"survivors_difficulty.vdata" { "DOTA_VData_survivors_difficulty_echelon_mastery_LocDifficultyDescription" "Enemies have increased health and damage. Significantly increased enemy count. Enemies drop less experience." "DOTA_VData_survivors_difficulty_echelon_mastery_LocDifficultyName" "Echelon Mastery" "DOTA_VData_survivors_difficulty_endurance_run_LocDifficultyDescription" "Survive 1 additional minute.
Imperia is stronger." "DOTA_VData_survivors_difficulty_endurance_run_LocDifficultyName" "Endurance Warrunner" "DOTA_VData_survivors_difficulty_footmen_frenzy_LocDifficultyDescription" "Enemies move faster.
Enemies have increased health." "DOTA_VData_survivors_difficulty_footmen_frenzy_LocDifficultyName" "At the Speed of Spite" "DOTA_VData_survivors_difficulty_harder_punches_LocDifficultyDescription" "Enemies have increased damage and health." "DOTA_VData_survivors_difficulty_harder_punches_LocDifficultyName" "Up In Arms" "DOTA_VData_survivors_difficulty_meteor_mayhem_LocDifficultyDescription" "Meteors continuously fall from the sky.
Enemies have increased health and damage." "DOTA_VData_survivors_difficulty_meteor_mayhem_LocDifficultyName" "Mad Moon Falling" "DOTA_VData_survivors_difficulty_spooky_follower_LocDifficultyDescription" "An invulnerable scythe follows you around.
Touching will insta-kill." "DOTA_VData_survivors_difficulty_spooky_follower_LocDifficultyName" "Scythe of Damocles" "DOTA_VData_survivors_difficulty_sticky_situation_LocDifficultyDescription" "Enemies slow on attack." "DOTA_VData_survivors_difficulty_sticky_situation_LocDifficultyName" "sticky situation" "DOTA_VData_survivors_difficulty_story_LocDifficultyDescription" "No additional modifiers." "DOTA_VData_survivors_difficulty_story_LocDifficultyName" "Pure Fiction" }