{{Version infobox | version = 6.78 | highlights = * Added new heroes: ** '''{{H|Earth Spirit}}''' ** '''{{H|Oracle}}''' * Nerfed: ** {{H|Batrider}} ** {{H|Gyrocopter}} ** {{H|Magnus}} ** {{H|Shadow Demon}} * Buffed most other heroes. * Reworked {{A|Stone Gaze|Medusa}}. * Added {{I|Aghanim's Scepter}}: ** {{H|Ancient Apparition}} ** {{H|Omniknight}} ** {{H|Silencer}} * Balanced [[items]]. | dota2 = 2013-06-04 | dota = [http://www.playdota.com/changelogs/6.78 2013-05-30] ([https://web.archive.org/web/http://www.playdota.com/changelogs/6.78 Archive]) | previous = 6.77c | next = 6.78b }} == Gameplay == * Captain's Mode bans changed from 2/3 to 2/2/1 * Captain's Mode picks changed from 3/2 to 2/2/1 * Adjusted ban/pick/reserve times Captain's Mode. * Deny XP and Bonus XP/Gold AoE is now the same as regular XP AoE (1000->1200) * 4 hero XP bonus changed from 15+6*Level to 20+5*Level. * 5 hero XP bonus changed from 10+5*Level to 15+4*Level. * Level 11 XP requirements reduced from 6500 to 6000. * Level 12 XP requirements increased from 7700 to 8200. * Gold for ending a spree changed from 50->400 (3x->10x) to 75->600. * Buy back cooldown increased from 5 to 6 minutes. * Level 1 and Level 2 towers armor increased from 18 to 20. * Towers no longer have separate bounty values when creeps or allies get the last it, it now gives the same reliable bounty to all players as if a creep killed it. * Hero getting last hit on tower gives 100-200 bonus gold. Does not affect team bounty in any way. * Backdoor protection now also reduces incoming damage by 25% * Siege units HP increased from 500 to 550. * Repicking a randomed hero now re-adds the hero to the pool. * Swapping a hero that you randomed now costs you 100 gold. == Heroes == === New === {{Hero entry|Earth Spirit}} {{Hero entry|Oracle}} === Balance changes === {{Hero label|Axe}} * {{A|Counter Helix|Axe}} cooldown decreased from 0.65/0.6/0.55/0.5 to 0.55/0.5/0.45/0.4. {{Hero label|Ancient Apparition}} * {{A|Ice Vortex|Ancient Apparition}} cooldown decreased from 6 to 5. * {{A|Ice Blast|Ancient Apparition}}: ** Base AoE increased from 225 to 275. ** Added {{I|Aghanim's Scepter}} (Duration increased from 8/9/10 to 17) {{Hero label|Batrider}} * Vision decreased from 1800/800 to 1400/800. * {{A|Flamebreak|Batrider}} mana cost increased from 80/100/120/140 to 140. {{Hero label|Beastmaster}} * {{A|Call of the Wild (pre 6.79)|Beastmaster|text=Call of the Wild}}'s Greater Hawk invisibility fade time decreased from 5 to 4. {{Hero label|Bloodseeker}} * {{A|Thirst|Bloodseeker}} now gives you bonus 3/4/5/6 armor when active. * {{A|Bloodrage|Bloodseeker}} dispels the target before applying its buff. * {{A|Rupture|Bloodseeker}} damage is now HP removal. {{Hero label|Bounty Hunter}} * {{A|Track|Bounty Hunter}} mana cost from 70/60/50 to 50. {{Hero label|Brewmaster}} * Aghanim's {{A|Primal Split|Brewmaster}} units now gain the current level of {{A|Drunken Brawler|Brewmaster}}. * Fire Spirit no longer upgrades damage with {{I|Aghanim's Scepter}}. {{Hero label|Bristleback}} * {{A|Quill Spray|Bristleback}} hit memory increased from 10 to 14 seconds. {{Hero label|Broodmother}} * {{A|Incapacitating Bite|Broodmother}} miss chance from 10/20/30/40% to 30/40/50/60% * {{A|Spawn Spiderlings|Broodmother}} unit count increased from 1/2/3/3 to 1/2/3/4. {{Hero label|Clinkz}} * {{A|Strafe|Clinkz}} cooldown decreased from 60/50/40/30 to 45/40/35/30. {{Hero label|Clockwerk}} * {{A|Power Cogs|Clockwerk}} no longer knock back magic immune units. {{Hero label|Crystal Maiden}} * {{A|Arcane Aura|Crystal Maiden}} mana regen increased from 0.5/1/1.5/2 to 1/1.5/2/2.5. * {{A|Freezing Field|Crystal Maiden}}: ** Explosion AoE increased from 215 to 230. * {{I|Aghanim's Scepter}} attack speed reduction aura increased from -20 to -50. {{Hero label|Dark Seer}} * {{A|Vacuum|Dark Seer}} cooldown increased from 22 to 24. {{Hero label|Dazzle}} * {{A|Shadow Wave|Dazzle}} target count increased from 3/3/4/5 to 3/4/5/6. * {{A|Shallow Grave|Dazzle}} can now be cast on magic immune allies. {{Hero label|Death Prophet}} * Movement speed decreased from 285 to 280. * {{A|Silence|Death Prophet}} AoE increased from 200/275/350/350 to 350. * {{A|Witchcraft|Death Prophet}} move speed bonus increased from 4/8/12/16% to 5/10/15/20% {{Hero label|Disruptor}} * {{A|Thunder Strike|Disruptor}}: ** Changed from 3 strikes over 4 seconds to 4 strikes over 6 seconds. ** Damage per strike decreased from 50/75/100/125 to 40/60/80/100. ** AoE increased from 200 to 240. {{Hero label|Doom}} * {{A|Doom|Doom}}: ** Now disables {{A|Feast|Lifestealer}}, {{A|Backtrack|Faceless Void}}, {{A|Dispersion|Spectre}}, {{A|Juxtapose|Phantom Lancer}}, {{A|Bristleback|Bristleback}} and {{A|Blood Bath|Bloodseeker}}. * {{I|Aghanim's Scepter}} upgrade duration reworked (Duration doesn't count down while near Doom) {{Hero label|Dragon Knight}} * Corrosive Breath passive from Level 1 {{A|Elder Dragon Form|Dragon Knight}} now carries over to Level 2 {{Hero label|Drow Ranger}} * {{A|Precision Aura (6.76-7.19d)|Drow Ranger|text=Precision Aura}} increased from 14/18/22/26% to 16/20/24/28% {{Hero label|Earthshaker}} * Turn rate improved from 0.4 to 0.6. * {{A|Fissure|Earthshaker}} range increased from 1200 to 1300. * {{A|Echo Slam|Earthshaker}} now considers illusions as heroes. {{Hero label|Elder Titan}} * {{A|Astral Spirit|Elder Titan}} vision type from Flying to Ground. * {{A|Natural Order|Elder Titan}} aura increased from 20/40/60/80% to 25/50/75/100% {{Hero label|Enchantress}} * {{A|Impetus|Enchantress}}'s {{I|Aghanim's Scepter}} bonus attack range increased from 165 to 190. {{Hero label|Enigma}} * {{A|Malefice|Enigma}} scaling reworked (Now 3 ticks with 0.25/0.5/0.75/1 sec stun and 75/120/165/210 damage) {{Hero label|Gyrocopter}} * {{A|Flak Cannon|Gyrocopter}} cooldown increased from 20 to 30. {{Hero label|Huskar}} * Base Strength increased by 3. * {{A|Burning Spear|Huskar}} DPS increased from 4/8/12/16 to 5/10/15/20. * {{A|Life Break|Huskar}} HP cost increased from 35/30/25% to 40/35/30% * {{A|Berserker's Blood|Huskar}} Reworked (Now has 4/5/6/7% magic resistance and 8/12/16/20 attack speed per stack) * Removed from Captain's Mode. {{Hero label|Invoker}} * {{A|Alacrity|Invoker}} mana cost decreased from 100 to 75. * {{A|Ghost Walk|Invoker}}: ** Slow increased from 20/23/26/30/33/36/40 to 20/25/30/35/40/45/50. ** Cooldown decreased from 60 to 35. * {{A|Tornado|Invoker}} damage rescaled from 70+(Wex+Quas)*20 to 70+(2*Wex+Quas)*15 {{Hero label|Io}} * {{A|Spirits|Io}} no longer provide vision, except temporarily when they collide with an enemy hero. * {{A|Overcharge|Io}} hp/mp cost increased from 3.5% to 4.5% {{Hero label|Juggernaut}} * {{A|Omnislash|Juggernaut}} no longer jumps on Tombestone Zombies. {{Hero label|Keeper of the Light}} * Base Strength decreased by 2. {{Hero label|Kunkka}} * {{A|Ghostship|Kunkka}} damage increased from 300/400/500 to 350/450/550. * {{A|X Marks the Spot|Kunkka}}: ** Mana cost decreased from 80/90/100/110 to 80. ** Vision changed from 1000 flying to 400 ground vision. {{Hero label|Lich}} * {{A|Chain Frost|Lich}} bounce count increased from 7 to 10. {{Hero label|Lifestealer}} * {{A|Open Wounds|Lifestealer}} cast range decreased from 600 to 200/300/400/500. {{Hero label|Lina}} * Attack range increased from 625 to 635. {{Hero label|Lion}} * {{A|Mana Drain|Lion}} break and cast range improved by 100 (750/1100 -> 850/1200) * {{I|Aghanim's Scepter}} {{A|Finger of Death|Lion}} cooldown decreased from 160/100/40 to 100/60/20. {{Hero label|Lone Druid}} * Spirit Bear now has its HP drained by Armlet when active. * Spirit Bear bounty increased from 100 to 300. {{Hero label|Lycan}} * Armor increased by 1 ({{A|Shapeshift|Lycan}} total armor is still the same as before) {{Hero label|Magnus}} * {{A|Reverse Polarity|Magnus}} damage decreased from 150/225/300 to 50/125/200. {{Hero label|Medusa}} * {{A|Stone Gaze|Medusa}} Reworked: ** Any unit facing Medusa will have its attack, movement and turn rate reduced by 50% until the end of the spell. If you accumulate 2 seconds time (in total) facing Medusa, you will turn to stone. ** Stoned units are disabled, have 100% magic resistance and take extra damage from physical attacks. ** View Angle Spread: 85 ** Gaze Duration: 6 seconds ** Stone Duration: 3 seconds ** Bonus Physical Damage: 30/40/50% ** AoE: 1000 ** Cooldown: 90 ** Mana cost: 200 ** Note: Kills illusions instead of petrifying them. * Removed from Captain's Mode. {{Hero label|Meepo}} * Innate magic resistance increased from 25% to 35% {{Hero label|Mirana}} * {{A|Sacred Arrow|Mirana}} now deals up to 100 extra damage based on distance the arrow traveled. * {{A|Moonlight Shadow|Mirana}} cooldown decreased from 160/140/120 to 140/120/100. * {{A|Starstorm|Mirana}} will choose a new target for the second star if the first died before impact. {{Hero label|Morphling}} * Base attack time improved from 1.7 to 1.6. {{Hero label|Naga Siren}} * {{A|Rip Tide|Naga Siren}} cooldown rescaled from 19/16/13/10 to 10. {{Hero label|Necrophos}} * {{A|Reaper's Scythe|Necrophos}}: ** If a unit dies under its effect, it will be credited to Necrolyte. * {{I|Aghanim's Scepter}} causes buyback to be disabled on heroes it kills for that death. {{Hero label|Nyx Assassin}} * {{A|Mana Burn|Nyx Assassin}}: ** Drain and damage decreased from 5x Int to 3.5/4/4.5/5x ** Mana cost rescaled from 130/120/110/100 to 100. {{Hero label|Night Stalker}} * {{A|Hunter in the Night|Night Stalker}} attack speed rescaled from 30/45/60/75 to 45/55/65/75 (MS remains 20/25/30/35) {{Hero label|Ogre Magi}} * {{A|Ignite|Ogre Magi}} DPS increased from 26/32/38/44 to 26/34/42/50. {{Hero label|Omniknight}} * Added {{A|Guardian Angel|Omniknight}} {{I|Aghanim's Scepter}} (Global and affects buildings) {{Hero label|Outworld Destroyer}} * Movement speed increased from 310 to 315. {{Hero label|Phantom Assassin}} * {{A|Blur|Phantom Assassin}} level 4 evasion increased from 35% to 40% {{Hero label|Phantom Lancer}} * {{A|Spirit Lance|Phantom Lancer}}, {{A|Doppelwalk|Phantom Lancer}}, {{A|Juxtapose|Phantom Lancer}} and {{A|Phantom Edge|Phantom Lancer}} illusions damage dealt decreased from 25% to 20% {{Hero label|Pudge}} * {{A|Flesh Heap|Pudge}} strength bonus increased from 0.9/1.2/1.5/1.8 to 1/1.5/2/2.5. {{Hero label|Pugna}} * {{A|Nether Blast|Pugna}} structure damage increased from 33% to 50% * {{A|Decrepify|Pugna}} can now target {{A|Tombstone|Undying}}. {{Hero label|Razor}} * {{A|Eye of the Storm|Razor}}: ** Duration increased from 20/25/30 to 30 ** Strike interval decreased from 0.75/0.65/0.55 to 0.7/0.6/0.5 (Aghanim's to 0.55/0.45/0.35) * {{A|Unstable Current (Pre 7.07)|Razor|text=Unstable Current}} movement speed bonus increased from 3/6/9/12% to 4/8/12/16% {{Hero label|Riki}} * {{A|Permanent Invisibility|Riki}} fade time decreased from 3/2.25/1.5 to 3/2/1. {{Hero label|Sand King}} * {{A|Sand Storm|Sand King}}: ** Invisibility fade delay when exiting {{A|Sand Storm|Sand King}} improved from 0.3/0.6/0.9/1.5 to 1.5. ** Now has a smoother damage interval (1->0.5, total damage is the same) {{Hero label|Shadow Demon}} * Base Intelligence decreased by 3. * {{A|Shadow Poison|Shadow Demon}} no longer gives vision over the targets with the debuff. {{Hero label|Shadow Fiend}} * {{A|Requiem of Souls|Shadow Fiend}}: ** Slow rescaled from 15/20/25% to 20% ** Damage reduction increased from 15/20/25% to 50% {{Hero label|Shadow Shaman}} * {{I|Aghanim's Scepter}} {{A|Mass Serpent Ward|Shadow Shaman}} damage increased from 53-59/74-79/94-100 to 85-90/105-110/125-130 {{Hero label|Silencer}} * {{A|Global Silence|Silencer}}: * Now affects sleeping units. * Added {{I|Aghanim's Scepter}} (Increases duration by one and adds the current level of {{A|Curse of the Silent|Silencer}} to all units) {{Hero label|Skeleton King}} * {{A|Reincarnation|Skeleton King}}: ** Slow now affects attack speed as well. ** Slow happens immediately upon death rather than after reincarnating. * {{A|Mortal Strike|Skeleton King}} Reworked (Allows you to temporarily trade Critical Strike for a 7 second 20% max life drain) {{Hero label|Slardar}} * {{A|Bash of the Deep|Slardar}} damage type changed from magical to physical. * {{A|Guardian Sprint|Slardar}} cooldown decreased from 40 to 28. {{Hero label|Sniper}} * {{A|Shrapnel|Sniper}} AoE increased from 360 to 400. {{Hero label|Spirit Breaker}} * {{A|Charge of Darkness|Spirit Breaker}} will now also {{A|Greater Bash|Spirit Breaker}} its target. {{Hero label|Storm Spirit}} * {{A|Electric Vortex|Storm Spirit}} cooldown decreased from 20 to 21/20/19/18. {{Hero label|Tidehunter}} * {{A|Ravage|tidehunter}} AoE rescaled from 825/925/1025 to 1025. {{Hero label|Timbersaw}} * Base Strength increased by 3. * Intelligence growth increased from 1.8 to 2.4. * {{A|Chakram|timbersaw}}: ** Initial mana cost rescaled from 125/150/175 to 75/125/175. ** Chakram move speed increased from 800 to 900. {{Hero label|Tiny}} * {{A|Toss|Tiny}}: ** Cooldown decreased from 10 to 9. ** You can now Toss units to Runes. {{Hero label|Treant Protector}} * {{A|Leech Seed|Treant Protector}}: ** Slow increased from 24% to 28% ** Healing effect no longer ends when the target dies. {{Hero label|Troll Warlord}} * {{A|Battle Trance|Troll Warlord}}: ** Cooldown increased from 20 to 30. ** Duration decreased from 10 to 7. {{Hero label|Tusk}} * {{A|Snowball|Tusk}} cooldown decreased from 24 to 21. {{Hero label|Undying}} * {{A|Soul Rip|Undying}} cast range increased from 650 to 750. {{Hero label|Ursa}} * {{A|Fury Swipes|Ursa}} duration increased from 6 to 15. {{Hero label|Vengeful Spirit}} * Strength increased from 16 + 2.3 to 18 + 2.6. * {{A|Nether Swap|Vengeful Spirit}} cast range rescaled from 600/900/1200 to 650/925/1200. {{Hero label|Venomancer}} * {{A|Poison Sting|Venomancer}} duration increased from 6/7/8/9 to 6/8/10/12. {{Hero label|Viper}} * {{A|Corrosive Skin|Viper}} affects any damage source not just regular attacks. * {{A|Viper Strike|Viper}} is no longer removed by Dark Pact or Kraken Shell. {{Hero label|Witch Doctor}} * {{A|Death Ward|Witch Doctor}} cast range rescaled from 300/350/400 to 400. * {{A|Maledict|Witch Doctor}} cast range increased from 400 to 525. == Items == {{Item label|Drum of Endurance}} * Recipe cost increased from 750 to 800. {{Item label|Armlet of Mordiggian}} * HP regen decreased from 8 to 7. {{Item label|Assault Cuirass}} * Positive armor aura is no longer prevented from stacking with other items. {{Item label|Black King Bar}} * Magic Immunity now has a 6th level of decrease. {{Item label|Blade Mail}} * Armor increased from 5 to 6. * Damage Return cooldown decreased from 22 to 17. {{Item label|Blink Dagger}} * Cooldown decreased from 14 to 12. {{Item label|Bloodstone}} * Initial charges increased from 6 to 8. * Can be activated to instantly kill yourself (requires a ground target) {{Item label|Bottle}} * While empty, causes couriers to move 30% slower. {{Item label|Animal Courier}} * Courier no longer block neutral creeps from spawning. * Speed Burst reduced from 100% to 50% movement speed bonus (Still reaches max speed) {{Item label|Dagon}} * Recipe cost decreased from 1300 to 1250. {{Item label|Dust of Appearance}} * Now stacks in inventory. * Now slows heroes with an invisibility buff on them by 10% {{Item label|Ethereal Blade}} * Self or ally cast duration increased to 4 seconds. {{Item label|Eul's Scepter of Divinity}} * Movement speed bonus increased from 30 to 35. {{Item label|Force Staff}} * Recipe cost decreased from 1000 to 900. {{Item label|Gem of True Sight}} * Can no longer be destroyed. * Gold cost increased from 700 to 850. {{Item label|Headdress}} * Regeneration Aura AoE increased from 500 to 750 (now equal to Mekansm's active) {{Item label|Linken's Sphere}} * Cooldown decreased from 20 to 17. {{Item label|Medallion of Courage}} * Cast range increased from 800 to 1000. {{Item label|Mekansm}} * Regeneration Aura AoE increased from 500 to 750 (now equal to active) {{Item label|Buckler}} * Armor bonus AoE active increased from 700 to 750 (now equal to Mekansm's active) {{Item label|Necronomicon}} * Warrior and Archer armor type changed from Heavy to Hero (takes less damage from creeps) {{Item label|Null Talisman}} * Recipe cost decreased from 145 to 135. {{Item label|Observer Ward}} * Initial Stock now starts at 1 instead of 2 (max stock is still 2) {{Item label|Quelling Blade}} * Can now target {{I|Observer Ward}} or {{I|Sentry Ward}} dealing 100 damage (wards have 200 hp) * Cast range increased from 100 to 350. {{Item label|Radiance}} * Burn damage increased from 45 to 50. {{Item label|Sange and Yasha}} * Minor changes to stats. {{Item label|Sentry Ward}} * AoE decreased from 950 to 800. {{Item label|Shadow Amulet}} * Fade time decreased from 2.6 to 2.4. {{Item label|Shadow Blade}} * Damage decreased from 30 to 22. {{Item label|Shiva's Guard}} * Aura AoE decreased from 1000 to the standard 900. * Attack Speed reduction increased from -30 to -40. {{Item label|Desolator}} * Corruption armor reduction increased from 6 to 7. {{Item label|Veil of Discord}} * Discord AoE increased from 550 to 600. == See also == * [[Versions]] * [[Patches]] {{SystemNav}} [[ru:Версия 6.78]]