{{Version infobox | version = 5.55 | highlights = *Balanced heroes. | dota2 = | dota = Date Needed | previous = 5.54 | next = 5.57 }} * Added the "secret item" '''Atma Weapon'''.
Heroes: *Anti-Mage: Mana void damage changed to .6/.85/1.1, Mana Burn was replaced by Spell Shield. *Bounty Hunter: Duplicate was replaced by Track, Shuriken Toss rescaled 100/200/250/325 *Dragon Knight: Immolation deals more damage and cost less mana, ultimate forms has been changed (previously blue-green-red, now green-red-blue). Breath of Fire damage reduced slightly. *Omniknight: Repel now has a 15 cooldown *Centaur: Return's bugs has been fixed, movement speed reduced, stats improved *Chen: Holy Light mana cost reduced, Holy Persuasion now has a unit limit. *Furion: Treants nerfed, you can't no longer cast Wrath of nature on the ground, you have to cast it on an enemy. *Sniper: Take Aim range has been decreased *Lina Slayer: Laguna Blade cooldown increased, Light Strike Array dealy reduced, Light Array Strike damage reduced *Luna the Moon Rider: Each time moon glaives bounces it deals 50% less damage, stats has been reduced slightly. *Brewmaster: Thunder Clap damage has been reduced, l Storm, Earth, and Fire duration has been decreased to 15, Drunken Haze's AOE removed and duration reduced to 5 seconds *Conjurer: Ruby Golem can no longer stun, now only Mitrhill Golem can stun one unit per golem, summons deal normal damage, towers deal 25% extra damage to summons, phoenix no longer have fly movement, golem cooldown is set to 30 seconds *Morphling: you can't no longer use the spells of the hero you undercover, stats has been reduced slightly. *Rhasta: Serpent Ward's cooldown has been doubled, Forked Lightning costs more mana, Shackles duration reduced. Wards now deals 43/58/73 damage *Stealth Assassin: Permanent Invisibility en level 5, Death Ward deals more damage at lvl 3 y 4. *Crystal maiden: Freezing Field damage bug has been fixed, Frost Nova damage has been reduced slightly, Frostbite now deals 40 damage and the stun scales, Freezing Field damage reduced *Vengeful Spirit: Magic Missile damage reduced and cool has been increased, Nether Swap no longer affects roshan and cooldown increased *Naga Assassin: Ensnare cast range increased *Goblin Techies: Land Mines damage and aoe reduced, cooldown increased; Remote Mines no longer gives true sight *Juggernaut: Omnislash fixed *Zeus: Lightning Reflexes and Shock removed; re added Static Field and Arc Lightning, Arc Lighting mana cost and cooldown decreased and also damage increased, Static field AOE increased. Lightning Bolt mana cost reduced *Bone Fletcher: Strafe bonus attack speed reduced *Chaos Knight: Chaos Bolt stun duration is no longer a random timer between 1 and 6, instead a number between 1 and 5 (probably to prevent stuns that lasted for a decimal duration) *Viper: Viper Strike range and damage increased, Poison Arrows mana cost reduced *Razor: Storm Seeker's damage increased by a little bit, Frenzy reduces damage taken. *Terrorblade: Infernals base armor reduced to 3/5/6. *Doom Bringer: Devour has been fixed, decreased strength growth , Doom lasts 18 seconds *Faceless Void: Carrion Swarm reaches further does less damage *Lifestealer: Siphon Strength was replaced by Rage *Lycanthropy: Howl of Terror was replaced by Howl *Nerubian Assassin: changed to Agility, base int increased *Phantom Assassin: Coup de Grace targets heroes only. *Queen of Pain: Fan of Knives and Sonic Wave both improved. *Slithereen Guard: Added Sprint in place of Splash: decreased stun on War Stomp, decreased armor penalty on Amplify Damage. *Night Stalker: fixed bugs with his daytime casting. *Lich: fixed Chain Frost, Decaying Soil now hits heroes, lowered damage on Frost Nova. *Leoric: no changes. *Krobelus: decreased length/width on Carrion Swarm, reduced number of specters from Exorcism, increased base and per level Strength. *Leshrac - nerfed Split Earth slightly, increased mana cost on Pulse Nova. *Lion - removed building damaging from Scepter/Finger, doubled cooldown on Finger. *Magnus - decreased stun on Reverse Polarity to 1/2/3 seconds. *Medusa - improved Chain Lightning's damage, increased base stats, reduced mana cost and cooldown on Split Shot. *Pudge - removed Carrion Flies and Beetles: Added Explosion and Chain Explosion. *Visage - removed Death Pact and added Dissipate: improved Frenzy, improved base and starting stats. General: *Added -reverse *All auras now have a range of 300 *Super creeps are gone *Fixed some bugs that I knew about: others I know about but still are not fixed in this version. Items: *Soul Ring: all stats bonus decreased by -1 *Null talisman: all stats decreased by -1; increased intelligence +1 *Boots of Elvenskin: Reduced cost from 575 to 450 gold (-125) *Belt of Strength: Reduced cost from 575 to 450 gold (-125) *Robe of Magi: Reduced cost from 575 to 450 gold (-125) *Mana potion: Reduced cost from 90 to 75 gold (-15) *Branch: Reduced cost from 65 to 57 gold (-8) *Lothar's Edge:: Cooldown from 60 to 45 seconds *Dagon: Reduced damage from 450 to 350; Reduced mana cost 310 to 245 *Guinsoo's Scythe of Vyse: increased hex duration from 3 to 3.5 seconds; mana cost reduced 100 to 75 ; Cooldown 13 seconds *Black King Bar:: Cooldown 60 sec *Helm of Iron Will: 1400 a 1300 gold (-100) *Helm of Dominator: Dominate Creeps 125 Mana; Cooldown 45 sec *Netherezim Buckler: "Hp & Mana reg" 140 Mana; Cooldown 45 sec *Diffusal Blade: Feedback 20 mana burn to Heroes & 40 mana burn to Units *Cranium Basher: Adjusted Bash chance to 9% Melee, 3% Ranged *Soul Booster: Hit Points Bonus +450; Mana Bonus +400; *Battle Fury: Hp Regen +5 *Boots of Travel: Cooldown 30 sec *Satanic: Cooldown Dominate Creeps & Hp reg Cooldown to 15 sec *Refresher Orb: Hit Points-Bonus +450; Mana-Bonus +400; Mana Cost 150, Now has two charges *Eye of Skadi: Can now be bought by melee heroes *Monkey King bar: Changed a chance of 40% to do +50 bonus damage to a chance of 30% to do +100 bonus damage *Buriza do Kyanon: Now it can be bought by melee heroes *Divine Rapier: Can no longer be dropped manually, now it only drops on death *Flame Lord's Aghanim removed==See also== Some parts of this changelog were translated from spanish, from this peruvian forum : "http://www.bloodzone.net/forums/f15/changelog-dota-allstars-5-57-sin-usar-la-k-t_t-3497/". This spanish changelog was already a translation made from the original english changelog, which wasn't visible due to a bug in the map. Therefore, the original translator changed or omitted some parts to make it easier to understand to his community. The translated parts are as follows: -Heroes from Anti Mage to Krobelus -All Items section. *[[Versions]] *[[Patches]] {{SystemNav}} [[pt:Versão 5.55]]