"lang" { "Language" "korean" "Tokens" { "DOTA_BroadcasterToasts_HeroAbilityMovie_Title" "{s:hero_name}: {s:ability_name}" "[english]DOTA_BroadcasterToasts_HeroAbilityMovie_Title" "{s:hero_name}: {s:ability_name}" "DOTA_BroadcasterToasts_ItemMovie_Title" "{s:item_name}" "[english]DOTA_BroadcasterToasts_ItemMovie_Title" "{s:item_name}" "DOTA_BroadcastFact_Stat_item_hero_win_percent" "{s:hero_name}|을|를| 플레이한 선수가 {s:item_name}|을|를| 구매했을 때 승률은 {s:percent}%입니다." "[english]DOTA_BroadcastFact_Stat_item_hero_win_percent" "{s:hero_name} players have won {s:percent}% of their games when purchasing {s:item_name}." "DOTA_BroadcastFact_Stat_item_hero_pick_percent" "{s:hero_name}|을|를| 플레이한 선수는 출전한 경기 {s:percent}%에서 {s:item_name}|을|를| 구매했습니다." "[english]DOTA_BroadcastFact_Stat_item_hero_pick_percent" "{s:hero_name} players have purchased {s:item_name} in {s:percent}% of their games." "DOTA_BroadcastFact_Stat_item_player_win_percent" "{s:player_name} 선수가 {s:item_name}|을|를| 획득했을 때 승률은 {s:percent}%입니다." "[english]DOTA_BroadcastFact_Stat_item_player_win_percent" "{s:player_name} has a {s:percent}% win rate with {s:item_name}." "DOTA_BroadcastFact_Stat_item_player_pick_percent" "{s:player_name} 선수는 경기 {s:percent}%에서 {s:item_name}|을|를| 구매했습니다." "[english]DOTA_BroadcastFact_Stat_item_player_pick_percent" "{s:player_name} has purchased {s:item_name} in {s:percent}% of his games." "DOTA_BroadcastFact_Stat_hero_player_win_rate" "{s:player_name} 선수는 {s:hero_name}|을|를| 선택했을 때 경기 {s:percent}%에서 승리했습니다." "[english]DOTA_BroadcastFact_Stat_hero_player_win_rate" "{s:player_name} has won {s:percent}% of his games when picking {s:hero_name}." "DOTA_BroadcastFact_Stat_hero_player_pick_rate" "{s:player_name} 선수는 경기 {s:percent}%에서 {s:hero_name}|을|를| 선택했습니다." "[english]DOTA_BroadcastFact_Stat_hero_player_pick_rate" "{s:player_name} has picked {s:hero_name} in {s:percent}% of his games." "DOTA_BroadcastFact_Stat_item_pick_rate" "{s:item_name}|을|를| 구매한 경기 비율은 전체 경기의 {s:percent}%입니다." "[english]DOTA_BroadcastFact_Stat_item_pick_rate" "{s:item_name} has been purchased in {s:percent}% of all games." "DOTA_BroadcastFact_Stat_item_win_rate" "{s:item_name}|을|를| 구매한 선수의 승률은 {s:percent}%입니다." "[english]DOTA_BroadcastFact_Stat_item_win_rate" "Players have won {s:percent}% of their games in which they purchased {s:item_name}." "DOTA_BroadcastFact_Stat_hero_pick_rate" "{s:hero_name}|을|를| 선택한 비율은 전체 경기의 {s:percent}%입니다." "[english]DOTA_BroadcastFact_Stat_hero_pick_rate" "{s:hero_name} has been picked in {s:percent}% of all games." "DOTA_BroadcastFact_Stat_hero_win_rate" "{s:hero_name}의 전체 경기 승률은 {s:percent}%입니다." "[english]DOTA_BroadcastFact_Stat_hero_win_rate" "{s:hero_name} has a {s:percent}% win rate across all games." "DOTA_BroadcastFact_Stat_league_item_hero_win_percent" "{s:hero_name}|으로|로| {s:item_name}|을|를| 구매했을 때 {s:event_name}의 경기 {s:percent}%에서 승리를 거뒀습니다." "[english]DOTA_BroadcastFact_Stat_league_item_hero_win_percent" "{s:hero_name} players have won {s:percent}% of their games at {s:event_name} when purchasing {s:item_name}." "DOTA_BroadcastFact_Stat_league_item_hero_pick_percent" "{s:hero_name}|을|를| 플레이한 선수는 출전한 {s:event_name}의 경기 {s:percent}%에서 {s:item_name}|을|를| 구매했습니다." "[english]DOTA_BroadcastFact_Stat_league_item_hero_pick_percent" "{s:hero_name} players have purchased {s:item_name} in {s:percent}% of their games at {s:event_name}." "DOTA_BroadcastFact_Stat_league_item_player_win_percent" "{s:player_name} 선수가 {s:event_name}에서 {s:item_name}|을|를| 획득했을 때 승률은 {s:percent}%입니다." "[english]DOTA_BroadcastFact_Stat_league_item_player_win_percent" "{s:player_name} has a {s:percent}% win rate with {s:item_name} at {s:event_name}." "DOTA_BroadcastFact_Stat_league_item_player_pick_percent" "{s:player_name} 선수는 {s:event_name}의 경기 {s:percent}%에서 {s:item_name}|을|를| 구매했습니다." "[english]DOTA_BroadcastFact_Stat_league_item_player_pick_percent" "{s:player_name} has purchased {s:item_name} in {s:percent}% of his games at {s:event_name}." "DOTA_BroadcastFact_Stat_league_hero_player_win_rate" "{s:player_name} 선수는 {s:hero_name}|을|를| 선택하고 {s:event_name}에서 승률 {s:percent}%를 기록했습니다." "[english]DOTA_BroadcastFact_Stat_league_hero_player_win_rate" "{s:player_name} has picked {s:hero_name} with a {s:percent}% win rate at {s:event_name}." "DOTA_BroadcastFact_Stat_league_hero_player_pick_rate" "{s:player_name} 선수는 {s:event_name}의 경기 {s:percent}%에서 {s:hero_name}|을|를| 선택했습니다." "[english]DOTA_BroadcastFact_Stat_league_hero_player_pick_rate" "{s:player_name} has picked {s:hero_name} in {s:percent}% of his games at {s:event_name}." "DOTA_BroadcastFact_Stat_league_item_pick_rate" "{s:item_name}|을|를| 구매한 비율은 {s:event_name} 경기 전체의 {s:percent}%입니다." "[english]DOTA_BroadcastFact_Stat_league_item_pick_rate" "{s:item_name} has been purchased in {s:percent}% of all games at {s:event_name}." "DOTA_BroadcastFact_Stat_league_item_win_rate" "{s:event_name}에서 {s:item_name}|을|를| 획득했을 때 승률은 {s:percent}%입니다." "[english]DOTA_BroadcastFact_Stat_league_item_win_rate" "{s:item_name} has a {s:percent}% win rate at {s:event_name}." "DOTA_BroadcastFact_Stat_league_hero_pick_rate" "{s:percent}%에서 {s:hero_name}|을|를| 선택한 경기 수는 {s:event_name}입니다." "[english]DOTA_BroadcastFact_Stat_league_hero_pick_rate" "{s:hero_name} has been picked in {s:percent}% of games at {s:event_name}." "DOTA_BroadcastFact_Stat_league_hero_win_rate" "{s:event_name}에서 {s:hero_name} 승률은 {s:percent}%입니다." "[english]DOTA_BroadcastFact_Stat_league_hero_win_rate" "{s:hero_name} has a {s:percent}% win rate at {s:event_name}." "DOTA_BroadcastFact_Stat_league_full_set_win_rate" "{s:player_name} 선수는 {s:event_name}에서 {s:hero_name}|으로|로| {s:item_name}|을|를| 구매하고 출전한 경기의 {s:percent}%를 승리했습니다." "[english]DOTA_BroadcastFact_Stat_league_full_set_win_rate" "{s:player_name} has won {s:percent}% of his games at {s:event_name} when purchasing {s:item_name} on {s:hero_name}." "DOTA_BroadcastFact_Stat_league_full_set_pick_rate" "{s:player_name} 선수는 {s:event_name} 동안 {s:hero_name}|으로|로| 출전한 경기의 {s:percent}%에서 {s:item_name}|을|를| 구매했습니다." "[english]DOTA_BroadcastFact_Stat_league_full_set_pick_rate" "{s:player_name} has purchased {s:item_name} in {s:percent}% of his {s:hero_name} games at {s:event_name}." "DOTA_BroadcastFact_Stat_full_set_win_rate" "{s:player_name} 선수가 {s:hero_name}|으로|로| {s:item_name}|을|를| 구매했을 때의 승률은 {s:percent}%입니다." "[english]DOTA_BroadcastFact_Stat_full_set_win_rate" "{s:player_name} has won {s:percent}% of his games when purchasing {s:item_name} on {s:hero_name}." "DOTA_BroadcastFact_Stat_full_set_pick_rate" "{s:player_name} 선수는 {s:hero_name}|을|를| 플레이한 경기 {s:percent}%에서 {s:item_name}|을|를| 구매했습니다." "[english]DOTA_BroadcastFact_Stat_full_set_pick_rate" "{s:player_name} has purchased {s:item_name} in {s:percent}% of his games on {s:hero_name}." "DOTA_BroadcastFact_Stat_item_hero_win_count" "{s:hero_name}|을|를| 플레이한 선수가 {s:item_name}|을|를| 구매했을 때 {d:count}경기에서 승리했습니다." "[english]DOTA_BroadcastFact_Stat_item_hero_win_count" "{s:hero_name} players have won {d:count} games when purchasing {s:item_name}." "DOTA_BroadcastFact_Stat_item_hero_pick_count" "{s:hero_name}|을|를| 플레이하는 선수는 {d:count}경기에서 {s:item_name}|을|를 구매했습니다." "[english]DOTA_BroadcastFact_Stat_item_hero_pick_count" "{s:hero_name} players have purchased {s:item_name} in {d:count} games." "DOTA_BroadcastFact_Stat_item_player_win_count" "{s:player_name} 선수는 {s:item_name}|을|를| 구매하고 {d:count}경기에서 승리했습니다." "[english]DOTA_BroadcastFact_Stat_item_player_win_count" "{s:player_name} has won {d:count} games with {s:item_name}." "DOTA_BroadcastFact_Stat_item_player_pick_count" "{s:player_name} 선수는 {d:count}경기에서 {s:item_name}|을|를| 구매했습니다." "[english]DOTA_BroadcastFact_Stat_item_player_pick_count" "{s:player_name} has purchased {s:item_name} in {d:count} games." "DOTA_BroadcastFact_Stat_hero_player_win_count" "{s:player_name} 선수는 {s:hero_name}|을|를| 선택하고 {d:count}경기에서 승리했습니다." "[english]DOTA_BroadcastFact_Stat_hero_player_win_count" "{s:player_name} has won {d:count} games when picking {s:hero_name}." "DOTA_BroadcastFact_Stat_hero_player_pick_count" "{s:player_name} 선수는 {d:count}경기에서 {s:hero_name}|을|를| 선택했습니다." "[english]DOTA_BroadcastFact_Stat_hero_player_pick_count" "{s:player_name} has picked {s:hero_name} in {d:count} games." "DOTA_BroadcastFact_Stat_item_pick_count" "{s:item_name}|을|를| 구매한 경기 수는 {d:count}입니다." "[english]DOTA_BroadcastFact_Stat_item_pick_count" "{s:item_name} has been purchased in {d:count} games" "DOTA_BroadcastFact_Stat_item_win_count" "승리 팀에서 {s:item_name}|을|를| 구매한 경기는 {d:count}경기였습니다." "[english]DOTA_BroadcastFact_Stat_item_win_count" "{d:count} games have been decided in which {s:item_name} was purchased by the winning team." "DOTA_BroadcastFact_Stat_hero_pick_count" "{s:hero_name}|을|를| 선택한 경기 수는 {d:count}입니다." "[english]DOTA_BroadcastFact_Stat_hero_pick_count" "{s:hero_name} has been picked in {d:count} games." "DOTA_BroadcastFact_Stat_hero_win_count" "{s:hero_name}|은|는| {d:count}승을 기록했습니다." "[english]DOTA_BroadcastFact_Stat_hero_win_count" "{s:hero_name} has won {d:count} games." "DOTA_BroadcastFact_Stat_league_item_hero_win_count" "{s:hero_name}|을|를| 플레이한 선수는 {s:event_name} 동안 {s:item_name}|을|를| 구매하고 {d:count}승을 기록했습니다." "[english]DOTA_BroadcastFact_Stat_league_item_hero_win_count" "{s:hero_name} players have won {d:count} games at {s:event_name} with {s:item_name} purchased." "DOTA_BroadcastFact_Stat_league_item_hero_pick_count" "{s:hero_name}|을|를| 플레이한 선수는 참가한 {s:event_name} 동안 {d:count}경기에서 {s:item_name}|을|를| 구매했습니다." "[english]DOTA_BroadcastFact_Stat_league_item_hero_pick_count" "{s:hero_name} players have purchased {s:item_name} in {d:count} games at {s:event_name}." "DOTA_BroadcastFact_Stat_league_item_player_win_count" "{s:player_name} 선수는 {s:event_name} 동안 {s:item_name}|을|를| 구매하고 {d:count}승을 기록했습니다." "[english]DOTA_BroadcastFact_Stat_league_item_player_win_count" "{s:player_name} has won {d:count} games at {s:event_name} with {s:item_name} purchased." "DOTA_BroadcastFact_Stat_league_item_player_pick_count" "{s:player_name} 선수는 {s:event_name} 동안 {d:count}경기에서 {s:item_name}|을|를| 구매했습니다." "[english]DOTA_BroadcastFact_Stat_league_item_player_pick_count" "{s:player_name} has purchased {s:item_name} in {d:count} games at {s:event_name}." "DOTA_BroadcastFact_Stat_league_hero_player_win_count" "{s:player_name} 선수는 {s:event_name} 동안 {s:hero_name}|으로|로| {d:count}승을 기록했습니다." "[english]DOTA_BroadcastFact_Stat_league_hero_player_win_count" "{s:player_name} has won {d:count} games at {s:event_name} with {s:hero_name}." "DOTA_BroadcastFact_Stat_league_hero_player_pick_count" "{s:player_name} 선수는 {s:event_name} 동안 {d:count}경기에서 {s:hero_name}|을|를| 선택했습니다." "[english]DOTA_BroadcastFact_Stat_league_hero_player_pick_count" "{s:player_name} has picked {s:hero_name} in {d:count} games at {s:event_name}." "DOTA_BroadcastFact_Stat_league_item_pick_count" "{s:event_name} 동안 {d:count}경기에서 {s:item_name}을|를| 구매했습니다." "[english]DOTA_BroadcastFact_Stat_league_item_pick_count" "{s:item_name} has been purchased {d:count} times at {s:event_name}." "DOTA_BroadcastFact_Stat_league_item_win_count" "{s:event_name} 동안 승리팀이 {s:item_name}|을|를| 구매한 경기 수는 {d:count}입니다." "[english]DOTA_BroadcastFact_Stat_league_item_win_count" "At {s:event_name}, {d:count} games have ended with a {s:item_name} on the winning team." "DOTA_BroadcastFact_Stat_league_hero_pick_count" "{s:event_name} 동안 {s:hero_name}|을|를| 선택한 횟수는 {d:count}회입니다." "[english]DOTA_BroadcastFact_Stat_league_hero_pick_count" "{s:hero_name} has been picked {d:count} times at {s:event_name}." "DOTA_BroadcastFact_Stat_league_hero_win_count" "{s:event_name} 동안 {s:hero_name}|은|는| {d:count}승을 기록했습니다." "[english]DOTA_BroadcastFact_Stat_league_hero_win_count" "{s:hero_name} has won {d:count} games at {s:event_name}." "DOTA_BroadcastFact_Stat_full_set_win_count" "{s:player_name} 선수는 {s:hero_name}|으로|로| {s:item_name}|을|를| 구매하고 {d:count}경기에서 승리했습니다." "[english]DOTA_BroadcastFact_Stat_full_set_win_count" "{s:player_name} has won {d:count} games after purchasing {s:item_name} on {s:hero_name}." "DOTA_BroadcastFact_Stat_full_set_pick_count" "{s:player_name} 선수는 {s:hero_name}|으로|로| {s:item_name}|을|를 구매하고 {d:count}경기에서 승리했습니다." "[english]DOTA_BroadcastFact_Stat_full_set_pick_count" "{s:player_name} has purchased {s:item_name} on {s:hero_name} in {d:count} games." "DOTA_BroadcastFact_Stat_league_full_set_win_count" "{s:player_name} 선수는 {s:event_name}에서 {s:hero_name}|으로|로| {s:item_name}|을|를| 구매하고 {d:count}승을 기록했습니다." "[english]DOTA_BroadcastFact_Stat_league_full_set_win_count" "{s:player_name} has won {d:count} games at {s:event_name} after purchasing {s:item_name} on {s:hero_name}." "DOTA_BroadcastFact_Stat_league_full_set_pick_count" "{s:player_name} 선수는 {s:hero_name}|으로|로| {s:item_name}|을|를| 구매하고 {s:event_name}에서 {d:count}승을 기록했습니다." "[english]DOTA_BroadcastFact_Stat_league_full_set_pick_count" "{s:player_name} has purchased {s:item_name} on {s:hero_name} in {d:count} games at {s:event_name}." "DOTA_BroadcastFact_ItemMovie_item_bloodthorn" "적을 침묵시키고 치명타 확률을 높입니다." "[english]DOTA_BroadcastFact_ItemMovie_item_bloodthorn" "Silences enemies and increases the chance of critical strikes." "DOTA_BroadcastFact_ItemMovie_item_bottle_haste" "나중에 사용할 룬을 담습니다. 