"DOTAAbilities" { "Version" "1" //================================================================================================================= // Ability: Spear of Mars //================================================================================================================= "mars_spear" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_DIRECTIONAL" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_YES_STRONG" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "FightRecapLevel" "1" "AbilitySound" "Hero_Mars.Spear.Cast" "HasShardUpgrade" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.25" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "14.0 13.0 12.0 11.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "100 110 120 130" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "damage" { "value" "100 175 250 325" "special_bonus_unique_mars_spear_bonus_damage" "+100" } "spear_speed" "1400" "spear_width" { "value" "125" "affected_by_aoe_increase" "1" } "spear_vision" { "value" "300" "affected_by_aoe_increase" "1" } "max_impale_targets" { "value" "1" "special_bonus_shard" "+1" } "spear_range" "900 1000 1100 1200" "activity_duration" "1.7" "stun_duration" { "value" "1.3 1.6 1.9 2.2" "special_bonus_unique_mars_spear_stun_duration" "+0.4" } "knockback_duration" "0.25" "knockback_distance" "75" "shard_trail_duration" { "special_bonus_shard" "10.0" } "shard_trail_radius" { "special_bonus_shard" "200" "affected_by_aoe_increase" "1" } "shard_dps" { "special_bonus_shard" "40" "CalculateSpellDamageTooltip" "1" } "shard_move_slow_pct" { "special_bonus_shard" "20" } "shard_debuff_linger_duration" { "special_bonus_shard" "2.0" } "shard_interval" { "special_bonus_shard" "0.5" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_5" } //================================================================================================================= // Mars: God's Rebuke //================================================================================================================= "mars_gods_rebuke" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_NORMAL_WHEN_STOLEN" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" "FightRecapLevel" "1" "AbilitySound" "Hero_Mars.Shield.Cast" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" "AbilityCastPoint" "0.2" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "90" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "crit_mult" { "value" "150 200 250 300" "special_bonus_unique_mars_gods_rebuke_extra_crit" "+65" "DamageTypeTooltip" "DAMAGE_TYPE_PHYSICAL" } "angle" "140" "radius" { "value" "500" "special_bonus_unique_mars_rebuke_radius" "+100" "affected_by_aoe_increase" "1" } "knockback_duration" "0.3" "knockback_distance" "150" "knockback_slow" "40" "knockback_slow_duration" { "value" "2.5" } "activity_duration" "2" "bonus_damage_vs_heroes" "10 15 20 25" "AbilityCooldown" { "value" "16 14 12 10" "special_bonus_unique_mars_rebuke_cooldown" "-2" } } } //================================================================================================================= // Ability: Mars: Legionnaire's Resolve //================================================================================================================= "mars_dauntless" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE" "MaxLevel" "1" "Innate" "1" "IsBreakable" "1" "AbilityValues" { "health_regen_per_enemy" { "value" "70" "special_bonus_unique_mars_dauntless_hpregen" "+20" } "radius" { "value" "700" "affected_by_aoe_increase" "1" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" } //================================================================================================================= // Ability: Mars Bulwark //================================================================================================================= "mars_bulwark" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_TOGGLE" "HasScepterUpgrade" "1" "MaxLevel" "4" "IsBreakable" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "physical_damage_reduction" { "value" "40 50 60 70" "special_bonus_unique_mars_bulwark_damage_reduction" "+10" } "forward_angle" "140" "physical_damage_reduction_side" { "value" "20 25 30 35" "special_bonus_unique_mars_bulwark_damage_reduction" "+5" } "side_angle" "240" "redirect_chance" { "value" "70" "special_bonus_unique_mars_bulwark_redirect_chance" "+30" } "redirect_range" "900" "redirect_speed_penatly" { "value" "18" } "redirect_close_range" { "value" "200" "affected_by_aoe_increase" "1" } "attack_redirection_grace_distance" "0" // Scepter here "soldier_count" { "special_bonus_scepter" "4" } "soldier_offset" { "special_bonus_scepter" "150" } "scepter_movement_slow_pct" { "special_bonus_scepter" "30" } "scepter_movement_slow_duration" { "special_bonus_scepter" "1.0" } "scepter_bonus_damage" { "special_bonus_scepter" "75" } "stationary_attack_delay" { "special_bonus_scepter" "0.0" } "knockback_distance" { "special_bonus_scepter" "325" } "soldier_attack_range" { "special_bonus_scepter" "275" } } } //================================================================================================================= // Ability: Mars Arena of Blood //================================================================================================================= "mars_arena_of_blood" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_AOE" "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilitySound" "Hero_Mars.ArenaOfBlood.Start" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "400" "AbilityCastPoint" "0.2" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" // Time //------------------------------------------------------------------------------------------------------------- // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "150 200 250" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "AbilityCooldown" { "value" "100 95 90" "special_bonus_unique_mars_arena_cooldown" "-20" } "duration" "5 6 7" "radius" { "value" "550" "affected_by_aoe_increase" "1" } "width" "100" "spear_damage" "80 160 240" "formation_time" "0.1" "spear_distance_from_wall" "160" "spear_attack_interval" "1" "warrior_count" "14" "first_warrior_angle" "0.0" "warrior_fade_min_dist" "350.0" "warrior_fade_max_dist" "450.0" "cast_around_self_and_leash" "0" "obscure_vision" { "value" "0" "special_bonus_facet_mars_arena" "1" } "arena_kill_buff_duration" { "value" "0" "special_bonus_facet_mars_victory_feast" "+20" } "arena_kill_buff_damage_pct" { "value" "0" "special_bonus_facet_mars_victory_feast" "+20" } "arena_kill_buff_heal_pct" { "value" "0" "special_bonus_facet_mars_victory_feast" "+30" } "allied_reduction_pct" { "value" "0" "special_bonus_facet_mars_victory_feast" "+50" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_mars_spear_bonus_damage" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_mars_gods_rebuke_extra_crit" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_mars_bulwark_redirect_chance" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_mars_rebuke_cooldown" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_mars_spear_stun_duration" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_mars_arena_of_blood_hp_regen" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "180" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_mars_bulwark_damage_reduction" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_mars_rebuke_radius" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_mars_bulwark_cooldown" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_mars_arena_cooldown" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_mars_dauntless_hpregen" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } }