"artillery_weapons.vdata" { "DOTA_VData_artillery_weapons_bomblet_WeaponLocDesc" "TODO: weapon description" "DOTA_VData_artillery_weapons_bomblet_WeaponLocName" "Bomblet" "DOTA_VData_artillery_weapons_default_WeaponLocDesc" "Explodes on impact." "DOTA_VData_artillery_weapons_default_WeaponLocName" "Mortimer Kisses" "DOTA_VData_artillery_weapons_dropshot_WeaponLocDesc" "Charge up and release to fire, then press fire again to shoot the missile straight down." "DOTA_VData_artillery_weapons_dropshot_WeaponLocName" "Dropkick Missile" "DOTA_VData_artillery_weapons_grenade_WeaponLocDesc" "Bounces before exploding." "DOTA_VData_artillery_weapons_grenade_WeaponLocName" "Grenade" "DOTA_VData_artillery_weapons_mirv_WeaponLocDesc" "Splits into multiple projectiles at the top of its arc." "DOTA_VData_artillery_weapons_mirv_WeaponLocName" "MIRV" "DOTA_VData_artillery_weapons_plasma_beam_WeaponLocDesc" "Drills a tunnel through the terrain on impact. Does not impact enemies." "DOTA_VData_artillery_weapons_plasma_beam_WeaponLocName" "Plasma Tunneler" "DOTA_VData_artillery_weapons_tunneler_WeaponLocDesc" "Digs straight down after hitting terrain. Doesn't directly damage enemies." "DOTA_VData_artillery_weapons_tunneler_WeaponLocName" "Tunneler" }