"DOTAAbilities" { "Version" "1" //================================================================================================================= // Lich: Frost Nova //================================================================================================================= "lich_frost_nova" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_AOE" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "FightRecapLevel" "1" "AbilitySound" "Ability.FrostNova" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "575 600 625 650" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityDuration" "4.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "110 120 130 140" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityModifierSupportValue" "0.3" // Primarily about the damage // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "AbilityCooldown" { "value" "7.0" "special_bonus_unique_lich_3" "-3.5" } "radius" { "value" "200" "special_bonus_unique_lich_6" "+125" "affected_by_aoe_increase" "1" } "slow_movement_speed" "-25" "slow_attack_speed_primary" "-30 -40 -50 -60" "damage" "40 80 120 160" "aoe_damage" { "value" "80 120 160 200" "special_bonus_unique_lich_6" "+125" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } //================================================================================================================= // Lich: Unholy Pact //================================================================================================================= "lich_dark_sorcery" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "FightRecapLevel" "1" "AbilitySound" "Ability.DarkRitual" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "25 20 15 10" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityModifierSupportValue" "0.3" // Primarily about the damage // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "mana_drain" "5 6 7 8" "attack_count" "5" "attack_speed" "100" "health_cost" "20" "duration" "15" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" } //================================================================================================================= // Ability: Lich Frost Aura //================================================================================================================= "lich_death_charge" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_AURA | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_HIDDEN" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "Innate" "1" "RestrictValuesToMaxLevel" "1" "DependentOnAbility" "lich_chain_frost" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "1500" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "radius" { "value" "1500 " "affected_by_aoe_increase" "1" } "mana_restore_pct_from_creep" "2.5" "mana_restore_pct_from_hero" "15" "max_level" { "value" "1" "special_bonus_facet_lich_ritualist" "=4" } "AbilityCooldown" { "value" "60 50 40 30" } "health_conversion" { "value" "0" "special_bonus_facet_lich_ritualist" "=0 =70 =85 =100" } "xp_multiplier" { "value" "0" "special_bonus_facet_lich_ritualist" "=0 =100 =125 =150" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" } //================================================================================================================= // Lich: Sinister Gaze //================================================================================================================= "lich_sinister_gaze" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_CHANNELLED " "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "FightRecapLevel" "1" "HasScepterUpgrade" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "600" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "24 22 20 18" // Cost //------------------------------------------------------------------------------------------------------------- // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "AbilityManaCost" { "value" "25" } "AbilityChannelTime" { "value" "1.10 1.4 1.7 2.0" "special_bonus_unique_lich_2" "+0.3" } "channel_duration" { "value" "1.10 1.4 1.7 2.0" "special_bonus_unique_lich_2" "+0.3" } "destination" "32 38 44 50" "mana_drain" "20" "aoe_scepter" { "special_bonus_scepter" "+400" "affected_by_aoe_increase" "1" } "damage" { "special_bonus_facet_lich_cryophobia" "10 15 20 25" "CalculateSpellDamageTooltip" "0" "DamageTypeTooltip" "DAMAGE_TYPE_MAGICAL" } "slow_resistance" { "special_bonus_facet_lich_cryophobia" "50" } "post_gaze_debuff_duration_multiplier" { "special_bonus_facet_lich_cryophobia" "=2" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" } //================================================================================================================= // Ability: Lich Frost Aura //================================================================================================================= "lich_frost_aura" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_AURA" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "1200" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "movespeed_slow" "7 14 21 28" "aura_radius" "1200" "duration" "1.0" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" } //================================================================================================================= // Lich: Frost Armor //================================================================================================================= "lich_frost_armor" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_AUTOCAST | DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC | DOTA_UNIT_TARGET_BUILDING" "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_INVULNERABLE" "SpellImmunityType" "SPELL_IMMUNITY_ALLIES_YES" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "AbilitySound" "Hero_Lich.FrostArmor" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "1000" "AbilityCastPoint" "0.4 0.4 0.4 0.4" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "5.0 5.0 5.0 5.0" "AbilityDuration" "40.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "50 50 50 50" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityModifierSupportValue" "0.3" // Easy to spam // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "armor_bonus" "4 6 8 10" "slow_duration" "2.0 2.0 2.0 2.0" "slow_movement_speed" "-8 -16 -24 -32" "slow_attack_speed" "-8 -16 -24 -32" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Lich: Frost Shield //================================================================================================================= "lich_frost_shield" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC | DOTA_UNIT_TARGET_BUILDING" "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_INVULNERABLE" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ALLIES_YES_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "AbilitySound" "Hero_Lich.FrostArmor" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "800" "AbilityCastPoint" "0.2" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "30 25 20 15" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "100 110 120 130" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "damage_reduction" { "value" "45 50 55 60" "CalculateSpellDamageTooltip" "0" "special_bonus_unique_lich_8" "+10" "DamageTypeTooltip" "DAMAGE_TYPE_NONE" } "movement_slow" "20 25 30 35" "slow_duration" "0.5" "damage" { "value" "18 32 46 60" "CalculateSpellDamageTooltip" "1" } "interval" "1.0" "radius" { "value" "600" "affected_by_aoe_increase" "1" } "duration" { "value" "4 5 6 7" "special_bonus_unique_lich_4" "+4" } "health_regen" { "special_bonus_unique_lich_1" "+50" } "bonus_duration_per_hero_killed" { "value" "0" "special_bonus_facet_lich_growing_cold" "+4" } "bonus_duration_per_creep_killed" { "value" "0" "special_bonus_facet_lich_growing_cold" "+1" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Lich: Chain Frost //================================================================================================================= "lich_chain_frost" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "FightRecapLevel" "2" "AbilitySound" "Hero_Lich.ChainFrost" "AbilityDraftExtraAbilities" { "lich_ice_spire" "shard" } // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "750" "AbilityCastPoint" "0.3" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_6" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "100.0 80.0 60.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "180 300 420" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityModifierSupportValue" "0.0" // Primarily about the damage // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "damage" { "value" "250 400 550" } "bonus_jump_damage" { "value" "15 20 25" "special_bonus_unique_lich_jump_damage" "+100" "CalculateSpellDamageTooltip" "1" } "jumps" "10 10 10" "jump_range" { "value" "550" "affected_by_aoe_increase" "1" } "slow_movement_speed" "-65" "slow_attack_speed" "-65" "slow_duration" "2.5" "initial_projectile_speed" "1050" "projectile_speed" "850" "vision_radius" { "value" "800" "affected_by_aoe_increase" "1" } "has_unlimited_jumps" { "value" "0" } "should_fire_chain_frost_on_death" { "special_bonus_unique_lich_7" "+1" } "bonus_jumps_per_hero_killed" { "value" "0" "special_bonus_facet_lich_growing_cold" "+3" } "bonus_jumps_per_creep_killed" { "value" "0" "special_bonus_facet_lich_growing_cold" "+1" } "frostbound_duration" { "value" "2" "special_bonus_facet_lich_frostbound" "=2 =2.75 =3.5" } } } //================================================================================================================= // Lich: Ice Spire //================================================================================================================= "lich_ice_spire" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_AOE | DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING | DOTA_ABILITY_BEHAVIOR_SHOW_IN_GUIDES" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "AbilitySound" "Ability.FrostNova" "MaxLevel" "1" "IsShardUpgrade" "1" "IsGrantedByShard" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "750" "AbilityCastPoint" "0.3" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_5" "AbilityCastGestureSlot" "DEFAULT" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "25" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "150" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "bonus_movespeed" "-25" "aura_radius" { "value" "550" "affected_by_aoe_increase" "1" } "max_hero_attacks" "4" "max_creep_attacks" "8" "duration" "15.0" "slow_duration" "0.5" } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_lich_1" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_lich_2" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "0.4" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_lich_3" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_lich_4" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_lich_5" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "1" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_lich_6" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_lich_7" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_lich_8" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_lich_jump_damage" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } }