"survivors_powerups.vdata"
{
"DOTA_VData_survivors_powerups_annihilation_LocAbilityDesc" "Unleash physical vengeance upon many enemies around you. High damage, long cooldown."
"DOTA_VData_survivors_powerups_annihilation_LocAbilityName" "Annihilation"
"DOTA_VData_survivors_powerups_annihilation_LocHeroName" "Skree'auk"
"DOTA_VData_survivors_powerups_annihilation_LocScepterAbilityDesc" "Skree'auk blesses you with an extra life."
"DOTA_VData_survivors_powerups_apex_LocAbilityName" "Apex"
"DOTA_VData_survivors_powerups_arcane_bolt_LocAbilityDesc" "Shoots a damaging projectile at the closest enemy."
"DOTA_VData_survivors_powerups_arcane_bolt_LocAbilityName" "Arcane Bolt"
"DOTA_VData_survivors_powerups_arcane_bolt_LocHeroName" "Dragonus"
"DOTA_VData_survivors_powerups_arcane_bolt_LocScepterAbilityDesc" "Double the number of bolts fired."
"DOTA_VData_survivors_powerups_blade_mail_LocAbilityName" "Blade Mail"
"DOTA_VData_survivors_powerups_bloodstone_LocAbilityName" "Bloodstone"
"DOTA_VData_survivors_powerups_chain_frost_LocAbilityDesc" "Shoots a slow-moving projectile at the closest enemy, dealing damage, slowing the area, and then bouncing to another enemy."
"DOTA_VData_survivors_powerups_chain_frost_LocAbilityName" "Chain Frost"
"DOTA_VData_survivors_powerups_chain_frost_LocHeroName" "Lich"
"DOTA_VData_survivors_powerups_chain_frost_LocScepterAbilityDesc" "Each time Chain Frost bounces to a new target, it has a 50% chance to split into two projectiles."
"DOTA_VData_survivors_powerups_counter_helix_LocAbilityDesc" "Hits enemies around you, damaging them and knocking them back."
"DOTA_VData_survivors_powerups_counter_helix_LocAbilityName" "Counter Helix"
"DOTA_VData_survivors_powerups_counter_helix_LocHeroName" "Axe"
"DOTA_VData_survivors_powerups_counter_helix_LocScepterAbilityDesc" "{f:0:counter_chance}% to trigger when you receive damage."
"DOTA_VData_survivors_powerups_crystalys_LocAbilityName" "Crystalys"
"DOTA_VData_survivors_powerups_daedalus_LocAbilityName" "Daedalus"
"DOTA_VData_survivors_powerups_demon_edge_LocAbilityName" "Demon Edge"
"DOTA_VData_survivors_powerups_echo_stone_LocAbilityName" "Specialist Array"
"DOTA_VData_survivors_powerups_echo_strike_LocAbilityDesc" "Hits enemies in a line in front of you. Additional strikes will clone the original."
"DOTA_VData_survivors_powerups_echo_strike_LocAbilityName" "Echo Slash"
"DOTA_VData_survivors_powerups_echo_strike_LocHeroName" "Kez"
"DOTA_VData_survivors_powerups_echo_strike_LocScepterAbilityDesc" "Echo Slash both in front and behind you."
"DOTA_VData_survivors_powerups_frostbite_LocAbilityDesc" "Freezes the strongest enemy in range and making them take more damage from projectile attacks."
"DOTA_VData_survivors_powerups_frostbite_LocAbilityName" "Frostbite"
"DOTA_VData_survivors_powerups_frostbite_LocHeroName" "Crystal Maiden"
"DOTA_VData_survivors_powerups_frostbite_LocScepterAbilityDesc" "Enemies that die while frostbitten will shatter, causing nearby enemies to be frostbitten."
"DOTA_VData_survivors_powerups_gold_LocAbilityName" "Bag of Gold"
"DOTA_VData_survivors_powerups_heart_of_tarrasque_LocAbilityName" "Heart of Tarrasque"
"DOTA_VData_survivors_powerups_kaya_LocAbilityName" "Kaya"
"DOTA_VData_survivors_powerups_kaya_and_sange_LocAbilityName" "Kaya and Sange"
"DOTA_VData_survivors_powerups_kez_innate_LocAbilityDesc" "Kez has bonus movement speed and will periodically mark the strongest nearby enemies, causing the next Physical attack to critically strike."
"DOTA_VData_survivors_powerups_kez_innate_LocAbilityName" "Spot Weakness"
"DOTA_VData_survivors_powerups_khanda_LocAbilityName" "Khanda"
"DOTA_VData_survivors_powerups_knife_throw_LocAbilityDesc" "Throws a knife straight ahead."
"DOTA_VData_survivors_powerups_knife_throw_LocAbilityName" "Knife Throw"
"DOTA_VData_survivors_powerups_knife_throw_LocHeroName" "Bakeet"
"DOTA_VData_survivors_powerups_knife_throw_LocScepterAbilityDesc" "Knifes have infinite pierce."
"DOTA_VData_survivors_powerups_kns_trident_LocAbilityName" "Trident"
"DOTA_VData_survivors_powerups_laguna_blade_LocAbilityDesc" "Damages the strongest enemy in range with a bolt of lightning."
"DOTA_VData_survivors_powerups_laguna_blade_LocAbilityName" "Laguna Blade"
"DOTA_VData_survivors_powerups_laguna_blade_LocHeroName" "Lina"
"DOTA_VData_survivors_powerups_laguna_blade_LocScepterAbilityDesc" "Laguna blade can target the same enemy multiple times."
"DOTA_VData_survivors_powerups_land_mine_LocAbilityDesc" "Plants a proximity mine at your position. After an arming period the mine will be triggered by nearby enemies."
"DOTA_VData_survivors_powerups_land_mine_LocAbilityName" "Proximity Mines"
"DOTA_VData_survivors_powerups_land_mine_LocHeroName" "Techies"
"DOTA_VData_survivors_powerups_land_mine_LocScepterAbilityDesc" "Can now plant Stasis Traps and Remote Mines"
"DOTA_VData_survivors_powerups_magic_missile_LocAbilityDesc" "Shoots a projectile at the closest enemy, damaging it and stunning nearby enemies."
"DOTA_VData_survivors_powerups_magic_missile_LocAbilityName" "Magic Missile"
"DOTA_VData_survivors_powerups_magic_missile_LocHeroName" "Shendelzare"
"DOTA_VData_survivors_powerups_magic_missile_LocScepterAbilityDesc" "Does {f:2:damage_per_enemy} more damage per enemy killed using Magic Missile (currently {f:1:extra_damage})"
"DOTA_VData_survivors_powerups_mortimer_kisses_LocAbilityDesc" "Launches firespit globs at random targets, causing damage over time in an area."
"DOTA_VData_survivors_powerups_mortimer_kisses_LocAbilityName" "Mortimer's Kisses"
"DOTA_VData_survivors_powerups_mortimer_kisses_LocHeroName" "Snapfire"
"DOTA_VData_survivors_powerups_mortimer_kisses_LocScepterAbilityDesc" "Enemies killed with Mortimer's Kisses have a chance to spawn a healing cookie."
"DOTA_VData_survivors_powerups_octarine_core_LocAbilityName" "Octarine Core"
"DOTA_VData_survivors_powerups_phylactery_LocAbilityName" "Phylactery"
"DOTA_VData_survivors_powerups_pile_of_coal_LocAbilityName" "Pile of Coal"
"DOTA_VData_survivors_powerups_reaver_LocAbilityName" "Reaver"
"DOTA_VData_survivors_powerups_ring_of_tarrasque_LocAbilityName" "Ring of Tarrasque"
"DOTA_VData_survivors_powerups_rot_LocAbilityDesc" "Damages enemies around you. Cooldown applies individually to each enemy."
"DOTA_VData_survivors_powerups_rot_LocAbilityName" "Rot"
"DOTA_VData_survivors_powerups_rot_LocHeroName" "Pudge"
"DOTA_VData_survivors_powerups_rot_LocScepterAbilityDesc" "Leave a trail of Rot behind you. Slows enemies for 30%."
"DOTA_VData_survivors_powerups_sange_LocAbilityName" "Sange"
"DOTA_VData_survivors_powerups_sange_and_yasha_LocAbilityName" "Sange and Yasha"
"DOTA_VData_survivors_powerups_skywrath_mage_innate_LocAbilityDesc" "Dragonus has less health but shoots additional projectiles with all of his abilities."
"DOTA_VData_survivors_powerups_skywrath_mage_innate_LocAbilityName" "Scion of Skywrath"
"DOTA_VData_survivors_powerups_snotty_bat_LocAbilityDesc" "Snotty will fly around you, picking up objects, and dealing area damage that slows enemies."
"DOTA_VData_survivors_powerups_snotty_bat_LocAbilityName" "Snotty The Bat"
"DOTA_VData_survivors_powerups_snotty_bat_LocHeroName" "Pudge"
"DOTA_VData_survivors_powerups_snotty_bat_LocScepterAbilityDesc" "Snotty has a friend! You'll now have 2 bats."
"DOTA_VData_survivors_powerups_sny_trident_LocAbilityName" "Trident"
"DOTA_VData_survivors_powerups_spirits_LocAbilityDesc" "Summon spirits that dance in a circle, dealing damage to all units it passes through and eventually explodes and deals damage in an area."
"DOTA_VData_survivors_powerups_spirits_LocAbilityName" "Spirits"
"DOTA_VData_survivors_powerups_spirits_LocHeroName" "Io"
"DOTA_VData_survivors_powerups_spirits_LocScepterAbilityDesc" "Spirits trigger explosions upon impact."
"DOTA_VData_survivors_powerups_stampede_LocAbilityDesc" "Charge forward, gaining movement speed, becoming invulnerable, and trampling enemies with physical damage."
"DOTA_VData_survivors_powerups_stampede_LocAbilityName" "Stampede"
"DOTA_VData_survivors_powerups_stampede_LocHeroName" "Centaur Warrunner"
"DOTA_VData_survivors_powerups_stampede_LocScepterAbilityDesc" "Your physical damage from all abilities does a percentage more damage based on {f:0:speed_damage_multiplier}% of your movement speed. (Current boost {f:0:actual_damage_multiplier}%)"
"DOTA_VData_survivors_powerups_swashbuckle_LocAbilityDesc" "Slashes enemies horizontally with several quick swipes."
"DOTA_VData_survivors_powerups_swashbuckle_LocAbilityName" "Swashbuckle"
"DOTA_VData_survivors_powerups_swashbuckle_LocHeroName" "Pangolier"
"DOTA_VData_survivors_powerups_swashbuckle_LocScepterAbilityDesc" "Swashbuckle now also slashes vertically"
"DOTA_VData_survivors_powerups_timeless_relic_LocAbilityName" "Timeless Relic"
"DOTA_VData_survivors_powerups_tome_of_knowledge_LocAbilityName" "Tome of Knowledge"
"DOTA_VData_survivors_powerups_track_LocAbilityDesc" "Damages the strongest enemy in range and marks them. Marked enemies take extra damage and have a higher chance to drop gold when killed."
"DOTA_VData_survivors_powerups_track_LocAbilityName" "Track"
"DOTA_VData_survivors_powerups_track_LocHeroName" "Bounty Hunter"
"DOTA_VData_survivors_powerups_track_LocScepterAbilityDesc" "Treasure Pickups grant two items."
"DOTA_VData_survivors_powerups_vengeful_spirit_innate_LocAbilityDesc" "Shen's magical damage reduces the physical resistance of enemies."
"DOTA_VData_survivors_powerups_vengeful_spirit_innate_LocAbilityName" "Unending Terror"
"DOTA_VData_survivors_powerups_world_chasm_artifact_LocAbilityName" "World Chasm Artifact"
"DOTA_VData_survivors_powerups_yasha_LocAbilityName" "Yasha"
"DOTA_VData_survivors_powerups_yasha_and_kaya_LocAbilityName" "Yasha and Kaya"
"DOTA_VData_survivors_powerups_ynk_trident_LocAbilityName" "Trident"
}