{{Version infobox | version = 7.25 | significant = yes | highlights = * Reworked All Pick hero picking. * Reworked kill assist gold bonus. * Reworked kill streak gold and experience bonuses. | nerfed = Batrider, Bloodseeker, Crystal Maiden, Huskar, Ogre Magi, Puck, Riki, Rubick, Slark, Snapfire | buffed = Abaddon, Alchemist, Arc Warden, Brewmaster, Broodmother, Chaos Knight, Clinkz, Death Prophet, Dragon Knight, Drow Ranger, Earth Spirit, Elder Titan, Ember Spirit, Enchantress, Enigma, Grimstroke, Gyrocopter, Kunkka, Legion Commander, Leshrac, Lina, Lycan, Magnus, Medusa, Mirana, Night Stalker, Phoenix, Queen of Pain, Sand King, Shadow Demon, Silencer, Spectre, Storm Spirit, Sven, Templar Assassin, Terrorblade, Tidehunter, Tinker, Tiny, Treant Protector, Tusk, Undying, Ursa, Vengeful Spirit, Viper, Visage, Void Spirit, Warlock, Weaver, Windranger, Witch Doctor, Zeus | rebalanced = Beastmaster, Bounty Hunter, Dark Seer, Dazzle, Juggernaut, Keeper of the Light, Lone Druid, Luna, Mars, Nature's Prophet, Pudge, Pugna, Sniper, Spirit Breaker, Techies, Winter Wyvern, Wraith King | dota2 = 2020-03-17 }} == General == === Game Modes === * All Pick hero picking has been reworked. It now has 5 rounds, each round Radiant and Dire pick 1 hero each at the same time and the selections each team makes is hidden until the next round. If a duplicate pick occurs, the player who picked it second will be given some extra time to select another hero. * Reworked how hero banning works in All Pick. Previously half of the voted heroes would get banned. Now each ban has a 50% chance of succeeding. If there are less than 10 heroes banned, heroes will automatically roll for banning based on their ban rate at your [[MMR]] bracket. * Captain's Mode now has ban counts per phase changed from 3/2/1 to 4/1/1 * Random Draft hero pool reduced from 50 to 40 === Runes === * Power [[Runes]] initially spawn at 4 minutes now (subsequent spawns are still every 2 minutes) * Power Runes no longer spawn on both sides of the map at 40 minutes * {{rune|Illusion}} now has similar cast mechanics as {{I|Manta Style}} (shuffle, [[dispel]], [[disjoint]]) === Gold === * Increased kill streak gold bonus from 60/120/180/240/300/360/420/480 to 200/270/340/410/480/550/620/690. * Removed the team based rubber band mechanic for hero kills (formula reworked and simplified below) :: '''Old Hero Kill AoE Gold:''' ::: Definitions: :::: NWRankingFactor = 1.6 -> 0.4 based on the killer's NW rank within the team :::: NWPoorFactor = 1.2->0.6 based on the victims NW rank within their team :::: ComebackFactor = 1 if the team is behind, 0 if ahead ::::: 1 Hero: NWPoorFactor* NWRankingFactor * ( 126 + 4.5 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 1 ) ) ::::: 2 Hero: NWPoorFactor* NWRankingFactor * ( 63 + 3.6 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 2 ) ) ::::: 3 Hero: NWPoorFactor* NWRankingFactor * ( 31.5 + 2.7 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 3 ) ) ::::: 4 Hero: NWPoorFactor* NWRankingFactor * ( 22.5 + 1.8 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 4 ) ) ::::: 5 Hero: NWPoorFactor* NWRankingFactor * ( 18 + 0.9 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 5 ) ) :: '''New Hero Kill AoE Gold:''' ::::: ( 50 + VictimNetWorth*0.03 ) / #Heroes === Experience === * Increased kill streak experience bonus from 400/600/800/1000/1200/1400/1600/1800 to 500/720/940/1160/1380/1600/1820/2040. === Creeps === * {{faction|Radiant}} Ancient creeps are now easier to stack. * {{U|Ogre Frostmage}}: ** {{A|Ice Armor|Ogre Frostmage}}: *** Reduced attack speed slow from 30 to 25. *** Reduced movement speed slow from 30 to 25. *** Reduced armor bonus from 6 to 5. === Buildings === * [[Fountain]] attack damage increased from 270-280 to 290-310. == Heroes == {{hero label|Abaddon}} * Level 25 Talent increased from 375 AoE {{A|Mist Coil|Abaddon}} to 425 {{hero label|Alchemist}} * {{Attribute ID|Agility}} gain increased from 1.2 to 1.5 {{hero label|Arc Warden}} * Base movement speed increased from 280 to 285 {{hero label|Batrider}} * {{A|Firefly|Batrider}} movement speed reduced from 5%/10%/15%/20% to 4%/8%/12%/16% * {{A|Flamebreak|Batrider}} impact damage reduced from 50/75/100/125 to 30/60/90/120 {{hero label|Beastmaster}} * Base attack speed increased from 100 to 110 * {{A|Wild Axes|Beastmaster}}: ** Damage type changed from Physical to Magical ** Debuff duration increased from 10 to 12 ** No longer pierce Spell Immunity {{hero label|Bloodseeker}} * {{A|Bloodrage|Bloodseeker}} heal rescaled from 13/17/21/25% to 10/15/20/25% {{hero label|Bounty Hunter}} * Reworked {{I|Aghanim's Scepter}}. Now applies {{A|Jinada|Bounty Hunter}} to {{A|Shuriken Toss|Bounty Hunter}}, increases cast range to 650 and lowers cooldown to 6. * {{A|Shuriken Toss|Bounty Hunter}} mana cost from 135 to 120/125/130/135 * Level 15 Talent changed from +50 Attack Speed to +75 {{A|Shuriken Toss|Bounty Hunter}} Damage * Level 20 Talent changed from +125 {{A|Shuriken Toss|Bounty Hunter}} Damage to +60 Attack Speed {{hero label|Brewmaster}} * {{A|Primal Split|Brewmaster}}: ** {{U|Fire}} brewling damage increased from 80/120/160 to 80/130/180 ** {{U|Fire}} {{A|Permanent Immolation|Fire}} interval changed from 1 to 0.5 * Level 20 Talent increased from +1500 Health to Primal Split Units to +1750 * Level 25 Talent increased from -65s Primal Split Cooldown to -75s {{hero label|Broodmother}} * Level 10 Talent increased from +200 Health to +250 {{hero label|Chaos Knight}} * {{A|Phantasm|Chaos Knight}} cooldown reduced from 145 to 145/135/125 * {{A|Reality Rift|Chaos Knight}} cast range increased from 475/550/625/700 to 550/600/650/750 {{hero label|Clinkz}} * {{A|Death Pact|Clinkz}} no longer has a neutral level requirement * {{A|Burning Army|Clinkz}} damage increased from 28% to 30% {{hero label|Crystal Maiden}} * {{A|Freezing Field|Crystal Maiden}} {{I|Aghanim's Scepter}} Frostbite timer reduced from 2.5 to 2.0 {{hero label|Dark Seer}} * {{A|Surge|Dark Seer}}: ** Movement speed changed from 70% to +250 ** Cooldown increased from 16/14/12/10 to 19/16/13/10 * Level 10 Talent changed from +90 Damage to +125 {{A|Ion Shell|Dark Seer}} Radius {{hero label|Dazzle}} * Reworked {{I|Aghanim's Scepter}}. When you cast an ability, you automatically launch an attack on 8 enemy units (up to 800 units away). * Level 10 Talent reduced from +75 Damage to +60 {{hero label|Death Prophet}} * {{A|Exorcism|Death Prophet}} now provides a 20% movement speed increase {{hero label|Dragon Knight}} * Base movement speed increased by 5 {{hero label|Drow Ranger}} * Attack animation improved from 0.65 to 0.55 {{hero label|Earth Spirit}} * {{Attribute ID|Agility}} gain increased from 1.5 to 2.4 * Level 10 Talent increased from +50 Damage to +65 * Level 10 Talent increased from +300 {{A|Rolling Boulder|Earth Spirit}} Distance to +400 * Level 20 Talent increased from +15% Spell Amplification to +20% {{hero label|Elder Titan}} * Level 15 Talent increased from +15% Magic Resistance to +20% * Level 20 Talent increased from +100 {{A|Echo Stomp|Elder Titan}} Damage to +125 {{hero label|Ember Spirit}} * {{A|Searing Chains|Ember Spirit}}: ** Cooldown reduced from 14/12/10/8 to 11/10/9/8 ** Mana cost rescaled from 110 to 80/90/100/110 * Level 10 Talent increased from +275 {{A|Flame Guard|Ember Spirit}} Absorption to +350 {{hero label|Enchantress}} * {{A|Sproink |Enchantress}} distance increased from 450 to 500 {{hero label|Enigma}} * Base {{Attribute ID|intelligence}} increased by 3 * {{A|Black Hole|Enigma}} damage increased from 50/100/150 to 100/150/200 * Level 15 Talent increased from +40 {{A|Malefice|Enigma}} Instance Damage to +100 {{hero label|Grimstroke}} * {{A|Phantom's Embrace|Grimstroke}} rend damage increased from 80/170/260/350 to 120/200/280/360 * Level 15 Talent increased from +15% Spell Amplification to +20% * Level 20 Talent increased from +600 Stroke of Fate Cast Range to +800 {{hero label|Gyrocopter}} * Attack backswing reduced from 0.97 to 0.65 * {{Attribute ID|Strength}} gain increased from 2.3 to 2.5 * {{A|Flak Cannon|Gyrocopter}}: ** Attack count from 3/4/5/6 to 2/3/4/5 ** Cooldown reduced from 40 to 20 ** Duration reduced from 15 to 10 * {{A|Call Down|Gyrocopter}}: ** Missile two damage increased from 100/150/200 to 200/275/350 ** Cooldown increased from 55/50/45 to 90 * Level 20 Talent increased from -25s {{A|Call Down|Gyrocopter}} Cooldown to -50s {{hero label|Huskar}} * {{A|Berserker's Blood|Huskar}} max attack speed reduced from 160/220/280/340 to 140/200/260/320 {{hero label|Juggernaut}} * Reworked {{I|Aghanim's Scepter}}. Grants {{A|Swiftslash|Juggernaut}}. Performs a mini omnislash that lasts 0.8 seconds. Cast Range 650. Cooldown 15. Mana cost 100. {{hero label|Keeper of the Light}} * Level 10 Talent changed from +6% Spell Amplification to -3s {{A|Blinding Light|Keeper of the Light}} Cooldown. * Level 15 Talent changed from +1 {{A|Will-O-Wisp|Keeper of the Light}} Health Count to +2 {{A|Will-O-Wisp|Keeper of the Light}} Flicker. * Level 20 Talent changed from +40% [[Magic Resistance]] to +250 {{A|Will-O-Wisp|Keeper of the Light}} AoE. * Level 25 Talent changed from +3 {{A|Will-O-Wisp|Keeper of the Light}} Flicker to +3 {{A|Will-O-Wisp|Keeper of the Light}} Health Count. {{hero label|Kunkka}} * Level 10 Talent increased from +6 Armor to +7. * Level 25 Talent increased from +60% {{A|Tidebringer|Kunkka}} Cleave to +80%. {{hero label|Legion Commander}} * Level 15 Talent increased from +65 {{A|Overwhelming Odds|Legion Commander}} Hero Damage to +80. {{hero label|Leshrac}} * Attack backswing reduced from 0.77 to 0.6 * {{Attribute ID|Agility}} gain increased from 2.3 to 2.8 * {{A|Pulse Nova|Leshrac}} activation cost reduced from 70/90/110 to 70. {{hero label|Lina}} * Attack point reduced from 0.75 to 0.65. * Attack backswing reduced from 0.78 to 0.6. {{hero label|Lone Druid}} * Level 10 Talent changed from +125 Attack Range to +30 {{U|Spirit Bear}} Movement Speed. {{hero label|Luna}} * Base {{Attribute ID|Strength}} increased from 18 to 21. * Base {{Attribute ID|Intelligence}} increased from 18 to 23. * {{Attribute ID|Agility}} gain reduced from 3.6 to 3.4. {{hero label|Lycan}} * {{A|Feral Impulse|Lycan}} health regen increased from 1/3/5/7 to 2/4/6/8. * {{A|Shapeshift|Lycan}} duration increased from 18 to 22. {{hero label|Magnus}} * {{A|Shockwave|Magnus}} slow duration increased from 0.75 to 0.9. * Level 10 Talent increased from +200 Health to +250. * Level 15 Talent increased from +75 {{A|Shockwave|Magnus}} Damage to +100. {{hero label|Mars}} * {{A|God's Rebuke|Mars}}: ** {{I|Aghanim's Scepter}} now always lowers the cooldown rather than just during {{A|Arena of Blood|Mars}}. ** {{I|Aghanim's Scepter}} cooldown from 1.4 to 3.5. {{hero label|Medusa}} * Level 15 Talent increased from +25% {{A|Mystic Snake|Medusa}} Mana Gain to +40%. {{hero label|Mirana}} * Base damage increased by 2. * {{A|Sacred Arrow|Mirana}} damage increased from 40/120/200/280 to 60/150/240/330. {{hero label|Nature's Prophet}} * Attack backswing reduced from 0.77 to 0.6. * {{A|Wrath of Nature|Nature's Prophet}}: ** Cooldown increased from 60 to 85. ** Now provides you with +4/5/6 damage per unit killed for 50 seconds. {{hero label|Night Stalker}} * Base {{Attribute ID|Intelligence}} increased by 2. * Base health regen increased by 0.5. * Movement speed increased from 295 to 300. * Level 15 Talent increased from +15% Lifesteal to +25%. * Level 25 Talent increased from -40s {{A|Dark Ascension|Night Stalker}} Cooldown to -60s. {{hero label|Ogre Magi}} * Base armor reduced by 1. {{hero label|Phoenix}} * Base health regen increased from 0.5 to 1. * Base damage increased by 2. {{hero label|Puck}} * Base damage reduced by 2. {{hero label|Pudge}} * Base health regen increased from 0 to 1. * {{A|Flesh Heap|Pudge}} now provides 8/10/12/14% Magic Resistance instead of health regen. {{hero label|Pugna}} * {{A|Nether Ward|Pugna}} mana drain rescaled from 0.3/0.6/0.9/1.2% to 0.6/0.8/1/1.2%. * {{A|Life Drain|Pugna}}: ** Damage reduced from 175/275/375 to 150/225/300. ** Cooldown reduced from 22 to 7. ** {{I|Aghanim's Scepter}} now also increases damage to 200/300/400. ** Break distance reduced from 1000 to 900. {{hero label|Queen of Pain}} * {{A|Shadow Strike|Queen of Pain}} slow increased from 20/30/40/50% to 20/35/50/65%. * {{A|Sonic Wave|Queen of Pain}} cooldown reduced from 135 to 125. {{hero label|Riki}} * Level 15 Talent reduced from +35 Damage to +30. {{hero label|Rubick}} * {{A|Fade Bolt|Rubick}} mana cost increased from 120/130/140/150 to 135/140/145/150. {{hero label|Sand King}} * {{A|Caustic Finale|Sand King}}: ** Slow duration increased from 3 to 3/3.5/4/4.5. ** Now reduces attack speed as well. * {{A|Epicenter|Sand King}} damage per pulse increased from 110 to 110/120/130. {{hero label|Shadow Demon}} * {{A|Demonic Purge|Shadow Demon}} damage increased from 250/350/450 to 300/400/500. {{hero label|Silencer}} * {{Attribute ID|Intelligence}} steal is now part of {{A|Glaives of Wisdom|Silencer}} instead of being innate. * Level 15 Talent increased from +12% {{A|Arcane Curse|Silencer}} Slow to +14%. {{hero label|Slark}} * {{A|Pounce|Slark}} {{I|Aghanim's Scepter}} distance reduced from 1200 to 1100. {{hero label|Snapfire}} * Added {{I|Aghanim's Scepter}} ability, {{A|Gobble Up|Snapfire}}. Allows you to swallow an allied creep or hero and spit it towards enemies, stunning enemies in the area for 1.5 seconds and leaving a glob on the floor dealing 100 DPS for 3 seconds. Units can stay in his belly up to 3 seconds. Impact radius 400. Cooldown 40 seconds. Cast Range 150. * {{A|Scatterblast|Snapfire}} cooldown increased from 10 to 13/12/11/10. {{hero label|Sniper}} * Base damage increased by 4. * {{A|Headshot|Sniper}} damage reduced from 30/60/90/120 to 20/50/80/110. * {{A|Assassinate|Sniper}} {{I|Aghanim's Scepter}} cast time reduced from 1 to 0.5 seconds. {{hero label|Spectre}} * Base health regen increased from 1.5 to 2.5. * {{A|Shadow Step|Spectre}} {{I|Aghanim's Scepter}} ability cooldown reduced from 70 to 35. {{hero label|Spirit Breaker}} * Reworked {{I|Aghanim's Scepter}}. Increases {{A|Charge of Darkness|Spirit Breaker}} movement speed by 100 and reduces cooldown by 5. {{hero label|Storm Spirit}} * Base attack speed increased from 100 to 110. {{hero label|Sven}} * Base movement speed increased by 5. {{hero label|Techies}} * Level 25 Talent increased from +25 Mines Movement Speed to +75 {{hero label|Templar Assassin}} * {{A|Psionic Projection|Templar Assassin}} {{I|Aghanim's Scepter}} ability cast time reduced from 2 to 1 second. {{hero label|Terrorblade}} * {{A|Metamorphosis|Terrorblade}} {{I|Aghanim's Scepter}} is now a standalone ability you gain while in Metamorphosis. Cooldown 90. * Level 10 Talent increased from +20 Movement Speed to +25. * Level 10 Talent increased from +15% Evasion to +20%. * Level 15 Talent increased from +250 Health to +300. * Level 15 Talent increased from +25 Attack Speed to +30. * Level 20 Talent increased from -8s {{A|Reflection|Terrorblade}} Cooldown to -10s. {{hero label|Tidehunter}} * Base {{Attribute ID|Strength}} increased by 3. {{hero label|Tinker}} * Level 10 Talent changed from +125 Cast Range to +150. * Level 15 Talent changed from +2s {{A|March of the Machines|Tinker}} Duration to +3s. {{hero label|Tiny}} * Attack backswing reduced from 1 to 0.7. {{hero label|Treant Protector}} * {{A|Nature's Guise|Treant Protector}} regen amplification increased from 25% to 40%. {{hero label|Tusk}} * Base movement speed increased by 5. * {{A|Ice Shards|Tusk}} damage increased from 60/120/180/240 to 70/140/210/280. {{hero label|Undying}} * {{A|Tombstone|Undying}} {{U|Undying Zombie}} average damage increased from 36 to 46. * {{Undocumented}} {{A|Tombstone|Undying}} {{U|Undying Zombie}} damage range decreased from 6 to 4. {{hero label|Ursa}} * {{A|Fury Swipes|Ursa}} damage increased from 7/14/21/28 to 10/20/30/40. * {{A|Overpower|Ursa}}: ** Attack count reduced from 4/5/6/7 to 3/4/5/6. ** Cooldown reduced from 16/14/12/10 to 16/13/10/7. ** Mana cost reduced from 75 to 55/60/65/70. * {{A|Enrage|Ursa}}: ** No longer has a Fury Swipes multiplier. ** Duration increased from 4 to 4/4.5/5. ** Cooldown reduced from 70/50/30 to 50/40/30. ** Now grants +50% Status Resistance. * Level 25 Talent changed from {{A|Enrage|Ursa}} +80% Status Resistance to +3 {{A|Overpower|Ursa}} Attacks. {{hero label|Vengeful Spirit}} * {{A|Magic Missile|Vengeful Spirit}}: ** Cast range increased from 500 to 550. ** Damage rescaled from 100/175/250/325 to 90/180/270/360. {{hero label|Viper}} * {{A|Viper Strike|Viper}} damage increased from 60/100/145 to 80/120/160. * Level 10 Talent increased from +8% Spell Lifesteal to +10%. {{hero label|Visage}} * Base attack speed increased from 100 to 110. * {{A|Soul Assumption|Visage}}: ** Collection radius increased from 1375 to 1500. ** Cast range increased from 900 to 1000. * Level 25 Talent changed from -2s {{A|Gravekeeper's Cloak|Visage}} to +6 {{A|Gravekeeper's Cloak|Visage}} Stacks. {{hero label|Void Spirit}} * Added {{I|Aghanim's Scepter}}. {{A|Resonant Pulse|Void Spirit}} is now a charge-based ability with 2 charges and it now silences enemies for 2 seconds. {{hero label|Warlock}} * {{A|Shadow Word|Warlock}} cast point improved from 0.5 to 0.4. * Level 10 Talent increased from +150 Cast Range to +175. * Level 20 Talent increased from 300 {{A|Shadow Word|Warlock}} AoE to 375. {{hero label|Weaver}} * Base {{Attribute ID|Intelligence}} increased from 13 to 16. * {{Attribute ID|Intelligence}} gain increased from 1.8 to 2.0. * Base mana regen increased from 0.4 to 0.75. * {{A|Shukuchi|Weaver}} movement bonus increased from +225 to +220/240/260/280. {{hero label|Windranger}} * {{Attribute