"DOTAAbilities" { "Version" "1" //================================================================================================================= // Ability: Juggernaut Blade Dance //================================================================================================================= "juggernaut_blade_dance" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "IsBreakable" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "blade_dance_crit_chance" "35" "blade_dance_crit_mult" { "value" "130 150 170 190" "special_bonus_unique_juggernaut_4" "+10" } "blade_dance_lifesteal" { "value" "0" "special_bonus_unique_juggernaut_blade_dance_lifesteal" "+50" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" } //================================================================================================================= // Ability: Juggernaut Blade Fury //================================================================================================================= "juggernaut_blade_fury" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE | DOTA_ABILITY_BEHAVIOR_IGNORE_CHANNEL" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "FightRecapLevel" "1" "HasShardUpgrade" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "0" "AbilityCastPoint" "0 0 0 0" // Time //------------------------------------------------------------------------------------------------------------- // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "105 110 115 120" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "blade_fury_damage" { "value" "80 110 140 170" "special_bonus_unique_juggernaut" "+90" } "blade_fury_damage_tick" { "value" "0.2" "CalculateSpellDamageTooltip" "0" } "blade_fury_radius" { "value" "260" "special_bonus_shard" "+100" "affected_by_aoe_increase" "1" } "duration" { "value" "5.0" } "AbilityCooldown" { "value" "36 30 24 18" "special_bonus_unique_juggernaut_blade_fury_cooldown" "-3" } "bonus_movespeed" { "value" "0" "special_bonus_unique_juggernaut_blade_fury_movespeed" "+40" } "movement_slow" { "value" "0" "special_bonus_shard" "+35" } "can_crit" { "value" "0" "special_bonus_facet_juggernaut_bladestorm" "+1" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } //================================================================================================================= // Ability: Juggernaut Healing Ward //================================================================================================================= "juggernaut_healing_ward" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_AOE | DOTA_ABILITY_BEHAVIOR_POINT" "AbilitySound" "Hero_Juggernaut.HealingWard.Cast" "SpellImmunityType" "SPELL_IMMUNITY_ALLIES_YES" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "350" "AbilityCastPoint" "0.3 0.3 0.3 0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityDuration" "25.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "120" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "healing_ward_heal_amount" { "value" "2 3 4 5" "special_bonus_unique_juggernaut_healing_ward_heal" "+1" } "AbilityCooldown" { "value" "60" "special_bonus_unique_juggernaut_5" "-12" } "healing_ward_aura_radius" { "value" "400" "affected_by_aoe_increase" "1" } "healing_ward_movespeed_tooltip" { "value" "325" } "healing_ward_bonus_health" { "value" "0" "special_bonus_unique_juggernaut_2" "+2" } "healing_ward_hits_to_kill_tooltip" { "value" "1" "special_bonus_unique_juggernaut_2" "+2" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Ability: Juggernaut Omni Slash //================================================================================================================= "juggernaut_omni_slash" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "FightRecapLevel" "2" "AbilityDraftExtraAbilities" { "juggernaut_swift_slash" "scepter" } // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.3 0.3 0.3" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "120" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "200 275 350" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityModifierSupportValue" "0.0" // damage only // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "attack_rate_multiplier" "1.5" "bonus_damage" "25 30 35" "bonus_attack_speed" "40" "duration" { "value" "3 3.25 3.5" "special_bonus_unique_juggernaut_omnislash_duration" "+1" } "omni_slash_radius" { "value" "425" } "AbilityCastRange" { "value" "450" } "dispel" { "value" "0" } } } //================================================================================================================= // Omnislash: Swift Slash ( scepter ability ) //================================================================================================================= "juggernaut_swift_slash" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "MaxLevel" "1" "FightRecapLevel" "1" "IsGrantedByScepter" "1" "HasScepterUpgrade" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "450" "AbilityCastPoint" "0.3 0.3 0.3" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "25" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "150" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "duration" "1" } } //================================================================================================================= // Juggernaut: Innate Face to Face //================================================================================================================= "juggernaut_duelist" { "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_INNATE_UI" "MaxLevel" "1" "Innate" "1" "IsBreakable" "1" "AbilityValues" { "front_angle" "55" "front_damage_increase" { "value" "12" "special_bonus_unique_juggernaut_3" "+4" } } } //================================================================================================================= // Juggernaut: Exile Facet //================================================================================================================= "juggernaut_bladeform" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN" "MaxLevel" "1" "IsBreakable" "1" "AbilityValues" { "max_stacks" "10" "stack_gain_time" "2.0" "agi_bonus_pct_per_stack" "2.0" "movement_speed_pct_per_stack" "1" "linger_duration" "2" } } //================================================================================================================= // Innate Mask (Spin crit) //================================================================================================================= "juggernaut_innate_mask_spin_crit" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN" "MaxLevel" "1" "AbilityValues" { "mana_reduction_on_hit_tooltip" "1" } } //================================================================================================================= // Innate Mask (Crit Lifesteal) //================================================================================================================= "juggernaut_innate_mask_crit_lifesteal" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN" "MaxLevel" "1" "AbilityValues" { "lifesteal_flat_tooltip" "5" "blade_dance_lifesteal_consumed_tooltip" "15" } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_juggernaut_2" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_juggernaut_3" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_juggernaut_4" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_juggernaut_5" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } "special_bonus_unique_juggernaut_blade_dance_lifesteal" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } "special_bonus_unique_juggernaut_omnislash_duration" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } "special_bonus_unique_juggernaut_blade_fury_cooldown" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } "special_bonus_unique_juggernaut_blade_fury_movespeed" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } "special_bonus_unique_juggernaut_healing_ward_heal" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } }