"lang" { "Language" "tchinese" "Tokens" { "GameUI_ReverseMouse" "反轉滑鼠控制" "GameUI_ReverseMouseLabel" "反轉滑鼠上下軸" "GameUI_MouseLook" "滑鼠視野" "GameUI_MouseLookLabel" "使用滑鼠觀看" "GameUI_MouseFilter" "滑鼠過濾器" "GameUI_MouseFilterLabel" "使滑鼠在 2 個畫面間移動更加平滑" "GameUI_MouseSensitivity" "滑鼠靈敏度" "GameUI_Joystick" "遊戲搖桿" "GameUI_JoystickLabel" "啟用遊戲搖桿" "GameUI_ReverseJoystick" "反轉遊戲搖桿上下軸" "GameUI_JoystickLook" "搖桿觀看" "GameUI_JoystickLookLabel" "使用遊戲搖桿觀看" "GameUI_JoystickLookType" "觀看類型" "GameUI_JoystickNormal" "一般" "GameUI_JoystickInverted" "反向" "GameUI_JoystickMoveLookSticks" "移動 / 查看搖桿" "GameUI_JoystickSouthpaw" "在雙搖桿控制器上對調搖桿" "GameUI_JoystickLookSpeedPitch" "垂直靈敏度" "GameUI_JoystickLookSpeedYaw" "水平靈敏度" "GameUI_JoystickDuckZoomMode" "蹲下/縮放模式" "GameUI_JoystickDuckMode" "蹲下模式" "GameUI_JoystickSprintMode" "黏性炸彈衝刺" "GameUI_AutoAim" "自動瞄準" "GameUI_AutoaimLabel" "自動瞄準敵人。" "GameUI_ContentLock" "年齡管制" "GameUI_ContentLockLabel" "按下此鈕並輸入密碼即可停用\n年幼玩家不宜的畫面" "GameUI_ContentStatusDisabled" "輸入密碼啟用年齡管制系統。" "GameUI_ContentStatusEnabled" "輸入密碼停用年齡管制系統。" "GameUI_Enable" "啟用" "GameUI_Disable" "停用" "GameUI_PasswordPrompt" "請輸入密碼" "GameUI_PasswordDisablePrompt" "請出入密碼" "GameUI_PasswordReentryPrompt" "請重新輸入密碼" "GameUI_Cancel" "取消" "GameUI_Back" "上一步" "GameUI_Apply" "套用" "GameUI_DemoPlayer" "示範影片播放器" "GameUI_LoadDemo" "選擇示範影片檔" "GameUI_Load" "讀取" "GameUI_DemoFile" "示範影片檔" "GameUI_Map" "地圖" "GameUI_Close" "關閉" "GameUI_NeverShowButton" "不要再顯示此對話" "GameUI_BonusMapsHelp" "選擇獎勵地圖或資料夾,然後按一下「讀取」" "GameUI_BonusMaps" "獎勵地圖" "GameUI_BonusMapsCompletion" "完成" "GameUI_BonusMapsUnlocked" "+Bonus" "GameUI_BonusMapsStandard" "標準" "GameUI_BonusMapsAdvanced" "進階" "GameUI_BonusMapsBest" "最佳成績:%s1" "GameUI_BonusMapsGoal" "目標:%s1" "GameUI_LoadGameHelp" "在下面列表中選擇一個遊戲記錄檔,然後按一下「讀取遊戲」。" "GameUI_LoadGame" "讀取遊戲" "GameUI_MultiplayerAdvanced" "多人連線進階" "GameUI_MultiplayerCustomize" "多人連線自訂選項" "GameUI_Multiplayer" "多人連線" "GameUI_OK" "確定" "GameUI_AdvancedEllipsis" "進階..." "GameUI_AdvancedNoEllipsis" "進階" "GameUI_PlayerName" "玩家名稱" "GameUI_PrimaryColor" "主要顏色" "GameUI_SecondaryColor" "次要顏色" "GameUI_HighModels" "使用高畫質的人物模型" "GameUI_PlayerModel" "玩家模型" "GameUI_SpraypaintImage" "噴漆圖案" "GameUI_SpraypaintServerNote" "切換你想要使用的噴漆圖案,當加入伺服器時設定生效。" "GameUI_NewGame" "新遊戲" "GameUI_NewGameHelpText" "選取難度或訓練\n室,然後按一下「開始遊戲」。" "GameUI_TrainingRoom" "訓練室" "GameUI_Easy" "簡單" "GameUI_Medium" "中等" "GameUI_Hard" "困難" "GameUI_SelectSkill" "選擇戰鬥難度" "GameUI_StartNewGame" "開始新遊戲" "GameUI_Next" "更多 >" "GameUI_Prev" "< 更多" "GameUI_Play" "執行" "GameUI_EnableEAX" "啟用 EAX 硬體支援" "GameUI_EnableA3D" "啟用 A3D 硬體支援" "GameUI_SoundEffectVolume" "遊戲音量" "GameUI_HEVSuitVolume" "防護衣音量" "GameUI_MP3Volume" "MP3 音量 *" "GameUI_MusicVolume" "音樂音量" "GameUI_SoundQuality" "音效品質" "GameUI_Ultra" "很高" "GameUI_High" "高" "GameUI_Low" "低" "GameUI_UseDefaults" "使用預設值" "GameUI_SetNewKey" "編輯定義鍵" "GameUI_ClearKey" "清除定義鍵" "GameUI_SetNewButton" "按下按鈕..." "GameUI_ClearButton" "清除" "GameUI_DefaultButtons" "預設控制項目" "GameUI_Action" "動作" "GameUI_Toggle" "切換" "GameUI_Hold" "按住" "GameUI_KeyButton" "鍵 / 按鈕" "GameUI_Alternate" "其他選項" "GameUI_Windowed" "以視窗模式執行" "GameUI_Renderer" "圖形轉譯器" "GameUI_Software" "軟體" "GameUI_OpenGL" "OpenGL" "GameUI_D3D" "D3D" "GameUI_Brightness" "亮度" "GameUI_Gamma" "Gamma 值" "GameUI_Resolution" "解析度" "GameUI_VideoRestart" "注意:切換視訊選項將會自動退出遊戲,然後重新啟動遊戲。" "GameUI_EnableVoice" "啟動遊戲內的語音" "GameUI_BoostMicrophone" "提高麥克風收音效果" "GameUI_MicrophoneVolume" "麥克風音量" "GameUI_ReceiveVolume" "接收音量" "GameUI_TestMicrophone" "測試麥克風" "GameUI_StopTestMicrophone" "停止測試麥克風" "GameUI_VoiceReceiveVolume" "語音接收音量 *" "GameUI_VoiceTransmitVolume" "語音送出音量 *" "GameUI_SaveGame" "儲存遊戲" "GameUI_SaveGameHelp" "選取清單中「新的儲存遊戲」以建立新檔案,或選取\n先前的儲存遊戲以覆寫檔案。" "GameUI_Delete" "刪除" "GameUI_Quit" "離開遊戲" "GameUI_SteamPassword" "Steam 密碼" "GameUI_CreateServer" "建立伺服器" "GameUI_Start" "開始" "GameUI_Console" "命令列" "GameUI_Submit" "送出" "GameUI_Options" "選項" "GameUI_Keyboard" "鍵盤" "GameUI_Mouse" "滑鼠" "GameUI_Audio" "音訊" "GameUI_Video" "視訊" "GameUI_Voice" "聲音" "GameUI_Advanced" "鎖定" "GameUI_Server" "伺服器" "GameUI_Game" "遊戲" "GameUI_SavedGame" "儲存的遊戲" "GameUI_ElapsedTime" "經過時間" "GameUI_TimeStamp" "時間戳記" "GameUI_KeyboardSettings" "鍵盤設定" "GameUI_KeyboardSettingsText" "重設所有動作指令,並使用預設鍵?" "GameUI_ControllerSettingsText" "將所有手把選項重設為預設值?" "GameUI_GameMenu_NewGame" "新遊戲" "GameUI_GameMenu_PlayDemo" "播放示範影片" "GameUI_GameMenu_BonusMaps" "獎勵地圖" "GameUI_GameMenu_LoadGame" "讀取遊戲" "GameUI_GameMenu_SaveGame" "儲存遊戲" "GameUI_GameMenu_Matchmaker" "遊戲配對" "GameUI_GameMenu_Multiplayer" "多人連線" "GameUI_GameMenu_FindServers" "尋找伺服器" "GameUI_GameMenu_Friends" "好友" "GameUI_GameMenu_Customize" "自訂" "GameUI_GameMenu_CreateServer" "建立伺服器" "GameUI_GameMenu_Options" "選項" "GameUI_GameMenu_Achievements" "成就" "GameUI_GameMenu_PlayerStats" "玩家狀態" "GameUI_GameMenu_ReplayDemos" "重播" "GameUI_GameMenu_Quit" "離開" "GameUI_PasswordsDontMatch" "輸入的密碼不符!" "GameUI_MustEnterPassword" "你必須輸入密碼" "GameUI_IncorrectPassword" "密碼不正確" "GameUI_CantDisableContentCtrl" "無法停用,未設定年齡管制系統" "GameUI_Loading" "讀取中..." "GameUI_LoadingGame" "讀取中" "GameUI_Disconnected" "已斷線" "GameUI_ConnectionFailed" "無法連線到伺服器。" "GameUI_DisconnectedFrom" "你和伺服器的連線中斷。" "GameUI_DisconnectedFromServerExtended" "你已經從伺服器斷線了。\n原因:%s1" "GameUI_EstablishingConnection" "建立網路連線到伺服器..." "GameUI_ParseServerInfo" "分析伺服器資訊..." "GameUI_CheckCRCs" "確認遊戲資源..." "GameUI_PrecacheResources" "讀取遊戲資源..." "GameUI_ParseBaseline" "分析遊戲資訊..." "GameUI_StartingServer" "正在啟動區域遊戲伺服器..." "GameUI_DisplayMode" "顯示模式" "GameUI_Fullscreen" "全螢幕" "GameUI_AspectRatio" "外觀比例" "GameUI_AspectNormal" "一般 (4:3)" "GameUI_AspectWide16x9" "寬螢幕 16:9" "GameUI_AspectWide16x10" "寬螢幕 16:10" "GameUI_AspectWide" "寬螢幕" "GameUI_CDKey" "遊戲序號" "GameUI_EnterCDKey" "請輸入你的遊戲序號,可能\n印在遊戲光碟殼上。" "GameUI_LoadingDialog_ContentHosting" "服務提供者:" "GameUI_ColorSliders" "色彩" "GameUI_ColorQuality" "色彩畫質" "GameUI_CDKey_Invalid_Text" "輸入的遊戲序號無效。" "GameUI_CDKey_Invalid_Title" "遊戲序號不正確" "GameUI_CDKey_TooManyTries" "輸入錯誤遊戲序號的次數過多。 程式即將關閉..." "GameUI_GameMenu_ResumeGame" "繼續遊戲" "GameUI_GameMenu_Disconnect" "斷線" "GameUI_GameMenu_ChangeGame" "切換遊戲" "GameUI_GameMenu_PlayerList" "將玩家靜音" "GameUI_OutOfDate_Title" "遊戲版本過舊" "GameUI_OutOfDate_URL" "http://www.steampowered.com/autoupdate" "GameUI_OutOfDate_Msg" "你的遊戲版本過舊。\n請點選「確定」以連線到 Valve 網站下載最新的遊戲版本。" "GameUI_QuitConfirmationTitle" "離開遊戲" "GameUI_QuitConfirmationText" "是否要現在停止遊戲?" "GameUI_Disconnect" "斷線" "GameUI_DisconnectConfirmationText" "是否確定要離開此遊戲?" "GameUI_DisconnectHostConfirmationText" "斷線會踢出所有玩家。 是否確定要離開此遊戲?" "GameUI_ChangeGame" "切換遊戲" "GameUI_NoOtherGamesAvailable" "現在沒有別的遊戲。" "GameUI_ForceGameRestart" "切換遊戲將會重新啟動遊戲。" "GameUI_Miles_Voice" "使用 Miles Sound System。 Copyright © 1991-2001 by RAD Game Tools, Inc." "GameUI_Miles_Audio" "MPEG Layer-3 撥放功能採用由 RAD Game Tools, Inc. 的 Miles Sound System 技術。MPEG Layer-3 音效壓縮技術是由 Fraunhofer IIS 及 THOMSON Multimedia 授權。" "GameUI_Bink" "使用 Bink Video。 Copyright © 1997-2007 by RAD Game Tools, Inc." "GameUI_MuteIngameVoice" "關閉遊戲語音" "GameUI_UnmuteIngameVoice" "重新啟動遊戲語音" "GameUI_PlayerListDialogTitle" "目前玩家 - %server%" "GameUI_FriendsName" "好友名稱" "GameUI_Properties" "內容" "GameUI_AddFriendTitle" "好友 - 新增好友" "GameUI_FriendAddedToList" "%name% 已加入您的朋友名單。\n請注意,要待對方接受您的朋友要求之後,才會顯示上線狀態。" "GameUI_AddFriendFailed" "%name% 無法新增到你的好友名單內。\n連線錯誤,對方並沒有啟動好友名單。" "GameUI_NoOtherPlayersInGame" "遊戲中沒有其他玩家" "GameUI_QuickSave" "快速儲存" "GameUI_AutoSave" "自動儲存" "GameUI_AutoSaveLabel" "自動:" "GameUI_UserSaveLabel" "使用者:" "GameUI_Type" "類型" "GameUI_ServerName" "伺服器名稱" "GameUI_MaxPlayers" "最多 玩家:" "GameUI_Password" "密碼" "GameUI_DARK" "暗" "GameUI_LIGHT" "亮" "GameUI_VerifyingResources" "確認資源..." "GameUI_VerifyingAndDownloading" "確認並下載資源..." "GameUI_UpdatingSteamResources" "正在更新 Steam 資源" "GameUI_DownloadFailed" "無法下載 %s1" "GameUI_DownloadFailedZeroLen" "無法下載 %s1:\n檔案沒有資料" "GameUI_DownloadFailedConClosed" "無法下載 %s1:\n遠端主機關閉連線" "GameUI_DownloadFailedBadURL" "無法下載 %s1:\n無效的 URL" "GameUI_DownloadFailedBadProtocol" "無法下載 %s1:\n僅支援 HTTP" "GameUI_DownloadFailedCantBind" "無法下載 %s1:\n無法連結 socket (連接埠)" "GameUI_DownloadFailedCantConnect" "無法下載 %s1:\n無法連上伺服器" "GameUI_DownloadFailedNoHeaders" "無法下載 %s1:\n無法從伺服器取得檔案資訊" "GameUI_DownloadFailedFileNotFound" "無法下載 %s1:\n檔案不存在" "GameUI_CurrentPlayers" "無聲玩家" "GameUI_LoadingFilename" "讀取 %s1 ..." "GameUI_EventList" "活動清單" "GameUI_EditDirectorCommand" "編輯指揮命令" "GameUI_GetTime" "取得時間" "GameUI_GetView" "顯示" "GameUI_Add" "新增" "GameUI_Remove" "移除" "GameUI_Modify" "修改" "GameUI_Goto" "進入" "GameUI_Events" "活動" "GameUI_Save" "儲存" "GameUI_Time" "時間" "GameUI_CPUPlayerOptions" "CPU 玩家選項" "GameUI_MediumBitDepth" "中等 (16 位元)" "GameUI_HighBitDepth" "最高 (32 位元)" "GameUI_PrecachingResources" "資源預先快取中..." "GameUI_LoadingSecurityModule" "安全模組讀取中..." "GameUI_SecurityModule" "安全模組" "GameUI_DownloadingSecurityModule" "安全模組下載中" "GameUI_ErrorLoadingSecurityModule" "載入安全模組時發生錯誤。" "GameUI_FailedDownloadSecurityModule" "無法下載安全模組。" "GameUI_ServerConnectionTimeout" "連線至伺服器逾時。" "GameUI_ServerConnectionFailedBadPassword" "至遊戲伺服器的連線被拒絕。\n您輸入的密碼錯誤。" "GameUI_SaveGame_NewSavedGame" "新的遊戲存檔" "GameUI_SaveGame_NewSave" "新的儲存" "GameUI_SaveGame_New" "新增" "GameUI_SaveGame_Current" "目前" "GameUI_SaveGame_Overwrite" "覆寫儲存" "GameUI_Headphones" "耳機" "GameUI_2Speakers" "2 聲道喇叭" "GameUI_4Speakers" "4 聲道喇叭" "GameUI_5Speakers" "5.1 聲道喇叭" "GameUI_7Speakers" "7.1 聲道喇叭" "GameUI_SpeakerConfiguration" "喇叭設定" "GameUI_NewSaveGame" "新的遊戲存檔" "GameUI_ConfirmDeleteSaveGame_Title" "刪除儲存的遊戲?" "GameUI_ConfirmDeleteSaveGame_Info" "你要刪除此儲存遊戲嗎?\n它將永遠被刪除。" "GameUI_ConfirmDeleteSaveGame_OK" "刪除" "GameUI_ConfirmOverwriteSaveGame_Title" "儲存遊戲" "GameUI_ConfirmOverwriteSaveGame_Info" "是否要覆寫目前儲存的遊戲?" "GameUI_ConfirmOverwriteSaveGame_OK" "覆寫" "GameUI_SavingWarning" "儲存內容中。\n請勿關閉控制台。" "GameUI_GameSaved" "遊戲已儲存" "GameUI_AutoSave_Console_Explanation" "此遊戲使用自動儲存系統,會週期性地無預警儲存你的進度。 自動儲存期間,請勿關閉 Xbox 控制台。" "GameUI_ConfirmLoadGame_Title" "讀取遊戲" "GameUI_LoadWarning" "你確定要載入嗎?\n所有未儲存的進度將會遺失。" "GameUI_ConfirmNewGame_Title" "新遊戲" "GameUI_NewGameWarning" "你確定要開始新遊戲嗎?\n所有未儲存的進度將會遺失。" "GameUI_RandomMap" "< 隨機地圖 >" "GameUI_RetryingConnectionToServer" "重新連線至伺服器..." "GameUI_RetryingConnectionToServer2" "重新連線至伺服器 (2)..." "GameUI_RetryingConnectionToServer3" "重新連線至伺服器 (3)..." "GameUI_CouldNotContactGameServer" "無法連接遊戲伺服器" "GameUI_RefreshLogin_InfoTicketExpired" "你的 Steam 登入已經逾期。\n請重新輸入密碼以繼續。" "GameUI_RefreshLogin_UserName" "帳號名稱" "GameUI_RefreshLogin_Password" "密碼" "GameUI_RefreshLogin_Login" "登入" "GameUI_RefreshLogin_Cancel" "取消" "GameUI_RefreshLogin" "重新整理登入" "GameUI_RefreshLogin_RememberPassword" "記住我的密碼" "GameUI_Login_ErrorTitle" "重新整理登入 - 錯誤" "GameUI_ErrorLoginFailed" "登入失敗。 請再試一次。" "LoadingProgress_SpawningServer" "正在啟動區域遊戲伺服器..." "LoadingProgress_LoadMap" "正在讀取遊戲世界..." "LoadingProgress_PrecacheWorld" "正在初始化遊戲世界..." "LoadingProgress_LoadResources" "正在讀取資源..." "LoadingProgress_SignonLocal" "正在初始化資源..." "LoadingProgress_SignonDataLocal" "正在初始化遊戲資料..." "LoadingProgress_BeginConnect" "建立連線到伺服器..." "LoadingProgress_Connecting" "連線到伺服器..." "LoadingProgress_ProcessServerInfo" "擷取伺服器資訊..." "LoadingProgress_SendClientInfo" "傳送用戶端資訊..." "LoadingProgress_SignonData" "擷取遊戲資料..." "LoadingProgress_Changelevel" "伺服器正在變更關卡..." "GameUI_Difficulty" "難度" "GameUI_SkillEasy" "簡單" "GameUI_SkillNormal" "一般" "GameUI_SkillHard" "困難" "GameUI_SelectDifficulty" "戰鬥難度:" "GameUI_Portal" "入口" "GameUI_PortalDepthLabel" "入口圖形轉譯器深度" "GameUI_PortalDepth0" "0" "GameUI_PortalDepth1" "1" "GameUI_PortalDepth2" "2 (建議使用)" "GameUI_PortalDepth3" "3" "GameUI_PortalDepth4" "4" "GameUI_PortalDepth5" "5" "GameUI_PortalDepth6" "6" "GameUI_PortalDepth7" "7" "GameUI_PortalDepth8" "8" "GameUI_PortalDepth9" "9" "GameUI_PortalFunnel" "入口漏斗" "GameUI_PortalFunnelLabel" "電腦協助你瞄準地板入口" "GameUI_CrosshairDescription" "準星外觀" "GameUI_Auto" "自動調整大小" "GameUI_Small" "小" "GameUI_Large" "大" "GameUI_Translucent" "半透明" "GameUI_CrosshairRed" "紅色" "GameUI_CrosshairGreen" "綠色" "GameUI_CrosshairBlue" "藍色" "GameUI_CrosshairScale" "大小" "GameUI_FastSwitchCheck" "快速切換武器" "GameUI_DeveloperConsoleCheck" "啟用開發人員命令列" "GameUI_KeyboardAdvanced_Title" "鍵盤 - 進階" // temp restart strings "GameUI_OptionsRestartRequired_Title" "選項 - 重新啟動" "GameUI_OptionsRestartRequired_Info" "你所做的變更需要遊戲\n重新啟動。 你希望現在重新啟動嗎?" "GameUI_OptionsRestart_OKButton" "立即重新啟動" "GameUI_OptionsRestart_CancelButton" "稍後再重新啟動" "GameUI_VideoAdvanced_Title" "視訊 - 進階" "GameUI_HudQuickInfo" "快速顯示資訊" "GameUI_HudQuickInfo_Info" "在準星上顯示生命值與彈藥數" "GameUI_NoBonusMapsToDisplay" "此目錄中沒有獎勵地圖。" "GameUI_NoSaveGamesToDisplay" "目前沒有儲存遊戲可顯示。" "GameUI_SaveGame_CorruptFile" "這些儲存遊戲已損壞或已損毀,\n而且無法載入。" "GameUI_EasyDescription" "你可以輕鬆打敗敵人,電腦會幫助你瞄準。" "GameUI_NormalDescription" "有點挑戰性;武器造成的傷害正常。" "GameUI_HardDescription" "敵人很強悍;武器較沒效用。" "GameUI_CloseCaptions_Checkbox" "顯示字幕" "GameUI_TestSpeakerSettings" "測試喇叭設定" "GameUI_TestSpeakerSettingsWarning" "測試喇叭設定會讓目前的遊戲連線中斷" "GameUI_Enabled" "已啟用" "GameUI_Disabled" "已停用" "gameui_noreflections" "簡單反射" "gameui_reflectonlyworld" "反射遊戲世界" "gameui_reflectall" "全部反射" "GameUI_ReportBug" "回報錯誤" "GameUI_Bug_Successful" "已成功送出錯誤!" "GameUI_Bug_Submitting" "正在送出錯誤..." "GameUI_Bug_TakeScreenshot" "儲存遊戲畫面" "GameUI_Bug_AttachSavedGame" "附上儲存的遊戲" "GameUI_Bug_ClearForm" "清空表格" "GameUI_Bug_Title" "標題:" "GameUI_Bug_Description" "描述:" "GameUI_Bug_Position" "位置:" "GameUI_Bug_Map" "地圖:" "GameUI_Bug_Orientation" "方向:" "GameUI_Bug_ReportType" "通報類型:" "GameUI_Bug_EmailAddress" "電子郵件地址:" "GameUI_Bug_PrivacyPolicy" "Valve 的隱私權條款" "GameUI_Bug_Optional" "(選填)" "GameUI_Bug_AccountName" "帳號名稱:" "GameUI_Bug_EngineBuild" "SOURCE 引擎版本:" "GameUI_Bug_Submit" "送出" "GameUI_Bug_ClearFiles" "清除檔案" "GameUI_Bug_BSP_File" ".bsp 檔" "GameUI_Bug_VMF_File" ".vmf 檔" "GameUI_Bug_Include_BSP" "包含 .bsp" "GameUI_Bug_Include_VMF" "包含 .vmf" "GameUI_Bug_IncludeFile" "包含檔案..." "GameUI_DX_Level" "硬體 DirectX 等級:" "GameUI_DX_Installed" "軟體 DirectX 版本:" "GameUI_Model_Detail" "模型細節" "GameUI_Texture_Detail" "材質細節" "GameUI_Antialiasing_Mode" "反鋸齒技術模式" "GameUI_Filtering_Mode" "過濾模式" "GameUI_Water_Detail" "水面細節" "GameUI_Shadow_Detail" "陰影細節" "GameUI_Wait_For_VSync" "等待垂直同步" "GameUI_Shader_Detail" "Shader 細節" "GameUI_Color_Correction" "色彩修正" "GameUI_NoOptionsYet" "< 尚無選項 >" "GameUI_None" "無" "GameUI_Bilinear" "雙線性" "GameUI_Trilinear" "三線性" "GameUI_Anisotropic2X" "異向 2X" "GameUI_Anisotropic4X" "異向 4X" "GameUI_Anisotropic8X" "異向 8X" "GameUI_Anisotropic16X" "異向 16X" "GameUI_2X" "2x MSAA" "GameUI_4X" "4x MSAA" "GameUI_6X" "6x MSAA" "GameUI_8X" "8x MSAA" "GameUI_8X_CSAA" "8x CSAA" "GameUI_16X_CSAA" "16x CSAA" "GameUI_16XQ_CSAA" "16xQ CSAA" "GameUI_RecommendedSettings" "* 建議的系統使用設定" "GameUI_Bloom" "有「光暈」效果,就使用光暈效果" "GameUI_HDR" "高動態範圍光映射" "GameUI_hdr_level0" "無" "GameUI_hdr_level1" "光暈 (若有的話)" "GameUI_hdr_level2" "完整 (若可執行的話)" "GameUI_hdr_level3" "擴展 (若有的話)" "GameUI_HDR_NoteAboutMaps" "(僅在 HDR 地圖顯示 HDR 效果)" "GameUI_MotionBlur" "動態模糊" "GameUI_LaunchBenchmark" "繪圖壓力測試" "GameUI_LaunchBenchmarkVideoPanel" "開始壓力測試…" "GameUI_StartBenchmark" "開始繪圖壓力測試" "GameUI_LaunchBenchmark_Title" "繪圖硬體壓力測試" "GameUI_LaunchBenchmark_Info" "壓力測試會以 Source 引擎繪圖並測量平均頁面更新頻率。 測試結束後您可以把結果上傳至 Valve。 \n之後會有提供組譯結果的網頁供您參考。" "GameUI_BenchmarkResults_Title" "測試結果" "GameUI_BenchmarkResults_Info" "壓力測試中您的平均頁面更新頻率是每秒 %framerate% 頁 (fps)。如果您要上傳測試結果,會同時上傳以下資訊:您的中央處理器類型及速度、記憶體容量,以及顯示繪圖硬體。" "GameUI_BenchmarkResults_UploadNow" "上傳測試結果至 Valve" "GameUI_AdjustGamma" "調整亮度等級..." "GameUI_AdjustGamma_Title" "調整亮度等級" "GameUI_DisplayTV" "電視" "GameUI_DisplayMonitor" "電腦螢幕" "GameUI_TestSpeakersWarning_Title" "測試喇叭設定" "GameUI_TestSpeakersWarning_Info" "測試喇叭設定會讓目前的遊戲連線中斷。" "GameUI_TestSpeakersWarning_OkButton" "執行喇叭測試" "GameUI_TestSpeakersWarning_CancelButton" "取消" "GameUI_GammaInfo" "調整滑桿直到能看到下面文字的所有三條線。" "GameUI_SaveAndQuitQuery_Info" "是否要儲存目前遊戲再離開?" "GameUI_SaveAndQuit" "儲存" "GameUI_DontSaveAndQuit" "不要儲存" "GameUI_Captioning" "有字幕" "GameUI_NoClosedCaptions" "無字幕" "GameUI_Subtitles" "字幕(僅限對話)" "GameUI_SubtitlesAndSoundEffects" "包含音效的詳細字幕" "GameUI_Paused" "已暫停" // spray importer strings. "GameUI_Spray_Import_Error_Title" "Spray 匯入錯誤" "GameUI_Spray_Import_Error_Reading_Image" "讀取來源影像時發生錯誤。 影像檔可能損毀或格式不正確" "GameUI_Spray_Import_Image_Wrong_Size" "來源影像的大小不正確。有效高度及寬度的值為 256、128、64、32、16、8、4、2 及 1 (以像素為單位)。" "GameUI_Spray_Import_Error_Memory" "無法配置足夠的記憶體進行轉換。 影像檔案可能已損毀。" "GameUI_Spray_Import_Error_Image_File_Corrupt" "影像檔案已損毀。" "GameUI_Spray_Import_Error_BMP_Format_Not_Supported" "不支援此檔案的 BMP 格式。 支援的 BMP 格式是 24 位元 RGB 以及 32 位元 RGBA。" "GameUI_Spray_Import_Error_TGA_Format_Not_Supported" "不支援此檔案的 TGA 格式。 支援的 TGA 格式是 24 位元 RGB 與 32 位元 RGBA。" "GameUI_Spray_Import_Error_Writing_Temp_Output" "建立暫存檔時發生錯誤。" "GameUI_Spray_Import_Error_Cant_Load_VTEX_DLL" "無法載入 vtex_dll.dll。 請重新啟動 steam 取得最新的遊戲版本。" "GameUI_Spray_Import_Error_Writing_Output" "無法寫入輸出的 spray 檔案。 可能是目前的使用者沒有權限。" "GameUI_ImportSprayEllipsis" "匯入噴漆圖案..." "GameUI_ImportSprayImage" "匯入 Spray 影像" "GameUI_All_Images" "所有影像 (*.jpg,*.bmp,*.tga,*.vtf)" "GameUI_JPEG_Images" "JPEG 影像 (*.jpg)" "GameUI_TGA_Images" "Targa 影像 (*.tga)" "GameUI_BMP_Images" "點陣圖影像 (*.bmp)" "GameUI_VTF_Images" "VTF 影像 (*.vtf)" // bonus map importer strings "GameUI_ImportBonusMapsEllipsis" "匯入 Bonus Map..." "GameUI_ImportBonusMaps" "匯入 Bonus Map" "GameUI_BMZ_Files" "Bonus Map Zip 檔 (*.bmz)" "GameUI_SettingRequiresDisconnect_Title" "選項 - 警告" "GameUI_SettingRequiresDisconnect_Info" "變更這項設定會中斷目前的遊戲。" "GameUI_SettingChangeFromX360Dashboard_Title" "選項" "GameUI_SettingChangeFromX360Dashboard_Info" "此設定只能由「Xbox 360 儀錶板」變更。" "GameUI_Dlg_CheckingStorageDevice" "檢查儲存裝置中..." "GameUI_Chapter" "章節" "VAC_LoggedInElsewhere_Title" "已從別處使用帳號" "VAC_LoggedInElsewhereReason" "該 Steam 帳號曾從另一台電腦使用登入。 若要繼續使用 Steam,您必須重新登入。" "GAMEUI_Commentary" "說明" "GAMEUI_Commentary_On" "開啟 (若有的話)" "GAMEUI_Commentary_Off" "關閉" "GAMEUI_CommentaryDialogTitle" "說明" "GAMEUI_Commentary_LabelOn" "目前說明模式狀態:開啟" "GAMEUI_Commentary_LeaveOn" "說明維持「開啟」" "GAMEUI_Commentary_TurnOff" "「關閉」說明" "GAMEUI_Commentary_LabelOff" "目前說明模式狀態:關閉" "GAMEUI_Commentary_TurnOn" "「開啟」說明" "GAMEUI_Commentary_LeaveOff" "說明維持「關閉」" "GAMEUI_PostCommentary_ModeLabelOn" "說明模式狀態:開啟" "GAMEUI_PostCommentary_ModeLabelOff" "說明模式狀態:關閉" "GAMEUI_PostCommentary_options" "(要開啟或關閉說明,請從主要功能表中選擇「選項」。)" "GAMEUI_LostCoastHasCommentary" "《戰慄時空 2:消失的海岸線》包含 Valve 研發團隊的口述說明。" "GAMEUI_Commentary_WhatIs" "說明模式可以讓您存取資訊端點,其中包含 Valve 研發團隊的口述說明。" "GAMEUI_Commentary_HowToUse" "要啟動或停止說明端點,請將準星瞄準對話氣球圖示,然後按下「使用」鍵。" "GAMEUI_Commentary_HowToUse_Attack" "要啟動或停止說明端點,請將準星瞄準任何氣球圖示,然後按下「主要武器」鍵。" "GAMEUI_COMMENTARY_GOD" "(以說明模式進行遊戲時,您將不會受傷,但成績不會獲得獎勵)" "GAMEUI_Commentary_Console_Explanation" "「評論內容」包含 Valve 研發團隊口述說明。 若要開始或停止內容,請瞄準任何氣球圖示並按下「使用」按鈕。 (你在聆聽內容時將不會受傷, 在說明模式中成績不會獲得獎勵。)" "GAMEUI_AudioSpokenLanguage" "音訊 (口述) 語言" "GameUI_ThirdPartyTechCredits" "第三方技術名單" "GameUI_ThirdPartyAudio_Title" "第三方音訊技術" "GameUI_ThirdPartyVideo_Title" "第三方視訊技術" "GAMEUI_RequiresRestart" "(需要重新啟動)" "GameUI_ChangeLanguageRestart_OkButton" "立即重新啟動" "GameUI_ChangeLanguageRestart_CancelButton" "取消" "GameUI_ChangeLanguageRestart_Title" "變更口述的音訊語言" "GameUI_ChangeLanguageRestart_Info" "遊戲必須重新開始以便變更口述說明的語言。\n\n是否現在要重新開始?" "GameUI64_64BitNotice" "64 位元模式啟用" "GameUI_LoadCommentary" "開發人員說明" "GameUI_LoadCommentaryHelp" "從列表選擇說明軌,然後按一下 '讀取遊戲'。" "GameUI_NoCommentaryItemsToDisplay" "無可用說明軌。" "GameUI_CommentaryUnlock" "完成一章節,才能解開它的說明。" // Xbox 360 "GameUI_A_BUTTON" "A 按鈕" "GameUI_B_BUTTON" "B 按鈕" "GameUI_X_BUTTON" "X 按鈕" "GameUI_Y_BUTTON" "Y 按鈕" "GameUI_L_TRIGGER" "左扳機" "GameUI_R_TRIGGER" "右扳機" "GameUI_L_SHOULDER" "左肩" "GameUI_R_SHOULDER" "右肩" "GameUI_Icons_UP" "U" "GameUI_Icons_DOWN" "D" "GameUI_Icons_LEFT" "L" "GameUI_Icons_RIGHT" "R" "GameUI_Icons_DPAD" "C" "GameUI_Icons_START" "5" "GameUI_Icons_BACK" "4" "GameUI_Icons_STICK1" "6" "GameUI_Icons_STICK2" "7" "GameUI_Icons_S1_UP" "6" "GameUI_Icons_S2_UP" "7" "GameUI_Icons_LSTICK" "6" "GameUI_Icons_RSTICK" "7" "GameUI_Icons_A_BUTTON" "A" "GameUI_Icons_B_BUTTON" "B" "GameUI_Icons_X_BUTTON" "X" "GameUI_Icons_Y_BUTTON" "Y" "GameUI_Icons_L_SHOULDER" "2" "GameUI_Icons_R_SHOULDER" "3" "GameUI_Icons_L_TRIGGER" "0" "GameUI_Icons_R_TRIGGER" "1" "GameUI_Icons_LEFTCURSOR" "8" "GameUI_Icons_RIGHTCURSOR" "9" "GameUI_Icons_UPCURSOR" "<" "GameUI_Icons_DOWNCURSOR" ">" "GameUI_Icons_NONE" "< 未指派 >" "GameUI_KeyNames_UP" "方向按鈕向上" "GameUI_KeyNames_DOWN" "方向按鈕向下" "GameUI_KeyNames_LEFT" "方向按鈕向左" "GameUI_KeyNames_RIGHT" "方向按鈕向右" "GameUI_KeyNames_START" "[開始] 按鈕" "GameUI_KeyNames_BACK" "[返回] 按鈕" "GameUI_KeyNames_STICK1" "左桿按鈕" "GameUI_KeyNames_STICK2" "右桿按鈕" "GameUI_KeyNames_S1_UP" "左桿" "GameUI_KeyNames_S2_UP" "右桿" "GameUI_KeyNames_LSTICK" "左桿" "GameUI_KeyNames_RSTICK" "右桿" "GameUI_KeyNames_A_BUTTON" "A 按鈕" "GameUI_KeyNames_B_BUTTON" "B 按鈕" "GameUI_KeyNames_X_BUTTON" "X 按鈕" "GameUI_KeyNames_Y_BUTTON" "Y 按鈕" "GameUI_KeyNames_L_SHOULDER" "左緩衝鍵" "GameUI_KeyNames_R_SHOULDER" "右緩衝鍵" "GameUI_KeyNames_L_TRIGGER" "左扳機" "GameUI_KeyNames_R_TRIGGER" "右扳機" "GameUI_Controller" "控制器" "GameUI_Buttons" "按鈕" "GameUI_RestoreDefaults" "還原為預設值" "GameUI_Accept" "接受" "GameUI_Select" "選擇" "GameUI_Refresh" "重新整理" "GameUI_Sort" "分類" "GameUI_ExitLobby" "離開" "GameUI_ChangeTeam" "並更團隊" "GameUI_ChangeGameSettings" "變更設定" "GameUI_PlayerReview" "檢閱玩家" "GameUI_StartGame" "遊戲開始" "GameUI_StopCountdown" "取消倒數" "GameUI_Console_FileCorrupt" "選取的儲存裝置包含損毀或無法開啟的檔案。 請選擇其他儲存裝置或刪除損毀的檔案。" "GameUI_AppChooser_SelectGame" "選擇遊戲:" "GameUI_Yes" "是" "GameUI_No" "不" "GameUI_Console_QuitWarning" "你確定要離開嗎?\n所有未儲存的進度將會遺失。" "GameUI_Console_StorageRemovedTitle" "儲存裝置已移除" "GameUI_Console_StorageRemovedBody" "沒有儲存裝置你將無法儲存進度。 你想要選取其他儲存裝置嗎?" "GameUI_Console_StorageNeededBody" "沒有儲存裝置你將無法繼續遊戲。 你想要選取其他儲存裝置嗎?" "GameUI_Console_StorageChange" "變更儲存裝置" "GameUI_Console_StorageTooFullTitle" "儲存裝置已滿" "GameUI_Console_StorageTooFullBody" "選取的儲存裝置沒有足夠的空間來建立新的儲存遊戲。 你想要選取其他儲存裝置嗎?" "GameUI_Console_NoStorageDeviceSelectedTitle" "沒有選擇儲存裝置" "GameUI_Console_NoStorageDeviceSelectedBody" "是否要選取儲存裝置?\n\n選擇「否」將讓你繼續遊戲,但無法儲存進度。" "GameUI_Console_NoUserProfileSelectedTitle" "沒有選擇玩家設定檔" "GameUI_Console_NoUserProfileSelectedBody" "是否要選取玩家設定檔?\n選擇「否」將讓你繼續遊戲,但無法儲存進度。" "GameUI_Console_UserProfileRequiredBody" "此動作要求你必須登入。\n是否要選取玩家設定檔?" "GameUI_Console_StorageDeviceRequiredBody" "此動作要求你必須選取儲存裝置。\n\n是否要選取儲存裝置?" "GameUI_Achievement_Awarded" "成就已解除鎖定" "GameUI_Achievement_Progress" "成就進度" "GameUI_Achievement_Progress_Fmt" "%s1 (%s2/%s3)" "GameUI_Achievement_Locked" "鎖定" "GameUI_Achievement_Unlocked" "已解除" "GameUI_Achievements_Title" "我的成就" "GameUI_Achievements_SteamRequired_Title" "需要登入 Steam" "GameUI_Achievements_SteamRequired_Message" "您必須登入 Steam 才能解除或檢視成就。" "GameUI_Achievements_EnterGameToSeeProgress" "進入遊戲以檢視進度" "GameUI_Achievement_Points" "%s1G" "GameUI_Achievement_Menu_Range" "%s1 of %s2" "GameUI_Achievements_Earned" "達成的成績:" "GameUI_Console_UserSettings" "使用者設定" "GameUI_Console_Ep1_Saves" "《戰慄時空 2:首部曲》儲存進度" "GameUI_Console_Ep2_Saves" "《戰慄時空 2:二部曲》儲存進度" "GameUI_Console_Portal_Saves" "《Portal》儲存進度" "GameUI_Console_TF2_Saves" "《絕地要塞 2》儲存進度" "GameUI_Console_HL2_Saves" "《戰慄時空 2》儲存進度" "GameUI_LoadFailed" "載入失敗" "GameUI_LoadFailed_Description" "儲存裝置在載入時被移除了,或是檔案損毀。\n\n無法載入儲存遊戲。" // strings for achievements that are shared across products "HLX_KILL_ENEMIES_WITHPHYSICS_NAME" "大力金剛" "HLX_KILL_ENEMIES_WITHPHYSICS_DESC" "丟出物體殺死 30 名敵人。" "HLX_KILL_ENEMY_WITHHOPPERMINE_NAME" "死亡豐收" "HLX_KILL_ENEMY_WITHHOPPERMINE_DESC" "以埋下的詭雷殺死敵人。" "HLX_KILL_ENEMIES_WITHMANHACK_NAME" "劈砍攻擊!" "HLX_KILL_ENEMIES_WITHMANHACK_DESC" "利用鋸鳥殺死五個敵人。" "HLX_KILL_SOLDIER_WITHHISGRENADE_NAME" "強力轟炸" "HLX_KILL_SOLDIER_WITHHISGRENADE_DESC" "以一位合成人的手榴彈殺掉他自己。" "HLX_KILL_ENEMIES_WITHONEENERGYBALL_NAME" "經濟殺敵" "HLX_KILL_ENEMIES_WITHONEENERGYBALL_DESC" "以同一個能量球殺掉五個敵人。" "HLX_KILL_ELITESOLDIER_WITHHISENERGYBALL_NAME" "以智取勝!" "HLX_KILL_ELITESOLDIER_WITHHISENERGYBALL_DESC" "以精英士兵的能量球殺掉他。" "EPX_GET_ZOMBINEGRENADE_NAME" "墓穴強盜" "EPX_GET_ZOMBINEGRENADE_DESC" "偷走殭屍的手榴彈。" "EPX_KILL_ZOMBIES_WITHFLARES_NAME" "殭屍串燒" "EPX_KILL_ZOMBIES_WITHFLARES_DESC" "使用照明彈讓 15 個殭屍著火。" "GameUI_Language_English" "英文" "GameUI_Language_German" "德文" "GameUI_Language_French" "法文" "GameUI_Language_Italian" "義大利文" "GameUI_Language_Korean" "韓文" "GameUI_Language_Spanish" "西班牙文" "GameUI_Language_Simplified_Chinese" "簡體中文" "GameUI_Language_Traditional_Chinese" "繁體中文" "GameUI_Language_Russian" "俄文" "GameUI_Language_Thai" "泰文" "GameUI_Language_Japanese" "日文" "GameUI_Language_Portuguese" "葡萄牙文" "GameUI_Language_Polish" "波蘭文" "GameUI_Language_Danish" "丹麥文" "GameUI_Language_Dutch" "荷蘭文" "GameUI_Language_Finnish" "芬蘭文" "GameUI_Language_Norwegian" "挪威文" "GameUI_Language_Swedish" "瑞典文" "GameUI_Language_Hungarian" "匈牙利文" "GameUI_Language_Czech" "捷克文" "GameUI_Language_Romanian" "羅馬尼亞文" "GameUI_Language_Turkish" "土耳其文" "GameUI_Language_Brazilian" "葡萄牙文 - 巴西" "GameUI_Language_Bulgarian" "保加利亞文" "GameUI_Language_Greek" "希臘文" "GameUI_Language_Ukrainian" "烏克蘭文" "GameUI_LoadDialog_Hr_Min" "%s1 小時 %s2 分鐘" "GameUI_LoadDialog_Min_Sec" "%s1 分鐘 %s2 秒" "GameUI_LoadDialog_Sec" "%s1 秒" "GameUI_DisableSprays" "停用噴漆" "GameUI_FOV" "視野" "GameUI_EnableHUDMinMode" "啟用最小 HUD" "GameUI_DownloadFilter_Title" "當遊戲伺服器嘗試下載時\n自訂內容到您的電腦" "GameUI_DownloadFilter_ALL" "允許來自伺服器的自訂檔案" "GameUI_DownloadFilter_NoSounds" "不要下載自訂音效" "GameUI_DownloadFilter_None" "不要下載任何自訂檔案" "GameUI_GameMenu_CharacterSetup" "角色資訊及設定" "GameUI_CustomTab_Title" "自訂伺服器" "GameUI_CustomTab_Explanation" "伺服器瀏覽器在視窗上方有一個新標籤叫做「自訂」" "GameUI_CustomTab_Explanation2" "為變更預設遊戲體驗,該處列出的伺服器已被社群的成員修改。 如果您想進行修改版本的 %game% 遊戲,嘗試按一下自訂標籤。" "GameUI_CustomTab_Explanation3" "您可以按一下以下連結,以了解更多有關自訂伺服器的資訊 (連結將開啟您的預設網頁瀏覽器)" "GameUI_CustomTab_Link" "更多有關自訂伺服器的資訊" "GameUI_ReplayDemoBrowser" "重播示範影片瀏覽器" "GameUI_ReplayDemoBrowser_Demos" "示範影片" "GameUI_ReplayDemoBrowser_Editor" "編輯器" "GameUI_NoSteamStatsTracking" "您必須連線至 Steam 才能追蹤您的統計資訊。\n系統會於連線建立後時通知您。" "GameUI_SteamStatsNowTracking" "已偵測到連線至 Steam,您的統計資訊將會被追蹤保存。" "GameUI_Matchmaking_Launch" "開始遊戲" "GameUI_Matchmaking_Leave" "離開" "GameUI_MatchMaker_CreateLobby" "建立大廳" "GameUI_Matchmaker_Title" "遊戲配對器大廳" "GameUI_Matchmaker_Lobby_Title" "比賽大廳" "GameUI_Matchmaker_Maxplayers" "玩家上限" "GameUI_EnableOpenMic" "啟用麥克風自動收音" "GameUI_VoiceThreshold" "自動收音音量門檻" "GameUI_Matchmaking_Fill_With_Bots" "用電腦玩家填滿空位" "GameUI_Matchmaking_Enable_Cheats" "啟用作弊" } }