"DOTAAbilities" { "Version" "1" //================================================================================================================= // Ability: Hoodwink: Hunter's Boomerang //================================================================================================================= "hoodwink_hunters_boomerang" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_BOTH" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "FightRecapLevel" "1" "AbilitySound" "Hero_VengefulSpirit.MagicMissile" "MaxLevel" "1" "IsGrantedByShard" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "1100" "AbilityCastPoint" "0.2" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "18" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "125" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "speed" "900" "radius" { "value" "150" "affected_by_aoe_increase" "1" } "damage" "200" "mark_duration" "7.0" "slow_pct" "25" "spell_amp" "25" "status_resistance" "0" "spread" { "value" "400" "affected_by_aoe_increase" "1" } "min_throw_duration" "0.5" "max_throw_duration" "1.2" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Hoodwink: Decoy //================================================================================================================= "hoodwink_decoy" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE | DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "IsGrantedByScepter" "1" "MaxLevel" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "30.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "60" // Cast Range //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "0" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "duration" "6.0" "decoy_detonate_radius" { "value" "250" "affected_by_aoe_increase" "1" } "decoy_stun_duration" "1.6" "images_do_damage_percent" "100" "images_take_damage_percent" "100" "projectile_speed" "1200" "movement_speed" "15" "sharpshooter_damage_pct" "60" } } //================================================================================================================= // Hoodwink: Acorn Shot //================================================================================================================= "hoodwink_acorn_shot" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING | DOTA_ABILITY_BEHAVIOR_ALT_CASTABLE" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_CREEP" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "16 14 12 10" "AbilityCastRange" "575" "AbilityCastPoint" "0.2" "AbilityManaCost" "70 80 90 100" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "bonus_range" "100" "acorn_shot_damage" { "value" "45 90 135 180" "CalculateSpellDamageTooltip" "0" } "base_damage_pct" { "value" "80" "CalculateSpellDamageTooltip" "0" } "bounce_count" { "value" "2 3 4 5" "special_bonus_unique_hoodwink_acorn_shot_bounces" "+1" } "bounce_range" { "value" "525" "affected_by_aoe_increase" "1" } "debuff_duration" "0.3" "slow" "100" "bounce_delay" "0.1" "projectile_speed" "2200" "can_bounce_off_of_trees" { "value" "0" "special_bonus_facet_hoodwink_treebounce_trickshot" "+1" } "bounces_after_tree_bounce" { "value" "0" "special_bonus_facet_hoodwink_treebounce_trickshot" "+1" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } //================================================================================================================= // Hoodwink: Bushwhack //================================================================================================================= "hoodwink_bushwhack" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_AOE" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_CREEP" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellDispellableType" "SPELL_DISPELLABLE_YES_STRONG" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "1000" "AbilityCastPoint" "0.2" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "15 14 13 12" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "90 100 110 120" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "trap_radius" { "value" "265" "affected_by_aoe_increase" "1" } "debuff_duration" "1.4 1.6 1.8 2.0" "projectile_speed" "1300" "total_damage" { "value" "90 180 270 360" "CalculateSpellDamageTooltip" "1" "special_bonus_unique_hoodwink_bushwhack_damage" "+60" } "animation_rate" "0.3" "visual_height" "50" } } //================================================================================================================= // Hoodwink: Scurry //================================================================================================================= "hoodwink_scurry" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.0" "AbilityCastRange" "275" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "0.0" "AbilityChargeRestoreTime" "30 24 18 12" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "35" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "movement_speed_pct" "20 25 30 35" "duration" { "value" "3.5 4.0 4.5 5.0" "special_bonus_unique_hoodwink_scurry_duration" "+1" } "AbilityCharges" { "value" "2" "special_bonus_unique_hoodwink_scurry_charges" "+1" // NOTE: If changing this, change the charges added in OnAbilityUpgrade } "decoy_duration" "6.0" "decoy_detonate_radius" { "value" "250" "affected_by_aoe_increase" "1" } "decoy_stun_duration" "1.6" "images_do_damage_percent" "0" "images_take_damage_percent" "100" "projectile_speed" "1200" "movement_speed" "15" "cast_range" { "value" "0" "special_bonus_facet_hoodwink_hunter" "75 150 225 300" } "attack_range" { "value" "0" "special_bonus_facet_hoodwink_hunter" "75 150 225 300" } "radius_increase" { "value" "0" } "heal_amount" "0" "heal_movement" "0" "evasion_multiplier" "2.0" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" } //================================================================================================================= // Hoodwink: Sharpshooter //================================================================================================================= "hoodwink_sharpshooter" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "FightRecapLevel" "1" "AbilitySound" "Hero_Mirana.ArrowCast" "AbilityDraftExtraAbilities" { "hoodwink_decoy" "scepter" "hoodwink_hunters_boomerang" "shard" } "AbilityDraftUltShardAbility" "hoodwink_hunters_boomerang" "HasScepterUpgrade" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "3000" "AbilityCastPoint" "0.0" // Time //------------------------------------------------------------------------------------------------------------- // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "100 150 200" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "AbilityCooldown" { "value" "45" "special_bonus_facet_hoodwink_hipshot" "x0.5" } "arrow_speed" { "value" "2200" "special_bonus_scepter" "+25%" } "arrow_width" { "value" "125" "affected_by_aoe_increase" "1" } "arrow_range" "3000" "arrow_vision" { "value" "350" "affected_by_aoe_increase" "1" } "max_charge_time" { "value" "3.0" "special_bonus_facet_hoodwink_hipshot" "x0.75" } "max_damage" { "value" "600 975 1350" "special_bonus_unique_hoodwink_sharpshooter_damage" "+400" "special_bonus_facet_hoodwink_hipshot" "x0.75" } "recoil_distance" { "value" "350" } "recoil_height" "75" "recoil_duration" "0.4" "max_slow_debuff_duration" { "value" "5.0" "special_bonus_facet_hoodwink_hipshot" "x0.75" } "misfire_time" { "value" "5.0" "special_bonus_facet_hoodwink_hipshot" "x0.75" } "slow_move_pct" { "value" "30 40 50" "special_bonus_scepter" "+20" } "turn_rate" { "value" "60" "special_bonus_facet_hoodwink_hipshot" "x1.33" } "turn_rate_tooltip" { "special_bonus_facet_hoodwink_hipshot" "33" } "vision_along_indicator" { "value" "0" "special_bonus_unique_hoodwink_sharpshooter_vision" "=1" } "vision_radius_buffer" { "value" "0" "special_bonus_unique_hoodwink_sharpshooter_vision" "+35" } "base_power" "0.2" "quick_draw_tooltip_pct_cooldown_reduction" { "value" "0" "special_bonus_facet_hoodwink_hipshot" "50" // TOOLTIP ONLY, special_bonus_facet_hoodwink_hipshot values should be set to ( 100 - value ) / 100 } "quick_draw_tooltip_efficacy_pct" { "value" "0" "special_bonus_facet_hoodwink_hipshot" "25" // TOOLTIP ONLY, special_bonus_facet_hoodwink_hipshot values should be set to ( 100 - value ) / 100 } } "AbilityCastAnimation" "ACT_DOTA_CHANNEL_ABILITY_6" } //================================================================================================================= // Hoodwink: Sharpshooter Release //================================================================================================================= "hoodwink_sharpshooter_release" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_IMMEDIATE | DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK" "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.0" "AbilityCastRange" "999999" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_7" "MaxLevel" "3" "DependentOnAbility" "hoodwink_sharpshooter" } //================================================================================================================= // Hoodwink: Mistwoods Wayfarer (Innate) //================================================================================================================= "hoodwink_mistwoods_wayfarer" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_SKIP_FOR_KEYBINDS | DOTA_ABILITY_BEHAVIOR_INNATE_UI" "DependentOnAbility" "hoodwink_sharpshooter" "Innate" "1" "MaxLevel" "4" "IsBreakable" "1" "AbilityValues" { "radius" { "value" "275" "affected_by_aoe_increase" "1" } "redirect_chance" "14 21 28 35" } } //================================================================================================================= // Talent: Hoodwink Acorn Shot Charges //================================================================================================================= "special_bonus_unique_hoodwink_acorn_shot_charges" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "2" } } } //================================================================================================================= // Talent: Hoodwink Sharpshooter Pure Damage //================================================================================================================= "special_bonus_unique_hoodwink_sharpshooter_pure_damage" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "0" } } } //================================================================================================================= // Talent: Hoodwink Sharpshooter Bonus Damage //================================================================================================================= "special_bonus_unique_hoodwink_sharpshooter_damage" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Talent: Hoodwink Bushwhack Cooldown //================================================================================================================= "special_bonus_unique_hoodwink_bushwhack_cooldown" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "2" } } } //================================================================================================================= // Talent: Hoodwink Bushwhack Damage //================================================================================================================= "special_bonus_unique_hoodwink_bushwhack_damage" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Talent: Hoodwink Scurry Duration //================================================================================================================= "special_bonus_unique_hoodwink_scurry_duration" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Talent: Hoodwink Scurry Duration //================================================================================================================= "special_bonus_unique_hoodwink_acorn_shot_bounces" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Talent: Hoodwink Scurry Charges //================================================================================================================= "special_bonus_unique_hoodwink_scurry_charges" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Talent: Hoodwink Sharpshooter Vision //================================================================================================================= "special_bonus_unique_hoodwink_sharpshooter_vision" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } }