{{Version infobox | version = 6.83 | highlights = * Nerfed: ** {{H|Lina}} ** {{H|Lone Druid}} ** {{H|Tidehunter}}. * Buffed most other heroes. * Added new ability: ** {{A|Control|Lifestealer}}. * Balanced [[items]]. | dota2 = 2014-12-17 | dota = ? | previous = 6.82c | next = 6.83b }} == General == * Ranked All Pick initial planning phase reduced from 40 to 30 seconds * First rune spawns are now both Bounty Runes that are twice as effective (50/50 gold/xp to 100/100) * All Illusions now deal 25% less damage to structures * Melee and Ranged Barracks bounty reduced from 352-370 to 100-150 * Melee and Ranged Barracks now give 125 and 75 gold to each player, respectively * Ward location to the right of Roshan is now passable * Fixed a ward location near the Dire ancients that could not be easily seen * Ancient Granite Golem health reduced from 2000 to 1700 * Ancient Granite Golem now has an aura which grants 15% bonus health to its allies * Private Lobby games now use the Captain's Mode creep spawn timer when in All Pick * Maximum Attack Speed increased from 500 to 600 (the primary impact of this is on abilities like {{H|Windranger}}'s {{A|Focus Fire|Windranger}} and {{H|Ursa}}'s {{A|Overpower|Ursa}}) * The following abilities no longer have restrictions when cast on Spell Immune Allies: {{H|Kunkka}}'s {{A|X Marks the Spot|Kunkka}}, {{H|Magnus}}'s {{A|Empower|Magnus}}, {{H|Treant Protector}}'s {{A|Living Armor|Treant Protector}}, and {{H|Warlock}}'s {{A|Shadow Word|Warlock}} * The tooltips for {{I|Vanguard}}, {{I|Stout Shield}}, {{I|Poor Man's Shield}} and {{I|Crimson Guard}} now reflect their internal proc chance instead of their legacy representation (no actual balance change) * Vision and Fog of War can now be any numerical value, rather than specific intervals (previously it was 0, 64, 192, 320, 448, 576, 704, 800, 832, 960, 1088, 1216, 1344, 1472, 1600, 1728) ** Previously if you had a vision between the fixed intervals, it would clamp to a fixed value. == Heroes == {{Hero label|Abaddon}} * {{A|Borrowed Time|Abaddon}} duration increased from 3/4/5 to 4/5/6 {{Hero label|Alchemist}} * {{A|Greevil's Greed|Alchemist}}: ** Base bonus gold increased from 4/6/8/10 to 6/8/10/12 ** Extra bonus gold per stack from 1/2/3/4 to 3 ** Max bonus gold from 30 to 12/20/28/36 ** Recent kill window duration increased from 25 to 30 {{Hero label|Axe}} * {{A|Battle Hunger|Axe}}: ** Duration from 10/12/14/16 to 10 ** Damage from 15/20/25/30 to 16/24/32/40 *** Total damage from 150/240/350/480 over 10/12/14/16 seconds to 160/240/320/400 over 10 seconds ** Cast range from 900 to 750 ** Movement and slow from 10 to 12% ** Mana cost from 75/85/95/105 to 75 {{Hero label|Bane}} * {{A|Nightmare|Bane}} cooldown from 15 to 16/15/14/13 {{Hero label|Beastmaster}} * {{A|Call of the Wild: Hawk|Beastmaster|text=Call of the Wild}}: ** Now always provides a Hawk and a Boar at each level, and each now scales per level ** Hawk health from 50/50/100/100 to 40/60/80/100 ** Hawk movement speed from 270/270/400/400 to 250/300/350/400 ** Hawk day sight from 500/500/1600/1600 to 700/1000/1300/1600 ** Hawk night sight from 500/500/1200/1200 to 700/800/900/1000 ** Hawk kill bounty from 30/30/65/65 to 30/40/50/60 ** Boar health from 0/400/400/500 to 200/300/400/500 ** Boar base damage from 0/26/26/46 to 15/30/45/60 ** Boar base attack time from 0/1.5/1.5/1 to 1.25 ** Boar poison slow from 0/20/20/35% to 10/20/30/40% {{Hero label|Bloodseeker}} * Added to Captain's Mode * {{A|Bloodrage|Bloodseeker}} no longer amplifies outgoing damage if the damage has the no-reflection flag ** This is similar to how {{I|Blade Mail}}, {{A|Spiked Carapace|Nyx Assassin}}, {{A|Fatal Bonds|Warlock}}, etc work. {{Hero label|Bounty Hunter}} * {{A|Track|Bounty Hunter}}: ** Bonus gold for self increased from 150/200/250 to 200/275/350 ** Cooldown reduced from 10/7/5 to 4 {{Hero label|Brewmaster}} * Base Armor reduced from 4 to 2 * {{A|Thunder Clap|Brewmaster}}: ** Hero slow duration from 4.25 to 4 ** Cooldown from 12 to 13 {{Hero label|Bristleback}} * {{A|Quill Spray|Bristleback}} stack damage increased from 30 to 30/32/34/36 {{Hero label|Broodmother}} * Spiderlings' day vision reduced from 1400 to 1100 {{Hero label|Chaos Knight}} * {{A|Reality Rift|Chaos Knight}}: ** Damage increased from 25/50/75/100 to 60/80/100/120 ** Mana cost from 70 to 50 * {{A|Phantasm|Chaos Knight}} illusion duration increased from 34 to 42 {{Hero label|Chen}} * {{A|Test of Faith|Chen}} now teleports all of your units to you when cast on yourself ** Has the same delay as when cast on allied heroes * {{A|Holy Persuasion|Chen}} max units increased from 1/1/2/3 to 1/2/3/4 {{Hero label|Clinkz}} * Base attack range increased from 600 to 630 {{Hero label|Clockwerk}} * {{A|Battery Assault|Clockwerk}} damage increased from 15/35/55/75 to 20/40/60/80 {{Hero label|Crystal Maiden}} * {{A|Crystal Nova|Crystal Maiden}} attack speed slow from 20 to 30 * {{A|Frostbite|Crystal Maiden}} cooldown from 10 to 10/9/8/7 * {{A|Freezing Field|Crystal Maiden}}: ** Duration increased from 7 to 10 seconds ** Explosion spawn radius and slow radius increased by 150 ** Explosion damage radius increased by 50 ** Explosion radius increased from 230 to 250 {{Hero label|Dark Seer}} * Base armor increased by 1 * {{A|Vacuum|Dark Seer}} pull duration increased from 0.4 to 0.5 {{Hero label|Dazzle}} * Base attack range increased from 500 to 550 {{Hero label|Death Prophet}} * Strength growth reduced from 2.2 to 1.9 {{Hero label|Disruptor}} * {{A|Glimpse|Disruptor}}: ** Mana cost rescaled from 160/130/100/70 to 100 ** Cooldown reduced from 65/50/35/20 to 60/46/32/18 * {{A|Kinetic Field|Disruptor}} cooldown reduced from 14/13/12/11 to 13/12/11/10 * {{A|Static Storm|Disruptor}} cooldown from 85 to 90/80/70 {{Hero label|Dragon Knight}} * {{A|Elder Dragon Form|Dragon Knight}} level 3 now maintains the Corrosive Breath ability from levels 1 and 2 {{Hero label|Drow Ranger}} * Illusions now benefit from the {{A|Marksmanship|Drow Ranger}} bonus ** Illusions will still lose the bonus if an enemy is nearby {{Hero label|Earth Spirit}} * {{A|Rolling Boulder|Earth Spirit}}: ** No longer reduces attack speed by 80 for 2 seconds ** No longer does an additional 45 damage when used with a stone remnant ** Base damage increased from 90 to 100 {{Hero label|Earthshaker}} * {{A|Enchant Totem|Earthshaker}} mana cost reduced from 50 to 20/30/40/50 {{Hero label|Elder Titan}} * {{A|Astral Spirit|Elder Titan}}: ** Damage reduced from 60/100/140/180 to 60/90/120/150 ** Fixed a few cases where Elder Titan could move his Astral Spirit while casting {{A|Echo Stomp|Elder Titan}} {{Hero label|Enchantress}} * Base movement speed increased from 315 to 335 {{Hero label|Faceless Void}} * {{A|Time Walk|Faceless Void}} no longer slows attack speed * {{A|Chronosphere|Faceless Void}}: ** Cooldown increased from 130/110/90 to 130/115/100 ** Ward unit types are no longer able to attack while inside the Chronosphere {{Hero label|Gyrocopter}} * {{A|Call Down|Gyrocopter}}: ** Area of effect increased from 450 to 600 ** Missile one slow amount reduced from 50% to 30% ** Missile two slow amount increased from 20% to 60% * {{I|Force Staff}} can now be used on {{A|Homing Missile|Gyrocopter}} {{Hero label|Huskar}} * {{A|Inner Vitality|Huskar}}: ** Base health regen from 2/4/6/8 to 10 ** Regen bonus when hurt form 30/45/60/75% to 20/40/60/80% {{Hero label|Io}} * No longer requires turning to perform any actions {{Hero label|Jakiro}} * {{A|Liquid Fire|Jakiro}} damage reduced from 15/20/25/30 to 12/16/20/24 {{Hero label|Juggernaut}} * Base agility increased from 20 to 26 * {{A|Blade Dance|Juggernaut}} critical strike chance rescaled from 15/20/25/35% to 20/25/30/35% {{Hero label|Keeper of the Light}} * {{A|Chakra Magic|Keeper of the Light}} mana cost from 25/45/65/85 to 25/35/45/55 * {{A|Blinding Light|Keeper of the Light}} blind duration increased from 3/4/5 to 4/5/6 {{Hero label|Kunkka}} * {{A|X Marks the Spot|Kunkka}}: ** Enemy delay from 1/2/3/4 to 4, and allied delay from 2/4/6/8 to 8 ** Cast range from 500/650/800/950 to 350/550/750/1000 ** Cooldown from 14/13/12/11 to 19/16/13/10 ** Return mana cost reduced from 50 to 0 {{Hero label|Leshrac}} * {{A|Diabolic Edict|Leshrac}}: duration increased from 8 to 10 seconds * {{A|Lightning Storm|Leshrac}}: ** Slow duration increased from 0.5 to 0.75 ** Cast range increased from 700 to 800 {{Hero label|Lich}} * {{A|Chain Frost|Lich}} cooldown from 145/115/60 to 120/90/60 {{Hero label|Lifestealer}} * {{A|Infest|Lifestealer}} now allows you to control the unit you are in using a sub-ability ** {{A|Control|Lifestealer}}: *** Allows you to take control of the unit you are infesting, including their abilities *** If you take control of a unit, it will maintain its cover, however it will become attackable by your enemy *** Controlled units share Lifestealer's movement speed *** Cannot be used on heroes {{Hero label|Lina}} * Attack projectile speed from 900 to 1000 * {{A|Dragon Slave|Lina}}: ** Damage increased from 100/170/230/280 to 110/180/250/320 ** Mana cost increased from 90/105/125/140 to 100/115/130/145 * {{A|Light Strike Array|Lina}}: ** Damage rescaled from 90/150/210/280 to 120/160/200/240 ** Mana cost increased from 90/100/110/125 to 100/110/120/130 ** Stun duration increased from 1.6/1.8/2/2.2 to 1.6/1.9/2.2/2.5 * {{A|Fiery Soul|Lina}} duration increased from 9 to 10 {{Hero label|Lion}} * Base attack damage increased by 7 * {{A|Mana Drain|Lion}} drain interval from 0.25 to 0.1 ** Kills illusions on the first tick {{Hero label|Lone Druid}} * Removed the cast time on Spirit Bear's Return * {{A|Battle Cry|Lone Druid}}: ** Cooldown increased from 30 to 60 ** Duration reduced from 8 to 6 ** Bonus damage increased from 20/40/60 to 50/75/100 ** Bonus armor increased from 2/4/6 to 5/10/15 {{Hero label|Luna}} * {{A|Moon Glaives|Luna}} level 4 bounces increased from 5 to 6 * {{A|Eclipse|Luna}} beam count increased from 4/7/10 to 5/8/11 ({{I|Aghanim's Scepter}} increased from 4/8/12 to 6/10/14) {{Hero label|Meepo}} * {{A|Divided We Stand|Meepo}} respawn time reduction now 20% instead of 10/20/30% {{Hero label|Morphling}} * {{A|Adaptive Strike|Morphling}} stun max duration increased from 0.75/1.5/2.25/3 to 1.25/2.25/3.25/4.25 {{Hero label|Night Stalker}} * Base attack damage increased by 4 * {{A|Crippling Fear|Night Stalker}} mana cost reduced from 90 to 50 * {{A|Darkness|Night Stalker}}: ** Now sets all enemy vision to a maximum of 675, instead of reducing it by 25% *** This includes Wards, Buildings, etc ** No longer pauses the day/night timer ** Duration from 40/60/80 to 50 ** Cooldown reduced from 180/150/120 to 160/120/80 {{Hero label|Ogre Magi}} * {{A|Fireblast|Ogre Magi}}: ** Damage reduced from 60/120/180/240 to 55/110/165/220 ** Cast range reduced from 600 to 475 {{Hero label|Outworld Destroyer}} * {{A|Astral Imprisonment|Outworld Destroyer}}: ** Intelligence steal increased from 4/6/8/10 to 4/7/10/13 ** Intelligence steal duration reduced from 60 to 50 {{Hero label|Phantom Assassin}} * {{A|Coup de Grace|Phantom Assassin}} critical strike damage from 250/350/450% to 230/340/450% {{Hero label|Phoenix}} * {{A|Supernova|Phoenix}} attacks required to destroy increased from 5/7/10 to 5/8/11 * Fixed {{A|Stop Icarus Dive|Phoenix}} ability sometimes being interrupted by auto-attacks {{Hero label|Pudge}} * {{A|Meat Hook|Pudge}} range increased from 700/900/1100/1300 to 1000/1100/1200/1300 {{Hero label|Pugna}} * {{A|Decrepify|Pugna}} movement slow on allies reduced from 50% to 25% * {{A|Nether Ward|Pugna}}: ** Attacks required to destroy increased from 3 to 4 ** {{I|Blade Mail}} no longer reflects Nether Ward damage onto Pugna {{Hero label|Queen of Pain}} * {{A|Blink|Queen of Pain}}: ** Range increased from 700/850/1000/1150 to 1300 ** Cooldown from 12/10/8/6 to 15/12/9/6 * {{A|Sonic Wave|Queen of Pain}}: ** Now does Pure Damage and affects Spell Immune ** Damage reduced from 350/475/600 to 290/390/490 ({{I|Aghanim's Scepter}} reduced from 350/530/725 to 325/450/575) {{Hero label|Riki}} * {{A|Blink Strike|Riki}}: ** Max charges increased from 3/4/5 to 4/5/6 ** Charge replenish time increased from 30 to 35 ** Bonus damage from 50/70/90 to 40/70/100 {{Hero label|Rubick}} * {{A|Fade Bolt|Rubick}} mana cost from 150 to 120/130/140/150 * {{I|Aghanim's Scepter}} {{A|Spell Steal|Rubick}} cooldown reduced from 5 to 2 {{Hero label|Shadow Fiend}} * {{A|Shadowraze|Shadow Fiend}} damage increased from 75/150/225/300 to 100/175/250/325 {{Hero label|Silencer}} * {{A|Glaives of Wisdom|Silencer}} intelligence into damage bonus from 30/48/66/84% to 30/50/70/90% * {{A|Last Word|Silencer}} cooldown reduced from 36/28/20/12 to 30/24/18/12 * {{I|Aghanim's Scepter}} {{A|Global Silence|Silencer}} no longer increases duration by 1 second {{Hero label|Skywrath Mage}} * Base agility reduced from 18 to 13 {{Hero label|Slardar}} * {{A|Guardian Sprint|Slardar}}: ** Duration reduced from 20 to 16 ** Cooldown reduced from 28 to 23 * {{A|Corrosive Haze|Slardar}} cooldown reduced from 10 to 5 {{Hero label|Slark}} * {{A|Pounce|Slark}} damage reduced from 60/120/180/240 to 55/110/165/220 {{Hero label|Sniper}} * {{A|Shrapnel|Sniper}}: ** No longer does damage to buildings ** Now has 3 charges with a 40 second replenish time *** Shrapnel's slow and damage does not stack with itself ** Mana cost reduced from 120 to 50 ** Duration increased from 9 to 10 {{Hero label|Spirit Breaker}} * {{A|Empowering Haste|Spirit Breaker}} cooldown from 20 to 16 {{Hero label|Storm Spirit}} * Turn Rate improved from 0.6 to 0.8 {{Hero label|Sven}} * {{A|Warcry|Sven}} duration increased from 7 to 8 seconds * {{I|Aghanim's Scepter}} {{A|God's Strength|Sven}} ally bonus damage from 40/60/80% to 50/75/100% {{Hero label|Techies}} * Added to Captain's Mode * {{A|Land Mines|Techies}} damage increased from 225/300/375/450 to 300/375/450/525 {{Hero label|Terrorblade}} * {{A|Reflection|Terrorblade}} cast point reduced from 0.5 to 0.3 * {{A|Sunder|Terrorblade}} minimum HP from 25/20/15% to 20% {{Hero label|Tidehunter}} * Base movement speed reduced by 5 * {{A|Ravage|Tidehunter}} damage reduced from 200/325/450 to 200/290/380 {{Hero label|Tinker}} * {{A|Heat-Seeking Missile|Tinker}} damage increased from 100/175/250/325 to 125/200/275/350 {{Hero label|Tiny}} * {{A|Toss|Tiny}} duration increased from 1 to 1.3 seconds * {{A|Grow|Tiny}} move speed bonus rescaled from 20/40/60 to 40/50/60 {{Hero label|Treant Protector}} * {{A|Eyes In The Forest|Treant Protector}}: ** {{A|Overgrowth|Treant Protector}} damage increased from 135 to 175 per second ** Cooldown reduced from 55 to 25 {{Hero label|Troll Warlord}} * Fixed {{A|Fervor|Troll Warlord}} stack count being 1 stack too slow {{Hero label|Tusk}} * {{A|Ice Shards|Tusk}}: ** Projectile speed from 900 to 1100 ** Shard duration from 5 to 7 seconds * {{A|Walrus PUNCH!|Tusk}}: ** Is now an enemy target ability, and is auto-castable ** Cooldown reduced from 25/20/15 to 20/16/12 {{Hero label|Undying}} * {{A|Soul Rip|Undying}}: ** Max units from 5/10/15/20 to 10/12/14/16 ** Damage/heal per unit from 25 to 18/22/26/30 * {{A|Tombstone|Undying}} armor increased by 1 * {{A|Flesh Golem|Undying}} max slow increased from 15 to 20% {{Hero label|Vengeful Spirit}} * {{A|Wave of Terror|Vengeful Spirit}} cooldown increased from 15 to 20 {{Hero label|Visage}} * {{A|Gravekeeper's Cloak|Visage}} recovery time from 12/10/8/6 to 6 {{Hero label|Warlock}} * {{A|Fatal Bonds|Warlock}}: ** Cast range increased from 800 to 900 ** Radius increased from 575 to 700 {{Hero label|Windranger}} * {{A|Powershot|Windranger}}: ** Travel range increased from 1825 to 2600 ** Max damage is now dealt after 1 second channel instead of 0.7 *** It always channeled to 1 previously ** Cast point improved from 0.3 to 0 ** Reduced the area of the lingering vision at the end of Powershot from 800 to 400 * {{A|Focus Fire|Windranger}} attack speed bonus increased from 400 to 500 == Items == {{Item label|Animal Courier}} * Cost reduced from 150 to 120 {{Item label|Armlet of Mordiggian}} * Recipe cost reduced from 600 to 500 {{Item label|Blink Dagger}} * Blink is no longer disabled if you take no damage (e.g. Spiked Carapace, Refraction, etc) {{Item label|Bottle}} * A courier carrying a non-full Bottle will always be slowed ** Instead of only slowing when carrying an empty Bottle {{Item label|Broadsword}} * Replaced Talisman of Evasion with Broadsword in the Side Shop {{Item label|Circlet}} * Cost reduced from 185 to 165 ({{I|Null Talisman}}, {{I|Wraith Band}}, and {{I|Bracer}} Recipe costs increased by 20) {{Item label|Clarity}} * Mana restore increased from 135 to 150 {{Item label|Crimson Guard}} * Guard duration increased from 9 to 10 {{Item label|Diffusal Blade}} * Is no longer a Unique Attack Modifier * Multiple Manabreak type abilities do not stack {{Item label|Drum of Endurance}} * Endurance charges increased from 5 to 6 {{Item label|Eul's Scepter of Divinity}} * Recipe cost increased from 500 to 650 {{Item label|Healing Salve}} * Cost reduced from 115 to 110 {{Item label|Helm of the Dominator}} * Dominated unit bonus health increased from 250 to 500 {{Item label|Magic Wand}} * Max charges increased from 15 to 17 {{Item label|Medallion of Courage}} * Recipe cost increased from 200 to 325 * Valor can now be cast on allies to give them armor * Passive armor and exchange armor increased from 6 to 7 {{Item label|Pipe of Insight}} * Recipe cost reduced from 900 to 800 * Barrier duration increased from 10 to 12 {{Item label|Refresher Orb}} * Cooldown increased from 185 to 195 {{Item label|Shadow Amulet}} * Cost reduced from 1600 to 1400 * Your movement is now only interrupted when the invisibility starts rather than when you cast it == See also == * [[Versions]] * [[Patches]] {{SystemNav}} [[ru:Версия 6.83]] [[zh:6.83版本]]