"survivors_difficulty.vdata"
{
"DOTA_VData_survivors_difficulty_echelon_mastery_LocDifficultyDescription" "Enemies have increased health and damage. Significantly increased enemy count. Enemies drop less experience."
"DOTA_VData_survivors_difficulty_echelon_mastery_LocDifficultyName" "Echelon Mastery"
"DOTA_VData_survivors_difficulty_endurance_run_LocDifficultyDescription" "Survive 1 additional minute.
Imperia is stronger."
"DOTA_VData_survivors_difficulty_endurance_run_LocDifficultyName" "Endurance Warrunner"
"DOTA_VData_survivors_difficulty_footmen_frenzy_LocDifficultyDescription" "Enemies move faster.
Enemies have increased health."
"DOTA_VData_survivors_difficulty_footmen_frenzy_LocDifficultyName" "At the Speed of Spite"
"DOTA_VData_survivors_difficulty_harder_punches_LocDifficultyDescription" "Enemies have increased damage and health."
"DOTA_VData_survivors_difficulty_harder_punches_LocDifficultyName" "Up In Arms"
"DOTA_VData_survivors_difficulty_meteor_mayhem_LocDifficultyDescription" "Meteors continuously fall from the sky.
Enemies have increased health and damage."
"DOTA_VData_survivors_difficulty_meteor_mayhem_LocDifficultyName" "Mad Moon Falling"
"DOTA_VData_survivors_difficulty_spooky_follower_LocDifficultyDescription" "An invulnerable scythe follows you around.
Touching will insta-kill."
"DOTA_VData_survivors_difficulty_spooky_follower_LocDifficultyName" "Scythe of Damocles"
"DOTA_VData_survivors_difficulty_sticky_situation_LocDifficultyDescription" "Enemies slow on attack."
"DOTA_VData_survivors_difficulty_sticky_situation_LocDifficultyName" "sticky situation"
"DOTA_VData_survivors_difficulty_story_LocDifficultyDescription" "No additional modifiers."
"DOTA_VData_survivors_difficulty_story_LocDifficultyName" "Pure Fiction"
}