"survivors_powerups.vdata" { "DOTA_VData_survivors_powerups_annihilation_LocAbilityDesc" "Unleash physical vengeance upon many enemies around you. High damage, long cooldown." "DOTA_VData_survivors_powerups_annihilation_LocAbilityName" "Annihilation" "DOTA_VData_survivors_powerups_annihilation_LocHeroName" "Skree'auk" "DOTA_VData_survivors_powerups_annihilation_LocScepterAbilityDesc" "Skree'auk blesses you with an extra life." "DOTA_VData_survivors_powerups_apex_LocAbilityName" "Apex" "DOTA_VData_survivors_powerups_arcane_bolt_LocAbilityDesc" "Shoots a damaging projectile at the closest enemy." "DOTA_VData_survivors_powerups_arcane_bolt_LocAbilityName" "Arcane Bolt" "DOTA_VData_survivors_powerups_arcane_bolt_LocHeroName" "Dragonus" "DOTA_VData_survivors_powerups_arcane_bolt_LocScepterAbilityDesc" "Double the number of bolts fired." "DOTA_VData_survivors_powerups_blade_mail_LocAbilityName" "Blade Mail" "DOTA_VData_survivors_powerups_bloodstone_LocAbilityName" "Bloodstone" "DOTA_VData_survivors_powerups_chain_frost_LocAbilityDesc" "Shoots a slow-moving projectile at the closest enemy, dealing damage, slowing the area, and then bouncing to another enemy." "DOTA_VData_survivors_powerups_chain_frost_LocAbilityName" "Chain Frost" "DOTA_VData_survivors_powerups_chain_frost_LocHeroName" "Lich" "DOTA_VData_survivors_powerups_chain_frost_LocScepterAbilityDesc" "Each time Chain Frost bounces to a new target, it has a 50% chance to split into two projectiles." "DOTA_VData_survivors_powerups_counter_helix_LocAbilityDesc" "Hits enemies around you, damaging them and knocking them back." "DOTA_VData_survivors_powerups_counter_helix_LocAbilityName" "Counter Helix" "DOTA_VData_survivors_powerups_counter_helix_LocHeroName" "Axe" "DOTA_VData_survivors_powerups_counter_helix_LocScepterAbilityDesc" "{f:0:counter_chance}% to trigger when you receive damage." "DOTA_VData_survivors_powerups_crystalys_LocAbilityName" "Crystalys" "DOTA_VData_survivors_powerups_daedalus_LocAbilityName" "Daedalus" "DOTA_VData_survivors_powerups_demon_edge_LocAbilityName" "Demon Edge" "DOTA_VData_survivors_powerups_echo_stone_LocAbilityName" "Specialist Array" "DOTA_VData_survivors_powerups_echo_strike_LocAbilityDesc" "Hits enemies in a line in front of you. Additional strikes will clone the original." "DOTA_VData_survivors_powerups_echo_strike_LocAbilityName" "Echo Slash" "DOTA_VData_survivors_powerups_echo_strike_LocHeroName" "Kez" "DOTA_VData_survivors_powerups_echo_strike_LocScepterAbilityDesc" "Echo Slash both in front and behind you." "DOTA_VData_survivors_powerups_frostbite_LocAbilityDesc" "Freezes the strongest enemy in range and making them take more damage from projectile attacks." "DOTA_VData_survivors_powerups_frostbite_LocAbilityName" "Frostbite" "DOTA_VData_survivors_powerups_frostbite_LocHeroName" "Crystal Maiden" "DOTA_VData_survivors_powerups_frostbite_LocScepterAbilityDesc" "Enemies that die while frostbitten will shatter, causing nearby enemies to be frostbitten." "DOTA_VData_survivors_powerups_gold_LocAbilityName" "Bag of Gold" "DOTA_VData_survivors_powerups_heart_of_tarrasque_LocAbilityName" "Heart of Tarrasque" "DOTA_VData_survivors_powerups_kaya_LocAbilityName" "Kaya" "DOTA_VData_survivors_powerups_kaya_and_sange_LocAbilityName" "Kaya and Sange" "DOTA_VData_survivors_powerups_kez_innate_LocAbilityDesc" "Kez has bonus movement speed and will periodically mark the strongest nearby enemies, causing the next Physical attack to critically strike." "DOTA_VData_survivors_powerups_kez_innate_LocAbilityName" "Spot Weakness" "DOTA_VData_survivors_powerups_khanda_LocAbilityName" "Khanda" "DOTA_VData_survivors_powerups_knife_throw_LocAbilityDesc" "Throws a knife straight ahead." "DOTA_VData_survivors_powerups_knife_throw_LocAbilityName" "Knife Throw" "DOTA_VData_survivors_powerups_knife_throw_LocHeroName" "Bakeet" "DOTA_VData_survivors_powerups_knife_throw_LocScepterAbilityDesc" "Knifes have infinite pierce." "DOTA_VData_survivors_powerups_kns_trident_LocAbilityName" "Trident" "DOTA_VData_survivors_powerups_laguna_blade_LocAbilityDesc" "Damages the strongest enemy in range with a bolt of lightning." "DOTA_VData_survivors_powerups_laguna_blade_LocAbilityName" "Laguna Blade" "DOTA_VData_survivors_powerups_laguna_blade_LocHeroName" "Lina" "DOTA_VData_survivors_powerups_laguna_blade_LocScepterAbilityDesc" "Laguna blade can target the same enemy multiple times." "DOTA_VData_survivors_powerups_land_mine_LocAbilityDesc" "Plants a proximity mine at your position. After an arming period the mine will be triggered by nearby enemies." "DOTA_VData_survivors_powerups_land_mine_LocAbilityName" "Proximity Mines" "DOTA_VData_survivors_powerups_land_mine_LocHeroName" "Techies" "DOTA_VData_survivors_powerups_land_mine_LocScepterAbilityDesc" "Can now plant Stasis Traps and Remote Mines" "DOTA_VData_survivors_powerups_magic_missile_LocAbilityDesc" "Shoots a projectile at the closest enemy, damaging it and stunning nearby enemies." "DOTA_VData_survivors_powerups_magic_missile_LocAbilityName" "Magic Missile" "DOTA_VData_survivors_powerups_magic_missile_LocHeroName" "Shendelzare" "DOTA_VData_survivors_powerups_magic_missile_LocScepterAbilityDesc" "Does {f:2:damage_per_enemy} more damage per enemy killed using Magic Missile (currently {f:1:extra_damage})" "DOTA_VData_survivors_powerups_mortimer_kisses_LocAbilityDesc" "Launches firespit globs at random targets, causing damage over time in an area." "DOTA_VData_survivors_powerups_mortimer_kisses_LocAbilityName" "Mortimer's Kisses" "DOTA_VData_survivors_powerups_mortimer_kisses_LocHeroName" "Snapfire" "DOTA_VData_survivors_powerups_mortimer_kisses_LocScepterAbilityDesc" "Enemies killed with Mortimer's Kisses have a chance to spawn a healing cookie." "DOTA_VData_survivors_powerups_octarine_core_LocAbilityName" "Octarine Core" "DOTA_VData_survivors_powerups_phylactery_LocAbilityName" "Phylactery" "DOTA_VData_survivors_powerups_pile_of_coal_LocAbilityName" "Pile of Coal" "DOTA_VData_survivors_powerups_reaver_LocAbilityName" "Reaver" "DOTA_VData_survivors_powerups_ring_of_tarrasque_LocAbilityName" "Ring of Tarrasque" "DOTA_VData_survivors_powerups_rot_LocAbilityDesc" "Damages enemies around you. Cooldown applies individually to each enemy." "DOTA_VData_survivors_powerups_rot_LocAbilityName" "Rot" "DOTA_VData_survivors_powerups_rot_LocHeroName" "Pudge" "DOTA_VData_survivors_powerups_rot_LocScepterAbilityDesc" "Leave a trail of Rot behind you. Slows enemies for 30%." "DOTA_VData_survivors_powerups_sange_LocAbilityName" "Sange" "DOTA_VData_survivors_powerups_sange_and_yasha_LocAbilityName" "Sange and Yasha" "DOTA_VData_survivors_powerups_skywrath_mage_innate_LocAbilityDesc" "Dragonus has less health but shoots additional projectiles with all of his abilities." "DOTA_VData_survivors_powerups_skywrath_mage_innate_LocAbilityName" "Scion of Skywrath" "DOTA_VData_survivors_powerups_snotty_bat_LocAbilityDesc" "Snotty will fly around you, picking up objects, and dealing area damage that slows enemies." "DOTA_VData_survivors_powerups_snotty_bat_LocAbilityName" "Snotty The Bat" "DOTA_VData_survivors_powerups_snotty_bat_LocHeroName" "Pudge" "DOTA_VData_survivors_powerups_snotty_bat_LocScepterAbilityDesc" "Snotty has a friend! You'll now have 2 bats." "DOTA_VData_survivors_powerups_sny_trident_LocAbilityName" "Trident" "DOTA_VData_survivors_powerups_spirits_LocAbilityDesc" "Summon spirits that dance in a circle, dealing damage to all units it passes through and eventually explodes and deals damage in an area." "DOTA_VData_survivors_powerups_spirits_LocAbilityName" "Spirits" "DOTA_VData_survivors_powerups_spirits_LocHeroName" "Io" "DOTA_VData_survivors_powerups_spirits_LocScepterAbilityDesc" "Spirits trigger explosions upon impact." "DOTA_VData_survivors_powerups_stampede_LocAbilityDesc" "Charge forward, gaining movement speed, becoming invulnerable, and trampling enemies with physical damage." "DOTA_VData_survivors_powerups_stampede_LocAbilityName" "Stampede" "DOTA_VData_survivors_powerups_stampede_LocHeroName" "Centaur Warrunner" "DOTA_VData_survivors_powerups_stampede_LocScepterAbilityDesc" "Your physical damage from all abilities does a percentage more damage based on {f:0:speed_damage_multiplier}% of your movement speed. (Current boost {f:0:actual_damage_multiplier}%)" "DOTA_VData_survivors_powerups_swashbuckle_LocAbilityDesc" "Slashes enemies horizontally with several quick swipes." "DOTA_VData_survivors_powerups_swashbuckle_LocAbilityName" "Swashbuckle" "DOTA_VData_survivors_powerups_swashbuckle_LocHeroName" "Pangolier" "DOTA_VData_survivors_powerups_swashbuckle_LocScepterAbilityDesc" "Swashbuckle now also slashes vertically" "DOTA_VData_survivors_powerups_timeless_relic_LocAbilityName" "Timeless Relic" "DOTA_VData_survivors_powerups_tome_of_knowledge_LocAbilityName" "Tome of Knowledge" "DOTA_VData_survivors_powerups_track_LocAbilityDesc" "Damages the strongest enemy in range and marks them. Marked enemies take extra damage and have a higher chance to drop gold when killed." "DOTA_VData_survivors_powerups_track_LocAbilityName" "Track" "DOTA_VData_survivors_powerups_track_LocHeroName" "Bounty Hunter" "DOTA_VData_survivors_powerups_track_LocScepterAbilityDesc" "Treasure Pickups grant two items." "DOTA_VData_survivors_powerups_vengeful_spirit_innate_LocAbilityDesc" "Shen's magical damage reduces the physical resistance of enemies." "DOTA_VData_survivors_powerups_vengeful_spirit_innate_LocAbilityName" "Unending Terror" "DOTA_VData_survivors_powerups_world_chasm_artifact_LocAbilityName" "World Chasm Artifact" "DOTA_VData_survivors_powerups_yasha_LocAbilityName" "Yasha" "DOTA_VData_survivors_powerups_yasha_and_kaya_LocAbilityName" "Yasha and Kaya" "DOTA_VData_survivors_powerups_ynk_trident_LocAbilityName" "Trident" }