{{Version infobox | version = 6.77c | highlights = * Nerfed {{I|Tranquil Boots}}. * Balanced other heroes. | dota2 = 2013-03-21 | dota = [http://www.playdota.com/changelogs/6.77c 2013-03-16] ([https://web.archive.org/web/http://www.playdota.com/changelogs/6.77c Archive]) | previous = 6.77b | next = 6.78 }} == General == * Added {{H|Timbersaw}} to Captain's Mode (Tournament Version). == Heroes == {{Hero label|Drow Ranger}} * {{A|Marksmanship|Drow Ranger}} bonus is removed when there are nearby enemy heroes (instead of just being halved). * Reduced {{A|Marksmanship|Drow Ranger}} enemy detection AoE reduced from 400 to 375. {{Hero label|Keeper of the Light}} * {{A|Illuminate|Keeper of the Light}} mana cost increased from 150 to 150/160/170/180. * {{A|Illuminate|Keeper of the Light}} AoE reduced from 400 to 350. {{Hero label|Nyx Assassin}} * {{A|Spiked Carapace|Nyx Assassin}} duration reduced from 2.75 to 2.25. * {{A|Spiked Carapace|Nyx Assassin}} cooldown increased from 14 to 23/20/17/14. {{Hero label|Treant Protector}} * {{A|Living Armor|Treant Protector}} damage reduction is now done for all instances of damage that reduce its charges. == Items == {{Item label|Tranquil Boots}} * Disabled speed reduced from 50 to 25. * Heal increased from 170 to 250. * Cooldown increased from 40 to 60. * Heal duration increased from 10 to 20. * Fixed being able to drop the item to reset its state. * Fixed damage detection threshold on Tranquil's heal. {{Item label|Heaven's Halberd}} * Disarm is no longer dispelled by Manta. == Bug Fixes == * Fixed attack acquisition range on {{H|Disruptor}}, {{H|Keeper of the Light}}, {{H|Io}}, {{H|Visage}} and {{H|Medusa}}. * Fixed Towers sometimes attacking you too soon when moving out of range. * Fixed {{A|Mana Leak|Keeper of the Light}} not getting removed by {{A|Dark Pact|Slark}} or {{A|Kraken Shell|Tidehunter}}. * Fixed cast and attack behaviors during {{A|Leap|Mirana}}. * Fixed {{A|Whirling Death|Timbersaw}} debuff getting dispelled. * Fixed {{A|Whirling Death|Timbersaw}} stat drain not affecting Magic Immune units. * Fixed attack capability getting reset while [[Magic Immune]] when {{A|Chakram|Timbersaw}} is used. * Fixed being able to break {{A|Hookshot|Clockwerk}} movement with [[purge]]/{{A|Stone Gaze|Medusa}}/etc. == See also == * [[Versions]] * [[Patches]] {{SystemNav}} [[ru:Версия 6.77c]]