"DOTAAbilities" { "Version" "1" //================================================================================================================= // Dazzle: Rain of Vermin (scepter ability) //================================================================================================================= "dazzle_rain_of_vermin" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_AOE | DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_SHOW_IN_GUIDES" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "FightRecapLevel" "1" "HasScepterUpgrade" "1" "MaxLevel" "1" "IsGrantedByScepter" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "800" "AbilityCastPoint" "0.1" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "30" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "150" "AbilityValues" { "duration" { "value" "7" } "interval" { "value" "0.5" } "radius" { "value" "650" } "hex_chance" { "value" "12" } "hex_duration" { "value" "1" } "damage" { "value" "125" } } } //================================================================================================================= // Dazzle: Poison Touch //================================================================================================================= "dazzle_poison_touch" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "FightRecapLevel" "1" "AbilitySound" "Hero_Dazzle.Poison_Touch" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "500 600 700 800" "AbilityCastPoint" "0.3 0.3 0.3 0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "24 21 18 15" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "125 130 135 140" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityModifierSupportValue" "0.35" // Can apply multiple modifiers // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "start_radius" { "value" "200 200 200 200" "affected_by_aoe_increase" "1" } "end_radius" { "value" "300 300 300 300" "affected_by_aoe_increase" "1" } "end_distance" { "value" "600 700 800 900" } "targets" "2 4 6 8" "damage" { "value" "16 28 40 52" "special_bonus_unique_dazzle_3" "+75" } "slow" { "value" "-16 -18 -20 -22" "special_bonus_unique_dazzle_1" "-40" } "projectile_speed" "1300" "duration" "3.5 5 6.5 8" "bonus_damage" "0" "bonus_slow" "-2 -2.5 -3 -3.5" "attack_range_bonus" { "value" "0" "special_bonus_unique_dazzle_poison_touch_attack_range_bonus" "+200" } "split_radius" { "value" "0" "special_bonus_facet_dazzle_poison_bloom" "=450" } "split_damage" { "special_bonus_facet_dazzle_poison_bloom" { "value" "=30 =60 =90 =120" "special_bonus_unique_dazzle_3" "+60" } } "attacks_to_split" { "value" "0" "special_bonus_facet_dazzle_poison_bloom" "=4" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } //================================================================================================================= // Dazzle: Shallow Grave //================================================================================================================= "dazzle_shallow_grave" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO" "SpellImmunityType" "SPELL_IMMUNITY_ALLIES_YES" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "FightRecapLevel" "1" "AbilitySound" "Hero_Dazzle.Shallow_Grave" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastAnimation" "ACT_DOTA_SHALLOW_GRAVE" "AbilityCastGestureSlot" "DEFAULT" "AbilityCastRange" "900" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "90 100 110 120" "AbilityValues" { "duration" { "value" "4 4.5 5.0 5.5" } "fx_halo_height" { "value" "190 240 300 350" } "heal_amplify" { "value" "3 5 7 9" } "AbilityCooldown" { "value" "30 26 22 18" "special_bonus_unique_dazzle_shallow_grave_cooldown" "-4" } } } //================================================================================================================= // Dazzle: Shadow Wave //================================================================================================================= "dazzle_shadow_wave" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "AbilitySound" "Hero_Dazzle.Shadow_Wave" "HasScepterUpgrade" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.3 0.3 0.3 0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "10 9 8 7" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "75" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "AbilityCastRange" { "value" "800" } "bounce_radius" { "value" "475" "affected_by_aoe_increase" "1" } "damage_radius" { "value" "185" "affected_by_aoe_increase" "1" } "max_targets" "3 4 5 6" "tooltip_max_targets_inc_dazzle" "4 5 6 7" "damage" { "value" "85 105 125 145" "special_bonus_unique_dazzle_2" "+45" } "scepter_heal_pct" "100" "scepter_cd_increase" "2" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" } //================================================================================================================= // Dazzle: Weave //================================================================================================================= "dazzle_weave" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_AOE" "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "FightRecapLevel" "2" "AbilitySound" "Hero_Dazzle.Weave" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "2000" "AbilityCastPoint" "0.3 0.3 0.3" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "40 40 40" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "100 100 100" "AbilityValues" { "radius" { "value" "575 575 575" } "vision" { "value" "800" } "armor_per_second" { "value" "0.75 1 1.25" } "duration" { "value" "24" } } } //================================================================================================================= // Dazzle: Bad Juju //================================================================================================================= "dazzle_bad_juju" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET" "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "FightRecapLevel" "2" "AbilitySound" "Hero_Dazzle.Weave" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" "AbilityCastPoint" "0.2" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "3" "AbilityHealthCost" "75" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "cooldown_reduction" "4 5 6" "cooldown_reduction_items" "0" "mana_cost_increase_pct" "40" "mana_cost_increase_duration" "20" "max_stacks" "15" } } //================================================================================================================= // Dazzle: Good Juju //================================================================================================================= "dazzle_good_juju" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO" "LinkedAbility" "dazzle_bad_juju" "HasScepterUpgrade" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.2" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" "AbilityCastRange" "250" // Casting //------------------------------------------------------------------------------------------------------------- // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "cooldown_reduction" "1 1.5 2" "item_cooldown_reduction" { "special_bonus_scepter" "50" } "scepter_mana_cost" "250" "scepter_cooldown" "180" } } //================================================================================================================= // Dazzle: Nothl Projection //================================================================================================================= "dazzle_nothl_projection" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT" "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "FightRecapLevel" "2" "AbilitySound" "Hero_Dazzle.Weave" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" "AbilityCastPoint" "0.2" "AbilityCastGestureSlot" "DEFAULT" "HasShardUpgrade" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "70 60 50" "AbilityManaCost" "100 150 200" "AbilityCastRange" "450" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "min_duration" "5" "max_duration" { "value" "12" "special_bonus_unique_dazzle_nothl_projection_duration" "+5" } "initial_travel_speed" "1200" "soul_return_time" "0.75" "soul_return_min_speed" "500" "leash_start" "1600" "base_leash_pull" "50" "leash_increase" "1.5" "poison_touch_hex" "1.4 1.6 1.8" "shallow_grave_heal" "225 300 375" "shadow_wave_cdr" "30 40 50" "castable_while_disabled" { "special_bonus_shard" "1" } "healing_amp" { "special_bonus_shard" "20" } } } "dazzle_nothl_projection_end" { "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_HIDDEN" "MaxLevel" "3" "DependentOnAbility" "dazzle_nothl_projection" } //================================================================================================================= // Dazzle: Innate Weave //================================================================================================================= "dazzle_innate_weave" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE" "MaxLevel" "4" "Innate" "1" "DependentOnAbility" "dazzle_nothl_projection" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "armor_change" { "value" "0.5 0.75 1.0 1.25" "special_bonus_unique_dazzle_4" "+1" } "duration" "10" "affects_allies" "1" "affects_enemies" "1" "heal_amplification_pct" { "value" "0" "special_bonus_facet_dazzle_facet_nothl_boon" "=5" } "ultimate_always_applies" "0" "ally_multiplier" { "value" "0" "special_bonus_facet_dazzle_facet_nothl_boon" "=2" } "enemy_multiplier" { "value" "0" "special_bonus_facet_dazzle_poison_bloom" "=2" } } } //================================================================================================================= // Dazzle Facet: Nothl Boon //================================================================================================================= "dazzle_nothl_boon" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "MaxLevel" "1" "AbilityValues" { "duration" { "value" "12" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_dazzle_1" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_dazzle_2" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_dazzle_3" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_dazzle_4" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_dazzle_5" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "200" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_dazzle_poison_touch_attack_range_bonus" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_dazzle_shallow_grave_cooldown" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } }