// Abilities for abaddon "DOTAAbilities" { "Version" "1" //================================================================================================================= // Abaddon: Death Coil (mist coil) //================================================================================================================= "abaddon_death_coil" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_BOTH" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_CREEP" "SpellImmunityType" "SPELL_IMMUNITY_ALLIES_YES_ENEMIES_NO" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "FightRecapLevel" "1" "AbilitySound" "Hero_Abaddon.DeathCoil.Cast" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "625" "AbilityCastPoint" "0.25" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "6.5 6.0 5.5 5.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "50 55 60 65" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "self_damage" { "value" "40" "DamageTypeTooltip" "DAMAGE_TYPE_PURE" "CalculateSpellDamageTooltip" "0" } "self_damage_enemy_target" { "value" "0" "special_bonus_facet_abaddon_mists_of_fate" "+70" "DamageTypeTooltip" "DAMAGE_TYPE_PURE" "CalculateSpellDamageTooltip" "0" } "missile_speed" "1300" "target_damage" { "value" "80 150 220 290" "special_bonus_unique_abaddon_2" "+35" } "heal_amount" { "value" "80 150 220 290" "special_bonus_unique_abaddon_2" "+35" } "effect_radius" { "value" "0" "special_bonus_unique_abaddon_4" "+350" "affected_by_aoe_increase" "1" } "perform_attack" { "value" "0" "special_bonus_facet_abaddon_mists_of_fate" "+1" } "damage_percentage_on_perform_attack" { "value" "0" "special_bonus_facet_abaddon_mists_of_fate" "=40 =60 =80 =100" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } //================================================================================================================= // Abaddon: Aphotic Shield //================================================================================================================= "abaddon_aphotic_shield" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_NOT_MAGIC_IMMUNE_ALLIES" "SpellImmunityType" "SPELL_IMMUNITY_ALLIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "FightRecapLevel" "1" "AbilitySound" "Hero_Abaddon.AphoticShield.Cast" "HasShardUpgrade" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "550" "AbilityCastPoint" "0.3" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "110 120 130 140" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "AbilityCooldown" { "value" "12 10 8 6" } "duration" { "value" "12.0" } "radius" { "value" "675" "affected_by_aoe_increase" "1" } "damage_absorb" { "value" "120 150 180 210" "special_bonus_unique_abaddon" "+80" "DamageTypeTooltip" "DAMAGE_TYPE_NONE" } "regen" { "value" "0" "special_bonus_unique_abaddon_7" "+12" } "absorb_to_damage" { "value" "0" "special_bonus_shard" "75" } "absorb_damage_aoe" { "value" "0" "special_bonus_shard" "675" "affected_by_aoe_increase" "1" "CalculateSpellDamageTooltip" "0" "DamageTypeTooltip" "DAMAGE_TYPE_NONE" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Abaddon: Innate Death Dude //================================================================================================================= "abaddon_the_quickening" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "MaxLevel" "1" "IsBreakable" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "cooldown_reduction_creeps" "0.2" "cooldown_reduction_heroes" "6.0" "radius" { "value" "900" "affected_by_aoe_increase" "1" } } } //================================================================================================================= // Ability: //================================================================================================================= "abaddon_withering_mist" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE" "MaxLevel" "1" "Innate" "1" "IsBreakable" "1" "AbilityValues" { "hp_threshold_pct" "40.0" "heal_reduction_pct" { "value" "35" "special_bonus_unique_abaddon_6" "+10" } "duration" "5.0" } } //================================================================================================================= // Abaddon: Frostmourne (Curse of Avernus) //================================================================================================================= "abaddon_frostmourne" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "MaxLevel" "4" "IsBreakable" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "slow_duration" "2" "hit_count" { "value" "1" } "curse_duration" "2.0" "curse_slow" { "value" "10 15 20 25" } "curse_attack_speed" { "value" "10 20 30 40" "special_bonus_unique_abaddon_3" "+65" } "curse_dps" { "value" "15 25 35 45" "special_bonus_unique_abaddon_5" "+40" } "tower_dps_pct" "100" "curse_interval" "0.5" } } //================================================================================================================= // Abaddon: Borrowed Time //================================================================================================================= "abaddon_borrowed_time" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE | DOTA_ABILITY_BEHAVIOR_IGNORE_PSEUDO_QUEUE" "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "FightRecapLevel" "2" "AbilitySound" "Hero_Abaddon.BorrowedTime" "HasScepterUpgrade" "1" "IsBreakable" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" "AbilityCastGestureSlot" "ABSOLUTE" "HasScepterUpgrade" "1" // Time //------------------------------------------------------------------------------------------------------------- // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0 0 0" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "AbilityCooldown" { "value" "90 80 70" } "hp_threshold" "400" "duration" { "value" "4.0 5.0 6.0" "special_bonus_scepter" "+3" } "ally_threshold_scepter" { "special_bonus_scepter" "550" } "redirect_range_scepter" { "special_bonus_scepter" "900" "affected_by_aoe_increase" "1" } "immolate_damage" { "special_bonus_unique_abaddon_immolation" "+100" } "immolate_aoe" { "special_bonus_unique_abaddon_immolation" "+400" "affected_by_aoe_increase" "1" } "immolate_tick" ".25" } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_abaddon" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_abaddon_2" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_abaddon_3" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_abaddon_4" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_abaddon_5" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_abaddon_6" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_abaddon_7" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_abaddon_immolation" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } }