"patch"
{
"DOTA_Patch_7_08_General" "Wards now require a constant 2 hits to kill (both Observer and Sentry Wards)"
"DOTA_Patch_7_08_General_2" "Tier 1 Tower armor aura increased from 1 to 2"
"DOTA_Patch_7_08_General_3" "Bounty Runes base XP reduced from 25 to 0"
"DOTA_Patch_7_08_General_4" "Bounty Runes Gold Growth increased from 2/min to 4/min"
"DOTA_Patch_7_08_General_5" "Roshan now has 25% Status Resistance"
"DOTA_Patch_7_08_General_6" "All Pick drafting time per hero selection reduced from 30 to 25 seconds"
"DOTA_Patch_7_08_item_aeon_disk" "Health threshold reduced from 80% to 70%"
"DOTA_Patch_7_08_item_bfury" "Creep Bonus damage reduced from 60% to 50%"
"DOTA_Patch_7_08_item_bfury_2" "Creep Bonus no longer works with illusions"
"DOTA_Patch_7_08_item_black_king_bar" "Cooldown rescaled from 80/75/70/65/60/55 to 70"
"DOTA_Patch_7_08_item_blink" "Cooldown increased from 12 to 14"
"DOTA_Patch_7_08_item_enchanted_mango" "Mana restore increased from 150 to 175"
"DOTA_Patch_7_08_item_faerie_fire" "Heal increased from 75 to 85"
"DOTA_Patch_7_08_item_force_staff" "Time it takes for the full distance to be traveled increased from 0.4 to 0.5"
"DOTA_Patch_7_08_item_hurricane_pike" "Time it takes for the full distance to be traveled increased from 0.4 to 0.5"
"DOTA_Patch_7_08_item_hurricane_pike_2" "Cooldown increased from 18 to 23"
"DOTA_Patch_7_08_item_meteor_hammer" "Cooldown reduced from 40 to 28"
"DOTA_Patch_7_08_item_soul_ring" "Recipe increased from 185 to 200"
"DOTA_Patch_7_08_item_spirit_vessel" "Recipe cost increased from 600 to 750"
"DOTA_Patch_7_08_enchantress" "Base damage reduced by 3"
"DOTA_Patch_7_08_jakiro" "Reduced attack backswing from 0.5 to 0.3"
"DOTA_Patch_7_08_lina" "Base intelligence increased by 3"
"DOTA_Patch_7_08_lina_2" "Base damage random variance reduced from 18 min/max damage spread to 12"
"DOTA_Patch_7_08_lycan" "Base armor reduced by 1"
"DOTA_Patch_7_08_tinker" "Base movement speed reduced from 305 to 290"
"DOTA_Patch_7_09_General" "Courier cost reduced from 200 to 50"
"DOTA_Patch_7_09_General_2" "Starting gold is reduced from 625 to 600
"
"DOTA_Patch_7_09_General_3" "Tangoes now come with 3 charges and cost 90 gold
"
"DOTA_Patch_7_09_General_4" "Initial bounty rune now gives +40 gold to all heroes instead of 100 to the hero that picks it up "
"DOTA_Patch_7_09_General_4_info" "Those bounty runes look slightly different"
"DOTA_Patch_7_09_General_5" "
"
"DOTA_Patch_7_09_General_6" "Killing a neutral camp stack now gives a bonus 15% gold bounty to the hero that stacked it. No bonus is given if the stack is cleared by an enemy or the hero that stacked it. "
"DOTA_Patch_7_09_General_6_info" "New audio is now played once a stack is successful. Stacked neutrals have a buff with the stacker's hero icon on it"
"DOTA_Patch_7_09_General_7" "
"
"DOTA_Patch_7_09_General_8" "Tier 1 mid lane towers are now a bit closer to the river"
"DOTA_Patch_7_09_General_9" "Removed a tree in the radiant jungle "
"DOTA_Patch_7_09_General_9_info" "To the top right of the blue crystals near the ancients"
"DOTA_Patch_7_09_General_10" "
"
"DOTA_Patch_7_09_General_11" "Range creep attack acquisition range reduced from 800 to 600"
"DOTA_Patch_7_10_General" "Enabled Dark Willow in Captain's Mode"
"DOTA_Patch_7_10_General_2" "
"
"DOTA_Patch_7_10_General_3" "Bounty Rune base gold bounty increased from 50 to 60 "
"DOTA_Patch_7_10_General_3_info" "affects runes after the first one"
"DOTA_Patch_7_10_General_4" "Bounty Rune no longer gives XP. Previously gave 0 at the start and increased by 7 per minute."
"DOTA_Patch_7_10_General_5" "Tome of Knowledge XP bonus increased from 500 to 700"
"DOTA_Patch_7_10_General_6" "
"
"DOTA_Patch_7_10_General_7" "Melee Creeps gold bounty reduced by 1 "
"DOTA_Patch_7_10_General_7_info" "reduced from 41 to 40"
"DOTA_Patch_7_10_General_8" "
"
"DOTA_Patch_7_10_General_9" "Randoming now gives a Faerie Fire instead of a branch"
"DOTA_Patch_7_10_General_10" "Bonus hero count increased from 10 to 12"
"DOTA_Patch_7_10_item_aeon_disk" "Cooldown reduced from 100 to 90"
"DOTA_Patch_7_10_item_aeon_disk_2" "
"
"DOTA_Patch_7_10_item_boots" "Cost increased from 400 to 500"
"DOTA_Patch_7_10_item_boots_2" "Movement bonus increased from 40 to 50"
"DOTA_Patch_7_10_item_phase_boots" "Movement bonus increased from 45 to 50"
"DOTA_Patch_7_10_item_power_treads" "Movement bonus increased from 45 to 50"
"DOTA_Patch_7_10_item_power_treads_2" "
"
"DOTA_Patch_7_10_item_courier" "Flying Courier movement speed increased from 450 to 460"
"DOTA_Patch_7_10_item_courier_2" "
"
"DOTA_Patch_7_10_item_monkey_king_bar" "Added a sound effect for successful procs"
"DOTA_Patch_7_10_item_monkey_king_bar_2" "
"
"DOTA_Patch_7_10_item_soul_ring" "Health cost increased from 150 to 170"
"DOTA_Patch_7_10_dazzle" "Base movement speed increased from 305 to 310"
"DOTA_Patch_7_10_doom_bringer" "Base Intelligence increased by 2"
"DOTA_Patch_7_10_gyrocopter" "Improved visual effect for Flak Cannon projectiles"
"DOTA_Patch_7_11_General_2" "
"
"DOTA_Patch_7_11_General_5" "
"
"DOTA_Patch_7_11_General_7" "
"
"DOTA_Patch_7_11_General_9" "
"
"DOTA_Patch_7_11_General_11" "
"
"DOTA_Patch_7_11_General_13" "
"
"DOTA_Patch_7_11_General_21" "
"
"DOTA_Patch_7_13_General_2" "
"
"DOTA_Patch_7_13_General_9" "
"
"DOTA_Patch_7_13_General_11" "
"
"DOTA_Patch_7_13_General_14" "
"
"DOTA_Patch_7_13_General_17" "
"
"DOTA_Patch_7_13_General_19" "
"
"DOTA_Patch_7_13_General_24" "
"
"DOTA_Patch_7_13_General_30" "
"
"DOTA_Patch_7_13_General_36" "
"
"DOTA_Patch_7_13_General_37" "
"
"DOTA_Patch_7_13_General_44" "
"
"DOTA_Patch_7_13_General_50" "
"
"DOTA_Patch_7_13_General_51" "
"
"DOTA_Patch_7_13_General_57" "
"
"DOTA_Patch_7_13b_General_2" "
"
"DOTA_Patch_7_13b_General_4" "
"
"DOTA_Patch_7_13b_General_6" "
"
"DOTA_Patch_7_13b_General_8" "
"
"DOTA_Patch_7_14_General_2" "
"
"DOTA_Patch_7_15_General_5" "
"
"DOTA_Patch_7_15_General_12" "
"
"DOTA_Patch_7_15_General_15" "
"
"DOTA_Patch_7_15_General_21" "
"
"DOTA_Patch_7_15_General_25" "
"
"DOTA_Patch_7_15_General_36" "
"
"DOTA_Patch_7_16_General_2" "
"
"DOTA_Patch_7_16_General_4" "
"
"DOTA_Patch_7_16_General_24" "
"
"DOTA_Patch_7_16_General_26" "
"
"DOTA_Patch_7_16_General_28" "
"
"DOTA_Patch_7_16_General_30" "
"
"DOTA_Patch_7_19b_General_2" "
"
"DOTA_Patch_7_19b_General_4" "
"
"DOTA_Patch_7_34b_item_spirit_vessel_4" "すべての属性ボーナスを+12から+6に削減"
"DOTA_Patch_7_34b_abaddon_abaddon_death_coil_3" "キャスト範囲を575から600に拡大"
"DOTA_Patch_7_34b_alchemist" "基本アーマーを1増加"
"DOTA_Patch_7_34b_arc_warden" "基本アーマーを1増加"
"DOTA_Patch_7_34b_arc_warden_arc_warden_magnetic_field" "クールダウンを20秒から20/19/18/17秒に短縮"
"DOTA_Patch_7_34b_bounty_hunter_bounty_hunter_shuriken_toss" "ダメージを80/120/160/200から100/140/180/220に増加"
"DOTA_Patch_7_34b_bristleback" "ストレングスゲインを2.5から2.7に増加"
"DOTA_Patch_7_34b_bristleback_2" "基本マナ自然回復を0.25から0.4に増加"
"DOTA_Patch_7_34b_enchantress" "ストレングスゲインを1.7から2に増加"
"DOTA_Patch_7_34b_enigma_enigma_demonic_conversion_3" "マナコストを140/150/160/170から75/100/125/150に削減"
"DOTA_Patch_7_34b_invoker" "基本アーマーを1削減"
"DOTA_Patch_7_34b_invoker_talent" "レベル10のタレント-6s Tornado Cooldownを-4秒に削減"
"DOTA_Patch_7_34b_invoker_talent_2" "レベル15のタレント-8s Cold Snap Cooldownを-5秒に削減"
"DOTA_Patch_7_34b_jakiro_talent" "レベル10のタレント+275 Attack Rangeを+250に削減"
"DOTA_Patch_7_34b_jakiro_talent_2" "レベル20のタレント+30 Macropyre Damageを+25に削減"
"DOTA_Patch_7_34b_lina_talent" "レベル10のタレント+20 Damageを+25に増加"
"DOTA_Patch_7_34b_lone_druid" "基本ストレングスを18から20に増加"
"DOTA_Patch_7_34b_luna_luna_eclipse" "クールダウンを140/130/120秒から110秒に短縮"
"DOTA_Patch_7_34b_magnataur_magnataur_empower" "ボーナスダメージを12/20/28/36%から16/24/32/40%に増加"
"DOTA_Patch_7_34b_meepo_meepo_earthbind" "発射体速度を900から1,000に増加"
"DOTA_Patch_7_34b_mirana_talent" "レベル20のタレント+35 Damageを+45に増加"
"DOTA_Patch_7_34b_mirana_talent_2" "レベル25のタレント+200 Starstorm Damageを+250に増加"
"DOTA_Patch_7_34b_monkey_king_monkey_king_primal_spring" "クールダウンを20/18/16/14秒から18/16/14/12秒に短縮"
"DOTA_Patch_7_34b_morphling" "ストレングスゲインを3から3.2に増加"
"DOTA_Patch_7_34b_omniknight_omniknight_martyr" "クールダウンを60/55/50/45秒から60/52/44/36秒に短縮"
"DOTA_Patch_7_34b_pangolier" "ストレングスゲインを2.5から2.7に増加"
"DOTA_Patch_7_34b_pangolier_pangolier_shield_crash" "マナコストを70/80/90/100から60/70/80/90に削減"
"DOTA_Patch_7_34b_phantom_assassin" "基本アジリティを2削減"
"DOTA_Patch_7_34b_riki" "基本攻撃速度を100から90に削減"
"DOTA_Patch_7_34b_riki_talent_3" "レベル25のタレントPLEASE_REPLACE_MEを-3秒に削減"
"DOTA_Patch_7_34b_sand_king" "基本ダメージを2削減"
"DOTA_Patch_7_34b_sand_king_sandking_burrowstrike" "ダメージを100/150/220/280から80/130/200/260に削減"
"DOTA_Patch_7_34b_sand_king_talent" "レベル15のタレントPLEASE_REPLACE_MEをPLEASE_REPLACE_MEに差し替え"
"DOTA_Patch_7_34b_techies_techies_suicide" "スタン持続時間を0.8/0.95/1.1/1.25秒から0.8/1/1.2/1.4秒に延長"
"DOTA_Patch_7_34b_vengefulspirit_vengefulspirit_magic_missile" "スタン持続時間を1.1/1.2/1.3/1.4秒から1.4/1.5/1.6/1.7秒に延長"
"DOTA_Patch_7_34b_warlock" "基本攻撃速度を100から90に削減"
"DOTA_Patch_7_34b_winter_wyvern_winter_wyvern_splinter_blast" "マナコストを105/120/135/150から105/115/125/135に削減"
"DOTA_Patch_7_34b_winter_wyvern_winter_wyvern_splinter_blast_2" "クールダウンを7秒から6秒に短縮"
"DOTA_Patch_7_34b_witch_doctor" "基本ダメージを3削減"
"DOTA_Patch_7_34b_witch_doctor_2" "インテリジェンスゲインを3.3から3.1に削減"
"DOTA_Patch_7_34b_witch_doctor_witch_doctor_death_ward" "攻撃範囲を700から600に縮小"
"DOTA_Patch_7_34b_witch_doctor_witch_doctor_death_ward_2" "クールダウンを60秒から100/80/60秒に延長"
"DOTA_Patch_7_34b_witch_doctor_talent" "レベル20のタレント+100 Death Ward Attack Rangeを+75に削減"
"DOTA_Patch_7_34b_witch_doctor_talent_2" "レベル25のタレント+60 Death Ward Damageを+45に削減"
"DOTA_Patch_7_34d_item_blade_mail" "ダメージボーナスを+20から+18に削減"
"DOTA_Patch_7_34d_item_hand_of_midas" "攻撃速度ボーナスを+40から+35に削減"
"DOTA_Patch_7_34d_item_occult_bracelet" "スタックごとのマナ自然回復を0.5から0.4に削減"
"DOTA_Patch_7_34d_item_pogo_stick" "マナボーナスを200から150に削減"
"DOTA_Patch_7_34d_abaddon" "基本インテリジェンスを18から19に増加"
"DOTA_Patch_7_34d_abaddon_2" "インテリジェンスゲインを1.2から1.6に増加"
"DOTA_Patch_7_34d_abaddon_abaddon_aphotic_shield" "ダメージバリアを110/140/170/200から120/150/180/210に増加"
"DOTA_Patch_7_34d_antimage" "基本アーマーを1増加"
"DOTA_Patch_7_34d_antimage_antimage_mana_void" "マナコストを100/200/300から100/150/200に削減"
"DOTA_Patch_7_34d_beastmaster" "基本アーマーを1削減"
"DOTA_Patch_7_34d_bounty_hunter" "基本攻撃時間を1.7秒から1.5秒に削減"
"DOTA_Patch_7_34d_brewmaster_brewmaster_primal_split" "マナコストを125/150/175から150/200/250に増加"
"DOTA_Patch_7_34d_crystal_maiden_crystal_maiden_crystal_clone_2" "クールダウンを12秒から10秒に短縮"
"DOTA_Patch_7_34d_dark_willow_dark_willow_bramble_maze" "クールダウンを20秒から22秒に延長"
"DOTA_Patch_7_34d_dawnbreaker" "インテリジェンスゲインを2.2から2に削減"
"DOTA_Patch_7_34d_drow_ranger_drow_ranger_wave_of_silence" "ボーナス移動速度を10%から10/12/14/16%に増加"
"DOTA_Patch_7_34d_enigma_enigma_demonic_conversion_2" "マナコストを75/100/125/150から70/80/90/100に削減"
"DOTA_Patch_7_34d_enigma_enigma_demonic_conversion_3" "クールダウンを60/52/44/36秒から40/38/36/34秒に短縮"
"DOTA_Patch_7_34d_hoodwink_hoodwink_scurry" "バフ持続時間を4秒から3.5/4/4.5/5秒に変更"
"DOTA_Patch_7_34d_huskar_huskar_burning_spear" "持続時間を8秒から9秒に延長"
"DOTA_Patch_7_34d_invoker" "基本ヘルス自然回復を1から0.5に削減"
"DOTA_Patch_7_34d_lich" "基本インテリジェンスを2増加"
"DOTA_Patch_7_34d_magnataur_magnataur_shockwave" "マナコストを70/80/90/100から75に変更"
"DOTA_Patch_7_34d_meepo" "基本マナ自然回復を0.25増加"
"DOTA_Patch_7_34d_meepo_meepo_megameepo" "持続時間を20秒から25秒に延長"
"DOTA_Patch_7_34d_furion" "基本ストレングスを21から19に削減"
"DOTA_Patch_7_34d_furion_furion_sprout" "クールダウンを12/11/10/9秒から15/13/11/9秒に延長"
"DOTA_Patch_7_34d_ogre_magi_ogre_magi_fireblast" "キャスト範囲を475から525に拡大"
"DOTA_Patch_7_34d_ogre_magi_ogre_magi_bloodlust" "ボーナス攻撃速度を30/40/50/60から30/45/60/75に増加"
"DOTA_Patch_7_34d_ogre_magi_ogre_magi_unrefined_fireblast" "キャスト範囲を475から525に拡大"
"DOTA_Patch_7_34d_pangolier_pangolier_swashbuckle" "マナコストを75から75/80/85/90に増加"
"DOTA_Patch_7_34d_pangolier_pangolier_shield_crash" "マナコストを60/70/80/90から70/80/90/100に増加"
"DOTA_Patch_7_34d_pangolier_pangolier_shield_crash_2" "ダメージを70/140/210/280から60/120/180/240に削減"
"DOTA_Patch_7_34d_pugna_pugna_decrepify_2" "キャスト範囲を400/475/550/625から475/550/625/700に拡大"
"DOTA_Patch_7_34d_riki_riki_smoke_screen" "半径を375から425に拡大"
"DOTA_Patch_7_34d_sand_king_sandking_burrowstrike" "クールダウンを15/14/13/12秒から14/13/12/11秒に短縮"
"DOTA_Patch_7_34d_shadow_demon_shadow_demon_demonic_cleanse" "持続時間を7秒から6秒に短縮"
"DOTA_Patch_7_34d_shadow_demon_shadow_demon_demonic_purge" "持続時間を7秒から6秒に短縮"
"DOTA_Patch_7_34d_slardar_slardar_slithereen_crush" "クールダウンを8秒から7秒に短縮"
"DOTA_Patch_7_34d_spectre_spectre_haunt_single" "クールダウンを80/60/40秒から60/50/40秒に短縮"
"DOTA_Patch_7_34d_sven" "基本ダメージを4削減"
"DOTA_Patch_7_34d_sven_sven_gods_strength" "ボーナスダメージを120/160/200%から100/140/180%に削減"
"DOTA_Patch_7_34d_techies_techies_suicide" "クールダウンを39/36/33/30秒から40/35/30/25秒に変更"
"DOTA_Patch_7_34d_shredder_shredder_whirling_death" "ダメージを80/120/160/200から85/130/175/220に増加"
"DOTA_Patch_7_34d_treant" "基本ダメージを2削減"
"DOTA_Patch_7_34d_treant_2" "基本マナ自然回復を0.25削減"
"DOTA_Patch_7_34d_vengefulspirit_vengefulspirit_magic_missile" "クールダウンを12/11/10/9秒から15/13/11/9秒に延長"
"DOTA_Patch_7_34d_weaver_weaver_shukuchi" "ダメージを100/125/150/175から100/130/160/190に増加"
"DOTA_Patch_7_34d_witch_doctor" "基本ストレングスを18から20に増加"
"DOTA_Patch_7_34d_witch_doctor_witch_doctor_death_ward" "クールダウンを100/80/60秒から100/90/80秒に延長"
"DOTA_Patch_7_34d_witch_doctor_witch_doctor_death_ward_2" "ダメージを60/100/140から70/105/140に増加"
"DOTA_Patch_7_35c_item_helm_of_iron_will" "アーマーボーナスを+5から+4に削減"
"DOTA_Patch_7_35c_item_orb_of_venom" "コストを275から250に削減"
"DOTA_Patch_7_35c_item_talisman_of_evasion" "回避ボーナスを+15%から+20%に増加"
"DOTA_Patch_7_35c_item_bloodthorn_2" "Soul Rendヒット時の追加ダメージを60から50に削減"
"DOTA_Patch_7_35c_item_dagon" "スペルライフ吸収ボーナスを+11/12/13/14/15%から+15%に増加"
"DOTA_Patch_7_35c_item_eternal_shroud" "ヘルスボーナスを+300から+250に削減"
"DOTA_Patch_7_35c_item_heart" "ストレングスボーナスを+35から+40に増加"
"DOTA_Patch_7_35c_item_heavens_halberd_2" "回避ボーナスを+20%から+25%に増加"
"DOTA_Patch_7_35c_item_heavens_halberd_3" "ヘルス自然回復とライフ吸収増幅ボーナスを+20%から+25%に増加"
"DOTA_Patch_7_35c_item_kaya_2" "スペルライフ吸収増幅ボーナスを+24%から+20%に削減"
"DOTA_Patch_7_35c_item_kaya_3" "スペル増幅ボーナスを+8%から+10%に増加"
"DOTA_Patch_7_35c_item_kaya_and_sange" "総コストを4,100から4,000に削減"
"DOTA_Patch_7_35c_item_kaya_and_sange_2" "ステータス耐性ボーナスを+20%から+25%に増加"
"DOTA_Patch_7_35c_item_kaya_and_sange_3" "スペルライフ吸収増幅ボーナスを+30%から+25%に削減"
"DOTA_Patch_7_35c_item_kaya_and_sange_4" "ヘルス自然回復とライフ吸収増幅ボーナスを+22%から+25%に増加"
"DOTA_Patch_7_35c_item_mage_slayer_2" "魔法耐性ボーナスを+25%から+20%に削減"
"DOTA_Patch_7_35c_item_mage_slayer_3" "Mage Slayerの毎秒のデバフダメージを20から25に増加"
"DOTA_Patch_7_35c_item_mage_slayer_4" "Mage Slayerのデバフ持続時間を6秒から3秒に短縮"
"DOTA_Patch_7_35c_item_orb_of_corrosion" "総コストを900から875に削減"
"DOTA_Patch_7_35c_item_devastator_2" "インテリジェンスボーナスを+45から+40に削減"
"DOTA_Patch_7_35c_item_sange_2" "ステータス耐性ボーナスを+12%から+16%に増加"
"DOTA_Patch_7_35c_item_sange_and_yasha_2" "ステータス耐性ボーナスを+20%から+25%に増加"
"DOTA_Patch_7_35c_item_shivas_guard_2" "アーマーボーナスを+16から+15に削減"
"DOTA_Patch_7_35c_item_shivas_guard_3" "すべての属性ボーナスを+6から+5に削減"
"DOTA_Patch_7_35c_item_shivas_guard_4" "ヘルス自然回復ボーナスを+6から+5に削減"
"DOTA_Patch_7_35c_item_veil_of_discord" "すべての属性ボーナスを+5から+4に削減"
"DOTA_Patch_7_35c_item_veil_of_discord_2" "アーマーボーナスを+5から+4に削減"
"DOTA_Patch_7_35c_item_veil_of_discord_3" "ヘルス自然回復ボーナスを+5から+4に削減"
"DOTA_Patch_7_35c_item_arcane_ring" "インテリジェンスボーナスを+7から+6に削減"
"DOTA_Patch_7_35c_item_mysterious_hat" "ヘルスボーナスを+75から+50に削減"
"DOTA_Patch_7_35c_item_occult_bracelet" "すべての属性ボーナスを+4から+3に削減"
"DOTA_Patch_7_35c_item_safety_bubble" "ヘルス自然回復ボーナスを+5から+2に削減"
"DOTA_Patch_7_35c_item_trusty_shovel" "ヘルスボーナスを+75から+90に増加"
"DOTA_Patch_7_35c_item_bullwhip" "ヘルス自然回復ボーナスを+3から+2.75に削減"
"DOTA_Patch_7_35c_item_bullwhip_2" "マナ自然回復ボーナスを+2.5から+2に削減"
"DOTA_Patch_7_35c_item_specialists_array" "すべての属性ボーナスを+7から+6に削減"
"DOTA_Patch_7_35c_item_craggy_coat" "アーマーボーナスを+6から+8に増加"
"DOTA_Patch_7_35c_item_giants_ring" "ストレングスボーナスを+35から+30に削減"
"DOTA_Patch_7_35c_item_giants_ring_2" "移動速度ボーナスを+50から+45に削減"
"DOTA_Patch_7_35c_item_panic_button" "ヘルスボーナスを+300から+500に増加"
"DOTA_Patch_7_35c_npc_dota_neutral_kobold" "基本ダメージを3増加"
"DOTA_Patch_7_35c_npc_dota_neutral_kobold_taskmaster" "基本ダメージを3増加"
"DOTA_Patch_7_35c_npc_dota_neutral_kobold_tunneler" "基本ダメージを3増加"
"DOTA_Patch_7_35c_abaddon_abaddon_borrowed_time" "クールダウンを70/60/50秒から80/70/60秒に延長"
"DOTA_Patch_7_35c_arc_warden" "基本ストレングスを22から20に削減"
"DOTA_Patch_7_35c_arc_warden_2" "ストレングスゲインを2.6から2.4に削減"
"DOTA_Patch_7_35c_furion" "基本ダメージを3削減"
"DOTA_Patch_7_35c_furion_furion_teleportation" "クールダウンを60/50/40/30秒から75/60/45/30秒に延長"
"DOTA_Patch_7_35c_phantom_assassin" "アジリティゲインを3.2から3.4に増加"
"DOTA_Patch_7_35c_slark_slark_pounce" "クールダウンを22/18/14/10秒から24/20/16/12秒に延長"
"DOTA_Patch_7_35c_terrorblade" "基本ストレングスを16から18に増加"
"DOTA_Patch_7_35c_terrorblade_terrorblade_reflection" "クールダウンを25/22/19/16秒から23/20/17/14秒に短縮"
"DOTA_Patch_7_35c_shredder_shredder_flamethrower" "毎秒のダメージを80から70に削減"
}