"DOTAAbilities" { "Version" "1" // DAWNBREAKER START //================================================================================================================= // Dawnbreaker: FIRE WREATH //================================================================================================================= "dawnbreaker_fire_wreath" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_CAN_SELF_CAST | DOTA_ABILITY_BEHAVIOR_DONT_RESUME_MOVEMENT" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "FightRecapLevel" "1" "HasShardUpgrade" "1" // Casting //------------------------------------------------------------------------------------------------------------- //"AbilityCastRange" "600" "AbilityCastPoint" "0.1" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" // Time //------------------------------------------------------------------------------------------------------------- // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "100" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "AbilityCooldown" { "value" "17 15 13 11" "special_bonus_unique_dawnbreaker_fire_wreath_cooldown" "-4" } "duration" "1.1" "swipe_radius" { "value" "300" "affected_by_aoe_increase" "1" } "swipe_damage" { "value" "25 40 55 70" } "smash_radius" { "value" "300" "affected_by_aoe_increase" "1" } "smash_damage" { "value" "25 40 55 70" } "movement_speed" "215" "total_attacks" "3" "smash_stun_duration" "0.6 0.8 1.0 1.2" "sweep_stun_duration" "0.12" "self_stun_duration" "0.2" "swipe_slow" "-100" "smash_distance_from_hero" "120" "animation_rate" "0" "turn_rate" "90" "shard_cast_point" { "value" "0.1" } "shard_movement_penalty" { "value" "0" "special_bonus_shard" "+35" } "movespeed_bonus_radius" { "value" "0" "special_bonus_facet_dawnbreaker_blaze" "700" } "movespeed_bonus_self_max" { "value" "0" "special_bonus_facet_dawnbreaker_blaze" "+15 +21 +27 +33" } "movespeed_bonus_ally_max" { "value" "0" "special_bonus_facet_dawnbreaker_blaze" "+9 +12 +15 +18" } "movespeed_bonus_duration" { "value" "0" "special_bonus_facet_dawnbreaker_blaze" "+4" } } } //================================================================================================================= // Dawnbreaker Celestial Hammer //================================================================================================================= "dawnbreaker_celestial_hammer" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "FightRecapLevel" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.2" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "18 16 14 12" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "100 110 120 130" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "hammer_damage" "50 80 110 140" "projectile_radius" { "value" "200" "affected_by_aoe_increase" "1" } "projectile_speed" { "value" "1600" "special_bonus_unique_dawnbreaker_celestial_hammer_cast_range" "+80%" } "flare_debuff_duration" { "value" "2.5 3 3.5 4" } "flare_radius" { "value" "200" "affected_by_aoe_increase" "1" } "move_slow" { "value" "24 28 32 36" "special_bonus_unique_dawnbreaker_celestial_hammer_slow" "+15" } "burn_damage" "20 30 40 50" "burn_interval" "0.5" "pause_duration" { "value" "2" "special_bonus_unique_dawnbreaker_gleaming_hammer" "+2" } "hammer_aoe_radius" "200" "travel_speed_pct" "100" "return_anim_distance_threshold" "300" "range" { "value" "700 900 1100 1300" "special_bonus_unique_dawnbreaker_celestial_hammer_cast_range" "+80%" } "hammer_solar_guardian_radius" { "value" "0" "special_bonus_unique_dawnbreaker_gleaming_hammer" "+200" "affected_by_aoe_increase" "1" } "hammer_solar_guardian_effectiveness_pct" { "value" "0" "special_bonus_unique_dawnbreaker_gleaming_hammer" "=40" } "fire_trail_health_regen" { "value" "0" "special_bonus_facet_dawnbreaker_hearthfire" "=10 =15 =20 =25" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Dawnbreaker: Converge //================================================================================================================= "dawnbreaker_converge" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_IMMEDIATE | DOTA_ABILITY_BEHAVIOR_DONT_RESUME_MOVEMENT | DOTA_ABILITY_BEHAVIOR_ROOT_DISABLES" "AbilityCastPoint" "0.0" "AbilityCastAnimation" "ACT_INVALID" // Unit Targeting //------------------------------------------------------------------------------------------------------------- "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_NO" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "375" "AbilityCooldown" "0.25" "AbilityManaCost" "0" } //================================================================================================================= // Ability: Dawnbreaker Luminosity //================================================================================================================= "dawnbreaker_luminosity" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "SpellImmunityType" "SPELL_IMMUNITY_ALLIES_YES" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastAnimation" "ACT_DOTA_OVERRIDE_ABILITY_3" "AbilityCastGestureSlot" "DEFAULT" "AbilityCastPoint" "0.0 0.0 0.0 0.0" "IsBreakable" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "attack_count" { "value" "3" "special_bonus_unique_dawnbreaker_luminosity_attack_count" "-1" } "heal_radius" { "value" "650" "affected_by_aoe_increase" "1" } "heal_pct" "35 40 45 50" "heal_from_creeps" "40" "bonus_damage" { "value" "125 150 175 200" "special_bonus_unique_dawnbreaker_luminosity_crit" "+40" } "proc_cooldown" "0.00" "allied_healing_pct" "50" "cooldown_reduction" { "value" "0" "special_bonus_facet_dawnbreaker_solar_charged" "1" } "triggered_by_celestial_hammer" { "value" "0" "special_bonus_facet_dawnbreaker_brightmaul_wake" "1" } } } //================================================================================================================= // Dawnbreaker: Solar Guardian //================================================================================================================= "dawnbreaker_solar_guardian" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_CHANNELLED" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "FightRecapLevel" "1" "LinkedAbility" "dawnbreaker_land" "HasScepterUpgrade" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "0" "AbilityCastPoint" "0.1 0.1 0.1 0.1" "AbilityChannelTime" "1.7" // Time //------------------------------------------------------------------------------------------------------------- // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "150 200 250" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityModifierSupportValue" "0.25" // generally used for damage only // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "AbilityCooldown" { "value" "120 105 90" "special_bonus_unique_dawnbreaker_solar_guardian_cooldown" "-20" } "scepter_aura_duration" { "special_bonus_scepter" "3" } "miss_rate" { "special_bonus_scepter" "0" } "base_heal" { "value" "45 70 95" "special_bonus_scepter" "+10 15 20" } "radius" { "value" "500" "special_bonus_unique_dawnbreaker_solar_guardian_radius" "+150" "affected_by_aoe_increase" "1" } "base_damage" { "value" "30 50 70" "CalculateSpellDamageTooltip" "1" } "pulse_interval" "0.5" "land_damage" { "value" "130 160 190" "CalculateSpellDamageTooltip" "1" } "land_stun_duration" "1.4 1.6 1.8" "max_offset_distance" "350" "scepter_channel_time" { "special_bonus_scepter" "1.0" } "airtime_scepter_bonus" { "special_bonus_scepter" "3.5" } "airtime_scepter_movement_speed" "200" "airtime_duration" { "value" "0.8" "special_bonus_scepter" "=0.5" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" //"AbilityChannelAnimation" "ACT_DOTA_CAST_ABILITY_4" } //================================================================================================================= // Ability: Dawnbreaker: Land //================================================================================================================= "dawnbreaker_land" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_IMMEDIATE | DOTA_ABILITY_BEHAVIOR_UNRESTRICTED | DOTA_ABILITY_BEHAVIOR_IGNORE_PSEUDO_QUEUE | DOTA_ABILITY_BEHAVIOR_IGNORE_SILENCE" "LinkedAbility" "dawnbreaker_solar_guardian" "MaxLevel" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.0" "AbilityCooldown" "2" } //================================================================================================================= // Dawnbreaker: Break of Dawn //================================================================================================================= "dawnbreaker_break_of_dawn" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_SHOW_IN_GUIDES | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE" "MaxLevel" "1" "Innate" "1" "AbilityValues" { "day_threshold" "0.006" "max_dmg_pct" "25" "max_vision_pct" "20" "current_dmg_tooltip" { "dynamic_value" "true" } "current_vision_tooltip" { "dynamic_value" "true" } } } //================================================================================================================= // Dawnbreaker: Unbreakable //================================================================================================================= "dawnbreaker_unbreakable" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_INNATE_UI" "MaxLevel" "1" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_dawnbreaker_break_of_dawn_damage" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_dawnbreaker_gleaming_hammer" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } }