{{Version infobox | version = 5.10 | highlights = *Added new heroes: **'''{{H|Brewmaster}}''' **'''{{H|Night Stalker}}''' **'''Old {{H|Pudge}}''' *Removed **'''{{H|Mountain Giant}}''' **'''{{H|Void Demon}}''' **'''{{H|Tarmick Mage}}''' | dota = 2004-04-30 | previous = 4.10 | next = 5.20 }} == Heroes == === Removed === * Removed heroes: {{Hero entry|Mountain Giant}} {{Hero entry|Void Demon}} {{Hero entry|Tarmick Mage}} === New === * Added new heroes: {{Hero entry|Brewmaster}} {{Hero entry|Night Stalker}} {{Hero entry|Pudge}} === Hero Changes === {{hero label|Anti-Mage}} * Increased {{Attribute ID|agility}} gain from 2.25 to 2.8. * Increased {{Attribute ID|intelligence}} gain from 0.8 to 1.5. * '''Replaced''' {{A|Spell Shield (4.00)|Anti-Mage|text=Spell Shield}} with {{A|Mana Void|Anti-Mage}} : ''Old {{A|Spell Shield (4.00)|Anti-Mage}}'' : ''Reduces the damage of magic attacks against the Anti-Mage.'' :: Magic resistance: 33%/55%/80% :: Bonus damage: 10% : ''New {{A|Mana Void|Anti-Mage}} : ''Creates a powerful void in an enemy unit caused by a lack of mana. For each mana point missing, the unit takes damage.'' :: Damage per Missing Mana: 0.33/0.60/1.00. :: Mini-stun Duration: 0.1 seconds. :: Cast range: 600. :: Projectile speed: 1000. :: Cooldown: 120 seconds. :: Mana Cost: 175/225/275. {{hero label|Bounty Hunter}} * Reduced base health regeneration from 1.5 to 0.5. * {{A|Shadow Walk|Bounty Hunter}} ** Increased movement speed bonus 10% to 10/20/30/40%. ** Increased duration from 20/25/30/30 to 20/25/30/35. ** No longer deals 25/50/75/100 damage. * {{A|Duplicate|Bounty Hunter}} ** Increased duplicate duration from 15/30/45 to 20/40/60 ** Rescaled mana cost from 250 to 200/250/350 {{hero label|Chaos Knight}} * Reduced base armor from 3 to 2. * Reduced {{Attribute ID|strength}} gain from 3.30 to 3.00. * Increased {{Attribute ID|agility}} gain from 2.10 to 2.30. {{hero label|Chen}} * Reduced {{A|Storm Bolt|Chen}} cast range from 600 to 400. {{hero label|Crystal Maiden}} * Increased {{A|Frostbite|Crystal Maiden}} mana cost from 115/125/135/135 to 115/125/150/165. * Increased {{A|Freezing Field|Crystal Maiden}} mana cost from 300 to 300/400/550. {{hero label|Death Prophet}} * Increased {{A|Crypt Swarm|Death Prophet}} mana cost from 105/120/135/150 to 105/120/140/170. * {{A|Exorcism|Death Prophet}} ** Increased life drain (damage return factor) from 0 to 25%. ** Increased damage return hreshold from 0 to 1000. ** Increased spirits acquisition radius from 900 to 1200. ** Increased max attack radius from 1200 to 1600. {{hero label|Doom}} * Replaced hero model from Erdear Warlock to Mannoroth. * Changed main attribute from {{Attribute ID|intelligence}} to {{Attribute ID|strength}}. * Increased base {{Attribute ID|strength}} and gain from 20 + 1.5 to 28 + 4. * Reduced base {{Attribute ID|agility}} and gain from 16 + 1.5 to 14 + 1.25. * Reduced base {{Attribute ID|intelligence}} and gain from 22 + 3 to 15 + 1.45. * Changed attack type from [[ranged]] to [[melee]]. * Reduced attack range from 600 to 100. * Increased base [[attack damage]] from 17-36 to 37-56. * Increased [[base attack time]] from 1.65 to 2.05. * '''Replaced''' {{A|Life Wave|Doom}} with {{A|Devour|Doom}}. : ''Old {{A|Life Wave|Doom}}'' : ''Calls forth a wave of energy that heals a target and bounces to nearby friendlies. Each bounce heals less damage.'' :: Cast range: 600 :: Bounce radius: 1000 :: Number of bounces: 3/4/5/6 :: Base heal: 80/155/245/310 :: Bounce heal reduction: 20%/20%/15%/12% : ''New {{A|Devour|Doom}}'' : ''Swallows an enemy unit for a short period of time, digesting it and dealing minor damage.'' :: Cast range: 100 :: Allowed targets: Creeps/Creeps/Creeps/Creeps and Heroes :: Creep duration: 20/40/60/80 :: Hero duration: 0/0/0/8 :: Damage per second: 10 :: Creep level limit: 0 :: Mana cost: 0 :: Cooldown: 0 :: Notes: Devour was not able to target neutral creeps due to the creep level limit being level 0. Also, even though Devour description had a hero duration the ability was unable to target Heroes. {{hero label|Dragon Knight}} * '''Replaced''' {{A|Dragonhide Armor|Dragon Knight}} with {{A|Immolation|Dragon Knight}}. : ''Old {{A|Dragonhide Armor|Dragon Knight}}'' : ''Armor made form the hides of dragons.'' :: Bonus Armor: 1/3/4/6. : ''New {{A|Immolation|Dragon Knight}}'' : ''Engulfs the Dragon Knight in flames causing damage to nearby enemy land units. Drains mana until deactivated.'' :: Damage radius: 160 :: Damage per second: 10/20/30/40 :: Debuff linger duration: 1 :: Initial mana cost: 25 :: Mana cost per second: 7 :: Notes: Toggle ability. Automatically toggles itself off once mana goes below 10. {{hero label|Drow Ranger}} * Reduced {{A|Marksmanship (Pre 6.50)|Drow Ranger|text=Marksmanship}} proc chance from 10%/30%/40% to 10%/20%/30%. {{hero label|Faceless Void}} * Increased {{A|Carrion Swarm|Faceless Void}} mana cost from 105/120/135/150 to 105/120/140/170. {{hero label|Juggernaut}} * Reduced [[base attack time]] from 1.67 to 1.5. * Reduced base [[attack damage]] from 25-49 to 24-32. * Reduced {{A|Blade Fury|Juggernaut}} duration from 10 to 5. {{hero label|Leshrac}} * Increased [[base attack time]] from 1.60 to 2.60. * Increased base [[attack damage]] from 16-22 to 40-47. * Increased {{Attribute ID|intelligence}} gain from 3.90 to 4.60. * {{A|Pulse Nova|Leshrac}} ** Increased mana cost per second from 70 to 70/75/80 ** Reduced damage interval from 2.50 to 2.00 {{hero label|Lich}} * '''Replaced''' {{A|Glaciar Crush|Lich}} with {{A|Chain Frost|Lich}}. : ''Old {{A|Glaciar Crush|Lich}}'' : ''Crushes the life out of a target unit by encasing it in a glacier of ice.'' :: Damage per second: 100/125/150 :: Cast range: 500 :: Duration: 600 :: Cooldown: 30 :: Initial mana cost: 75 :: Mana cost per second: 125 : ''New {{A|Chain Frost|Lich}}'' : ''Releases a jumping breath of frost.'' :: Cast range: 800. :: Bounce distance: 500. :: Number of bounces: 4/6/8. :: Damage: 400. :: Attack speed slow: 20. :: Movement speed slow: 40%. :: Slow duration: 5. :: Cooldown: 140. :: Mana cost: 200/250/300. :: Projectile speed: 522. :: Notes: {{A|Chain Frost|Lich}} is bugged, it casts sleep on the primary target instead of doing damage and visual effect, the slept target is invulnerable for unlimited amount of time. This is due to a programming error with triggers. {{hero label|Lifestealer}} * Updated hero model from Zergling to Ghoul. * {{A|Poison Sting|Lifestealer}} ** Reduced damage per second from 6/8/9/10 to 2/4/7/10. ** Increased movement speed slow from 5%/10%/21%/28% to 10%/20%/30%/45%. ** Reduced duration from 3/5/6/7 to 3. {{hero label|Lion}} * {{A|Earth Spike|Lion}} ** Reduced cast range from 600 to 400. ** Reduced spikes radius from 250 to 200. ** Reduced spikes travel distance from 600 to 400 (travel time is 0.2). :: Notes: Reduced Projectile Speed from 3000 to 2000 {{hero label|Lycan}} * Reduced {{U|Lycan Wolf}} health from 600/900/1100/1300 to 600/750/850/1000. * Reduced {{A|Feral Heart|Lycan}} bonus movement speed from 12%/24%/36%/48% to 4%/8%/12%/16%. {{hero label|Luna}} * Increased {{A|Lucent Beam|Luna}} mana cost from 70/80/90/100 to 95/110/125/140. * {{A|Eclipse|Luna}} ** Rescaled mana cost from 300 to 250/350/450. ** Increased search radius from 500 to 600. {{hero label|Omniknight}} * '''Reworked''' {{A|Purification (3.2a-5.10)|Omniknight|text=Purification}} : ''Old {{A|Purification (3.2a-5.10)|Omniknight|text=Purification}}'' : ''Heals a friendly unit over time.'' :: Health regen: 7.5/15/20.25 :: Cast Range: 600 :: Duration: 30 :: Mana cost: 100 :: Cooldown: 45 : ''New {{A|Purification|Omniknight}}'' : ''Instantly heals a friendly unit and damages all nearby enemy units.'' :* Now can be cast on self. :* Rescaled damage/heal from 125/275/400 to 100/200/300/400. :* Has a 200 damage radius. :* Reduced cooldown from 13 to 12. :* Increased mana cost from 100 to 125/150/175/200. * '''Replaced''' {{A|Holy Avenger|Omniknight}} with {{A|Degen Aura|Omniknight}}. : ''Old {{A|Holy Avenger|Omniknight}}'' : ''Calls a heavenly punisher down to deal deal light damage to a nearby enemy and stun it for 4 seconds.'' :: Projectile Speed: 300 :: Damage: 50/100/150/200 :: Cast range: 600 :: Stun duration: 4 :: Cooldown: :: Mana cost: 75/90/105/120 : ''New {{A|Degen Aura|Omniknight}}'' : ''Greatly degenerates the movement capabilities of units that stay too near.'' :: Radius: 130/150/175/200. :: Movement speed reduction: 40%/45%/50%/55%. {{hero label|Naga Siren}} * Reduced base [[attack damage]] from 28-41 to 26-30. * Reduced [[base attack time]] from 1.55 to 1.50. * '''Replaced''' {{A|Blink|Naga Siren}} with {{A|Sleep|Naga Siren}}. : ''Old {{A|Blink|Naga Siren}}'' : ''Short distance teleportation that allows one to move in and out of combat.'' :: Cast range: Global :: Min blink distance: 200 :: Max blink distance: 1000/1075/1150/1150 :: Mana cost: 50 :: Cooldown: 10/7/5/2 : ''New {{A|Sleep|Naga Siren}}'' : ''Puts a target enemy unit to sleep. A sleeping unit can be awoken by attacking it.'' :: Cast range: 800 :: Invulnerability duration: 2/3/4/5 :: Sleep duration: 5/8/11/15 :: Mana cost: 95/105/115/125 :: Cooldown: 30 * '''Replaced''' {{A|Deflect Arrows|Naga Siren}} with {{A|Song of the Siren (Pre 6.72)|Naga Siren|text=Song of the Siren}}. : ''Old {{A|Deflect Arrows|Naga Siren}}'' : ''The Naga Assassin blocks many incoming ranged attacks with her swift blade.'' :: Proc chance: 30%/40%/50% : ''New {{A|Song of the Siren (Pre 6.72)|Naga Siren|text=Song of the Siren}}'' : ''Slithice begins to sing. As long as she sings, enemy units near her are put to sleep.'' :: Invulnerability duration: 2/3/4 :: Sleep duration: 6/9/12 :: Radius: 1200/3600/global :: Mana cost: 200/300/400 :: Cooldown: 0 {{hero label|Nyx Assassin}} * {{A|Impale|Nyx Assassin}} ** Reduced spikes radius from 250 to 200. ** Reduced spikes travel distance from 600 to 400. ** Reduced cast range from 600 to 400. * {{A|Wind Walk (Pre 5.61)|Nyx Assassin|text=Wind Walk}} ** Reduced movement speed bonus from 25/50/75/100% to 10/20/30/40%. ** Removed backstab damage. {{hero label|Medusa}} * Increased {{Attribute ID|strength}} gain from 1.8 to 2.8. * Increased {{Attribute ID|agility}} gain from 2.8 to 3. * Increased {{Attribute ID|intelligence}} gain from 2.1 to 2.25. * {{U|Pandemona}} ** Increased movement speed from 70 to 140. ** Increased building damage close damage per second from 15 to 25. ** Increased unit damage close damage per Second from 5 to 10. ** Increased unit damage far damage per Second from 1 to 2. {{hero label|Magnus}} * Increased {{Attribute ID|strength}} gain from 2.75 to 3.2. * Increased {{Attribute ID|agility}} gain from 2 to 2.25. {{hero label|Morphling}} * '''Replaced''' {{A|Force of Will|Morphling}} with {{A|Tidal Wave|Morphling}}. : ''Old {{A|Force of Will|Morphling}}'' : ''Counters an enemy skill through sheer force of will. Also known as Scoop. Periodically block one spell cast at the Morphling.'' :: Mana cost: 75 :: Cooldown: 180/90/60/30 : ''New {{A|Tidal Wave|Morphling}}'' : ''Creates a large wave of water, dealing damage to enemy units in a line.'' :: Damage: 100/175/25/325 :: Travel distance: 800 :: Projectile Speed: 900 :: Radius: 300 :: Final radius: 300 :: Cast Range: 700 :: Cooldown: 12 :: Mana Cost: 100/115/130/150 * '''Replaced''' {{A|Spellsteal|Morphling}} with {{A|Undercover|Morphling}}. : ''New {{A|Undercover|Morphling}}'' : ''The Morphling goes undercover, enable him to go behind enemy lines. Select a hero and you will temporarily look like him.'' :: Duration: 90/180/indefinitely. :: Cooldown: 120 :: Mana cost: 250/350/450 :: Notes: When you select a hero, you will look like that hero until you manually attack a Scourge unit, at which point you will be returned to normal. {{hero label|Slardar}} * {{A|Corrosive Haze|Slardar|text=Amplify Damage}} ** Increased armor reduction from 10/15/20 to 10/20/30. ** Increased mana cost from 75 to 75/100/125. {{hero label|Shadow Shaman}} * Rescaled {{A|Shackles|Shadow Shaman}} mana cost from 120 to 120/140/160/180. ** Changed {{U|Serpent Ward}} damage type from piercing damage on each level to chaos/piercing/piercing damage. {{hero label|Sven}} * Increased base {{Attribute ID|strength}} from 22 to 24. * Increased base [[attack damage]] from 34-38 to 34-39. * Increased [[base attack time]] from 1.60 to 1.70. * Reduced {{A|Storm Bolt (Pre 6.60)|Sven|text=Storm Bolt}} cast range from 600 to 400. {{hero label|Techies}} * Increased base [[attack damage]] from 18-24 to 22-28. * Increased [[base attack time]] from 1.55 to 1.7. * {{A|Land Mines|Techies}} ** Increased full damage from 300/400/500/650 to 300/400/500/550/750. ** Increased mana cost from 125/140/155/170 to 125/150/175/205. * Replaced {{A|Explosive Shot|Techies}} with {{A|Rapid Revive|Techies}} ** No changes to innate splash damage. : ''Old {{A|Explosive Shot|Techies}}'' : ''The Techies fire more explosive bullets, adding 8/16/24/32 damage and a slightly larger splash to each attack.'' :: Base bonus damage: 8/16/24/32 :: Bonus splash radius: 40/80/160/200 : ''New {{A|Rapid Revive|Techies}}'' : ''The Techies are able to revive quicker than other units.'' :: Respawn timer reduction: 20%/40%/60%/80%. * {{A|Suicide Squad, Attack! (Pre 5.50)|Techies|text=Suicide Squad, Attack!}} ** Increased full damage from 1050/1900/3200 to 1050/1900/3800. ** Reduced damage dealt to buildings from 100% to 70%. ** Increased mana cost from 250 to 250/300/350. ** Increased cooldown from 150 to 180. {{hero label|Terrorblade}} * Rescaled base {{Attribute ID|strength}} and gain from 16 + 2.45 to 17 + 2.3. * '''Replaced''' {{A|Silence|Terrorblade}} with {{A|Soul Steal (Pre 6.67)|Terrorblade|text=Soul Steal}}. : ''Old {{A|Silence|Terrorblade}}'' : ''Stop all enemies in a target area form casting spells. The area of effect and the duration increases with level. Half duration versus heroes.'' :: Cast range: 900 :: Radius: 200/275/350/425 :: Creep duration: 16/20/24/28 :: Hero duration: 8/10/12/14 :: Mana cost: 90 :: Cooldown: 15 : ''New {{A|Soul Steal (Pre 6.67)|Terrorblade|text=Soul Steal}}'' : ''Absorbs the soul of a target enemy unit by taking hit points and mana from it every second and giving them to Terrorblade.'' :: Cast Range: 500 :: Health drained per interval: 6.25/12.50/18.67/25 :: Mana drained per interval: 3.13/6.25/9.37/12.5 :: Drain interval: 0.25 :: Max channel time: 5 :: Mana cost: 50 :: Cooldown: 15 * '''Replaced''' {{A|Teleportation|Terrorblade}} with {{A|Metamorphosis (Pre 6.72)|Terrorblade|text=Metamorphosis}}. : ''Old {{A|Teleportation|Terrorblade}}'' : ''Teleports anywhere explored on the map.'' :: Cast range: Global :: Cast time: 4 :: Mana cost: 75 :: Cooldown: 60/50/40/30 : ''New {{A|Metamorphosis (Pre 6.72)|Terrorblade|text=Metamorphosis}}'' :: Bonus health: 0/100/200/300 :: Attack range: 600 :: Attack projectile speed: 900 :: Base attack time: 1.6 :: Duration: 30/40/50/60 :: Mana cost: 100/130/160/190 :: Cooldown: 60 * {{A|Metamorphosis (Pre 6.72)|Terrorblade|text=Metamorphosis}} is bugged the transformation time takes too long (same transformation time as the cooldown) and {{A|Conjure Image|Terrorblade}} [[dispel]]s Metamorphosis. [{{tooltip|1|Seems that Guinsoo was able to overcome these bugs by creating another version of Terrorblade in Warcraft 3 world editor.}}] [{{tooltip|2|This version used the Warcraft III Illidan (campaign) unit to make metamorphosis work. In exchange for using "Illidan" as the new Terrorblade, Guinsoo forgot to change the base damage values ​​to "Illidan (Metamorphosis)", causing Terrorblade's base damage values were replaced with Illidan's. Lowering his damage output.}}] [{{tooltip|3|Nevertheless, Guinsoo forgot to change the "New Terrorblade" with the "Old Terrorblade" in the Scourge tavern.}}] [{{tooltip|4|Therefore these "bug fixes" were not technically implemented until the next version, 5.20.}}] {{hero label|Vengeful Spirit}} * {{A|Magic Missile|Vengeful Spirit}} ** Reduced cast range from 600 to 575. ** Increased mana cost from 80/90/100/110 to 85/100/115/130. * {{A|Terror|Vengeful Spirit}} now reduces armor reduction affected by 1/2/3/4. * '''Replaced''' {{A|Nether Spirit|Vengeful Spirit}} with {{A|Nether Swap|Vengeful Spirit}}. : ''Old {{A|Nether Spirit|Vengeful Spirit}}'' : ''Summons a shade of Shendelzare that attack nearby enemies. May not be attacked.'' :: Duration: 60 :: Mana cost: 225 :: Cooldown: 180/180/120 :: Notes: The Ancestral Spirit has the {{A|Invulnerable|Nether Spirit the Ancestral Spirit}} and {{A|Locust|Nether Spirit the Ancestral Spirit}} (can not be targeted) ability. : ''New {{A|Nether Swap|Vengeful Spirit}}'' : ''Instantaneously swaps positions with a target enemy unit.'' :: Cast range: 400/700/1000 :: Mana cost: 175/225/320 :: Cooldown: 15 {{hero label|Venomancer}} * '''Replaced''' {{A|Reinforced Skin|Venomancer}} with {{A|Plague Ward|Venomancer}}. ** {{U|Plague Ward}} has the {{A|Disease Cloud|Plague Ward}} passive ability. : ''Old {{A|Reinforced Skin|Venomancer}}'' : ''The hydra's skin hardens to absorb more damage.'' :: Bonus armor: 1/3/4/6 : ''New {{A|Plague Ward|Venomancer}}'' : ''Summons an immobile serpentine ward. The ward is immune to magic and is diseased.'' :: Cast range: 500 :: Duration: 40 :: Mana cost: 30/37/44/50 :: Cooldown: 6.5 :: {{U|Plague Ward}} stats: :: Health: 75/200/325/450 :: Damage type: Piercing :: Damage: 7-9/14-18/21-27/28-36 :: Armor: 0 :: Attack projectile speed: 1900 :: Base attack time: 1.5 :: Gold bounty: 26-38/27-41/28-44/28-44 ::: {{A|Disease Cloud|Plague Ward}} ::: ''Infects nearby enemy living units with Disease Cloud. Stays 5 seconds after unit is death.'' ::: Radius: 176 ::: Damage per second: 10/20/30/40 * {{A|Poison Sting|Venomancer}} ** Reduced slow from 7%/14%/21%/28% to 5%/10%/15%/23%. ** Rescaled duration from 3/5/6/7 to 8 on each level. * {{A|Poison Nova|Venomancer}} ** Reduced duration from 14 to 7. ** Increased damage from 30/50/65 to 70/100/130. ** Reescaled mana cost from 200 to 180/265/350. ** Increased attack and movement speed slow from 10/15/20% to 20/40/60%. ** Increased ring speed from 305 to 522. ** Increased radius from 280 {{tooltip|[?]|Estimated Value}} to 450 {{tooltip|[?]|Estimated Value}}. {{hero label|Wraith King}} * Reduced {{A|Hellfire Blast|Skeleton King}} cast range from 600 to 400. {{hero label|Zeus}} * Changed main attribute from {{Attribute ID|strength}} to {{Attribute ID|intelligence}}. * Reduced base {{Attribute ID|strength}} and gain from 24 + 3.25 to 18 + 2.4. * Increased base {{Attribute ID|intelligence}} and gain from 14 + 1.5 to 22 + 2.75. * Increased [[base attack time]] from 1.74 to 1.7. * reduced base [[attack damage]] from 33-36 to 26-29. * Reduced {{A|Storm Bolt|Zeus}} cast range from 600 to 400. * Fixed {{A|Lightning Bolt|Zeus}} spell visual effects and particles. == Items == {{Item label|Skull Basher}} * Now requires a {{I|Gauntlets of Strength}}. {{Item label|Radiance}} * Added a new item: Radiance. Grants +75 Damage and +10 Armor. * Item description: "A Divine armor that gives +10 armor, +75 damage, True Sight, and a bright burning effect that damages nearby units."
Requires:
Sacred Relic (4100)
Plate Mail (1400)
Gem of True Sight (700)

Passive: 

Burn: Scorches nearby enemies dealing magical damage per second.
Close Damage Radius: 250.
Far Damage Radius: 500.
Close Damage: 60.
Far Damage : 120.

True Sight: Adds the ability to see invisible units and wards to any allied vision within its carrier's range.
Radius: 1100
{{Item label|Boots of Travel}} * Updated item description : Old :: Increases greatly the movement speed of the hero and allows the hero to Teleport every 3 minutes. Does not stack with Boots of Speed or Power Treads. : New :: Increases movement speed by a whopping 110 and allows the hero to Teleport every 3 minutes. Does not stack with Boots of Speed or Power Treads. {{Item label|Manta Style}} * Mirror Image can no longer be cast on ancient units == Original Warcraft III Map Description ==
Map Description
Have fun with an expanded version of DotA Allstars.  Featuring 24 heroes for each side, cool sounds, item recipies, and more!
Loading Screen
DotA Allstars v5.10
Go to www.rtsforums.com/dota and channel Clan TDA@Azeroth.
You can find a list of all official version in our forums at
www.rtsgames.com/dota, in the general discussion forum.

If you want to play All random, type -allrandom within the first 13seconds.

The number of creeps that spawn increases periodically. Destroying enemy creep factories no longer stops them from spawning. Instead it makes your creeps stronger.

Startup Notes
Stop by the forum at www.rtsgames.com/dota or hang out in the channel Clan TDA@Azeroth.
Check the quest menu for more information.

Gold transfer has been disabled!

If you don't want super creeps, type -nosupercreeps right now!
If you don't want item powerups, type -nopowerups right now!
You may now -repick once.  It costs you 50 gold and gives you a new hero.  You may only do this in the first 60 seconds!

If you want to play All random, type -allrandom RIGHT NOW! You only have 13 seconds.

Quest Notes
V5.10
Welcome back to my DotA.
Roshan can be killed for 500 bonus gold for your whole team. He is where Morbazan used to be.
Item powerups spawn just outside of the river on the Sentinel side.

Super Creeps spawn randomly after 10 minutes.
As you destroy your opponent’s graveryard/hunter’ halls, your creeps grow stronger.
Almost all recipies give the same abilities as the input items, plus a bonus.
Beware that certain item abilities may cause other abilities to stop working.

Fixed in this version:
Fixed certain broken heroes Night Stalker, Doom Bringer, Dragon Knight, Lifestealer, Naga Siren, Terrorblade, and The Butcher.
Added -allrandom

Changed around a few skills, did a little trimming and such.
Fixed -random and -repick bug where duplicates were common.

This map was originally taken from TFT Dota 7.0 and DotA Allstars v.96b.

Type -random to randomly select a hero.
This map is simply for beta testing, at the moment
Credits to syl-la-ble, WKnight, zetta, mrquincy, mortred, about11, battlebotv8.0, darky27, sopho, linkmaster, nokternal, neichus and everybody else who has helped me out.

Check out our forum at www.rtsgames.com/dota.
Find a game channel Clan TDA@Azeroth.

Created on 4/30/04 at 2:14 PM
Enjoy!
-Guinsoo

== See also == * [[Versions]] * [[Patches]] {{SystemNav}} [[pt:Versão 5.10]]