ID|Intelligence}} gain increased from 3 to 3.6. {{hero label|Winter Wyvern}} * {{A|Cold Embrace|Winter Wyvern}} is now considered a heal instead of regen. {{hero label|Witch Doctor}} * {{A|Paralyzing Cask|Witch Doctor}} mana cost reduced from 110/120/130/140 to 80/100/120/140. * {{A|Death Ward|Witch Doctor}} {{I|Aghanim's Scepter}} no longer has a bounce limit. {{hero label|Wraith King}} * {{A|Vampiric Aura|Wraith King}}: ** Lifesteal reduced from 6/12/18/24% to 5/10/15/20%. ** Lifesteal and damage on your hero is now 1.5x. {{hero label|Zeus}} * Base movement speed increased from 295 to 300. * Attack point improved from 0.45 to 0.35. == Items == * Tier 1 [[neutral item]] drop rates increased from 10% to 14% {{item label|Faded Broach}} * Mana reduced from 225 to 200 {{item label|Iron Talon}} * Now works on Ancients {{item label|Poor Man's Shield}} * {{Attribute ID|Agility}} increased from 7 to 8 {{item label|Philosopher's Stone}} * Gold income increased from +60 to +70 {{item label|Grove Bow}} * Attack Speed increased from 10 to 15 {{item label|Nether Shawl}} * Magic resistance increased from 20% to 25% {{item label|Spider Legs}} * Turn rate increased from +30% to +50% * Passive movement speed increased from 24% to 28% {{item label|Repair Kit}} * Self regen increased from +17 to +20 {{item label|Enchanted Quiver}} * Cooldown reduced from 8 to 6 {{item label|Havoc Hammer}} * Knockback area increased from 300 to 350 * {{Undocumented}} Knockback distance decreased from 250 to 225 * {{Undocumented}} Knockback damage increased from 225 to 250 * Slow now affects attack speed {{item label|Flicker}} * Cooldown reduced from 5 to 4 * Range reduced from 600 to 450 {{item label|The Leveller}} * Attack speed increased from 50 to 60 {{item label|Minotaur Horn}} * Spell immunity duration increased from 1.75 to 2 {{item label|Witless Shako}} * Health increased from 1000 to 1200 {{item label|Seer Stone}} * Now provides +10 Mana Regen {{item label|Ballista}} * Knockback pure damage increased from 30 to 40 {{item label|Woodland Striders}} * Health regen increased from 50 to 60 {{item label|Town Portal Scroll}} * Cost increased from 50 to 90 {{item label|Boots of Travel}} * No longer has an active * Upgrades Town Portal Scroll while equipped. Reduces its cooldown to 40 seconds, allows it to target units, and does not consume a charge on usage. * Movement speed increased from 32/35% to 38/44% {{item label|Javelin}} * Damage reduced from 100 to 80 {{item label|Mjollnir}} * Attack speed reduced from +75 to +65 {{item label|Orb of Venom}} * Damage per second reduced from 5 to 2 * Melee slow increased from 12% to 15% * Slow duration reduced from 3 to 2 {{item label|Ring of Regen}} * Cost reduced from 250 to 225 {{item label|Headdress}} * No longer requires an Iron Branch * No longer provides +3 All Stats * HP regen increased from 2 to 2.5 {{item label|Sage's Mask}} * Mana regeneration increased from 0.75 to 1 * Cost reduced from 250 to 225 {{item label|Ring of Basilius}} * No longer requires an Iron Branch * No longer provides +3 All Stats * Mana regen aura increased from 1.25 to 1.4 {{item label|Buckler}} * No longer requires an Iron Branch * No longer provides +3 All Stats * Recipe cost reduced from 300 to 225 * Armor increased from 2 to 2.5 (heroes and player units only) {{item label|Vladmir's Offering}} * All Stats reduced from +6 to +5 * Mana regen increased from 1.25 to 1.5 {{item label|Veil of Discord}} * Mana regen increased from 1.25 to 1.5 {{item label|Bloodthorn}} * Now requires Hyperstone instead of Crystalys * Attack Damage reduced from +75 to +30 * Attack Speed increased from 30 to 85 * No longer has a passive critical strike chance {{item label|Battle Fury}} * Now requires Broadsword and Mithril Hammer instead of Demon Edge and Recipe {{item label|Broadsword}} * Cost reduced from 1200 to 1000 * Damage reduced from +18 to +16 {{item label|Crystalys}} * Recipe cost increased from 500 to 700 * Damage reduced from 45 to 34 * Critical Strike chance increased from 20% to 30% {{item label|Vanguard}} * No longer has a 200 gold recipe {{item label|Crimson Guard}} * Recipe cost increased by 200 {{item label|Abyssal Blade}} * Recipe cost increased by 200 {{item label|Eaglesong}} * Cost reduced from 3200 to 3000 {{item label|Butterfly}} * {{Attribute ID|Agility}} reduced from 35 to 30 {{item label|Ethereal Blade}} * Ether Blast primary attribute damage reduced from 200% to 150% * Ether Blast base damage increased from 75 to 125 {{item label|Kaya and Sange}} * Mana loss reduction increased from 16% to 18% * Spell amplification increased from 12% to 14% {{item label|Yasha and Kaya}} * Mana loss reduction increased from 16% to 18% * Spell amplification increased from 12% to 14% {{item label|Nullifier}} * No longer mutes enemies * Now continuously dispels the target * Duration reduced from 6 to 5 * Slow reduced from 100% for 0.4 seconds to 80% for 0.5 seconds * Cooldown reduced from 13 to 11 * Cast range increased from 600 to 900 * Armor increased from +5 to +8 * Damage increased from +65 to +80 {{item label|Force Staff}} * Cast range reduced from 750 to 550 (850 for enemies) * No longer undispellable {{item label|Hurricane Pike}} * Allied cast range reduced from 800 to 550 * No longer undispellable {{item label|Glimmer Cape}} * Cast range reduced from 800 to 550 {{item label|Observer Ward}} * Vision reduced from 1600 to 1400 {{item label|Holy Locket}} * {{Undocumented}} Health regen increased from 4 to 4.5 * Recipe reduced from 800 to 500 {{item label|Necronomicon}} * Gold and XP bounties reduced from 100/150/200 to 50/100/150 * Recipe cost reduced from 1300 to 1250 {{item label|Aeon Disk}} * Cooldown reduced from 115 to 105 {{item label|Silver Edge}} * Debuff now reduces regen and heals by 50% {{item label|Clarity}} * Duration reduced from 50 to 30 seconds * Mana regeneration increased from 4.5 to 6 {{item label|Infused Raindrops}} * Mana regen increased from +0.75 to +0.9 {{item label|Bottle}} * Cost reduced from 650 to 625 {{item label|Medallion of Courage}} * Mana regeneration increased from 0.75 to 1.25 {{item label|Solar Crest}} * Mana regeneration increased from 1.5 to 1.75 {{item label|Ring of Health}} * Health regen increased from 6 to 6.5 * Cost reduced from 850 to 825 {{item label|Void Stone}} * Cost reduced from 850 to 825 {{item label|Perseverance}} * Health regen increased from 6 to 6.5 {{item label|Hood of Defiance}} * Health regeneration increased from 8 to 8.5 {{item label|Pipe of Insight}} * Health regeneration increased from 8 to 8.5 * {{Undocumented}} Insight aura health regen increased from 2 to 2.5 * No longer provides +3 All Stats {{item label|Lotus Orb}} * Mana cost increased from 75 to 150 {{item label|Helm of Iron Will}} * Health regen increased from 3.5 to 5 * Cost increased from 900 to 925 {{item label|Ring of Tarrasque}} * Cost reduced from 700 to 600 * Health regen increased from 3.75 to 4.5 {{item label|Tranquil Boots}} * Health regen reduced from 16 to 14 == See also == * [[Versions]] * [[Patches]] {{SystemNav}} [[pt:Versão 7.25]] [[ru:Версия 7.25]] [[zh:7.25版本]]