"DOTAAbilities" { "Version" "1" //================================================================================================================= // Clinkz: Strafe //================================================================================================================= "clinkz_strafe" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC | DOTA_UNIT_TARGET_BUILDING" "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "AbilitySound" "Ability.Focusfire" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "800" "AbilityCastPoint" "0" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" // Time //------------------------------------------------------------------------------------------------------------- // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "60 70 80 90" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "attack_speed_bonus" { "value" "100 140 180 220" "special_bonus_unique_clinkz_7" "+40" } "duration" { "value" "3.5" "special_bonus_unique_clinkz_1" "+0.75" } "attack_range_bonus" { "value" "200" } "AbilityCooldown" { "value" "30 25 20 15" "special_bonus_unique_clinkz_4" "-9" } "strafe_skeleton_radius" { "value" "1200" "affected_by_aoe_increase" "1" } "archer_attack_speed_pct" "60" "debuff_duration" { "value" "0" "special_bonus_facet_clinkz_suppressive_fire" "=2.0" } "blind_pct" { "value" "0" "special_bonus_facet_clinkz_suppressive_fire" "=30" } } } //================================================================================================================= // Clinkz: Burning Barrage //================================================================================================================= "clinkz_burning_barrage" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_DIRECTIONAL | DOTA_ABILITY_BEHAVIOR_SHOW_IN_GUIDES | DOTA_ABILITY_BEHAVIOR_CHANNELLED" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "FightRecapLevel" "1" "IsGrantedByShard" "1" "MaxLevel" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.2" "AbilityChannelTime" "2.0" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "AbilityCastGestureSlot" "DEFAULT" "AbilityChannelAnimation" "ACT_DOTA_CHANNEL_ABILITY_1" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "17" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "40" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "wave_count" "6" "range" "850" "damage_pct" "75" "projectile_width" { "value" "200" "affected_by_aoe_increase" "1" } "archers_use_barrage" "0" } } //================================================================================================================= // Clinkz: Searing Arrows //================================================================================================================= "clinkz_searing_arrows" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_AUTOCAST | DOTA_ABILITY_BEHAVIOR_ATTACK" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC | DOTA_UNIT_TARGET_BUILDING" "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" "AbilitySound" "Hero_Clinkz.SearingArrows.Impact" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "600" "AbilityCastPoint" "0.0 0.0 0.0 0.0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "0.0 0.0 0.0 0.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "10" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" "AbilityValues" { "damage_bonus" { "value" "24 36 48 60" } } } //================================================================================================================= // Clinkz: Wind Walk //================================================================================================================= "clinkz_wind_walk" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE | DOTA_ABILITY_BEHAVIOR_IGNORE_CHANNEL" "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "AbilitySound" "Hero_Clinkz.WindWalk" "AbilityDraftExtraAbilities" { "clinkz_burning_barrage" "shard" } // Time //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.0 0.0 0.0 0.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "80 105 130" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "duration" "35 40 45" "fade_time" "0.6 0.6 0.6" "move_speed_bonus_pct" "25 35 45" "skeleton_count" { "value" "2 3 4" } "AbilityCooldown" { "value" "24 21 18" "special_bonus_unique_clinkz_10" "-4" } "skeleton_offset" "250" "skeleton_offset_min" "150" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" } //================================================================================================================= // Ability: Clinkz Burning Army //================================================================================================================= "clinkz_burning_army" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_BASIC" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_VECTOR_TARGETING | DOTA_ABILITY_BEHAVIOR_SHOW_IN_GUIDES" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" "MaxLevel" "1" "FightRecapLevel" "1" "IsGrantedByScepter" "1" "AbilitySound" "Hero_Clinkz.DeathPact" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "600" "AbilityCastPoint" "0" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "70" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "150" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "range" "900" "count" "5" "spawn_interval" "0.15" } } //================================================================================================================= // Clinkz Scepter //================================================================================================================= "clinkz_scepter" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_IMMEDIATE | DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_AUTOCAST | DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_SHOW_IN_GUIDES" "MaxLevel" "1" "FightRecapLevel" "1" "IsGrantedByScepter" "1" "HasScepterUpgrade" "1" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "7" } //================================================================================================================= // Clinkz: Death Pact //================================================================================================================= "clinkz_death_pact" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "AbilitySound" "Hero_Clinkz.DeathPact" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "700" "AbilityCastPoint" "0.2" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_6" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "0.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "60" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "duration" "45" "AbilityCharges" { "value" "1 1 2 2" "special_bonus_unique_clinkz_9" "+1" // NOTE: If changing/removing this, change the charges added in OnAbilityUpgrade } "AbilityChargeRestoreTime" { "value" "40" "special_bonus_facet_clinkz_engulfing_step" "-10" } "health_gain" { "value" "175 250 325 400" "special_bonus_unique_clinkz_8" "+350" } "skeletons_spawned" { "value" "1" } "spawn_skeleton_on_origin" { "value" "0" "special_bonus_facet_clinkz_engulfing_step" "1" } "creep_level" "4 5 6 6" } } //================================================================================================================= // Clinkz: Create Skeleton Archer Innate //================================================================================================================= "clinkz_bone_and_arrow" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_SKIP_FOR_KEYBINDS | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "AbilitySound" "Hero_Clinkz.DeathPact" "AbilityDraftExtraAbilities" { "clinkz_burning_army" "scepter" } "MaxLevel" "4" "Innate" "1" "HasScepterUpgrade" "1" "DependentOnAbility" "clinkz_wind_walk" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "0" "AbilityCastPoint" "0.0" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_6" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "0.0" "AbilityChargeRestoreTime" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "skeleton_duration" { "value" "15 20 25 30" } "skeleton_health" { "value" "8" "special_bonus_scepter" "+4" } "skeleton_health_tooltip" { "value" "2" "special_bonus_scepter" "+1" } "skeleton_building_damage_reduction" "25" "attack_rate" "1.6" "damage_percent" { "value" "20" } } } //================================================================================================================= // Clinkz: Tar Bomb //================================================================================================================= "clinkz_tar_bomb" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_AOE | DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_AUTOCAST" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC | DOTA_UNIT_TARGET_BUILDING" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "FightRecapLevel" "1" "AbilitySound" "Hero_Batrider.Flamebreak" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "1000" "AbilityCastPoint" "0.2 0.2 0.2 0.2" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "7 6 5 4" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "45 50 55 60" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityModifierSupportValue" "1.0" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "radius" { "value" "325" "affected_by_aoe_increase" "1" } "projectile_speed" "2000" "damage_bonus" { "value" "15 25 35 45" } "ground_duration" "5" "slow_movement_speed" "-16 -19 -22 -25" "slow_duration" "2.5" "has_multishot" { "value" "0" "special_bonus_unique_clinkz_3" "+1" } "impact_damage" { "value" "40 60 80 100" "DamageTypeTooltip" "DAMAGE_TYPE_MAGICAL" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Doom Bringer: Empty 1 //================================================================================================================= "clinkz_empty1" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE" "MaxLevel" "0" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_clinkz_1" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_clinkz_3" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_clinkz_4" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_clinkz_7" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_clinkz_8" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_clinkz_9" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "1" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_clinkz_10" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } }