"DOTAAbilities" { "Version" "1" //================================================================================================================= // Ability: Axe Berserker's Call //================================================================================================================= "axe_berserkers_call" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_DONT_RESUME_MOVEMENT" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "FightRecapLevel" "1" "AbilitySound" "Hero_Axe.Berserkers_Call" "HasShardUpgrade" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.3" "AbilityCastAnimation" "ACT_DOTA_OVERRIDE_ABILITY_1" "AbilityCastGestureSlot" "DEFAULT" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "17 15 13 11" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "0 0 0 0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "80 90 100 110" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "radius" { "value" "315" "special_bonus_unique_axe_2" "+100" "affected_by_aoe_increase" "1" } "bonus_armor" { "value" "12 13 14 15" "special_bonus_facet_axe_call_out" "+6" "special_bonus_unique_axe_7" "+10" } "duration" "1.8 2.2 2.6 3.0" "applies_battle_hunger" { "special_bonus_shard" "+1" } "bonus_attack_speed" { "value" "0" "special_bonus_facet_axe_call_out" "45" } } } //================================================================================================================= // Ability: Axe Battle Hunger //================================================================================================================= "axe_battle_hunger" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "FightRecapLevel" "1" "AbilitySound" "Hero_Axe.Battle_Hunger" "HasShardUpgrade" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastAnimation" "ACT_DOTA_OVERRIDE_ABILITY_2" "AbilityCastGestureSlot" "DEFAULT" "AbilityCastPoint" "0.3 0.3 0.3 0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "20 15 10 5" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "50 60 70 80" // Cast Range //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "700 775 850 925" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityModifierSupportValue" "0.1" // Primarily about the damage // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "duration" "12.0" "slow" { "value" "-18 -22 -26 -30" "special_bonus_unique_axe_6" "-10" } "damage_per_second" { "value" "12 18 24 30" "CalculateSpellDamageTooltip" "1" } "armor_multiplier" { "value" "1" "special_bonus_unique_axe" "x2" } "speed_bonus" { "value" "0" "special_bonus_unique_axe_8" "+10" } "should_stack" { "special_bonus_shard" "1" } } } //================================================================================================================= // Ability: Axe Counter Helix //================================================================================================================= "axe_counter_helix" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityUnitDamageType" "DAMAGE_TYPE_PURE" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "AbilitySound" "Hero_Axe.CounterHelix" "HasScepterUpgrade" "1" "IsBreakable" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "damage" { "value" "100 120 140 160" "special_bonus_unique_axe_4" "+30" } "radius" { "value" "275" "affected_by_aoe_increase" "1" } "trigger_attacks" "7 6 5 4" "AbilityCooldown" { "value" "0.3" "special_bonus_scepter" "-0.3" } "debuff_duration" { "special_bonus_scepter" "+6.0" } "damage_reduction" { "special_bonus_scepter" "+15" } "max_stacks" { "special_bonus_scepter" "+5" } "attacks_increase_counter" { "special_bonus_scepter" "1" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" } //================================================================================================================= // Ability: Axe Culling Blade //================================================================================================================= "axe_culling_blade" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "AbilityUnitDamageType" "DAMAGE_TYPE_PURE" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "FightRecapLevel" "2" "AbilitySound" "Hero_Axe.Culling_Blade_Success" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.3" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "80 75 70" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "100 125 150" // Cast Range //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "175" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "damage" { "value" "275 375 475" "special_bonus_unique_axe_5" "+100" } "speed_bonus" "20 25 30" "armor_bonus" "20 25 30" "speed_duration" { "value" "6" "special_bonus_unique_axe_culling_blade_speed_duration" "+3" } "speed_aoe" { "value" "900" "affected_by_aoe_increase" "1" } "charge_speed" "1200" "armor_per_stack" { "value" "0" } } } //================================================================================================================= // Axe: One Man Army //================================================================================================================= "axe_one_man_army" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "MaxLevel" "1" "IsBreakable" "1" "AbilityValues" { "armor_pct_as_strength" "40" "radius" "700" "bonus_linger_duration" "3" } } "axe_coat_of_blood" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_INNATE_UI" "MaxLevel" "4" "Innate" "1" "DependentOnAbility" "axe_culling_blade" "AbilityValues" { "armor_per_kill" "0.2 0.3 0.4 .5" "culling_blade_multiplier" "3" // only supports int values currently } } }