elven_tunic" "Elven Tunic"
"DOTA_Tooltip_Ability_item_cloak_of_flames" "Cloak of Flames"
"DOTA_Tooltip_Ability_item_trickster_cloak" "Trickster Cloak"
"DOTA_Tooltip_Ability_item_possessed_mask" "Possessed Mask"
"DOTA_Tooltip_Ability_item_force_field" "Arcanist's Armor"
"DOTA_Tooltip_Ability_item_black_powder_bag" "Blast Rig"
"DOTA_Tooltip_Ability_item_ascetic_cap" "Ascetic's Cap"
"DOTA_Tooltip_Ability_item_pogo_stick:n" "Tumbler's Toy"
"DOTA_Tooltip_Ability_item_paintball" "Fae Grenade"
"DOTA_Tooltip_Ability_item_heavy_blade" "Witchbane"
"DOTA_Tooltip_Ability_item_unstable_wand:n" "Pig Pole"
"DOTA_Tooltip_Ability_item_misericorde:n" "Brigand's Blade"
"DOTA_Tooltip_Ability_item_stormcrafter" "Stormcrafter"
"DOTA_Tooltip_Ability_item_mysterious_hat" "Fairy's Trinket"
"DOTA_Tooltip_Ability_item_penta_edged_sword" "Penta-Edged Sword"
"DOTA_Tooltip_Ability_item_gungir" "Gleipnir"
"DOTA_Tooltip_Ability_item_psychic_headband:n" "Psychic Headband"
"DOTA_Tooltip_Ability_item_ceremonial_robe:n" "Ceremonial Robe"
"DOTA_Tooltip_Ability_item_book_of_shadows" "Book of Shadows"
"DOTA_Tooltip_Ability_item_giants_ring" "Giant's Ring"
"DOTA_Tooltip_Ability_item_vengeances_shadow" "Shadow of Vengeance"
"DOTA_Tooltip_Ability_item_bullwhip" "Bullwhip"
"DOTA_Tooltip_Ability_item_quicksilver_amulet" "Quicksilver Amulet"
"DOTA_Tooltip_Ability_item_seeds_of_serenity" "Seeds of Serenity"
"DOTA_Tooltip_Ability_item_lance_of_pursuit" "Lance of Pursuit"
"DOTA_Tooltip_Ability_item_occult_bracelet:n" "Occult Bracelet"
"DOTA_Tooltip_Ability_item_ogre_seal_totem:n" "Ogre Seal Totem"
"DOTA_Tooltip_Ability_item_eye_of_the_vizier" "Eye of the Vizier"
"DOTA_Tooltip_Ability_item_specialists_array" "Specialist's Array"
"DOTA_Tooltip_Ability_item_dagger_of_ristul" "Dagger of Ristul"
//7.33
"DOTA_Tooltip_Ability_item_lunar_crest" "Lunar Crest"
"DOTA_Tooltip_Ability_item_disperser" "Disperser"
"DOTA_Tooltip_Ability_item_harpoon" "Harpoon"
"DOTA_Tooltip_Ability_item_phylactery" "Phylactery"
"DOTA_Tooltip_Ability_item_angels_demise" "Khanda"
"DOTA_Tooltip_Ability_item_diadem" "Diadem"
"DOTA_Tooltip_Ability_item_defiant_shell" "Defiant Shell"
"DOTA_Tooltip_Ability_item_blood_grenade" "Blood Grenade"
"DOTA_Tooltip_ability_item_spark_of_courage:n" "Spark of Courage"
"DOTA_Tooltip_ability_item_duelist_gloves" "Duelist Gloves"
"DOTA_Tooltip_ability_item_ancient_guardian" "Ancient Guardian"
"DOTA_Tooltip_ability_item_dandelion_amulet" "Dandelion Amulet"
"DOTA_Tooltip_ability_item_safety_bubble" "Safety Bubble"
"DOTA_Tooltip_ability_item_whisper_of_the_dread:n" "Whisper of the Dread"
"DOTA_Tooltip_ability_item_nemesis_curse:n" "Nemesis Curse"
"DOTA_Tooltip_ability_item_avianas_feather" "Aviana's Feather"
"DOTA_Tooltip_ability_item_unwavering_condition" "Unwavering Condition"
"DOTA_Tooltip_ability_item_vindicators_axe" "Vindicator's Axe"
"DOTA_Tooltip_ability_item_martyrs_plate" "Martyr's Plate"
"DOTA_Tooltip_ability_item_cornucopia" "Cornucopia"
"DOTA_Tooltip_ability_item_tier1_token" "Tier 1 Token"
"DOTA_Tooltip_ability_item_tier2_token" "Tier 2 Token"
"DOTA_Tooltip_ability_item_tier3_token" "Tier 3 Token"
"DOTA_Tooltip_ability_item_tier4_token" "Tier 4 Token"
"DOTA_Tooltip_ability_item_tier5_token" "Tier 5 Token"
"DOTA_Tooltip_ability_item_pavise" "Pavise"
"DOTA_Tooltip_ability_item_gossamer_cape:n" "Gossamer Cape"
//7.35
"DOTA_Tooltip_ability_item_light_collector" "Light Collector"
"DOTA_Tooltip_ability_item_rattlecage" "Rattlecage"
"DOTA_Tooltip_ability_item_doubloon" "Doubloon"
"DOTA_Tooltip_ability_item_roshans_banner" "Roshan's Banner"
//7.37
//7.38
"DOTA_Tooltip_Ability_item_cursed_circlet" "Accursed"
"DOTA_Tooltip_Ability_item_ogre_heart" "Restorative"
"DOTA_Tooltip_Ability_item_neutral_tabi" "Elusive"
"DOTA_Tooltip_Ability_item_enhancement_mystical" "Mystical"
"DOTA_Tooltip_Ability_item_enhancement_brawny" "Brawny"
"DOTA_Tooltip_Ability_item_enhancement_alert" "Alert"
"DOTA_Tooltip_Ability_item_enhancement_tough" "Tough"
"DOTA_Tooltip_Ability_item_enhancement_quickened" "Quickened"
"DOTA_Tooltip_Ability_item_enhancement_keen_eyed" "Keen-eyed"
"DOTA_Tooltip_Ability_item_enhancement_vast" "Vast"
"DOTA_Tooltip_Ability_item_enhancement_greedy" "Greedy"
"DOTA_Tooltip_Ability_item_enhancement_vampiric" "Vampiric"
"DOTA_Tooltip_Ability_item_enhancement_timeless" "Timeless"
"DOTA_Tooltip_Ability_item_enhancement_titanic" "Titanic"
"DOTA_Tooltip_Ability_item_enhancement_crude" "Crude"
"DOTA_Tooltip_Ability_item_enhancement_feverish" "Feverish"
"DOTA_Tooltip_Ability_item_enhancement_fleetfooted" "Fleetfooted"
"DOTA_Tooltip_Ability_item_enhancement_audacious" "Audacious"
"DOTA_Tooltip_Ability_item_enhancement_evolved" "Evolved"
"DOTA_Tooltip_Ability_item_enhancement_boundless" "Boundless"
"DOTA_Tooltip_Ability_item_enhancement_wise" "Wise"
"DOTA_Tooltip_Ability_item_enhancement_mystical_Bound:g" "Mystical"
"DOTA_Tooltip_Ability_item_enhancement_brawny_Bound:g" "Brawny"
"DOTA_Tooltip_Ability_item_enhancement_alert_Bound:g" "Alert"
"DOTA_Tooltip_Ability_item_enhancement_tough_Bound:g" "Tough"
"DOTA_Tooltip_Ability_item_enhancement_quickened_Bound:g" "Quickened"
"DOTA_Tooltip_Ability_item_enhancement_keen_eyed_Bound:g" "Keen-eyed"
"DOTA_Tooltip_Ability_item_enhancement_vast_Bound:g" "Vast"
"DOTA_Tooltip_Ability_item_enhancement_greedy_Bound:g" "Greedy"
"DOTA_Tooltip_Ability_item_enhancement_vampiric_Bound:g" "Vampiric"
"DOTA_Tooltip_Ability_item_enhancement_timeless_Bound:g" "Timeless"
"DOTA_Tooltip_Ability_item_enhancement_titanic_Bound:g" "Titanic"
"DOTA_Tooltip_Ability_item_enhancement_crude_Bound:g" "Crude"
"DOTA_Tooltip_Ability_item_enhancement_feverish_Bound:g" "Feverish"
"DOTA_Tooltip_Ability_item_enhancement_fleetfooted_Bound:g" "Fleetfooted"
"DOTA_Tooltip_Ability_item_enhancement_audacious_Bound:g" "Audacious"
"DOTA_Tooltip_Ability_item_enhancement_evolved_Bound:g" "Evolved"
"DOTA_Tooltip_Ability_item_enhancement_boundless_Bound:g" "Boundless"
"DOTA_Tooltip_Ability_item_enhancement_wise_Bound:g" "Wise"
"DOTA_Tooltip_Ability_item_mana_draught:n" "Mana Draught"
"DOTA_Tooltip_Ability_item_rippers_lash:n" "Ripper's Lash"
"DOTA_Tooltip_Ability_item_crippling_crossbow:n" "Crippling Crossbow"
"DOTA_Tooltip_Ability_item_gale_guard:n" "Gale Guard"
"DOTA_Tooltip_Ability_item_gunpowder_gauntlets:n" "Gunpowder Gauntlet"
"DOTA_Tooltip_Ability_item_searing_signet:n" "Searing Signet"
"DOTA_Tooltip_Ability_item_serrated_shiv:n" "Serrated Shiv"
"DOTA_Tooltip_Ability_item_polliwog_charm:n" "Pollywog Charm"
"DOTA_Tooltip_ability_item_unrelenting_eye:n" "Unrelenting Eye"
"DOTA_Tooltip_ability_item_magnifying_monocle:n" "Magnifying Monocle"
"DOTA_Tooltip_ability_item_pyrrhic_cloak:n" "Pyrrhic Cloak"
// 7.39
"DOTA_Tooltip_Ability_item_crystal_raindrop:n" "Crystal Raindrop"
"DOTA_Tooltip_Ability_item_kobold_cup:n" "Kobold Cup"
"DOTA_Tooltip_Ability_item_dormant_curio:n" "Dormant Curio"
"DOTA_Tooltip_Ability_item_jidi_pollen_bag:n" "Jidi Pollen Bag"
"DOTA_Tooltip_Ability_item_outworld_staff:n" "Outworld Staff"
"DOTA_Tooltip_Ability_item_dezun_bloodrite:n" "Dezun Bloodrite"
"DOTA_Tooltip_Ability_item_giant_maul:n" "Giant's Maul"
"DOTA_Tooltip_Ability_item_divine_regalia:n" "Divine Regalia"
"DOTA_Tooltip_Ability_item_divine_regalia_broken:n" "Disgraced Regalia"
"DOTA_Tooltip_Ability_item_circlet_of_the_flayed_twins:n" "Circlet of the Flayed Twins"
"DOTA_Tooltip_Ability_item_sisters_shroud:n" "Sister's Shroud"
"DOTA_Tooltip_Ability_item_enhancement_fierce" "Fierce"
"DOTA_Tooltip_Ability_item_enhancement_dominant" "Dominant"
"DOTA_Tooltip_Ability_item_enhancement_restorative" "Restorative"
"DOTA_Tooltip_Ability_item_enhancement_thick" "Thick"
"DOTA_Tooltip_Ability_item_enhancement_curious" "Unleashed"
"DOTA_Tooltip_Ability_item_enhancement_fierce_Bound:g" "Fierce"
"DOTA_Tooltip_Ability_item_enhancement_dominant_Bound:g" "Dominant"
"DOTA_Tooltip_Ability_item_enhancement_restorative_Bound:g" "Restorative"
"DOTA_Tooltip_Ability_item_enhancement_thick_Bound:g" "Thick"
"DOTA_Tooltip_Ability_item_enhancement_curious_Bound:g" "Unleashed"
"DOTA_Tooltip_Ability_item_furion_gold_bag" "Bag of Gold"
"DOTA_Tooltip_Ability_item_furion_gold_bag_Description" "Contains gold"
// Item Shop Search Aliases - should have legacy English strings and any for the particular language w/ ; between them
"DOTA_SearchAlias_Ability_item_blink" "blink dagger"
"DOTA_SearchAlias_Ability_item_overwhelming_blink" "blink dagger"
"DOTA_SearchAlias_Ability_item_swift_blink" "blink dagger"
"DOTA_SearchAlias_Ability_item_arcane_blink" "blink dagger"
"DOTA_SearchAlias_Ability_item_blades_of_attack" "blades of attack"
"DOTA_SearchAlias_Ability_item_broadsword" "broadsword"
"DOTA_SearchAlias_Ability_item_chainmail" "chainmail"
"DOTA_SearchAlias_Ability_item_claymore" "claymore"
"DOTA_SearchAlias_Ability_item_helm_of_iron_will" "helm of iron will"
"DOTA_SearchAlias_Ability_item_javelin" "javelin"
"DOTA_SearchAlias_Ability_item_mithril_hammer" "mithril hammer"
"DOTA_SearchAlias_Ability_item_platemail" "platemail"
"DOTA_SearchAlias_Ability_item_quelling_blade" "qb;quelling blade"
"DOTA_SearchAlias_Ability_item_faerie_fire" "faerie fire"
"DOTA_SearchAlias_Ability_item_infused_raindrop" "raindrop"
"DOTA_SearchAlias_Ability_item_wind_lace" "wind lace"
"DOTA_SearchAlias_Ability_item_ring_of_protection" "rop;ring of protection"
"DOTA_SearchAlias_Ability_item_moon_shard" "moon shard"
"DOTA_SearchAlias_Ability_item_gauntlets" "gauntlets of strength"
"DOTA_SearchAlias_Ability_item_slippers" "slippers of agility"
"DOTA_SearchAlias_Ability_item_mantle" "mantle of intelligence"
"DOTA_SearchAlias_Ability_item_branches" "gg branch;iron branch"
"DOTA_SearchAlias_Ability_item_belt_of_strength" "belt of strength"
"DOTA_SearchAlias_Ability_item_boots_of_elves" "band of elvenskin"
"DOTA_SearchAlias_Ability_item_robe" "robe of the magi"
"DOTA_SearchAlias_Ability_item_circlet" "circlet"
"DOTA_SearchAlias_Ability_item_crown" "crown"
"DOTA_SearchAlias_Ability_item_diadem" "diadem"
"DOTA_SearchAlias_Ability_item_ogre_axe" "ogre club"
"DOTA_SearchAlias_Ability_item_blade_of_alacrity" "blade of alacrity"
"DOTA_SearchAlias_Ability_item_staff_of_wizardry" "staff of wizardry"
"DOTA_SearchAlias_Ability_item_ultimate_orb" "ultimate orb"
"DOTA_SearchAlias_Ability_item_gloves" "gloves of haste"
"DOTA_SearchAlias_Ability_item_blitz_knuckles" "blitz knuckles"
"DOTA_SearchAlias_Ability_item_lifesteal" "morbid mask"
"DOTA_SearchAlias_Ability_item_voodoo_mask" "voodoo mask;voom;vodo;vm"
"DOTA_SearchAlias_Ability_item_ring_of_regen" "ror"
"DOTA_SearchAlias_Ability_item_sobi_mask" "sage\'s mask"
"DOTA_SearchAlias_Ability_item_boots" "boots of speed"
"DOTA_SearchAlias_Ability_item_gem" "gem of true sight"
"DOTA_SearchAlias_Ability_item_cloak" "cloak"
"DOTA_SearchAlias_Ability_item_talisman_of_evasion" "talisman of evasion"
"DOTA_SearchAlias_Ability_item_magic_stick" "magic stick"
"DOTA_SearchAlias_Ability_item_magic_wand" "magic wand"
"DOTA_SearchAlias_Ability_item_ghost" "ghost scepter"
"DOTA_SearchAlias_Ability_item_clarity" "clarity"
"DOTA_SearchAlias_Ability_item_enchanted_mango" "enchanted mango"
"DOTA_SearchAlias_Ability_item_blood_grenade" "grenade"
"DOTA_SearchAlias_Ability_item_flask" "healing salve"
"DOTA_SearchAlias_Ability_item_dust" "dust of appearance"
"DOTA_SearchAlias_Ability_item_bottle" "bottle"
"DOTA_SearchAlias_Ability_item_ward_observer" "observer ward"
"DOTA_SearchAlias_Ability_item_ward_sentry" "sentry ward"
"DOTA_SearchAlias_Ability_item_tango" "tango"
"DOTA_SearchAlias_Ability_item_tpscroll" "tp;town portal scroll;teleport"
"DOTA_SearchAlias_Ability_item_travel_boots" "bot;boots of travel;tp"
"DOTA_SearchAlias_Ability_item_travel_boots_2" "bot;boots of travel;tp"
"DOTA_SearchAlias_Ability_item_phase_boots" "phase boots"
"DOTA_SearchAlias_Ability_item_demon_edge" "demon edge"
"DOTA_SearchAlias_Ability_item_eagle" "eaglesong"
"DOTA_SearchAlias_Ability_item_reaver" "reaver"
"DOTA_SearchAlias_Ability_item_relic" "sacred relic"
"DOTA_SearchAlias_Ability_item_hyperstone" "hyperstone"
"DOTA_SearchAlias_Ability_item_ring_of_health" "roh;ring of health"
"DOTA_SearchAlias_Ability_item_ring_of_tarrasque" "rot;ring of tarrasque"
"DOTA_SearchAlias_Ability_item_void_stone" "void stone"
"DOTA_SearchAlias_Ability_item_tiara_of_selemene" "tiara of selemene"
"DOTA_SearchAlias_Ability_item_mystic_staff" "mystic staff"
"DOTA_SearchAlias_Ability_item_energy_booster" "energy booster"
"DOTA_SearchAlias_Ability_item_point_booster" "point booster"
"DOTA_SearchAlias_Ability_item_vitality_booster" "vitality booster"
"DOTA_SearchAlias_Ability_item_fluffy_hat" "flf;fluffy hat;hat;fh"
"DOTA_SearchAlias_Ability_item_power_treads" "power treads"
"DOTA_SearchAlias_Ability_item_phylactery" "phylactery"
"DOTA_SearchAlias_Ability_item_angels_demise" "angel;demise;khanda"
"DOTA_SearchAlias_Ability_item_hand_of_midas" "hand of midas"
"DOTA_SearchAlias_Ability_item_oblivion_staff" "oblivion staff"
"DOTA_SearchAlias_Ability_item_witch_blade" "witch blade;wb"
"DOTA_SearchAlias_Ability_item_pers" "perseverance"
"DOTA_SearchAlias_Ability_item_cornucopia" "cornucopia"
"DOTA_SearchAlias_Ability_item_bracer" "bracer"
"DOTA_SearchAlias_Ability_item_wraith_band" "wraith band"
"DOTA_SearchAlias_Ability_item_null_talisman" "null talisman"
"DOTA_SearchAlias_Ability_item_mekansm" "mechanism;mekansm"
"DOTA_SearchAlias_Ability_item_vladmir" "vladmir\'s offering;vlads"
"DOTA_SearchAlias_Ability_item_buckler" "buckler"
"DOTA_SearchAlias_Ability_item_ring_of_basilius" "rob;ring of basilius"
"DOTA_SearchAlias_Ability_item_holy_locket" "hl;holy locket"
"DOTA_SearchAlias_Ability_item_pipe" "pipe of insight"
"DOTA_SearchAlias_Ability_item_urn_of_shadows" "urn of shadows"
"DOTA_SearchAlias_Ability_item_headdress" "headdress"
"DOTA_SearchAlias_Ability_item_sheepstick" "hex;sheepstick;scythe of vyse"
"DOTA_SearchAlias_Ability_item_orchid" "orchid malevolence;silence"
"DOTA_SearchAlias_Ability_item_bloodthorn" "orchid malevolence"
"DOTA_SearchAlias_Ability_item_echo_sabre" "echo sabre"
"DOTA_SearchAlias_Ability_item_harpoon" "harpoon"
"DOTA_SearchAlias_Ability_item_cyclone" "cyclone euls;eul\'s scepter of divinity"
"DOTA_SearchAlias_Ability_item_wind_waker" "cyclone;wind waker;ww"
"DOTA_SearchAlias_Ability_item_aether_lens" "aether lens"
"DOTA_SearchAlias_Ability_item_force_staff" "fs;force staff"
"DOTA_SearchAlias_Ability_item_hurricane_pike" "fs;force staff"
"DOTA_SearchAlias_Ability_item_dagon" "dagon 1"
"DOTA_SearchAlias_Ability_item_dagon_2" "dagon 2"
"DOTA_SearchAlias_Ability_item_dagon_3" "dagon 3"
"DOTA_SearchAlias_Ability_item_dagon_4" "dagon 4"
"DOTA_SearchAlias_Ability_item_dagon_5" "dagon 5"
"DOTA_SearchAlias_Ability_item_ultimate_scepter" "ags;ultimate;aghanim\'s scepter;ags"
"DOTA_SearchAlias_Ability_item_ultimate_scepter_2" "ags;ultimate;aghanim\'s scepter;ags"
"DOTA_SearchAlias_Ability_item_aghanims_shard" "ags;shard;aghanim\'s shard;aghs"
"DOTA_SearchAlias_Ability_item_refresher" "refresher orb"
"DOTA_SearchAlias_Ability_item_assault" "ac;assault cuirass"
"DOTA_SearchAlias_Ability_item_heart" "hot;heart of tarrasque"
"DOTA_SearchAlias_Ability_item_black_king_bar" "bkb;black king bar"
"DOTA_SearchAlias_Ability_item_shivas_guard" "shiva\'s guard;shivas;healing;reduction"
"DOTA_SearchAlias_Ability_item_bloodstone" "bs;bloodstone"
"DOTA_SearchAlias_Ability_item_sphere" "ls;linken\'s sphere"
"DOTA_SearchAlias_Ability_item_lotus_orb" "ls;lotus orb"
"DOTA_SearchAlias_Ability_item_meteor_hammer" "mh;meteor hammer"
"DOTA_SearchAlias_Ability_item_nullifier" "nlf;nullifier"
"DOTA_SearchAlias_Ability_item_aeon_disk" "ad;aeon disk"
"DOTA_SearchAlias_Ability_item_kaya" "ky;kaya"
"DOTA_SearchAlias_Ability_item_spirit_vessel" "sv;spirit vessel;healing;reduction"
"DOTA_SearchAlias_Ability_item_vanguard" "vg;vanguard"
"DOTA_SearchAlias_Ability_item_crimson_guard" "crimson guard"
"DOTA_SearchAlias_Ability_item_blade_mail" "bm;blade mail;blademail"
"DOTA_SearchAlias_Ability_item_soul_booster" "soul booster"
"DOTA_SearchAlias_Ability_item_eternal_shroud" "eternal shroud;es"
"DOTA_SearchAlias_Ability_item_rapier" "divine rapier"
"DOTA_SearchAlias_Ability_item_monkey_king_bar" "mkb;monkey king bar"
"DOTA_SearchAlias_Ability_item_radiance" "radiance"
"DOTA_SearchAlias_Ability_item_butterfly" "bfly;butterfly"
"DOTA_SearchAlias_Ability_item_greater_crit" "daedalus;crit"
"DOTA_SearchAlias_Ability_item_basher" "skull basher"
"DOTA_SearchAlias_Ability_item_bfury" "bf;battle fury"
"DOTA_SearchAlias_Ability_item_manta" "manta style"
"DOTA_SearchAlias_Ability_item_lesser_crit" "crystalys"
"DOTA_SearchAlias_Ability_item_dragon_lance" "dragon lance"
"DOTA_SearchAlias_Ability_item_armlet" "armlet of mordiggian"
"DOTA_SearchAlias_Ability_item_invis_sword" "sb;invis;shadow blade;silver edge"
"DOTA_SearchAlias_Ability_item_silver_edge" "sb;invis;shadow blade"
"DOTA_SearchAlias_Ability_item_sange_and_yasha" "sny;s&y;sy;sange and yasha"
"DOTA_SearchAlias_Ability_item_kaya_and_sange" "snk;s&k;sk;sange and kaya"
"DOTA_SearchAlias_Ability_item_yasha_and_kaya" "ynk;y&k;sk;yasha and kaya"
"DOTA_SearchAlias_Ability_item_satanic" "satanic"
"DOTA_SearchAlias_Ability_item_mjollnir" "mjollnir"
"DOTA_SearchAlias_Ability_item_skadi" "eos;eye of skadi;healing;reduction"
"DOTA_SearchAlias_Ability_item_sange" "sange"
"DOTA_SearchAlias_Ability_item_helm_of_the_dominator" "hotd;helm of the dominator"
"DOTA_SearchAlias_Ability_item_helm_of_the_overlord" "hoto;helm of the overlord"
"DOTA_SearchAlias_Ability_item_maelstrom" "maelstrom"
"DOTA_SearchAlias_Ability_item_gungir" "gleipnir;gliepnir;glaypnir"
"DOTA_SearchAlias_Ability_item_desolator" "desolator"
"DOTA_SearchAlias_Ability_item_yasha" "yasha"
"DOTA_SearchAlias_Ability_item_mask_of_madness" "mom;mask of madness"
"DOTA_SearchAlias_Ability_item_diffusal_blade" "diffusal blade 1"
"DOTA_SearchAlias_Ability_item_disperser" "diffusal blade 1"
"DOTA_SearchAlias_Ability_item_ethereal_blade" "eb;ethereal blade;eblade"
"DOTA_SearchAlias_Ability_item_soul_ring" "soul ring"
"DOTA_SearchAlias_Ability_item_arcane_boots" "mana;mb;arcane boots"
"DOTA_SearchAlias_Ability_item_octarine_core" "mana;mb;octarine core"
"DOTA_SearchAlias_Ability_item_orb_of_venom" "oov;orb of venom"
"DOTA_SearchAlias_Ability_item_blight_stone" "blight stone"
"DOTA_SearchAlias_Ability_item_orb_of_corrosion" "ooc;orb of corrosion;corosion;corossion;healing;reduction"
"DOTA_SearchAlias_Ability_item_orb_of_frost" "oof;orb of frost;frost;healing;reduction"
"DOTA_SearchAlias_Ability_item_falcon_blade" "fb;falcon blade"
"DOTA_SearchAlias_Ability_item_mage_slayer" "mage slayer;ms"
"DOTA_SearchAlias_Ability_item_ancient_janggo" "drum of endurance"
"DOTA_SearchAlias_Ability_item_boots_of_bearing" "marching boots;bongo boots"
"DOTA_SearchAlias_Ability_item_solar_crest" "solar crest"
"DOTA_SearchAlias_Ability_item_pavise" "pavise"
"DOTA_SearchAlias_Ability_item_smoke_of_deceit" "smoke of deceit"
"DOTA_SearchAlias_Ability_item_veil_of_discord" "vod;veil of discord"
"DOTA_SearchAlias_Ability_item_revenants_brooch" "staff;misery;sm"
"DOTA_SearchAlias_Ability_item_devastator" "staff;misery;sm"
"DOTA_SearchAlias_Ability_item_guardian_greaves" "guardian greaves"
"DOTA_SearchAlias_Ability_item_rod_of_atos" "rod of atos"
"DOTA_SearchAlias_Ability_item_iron_talon" "quelling blade"
"DOTA_SearchAlias_Ability_item_abyssal_blade" "abyssal blade"
"DOTA_SearchAlias_Ability_item_heavens_halberd" "heaven\'s halberd"
"DOTA_SearchAlias_Ability_item_tranquil_boots" "tranquil boots"
"DOTA_SearchAlias_Ability_item_shadow_amulet" "shadow amulet"
"DOTA_SearchAlias_Ability_item_glimmer_cape" "glimmer cape"
"DOTA_SearchAlias_Ability_item_desolator_2" ""
"DOTA_SearchAlias_Ability_item_mind_breaker" ""
"DOTA_SearchAlias_Ability_item_spider_legs" ""
"DOTA_SearchAlias_Ability_item_spark_of_courage" ""
"DOTA_SearchAlias_Ability_item_trusty_shovel" ""
"DOTA_SearchAlias_Ability_item_essence_ring" ""
"DOTA_SearchAlias_Ability_item_ninja_gear" ""
"DOTA_SearchAlias_Ability_item_panic_button" ""
"DOTA_SearchAlias_Ability_item_demonicon" ""
"DOTA_SearchAlias_Ability_item_fallen_sky" ""
"DOTA_SearchAlias_Ability_item_pirate_hat" ""
"DOTA_SearchAlias_Ability_item_minotaur_horn" ""
"DOTA_SearchAlias_Ability_item_orb_of_destruction" ""
"DOTA_SearchAlias_Ability_item_ceremonial_robe" ""
"DOTA_SearchAlias_Ability_item_misericorde" ""
"DOTA_SearchAlias_Ability_item_unstable_wand" ""
"DOTA_SearchAlias_Ability_item_pogo_stick" ""
"DOTA_SearchAlias_Ability_item_occult_bracelet" ""
"DOTA_SearchAlias_Ability_item_ogre_seal_totem" ""
"DOTA_SearchAlias_Ability_item_whisper_of_the_dread" ""
"DOTA_SearchAlias_Ability_item_nemesis_curse" ""
"DOTA_SearchAlias_Ability_item_gossamer_cape" ""
"DOTA_SearchAlias_Ability_item_unrelenting_eye" ""
"DOTA_SearchAlias_Ability_item_mana_draught" ""
"DOTA_SearchAlias_Ability_item_rippers_lash" ""
"DOTA_SearchAlias_Ability_item_crippling_crossbow" ""
"DOTA_SearchAlias_Ability_item_gale_guard" ""
"DOTA_SearchAlias_Ability_item_gunpowder_gauntlets" ""
"DOTA_SearchAlias_Ability_item_searing_signet" ""
"DOTA_SearchAlias_Ability_item_serrated_shiv" ""
"DOTA_SearchAlias_Ability_item_polliwog_charm" ""
"DOTA_SearchAlias_Ability_item_magnifying_monocle" ""
"DOTA_SearchAlias_Ability_item_pyrrhic_cloak" ""
// Recipes
"DOTA_Tooltip_Ability_item_recipe_aeon_disk" "Aeon Disk Recipe"
"DOTA_Tooltip_Ability_item_recipe_bracer" "Bracer Recipe"
"DOTA_Tooltip_Ability_item_recipe_wind_waker" "Wind Waker Recipe"
"DOTA_Tooltip_Ability_item_recipe_cyclone" "Eul's Scepter Recipe"
"DOTA_Tooltip_Ability_item_recipe_silver_edge" "Silver Edge Recipe"
"DOTA_Tooltip_Ability_item_recipe_solar_crest" "Solar Crest Recipe"
"DOTA_Tooltip_Ability_item_recipe_maelstrom" "Maelstrom Recipe"
"DOTA_Tooltip_Ability_item_recipe_shivas_guard" "Shiva's Guard Recipe"
"DOTA_Tooltip_Ability_item_recipe_diffusal_blade" "Diffusal Blade Recipe"
"DOTA_Tooltip_Ability_item_recipe_ancient_janggo" "Drum of Endurance Recipe"
"DOTA_Tooltip_Ability_item_recipe_orchid" "Orchid Malevolence Recipe"
"DOTA_Tooltip_Ability_item_recipe_bloodstone" "Bloodstone Recipe"
"DOTA_Tooltip_Ability_item_recipe_manta" "Manta Style Recipe"
"DOTA_Tooltip_Ability_item_recipe_hurricane_pike" "Hurricane Pike Recipe"
"DOTA_Tooltip_Ability_item_recipe_refresher" "Refresher Orb Recipe"
"DOTA_Tooltip_Ability_item_recipe_sphere" "Linken's Sphere Recipe"
"DOTA_Tooltip_Ability_item_recipe_greater_crit" "Daedalus Recipe"
"DOTA_Tooltip_Ability_item_recipe_hand_of_midas" "Hand of Midas Recipe"
"DOTA_Tooltip_Ability_item_recipe_mekansm" "Mekansm Recipe"
"DOTA_Tooltip_Ability_item_recipe_assault" "Assault Cuirass Recipe"
"DOTA_Tooltip_Ability_item_recipe_pipe" "Pipe of Insight Recipe"
"DOTA_Tooltip_Ability_item_recipe_eternal_shroud" "Eternal Shroud Recipe"
"DOTA_Tooltip_Ability_item_recipe_magic_wand" "Magic Wand Recipe"
"DOTA_Tooltip_Ability_item_recipe_heart" "Heart of Tarrasque Recipe"
"DOTA_Tooltip_Ability_item_recipe_bloodthorn" "Bloodthorn Recipe"
"DOTA_Tooltip_Ability_item_recipe_guardian_greaves" "Guardian Greaves Recipe"
"DOTA_Tooltip_Ability_item_recipe_mjollnir" "Mjollnir Recipe"
"DOTA_Tooltip_Ability_item_recipe_abyssal_blade" "Abyssal Blade Recipe"
"DOTA_Tooltip_Ability_item_recipe_black_king_bar" "Black King Bar Recipe"
"DOTA_Tooltip_Ability_item_recipe_dagon" "Dagon Recipe"
"DOTA_Tooltip_Ability_item_recipe_soul_ring" "Soul Ring Recipe"
"DOTA_Tooltip_Ability_item_recipe_yasha" "Yasha Recipe"
"DOTA_Tooltip_Ability_item_recipe_octarine_core" "Octarine Core Recipe"
"DOTA_Tooltip_Ability_item_recipe_satanic" "Satanic Recipe"
"DOTA_Tooltip_Ability_item_recipe_blade_mail" "Blade Mail Recipe"
"DOTA_Tooltip_Ability_item_recipe_heavens_halberd" "Heaven's Halberd Recipe"
"DOTA_Tooltip_Ability_item_recipe_crimson_guard" "Crimson Guard Recipe"
"DOTA_Tooltip_Ability_item_recipe_necronomicon" "Necronomicon Recipe"
"DOTA_Tooltip_Ability_item_recipe_sange" "Sange Recipe"
"DOTA_Tooltip_Ability_item_recipe_basher" "Skull Basher Recipe"
"DOTA_Tooltip_Ability_item_recipe_aether_lens" "Aether Lens Recipe"
"DOTA_Tooltip_Ability_item_recipe_veil_of_discord" "Veil of Discord Recipe"
"DOTA_Tooltip_Ability_item_recipe_revenants_brooch" "Revenant's Brooch Recipe"
"DOTA_Tooltip_Ability_item_recipe_devastator" "Parasma Recipe"
"DOTA_Tooltip_Ability_item_recipe_buckler" "Buckler Recipe"
"DOTA_Tooltip_Ability_item_recipe_dragon_lance" "Dragon Lance Recipe"
"DOTA_Tooltip_Ability_item_recipe_lesser_crit" "Crystalys Recipe"
"DOTA_Tooltip_Ability_item_recipe_mask_of_madness" "Mask of Madness Recipe"
"DOTA_Tooltip_Ability_item_recipe_headdress" "Headdress Recipe"
"DOTA_Tooltip_Ability_item_recipe_wraith_band" "Wraith Band Recipe"
"DOTA_Tooltip_Ability_item_recipe_helm_of_the_dominator" "Helm of the Dominator Recipe"
"DOTA_Tooltip_Ability_item_recipe_helm_of_the_overlord" "Helm of the Overlord Recipe"
"DOTA_Tooltip_Ability_item_recipe_armlet" "Armlet of Mordiggian Recipe"
"DOTA_Tooltip_Ability_item_recipe_null_talisman" "Null Talisman Recipe"
"DOTA_Tooltip_Ability_item_recipe_iron_talon" "Iron Talon Recipe"
"DOTA_Tooltip_Ability_item_recipe_radiance" "Radiance Recipe"
"DOTA_Tooltip_Ability_item_recipe_rod_of_atos" "Rod of Atos Recipe"
"DOTA_Tooltip_Ability_item_recipe_nullifier" "Nullifier Recipe"
"DOTA_Tooltip_Ability_item_recipe_bfury" "Battle Fury Recipe"
"DOTA_Tooltip_Ability_item_recipe_monkey_king_bar" "Monkey King Bar Recipe"
"DOTA_Tooltip_Ability_item_recipe_glimmer_cape" "Glimmer Cape Recipe"
"DOTA_Tooltip_Ability_item_recipe_orb_of_corrosion" "Orb of Corrosion Recipe"
"DOTA_Tooltip_Ability_item_recipe_gungir" "Gleipnir Recipe"
"DOTA_Tooltip_Ability_item_recipe_meteor_hammer" "Meteor Hammer Recipe"
"DOTA_Tooltip_Ability_item_recipe_arcane_boots" "Arcane Boots Recipe"
//7.33
"DOTA_Tooltip_Ability_item_recipe_disperser" "Disperser Recipe"
"DOTA_Tooltip_Ability_item_recipe_phylactery" "Phylactery Recipe"
"DOTA_Tooltip_Ability_item_recipe_angels_demise" "Khanda Recipe"
"DOTA_Tooltip_ability_item_recipe_pavise" "Pavise Recipe"
"DOTA_Tooltip_ability_item_recipe_lotus_orb" "Lotus Orb Recipe"
"DOTA_Tooltip_Ability_item_recipe_harpoon" "Harpoon Recipe"
// Roshan
"DOTA_Tooltip_Ability_roshan_spell_block" "Spell Block"
"DOTA_Tooltip_Ability_roshan_spell_block_Description" "Roshan will block one targeted spell every 15 seconds. Also reduces status effects by 25%."
"DOTA_Tooltip_Ability_roshan_bash" "Bash"
"DOTA_Tooltip_Ability_roshan_bash_Description" "Roshan has a chance to stun on attack."
"DOTA_Tooltip_Ability_roshan_bash_bash_chance" "%CHANCE:"
"DOTA_Tooltip_Ability_roshan_bash_bonus_damage" "BONUS DAMAGE:"
"DOTA_Tooltip_Ability_roshan_bash_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_Ability_roshan_slam" "Slam"
"DOTA_Tooltip_Ability_roshan_slam_Description" "Roshan slams the ground, damaging and slowing all nearby enemies. Slam's damage will increase every minute."
"DOTA_Tooltip_Ability_roshan_slam_radius" "RADIUS:"
"DOTA_Tooltip_Ability_roshan_slam_slow_duration_hero" "HERO DURATION:"
"DOTA_Tooltip_Ability_roshan_slam_slow_duration_unit" "UNIT DURATION:"
"DOTA_Tooltip_Ability_roshan_slam_slow_amount" "%SLOW:"
"DOTA_Tooltip_Ability_roshan_slam_damage" "DAMAGE:"
"DOTA_Tooltip_Ability_roshan_slam_damage_growth" "DAMAGE GROWTH PER MINUTE:"
"DOTA_Tooltip_Ability_roshan_devotion" "Strength of the Immortal"
"DOTA_Tooltip_Ability_roshan_devotion_Description" "Roshan possesses numerous protective abilities, including 55%% magic damage resistance, the ability to reduce damage from attacking illusions, and a scaling armor bonus that increases as time goes on."
"DOTA_Tooltip_Ability_roshan_revengeroar" "Roar of Retribution"
"DOTA_Tooltip_Ability_roshan_revengeroar_Description" "When facing the team that last killed him, Roshan will release an angry roar, heard everywhere on the map, that damages everyone in a %radius% AoE and disarms them for %disarm_duration% seconds. Units that have been roared take %damage_pct%%% increased incoming damage. "
"DOTA_Tooltip_Ability_roshan_revengeroar_damage_growth" "DAMAGE GROWTH PER MINUTE:"
"DOTA_Tooltip_Ability_roshan_revengeroar_damage" "DAMAGE:"
"DOTA_Tooltip_Ability_roshan_revengeroar_duration" "INCREASED DAMAGE DEBUFF DURATION:"
"DOTA_Tooltip_Ability_roshan_grab_and_throw" "Throw"
"DOTA_Tooltip_Ability_roshan_grab_and_throw_Description" "Heroes that get in Roshan's way while he's moving between pits will be violently thrown away. Upon landing, heroes take damage and become stunned for %stun_duration% second. Deals additional damage for each throw he's done within one cycle of moving between pits."
"DOTA_Tooltip_Ability_roshan_grab_and_throw_Note0" "Heroes will be thrown away from Roshan based on their relative position to Roshan."
"DOTA_Tooltip_Ability_roshan_grab_and_throw_damage" "DAMAGE:"
"DOTA_Tooltip_Ability_roshan_grab_and_throw_damage_per_combo" "BONUS DAMAGE PER THROW:"
"DOTA_Tooltip_Ability_roshan_grab_and_throw_damage_growth_curr_hp_pct" "%TARGET HP DAMAGE GROWTH PER MINUTE:"
"DOTA_Tooltip_Ability_roshan_grab_and_throw_max_knockback_distance" "THROW DISTANCE:"
"DOTA_Tooltip_Ability_roshan_grab_and_throw_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_modifier_roshan_grab_thrown" "Thrown"
"DOTA_Tooltip_modifier_roshan_grab_thrown_Description" "Recently thrown by Roshan."
"DOTA_Tooltip_modifier_roshan_grab" "Grabbed"
"DOTA_Tooltip_modifier_roshan_grab_Description" "Stuck in Roshan's grasp."
"DOTA_Tooltip_modifier_roshan_moving" "Moving"
"DOTA_Tooltip_modifier_roshan_moving_Description" "While moving to a new location Roshan has 25%% bonus slow resistance. He gains bonus movement speed each time he's interrupted."
"DOTA_Tooltip_modifier_roshan_spell_block" "Spell Block"
"DOTA_Tooltip_modifier_roshan_spell_block_Description" "Roshan will block one targeted spell every 15 seconds."
"DOTA_Tooltip_modifier_roshan_bash" "Bash"
"DOTA_Tooltip_modifier_roshan_slam" "Slam"
"DOTA_Tooltip_modifier_roshan_devotion" "Devotion"
"DOTA_Tooltip_modifier_roshan_devotion_Description" "55%% magic damage resistance, 25%% slow resistance, the ability to reduce damage from attacking illusions, and %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% bonus armor. The armor bonus increases over time."
"DOTA_Tooltip_modifier_roshan_revengeroar" "Roared"
"DOTA_Tooltip_modifier_roshan_revengeroar_Description" "Taking increased damage"
"DOTA_Tooltip_modifier_roshan_revengeroar_disarm" "Roared"
"DOTA_Tooltip_modifier_roshan_revengeroar_disarm_Description" "Disarmed by Roar of Retribution. Cannot attack."
"DOTA_Tooltip_Ability_miniboss_unyielding_shield" "Unyielding Shield"
"DOTA_Tooltip_Ability_miniboss_unyielding_shield_Description" "Passively grants a regenerating All Damage Barrier. Armor can not go below 0."
"DOTA_Tooltip_Ability_miniboss_reflect" "Reflect"
"DOTA_Tooltip_Ability_miniboss_reflect_Description" "Reflects damage received evenly to the attacker and all other heroes within 1200 radius"
"DOTA_Tooltip_Ability_miniboss_radiance" "The Shining"
"DOTA_Tooltip_Ability_miniboss_radiance_Description" "Deals %aura_damage% damage to all units within %aura_radius% range every second."
"DOTA_Tooltip_Ability_miniboss_alleviation" "Alleviation"
"DOTA_Tooltip_Ability_miniboss_alleviation_Description" "After death, the Tormentor leaves behind a verdant dale, increasing the regeneration of everyone nearby by %hp_restoration_pct%%% of their Max Health."
"DOTA_Tooltip_modifier_miniboss_unyielding_shield" "Unyielding Shield"
"DOTA_Tooltip_modifier_miniboss_unyielding_shield_Description" "Protected by a constantly regenerating %dMODIFIER_PROPERTY_TOOLTIP% All Damage Barrier that regens %dMODIFIER_PROPERTY_TOOLTIP2%HP/s."
"DOTA_Tooltip_modifier_miniboss_reflect" "Reflect"
"DOTA_Tooltip_modifier_miniboss_reflect_Description" "Reflecting %dMODIFIER_PROPERTY_TOOLTIP%%% damage received to all nearby enemy heroes."
"DOTA_Tooltip_modifier_miniboss_radiance" "The Shining"
"DOTA_Tooltip_modifier_miniboss_radiance_Description" "Dealing damage to all nearby units."
"DOTA_Tooltip_modifier_miniboss_radiance_debuff" "Burn Damage"
"DOTA_Tooltip_modifier_miniboss_radiance_debuff_Description" "Taking 30 damage per second."
"DOTA_Tooltip_modifier_miniboss_alleviation_active" "Alleviation"
"DOTA_Tooltip_modifier_miniboss_alleviation_active_Description" "Regeneration increased due to Tormentor's death."
// NEUTRAL UNIT TOOLTIPS
// Kobold: Steal Weapon
"DOTA_Tooltip_ability_kobold_disarm" "Steal Weapon"
"DOTA_Tooltip_ability_kobold_disarm_Description" "Every third attack Kobold Soldier will disarm its target temporarily. Attack counter doesn't increase while ability is on cooldown."
"DOTA_Tooltip_ability_kobold_disarm_duration" "DURATION:"
// Berserker Troll: Break
"DOTA_Tooltip_ability_berserker_troll_break" "Break"
"DOTA_Tooltip_ability_berserker_troll_break_Description" "Whenever Hill Troll Berserker attacks a unit it applies break to it."
"DOTA_Tooltip_ability_berserker_troll_break_duration" "DURATION:"
"DOTA_Tooltip_modifier_break" "Broken"
"DOTA_Tooltip_modifier_break_Description" "Passive abilities disabled."
// Hill Troll: Rally
"DOTA_Tooltip_ability_hill_troll_rally" "Rally"
"DOTA_Tooltip_ability_hill_troll_rally_Description" "Skeleton's allies gain bonus attack damage. This Aura stacks."
"DOTA_Tooltip_ability_hill_troll_rally_radius" "RADIUS:"
"DOTA_Tooltip_ability_hill_troll_rally_damage_bonus" "BONUS DAMAGE:"
"DOTA_Tooltip_modifier_hill_troll_rally" "Rallied"
"DOTA_Tooltip_modifier_hill_troll_rally_Description" "Attack damage increased by %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE%."
// Fell Ghost: Vex
"DOTA_Tooltip_ability_fel_beast_haunt" "Vex"
"DOTA_Tooltip_ability_fel_beast_haunt_Description" "Silences target unit."
"DOTA_Tooltip_ability_fel_beast_haunt_damage_per_second" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_fel_beast_haunt_radius" "RADIUS:"
"DOTA_Tooltip_ability_fel_beast_haunt_duration" "DURATION:"
"DOTA_Tooltip_modifier_fel_beast_haunt" "Silenced"
"DOTA_Tooltip_modifier_fel_beast_haunt_Description" ""
// Ogre Bruiser: Ogre Smash
"DOTA_Tooltip_ability_ogre_bruiser_ogre_smash" "Ogre Smash!"
"DOTA_Tooltip_ability_ogre_bruiser_ogre_smash_Description" "Ogre slowly charges a big attack stunning for %hero_stun_duration% seconds and dealing %damage% + %damage_pct%%% of their current HP as damage to all units in front of him."
"DOTA_Tooltip_ability_ogre_bruiser_ogre_smash_radius" "RADIUS:"
// Kobold Taskmaster: Prospecting
"DOTA_Tooltip_ability_kobold_tunneler_prospecting" "Prospecting Aura"
"DOTA_Tooltip_ability_kobold_tunneler_prospecting_Description" "Kobolds are adept at finding gold, increasing nearby allied heroes' GPM."
"DOTA_Tooltip_ability_kobold_tunneler_prospecting_gpm_aura" "GOLD PER MINUTE:"
"DOTA_Tooltip_ability_kobold_tunneler_prospecting_radius" "RADIUS:"
"DOTA_Tooltip_modifier_kobold_tunneler_prospecting" "Prospecting"
"DOTA_Tooltip_modifier_kobold_tunneler_prospecting_Description" "Gaining additional passive income"
"DOTA_Tooltip_modifier_kobold_tunneler_prospecting_aura_money" "Prospecting"
"DOTA_Tooltip_modifier_kobold_tunneler_prospecting_aura_money_Description" "Gaining additional passive income"
// Kobold Foreman: Speed Aura
"DOTA_Tooltip_ability_kobold_taskmaster_speed_aura" "Speed Aura"
"DOTA_Tooltip_ability_kobold_taskmaster_speed_aura_Description" "The Kobold Foreman's cruel efficiency increases his movement speed and the movement speed of all nearby allies."
"DOTA_Tooltip_ability_kobold_taskmaster_speed_aura_bonus_movement_speed" "%MOVE SPEED:"
"DOTA_Tooltip_ability_kobold_taskmaster_speed_aura_radius" "RADIUS:"
"DOTA_Tooltip_modifier_kobold_taskmaster_speed_aura_bonus" "Speed Aura"
"DOTA_Tooltip_modifier_kobold_taskmaster_speed_aura_bonus_Description" "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
// Hill Troll Priest: Mana Aura
"DOTA_Tooltip_ability_forest_troll_high_priest_mana_aura" "Mana Aura"
"DOTA_Tooltip_ability_forest_troll_high_priest_mana_aura_Description" "Provides bonus mana regeneration to all nearby allies."
"DOTA_Tooltip_ability_forest_troll_high_priest_mana_aura_mana_regen" "MANA REGEN:"
"DOTA_Tooltip_ability_forest_troll_high_priest_mana_aura_radius" "RADIUS:"
"DOTA_Tooltip_modifier_forest_troll_high_priest_mana_aura_bonus" "Mana Aura"
"DOTA_Tooltip_modifier_forest_troll_high_priest_mana_aura_bonus_Description" "Mana Regeneration increased by %fMODIFIER_PROPERTY_MANA_REGEN_CONSTANT%."
// Hill Troll Priest: Heal Amplification Aura
"DOTA_Tooltip_ability_forest_troll_high_priest_heal_amp_aura" "Heal Amplification Aura"
"DOTA_Tooltip_ability_forest_troll_high_priest_heal_amp_aura_Description" "Provides bonus Heal Amplification to all nearby allies."
"DOTA_Tooltip_ability_forest_troll_high_priest_heal_amp_aura_heal_amp" "%HEAL AMPLIFICATION:"
"DOTA_Tooltip_ability_forest_troll_high_priest_heal_amp_aura_radius" "RADIUS:"
"DOTA_Tooltip_modifier_forest_troll_high_priest_heal_amp_aura_bonus" "Heal Amplification Aura"
"DOTA_Tooltip_modifier_forest_troll_high_priest_heal_amp_aura_bonus_Description" "Heal Amplification increased by %dMODIFIER_PROPERTY_HEAL_AMPLIFY_PERCENTAGE_SOURCE%%%."
"DOTA_Tooltip_modifier_forest_troll_high_priest_heal_amp_bonus" "Heal Amplification"
"DOTA_Tooltip_modifier_forest_troll_high_priest_heal_amp_bonus_Description" "Heal Amplification increased by %dMODIFIER_PROPERTY_HEAL_AMPLIFY_PERCENTAGE_SOURCE%%%."
// Hellbear Smasher: Swiftness Aura
"DOTA_Tooltip_ability_centaur_khan_endurance_aura" "Swiftness Aura"
"DOTA_Tooltip_ability_centaur_khan_endurance_aura_Description" "The fearsome Hellbear attacks more quickly and bullies nearby allies into following suit."
"DOTA_Tooltip_ability_centaur_khan_endurance_aura_bonus_attack_speed" "ATTACK SPEED:"
"DOTA_Tooltip_ability_centaur_khan_endurance_aura_radius" "RADIUS:"
"DOTA_Tooltip_modifier_centaur_khan_endurance_aura_bonus" "Swiftness Aura"
"DOTA_Tooltip_modifier_centaur_khan_endurance_aura_bonus_Description" "Attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_ability_furbolg_enrage_attack_speed" "Death Throe: Rush"
"DOTA_Tooltip_ability_furbolg_enrage_attack_speed_Description" "When Hellbear dies, all nearby allies go into a frenzy gaining attack speed for a short amount of time."
"DOTA_Tooltip_ability_furbolg_enrage_attack_speed_bonus_aspd" "ATTACK SPEED:"
"DOTA_Tooltip_ability_furbolg_enrage_attack_speed_radius" "RADIUS:"
"DOTA_Tooltip_ability_furbolg_enrage_attack_speed_duration" "DURATION:"
"DOTA_Tooltip_modifier_furbolg_enrage_attack_speed_on_death" "Death Throe: Rush"
"DOTA_Tooltip_modifier_furbolg_enrage_attack_speed_on_death_Description" "When you die, all nearby allies go into a frenzy gaining attack speed for a short amount of time."
"DOTA_Tooltip_modifier_furbolg_enrage_attack_speed" "Potato Revenge"
"DOTA_Tooltip_modifier_furbolg_enrage_attack_speed_Description" "Attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_ability_furbolg_enrage_damage" "Death Throe: Power"
"DOTA_Tooltip_ability_furbolg_enrage_damage_Description" "When Hellbear Smasher dies, all nearby allies go into a rampage gaining bonus attack damage for a short amount of time."
"DOTA_Tooltip_ability_furbolg_enrage_damage_bonus_dmg_pct" "%BASE ATTACK DAMAGE BONUS:"
"DOTA_Tooltip_ability_furbolg_enrage_damage_radius" "RADIUS:"
"DOTA_Tooltip_ability_furbolg_enrage_damage_duration" "DURATION:"
"DOTA_Tooltip_modifier_furbolg_enrage_damage" "Tomato Revenge"
"DOTA_Tooltip_modifier_furbolg_enrage_damage_Description" "Base Attack Damage increased by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%."
// Centaur Conqueror: War Stomp
"DOTA_Tooltip_ability_centaur_khan_war_stomp" "War Stomp"
"DOTA_Tooltip_ability_centaur_khan_war_stomp_Description" "The Centaur Conqueror's powerful hooves stomp the ground, stunning and damaging nearby enemies. Heroes recover more quickly."
"DOTA_Tooltip_ability_centaur_khan_war_stomp_radius" "RADIUS:"
"DOTA_Tooltip_ability_centaur_khan_war_stomp_non_hero_stun_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_centaur_khan_war_stomp_hero_stun_duration" "HERO STUN:"
// Vhoul Assassin: Envenomed Weapon
"DOTA_Tooltip_ability_gnoll_assassin_envenomed_weapon" "Envenomed Weapon"
"DOTA_Tooltip_ability_gnoll_assassin_envenomed_weapon_Description" "The Vhoul Assassin has soaked his weapons in his own blend of painful predator venoms that causes his enemies' natural regeneration to work against themselves. Heroes recover from the poison more quickly."
"DOTA_Tooltip_ability_gnoll_assassin_envenomed_weapon_non_hero_duration" "DURATION:"
"DOTA_Tooltip_ability_gnoll_assassin_envenomed_weapon_hero_duration" "HERO DURATION:"
"DOTA_Tooltip_ability_gnoll_assassin_envenomed_weapon_regen_reduction" "REGEN REDUCTION:"
"DOTA_Tooltip_modifier_gnoll_assassin_envenomed_weapon_poison" "Envenomed Weapon"
"DOTA_Tooltip_modifier_gnoll_assassin_envenomed_weapon_poison_Description" "Taking %dMODIFIER_PROPERTY_TOOLTIP% damage per second."
"DOTA_Tooltip_modifier_gnoll_assassin_envenomed_weapon" "Envenomed Weapon"
"DOTA_Tooltip_modifier_gnoll_assassin_envenomed_weapon_Description" "Deals %dMODIFIER_PROPERTY_TOOLTIP% poison damage per second for %dMODIFIER_PROPERTY_TOOLTIP%s on creeps, and %dMODIFIER_PROPERTY_TOOLTIP%s on heroes."
// Ghost: Frost Attack
"DOTA_Tooltip_ability_ghost_frost_attack" "Frost Attack"
"DOTA_Tooltip_ability_ghost_frost_attack_Description" "The Ghost launches an eerie attack that chills her enemies to their bones."
"DOTA_Tooltip_ability_ghost_frost_attack_movespeed_slow" "%MOVE SLOW:"
"DOTA_Tooltip_ability_ghost_frost_attack_attackspeed_slow" "ATTACK SLOW:"
"DOTA_Tooltip_ability_ghost_frost_attack_duration" "DURATION:"
"DOTA_Tooltip_modifier_ghost_frost_attack_slow" "Frost Attack"
"DOTA_Tooltip_modifier_ghost_frost_attack_slow_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_ghost_frost_attack" "Frost Attack"
"DOTA_Tooltip_modifier_ghost_frost_attack_Description" "Reduce target's movement by %dMODIFIER_PROPERTY_TOOLTIP%%% and attack speed by %dMODIFIER_PROPERTY_TOOLTIP%%%."
// Hellbear Smasher: Thunder Clap
"DOTA_Tooltip_ability_polar_furbolg_ursa_warrior_thunder_clap" "Thunder Clap"
"DOTA_Tooltip_ability_polar_furbolg_ursa_warrior_thunder_clap_Description" "The Hellbear Smasher claps his massive hands together, creating a deafening blast. The blast damages nearby enemies and throws them off their footing."
"DOTA_Tooltip_ability_polar_furbolg_ursa_warrior_thunder_clap_radius" "RADIUS:"
"DOTA_Tooltip_ability_polar_furbolg_ursa_warrior_thunder_clap_movespeed_slow" "%MOVE SLOW:"
"DOTA_Tooltip_ability_polar_furbolg_ursa_warrior_thunder_clap_attackspeed_slow" "ATTACK SLOW:"
"DOTA_Tooltip_ability_polar_furbolg_ursa_warrior_thunder_clap_duration" "DURATION:"
"DOTA_Tooltip_modifier_polar_furbolg_ursa_warrior_thunder_clap" "Thunder Clap"
"DOTA_Tooltip_modifier_polar_furbolg_ursa_warrior_thunder_clap_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
// Generic Neutral Ability: Spell Immunity
"DOTA_Tooltip_ability_neutral_spell_immunity" "Spell Immunity"
"DOTA_Tooltip_ability_neutral_spell_immunity_Description" "This creature does not feel the effects of most magical spells."
"DOTA_Tooltip_modifier_neutral_spell_immunity_visible" "Spell Immunity"
"DOTA_Tooltip_modifier_neutral_spell_immunity_visible_Description" "This creature does not feel the effects of most magical spells."
// Generic Neutral Ability: Lost
"DOTA_Tooltip_modifier_neutral_creep_lost" "Lost"
"DOTA_Tooltip_modifier_neutral_creep_lost_Description" "This creature is homeless until it finds a way back to its camp."
// Neutral: Cloak Aura
"DOTA_Tooltip_ability_mudgolem_cloak_aura" "Cloak Aura"
"DOTA_Tooltip_ability_mudgolem_cloak_aura_Description" "This creature protects its allies with a Magic resistance aura. Creeps are better protected."
"DOTA_Tooltip_ability_mudgolem_cloak_aura_radius" "AURA RADIUS:"
"DOTA_Tooltip_ability_mudgolem_cloak_aura_bonus_magical_armor" "%MAGIC RESISTANCE HEROES:"
"DOTA_Tooltip_ability_mudgolem_cloak_aura_bonus_magical_armor_creeps" "%MAGIC RESISTANCE CREEPS:"
"DOTA_Tooltip_modifier_mudgolem_cloak_aura" "Cloak Aura"
"DOTA_Tooltip_modifier_mudgolem_cloak_aura_Description" "Magic resistance increased by %MODIFIER_PROPERTY_MAGICAL_RESISTANCE_DIRECT_MODIFICATION%%%."
"DOTA_Tooltip_modifier_mudgolem_cloak_aura_bonus" "Cloak Aura"
"DOTA_Tooltip_modifier_mudgolem_cloak_aura_bonus_Description" "Magic resistance increased by %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%%."
// Ogre Frostmage: Ice Armor
"DOTA_Tooltip_ability_ogre_magi_frost_armor" "Ice Armor"
"DOTA_Tooltip_ability_ogre_magi_frost_armor_Description" "The Ogre Frostmage summons an invisible layer of icy air that surrounds the target friendly unit, increasing its armor and temporarily slowing any enemies that dare attack it."
"DOTA_Tooltip_ability_ogre_magi_frost_armor_armor_bonus" "ARMOR BONUS:"
"DOTA_Tooltip_ability_ogre_magi_frost_armor_duration" "DURATION:"
"DOTA_Tooltip_ability_ogre_magi_frost_armor_movespeed_slow" "%MOVE SLOW:"
"DOTA_Tooltip_ability_ogre_magi_frost_armor_attackspeed_slow" "ATTACK SLOW:"
"DOTA_Tooltip_ability_ogre_magi_frost_armor_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_modifier_ogre_magi_frost_armor" "Ice Armor"
"DOTA_Tooltip_modifier_ogre_magi_frost_armor_Description" "Armor increased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%. Enemy melee units that attack will suffer reduced movement and attack speed."
"DOTA_Tooltip_modifier_ogre_magi_frost_armor_slow" "Ice Armor Slow"
"DOTA_Tooltip_modifier_ogre_magi_frost_armor_slow_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
// Dark Troll Summoner: Ensnare
"DOTA_Tooltip_ability_dark_troll_warlord_ensnare" "Ensnare"
"DOTA_Tooltip_ability_dark_troll_warlord_ensnare_Description" "The Dark Troll Summoner tosses netting around an enemy's feet, briefly immobilizing the unit, though the unit can still attack and use abilities."
"DOTA_Tooltip_ability_dark_troll_warlord_ensnare_duration" "DURATION:"
"DOTA_Tooltip_modifier_dark_troll_warlord_ensnare" "Ensnare"
"DOTA_Tooltip_modifier_dark_troll_warlord_ensnare_Description" "Unable to move."
// Dark Troll Summoner: Raise Dead
"DOTA_Tooltip_ability_dark_troll_warlord_raise_dead" "Raise Dead"
"DOTA_Tooltip_ability_dark_troll_warlord_raise_dead_Description" "The Dark Troll Summoner stirs the ground underfoot, raising the remains of trolls long dead, bringing to life three skeleton Warriors who will fight at his side."
"DOTA_Tooltip_ability_dark_troll_warlord_raise_dead_duration" "DURATION:"
"DOTA_Tooltip_ability_dark_troll_warlord_raise_dead_skeletons_health" "SKELETON HEALTH:"
"DOTA_Tooltip_ability_dark_troll_warlord_raise_dead_skeletons_damage" "SKELETON DAMAGE:"
// Giant Wolf: Critical Strike
"DOTA_Tooltip_ability_giant_wolf_critical_strike" "Critical Strike"
"DOTA_Tooltip_ability_giant_wolf_critical_strike_Description" "The Giant Wolf's ferocious attacks occasionally tear a vital tendon, inflicting critical damage."
"DOTA_Tooltip_ability_giant_wolf_critical_strike_crit_chance" "%CHANCE:"
"DOTA_Tooltip_ability_giant_wolf_critical_strike_crit_mult" "%CRITICAL DAMAGE:"
"DOTA_Tooltip_ability_giant_wolf_intimidate" "Intimidate"
"DOTA_Tooltip_ability_giant_wolf_intimidate_Description" "The Giant Wolf's ferocious roar reduces all nearby enemies total attack damage."
"DOTA_Tooltip_ability_giant_wolf_intimidate_damage_reduction" "%TOTAL ATTACK DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_giant_wolf_intimidate_duration" "DURATION:"
"DOTA_Tooltip_ability_giant_wolf_intimidate_radius" "RADIUS:"
"DOTA_Tooltip_modifier_giant_wolf_intimidate" "Intimidated"
"DOTA_Tooltip_modifier_giant_wolf_intimidate_Description" "Outgoing damage reduced by %dMODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE%%%"
// Alpha Wolf: Critical Strike
"DOTA_Tooltip_ability_alpha_wolf_critical_strike" "Critical Strike"
"DOTA_Tooltip_ability_alpha_wolf_critical_strike_Description" "The cruel Alpha Wolf attacks his enemy's unprotected vitals at every opportunity, inflicting critical damage."
"DOTA_Tooltip_ability_alpha_wolf_critical_strike_crit_chance" "%CRITICAL CHANCE:"
"DOTA_Tooltip_ability_alpha_wolf_critical_strike_crit_mult" "%CRITICAL DAMAGE:"
"DOTA_Tooltip_modifier_alpha_wolf_critical_strike" "Critical Strike"
"DOTA_Tooltip_modifier_alpha_wolf_critical_strike_Description" "%dMODIFIER_PROPERTY_PREATTACK_CRITICALSTRIKE%%% chance of inflicting %dMODIFIER_PROPERTY_TOOLTIP%%% critical damage."
"DOTA_Tooltip_ability_ice_shaman_incendiary_bomb" "Icefire Bomb"
"DOTA_Tooltip_ability_ice_shaman_incendiary_bomb_Description" "The Ice Shaman chucks a blue flame towards an enemy unit or building, dealing damage over time."
"DOTA_Tooltip_ability_ice_shaman_incendiary_bomb_duration" "DURATION:"
"DOTA_Tooltip_ability_ice_shaman_incendiary_bomb_burn_damage" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_ice_shaman_incendiary_bomb_building_damage_pct" "%BUILDING DAMAGE:"
"DOTA_Tooltip_modifier_ice_shaman_incendiary_bomb" "Icy Burn"
"DOTA_Tooltip_modifier_ice_shaman_incendiary_bomb_Description" "Taking %dMODIFIER_PROPERTY_TOOLTIP% damage per second."
"DOTA_Tooltip_ability_frostbitten_golem_time_warp_aura" "Time Warp Aura"
"DOTA_Tooltip_ability_frostbitten_golem_time_warp_aura_Description" "Coming from a different era, the Frostbitten Golem has an innate control of time, speeding up the cooldowns of all nearby allies."
"DOTA_Tooltip_ability_frostbitten_golem_time_warp_aura_bonus_cdr" "%COOLDOWN REDUCTION:"
"DOTA_Tooltip_ability_frostbitten_golem_time_warp_aura_radius" "RADIUS:"
"DOTA_Tooltip_modifier_frostbitten_golem_time_warp_aura_bonus" "Time Warp Aura"
"DOTA_Tooltip_modifier_frostbitten_golem_time_warp_aura_bonus_Description" "Cooldown reduced by %dMODIFIER_PROPERTY_COOLDOWN_PERCENTAGE%%%."
// Alpha Wolf: Wolf Aura
"DOTA_Tooltip_ability_alpha_wolf_command_aura" "Packleader's Aura"
"DOTA_Tooltip_ability_alpha_wolf_command_aura_Description" "The Alpha Wolf's ruthless attacks do extra damage. His commanding presence inspires nearby allies to attack ruthlessly as well."
"DOTA_Tooltip_ability_alpha_wolf_command_aura_bonus_damage_pct" "%BONUS DAMAGE:"
"DOTA_Tooltip_ability_alpha_wolf_command_aura_radius" "RADIUS:"
"DOTA_Tooltip_modifier_alpha_wolf_command_aura_bonus" "Packleader's Aura"
"DOTA_Tooltip_modifier_alpha_wolf_command_aura_bonus_Description" "Damage increased by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%."
// Rock golem: Weakening Aura
"DOTA_Tooltip_ability_ancient_rock_golem_weakening_aura" "Weakening Aura"
"DOTA_Tooltip_ability_ancient_rock_golem_weakening_aura_Description" "The Rock Golem's imposing figure makes enemies more susceptible to Physical Damage."
"DOTA_Tooltip_ability_ancient_rock_golem_weakening_aura_armor_reduction" "ARMOR REDUCTION:"
"DOTA_Tooltip_ability_ancient_rock_golem_weakening_aura_radius" "RADIUS:"
"DOTA_Tooltip_modifier_ancient_rock_golem_weakening" "Weakening Aura"
"DOTA_Tooltip_modifier_ancient_rock_golem_weakening_Description" "Armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
// Alpha Wolf: Wolf Aura
"DOTA_Tooltip_ability_black_drake_magic_amplification_aura" "Magic Amplification Aura"
"DOTA_Tooltip_ability_black_drake_magic_amplification_aura_Description" "The Black Drakes' gaze make enemies more susceptible to Spell Damage."
"DOTA_Tooltip_ability_black_drake_magic_amplification_aura_spell_amp" "%INCREASED SPELL DAMAGE RECEIVED:"
"DOTA_Tooltip_ability_black_drake_magic_amplification_aura_radius" "RADIUS:"
"DOTA_Tooltip_modifier_black_drake_magic_amplification" "Magic Amplification Aura"
"DOTA_Tooltip_modifier_black_drake_magic_amplification_Description" "Spell Damage received increased by %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%%."
// Tornado: Tempest
"DOTA_Tooltip_ability_tornado_tempest" "Tempest"
"DOTA_Tooltip_ability_tornado_tempest_Description" "The Tornado's overpowering winds slow all nearby enemies, flinging debris at them and inflicting damage every second. Enemies closer to the center of the Tornado take more damage."
"DOTA_Tooltip_ability_tornado_tempest_far_radius" "RADIUS:"
"DOTA_Tooltip_ability_tornado_tempest_movespeed_slow" "%MOVE SLOW:"
"DOTA_Tooltip_ability_tornado_tempest_attackspeed_slow" "ATTACK SLOW:"
"DOTA_Tooltip_ability_tornado_tempest_near_radius" "NEAR UNIT RADIUS:"
"DOTA_Tooltip_ability_tornado_tempest_near_damage" "NEAR DAMAGE:"
"DOTA_Tooltip_ability_tornado_tempest_far_damage" "FAR DAMAGE:"
"DOTA_Tooltip_modifier_tornado_tempest_debuff" "Tempest"
"DOTA_Tooltip_modifier_tornado_tempest_debuff_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%. Taking damage per second based on proximity to the Tornado."
// Wildwing: Tornado
"DOTA_Tooltip_ability_enraged_wildkin_tornado" "Tornado"
"DOTA_Tooltip_ability_enraged_wildkin_tornado_Description" "CHANNELED - The Wildwing calls on the spirit of the wind, creating a sentient Tornado that he can control. The Tornado slows nearby enemies and does damage. It is invulnerable and can move anywhere."
"DOTA_Tooltip_ability_enraged_wildkin_tornado_duration" "MAX CHANNEL DURATION:"
"DOTA_Tooltip_ability_enraged_wildkin_tornado_linger_duration" "DURATION AFTER CHANNEL:"
"DOTA_Tooltip_ability_enraged_wildkin_tornado_base_movespeed" "TORNADO MOVEMENT SPEED:"
// Wildwing Ripper: Hurricane
"DOTA_Tooltip_ability_enraged_wildkin_hurricane" "Hurricane"
"DOTA_Tooltip_ability_enraged_wildkin_hurricane_Description" "The Wildwing Ripper calls on the spirit of the wind, creating a hurricane that can push a unit in the direction of Wildwing Ripper's choice."
"DOTA_Tooltip_ability_enraged_wildkin_hurricane_distance" "DISTANCE PUSHED:"
"DOTA_Tooltip_modifier_enraged_wildkin_hurricane" "Hurricaned"
"DOTA_Tooltip_modifier_enraged_wildkin_hurricane_Description" "Being pushed by a hurricane."
// Wildwing Ripper: Toughness Aura
"DOTA_Tooltip_ability_flagbearer_creep_aura_effect" "Inspiration Aura"
"DOTA_Tooltip_ability_flagbearer_creep_aura_effect_Description" "The Flagbearer inspires all allies, granting them bonus health regeneration."
"DOTA_Tooltip_ability_flagbearer_creep_aura_effect_bonus_health_regen" "BONUS HEALTH REGEN:"
"DOTA_Tooltip_ability_flagbearer_creep_aura_effect_radius" "RADIUS:"
"DOTA_Tooltip_modifier_creep_bonus_xp" "Bonus Bounty"
"DOTA_Tooltip_modifier_creep_bonus_xp_Description" "Provides %dMODIFIER_PROPERTY_TOOLTIP% bonus gold to all nearby enemies when killed."
"DOTA_Tooltip_modifier_flagbearer_creep_aura_effect" "Inspiration Aura"
"DOTA_Tooltip_modifier_flagbearer_creep_aura_effect_Description" "Health regeneration increased by %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT%."
"DOTA_Tooltip_ability_enraged_wildkin_toughness_aura" "Toughness Aura"
"DOTA_Tooltip_ability_enraged_wildkin_toughness_aura_Description" "The Wildwing Ripper's fury numbs it to attacks and inspires nearby allies to withstand more blows."
"DOTA_Tooltip_ability_enraged_wildkin_toughness_aura_bonus_armor" "BONUS ARMOR:"
"DOTA_Tooltip_ability_enraged_wildkin_toughness_aura_radius" "RADIUS:"
"DOTA_Tooltip_modifier_enraged_wildkin_toughness_aura_bonus" "Toughness Aura"
"DOTA_Tooltip_modifier_enraged_wildkin_toughness_aura_bonus_Description" "Armor increased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
// Granite Golem: Granite Aura
"DOTA_Tooltip_ability_granite_golem_hp_aura" "Granite Aura"
"DOTA_Tooltip_ability_granite_golem_hp_aura_Description" "Increases the health capacity of nearby units."
"DOTA_Tooltip_ability_granite_golem_hp_aura_bonus_hp" "BONUS HP PERCENTAGE:"
"DOTA_Tooltip_ability_granite_golem_hp_aura_radius" "RADIUS:"
"DOTA_Tooltip_modifier_granite_golem_hp_aura_bonus" "Granite Aura"
"DOTA_Tooltip_modifier_granite_golem_hp_aura_bonus_Description" "Health increased by %dMODIFIER_PROPERTY_EXTRA_HEALTH_PERCENTAGE%%%."
// Prowler Acolyte (Spawnlord): Prowler Aura
"DOTA_Tooltip_ability_spawnlord_aura" "Prowler Aura"
"DOTA_Tooltip_ability_spawnlord_aura_Description" "Gives lifesteal and health regeneration to nearby allies."
//"DOTA_Tooltip_ability_spawnlord_aura_Note0" "The aura is stacking."
"DOTA_Tooltip_ability_spawnlord_aura_lifesteal" "%LIFESTEAL:"
"DOTA_Tooltip_ability_spawnlord_aura_hp_regen" "HEALTH REGEN:"
"DOTA_Tooltip_modifier_spawnlord_aura_bonus" "Prowler Aura"
"DOTA_Tooltip_modifier_spawnlord_aura_bonus_Description" "Provides %dMODIFIER_PROPERTY_TOOLTIP%%% lifesteal. Health regeneration increased by %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% per second."
// Prowler Shaman (Spawnlord Master): Prowler Freeze
"DOTA_Tooltip_ability_spawnlord_master_freeze" "Petrify"
"DOTA_Tooltip_ability_spawnlord_master_freeze_Description" "Causes the next attack to petrify the enemy, rooting them and dealing %damage% damage per second."
"DOTA_Tooltip_ability_spawnlord_master_freeze_duration" "PETRIFY DURATION:"
"DOTA_Tooltip_ability_spawnlord_master_freeze_damage" "PETRIFY DPS:"
"DOTA_Tooltip_modifier_spawnlord_master_freeze_root" "Petrify"
"DOTA_Tooltip_modifier_spawnlord_master_freeze_root_Description" "Unit is rooted and is damaged %dMODIFIER_PROPERTY_TOOLTIP% hp per second."
// Prowler Shaman (Spawnlord Master): Prowler Stomp
"DOTA_Tooltip_ability_spawnlord_master_stomp" "Desecrate"
"DOTA_Tooltip_ability_spawnlord_master_stomp_Description" "Stomps the ground, dealing damage to nearby units and reducing their base physical armor by %armor_reduction_pct%%%."
"DOTA_Tooltip_ability_spawnlord_master_stomp_radius" "RADIUS:"
"DOTA_Tooltip_ability_spawnlord_master_stomp_damage" "DAMAGE:"
"DOTA_Tooltip_ability_spawnlord_master_stomp_duration" "DURATION:"
"DOTA_Tooltip_ability_spawnlord_master_stomp_armor_reduction_pct" "%BASE ARMOR REDUCTION:"
"DOTA_Tooltip_modifier_spawnlord_master_stomp" "Desecrate"
"DOTA_Tooltip_modifier_spawnlord_master_stomp_Description" "Unit has -%fMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% base armor."
// Satyr Banisher: Purge
"DOTA_Tooltip_ability_satyr_trickster_purge" "Purge"
"DOTA_Tooltip_ability_satyr_trickster_purge_Description" "The Satyr Banisher knows every trick in the book, allowing him to dispel debuffs from allies or buffs from enemies. His trickery also slows the enemy's movement.\n\nDISPEL TYPE: Basic Dispel"
"DOTA_Tooltip_ability_satyr_trickster_purge_duration" "DURATION:"
"DOTA_Tooltip_ability_satyr_trickster_purge_Note0" "Can be cast on invulnerable units."
"DOTA_Tooltip_modifier_satyr_trickster_purge" "Purge"
"DOTA_Tooltip_modifier_satyr_trickster_purge_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
// Satyr Mindstealer: Mana Burn
"DOTA_Tooltip_ability_satyr_soulstealer_mana_burn" "Mana Burn"
"DOTA_Tooltip_ability_satyr_soulstealer_mana_burn_Description" "The Satyr Mindstealer removes a fragment of his enemy's soul, burning away mana equal to %burn_amount% + %int_multiplier%x the target's intelligence, and dealing damage equal to the amount of mana burned."
// Satyr Tormenter: Shockwave
"DOTA_Tooltip_ability_satyr_hellcaller_shockwave" "Shockwave"
"DOTA_Tooltip_ability_satyr_hellcaller_shockwave_Description" "The Satyr Tormenter tears open an unstable rift to the underworld, creating a shockwave that travels in a line along the ground, dealing damage to enemies it hits."
"DOTA_Tooltip_ability_satyr_hellcaller_shockwave_distance" "TRAVEL DISTANCE:"
// Satyr Tormenter: Unholy Aura
"DOTA_Tooltip_ability_satyr_hellcaller_unholy_aura" "Unholy Aura"
"DOTA_Tooltip_ability_satyr_hellcaller_unholy_aura_Description" "The Satyr Tormenter's demonic communion allows him to emanate regenerative power, increasing the health regeneration of himself and all nearby allies."
"DOTA_Tooltip_ability_satyr_hellcaller_unholy_aura_health_regen" "HEALTH REGEN:"
"DOTA_Tooltip_ability_satyr_hellcaller_unholy_aura_radius" "RADIUS:"
"DOTA_Tooltip_modifier_satyr_hellcaller_unholy_aura_bonus" "Unholy Aura"
"DOTA_Tooltip_modifier_satyr_hellcaller_unholy_aura_bonus_Description" "Health regeneration increased by %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% per second."
// Hill Troll Priest: Heal
"DOTA_Tooltip_ability_forest_troll_high_priest_heal" "Heal"
"DOTA_Tooltip_ability_forest_troll_high_priest_heal_Description" "The Hill Troll Priest lays his holy blessing upon the target ally, replenishing some health."
"DOTA_Tooltip_ability_forest_troll_high_priest_heal_health" "HEALTH RESTORED:"
// Warpine Raider
"DOTA_Tooltip_ability_warpine_raider_seed_shot" "Seed Shot"
"DOTA_Tooltip_ability_warpine_raider_seed_shot_Description" "Hucks a seed at a target, slowing and damaging it. The seed can bounce multiple times to nearby targets."
"DOTA_Tooltip_ability_warpine_raider_seed_shot_damage" "DAMAGE:"
"DOTA_Tooltip_ability_warpine_raider_seed_shot_bounces" "BOUNCES:"
"DOTA_Tooltip_ability_warpine_raider_seed_shot_bounce_range" "RANGE:"
"DOTA_Tooltip_ability_warpine_raider_seed_shot_slow" "%SLOW:"
"DOTA_Tooltip_ability_warpine_raider_seed_shot_duration" "DURATION:"
// Mud Golems
"DOTA_Tooltip_ability_mud_golem_hurl_boulder" "Hurl Boulder"
"DOTA_Tooltip_ability_mud_golem_hurl_boulder_Description" "Hurls a boulder at the target, damaging and stunning them."
"DOTA_Tooltip_ability_mud_golem_hurl_boulder_Lore" "\"Why do they hesitate? What are they afraid of throwing?\""
"DOTA_Tooltip_ability_mud_golem_hurl_boulder_damage" "DAMAGE TO HEROES:"
"DOTA_Tooltip_ability_mud_golem_hurl_boulder_damage_creeps" "DAMAGE TO CREEPS:"
"DOTA_Tooltip_ability_mud_golem_hurl_boulder_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_mud_golem_rock_destroy" "Shard Split"
"DOTA_Tooltip_ability_mud_golem_rock_destroy_Description" "On death, Mud Golems shatter into several Shard Golems."
"DOTA_Tooltip_ability_mud_golem_rock_destroy_shard_duration" "SHARD DURATION:"
"DOTA_Tooltip_ability_mud_golem_rock_destroy_shard_damage" "SHARD DAMAGE:"
"DOTA_Tooltip_ability_mud_golem_rock_destroy_shard_health" "SHARD HEALTH:"
"DOTA_Tooltip_modifier_mud_golem_rock_destroy" "Shard Split"
"DOTA_Tooltip_modifier_mud_golem_rock_destroy_Description" "On death, will shatters into Shard Golems. Shard Golems have %dMODIFIER_PROPERTY_TOOLTIP% health, deal %dMODIFIER_PROPERTY_TOOLTIP% damage per attack, and live for %dMODIFIER_PROPERTY_TOOLTIP% seconds."
// Harpy Stormcrafter: Chain Lightning
"DOTA_Tooltip_ability_harpy_storm_chain_lightning" "Chain Lightning"
"DOTA_Tooltip_ability_harpy_storm_chain_lightning_Description" "The Harpy Stormcrafter releases a high-voltage bolt of electricity at the target enemy, dealing damage. The bolt jumps to other nearby enemies, losing power with each jump."
"DOTA_Tooltip_ability_harpy_storm_chain_lightning_initial_damage" "INITIAL DAMAGE:"
"DOTA_Tooltip_ability_harpy_storm_chain_lightning_jump_range" "JUMP RANGE:"
"DOTA_Tooltip_ability_harpy_storm_chain_lightning_damage_percent_loss" "%JUMP DAMAGE LOSS:"
"DOTA_Tooltip_ability_harpy_storm_chain_lightning_max_targets" "MAX TARGETS:"
// Harpy Scout: Take Off
"DOTA_Tooltip_ability_harpy_scout_take_off" "Take Off"
"DOTA_Tooltip_ability_harpy_scout_take_off_Description" "Harpy Scout gains flying movement at the cost of movement speed. Consumes mana while active."
"DOTA_Tooltip_ability_harpy_scout_take_off_move_speed_penalty" "%MOVEMENT SPEED PENALTY:"
"DOTA_Tooltip_ability_harpy_scout_take_off_cost_per_second" "%MAX MANA COST PER SECOND:"
"DOTA_Tooltip_modifier_harpy_scout_take_off" "Flying"
"DOTA_Tooltip_modifier_harpy_scout_take_off_Description" "Flying movement. Speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
// Black Dragon: Splash Attack
"DOTA_Tooltip_ability_black_dragon_splash_attack" "Splash Attack"
"DOTA_Tooltip_ability_black_dragon_splash_attack_Description" "The Black Dragon's explosive attacks are felt by all nearby enemies."
"DOTA_Tooltip_ability_black_dragon_splash_attack_range" "RANGE:"
"DOTA_Tooltip_ability_black_dragon_splash_attack_damage_percent" "%DAMAGE:"
// Black Dragon: Dragonhide Aura
"DOTA_Tooltip_ability_black_dragon_dragonhide_aura" "Dragonhide Aura"
"DOTA_Tooltip_ability_black_dragon_dragonhide_aura_Description" "The Ancient Black Dragon's dreaded presence grants nearby allies additional armor. This bonus can stack with itself."
"DOTA_Tooltip_ability_black_dragon_dragonhide_aura_bonus_armor" "BONUS ARMOR:"
"DOTA_Tooltip_ability_black_dragon_dragonhide_aura_radius" "AURA RADIUS:"
"DOTA_Tooltip_modifier_black_dragon_dragonhide_aura_bonus" "Dragonhide Aura"
"DOTA_Tooltip_modifier_black_dragon_dragonhide_aura_bonus_Description" "Armor increased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
// Black Dragon: Fireball
"DOTA_Tooltip_ability_black_dragon_fireball" "Fireball"
"DOTA_Tooltip_ability_black_dragon_fireball_Description" "Hurls a fire blast on the ground, igniting the area in a %radius% radius for %duration% seconds. Enemies caught in the fire will take %damage% damage per second."
"DOTA_Tooltip_ability_black_dragon_fireball_radius" "RADIUS:"
"DOTA_Tooltip_ability_black_dragon_fireball_damage" "DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_black_dragon_fireball_burn_interval" "BURN INTERVAL:"
"DOTA_Tooltip_ability_black_dragon_fireball_duration" "DURATION:"
// Drakken Sentinel: Evasion
"DOTA_Tooltip_ability_blue_dragonspawn_sorcerer_evasion_evasion_chance_pct" "%EVADE CHANCE:"
// Drakken Armorer: Evasion
"DOTA_Tooltip_ability_blue_dragonspawn_overseer_evasion_evasion_chance_pct" "%EVADE CHANCE:"
// Drakken Armorer: Guardian Aura
"DOTA_Tooltip_ability_blue_dragonspawn_overseer_devotion_aura_bonus_armor" "BONUS ARMOR:"
"DOTA_Tooltip_ability_blue_dragonspawn_overseer_devotion_aura_radius" "RADIUS:"
"DOTA_Tooltip_modifier_blue_dragonspawn_overseer_devotion_aura_bonus" "Guardian Aura"
"DOTA_Tooltip_modifier_blue_dragonspawn_overseer_devotion_aura_bonus_Description" "Armor increased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
// Big Thunder Lizard: Slam
"DOTA_Tooltip_ability_big_thunder_lizard_slam" "Slam"
"DOTA_Tooltip_ability_big_thunder_lizard_slam_Description" "The Ancient Thunderhide slams his mammoth body against the ground. The shock damages nearby enemies and throws them off their footing. Heroes regain their balance more quickly."
"DOTA_Tooltip_ability_big_thunder_lizard_slam_radius" "RADIUS:"
"DOTA_Tooltip_ability_big_thunder_lizard_slam_movespeed_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_ability_big_thunder_lizard_slam_attack_slow_tooltip" "ATTACK SLOW:"
"DOTA_Tooltip_ability_big_thunder_lizard_slam_non_hero_duration" "DURATION:"
"DOTA_Tooltip_ability_big_thunder_lizard_slam_hero_duration" "HERO DURATION:"
"DOTA_Tooltip_modifier_big_thunder_lizard_slam" "Slam"
"DOTA_Tooltip_modifier_big_thunder_lizard_slam_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
// Big Thunder Lizard: Frenzy
"DOTA_Tooltip_ability_big_thunder_lizard_frenzy" "Frenzy"
"DOTA_Tooltip_ability_big_thunder_lizard_frenzy_Description" "The Ancient Thunderhide works an ally into a frenzy, causing his ally to have increased attack speed."
"DOTA_Tooltip_ability_big_thunder_lizard_frenzy_attackspeed_bonus" "BONUS ATTACK SPEED:"
"DOTA_Tooltip_ability_big_thunder_lizard_frenzy_duration" "DURATION:"
"DOTA_Tooltip_modifier_big_thunder_lizard_frenzy" "Frenzy"
"DOTA_Tooltip_modifier_big_thunder_lizard_frenzy_Description" "Attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
// Big Thunder Lizard: War Drums Aura
"DOTA_Tooltip_ability_big_thunder_lizard_wardrums_aura" "War Drums Aura"
"DOTA_Tooltip_ability_big_thunder_lizard_wardrums_aura_Description" "The rhythm of the Thunderhide's heartbeat increases the attack speed and accuracy of nearby allies."
"DOTA_Tooltip_ability_big_thunder_lizard_wardrums_aura_speed_bonus" "ATTACK SPEED BONUS:"
"DOTA_Tooltip_ability_big_thunder_lizard_wardrums_aura_accuracy" "%ACCURACY INCREASE:"
"DOTA_Tooltip_ability_big_thunder_lizard_wardrums_aura_radius" "RADIUS:"
"DOTA_Tooltip_modifier_big_thunder_lizard_wardrums_aura" "War Drums Aura"
"DOTA_Tooltip_modifier_big_thunder_lizard_wardrums_aura_Description" "Attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%, and accuracy increased."
//Frogmen: Riverborn Aura
"DOTA_Tooltip_ability_frogmen_riverborn_aura" "Riverborn Aura"
"DOTA_Tooltip_ability_frogmen_riverborn_aura_Description" "Whenever the Frog is in water, it increases all allied movement speed and outgoing damage."
"DOTA_Tooltip_ability_frogmen_riverborn_aura_bonus_movement_speed" "%MOVEMENT SPEED BONUS:"
"DOTA_Tooltip_ability_frogmen_riverborn_aura_bonus_outgoing_damage" "%OUTGOING DAMAGE:"
"DOTA_Tooltip_ability_frogmen_riverborn_aura_radius" "RADIUS:"
"DOTA_Tooltip_modifier_frogmen_riverborn_aura_bonus" "Riverborn Aura"
"DOTA_Tooltip_modifier_frogmen_riverborn_aura_bonus_Description" "Movement Speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, and outgoing damage increased by %dMODIFIER_PROPERTY_TOTALDAMAGEOUTGOING_PERCENTAGE%%%."
"DOTA_Tooltip_ability_frogmen_arm_of_the_deep" "Arm of the Deep"
"DOTA_Tooltip_ability_frogmen_arm_of_the_deep_Description" "Sends out a slew of tentacles in the target direction, stunning and damaging enemies."
"DOTA_Tooltip_ability_frogmen_arm_of_the_deep_damage" "DAMAGE:"
"DOTA_Tooltip_ability_frogmen_arm_of_the_deep_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_frogmen_arm_of_the_deep_range" "RANGE:"
"DOTA_Tooltip_ability_frogmen_tendrils_of_the_deep" "Tendrils of the Deep"
"DOTA_Tooltip_ability_frogmen_tendrils_of_the_deep_Description" "Sends out a cone-shaped slew of tentacles in the target direction, stunning and damaging enemies."
"DOTA_Tooltip_ability_frogmen_tendrils_of_the_deep_damage" "DAMAGE:"
"DOTA_Tooltip_ability_frogmen_tendrils_of_the_deep_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_frogmen_tendrils_of_the_deep_range" "RANGE:"
"DOTA_Tooltip_ability_frogmen_congregation_of_the_deep" "Congregations of the Deep"
"DOTA_Tooltip_ability_frogmen_congregation_of_the_deep_Description" "Sends out a slew of tentacles in all directions, stunning and damaging enemies."
"DOTA_Tooltip_ability_frogmen_congregation_of_the_deep_damage" "DAMAGE:"
"DOTA_Tooltip_ability_frogmen_congregation_of_the_deep_duration" "STUN DURATION:"
"DOTA_Tooltip_ability_frogmen_congregation_of_the_deep_range" "RANGE:"
"DOTA_Tooltip_modifier_frogmen_arm_of_the_deep_stun" "Stunned"
"DOTA_Tooltip_modifier_frogmen_arm_of_the_deep_stun_Description" "Stunned by a tentacle."
"DOTA_Tooltip_ability_frogmen_water_bubble_small" "Water Bubble (Small)"
"DOTA_Tooltip_ability_frogmen_water_bubble_small_Description" "Creates a barrier bubble that protects the target from magic damage for %duration%s. "
"DOTA_Tooltip_ability_frogmen_water_bubble_small_damage_absorb" "DAMAGE ABSORB:"
"DOTA_Tooltip_ability_frogmen_water_bubble_medium" "Water Bubble (Medium)"
"DOTA_Tooltip_ability_frogmen_water_bubble_medium_Description" "Creates a barrier bubble that protects the target from magic damage for %duration%s. After it expires, it heals the target for %heal_pct%%% of the absorb amount."
"DOTA_Tooltip_ability_frogmen_water_bubble_medium_damage_absorb" "DAMAGE ABSORB:"
"DOTA_Tooltip_ability_frogmen_water_bubble_large" "Water Bubble (Large)"
"DOTA_Tooltip_ability_frogmen_water_bubble_large_Description" "Creates a barrier bubble that protects the target from magic damage for %duration%s. After it expires, it heals the target and all allies in a %radius% AoE for %heal_pct%%% of the absorb amount."
"DOTA_Tooltip_ability_frogmen_water_bubble_large_damage_absorb" "DAMAGE ABSORB:"
"DOTA_Tooltip_modifier_frogmen_water_bubble" "Water Bubble"
"DOTA_Tooltip_modifier_frogmen_water_bubble_Description" "Absorbing magic damage. Heals for %dMODIFIER_PROPERTY_TOOLTIP% when the bubble bursts."
//Items
"DOTA_Tooltip_ability_item_aegis_Description" "Passive: Reincarnation
Brings you to life with full health and mana %reincarnate_time% seconds after you die, at the location where you died.
Reincarnation must be used within %disappear_time_minutes_tooltip% minutes or Aegis of the Immortal disappears. If it expires, it will heal you over 5 seconds (dispels on damage)."
"DOTA_Tooltip_ability_item_aegis_Lore" "The Immortal was said to own a shield that protected him from death itself."
"DOTA_Tooltip_ability_item_aegis_Note0" "Pronounced as ayy jis."
"DOTA_Tooltip_ability_item_abyssal_blade_Description" "Active: Overwhelm
Stuns a target enemy unit for %stun_duration% seconds.
Pierces Debuff Immunity.\n\nPassive: Bash
Grants melee heroes a %bash_chance_melee%%% chance on hit to stun the target for %bash_duration% seconds and deal %bonus_chance_damage% bonus physical damage. Bash chance for ranged heroes is %bash_chance_ranged%%%."
"DOTA_Tooltip_ability_item_abyssal_blade_Lore" "The lost blade of the Commander of the Abyss, this edge cuts into an enemy's soul."
"DOTA_Tooltip_ability_item_abyssal_blade_Note0" "The stun is melee range."
"DOTA_Tooltip_ability_item_abyssal_blade_Note1" "Does not stack with other bashes, and does not grant bash to Clones and Tempest Doubles."
"DOTA_Tooltip_ability_item_abyssal_blade_Note2" "Multiple sources of damage block do not stack."
"DOTA_Tooltip_ability_item_abyssal_blade_Note3" "The following heroes cannot trigger Bash on this item: Spirit Breaker, Faceless Void, Slardar, and Kez while in Sai mode."
"DOTA_Tooltip_ability_item_abyssal_blade_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_abyssal_blade_slow_resistance" "%+Slow Resistance"
"DOTA_Tooltip_ability_item_abyssal_blade_hp_regen_amp" "%+$restoration_amp"
//"DOTA_Tooltip_ability_item_abyssal_blade_block_damage_melee" "BLOCK DAMAGE MELEE:"
//"DOTA_Tooltip_ability_item_abyssal_blade_block_damage_ranged" "BLOCK DAMAGE RANGED:"
//"DOTA_Tooltip_ability_item_abyssal_blade_block_chance" "BLOCK CHANCE:"
"DOTA_Tooltip_ability_item_abyssal_blade_bonus_strength" "+$str"
//"DOTA_Tooltip_ability_item_abyssal_blade_bash_chance_melee" "%BASH MELEE CHANCE:"
//"DOTA_Tooltip_ability_item_abyssal_blade_bash_chance_ranged" "%BASH RANGED CHANCE:"
//"DOTA_Tooltip_ability_item_abyssal_blade_bash_duration" "BASH STUN DURATION:"
//"DOTA_Tooltip_ability_item_abyssal_blade_bonus_chance_damage" "BASH BONUS DAMAGE:"
//"DOTA_Tooltip_ability_item_abyssal_blade_stun_duration" "OVERWHELM STUN DURATION:"
"DOTA_Tooltip_ability_item_arcane_ring_Description" "Active: Replenish Mana
Restores mana equal to %mana_restore% + %mana_restore_pct%%% of the caster's maximum mana pool to all nearby allies.
Radius: %radius%"
"DOTA_Tooltip_ability_item_arcane_ring_Lore" "Once a prized heirloom of a minor lord's house."
"DOTA_Tooltip_ability_item_armlet_Description" "Toggle: Unholy Strength
When active, Unholy Strength grants +%unholy_bonus_damage% damage, +%unholy_bonus_strength% strength and +%unholy_bonus_armor% armor, but drains %unholy_health_drain_per_second% health per second.
You cannot die from the health drain when Unholy Strength is activated, nor from the strength loss when Unholy Strength is deactivated."
"DOTA_Tooltip_ability_item_armlet_Lore" "Weapon of choice among brutes, the bearer sacrifices his life energy to gain immense strength and power."
"DOTA_Tooltip_ability_item_armlet_Note0" "The strength change will affect both maximum and current HP, but you cannot die from the change."
"DOTA_Tooltip_ability_item_armlet_Note1" "The strength change occurs over 0.6 seconds."
"DOTA_Tooltip_ability_item_armlet_Note2" "Activating or deactivating Unholy Strength does not interrupt channeling."
"DOTA_Tooltip_ability_item_armlet_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_armlet_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_armlet_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_armlet_bonus_magical_armor" "%+$spell_resist"
"DOTA_Tooltip_ability_item_armlet_bonus_health_regen" "+$hp_regen"
"DOTA_Tooltip_modifier_item_armlet_unholy_strength" "Unholy Strength"
"DOTA_Tooltip_modifier_item_armlet_unholy_strength_Description" "Damage increased by %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE%.\nStrength increased by %dMODIFIER_PROPERTY_STATS_STRENGTH_BONUS%.\nArmor increased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%.\nLosing %dMODIFIER_PROPERTY_TOOLTIP% health per second."
"DOTA_Tooltip_ability_item_assault_Description" "Passive: Assault Aura
Grants %aura_attack_speed% attack speed and %aura_positive_armor% armor to nearby allied units and structures, and decreases nearby enemy unit and structure armor by %aura_negative_armor%.
Radius: %aura_radius%"
"DOTA_Tooltip_ability_item_assault_Lore" "Forged in the depths of the nether reaches, this hellish mail provides an army with increased armor and attack speed."
"DOTA_Tooltip_ability_item_assault_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_assault_bonus_armor" "+$armor"
//"DOTA_Tooltip_ability_item_assault_aura_attack_speed" "AURA ATTACK SPEED:"
//"DOTA_Tooltip_ability_item_assault_aura_positive_armor" "AURA ALLY BONUS ARMOR:"
//"DOTA_Tooltip_ability_item_assault_aura_negative_armor" "AURA ENEMY ARMOR REDUCTION:"
"DOTA_Tooltip_modifier_item_assault_negative_armor" "Assault Cuirass"
"DOTA_Tooltip_modifier_item_assault_negative_armor_Description" "Armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%"
"DOTA_Tooltip_modifier_item_assault_positive" "Assault Cuirass"
"DOTA_Tooltip_modifier_item_assault_positive_Description" "Armor enhanced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%.\nAttack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_item_assault_positive_buildings" "Assault Cuirass"
"DOTA_Tooltip_modifier_item_assault_positive_buildings_Description""Armor enhanced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%"
"DOTA_Tooltip_modifier_item_assault_negative_buildings_aura" "Assault Cuirass"
"DOTA_Tooltip_modifier_item_assault_negative_buildings_aura_Description""Armor decreased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%"
"DOTA_Tooltip_modifier_item_giants_ring_visual" "Giant's Ring"
"DOTA_Tooltip_modifier_item_giants_ring_visual_Description" "Taking damage from an enemy wearing Giant's Ring"
"DOTA_Tooltip_ability_item_basher_Description" "Passive: Bash
Grants melee heroes a %bash_chance_melee%%% chance on hit to stun the target for %bash_duration% seconds and deal %bonus_chance_damage% bonus physical damage. Bash chance for ranged heroes is %bash_chance_ranged%%%."
"DOTA_Tooltip_ability_item_basher_Lore" "A feared weapon in the right hands, this maul's ability to shatter the defenses of its opponents should not be underestimated."
"DOTA_Tooltip_ability_item_basher_Note0" "Does not stack with other sources of Bash."
"DOTA_Tooltip_ability_item_basher_Note1" "The following heroes cannot trigger Bash on this item: Spirit Breaker, Faceless Void, Slardar, and Kez while in Sai mode."
"DOTA_Tooltip_ability_item_basher_Note2" "Does not grant Bash to Clones and Tempest Doubles."
"DOTA_Tooltip_ability_item_basher_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_basher_bonus_strength" "+$str"
//"DOTA_Tooltip_ability_item_basher_bash_chance_melee" "%BASH MELEE CHANCE:"
//"DOTA_Tooltip_ability_item_basher_bash_chance_ranged" "%BASH RANGED CHANCE:"
//"DOTA_Tooltip_ability_item_basher_bonus_chance_damage" "BASH BONUS DAMAGE:"
//"DOTA_Tooltip_ability_item_basher_bash_duration" "BASH STUN DURATION:"
"DOTA_Tooltip_ability_item_basher_abilitydraft_note" "Spirit Breaker, Faceless Void, and Slardar can trigger Bash in Ability Draft. Bash will proc even if Time Lock is drafted."
"DOTA_Tooltip_modifier_bashed" "Bash"
"DOTA_Tooltip_modifier_bashed_Description" "Stunned by bash."
"DOTA_Tooltip_ability_item_belt_of_strength_Lore" "A valued accessory for improving vitality."
"DOTA_Tooltip_ability_item_belt_of_strength_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_bfury_Description" "Active: Chop Tree
Destroy a target tree. \n\nPassive: Quell
Increases attack damage against non-hero units by %quelling_bonus% for melee heroes, and %quelling_bonus_ranged% for ranged. \n\nPassive: Cleave
Deals %cleave_damage_percent%%% of attack damage as physical damage in a cone up to %cleave_distance% around the target. Deals %cleave_damage_percent_creep%%% against creeps. (Melee Only)"
"DOTA_Tooltip_ability_item_bfury_Lore" "The bearer of this mighty axe gains the ability to cut down swaths of enemies at once."
"DOTA_Tooltip_ability_item_bfury_Note0" "Cleave damage goes through spell immunity."
"DOTA_Tooltip_ability_item_bfury_Note1" "If multiple sources of Cleave are present, each Cleave's damage is applied separately."
"DOTA_Tooltip_ability_item_bfury_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_bfury_bonus_health_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_bfury_bonus_mana_regen" "+$mana_regen"
//"DOTA_Tooltip_ability_item_bfury_cleave_damage_percent" "%CLEAVE DAMAGE:"
//"DOTA_Tooltip_ability_item_bfury_quelling_bonus" "%QUELL MELEE DAMAGE:"
//"DOTA_Tooltip_ability_item_bfury_quelling_bonus_ranged" "%QUELL RANGED DAMAGE:"
//"DOTA_Tooltip_ability_item_bfury_abilitycastrange" "CHOP TREE CAST RANGE:"
//"DOTA_Tooltip_ability_item_bfury_cast_range_ward" "CHOP WARD CAST RANGE:"
"DOTA_Tooltip_ability_item_black_king_bar_Description" "Active: Avatar
Applies a basic dispel. Grants %magic_resist%%% Magic resistance and immunity to pure and reflected damage. For the duration of the effect, any negative effect from enemy spells has no effect.
Duration: %duration%
Dispel Type: Basic Dispel"
"DOTA_Tooltip_ability_item_black_king_bar_Lore" "A powerful staff imbued with the strength of giants."
"DOTA_Tooltip_ability_item_black_king_bar_Note0" "Purchasing another Black King Bar will not reset its immunity duration."
"DOTA_Tooltip_ability_item_black_king_bar_Note1" "Abilities that pierce magic immunity will work fully even when Avatar is activated"
"DOTA_Tooltip_ability_item_black_king_bar_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_black_king_bar_bonus_damage" "+$damage"
//"DOTA_Tooltip_ability_item_black_king_bar_duration" "AVATAR DURATION:"
"DOTA_Tooltip_modifier_black_king_bar_immune" "Black King Bar"
"DOTA_Tooltip_modifier_black_king_bar_immune_Description" "Debuff Immune. Magic resistance increased by %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%%. Immune to pure and reflected damage."
"DOTA_Tooltip_ability_item_blade_mail_Description" "Active: Damage Return
For %duration% seconds, return all incoming damage, increasing the percentage by %active_reflection_pct%%%.\n\nPassive: Damage Return
Everytime you are attacked, you return %passive_reflection_constant% damage plus %passive_reflection_pct%%% of the attack damage dealt to you."
"DOTA_Tooltip_ability_item_blade_mail_Lore" "A razor-sharp coat of mail, it is the choice of selfless martyrs in combat."
"DOTA_Tooltip_ability_item_blade_mail_Note0" "Damage Return is calculated before any kind of reduction."
"DOTA_Tooltip_ability_item_blade_mail_Note1" "Damage Return doesn't reflect damage from other forms of Blade Mail."
"DOTA_Tooltip_ability_item_blade_mail_Note2" "Returned damage type is the same as it was received."
"DOTA_Tooltip_ability_item_blade_mail_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_blade_mail_bonus_armor" "+$armor"
//"DOTA_Tooltip_ability_item_blade_mail_bonus_intellect" "+$int"
//"DOTA_Tooltip_ability_item_blade_mail_duration" "DAMAGE RETURN DURATION:"
"DOTA_Tooltip_modifier_item_blade_mail_reflect" "Blade Mail Reflection"
"DOTA_Tooltip_modifier_item_blade_mail_reflect_Description" "Returning damage to attacking units."
"DOTA_Tooltip_ability_item_blades_of_attack_Lore" "The damage of these small, concealable blades should not be underestimated."
"DOTA_Tooltip_ability_item_blades_of_attack_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_blade_of_alacrity_Lore" "A long blade imbued with time magic."
"DOTA_Tooltip_ability_item_blade_of_alacrity_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_blink_Description" "Active: Blink
Teleport to a target point up to %blink_range% units away.
Blink Dagger cannot be used for %blink_damage_cooldown% seconds after taking damage from an enemy hero or Roshan."
"DOTA_Tooltip_ability_item_blink_Lore" "The fabled dagger used by the fastest assassin ever to walk the lands."
"DOTA_Tooltip_ability_item_blink_Note0" "Self-casting will cause you to teleport in the direction of your team's fountain."
"DOTA_Tooltip_ability_item_overwhelming_blink_Description" "Active: Overwhelming Blink
Teleport to a target point up to %blink_range% units away.
After teleportation, all enemies in a %radius% AoE take damage equal to %damage_base% + %damage_pct_instant%%% of your strength and an additional %damage_pct_over_time%%% over time, and have %movement_slow%%% movement speed slow and %attack_slow% attack speed slow for %duration% seconds.
Overwhelming Blink cannot be used for %blink_damage_cooldown% seconds after taking damage from an enemy hero or Roshan."
"DOTA_Tooltip_ability_item_overwhelming_blink_Lore" "A horrifying dagger forged in the chaos maw and nigh untouchable by mortal hands."
"DOTA_Tooltip_ability_item_overwhelming_blink_Note0" "Self-casting will cause you to teleport in the direction of your team's fountain."
"DOTA_Tooltip_ability_item_overwhelming_blink_bonus_strength" "+$str"
"DOTA_Tooltip_modifier_item_overwhelming_blink_debuff" "Overwhelming Blink"
"DOTA_Tooltip_modifier_item_overwhelming_blink_debuff_Description" "Taking damage over time. Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_ability_item_swift_blink_Description" "Active: Swift Blink
Teleport to a target point up to %blink_range% units away.
After teleportation, you gain %bonus_movement%%% phased movement speed and +%bonus_agi_active% Agility for %duration% seconds.
Swift Blink cannot be used for %blink_damage_cooldown% seconds after taking damage from an enemy hero or Roshan."
"DOTA_Tooltip_ability_item_swift_blink_Lore" "A cunning blade able to anticipate and enable its bearer's movements."
"DOTA_Tooltip_ability_item_swift_blink_Note0" "Self-casting will cause you to teleport in the direction of your team's fountain."
"DOTA_Tooltip_ability_item_swift_blink_bonus_agility" "+$agi"
"DOTA_Tooltip_modifier_item_swift_blink_buff" "Swift Blink"
"DOTA_Tooltip_modifier_item_swift_blink_buff_Description" "Agility increased by %dMODIFIER_PROPERTY_STATS_AGILITY_BONUS%. Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and hero has phased movement."
"DOTA_Tooltip_ability_item_arcane_blink_Description" "Active: Arcane Blink
Teleport to a target point up to %blink_range% units away.
After teleportation, you restore %heal_amount% health and %mana_amount% mana.
Arcane Blink cannot be used for %blink_damage_cooldown% seconds after taking damage from an enemy hero or Roshan."
"DOTA_Tooltip_ability_item_arcane_blink_Lore" "A revitalizing tool to help bear the weight of arcane expenditure."
"DOTA_Tooltip_ability_item_arcane_blink_Note0" "Self-casting will cause you to teleport in the direction of your team's fountain."
"DOTA_Tooltip_ability_item_arcane_blink_bonus_intellect" "+$int"
"DOTA_Tooltip_modifier_item_arcane_blink_buff" "Arcane Blink"
"DOTA_Tooltip_modifier_item_arcane_blink_buff_Description" "Cast Range increased by %dMODIFIER_PROPERTY_CAST_RANGE_BONUS%%%."
"DOTA_Tooltip_ability_item_bloodstone_Description" "Active: Bloodpact
Increases Bloodstone's Spell Lifesteal by %lifesteal_multiplier%x. Lasts %buff_duration% seconds.
Dispel Type: Basic Dispel"
"DOTA_Tooltip_ability_item_bloodstone_Lore" "The Bloodstone's bright ruby color is unmistakable on the battlefield, as the owner seems to have infinite vitality and spirit."
"DOTA_Tooltip_ability_item_bloodstone_Note0" "Using Bloodpact leaves you drained for 40 seconds and can't benefit from Bloodpact again during that time."
"DOTA_Tooltip_ability_item_bloodstone_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_bloodstone_bonus_mana" "+$mana"
"DOTA_Tooltip_ability_item_bloodstone_spell_lifesteal" "%+$spell_lifesteal"
"DOTA_Tooltip_ability_item_bloodstone_bonus_mp_regen" "+$mana_regen"
"DOTA_Tooltip_modifier_item_bloodstone_active" "Bloodpact"
"DOTA_Tooltip_modifier_item_bloodstone_active_Description" "Regenerating %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% HP per second."
"DOTA_Tooltip_modifier_item_bloodstone_drained" "Drained"
"DOTA_Tooltip_modifier_item_bloodstone_drained_Description" "Bloodpact's Bonuses will not apply to a unit that's drained."
"DOTA_Tooltip_ability_item_boots_Description" "Movement speed bonuses from multiple pairs of boots do not stack."
"DOTA_Tooltip_ability_item_boots_Lore" "Fleet footwear, increasing movement."
//"DOTA_Tooltip_ability_item_boots_Note0" "Movement speed bonuses from multiple pairs of boots do not stack."
"DOTA_Tooltip_ability_item_boots_bonus_movement_speed" "+$move_speed"
"DOTA_Tooltip_ability_item_boots_of_elves_Lore" "A tensile fabric often used for its light weight and ease of movement."
"DOTA_Tooltip_ability_item_boots_of_elves_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_bottle_Description" "Active: Regenerate
Consumes a charge to restore %health_restore% health and %mana_restore% mana over %restore_time% seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost.
The Bottle automatically refills at the fountain.
Hold Control to use on an allied hero.\n\nPassive: Store Rune
Runes can be stored in the Bottle for later use by right-clicking them. Unused runes will automatically activate after 90 seconds.
Using a stored rune fully refills the Bottle."
"DOTA_Tooltip_ability_item_bottle_Lore" "An old bottle that survived the ages, the contents placed inside become enchanted."
"DOTA_Tooltip_ability_item_bottle_Note0" "Bottle is shareable. Stored runes cannot be shared."
"DOTA_Tooltip_ability_item_bottle_Note1" "Using a stored Bounty or Water rune fully refills the bottle if the bottle was full when the rune was stored; otherwise, it refills two charges."
//"DOTA_Tooltip_ability_item_bottle_health_restore" "HEALTH RESTORED:"
//"DOTA_Tooltip_ability_item_bottle_mana_restore" "MANA RESTORED:"
//"DOTA_Tooltip_ability_item_bottle_restore_time" "DURATION:"
"DOTA_Tooltip_modifier_bottle_regeneration" "Bottle Regeneration"
"DOTA_Tooltip_modifier_bottle_regeneration_Description" "Regenerating %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% HP and %dMODIFIER_PROPERTY_MANA_REGEN_CONSTANT% mana per second."
"DOTA_Tooltip_ability_item_bracer_Lore" "The bracer is a common choice to toughen up defenses and increase longevity."
"DOTA_Tooltip_ability_item_bracer_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_bracer_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_bracer_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_bracer_bonus_health" "+$health"
//"DOTA_Tooltip_ability_item_bracer_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_bracer_bonus_health_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_bracer_bonus_slow_resistance" "%+$slow_resistance"
"DOTA_Tooltip_ability_item_branches_Description" "Use: Plant Tree
Targets the ground to plant a happy little tree that lasts for %tree_duration% seconds."
"DOTA_Tooltip_ability_item_branches_Lore" "A seemingly ordinary branch, its ironlike qualities are bestowed upon the bearer."
"DOTA_Tooltip_ability_item_branches_bonus_all_stats" "+$all"
// "DOTA_Tooltip_ability_item_branches_tree_duration" "TREE DURATION:"
"DOTA_Tooltip_ability_item_broadsword_Lore" "The classic weapon of choice for knights, this blade is sturdy and reliable for slaying enemies."
"DOTA_Tooltip_ability_item_broadsword_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_buckler_Description" "Passive: Buckler Aura
Grants %bonus_aoe_armor% armor to allied player units.
Radius: %bonus_aoe_radius%"
"DOTA_Tooltip_ability_item_buckler_Lore" "A powerful shield that imbues the bearer with the strength of heroes past, it is capable of protecting entire armies in battle."
//"DOTA_Tooltip_ability_item_buckler_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_buckler_armor" "+$armor"
"DOTA_Tooltip_modifier_item_buckler_effect" "Buckler Armor Bonus"
"DOTA_Tooltip_modifier_item_buckler_effect_Description" "Armor increased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_ability_item_butterfly_Note0" "Stacks diminishingly with other sources of Evasion."
"DOTA_Tooltip_ability_item_butterfly_Lore" "Only the mightiest and most experienced of warriors can wield the Butterfly, but it provides incredible dexterity in combat."
"DOTA_Tooltip_ability_item_butterfly_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_butterfly_bonus_evasion" "%+$evasion"
"DOTA_Tooltip_ability_item_butterfly_bonus_attack_speed_pct" "%+$attack_pct"
"DOTA_Tooltip_ability_item_butterfly_bonus_damage" "+$damage"
"DOTA_Tooltip_modifier_item_butterfly_extra" "Flutter"
"DOTA_Tooltip_modifier_item_butterfly_extra_Description" "Affected by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% bonus movement speed."
"DOTA_Tooltip_ability_item_chainmail_Lore" "A medium weave of metal chains."
"DOTA_Tooltip_ability_item_chainmail_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_cheese_Description" "Use: Fondue
Instantly restores %health_restore% health and %mana_restore% mana."
"DOTA_Tooltip_ability_item_cheese_Lore" "Made from the milk of a long lost Furbolg vendor, it restores the vitality of those who taste it."
"DOTA_Tooltip_ability_item_cheese_Note0" "Cheese is shareable."
//"DOTA_Tooltip_ability_item_cheese_health_restore" "HEALTH RESTORED:"
//"DOTA_Tooltip_ability_item_cheese_mana_restore" "MANA RESTORED:"
"DOTA_Tooltip_Ability_item_refresher_shard_Description" "Use: Reset Cooldowns
Resets the cooldowns of all your items and abilities. Shares a cooldown with Refresher Orb. This item's cooldown only progresses in your hero's main inventory."
"DOTA_Tooltip_Ability_item_refresher_shard_lore" "Across an epoch of endless battle, the Immortal's will to triumph never faltered."
"DOTA_Tooltip_ability_item_refresher_shard_Note0" "Refresher Shard is shareable."
"DOTA_Tooltip_ability_item_refresher_shard_bonus_health_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_refresher_shard_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_refresher_shard_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_circlet_Lore" "An elegant circlet designed for human princesses."
"DOTA_Tooltip_ability_item_circlet_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_fluffy_hat_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_fluffy_hat_Lore" "Fine and functional foppery for the fashion-forward fighter."
//"DOTA_Tooltip_Ability_item_falcon_blade_Description" "Passive: Sacrament
Each time the wearer attacks an enemy hero, they gain a stack of %mana_regen_per_stack% bonus mana regen, up to %stack_limit% stacks. Stacks last for %stack_duration% seconds."
//"DOTA_Tooltip_modifier_item_falcon_blade" "Sacrament"
//"DOTA_Tooltip_modifier_item_falcon_blade_Description" "Restoring mana after attacking"
"DOTA_Tooltip_ability_item_falcon_blade_Lore" "An enchanted blade that long ago raised a hopeless urchin from pauper to king."
"DOTA_Tooltip_ability_item_falcon_blade_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_falcon_blade_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_falcon_blade_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_mage_slayer_Description" "Passive: Mage Slayer
Places a debuff when you attack enemies, dealing %dps% damage per second and causing them to do %spell_amp_debuff%%% less spell damage for %duration% seconds."
"DOTA_Tooltip_ability_item_mage_slayer_Lore" "Forged by a secret order in The Third Age of Praxa'cia to fell the False King."
"DOTA_Tooltip_ability_item_mage_slayer_bonus_magical_armor" "%+$spell_resist"
"DOTA_Tooltip_ability_item_mage_slayer_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_mage_slayer_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_mage_slayer_bonus_health_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_mage_slayer_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_modifier_item_mage_slayer_debuff" "Mage Slayer"
"DOTA_Tooltip_modifier_item_mage_slayer_debuff_Description" "Dealing 40%% less spell damage and taking damage over time."
"DOTA_Tooltip_ability_item_crown_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_crown_Lore" "A stately crown created to ensure a well-meaning but ungifted heir could fend off usurpers and govern with a strong hand."
"DOTA_Tooltip_ability_item_diadem_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_diadem_Lore" "A crown that can never be removed."
"DOTA_Tooltip_ability_item_clarity_Description" "Use: Replenish
Grants %mana_regen% mana regeneration to the target for %buff_duration% seconds.
If the unit is attacked by an enemy hero or Roshan, the effect is lost."
"DOTA_Tooltip_ability_item_clarity_Lore" "Clear water that enhances the ability to meditate."
//"DOTA_Tooltip_ability_item_clarity_total_mana" "TOTAL MANA RESTORED:"
//"DOTA_Tooltip_ability_item_clarity_buff_duration" "DURATION:"
"DOTA_Tooltip_modifier_clarity_potion" "Clarity"
"DOTA_Tooltip_modifier_clarity_potion_Description" "Restoring mana."
"DOTA_Tooltip_ability_item_faerie_fire_Description" "Use: Imbue
Instantly restores %hp_restore% health."
"DOTA_Tooltip_ability_item_faerie_fire_bonus_damage" "+$damage"
//"DOTA_Tooltip_ability_item_faerie_fire_hp_restore" "HEALTH RESTORED:"
"DOTA_Tooltip_ability_item_faerie_fire_Lore" "The ethereal flames from the ever-burning ruins of Kindertree ignite across realities."
"DOTA_Tooltip_ability_item_infused_raindrop_Description" "Passive: Magical Damage Block
Consumes a charge to block %magic_damage_block% magic damage from damage instances over %min_damage% damage.
Comes with %initial_charges% charges. When the charges are gone, the item disappears."
"DOTA_Tooltip_ability_item_infused_raindrop_Note0" "Uses at most one charge per damage instance."
"DOTA_Tooltip_ability_item_infused_raindrop_mana_regen" "+$mana_regen"
//"DOTA_Tooltip_ability_item_infused_raindrop_magic_damage_block" "MAGIC DAMAGE BLOCK:"
//"DOTA_Tooltip_ability_item_infused_raindrop_initial_charges" "INITIAL CHARGES:"
"DOTA_Tooltip_ability_item_infused_raindrop_Lore" "Elemental protection from magical assaults."
"DOTA_Tooltip_ability_item_bloodthorn_Description" "Active: Soul Rend
Silences a target for %silence_duration% seconds. At the end of the silence, an additional %silence_damage_percent%%% of all damage taken during the silence will be dealt to the target as magical damage.
All attacks on the silenced target will deal additional damage equal to %proc_damage_heroes% if the attacker is a hero, and %proc_damage_creeps%, if the attacker is a creep. Provides True Strike for your attacks and attacks from your controlled units against the silenced target.\n\nPassive: Pierce
Grants each attack a %proc_chance%%% chance to pierce through evasion and deal %passive_proc_damage% bonus magical damage."
"DOTA_Tooltip_ability_item_bloodthorn_Lore" "A reviled blade that bites deeper with each wriggle of its victim's final throes."
"DOTA_Tooltip_ability_item_bloodthorn_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_bloodthorn_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_bloodthorn_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_bloodthorn_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_bloodthorn_bonus_magic_resist" "%+$spell_resist"
"DOTA_Tooltip_ability_item_bloodthorn_spell_amp" "%+Spell Amplification"
"DOTA_Tooltip_ability_item_bloodthorn_mana_regen_multiplier" "%+Mana Regen Amplification"
"DOTA_Tooltip_ability_item_bloodthorn_bonus_health_regen" "+$hp_regen"
//"DOTA_Tooltip_ability_item_bloodthorn_silence_damage_percent" "%SILENCE INCREASED DAMAGE:"
//"DOTA_Tooltip_ability_item_bloodthorn_silence_duration" "SILENCE DURATION:"
"DOTA_Tooltip_ability_item_bloodthorn_upgrade_bonuses" "Reward: +30% Bloodthorn Critical Damage"
"DOTA_Tooltip_ability_item_bloodthorn_upgrade_description" "Soul Rend 10 enemy heroes."
"DOTA_Tooltip_modifier_bloodthorn_debuff" "Bloodthorn"
"DOTA_Tooltip_modifier_bloodthorn_debuff_Description" "Silenced and taking 60%% increased damage, dealt at the end of the duration of the debuff as magic damage.\nCauses all incoming attacks to deal extra damage and have True Strike."
"DOTA_Tooltip_Ability_item_echo_sabre_Description" "Passive: Echo Strike
Causes melee attacks to attack twice in quick succession. The double attacks apply a %movement_slow%%% movement slow for %slow_duration% seconds on the first strike."
"DOTA_Tooltip_Ability_item_echo_sabre_Lore" "A deceptively swift blade imbued with resonant magic."
"DOTA_Tooltip_Ability_item_echo_sabre_bonus_strength" "+$str"
"DOTA_Tooltip_Ability_item_echo_sabre_bonus_intellect" "+$int"
"DOTA_Tooltip_Ability_item_echo_sabre_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_Ability_item_echo_sabre_bonus_damage" "+$damage"
"DOTA_Tooltip_Ability_item_echo_sabre_bonus_mana_regen" "+$mana_regen"
//"DOTA_Tooltip_Ability_item_echo_sabre_movement_slow" "%MOVEMENT SLOW:"
//"DOTA_Tooltip_Ability_item_echo_sabre_slow_duration" "SLOW DURATION:"
"DOTA_Tooltip_modifier_echo_sabre_debuff" "Echo Sabre Slow"
"DOTA_Tooltip_modifier_echo_sabre_debuff_Description" "Movement speed reduced by 100%%."
"DOTA_Tooltip_Ability_item_blight_stone_Description" "Passive: Lesser Corruption
Your attacks reduce the target's armor by %corruption_armor% for %corruption_duration% seconds."
"DOTA_Tooltip_Ability_item_blight_stone_Lore" "An unnerving stone unearthed beneath the Fields of Endless Carnage."
"DOTA_Tooltip_Ability_item_blight_stone_Note0" "Does not stack with its upgrades, Desolator, or Stygian Desolator."
//"DOTA_Tooltip_Ability_item_blight_stone_corruption_armor" "ARMOR REDUCTION:"
//"DOTA_Tooltip_Ability_item_blight_stone_corruption_duration" "DURATION:"
"DOTA_Tooltip_modifier_blight_stone_buff" "Orb of Blight"
"DOTA_Tooltip_modifier_blight_stone_buff_Description" "Armor is reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_Ability_item_wind_lace_Description" "Bonuses from multiple Wind Laces do not stack."
"DOTA_Tooltip_Ability_item_wind_lace_Lore" "Hasten to battle on wind-touched heels."
//"DOTA_Tooltip_Ability_item_wind_lace_Note0" "Multiple instances do not stack."
"DOTA_Tooltip_Ability_item_wind_lace_movement_speed" "+$move_speed"
"DOTA_Tooltip_Ability_item_tome_of_knowledge_Description" "Use: Enlighten
Grants you %xp_bonus% experience plus %xp_per_use% per tome consumed by your team after the first two.
Tomes Used By Team: %customval_team_tomes_used%"
"DOTA_Tooltip_Ability_item_tome_of_knowledge_Lore" "That which raises beast to man and man to god."
//"DOTA_Tooltip_Ability_item_tome_of_knowledge_xp_bonus" "XP BONUS BASE:"
//"DOTA_Tooltip_Ability_item_tome_of_knowledge_xp_per_use" "XP BONUS PER USE:"
//"DOTA_Tooltip_Ability_item_tome_of_knowledge_customval_team_tomes_used" "Tomes Used by Owner's Team:"
"DOTA_Tooltip_modifier_item_tome_of_knowledge_consumed" "Tome of Knowledge"
"DOTA_Tooltip_modifier_item_tome_of_knowledge_consumed_Description" "Immediately grants 700 experience plus 135 per tome previously consumed by your team."
"DOTA_Tooltip_ability_item_dragon_lance_Description" "Passive: Dragon's Reach
Increases attack range of ranged heroes."
"DOTA_Tooltip_ability_item_dragon_lance_Note0" "Passive does not stack."
"DOTA_Tooltip_ability_item_dragon_lance_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_dragon_lance_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_dragon_lance_base_attack_range" "+$attack_range"
"DOTA_Tooltip_ability_item_dragon_lance_Lore" "The forward charge of the wyvern host grants no quarter."
"DOTA_Tooltip_Ability_item_hurricane_pike_Description" "Active: Hurricane Thrust
Pushes you and target enemy %enemy_length% units away from each other, and for %range_duration% seconds, allows you to make %max_attacks% attacks against the target without range restrictions and with +%bonus_attack_speed% attack speed.
Can be cast on self or allies to push the target %push_length% units in the direction it is facing.
Enemy Range: %cast_range_enemy%\n\nPassive: Dragon's Reach
Increases attack range of ranged heroes."
"DOTA_Tooltip_Ability_item_hurricane_pike_Lore" "A legendary pike once held as royal sigil of the ancient wyvern riders."
"DOTA_Tooltip_Ability_item_hurricane_pike_Note0" "Self-cast will use Hurricane Pike on yourself."
"DOTA_Tooltip_Ability_item_hurricane_pike_Note1" "Hurricane Pike doesn't interrupt the target's actions."
"DOTA_Tooltip_Ability_item_hurricane_pike_Note2" "Will not work on a unit inside Chronosphere, Duel, or Black Hole."
"DOTA_Tooltip_Ability_item_hurricane_pike_bonus_intellect" "+$int"
"DOTA_Tooltip_Ability_item_hurricane_pike_bonus_agility" "+$agi"
"DOTA_Tooltip_Ability_item_hurricane_pike_bonus_strength" "+$str"
"DOTA_Tooltip_Ability_item_hurricane_pike_bonus_health" "+$health"
"DOTA_Tooltip_Ability_item_hurricane_pike_base_attack_range" "+$attack_range"
//"DOTA_Tooltip_Ability_item_hurricane_pike_range_duration" "UNLIMITED RANGE DURATION:"
//"DOTA_Tooltip_Ability_item_hurricane_pike_cast_range_enemy" "CAST RANGE ON ENEMY:"
//"DOTA_Tooltip_Ability_item_hurricane_pike_max_attacks" "UNLIMITED RANGE ATTACKS:"
"DOTA_Tooltip_modifier_item_hurricane_pike_active" "Hurricane Pike Push"
"DOTA_Tooltip_modifier_item_hurricane_pike_active_Description" "Being pushed by Hurricane Pike."
"DOTA_Tooltip_modifier_item_hurricane_pike_active_alternate" "Hurricane Pike Push"
"DOTA_Tooltip_modifier_item_hurricane_pike_active_alternate_Description" "Being pushed by Hurricane Pike."
"DOTA_Tooltip_modifier_item_hurricane_pike_range" "Hurricane Pike Range"
"DOTA_Tooltip_modifier_item_hurricane_pike_range_Description" "Can attack the target without range restrictions."
"DOTA_Tooltip_ability_item_aether_lens_Description" "Passive: Aethereal Focus
Increases targeted spell and item cast range."
"DOTA_Tooltip_ability_item_aether_lens_Note0" "Passive does not stack."
"DOTA_Tooltip_ability_item_aether_lens_bonus_mana" "+$mana"
"DOTA_Tooltip_ability_item_aether_lens_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_aether_lens_cast_range_bonus" "+$cast_range"
"DOTA_Tooltip_ability_item_aether_lens_Lore" "Polished with the incantation of his final breath, the gift of a dying mage to his sickly son."
"DOTA_Tooltip_ability_item_claymore_Lore" "A sword that can cut through armor, it's a commonly chosen first weapon for budding swordsmen."
"DOTA_Tooltip_ability_item_claymore_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_cloak_Lore" "A cloak made of a magical material that works to dispel any magic cast on it."
"DOTA_Tooltip_ability_item_cloak_Note0" "Stacks multiplicatively with other sources of spell resistance."
"DOTA_Tooltip_ability_item_cloak_tooltip_resist" "%+$spell_resist"
"DOTA_Tooltip_ability_item_cyclone_Description" "Active: Cyclone
Sweeps a target unit up into a cyclone, making them invulnerable for %cyclone_duration% seconds. Cyclone can only be cast on enemy units or yourself.
Enemy units take %tooltip_drop_damage% magical damage upon landing.
Dispel Type: Basic Dispel"
"DOTA_Tooltip_ability_item_cyclone_Lore" "A mysterious scepter passed down through the ages, its disruptive winds can be used for good or evil."
"DOTA_Tooltip_ability_item_cyclone_Note0" "You cannot cyclone allies."
"DOTA_Tooltip_ability_item_cyclone_Note1" "Cyclones cast on yourself go through spell immunity."
"DOTA_Tooltip_ability_item_cyclone_Note2" "Cyclone can dispel some buffs and debuffs."
"DOTA_Tooltip_ability_item_cyclone_Note3" "Cyclone duration is unaffected by status resistance."
"DOTA_Tooltip_ability_item_cyclone_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_cyclone_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_cyclone_bonus_movement_speed" "+$move_speed"
//"DOTA_Tooltip_ability_item_cyclone_cyclone_duration" "CYCLONE DURATION:"
"DOTA_Tooltip_ability_item_wind_waker_Description" "Active: Cyclone
Sweeps a target unit up into a cyclone, making them invulnerable for %cyclone_duration% seconds. Cyclone can be cast on yourself, enemy units or allied units.
Enemy units take %tooltip_drop_damage% magical damage upon landing.
Dispel Type: Basic Dispel"
"DOTA_Tooltip_ability_item_wind_waker_Lore" "Proof enough to some that unseen forces manipulate the happenings of the material plane."
"DOTA_Tooltip_ability_item_wind_waker_Note0" "Cyclone can dispel some buffs and debuffs."
"DOTA_Tooltip_ability_item_wind_waker_Note1" "When cast on yourself, the cyclone can be moved anywhere at a speed of 360."
"DOTA_Tooltip_ability_item_wind_waker_Note2" "Cyclone duration is unaffected by status resistance."
"DOTA_Tooltip_ability_item_wind_waker_bonus_movement_speed" "+$move_speed"
"DOTA_Tooltip_ability_item_wind_waker_cast_range_bonus" "+$cast_range"
"DOTA_Tooltip_ability_item_wind_waker_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_wind_waker_bonus_intellect" "+$int"
"DOTA_Tooltip_modifier_wind_waker" "Cyclone"
"DOTA_Tooltip_modifier_wind_waker_Description" "Swept up in a cyclone, you are invulnerable and unable to act."
"DOTA_Tooltip_modifier_eul_cyclone" "Cyclone"
"DOTA_Tooltip_modifier_eul_cyclone_Description" "Swept up in a cyclone, you are invulnerable and unable to act."
"DOTA_Tooltip_ability_item_dagon_Description" "Active: Energy Burst
Emits a powerful burst of magical damage upon a targeted enemy unit. Heals the caster %dagon_spell_lifesteal%%% of damage dealt by Dagon. Upgradable.
Damage: %damage%
Mana Cost: %mana_cost_tooltip%"
"DOTA_Tooltip_ability_item_dagon_Lore" "A lesser wand that grows in power the longer it is used, it brings magic to the fingertips of the user."
"DOTA_Tooltip_ability_item_dagon_Note0" "Instantly kills illusions."
//"DOTA_Tooltip_ability_item_dagon_damage" "BURST DAMAGE:"
"DOTA_Tooltip_ability_item_dagon_bonus_int" "+$int"
"DOTA_Tooltip_ability_item_dagon_bonus_str" "+$str"
"DOTA_Tooltip_ability_item_dagon_bonus_agi" "+$agi"
"DOTA_Tooltip_ability_item_dagon_passive_spell_lifesteal" "%+$spell_lifesteal"
"DOTA_Tooltip_ability_item_dagon_2_Description" "Active: Energy Burst
Emits a powerful burst of magical damage upon a targeted enemy unit. Heals the caster %dagon_spell_lifesteal%%% of damage dealt by Dagon. Upgradable.
Damage: %damage%
Mana Cost: %mana_cost_tooltip%"
"DOTA_Tooltip_ability_item_dagon_2_Lore" "A lesser wand that grows in power the longer it is used, it brings magic to the fingertips of the user."
"DOTA_Tooltip_ability_item_dagon_2_Note0" "Instantly kills illusions."
//"DOTA_Tooltip_ability_item_dagon_2_damage" "BURST DAMAGE:"
"DOTA_Tooltip_ability_item_dagon_2_bonus_int" "+$int"
"DOTA_Tooltip_ability_item_dagon_2_bonus_str" "+$str"
"DOTA_Tooltip_ability_item_dagon_2_bonus_agi" "+$agi"
"DOTA_Tooltip_ability_item_dagon_2_passive_spell_lifesteal" "%+$spell_lifesteal"
"DOTA_Tooltip_ability_item_dagon_3_Description" "Active: Energy Burst
Emits a powerful burst of magical damage upon a targeted enemy unit. Heals the caster %dagon_spell_lifesteal%%% of damage dealt by Dagon. Upgradable.
Damage: %damage%
Mana Cost: %mana_cost_tooltip%"
"DOTA_Tooltip_ability_item_dagon_3_Lore" "A lesser wand that grows in power the longer it is used, it brings magic to the fingertips of the user."
"DOTA_Tooltip_ability_item_dagon_3_Note0" "Instantly kills illusions."
//"DOTA_Tooltip_ability_item_dagon_3_damage" "BURST DAMAGE:"
"DOTA_Tooltip_ability_item_dagon_3_bonus_int" "+$int"
"DOTA_Tooltip_ability_item_dagon_3_bonus_str" "+$str"
"DOTA_Tooltip_ability_item_dagon_3_bonus_agi" "+$agi"
"DOTA_Tooltip_ability_item_dagon_3_passive_spell_lifesteal" "%+$spell_lifesteal"
"DOTA_Tooltip_ability_item_dagon_4_Description" "Active: Energy Burst
Emits a powerful burst of magical damage upon a targeted enemy unit. Heals the caster %dagon_spell_lifesteal%%% of damage dealt by Dagon. Upgradable.
Damage: %damage%
Mana Cost: %mana_cost_tooltip%"
"DOTA_Tooltip_ability_item_dagon_4_Lore" "A lesser wand that grows in power the longer it is used, it brings magic to the fingertips of the user."
"DOTA_Tooltip_ability_item_dagon_4_Note0" "Instantly kills illusions."
//"DOTA_Tooltip_ability_item_dagon_4_damage" "BURST DAMAGE:"
"DOTA_Tooltip_ability_item_dagon_4_bonus_int" "+$int"
"DOTA_Tooltip_ability_item_dagon_4_bonus_str" "+$str"
"DOTA_Tooltip_ability_item_dagon_4_bonus_agi" "+$agi"
"DOTA_Tooltip_ability_item_dagon_4_passive_spell_lifesteal" "%+$spell_lifesteal"
"DOTA_Tooltip_ability_item_dagon_5_Description" "Active: Energy Burst
Emits a powerful burst of magical damage upon a targeted enemy unit. Heals the caster %dagon_spell_lifesteal%%% of damage dealt by Dagon.
Damage: %damage%
Mana Cost: %mana_cost_tooltip%"
"DOTA_Tooltip_ability_item_dagon_5_Lore" "A lesser wand that grows in power the longer it is used, it brings magic to the fingertips of the user."
"DOTA_Tooltip_ability_item_dagon_5_Note0" "Instantly kills illusions."
"DOTA_Tooltip_ability_item_dagon_5_passive_spell_lifesteal" "%+$spell_lifesteal"
//"DOTA_Tooltip_ability_item_dagon_5_damage" "BURST DAMAGE:"
"DOTA_Tooltip_ability_item_dagon_5_bonus_int" "+$int"
"DOTA_Tooltip_ability_item_dagon_5_bonus_str" "+$str"
"DOTA_Tooltip_ability_item_dagon_5_bonus_agi" "+$agi"
"DOTA_Tooltip_ability_item_demon_edge_Lore" "One of the oldest weapons forged by the Demon-Smith Abzidian, it killed its maker when he tested its edge."
"DOTA_Tooltip_ability_item_demon_edge_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_desolator_Description" "Passive: Corruption
Your attacks reduce the target's armor by %corruption_armor% for %corruption_duration% seconds.\n\nPassive: Soul Stealer
Desolator gains +%bonus_damage_per_kill% damage every time an enemy hero dies while affected by Corruption, to a maximum of %max_damage%."
"DOTA_Tooltip_ability_item_desolator_Lore" "A wicked weapon, used in torturing political criminals."
"DOTA_Tooltip_ability_item_desolator_Note0" "Armor reduction works on buildings."
//"DOTA_Tooltip_ability_item_desolator_corruption_armor" "ARMOR REDUCTION:"
"DOTA_Tooltip_ability_item_desolator_bonus_damage" "+$damage"
"DOTA_Tooltip_modifier_desolator_buff" "Desolator"
"DOTA_Tooltip_modifier_desolator_buff_Description" "Desolator attacks reduced your armor by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_ability_item_diffusal_blade_Description" "Active: Inhibit
Targets an enemy, slowing it for %purge_slow_duration% seconds.\n\nPassive: Manabreak
Each attack burns %feedback_mana_burn% mana from the target, and deals %damage_per_burn% physical damage per burned mana.
Burns %feedback_mana_burn_illusion_melee% mana per attack from melee illusions and %feedback_mana_burn_illusion_ranged% mana per attack from ranged illusions."
"DOTA_Tooltip_ability_item_diffusal_blade_Note0" "Does not stack with other diffusal blades."
"DOTA_Tooltip_ability_item_diffusal_blade_Lore" "An enchanted blade that allows the user to cut straight into the enemy's soul."
"DOTA_Tooltip_ability_item_diffusal_blade_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_diffusal_blade_bonus_intellect" "+$int"
//"DOTA_Tooltip_ability_item_diffusal_blade_purge_slow_duration" "PURGE SLOW DURATION:"
"DOTA_Tooltip_modifier_item_diffusal_blade_slow" "Diffusal Blade Inhibit"
"DOTA_Tooltip_modifier_item_diffusal_blade_slow_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_ability_item_disperser_Description" "Active: Suppress
Slows the target for %enemy_effect_duration% seconds if they are an enemy or applies a basic dispell and grants bonus movespeed and %slow_resist%%% slow resistance for %ally_effect_duration% seconds if they are an ally. Caster is always granted the ally benefit on cast.
Both movement speed reduction and increase start at %phase_movement_speed%%% and gradually decrease to 0% over the course of the buff duration.
Dispel Type: Basic Dispel\n\nPassive: Manabreak
Each attack burns %feedback_mana_burn% mana from the target, and deals %damage_per_burn% physical damage per burned mana.
Burns %feedback_mana_burn_illusion_melee% mana per attack from melee illusions and %feedback_mana_burn_illusion_ranged% mana per attack from ranged illusions."
"DOTA_Tooltip_ability_item_disperser_Lore" "Once entrusted to an Apostle General of the Rumusque Faithful's expeditionary force."
"DOTA_Tooltip_ability_item_disperser_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_disperser_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_disperser_bonus_damage" "+$damage"
//"DOTA_Tooltip_ability_item_disperser_bonus_attack_speed" "+$attack"
//"DOTA_Tooltip_ability_item_disperser_bonus_mana_regen" "+$mana_regen"
//"DOTA_Tooltip_modifier_item_disperser_evasion_buff" "Dispersed"
//"DOTA_Tooltip_modifier_item_disperser_evasion_buff_Description" "Granting bonus movement speed"
"DOTA_Tooltip_modifier_disperser_movespeed_buff" "Dispersed"
"DOTA_Tooltip_modifier_disperser_movespeed_buff_Description" "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_Ability_item_harpoon_Description" "Active: Draw Forth
When targeting an enemy, fire a harpoon at them, that pulls you and the target closer together, up to %pull_distance_pct%%% of the distance between you and your target. If the caster is melee, the hero and target are always pulled to within melee distance of each other.\n\nPassive: Echo Strike
Causes melee attacks to attack twice in quick succession. The double attacks apply a %movement_slow%%% movement slow for %slow_duration% seconds on the first strike. Echo Strike cooldown: %passive_cooldown%s"
"DOTA_Tooltip_Ability_item_harpoon_Lore" "A perfect solution for the flight of foes."
"DOTA_Tooltip_Ability_item_harpoon_bonus_health" "+$health"
"DOTA_Tooltip_Ability_item_harpoon_bonus_agility" "+$agi"
"DOTA_Tooltip_Ability_item_harpoon_bonus_intellect" "+$int"
"DOTA_Tooltip_Ability_item_harpoon_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_Ability_item_harpoon_bonus_damage" "+$damage"
"DOTA_Tooltip_Ability_item_harpoon_bonus_strength" "+$str"
"DOTA_Tooltip_Ability_item_harpoon_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_modifier_item_harpoon_pull" "Harpoon"
"DOTA_Tooltip_modifier_item_harpoon_pull_Description" "Being pulled by Harpoon."
"DOTA_Tooltip_modifier_item_harpoon_slow" "Harpoon"
"DOTA_Tooltip_modifier_item_harpoon_slow_Description" "Movement slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_item_harpoon_internal_cd" "Harpoon Echo Strike"
"DOTA_Tooltip_modifier_item_harpoon_internal_cd_Description" "Echo Strike is on cooldown."
"DOTA_Tooltip_Ability_item_phylactery_Description" "Passive: Empower Spell
The next Unit Target spell you cast on an enemy deals a separate %bonus_spell_damage% bonus damage to the target and slows them by %slow%%% for %slow_duration%s."
"DOTA_Tooltip_Ability_item_phylactery_Lore" "An amulet overflowing with powerful magics."
"DOTA_Tooltip_Ability_item_phylactery_bonus_health" "+$health"
"DOTA_Tooltip_Ability_item_phylactery_bonus_mana" "+$mana"
"DOTA_Tooltip_ability_item_phylactery_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_phylactery_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_modifier_item_phylactery_slow" "Phylactery"
"DOTA_Tooltip_modifier_item_phylactery_slow_Description" "Movement slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_Ability_item_angels_demise_Description" "Passive: Empower Spell
The next Unit Target spell you cast on an enemy deals a separate %bonus_spell_damage% additional damage and applies a debuff that slows the target by %slow%%% and disables their passives for %slow_duration%s."
"DOTA_Tooltip_Ability_item_angels_demise_Lore" "A blade sharp enough to slice through magic itself."
"DOTA_Tooltip_Ability_item_angels_demise_bonus_health" "+$health"
"DOTA_Tooltip_Ability_item_angels_demise_bonus_mana" "+$mana"
"DOTA_Tooltip_ability_item_angels_demise_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_angels_demise_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_modifier_item_angels_demise_slow" "Khanda"
"DOTA_Tooltip_modifier_item_angels_demise_slow_Description" "Movement slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%. Passives disabled."
"DOTA_Tooltip_ability_item_dust_Description" "Use: Reveal
For %duration% seconds, creates an area that reveals and slows invisible heroes by %movespeed%%% in a %radius% radius where the caster was standing. Invisible units revealed by dust take %damage% damage.
The debuff effect on enemies lingers for %linger_duration%s after leaving the area of effect."
"DOTA_Tooltip_ability_item_dust_Note0" "Places a debuff on enemy units in the area that reveals them when they are invisible."
//"DOTA_Tooltip_ability_item_dust_duration" "DURATION:"
//"DOTA_Tooltip_ability_item_dust_radius" "RADIUS:"
//"DOTA_Tooltip_ability_item_dust_movespeed" "%SLOW:"
"DOTA_Tooltip_ability_item_dust_Lore" "One may hide visage, but never volume."
"DOTA_Tooltip_modifier_item_dustofappearance" "Dust of Appearance"
"DOTA_Tooltip_modifier_item_dustofappearance_Description" "Can be seen by enemies and slowed when invisible. Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_ability_item_eagle_Lore" "Capturing the majestic call of an eagle, this mystical horn brings limitless dexterity to those who hear it."
"DOTA_Tooltip_ability_item_eagle_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_energy_booster_Lore" "This lapis gemstone is commonly added to the collection of wizards seeking to improve their presence in combat."
"DOTA_Tooltip_ability_item_energy_booster_bonus_mana" "+$mana"
"DOTA_Tooltip_ability_item_ethereal_blade_Description" "Active: Ether Blast
Converts the target unit to ethereal form, rendering them immune to physical damage, but unable to attack and %ethereal_damage_bonus%%% more vulnerable to magic damage.
Enemy targets are also slowed by %blast_movement_slow%%%, and take %blast_agility_multiplier%x your target's primary attribute + %blast_damage_base% as magical damage.
Duration: %duration% seconds"
"DOTA_Tooltip_ability_item_ethereal_blade_Note0" "Shares cooldown with Ghost Scepter."
"DOTA_Tooltip_ability_item_ethereal_blade_Note1" "Ethereal units take %ethereal_damage_bonus%%% bonus magic damage."
"DOTA_Tooltip_ability_item_ethereal_blade_Note2" "For Universal Heroes, their primary attribute is %universal_multiplier_tooltip%%% of the sum of all their attributes."
"DOTA_Tooltip_ability_item_ethereal_blade_Note3" "Using a Town Portal Scroll or Boots of Travel will not dispel Ethereal Form."
"DOTA_Tooltip_ability_item_ethereal_blade_bonus_agility" "+$all"
"DOTA_Tooltip_ability_item_ethereal_blade_bonus_mana" "+$mana"
"DOTA_Tooltip_ability_item_ethereal_blade_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_ethereal_blade_bonus_cast_range" "+$cast_range"
//"DOTA_Tooltip_ability_item_ethereal_blade_spell_amp" "%+Spell Amplification"
//"DOTA_Tooltip_ability_item_ethereal_blade_spell_lifesteal_amp" "%+Spell Lifesteal Amplification"
"DOTA_Tooltip_ability_item_ethereal_blade_mana_regen_multiplier" "%+Mana Regen Amplification"
//"DOTA_Tooltip_ability_item_ethereal_blade_blast_movement_slow" "%BLAST ENEMY MOVE SLOW:"
//"DOTA_Tooltip_ability_item_ethereal_blade_duration" "BLAST ENEMY DURATION:"
//"DOTA_Tooltip_ability_item_ethereal_blade_duration_ally" "BLAST ALLY/SELF DURATION:"
//"DOTA_Tooltip_ability_item_ethereal_blade_ethereal_damage_bonus" "%INCREASED MAGIC DAMAGE:"
"DOTA_Tooltip_ability_item_ethereal_blade_Lore" "A flickering blade of a ghastly nature, it is capable of dealing damage in both magical and physical planes."
"DOTA_Tooltip_modifier_item_ethereal_blade_ethereal" "Ether Blast"
"DOTA_Tooltip_modifier_item_ethereal_blade_ethereal_Description" "Ethereal Form. Taking %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_DECREPIFY_UNIQUE%%% increased magic damage and cannot attack or be attacked."
"DOTA_Tooltip_modifier_item_ethereal_blade_slow" "Ethereal Blade Slow"
"DOTA_Tooltip_modifier_item_ethereal_blade_slow_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_ability_item_flask_Description" "Use: Salve
Grants %health_regen% health regeneration to the target for %buff_duration% seconds.
If the unit is attacked by an enemy hero or Roshan, the effect is lost.
Heals for half the amount when cast on an ally."
"DOTA_Tooltip_ability_item_flask_Lore" "A magical salve that can quickly mend even the deepest of wounds."
//"DOTA_Tooltip_ability_item_flask_total_health" "HEALTH RESTORED:"
//"DOTA_Tooltip_ability_item_flask_buff_duration" "DURATION:"
"DOTA_Tooltip_modifier_flask_healing" "Healing Salve"
"DOTA_Tooltip_modifier_flask_healing_Description" "Restoring health."
"DOTA_Tooltip_ability_item_force_staff_Description" "Active: Force
Pushes any target unit %push_length% units in the direction it is facing."
"DOTA_Tooltip_ability_item_force_staff_Lore" "Allows you to manipulate others, for good or evil."
"DOTA_Tooltip_ability_item_force_staff_Note0" "Self-cast will cause you to use Force on yourself."
"DOTA_Tooltip_ability_item_force_staff_Note1" "Force Staff doesn't interrupt the target's actions."
"DOTA_Tooltip_ability_item_force_staff_Note2" "Will not work on a unit inside Chronosphere, Duel, or Black Hole."
"DOTA_Tooltip_ability_item_force_staff_Note3" "Force Staff has %enemy_cast_range% cast range when cast on enemies."
"DOTA_Tooltip_ability_item_force_staff_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_force_staff_bonus_health" "+$health"
"DOTA_Tooltip_modifier_item_forcestaff_active" "Force"
"DOTA_Tooltip_modifier_item_forcestaff_active_Description" "Being pushed by Force Staff."
"dota_hud_error_target_cannot_be_moved" "Target Is Strongly Immobilized"
"DOTA_Tooltip_ability_item_gauntlets_Lore" "Studded leather gloves that add brute strength."
"DOTA_Tooltip_ability_item_gauntlets_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_gem_Description" "Active: Reveal
Gives True Sight over a %active_radius% radius revealing wards and units even in Fog of War.\nPassive: True Sight
Grants the ability to see invisible units and wards to any allied vision within %radius% range of its carrier. \n\nPassive: Everlasting
Dropped on death, and cannot be destroyed."
//"DOTA_Tooltip_ability_item_gem_radius" "TRUE SIGHT RADIUS:"
"DOTA_Tooltip_ability_item_gem_Note0" "Disabled while on a courier."
"DOTA_Tooltip_ability_item_gem_Lore" "Not one thrall creature of the depths,\nNor spirit bound in drowning's keep,\nNor Maelrawn the Tentacular,\nShall rest till seas, gem comes to sleep."
"DOTA_Tooltip_ability_item_ghost_Description" "Active: Ghost Form
You enter ghost form for %duration% seconds, becoming immune to physical damage, but are unable to attack and %extra_spell_damage_percent%%% more vulnerable to magic damage."
"DOTA_Tooltip_ability_item_ghost_Note0" "Ends if you become Spell Immune, and will have no effect if you are already Spell Immune."
"DOTA_Tooltip_ability_item_ghost_Note1" "Shares cooldown with Ethereal Blade."
"DOTA_Tooltip_ability_item_ghost_bonus_all_stats" "+$all"
//"DOTA_Tooltip_ability_item_ghost_duration" "GHOST DURATION:"
//"DOTA_Tooltip_ability_item_ghost_extra_spell_damage_percent" "%GHOST ADDED MAGIC DAMAGE:"
"DOTA_Tooltip_ability_item_ghost_Lore" "Imbues the wielder with a ghostly presence, allowing them to evade physical damage."
"DOTA_Tooltip_modifier_ghost_state" "Ghost Form"
"DOTA_Tooltip_modifier_ghost_state_Description" "Ethereal Form. Taking %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_DECREPIFY_UNIQUE%%% increased magic damage and cannot attack or be attacked."
"DOTA_Tooltip_ability_item_gloves_Lore" "A pair of magical gloves that seems to render weapons weightless."
"DOTA_Tooltip_ability_item_gloves_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_greater_crit_Description" "Passive: Critical Strike
Grants each attack a %crit_chance%%% chance to deal %crit_multiplier%%% damage."
"DOTA_Tooltip_ability_item_greater_crit_Note0" "Critical Strike does not work against buildings."
"DOTA_Tooltip_ability_item_greater_crit_Lore" "A weapon of incredible power that is difficult for even the strongest of warriors to control."
//"DOTA_Tooltip_ability_item_greater_crit_crit_chance" "%CRITICAL CHANCE:"
//"DOTA_Tooltip_ability_item_greater_crit_crit_multiplier" "%CRITICAL DAMAGE:"
"DOTA_Tooltip_ability_item_greater_crit_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_hand_of_midas_Description" "Active: Transmute
Kills a non-hero target for %bonus_gold% gold and %xp_multiplier%x experience. Killing a neutral creep additionally grants a madstone bundle.
Cannot be used on Ancient creeps."
"DOTA_Tooltip_ability_item_hand_of_midas_Lore" "Preserved through unknown magical means, the Hand of Midas is a weapon of greed, sacrificing animals to line the owner's pockets."
"DOTA_Tooltip_ability_item_hand_of_midas_Note0" "The gold given is reliable gold (you do not get the normal creep bounty)."
"DOTA_Tooltip_ability_item_hand_of_midas_Note1" "Experience gained by using Transmute is not shared."
"DOTA_Tooltip_ability_item_hand_of_midas_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_headdress_Description" "Passive: Regeneration Aura
Grants %aura_health_regen% health regeneration to allies.
Radius: %aura_radius%"
"DOTA_Tooltip_ability_item_headdress_Lore" "Creates a soothing aura that restores allies in battle."
//"DOTA_Tooltip_ability_item_headdress_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_headdress_health_regen" "+$hp_regen"
"DOTA_Tooltip_modifier_item_headdress_aura" "Headdress Regeneration Aura"
"DOTA_Tooltip_modifier_item_headdress_aura_Description" "Regenerating %fMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% HP per second."
//"DOTA_Tooltip_ability_item_heart_Description" "Passive: Regeneration Amplification
When below %low_health_threshold%%% health, increases all passive health regeneration by %hp_regen_amp%%%."
"DOTA_Tooltip_ability_item_heart_Lore" "Preserved heart of an extinct monster, it bolsters the bearer's fortitude."
"DOTA_Tooltip_ability_item_heart_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_heart_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_heart_health_regen_pct" "%+Max Health Regen"
"DOTA_Tooltip_ability_item_helm_of_iron_will_Lore" "The helmet of a legendary warrior who fell in battle."
"DOTA_Tooltip_ability_item_helm_of_iron_will_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_helm_of_iron_will_bonus_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_helm_of_the_dominator_Description" "Active: Dominate
Takes control of one neutral, non-ancient target unit and sets its movement speed to %speed_base% and max health to a minimum of %health_min%. Also provides the unit with +%creep_bonus_damage% base attack damage, +%creep_bonus_hp_regen% health regen, +%creep_bonus_mp_regen% mana regen and +%creep_bonus_armor% armor.
Dominated units with a max health of greater than %health_min% retain their original max health. Grants the caster the gold and experience bounty of the dominated creep. Dominated unit's bounty is set to %bounty_gold% gold and it can no longer be killed by abilities that instantly kill creeps otherwise."
"DOTA_Tooltip_ability_item_helm_of_the_dominator_Lore" "The powerful headpiece of a dead necromancer."
"DOTA_Tooltip_ability_item_helm_of_the_dominator_Note0" "Cannot dominate more than one unit at a time. If a new unit is dominated, the old one will die."
"DOTA_Tooltip_ability_item_helm_of_the_dominator_Note1" "Can also Dominate enemy lane creeps and summoned units."
"DOTA_Tooltip_ability_item_helm_of_the_dominator_Note2" "Selling Helm of the Dominator will cause dominated units to die."
"DOTA_Tooltip_ability_item_helm_of_the_dominator_bonus_stats" "+$all"
"DOTA_Tooltip_ability_item_helm_of_the_dominator_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_helm_of_the_dominator_bonus_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_helm_of_the_overlord_Description" "Active: Dominate
Takes control of one neutral target unit and sets its movement speed to %speed_base% and max health to a minimum of %health_min%. Also provides the unit with +%creep_bonus_damage% base attack damage, +%creep_bonus_hp_regen% health regen, +%creep_bonus_mp_regen% mana regen, +%creep_bonus_armor% armor, and levels up some abilities of the target by 1 level.
Dominated units with a max health of greater than %health_min% retain their original max health. Grants the caster the gold and experience bounty of the dominated creep. Dominated unit's bounty is set to %bounty_gold% gold and it can no longer be killed by abilities that instantly kill creeps otherwise."
"DOTA_Tooltip_ability_item_helm_of_the_overlord_Lore" "The powerful headpiece of an undead necromancer."
"DOTA_Tooltip_ability_item_helm_of_the_overlord_Note0" "Can also Dominate enemy lane creeps and summoned units."
"DOTA_Tooltip_ability_item_helm_of_the_overlord_Note1" "Selling will cause dominated units to die."
"DOTA_Tooltip_ability_item_helm_of_the_overlord_bonus_stats" "+$all"
"DOTA_Tooltip_ability_item_helm_of_the_overlord_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_helm_of_the_overlord_bonus_regen" "+$hp_regen"
"DOTA_Tooltip_modifier_item_helm_of_the_dominator_aura" "Helm of the Dominator Aura"
"DOTA_Tooltip_modifier_item_helm_of_the_dominator_aura_Description" "Increases health regen by %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% and base damage by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%."
"DOTA_Tooltip_ability_item_hood_of_defiance_Description" "Active: Barrier
Creates a spell shield that absorbs up to %barrier_block% magical damage. Lasts %barrier_duration% seconds."
"DOTA_Tooltip_ability_item_hood_of_defiance_Lore" "A furred, magic resistant headpiece that is feared by wizards."
"DOTA_Tooltip_ability_item_hood_of_defiance_Note0" "Stacks multiplicatively with other sources of spell resistance."
"DOTA_Tooltip_ability_item_hood_of_defiance_tooltip_resist" "%+$spell_resist"
"DOTA_Tooltip_ability_item_hood_of_defiance_bonus_health_regen" "+$hp_regen"
//"DOTA_Tooltip_ability_item_hood_of_defiance_barrier_block" "BARRIER BLOCK:"
//"DOTA_Tooltip_ability_item_hood_of_defiance_barrier_duration" "BARRIER DURATION:"
"DOTA_Tooltip_ability_item_eternal_shroud_Description" "Passive: Shroud
Restores mana equal to %mana_restore_pct%%% of incoming enemy spell damage before reductions.\n\nPassive: Eternal Endurance
For every %stack_threshold% spell damage that equipped hero receives, it gains a stack of Endurance for %stack_duration%s up to a maximum of %max_stacks% charges. Each charge increases Eternal Shroud's magic resistance by %stack_resist%%% ."
"DOTA_Tooltip_ability_item_eternal_shroud_Lore" "A pristine hood that feeds upon strife to empower its owner."
"DOTA_Tooltip_ability_item_eternal_shroud_bonus_spell_resist" "%+$spell_resist"
"DOTA_Tooltip_ability_item_eternal_shroud_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_eternal_shroud_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_eternal_shroud_bonus_health" "+$health"
"DOTA_Tooltip_modifier_item_eternal_shroud" "Eternal Endurance"
"DOTA_Tooltip_modifier_item_eternal_shroud_Description" "Increased magic resistance."
"DOTA_Tooltip_modifier_item_eternal_shroud_aura" "Shroud Aura"
"DOTA_Tooltip_modifier_item_eternal_shroud_aura_Description" "Increasing mana regeneration and Spell lifesteal"
"DOTA_Tooltip_modifier_item_eternal_shroud_barrier" "Shroud"
"DOTA_Tooltip_modifier_item_eternal_shroud_barrier_Description" "Magic shield that blocks %dMODIFIER_PROPERTY_INCOMING_SPELL_DAMAGE_CONSTANT% incoming magic damage, converting damage taken into mana."
"DOTA_Tooltip_modifier_item_hood_of_defiance_barrier" "Barrier"
"DOTA_Tooltip_modifier_item_hood_of_defiance_barrier_Description" "Magic shield that blocks %dMODIFIER_PROPERTY_INCOMING_SPELL_DAMAGE_CONSTANT% incoming magic damage."
"DOTA_Tooltip_ability_item_hyperstone_Lore" "A mystical, carved stone that boosts the fervor of the holder."
"DOTA_Tooltip_ability_item_hyperstone_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_moon_shard_Description" "Use: Consume
Consume the Moon Shard to permanently gain %consumed_bonus% attack speed and %consumed_bonus_night_vision% bonus night vision. Max 1 use.\n\nPassive: Shade Sight
Grants bonus night vision."
"DOTA_Tooltip_ability_item_moon_shard_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_moon_shard_bonus_night_vision" "+Bonus Night Vision"
//"DOTA_Tooltip_ability_item_moon_shard_consumed_bonus" "CONSUME ATTACK SPEED:"
//"DOTA_Tooltip_ability_item_moon_shard_consumed_bonus_night_vision" "CONSUME NIGHT VISION:"
"DOTA_Tooltip_ability_item_moon_shard_Lore" "Said to be a tear from the lunar goddess Selemene."
"DOTA_Tooltip_modifier_item_moon_shard_consumed" "Moon Shard"
"DOTA_Tooltip_modifier_item_moon_shard_consumed_Description" "Attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% and night vision increased by %dMODIFIER_PROPERTY_BONUS_NIGHT_VISION_UNIQUE% after consuming a Moon Shard."
"DOTA_Tooltip_modifier_item_moon_shard_consumed_Description_Dashboard" "Attack speed and night vision increased after consuming a Moon Shard."
"DOTA_Tooltip_ability_item_invis_sword_Description" "Active: Shadow Walk
Makes you invisible for %windwalk_duration% seconds, or until you attack or cast a spell. While Shadow Walk is active, you move %windwalk_movement_speed%%% faster and can move through units.
If attacking to end the invisibility, you gain %windwalk_bonus_damage% bonus physical damage on that attack."
"DOTA_Tooltip_ability_item_invis_sword_Lore" "The blade of a fallen king, it allows you to move unseen and strike from the shadows."
"DOTA_Tooltip_ability_item_invis_sword_Note0" "Has a %windwalk_fade_time% second fade time."
"DOTA_Tooltip_ability_item_invis_sword_Note1" "If the invisibility ends without attacking, the bonus damage is lost."
//"DOTA_Tooltip_ability_item_invis_sword_windwalk_duration" "SHADOW WALK DURATION:"
//"DOTA_Tooltip_ability_item_invis_sword_windwalk_bonus_damage" "SHADOW WALK DAMAGE:"
"DOTA_Tooltip_ability_item_invis_sword_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_invis_sword_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_modifier_item_invisibility_edge_windwalk" "Shadow Walk"
"DOTA_Tooltip_modifier_item_invisibility_edge_windwalk_Description" "Invisible as the wind. Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and you can move through units. Attacking to break invisibility will deal 175 bonus damage."
"DOTA_Tooltip_ability_item_silver_edge_Description" "Active: Shadow Walk
Makes you invisible for %windwalk_duration% seconds, or until you attack or cast a spell. While invisible, you move %windwalk_movement_speed%%% faster and can move through units.
Attacking to end the invisibility will deal %windwalk_bonus_damage% bonus physical damage and disable their passive abilities for %backstab_duration% seconds.\n\n"
"DOTA_Tooltip_ability_item_silver_edge_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_silver_edge_bonus_attack_speed" "+$attack"
//"DOTA_Tooltip_ability_item_silver_edge_bonus_strength" "+$str"
//"DOTA_Tooltip_ability_item_silver_edge_windwalk_duration" "SHADOW WALK DURATION:"
//"DOTA_Tooltip_ability_item_silver_edge_windwalk_bonus_damage" "BONUS ATTACK DAMAGE:"
//"DOTA_Tooltip_ability_item_silver_edge_backstab_reduction" "%ENEMY DAMAGE REDUCTION:"
//"DOTA_Tooltip_ability_item_silver_edge_backstab_duration" "REDUCTION DURATION:"
"DOTA_Tooltip_ability_item_silver_edge_Lore" "Once used to slay an unjust king, only to have the kingdom erupt into civil war in the aftermath."
"DOTA_Tooltip_modifier_item_silver_edge_windwalk" "Shadow Walk"
"DOTA_Tooltip_modifier_item_silver_edge_windwalk_Description" "Invisible. Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and you can move through units. Attacking to break invisibility will deal %dMODIFIER_PROPERTY_TOOLTIP% bonus damage, slow the target and disable their passives."
"DOTA_Tooltip_modifier_silver_edge_debuff" "Shadow Walk Attack"
"DOTA_Tooltip_modifier_silver_edge_debuff_Description" "Passive abilities disabled."
"DOTA_Tooltip_ability_item_glimmer_cape_Description" "Active: Glimmer
After a %initial_fade_delay% second delay, grants invisibility, %active_movement_speed% movement speed and a magic damage barrier that absorbs up to %barrier_block% damage to you or a target allied unit for %duration% seconds.
Can be cast while channeling."
"DOTA_Tooltip_ability_item_glimmer_cape_movement_speed" "+$move_speed"
"DOTA_Tooltip_ability_item_glimmer_cape_bonus_magical_armor" "%+$spell_resist"
//"DOTA_Tooltip_ability_item_glimmer_cape_fade_delay" "GLIMMER FADE TIME:"
//"DOTA_Tooltip_ability_item_glimmer_cape_active_magical_armor" "%GLIMMER MAGIC RESISTANCE:"
//"DOTA_Tooltip_ability_item_glimmer_cape_duration" "GLIMMER DURATION:"
"DOTA_Tooltip_ability_item_glimmer_cape_Lore" "The stolen cape of a master illusionist."
"DOTA_Tooltip_modifier_item_glimmer_cape_fade" "Glimmer Cape"
"DOTA_Tooltip_modifier_item_glimmer_cape_fade_Description" "Absorbing magical damage. Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_ability_item_octarine_core_Description" "Passive: Cooldown Reduction
Reduces the cooldown time of all spells and items."
//"DOTA_Tooltip_ability_item_octarine_core_bonus_health_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_octarine_core_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_octarine_core_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_octarine_core_bonus_mana" "+$mana"
"DOTA_Tooltip_ability_item_octarine_core_bonus_cooldown" "%+$cooldown_reduction"
"DOTA_Tooltip_ability_item_octarine_core_Lore" "At the core of spellcraft are spectrums only the very gifted can sense."
"DOTA_Tooltip_ability_item_famango_Description" "Use: Eat Lotus
Instantly restores %replenish_amount% health and mana."
"DOTA_Tooltip_ability_item_famango_Note0" "Hold Control to use on a nearby allied hero."
"DOTA_Tooltip_ability_item_great_famango_Description" "Use: Eat Lotus
Instantly restores %replenish_amount% health and mana."
"DOTA_Tooltip_ability_item_great_famango_Note0" "Hold Control to use on a nearby allied hero."
"DOTA_Tooltip_ability_item_greater_famango_Description" "Use: Eat Lotus
Instantly restores %replenish_amount% health and mana."
"DOTA_Tooltip_ability_item_greater_famango_Note0" "Hold Control to use on a nearby allied hero."
"DOTA_Tooltip_ability_item_enchanted_mango_Description" "Use: Eat Mango
Instantly restores %replenish_amount% mana."
"DOTA_Tooltip_ability_item_enchanted_mango_Note0" "Hold Control to use on a nearby allied hero."
"DOTA_Tooltip_ability_item_enchanted_mango_hp_regen" "+$hp_regen"
//"DOTA_Tooltip_ability_item_enchanted_mango_replenish_amount" "MANA RESTORED:"
"DOTA_Tooltip_ability_item_enchanted_mango_Lore" "The bittersweet flavors of Jidi Isle are irresistible to amphibians."
"DOTA_Tooltip_Ability_item_blood_grenade_Description" "Use: Throw Grenade
Throw a grenade at the target area. Enemies in the area will take %impact_damage% damage on impact, and be slowed by %movespeed_slow%%% and take %damage_over_time% damage every %tick_rate%s for %debuff_duration% seconds. Radius %radius%. "
"DOTA_Tooltip_Ability_item_blood_grenade_Lore" "Both the hunter and the hunted must pay the blood price."
"DOTA_Tooltip_Ability_item_blood_grenade_bonus_health" "+$health"
"DOTA_Tooltip_modifier_item_blood_grenade_debuff" "Blood Grenade"
"DOTA_Tooltip_modifier_item_blood_grenade_debuff_Description" "Slowed, taking damage over time."
"DOTA_Tooltip_ability_item_iron_talon_Description" "Active: Chop
Targets a non-player enemy unit to remove %creep_damage_pct%%% of its current HP.
If cast on a tree, instantly destroys it."
"DOTA_Tooltip_ability_item_iron_talon_Note0" "Has a 4 second cooldown on Trees."
"DOTA_Tooltip_ability_item_iron_talon_Lore" "A simple but effective weapon devised to quell a great Hellbear uprising."
"DOTA_Tooltip_ability_item_tier1_token_Description" "Activate to redeem a Tier 1 Neutral Item. The resulting neutral item isn't shareable and a hero can only redeem a single token per tier."
"DOTA_Tooltip_ability_item_tier2_token_Description" "Activate to redeem a Tier 2 Neutral Item. The resulting neutral item isn't shareable and a hero can only redeem a single token per tier."
"DOTA_Tooltip_ability_item_tier3_token_Description" "Activate to redeem a Tier 3 Neutral Item. The resulting neutral item isn't shareable and a hero can only redeem a single token per tier."
"DOTA_Tooltip_ability_item_tier4_token_Description" "Activate to redeem a Tier 4 Neutral Item. The resulting neutral item isn't shareable and a hero can only redeem a single token per tier."
"DOTA_Tooltip_ability_item_tier5_token_Description" "Activate to redeem a Tier 5 Neutral Item. The resulting neutral item isn't shareable and a hero can only redeem a single token per tier."
"DOTA_Tooltip_ability_item_spark_of_courage_Description" "Passive: Courage
Provides %damage% damage when the hero is above %health_pct%%% Health, and %armor% armor when they are below that threshold."
"DOTA_Tooltip_ability_item_spark_of_courage_Lore" "A common battle charm in the armies that served the Children of Light."
"DOTA_Tooltip_ability_item_safety_bubble_Description" "Passive: Bubbled Up
Equipped Hero has a %shield% HP Barrier against enemy damage. Barrier fully regenerates after not receiving damage for %restore_time% seconds. Self-inflicted damage bypasses the barrier."
"DOTA_Tooltip_ability_item_whisper_of_the_dread_Description" "Passive: Tunnel Vision
Equipped Hero has their daytime vision reduced by %vision_penalty%%% but their Spell damage increased by %bonus_spell_damage%%%."
"DOTA_Tooltip_ability_item_whisper_of_the_dread_Lore" "The air that passes through this amulet makes a dreadful sound."
"DOTA_Tooltip_ability_item_nemesis_curse_Description" "Passive: Glass Cannon
Hero takes %debuff_self%%% more damage from all sources.\nPassive: Glassify
When attacking a hero, apply a debuff increasing the damage received by that hero by %debuff_enemy%%% for %debuff_enemy_duration% seconds. Only one target can be affected by Glassify at the same time. "
"DOTA_Tooltip_modifier_item_nemesis_curse_debuff" "Glassified"
"DOTA_Tooltip_modifier_item_nemesis_curse_debuff_Description" "Incoming damage increased by %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%%"
"DOTA_Tooltip_ability_item_avianas_feather_Description" "Passive: Free Bird
When equipped hero is below %flight_threshold%%% HP, they gain flying movement."
"DOTA_Tooltip_ability_item_avianas_feather_evasion" "%+$evasion"
"DOTA_Tooltip_ability_item_avianas_feather_move_speed" "+$move_speed"
"DOTA_Tooltip_ability_item_unwavering_condition_Description" "Passive: Unwavering
Hero's Max Health is set to %max_health% and can't be altered by other effects or attributes."
"DOTA_Tooltip_ability_item_unwavering_condition_magic_resist" "%+$spell_resist"
"DOTA_Tooltip_ability_item_dandelion_amulet_Description" "Passive: Magical Damage Block
Every %AbilityCooldown%s, blocks up to %magic_block% magic damage from damage instances over %min_damage% damage."
"DOTA_Tooltip_ability_item_duelist_gloves_Description" "Passive: Boldness
Grants %bonus_attack_speed% attack speed as long as there are enemy heroes within %radius% units."
"DOTA_Tooltip_ability_item_duelist_gloves_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_ancient_guardian_Description" "Passive: Ancient Power
Grants %extra_bonus_damage% extra bonus damage as long as the unit is within %radius% range of an ancient."
"DOTA_Tooltip_ability_item_ancient_guardian_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_vindicators_axe_Description" "Passive: Vengeance
Provides %bonus_damage% damage if equipped hero is Silenced and %bonus_armor% armor if equipped hero is Stunned."
"DOTA_Tooltip_ability_item_vindicators_axe_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_vindicators_axe_bonus_slow_resist" "%+$slow_resistance"
"Dota_Tooltip_ability_item_light_collector_Description" "Active: Lightbreak
Produce a brilliant flash of light that destroys trees in a %tree_destruction_radius% AoE. \n\nPassive: Unclouded
Provides wearer with health regeneration during the day and mana regeneration during the night. When within a %radius% distance of any trees, health and mana regeneration are decreased by %penalty%%%."
"Dota_Tooltip_ability_item_light_collector_movespeed_pct" "%+$move_speed"
"Dota_Tooltip_ability_item_light_collector_health_regen" "DAY HP REGEN:"
"Dota_Tooltip_ability_item_light_collector_mana_regen" "NIGHT MANA REGEN:"
"DOTA_Tooltip_modifier_item_light_collector" "Unclouded"
"DOTA_Tooltip_modifier_item_light_collector_Description" "Receiving full health regeneration during the day and mana regeneration during the night by staying away from trees"
"DOTA_Tooltip_ability_item_doubloon_Description" "Toggle: Flip
Toggle to convert %conversion_pct%%% of your Max Health to Max Mana, or %conversion_pct%%% of your Max Mana to Max Health."
"Dota_Doubloon_Maxmana_Tooltip" "Mode: Mana"
"Dota_Doubloon_MaxHP_Tooltip" "Mode: Health"
"DOTA_Tooltip_ability_item_rattlecage_Description" "Passive: Reverberate
After taking %damage_threshold% damage from any source, the wearer fires a projectile at up to %target_count% random enemies in a %radius% radius, prioritizing heroes, that deal %projectile_damage% physical damage and slow the targets movement and attack speed by %slow%%% for %slow_duration%s. "
"DOTA_Tooltip_modifier_item_rattlecage_slow" "Rattlecage"
"DOTA_Tooltip_modifier_item_rattlecage_slow_Description" "Slowed by Rattlecage"
"DOTA_Tooltip_ability_item_roshans_banner_Description" "Use: Place Banner
Creates a banner at the target location. Lane creeps in the area of effect become damage immune while the Banner is up. Lasts %duration% seconds.
Can be destroyed. Melee hero attacks deal 2x damage to the banner."
// "DOTA_Tooltip_ability_item_roshans_banner_hp_bonus" "%HEALTH BONUS:"
// "DOTA_Tooltip_ability_item_roshans_banner_damage_bonus" "%DAMAGE BONUS:"
"DOTA_Tooltip_modifier_roshans_banner_effect" "Roshan's Banner"
// "DOTA_Tooltip_modifier_roshans_banner_effect_Description" "Under the effect of the banner, receiving bonus damage and health"
"DOTA_Tooltip_ability_item_martyrs_plate_Description" "Active: Martyrdom
Redirect %damage_redirection%%% of all magic damage dealt to your allied heroes within %aura_radius% radius towards you for %duration% seconds."
"DOTA_Tooltip_ability_item_martyrs_plate_magic_resist" "%+$spell_resist"
"DOTA_Tooltip_ability_item_martyrs_plate_hp_regen" "+$hp_regen"
"DOTA_Tooltip_modifier_item_martyrs_plate_aura" "Martyr's Plate"
"DOTA_Tooltip_modifier_item_martyrs_plate_aura_Description" "Redirecting damage from nearby allies towards you."
"DOTA_Tooltip_ability_item_lotus_orb_Description" "Active: Echo Shell
Applies a shield to the target unit for %active_duration% seconds which re-casts most targeted spells back to their caster.
The shielded unit will still take damage from the spell.
Dispel Type: Basic Dispel"
"DOTA_Tooltip_ability_item_lotus_orb_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_lotus_orb_bonus_health_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_lotus_orb_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_lotus_orb_bonus_mana" "+$mana"
//"DOTA_Tooltip_ability_item_lotus_orb_active_duration" "ECHO DURATION:"
"DOTA_Tooltip_ability_item_lotus_orb_Lore" "The jewel at its center still reflects a pale image of its creator."
"DOTA_Tooltip_ability_item_lotus_orb_Note0" "Targeted abilities from neutral items do not trigger Echo Shell."
"DOTA_Tooltip_modifier_item_lotus_orb_active" "Echo Shell"
"DOTA_Tooltip_modifier_item_lotus_orb_active_Description" "Most targeted spells will be re-cast at the caster."
"DOTA_Tooltip_modifier_mp_regen" "Well Wishes"
"DOTA_Tooltip_modifier_mp_regen_Description" "Regenerating 1.5 mana per second."
"DOTA_Tooltip_modifier_hp_regen" "Mighty Mines"
"DOTA_Tooltip_modifier_hp_regen_Description" "Regenerating 7 HP/s."
"DOTA_Tooltip_modifier_bonus_armor" "Stalwart Statues"
"DOTA_Tooltip_modifier_bonus_armor_Description" "+2 Bonus Armor."
"DOTA_Tooltip_modifier_bonus_damage" "Skeleton Strength"
"DOTA_Tooltip_modifier_bonus_damage_Description" "+5 Attack Damage."
"DOTA_Tooltip_ability_item_guardian_greaves_Description" "Active: Mend
Restores %replenish_health% health and %replenish_mana% mana to nearby allies, and removes most negative effects from the caster.
Radius: %replenish_radius%
Dispel Type: Basic Dispel\n\nPassive: Guardian Aura
Grants %aura_health_regen% health regeneration, %aura_mana_regen% mana regeneration and %aura_armor% armor to allied units. If an allied hero's health falls below %aura_bonus_threshold%%%, this is increased to %aura_health_regen_bonus% health regeneration, %aura_mana_regen_bonus% mana regeneration and %aura_armor_bonus% armor.
Radius: %aura_radius% \nMovement speed bonuses from multiple pairs of boots do not stack."
"DOTA_Tooltip_ability_item_guardian_greaves_bonus_movement" "+$move_speed"
"DOTA_Tooltip_ability_item_guardian_greaves_bonus_mana" "+$mana"
"DOTA_Tooltip_ability_item_guardian_greaves_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_guardian_greaves_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_guardian_greaves_bonus_mres" "%+$spell_resist"
//"DOTA_Tooltip_ability_item_guardian_greaves_aura_health_regen" "AURA HEALTH REGEN:"
//"DOTA_Tooltip_ability_item_guardian_greaves_aura_armor" "AURA ARMOR:"
//"DOTA_Tooltip_ability_item_guardian_greaves_aura_bonus_threshold" "%AURA BOOST THRESHOLD:"
//"DOTA_Tooltip_ability_item_guardian_greaves_aura_health_regen_bonus" "AURA BOOST HEALTH REGEN:"
//"DOTA_Tooltip_ability_item_guardian_greaves_aura_armor_bonus" "AURA BOOST ARMOR:"
//"DOTA_Tooltip_ability_item_guardian_greaves_replenish_health" "MEND HEAL:"
//"DOTA_Tooltip_ability_item_guardian_greaves_replenish_mana" "MEND MANA RESTORE:"
//"DOTA_Tooltip_ability_item_guardian_greaves_replenish_radius" "AURA/MEND RADIUS:"
"DOTA_Tooltip_ability_item_guardian_greaves_Lore" "One of many holy instruments constructed to honor the Omniscience."
"DOTA_Tooltip_ability_item_guardian_greaves_Note0" "The aura boost only applies to heroes."
"DOTA_Tooltip_ability_item_guardian_greaves_Note1" "Mend does not affect units that have been affected by Mend or Mekansm Restore within Guardian Greaves' cooldown."
"DOTA_Tooltip_modifier_item_guardian_greaves_aura" "Guardian Aura"
"DOTA_Tooltip_modifier_item_guardian_greaves_aura_Description" "Provides %fMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% health regeneration, %fMODIFIER_PROPERTY_MANA_REGEN_CONSTANT% mana regeneration, and %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% armor."
"DOTA_Tooltip_ability_item_solar_crest_Description" "Active: Shine
When cast on an ally, grants them %target_armor% armor, %target_attack_speed% attack speed, %target_movement_speed%%% movement speed and a %absorb_amount% physical damage barrier.
Does not grant bonus armor, movement or attack speed if used on self.
Duration: %duration%"
"DOTA_Tooltip_ability_item_solar_crest_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_solar_crest_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_solar_crest_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_solar_crest_self_movement_speed" "+$move_speed"
"DOTA_Tooltip_ability_item_solar_crest_bonus_mana" "+$mana"
"DOTA_Tooltip_ability_item_solar_crest_Lore" "A talisman forged to honor the daytime sky."
"DOTA_Tooltip_ability_item_solar_crest_Note0" "Shares cooldown with Pavise."
"DOTA_Tooltip_modifier_item_solar_crest_armor_reduction" "Solar Crest"
"DOTA_Tooltip_modifier_item_solar_crest_armor_reduction_Description" "Armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%, movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, and attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_item_solar_crest_armor_addition" "Solar Crest"
"DOTA_Tooltip_modifier_item_solar_crest_armor_addition_Description" "Armor increased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%, movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, and attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_ability_item_javelin_Description" "Passive: Pierce
Grants each attack a %bonus_chance%%% chance to pierce through evasion and deal %bonus_chance_damage% bonus magical damage."
"DOTA_Tooltip_ability_item_javelin_Lore" "A rather typical spear that can sometimes pierce through an enemy's armor when used to attack."
//"DOTA_Tooltip_ability_item_javelin_bonus_chance" "%CHANCE TO PIERCE:"
//"DOTA_Tooltip_ability_item_javelin_bonus_chance_damage" "PIERCE DAMAGE:"
"DOTA_Tooltip_ability_item_lesser_crit_Description" "Passive: Critical Strike
Grants each attack a %crit_chance%%% chance to deal %crit_multiplier%%% damage."
"DOTA_Tooltip_ability_item_lesser_crit_Note0" "Critical Strike does not work against buildings."
"DOTA_Tooltip_ability_item_lesser_crit_Lore" "A blade forged from rare crystals, it seeks weak points in enemy armor."
//"DOTA_Tooltip_ability_item_lesser_crit_crit_chance" "%CRITICAL CHANCE:"
//"DOTA_Tooltip_ability_item_lesser_crit_crit_multiplier" "%CRITICAL DAMAGE:"
"DOTA_Tooltip_ability_item_lesser_crit_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_lifesteal_Description" "Passive: Lifesteal
Heals the attacker for a percentage of physical damage dealt."
"DOTA_Tooltip_ability_item_lifesteal_Lore" "A mask that drains the energy of those caught in its gaze."
"DOTA_Tooltip_ability_item_lifesteal_lifesteal_percent" "%+$lifesteal"
//"DOTA_Tooltip_ability_item_lifesteal_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_voodoo_mask_Description" "Passive: Magic Lifesteal
Magical damage dealt to enemy heroes is returned to the caster as health."
"DOTA_Tooltip_ability_item_voodoo_mask_Lore" "A mask tuned to sip the arcane bindings that pass between caster and foe."
"DOTA_Tooltip_ability_item_voodoo_mask_spell_lifesteal" "%+$spell_lifesteal"
"DOTA_Tooltip_ability_item_sphere_Description" "Passive: Spellblock
Blocks most targeted spells once every %block_cooldown% seconds.\n\nActive: Transfer Spellblock
Temporarily removes Spellblock from the item's owner and transfers it to an allied unit for %block_cooldown% seconds."
"DOTA_Tooltip_ability_item_sphere_Lore" "This magical sphere once protected one of the most famous heroes in history."
"DOTA_Tooltip_ability_item_sphere_Note0" "Targeted abilities from neutral items do not trigger Spellblock."
"DOTA_Tooltip_ability_item_sphere_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_sphere_bonus_health_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_sphere_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_sphere_bonus_damage" "+$damage"
"DOTA_Tooltip_modifier_item_sphere_target" "Linken's Sphere Spell Block"
"DOTA_Tooltip_modifier_item_sphere_target_Description" "The next targeted spell will be blocked."
"DOTA_Tooltip_ability_item_maelstrom_Description" "Passive: Chain Lightning
Grants a %chain_chance%%% chance on attack to release a bolt of electricity that leaps between %chain_strikes% targets within a %chain_radius% radius, dealing %chain_damage% magical damage to each. Lightning proc pierces evasion. Deals %illusion_multiplier_pct%%% damage to illusions."
"DOTA_Tooltip_ability_item_maelstrom_Lore" "A hammer forged for the gods themselves, Maelstrom allows its user to harness the power of lightning."
"DOTA_Tooltip_ability_item_maelstrom_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_maelstrom_bonus_attack_speed" "+$attack"
//"DOTA_Tooltip_ability_item_maelstrom_chain_chance" "%CHAIN CHANCE:"
//"DOTA_Tooltip_ability_item_maelstrom_chain_damage" "CHAIN DAMAGE:"
//"DOTA_Tooltip_ability_item_maelstrom_chain_strikes" "CHAIN TARGETS:"
//"DOTA_Tooltip_ability_item_maelstrom_chain_radius" "CHAIN LEAP RADIUS:"
"DOTA_Tooltip_ability_item_gungir_Description" "Active: Eternal Chains
Roots all enemies in a %radius_tooltip% radius for %duration% seconds."
"DOTA_Tooltip_ability_item_gungir_Lore" "Bindings forged by impossible means to leash an ancient evil."
"DOTA_Tooltip_ability_item_gungir_bonus_aoe" "+$aoe_bonus"
"DOTA_Tooltip_ability_item_gungir_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_gungir_bonus_hp" "+$health"
"DOTA_Tooltip_Ability_item_gungir_bonus_mana" "+$mana"
"DOTA_Tooltip_modifier_gungnir_debuff" "Eternal Chains"
"DOTA_Tooltip_modifier_gungnir_debuff_Description" "Cannot move while rooted."
"DOTA_Tooltip_modifier_gungnir_debuff_mres" "Eternal Chains"
"DOTA_Tooltip_modifier_gungnir_debuff_mres_Description" "Magic damage taken increased by %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%%."
"DOTA_Tooltip_ability_item_bullwhip_Description" "Active: Whip
Grants %speed%%% movement speed when cast on allies, and slows by %speed%%% when cast on enemies. Lasts %duration% seconds."
"DOTA_Tooltip_ability_item_bullwhip_Lore" "Once the favored lash of an infamous broker of pit fighters and other live trade."
"DOTA_Tooltip_ability_item_bullwhip_Note0" "Does not trigger spell block or spell reflect."
"DOTA_Tooltip_ability_item_quicksilver_amulet_Description" "Passive: Quicksilver
Grants you a bonus %bonus_movement%%% movement speed and %bonus_attack% attack speed anytime one of your abilities are on cooldown."
"DOTA_Tooltip_ability_item_quicksilver_amulet_Lore" "An enchanted talisman brimming with a mysterious substance."
"DOTA_Tooltip_ability_item_quicksilver_amulet_base_movement" "%+$move_speed"
"DOTA_Tooltip_ability_item_quicksilver_amulet_base_attack" "+$attack"
"DOTA_Tooltip_ability_item_quicksilver_amulet_projectile_increase" "%+Attack Projectile Speed"
"DOTA_Tooltip_ability_item_quicksilver_amulet_anim_increase" "%+Attack Animation Speed"
"DOTA_Tooltip_modifier_item_quicksilver_amulet" "Quicksilver Amulet"
"DOTA_Tooltip_modifier_item_quicksilver_amulet_Description" "Granting bonus movespeed and attack speed while an ability is on cooldown."
"DOTA_Tooltip_modifier_item_bullwhip_buff" "Bullwhip"
"DOTA_Tooltip_modifier_item_bullwhip_buff_Description" "%-dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% Movement Speed."
"DOTA_Tooltip_ability_item_psychic_headband_Description" "Active: Psychic Push
Pushes the target enemy unit away from you %push_length% distance."
"DOTA_Tooltip_ability_item_psychic_headband_Lore" "A failed experiment in finer telekinetic control, still fit for other ends."
"DOTA_Tooltip_ability_item_psychic_headband_Note0" "Does not trigger spell block or spell reflect."
"DOTA_Tooltip_modifier_item_psychic_headband_active" "Psychic Push"
"DOTA_Tooltip_modifier_item_psychic_headband_active_Description" "Being pushed by Psychic Headband."
"DOTA_Tooltip_ability_item_ceremonial_robe_Description" "Passive: Ceremonial Aura
Lowers enemy Status Resistance by %status_resistance%%% and Magic Resistance by %magic_resistance%%%.
Radius: %aura_radius%"
"DOTA_Tooltip_ability_item_ceremonial_robe_Lore" "One of many items lost in the looting of Zelenwyr's sacred reliquary."
"DOTA_Tooltip_modifier_ceremonial_robe_aura" "Ceremonial Aura"
"DOTA_Tooltip_modifier_ceremonial_robe_aura_Description" "Status resistance decreased by %dMODIFIER_PROPERTY_STATUS_RESISTANCE_STACKING%%%, and magic resistance reduced by %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%%."
"DOTA_Tooltip_ability_item_book_of_shadows_Description" "Active: Shadows
Target an enemy, ally or self. Causes the target to become untargetable from enemies to the caster, but also silenced, muted and disarmed for %duration% seconds. Applies a Basic Dispel.\n\nDispel Type: Basic Dispel"
"DOTA_Tooltip_ability_item_book_of_shadows_Lore" "An impossible tome filled with unreadable prose of unknowable thoughts."
"DOTA_Tooltip_ability_item_book_of_shadows_Note0" "Does not trigger spell block or spell reflect."
"DOTA_Tooltip_modifier_item_book_of_shadows_buff" "Book of Shadows"
"DOTA_Tooltip_modifier_item_book_of_shadows_buff_Description" "Becomes untargetable, silenced, disarmed and muted."
"DOTA_Tooltip_ability_item_giants_ring_Description" "Passive: Giant's Foot
Can path over any terrain and deals %pct_str_damage_per_second%%% of your strength per second to units you are standing ontop of."
"DOTA_Tooltip_ability_item_giants_ring_Lore" "Prized procurement of an otherwise unremarkable ruler of Elze who abdicated his position and vanished."
"DOTA_Tooltip_ability_item_giants_ring_model_scale" "%+Model Scale"
"DOTA_Tooltip_ability_item_vengeances_shadow_Description" "Passive: Vengeance's Shadow
Upon death, you spawn a strong-illusion that deals %illusion_outgoing_damage%%% damage and takes %illusion_incoming_damage%%% damage. Can cast all basic spells. Illusion casts %illusion_duration% seconds."
"DOTA_Tooltip_ability_item_vengeances_shadow_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_vengeances_shadow_damage_return" "%+Damage Return"
"DOTA_Tooltip_ability_item_magic_stick_Description" "Active: Energy Charge
Instantly restores %restore_per_charge% health and mana per charge stored.
Max %max_charges% charges. Gains a charge whenever a visible enemy within %charge_radius% range uses an ability."
"DOTA_Tooltip_ability_item_magic_stick_Lore" "A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike."
"DOTA_Tooltip_ability_item_magic_stick_Note0" "Gains charges for spells cast by visible enemies in 1200 range."
"DOTA_Tooltip_ability_item_magic_stick_Note1" "Certain abilities and item abilities will not add charges."
//"DOTA_Tooltip_ability_item_magic_stick_restore_per_charge" "HEALTH/MANA PER CHARGE:"
"DOTA_Tooltip_ability_item_magic_wand_Description" "Active: Energy Charge
Instantly restores %restore_per_charge% health and mana per charge stored.
Max %max_charges% charges. Gains a charge whenever a visible enemy within %charge_radius% range uses an ability."
"DOTA_Tooltip_ability_item_magic_wand_Lore" "A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike."
"DOTA_Tooltip_ability_item_magic_wand_Note0" "Gains charges for spells cast by visible enemies in 1200 range."
"DOTA_Tooltip_ability_item_magic_wand_Note1" "Certain abilities and item abilities will not add charges."
"DOTA_Tooltip_ability_item_magic_wand_bonus_all_stats" "+$all"
//"DOTA_Tooltip_ability_item_magic_wand_restore_per_charge" "HEALTH/MANA PER CHARGE:"
"DOTA_Tooltip_ability_item_manta_Description" "Active: Mirror Image
Creates %images_count% images of your hero that last %illusion_duration% seconds.
Melee images deal %tooltip_damage_outgoing_melee%%% damage, while Ranged images deal %tooltip_damage_outgoing_ranged%%%. Illusions take %tooltip_damage_incoming_total_pct%%% damage.
Dispel Type: Basic Dispel"
"DOTA_Tooltip_ability_item_manta_Lore" "An axe made of reflective materials that causes confusion amongst enemy ranks."
"DOTA_Tooltip_ability_item_manta_Note0" "Has a %invuln_duration% second cast time during which you are invulnerable."
"DOTA_Tooltip_ability_item_manta_Note1" "Many effects are removed upon using Manta."
"DOTA_Tooltip_ability_item_manta_Note2" "Yasha based movement speed bonuses from multiple items do not stack."
"DOTA_Tooltip_ability_item_manta_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_manta_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_manta_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_manta_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_manta_bonus_movement_speed" "%+$move_speed"
//"DOTA_Tooltip_ability_item_manta_images_count" "NUMBER OF IMAGES:"
//"DOTA_Tooltip_ability_item_manta_tooltip_damage_incoming_melee_total_pct" "%MELEE IMAGE DAMAGE TAKEN:"
//"DOTA_Tooltip_ability_item_manta_tooltip_damage_outgoing_melee" "%MELEE IMAGE DAMAGE:"
//"DOTA_Tooltip_ability_item_manta_tooltip_damage_incoming_ranged_total_pct" "%RANGED IMAGE DAMAGE TAKEN:"
//"DOTA_Tooltip_ability_item_manta_tooltip_damage_outgoing_ranged" "%RANGED IMAGE DAMAGE:"
//"DOTA_Tooltip_ability_item_manta_illusion_duration" "IMAGE DURATION:"
"DOTA_Tooltip_ability_item_mantle_Lore" "A beautiful sapphire mantle worn by generations of queens."
"DOTA_Tooltip_ability_item_mantle_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_mask_of_madness_Description" "Active: Berserk
Gives %berserk_bonus_attack_speed% attack speed and %berserk_bonus_movement_speed% movement speed, but reduces your armor by %berserk_armor_reduction% and silences you. Lasts %berserk_duration% seconds.\n\nPassive: Lifesteal
Heals the attacker for a percentage of physical damage dealt."
"DOTA_Tooltip_ability_item_mask_of_madness_Lore" "Once this mask is worn, its bearer becomes an uncontrollable aggressive force."
//"DOTA_Tooltip_ability_item_mask_of_madness_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_mask_of_madness_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_mask_of_madness_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_mask_of_madness_lifesteal_percent" "%+$lifesteal"
//"DOTA_Tooltip_ability_item_mask_of_madness_berserk_bonus_attack_speed" "BERSERK ATTACK SPEED:"
//"DOTA_Tooltip_ability_item_mask_of_madness_berserk_bonus_movement_speed" "%BERSERK MOVE SPEED:"
//"DOTA_Tooltip_ability_item_mask_of_madness_berserk_armor_reduction" "BERSERK ARMOR REDUCTION:"
//"DOTA_Tooltip_ability_item_mask_of_madness_berserk_duration" "BERSERK DURATION:"
"DOTA_Tooltip_modifier_item_mask_of_madness_berserk" "Berserk"
"DOTA_Tooltip_modifier_item_mask_of_madness_berserk_Description" "Attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% and movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT% but reduces armor by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% and silences you."
"DOTA_Tooltip_ability_item_mekansm_Description" "Active: Restore
Restores %heal_amount% health to allied units in a %heal_radius% radius.\n\nPassive: Mekansm Aura
Grants %aura_health_regen% health regeneration to allied units in a %aura_radius% radius."
"DOTA_Tooltip_ability_item_mekansm_Lore" "A glowing jewel formed out of assorted parts that somehow fit together perfectly."
"DOTA_Tooltip_ability_item_mekansm_Note0" "Restore does not affect units that have been affected by Restore or Guardian Greaves Mend within Mekansm's cooldown."
"DOTA_Tooltip_ability_item_mekansm_Note1" "Multiple instances of Mekansm Aura do not stack."
"DOTA_Tooltip_ability_item_mekansm_bonus_armor" "+$armor"
"DOTA_Tooltip_modifier_item_mekansm_aura" "Mekansm Aura"
"DOTA_Tooltip_modifier_item_mekansm_aura_Description" "Provides %fMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% health regeneration."
"DOTA_Tooltip_modifier_item_mekansm_noheal" "Healing Cooldown"
"DOTA_Tooltip_modifier_item_mekansm_noheal_Description" "Mekansm Restore and Guardian Greaves Mend will not affect a unit that has recently been healed by Restore or Mend."
"DOTA_Tooltip_ability_item_mithril_hammer_Lore" "A hammer forged of pure mithril."
"DOTA_Tooltip_ability_item_mithril_hammer_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_mjollnir_Description" "Active: Static Charge
Places a charged shield on a target unit for %static_duration% seconds which has a %static_chance%%% chance to release a %static_damage% magical damage shocking bolt at a nearby attacker and %static_strikes% additional enemies.\n\nPassive: Chain Lightning
Grants a %chain_chance%%% chance on attack to release a bolt of electricity that leaps between %chain_strikes% targets within a %chain_radius% radius, dealing %chain_damage% magical damage to each. Lightning proc pierces evasion. Deals %illusion_multiplier_pct%%% damage to illusions."
"DOTA_Tooltip_ability_item_mjollnir_Lore" "Thor's magical hammer, made for him by the dwarves Brok and Eitri."
"DOTA_Tooltip_ability_item_mjollnir_Note0" "Static Charge cannot trigger more than once per second."
"DOTA_Tooltip_ability_item_mjollnir_Note1" "Static Charge's shock deals magical damage centered on hero with the Static Charge. Static Charge's targets cannot be more than %static_seconary_radius% range away."
"DOTA_Tooltip_ability_item_mjollnir_Note2" "Static Charge procs will not bounce to heroes that are invisible or hidden by Fog of War."
"DOTA_Tooltip_ability_item_mjollnir_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_mjollnir_bonus_attack_speed" "+$attack"
//"DOTA_Tooltip_ability_item_mjollnir_static_chance" "%STATIC CHANCE:"
//"DOTA_Tooltip_ability_item_mjollnir_static_duration" "STATIC DURATION:"
//"DOTA_Tooltip_ability_item_mjollnir_static_damage" "STATIC DAMAGE:"
//"DOTA_Tooltip_ability_item_mjollnir_static_radius" "STATIC RELEASE RADIUS:"
//"DOTA_Tooltip_ability_item_mjollnir_chain_chance" "%CHAIN CHANCE:"
//"DOTA_Tooltip_ability_item_mjollnir_chain_damage" "CHAIN DAMAGE:"
//"DOTA_Tooltip_ability_item_mjollnir_chain_strikes" "CHAIN TARGETS:"
//"DOTA_Tooltip_ability_item_mjollnir_chain_radius" "CHAIN LEAP RADIUS:"
"DOTA_Tooltip_modifier_item_mjollnir_static" "Mjollnir Static Charge"
"DOTA_Tooltip_modifier_item_mjollnir_static_Description" "When attacked, there is a %dMODIFIER_PROPERTY_TOOLTIP%%% chance that lightning will strike attacker and %dMODIFIER_PROPERTY_TOOLTIP% other nearby enemies."
"DOTA_Tooltip_ability_item_monkey_king_bar_Description" "Passive: Pierce
Grants each attack a %bonus_chance%%% chance to pierce through evasion and deal %bonus_chance_damage% bonus magical damage."
"DOTA_Tooltip_ability_item_monkey_king_bar_Lore" "A powerful staff used by a master warrior."
"DOTA_Tooltip_ability_item_monkey_king_bar_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_monkey_king_bar_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_mystic_staff_Lore" "Enigmatic staff made of only the most expensive crystals."
"DOTA_Tooltip_ability_item_mystic_staff_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_necronomicon_Description" "Active: Demonic Summoning
Summons a Warrior and an Archer to fight for you for %summon_duration% seconds.
Warrior:
Burns mana every hit, and deals magical damage to whoever kills it. Gains True Sight at level 3.
Health: %warrior_health_tooltip%
Damage: %warrior_damage_tooltip%
Mana Break Damage: %warrior_mana_break_tooltip%
Last Will Damage: %explosion%
Archer:
Has a passive movement and attack speed aura. Gains Purge at Level 3.
Health: %archer_health_tooltip%
Damage: %archer_damage_tooltip%
Aura Move Speed: %archer_move_speed%
Aura Radius: %archer_aura_radius_tooltip%"
"DOTA_Tooltip_ability_item_necronomicon_Lore" "Considered the ultimate in necromancy and demonology, a powerful malefic force is locked within its pages."
"DOTA_Tooltip_ability_item_necronomicon_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_necronomicon_bonus_mana_regen" "+$mana_regen"
//"DOTA_Tooltip_ability_item_necronomicon_warrior_health_tooltip" "WARRIOR HEALTH:"
//"DOTA_Tooltip_ability_item_necronomicon_warrior_damage_tooltip" "WARRIOR DAMAGE:"
//"DOTA_Tooltip_ability_item_necronomicon_warrior_mana_break_tooltip" "WARRIOR MANA BREAK:"
//"DOTA_Tooltip_ability_item_necronomicon_explosion" "WARRIOR LAST WILL DMG:"
//"DOTA_Tooltip_ability_item_necronomicon_archer_health_tooltip" "ARCHER HEALTH:"
//"DOTA_Tooltip_ability_item_necronomicon_archer_damage_tooltip" "ARCHER DAMAGE:"
//"DOTA_Tooltip_ability_item_necronomicon_archer_mana_burn" "ARCHER MANA BURN:"
//"DOTA_Tooltip_ability_item_necronomicon_archer_move_speed" "%ARCHER AURA MOVE SPEED:"
//"DOTA_Tooltip_ability_item_necronomicon_archer_attack_speed" "ARCHER AURA ATTACK SPEED:"
"DOTA_Tooltip_modifier_necronomicon_archer_aura" "Archer Aura"
"DOTA_Tooltip_modifier_necronomicon_archer_aura_Description" "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_ability_item_necronomicon_2_Description" "Active: Demonic Summoning
Summons a Warrior and an Archer to fight for you for %summon_duration% seconds.
Warrior:
Burns mana every hit, and deals magical damage to whoever kills it. Gains True Sight at level 3.
Health: %warrior_health_tooltip%
Damage: %warrior_damage_tooltip%
Mana Break Damage: %warrior_mana_break_tooltip%
Last Will Damage: %explosion%
Archer:
Has a passive movement and attack speed aura. Gains Purge at Level 3.
Health: %archer_health_tooltip%
Damage: %archer_damage_tooltip%
Aura Move Speed: %archer_move_speed%
Aura Radius: %archer_aura_radius_tooltip%"
"DOTA_Tooltip_ability_item_necronomicon_2_Lore" "Considered the ultimate in necromancy and demonology, a powerful malefic force is locked within its pages."
"DOTA_Tooltip_ability_item_necronomicon_2_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_necronomicon_2_bonus_mana_regen" "+$mana_regen"
//"DOTA_Tooltip_ability_item_necronomicon_2_warrior_health_tooltip" "WARRIOR HEALTH:"
//"DOTA_Tooltip_ability_item_necronomicon_2_warrior_damage_tooltip" "WARRIOR DAMAGE:"
//"DOTA_Tooltip_ability_item_necronomicon_2_warrior_mana_break_tooltip" "WARRIOR MANA BREAK:"
//"DOTA_Tooltip_ability_item_necronomicon_2_explosion" "WARRIOR LAST WILL DMG:"
//"DOTA_Tooltip_ability_item_necronomicon_2_archer_health_tooltip" "ARCHER HEALTH:"
//"DOTA_Tooltip_ability_item_necronomicon_2_archer_damage_tooltip" "ARCHER DAMAGE:"
//"DOTA_Tooltip_ability_item_necronomicon_2_archer_mana_burn" "ARCHER MANA BURN:"
//"DOTA_Tooltip_ability_item_necronomicon_2_archer_attack_speed" "%ARCHER AURA SPEED:"
"DOTA_Tooltip_ability_item_necronomicon_3_Description" "Active: Demonic Summoning
Summons a Warrior and an Archer to fight for you for %summon_duration% seconds.
Warrior:
Burns mana every hit, and deals magical damage to whoever kills it. Gains True Sight at level 3.
Health: %warrior_health_tooltip%
Damage: %warrior_damage_tooltip%
Mana Break Damage: %warrior_mana_break_tooltip%
Last Will Damage: %explosion%
Archer:
Has a passive movement and attack speed aura. Gains Purge at Level 3.
Health: %archer_health_tooltip%
Damage: %archer_damage_tooltip%
Aura Move Speed: %archer_move_speed%
Aura Radius: %archer_aura_radius_tooltip%"
"DOTA_Tooltip_ability_item_necronomicon_3_Lore" "Considered the ultimate in necromancy and demonology, a powerful malefic force is locked within its pages."
"DOTA_Tooltip_ability_item_necronomicon_3_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_necronomicon_3_bonus_mana_regen" "+$mana_regen"
//"DOTA_Tooltip_ability_item_necronomicon_3_warrior_health_tooltip" "WARRIOR HEALTH:"
//"DOTA_Tooltip_ability_item_necronomicon_3_warrior_damage_tooltip" "WARRIOR DAMAGE:"
//"DOTA_Tooltip_ability_item_necronomicon_3_warrior_mana_break_tooltip" "WARRIOR MANA BREAK:"
//"DOTA_Tooltip_ability_item_necronomicon_3_explosion" "WARRIOR LAST WILL DMG:"
//"DOTA_Tooltip_ability_item_necronomicon_3_archer_health_tooltip" "ARCHER HEALTH:"
//"DOTA_Tooltip_ability_item_necronomicon_3_archer_damage_tooltip" "ARCHER DAMAGE:"
//"DOTA_Tooltip_ability_item_necronomicon_3_archer_mana_burn" "ARCHER MANA BURN:"
//"DOTA_Tooltip_ability_item_necronomicon_3_archer_attack_speed" "%ARCHER AURA SPEED:"
"DOTA_Tooltip_ability_item_null_talisman_Lore" "A small gemstone attached to several chains."
"DOTA_Tooltip_ability_item_null_talisman_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_null_talisman_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_null_talisman_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_null_talisman_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_null_talisman_bonus_max_mana_percentage" "%+$max_mana_percentage"
"DOTA_Tooltip_ability_item_oblivion_staff_Lore" "Deceptively hidden as an ordinary staff, it is actually very powerful, much like the Eldritch who originally possessed it."
"DOTA_Tooltip_ability_item_oblivion_staff_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_oblivion_staff_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_oblivion_staff_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_oblivion_staff_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_witch_blade_Description" "Passive: Witch Blade
Causes your next attack to apply a poison for %slow_duration% seconds, slowing by %slow%%% and dealing %int_damage_multiplier%x your intelligence as damage every second. This attack has True Strike."
"DOTA_Tooltip_ability_item_witch_blade_Lore" "A spiteful blade inadvertently possessed by the soul of its incautious creator."
"DOTA_Tooltip_ability_item_witch_blade_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_witch_blade_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_witch_blade_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_witch_blade_projectile_speed" "+$projectile_speed"
"DOTA_Tooltip_ability_item_witch_blade_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_modifier_item_witch_blade_slow" "Witch Blade"
"DOTA_Tooltip_modifier_item_witch_blade_slow_Description" "Taking damage per second and reducing movement speed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_ability_item_ogre_axe_Lore" "You grow stronger just by holding it."
"DOTA_Tooltip_ability_item_ogre_axe_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_orchid_Description" "Active: Soul Burn
Silences the target unit for %silence_duration% seconds. At the end of the silence, %silence_damage_percent%%% of the damage received while silenced is inflicted as bonus magical damage."
"DOTA_Tooltip_ability_item_orchid_Lore" "A garnet rod constructed from the essence of a fire demon."
"DOTA_Tooltip_ability_item_orchid_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_orchid_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_orchid_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_orchid_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_orchid_bonus_health_regen" "+$hp_regen"
"DOTA_Tooltip_modifier_orchid_malevolence_debuff" "Soul Burn"
"DOTA_Tooltip_modifier_orchid_malevolence_debuff_Description" "Silenced. 30%% of damage received while silenced will be inflicted as bonus magical damage at the end of the silence."
"DOTA_Tooltip_ability_item_pers_Description" ""
"DOTA_Tooltip_ability_item_pers_Lore" "A gem that grants heart to the bearer."
"DOTA_Tooltip_ability_item_pers_bonus_health_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_pers_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_cornucopia_Description" ""
"DOTA_Tooltip_ability_item_cornucopia_Lore" "A source of spiritual and physical nourishment."
"DOTA_Tooltip_ability_item_cornucopia_bonus_health_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_cornucopia_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_cornucopia_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_phase_boots_Description" "Active: Phase
Gives %phase_movement_speed%%% increased movement speed on melee heroes, and %phase_movement_speed_range%%% on ranged heroes, and lets you move through units and turn more quickly for %phase_duration% seconds.\nMovement speed bonuses from multiple pairs of boots do not stack."
"DOTA_Tooltip_ability_item_phase_boots_Lore" "Boots that allow the wearer to travel between the ether."
"DOTA_Tooltip_ability_item_phase_boots_bonus_damage_melee" "+Damage (MELEE)"
"DOTA_Tooltip_ability_item_phase_boots_bonus_damage_range" "+Damage (RANGED)"
"DOTA_Tooltip_ability_item_phase_boots_bonus_movement_speed" "+$move_speed"
//"DOTA_Tooltip_ability_item_phase_boots_phase_movement_speed" "%PHASE MOVE BOOST MELEE:"
//"DOTA_Tooltip_ability_item_phase_boots_phase_movement_speed_range" "%PHASE MOVE BOOST RANGED:"
//"DOTA_Tooltip_ability_item_phase_boots_phase_duration" "PHASE DURATION:"
//"DOTA_Tooltip_ability_item_phase_boots_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_phase_boots_bonus_armor" "+$armor"
"DOTA_Tooltip_modifier_item_phase_boots_active" "Phase Boots"
"DOTA_Tooltip_modifier_item_phase_boots_active_Description" "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and allows you to move through units."
"DOTA_Tooltip_ability_item_pipe_Description" "Active: Barrier
Gives a magic damage barrier that absorbs %barrier_block% damage to all nearby allies. Lasts %barrier_duration% seconds.
Radius: %barrier_radius%\n\nPassive: Insight Aura
Gives allied units %aura_health_regen% health regeneration and %magic_resistance_aura%%% magic resistance.
Radius: %aura_radius%"
"DOTA_Tooltip_ability_item_pipe_Lore" "A powerful artifact of mysterious origin, it creates barriers against magical forces."
"DOTA_Tooltip_ability_item_pipe_Note0" "Multiple instances of Barrier do not stack."
"DOTA_Tooltip_ability_item_pipe_Note1" "Stacks multiplicatively with other sources of magic resistance."
"DOTA_Tooltip_ability_item_pipe_health_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_pipe_magic_resistance" "%+$spell_resist"
//"DOTA_Tooltip_ability_item_pipe_bonus_all_stats" "+$all"
//"DOTA_Tooltip_ability_item_pipe_aura_health_regen" "AURA HEALTH REGEN:"
//"DOTA_Tooltip_ability_item_pipe_magic_resistance_aura" "%AURA MAGIC RESISTANCE:"
//"DOTA_Tooltip_ability_item_pipe_aura_radius" "AURA RADIUS:"
//"DOTA_Tooltip_ability_item_pipe_barrier_block" "BARRIER SPELL BLOCK:"
//"DOTA_Tooltip_ability_item_pipe_barrier_duration" "BARRIER DURATION:"
//"DOTA_Tooltip_ability_item_pipe_barrier_radius" "BARRIER CAST RADIUS:"
"DOTA_Tooltip_modifier_item_pipe_aura" "Insight Aura"
"DOTA_Tooltip_modifier_item_pipe_aura_Description" "Regenerating %fMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% HP per second and +%dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%% bonus magic resistance."
"DOTA_Tooltip_modifier_item_pipe_barrier" "Barrier"
"DOTA_Tooltip_modifier_item_pipe_barrier_Description" "Magic damage barrier that absorbs %dMODIFIER_PROPERTY_INCOMING_SPELL_DAMAGE_CONSTANT% incoming damage."
"DOTA_Tooltip_ability_item_platemail_Lore" "Thick metal plates that protect the entire upper body. Avoid dropping on feet."
"DOTA_Tooltip_ability_item_platemail_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_point_booster_Description" ""
"DOTA_Tooltip_ability_item_point_booster_Lore" "A perfectly formed amethyst that nourishes body and mind when held."
"DOTA_Tooltip_ability_item_point_booster_bonus_mana" "+$mana"
"DOTA_Tooltip_ability_item_point_booster_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_poor_mans_shield_Description" "Passive: Damage Block
Gives a 100% chance to block %damage_block_melee% damage from incoming attacks on melee heroes, and %damage_block_ranged% damage on ranged.
Has a %block_chance%%% chance to block damage from creeps."
"DOTA_Tooltip_ability_item_poor_mans_shield_Lore" "A busted old shield that seems to block more than it should."
"DOTA_Tooltip_ability_item_poor_mans_shield_Note0" "Multiple sources of damage block do not stack."
"DOTA_Tooltip_ability_item_power_treads_Description" "Active: Switch Attribute
Switches between +%bonus_stat% Strength, +%bonus_stat% Agility, or +%bonus_stat% Intelligence.\nMovement speed bonuses from multiple pairs of boots do not stack."
"DOTA_Tooltip_ability_item_power_treads_Note0" "Power Treads can be built using a Belt of Strength, Band of Elvenskin, or a Robe of the Magi."
"DOTA_Tooltip_ability_item_power_treads_Lore" "A pair of tough-skinned boots that change to meet the demands of the wearer."
"DOTA_Tooltip_ability_item_power_treads_bonus_movement_speed_ranged" "+Move Speed (Ranged Heroes)"
"DOTA_Tooltip_ability_item_power_treads_bonus_movement_speed_melee" "+Move Speed (Melee Heroes)"
"DOTA_Tooltip_ability_item_power_treads_bonus_stat" "+$selected_attrib"
//"DOTA_Tooltip_ability_item_power_treads_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_power_treads_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_quarterstaff_Lore" "A basic staff that allows you to strike quickly."
"DOTA_Tooltip_ability_item_quarterstaff_bonus_speed" "+$attack"
"DOTA_Tooltip_ability_item_quarterstaff_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_blitz_knuckles_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_blitz_knuckles_Lore" "An underground arcanist's update of a back-alley classic."
"DOTA_Tooltip_ability_item_quelling_blade_Description" "Active: Chop Tree
Destroy a target tree. \n\nPassive: Quell
Increases attack damage against non-hero units by %damage_bonus% for melee heroes, and %damage_bonus_ranged% for ranged."
"DOTA_Tooltip_ability_item_quelling_blade_Lore" "The axe of a fallen gnome, it allows you to effectively maneuver the forest."
"DOTA_Tooltip_ability_item_quelling_blade_Note0" "Effects of multiple quelling blades do not stack."
//"DOTA_Tooltip_ability_item_quelling_blade_damage_bonus" "QUELL MELEE DAMAGE:"
//"DOTA_Tooltip_ability_item_quelling_blade_damage_bonus_ranged" "QUELL RANGED DAMAGE:"
"DOTA_Tooltip_ability_item_radiance_Description" "Toggle: Burn
When active, scorches enemies for %aura_damage% magical damage per second and causes them to miss %blind_pct%%% of their attacks. Deals %illusion_multiplier_pct%%% damage to illusions. Illusions deal %aura_damage_illusions% magical damage per second.
Radius: %aura_radius%"
"DOTA_Tooltip_ability_item_radiance_Lore" "A divine weapon that causes damage and a bright burning effect that lays waste to nearby enemies."
"DOTA_Tooltip_ability_item_radiance_bonus_damage" "+$damage"
//"DOTA_Tooltip_ability_item_radiance_aura_damage" "BURN DAMAGE PER SECOND:"
"DOTA_Tooltip_ability_item_radiance_evasion" "%+$evasion"
//"DOTA_Tooltip_ability_item_radiance_aura_radius" "BURN RADIUS:"
"DOTA_Tooltip_modifier_item_radiance_debuff" "Burn Damage"
"DOTA_Tooltip_modifier_item_radiance_debuff_Description" "Taking 60 damage per second, and missing %dMODIFIER_PROPERTY_MISS_PERCENTAGE%%% of attacks."
"DOTA_Tooltip_ability_item_rapier_Description" "Toggle: Transmute
Toggle to gain either %bonus_spell_amp%%% bonus spell amplification or %bonus_damage% bonus attack damage.\n\nPassive: Everlasting
Dropped on death, and cannot be destroyed.
Becomes unusable if picked up by an ally of its owner until it is returned to its owner. It is immediately usable by anybody if an enemy of the owner picks it up and is killed. A dropped Rapier cannot be picked up by a courier."
"DOTA_Tooltip_ability_item_rapier_Note0" "If Divine Rapier is dropped and picked up by an enemy of its original owner, it cannot be dropped again except by death."
"DOTA_Tooltip_ability_item_rapier_Lore" "So powerful, it cannot have a single owner."
"DOTA_Tooltip_ability_item_rapier_bonus_damage_base" "+$damage"
"Dota_Rapier_Attack_Tooltip" "Bonus Damage"
"Dota_Rapier_Spell_Tooltip" "Bonus Spell Amp"
"DOTA_Tooltip_ability_item_aeon_disk_Description" "Passive: Combo Breaker
When you take damage and your health falls below %health_threshold_pct%%%, a strong dispel is applied and you gain a %buff_duration% second buff that provides +%status_resistance%%% Status Resistance and causes all damage you deal and are dealt to be reduced to zero. Only triggers on player based damage. Cooldown increases every time it triggers.
Dispel Type: Strong Dispel"
"DOTA_Tooltip_ability_item_aeon_disk_lore" "A powerful artifact long ago smuggled out of the Ivory Incubarium. Or so many believe."
"DOTA_Tooltip_ability_item_aeon_disk_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_aeon_disk_bonus_mana" "+$mana"
"DOTA_Tooltip_ability_item_aeon_disk_cooldown_duration" "COOLDOWN:"
"DOTA_Tooltip_modifier_item_aeon_disk_buff" "Combo Breaker"
"DOTA_Tooltip_modifier_item_aeon_disk_buff_Description" "All incoming and outgoing damage negated."
"DOTA_Tooltip_ability_item_kaya_lore" "The staff of a renowned sorceress, lost for countless millennia."
"DOTA_Tooltip_ability_item_kaya_note0" "Multiple instances of this item do not stack."
"DOTA_Tooltip_ability_item_kaya_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_kaya_spell_amp" "%+Spell Amplification"
"DOTA_Tooltip_ability_item_kaya_mana_regen_multiplier" "%+Mana Regen Amplification"
"DOTA_Tooltip_ability_item_reaver_Lore" "A massive axe capable of tearing whole mountains down."
"DOTA_Tooltip_ability_item_reaver_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_refresher_Description" "Active: Reset Cooldowns
Resets the cooldowns of all your items and abilities. Shares a cooldown with Refresher Shard. This item's cooldown only progresses in your hero's main inventory."
"DOTA_Tooltip_ability_item_refresher_Lore" "A powerful artifact created for wizards."
"DOTA_Tooltip_ability_item_refresher_bonus_health_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_refresher_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_refresher_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_relic_Lore" "An ancient weapon that often turns the tides of war."
"DOTA_Tooltip_ability_item_relic_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_ring_of_basilius_Description" "Passive: Basilius Aura
Grants %aura_mana_regen% mana regeneration to allies.
Radius: %aura_radius%"
"DOTA_Tooltip_ability_item_ring_of_basilius_Lore" "Ring given as a reward to the greatest mages."
//"DOTA_Tooltip_ability_item_ring_of_basilius_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_ring_of_basilius_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_holy_locket_Description" "Active: Energy Charge
Target an allied unit to instantly restore %restore_per_charge% health and mana per charge stored.
Automatically gains a charge every %AbilityChargeRestoreTime% seconds and whenever a visible enemy within %charge_radius% range uses an ability.\n\nPassive: Holy Blessing
Amplifies heals you provide by %heal_increase%%%."
//"DOTA_Tooltip_ability_item_holy_locket_bonus_health" "+$health"
//"DOTA_Tooltip_ability_item_holy_locket_bonus_mana" "+$mana"
"DOTA_Tooltip_ability_item_holy_locket_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_holy_locket_use_cooldown" "COOLDOWN:"
"DOTA_Tooltip_ability_item_holy_locket_Lore" "A prized relic long thought lost forever in a failed crusade."
"DOTA_Tooltip_modifier_item_holy_locket_aura" "Holy Locket Aura"
"DOTA_Tooltip_modifier_item_holy_locket_aura_Description" "Regenerating %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% HP per second."
"DOTA_Tooltip_modifier_item_ring_of_basilius_effect" "Basilius Aura"
"DOTA_Tooltip_modifier_item_ring_of_basilius_effect_Description" "Mana regeneration increased by %fMODIFIER_PROPERTY_MANA_REGEN_CONSTANT%."
"DOTA_Tooltip_ability_item_ring_of_health_Lore" "A shiny ring found beneath a fat halfling's corpse."
"DOTA_Tooltip_ability_item_ring_of_health_bonus_health_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_ring_of_protection_Lore" "A glimmering ring that defends its bearer."
"DOTA_Tooltip_ability_item_ring_of_protection_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_ring_of_regen_Lore" "This ring is considered a good luck charm among the Gnomes."
"DOTA_Tooltip_ability_item_ring_of_regen_bonus_health_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_ring_of_tarrasque_Lore" "An ageless ring forged with an otherwise simple blood magic amplified by the presumed source of its key component."
"DOTA_Tooltip_ability_item_ring_of_tarrasque_bonus_health_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_ring_of_tarrasque_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_robe_Lore" "This robe corrupts the soul of the user, but provides wisdom in return."
"DOTA_Tooltip_ability_item_robe_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_rod_of_atos_Description" "Active: Cripple
Roots the target for %duration% seconds."
"DOTA_Tooltip_ability_item_rod_of_atos_Lore" "Atos, the Lord of Blight, has his essence stored in this deceptively simple wand."
"DOTA_Tooltip_ability_item_rod_of_atos_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_rod_of_atos_bonus_hp" "+$health"
//"DOTA_Tooltip_ability_item_rod_of_atos_duration" "CRIPPLE DURATION:"
"DOTA_Tooltip_modifier_rod_of_atos_debuff" "Rod of Atos"
"DOTA_Tooltip_modifier_rod_of_atos_debuff_Description" "Cannot move while rooted."
"DOTA_Tooltip_ability_item_sange_Lore" "Sange is an unusually accurate weapon, seeking weak points automatically."
"DOTA_Tooltip_ability_item_sange_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_sange_slow_resistance" "%+Slow Resistance"
"DOTA_Tooltip_ability_item_sange_hp_regen_amp" "%+$restoration_amp"
"DOTA_Tooltip_ability_item_kaya_and_sange_Lore" "Two of three known items of unimaginable power that many believe were crafted at the same enchanter's forge."
"DOTA_Tooltip_ability_item_kaya_and_sange_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_kaya_and_sange_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_kaya_and_sange_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_kaya_and_sange_spell_amp" "%+Spell Amplification"
"DOTA_Tooltip_ability_item_kaya_and_sange_mana_regen_multiplier" "%+Mana Regen Amplification"
"DOTA_Tooltip_ability_item_kaya_and_sange_slow_resistance" "%+Slow Resistance"
"DOTA_Tooltip_ability_item_kaya_and_sange_hp_regen_amp" "%+$restoration_amp"
"DOTA_Tooltip_ability_item_kaya_and_sange_manacost_reduction" "%+Mana Cost/Mana Loss Reduction"
"DOTA_Tooltip_ability_item_yasha_and_kaya_Lore" "Yasha and Kaya when paired together share a natural resonance."
"DOTA_Tooltip_ability_item_yasha_and_kaya_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_yasha_and_kaya_spell_amp" "%+Spell Amplification"
"DOTA_Tooltip_ability_item_yasha_and_kaya_mana_regen_multiplier" "%+Mana Regen Amplification"
"DOTA_Tooltip_ability_item_yasha_and_kaya_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_yasha_and_kaya_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_yasha_and_kaya_movement_speed_percent_bonus" "%+$move_speed"
"DOTA_Tooltip_ability_item_yasha_and_kaya_cast_speed_pct" "%+Cast Speed Bonus"
"DOTA_Tooltip_modifier_sange_buff" "Maim"
"DOTA_Tooltip_modifier_sange_buff_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_ability_item_heavens_halberd_Description" "Active: Disarm
Prevents a target from attacking for %disarm_melee% seconds on melee targets, and %disarm_range% seconds on ranged targets.\n\n Passive: Damage Block
Grants a %block_chance%%% chance to block %block_damage_melee% damage from incoming attacks on melee heroes, and %block_damage_ranged% damage on ranged."
"DOTA_Tooltip_ability_item_heavens_halberd_Lore" "This halberd moves with the speed of a smaller weapon, allowing the bearer to win duels that a heavy edge would not."
"DOTA_Tooltip_ability_item_heavens_halberd_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_heavens_halberd_bonus_health_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_heavens_halberd_bonus_all_stats" "+$all"
"DOTA_Tooltip_modifier_heavens_halberd_buff" "Maim"
"DOTA_Tooltip_modifier_heavens_halberd_buff_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%"
"DOTA_Tooltip_modifier_heavens_halberd_debuff" "Disarm"
"DOTA_Tooltip_modifier_heavens_halberd_debuff_Description" "Disarmed by Heaven's Halberd, cannot attack."
"DOTA_Tooltip_ability_item_sange_and_yasha_Note0" "Yasha-based movement speed bonuses from multiple items do not stack."
"DOTA_Tooltip_ability_item_sange_and_yasha_Lore" "Sange and Yasha, when attuned by the moonlight and used together, become a very powerful combination."
"DOTA_Tooltip_ability_item_sange_and_yasha_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_sange_and_yasha_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_sange_and_yasha_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_sange_and_yasha_movement_speed_percent_bonus" "%+$move_speed"
"DOTA_Tooltip_ability_item_sange_and_yasha_status_resistance" "%+Status Resistance"
"DOTA_Tooltip_ability_item_sange_and_yasha_hp_regen_amp" "%+$restoration_amp"
"DOTA_Tooltip_ability_item_sange_and_yasha_slow_resistance" "%+Slow Resistance"
"DOTA_Tooltip_modifier_sange_and_yasha_buff" "Maim"
"DOTA_Tooltip_modifier_sange_and_yasha_buff_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_ability_item_satanic_Description" "Active: Unholy Rage
Increases Lifesteal percentage to %unholy_lifesteal_total_tooltip%%% for %unholy_duration% seconds.
Dispel Type: Basic Dispel \n\nPassive: Lifesteal
Heals the attacker for a percentage of physical damage dealt."
"DOTA_Tooltip_ability_item_satanic_Lore" "Immense power at the cost of your soul."
"DOTA_Tooltip_ability_item_satanic_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_satanic_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_satanic_lifesteal_percent" "%+$lifesteal"
//"DOTA_Tooltip_ability_item_satanic_unholy_lifesteal_total_tooltip" "%UNHOLY RAGE LIFESTEAL:"
//"DOTA_Tooltip_ability_item_satanic_unholy_duration" "UNHOLY RAGE DURATION:"
"DOTA_Tooltip_modifier_item_satanic_unholy" "Unholy Rage"
"DOTA_Tooltip_modifier_item_satanic_unholy_Description" "Lifesteal increased by %dMODIFIER_PROPERTY_TOOLTIP%%%."
"DOTA_Tooltip_ability_item_sheepstick_Description" "Active: Hex
Turns a target unit into a harmless critter for %sheep_duration% seconds. The target has a base movement speed of %sheep_movement_speed% and will be silenced, muted, and disarmed.
Instantly destroys illusions."
"DOTA_Tooltip_ability_item_sheepstick_Note0" "The target will have a base movement speed of %sheep_movement_speed%, but buffs granting maximum movement speed won't be disabled."
"DOTA_Tooltip_ability_item_sheepstick_Lore" "The most guarded relic among the cult of Vyse, it is the most coveted weapon among magi."
"DOTA_Tooltip_ability_item_sheepstick_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_sheepstick_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_sheepstick_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_sheepstick_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_sheepstick_bonus_mana" "+$mana"
"DOTA_Tooltip_ability_item_sheepstick_cast_range_bonus" "+$cast_range"
//"DOTA_Tooltip_ability_item_sheepstick_sheep_duration" "HEX DURATION:"
"DOTA_Tooltip_modifier_sheepstick_debuff" "Pigged"
"DOTA_Tooltip_modifier_sheepstick_debuff_Description" "You are a pig. Cannot attack or cast spells."
"DOTA_Tooltip_ability_item_shivas_guard_Description" "Active: Arctic Blast
Emits a freezing wave that causes enemies to take %spell_amp%%% more damage from spells for %resist_debuff_duration% seconds, deals %blast_damage% magical damage and slows their movement by %blast_movement_speed%%% for %blast_debuff_duration% seconds. Deals %illusion_multiplier_pct%%% damage to illusions.
Radius: %blast_radius%\n\nPassive: Freezing Aura
Reduces the attack speed of all enemies by %aura_attack_speed% and Health Restoration and Incoming Heal Amplification by %restoration_reduction_aura%%%.
Radius: %aura_radius%"
"DOTA_Tooltip_ability_item_shivas_guard_Lore" "Said to have belonged to a goddess, today it retains much of its former power."
"DOTA_Tooltip_ability_item_shivas_guard_Note0" "The wave extends at a speed of %blast_speed% to a max size of %blast_radius%."
"DOTA_Tooltip_ability_item_shivas_guard_Note1" "The Arctic Blast follows its caster."
"DOTA_Tooltip_ability_item_shivas_guard_Note2" "Multiple instances of Freezing Aura do not stack."
"DOTA_Tooltip_ability_item_shivas_guard_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_shivas_guard_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_shivas_guard_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_shivas_guard_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_shivas_guard_bonus_hp_regen" "+$hp_regen"
"DOTA_Tooltip_modifier_item_shivas_guard_aura" "Freezing Aura"
"DOTA_Tooltip_modifier_item_shivas_guard_aura_Description" "Attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% and Health Restoration by %dMODIFIER_PROPERTY_RESTORATION_AMPLIFICATION%%%."
"DOTA_Tooltip_modifier_item_shivas_guard_blast" "Arctic Blast"
"DOTA_Tooltip_modifier_item_shivas_guard_blast_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_ability_item_skadi_Description" "Passive: Cold Attack
Attacks lower enemy movement by %cold_slow_melee%%% if they are melee and %cold_slow_ranged%%% if they are ranged. Attacks also lower enemy attack speed by %cold_attack_slow_melee%%%. Additionally it reduces Health Restoration by %restoration_reduction%%% and Incoming Heals by %heal_reduction%%% Lasts for %cold_duration% seconds."
"DOTA_Tooltip_ability_item_skadi_Lore" "Extremely rare artifact, guarded by the azure dragons."
"DOTA_Tooltip_ability_item_skadi_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_skadi_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_skadi_bonus_mana" "+$mana"
"DOTA_Tooltip_modifier_item_skadi_slow" "Eye of Skadi Cold Attack"
"DOTA_Tooltip_modifier_item_skadi_slow_Description" "Health Restoration reduced by %dMODIFIER_PROPERTY_RESTORATION_AMPLIFICATION%%%. Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%. Attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_PERCENTAGE%%%."
"DOTA_Tooltip_ability_item_slippers_Lore" "Light boots made from spider skin that tingles your senses."
"DOTA_Tooltip_ability_item_slippers_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_sobi_mask_Lore" "A mask commonly used by mages and warlocks for various rituals."
"DOTA_Tooltip_ability_item_sobi_mask_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_soul_booster_Lore" "Regain lost courage."
"DOTA_Tooltip_ability_item_soul_booster_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_soul_booster_bonus_mana" "+$mana"
//"DOTA_Tooltip_ability_item_soul_booster_bonus_magical_armor" "%+$spell_resist"
"DOTA_Tooltip_ability_item_soul_ring_Description" "Active: Sacrifice
Consume %AbilityHealthCost% health to temporarily gain %mana_gain% mana. Lasts %duration% seconds.
If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool."
"DOTA_Tooltip_ability_item_soul_ring_Lore" "A ring that feeds on the souls of those who wear it."
"DOTA_Tooltip_ability_item_soul_ring_Note0" "If this mana is not used before the duration ends, the extra mana is lost."
"DOTA_Tooltip_ability_item_soul_ring_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_soul_ring_bonus_armor" "+$armor"
//"DOTA_Tooltip_ability_item_soul_ring_duration" "SACRIFICE DURATION:"
"DOTA_Tooltip_modifier_item_soul_ring_buff" "Sacrifice"
"DOTA_Tooltip_modifier_item_soul_ring_buff_Description" "Mana increased at the cost of health. Extra mana will be lost at the end of Sacrifice's duration."
"DOTA_Tooltip_ability_item_staff_of_wizardry_Lore" "A staff of magical powers passed down from the eldest mages."
"DOTA_Tooltip_ability_item_staff_of_wizardry_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_stout_shield_Description" "Passive: Damage Block
Grants a %block_chance%%% chance to block %damage_block_melee% damage from incoming attacks on melee heroes, and %damage_block_ranged% damage on ranged."
"DOTA_Tooltip_ability_item_stout_shield_Lore" "One man's wine barrel bottom is another man's shield."
"DOTA_Tooltip_ability_item_stout_shield_Note0" "Multiple sources of damage block do not stack."
//"DOTA_Tooltip_ability_item_stout_shield_block_chance" "%BLOCK CHANCE:"
//"DOTA_Tooltip_ability_item_stout_shield_damage_block_melee" "MELEE DAMAGE BLOCK:"
//"DOTA_Tooltip_ability_item_stout_shield_damage_block_ranged" "RANGED DAMAGE BLOCK:"
"DOTA_Tooltip_ability_item_talisman_of_evasion_Note0" "Stacks diminishingly with other sources of Evasion."
"DOTA_Tooltip_ability_item_talisman_of_evasion_Lore" "A necklace that allows you to anticipate enemy attacks."
"DOTA_Tooltip_ability_item_talisman_of_evasion_bonus_evasion" "%+$evasion"
"DOTA_Tooltip_ability_item_tango_Description" "Use: Devour
Consumes a target tree to gain %health_regen% health regeneration for %buff_duration% seconds. Consuming an Ironwood Tree doubles the heal amount.
Comes with %tooltip_charges% charges. Can be used on an allied hero to give them one Tango.
Tree Range: %abilitycastrange%"
"DOTA_Tooltip_ability_item_tango_Lore" "Forage to survive on the battlefield."
//"DOTA_Tooltip_ability_item_tango_Note0" "Heals for double duration when used on a Ironwood Tree or Wards."
//"DOTA_Tooltip_ability_item_tango_total_heal" "EAT TREE HEALTH RESTORED:"
//"DOTA_Tooltip_ability_item_tango_total_heal_ward_tooltip" "EAT WARD HEALTH RESTORED:"
//"DOTA_Tooltip_ability_item_tango_cast_range_ward" "EAT WARD CAST RANGE:"
//"DOTA_Tooltip_ability_item_tango_buff_duration" "HEAL DURATION:"
"DOTA_Tooltip_modifier_tango_heal" "Tango"
"DOTA_Tooltip_modifier_tango_heal_Description" "Restoring %fMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% health per second."
"DOTA_Tooltip_ability_item_tango_single_Description" "Use: Devour
Consumes a target tree to gain %health_regen% health regeneration for %buff_duration% seconds. Consuming an Ironwood Tree doubles the heal amount.
Tree Range: %abilitycastrange%"
"DOTA_Tooltip_ability_item_tango_single_Lore" "Om nom nom."
//"DOTA_Tooltip_ability_item_tango_single_Note0" "Heals for double duration when used on a Ironwood Tree or Wards."
//"DOTA_Tooltip_ability_item_tango_single_total_heal" "EAT TREE HEALTH RESTORED:"
//"DOTA_Tooltip_ability_item_tango_single_total_heal_ward_tooltip" "EAT WARD HEALTH RESTORED:"
//"DOTA_Tooltip_ability_item_tango_single_cast_range_ward" "EAT WARD CAST RANGE:"
//"DOTA_Tooltip_ability_item_tango_single_buff_duration" "HEAL DURATION:"
"DOTA_Tooltip_ability_item_tpscroll_Description" "Use: Teleport
After channeling for %tooltip_channel_time% seconds, teleports you to a target friendly building.
Double-click to teleport to your team's base fountain."
"DOTA_Tooltip_ability_item_tpscroll_Note0" "If multiple heroes teleport to the same location in succession, the channeling time will be increased for each successive hero."
"DOTA_Tooltip_ability_item_tpscroll_Note1" "Teleport can be prevented or canceled by Root abilities."
"DOTA_Tooltip_ability_item_tpscroll_Lore" "What a hero truly needs."
"DOTA_Tooltip_ability_item_tranquil_boots_Description" "Passive: Break
Whenever you attack a hero or are attacked by any unit, the bonus %bonus_health_regen% HP regen is lost and the movement speed bonus is reduced to %broken_movement_speed% for %break_time% seconds.\nMovement speed bonuses from multiple pairs of boots do not stack."
"DOTA_Tooltip_ability_item_tranquil_boots_Lore" "While they increase the longevity of the wearer, this boot is not particularly reliable."
"DOTA_Tooltip_ability_item_tranquil_boots_bonus_movement_speed" "+$move_speed"
"DOTA_Tooltip_ability_item_tranquil_boots_bonus_health_regen" "+$hp_regen"
//"DOTA_Tooltip_modifier_item_tranquil_boots_heal" "Tranquil Boots"
//"DOTA_Tooltip_modifier_item_tranquil_boots_heal_Description" "Regenerating %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% HP per second."
"DOTA_Tooltip_ability_item_travel_boots_Description" "Upgrade: Town Portal Scroll
Upgrades your Town Portal Scroll, allowing it to target units, reduces cooldown and does not consume a charge on usage. \nMovement speed bonuses from multiple pairs of boots do not stack."
"DOTA_Tooltip_ability_item_travel_boots_Lore" "Winged boots that grant omnipresence."
//"DOTA_Tooltip_ability_item_travel_boots_Note0" "Movement speed bonuses from boots do not stack."
"DOTA_Tooltip_ability_item_travel_boots_bonus_movement_speed" "+$move_speed"
"DOTA_Tooltip_ability_item_travel_boots_tp_cooldown" "TOWN PORTAL SCROLL COOLDOWN:"
"DOTA_Tooltip_modifier_boots_of_travel_incoming" "Boots of Travel Teleport"
"DOTA_Tooltip_modifier_boots_of_travel_incoming_Description" "An ally is teleporting to your location."
"DOTA_Tooltip_modifier_boots_of_travel_recall" "Boots of Travel"
"DOTA_Tooltip_modifier_boots_of_travel_recall_Description" "Being teleported to an ally."
"DOTA_Tooltip_ability_item_travel_boots_2_Description" "Upgrade: Town Portal Scroll
Upgrades your Town Portal Scroll, allowing it to target units and heroes, reduces cooldown, channel time and does not consume a charge on usage. \nMovement speed bonuses from multiple pairs of boots do not stack."
"DOTA_Tooltip_ability_item_travel_boots_2_Lore" "Winged boots that grant omnipresence."
//"DOTA_Tooltip_ability_item_travel_boots_2_Note0" "Movement speed bonuses from boots do not stack."
"DOTA_Tooltip_ability_item_travel_boots_2_bonus_movement_speed" "+$move_speed"
"DOTA_Tooltip_ability_item_travel_boots_2_tp_cooldown" "TOWN PORTAL SCROLL COOLDOWN:"
"DOTA_Tooltip_ability_item_travel_boots_2_tp_channel_time" "TOWN PORTAL SCROLL CHANNEL TIME:"
"DOTA_Tooltip_ability_item_ultimate_orb_Lore" "A mystical orb containing the essence of life."
"DOTA_Tooltip_ability_item_ultimate_orb_bonus_all_stats" "+$all"
"DOTA_Tooltip_modifier_item_aghanims_shard" "Aghanim's Shard"
"DOTA_Tooltip_modifier_item_aghanims_shard_Description" "Aghanim's Shard."
"DOTA_Tooltip_modifier_item_aghanims_shard_permanent_buff" "Aghanim's Shard"
"DOTA_Tooltip_modifier_item_aghanims_shard_permanent_buff_Description" "Even a tiny shard of this magical crystal can unlock hidden potential."
"DOTA_Tooltip_modifier_item_aghanims_shard_2" "Aghanim's Shard"
"DOTA_Tooltip_modifier_item_aghanims_shard_2_Description" "Aghanim's Shard."
"DOTA_Tooltip_ability_item_aghanims_shard_Description" "Passive: Ability Upgrade
Upgrades an existing ability or adds a new ability to your hero."
"DOTA_Tooltip_ability_item_aghanims_shard_Lore" "With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself."
"DOTA_Tooltip_ability_item_aghanims_shard_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_aghanims_shard_roshan_Description" "Passive: Ability Upgrade
Upgrades an existing ability or adds a new ability to your hero."
"DOTA_Tooltip_ability_item_aghanims_shard_roshan_Lore" "With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself."
"DOTA_Tooltip_ability_item_aghanims_shard_roshan_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_ultimate_scepter_Description" "Passive: Ability Upgrade
Upgrades the ultimate, and some abilities, of all heroes."
"DOTA_Tooltip_ability_item_ultimate_scepter_Lore" "The scepter of a wizard with demigod-like powers."
"DOTA_Tooltip_ability_item_ultimate_scepter_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_ultimate_scepter_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_ultimate_scepter_bonus_mana" "+$mana"
"DOTA_Tooltip_ability_item_ultimate_scepter_2_Description" "Passive: Ability Upgrade
Upgrades the ultimate, and some abilities, of all heroes."
"DOTA_Tooltip_ability_item_ultimate_scepter_2_Lore" "The scepter of a wizard with demigod-like powers."
"DOTA_Tooltip_ability_item_ultimate_scepter_2_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_ultimate_scepter_2_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_ultimate_scepter_2_bonus_mana" "+$mana"
"DOTA_Tooltip_ability_item_ultimate_scepter_roshan_Description" "Passive: Ability Upgrade
Upgrades the ultimate, and some abilities, of all heroes."
"DOTA_Tooltip_ability_item_ultimate_scepter_roshan_Lore" "The scepter of a wizard with demigod-like powers."
"DOTA_Tooltip_ability_item_urn_of_shadows_Description" "Active: Soul Release
Provides %soul_heal_amount% health regeneration when cast on allies, and deals %soul_damage_amount% damage per second when cast on enemies.
Lasts %duration% seconds.
If the unit is attacked by an enemy hero or Roshan, the effect is lost.
Gains charges every time an enemy hero dies within %soul_radius% units. Only the closest Urn to the dying hero will gain a charge. "
"DOTA_Tooltip_ability_item_urn_of_shadows_Note0" "Empty urns gain 2 charges."
"DOTA_Tooltip_ability_item_urn_of_shadows_Note1" "If used on a hero with Soul Release already active on them, it will refresh its duration."
"DOTA_Tooltip_ability_item_urn_of_shadows_Note2" "Does not trigger spell block or spell reflect."
"DOTA_Tooltip_ability_item_urn_of_shadows_Lore" "Contains the ashes of powerful demons."
"DOTA_Tooltip_ability_item_urn_of_shadows_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_urn_of_shadows_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_urn_of_shadows_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_urn_of_shadows_bonus_all_stats" "+$all"
//"DOTA_Tooltip_ability_item_urn_of_shadows_soul_heal_amount" "RELEASE ALLY TOTAL HEAL:"
//"DOTA_Tooltip_ability_item_urn_of_shadows_soul_damage_amount" "RELEASE ENEMY TOTAL DAMAGE:"
//"DOTA_Tooltip_ability_item_urn_of_shadows_soul_heal_duration" "SOUL RELEASE DURATION:"
"DOTA_Tooltip_modifier_item_urn_heal" "Soul Release"
"DOTA_Tooltip_modifier_item_urn_heal_Description" "Regenerating %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% HP per second."
"DOTA_Tooltip_modifier_item_urn_damage" "Soul Release"
"DOTA_Tooltip_modifier_item_urn_damage_Description" "Taking %dMODIFIER_PROPERTY_TOOLTIP% damage per second."
"DOTA_Tooltip_ability_item_vanguard_Description" "Passive: Damage Block
Grants a %block_chance%%% chance to block %block_damage_melee% damage from incoming attacks on melee heroes, and %block_damage_ranged% damage on ranged."
"DOTA_Tooltip_ability_item_vanguard_Lore" "A powerful shield that defends its wielder from even the most vicious of attacks."
"DOTA_Tooltip_ability_item_vanguard_Note0" "Multiple sources of damage block do not stack."
"DOTA_Tooltip_ability_item_vanguard_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_vanguard_bonus_health_regen" "+$hp_regen"
//"DOTA_Tooltip_ability_item_vanguard_block_damage_melee" "BLOCK DAMAGE MELEE:"
//"DOTA_Tooltip_ability_item_vanguard_block_damage_ranged" "BLOCK DAMAGE RANGED:"
//"DOTA_Tooltip_ability_item_vanguard_block_chance" "BLOCK CHANCE:"
"DOTA_Tooltip_ability_item_crimson_guard_Description" "Active: Guard
For %duration% seconds, grant nearby allied heroes and buildings a %block_chance_active%%% chance to block damage equal to %block_damage_active% plus %max_hp_pct%%% of the casters max health value from each incoming attack.
Units may only be affected by Guard once every %tooltip_reapply_time% seconds.
Radius: %bonus_aoe_radius%\n\nPassive: Damage Block
Grants a %block_chance%%% chance to block %block_damage_melee% damage from incoming attacks on melee heroes, and %block_damage_ranged% damage on ranged."
"DOTA_Tooltip_ability_item_crimson_guard_Lore" "A cuirass originally built to protect against the dreaded Year Beast."
"DOTA_Tooltip_ability_item_crimson_guard_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_crimson_guard_bonus_health_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_crimson_guard_bonus_armor" "+$armor"
//"DOTA_Tooltip_ability_item_crimson_guard_block_damage_melee" "BLOCK DAMAGE MELEE:"
//"DOTA_Tooltip_ability_item_crimson_guard_block_damage_ranged" "BLOCK DAMAGE RANGED:"
//"DOTA_Tooltip_ability_item_crimson_guard_block_chance" "BLOCK CHANCE:"
//"DOTA_Tooltip_ability_item_crimson_guard_bonus_aoe_armor" "GUARD ARMOR:"
//"DOTA_Tooltip_ability_item_crimson_guard_block_damage_melee_active" "GUARD DAMAGE BLOCK:"
//"DOTA_Tooltip_ability_item_crimson_guard_duration" "GUARD DURATION:"
//"DOTA_Tooltip_ability_item_crimson_guard_bonus_aoe_radius" "GUARD RADIUS:"
"DOTA_Tooltip_ability_item_crimson_guard_Note0" "Multiple sources of damage block do not stack."
"DOTA_Tooltip_modifier_item_crimson_guard_aura" "Crimson Guard Armor Bonus"
"DOTA_Tooltip_modifier_item_crimson_guard_aura_Description" "Armor increased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_item_crimson_guard_effect" "Crimson Guard Armor Bonus"
"DOTA_Tooltip_modifier_item_crimson_guard_effect_Description" "Armor increased by %MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_item_crimson_guard_extra" "Guard"
"DOTA_Tooltip_modifier_item_crimson_guard_extra_Description" "Gained a 100%% chance to block %dMODIFIER_PROPERTY_PHYSICAL_CONSTANT_BLOCK% damage from incoming attacks."
"DOTA_Tooltip_modifier_item_crimson_guard_nostack" "Guard Cooldown"
"DOTA_Tooltip_modifier_item_crimson_guard_nostack_Description" "Guard will not affect a unit that has recently been protected by Guard."
"DOTA_Tooltip_ability_item_vitality_booster_Lore" "A ruby gemstone that has been passed down through generations of warrior kin."
"DOTA_Tooltip_ability_item_vitality_booster_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_vladmir_Description" "Passive: Vladmir's Aura
Grants %lifesteal_aura%%% lifesteal, %damage_aura%%% bonus damage, %mana_regen_aura% mana regeneration, and %armor_aura% armor to nearby allies.
Radius: %aura_radius%"
"DOTA_Tooltip_ability_item_vladmir_Note0" "Lifesteal on attacks against creeps is reduced to %lifesteal_creeps_tooltip%%%."
"DOTA_Tooltip_ability_item_vladmir_Lore" "An eerie mask that is haunted with the malice of a fallen vampire."
"DOTA_Tooltip_ability_item_vladmir_armor" "+$armor"
"DOTA_Tooltip_ability_item_vladmir_mana_regen" "+$mana_regen"
"DOTA_Tooltip_modifier_item_vladmir_aura" "Vladmir's Aura"
"DOTA_Tooltip_modifier_item_vladmir_aura_Description" "Gaining %dMODIFIER_PROPERTY_TOOLTIP%%% lifesteal, %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%% damage, %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% armor, and %fMODIFIER_PROPERTY_MANA_REGEN_CONSTANT% mana regen."
"DOTA_Tooltip_ability_item_void_stone_Description" ""
"DOTA_Tooltip_ability_item_void_stone_Lore" "Jewelry that was once used to channel nether realm magic, this ring pulses with energy."
"DOTA_Tooltip_ability_item_void_stone_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_tiara_of_selemene_Description" ""
"DOTA_Tooltip_ability_item_tiara_of_selemene_Lore" "A symbol of favor bestowed upon the high priestess of Selemene."
"DOTA_Tooltip_ability_item_tiara_of_selemene_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_ward_observer_Description" "Use: Plant
Plants an Observer Ward, an invisible watcher that gives ground vision in a %vision_range_tooltip% radius to your team. Lasts %duration_minutes_tooltip% minutes.
Hold Control to give one Observer Ward to an allied hero."
//"DOTA_Tooltip_ability_item_ward_observer_vision_range" "VISION RANGE:"
//"DOTA_Tooltip_ability_item_ward_observer_duration_minutes_tooltip" "DURATION (MINUTES):"
"DOTA_Tooltip_ability_item_ward_observer_Lore" "A form of half-sentient plant, often cultivated by apprentice wizards."
"DOTA_Tooltip_ability_item_ward_sentry_Description" "Use: Plant
Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a %true_sight_range% radius.
Lasts %duration_minutes_tooltip% minutes.
Does not grant ground vision.
Hold Control to give one Sentry Ward to an allied hero."
//"DOTA_Tooltip_ability_item_ward_sentry_true_sight_range" "TRUE SIGHT RANGE:"
//"DOTA_Tooltip_ability_item_ward_sentry_duration_minutes_tooltip" "DURATION (MINUTES):"
"DOTA_Tooltip_ability_item_ward_sentry_Lore" "A form of plant originally grown in the garden of a fearful king."
"DOTA_Tooltip_ability_item_ward_dispenser_Description" "Use: Plant
Plant the currently active ward. Double-Click to switch the currently active ward."
"DOTA_Tooltip_ability_item_ward_dispenser_Note0" "Hold Control to give one ward to an allied hero."
"DOTA_Tooltip_ability_item_ward_dispenser_observer_vision_range_tooltip" "OBSERVER VISION RANGE:"
"DOTA_Tooltip_ability_item_ward_dispenser_observer_duration_minutes_tooltip" "OBSERVER DURATION (MINUTES):"
"DOTA_Tooltip_ability_item_ward_dispenser_true_sight_range" "SENTRY TRUE SIGHT RANGE:"
"DOTA_Tooltip_ability_item_ward_dispenser_sentry_duration_minutes_tooltip" "SENTRY DURATION (MINUTES):"
"DOTA_Tooltip_ability_item_ward_dispenser_Lore" "Advancements in stacking efficiency have made wards easier to carry than ever."
"DOTA_Tooltip_ability_item_wraith_band_Lore" "A circlet with faint whispers echoing about it."
"DOTA_Tooltip_ability_item_wraith_band_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_wraith_band_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_wraith_band_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_wraith_band_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_wraith_band_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_yasha_Lore" "Yasha is regarded as the swiftest weapon ever created."
"DOTA_Tooltip_ability_item_yasha_Note0" "Yasha-based movement speed bonuses from multiple items do not stack."
"DOTA_Tooltip_ability_item_yasha_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_yasha_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_yasha_movement_speed_percent_bonus" "%+$move_speed"
"DOTA_Tooltip_ability_item_arcane_boots_Description" "Active: Replenish
Restores %replenish_amount% mana to all nearby allies.
Radius: %replenish_radius%\nMovement speed bonuses from multiple pairs of boots do not stack.\n\nPassive: Basilius Aura
Grants %aura_mana_regen% mana regeneration to allies.
Radius: %aura_radius%"
"DOTA_Tooltip_ability_item_arcane_boots_Lore" "Magi equipped with these boots are valued in battle."
"DOTA_Tooltip_ability_item_arcane_boots_Note0" "Does not work on Meepo clones."
"DOTA_Tooltip_ability_item_arcane_boots_bonus_movement" "+$move_speed"
"DOTA_Tooltip_ability_item_arcane_boots_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_orb_of_venom_Description" "Passive: Poison Attack
Poisons the target, dealing %damage% magical damage per second. Lasts for %poison_duration% seconds."
"DOTA_Tooltip_ability_item_orb_of_venom_Lore" "Envenoms your veapon with the venom of a venomous viper."
"DOTA_Tooltip_ability_item_orb_of_venom_Note0" "Does not stack with its upgrades."
//"DOTA_Tooltip_ability_item_orb_of_venom_poison_damage" "POISON DAMAGE PER SECOND:"
//"DOTA_Tooltip_ability_item_orb_of_venom_poison_movement_speed_melee" "%POISON MELEE SLOW:"
//"DOTA_Tooltip_ability_item_orb_of_venom_poison_movement_speed_range" "%POISON RANGED SLOW:"
//"DOTA_Tooltip_ability_item_orb_of_venom_poison_duration" "POISON DURATION:"
"DOTA_Tooltip_modifier_item_orb_of_venom_slow" "Orb of Venom"
"DOTA_Tooltip_modifier_item_orb_of_venom_slow_Description" "Taking %dMODIFIER_PROPERTY_TOOLTIP% poison damage per second."
"DOTA_Tooltip_ability_item_boots_of_bearing_Description" "Active: Endurance
Gives +%bonus_attack_speed_pct% attack speed and +%bonus_movement_speed_pct%%% movement speed to nearby allies for %duration% seconds. For the first %bonus_ms_duration% seconds allies are immune to slows.
Radius: %radius% \n\nPassive: Swiftness Aura
Grants %aura_movement_speed% movement speed to allies.
Radius: %radius%"
"DOTA_Tooltip_ability_item_boots_of_bearing_Lore" "Resplendent footwear fashioned for the ancient herald that first dared spread the glory of Stonehall beyond the original borders of its nascent claim."
"DOTA_Tooltip_ability_item_boots_of_bearing_bonus_str" "+$str"
"DOTA_Tooltip_ability_item_boots_of_bearing_bonus_int" "+$int"
"DOTA_Tooltip_ability_item_boots_of_bearing_bonus_movement_speed" "+$move_speed"
"DOTA_Tooltip_ability_item_boots_of_bearing_bonus_health_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_ancient_janggo_Description" "Active: Endurance
Gives +%bonus_attack_speed_pct% attack speed and +%bonus_movement_speed_pct%%% movement speed to nearby allies for %duration% seconds.
Radius: %radius% \n\nPassive: Swiftness Aura
Grants %aura_movement_speed% movement speed to allies.
Radius: %radius%"
"DOTA_Tooltip_ability_item_ancient_janggo_Lore" "A relic that enchants the bodies of those around it for swifter movement in times of crisis."
"DOTA_Tooltip_ability_item_ancient_janggo_bonus_str" "+$str"
"DOTA_Tooltip_ability_item_ancient_janggo_bonus_int" "+$int"
//"DOTA_Tooltip_ability_item_ancient_janggo_bonus_attack_speed" "+$attack"
//"DOTA_Tooltip_ability_item_ancient_janggo_bonus_mana_regen" "+$mana_regen"
//"DOTA_Tooltip_ability_item_ancient_janggo_bonus_movement_speed" "+$move_speed"
//"DOTA_Tooltip_ability_item_ancient_janggo_bonus_aura_movement_speed" "AURA MOVE SPEED:"
//"DOTA_Tooltip_ability_item_ancient_janggo_bonus_attack_speed_pct" "ENDURANCE ATTACK SPEED:"
//"DOTA_Tooltip_ability_item_ancient_janggo_bonus_movement_speed_pct" "%ENDURANCE MOVE SPEED:"
//"DOTA_Tooltip_ability_item_ancient_janggo_duration" "ENDURANCE DURATION:"
//"DOTA_Tooltip_ability_item_ancient_janggo_radius" "AURA/ENDURANCE RADIUS:"
"DOTA_Tooltip_modifier_item_boots_of_bearing_aura" "Swiftness Aura"
"DOTA_Tooltip_modifier_item_boots_of_bearing_aura_Description" "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_item_boots_of_bearing_active" "Endurance"
"DOTA_Tooltip_modifier_item_boots_of_bearing_active_Description" "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%.\nAttack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_item_ancient_janggo_aura" "Swiftness Aura"
"DOTA_Tooltip_modifier_item_ancient_janggo_aura_Description" "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_modifier_item_ancient_janggo_active" "Endurance"
"DOTA_Tooltip_modifier_item_ancient_janggo_active_Description" "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%.\nAttack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_ability_item_medallion_of_courage_Description" "Active: Valor
If cast on an ally, grants them the %armor_reduction% armor, and removing it from the caster.
If cast on an enemy, reduces %armor_reduction% armor on both the enemy and the caster. .
Duration: %duration%"
"DOTA_Tooltip_ability_item_medallion_of_courage_Lore" "The bearer has no fear of combat."
"DOTA_Tooltip_ability_item_medallion_of_courage_Note0" "Shares cooldown with Solar Crest."
"DOTA_Tooltip_ability_item_medallion_of_courage_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_medallion_of_courage_bonus_mana_regen_pct" "+$mana_regen"
//"DOTA_Tooltip_ability_item_medallion_of_courage_armor_reduction" "VALOR ARMOR REDUCTION:"
//"DOTA_Tooltip_ability_item_medallion_of_courage_duration" "VALOR DURATION:"
"DOTA_Tooltip_modifier_item_medallion_of_courage_armor_reduction" "Medallion of Courage"
"DOTA_Tooltip_modifier_item_medallion_of_courage_armor_reduction_Description" "Armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_modifier_item_medallion_of_courage_armor_addition" "Medallion of Courage"
"DOTA_Tooltip_modifier_item_medallion_of_courage_armor_addition_Description" "Armor increased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_ability_item_pavise_Description" "Active: Protect
When cast on an ally, grants them a physical damage barrier that absorbs %absorb_amount% damage. Duration: %duration%s."
"DOTA_Tooltip_ability_item_pavise_Lore" "Devised by a wizard who made one too many enemies."
"DOTA_Tooltip_ability_item_pavise_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_pavise_bonus_mana" "+$mana"
"DOTA_Tooltip_ability_item_pavise_bonus_health" "+$health"
"DOTA_Tooltip_modifier_item_pavise_shield" "Pavise"
"DOTA_Tooltip_modifier_item_pavise_shield_Description" "Absorbing physical damage."
"DOTA_Tooltip_ability_item_smoke_of_deceit_Description" "Use: Disguise
Turns the caster and all allied player-controlled units in a %application_radius% radius invisible, and grants %bonus_movement_speed%%% bonus movement speed for %duration% seconds.
While the caster is still disguised, any allies that come within %secondary_application_radius% range of them will also get the buff applied to them. Each smoke can only be applied once to allies.
Attacking or moving within %visibility_radius% range of an enemy hero or tower, will break the invisibility.
Disguise grants invisibility that is immune to True Sight."
//"DOTA_Tooltip_ability_item_smoke_of_deceit_bonus_movement_speed" "%BONUS SPEED:"
//"DOTA_Tooltip_ability_item_smoke_of_deceit_duration" "DURATION:"
"DOTA_Tooltip_ability_item_smoke_of_deceit_Lore" "The charlatan wizard Myrddin's only true contribution to the arcane arts."
"DOTA_Tooltip_modifier_smoke_of_deceit" "Smoke of Deceit"
"DOTA_Tooltip_modifier_smoke_of_deceit_Description" "Invisible, moving %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% faster, and hidden from the minimap. Attacking or moving within %dMODIFIER_PROPERTY_TOOLTIP% range of an enemy hero or tower will break the invisibility."
"DOTA_Tooltip_ability_item_devastator_Description" "Passive: Witch Blade
Causes your next attack to have true strike, apply a poison for %slow_duration% seconds, slowing by %slow%%% and dealing %int_damage_multiplier%x your intelligence as damage every second.\n\nPassive: Magic Corruption
Your attacks reduce the enemy's Magic resistance by %active_mres_reduction%%% for %passive_cooldown% seconds."
"DOTA_Tooltip_ability_item_devastator_Lore" "Warning: There is no antidote if picked up by the wrong end."
"DOTA_Tooltip_ability_item_devastator_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_devastator_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_devastator_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_devastator_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_devastator_projectile_speed" "+$projectile_speed"
"DOTA_Tooltip_modifier_devastator_debuff" "Magic Corruption"
"DOTA_Tooltip_modifier_devastator_debuff_Description" "Magic resistance by reduced by %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%%"
"DOTA_Tooltip_Ability_item_revenants_brooch_Description" "Passive: Phantom Critical
Grants each attack a %crit_chance%%% chance to deal an additional %crit_multiplier%%% of the attack's damage as bonus magic damage."
"DOTA_Tooltip_Ability_item_revenants_brooch_Note0" "Counts as a Critical Strike for purposes of stacking with other sources of Critical Strike."
"DOTA_Tooltip_Ability_item_revenants_brooch_Note1" "Phantom Critical does not work against buildings."
"DOTA_Tooltip_ability_item_revenants_brooch_Lore" "The cursed brooch of a fallen guardian who stalks forever between the veil of life and death."
"DOTA_Tooltip_ability_item_revenants_brooch_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_revenants_brooch_spell_lifesteal" "%+$spell_lifesteal"
"DOTA_Tooltip_modifier_item_revenants_brooch_internal_cd" "Witch Blade Cooldown"
"DOTA_Tooltip_modifier_item_revenants_brooch_internal_cd_Description" "Delay until your next attack procs the Witch Blade."
"DOTA_Tooltip_modifier_item_revenants_brooch_counter" "Revenant's Brooch"
"DOTA_Tooltip_modifier_item_revenants_brooch_counter_Description" "Attacks have True Strike and deal magic damage."
"DOTA_Tooltip_modifier_misery_debuff" "Revenant's Wail"
"DOTA_Tooltip_modifier_misery_debuff_Description" "Magic Resistance reduced by %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%."
"DOTA_Tooltip_ability_item_veil_of_discord_Description" "Active: Magic Weakness
Cast a %debuff_radius% radius blast that causes enemy heroes to take %spell_amp%%% increased damage from spells.
Can be cast while channeling.
Duration: %resist_debuff_duration% seconds."
"DOTA_Tooltip_ability_item_veil_of_discord_Lore" "The headwear of corrupt magi."
"DOTA_Tooltip_ability_item_veil_of_discord_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_veil_of_discord_bonus_hp_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_veil_of_discord_bonus_armor" "+$armor"
"DOTA_Tooltip_modifier_item_veil_of_discord_debuff" "Magic Weakness"
"DOTA_Tooltip_modifier_item_veil_of_discord_debuff_Description" "Spell damage taken increased by %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%%."
"DOTA_Tooltip_ability_item_ring_of_aquila_Description" "Passive: Aquila Aura
Grants %aura_mana_regen% mana regeneration and %aura_bonus_armor% armor to nearby allies.
Radius: %aura_radius%\nToggle: Aura
Deactivate to stop affecting non-hero units."
"DOTA_Tooltip_ability_item_ring_of_aquila_Lore" "The ring of the fallen Warlord Aquila continues to support armies in battle."
"DOTA_Tooltip_ability_item_ring_of_aquila_Note0" "Multiple instances of Aquila Aura do not stack."
"DOTA_Tooltip_ability_item_ring_of_aquila_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_ring_of_aquila_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_ring_of_aquila_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_ring_of_aquila_bonus_damage" "+$damage"
//"DOTA_Tooltip_ability_item_ring_of_aquila_aura_mana_regen" "AURA MANA REGEN:"
//"DOTA_Tooltip_ability_item_ring_of_aquila_aura_bonus_armor" "AURA BONUS ARMOR:"
"DOTA_Tooltip_modifier_item_ring_of_aquila_aura_bonus" "Ring of Aquila Aura"
"DOTA_Tooltip_modifier_item_ring_of_aquila_aura_bonus_Description" "Mana regeneration increased by %fMODIFIER_PROPERTY_MANA_REGEN_CONSTANT_UNIQUE% and armor increased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE%."
"DOTA_Tooltip_ability_item_shadow_amulet_Description" "Active: Fade
Grants invisibility to you or a target allied hero for %fade_duration%s. Movement speed during the invisibility is reduced by %movement_speed_reduction%%%."
"DOTA_Tooltip_ability_item_shadow_amulet_Lore" "A small talisman that clouds the senses of one's enemies when held perfectly still."
"DOTA_Tooltip_ability_item_shadow_amulet_Note0" "Takes %fade_time%s of the %fade_duration%s for the hero to fully fade into invisibility."
"DOTA_Tooltip_ability_item_shadow_amulet_fade_time" "FADE TIME:"
"DOTA_Tooltip_modifier_item_shadow_amulet_fade" "Shadow Amulet"
"DOTA_Tooltip_modifier_item_shadow_amulet_fade_Description" "Fading into the shadows. Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_ability_item_meteor_hammer_Description" "Active: Meteor Hammer
CHANNELED - After a successful channel, summons a meteor that strikes a %impact_radius% AoE, stunning enemies for %stun_duration% seconds and dealing impact damage. Continues to deal damage over time to enemies units and buildings for %burn_duration% seconds. Non-building units are also slowed for %burn_slow%%% for the duration of the burn.
Building Impact Damage: %impact_damage_buildings%
Building Over Time Damage: %burn_dps_buildings%
Non-Building Impact Damage: %impact_damage_units%
Non-Building Over Time Damage: %burn_dps_units%
Channel Duration: %max_duration% seconds.
Landing Time: %land_time% seconds."
"DOTA_Tooltip_ability_item_meteor_hammer_lore" "An enchanted hammer forged of metals discovered in the ruins of a village destroyed by a great star storm."
"DOTA_Tooltip_ability_item_meteor_hammer_bonus_strength" "+$str"
"DOTA_Tooltip_ability_item_meteor_hammer_bonus_agility" "+$agi"
"DOTA_Tooltip_ability_item_meteor_hammer_bonus_intellect" "+$int"
"DOTA_Tooltip_ability_item_meteor_hammer_spell_amp" "%+Spell Amplification"
"DOTA_Tooltip_ability_item_meteor_hammer_mana_regen_multiplier" "%+Mana Regen Amplification"
"DOTA_Tooltip_modifier_item_meteor_hammer_burn" "Meteor Hammer Burn"
"DOTA_Tooltip_modifier_item_meteor_hammer_burn_Description" "Slowed and taking %dMODIFIER_PROPERTY_TOOLTIP% damage every %dMODIFIER_PROPERTY_TOOLTIP2% second."
"DOTA_Tooltip_ability_item_nullifier_Description" "Active: Nullify
Dispels the target and applies a debuff for %mute_duration% seconds. Continuously dispels and slows the target.
Dispel Type: Basic Dispel"
"DOTA_Tooltip_ability_item_nullifier_lore" "A dangerous weapon pilfered from an inverse dimension."
"DOTA_Tooltip_ability_item_nullifier_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_nullifier_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_nullifier_bonus_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_nullifier_slow_pct" "%MOVEMENT SLOW:"
//"DOTA_Tooltip_ability_item_nullifier_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_nullifier_Note0" "Can be cast on invulnerable units."
"DOTA_Tooltip_modifier_item_nullifier_mute" "Nullifier"
"DOTA_Tooltip_modifier_item_nullifier_mute_Description" "The target is being constantly dispelled. Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_item_nullifier_slow" "Nullifier Slow"
"DOTA_Tooltip_modifier_item_nullifier_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_ability_item_spirit_vessel_Description" "Active: Soul Release
When used against enemies, it reduces health by %enemy_hp_drain%%% of current health per second, and reduces Health Restoration by %restoration_reduction_enemy%%% and incoming heals by %heal_reduction_enemy%%%. Deals %soul_damage_amount% damage per second.
When used on allies, it provides %soul_heal_amount% health regeneration per second.
Lasts %duration% seconds.
If the unit is attacked by an enemy hero or Roshan, the effect is lost.
Gains charges every time an enemy hero dies within %soul_radius% units or the user dies. Only the closest Spirit Vessel to the dying hero will gain a charge."
"DOTA_Tooltip_ability_item_spirit_vessel_lore" "Forged by a god to entrap the soul of another."
"DOTA_Tooltip_ability_item_spirit_vessel_Note0" "Does not trigger spell block or spell reflect."
"DOTA_Tooltip_ability_item_spirit_vessel_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_spirit_vessel_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_spirit_vessel_bonus_armor" "+$armor"
"DOTA_Tooltip_ability_item_spirit_vessel_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_spirit_vessel_bonus_all_stats" "+$all"
"DOTA_Tooltip_modifier_item_spirit_vessel_heal" "Spirit Vessel Heal"
"DOTA_Tooltip_modifier_item_spirit_vessel_heal_Description" "Regenerating %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% HP per second."
"DOTA_Tooltip_modifier_item_spirit_vessel_damage" "Spirit Vessel Damage"
"DOTA_Tooltip_modifier_item_spirit_vessel_damage_Description" "Losing %dMODIFIER_PROPERTY_TOOLTIP% HP plus %dMODIFIER_PROPERTY_TOOLTIP%%% of current health per second. Health Restoration reduced by %dMODIFIER_PROPERTY_RESTORATION_AMPLIFICATION%%% and incoming heals reduced by %dMODIFIER_PROPERTY_HEAL_AMPLIFY_PERCENTAGE_TARGET%%%."
"DOTA_Tooltip_modifier_item_spirit_vessel_aura" "Spirit Vessel Degen"
"DOTA_Tooltip_modifier_item_spirit_vessel_aura_Description" "All heals reduced by %dMODIFIER_PROPERTY_HP_REGEN_AMPLIFY_PERCENTAGE%%%."
"DOTA_Tooltip_ability_creep_siege" "Reinforced"
"DOTA_Tooltip_ability_creep_siege_Description" "Reinforced Units and Buildings Deal Bonus Damage to other Reinforced Units and Buildings and take less attack damage from other units."
"DOTA_Tooltip_ability_creep_siege_bonus_building_damage" "%BONUS DAMAGE:"
"DOTA_Tooltip_ability_creep_siege_incoming_hero_damage_penalty" "%HERO ATTACK DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_creep_siege_incoming_basic_damage_penalty" "%NON-HERO ATTACK DAMAGE REDUCTION:"
"DOTA_Tooltip_ability_creep_piercing" "Piercing"
"DOTA_Tooltip_ability_creep_piercing_Description" "Piercing Units Deal Bonus Damage to non-hero, non-heavy units and reduced damage to heroes and heavy units."
"DOTA_Tooltip_ability_creep_piercing_creep_damage_bonus" "%BONUS DAMAGE TO NON-HERO UNITS:"
"DOTA_Tooltip_ability_creep_piercing_hero_damage_penalty" "%DAMAGE PENALTY TO HEROES:"
"DOTA_Tooltip_ability_creep_piercing_heavy_damage_penalty" "%DAMAGE PENALTY TO HEAVY UNITS:"
"DOTA_Tooltip_ability_creep_irresolute" "Runty"
"DOTA_Tooltip_ability_creep_irresolute_Description" "Runty Units Deal reduced damage to hero units."
"DOTA_Tooltip_ability_creep_irresolute_hero_damage_penalty" "%DAMAGE PENALTY TO HEROES:"
"DOTA_Tooltip_ability_item_keen_optic_Lore" "Stolen from a tinker's shop ages ago, this handy lens has seen service to many owners."
"DOTA_Tooltip_ability_item_keen_optic_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_keen_optic_cast_range_bonus" "+$cast_range"
"DOTA_Tooltip_ability_item_grove_bow_Description" "Passive: Magic Amp
Reduces magic resistance of the attacked enemy by %magic_resistance_reduction%%%."
"DOTA_Tooltip_ability_item_grove_bow_Lore" "A gift from the moon goddess to one of her prized disciples many memories ago."
"DOTA_Tooltip_modifier_item_grove_bow_debuff" "Grove Bow"
"DOTA_Tooltip_modifier_item_grove_bow_debuff_Description" "Magic damage increased by %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%%."
"DOTA_Tooltip_ability_item_quickening_charm_Description" "Passive: Cooldown Reduction
Reduces the cooldown time of all spells and items."
"DOTA_Tooltip_ability_item_quickening_charm_Lore" "An evergreen amulet of druidic origins."
"DOTA_Tooltip_ability_item_quickening_charm_bonus_health_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_quickening_charm_bonus_cooldown" "%+$cooldown_reduction"
"DOTA_Tooltip_ability_item_philosophers_stone_Lore" "A weightless charm created by an enchanter with a powerful scorn for brute force."
"DOTA_Tooltip_ability_item_philosophers_stone_bonus_gpm" "+GPM BONUS"
"DOTA_Tooltip_ability_item_philosophers_stone_bonus_mana" "+$mana"
"DOTA_Tooltip_ability_item_philosophers_stone_bonus_damage" "-Attack Damage"
"DOTA_Tooltip_ability_item_force_boots_Description" "Active: Force
Pushes the target %push_length% units in the direction they are facing. Dispels if cast on an ally.
Dispel Type: Basic Dispel\n\nPassive: Speed Unlock
Completely removes the speed limit for the wearer \nMovement speed bonuses from multiple pairs of boots do not stack."
"DOTA_Tooltip_ability_item_force_boots_Lore" "Elusive marvels never successfully studied for proper classification in the archives."
"DOTA_Tooltip_ability_item_force_boots_Note0" "Does not trigger spell block or spell reflect."
"DOTA_Tooltip_ability_item_force_boots_bonus_movement_speed" "+$move_speed"
"DOTA_Tooltip_ability_item_force_boots_hp_regen" "+$hp_regen"
"DOTA_Tooltip_modifier_force_boots_active" "Force"
"DOTA_Tooltip_modifier_force_boots_active_Description" "Propelled forward"
"DOTA_Tooltip_ability_item_desolator_2_Description" "Passive: Greater Corruption
Your attacks reduce the target's armor by %corruption_armor% for %corruption_duration% seconds."
"DOTA_Tooltip_ability_item_desolator_2_Note0" "Armor reduction works on buildings."
"DOTA_Tooltip_ability_item_desolator_2_Lore" "The original demonic favorite that served as basis for the beloved mortal design."
"DOTA_Tooltip_modifier_desolator_2_buff" "Greater Corruption"
"DOTA_Tooltip_modifier_desolator_2_buff_Description" "Armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_ability_item_phoenix_ash_Description" "Passive: Rebirth
Lethal damage is prevented and instead the wearer is healed to half health and non-ultimate ability cooldowns reset. Gets consumed on trigger."
"DOTA_Tooltip_ability_item_seer_stone_Description" "Active: Reveal
Reveal a target %radius% area of the map for %duration% seconds."
"DOTA_Tooltip_ability_item_seer_stone_Lore" "The curious creation of a wizard who professed to hail from another time."
"DOTA_Tooltip_ability_item_seer_stone_cast_range_bonus" "+$cast_range"
"DOTA_Tooltip_ability_item_seer_stone_vision_bonus" "+Bonus Vision"
"DOTA_Tooltip_ability_item_seer_stone_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_elixer_Description" "Use: Consume
Restores %health% health and %mana% mana to the target over %duration% seconds.
If the unit is attacked by an enemy hero or Roshan, the effect is lost."
"DOTA_Tooltip_modifier_elixer_healing" "Elixer"
"DOTA_Tooltip_modifier_elixer_healing_Description" "Restoring Health and Mana"
"DOTA_Tooltip_ability_item_vampire_fangs_attack_lifesteal" "%+$lifesteal"
"DOTA_Tooltip_ability_item_vampire_fangs_spell_lifesteal" "%+$spell_lifesteal"
"DOTA_Tooltip_ability_item_craggy_coat_Description" "Active: Toughen Up
Grants you an extra %active_armor% bonus armor at the cost of -%move_speed% movement speed. Lasts %active_duration% seconds."
"DOTA_Tooltip_ability_item_greater_faerie_fire_Description" "Use: Imbue
Instantly restores %hp_restore% health."
"DOTA_Tooltip_ability_item_greater_faerie_fire_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_timeless_relic_Description" "Increases all outgoing spell damage and debuff duration."
"DOTA_Tooltip_ability_item_timeless_relic_Lore" "An unmarred discovery from the excavated ruins of an ancient wizard's academy."
"DOTA_Tooltip_ability_item_timeless_relic_debuff_amp" "%+$debuff_amp"
"DOTA_Tooltip_ability_item_timeless_relic_spell_amp" "%+Spell Amplification"
"DOTA_Tooltip_ability_item_mirror_shield_Description" "Passive: Echo Shield
Block and reflect most targeted spells back to their caster once every %block_cooldown% seconds."
"DOTA_Tooltip_ability_item_mirror_shield_Lore" "The shield that long ago robbed the old one of his first memories."
"DOTA_Tooltip_ability_item_mirror_shield_all_stats" "+$all"
"DOTA_Tooltip_ability_item_ironwood_tree_Description" "Use: Plant Tree
Targets the ground to plant a happy little tree that lasts for %tree_duration% seconds."
"DOTA_Tooltip_ability_item_ironwood_tree_Lore" "Precious. And hearty as a weed."
"DOTA_Tooltip_ability_item_ironwood_tree_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_royal_jelly_Description" "Active: Consume
Consumes all charges and grants a target allied unit a buff that provides +%health_regen% Health Regen and +%mana_regen% Mana Regen per charge for %regen_duration%s.
If the unit is attacked by an enemy hero or Roshan, the effect is lost."
"DOTA_Tooltip_ability_item_royal_jelly_Lore" "To those who harvest olgru jelly, success serves more than mere profit--it's often the means to survival--for only the jelly itself can cure the ravages that follow a sting from the vigilant denizens of the giant hives."
"DOTA_Tooltip_ability_item_royal_jelly_bonus_health" "+$health"
"DOTA_Tooltip_ability_item_royal_jelly_bonus_mana" "+$mana"
"DOTA_Tooltip_modifier_royal_jelly" "Royal Jelly"
"DOTA_Tooltip_modifier_royal_jelly_Description" "Provides %fMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% health regen and %fMODIFIER_PROPERTY_MANA_REGEN_CONSTANT% mana regen."
"DOTA_Tooltip_modifier_royal_jelly_regen" "Royal Jelly"
"DOTA_Tooltip_modifier_royal_jelly_regen_Description" "Provides %fMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% health regen and %fMODIFIER_PROPERTY_MANA_REGEN_CONSTANT% mana regen."
"DOTA_Tooltip_ability_item_pupils_gift_Description" "Increases both non-primary attributes."
"DOTA_Tooltip_ability_item_pupils_gift_Note0" "Grants two-thirds value to each attribute for Universal Heroes"
"DOTA_Tooltip_ability_item_pupils_gift_Lore" "An astounding plate of ever-replenishing, fortifying fruit."
"DOTA_Tooltip_ability_item_pupils_gift_secondary_stats" "+SECONDARY STATS"
"DOTA_Tooltip_ability_item_tome_of_aghanim_Description" "Use: Consume
Temporarily grants an allied target the Aghanim's Scepter buff for %duration_minutes% minutes."
"DOTA_Tooltip_modifier_tome_of_aghanim" "Tome of Aghanim"
"DOTA_Tooltip_modifier_tome_of_aghanim_Description" "Temporary Gaining Aghanim's Scepter hero upgrade."
"DOTA_Tooltip_ability_item_repair_kit_Description" "Use: Building Repair
Targets a building, restoring %heal_percent%%% of it's health over %duration% seconds. Also grants +%armor_bonus% armor during this period."
"DOTA_Tooltip_ability_item_repair_kit_hp_regen" "+$hp_regen"
"DOTA_Tooltip_modifier_repair_kit" "Repair Kit"
"DOTA_Tooltip_modifier_repair_kit_Description" "Restoring health and gains bonus armor."
"DOTA_Tooltip_ability_item_mind_breaker_Description" "Passive: Silence Strike
The next attack silences the hit enemy for %duration% seconds."
"DOTA_Tooltip_ability_item_mind_breaker_Lore" "A bewitching blade of indeterminate form capable of piercing the psyche of even the most willful foe."
"DOTA_Tooltip_ability_item_third_eye_Description" "Passive: True Sight
Grants the ability to see invisible units and wards to any allied vision within %truesight_radius% range of its carrier. \nPassive: Charge Loss
Loses a charge on death. After all charges are lost, the item disappears."
"DOTA_Tooltip_ability_item_third_eye_bonus_vision" "+BONUS VISION"
"DOTA_Tooltip_ability_item_third_eye_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_spell_prism_Description" "Passive: Cooldown Reduction
Reduces the cooldown time of all spells and items."
"DOTA_Tooltip_ability_item_spell_prism_Lore" "Even the slightest flaw in the components of a spell prism can result in the death of its user."
"DOTA_Tooltip_ability_item_spell_prism_bonus_all_stats" "+$all"
"DOTA_Tooltip_ability_item_spell_prism_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_spell_prism_bonus_cooldown" "%+$cooldown_reduction"
"DOTA_Tooltip_ability_item_fusion_rune_Description" "Use: Consume
Grants the target the bonuses of every Power Rune for %duration% seconds. Each use consumes a charge."
"DOTA_Tooltip_ability_item_princes_knife_Description" "Passive: Hex Strike
The next attack hexes the hit enemy into a frog for %duration% seconds."
"DOTA_Tooltip_ability_item_princes_knife_projectile_bonus" "%+Attack Projectile Speed"
"DOTA_Tooltip_modifier_item_princes_knife_hex" "Hexed"
"DOTA_Tooltip_modifier_item_princes_knife_hex_Description" "Temporarily not royalty"
"DOTA_Tooltip_ability_item_spider_legs_Description" "Active: Skitter
Grants you %bonus_movement_speed_active%%% bonus movement speed, %turn_rate%%% improved turn rate, and free pathing for %duration% seconds. Walking over trees causes them to be destroyed."
"DOTA_Tooltip_ability_item_spider_legs_Lore" "A horrifying yet useful mixture of necromancy and artificing."
"DOTA_Tooltip_modifier_item_spider_legs_active" "Skitter"
"DOTA_Tooltip_modifier_item_spider_legs_active_Description" "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and has free pathing."
"DOTA_Tooltip_ability_item_helm_of_the_undying_Description" "Passive: Death Delay
Survive for an extra %duration% seconds after receiving a killing blow. If any enemy heroes dies within %kill_radius% units, the death delay effect is extended by %bonus_kill_duration% seconds."
"DOTA_Tooltip_ability_item_helm_of_the_undying_Lore" "The price for wearing it is paid in the afterlife."
"DOTA_Tooltip_modifier_item_helm_of_the_undying_active" "Death Delay"
"DOTA_Tooltip_modifier_item_helm_of_the_undying_active_Description" "Death delayed by Helm of the Undying"
"DOTA_Tooltip_ability_item_mango_tree_Description" "Use: Plant a Mango Tree
Targets the ground to plant a mango tree that provides unlimited mango power. The tree generates Enchanted Mangoes every %seconds% seconds, and provides unobstructed vision in the area ."
"DOTA_Tooltip_modifier_passive_mango_tree" "Lotuses Available"
"DOTA_Tooltip_ability_item_imp_claw_Description" "Passive: Critical Strike
Empowers your next attack, causing it to be a critical strike dealing %crit_multiplier%%% damage."
"DOTA_Tooltip_ability_item_imp_claw_Lore" "Though their tasks are largely thankless, demon hunters can often turn a profit bartering parts in Weeping Rose."
"DOTA_Tooltip_ability_item_flicker_Description" "Active: Flicker
Dispells debuffs and blinks you in a random forward direction for a random distance between %min_range% and %max_range%. If cast within 3 seconds of receiving player damage, it will blink in place.
Dispel Type: Basic Dispel"
"DOTA_Tooltip_ability_item_flicker_Lore" "The technically-true-to-his-word 'teleportation device' crafted by a notorious fae trickster."
"DOTA_Tooltip_ability_item_flicker_bonus_movement_speed" "+$move_speed"
"DOTA_Tooltip_ability_item_spy_gadget_Description" "Passive: Prescient Aura
Lowers Scan cooldown by %scan_cooldown_reduction%%% . Increases attack range (Ranged only) and cast range of allies in a %aura_range% unit radius."
"DOTA_Tooltip_ability_item_spy_gadget_scan_cooldown_reduction" "%SCAN COOLDOWN REDUCTION:"
"DOTA_Tooltip_ability_item_spy_gadget_attack_range" "AURA BONUS ATTACK RANGE (RANGED ONLY):"
"DOTA_Tooltip_ability_item_spy_gadget_cast_range" "AURA BONUS CAST RANGE:"
"DOTA_Tooltip_ability_item_spy_gadget_Lore" "A handy tool that manages to make close what once was far."
"DOTA_Tooltip_modifier_item_spy_gadget" "Prescient Aura"
"DOTA_Tooltip_modifier_item_spy_gadget_Description" "Increased attack range (Ranged only) and cast range"
"DOTA_Tooltip_Ability_item_ocean_heart_Description" "Passive: Water Regen
Provides you with %water_hp_regen% HP regen and %water_mp_regen% mana regen while in the river."
"DOTA_Tooltip_Ability_item_ocean_heart_Lore" "A charm blessed by the Council of the Brine."
"DOTA_Tooltip_Ability_item_ocean_heart_all_stats" "+$all"
"DOTA_Tooltip_modifier_item_ocean_heart" "Water Regen"
"DOTA_Tooltip_modifier_item_ocean_heart_Description" "Bonus HP and Mana Regen"
//"DOTA_Tooltip_Ability_item_broom_handle_Description" "Broom Handle"
"DOTA_Tooltip_Ability_item_broom_handle_Lore" "The surprisingly dangerous creation of an apprentice sorcerer with a strange fondness for brooms."
"DOTA_Tooltip_Ability_item_broom_handle_melee_attack_range" "+$attack_range_melee"
"DOTA_Tooltip_Ability_item_broom_handle_bonus_damage" "+$damage"
"DOTA_Tooltip_Ability_item_broom_handle_bonus_armor" "+$armor"
"DOTA_Tooltip_Ability_item_trusty_shovel_Description" "Active: Dig
Channel for %abilitychanneltime% second.
Can find a Bounty Rune, a Healing Salve, an Enchanted Mango, or a Kobold. If digging in a river, always digs up a Water Rune."
"DOTA_Tooltip_Ability_item_trusty_shovel_Lore" "Former plaything of a young deity, received as a gift from his uncle."
"DOTA_Tooltip_Ability_item_trusty_shovel_Note0" "%chance_bounty_rune%%% chance for a Bounty Rune."
"DOTA_Tooltip_Ability_item_trusty_shovel_Note1" "%chance_other_item%%% chance each for a Flask, an Enchanted Mango, or a kobold."
"DOTA_Tooltip_Ability_item_trusty_shovel_Note2" "The same Trusty Shovel cannot find the same reward twice in a row."
"DOTA_Tooltip_Ability_item_nether_shawl_Lore" "An otherworldly garment tethered to our plane by unknown means."
"DOTA_Tooltip_Ability_item_nether_shawl_bonus_magic_resistance" "%+$spell_resist"
"DOTA_Tooltip_Ability_item_nether_shawl_bonus_spell_amp" "%+Spell Amplification"
"DOTA_Tooltip_Ability_item_nether_shawl_bonus_armor" "-Armor"
"DOTA_Tooltip_Ability_item_dragon_scale_Description" "Passive: Afterburn
Causes attacks to burn the enemy, dealing %damage_per_sec% damage per second for %duration% seconds. Affects buildings."
"DOTA_Tooltip_Ability_item_dragon_scale_Lore" "The remains of a dragon always outvalue the wealth of even the most prodigious hoard."
"DOTA_Tooltip_Ability_item_essence_ring_Description" "Active: Life Essence
Increases your current and max health by %health_gain% for %health_gain_duration% seconds."
"DOTA_Tooltip_Ability_item_essence_ring_Lore" "An ancient bauble blessed by the breath of Verodicia."
"DOTA_Tooltip_modifier_item_essence_ring_active" "Life Essence"
"DOTA_Tooltip_modifier_item_essence_ring_active_Description" "Max Health increased."
"DOTA_Tooltip_Ability_item_clumsy_net_Description" "Active: Ensnare
Ensnares the target enemy and yourself for %duration% seconds."
"DOTA_Tooltip_modifier_clumsy_net_ensnare" "Ensnared"
"DOTA_Tooltip_modifier_clumsy_net_ensnare_Description" "Ensnared with Clumsy Net"
"DOTA_Tooltip_Ability_item_enchanted_quiver_Description" "Passive: Certain Strike
Empowers your next attack with %bonus_damage% bonus magical damage and True Strike. Ranged Attackers have +%active_bonus_attack_range% bonus range for the attack."
"DOTA_Tooltip_Ability_item_enchanted_quiver_Lore" "A graceful gift blessed by the goddess of the hunt."
"DOTA_Tooltip_Ability_item_ninja_gear_Description" "Active: Solitary Disguise
Casts Smoke of Deceit on yourself only that lasts for up to %duration% seconds."
"DOTA_Tooltip_Ability_item_ninja_gear_Lore" "Valuable equipment recovered by a young explorer sifting through the flotsam and detritus drifting in the void."
"DOTA_Tooltip_Ability_item_illusionsts_cape_Description" "Active: Create Illusion
Creates an image under your control. \nPassive: Illusion Mastery
Increases outgoing damage of all units and illusions controlled by the hero by %attack_damage_aura%%%."
"DOTA_Tooltip_Ability_item_illusionsts_cape_Lore" "A dashing cape whose creator insists on calling 'Cloak of Apparition' as opposed to his assistant's 'Illusion' drivel."
"DOTA_Tooltip_Ability_item_illusionsts_cape_illusion_duration" "IMAGE DURATION:"
"DOTA_Tooltip_Ability_item_illusionsts_cape_outgoing_damage_tooltip" "%IMAGE DAMAGE:"
"DOTA_Tooltip_Ability_item_illusionsts_cape_tooltip_incoming_damage_total_pct" "%IMAGE DAMAGE TAKEN:"
"DOTA_Tooltip_Ability_item_illusionsts_cape_bonus_agi" "+$agi"
"DOTA_Tooltip_Ability_item_illusionsts_cape_bonus_str" "+$str"
"DOTA_Tooltip_modifier_item_illusionsts_cape_aura" "Illusionist's Cape Aura"
"DOTA_Tooltip_modifier_item_illusionsts_cape_aura_Description" "Damage increased by %dMODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE%%%"
"DOTA_Tooltip_Ability_item_havoc_hammer_Description" "Active: Havoc
Pulls enemies in a %range% range around you, slowing them by %slow%%% for %slow_duration% seconds and dealing %nuke_base_dmg% + %nuke_str_dmg%x your str as magical damage."
"DOTA_Tooltip_Ability_item_havoc_hammer_bonus_damage" "+$damage"
"DOTA_Tooltip_Ability_item_havoc_hammer_bonus_strength" "+$str"
"DOTA_Tooltip_modifier_havoc_hammer_slow" "Havoc"
"DOTA_Tooltip_modifier_havoc_hammer_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_Ability_item_panic_button_Description" "Passive: Rejuvenate
When the wearer's health falls below %health_threshold%%%, they will receive a strong dispel and be healed for %heal% health.
Dispel Type: Strong Dispel"
"DOTA_Tooltip_Ability_item_apex_Lore" "Three orbs of remarkable power bound within a single scepter."
"DOTA_Tooltip_Ability_item_apex_primary_stat" "+$primary_attribute"
"DOTA_Tooltip_Ability_item_apex_Note0" "Grants +%primary_stat_universal% to each attribute for Universal Heroes."
"DOTA_Tooltip_Ability_item_ballista_Description" "Passive: Knockback
Knocks back enemies %knockback_distance% distance and deals %bonus_damage% pure damage with every attack."
"DOTA_Tooltip_Ability_item_ballista_Lore" "A simple design much improved by a master smith's loving hand."
"DOTA_Tooltip_Ability_item_ballista_attack_range_bonus" "+$attack_range"
"DOTA_Tooltip_Ability_item_woodland_striders_Description" "\nActive: Woodland Stride
Create a path of trees behind you for %active_duration% seconds. Trees last up to %tree_duration% seconds. \nPassive: Tree Walking
Removes movement speed limit and allows free pathing through trees.\n \nMovement speed bonuses from multiple pairs of boots do not stack."
"DOTA_Tooltip_Ability_item_woodland_striders_bonus_movement_speed" "+$move_speed"
"DOTA_Tooltip_Ability_item_woodland_striders_bonus_hp_regen" "+$hp_regen"
"DOTA_Tooltip_modifier_woodland_striders_active" "Woodland Stride"
"DOTA_Tooltip_modifier_woodland_striders_active_Description" "Creating a path of trees behind the wearer."
"DOTA_Tooltip_Ability_item_trident_Description" "Combines Sange, Yasha and Kaya together."
"DOTA_Tooltip_Ability_item_trident_bonus_intellect" "+$int"
"DOTA_Tooltip_Ability_item_trident_bonus_strength" "+$str"
"DOTA_Tooltip_Ability_item_trident_bonus_agility" "+$agi"
"DOTA_Tooltip_Ability_item_trident_spell_amp" "%+Spell Amplification"
"DOTA_Tooltip_Ability_item_trident_mana_regen_multiplier" "%+Mana Regen Amplification"
"DOTA_Tooltip_Ability_item_trident_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_Ability_item_trident_movement_speed_percent_bonus" "%+$move_speed"
"DOTA_Tooltip_Ability_item_trident_status_resistance" "%+Status Resistance"
"DOTA_Tooltip_Ability_item_trident_hp_regen_amp" "%+Health Regen and Lifesteal Amp"
"DOTA_Tooltip_Ability_item_trident_magic_damage_attack" "+Magic Damage Attack"
"DOTA_Tooltip_Ability_item_trident_spell_lifesteal_amp" "%+Spell Lifesteal Amplification"
"DOTA_Tooltip_Ability_item_demonicon_Description" "Active: Greater Demonic Summoning
Summon 2 demonic warriors and 2 demonic archers that last %summon_duration% seconds. The Warrior burns mana every hit, reveals invisible units, and deals magical damage to whoever kills it. The Archer has a basic dispel ability with a slow and a passive movement speed aura."
"DOTA_Tooltip_Ability_item_demonicon_Lore" "A record of the final reckoning. With one page torn out."
"DOTA_Tooltip_Ability_item_demonicon_Note0" "The Demonic Warrior has 1600 Health, 4 Armor, 40% Magic Resistance, 380 Movement Speed, 134 Attack Damage, 50 Mana Burn on Hit, 800 Damage on Death, and 1000 True Sight Radius."
"DOTA_Tooltip_Ability_item_demonicon_Note1" "The Demonic Archer has 1300 Health, 4 Armor, 40% Magic Resistance, 425 Movement Speed, 131 Attack Damage, a basic dispel ability with a slow on a 15s Cooldown, and a 9% Bonus Movement Speed Aura."
"DOTA_Tooltip_Ability_item_fallen_sky_Description" "Active: Fallen Sky
Transform into a meteor that strikes down at the target area after %land_time% seconds in a %impact_radius% AoE, stunning enemies for %stun_duration% seconds and dealing impact damage. Continues to deal damage every %burn_interval% seconds to enemy units and buildings for %burn_duration% seconds.
Building Impact Damage: %impact_damage_buildings%
Building Over Time Damage: %burn_dps_buildings%
Non-Building Impact Damage: %impact_damage_units%
Non-Building Over Time Damage: %burn_dps_units%
Fallen Sky cannot be used for %blink_damage_cooldown% seconds after taking damage from an enemy hero or Roshan."
"DOTA_Tooltip_Ability_item_fallen_sky_Lore" "One of the few surviving creations of the acolytes of the Wyrmforge."
"DOTA_Tooltip_modifier_item_fallen_sky_burn" "Fallen Sky"
"DOTA_Tooltip_modifier_item_fallen_sky_burn_Description" "Taking damage over time"
"DOTA_Tooltip_Ability_item_pirate_hat_Lore" "A salty skulltopper cursed with endless good fortune."
"DOTA_Tooltip_Ability_item_pirate_hat_Description" "Passive: Plunder
Steals %gold_steal_base% gold from enemy heroes that die within %gold_steal_range% units. If the wearer is the killer, there is no range limit and an additional %gold_steal_kill% gold is stolen.\nPassive: Buried Treasure
Gold loss on death reduced by %gold_loss_reduction%%%."
"DOTA_Tooltip_Ability_item_ex_machina_Description" "Active: Reset Cooldowns
Reset the cooldown on all items (except Refresher Orb)."
"DOTA_Tooltip_Ability_item_ex_machina_Lore" "The remains of an ancient universe, preserved within a single sphere."
"DOTA_Tooltip_Ability_item_faded_broach_Lore" "A life-saving jewel bestowed upon a young queen by a kindly vizier. "
"DOTA_Tooltip_Ability_item_faded_broach_bonus_mana" "+$mana"
"DOTA_Tooltip_Ability_item_faded_broach_bonus_movement_speed" "+$move_speed"
"DOTA_Tooltip_Ability_item_paladin_sword_Lore" "The sigil blade of the legendary Brother Yhols of Gausra, stripped from its scabbard on the day of his controversial excommunication."
"DOTA_Tooltip_Ability_item_paladin_sword_bonus_damage" "+$damage"
"DOTA_Tooltip_Ability_item_paladin_sword_bonus_lifesteal" "%+$lifesteal"
"DOTA_Tooltip_Ability_item_paladin_sword_bonus_spell_lifesteal" "%+$spell_lifesteal"
"DOTA_Tooltip_Ability_item_minotaur_horn_Lore" "The trophy from a mighty beast ambushed and slain in the recesses of its own home."
"DOTA_Tooltip_Ability_item_minotaur_horn_Description" "Active: Lesser Avatar
Applies a basic dispel. Grants %magic_resist%%% Magic resistance and immunity to pure and reflected damage for %duration%s. For the duration of the effect, any negative effect from enemy spells has no effect.
Dispel Type: Basic Dispel"
"DOTA_Tooltip_modifier_minotaur_horn_immune" "Minotaur Horn"
"DOTA_Tooltip_modifier_minotaur_horn_immune_Description" "Debuff Immune. Magic resistance increased by %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%%. Immune to pure and reflected damage."
"DOTA_Tooltip_Ability_item_orb_of_destruction_Description" "Passive: Impeding Corruption
Attacks reduce the target's armor and movement speed. Slow amount varies based on whether the wearer is melee or ranged."
"DOTA_Tooltip_Ability_item_orb_of_destruction_Lore" "An ingot of chaos suspended in wizard's ether, housed within an arcanist's orb."
"DOTA_Tooltip_Ability_item_orb_of_destruction_armor_reduction" "ARMOR REDUCTION:"
"DOTA_Tooltip_Ability_item_orb_of_destruction_slow_melee" "%SLOW (MELEE):"
"DOTA_Tooltip_Ability_item_orb_of_destruction_slow_range" "%SLOW (RANGE):"
"DOTA_Tooltip_Ability_item_orb_of_destruction_duration" "DURATION:"
"DOTA_Tooltip_modifier_orb_of_destruction_debuff" "Impeding Corruption"
"DOTA_Tooltip_modifier_orb_of_destruction_debuff_Description" "Armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% and movement speed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_Ability_item_the_leveller_Description" "Passive: Level
Attacks deal %demolish%%% more damage to buildings."
"DOTA_Tooltip_Ability_item_the_leveller_Lore" "A demonic blade that struck the final blow to crack the gates of the Sanctum of Solanas."
"DOTA_Tooltip_Ability_item_titan_sliver_Lore" "Though many desire this brilliant shard for its obvious qualities, a school of study exists to determine the true size and purpose of its incomprehensible whole."
"DOTA_Tooltip_Ability_item_titan_sliver_base_attack_damage" "%+Base Attack Damage"
//"DOTA_Tooltip_Ability_item_titan_sliver_magic_resistance" "%+$spell_resist"
"DOTA_Tooltip_Ability_item_titan_sliver_status_resistance" "%+$status_resist"
//"DOTA_Tooltip_Ability_item_titan_sliver_attack_speed" "-Attack Speed"
"DOTA_Tooltip_Ability_item_chipped_vest_Description" "Passive: Chipper
Everytime you are attacked, you return %damage_return_hero% damage to heroes and %damage_return_creep% damage to creeps."
"DOTA_Tooltip_Ability_item_chipped_vest_Lore" "It doesn't look like much, but it's oddly comfy."
"DOTA_Tooltip_Ability_item_orb_of_corrosion_Description" "Passive: Corrosion
Your attacks reduce the target's armor by %corruption_armor%, slows their movement by %slow_ranged%%% (%slow_melee%%% against melee targets), and reduces Health Restoration by %heal_reduction%%%. Lasts for %duration% seconds."
"DOTA_Tooltip_Ability_item_orb_of_corrosion_Lore" "Seepage from the wounds of a warrior deity, sealed in an arcanist's orb following a campaign of vicious slaughter."
"DOTA_Tooltip_Ability_item_orb_of_corrosion_Note0" "Armor reduction does not stack with its components, Desolator, or Stygian Desolator."
"DOTA_Tooltip_Ability_item_orb_of_corrosion_bonus_agility" "+$agi"
"DOTA_Tooltip_modifier_orb_of_corrosion_debuff" "Orb of Corrosion"
"DOTA_Tooltip_modifier_orb_of_corrosion_debuff_Description" "Health Restoration reduced by %dMODIFIER_PROPERTY_RESTORATION_AMPLIFICATION%%% and moving %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% more slowly. Armor is reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
"DOTA_Tooltip_Ability_item_orb_of_frost_Description" "Passive: Frost
Your attacks slow the target's movement by %slow_ranged%%% (%slow_melee%%% against melee targets), and reduces Health Restoration by %heal_reduction%%%. Lasts for %duration% seconds."
"DOTA_Tooltip_Ability_item_orb_of_frost_Lore" "Slowly growing since the universe began, it will envelop everything when it ends."
"DOTA_Tooltip_modifier_orb_of_frost_debuff" "Orb of Frost"
"DOTA_Tooltip_modifier_orb_of_frost_debuff_Description" "Health Restoration reduced by %dMODIFIER_PROPERTY_RESTORATION_AMPLIFICATION%%% and moving %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% more slowly."
"DOTA_Tooltip_Ability_item_elven_tunic_Lore" "Even simple items of elven make seem imbued with inexplicable efficacy."
"DOTA_Tooltip_Ability_item_elven_tunic_attack_speed" "+$attack"
"DOTA_Tooltip_Ability_item_elven_tunic_evasion" "%+$evasion"
"DOTA_Tooltip_Ability_item_elven_tunic_movment" "%+$move_speed"
"DOTA_Tooltip_Ability_item_cloak_of_flames_Description" "Passive: Immolate
Burns enemy units for %damage% damage per second. Illusions deal %damage_illusions% damage per second.
Radius: %radius%"
"DOTA_Tooltip_Ability_item_cloak_of_flames_Lore" "A very fine cloak that plays host to an overly-protective living flame."
"DOTA_Tooltip_modifier_item_cloak_of_flames_debuff" "Cloak of Flames"
"DOTA_Tooltip_modifier_item_cloak_of_flames_debuff_Description" "Taking %dMODIFIER_PROPERTY_TOOLTIP% damage per second."
"DOTA_Tooltip_Ability_item_trickster_cloak_Lore" "A fantastic garment immediately misplaced by its creator upon completion."
"DOTA_Tooltip_Ability_item_trickster_cloak_Description" "Active: Cloak
Causes you to become invisible for %duration% seconds."
"DOTA_Tooltip_modifier_item_trickster_cloak_invis" "Cloaked"
"DOTA_Tooltip_modifier_item_trickster_cloak_invis_Description" "Invisible. You tricked them all."
"DOTA_Tooltip_Ability_item_possessed_mask_Description" "Passive: Lifesteal
Heals the attacker for %lifesteal% HP on each attack."
"DOTA_Tooltip_Ability_item_possessed_mask_Note0" "Grants 1/3rd of the value to each attribute for Universal Heroes."
"DOTA_Tooltip_Ability_item_possessed_mask_Lore" "Even when discarded with specific purpose and great care, this frightening mask always finds its way onto the face of a new owner."
"DOTA_Tooltip_Ability_item_possessed_mask_primary_attribute" "+$primary_attribute"
"DOTA_Tooltip_Ability_item_force_field_Description" "Active: Mega Shield
Force Field Aura Grants %active_reflection_pct%%% Damage Reflection for 5 seconds.\n\nPassive: Shield
Grants +%bonus_aoe_armor% armor and +%bonus_aoe_mres%%% Magic Resistance to all other allies within %bonus_aoe_radius% radius."
"DOTA_Tooltip_Ability_item_force_field_Lore" "An exquisite piece commissioned by a paranoid monarch who choked on a piece of fruit long before the item saw its intended use."
"DOTA_Tooltip_modifier_item_force_field_effect" "Arcanist's Armor"
"DOTA_Tooltip_modifier_item_force_field_effect_Description" "Armor increased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% and magic resistance increased by %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%%."
"DOTA_Tooltip_modifier_item_force_field_bonus_aura" "Arcanist's Armor Reflection"
"DOTA_Tooltip_modifier_item_force_field_bonus_aura_Description" "Returning damage to attacking units."
"DOTA_Tooltip_modifier_item_force_field_bonus" "Arcanist's Armor Reflection"
"DOTA_Tooltip_modifier_item_force_field_bonus_Description" "Returning damage to attacking units."
"DOTA_Tooltip_Ability_item_black_powder_bag_Description" "Passive: Hair Trigger
The next time you get attacked by a hero within %radius% range, explode dealing %damage% damage to all enemies within a %radius% radius and causing them to miss %blind_pct%%% of their attacks for %blind_duration% seconds."
"DOTA_Tooltip_Ability_item_black_powder_bag_bonus_armor" "+$armor"
"DOTA_Tooltip_Ability_item_black_powder_bag_Lore" "One of a set of custom rigs once worn by infamous road agents in the Outlands, its siblings have been lost to misfires and the various tides of time."
"DOTA_Tooltip_modifier_item_black_powder_bag_blind" "Blinded"
"DOTA_Tooltip_modifier_item_black_powder_bag_blind_Description" "Blinded by Blast Rig"
"DOTA_Tooltip_Ability_item_ascetic_cap_Description" "Passive: Endurance
Whenever a debuff would be applied to the owner, grant %status_resistance%%% Status resistance and %slow_resistance%%% Slow Resistance for %duration% seconds."
"DOTA_Tooltip_Ability_item_ascetic_cap_Lore" "An austere hat thought to be of Turstarkuri origin."
"DOTA_Tooltip_modifier_item_ascetic_cap_buff" "Ascetic's Cap"
"DOTA_Tooltip_modifier_item_ascetic_cap_buff_Description" "Status resistance increased by %dMODIFIER_PROPERTY_STATUS_RESISTANCE%%%. Slow Resistance increased by %dMODIFIER_PROPERTY_SLOW_RESISTANCE%%%."
"DOTA_Tooltip_Ability_item_pogo_stick_Description" "Active: Vault
Propels your hero forward %leap_distance% units. Tumbler's Toy gets disabled for 3 seconds if its owner receives damage from a player source."
"DOTA_Tooltip_Ability_item_pogo_stick_Lore" "An antique plaything found in the ruins of an Ozenja circus bazaar."
"DOTA_Tooltip_Ability_item_paintball_Description" "Active: Shadow Brand
Throws a Mark towards an enemy within %abilitycastrange% range applying a debuff that deals %dps% damage every second and provides vision of the unit for %duration% seconds."
"DOTA_Tooltip_Ability_item_paintball_Note0" "Does not trigger spell block or spell reflect."
"DOTA_Tooltip_Ability_item_paintball_movespeed" "+$move_speed"
"DOTA_Tooltip_Ability_item_paintball_Lore" "Those marked for death by the fae shine brightly to all manner of creatures in the shadow realm."
"DOTA_Tooltip_modifier_item_paintball_debuff" "Fae Grenade"
"DOTA_Tooltip_modifier_item_paintball_debuff_Description" "Revealed and ticking for %dMODIFIER_PROPERTY_TOOLTIP% damage."
"DOTA_Tooltip_Ability_item_heavy_blade_Description" "Active: Cleanse
Dispel Target Enemy or Ally.
Dispel Type: Basic Dispel\n\nPassive: Subjugate
Your attacks deal bonus damage equal to 4% of your target Max Mana."
"DOTA_Tooltip_Ability_item_heavy_blade_attack_speed" "+$attack"
"DOTA_Tooltip_Ability_item_heavy_blade_armor_penalty" "-Armor"
"DOTA_Tooltip_Ability_item_heavy_blade_Lore" "With ready access to test subjects, untold cruelties have been dreamed up and loosed upon the world from within the walls of the Tyler Estate."
"DOTA_Tooltip_Ability_item_seeds_of_serenity_Lore" "An evergreen sprout treasured by the woodkin and highly coveted by interlopers and their like."
"DOTA_Tooltip_Ability_item_seeds_of_serenity_Description" "Active: Verdurous Dale
Target the ground with a %radius% radius. Provides health regeneration to all allied units while they are in the area of effect equal to %aura_health_regen% + %aura_health_regen_pct%%% of the caster's health regeneration at the time of casting. Lasts %duration% seconds."
"DOTA_Tooltip_modifier_item_seeds_of_serenity_active" "Verdurous Dale"
"DOTA_Tooltip_modifier_item_seeds_of_serenity_active_Description" "Health Regeneration increased by %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT%"
"DOTA_Tooltip_Ability_item_lance_of_pursuit_bonus_mana" "+$mana"
"DOTA_Tooltip_Ability_item_lance_of_pursuit_Lore" "The gleaming weapon of a tarnished knight haunted by his duties to an unworthy king."
"DOTA_Tooltip_Ability_item_lance_of_pursuit_Description" "Passive: Hound
Attacking from behind slows enemies by %slow_pct_melee%%% (%slow_pct_ranged%%% if Ranged) and deals %backstab_damage% more damage. Slow lasts %slow_duration% second(s)."
"DOTA_Tooltip_modifier_item_lance_of_pursuit_slow" "Hound"
"DOTA_Tooltip_modifier_item_lance_of_pursuit_slow_Description" "Lance of Pursuit slowing movement speed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
"DOTA_Tooltip_Ability_item_occult_bracelet_Description" "Passive: Rites of Eloshar
Each time the wearer is attacked, they gain a stack of %mana_regen% mana regen, up to %stack_limit% stacks. Stacks last for %stack_duration% seconds."
"DOTA_Tooltip_Ability_item_occult_bracelet_Lore" "A band that bears effigy of the dark goddess Eloshar's unsleeping eye."
"DOTA_Tooltip_modifier_item_occult_bracelet" "Rites of Eloshar"
"DOTA_Tooltip_modifier_item_occult_bracelet_Description" "Each stack increases the mana regen of the hero"
"DOTA_Tooltip_Ability_item_ogre_seal_totem_Description" "Active: Ogre Seal Flop
Flop forward like an ogre seal %max_bounces% times, dealing %flop_damage% damage and slowing enemies in a %radius% radius by %slow%%% for %slow_duration% second on each bounce. %leap_distance% bounce distance. "
"DOTA_Tooltip_modifier_ogre_seal_totem_slow" "Flopped On"
"DOTA_Tooltip_modifier_ogre_seal_totem_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% "
"DOTA_Tooltip_Ability_item_eye_of_the_vizier_Lore" "The ring of a cunning court mage who imprisoned a cadre of enemies to serve as his personal mana reserve."
"DOTA_Tooltip_Ability_item_eye_of_the_vizier_cast_range_bonus" "+$cast_range"
"DOTA_Tooltip_Ability_item_eye_of_the_vizier_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_Ability_item_eye_of_the_vizier_mana_reduction_pct" "%-Max Mana"
"DOTA_Tooltip_Ability_item_specialists_array_Lore" "An impressive kit of trigger enhancements born in an aging assassin's idle mind."
"DOTA_Tooltip_Ability_item_specialists_array_Description" "Passive: Crackshot
Ranged Only. The next attack fires projectiles that deal %proc_bonus_damage% bonus damage at %count% additional targets within attack range plus a %secondary_target_range_bonus% range bonus. Does not trigger attack modifiers."
"DOTA_Tooltip_Ability_item_dagger_of_ristul_aspd" "+$attack"
"DOTA_Tooltip_Ability_item_dagger_of_ristul_Lore" "A sinister shiv that grants favor to those willing to stain its blade with a sacrifice of their own blood."
"DOTA_Tooltip_Ability_item_dagger_of_ristul_Description" "Active: Imbrue
Consume %health_sacrifice% health to temporarily gain %bonus_damage% damage. Lasts %duration% seconds."
"DOTA_Tooltip_modifier_item_dagger_of_ristul_buff" "Imbrued"
"DOTA_Tooltip_modifier_item_dagger_of_ristul_buff_Description" "Attack damage increased by %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE%"
"DOTA_Tooltip_Ability_item_unstable_wand_Description" "Active: Pig, Out!
Turns your hero into a critter for %duration% seconds and gives them +%active_movespeed_pct%%% Movement Speed."
"DOTA_Tooltip_Ability_item_unstable_wand_Lore" "A makeshift charm misplaced by a peace-loving, addlebrained enchanter."
"DOTA_Tooltip_modifier_item_unstable_wand_critter" "Pigging Out"
"DOTA_Tooltip_modifier_item_unstable_wand_critter_Description" "You are a pig. Movement Speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%. Cannot attack or cast spells."
"DOTA_Tooltip_Ability_item_misericorde_Description" "Passive: Dark Mercy
Your attacks deal %bonus_damage% more damage to enemies for each %missing_hp%%% HP they are missing."
"DOTA_Tooltip_Ability_item_misericorde_Lore" "An infamous assassin's blade stolen and smuggled out of White Spire after its owner's mysterious demise."
"DOTA_Tooltip_Ability_item_stormcrafter_Description" "Passive: Bottled Lightning
Zaps %max_targets% enemy targets within %range% range, dealing %damage% damage and a %slow%%% slow for %slow_duration% seconds. Strikes every %interval% seconds."
"DOTA_Tooltip_Ability_item_stormcrafter_Lore" "The accidental byproduct of a spell conjured to entrap a lesser god."
"DOTA_Tooltip_modifier_item_stormcrafter_slow" "Stormcrafter Zap"
"DOTA_Tooltip_modifier_item_stormcrafter_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_Ability_item_defiant_shell_Description" "Passive: Reciprocity
When attacked, the hero counter-attacks a target within their attack range. %counter_cooldown%s Cooldown."
"DOTA_Tooltip_Ability_item_mysterious_hat_Lore" "A small token imbued with the fortune of the fae in recognition of an intriguing display of mortal kindness."
"DOTA_Tooltip_Ability_item_mysterious_hat_bonus_health" "+$health"
"DOTA_Tooltip_Ability_item_mysterious_hat_spell_amp" "%+Spell Amplification"
"DOTA_Tooltip_Ability_item_mysterious_hat_manacost_reduction" "%+$manacost_reduction"
//"DOTA_Tooltip_Ability_item_mysterious_hat_Description" "Increases the cast range of your next spell by %cast_range%, then goes into cooldown."
"DOTA_Tooltip_Ability_item_penta_edged_sword_Lore" "The final, twisted work of a severely pious blacksmith, completed immediately before the taking of his own life. "
"DOTA_Tooltip_Ability_item_penta_edged_sword_damage" "+$damage"
"DOTA_Tooltip_Ability_item_penta_edged_sword_melee_attack_range" "+$attack_range_melee"
"DOTA_Tooltip_Ability_item_penta_edged_sword_Description" "Passive: Maim
Each attack has a %maim_chance%%% chance to reduce enemy hero movement speed by %maim_slow_movement%%% and attack speed by %maim_slow_attack% for %maim_duration% seconds."
"DOTA_Tooltip_modifier_penta_edged_sword_maim" "Maim"
"DOTA_Tooltip_modifier_penta_edged_sword_maim_Description" "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%."
"DOTA_Tooltip_ability_item_vambrace_Lore" "The coveted treasure that divided the heirs of Queen Raiya upon her death, resulting in the eventual downfall of her kingdom."
"DOTA_Tooltip_ability_item_vambrace_bonus_primary_stat" "+Main Vambrace Attribute"
"DOTA_Tooltip_ability_item_vambrace_bonus_secondary_stat" "+Other Attributes"
"DOTA_Tooltip_ability_item_vambrace_Description" "Also provides one of the following, based on the Vambrace's main attribute:\n Strength: +%bonus_magic_resistance%%% Magic Resistance \n Agility: +%bonus_attack_speed% Attack Speed \n Intelligence: +%bonus_spell_amp%%% Spell Amp"
"DOTA_Tooltip_ability_item_witless_shako_max_health" "+Max Health Increase"
"DOTA_Tooltip_ability_item_witless_shako_max_mana" "-Max Mana"
"DOTA_Tooltip_ability_item_witless_shako_Description" "Increases the wearer's max health, while reducing their max mana."
"DOTA_Tooltip_ability_item_gossamer_cape_Description" "Passive: Sixth Sense
Automatically dodge an attack from an enemy hero."
"DOTA_Tooltip_ability_item_enhancement_vast_attack_range" "+$attack_range_all"
"DOTA_Tooltip_ability_item_enhancement_quickened_movement_speed" "+$move_speed"
"DOTA_Tooltip_ability_item_enhancement_quickened_max_mana" "+$mana"
"DOTA_Tooltip_ability_item_enhancement_quickened_evasion" "%+$evasion"
"DOTA_Tooltip_ability_item_enhancement_audacious_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_enhancement_audacious_magic_damage" "+Magic Attack Damage"
"DOTA_Tooltip_ability_item_enhancement_audacious_incoming_damage" "%+Incoming Damage"
"DOTA_Tooltip_ability_item_enhancement_mystical_mana_regen" "+$mana_regen"
"DOTA_Tooltip_ability_item_enhancement_mystical_magic_res" "%+$spell_resist"
"DOTA_Tooltip_ability_item_enhancement_mystical_bonus_cast_range" "+$cast_range"
"DOTA_Tooltip_ability_item_enhancement_alert_bonus_attack_speed" "+$attack"
"DOTA_Tooltip_ability_item_enhancement_alert_bonus_night_vision" "+Bonus Night Vision"
"DOTA_Tooltip_ability_item_enhancement_alert_bonus_attack_range" "+$attack_range_all"
"DOTA_Tooltip_ability_item_enhancement_brawny_health_bonus" "+$health"
"DOTA_Tooltip_ability_item_enhancement_brawny_health_regen" "+$hp_regen"
"DOTA_Tooltip_ability_item_enhancement_brawny_slow_resist" "%+$slow_resistance"
"DOTA_Tooltip_ability_item_enhancement_tough_bonus_damage" "+$damage"
"DOTA_Tooltip_ability_item_enhancement_tough_armor" "+$armor"
"DOTA_Tooltip_Ability_item_enhancement_tough_knockback_resist" "%+Knockback Resistance"
"DOTA_Tooltip_Ability_item_enhancement_feverish_cooldown_reduction" "%+$cooldown_reduction"
"DOTA_Tooltip_Ability_item_enhancement_feverish_cost_increase" "%+Mana Cost/Mana Loss Increase"
"DOTA_Tooltip_Ability_item_enhancement_fleetfooted_movespeed" "+$move_speed"
"DOTA_Tooltip_Ability_item_enhancement_fleetfooted_Note0" "Does not stack with Movement Speed bonuses from boots"
"DOTA_Tooltip_ability_item_enhancement_crude_health_restoration" "%+Health Restoration"
"DOTA_Tooltip_ability_item_enhancement_crude_bat_reduce" "%-Base Attack Time"
"DOTA_Tooltip_ability_item_enhancement_crude_intelligence_pct" "%-Intelligence"
"DOTA_Tooltip_ability_item_enhancement_greedy_bonus_gpm" "+GPM BONUS"
"DOTA_Tooltip_ability_item_enhancement_greedy_bonus_mana" "+$mana"
"DOTA_Tooltip_ability_item_enhancement_greedy_bonus_damage" "-Attack Damage"
"DOTA_Tooltip_ability_item_enhancement_vampiric_attack_lifesteal" "%+$lifesteal"
"DOTA_Tooltip_ability_item_enhancement_vampiric_spell_lifesteal" "%+$spell_lifesteal"
"DOTA_Tooltip_ability_item_enhancement_vampiric_bonus_night_vision" "+Bonus Night Vision"
"DOTA_Tooltip_Ability_item_enhancement_keen_eyed_cast_range_bonus" "+$cast_range"
"DOTA_Tooltip_Ability_item_enhancement_keen_eyed_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_Ability_item_enhancement_keen_eyed_mana_reduction_pct" "%-Max Mana"
"DOTA_Tooltip_Ability_item_enhancement_evolved_primary_stat" "+$primary_attribute"
"DOTA_Tooltip_Ability_item_enhancement_evolved_Note0" "Grants +%primary_stat_universal% to each attribute for Universal Heroes."
"DOTA_Tooltip_Ability_item_enhancement_titanic_base_attack_damage" "%+Base Attack Damage"
"DOTA_Tooltip_Ability_item_enhancement_titanic_status_resistance" "%+$status_resist"
"DOTA_Tooltip_ability_item_enhancement_timeless_debuff_amp" "%+$debuff_amp"
"DOTA_Tooltip_ability_item_enhancement_timeless_spell_amp" "%+Spell Amplification"
"DOTA_Tooltip_ability_item_unrelenting_eye_Description" "Passive: Relentless
Increases slow resistance by %max_slow_res%%%. This bonus is reduced by %hero_reduction%%% for every enemy hero within %hero_check_radius% units.
Increases status resistance by %status_res_pct_increase_per_hero%%% for every enemy hero within %hero_check_radius% units."
"DOTA_Tooltip_ability_item_unrelenting_eye_Lore" "A serpent's eye the size of a melon (and just as moist)."
"DOTA_Tooltip_modifier_item_unrelenting_eye" "Unrelenting Eye"
"DOTA_Tooltip_modifier_item_unrelenting_eye_Description" "Slow Resistance increased by %dMODIFIER_PROPERTY_SLOW_RESISTANCE%%%."
"DOTA_Tooltip_ability_item_enhancement_boundless_bonus_attack_range" "+$attack_range_all"
"DOTA_Tooltip_ability_item_enhancement_boundless_bonus_cast_range" "+$cast_range"
"DOTA_tooltip_ability_item_enhancement_wise_bonus_xpm" "+Experience per Minute"
"DOTA_Tooltip_Ability_item_enhancement_wise_max_mana_pct" "%+$max_mana_percentage"
"DOTA_Tooltip_Ability_item_enhancement_fierce_movement_speed" "+$move_speed"
"DOTA_Tooltip_Ability_item_enhancement_fierce_bonus_night_vision" "+Bonus Night Vision"
"DOTA_Tooltip_Ability_item_enhancement_fierce_bonus_damage" "+$damage"
"DOTA_Tooltip_Ability_item_enhancement_dominant_attack_speed" "+$attack"
"DOTA_Tooltip_Ability_item_enhancement_dominant_magic_resist" "%+$spell_resist"
"DOTA_Tooltip_Ability_item_enhancement_dominant_bonus_health" "+$health"
"DOTA_Tooltip_Ability_item_enhancement_restorative_bonus_mana" "+$mana"
"DOTA_Tooltip_Ability_item_enhancement_restorative_bonus_hp_regen" "+$hp_regen"
"DOTA_Tooltip_Ability_item_enhancement_restorative_heal_amp" "%+$healing_amp"
"DOTA_Tooltip_Ability_item_enhancement_thick_bonus_health" "+$health"
"DOTA_Tooltip_Ability_item_enhancement_thick_bonus_mana_regen" "+$mana_regen"
"DOTA_Tooltip_Ability_item_enhancement_thick_bonus_armor" "+$armor"
"DOTA_Tooltip_Ability_item_enhancement_curious_item_potency" "%+Artifact Potency"
"DOTA_Tooltip_ability_item_mana_draught_Description" "Active: Bottoms Up
Restores %mana_restore% + %mana_restore_pct%%% of the caster's maximum mana over %heal_duration% seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost.
Hold Control to use on an allied hero.\n\nPassive: Fill Up
Cooldown Speed of Mana Draught is increased by %water_acceleration%%% while in water."
"DOTA_Tooltip_ability_item_mana_draught_Lore" "A refreshing drink best shared with friends."
"DOTA_Tooltip_ability_item_rippers_lash_Description" "Active: Flay
Embeds thorns into all enemies in a %thorn_area% unit radius. Affected units take additional damage when attacked for %duration% seconds."
"DOTA_Tooltip_ability_item_rippers_lash_Lore" "The Fae horticulturists of Revtel are known to push the boundaries of both cross pollination and safety."
"DOTA_Tooltip_ability_item_rippers_lash_bonus_damage_hero" "BONUS DAMAGE (HEROES):"
"DOTA_Tooltip_ability_item_rippers_lash_bonus_damage_creep" "BONUS DAMAGE (CREEPS):"
"DOTA_Tooltip_ability_item_crippling_crossbow_Description" "Active: Hobble
Hits an enemy for %damage% damage, then slows them by %slow_pct%%% and reduces Health Restoration by %heal_reduce%%% for %duration% seconds. The slow gradually fades over the duration of the spell."
"DOTA_Tooltip_ability_item_crippling_crossbow_Lore" "The ever-weeping woodgrain of this crossbow coats every bolt in a potent but short-lived narcotic sap."
"DOTA_Tooltip_modifier_mana_draught_regeneration" "Mana Draught"
"DOTA_Tooltip_modifier_mana_draught_regeneration_Description" "Mana regeneration increased by %dMODIFIER_PROPERTY_MANA_REGEN_CONSTANT%."
"DOTA_Tooltip_modifier_item_rippers_lash" "Ripper's Lash"
"DOTA_Tooltip_modifier_item_rippers_lash_Description" "Taking extra damage when attacked."
"DOTA_Tooltip_Ability_item_gale_guard_Description" "Active: Cyclonic Shield
Envelops the caster in an all damage barrier that absorbs %barrier_pct%%% of incoming damage up to a max of %barrier_amount%. Lasts for up to %barrier_duration% seconds and while the barrier is active you have %slow_resist%%% Slow Resistance."
"DOTA_Tooltip_Ability_item_gale_guard_Lore" "If one truly listens, they can always rely upon the wind to make its will known."
"DOTA_Tooltip_Modifier_item_gale_guard" "Cyclonic Shield"
"DOTA_Tooltip_Modifier_item_gale_guard_Description" "Slow Resistance increased by %dMODIFIER_PROPERTY_SLOW_RESISTANCE_STACKING%%%. Absorbing a portion of incoming damage."
"DOTA_Tooltip_Ability_item_gunpowder_gauntlets_Description" "Passive: Beat the Crowd
Your next attack deals an additional %bonus_damage% magic damage and splashes to units within %splash_radius% units for %splash_pct%%% of the original attack's damage plus the additional magic damage."
"DOTA_Tooltip_Ability_item_gunpowder_gauntlets_Lore" "A 'harmless' prank that went entirely too far."
"DOTA_Tooltip_Ability_item_searing_signet_Description" "Passive: Burn Through
Instances of magic damage from spells over %damage_threshold% ignites enemies, causing them to take %burn_damage% magic damage over %burn_duration% seconds."
"DOTA_Tooltip_Ability_item_searing_signet_Lore" "To torture a magic user, one must devise means far beyond the mundane."
"DOTA_Tooltip_Ability_item_serrated_shiv_Description" "Passive: Gut 'Em
Attacks have a %proc_chance%%% chance to have True Strike and deal %hp_dmg%%% of the target's current health as bonus physical damage. Deals a flat bonus of %hp_dmg_rosh% against Roshan."
"DOTA_Tooltip_Ability_item_serrated_shiv_Lore" "Too dangerous for taskwork, this blade's only purpose is vile murder."
"DOTA_Tooltip_Ability_item_polliwog_charm_Description" "Active: Ribbit
Increases the health regeneration of a target ally by %regen_boost% for %duration% seconds. While standing in water, the blessed unit also moves %water_movespeed%%% faster."
"DOTA_Tooltip_Ability_item_polliwog_charm_Lore" "A tiny trinket that wriggles when wet."
"DOTA_Tooltip_Ability_item_magnifying_monocle_Description" "Passive: Keen Eye
Increases cast range by %bonus_cast_range% and attack range by %bonus_attack_range% (Melee & Ranged). Taking over %damage_threshold% damage from a player controlled source or Roshan disables this effect for %damage_disable% seconds."
"DOTA_Tooltip_Ability_item_magnifying_monocle_Lore" "Deadly refinement."
"DOTA_Tooltip_Ability_item_pyrrhic_cloak_Description" "Active: Retribution
For the next %damage_time% seconds, %damage_pct%%% of damage taken by the caster is reflected to the target unit as physical damage."
"DOTA_Tooltip_Ability_item_pyrrhic_cloak_Lore" "There are generals that care far less about the survival of their troops than the destruction of their enemies."
"DOTA_Tooltip_modifier_item_pyrrhic_cloak" "Pyrrhic Cloak"
"DOTA_Tooltip_modifier_item_pyrrhic_cloak_Description" "Reflecting damage taken by the caster to the marked unit as physical damage."
"DOTA_Tooltip_modifier_item_crippling_crossbow" "Hobbled"
"DOTA_Tooltip_modifier_item_crippling_crossbow_Description" "Movement Speed and Health Restoration reduced."
"DOTA_Tooltip_modifier_searing_signet_burn" "Searing Signet"
"DOTA_Tooltip_modifier_searing_signet_burn_Description" "Taking damage over time."
"DOTA_Tooltip_modifier_item_polliwog_charm_buff" "Ribbit"
"DOTA_Tooltip_modifier_item_polliwog_charm_buff_Description" "Health Regeneration increased. Moving faster when in water."
"DOTA_Tooltip_ability_item_madstone_bundle" "Madstone Bundle"
"DOTA_Tooltip_ability_item_madstone_bundle_Description" "Collect to craft new Neutral Items."
"DOTA_Tooltip_Ability_item_crystal_raindrop_Description" "Active: Crystallize
For the next %buff_duration% seconds, up to %damage_block_instances% instances of spell damage over %damage_threshold% have their damage reduced by %damage_block%."
"DOTA_Tooltip_modifier_item_crystal_raindrop" "Crystal Raindrop"
"DOTA_Tooltip_modifier_item_crystal_raindrop_Description" "Blocking instances of magic damage."
"DOTA_Tooltip_Ability_item_kobold_cup_Description" "Active: One for the Road
Increases movement speed of all allied units in a radius around the caster."
"DOTA_Tooltip_Ability_item_kobold_cup_Lore" "The Kobold King will sip when he damn well pleases."
"DOTA_Tooltip_Ability_item_kobold_cup_movespeed_pct" "%MOVESPEED:"
"DOTA_Tooltip_Ability_item_kobold_cup_buff_radius" "BUFF RADIUS:"
"DOTA_Tooltip_Ability_item_kobold_cup_buff_duration" "BUFF DURATION:"
"DOTA_Tooltip_modifier_item_kobold_cup" "Kobold Cup"
"DOTA_Tooltip_modifier_item_kobold_cup_Description" "Movement Speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
"DOTA_Tooltip_Ability_item_dormant_curio_Description" "Passive: Hidden Potential
Neutral Artifacts you craft while holding a Dormant Curio have their potency increased by %item_potency%%%."
"DOTA_Tooltip_Ability_item_dormant_curio_Lore" "Everyone has an idea, but no one has a clue."
"DOTA_Tooltip_Ability_item_dormant_curio_Note0" "Will amplify a stat on the next artifact by %item_potency%%% other than cooldown, mana cost, or cast range."
"DOTA_Tooltip_Ability_item_jidi_pollen_bag_Description" "Active: Pollinate
Spreads pollen on all nearby enemy units, decreasing their health restoration and dealing damage over time based on their maximum health."
"DOTA_Tooltip_Ability_item_jidi_pollen_bag_Lore" "Very dangerous. Very difficult to obtain more."
"DOTA_Tooltip_Ability_item_jidi_pollen_bag_Note0" "Damage is non-lethal and classified as HP Loss."
"DOTA_Tooltip_Ability_item_jidi_pollen_bag_health_regen_loss" "%HEALTH RESTORATION LOSS:"
"DOTA_Tooltip_Ability_item_jidi_pollen_bag_hp_damage" "%TOTAL MAX HEALTH DAMAGE:"
"DOTA_Tooltip_Ability_item_jidi_pollen_bag_debuff_radius" "RADIUS:"
"DOTA_Tooltip_Ability_item_jidi_pollen_bag_debuff_duration" "DURATION:"
"DOTA_Tooltip_modifier_item_jidi_pollen_bag" "Jidi Pollen Bag"
"DOTA_Tooltip_modifier_item_jidi_pollen_bag_Description" "Coated in poisonous pollen! Health Restoration decreased and taking magic damage over time."
"DOTA_Tooltip_Ability_item_outworld_staff_Description" "Active: Self-Exile
Removes the caster from the world for %invuln_duration% seconds, making them invulnerable and disabled. When returning to the world, the caster takes %self_dmg_pct%%% of their maximum health as damage."
"DOTA_Tooltip_Ability_item_outworld_staff_Lore" "Proof that the lone sentinel was not always so."
"DOTA_Tooltip_Ability_item_outworld_staff_Note0" "Damage taken when returning is non-lethal and disables Blink Dagger and other items that are muted upon taking damage."
"DOTA_Tooltip_Modifier_item_outworld_staff" "Self-Exile"
"DOTA_Tooltip_Modifier_item_outworld_staff_Description" "Invulnerable, out of world, and unable to act."
"DOTA_Tooltip_Ability_item_dezun_bloodrite_Description" "Passive: Blood Invocation
Spells have a %aoe_pct%%% larger Area of Effect, but now additionally cost health equal to %health_pct%%% of their mana cost."
"DOTA_Tooltip_Ability_item_dezun_bloodrite_Lore" "The gateway to a lost lineage of power, unlocked only with blood."
"DOTA_Tooltip_Ability_item_giant_maul_Description" "Passive: Crushing Blow
Empowers the next attack to be a critical hit. Hitting an enemy with an empowered attack temporarily decreases their movement speed, attack speed, and cast speed."
"DOTA_Tooltip_Ability_item_giant_maul_Lore" "Crude but smashingly effective."
"DOTA_Tooltip_Ability_item_giant_maul_crit_multiplier" "%CRITICAL DAMAGE:"
"DOTA_Tooltip_Ability_item_giant_maul_movespeed_slow" "%MOVEMENT SLOW:"
"DOTA_Tooltip_Ability_item_giant_maul_attack_slow" "%ATTACK SLOW:"
"DOTA_Tooltip_Ability_item_giant_maul_cast_slow" "%CAST SPEED SLOW:"
"DOTA_Tooltip_Ability_item_giant_maul_debuff_duration" "DURATION:"
"DOTA_Tooltip_modifier_item_giant_maul_debuff" "Concussed"
"DOTA_Tooltip_modifier_item_giant_maul_debuff_Description" "Movement, Attack, and Cast Speed slowed."
"DOTA_Tooltip_Ability_item_divine_regalia_Description" "Passive: Exalted
Increases outgoing damage by %outgoing_damage%%%. Dying permanently disables this Neutral Item and the current Enchantment is lost."
"DOTA_Tooltip_Ability_item_divine_regalia_Lore" "So magnificent, it cannot abide failure."
"DOTA_Tooltip_Ability_item_divine_regalia_broken_Description" "Passive: Fallen
You have died and thus get nothing."
"DOTA_Tooltip_Ability_item_divine_regalia_broken_Lore" "It cannot abide failure."
"DOTA_Tooltip_Ability_item_circlet_of_the_flayed_twins_Description" "Passive: Bloodbath
Converts a percentage of damage taken over the last %damage_time% seconds into health regeneration, up to a maximum amount."
"DOTA_Tooltip_Ability_item_circlet_of_the_flayed_twins_damage_to_regen" "%DAMAGE TO HEALTH REGEN:"
"DOTA_Tooltip_Ability_item_circlet_of_the_flayed_twins_max_regen" "MAX REGEN:"
"DOTA_Tooltip_modifier_item_circlet_of_the_flayed_twins" "Circlet of the Flayed Twins"
"DOTA_Tooltip_modifier_item_circlet_of_the_flayed_twins_Description" "Health Regeneration increased by %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT%."
"DOTA_Tooltip_Ability_item_sisters_shroud_Description" "Passive: Veiled
When falling below %hp_threshold%%% HP, gain %evasion_max%%% evasion for %max_duration% seconds. While active, dodging an attack decreases the evasion bonus by %evasion_loss%%% of its current value.\nPassive: Last Caress
Veiled cooldown is only reset if the wearer dies or kills an enemy hero."
"DOTA_Tooltip_Ability_item_sisters_shroud_Lore" "A pall that draped the sarcophagus of the First Sister."
"DOTA_Tooltip_Ability_item_sisters_shroud_Note0" "Does not trigger from damage by non-player controlled creeps"
"DOTA_Tooltip_modifier_item_sisters_shroud_buff" "Veiled"
"DOTA_Tooltip_modifier_item_sisters_shroud_buff_Description" "Evasion increased by %dMODIFIER_PROPERTY_EVASION_CONSTANT%%%."
"DOTA_Tooltip_Ability_item_halloween_candy_corn" "Greevil Taffy"
"DOTA_Tooltip_ability_item_halloween_candy_corn_Description" "Use: Deposit the candy in your bucket to give all heroes on the map gold and XP, or use it to satisfy a rampaging Roshan's sweet tooth. Get the highest candy in your bucket to win a prize! Carrying candy makes you less healthy, and decreases your max HP."
"DOTA_Tooltip_ability_item_halloween_candy_corn_Lore" "A strange looking candy, made out of Greevil cream and gummy vitamins."
"DOTA_Tooltip_modifier_item_halloween_candy_eaten" "Greevil Treats Consumed"
"DOTA_Tooltip_modifier_item_halloween_candy_eaten_Description" "Gaining %dMODIFIER_PROPERTY_STATS_STRENGTH_BONUS% Strength, %dMODIFIER_PROPERTY_STATS_AGILITY_BONUS% Agility, and %dMODIFIER_PROPERTY_STATS_INTELLECT_BONUS% Intelligence."
"DOTA_Tooltip_modifier_item_candy_drop" "Candy"
"DOTA_Tooltip_modifier_item_candy_drop_Description" "Holding candy, max health reduced by %fMODIFIER_PROPERTY_TOOLTIP%%%"
// substitution for modifier tooltips
// %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS% - 'd' prints the value returned by the function as an integer
// 'd' for integer
// 'f' for float
// optional '-' to not abs() the values
// optional number to specify the number of decimals to print after a float
// eg: %-2fMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%
// use %% to draw a percentage sign
"DOTA_Tooltip_modifier_fountain_aura_buff" "Fountain Rejuvenation"
"DOTA_Tooltip_modifier_fountain_aura_buff_Description" "Heals %dMODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE%%% HP and %dMODIFIER_PROPERTY_MANA_REGEN_TOTAL_PERCENTAGE%%% mana per second. Couriers Move Faster!"
"DOTA_Tooltip_modifier_fountain_glyph" "Glyph of Fortification"
"DOTA_Tooltip_modifier_fountain_glyph_Description" "Impervious to damage."
"DOTA_Tooltip_modifier_fountain_invulnerability" "Fountain Invulnerability"
"DOTA_Tooltip_modifier_fountain_invulnerability_Description" "Invulnerable until issuing a command."
"DOTA_Tooltip_modifier_fountain_passive" "Fountain Attack"
"DOTA_Tooltip_modifier_fountain_passive_Description" "The Fountain attacks any enemies that wander too close with increasing damage"
"DOTA_Tooltip_modifier_stacked_neutral" "Neutral creep Stacked"
"DOTA_Tooltip_modifier_stacked_neutral_Description" "Killing this stacked creep will provide bonus gold and experience to the stacker."
"DOTA_Tooltip_modifier_courier_return_stash_items" "Returning items"
"DOTA_Tooltip_modifier_courier_return_stash_items_Description" ""
"DOTA_Tooltip_modifier_courier_take_stash_items" "Retrieving items"
"DOTA_Tooltip_modifier_courier_take_stash_items_Description" ""
"DOTA_Tooltip_modifier_courier_transfer_items" "Transferring items"
"DOTA_Tooltip_modifier_courier_transfer_items_Description" ""
"DOTA_Tooltip_modifier_courier_autodeliver" "Auto Delivering"
"DOTA_Tooltip_modifier_courier_autodeliver_Description" ""
"DOTA_Tooltip_modifier_courier_burst" "Speed Burst"
"DOTA_Tooltip_modifier_courier_burst_Description" ""
"DOTA_Tooltip_modifier_courier_shield" "Shield"
"DOTA_Tooltip_modifier_courier_shield_Description" "Shielded"
"DOTA_Tooltip_modifier_teleporting" "Teleporting"
"DOTA_Tooltip_modifier_backdoor_protection" "Backdoor Protection"
"DOTA_Tooltip_modifier_backdoor_protection_Description" "Structure takes reduced damage, and quickly regenerates any damage taken while no enemy creeps are nearby."
"DOTA_Tooltip_modifier_special_bonus_reincarnation" "Reincarnation"
"DOTA_Tooltip_modifier_special_bonus_spell_block" "Spell Block"
"DOTA_Tooltip_modifier_magic_immune" "Spell Immune"
"DOTA_Tooltip_modifier_phased" "Phased"
"DOTA_Tooltip_modifier_truesight" "True Sight"
"DOTA_Tooltip_modifier_stunned" "Stunned"
"DOTA_Tooltip_modifier_invisible" "Invisible"
"DOTA_Tooltip_modifier_silence" "Silenced"
"DOTA_Tooltip_modifier_muted" "Muted"
"DOTA_Tooltip_modifier_invulnerable" "Invulnerable"
"DOTA_Tooltip_modifier_disarmed" "Disarmed"
"DOTA_Tooltip_modifier_attack_immune" "Immune to Attack"
"DOTA_Tooltip_modifier_rooted" "Rooted"
"DOTA_Tooltip_modifier_rooted_undispellable" "Rooted"
"DOTA_Tooltip_modifier_fissure_rooted" "Rooted"
"DOTA_Tooltip_modifier_illusion" "Illusion"
"DOTA_Tooltip_modifier_hexxed" "Hexed"
"DOTA_Tooltip_modifier_buyback_gold_penalty" "Buyback Gold Penalty"
"DOTA_Tooltip_modifier_buyback_gold_penalty_Description" "All gold earnings reduced by 60%."
"DOTA_Tooltip_modifier_watch_tower_invulnerable" "Uncapturable"
"DOTA_Tooltip_modifier_watch_tower_invulnerable_Description" "Cannot be captured until a tier 2 tower of the controlling team is destroyed."
"DOTA_Tooltip_modifier_path_movespeed" "Wandering Whirl"
"DOTA_Tooltip_modifier_path_movespeed_Description" "The whirling waters speed your step swiftly downstream, yet strangely offer no resistance upon reverse traversal..."
"DOTA_Tooltip_rune_doubledamage" "Amplify Damage"
"DOTA_Tooltip_rune_doubledamage_description" "Increases base damage by 80% and provides 15% Spell Amplification."
"DOTA_Tooltip_rune_water" "Water"
"DOTA_Tooltip_rune_water_description" "Instantly restores 40 Health and 80 Mana."
"DOTA_Tooltip_rune_arcane" "Arcane"
"DOTA_Tooltip_rune_arcane_description" "Reduces cooldowns by 25% and mana costs by 30%."
"DOTA_Tooltip_rune_haste" "Haste"
"DOTA_Tooltip_rune_haste_description" "Increases movement speed to maximum. Lasts for 22s +3s for each rune cycle"
"DOTA_Tooltip_rune_illusion" "Illusion"
"DOTA_Tooltip_rune_illusion_description" "Conjures 2 illusions of your hero which deal 35% damage. Melee illusions take 200% damage. Ranged illusions take 300% damage. Illusions last 75 seconds."
"DOTA_Tooltip_rune_invisibility" "Invisibility"
"DOTA_Tooltip_rune_invisibility_description" "Become invisible for 45 seconds. This invisibility is broken by attacking or by using an ability or item. While active, grants 25% damage reduction while invisible +5% for each full rune cycle."
"DOTA_Tooltip_rune_regeneration" "Regeneration"
"DOTA_Tooltip_rune_regeneration_description" "Regenerates health and mana to maximum. If taking damage from an enemy Hero, the regeneration rate is lowered to 1% HP/MP per second"
"DOTA_Tooltip_rune_bounty" "Bounty"
"DOTA_Tooltip_rune_bounty_description" "Grants bonus Gold."
"DOTA_Tooltip_rune_shield" "Shield"
"DOTA_Tooltip_rune_shield_description" "Grants an All Damage Barrier for 75s equal to 50% of your max HP."
"DOTA_Tooltip_rune_xp" "Wisdom"
"DOTA_Tooltip_rune_xp_description" "Grants bonus XP to the hero that activate it, as well as to the lowest-level hero on the team."
"DOTA_Tooltip_rune_unknown" "Unknown"
"DOTA_Tooltip_rune_unknown_description" "Unknown Rune"
"DOTA_Tooltip_modifier_rune_doubledamage" "Amplify Damage"
"DOTA_Tooltip_modifier_rune_doubledamage_Description" "Base damage increased by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%. Spell amplification increased by %dMODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE%%%."
"DOTA_Tooltip_modifier_rune_regen" "Rune Regeneration"
"DOTA_Tooltip_modifier_rune_regen_Description" "Regenerating %dMODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE%%% HP and %dMODIFIER_PROPERTY_MANA_REGEN_TOTAL_PERCENTAGE%%% mana per second."
"DOTA_Tooltip_modifier_rune_arcane" "Arcane"
"DOTA_Tooltip_modifier_rune_arcane_Description" "Reduces cooldowns by 25%% and manacosts by 30%%"
"DOTA_Tooltip_modifier_rune_haste" "Rune Haste"
"DOTA_Tooltip_modifier_rune_haste_Description" "Movement speed increased to maximum."
"DOTA_Tooltip_modifier_rune_invis" "Invisible"
"DOTA_Tooltip_modifier_rune_invis_Description" "Attacking removes invisibility."
"DOTA_Tooltip_modifier_rune_shield" "Shielded"
"DOTA_Tooltip_modifier_rune_shield_Description" "Protected by a barrier equal to 50%% of Max HP."
"DOTA_Tooltip_modifier_fountain_aura" "Fountain Aura"
"DOTA_Tooltip_modifier_fountain_aura_Description" "Quickly restores Health and Mana of nearby allies."
"DOTA_Tooltip_modifier_fountain_truesight_aura" "True Sight"
"DOTA_Tooltip_modifier_fountain_truesight_aura_Description" "Reveals nearby invisible units."
"DOTA_Tooltip_modifier_tower_truesight_aura" "True Sight"
"DOTA_Tooltip_modifier_tower_truesight_aura_Description" "Reveals nearby invisible units."
"DOTA_Tooltip_modifier_tower_aura_bonus" "Tower Protection"
"DOTA_Tooltip_modifier_tower_aura_bonus_Description" "Armor increased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% and health regeneration by %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT%."
"DOTA_Tooltip_modifier_tower_aura" "Tower Protection"
"DOTA_Tooltip_modifier_tower_aura_Description" "Armor of nearby friendly heroes increased."
"DOTA_Tooltip_modifier_tower_armor_bonus" "Tower Armor"
"DOTA_Tooltip_modifier_tower_armor_bonus_Description" "Tower armor increases the more enemy heroes are nearby."
"DOTA_Tooltip_modifier_aegis_regen" "Aegis Regeneration"
"DOTA_Tooltip_modifier_aegis_regen_description" "The Aegis of the Immortal has expired. Quickly restoring health and mana."
"DOTA_Tooltip_modifier_backdoor_protection_active" "Backdoor Protection"
"DOTA_Tooltip_modifier_backdoor_protection_active_Description" "Structure takes reduced damage, and quickly regenerates any damage taken while no enemy creeps are nearby."
"DOTA_Tooltip_modifier_hero_mute" "Muted."
"DOTA_Tooltip_modifier_hero_mute_Description" "Unable to use items."
"DOTA_Tooltip_modifier_item_buff_ward" "Observer Ward"
"DOTA_Tooltip_modifier_item_ward_true_sight" "Sentry Ward"
"DOTA_Tooltip_modifier_halloffame_glow" "Aura of Champions"
// Seasonal Abilities
"DOTA_Tooltip_ability_seasonal_throw_snowball" "Throw Snowball"
"DOTA_Tooltip_ability_seasonal_throw_snowball_Description" "Throw a snowball at an ally or enemy."
"DOTA_Tooltip_ability_seasonal_throw_snowball_Lore" "Hand crafted at the perfect temperature."
"DOTA_Tooltip_ability_seasonal_summon_snowman" "Build Snowman"
"DOTA_Tooltip_ability_seasonal_summon_snowman_Description" "Construct a jolly snowman."
"DOTA_Tooltip_ability_seasonal_summon_snowman_Lore" "He'll stay friends as long as he can."
"DOTA_Tooltip_ability_seasonal_summon_penguin" "Summon Penguin"
"DOTA_Tooltip_ability_seasonal_summon_penguin_Description" "Summon a friendly penguin who slides around. Each time a hero bumps the penguin, it gains speed and lasts a bit longer."
"DOTA_Tooltip_ability_seasonal_summon_penguin_Lore" "Nothing gets age-old enemies to set aside their differences quite like a penguin to play with."
"DOTA_Tooltip_ability_seasonal_summon_penguin_Note0" "Your team's penguins will pass through enemy heroes that you don't have vision of."
"DOTA_Tooltip_ability_seasonal_decorate_tree" "Decorate Tree"
"DOTA_Tooltip_ability_seasonal_decorate_tree_Description" "Give any tree a delightfully seasonal touch."
"DOTA_Tooltip_ability_seasonal_decorate_tree_Lore" "Festive trappings for even the bloodiest of battlefields."
"DOTA_Tooltip_ability_seasonal_festive_firework" "Festive Firework"
"DOTA_Tooltip_ability_seasonal_festive_firework_Description" "Shoot a firework into the air."
"DOTA_Tooltip_ability_seasonal_festive_firework_Lore" "There's nothing more festive than explosions!"
// Plus Abilities
"DOTA_Tooltip_ability_plus_high_five" "High Five"
"DOTA_Tooltip_ability_plus_high_five_Description" "Throw your hand (or handy appendage) in the air!"
"DOTA_Tooltip_ability_plus_guild_banner" "Guild Banner"
"DOTA_Tooltip_ability_plus_guild_banner_Description" "Plant your guild's banner to mark this battleground for you all!"
//Ofrenda
"DOTA_Tooltip_Ability_item_muertas_gun" "Mercy & Grace"
"DOTA_Tooltip_Ability_item_muertas_gun_Lore" "One to deliver the body, the other to claim the soul."
"DOTA_Tooltip_Ability_item_muertas_gun_Description" "Active: Dead Shot
Fires a ghostly bullet at an enemy unit or tree. When the bullet strikes it will deal %damage% damage and slow the target by %impact_slow_percent%%% for %impact_slow_duration% seconds, then ricochet in the vector-targeted direction. The ricochet will damage all units that it passes through, stopping when it hits a hero. Heroes hit by the ricochet will be feared for %ricochet_fear_duration% seconds in the direction of the shot."
"DOTA_Tooltip_ability_item_muertas_gun_Note0" "Feared enemies are phased and unslowable."
"DOTA_Tooltip_ability_item_muertas_gun_Note1" "The ricochet will travel %ricochet_distance_multiplier%x Dead Shot's cast range."
"DOTA_Tooltip_ability_item_muertas_gun_bonus_spell_amp" "%SPELL AMPLIFICATION"
"DOTA_Tooltip_ability_item_muertas_gun_health_pct_penalty" "%HEALTH PENALTY"
"DOTA_Tooltip_ability_item_muertas_gun_bonus_cast_pct" "%BONUS CAST RANGE"
"DOTA_Tooltip_Ability_item_ofrenda" "Beloved Memory"
"DOTA_Tooltip_Ability_item_ofrenda_Lore" "Take joy in remembering those beloved who've passed now beyond the veil."
"DOTA_Tooltip_Ability_item_ofrenda_Description" "Active: Honor the Dead
Place this Offering on an Altar to honor the dead with a memory from those they left behind."
"DOTA_Tooltip_Ability_item_ofrenda_shovel" "Scrying Shovel"
"DOTA_Tooltip_Ability_item_ofrenda_shovel_Lore" "You don't know where it came from, but it knows where you need to go. All you need to do is dig."
"DOTA_Tooltip_Ability_item_ofrenda_shovel_Description" "Active: Dig
Search the map for Offerings to the dead."
"DOTA_Tooltip_Ability_item_ofrenda_pledge" "Forebearer's Fortune"
"DOTA_Tooltip_Ability_item_ofrenda_pledge_Description" "Active: Undying Promise
Signal to the spirits of the other realm your commitment to honoring them. If everyone in the battle makes an Undying Promise before the fight begins, the dead might be willing to listen."
"DOTA_Tooltip_Ability_item_ofrenda_pledge_Lore" "This item seems unstable. Like it might just disappear."
"DOTA_Tooltip_modifier_lamp_on" "Lit"
"DOTA_Tooltip_modifier_lamp_off" "Deactivated"
"DOTA_Tooltip_modifier_item_royale_with_cheese" "Savory Shield"
"DOTA_Tooltip_modifier_item_royale_with_cheese_Description" "Scrumptious AND Savory!"
"DOTA_Tooltip_Ability_item_royale_with_cheese_Description" "Use: Scrumptious
Try me!"
"DOTA_Tooltip_Ability_item_royale_with_cheese" "Block of Cheese"
"DOTA_Tooltip_ability_item_royale_with_cheese_Lore" "First there was the Belt of Strength. Then there were the Boots of Travel. Now, at long last, the Block of Cheese."
}
}