"DOTAAbilities" { "Version" "1" //================================================================================================================= // Ability: Bloodseeker's Bloodrage //================================================================================================================= "bloodseeker_bloodrage" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "AbilityUnitDamageType" "DAMAGE_TYPE_PURE" "FightRecapLevel" "1" "AbilitySound" "hero_bloodseeker.bloodRage" "HasScepterUpgrade" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.2" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "14 12 10 8" // Cast Range //------------------------------------------------------------------------------------------------------------- // Stats //------------------------------------------------------------------------------------------------------------- "AbilityModifierSupportValue" "0.1" // Primarily about the damage // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "duration" "8" "attack_speed" { "value" "60 90 120 150" } "spell_amp" { "value" "15 20 25 30" "special_bonus_unique_bloodseeker_6" "+15" "special_bonus_facet_bloodseeker_old_blood" "=0" } "damage_pct" { "value" "1.4" // NOTE: if changing this, change damage_pct_enemies "special_bonus_unique_bloodseeker" "-0.7" "DamageTypeTooltip" "DAMAGE_TYPE_PURE" } "damage_pct_enemies" // NOTE: Separate value here so that the talent doesn't buff it for enemies { "value" "1.4" "DamageTypeTooltip" "DAMAGE_TYPE_PURE" } "max_health_dmg_pct" { "value" "0" "special_bonus_scepter" "+3.0" } "thirst_threshold_bonus" { "value" "0" } "can_silence" { "special_bonus_facet_bloodseeker_old_blood" "1" } "base_damage_amp" { "special_bonus_facet_bloodseeker_old_blood" "=10 =15 =20 =25" "special_bonus_unique_bloodseeker_6" "+15" } "AbilityManaCost" { "value" "0" "special_bonus_facet_bloodseeker_old_blood" "=60" } "AbilityCastRange" { "value" "800" "special_bonus_facet_bloodseeker_old_blood" "=400" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "AbilityCastGestureSlot" "DEFAULT" } //================================================================================================================= // Ability: Bloodseeker's Blood Rite/Bath //================================================================================================================= "bloodseeker_blood_bath" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_AOE | DOTA_ABILITY_BEHAVIOR_POINT" "AbilityUnitDamageType" "DAMAGE_TYPE_PURE" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "AbilitySound" "hero_bloodseeker.bloodRite" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "1500" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "90 100 110 120" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "AbilityCooldown" { "value" "15 14 13 12" } "radius" { "value" "600" "affected_by_aoe_increase" "1" } "silence_duration" "3 4 5 6" "damage" { "value" "90 145 200 255" "special_bonus_unique_bloodseeker_2" "+100" } "heal" { "value" "0" "special_bonus_facet_1" "50" } "strong_dispel_count" { "value" "0" "special_bonus_facet_1" "3" } "delay" "2.6" "delay_plus_castpoint_tooltip" "2.9" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Ability: Bloodseeker's Thirst //================================================================================================================= "bloodseeker_thirst" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityCastPoint" "0.3" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "IsBreakable" "1" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "15.0" // Cost //------------------------------------------------------------------------------------------------------------- // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "AbilityManaCost" { "value" "0" "special_bonus_facet_bloodseeker_bloodrush" "50" } "min_bonus_pct" "100" "bonus_movement_speed" { "value" "10 20 30 40" "special_bonus_unique_bloodseeker_4" "+18" } "active_movement_speed" { "value" "0" "special_bonus_facet_bloodseeker_bloodrush" "6 12 18 24" } "active_duration" { "value" "0" "special_bonus_facet_bloodseeker_bloodrush" "5" } "inactive_penalty_pct" { "value" "0" "special_bonus_facet_bloodseeker_bloodrush" "+50.0" // NOTE: inactive bonuses are 100 - x } "sanguivore_multiplier" { "value" "0" "special_bonus_facet_bloodseeker_bloodrush" "2" } "max_bonus_pct" "25" "visibility_threshold_pct" "25" "invis_threshold_pct" "25" "linger_duration" "4.0" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" "AbilityCastGestureSlot" "DEFAULT" } //================================================================================================================= // Ability: Bloodseeker's Rupture //================================================================================================================= "bloodseeker_rupture" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "AbilityUnitDamageType" "DAMAGE_TYPE_PURE" "FightRecapLevel" "2" "AbilitySound" "hero_bloodseeker.rupture" "AbilityDraftExtraAbilities" { "bloodseeker_blood_mist" "scepter" } // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.4" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_6" // Time //------------------------------------------------------------------------------------------------------------- // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "100 150 200" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityModifierSupportValue" "0.0" // Only does damage // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "duration" "9 10 11" "movement_damage_pct" { "value" "35 45 55" "CalculateSpellDamageTooltip" "0" } "hp_pct" { "value" "10" "CalculateSpellDamageTooltip" "0" "special_bonus_unique_bloodseeker_7" "+8" "DamageTypeTooltip" "DAMAGE_TYPE_PURE" } "damage_cap_amount" { "value" "200" "CalculateSpellDamageTooltip" "0" } "knockback" { "value" "0" "special_bonus_facet_bloodseeker_arterial_spray" "50" } "knockback_duration" { "value" "0" "special_bonus_facet_bloodseeker_arterial_spray" "0.1" } "AbilityCastRange" { "value" "800" "special_bonus_unique_bloodseeker_3" "+425" } "AbilityCharges" { "value" "0" "special_bonus_unique_bloodseeker_rupture_charges" "+2" } "AbilityCooldown" { "value" "75 70 65" "special_bonus_unique_bloodseeker_rupture_charges" "=0.25" } "AbilityChargeRestoreTime" { "value" "0" "special_bonus_unique_bloodseeker_rupture_charges" "=65" } } } //================================================================================================================= // Ability: Bloodseeker's Blood Mist //================================================================================================================= "bloodseeker_blood_mist" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_TOGGLE | DOTA_ABILITY_BEHAVIOR_IGNORE_CHANNEL" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "MaxLevel" "1" "FightRecapLevel" "1" "IsGrantedByScepter" "1" "HasScepterUpgrade" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.5" "AbilityCooldown" "3.0" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "hp_cost_per_second" { "value" "7" "DamageTypeTooltip" "DAMAGE_TYPE_MAGICAL" } "radius" { "value" "450" "affected_by_aoe_increase" "1" } "movement_slow" "30" "barrier_decay_pct" "0.5" "voracity_bonus_pct" "50" } } //================================================================================================================= // Ability: Bloodseeker's Thirst //================================================================================================================= "bloodseeker_sanguivore" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_SKIP_FOR_KEYBINDS" "AbilityCastPoint" "0.3" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "MaxLevel" "1" "Innate" "1" "IsBreakable" "1" "HasShardUpgrade" "1" "HasScepterUpgrade" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "base_heal" "25" "heal_hp_pct_per_level" { "value" "1.5" } "creep_lifesteal_reduction_pct" "40" "deny_lifesteal_reduction_pct" "0" "half_bonus_aoe" { "value" "300" "affected_by_aoe_increase" "1" } "max_hp_percent_heal_tooltip" { "dynamic_value" "true" } "barrier_decay_pct" { "value" "0" "special_bonus_shard" "1.5" } "max_shield_pct" { "value" "0" "special_bonus_shard" "+50" } "pure_damage_lifesteal_pct" { "value" "0" "special_bonus_scepter" "=30" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_bloodseeker_2" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_bloodseeker_3" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_bloodseeker_4" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_bloodseeker_5" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_bloodseeker_6" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_bloodseeker_7" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_bloodseeker_rupture_charges" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } }