"DOTAAbilities" { "Version" "1" //================================================================================================================= // Ability: Lina Dragon Slave //================================================================================================================= "lina_dragon_slave" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_POINT" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "FightRecapLevel" "1" "AbilitySound" "Hero_Lina.DragonSlave" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "1075" "AbilityCastPoint" "0.35" // Time //------------------------------------------------------------------------------------------------------------- "AbilityDuration" "0.6875 0.6875 0.6875 0.6875" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "100 110 120 130" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "dragon_slave_damage" { "value" "85 165 245 325" } "dragon_slave_speed" "1200" "dragon_slave_width_initial" { "value" "275" "affected_by_aoe_increase" "1" } "dragon_slave_width_end" { "value" "200" "affected_by_aoe_increase" "1" } "dragon_slave_distance" "1075" "AbilityCooldown" { "value" "11 10 9 8" "special_bonus_unique_lina_1" "-3" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } //================================================================================================================= // Ability: Lina Light Strike Array //================================================================================================================= "lina_light_strike_array" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_AOE" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_YES_STRONG" "FightRecapLevel" "1" "AbilitySound" "Ability.LightStrikeArray" "AbilityCastRange" "700" "AbilityCastPoint" "0.45 0.45 0.45 0.45" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "13 11 9 7" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "100 110 120 130" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "light_strike_array_aoe" { "value" "250" "affected_by_aoe_increase" "1" } "light_strike_array_delay_time" "0.5" "light_strike_array_stun_duration" "1.0 1.4 1.8 2.2" "light_strike_array_damage" { "value" "110 160 210 260" "special_bonus_unique_lina_3" "+150" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Ability: Lina's Fiery Soul //================================================================================================================= "lina_fiery_soul" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "IsBreakable" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "fiery_soul_attack_speed_bonus" { "value" "8 16 24 32" "special_bonus_unique_lina_2" "+10" } "fiery_soul_move_speed_bonus" { "value" "1.0 1.5 2 2.5" "special_bonus_unique_lina_2" "+1" } "fiery_soul_magic_resist" { "special_bonus_unique_lina_4" "+5" } "fiery_soul_max_stacks" "7" "fiery_soul_stack_duration" "18" "bonus_spell_damage" { "value" "0" } "target_crit_multiplier" { "value" "0" "special_bonus_unique_lina_crit_debuff" "+150" } "target_crit_debuff_duration" { "value" "0" "special_bonus_unique_lina_crit_debuff" "3.0" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" } //================================================================================================================= // Ability: Lina Flame Cloak //================================================================================================================= "lina_flame_cloak" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_IMMEDIATE | DOTA_ABILITY_BEHAVIOR_NO_TARGET" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "IsGrantedByScepter" "1" "MaxLevel" "1" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "25" "AbilityCastPoint" "0.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "50" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "flame_cloak_duration" "7" "magic_resistance" "35" "spell_amp" "35" "visualzdelta" "100" "zchangespeed" "350" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" "AbilityCastGestureSlot" "DEFAULT" } //================================================================================================================= // Ability: Lina Laguna Blade //================================================================================================================= "lina_laguna_blade" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" // Changes dynamically with scepter "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "FightRecapLevel" "2" "AbilitySound" "Ability.LagunaBladeImpact" "HasShardUpgrade" "1" "AbilityDraftExtraAbilities" { "lina_flame_cloak" "scepter" } // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "600" "AbilityCastPoint" "0.3" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" // Time //------------------------------------------------------------------------------------------------------------- // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "150 300 450" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityModifierSupportValue" "0.0" // Modifier just delays damage // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "damage" { "value" "500 750 1000" } "damage_delay" "0.25" "AbilityCooldown" { "value" "70 60 50" "special_bonus_unique_lina_6" "-20" } "pierce_immunity" { "value" "0" } "supercharge_duration" { "special_bonus_facet_lina_supercharge" "+5" } "supercharge_stacks" { "value" "0 0 0" "special_bonus_facet_lina_supercharge" "=10 =11 =12" } "barrier_pct" { "value" "0" "special_bonus_shard" "100" } "barrier_duration" { "value" "0" "special_bonus_shard" "10" } } } //================================================================================================================= // Ability: Lina Innate: Burn //================================================================================================================= "lina_slow_burn" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_SKIP_FOR_KEYBINDS" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "MaxLevel" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "impact_damage_pct" "60" // show as int on tooltip "burn_damage_pct" "65" "total_damage_tooltip" "125" // impact_damage_pct + impact_damage_pct * burn_percent * duration "burn_duration" { "special_bonus_facet_lina_dot" "3" } } } //================================================================================================================= // Ability: Lina Combustion //================================================================================================================= "lina_combustion" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_INNATE_UI | DOTA_ABILITY_BEHAVIOR_SKIP_FOR_KEYBINDS | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO" "MaxLevel" "4" "DependentOnAbility" "lina_laguna_blade" "Innate" "1" "IsBreakable" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "damage_threshold" "175" "damage" { "value" "15 35 55 75" "special_bonus_unique_lina_7" "+60%" } "damage_illusions" { "value" "10 15 20 25" "special_bonus_unique_lina_7" "+60%" } "damage_aoe" { "value" "400" "affected_by_aoe_increase" "1" } "duration" "6" } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_lina_1" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_lina_2" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_lina_3" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_lina_4" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_lina_6" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_lina_7" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_lina_dragon_slave_crits" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } "special_bonus_unique_lina_crit_debuff" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } }