"DOTAAbilities" { "Version" "1" //================================================================================================================= // Centaur Warchief: Hoof Stomp //================================================================================================================= "centaur_hoof_stomp" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_YES_STRONG" "FightRecapLevel" "1" "AbilitySound" "Hero_Centaur.HoofStomp" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0" "AbilityCooldown" "18 16 14 12" "AbilityManaCost" "100 110 120 130" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "radius" { "value" "325" "affected_by_aoe_increase" "1" } "stomp_damage" { "value" "70 140 210 280" "CalculateSpellDamageTooltip" "1" } "stun_duration" { "value" "1.6 1.8 2.0 2.2" "special_bonus_unique_centaur_2" "+0.8" } "windup_time" "0.5" } } //================================================================================================================= // Centaur Warchief: Double Edge //================================================================================================================= "centaur_double_edge" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_AOE" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "FightRecapLevel" "1" "AbilitySound" "Hero_Centaur.DoubleEdge" "HasShardUpgrade" "1" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "3.5" "AbilityCastRange" "175 175 175 175" "AbilityCastPoint" "0.25" //------------------------------------------------------------------------------ "AbilityManaCost" "0 0 0 0" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "edge_damage" { "value" "120 180 240 300" "CalculateSpellDamageTooltip" "1" } "strength_damage" { "value" "60 90 120 150" "special_bonus_unique_centaur_4" "+30" } "stack_duration" { "value" "0" "special_bonus_facet_centaur_counter_strike" "=6" } "pct_of_incoming_damage_as_bonus" { "value" "0" "special_bonus_facet_centaur_counter_strike" "=35" } "max_damage_increase_pct" { "value" "0" "special_bonus_facet_centaur_counter_strike" "=100" } "radius" { "value" "220" "affected_by_aoe_increase" "1" } "shard_str_pct" { "special_bonus_shard" "+12" } "shard_str_duration" { "special_bonus_shard" "+15" } "shard_max_stacks" { "special_bonus_shard" "+5" } "shard_movement_slow" { "special_bonus_shard" "+25" } "shard_movement_slow_duration" { "special_bonus_shard" "+2" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Centaur Warchief: Return (Retaliate) //================================================================================================================= "centaur_return" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" "AbilityCastGestureSlot" "DEFAULT" "IsBreakable" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "return_damage" { "value" "15 25 35 45" "special_bonus_unique_centaur_3" "+45" "CalculateSpellDamageTooltip" "1" } "return_damage_str" "16 24 32 40" "aura_radius" { "value" "1200" "affected_by_aoe_increase" "1" } "aura_enabled" { "special_bonus_unique_centaur_1" "=1" } } } //================================================================================================================= // Centaur: Stampede //================================================================================================================= "centaur_stampede" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE" "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "SpellImmunityType" "SPELL_IMMUNITY_ALLIES_YES_ENEMIES_NO" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "FightRecapLevel" "2" "AbilitySound" "Hero_Centaur.Stampede" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" "AbilityDraftExtraAbilities" { "centaur_work_horse" "scepter" } //"HasScepterUpgrade" "1" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "150 200 250" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityModifierSupportValue" "0.2" // hits everything on the map // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "duration" { "value" "3.5 4 4.5" } "scepter_bonus_duration" { "special_bonus_scepter" "+1" } "base_damage" "0" "strength_damage" { "value" "2 2.5 3" "CalculateSpellDamageTooltip" "1" } "slow_duration" "3" "radius" { "value" "105" "affected_by_aoe_increase" "1" } "slow_movement_speed" "100" "damage_reduction" "" "AbilityCooldown" { "value" "100 95 90" "special_bonus_unique_centaur_5" "-25" } "has_flying_movement" "" } } //================================================================================================================= // Centaur: Work Horse //================================================================================================================= "centaur_work_horse" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "FightRecapLevel" "1" "MaxLevel" "1" "IsGrantedByScepter" "1" "AbilitySound" "Hero_Centaur.Stampede" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" "AbilityCastGestureSlot" "DEFAULT" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "24" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "75" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "duration" "8" "melee_attack_range" "200" "air_duration" "0.5" "air_height" "450" "break_distance" "600" } } //================================================================================================================= // Horsepower //================================================================================================================= "centaur_horsepower" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_INNATE_UI " "MaxLevel" "1" "Innate" "1" "AbilityValues" { "strength_to_movement_pct" "30" "move_speed_limit" "600" "base_move_speed_penalty" "0" } } //================================================================================================================= // Centaur: Mount //================================================================================================================= "centaur_mount" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING | DOTA_ABILITY_BEHAVIOR_HIDDEN" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "FightRecapLevel" "1" "MaxLevel" "1" "AbilitySound" "Hero_Centaur.Stampede" "DependentOnAbility" "centaur_work_horse" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastAnimation" "ACT_DOTA_OVERRIDE_ABILITY_4" "AbilityCastGestureSlot" "DEFAULT" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "30" "AbilityCastRange" "300" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "75" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "duration" "8" "melee_attack_range" "200" "air_duration" "0.5" "air_height" "450" "break_distance" "600" } } //================================================================================================================= // Centaur: Overrun //================================================================================================================= "centaur_overrun" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE | DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_SHOW_IN_GUIDES" "SpellImmunityType" "SPELL_IMMUNITY_ALLIES_YES_ENEMIES_NO" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "FightRecapLevel" "1" "AbilitySound" "Hero_Centaur.Stampede" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" "MaxLevel" "1" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "16" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "50" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityModifierSupportValue" "0.2" // hits everything on the map "AbilityValues" { "duration" { "value" "2" } } } //================================================================================================================= // Centaur: Innate HP Per Time //================================================================================================================= "centaur_rawhide" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN" "MaxLevel" "1" "Innate" "1" "AbilityValues" { "health_per_upgrade" "30" "upgrade_rate" "120.0" "bonus_hp_total" { "dynamic_value" "true" } } } }