"DOTAAbilities" { "Version" "1" //================================================================================================================= // Arc Warden: Scepter //================================================================================================================= "arc_warden_scepter" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_SHOW_IN_GUIDES" "FightRecapLevel" "1" "MaxLevel" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.15" "AbilityCastAnimation" "ACT_DOTA_OVERRIDE_ABILITY_4" "AbilityCastGestureSlot" "DEFAULT" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "60" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "100" "AbilityValues" { "tooltip_scepter_cooldown" { "special_bonus_scepter" "60" } "tooltip_scepter_manacost" { "special_bonus_scepter" "100" } } } //================================================================================================================= // Arc Warden: Flux //================================================================================================================= "arc_warden_flux" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "FightRecapLevel" "1" "AbilitySound" "Hero_ArcWarden.Flux.Target" "HasScepterUpgrade" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.3 0.3 0.3 0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "16.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "75" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "duration" { "value" "6.0" "special_bonus_scepter" "+2.0" } "search_radius" "225" "think_interval" "0.5" "damage_per_second" { "value" "15 30 45 60" "special_bonus_scepter" "+50%" } "move_speed_slow_pct" { "value" "14 21 28 35" "special_bonus_unique_arc_warden_4" "+20" } "AbilityCastRange" { "value" "500 600 700 800" "special_bonus_unique_arc_warden_5" "+200" } "applies_silence" { "value" "0" "special_bonus_scepter" "1" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } //================================================================================================================= // Arc Warden: Magnetic Field //================================================================================================================= "arc_warden_magnetic_field" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_AOE | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING | DOTA_ABILITY_BEHAVIOR_CAN_SELF_CAST" "SpellImmunityType" "SPELL_IMMUNITY_ALLIES_YES" "FightRecapLevel" "1" "AbilitySound" "Hero_ArcWarden.MagneticField.Cast" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastAnimation" "ACT_DOTA_AW_MAGNETIC_FIELD" "AbilityCastGestureSlot" "DEFAULT" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "50 70 90 110" // Cast Range //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "900" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "radius" { "value" "300" "affected_by_aoe_increase" "1" } "knockback_enemies" { "value" "0" } "duration" { "value" "4 5 6 7" } "attack_speed_bonus" { "value" "30 60 90 120" "special_bonus_unique_arc_warden_3" "+25" } "evasion_chance" { "value" "100" } "AbilityCooldown" { "value" "20 19 18 17" "special_bonus_unique_arc_warden_9" "-5" } "affects_buildings" { "value" "0" } "rune_pull_strength" { "value" "0" "special_bonus_facet_arc_warden_power_capture" "+150" // If changing this, also update rune_pull_radius } "rune_pull_max_speed_as_multiplier_of_pull_strength" { "value" "0" "special_bonus_facet_arc_warden_power_capture" "+4.0" // 0 is uncapped. If changing this, also update rune_pull_radius } "rune_pull_falloff_multiplier" { "value" "0.0" "special_bonus_facet_arc_warden_power_capture" "+3.0" } "rune_pull_radius" { "value" "0" "special_bonus_facet_arc_warden_power_capture" "=1200 =1800 =2400 =3000" // 0 is global. If changing this, calc the max distance that runes can get pulled } "rune_activate_radius_buffer" { "value" "0" "special_bonus_facet_arc_warden_power_capture" "+30" } } } //================================================================================================================= // Arc Warden: Spark Wraith //================================================================================================================= "arc_warden_spark_wraith" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_AOE" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "FightRecapLevel" "1" "AbilitySound" "Hero_ArcWarden.SparkWraith.Activate" "AbilityCastRange" "2000" "AbilityCastPoint" "0.3" "HasShardUpgrade" "1" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "4.0 4.0 4.0 4.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "80" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "radius" { "value" "375" "special_bonus_shard" "+100" "affected_by_aoe_increase" "1" } "duration" "16" "move_speed_slow_pct" "100" "base_activation_delay" { "value" "1.5" "special_bonus_unique_arc_warden_7" "-1.1" } "spark_damage_base" { "value" "100 170 240 310" "special_bonus_unique_arc_warden" "+50%" } "wraith_speed_base" { "value" "550" } "ministun_duration" { "value" "0.5 0.6 0.7 0.8" } "think_interval" "0.2" "wraith_vision_radius" { "value" "300" "affected_by_aoe_increase" "1" } "wraith_vision_duration" "3.34" "maximum_targets" { "value" "1" "special_bonus_shard" "+1" } "second_wraith_damage_pct" { "value" "0" "special_bonus_shard" "=80.0" } "second_wraith_speed_pct" { "value" "0" "special_bonus_shard" "=100.0" } "creep_damage_bonus_pct" "0" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" } //================================================================================================================= // Arc warden: Tempest Double //================================================================================================================= "arc_warden_tempest_double" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT" "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "FightRecapLevel" "2" "AbilitySound" "Hero_ArcWarden.TempestDouble" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.15" "AbilityCastAnimation" "ACT_DOTA_OVERRIDE_ABILITY_4" "AbilityCastGestureSlot" "DEFAULT" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "700" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "AbilityCooldown" { "value" "60 55 50" } "bounty" "180 240 300" "duration" "18 21 24" "max_blind_chance" "35.0" "max_slow" "35.0" "has_debuff" { "value" "1" "special_bonus_unique_arc_warden_8" "=0" } "rune_duration" { "value" "0" "special_bonus_facet_arc_warden_runed_replica" "=12" } "invis_rune" { "value" "0 0 0" "special_bonus_facet_arc_warden_runed_replica" "=0 =1 =1" } "arcane_rune" { "value" "0 0 0" "special_bonus_facet_arc_warden_runed_replica" "=1 =1 =1" } "haste_rune" { "value" "0 0 0" "special_bonus_facet_arc_warden_runed_replica" "=0 =0 =1" } } } //================================================================================================================= // Arc warden: Tempest Recall //================================================================================================================= "arc_warden_tempest_recall" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_HIDDEN" "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "FightRecapLevel" "2" "AbilitySound" "Hero_ArcWarden.TempestDouble" "MaxLevel" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.3" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" "AbilityCastGestureSlot" "DEFAULT" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "50" "AbilityManaCost" "125" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "restore_pct" "50" } } //================================================================================================================= // Arc Warden: Innate Rune Mastery //================================================================================================================= "arc_warden_runic_infusion" { "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_SKIP_FOR_KEYBINDS | DOTA_ABILITY_BEHAVIOR_INNATE_UI" "AbilityTextureName" "arc_warden_scepter" "MaxLevel" "1" "Innate" "1" "AbilityValues" { "regeneration_effect" "1" "duration" "4.0" "water_bounty_rune_duration_pct" "67" "bonus_stacks_per_rune_pickup" { "value" "0" "special_bonus_facet_arc_warden_power_capture" "+1" } "all_attribute_bonus_per_stack" { "value" "0" "special_bonus_facet_arc_warden_power_capture" "+1.5" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_arc_warden" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_arc_warden_3" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_arc_warden_4" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_arc_warden_5" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_arc_warden_7" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_arc_warden_8" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_arc_warden_9" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_arc_warden_flux_silences" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } }