{{Version infobox |version = 7.23c |highlights = |nerfed = Abaddon, Bloodseeker, Kunkka, Lone Druid, Magnus, Nature's Prophet, Puck, Templar Assassin, Tiny, Ursa, Vengeful Spirit, Venomancer |buffed = Clinkz, Enchantress, Juggernaut, Mars, Medusa, Monkey King, Oracle, Phoenix, Riki, Shadow Fiend, Sniper, Tidehunter, Undying |rebalanced = Crystal Maiden, Treant Protector |dota2 = 2019-12-06 |dota = |previous = 7.23b |next = 7.23d }} == General == * [[Outpost]] XP reduced from 25 per minute to 18 * Level 10 XP talents reduced from 20/25/30/40 (most were 25/30) to 20% * Level 15 XP talents reduced from 35/40/50 to 35% * Glyph duration on creeps reduced from 7 to 4 * Innate Damage Block now works against player units again (same rules as regular damage block now) * Innate Damage Block changed from 100% for 8 block to 50% for 16 block * Innate Damage Block no longer stacks with damage block instances * Courier items that are locked will now not be delivered nor will they be returned to the stash * Courier base movement speed increased from 275 to 280 * Neutral Items no longer roll if there is an enemy of the killer within 600 AoE of the dying unit == Heroes == {{hero label|Abaddon}} * Base {{Attribute ID|intelligence}} reduced by 3 * Base damage reduced by 2 {{hero label|Bloodseeker}} * {{A|Bloodrage|Bloodseeker}} heal percentage reduced from 16/19/22/25% to 13/17/21/25% {{hero label|Clinkz}} * {{A|Death Pact|Clinkz}} health gain increased from 200/300/400/500 to 250/350/450/550 {{hero label|Crystal Maiden}} * {{A|Arcane Aura|Crystal Maiden}} no longer provides magic resistance * {{A|Crystal Nova|Crystal Maiden}} cooldown reduced from 14/12/10/8 to 11/10/9/8 * Level 15 talent changed from +14% mana cost/manaloss reduction aura to +10% magic resistance {{A|Arcane Aura|Crystal Maiden}} {{hero label|Enchantress}} * Base movement speed increased from 315 to 320 * Base {{Attribute ID|intelligence}} increased by 3 (base damage unaffected) * {{A|Sproink|Enchantress}} distance increased from 400 to 450 {{hero label|Juggernaut}} * Base attack speed increased from 100 to 110 * Level 15 talent increased from +20 attack speed to +25 {{hero label|Kunkka}} * {{A|Torrent|Kunkka}} slow duration from 1.75/2.5/3.25/4 to 1/2/3/4 {{hero label|Lone Druid}} * {{A|Summon Spirit Bear|Lone Druid}} base damage reduced by 5 {{hero label|Magnus}} * {{A|Skewer|Magnus}} {{I|Aghanim's Scepter}}: ** Reduces mana cost by 50% rather than 100% ** Cooldown increased from 4 to 6 seconds {{hero label|Mars}} * {{A|Bulwark|Mars}}: ** Front damage reduction increased from 25/40/55/70% to 40/50/60/70% ** Side damage reduction increased from 12/20/27/35% to 20/25/30/35% {{hero label|Medusa}} * {{A|Mana Shield|Medusa}} absorption increased from 60 to 70% * {{A|Stone Gaze|Medusa}} movement speed bonus increased from 25% to 35% {{hero label|Monkey King}} * Base armor increased by 1 * Level 15 talent increased from +75 {{A|Jingu Mastery|Monkey King}} damage to +100 {{hero label|Nature's Prophet}} * Max base damage reduced by 4 {{hero label|Oracle}} * Base {{Attribute ID|intelligence}} increased by 5 (base damage unchanged) {{hero label|Phoenix}} * Base armor increased by 1 {{hero label|Puck}} * Base armor reduced by 2 * {{A|Waning Rift|Puck}} damage reduced from 100/160/220/280 to to 70/140/210/280 * {{A|Dream Coil|Puck}} level 1 {{I|Aghanim's Scepter}} duration fixed to not be lower than original (1.5 to 1.8) {{hero label|Riki}} * Base movement speed increased from 315 to 320 * Base hp regen increased from 2 to 3 * {{A|Tricks of the Trade|Riki}} damage increased from 55/70/85/100 to 70/80/90/100 {{hero label|Shadow Fiend}} * {{Attribute ID|Strength}} gain increased from 2.5 to 2.7 * {{A|Requiem of Souls|Shadow Fiend}} ** Fear per wave increased from 0.6 to 0.8 ** Max fear duration increased from 2.2 to 2.4 {{hero label|Sniper}} * {{Attribute ID|Agility}} gain increased from 3.1 to 3.4 {{hero label|Templar Assassin}} * Level 15 talent reduced from +25 movement speed to +20 * Level 25 talent reduced 1.5s {{A|Meld|Templar Assassin}} hit bash to 1.25s {{hero label|Tidehunter}} * {{A|Kraken Shell|Tidehunter}} damage block increased from 5/10/20/40 to 12/24/36/48 (as a result of the innate damage block changes) {{hero label|Tiny}} * {{A|Tree Grab|Tiny}} building damage reduced from 50/80/110/140% to 20/50/80/110% {{hero label|Treant Protector}} * Now has an innate {{A|Nature's Guise|Treant Protector}} passive ability: ** Whenever you haven't taken damage in the last 3 seconds, you gain the ability to path through trees ** While in trees you gain 25% more regeneration and heal as well as a 15% movement speed bonus ** Once you have the ability to walk through trees, you don't lose it until you aren't near trees * {{I|Aghanim's Scepter}} now also causes trees to respawn every 10 seconds instead of the default 5 minutes * {{A|Living Armor|Treant Protector}} ** Is now global. ** Bonus armor reduced from 7/10/13/16 to 4/6/8/10 ** Now heals over 12 seconds instead of 8 ** Total heal reduced from 60/120/180/240 to 60/100/140/180 * Level 10 talent changed from +10% cooldown reduction to {{A|Nature's Guise|Treant Protector}} invisibility * Level 10 talent changed from +60 {{A|Living Armor|Treant Protector}} heal to +50 damage * Level 15 talent changed from +90 damage to +60 {{A|Living Armor|Treant Protector}} heal * Level 20 talent changed from gains tree walking to +15% cooldown reduction {{hero label|Undying}} * {{A|Tombstone|Undying}} zombies damage increased from 33 to 36 * {{A|Flesh Golem|Undying}} damage per second increased from 15/25/35 to 25/35/45 {{hero label|Ursa}} * {{Attribute ID|Strength}} gain reduced from 3.3 to 3.1 * Level 10 talent reduced from +3 mana regen to +2 {{hero label|Vengeful Spirit}} * {{A|Vengeance Aura|Vengeful Spirit}} ** Attack range reduced from 60/90/120/150 to 50/75/100/125 ** Illusion outgoing damage from 100% to 70/80/90/100% {{hero label|Venomancer}} * {{A|Poison Sting|Venomancer}} ** Regen reduction reduced from 30% to 15/20/25/30% ** Damage reduced from 6/14/22/30 to 6/12/18/24 ==Items== {{item label|Boots of Travel}} * Now has the same 6 second teleportation delay when teleporting to outposts {{item label|Bracer}} * Recipe cost reduced from 215 to 210 {{item label|Buckler}} * Recipe cost increased from 250 to 300 {{item label|Drum of Endurance}} * All stats reduced from 6 to 4 {{item label|Enchanted Quiver}} * Bonus damage increased from 175 to 225 {{item label|Essence Ring}} * Health increased from 375 to 425 * Cooldown reduced from 25 to 20 {{item label|Greater Faerie Fire}} * Charges increased from 2 to 3 {{item label|Grove Bow}} * Now provides 10 attack speed * Debuff duration reduced from 10 to 6 {{item label|Havoc Hammer}} * No longer increases base attack time * Bonus damage reduced from 60 to 35 {{item label|Illusionist's Cape}} * Now provides +10 strength and +10 agility {{item label|Imp Claw}} * Cooldown reduced from 10 to 8 {{item label|Mind Breaker}} * Silence duration reduced from 4 to 2 seconds {{item label|Null Talisman}} * Recipe cost reduced from 215 to 210 {{item label|Repair Kit}} * Now provides you with +13 health regen while carrying it {{item label|Sentry Ward}} * Replenish interval reduced from 95 to 90 {{item label|Silver Edge}} * Bonus damage increased from 36 to 40 {{item label|Telescope}} * Changed from tier 4 to tier 3 {{item label|Third Eye}} * Removed {{item label|Vampire Fangs}} * Lifesteal increased from 14 to 15 {{item label|Vladmir's Offering}} * Recipe cost increased from 350 to 450 {{item label|Wraith Band}} * Recipe cost reduced from 215 to 210 == See also == * [[Versions]] * [[Patches]] {{SystemNav}} [[pt:Versão 7.23c]] [[ru:Версия 7.23c]] [[zh:7.23c版本]]