물병의 충전 효과가 충전됩니다." "[english]DOTA_BroadcastFact_ItemMovie_item_bottle_haste" "Has ability to store runes for later use, replenishing a player's bottle charges." "DOTA_BroadcastFact_ItemMovie_item_crimson_guard" "플레이어와 해당 범위에 있는 아군이 받는 일정 비율의 물리 피해를 막아 냅니다." "[english]DOTA_BroadcastFact_ItemMovie_item_crimson_guard" "Blocks a portion of physical damage for the player and any allies in the area." "DOTA_BroadcastFact_ItemMovie_item_dust" "짧은 지속기간 동안 투명 유닛을 밝힙니다." "[english]DOTA_BroadcastFact_ItemMovie_item_dust" "Reveals invisible units for a short duration." "DOTA_BroadcastFact_ItemMovie_item_gem" "근처의 투명 유닛을 봅니다." "[english]DOTA_BroadcastFact_ItemMovie_item_gem" "Gives vision of nearby invisible units." "DOTA_BroadcastFact_ItemMovie_item_mjollnir" "혼돈의 망치에 활성화된 전기 보호막 능력을 더합니다." "[english]DOTA_BroadcastFact_ItemMovie_item_mjollnir" "Adds an active lightning shield ability to Maelstrom." "DOTA_BroadcastFact_ItemMovie_item_maelstrom" "공격력과 공격 속도가 증가하고 지속하는 연쇄 번개 효과가 생깁니다." "[english]DOTA_BroadcastFact_ItemMovie_item_maelstrom" "Increases damage and attack speed, and provides passive Chain Lightning." "DOTA_BroadcastFact_ItemMovie_item_pipe" "해당 범위의 아군이 받는 일정량의 피해를 막아 줍니다." "[english]DOTA_BroadcastFact_ItemMovie_item_pipe" "Shields allies in an area from a fixed amount of damage." "DOTA_BroadcastFact_ItemMovie_item_radiance" "근처 적군에게 피해를 주고 공격이 빗나가게 합니다." "[english]DOTA_BroadcastFact_ItemMovie_item_radiance" "Damages and causes nearby enemies to miss attacks." "DOTA_BroadcastFact_ItemMovie_item_satanic" "매 공격 시 상당한 양의 흡혈 효과를 얻습니다." "[english]DOTA_BroadcastFact_ItemMovie_item_satanic" "Provides massive lifesteal with each attack." "DOTA_BroadcastFact_ItemMovie_item_ward_sentry" "감시 와드는 투명 유닛과 와드를 밝힙니다." "[english]DOTA_BroadcastFact_ItemMovie_item_ward_sentry" "Sentry wards reveal invisible units and wards." "DOTA_BroadcastFact_ItemMovie_item_invis_sword" "몸이 투명해지며 이동 속도가 증가합니다." "[english]DOTA_BroadcastFact_ItemMovie_item_invis_sword" "Grants invisibility and increased movement speed." "DOTA_BroadcastFact_ItemMovie_item_silver_edge" "강력한 지속 능력이 있는 영웅을 공격할 때 유용합니다." "[english]DOTA_BroadcastFact_ItemMovie_item_silver_edge" "Useful for attacking heroes with strong passive abilities." "DOTA_BroadcastFact_ItemMovie_item_shivas_guard" "효과 범위에 적을 둔화하는 바람을 내뿜습니다." "[english]DOTA_BroadcastFact_ItemMovie_item_shivas_guard" "Releases an AoE wave to slow down enemies." "DOTA_BroadcastFact_ItemMovie_item_tpscroll" "영웅이 아군 구조물로 신속히 순간이동할 수 있습니다." "[english]DOTA_BroadcastFact_ItemMovie_item_tpscroll" "Allows heroes to quickly teleport to allied structures." "DOTA_BroadcastFact_ItemMovie_item_smoke_of_deceit" "근처에 있는 아군 전부의 모습을 감추고 이동 속도를 증가시킵니다." "[english]DOTA_BroadcastFact_ItemMovie_item_smoke_of_deceit" "Hides all nearby allies and grants them increased movement speed." "DOTA_BroadcastFact_ItemMovie_item_sheepstick" "적에게 주술을 걸어 무해한 생물체로 바꿔 놓습니다." "[english]DOTA_BroadcastFact_ItemMovie_item_sheepstick" "Hexes enemies, turning them into helpless creatures." "DOTA_BroadcastFact_ItemMovie_item_sphere" "쿨다운 상태가 아닐 때 단일 능력을 대상으로 하여 막아냅니다." "[english]DOTA_BroadcastFact_ItemMovie_item_sphere" "Can block a single targeted ability when off cooldown." "DOTA_BroadcastFact_ItemMovie_item_hurricane_pike" "적을 뒤로 밀쳐 내어 원거리 공격을 할 수 있습니다." "[english]DOTA_BroadcastFact_ItemMovie_item_hurricane_pike" "Can push an enemy away, allowing for ranged attacks." "DOTA_BroadcastFact_ItemMovie_item_glimmer_cape" "몸이 투명해지며 주문을 시전하는 동안에도 사용할 수 있습니다." "[english]DOTA_BroadcastFact_ItemMovie_item_glimmer_cape" "Grants invisibility and can be cast while channeling spells." "DOTA_BroadcastFact_ItemMovie_item_force_staff" "적이나 아군이 향한 방향으로 밀칠 수 있습니다." "[english]DOTA_BroadcastFact_ItemMovie_item_force_staff" "Allows its wielder to push enemies or allies in their direction of travel." "DOTA_BroadcastFact_ItemMovie_item_cyclone" "적 한 명을 무력화하고 능력을 사용하지 못하게 막을 때 사용할 수 있습니다." "[english]DOTA_BroadcastFact_ItemMovie_item_cyclone" "Can be used to disable an enemy and interrupt their abilities." "DOTA_BroadcastFact_ItemMovie_item_dagon" "강력한 마법 폭발을 일으켜 피해를 줍니다." "[english]DOTA_BroadcastFact_ItemMovie_item_dagon" "Emits a powerful burst of magical damage." "DOTA_BroadcastFact_ItemMovie_item_travel_boots" "영웅이 아닌 아군 유닛에게 순간이동할 수 있습니다." "[english]DOTA_BroadcastFact_ItemMovie_item_travel_boots" "Allows a hero to teleport to any allied non-hero unit." "DOTA_BroadcastFact_ItemMovie_item_blink" "짧은 거리를 건너뛸 수 있습니다." "[english]DOTA_BroadcastFact_ItemMovie_item_blink" "Allows a hero to jump a short distance." "DOTA_BroadcastFact_ItemMovie_item_black_king_bar" "짧은 지속시간 동안 주문 면역 효과를 얻습니다." "[english]DOTA_BroadcastFact_ItemMovie_item_black_king_bar" "Provides spell immunity for a short duration." "DOTA_BroadcastFact_ItemMovie_item_abyssal_blade" "공격 시 일정 확률로 상대를 기절시키는 지속 효과와 무력화하는 시전 기술이 생깁니다." "[english]DOTA_BroadcastFact_ItemMovie_item_abyssal_blade" "Grants a passive chance to stun on attacks and an active disable." "DOTA_BroadcastFact_AbilityMovie_invoker_sun_strike" "지도 위 어디든 공격을 가해 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_invoker_sun_strike" "Strikes anywhere in the map to deal damage." "DOTA_BroadcastFact_AbilityMovie_invoker_tornado" "적을 공중으로 올려보내며 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_invoker_tornado" "Throws enemies into the air, dealing damage." "DOTA_BroadcastFact_AbilityMovie_abaddon_mist_coil" "체력을 소모하여 적군에게 피해를 주거나 아군을 치유합니다." "[english]DOTA_BroadcastFact_AbilityMovie_abaddon_mist_coil" "Damages foes or heals allies at the cost of health." "DOTA_BroadcastFact_AbilityMovie_abaddon_aphotic_shield" "아군 한 명에게 보호막을 생성합니다. 보호막이 깨질 때 적에게 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_abaddon_aphotic_shield" "Shields an ally. Damages enemies upon bursting." "DOTA_BroadcastFact_AbilityMovie_abaddon_curse_of_avernus" "아군의 이동 속도와 공격 속도를 높여 주는 저주입니다." "[english]DOTA_BroadcastFact_AbilityMovie_abaddon_curse_of_avernus" "A curse that boosts allied movement and attack speed." "DOTA_BroadcastFact_AbilityMovie_abaddon_borrowed_time" "활성화하면, 모든 공격을 받을 때 피해 대신 치유 효과를 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_abaddon_borrowed_time" "When activated, all damage taken heals instead of harms." "DOTA_BroadcastFact_AbilityMovie_alchemist_acid_spray" "산으로 대상 지역을 덮어 해당 범위 안으로 들어 오는 적에게 지속 피해를 주고 방어력을 감소시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_alchemist_acid_spray" "Acid covers a targeted area and does damage over time and reduces armor of enemies who walk into it." "DOTA_BroadcastFact_AbilityMovie_alchemist_unstable_concoction" "혼합물을 섞어 던져 기절시킵니다. 자신도 기절할 수 있습니다." "[english]DOTA_BroadcastFact_AbilityMovie_alchemist_unstable_concoction" "Brews a potion to throw and stun. Can self-stun." "DOTA_BroadcastFact_AbilityMovie_alchemist_greevil's_greed" "마지막 타격과 풍요 룬에서 보너스 골드를 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_alchemist_greevil's_greed" "Grants bonus gold to last hits and bounty runes." "DOTA_BroadcastFact_AbilityMovie_alchemist_chemical_rage" "공격 속도와 이동 속도가 증가하며 체력 재생 효과를 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_alchemist_chemical_rage" "Grants attack and move speed, and health regen." "DOTA_BroadcastFact_AbilityMovie_ancient_apparition_cold_feet" "적이 움직이지 않으면 그 자리에 얼어붙습니다." "[english]DOTA_BroadcastFact_AbilityMovie_ancient_apparition_cold_feet" "Freezes an enemy in place if they don't move." "DOTA_BroadcastFact_AbilityMovie_ancient_apparition_ice_vortex" "적을 둔화하고 받는 마법 피해를 증가시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_ancient_apparition_ice_vortex" "Slows enemies and increases magic damage." "DOTA_BroadcastFact_AbilityMovie_ancient_apparition_chilling_touch" "아군이 보너스 공격력을 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_ancient_apparition_chilling_touch" "Grants allies bonus attack damage." "DOTA_BroadcastFact_AbilityMovie_ancient_apparition_ice_blast" "지도를 가로지르며 날아가 피해를 주고 치유를 막습니다." "[english]DOTA_BroadcastFact_AbilityMovie_ancient_apparition_ice_blast" "Aims a blast across the map that damages and prevents healing. " "DOTA_BroadcastFact_AbilityMovie_anti-mage_mana_break" "매 공격 시 적의 마나를 태웁니다." "[english]DOTA_BroadcastFact_AbilityMovie_anti-mage_mana_break" "Burns an enemy's mana with each attack." "DOTA_BroadcastFact_AbilityMovie_anti-mage_blink" "짧은 거리를 순간이동합니다." "[english]DOTA_BroadcastFact_AbilityMovie_anti-mage_blink" "Teleports a short distance." "DOTA_BroadcastFact_AbilityMovie_anti-mage_spell_shield" "마법 피해에 대한 저항력이 증가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_anti-mage_spell_shield" "Increases resistance to magic damage." "DOTA_BroadcastFact_AbilityMovie_anti-mage_mana_void" "일정 범위의 대상이 잃은 마나만큼 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_anti-mage_mana_void" "Deals damage in an area for each point of mana the target is missing." "DOTA_BroadcastFact_AbilityMovie_arc_warden_flux" "휘몰이번개 감시자의 대상은 둔화하며 지속 피해를 받습니다." "[english]DOTA_BroadcastFact_AbilityMovie_arc_warden_flux" "Flux slows Arc Warden's target and does damage over time" "DOTA_BroadcastFact_AbilityMovie_arc_warden_magnetic_field" "번개 감시자가 생성하는 자기장은 안에 있는 아군 영웅과 건물을 보호합니다." "[english]DOTA_BroadcastFact_AbilityMovie_arc_warden_magnetic_field" "Arc Warden generates a magnetic field that protects allied heros and buildings within it." "DOTA_BroadcastFact_AbilityMovie_arc_warden_spark_wraith" "일정 범위를 보호합니다. 범위 안에 들어오는 적은 둔화하며 피해를 받습니다." "[english]DOTA_BroadcastFact_AbilityMovie_arc_warden_spark_wraith" "Guards an area. Slows and damages an enemy that enters." "DOTA_BroadcastFact_AbilityMovie_arc_warden_tempest_double" "번개 감시자의 능력과 아이템 쿨다운을 공유하는 존재를 복제해 냅니다." "[english]DOTA_BroadcastFact_AbilityMovie_arc_warden_tempest_double" "Creates a copy of Arc Warden with its own ability and item cooldowns." "DOTA_BroadcastFact_AbilityMovie_axe_berserker's_call" "주위 적을 도발하여 강제로 자신을 공격하게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_axe_berserker's_call" "Taunts nearby enemies, forcing them to attack." "DOTA_BroadcastFact_AbilityMovie_axe_battle_hunger" "적이 다른 유닛을 죽일 때까지 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_axe_battle_hunger" "Damages an enemy until it kills another unit." "DOTA_BroadcastFact_AbilityMovie_axe_counter_helix" "빙글 돌면서 반격하여 근처의 적에게 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_axe_counter_helix" "Spinning counter-attack that hurts nearby enemies." "DOTA_BroadcastFact_AbilityMovie_axe_culling_blade" "체력이 낮은 적 영웅을 즉시 처치합니다." "[english]DOTA_BroadcastFact_AbilityMovie_axe_culling_blade" "Instantly kills an enemy hero with low health." "DOTA_BroadcastFact_AbilityMovie_bane_enfeeble" "악몽의 그림자는 적의 물리 공격력을 약화합니다." "[english]DOTA_BroadcastFact_AbilityMovie_bane_enfeeble" "Bane weakens an enemy target, lowering their physical damage" "DOTA_BroadcastFact_AbilityMovie_bane_brain_sap" "피해를 주면서 악몽의 그림자를 치유합니다." "[english]DOTA_BroadcastFact_AbilityMovie_bane_brain_sap" "Deals damage while healing Bane." "DOTA_BroadcastFact_AbilityMovie_bane_nightmare" "공격을 받을 때까지 적 하나를 잠재웁니다." "[english]DOTA_BroadcastFact_AbilityMovie_bane_nightmare" "Puts an enemy to sleep until it is attacked." "DOTA_BroadcastFact_AbilityMovie_bane_fiend's_grip" "적 하나를 움켜쥐고 무력화하며 큰 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_bane_fiend's_grip" "Grips an enemy, disabling it and causing heavy damage." "DOTA_BroadcastFact_AbilityMovie_batrider_sticky_napalm" "끈적이는 기름으로 적을 둔화하고 주는 피해를 증가시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_batrider_sticky_napalm" "Sticky oil slows enemies and boosts damage taken." "DOTA_BroadcastFact_AbilityMovie_batrider_flamebreak" "박쥐기수는 적을 밀쳐내고 지속 피해를 주는 폭발물을 던집니다." "[english]DOTA_BroadcastFact_AbilityMovie_batrider_flamebreak" "Batrider hurls an explosive that knocks back and applies damage over time to enemies." "DOTA_BroadcastFact_AbilityMovie_batrider_firefly" "비행하며 이동할 수 있습니다. 지나가는 자리마다 불길을 남깁니다." "[english]DOTA_BroadcastFact_AbilityMovie_batrider_firefly" "Grants flying movement. Lays a trail of flames." "DOTA_BroadcastFact_AbilityMovie_batrider_flaming_lasso" "적 하나를 붙잡아 박쥐기수의 뒤로 끌고 다닙니다." "[english]DOTA_BroadcastFact_AbilityMovie_batrider_flaming_lasso" "Grabs an enemy and drags them behind Batrider." "DOTA_BroadcastFact_AbilityMovie_beastmaster_wild_axes" "도끼가 적과 나무를 가르며 날아갑니다. 적이 도끼에 맞으면 짧은 시간 동안 야수지배자로부터 받는 피해가 증가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_beastmaster_wild_axes" "Axes slice through enemies and trees. Enemies hit take increase damage from Beastmaster for a short time." "DOTA_BroadcastFact_AbilityMovie_beastmaster_call_of_the_wild" "하늘을 나는 매와 야수 한 마리를 소환합니다." "[english]DOTA_BroadcastFact_AbilityMovie_beastmaster_call_of_the_wild" "Summons a flying hawk or beast." "DOTA_BroadcastFact_AbilityMovie_beastmaster_inner_beast" "근처 아군의 공격 속도가 상승합니다." "[english]DOTA_BroadcastFact_AbilityMovie_beastmaster_inner_beast" "Increases the attack speed of nearby allies." "DOTA_BroadcastFact_AbilityMovie_beastmaster_primal_roar" "원뿔 방향에 있는 적을 기절시키고 피해를 줍니다. 칠흑왕의 지팡이를 관통하여 적용됩니다." "[english]DOTA_BroadcastFact_AbilityMovie_beastmaster_primal_roar" "Damages and stuns enemies in a cone. Pierces BKB." "DOTA_BroadcastFact_AbilityMovie_bloodseeker_bloodrage" "주고 받는 피해가 증가합니다. 처치 시 체력을 회복합니다." "[english]DOTA_BroadcastFact_AbilityMovie_bloodseeker_bloodrage" "Increases damage dealt and taken. Heals on kill." "DOTA_BroadcastFact_AbilityMovie_bloodseeker_blood_rite" "피의 원을 그려 해당 범위 안의 적에게 피해를 주고 침묵시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_bloodseeker_blood_rite" "A circle of blood that damages and silences an area." "DOTA_BroadcastFact_AbilityMovie_bloodseeker_thirst" "적의 체력이 낮을 때 보너스 속도와 피해를 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_bloodseeker_thirst" "Bonus speed and damage when enemies have low HP." "DOTA_BroadcastFact_AbilityMovie_bloodseeker_rupture" "적이 움직이는 거리에 비례하여 큰 피해를 줍니다. 칠흑왕의 지팡이를 관통하여 적용됩니다." "[english]DOTA_BroadcastFact_AbilityMovie_bloodseeker_rupture" "Causes massive damage to enemies who move. Pierces BKB." "DOTA_BroadcastFact_AbilityMovie_bounty_hunter_shuriken_toss" "수리검을 던져 피해를 주고 순간 기절시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_bounty_hunter_shuriken_toss" "Throws a blade for damage and mini-stun." "DOTA_BroadcastFact_AbilityMovie_bounty_hunter_jinada" "1회 공격에 보너스 피해와 둔화 효과가 추가됩니다." "[english]DOTA_BroadcastFact_AbilityMovie_bounty_hunter_jinada" "Grants bonus damage and slow to a single attack." "DOTA_BroadcastFact_AbilityMovie_bounty_hunter_shadow_walk" "투명화합니다. 다음 공격에 보너스 피해가 추가됩니다." "[english]DOTA_BroadcastFact_AbilityMovie_bounty_hunter_shadow_walk" "Invisibility. Gives bonus damage to next attack." "DOTA_BroadcastFact_AbilityMovie_bounty_hunter_track" "적 한 명을 진실의 시야로 봅니다. 해당 적이 죽으면 보너스 골드를 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_bounty_hunter_track" "Gives True Sight of an enemy, bonus gold upon their death." "DOTA_BroadcastFact_AbilityMovie_brewmaster_thunder_clap" "대지를 강하게 내려쳐, 적에게 피해를 주고 둔화합니다." "[english]DOTA_BroadcastFact_AbilityMovie_brewmaster_thunder_clap" "Slams the earth, damaging and slowing enemies." "DOTA_BroadcastFact_AbilityMovie_brewmaster_drunken_haze" "대상 하나를 흠뻑 적셔 공격이 빗나가게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_brewmaster_drunken_haze" "Drenches a target, causing them to miss attacks." "DOTA_BroadcastFact_AbilityMovie_brewmaster_drunken_brawler" "일정 확률로 공격을 피하고 치명타 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_brewmaster_drunken_brawler" "Gives a chance to avoid attacks and deal critical damage." "DOTA_BroadcastFact_AbilityMovie_brewmaster_primal_split" "취권도사를 전사 셋으로 분리합니다. 셋 중 하나라도 살아남으면, 취권도사가 부활합니다." "[english]DOTA_BroadcastFact_AbilityMovie_brewmaster_primal_split" "Splits Brewmaster into three warriors. If any survive, he is reborn." "DOTA_BroadcastFact_AbilityMovie_bristleback_viscous_nasal_goo" "대상 하나를 콧물로 뒤덮어 속도와 방어력을 감소시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_bristleback_viscous_nasal_goo" "Covers a target in snot, reducing speed and armor." "DOTA_BroadcastFact_AbilityMovie_bristleback_quill_spray" "사방으로 가시를 흩뿌립니다. 피해가 중첩됩니다." "[english]DOTA_BroadcastFact_AbilityMovie_bristleback_quill_spray" "Launches quills in all directions. Damage stacks." "DOTA_BroadcastFact_AbilityMovie_bristleback_bristleback" "뒤에서 받는 피해가 감소합니다." "[english]DOTA_BroadcastFact_AbilityMovie_bristleback_bristleback" "Reduces damage taken from the side or rear." "DOTA_BroadcastFact_AbilityMovie_bristleback_warpath" "주문을 시전할 때마다 이동 속도와 공격력이 증가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_bristleback_warpath" "Increases movement speed and damage each time he casts a spell." "DOTA_BroadcastFact_AbilityMovie_broodmother_spawn_spiderlings" "적에게 알을 주입합니다. 대상이 죽으면 알이 부화합니다." "[english]DOTA_BroadcastFact_AbilityMovie_broodmother_spawn_spiderlings" "Injects eggs into an enemy that hatch if it dies." "DOTA_BroadcastFact_AbilityMovie_broodmother_spin_web" "거미줄에서는 투명해지며, 이동 속도와 체력 재생이 빨라집니다." "[english]DOTA_BroadcastFact_AbilityMovie_broodmother_spin_web" "Webs grant invisibility, movement, and HP regen." "DOTA_BroadcastFact_AbilityMovie_broodmother_incapacitating_bite" "독으로 적을 둔화하고 공격이 빗나가게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_broodmother_incapacitating_bite" "Venom slows enemies and causes them to miss attacks." "DOTA_BroadcastFact_AbilityMovie_broodmother_insatiable_hunger" "격렬한 갈망이 끓어 올라 공격 시 보너스 피해를 주고 흡혈 효과를 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_broodmother_insatiable_hunger" "A violent urge grants bonus damage and lifesteal to her attacks." "DOTA_BroadcastFact_AbilityMovie_centaur_warrunner_hoof_stomp" "주위 적을 기절시키고 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_centaur_warrunner_hoof_stomp" "Stuns and damages enemies around him." "DOTA_BroadcastFact_AbilityMovie_centaur_warrunner_double_edge" "일정 범위에 있는 적과 켄타우로스 전쟁용사 자신에게 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_centaur_warrunner_double_edge" "Damages enemies in an area and Centaur Warrunner himself." "DOTA_BroadcastFact_AbilityMovie_centaur_warrunner_return" "켄타우로스 전쟁용사를 공격하는 적이 피해를 받습니다." "[english]DOTA_BroadcastFact_AbilityMovie_centaur_warrunner_return" "Causes enemies to take damage when attacking Centaur Warrunner." "DOTA_BroadcastFact_AbilityMovie_centaur_warrunner_stampede" "아군을 이끌고 돌격하여 최대 속도로 유닛 사이를 통과하며 달려갈 수 있게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_centaur_warrunner_stampede" "Leads a charge that allows allies to move through units at max speed." "DOTA_BroadcastFact_AbilityMovie_chaos_knight_chaos_bolt" "적에게 무작위로 피해를 주고 무작위 시간 동안 기절시키는 화살을 날려 보냅니다." "[english]DOTA_BroadcastFact_AbilityMovie_chaos_knight_chaos_bolt" "Bolt that deals random damage and stun duration." "DOTA_BroadcastFact_AbilityMovie_chaos_knight_reality_rift" "환상을 대상 쪽으로 순간이동시키고 방어력을 감소시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_chaos_knight_reality_rift" "Teleports his illusions to target, reducing its armor." "DOTA_BroadcastFact_AbilityMovie_chaos_knight_chaos_strike" "일정 확률로 보너스 피해를 줍니다. 치명타 공격 시 흡혈 효과를 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_chaos_knight_chaos_strike" "Attacks have a chance for bonus damage. Lifesteal on crits." "DOTA_BroadcastFact_AbilityMovie_chaos_knight_phantasm" "혼돈 기사와 똑같은 공격력을 지닌 환상을 소환합니다." "[english]DOTA_BroadcastFact_AbilityMovie_chaos_knight_phantasm" "Summons copies of Chaos Knight that deal full damage on attacks." "DOTA_BroadcastFact_AbilityMovie_chen_penitence" "적을 느려지게 합니다. 대상이 된 적은 피해를 더 받습니다." "[english]DOTA_BroadcastFact_AbilityMovie_chen_penitence" "Slows an enemy. Targets take more damage." "DOTA_BroadcastFact_AbilityMovie_chen_test_of_faith" "적에게 피해를 줍니다. 아군을 기지로 순간이동시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_chen_test_of_faith" "Deals damage to enemies. Teleports allies to base." "DOTA_BroadcastFact_AbilityMovie_chen_holy_persuasion" "영구적으로 적 크립 또는 중립 크립 하나를 지배합니다." "[english]DOTA_BroadcastFact_AbilityMovie_chen_holy_persuasion" "Permanently takes control of an enemy or neutral creep." "DOTA_BroadcastFact_AbilityMovie_chen_hand_of_god" "지도 상의 모든 아군 영웅과 지배하는 크립을 치유합니다." "[english]DOTA_BroadcastFact_AbilityMovie_chen_hand_of_god" "Heals all allied heroes and controlled creeps on the map." "DOTA_BroadcastFact_AbilityMovie_clinkz_strafe" "클링츠는 공격 속도가 증가하며 자동으로 투사체를 회피합니다." "[english]DOTA_BroadcastFact_AbilityMovie_clinkz_strafe" "Clinkz gets increased attack speed and can automatically dodge projectiles." "DOTA_BroadcastFact_AbilityMovie_clinkz_searing_arrows" "화살에 화염을 부여하여 추가 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_clinkz_searing_arrows" "Imbues arrows with fire for extra damage." "DOTA_BroadcastFact_AbilityMovie_clinkz_skeleton_walk" "투명 상태가 되며 이동 속도가 증가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_clinkz_skeleton_walk" "Becomes invisible and gains move speed." "DOTA_BroadcastFact_AbilityMovie_clinkz_death_pact" "크립 하나를 소모하고 클링츠는 최대 체력과 공격력을 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_clinkz_death_pact" "Consumes a creep and gives max health and damage to Clinkz." "DOTA_BroadcastFact_AbilityMovie_clockwerk_battery_assault" "피해를 주고 순간 기절시키는 파편을 발사합니다." "[english]DOTA_BroadcastFact_AbilityMovie_clockwerk_battery_assault" "Discharges shrapnel that damages and ministuns." "DOTA_BroadcastFact_AbilityMovie_clockwerk_power_cogs" "적을 가둡니다. 적 동료가 톱니를 건드리면 체력과 마나를 잃습니다." "[english]DOTA_BroadcastFact_AbilityMovie_clockwerk_power_cogs" "Traps foes and drains health/mana if they enemy teammates touch the cogs" "DOTA_BroadcastFact_AbilityMovie_clockwerk_rocket_flare" "폭발하는 조명탄을 발사합니다. 10초 동안 시야를 밝힙니다." "[english]DOTA_BroadcastFact_AbilityMovie_clockwerk_rocket_flare" "An explosive rocket. Provides vision for 10 seconds." "DOTA_BroadcastFact_AbilityMovie_clockwerk_hookshot" "태엽장이가 대상에게 당겨져 날아가는 갈고리를 발사합니다. 대상을 기절시키고 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_clockwerk_hookshot" "Fires a hook that reels Clockwerk to the target. Stuns and deals damage." "DOTA_BroadcastFact_AbilityMovie_crystal_maiden_crystal_nova" "수정의 여인이 일정 범위에 서리 피해를 주어 적의 이동과 공격이 느려지게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_crystal_maiden_crystal_nova" "Crystal Maiden casts an area of damage frost that slows enemy movement and attack." "DOTA_BroadcastFact_AbilityMovie_crystal_maiden_frostbite" "피해를 주는 얼음으로 적을 묶습니다." "[english]DOTA_BroadcastFact_AbilityMovie_crystal_maiden_frostbite" "Roots an enemy with damaging ice." "DOTA_BroadcastFact_AbilityMovie_crystal_maiden_arcane_aura" "모든 아군 유닛에게 보너스 마나 재생 효과를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_crystal_maiden_arcane_aura" "Provides bonus mana regen to all friendly units." "DOTA_BroadcastFact_AbilityMovie_crystal_maiden_freezing_field" "일정 범위에 얼음 폭발을 일으켜 적에게 피해를 주고 느려지게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_crystal_maiden_freezing_field" "Covers the area in icy explosions that damage and slow enemies." "DOTA_BroadcastFact_AbilityMovie_dark_seer_vacuum" "적을 대상 지점으로 빨아들입니다." "[english]DOTA_BroadcastFact_AbilityMovie_dark_seer_vacuum" "Sucks enemies towards a target point." "DOTA_BroadcastFact_AbilityMovie_dark_seer_ion_shell" "공격자에게 피해를 주는 방어막으로 유닛 하나를 감쌉니다." "[english]DOTA_BroadcastFact_AbilityMovie_dark_seer_ion_shell" "Creates a damaging energy shield around a unit." "DOTA_BroadcastFact_AbilityMovie_dark_seer_surge" "자신이나 아군이 빨라진 이동 속도로 돌진하게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_dark_seer_surge" "Charges self or allies with increased move speed." "DOTA_BroadcastFact_AbilityMovie_dark_seer_wall_of_replica" "통과하는 적의 환영을 생성하는 벽입니다." "[english]DOTA_BroadcastFact_AbilityMovie_dark_seer_wall_of_replica" "A wall that spawns illusions of enemies that pass through." "DOTA_BroadcastFact_AbilityMovie_dazzle_poison_touch" "적을 둔화하고 피해를 주는 독 주문입니다." "[english]DOTA_BroadcastFact_AbilityMovie_dazzle_poison_touch" "A noxious spell that slows and damages enemies." "DOTA_BroadcastFact_AbilityMovie_dazzle_shallow_grave" "짧은 시간 동안 아군 하나가 죽지 않게 해 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_dazzle_shallow_grave" "Prevents an ally from dying for a short time." "DOTA_BroadcastFact_AbilityMovie_dazzle_shadow_wave" "구불구불하게 움직이며 아군을 치유하고 적에게 피해를 주는 물결입니다." "[english]DOTA_BroadcastFact_AbilityMovie_dazzle_shadow_wave" "An arcing bolt that heals allies and hurts enemies." "DOTA_BroadcastFact_AbilityMovie_dazzle_weave" "아군의 방어력을 높이고 적군의 방어력을 감소시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_dazzle_weave" "Buffs allies' armor while decreasing enemy armor." "DOTA_BroadcastFact_AbilityMovie_death_prophet_crypt_swarm" "해로운 날짐승 무리를 날려 보냅니다." "[english]DOTA_BroadcastFact_AbilityMovie_death_prophet_crypt_swarm" "Flings a harmful wave of winged beasts." "DOTA_BroadcastFact_AbilityMovie_death_prophet_silence" "대상 범위에 있는 적을 침묵에 빠뜨립니다." "[english]DOTA_BroadcastFact_AbilityMovie_death_prophet_silence" "Silences enemies in a target area." "DOTA_BroadcastFact_AbilityMovie_death_prophet_spirit_siphon" "적 영웅의 체력을 빨아들이고 느려지게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_death_prophet_spirit_siphon" "Drains health and slows an enemy hero." "DOTA_BroadcastFact_AbilityMovie_death_prophet_exorcism" "혼령의 폭풍을 내보내어 가까이에 있는 적과 구조물에 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_death_prophet_exorcism" "Unleashes a storm of spirits that damages nearby enemies and structures." "DOTA_BroadcastFact_AbilityMovie_disruptor_thunder_strike" "번개로 대상을 반복하여 공격합니다." "[english]DOTA_BroadcastFact_AbilityMovie_disruptor_thunder_strike" "Repeatedly strikes target with lightning." "DOTA_BroadcastFact_AbilityMovie_disruptor_glimpse" "대상을 몇 초 전 있던 위치로 순간이동시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_disruptor_glimpse" "Teleports the target back to where it was a few seconds ago." "DOTA_BroadcastFact_AbilityMovie_disruptor_kinetic_field" "적이 지나갈 수 없는 원형의 장벽을 생성합니다." "[english]DOTA_BroadcastFact_AbilityMovie_disruptor_kinetic_field" "Creates a circular barrier that enemies can't pass." "DOTA_BroadcastFact_AbilityMovie_disruptor_static_storm" "적에게 피해를 주고 침묵에 빠뜨리는 폭풍을 생성합니다." "[english]DOTA_BroadcastFact_AbilityMovie_disruptor_static_storm" "Brews a storm that damages and silences enemies." "DOTA_BroadcastFact_AbilityMovie_doom_devour" "아군이 아닌 크립을 삼키고 그 능력을 획득합니다." "[english]DOTA_BroadcastFact_AbilityMovie_doom_devour" "Eats a non-friendly creep and grants its abilities." "DOTA_BroadcastFact_AbilityMovie_doom_scorched_earth" "자신을 치유하고 적에게 피해를 주는 화염의 대지입니다." "[english]DOTA_BroadcastFact_AbilityMovie_doom_scorched_earth" "A self-healing flame field that damages enemies." "DOTA_BroadcastFact_AbilityMovie_doom_infernal_blade" "적을 짧게 기절시키고 지속 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_doom_infernal_blade" "Briefly stuns and deals damage over time." "DOTA_BroadcastFact_AbilityMovie_doom_doom" "적 한 명에게 지속 피해를 주면서 모든 능력과 아이템을 사용하지 못하게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_doom_doom" "Damages an enemy over time, stopping all ability or item-use." "DOTA_BroadcastFact_AbilityMovie_dragon_knight_breathe_fire" "적의 공격을 약화하는 화염 숨결입니다." "[english]DOTA_BroadcastFact_AbilityMovie_dragon_knight_breathe_fire" "A wave of fire that weakens enemy attacks." "DOTA_BroadcastFact_AbilityMovie_dragon_knight_dragon_tail" "근거리에 있는 적을 기절시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_dragon_knight_dragon_tail" "Stuns an enemy in melee range." "DOTA_BroadcastFact_AbilityMovie_dragon_knight_dragon_blood" "체력 재생과 방어력이 향상됩니다." "[english]DOTA_BroadcastFact_AbilityMovie_dragon_knight_dragon_blood" "Improves health regeneration and armor." "DOTA_BroadcastFact_AbilityMovie_dragon_knight_elder_dragon_form" "용으로 변신해 적을 둔화하는 원거리 원소 공격을 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_dragon_knight_elder_dragon_form" "Transforms into a dragon with ranged elemental attacks that slow." "DOTA_BroadcastFact_AbilityMovie_drow_ranger_frost_arrows" "적을 느려지게 하는 얼음 화살을 날려 보냅니다." "[english]DOTA_BroadcastFact_AbilityMovie_drow_ranger_frost_arrows" "Fires freezing arrows, slowing enemy heroes." "DOTA_BroadcastFact_AbilityMovie_drow_ranger_gust" "적을 침묵에 빠뜨리고 뒤로 밀칩니다." "[english]DOTA_BroadcastFact_AbilityMovie_drow_ranger_gust" "Silences and knocks back enemies." "DOTA_BroadcastFact_AbilityMovie_drow_ranger_precision_aura" "아군의 원거리 공격력이 증가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_drow_ranger_precision_aura" "Increases damage of allies' ranged attacks." "DOTA_BroadcastFact_AbilityMovie_drow_ranger_marksmanship" "근처에 적이 없으면 보너스 민첩을 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_drow_ranger_marksmanship" "Grants bonus agility if no enemies are nearby." "DOTA_BroadcastFact_AbilityMovie_earth_spirit_boulder_smash" "적이나 잔영을 강타하여 날려 보내 이동 경로에 있는 적을 기절시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_earth_spirit_boulder_smash" "Smashes a target or remnant, sending it flying and stunning enemies caught in its path." "DOTA_BroadcastFact_AbilityMovie_earth_spirit_rolling_boulder" "모습을 바꾸어 대상에게 굴러갑니다." "[english]DOTA_BroadcastFact_AbilityMovie_earth_spirit_rolling_boulder" "Transforms and rolls toward a target." "DOTA_BroadcastFact_AbilityMovie_earth_spirit_geomagnetic_grip" "바위 잔영을 끌어당깁니다. 잔영에 맞는 적은 침묵에 빠집니다." "[english]DOTA_BroadcastFact_AbilityMovie_earth_spirit_geomagnetic_grip" "Pulls a stone remnant, silencing enemies hit." "DOTA_BroadcastFact_AbilityMovie_earth_spirit_magnetize" "진동하며 근처에 있는 적에게 피해를 주고 폭발합니다." "[english]DOTA_BroadcastFact_AbilityMovie_earth_spirit_magnetize" "Causes pulsing damage and detonates nearby remnants." "DOTA_BroadcastFact_AbilityMovie_earthshaker_fissure" "적을 기절시키는 돌 벽을 만듭니다." "[english]DOTA_BroadcastFact_AbilityMovie_earthshaker_fissure" "Creates a wall of stone that stuns foes." "DOTA_BroadcastFact_AbilityMovie_earthshaker_enchant_totem" "지진술사가 가하는 다음 공격의 피해가 증가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_earthshaker_enchant_totem" "Increases the damage of Earthshaker's next attack." "DOTA_BroadcastFact_AbilityMovie_earthshaker_aftershock" "피해를 주고 근처에 있는 적을 기절시키는 능력입니다." "[english]DOTA_BroadcastFact_AbilityMovie_earthshaker_aftershock" "Abilities do damage and stun nearby enemies." "DOTA_BroadcastFact_AbilityMovie_earthshaker_echo_slam" "한 범위를 강하게 내려쳐 기절시킵니다. 범위 안에 적이 많을수록 더 큰 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_earthshaker_echo_slam" "Slams and stuns an area. Damage increases with more enemies." "DOTA_BroadcastFact_AbilityMovie_elder_titan_echo_stomp" "강력한 발 구르기로 적에게 피해를 주고 잠재웁니다. 공격하면 대상이 깨어납니다." "[english]DOTA_BroadcastFact_AbilityMovie_elder_titan_echo_stomp" "Damages and sleeps enemies with a mighty stomp. Attacks wake up his targets." "DOTA_BroadcastFact_AbilityMovie_elder_titan_ancestral_spirit" "유닛을 건드리고 피해를 주는 영혼입니다. 공명파 발구르기를 시전할 수 있습니다." "[english]DOTA_BroadcastFact_AbilityMovie_elder_titan_ancestral_spirit" "Spirit that damages units touched. Can use Stomp." "DOTA_BroadcastFact_AbilityMovie_elder_titan_natural_order" "근처에 있는 적의 방어력과 마법 저항력을 감소시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_elder_titan_natural_order" "Reduces armor and magic resistance of nearby foes." "DOTA_BroadcastFact_AbilityMovie_elder_titan_earth_splitter" "대지를 갈라 적에게 피해를 주고 제자리를 벗어나게 한 다음 느려지게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_elder_titan_earth_splitter" "Cracks the earth, damaging and displacing enemies, subsequently slowing them." "DOTA_BroadcastFact_AbilityMovie_ember_spirit_searing_chains" "올가미를 던져 적을 묶고 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_ember_spirit_searing_chains" "Unleashes bolas to trap and damage enemies." "DOTA_BroadcastFact_AbilityMovie_ember_spirit_sleight_of_fist" "한 범위를 공격한 다음 시작 지점으로 돌아옵니다." "[english]DOTA_BroadcastFact_AbilityMovie_ember_spirit_sleight_of_fist" "Attacks in an area and returns to starting spot." "DOTA_BroadcastFact_AbilityMovie_ember_spirit_flame_guard" "마법 피해를 막고 해당 범위에 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_ember_spirit_flame_guard" "Blocks magic damage while radiating area damage." "DOTA_BroadcastFact_AbilityMovie_ember_spirit_fire_remnant" "지도 위에 놓인 잔영으로 순간이동합니다." "[english]DOTA_BroadcastFact_AbilityMovie_ember_spirit_fire_remnant" "Teleport to a remnant placed on the map." "DOTA_BroadcastFact_AbilityMovie_enchantress_untouchable" "자신을 공격하는 영웅을 느려지게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_enchantress_untouchable" "Slows enemies who attack her." "DOTA_BroadcastFact_AbilityMovie_enchantress_enchant" "중립 또는 적 크립을 지배합니다. 대상이 된 적 영웅을 느려지게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_enchantress_enchant" "Brings neutral or enemy creeps under her control. Slows targeted enemy heroes." "DOTA_BroadcastFact_AbilityMovie_enchantress_nature's_attendants" "요술사와 주위 아군을 치유하는 위습 무리입니다." "[english]DOTA_BroadcastFact_AbilityMovie_enchantress_nature's_attendants" "A cloud of wisps heal Enchantress and nearby allies." "DOTA_BroadcastFact_AbilityMovie_enchantress_impetus" "대상까지의 거리가 멀수록 더 큰 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_enchantress_impetus" "Attacks deal more damage as the distance to target increases." "DOTA_BroadcastFact_AbilityMovie_enigma_malefice" "적 하나에게 피해를 주고 반복하여 기절시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_enigma_malefice" "Damages and repeatedly stuns and enemy." "DOTA_BroadcastFact_AbilityMovie_enigma_demonic_conversion" "크립 하나를 에니그마의 작은 분신으로 바꿉니다. 분열체가 공격하면 수가 두 배로 증가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_enigma_demonic_conversion" "Converts a creep into smaller fragments of Enigma. Attacks from fragments doubles their number." "DOTA_BroadcastFact_AbilityMovie_enigma_midnight_pulse" "일정 범위에 있는 적에게 최대 체력에 비례하는 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_enigma_midnight_pulse" "Damages enemies in an area based on their max HP." "DOTA_BroadcastFact_AbilityMovie_enigma_black_hole" "적을 끌어당겨 피해를 주고 움직이지 못하게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_enigma_black_hole" "Pulls in enemies, damaging and immobilizing them." "DOTA_BroadcastFact_AbilityMovie_faceless_void_time_walk" "앞으로 달려가며, 마지막 몇 초 동안 받은 피해를 되돌립니다." "[english]DOTA_BroadcastFact_AbilityMovie_faceless_void_time_walk" "Jumps forward, undoing damage received within the last few seconds." "DOTA_BroadcastFact_AbilityMovie_faceless_void_time_dilation" "적의 쿨다운을 정지시키고 느려지게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_faceless_void_time_dilation" "Freezes cooldowns of enemies, slowing them." "DOTA_BroadcastFact_AbilityMovie_faceless_void_time_lock" "일정 확률로 적을 기절시키고 주는 피해가 증가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_faceless_void_time_lock" "Grants chance to stun and increase damage." "DOTA_BroadcastFact_AbilityMovie_faceless_void_chronosphere" "적을 구체 안에 가둡니다. 얼굴없는 전사는 자유롭게 움직이며 공격할 수 있습니다." "[english]DOTA_BroadcastFact_AbilityMovie_faceless_void_chronosphere" "Traps enemies in a sphere, but Faceless Void can freely move and attack." "DOTA_BroadcastFact_AbilityMovie_gyrocopter_rocket_barrage" "몇 초 동안 주위 적에게 로켓을 빠르게 발사합니다." "[english]DOTA_BroadcastFact_AbilityMovie_gyrocopter_rocket_barrage" "Rapid-fires rockets at nearby enemies for several seconds." "DOTA_BroadcastFact_AbilityMovie_gyrocopter_homing_missile" "대상을 기절시키는 유도탄 하나를 발사합니다." "[english]DOTA_BroadcastFact_AbilityMovie_gyrocopter_homing_missile" "Fires a homing missle that stuns its target." "DOTA_BroadcastFact_AbilityMovie_gyrocopter_flak_cannon" "지정된 횟수만큼 범위 안의 모든 적을 공격합니다." "[english]DOTA_BroadcastFact_AbilityMovie_gyrocopter_flak_cannon" "Hits all enemies in an area for a limited number of attacks." "DOTA_BroadcastFact_AbilityMovie_gyrocopter_call_down" "타격 범위 안에 있는 모든 적을 느려지게 한 다음 피해를 주는 공중 미사일 폭격입니다." "[english]DOTA_BroadcastFact_AbilityMovie_gyrocopter_call_down" "Aerial missile strikes that slow, then damage, all enemies within the blast area." "DOTA_BroadcastFact_AbilityMovie_huskar_inner_vitality" "대상의 체력 재생 능력이 대폭 증가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_huskar_inner_vitality" "Massively boosts health regen of a target." "DOTA_BroadcastFact_AbilityMovie_huskar_burning_spear" "공격 시 화염 피해를 추가합니다. 연달아 공격하면 피해가 중첩됩니다." "[english]DOTA_BroadcastFact_AbilityMovie_huskar_burning_spear" "Grants burning damage to attacks. Damage stacks with each subsequent attack." "DOTA_BroadcastFact_AbilityMovie_huskar_berserker's_blood" "체력이 감소할수록 공격 속도와 주문 저항력이 증가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_huskar_berserker's_blood" "As health decreases, attack speed and spell resistance increases." "DOTA_BroadcastFact_AbilityMovie_huskar_life_break" "대상 하나를 향해 뛰어올라 피해를 주고 느려지게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_huskar_life_break" "Leaps to a target, damaging and slowing them." "DOTA_BroadcastFact_AbilityMovie_invoker_quas" "얼음 주문, 힘, 체력 재생력을 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_invoker_quas" "Grants ice spells, strength, and health regen." "DOTA_BroadcastFact_AbilityMovie_invoker_wex" "폭풍 주문, 민첩, 이동 속도와 공격 속도를 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_invoker_wex" "Grants storm spells, agility, move and attack speed." "DOTA_BroadcastFact_AbilityMovie_invoker_exort" "화염 주문, 지능, 공격력을 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_invoker_exort" "Grants fire spells, intelligence, and attack damage." "DOTA_BroadcastFact_AbilityMovie_invoker_invoke" "주문 유형을 조합하여 11가지 주문 중 하나를 준비합니다." "[english]DOTA_BroadcastFact_AbilityMovie_invoker_invoke" "Combines spell types to ready any one of 11 spells." "DOTA_BroadcastFact_AbilityMovie_io_tether" "아군 하나에게 연결합니다. 이오가 자신을 치유할 때 이동 속도를 얻고 체력과 마나 재생력이 향상됩니다." "[english]DOTA_BroadcastFact_AbilityMovie_io_tether" "Tethers to an ally. Grants movespeed and improved health/mana regen when Io heals itself." "DOTA_BroadcastFact_AbilityMovie_io_spirits" "영혼이오 주위를 돌며 닿는 영웅에게 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_io_spirits" "Spirits that circle Io and damage heroes on contact." "DOTA_BroadcastFact_AbilityMovie_io_overcharge" "체력/마나를 사용하여 공격 속도와 피해 감소 효과를 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_io_overcharge" "Use health/mana for attack speed and damage reduction." "DOTA_BroadcastFact_AbilityMovie_io_relocate" "이오와 더불어 연결된 아군 하나를 어느 곳으로든 순간이동시킵니다. 잠시 후에 되돌아 옵니다." "[english]DOTA_BroadcastFact_AbilityMovie_io_relocate" "Teleports Io and a tethered ally to any location. Returns momentarily after." "DOTA_BroadcastFact_AbilityMovie_jakiro_dual_breath" "적을 느려지게 하고 불태우는 뜨겁고 차가운 숨결입니다." "[english]DOTA_BroadcastFact_AbilityMovie_jakiro_dual_breath" "Hot and cold blasts that slow and burn enemies." "DOTA_BroadcastFact_AbilityMovie_jakiro_ice_path" "효과 범위에 얼음의 길을 깔아 적을 기절시키고 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_jakiro_ice_path" "An AOE field of ice which stuns and damages affected enemies." "DOTA_BroadcastFact_AbilityMovie_jakiro_liquid_fire" "효과 범위에 불의 길을 깔아 영향받는 적을 둔화합니다." "[english]DOTA_BroadcastFact_AbilityMovie_jakiro_liquid_fire" "An AOE field of fire which slows affected enemies." "DOTA_BroadcastFact_AbilityMovie_jakiro_macropyre" "닿은 적을 모두 태워버리는 불길을 깝니다." "[english]DOTA_BroadcastFact_AbilityMovie_jakiro_macropyre" "Lays down a line of flames that burn any enemy inside." "DOTA_BroadcastFact_AbilityMovie_juggernaut_blade_fury" "근처에 있는 적을 공격하고 가면무사에게 마법 면역 효과를 더하는 회전 공격입니다." "[english]DOTA_BroadcastFact_AbilityMovie_juggernaut_blade_fury" "A spinning attack that attacks nearby enemies and grants Juggernaut magic immunity." "DOTA_BroadcastFact_AbilityMovie_juggernaut_healing_ward" "움직이는 와드를 소환하여 근처에 있는 아군을 치유합니다." "[english]DOTA_BroadcastFact_AbilityMovie_juggernaut_healing_ward" "Summons a mobile ward to heal nearby allies." "DOTA_BroadcastFact_AbilityMovie_juggernaut_blade_dance" "일정 확률로 공격 시 피해를 두 배로 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_juggernaut_blade_dance" "Gives a chance for double damage on attacks." "DOTA_BroadcastFact_AbilityMovie_juggernaut_omnislash" "강력한 도약 공격으로, 반복하여 타격합니다." "[english]DOTA_BroadcastFact_AbilityMovie_juggernaut_omnislash" "A powerful jumping assault that strikes repeatedly." "DOTA_BroadcastFact_AbilityMovie_keeper_of_the_light_illuminate" "정신을 집중하여 기운을 내뿜어 피해를 주고 시야를 밝힙니다." "[english]DOTA_BroadcastFact_AbilityMovie_keeper_of_the_light_illuminate" "Channels energy that damages and grants vision." "DOTA_BroadcastFact_AbilityMovie_keeper_of_the_light_mana_leak" "적이 움직일 때 마나를 잃게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_keeper_of_the_light_mana_leak" "Causes enemy to lose mana as they move." "DOTA_BroadcastFact_AbilityMovie_keeper_of_the_light_chakra_magic" "마나를 회복하고 대상의 다음 쿨다운을 감소시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_keeper_of_the_light_chakra_magic" "Restores mana, reduces target's next cooldown." "DOTA_BroadcastFact_AbilityMovie_keeper_of_the_light_spirit_form" "일시적으로 강력한 새 능력을 사용합니다." "[english]DOTA_BroadcastFact_AbilityMovie_keeper_of_the_light_spirit_form" "Temporarily unlocks powerful new abilities." "DOTA_BroadcastFact_AbilityMovie_kunkka_torrent" "적을 공중으로 날려 보냅니다. 휘말린 적은 기절했다가 느려집니다." "[english]DOTA_BroadcastFact_AbilityMovie_kunkka_torrent" "Hurls enemies in the air. Stuns then slows caught foes." "DOTA_BroadcastFact_AbilityMovie_kunkka_tidebringer" "공격 시 컨카의 앞쪽 일정 범위에 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_kunkka_tidebringer" "Attacks deal damage in an area in front of Kunkaa." "DOTA_BroadcastFact_AbilityMovie_kunkka_x_marks_the_spot" "짧은 시간 후에 대상 아군 또는 적은 X 표시를 시전했을 때 있던 위치로 되돌아옵니다." "[english]DOTA_BroadcastFact_AbilityMovie_kunkka_x_marks_the_spot" "After a short period of time, targeted ally or enemy returns to the position they were when X was cast." "DOTA_BroadcastFact_AbilityMovie_kunkka_ghost_ship" "배를 소환하여 일정 범위에 있는 적에게 피해를 주고 기절시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_kunkka_ghost_ship" "Summons a ship that damages and stuns enemies in an area." "DOTA_BroadcastFact_AbilityMovie_legion_commander_overwhelming_odds" "범위 피해를 주며 군단 사령관이 보너스 이동 속도를 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_legion_commander_overwhelming_odds" "Deals area damage and grants bonus movespeed to Legion Commander." "DOTA_BroadcastFact_AbilityMovie_legion_commander_press_the_attack" "약화 효과와 행동 불가 상태를 제거합니다. 체력 재생과 공격 속도를 부여합니다." "[english]DOTA_BroadcastFact_AbilityMovie_legion_commander_press_the_attack" "Removes debuffs and disables. Grants HP regen and attack speed." "DOTA_BroadcastFact_AbilityMovie_legion_commander_moment_of_courage" "일정 확률로 보너스 흡혈 효과가 있는 반격을 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_legion_commander_moment_of_courage" "Grants a chance for counterattacks with bonus lifesteal." "DOTA_BroadcastFact_AbilityMovie_legion_commander_duel" "대상 영웅이 강제로 결투를 벌이게 합니다. 승자는 보너스 공격력을 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_legion_commander_duel" "Forces the target hero to battle. The winner gains bonus damage." "DOTA_BroadcastFact_AbilityMovie_leshrac_split_earth" "대지를 부수어 적에게 피해를 주고 기절시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_leshrac_split_earth" "Splits the earth, damaging and stunning enemies." "DOTA_BroadcastFact_AbilityMovie_leshrac_diabolic_edict" "레슈락의 사방으로 폭발을 일으켜 적과 건물에 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_leshrac_diabolic_edict" "Creates explosions all around Leshrac, damaging enemies and buildings." "DOTA_BroadcastFact_AbilityMovie_leshrac_lightning_storm" "대상을 강하게 내려치고 느려지게 한 다음 근처에 있는 적에게로 건너뜁니다." "[english]DOTA_BroadcastFact_AbilityMovie_leshrac_lightning_storm" "Blasts and slows the target, and jumps to nearby enemies." "DOTA_BroadcastFact_AbilityMovie_leshrac_pulse_nova" "기운의 파동을 생성하여 근처에 있는 적에게 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_leshrac_pulse_nova" "Creates waves of energy that damage nearby enemies." "DOTA_BroadcastFact_AbilityMovie_lich_frost_nova" "적에게 피해를 주고 이동 속도와 공격 속도를 느려지게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_lich_frost_nova" "Damages an enemy that slows their movespeed and attack speed." "DOTA_BroadcastFact_AbilityMovie_lich_frost_armor" "아군 하나에게 방어력을 더해주는 보호막을 생성합니다." "[english]DOTA_BroadcastFact_AbilityMovie_lich_frost_armor" "Creates a shield that adds armor to an ally." "DOTA_BroadcastFact_AbilityMovie_lich_dark_ritual" "아군 크립 하나를 소모하여 마나로 변환합니다." "[english]DOTA_BroadcastFact_AbilityMovie_lich_dark_ritual" "Consumes a friendly creep to convert into mana." "DOTA_BroadcastFact_AbilityMovie_lich_chain_frost" "강력한 구체가 적 사이를 튕겨다닙니다." "[english]DOTA_BroadcastFact_AbilityMovie_lich_chain_frost" "A powerful blast that bounces between enemies." "DOTA_BroadcastFact_AbilityMovie_life_stealer_rage" "분노를 끌어올려 마법 면역 효과와 공격 속도를 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_life_stealer_rage" "Induces a rage that grants magic immunity and attack speed." "DOTA_BroadcastFact_AbilityMovie_life_stealer_feast" "적을 공격하면 흡혈마의 체력이 회복됩니다." "[english]DOTA_BroadcastFact_AbilityMovie_life_stealer_feast" "Attacking an enemy heals Lifestealer." "DOTA_BroadcastFact_AbilityMovie_life_stealer_open_wounds" "적을 느려지게 합니다. 공격자로부터 받은 피해로 체력을 회복합니다." "[english]DOTA_BroadcastFact_AbilityMovie_life_stealer_open_wounds" "Slows an enemy. Damage received from attackers heals them." "DOTA_BroadcastFact_AbilityMovie_life_stealer_infest" "유닛이나 영웅 안에 숨습니다. 밖으로 나올 때 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_life_stealer_infest" "Hides inside a unit or hero. Damages upon exit." "DOTA_BroadcastFact_AbilityMovie_lina_dragon_slave" "불길이 닿는 모든 적에게 피해를 주는 화염 숨결입니다." "[english]DOTA_BroadcastFact_AbilityMovie_lina_dragon_slave" "A wave of fire which damages all enemies it hits." "DOTA_BroadcastFact_AbilityMovie_lina_light_strike_array" "위에서 불덩이를 떨어뜨려 적을 기절시키고 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_lina_light_strike_array" "Stuns and damages enemies from above." "DOTA_BroadcastFact_AbilityMovie_lina_fiery_soul" "주문을 시전할 때마다 공격 속도와 이동 속도가 증가합니다. 중첩됩니다." "[english]DOTA_BroadcastFact_AbilityMovie_lina_fiery_soul" "Boosts attack and move speed with each spell cast. Stacks." "DOTA_BroadcastFact_AbilityMovie_lina_laguna_blade" "강력한 피해로 단일 적을 말살해 버립니다." "[english]DOTA_BroadcastFact_AbilityMovie_lina_laguna_blade" "Obliterates a single enemy with massive damage." "DOTA_BroadcastFact_AbilityMovie_lion_earth_spike" "일직선상에 있는 한 명 이상의 적을 기절시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_lion_earth_spike" "Stuns one or more enemies in a line." "DOTA_BroadcastFact_AbilityMovie_lion_hex" "적 한 명을 무해한 동물로 바꿔 놓습니다." "[english]DOTA_BroadcastFact_AbilityMovie_lion_hex" "Transforms an enemy into a harmless beast." "DOTA_BroadcastFact_AbilityMovie_lion_mana_drain" "대상으로부터 계속 마나를 빼앗습니다." "[english]DOTA_BroadcastFact_AbilityMovie_lion_mana_drain" "Continuously steals mana from a target." "DOTA_BroadcastFact_AbilityMovie_lion_finger_of_death" "적을 갈기갈기 찢어 엄청난 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_lion_finger_of_death" "Rips an enemy for massive damage." "DOTA_BroadcastFact_AbilityMovie_lone_druid_summon_spirit_bear" "아이템을 장착하고 적을 공격할 수 있는 영혼 곰을 한 마리 소환합니다." "[english]DOTA_BroadcastFact_AbilityMovie_lone_druid_summon_spirit_bear" "Summons a Spirit Bear that can equip items and attack enemies." "DOTA_BroadcastFact_AbilityMovie_lone_druid_rabid" "자신과 영혼 곰의 공격 속도와 이동 속도가 증가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_lone_druid_rabid" "Increases his and his bear's attack and move speeds." "DOTA_BroadcastFact_AbilityMovie_lone_druid_savage_roar" "사납게 포효하여 근처에 있는 적을 도망치게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_lone_druid_savage_roar" "Unleashes a roar that causes nearby enemies to flee." "DOTA_BroadcastFact_AbilityMovie_lone_druid_true_form" "강인한 곰으로 모습을 바꿔 근접 공격을 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_lone_druid_true_form" "Transform into a mighty bear with melee attack." "DOTA_BroadcastFact_AbilityMovie_luna_lucent_beam" "적 한 명을 기절시키고 피해를 주는 한 줄기 광선입니다." "[english]DOTA_BroadcastFact_AbilityMovie_luna_lucent_beam" "A beam of light that stuns and damages an enemy." "DOTA_BroadcastFact_AbilityMovie_luna_moon_glaive" "힘을 부여해 공격이 적 사이를 튕겨 다닙니다." "[english]DOTA_BroadcastFact_AbilityMovie_luna_moon_glaive" "Empowers attacks to bounce between enemies." "DOTA_BroadcastFact_AbilityMovie_luna_lunar_blessing" "루나와 아군의 공격력이 증가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_luna_lunar_blessing" "Increases attack damage of Luna and her allies." "DOTA_BroadcastFact_AbilityMovie_luna_eclipse" "월광선으로 근처에 있는 적위를 무작위로 타격합니다." "[english]DOTA_BroadcastFact_AbilityMovie_luna_eclipse" "Showers random nearby enemies with Lucent Beams." "DOTA_BroadcastFact_AbilityMovie_lycan_summon_wolves" "늑대인간을 위해 싸우는 늑대를 두 마리 소환합니다." "[english]DOTA_BroadcastFact_AbilityMovie_lycan_summon_wolves" "Summons two wolves to fight for Lycan." "DOTA_BroadcastFact_AbilityMovie_lycan_howl" "늑대인간과 그 아군에게 보너스 공격력과 체력을 부여합니다." "[english]DOTA_BroadcastFact_AbilityMovie_lycan_howl" "Grants bonus damage and health to Lycan and allies." "DOTA_BroadcastFact_AbilityMovie_lycan_feral_impulse" "늑대인간과 부리는 유닛의 체력 재생과 공격력이 증가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_lycan_feral_impulse" "Increases HP regen and damage of Lycan and his units." "DOTA_BroadcastFact_AbilityMovie_lycan_shapeshift" "늑대로 변신하며 이동 속도와 치명타 확률이 증가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_lycan_shapeshift" "Transforms into a wolf with increased movespeed and critical hit chance." "DOTA_BroadcastFact_AbilityMovie_magnus_shockwave" "힘의 파동을 내보내 일직선상에 있는 유닛에게 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_magnus_shockwave" "Hurls a wave of force that damages units in a line." "DOTA_BroadcastFact_AbilityMovie_magnus_empower" "아군 유닛 하나에게 보너스 공격력과 가르기 효과를 부여합니다." "[english]DOTA_BroadcastFact_AbilityMovie_magnus_empower" "Grants an allied unit bonus damage and cleave." "DOTA_BroadcastFact_AbilityMovie_magnus_skewer" "앞으로 돌진하며 꿰뚫은 적을 함께 끌고 갑니다." "[english]DOTA_BroadcastFact_AbilityMovie_magnus_skewer" "Charges forward, dragging impaled enemies with him." "DOTA_BroadcastFact_AbilityMovie_magnus_reverse_polarity" "근처에 있는 모든 유닛을 마그누스에게 끌어당기고 기절시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_magnus_reverse_polarity" "Sucks all nearby units to Magnus, stunning them." "DOTA_BroadcastFact_AbilityMovie_medusa_split_shot" "마법으로 화살을 분리하여 여러 적을 타격합니다." "[english]DOTA_BroadcastFact_AbilityMovie_medusa_split_shot" "Magically splits arrows to hit multiple enemies." "DOTA_BroadcastFact_AbilityMovie_medusa_mystic_snake" "여러 대상에게 피해를 주고 마나를 훔칩니다." "[english]DOTA_BroadcastFact_AbilityMovie_medusa_mystic_snake" "Damages multiple targets and steals their mana." "DOTA_BroadcastFact_AbilityMovie_medusa_mana_shield" "마나를 소모하는 대가로 피해의 60%를 흡수합니다." "[english]DOTA_BroadcastFact_AbilityMovie_medusa_mana_shield" "Absorbs 60% of damage taken in exhange for mana." "DOTA_BroadcastFact_AbilityMovie_medusa_stone_gaze" "메두사를 쳐다보는 적은 느려지며 돌로 변합니다." "[english]DOTA_BroadcastFact_AbilityMovie_medusa_stone_gaze" "Enemies looking at Medusa will be slowed and turned to stone." "DOTA_BroadcastFact_AbilityMovie_meepo_earthbind" "그물을 던져 적의 발을 묶습니다." "[english]DOTA_BroadcastFact_AbilityMovie_meepo_earthbind" "Tosses a net to pin down enemies." "DOTA_BroadcastFact_AbilityMovie_meepo_poof" "미포가 서로에게 이동합니다. 범위 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_meepo_poof" "Teleports Meepos to each other. Deals area damage." "DOTA_BroadcastFact_AbilityMovie_meepo_geostrike" "공격 시 초당 피해를 주고 이동을 둔화합니다. 중첩됩니다." "[english]DOTA_BroadcastFact_AbilityMovie_meepo_geostrike" "Attacks deal DPS and slow movement. Stacks." "DOTA_BroadcastFact_AbilityMovie_meepo_divided_we_stand" "미포가 골드와 경험치를 얻을 수 있는 자신의 복제를 소환합니다." "[english]DOTA_BroadcastFact_AbilityMovie_meepo_divided_we_stand" "Meepo summons a duplicate of himself which can gain gold and XP." "DOTA_BroadcastFact_AbilityMovie_mirana_starstorm" "유성을 떨어뜨려 근처 유닛에게 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_mirana_starstorm" "Calls down meteors that damage nearby units." "DOTA_BroadcastFact_AbilityMovie_mirana_sacred_arrow" "기절시키고 피해를 주는 장거리 화살을 발사합니다." "[english]DOTA_BroadcastFact_AbilityMovie_mirana_sacred_arrow" "Fires a long-rang arrow that stuns and damages." "DOTA_BroadcastFact_AbilityMovie_mirana_leap" "미라나가 지나갈 수 없는 지형까지도 뛰어넘습니다. 탈출하거나 도망치는 적을 막아서기에 아주 적합합니다." "[english]DOTA_BroadcastFact_AbilityMovie_mirana_leap" "Allows Mirana to leap, potentially over unpassable terrain. Great for escape or to cut off a fleeing enemy." "DOTA_BroadcastFact_AbilityMovie_mirana_moonlight_shadow" "잠시 동안 미라나와 모든 아군 영웅이 투명해 집니다." "[english]DOTA_BroadcastFact_AbilityMovie_mirana_moonlight_shadow" "Turns Mirana and all allied heroes invisible for a short time." "DOTA_BroadcastFact_AbilityMovie_monkey_king_boundless_strike" "일직선으로 적을 기절시키고 치명타를 가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_monkey_king_boundless_strike" "Stuns in a line with a critical hit." "DOTA_BroadcastFact_AbilityMovie_monkey_king_tree_dance" "원숭이 왕이 나무 위로 뛰어올라 꼭대기에 앉습니다." "[english]DOTA_BroadcastFact_AbilityMovie_monkey_king_tree_dance" "Allows Monkey King to jump and perch on a tree." "DOTA_BroadcastFact_AbilityMovie_monkey_king_jingu_mastery" "한 영웅을 네 번 타격하면 추가 피해와 흡혈 효과를 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_monkey_king_jingu_mastery" "Four hits to the same hero grants damage and lifesteal." "DOTA_BroadcastFact_AbilityMovie_monkey_king_wukong's_command" "원형으로 병사를 만들어 해당 범위 안에 들어온 적 영웅 모두를 공격하게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_monkey_king_wukong's_command" "Creates a circle of soldiers that attack all enemy heroes in the area." "DOTA_BroadcastFact_AbilityMovie_morphling_waveform" "모플링이 앞으로 쇄도하며 적에게 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_morphling_waveform" "Morphling surges forward, damaging enemies." "DOTA_BroadcastFact_AbilityMovie_morphling_adaptive_strike" "적 하나에게 물결을 날려 보내 모플링의 민첩 또는 지능에 배수를 곱한 수치를 바탕으로 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_morphling_adaptive_strike" "A surge of water that damages an enemy based on Morphling's agility or intellect times a multiplier" "DOTA_BroadcastFact_AbilityMovie_morphling_morph" "모플링이 적 하나를 대상으로 삼아 그 모습으로 바꾸고 모든 기본 능력을 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_morphling_morph" "Morphling changes form into that of a targeted enemy gaining all their basic abilities." "DOTA_BroadcastFact_AbilityMovie_morphling_replicate" "아군이나 적군 영웅을 복제하여 공격하게 합니다. 모플링은 복제가 있는 위치로 곧장 이동할 수 있습니다." "[english]DOTA_BroadcastFact_AbilityMovie_morphling_replicate" "Replicates any hero—friend or foe and deals damage. Morphling can teleport to replicant's location." "DOTA_BroadcastFact_AbilityMovie_naga_siren_naga_siren" "나가 세이렌이 조종하는 환영을 여러 개 만듭니다." "[english]DOTA_BroadcastFact_AbilityMovie_naga_siren_naga_siren" "Creates multiple images of Naga Siren to control." "DOTA_BroadcastFact_AbilityMovie_naga_siren_ensnare" "대상을 방해하고 제자리에서 움직이지 못하게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_naga_siren_ensnare" "Interrupts target and traps them in place." "DOTA_BroadcastFact_AbilityMovie_naga_siren_rip_tide" "나가 세이렌과 모든 환영이 주위 모든 유닛에게 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_naga_siren_rip_tide" "Naga Siren and all her images damage nearby units." "DOTA_BroadcastFact_AbilityMovie_naga_siren_song_of_the_siren" "근처의 모든 적이 일시적으로 무력한 정지 상태가 됩니다." "[english]DOTA_BroadcastFact_AbilityMovie_naga_siren_song_of_the_siren" "Places all nearby enemies into a temporary invulnerable stasis." "DOTA_BroadcastFact_AbilityMovie_nature's_prophet_sprout" "나무를 원형으로 발아하게 하여 적을 가둡니다." "[english]DOTA_BroadcastFact_AbilityMovie_nature's_prophet_sprout" "Sprouts a ring of trees to trap an enemy." "DOTA_BroadcastFact_AbilityMovie_nature's_prophet_teleportation" "지도 위 어디로든 순간이동합니다." "[english]DOTA_BroadcastFact_AbilityMovie_nature's_prophet_teleportation" "Teleports to any point on the map." "DOTA_BroadcastFact_AbilityMovie_nature's_prophet_nature's_call" "나무를 제어할 수 있는 나무정령으로 변환합니다." "[english]DOTA_BroadcastFact_AbilityMovie_nature's_prophet_nature's_call" "Converts trees into controllable Treants." "DOTA_BroadcastFact_AbilityMovie_nature's_prophet_wrath_of_nature" "지도 위에서 보이는 모든 적에게 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_nature's_prophet_wrath_of_nature" "Damages all enemies visible on the map." "DOTA_BroadcastFact_AbilityMovie_necrophos_death_pulse" "근처에 있는 적에게 피해를 주고 아군을 치유합니다." "[english]DOTA_BroadcastFact_AbilityMovie_necrophos_death_pulse" "Damages nearby enemies and heals allies." "DOTA_BroadcastFact_AbilityMovie_necrophos_ghost_shroud" "강령사제가 공격할 수도 없고 공격받지도 않는 상태가 됩니다." "[english]DOTA_BroadcastFact_AbilityMovie_necrophos_ghost_shroud" "Necrophos becomes unable to attack or be attacked." "DOTA_BroadcastFact_AbilityMovie_necrophos_heartstopper_aura" "근처에 있는 적이 지속하여 체력을 잃습니다." "[english]DOTA_BroadcastFact_AbilityMovie_necrophos_heartstopper_aura" "Causes nearby enemies to lose health over time." "DOTA_BroadcastFact_AbilityMovie_necrophos_reaper's_scythe" "대상을 기절시킨 후, 피해를 줍니다. 대상이 죽으면 부활 시간이 증가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_necrophos_reaper's_scythe" "Stuns and deals damage, adding respawn time if the target dies." "DOTA_BroadcastFact_AbilityMovie_night_stalker_void" "적 유닛 하나를 느려지게 하고 피해를 주며 순간 기절시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_night_stalker_void" "Slows and damages an enemy unit, mini-stunning." "DOTA_BroadcastFact_AbilityMovie_night_stalker_crippling_fear" "대상의 공격이 빗나가게 하며 침묵에 빠뜨립니다." "[english]DOTA_BroadcastFact_AbilityMovie_night_stalker_crippling_fear" "Causes target to miss attacks and become silenced." "DOTA_BroadcastFact_AbilityMovie_night_stalker_hunter_in_the_night" "밤에 보너스 이동 속도와 공격 속도를 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_night_stalker_hunter_in_the_night" "Grants bonus move and attack speed at night." "DOTA_BroadcastFact_AbilityMovie_night_stalker_darkness" "해를 가려 즉시 어둠에 휩싸이게 해 적의 시야가 감소합니다." "[english]DOTA_BroadcastFact_AbilityMovie_night_stalker_darkness" "Blocks the sun to cause instant darkness, reducing enemy vision." "DOTA_BroadcastFact_AbilityMovie_nyx_assassin_impale" "일직선상의 적을 기절시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_nyx_assassin_impale" "Stuns enemies in a line." "DOTA_BroadcastFact_AbilityMovie_nyx_assassin_mana_burn" "대상의 마나를 소진하면서 소진한 마나에 비례하여 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_nyx_assassin_mana_burn" "Destroys the mana of a target and deals damage based on the mana destroyed." "DOTA_BroadcastFact_AbilityMovie_nyx_assassin_spiked_carapace" "땅 위에 있을 때는 피해를 반사하고 무효로 하는 동시에 피해의 주체를 기절시킵니다. 땅 밑에 있을 때는, 시전 시 근처에 있는 적을 기절시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_nyx_assassin_spiked_carapace" "While above ground, reflects and negates damage while stunning the damage source. While below ground, stuns nearby enemies when cast." "DOTA_BroadcastFact_AbilityMovie_nyx_assassin_vendetta" "투명 상태가 되며 이동 속도와 보너스 공격력을 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_nyx_assassin_vendetta" "Grants invisibility, move speed, and damage bonus on attack." "DOTA_BroadcastFact_AbilityMovie_ogre_magi_fireblast" "적에게 폭발시켜 피해를 주고 기절시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_ogre_magi_fireblast" "Blasts an enemy, dealing damage and stunning." "DOTA_BroadcastFact_AbilityMovie_ogre_magi_ignite" "불길을 날려 보내 느려지게 하며 지속 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_ogre_magi_ignite" "Flings fire that slows and damages over time." "DOTA_BroadcastFact_AbilityMovie_ogre_magi_bloodlust" "아군 대상을 광란에 빠뜨려, 이동 속도와 공격 속도를 증가시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_ogre_magi_bloodlust" "Incites a frenzy, increasing movespeed and attack speed of his allied target." "DOTA_BroadcastFact_AbilityMovie_ogre_magi_multicast" "주문에 힘을 불어 넣어 일정 확률로 여러 번 시전되게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_ogre_magi_multicast" "Empowers spells and gives a chance for spells to cast multiple times." "DOTA_BroadcastFact_AbilityMovie_omniknight_purification" "아군 유닛 하나를 치유합니다. 근처에 있는 적에게 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_omniknight_purification" "Heals a friendly unit. Damages nearby enemies." "DOTA_BroadcastFact_AbilityMovie_omniknight_repel" "일시적으로 아군 하나에게 주문 면역 효과를 부여합니다." "[english]DOTA_BroadcastFact_AbilityMovie_omniknight_repel" "Temporarily grants an ally spell immunity." "DOTA_BroadcastFact_AbilityMovie_omniknight_degen_aura" "근처에 있는 적의 이동 속도와 공격 속도가 느려집니다." "[english]DOTA_BroadcastFact_AbilityMovie_omniknight_degen_aura" "Slows movement and attack speeds of nearby enemies." "DOTA_BroadcastFact_AbilityMovie_omniknight_guardian_angel" "전능기사와 근처 아군이 물리 공격에 면역이 됩니다." "[english]DOTA_BroadcastFact_AbilityMovie_omniknight_guardian_angel" "Makes Omniknight and nearby allies immune to physical attacks." "DOTA_BroadcastFact_AbilityMovie_oracle_fortune's_end" "적에게 피해를 주고 묶은 다음 강화 효과를 제거하는 에너지 줄기입니다." "[english]DOTA_BroadcastFact_AbilityMovie_oracle_fortune's_end" "A bolt that damages, roots, and purges enemies." "DOTA_BroadcastFact_AbilityMovie_oracle_fate's_edict" "대상을 무장 해제하고 100%의 마법 저항력을 부여합니다." "[english]DOTA_BroadcastFact_AbilityMovie_oracle_fate's_edict" "Disarms target, granting 100% magic resistance." "DOTA_BroadcastFact_AbilityMovie_oracle_purifying_flames" "큰 피해를 준 다음 준 피해보다 많이 체력을 회복하는 지속 치유 효과를 적용합니다. 아군과 적 모두에 시전할 수 있습니다." "[english]DOTA_BroadcastFact_AbilityMovie_oracle_purifying_flames" "Does a large amount of damage before adding a Heal over Time which will gain more than the damage dealt. Can be cast on allies or enemies." "DOTA_BroadcastFact_AbilityMovie_oracle_false_promise" "일시적으로 대상이 받는 모든 치유와 피해가 지연됩니다. 지연된 치유 효과는 두 배로 적용됩니다." "[english]DOTA_BroadcastFact_AbilityMovie_oracle_false_promise" "Temporarily delays all healing and damage a target takes. Any healing applied is doubled to the target." "DOTA_BroadcastFact_AbilityMovie_outworld_devourer_arcane_orb" "공격 시 순수 피해를 더합니다. 매 타격 시 지능을 훔칩니다." "[english]DOTA_BroadcastFact_AbilityMovie_outworld_devourer_arcane_orb" "Adds pure damage to attacks. Steals intelligence with each hit." "DOTA_BroadcastFact_AbilityMovie_outworld_devourer_astral_imprisonment" "대상을 이계 감옥에 가두고 사라지게 하여 없는 존재로 만듭니다. 다시 돌아올 때 범위 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_outworld_devourer_astral_imprisonment" "Places target in astral prison, vanishing them from existence. Deals area damage upon returning." "DOTA_BroadcastFact_AbilityMovie_outworld_devourer_essence_aura" "아군이 주문을 시전할 때 일정 확률로 마나를 회복합니다." "[english]DOTA_BroadcastFact_AbilityMovie_outworld_devourer_essence_aura" "Grants chance to restore mana when allies cast a spell." "DOTA_BroadcastFact_AbilityMovie_outworld_devourer_sanity's_eclipse" "지능 차이에 따라 범위 안에 있는 적에게 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_outworld_devourer_sanity's_eclipse" "Damages enemies in an area based on difference in intelligence." "DOTA_BroadcastFact_AbilityMovie_phantom_assassin_stifling_dagger" "단검을 던져 대상에게 피해를 주고 느려지게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_phantom_assassin_stifling_dagger" "Throws a dagger, damaging and slowing target." "DOTA_BroadcastFact_AbilityMovie_phantom_assassin_phantom_strike" "유닛이 있는 곳으로 순간이동합니다. 해당 유닛이 적이면 유령 자객이 추가로 공격 속도를 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_phantom_assassin_phantom_strike" "Teleports to a unit. If that unit is an enemy, Phantom Assassin gains extra attack speed." "DOTA_BroadcastFact_AbilityMovie_phantom_assassin_blur" "적의 공격을 회피하는 능력이 증가합니다. 미니맵에 나타나지 않습니다." "[english]DOTA_BroadcastFact_AbilityMovie_phantom_assassin_blur" "Increases evasion to enemy attacks. Invisible on minimap." "DOTA_BroadcastFact_AbilityMovie_phantom_assassin_coup_de_grace" "유령 자객이 대상에게 치명타를 날릴 확률이 증가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_phantom_assassin_coup_de_grace" "Phantom Assassin gains an increased chance to critical strike her target." "DOTA_BroadcastFact_AbilityMovie_phantom_lancer_spirit_lance" "대상에게 피해를 주고 느려지게 합니다. 환영 하나를 소환합니다." "[english]DOTA_BroadcastFact_AbilityMovie_phantom_lancer_spirit_lance" "Damages and slows a target. Summons an illusion." "DOTA_BroadcastFact_AbilityMovie_phantom_lancer_doppelganger" "사라졌다 점멸한 다음 대상 위치에 환영을 생성합니다." "[english]DOTA_BroadcastFact_AbilityMovie_phantom_lancer_doppelganger" "Vanish, blink, and create illusions at target location." "DOTA_BroadcastFact_AbilityMovie_phantom_lancer_phantom_rush" "환영 창기사와 환영이 적 한 명에게 돌진합니다." "[english]DOTA_BroadcastFact_AbilityMovie_phantom_lancer_phantom_rush" "Phantom Lancer and illusions charge at an enemy." "DOTA_BroadcastFact_AbilityMovie_phantom_lancer_juxtapose" "공격 시 일정 확률로 환영을 만들어 냅니다. 환영도 다른 환영을 만들어 낼 수 있습니다." "[english]DOTA_BroadcastFact_AbilityMovie_phantom_lancer_juxtapose" "Grants a chance to create illusion on attack. Illusions can create illusions." "DOTA_BroadcastFact_AbilityMovie_phoenix_icarus_dive" "불사조가 포물선을 그리며 강하하면서 불의 고리를 남깁니다. 고리에 닿는 유닛은 둔화하며 피해를 받습니다." "[english]DOTA_BroadcastFact_AbilityMovie_phoenix_icarus_dive" "Phoenix dives in an arc laying down a ring of fire which slows and damages units who touch it." "DOTA_BroadcastFact_AbilityMovie_phoenix_fire_spirits" "불사조가 불의 영혼 넷을 소환하여 지속 피해를 주고 공격 속도를 감소시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_phoenix_fire_spirits" "Phoenix summons 4 fire spirits that can be launched to apply damage over time and reduce attack speed." "DOTA_BroadcastFact_AbilityMovie_phoenix_sun_ray" "적에게 피해를 주고 아군을 치유하는 빛줄기를 방출합니다." "[english]DOTA_BroadcastFact_AbilityMovie_phoenix_sun_ray" "Fires a beam that hurts enemies and heals allies." "DOTA_BroadcastFact_AbilityMovie_phoenix_supernova" "불타는 알이 되었다가 다시 태어나면서 적을 불태우고 기절시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_phoenix_supernova" "Collapses into a fiery egg, burning and stunning enemies once he is reborn." "DOTA_BroadcastFact_AbilityMovie_puck_illusory_orb" "이 순간이동할 수 있으며 피해를 주는 구슬을 발사합니다." "[english]DOTA_BroadcastFact_AbilityMovie_puck_illusory_orb" "Launches a damaging orb that Puck can teleport to." "DOTA_BroadcastFact_AbilityMovie_puck_waning_rift" "요정 가루를 뿌려 피해를 주고 침묵하게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_puck_waning_rift" "A burst of faerie dust deals damage and silences." "DOTA_BroadcastFact_AbilityMovie_puck_phase_shift" "이 잠시 다른 차원으로 몸을 숨겨 해를 받지 않습니다." "[english]DOTA_BroadcastFact_AbilityMovie_puck_phase_shift" "Puck briefly shifts to another dimension, avoiding harm." "DOTA_BroadcastFact_AbilityMovie_puck_dream_coil" "적을 붙잡습니다. 달아나려 하면, 고리가 끊어지면서 기절합니다." "[english]DOTA_BroadcastFact_AbilityMovie_puck_dream_coil" "Latches onto enemies. If they move away, the coil breaks and stuns." "DOTA_BroadcastFact_AbilityMovie_pudge_meat_hook" "갈고리를 던져 맞힌 적을 끌어당깁니다." "[english]DOTA_BroadcastFact_AbilityMovie_pudge_meat_hook" "Throws a hook that reels in the enemy it hits." "DOTA_BroadcastFact_AbilityMovie_pudge_rot" "적과 퍼지에게 피해를 주고 느려지게 하는 독성 구름입니다." "[english]DOTA_BroadcastFact_AbilityMovie_pudge_rot" "A toxic cloud that damages and slows enemies and Pudge." "DOTA_BroadcastFact_AbilityMovie_pudge_flesh_heap" "적이 근처에서 죽으면 영구적으로 힘을 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_pudge_flesh_heap" "Grants permanent strength when an enemy dies nearby." "DOTA_BroadcastFact_AbilityMovie_pudge_dismember" "적을 붙잡아 무력화하고 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_pudge_dismember" "Grabs an enemy, disabling and dealing damage." "DOTA_BroadcastFact_AbilityMovie_pugna_nether_blast" "일정 범위 안에 있는 적과 구조물에 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_pugna_nether_blast" "Damages enemies and structures in an area." "DOTA_BroadcastFact_AbilityMovie_pugna_decrepify" "영웅을 추방하여 느려지고 공격을 하지도 받지도 못하게 합니다. 해당 영웅은 마법 피해를 추가로 받습니다." "[english]DOTA_BroadcastFact_AbilityMovie_pugna_decrepify" "Banishes a hero slowing them and making them unable to attack or be attacked. The hero takex extra magic damage." "DOTA_BroadcastFact_AbilityMovie_pugna_nether_ward" "황천 와드는 근처에 있는 적의 마나를 감소시킵니다. 또한, 가까이에서 주문을 시전하는 적 영웅에게 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_pugna_nether_ward" "Nether Ward reduces the mana of nearby enemies. It deals damage to enemy heroes who cast spells nearby." "DOTA_BroadcastFact_AbilityMovie_pugna_life_drain" "적에게서 체력을 흡수하여 퍼그나를 치유합니다." "[english]DOTA_BroadcastFact_AbilityMovie_pugna_life_drain" "Drains health from an enemy, healing Pugna." "DOTA_BroadcastFact_AbilityMovie_queen_of_pain_shadow_strike" "지속하여 느려지게 하고 피해를 주는 단검입니다." "[english]DOTA_BroadcastFact_AbilityMovie_queen_of_pain_shadow_strike" "A dagger that slows and damages over time." "DOTA_BroadcastFact_AbilityMovie_queen_of_pain_blink" "근처의 한 지점으로 순간이동합니다." "[english]DOTA_BroadcastFact_AbilityMovie_queen_of_pain_blink" "Teleports to a nearby spot." "DOTA_BroadcastFact_AbilityMovie_queen_of_pain_scream_of_pain" "주위에 작은 폭발을 일으켜 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_queen_of_pain_scream_of_pain" "Unleashes damage in a small burst around her." "DOTA_BroadcastFact_AbilityMovie_queen_of_pain_sonic_wave" "원뿔 모양으로 엄청난 음파 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_queen_of_pain_sonic_wave" "Emits a cone of massive sonic damage." "DOTA_BroadcastFact_AbilityMovie_razor_plasma_field" "커지면서 적에게 피해를 주는 플라스마 파동입니다." "[english]DOTA_BroadcastFact_AbilityMovie_razor_plasma_field" "An expanding wave of plasma that damages foes." "DOTA_BroadcastFact_AbilityMovie_razor_static_link" "잠시 동안 적 영웅의 공격력을 훔칩니다." "[english]DOTA_BroadcastFact_AbilityMovie_razor_static_link" "Steals damage from an enemy hero for a short time." "DOTA_BroadcastFact_AbilityMovie_razor_unstable_current" "이동 속도가 증가하고 적의 공격을 반격합니다." "[english]DOTA_BroadcastFact_AbilityMovie_razor_unstable_current" "Increases move speed and counters enemy attacks." "DOTA_BroadcastFact_AbilityMovie_razor_eye_of_the_storm" "피해를 주고 방어력을 감소시키는 번개 폭풍입니다." "[english]DOTA_BroadcastFact_AbilityMovie_razor_eye_of_the_storm" "A lightning storm that deals damage and reduces armor." "DOTA_BroadcastFact_AbilityMovie_riki_smoke_screen" "적을 침묵시키고 느려지게 하는 연막을 생성합니다." "[english]DOTA_BroadcastFact_AbilityMovie_riki_smoke_screen" "Creates a smoke cloud that silences and slows." "DOTA_BroadcastFact_AbilityMovie_riki_blink_strike" "대상의 뒤로 순간이동해 보너스 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_riki_blink_strike" "Teleports behind a target for bonus damage." "DOTA_BroadcastFact_AbilityMovie_riki_cloak_and_dagger" "투명 상태가 되었다가 공격할 때 나타납니다. 뒤에서 공격하면 보너스 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_riki_cloak_and_dagger" "Grants invisibility that breaks when attacking. Deals bonus damage when attacking from behind." "DOTA_BroadcastFact_AbilityMovie_riki_tricks_of_the_trade" "위상을 바꾸어 넓게 피해를 주는 효과 범위로 들어가 그 안에서 보너스 배후 공격 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_riki_tricks_of_the_trade" "Phases into a large damaging AOE that deals bonus backstab damage." "DOTA_BroadcastFact_AbilityMovie_rubick_telekinesis" "적 하나를 들어 올렸다가 떨어뜨리며 기절시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_rubick_telekinesis" "Lifts and drops an enemy, stunning it." "DOTA_BroadcastFact_AbilityMovie_rubick_fade_bolt" "루빅이 유닛 사이를 옮겨 다니는 신비 에너지를 시전하여 피해를 주고 공격력을 감소시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_rubick_fade_bolt" "Rubick casts arcane energy that bounces between units, dealing damage and reducing their attack damage." "DOTA_BroadcastFact_AbilityMovie_rubick_null_field" "근처에 있는 아군을 보호하며 마법 저항력을 부여합니다." "[english]DOTA_BroadcastFact_AbilityMovie_rubick_null_field" "Protects nearby allies, granting magic resistance." "DOTA_BroadcastFact_AbilityMovie_rubick_spell_steal" "적 영웅이 마지막으로 시전했던 주문을 훔칩니다." "[english]DOTA_BroadcastFact_AbilityMovie_rubick_spell_steal" "Steals the last spell an enemy hero casted." "DOTA_BroadcastFact_AbilityMovie_sand_king_burrow_strike" "모래 제왕이 땅을 파고 앞으로 돌진하면서 유닛을 기절시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_sand_king_burrow_strike" "Sand King tunnels forward, stunning units." "DOTA_BroadcastFact_AbilityMovie_sand_king_sand_storm" "근처에 있는 유닛에게 피해를 줍니다. 투명 상태가 됩니다." "[english]DOTA_BroadcastFact_AbilityMovie_sand_king_sand_storm" "Damages nearby units. Grants invisibility." "DOTA_BroadcastFact_AbilityMovie_sand_king_caustic_finale" "공격을 받은 유닛이 폭발하고 느려지며 피해를 받습니다." "[english]DOTA_BroadcastFact_AbilityMovie_sand_king_caustic_finale" "Attacks cause units to explode, slowing and damaging." "DOTA_BroadcastFact_AbilityMovie_sand_king_epicenter" "근처에 있는 적을 느려지게 하고 피해를 주는 지진입니다." "[english]DOTA_BroadcastFact_AbilityMovie_sand_king_epicenter" "An earthquake that slows and damages nearby enemies." "DOTA_BroadcastFact_AbilityMovie_shadow_demon_disruption" "짧은 시간 동안 대상을 사라지게 하며 환영을 만듭니다." "[english]DOTA_BroadcastFact_AbilityMovie_shadow_demon_disruption" "Briefly banishes the target, creating illusions." "DOTA_BroadcastFact_AbilityMovie_shadow_demon_soul_catcher" "일점 범위에 있는 적 한 명에게 저주를 걸어 더 많은 피해를 받게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_shadow_demon_soul_catcher" "Curses one enemy in an area to take more damage." "DOTA_BroadcastFact_AbilityMovie_shadow_demon_shadow_poison" "일직선으로 피해를 주고 독 효과를 적용합니다. 약화 효과가 사라지면 독이 방출되며 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_shadow_demon_shadow_poison" "Deals damage in a line and adds a poison effect. Poison damage is done in a burst when the poison debuff is removed." "DOTA_BroadcastFact_AbilityMovie_shadow_demon_demonic_purge" "대상에게 피해를 주고 느려지게 하며 강화 효과를 제거합니다." "[english]DOTA_BroadcastFact_AbilityMovie_shadow_demon_demonic_purge" "Damages, slows, and removes buffs from a target." "DOTA_BroadcastFact_AbilityMovie_shadow_fiend_shadowraze" "전방의 범위를 후려쳐 적에게 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_shadow_fiend_shadowraze" "Blasts the area ahead, damaging enemies." "DOTA_BroadcastFact_AbilityMovie_shadow_fiend_necromastery" "죽은 자의 영혼을 훔쳐 공격력을 높입니다." "[english]DOTA_BroadcastFact_AbilityMovie_shadow_fiend_necromastery" "Steals souls of the dead, increasing attack damage." "DOTA_BroadcastFact_AbilityMovie_shadow_fiend_presence_of_the__dark_lord" "근처에 있는 적의 방어력을 감소시키는 오라입니다." "[english]DOTA_BroadcastFact_AbilityMovie_shadow_fiend_presence_of_the__dark_lord" "An aura that reduces the armor of nearby enemies." "DOTA_BroadcastFact_AbilityMovie_shadow_fiend_requiem_of_souls" "붙잡은 영혼을 내보내어 근처에 있는 적 모두에게 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_shadow_fiend_requiem_of_souls" "Releases captured souls, damaging all nearby enemies." "DOTA_BroadcastFact_AbilityMovie_shadow_shaman_ether_shock" "다른 적을 연달아 공격하여 피해를 주는 에너지입니다." "[english]DOTA_BroadcastFact_AbilityMovie_shadow_shaman_ether_shock" "Damaging energy that chains to other enemies." "DOTA_BroadcastFact_AbilityMovie_shadow_shaman_hex" "적 한 명을 무해한 동물로 바꿔 놓습니다." "[english]DOTA_BroadcastFact_AbilityMovie_shadow_shaman_hex" "Transforms an enemy into a harmless beast." "DOTA_BroadcastFact_AbilityMovie_shadow_shaman_shackles" "적 한 명을 제자리에 묶고 지속 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_shadow_shaman_shackles" "Holds an enemy in place, damaging over time." "DOTA_BroadcastFact_AbilityMovie_shadow_shaman_mass_serpent_ward" "적 유닛과 구조물을 공격하는 불 뱀을 소환합니다." "[english]DOTA_BroadcastFact_AbilityMovie_shadow_shaman_mass_serpent_ward" "Summons fire serpents to attack enemy units and structures." "DOTA_BroadcastFact_AbilityMovie_silencer_arcane_curse" "적에게 저주를 겁니다. 대상이 주문을 시전하면 지속시간이 늘어납니다." "[english]DOTA_BroadcastFact_AbilityMovie_silencer_arcane_curse" "Curses foes. Duration increases if they cast a spell." "DOTA_BroadcastFact_AbilityMovie_silencer_glaives_of_wisdom" "침묵술사의 지능 능력치에 따라 일정 시간 동안 지혜의 날로 주는 피해가 증가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_silencer_glaives_of_wisdom" "Silencer's Intelligence stat increases the damage done by his glaives for a period of time" "DOTA_BroadcastFact_AbilityMovie_silencer_last_word" "대상이 주문을 시전하면 피해를 받고 침묵에 빠집니다." "[english]DOTA_BroadcastFact_AbilityMovie_silencer_last_word" "Damages and silences the target if they cast a spell." "DOTA_BroadcastFact_AbilityMovie_silencer_global_silence" "몇 초 동안 모든 적이 주문을 시전하지 못하게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_silencer_global_silence" "Prevents all enemies from casting spells for a few seconds." "DOTA_BroadcastFact_AbilityMovie_skywrath_mage_arcane_bolt" "지능에 비례하여 피해를 주는 광선입니다." "[english]DOTA_BroadcastFact_AbilityMovie_skywrath_mage_arcane_bolt" "A bolt that deals damage based on his Intelligence." "DOTA_BroadcastFact_AbilityMovie_skywrath_mage_concussive_shot" "멀리서 원거리로 적에게 피해를 주고 느려지게 하는 충격탄입니다." "[english]DOTA_BroadcastFact_AbilityMovie_skywrath_mage_concussive_shot" "Long-range shot that damages and slows enemies." "DOTA_BroadcastFact_AbilityMovie_skywrath_mage_ancient_seal" "적 한 명을 침묵시키고 마법 피해를 더 많이 받게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_skywrath_mage_ancient_seal" "Silences an enemy, increasing magical damage it takes." "DOTA_BroadcastFact_AbilityMovie_skywrath_mage_mystic_flare" "일정 범위에 격렬한 폭발을 일으켜 그 안에 있는 모든 유닛에게 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_skywrath_mage_mystic_flare" "A violent blast that damages all units in its area." "DOTA_BroadcastFact_AbilityMovie_slardar_guardian_spirit" "이동 속도가 증가하는 대신 받는 피해가 증가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_slardar_guardian_spirit" "Increases movespeed in exchange for more damage taken." "DOTA_BroadcastFact_AbilityMovie_slardar_slithereen_crush" "땅을 내려쳐 근처에 있는 적을 기절시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_slardar_slithereen_crush" "Slams the ground, stunning nearby enemies." "DOTA_BroadcastFact_AbilityMovie_slardar_bash_of_the_deep" "공격 시 일정 확률로 추가 피해를 주고 기절시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_slardar_bash_of_the_deep" "Attacks have a chance to do extra damage and stun." "DOTA_BroadcastFact_AbilityMovie_slardar_corrosive_haze" "적의 방어력을 감소시키고 진실의 시야를 얻어 투명 유닛을 드러냅니다." "[english]DOTA_BroadcastFact_AbilityMovie_slardar_corrosive_haze" "Reduces enemy armor and provides True Sight, revealing invisible units." "DOTA_BroadcastFact_AbilityMovie_slark_dark_pact" "약화 효과 대부분을 제거하고 적에게 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_slark_dark_pact" "Removes most debuffs and damages enemies." "DOTA_BroadcastFact_AbilityMovie_slark_pounce" "앞으로 도약하여 영웅 한 명을 땅에 속박합니다." "[english]DOTA_BroadcastFact_AbilityMovie_slark_pounce" "Leaps forward, leashing a hero to the ground." "DOTA_BroadcastFact_AbilityMovie_slark_essence_shift" "매 타격 시 능력치를 흡수하고 민첩을 높입니다." "[english]DOTA_BroadcastFact_AbilityMovie_slark_essence_shift" "Drains attributes and boosts agility with each hit." "DOTA_BroadcastFact_AbilityMovie_slark_shadow_dance" "일시적으로 투명해집니다. 보이지 않는 동안 체력 재생과 이동 속도가 증가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_slark_shadow_dance" "Temporary invisibility. Boosts health regen and move speed while unseen." "DOTA_BroadcastFact_AbilityMovie_sniper_shrapnel" "범위 안에 유산탄을 쏟아붓습니다. 피해를 주며 느려지게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_sniper_shrapnel" "Showers area with shrapnel. Damages and slows." "DOTA_BroadcastFact_AbilityMovie_sniper_headshot" "공격 시 보너스 피해를 주고 적을 느려지게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_sniper_headshot" "Attacks can deal bonus damage and slow enemies." "DOTA_BroadcastFact_AbilityMovie_sniper_take_aim" "저격수의 공격 범위가 증가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_sniper_take_aim" "Extends the range of Sniper's attacks." "DOTA_BroadcastFact_AbilityMovie_sniper_assassinate" "먼 거리에서 엄청난 피해를 주는 탄환을 발사합니다." "[english]DOTA_BroadcastFact_AbilityMovie_sniper_assassinate" "Fires a devastating shot that deals damage at long range." "DOTA_BroadcastFact_AbilityMovie_spectre_spectral_dagger" "적에게 피해를 주고 느려지게 하는 어둠의 길을 만듭니다. 악령은 지형에 제약 없이 이동할 수 있습니다." "[english]DOTA_BroadcastFact_AbilityMovie_spectre_spectral_dagger" "Draws a dark path that hurts and slows enemies. Grants free movement for Spectre." "DOTA_BroadcastFact_AbilityMovie_spectre_desolate" "공격 시 혼자 있는 적에게는 보너스 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_spectre_desolate" "Attacks deal bonus damage to isolated enemies." "DOTA_BroadcastFact_AbilityMovie_spectre_dispersion" "적이 공격할 때 피해를 반사합니다." "[english]DOTA_BroadcastFact_AbilityMovie_spectre_dispersion" "Reflects damage back upon enemy attackers." "DOTA_BroadcastFact_AbilityMovie_spectre_haunt" "모든 적 영웅을 공격하는 환영을 만들어냅니다. 악령은 원하는 환영이 있는 곳으로 순간이동할 수 있습니다." "[english]DOTA_BroadcastFact_AbilityMovie_spectre_haunt" "Creates illusions to attack all enemy heroes. Spectre can teleport to any illusion location." "DOTA_BroadcastFact_AbilityMovie_spirit_breaker_charge_of_darkness" "지도 위 어디에서든 대상을 향해 돌진합니다." "[english]DOTA_BroadcastFact_AbilityMovie_spirit_breaker_charge_of_darkness" "Charges at a target from anywhere on the map." "DOTA_BroadcastFact_AbilityMovie_spirit_breaker_empowering_haste" "근처에 있는 아군의 이동 속도가 증가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_spirit_breaker_empowering_haste" "Increases movement speed of nearby allies." "DOTA_BroadcastFact_AbilityMovie_spirit_breaker_greater_bash" "공격 시 17% 확률로 적을 기절시키고 뒤로 밀칩니다." "[english]DOTA_BroadcastFact_AbilityMovie_spirit_breaker_greater_bash" "Attacks have a 17% chance to stun and knockback enemies." "DOTA_BroadcastFact_AbilityMovie_spirit_breaker_nether_strike" "근처에 있는 적 한 명에게 순간이동하여 강타하고 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_spirit_breaker_nether_strike" "Teleports to a nearby enemy, bashing them and dealing damage." "DOTA_BroadcastFact_AbilityMovie_storm_spirit_static_remnant" "적이 접근할 때 폭발하는 형상을 만들어 놓습니다." "[english]DOTA_BroadcastFact_AbilityMovie_storm_spirit_static_remnant" "Places an image that explodes when enemies approach." "DOTA_BroadcastFact_AbilityMovie_storm_spirit_electric_vortex" "적 유닛 하나를 폭풍령에게 끌어당깁니다. 폭풍령의 속도가 느려집니다." "[english]DOTA_BroadcastFact_AbilityMovie_storm_spirit_electric_vortex" "Pulls an enemy unit toward Storm Spirit and slows him." "DOTA_BroadcastFact_AbilityMovie_storm_spirit_overload" "주문을 시전하면 보너스 피해를 주며 공격 속도를 둔화합니다." "[english]DOTA_BroadcastFact_AbilityMovie_storm_spirit_overload" "Casting spells grants bonus damage and slow to attacks." "DOTA_BroadcastFact_AbilityMovie_storm_spirit_ball_lightning" "폭풍령이 마나를 소모하여 지도를 가로지르며 돌진합니다." "[english]DOTA_BroadcastFact_AbilityMovie_storm_spirit_ball_lightning" "Allows Storm Spirit to charge across the map at the cost of mana." "DOTA_BroadcastFact_AbilityMovie_sven_storm_hammer" "효과 범위에 마법을 폭발시켜 기절시키고 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_sven_storm_hammer" "A magical AOE blast that stuns and deals damage." "DOTA_BroadcastFact_AbilityMovie_sven_great_cleave" "공격 시 근처에 있는 적을 함께 베어냅니다." "[english]DOTA_BroadcastFact_AbilityMovie_sven_great_cleave" "Attacks slice through to nearby enemies." "DOTA_BroadcastFact_AbilityMovie_sven_warcry" "아군에게 이동 속도와 방어력을 부여합니다." "[english]DOTA_BroadcastFact_AbilityMovie_sven_warcry" "Grants move speed and armor to allies." "DOTA_BroadcastFact_AbilityMovie_sven_god's_strength" "공격 시 엄청난 보너스 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_sven_god's_strength" "Gains massive bonus damage on attacks." "DOTA_BroadcastFact_AbilityMovie_techies_proximity_mines" "보이지 않는 근접 지뢰 하나를 설치합니다." "[english]DOTA_BroadcastFact_AbilityMovie_techies_proximity_mines" "Plants an invisible proximity mine." "DOTA_BroadcastFact_AbilityMovie_techies_stasis_trap" "근처에 있는 적을 묶는 투명 덫입니다." "[english]DOTA_BroadcastFact_AbilityMovie_techies_stasis_trap" "An invisible trap that roots nearby enemies." "DOTA_BroadcastFact_AbilityMovie_techies_blast_off!" "기술단이 적 한 명에게 뛰어들어 스스로 폭파하고 상대를 침묵에 빠뜨립니다." "[english]DOTA_BroadcastFact_AbilityMovie_techies_blast_off!" "Techies leaps at an enemy, detonating themselves and silencing foes." "DOTA_BroadcastFact_AbilityMovie_techies_remote_mines" "강력한 지뢰로서, 원격으로 터뜨렸을 때만 폭파합니다." "[english]DOTA_BroadcastFact_AbilityMovie_techies_remote_mines" "Powerful mines that will only detonate when triggered remotely." "DOTA_BroadcastFact_AbilityMovie_templar_assassin_refraction" "피해를 막고 공격력이 증가하는 보호막입니다." "[english]DOTA_BroadcastFact_AbilityMovie_templar_assassin_refraction" "A shield that blocks damage and boosts attacks." "DOTA_BroadcastFact_AbilityMovie_templar_assassin_meld" "암살 기사가 움직이지 않는 한 투명 상태를 유지합니다. 공격하면 투명 상태가 풀리며 추가 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_templar_assassin_meld" "Templar Assassin becomes invisible as long as she does not move. If invisibility is broken by an attack, she does increased damage." "DOTA_BroadcastFact_AbilityMovie_templar_assassin_psi_blades" "공격 시 대상을 가르고 뒤에 있는 적까지 함께 벱니다." "[english]DOTA_BroadcastFact_AbilityMovie_templar_assassin_psi_blades" "Attacks slice through to enemies behind target." "DOTA_BroadcastFact_AbilityMovie_templar_assassin_psionic_trap" "암살 기사가 시야를 제공하는 덫을 설치합니다. 덫이 발동하면 효과 범위 안에 있는 적은 둔화합니다." "[english]DOTA_BroadcastFact_AbilityMovie_templar_assassin_psionic_trap" "Templar Assassin places traps which provide vision. When triggered, they can slow enemies in their AOE." "DOTA_BroadcastFact_AbilityMovie_terrorblade_reflection" "근처에 있는 모든 영웅의 환영이 만들어집니다. 생성된 환영은 본체가 되는 해당 영웅을 공격하고 느려지게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_terrorblade_reflection" "Reflections of all nearby heroes are created. The created reflections attack and slow their real counterparts." "DOTA_BroadcastFact_AbilityMovie_terrorblade_conjure_image" "테러블레이드의 환영을 소환합니다." "[english]DOTA_BroadcastFact_AbilityMovie_terrorblade_conjure_image" "Spawns an illusion of Terrorblade." "DOTA_BroadcastFact_AbilityMovie_terrorblade_metamorphosis" "테러블레이드와 근처에 있는 모든 환영이 악마의 모습으로 변신하여 강력한 원거리 공격을 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_terrorblade_metamorphosis" "Terrorblade and all nearby illusion transform into demons with a poweful ranged attack." "DOTA_BroadcastFact_AbilityMovie_terrorblade_sunder" "즉시 적 또는 아군 한 명과 체력을 맞바꿉니다." "[english]DOTA_BroadcastFact_AbilityMovie_terrorblade_sunder" "Instantly swaps health with an enemy or ally." "DOTA_BroadcastFact_AbilityMovie_tidehunter_gush" "적에게 피해를 주고, 느려지게 하며, 방어력을 감소시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_tidehunter_gush" "Damages, slows, and reduces enemy armor." "DOTA_BroadcastFact_AbilityMovie_tidehunter_kraken_shell" "물리 피해를 막고 약화 효과를 제거합니다." "[english]DOTA_BroadcastFact_AbilityMovie_tidehunter_kraken_shell" "Blocks physical damage and removes debuffs." "DOTA_BroadcastFact_AbilityMovie_tidehunter_anchor_smash" "적에게 피해를 주고 공격력을 감소시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_tidehunter_anchor_smash" "Damages enemies and reduces attack damage." "DOTA_BroadcastFact_AbilityMovie_tidehunter_ravage" "촉수로 대규모 범위에 있는 적을 기절시키고 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_tidehunter_ravage" "Stuns a large area with tentacles, causing damage." "DOTA_BroadcastFact_AbilityMovie_timbersaw_whirling_death" "적에게 피해를 주고 주 능력치를 감소시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_timbersaw_whirling_death" "Damages enemies and reduces their primary stat." "DOTA_BroadcastFact_AbilityMovie_timbersaw_timber_chain" "사슬을 나무에 던져 자신의 몸을 그쪽으로 끌어당기고 이동 경로에 있는 적에게 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_timbersaw_timber_chain" "Fires a chain into a tree, pulling him towards it and damaging foes caught in its path." "DOTA_BroadcastFact_AbilityMovie_timbersaw_reactive_armor" "공격을 받으면 체력 재생과 방어력이 증가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_timbersaw_reactive_armor" "Boosts health regen and armor when attacked." "DOTA_BroadcastFact_AbilityMovie_timbersaw_chakram" "피해를 주는 톱날을 날려 보냅니다. 톱날은 한 지점에서 회전하며 갇힌 적을 느려지게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_timbersaw_chakram" "Fires a damaging saw blade that spins in place and slows foes caught." "DOTA_BroadcastFact_AbilityMovie_tinker_laser" "적을 실명하게 하여 공격이 빗나가게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_tinker_laser" "Blinds the target, causing it to miss attacks." "DOTA_BroadcastFact_AbilityMovie_tinker_heat-seeking_missile" "시야에 보이며 가장 가까이 있는 적에게 미사일을 발사합니다." "[english]DOTA_BroadcastFact_AbilityMovie_tinker_heat-seeking_missile" "Launches rockets at nearest visible enemies." "DOTA_BroadcastFact_AbilityMovie_tinker_march_of_the_machines" "일정 범위의 적을 파괴하는 로봇 군단입니다." "[english]DOTA_BroadcastFact_AbilityMovie_tinker_march_of_the_machines" "An army of robots destroy enemies in an area." "DOTA_BroadcastFact_AbilityMovie_tinker_rearm" "땜장이가 보유한 아이템과 능력 대부분의 쿨다운을 초기화합니다." "[english]DOTA_BroadcastFact_AbilityMovie_tinker_rearm" "Resets the cooldowns on most of Tinker's items and abilities." "DOTA_BroadcastFact_AbilityMovie_tiny_avalanche" "효과 범위 안의 땅 위에 있는 적을 기절시키고 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_tiny_avalanche" "Stuns and damages enemies that are on the ground in it's AOE." "DOTA_BroadcastFact_AbilityMovie_tiny_toss" "가장 가까이 있는 유닛을 붙잡아 대상에게 던집니다." "[english]DOTA_BroadcastFact_AbilityMovie_tiny_toss" "Grabs the nearest unit and throws it at a target." "DOTA_BroadcastFact_AbilityMovie_tiny_craggy_exterior" "타이니가 대상 나무를 잡아 들고 일정 횟수 동안 근접 공격을 합니다. 추가 건물 피해와 범위 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_tiny_craggy_exterior" "Tiny grabs the targeted tree and can melee attack with it for a limited number of times with increased building damage and can splash enemies." "DOTA_BroadcastFact_AbilityMovie_tiny_grow" "타이니의 몸이 커지며 더 큰 힘을 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_tiny_grow" "Tiny gets physically larger and increases his power." "DOTA_BroadcastFact_AbilityMovie_treant_protector_nature's_guise" "나무 근처에 있을 때 나무정령 수호자가 투명해집니다." "[english]DOTA_BroadcastFact_AbilityMovie_treant_protector_nature's_guise" "Treant turns invisible when near trees." "DOTA_BroadcastFact_AbilityMovie_treant_protector_leech_seed" "체력을 흡수하고 느려지게 합니다. 근처에 있는 아군을 치유합니다." "[english]DOTA_BroadcastFact_AbilityMovie_treant_protector_leech_seed" "Drains health and slows. Heals nearby allies." "DOTA_BroadcastFact_AbilityMovie_treant_protector_living_armor" "아군과 건물의 재생력을 증가시킵니다. 또한, 피해를 막습니다." "[english]DOTA_BroadcastFact_AbilityMovie_treant_protector_living_armor" "Boosts regen of allies and buildings. Also blocks damage." "DOTA_BroadcastFact_AbilityMovie_treant_protector_overgrowth" "덩굴을 소환하여 적을 제자리에 묶고 공격하지 못하게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_treant_protector_overgrowth" "Summons vines to hold enemies in place and prevent attacks." "DOTA_BroadcastFact_AbilityMovie_troll_warlord_berserker's_rage" "원거리 공격과 근접 공격을 서로 전환합니다." "[english]DOTA_BroadcastFact_AbilityMovie_troll_warlord_berserker's_rage" "Swaps attacks between ranged and melee." "DOTA_BroadcastFact_AbilityMovie_troll_warlord_whirling_axes" "대상에게 도끼를 날려 보내 느려지게 하고 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_troll_warlord_whirling_axes" "Hurls axes at the target, slowing and damaging." "DOTA_BroadcastFact_AbilityMovie_troll_warlord_fervor" "같은 대상을 타격할 때마다 공격 속도가 증가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_troll_warlord_fervor" "Grants attack speed with each hit on the same target." "DOTA_BroadcastFact_AbilityMovie_troll_warlord_battle_trance" "트롤 전쟁군주와 모든 아군의 공격 속도가 증가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_troll_warlord_battle_trance" "Increases the attack speed of Troll Warlord and all allies." "DOTA_BroadcastFact_AbilityMovie_tusk_ice_shards" "얼음을 던져 적을 가두는 장벽을 만듭니다." "[english]DOTA_BroadcastFact_AbilityMovie_tusk_ice_shards" "Throws an icy barrier that can trap enemies." "DOTA_BroadcastFact_AbilityMovie_tusk_snowball" "얼음폭군이 눈덩이에 타고 적 한 명을 쫓아 굴러갑니다." "[english]DOTA_BroadcastFact_AbilityMovie_tusk_snowball" "Tusk rolls into a snowball to chase down an enemy." "DOTA_BroadcastFact_AbilityMovie_tusk_frozen_sigil" "근처에 있는 적을 모두 느려지게 하는 얼음 인장을 소환합니다." "[english]DOTA_BroadcastFact_AbilityMovie_tusk_frozen_sigil" "Summons an icy sigil that slows all nearby enemies." "DOTA_BroadcastFact_AbilityMovie_tusk_walrus_punch" "강력한 펀치로 적 한 명을 공중으로 날려 보냅니다." "[english]DOTA_BroadcastFact_AbilityMovie_tusk_walrus_punch" "A mighty punch that launches an enemy into the air." "DOTA_BroadcastFact_AbilityMovie_underlord_firestorm" "불의 비를 내려 적 유닛을 불태웁니다." "[english]DOTA_BroadcastFact_AbilityMovie_underlord_firestorm" "Calls down waves of fire, burning enemy units." "DOTA_BroadcastFact_AbilityMovie_underlord_pit_of_malice" "계속해서 안에 들어온 적을 묶는 구덩이입니다." "[english]DOTA_BroadcastFact_AbilityMovie_underlord_pit_of_malice" "A pit that continually roots enemies trapped in it." "DOTA_BroadcastFact_AbilityMovie_underlord_atrophy_aura" "근처에 있는 적을 약화합니다. 적이 죽으면 보너스 공격력을 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_underlord_atrophy_aura" "Weakens nearby enemies. Earns bonus damage if they die." "DOTA_BroadcastFact_AbilityMovie_underlord_dark_rift" "지하군주와 근처에 있는 아군을 한 곳으로 순간이동시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_underlord_dark_rift" "Teleports Underlord and nearby allies to a location." "DOTA_BroadcastFact_AbilityMovie_undying_decay" "근처에 있는 모든 적 영웅의 힘을 훔치고 피해를 줍니다. 언다잉은 훔친 힘을 모두 자기 것으로 삼습니다." "[english]DOTA_BroadcastFact_AbilityMovie_undying_decay" "Steals Strength from all nearby enemy heroes and deals damage to them. Undying gains any strength stolen." "DOTA_BroadcastFact_AbilityMovie_undying_soul_rip" "근처에 있는 모든 유닛에게서 체력을 빼앗습니다. 훔친 체력으로 적에게 피해를 주거나 묘비를 포함한 아군을 하나 치유할 수 있습니다." "[english]DOTA_BroadcastFact_AbilityMovie_undying_soul_rip" "Rips health from all nearby units. Stolen health can be used to damage an enemy or heal an ally including Tombstone." "DOTA_BroadcastFact_AbilityMovie_undying_tombstone" "묘비를 소환해 대상을 느려지게 하는 좀비를 생성합니다." "[english]DOTA_BroadcastFact_AbilityMovie_undying_tombstone" "Summons a tombstone and spawns zombies that slow." "DOTA_BroadcastFact_AbilityMovie_undying_flesh_golem" "골렘으로 변신해 적을 느려지게 하고 해당 대상이 받는 피해를 증폭시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_undying_flesh_golem" "Changes into a golem that slows enemies and amps damage." "DOTA_BroadcastFact_AbilityMovie_ursa_earthshock" "짧은 시간 동안 근처에 있는 유닛에게 피해를 주고 느려지게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_ursa_earthshock" "Damages nearby units and slows them for a short period of time." "DOTA_BroadcastFact_AbilityMovie_ursa_overpower" "지정된 횟수만큼 공격하는 동안 공격 속도가 높아집니다." "[english]DOTA_BroadcastFact_AbilityMovie_ursa_overpower" "Gains attack speed for a number of attacks." "DOTA_BroadcastFact_AbilityMovie_ursa_fury_swipes" "같은 대상을 연속으로 타격하면 보너스 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_ursa_fury_swipes" "Subsequent hits on same target do bonus damage." "DOTA_BroadcastFact_AbilityMovie_ursa_enrage" "분노의 발톱 공격력이 증가하고 받는 피해가 감소합니다." "[english]DOTA_BroadcastFact_AbilityMovie_ursa_enrage" "Increases Fury Swipe damage and reduces incoming damage." "DOTA_BroadcastFact_AbilityMovie_vengeful_spirit_magic_missile" "대상을 기절시키고 피해를 주는 원거리 주문입니다." "[english]DOTA_BroadcastFact_AbilityMovie_vengeful_spirit_magic_missile" "A ranged spell that stuns and deals damage." "DOTA_BroadcastFact_AbilityMovie_vengeful_spirit_wave_of_terror" "적의 방어력을 감소시키고 시야를 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_vengeful_spirit_wave_of_terror" "Reduces enemy armor and grants vision." "DOTA_BroadcastFact_AbilityMovie_vengeful_spirit_vengeance_aura" "자신과 근처에 있는 아군에게 보너스 공격력을 부여합니다." "[english]DOTA_BroadcastFact_AbilityMovie_vengeful_spirit_vengeance_aura" "Grants bonus damage to self and nearby allies." "DOTA_BroadcastFact_AbilityMovie_vengeful_spirit_nether_swap" "적군이든 아군이든 다른 영웅과 자리를 맞바꿉니다." "[english]DOTA_BroadcastFact_AbilityMovie_vengeful_spirit_nether_swap" "Swaps position with another hero—friend or foe." "DOTA_BroadcastFact_AbilityMovie_venomancer_venomous_gale" "독을 내뿜어 대상을 느려지게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_venomancer_venomous_gale" "Launches venom that slows and poisons." "DOTA_BroadcastFact_AbilityMovie_venomancer_poison_sting" "일반 공격에 독 피해를 더합니다. 대상의 이동 속도가 감소합니다." "[english]DOTA_BroadcastFact_AbilityMovie_venomancer_poison_sting" "Adds poison damage to normal attacks. Slows." "DOTA_BroadcastFact_AbilityMovie_venomancer_plague_ward" "와드를 소환해 적과 건물을 공격합니다." "[english]DOTA_BroadcastFact_AbilityMovie_venomancer_plague_ward" "Summons a ward that can attack enemies and buildings." "DOTA_BroadcastFact_AbilityMovie_venomancer_poison_nova" "주위에 둥그렇게 독을 흩뿌립니다. 지속하여 피해를 주지만, 적을 죽이지는 못합니다." "[english]DOTA_BroadcastFact_AbilityMovie_venomancer_poison_nova" "Sprays poison in a ring. Damages over time, but cannot kill enemies." "DOTA_BroadcastFact_AbilityMovie_viper_poison_attack" "강력한 독입니다. 느려지게 하고 지속 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_viper_poison_attack" "Powerful venom. Slows and damages over time." "DOTA_BroadcastFact_AbilityMovie_viper_nethertoxin" "공격 시 잃은 체력을 바탕으로 보너스 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_viper_nethertoxin" "Attacks deal bonus damage based on health missing." "DOTA_BroadcastFact_AbilityMovie_viper_corrosive_skin" "바이퍼를 공격하는 적이 피해를 받으며 느려집니다." "[english]DOTA_BroadcastFact_AbilityMovie_viper_corrosive_skin" "Damages and slows enemies that attack Viper." "DOTA_BroadcastFact_AbilityMovie_viper_viper_strike" "대상을 느려지게 하고 지속 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_viper_viper_strike" "Slows the target and deals damage over time." "DOTA_BroadcastFact_AbilityMovie_visage_grave_chill" "대상의 이동 속도와 공격 속도를 흡수합니다." "[english]DOTA_BroadcastFact_AbilityMovie_visage_grave_chill" "Drains movement and attack speed from target." "DOTA_BroadcastFact_AbilityMovie_visage_soul_assumption" "비사지는 근처에 있는 영웅이 일정 피해를 받으면 정수를 충전합니다. 정수를 방출하여 피해를 줄 수 있습니다." "[english]DOTA_BroadcastFact_AbilityMovie_visage_soul_assumption" "Visage gains essence when nearby heroes take a certain amount of damage. Essence can be released to do damage." "DOTA_BroadcastFact_AbilityMovie_visage_gravekeeper's_cloak" "여러 겹의 장벽으로 비사지가 피해를 받지 않게 보호합니다." "[english]DOTA_BroadcastFact_AbilityMovie_visage_gravekeeper's_cloak" "Layered barriers protect Visage from damage." "DOTA_BroadcastFact_AbilityMovie_visage_summon_familiars" "날아다니는 하수인을 만들어 내어 비사지를 위해 싸우게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_visage_summon_familiars" "Conjures two flying familiars to fight for Visage." "DOTA_BroadcastFact_AbilityMovie_warlock_fatal_bonds" "유닛을 서로 연결하여 피해를 함께 받게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_warlock_fatal_bonds" "Binds units to share damage between one another." "DOTA_BroadcastFact_AbilityMovie_warlock_shadow_word" "지속하여 아군 유닛 한 명을 치유하거나 적 한 명에게 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_warlock_shadow_word" "Heal a friendly unit or damage an enemy over time." "DOTA_BroadcastFact_AbilityMovie_warlock_upheaval" "정신을 집중하여 기류를 생성해 일정 범위에 있는 적 모두를 느려지게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_warlock_upheaval" "Channels a current that slows all enemies in an area." "DOTA_BroadcastFact_AbilityMovie_warlock_chaotic_offering" "강력한 화염 골렘을 소환하여 근처에 있는 적을 기절시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_warlock_chaotic_offering" "Summons a mighty, fiery golem, stunning nearby enemies." "DOTA_BroadcastFact_AbilityMovie_weaver_the_swarm" "벌레 무리가 적에게 달라붙어 죽을 때까지 피해를 주고 방어력을 감소시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_weaver_the_swarm" "The Swarm latch onto enemies doing damage and reducing armor until killed." "DOTA_BroadcastFact_AbilityMovie_weaver_shukuchi" "길쌈꾼이 모습을 감추고 이동 속도 속도가 증가하며 자신과 닿는 유닛에게 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_weaver_shukuchi" "Cloaks Weaver and boosts movespeed, damaging units touched." "DOTA_BroadcastFact_AbilityMovie_weaver_geminate_attack" "길쌈꾼이 동시에 두 번 공격합니다." "[english]DOTA_BroadcastFact_AbilityMovie_weaver_geminate_attack" "Allows weaver to launch two attacks at once." "DOTA_BroadcastFact_AbilityMovie_weaver_time_lapse" "시간을 되돌려 길쌈꾼이 잃은 체력과 마나를 복구합니다." "[english]DOTA_BroadcastFact_AbilityMovie_weaver_time_lapse" "Rewind time, reverting any lost health and mana from Weaver." "DOTA_BroadcastFact_AbilityMovie_windranger_shackleshot" "대상을 뒤에 있는 적이나 나무에 묶어 둘 다 기절시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_windranger_shackleshot" "Binds the target to an enemy or tree behind it, stunning both." "DOTA_BroadcastFact_AbilityMovie_windranger_powershot" "화살을 날려 일직선상에 있는 적에게 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_windranger_powershot" "Fire an arrow that damages enemies in a line." "DOTA_BroadcastFact_AbilityMovie_windranger_windrun" "이동 속도가 증가하고 회피 능력을 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_windranger_windrun" "Boosts move speed and adds evasion." "DOTA_BroadcastFact_AbilityMovie_windranger_focus_fire" "대상 하나에 끊임없이 화살 세례를 퍼붓습니다." "[english]DOTA_BroadcastFact_AbilityMovie_windranger_focus_fire" "Launches a continuous hail of arrows at one target." "DOTA_BroadcastFact_AbilityMovie_winter_wyvern_arctic_burn" "비행 이동 능력을 얻습니다. 매 공격에 둔화 효과가 추가됩니다." "[english]DOTA_BroadcastFact_AbilityMovie_winter_wyvern_arctic_burn" "Grants flying movement. Adds slow to each attack." "DOTA_BroadcastFact_AbilityMovie_winter_wyvern_splinter_blast" "근처에 있는 유닛에게 가시를 발사하여 피해를 주고 느려지게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_winter_wyvern_splinter_blast" "Splinters to nearby units, hurting and slowing them." "DOTA_BroadcastFact_AbilityMovie_winter_wyvern_cold_embrace" "아군을 얼음 안에 가두어 치유하며 물리 공격을 받지 않게 보호해 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_winter_wyvern_cold_embrace" "Encases an ally in ice, healing and protecting them from physical attacks." "DOTA_BroadcastFact_AbilityMovie_winter_wyvern_winter's_curse" "적 한 명을 얼리고 근처에 있는 적 동료가 강제로 공격하게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_winter_wyvern_winter's_curse" "Freezes an enemy, forcing nearby enemy teammates to attack." "DOTA_BroadcastFact_AbilityMovie_witch_doctor_paralyzing_cask" "적 사이를 튕겨 다니며 기절시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_witch_doctor_paralyzing_cask" "Bounces between enemies, stunning them." "DOTA_BroadcastFact_AbilityMovie_witch_doctor_voodoo_restoration" "지속하여 마나를 소모하며 근처에 있는 아군 모두를 치유하는 치유 오라" "[english]DOTA_BroadcastFact_AbilityMovie_witch_doctor_voodoo_restoration" "A healing aura which heals all nearby allies and consumes mana over time" "DOTA_BroadcastFact_AbilityMovie_witch_doctor_maledict" "저주의 마법진에 걸린 적은 매초 피해를 받으며 일정 간격으로 체력의 일정 비율을 피해로 받습니다." "[english]DOTA_BroadcastFact_AbilityMovie_witch_doctor_maledict" "Enemies caught in Maledict's area take damage every second as well as a percentage of their health at an interval." "DOTA_BroadcastFact_AbilityMovie_witch_doctor_death_ward" "정신을 집중하여 치명적인 와드로 근처에 있는 적을 공격합니다." "[english]DOTA_BroadcastFact_AbilityMovie_witch_doctor_death_ward" "Channels a deadly ward to destroy nearby enemies." "DOTA_BroadcastFact_AbilityMovie_wraith_king_wraithfire_blast" "원거리에서 불꽃을 폭발시켜 적을 기절시키고 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_wraith_king_wraithfire_blast" "A ranged blast that stuns and damages an enemy." "DOTA_BroadcastFact_AbilityMovie_wraith_king_vampiric_aura" "근처에 있는 아군이 공격 시 흡혈 효과를 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_wraith_king_vampiric_aura" "Nearby allies gain lifesteal when attacking." "DOTA_BroadcastFact_AbilityMovie_wraith_king_mortal_strike" "공격 시 일정 확률로 보너스 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_wraith_king_mortal_strike" "Attacks have a chance to deal bonus damage." "DOTA_BroadcastFact_AbilityMovie_wraith_king_reincarnation" "망령 제왕이 죽으면 부활하면서 근처에 있는 유닛이 느려지게 합니다." "[english]DOTA_BroadcastFact_AbilityMovie_wraith_king_reincarnation" "Resurrects Wraith King upon death, slowing nearby units." "DOTA_BroadcastFact_AbilityMovie_zeus_arc_lightning" "근처에 있는 적에게로 이어지는 번개를 날려 보냅니다." "[english]DOTA_BroadcastFact_AbilityMovie_zeus_arc_lightning" "Hurls lightning that leaps to nearby enemies." "DOTA_BroadcastFact_AbilityMovie_zeus_lightning_bolt" "번갯불을 떨어뜨립니다. 투명 유닛을 밝힙니다." "[english]DOTA_BroadcastFact_AbilityMovie_zeus_lightning_bolt" "Calls down lightning. Reveals invisible units." "DOTA_BroadcastFact_AbilityMovie_zeus_static_field" "제우스가 주문을 시전할 때마다 근처에 있는 적에게 충격을 가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_zeus_static_field" "Zeus shocks nearby enemies whenever he casts a spell." "DOTA_BroadcastFact_AbilityMovie_zeus_thundergod's_wrath" "지도 위에 있는 모든 적을 번개로 내려칩니다." "[english]DOTA_BroadcastFact_AbilityMovie_zeus_thundergod's_wrath" "Strikes all enemies on the map with lightning." "DOTA_BroadcastFact_AbilityMovie_pangolier_gyroshell" "몸을 둥글게 말면, 천갑검사는 마법 면역 상태가 되어 지형을 통과해 굴러다니며 부딪히는 적을 기절시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_pangolier_gyroshell" "Curling into a ball, Pangolier gains magic immunity and rolling through terrain, stunning enemies hit." "DOTA_BroadcastFact_AbilityMovie_pangolier_shield_crash" "천갑검사가 뛰어올랐다가 땅을 강하게 내려치며 떨어집니다. 타격한 영웅마다 피해 감소 효과를 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_pangolier_shield_crash" "Pangolier jumps and slams into the ground. Gains damage reduction for eacy hero hit." "DOTA_BroadcastFact_AbilityMovie_pangolier_swashbuckle" "천갑검사가 앞으로 돌진하며 검을 몇 번 빠르게 휘두릅니다." "[english]DOTA_BroadcastFact_AbilityMovie_pangolier_swashbuckle" "Pangolier dashes forward and does several quick sipes of his sword." "DOTA_BroadcastFact_AbilityMovie_dark_willow_bramble_maze" "흑버들은 가시넝쿨로 미로를 만들어 적을 제자리에 묶고 피해를 줄 수 있습니다." "[english]DOTA_BroadcastFact_AbilityMovie_dark_willow_bramble_maze" "Dark Willow creates a maze of brambles which can root and damage enemies." "DOTA_BroadcastFact_AbilityMovie_dark_willow_shadow_realm" "그림자 영역으로 들어가면, 흑버들은 무적 상태가 됩니다. 다음 공격 시 주는 피해가 증가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_dark_willow_shadow_realm" "Entering the Shadow Realm, Dark Willow becomes invulnerable. Her next attack will do increased damage." "DOTA_BroadcastFact_AbilityMovie_dark_willow_cursed_crown" "요정의 저주는 짧은 지연 시간 후 흑버들의 공격 대상을 기절시킵니다." "[english]DOTA_BroadcastFact_AbilityMovie_dark_willow_cursed_crown" "A fae curse which, after a short delay, will stun Dark Willow's target." "DOTA_BroadcastFact_AbilityMovie_dark_willow_bedlam" "흑버들의 애완 위습인 젝스를 풀어 놓으면 근처에 있는 적을 공격합니다." "[english]DOTA_BroadcastFact_AbilityMovie_dark_willow_bedlam" "Dark Willow's pet wisp, Jex, is unleashed and attacks enemies nearby." "DOTA_BroadcastFact_AbilityMovie_dark_willow_terrorize" "흑버들의 애완 위습을 풀어 놓으면 적은 자기 진영의 분수 쪽으로 달아나며 아무런 공격도 하지 못하는 상태가 됩니다." "[english]DOTA_BroadcastFact_AbilityMovie_dark_willow_terrorize" "Dark Willow's pet wisp is unleased and causes enemies to run toward their fountain and be unable to attack." "DOTA_BroadcastFact_AbilityMovie_abaddon_death_coil" "치명적인 안개의 고리는 아바돈의 체력을 소모하여 아군을 치유하고 적에게 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_abaddon_death_coil" "A coil of deathly mist that can heal an ally or damage an enemy at the cost of Abaddon's health." "DOTA_BroadcastFact_AbilityMovie_furion_wrath_of_nature" "자연의 기운이 지도 위에 있는 적 사이를 옮겨 다니며 타격하는 적마다 추가 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_furion_wrath_of_nature" "Nature energy bounces to enemies around the map, doing additional damage for every enemy hit." "DOTA_BroadcastFact_AbilityMovie_furion_sprout" "자연의 예언자가 원형으로 나무를 소환하여 적을 가두거나 아군을 보호할 수 있습니다." "[english]DOTA_BroadcastFact_AbilityMovie_furion_sprout" "Nature's Prophet summons a ring of tries that can be used to trap an enemey or protect an ally." "DOTA_BroadcastFact_AbilityMovie_necrolyte_sadist" "강령사제가 공격받지도 않고 공격할 수도 없는 상태가 되며 적을 둔화하는 오라를 내뿜습니다." "[english]DOTA_BroadcastFact_AbilityMovie_necrolyte_sadist" "Necrophos because unattackable and unable to attack and emits a slowing aura." "DOTA_BroadcastFact_AbilityMovie_windrunner_windrun" "이동 속도가 증가하며 회피 효과를 얻습니다. 근처에 있는 적은 둔화합니다." "[english]DOTA_BroadcastFact_AbilityMovie_windrunner_windrun" "Increases her movement speed and gives evasion. Nearby enemies are slowed." "DOTA_BroadcastFact_AbilityMovie_windrunner_focusfire" "공격 속도가 증가하지만, 공격력이 낮아집니다. 포탑을 파괴할 때 유용합니다." "[english]DOTA_BroadcastFact_AbilityMovie_windrunner_focusfire" "Increases her attack speed while lowering her damage. Good for pushing towers." "winter_wyvern_splinter_blast" "적 한 명에게 얼음을 발사합니다. 타격 시 해당 대상은 영향을 받지 않지만, 근처에 있는 적은 폭발한 가시에 맞고 둔화합니다." "[english]winter_wyvern_splinter_blast" "Launches ice at an enemy. On impact the target is unaffected, but nearby enemies that are hit by the splinters are slowed." "winter_wyvern_arctic_burn" "겨울 비룡이 지형에 방해받지 않고 이동하며 시야가 증가합니다. 더 멀리까지 공격할 수 있으며 적에게 둔화 효과와 지속 피해를 줍니다." "[english]winter_wyvern_arctic_burn" "Winter Wyvern gives unobstructed movement and increased vision. Her attacks travel further and apply a slow and DoT." "DOTA_BroadcastFact_AbilityMovie_mirana_starfall" "유성의 비를 내려 근처에 있는 모든 유닛에게 피해를 줍니다." "[english]DOTA_BroadcastFact_AbilityMovie_mirana_starfall" "A wave of meteors does damage to all nearby units." "DOTA_BroadcastFact_AbilityMovie_silencer_curse_of_the_silent" "일정 지역에 저주를 내려 영향받는 적에게 피해를 주고 이동을 둔화합니다. 적이 주문을 시전하면 지속시간이 증가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_silencer_curse_of_the_silent" "Curses an area causing affected enemies to take damage and incur slowed movement. Casting a spell increases the duration." "DOTA_BroadcastFact_AbilityMovie_oracle_fates_edict" "대상을 무장 해제하고 100% 마법 저항력을 부여합니다. 아군이나 적 모두에게 시전할 수 있습니다." "[english]DOTA_BroadcastFact_AbilityMovie_oracle_fates_edict" "Disarms a target and grants 100% magic resistance. Can be cast on allies or enemies." "DOTA_BroadcastFact_AbilityMovie_phantom_lancer_phantom_edge" "환영 창기사와 소환한 환영이 대상 적을 향해 돌진합니다. 대상에게 도달했을 때 민첩이 증가합니다." "[english]DOTA_BroadcastFact_AbilityMovie_phantom_lancer_phantom_edge" "Phantom Lancer and his illusions rush at the targetted enemy. He gains agility on arrival." "DOTA_BroadcastFact_ItemMovie_item_aeon_disk" "대상에게서 이로운 효과를 해제하고 차단합니다. 대상을 공격하면 짧은 시간 동안 해당 대상이 둔화합니다." "[english]DOTA_BroadcastFact_ItemMovie_item_aeon_disk" "Dispels and mutes a target. Attacking the target will it for a short period of time." "DOTA_BroadcastFact_ItemMovie_item_nullifier" "소지한 자의 체력이 70% 이하로 떨어지면, 영겁의 원반으로 해제가 적용되며 짧은 시간 동안 받는 피해가 모두 감소합니다." "[english]DOTA_BroadcastFact_ItemMovie_item_nullifier" "When the owner's health is below 70%, Nullifier applies a dispel and reduces all incoming damage for a short period of time" "DOTA_BroadcastFact_AbilityMovie_vengefulspirit_wave_of_terror" "적의 방어력이 감소하고 파동이 움직이는 대로 시야를 얻습니다." "[english]DOTA_BroadcastFact_AbilityMovie_vengefulspirit_wave_of_terror" "Reduces enemy armor and gives vision as it travels." "DOTA_BroadcastFact_AbilityMovie_wisp_overcharge" "체력과 마나를 소모하여 보너스 공격 속도를 얻습니다. 연결된 대상도 영향을 받습니다." "[english]DOTA_BroadcastFact_AbilityMovie_wisp_overcharge" "Grants bonus attack speed and damage at the cost of health and Mana. Also affects target." } }