"DOTAAbilities" { "Version" "1" //================================================================================================================= // Medusa: Cold Blooded ( shard ability ) //================================================================================================================= "medusa_cold_blooded" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_SHOW_IN_GUIDES" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "MaxLevel" "1" "FightRecapLevel" "1" "IsGrantedByShard" "1" "IsBreakable" "1" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "12" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "damage" "0" "stone_form_scepter_base_tooltip" "1" //taken from stone_form_scepter_base } } //================================================================================================================= // Medusa: Split Shot //================================================================================================================= "medusa_split_shot" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_TOGGLE | DOTA_ABILITY_BEHAVIOR_IMMEDIATE" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "HasScepterUpgrade" "1" "IsBreakable" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.4 0.4 0.4 0.4" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "damage_modifier" { "value" "-50 -40 -30 -20" "special_bonus_unique_medusa_2" "+8" } "damage_modifier_tooltip" { "value" "50 60 70 80" "special_bonus_unique_medusa_2" "+8" } "arrow_count" { "value" "4" "special_bonus_scepter" "+1" } "process_procs" { "value" "0" "special_bonus_scepter" "+1" } "split_shot_bonus_range" "150" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } //================================================================================================================= // Medusa: Mystic Snake //================================================================================================================= "medusa_mystic_snake" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "FightRecapLevel" "1" "AbilitySound" "Hero_Medusa.MysticSnake.Cast" "AbilityDraftExtraAbilities" { "medusa_cold_blooded" "shard" } // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "AbilityCastRange" "750" "AbilityCastPoint" "0.2" "AbilityCooldown" { "value" "15 14 13 12" "special_bonus_unique_medusa_5" "-3" } "AbilityManaCost" "80 100 120 140" "radius" { "value" "450" "affected_by_aoe_increase" "1" } "snake_jumps" { "value" "3 4 5 6" "special_bonus_unique_medusa_3" "+3" } "jump_delay" "0.25 0.25 0.25 0.25" "snake_damage" { "value" "90 140 190 240" "special_bonus_unique_medusa_snake_damage" "+40" "CalculateSpellDamageTooltip" "1" } "snake_damage_pct" "0" "snake_mana_steal" "15" "snake_scale" "25" "initial_speed" "800" "return_speed" "800" "stone_form_scepter_base" { "special_bonus_shard" "1.0" } "stone_form_scepter_increment" { "special_bonus_scepter" "0.2" } "movement_slow" { "value" "30" } "slow_duration" "0" "max_attacks" { "special_bonus_facet_medusa_engorged" "+3" } "mana_per_damage" { "special_bonus_facet_medusa_engorged" "+6" } "attack_buff_duration" { "special_bonus_facet_medusa_engorged" "+5" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Medusa: Mana Shield //================================================================================================================= "medusa_mana_shield" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_INNATE_UI | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "AbilitySound" "Hero_Medusa.ManaShield.On" "MaxLevel" "1" "Innate" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "damage_per_mana" "2.2" "damage_per_mana_per_level" "0.1" "illusion_percentage" "60" "absorption_pct" "98" "damage_per_mana_total" { "dynamic_value" "true" } // for the Toggle facet "aspd_increase_smoothness" "0.015" "aspd_increase_rate_pct" { "value" "0" "special_bonus_facet_medusa_mana_pact" "=3.5" } "aspd_increase_max_tooltip" { "value" "0" "special_bonus_facet_medusa_mana_pact" "=35" } "aspd_increase_buff_duration" { "value" "0" "special_bonus_facet_medusa_mana_pact" "=15" } "aspd_increase_mana_cost_pct" { "value" "0" "special_bonus_facet_medusa_mana_pact" "=3" } "aspd_increase_max_aspd_time" { "value" "0" "special_bonus_facet_medusa_mana_pact" "=10" } "attack_buff_cooldown" { "value" "0" "special_bonus_facet_medusa_mana_pact" "=35" } "min_duration" { "value" "0" "special_bonus_facet_medusa_mana_pact" "=3" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" } //================================================================================================================= // Medusa: Stone Gaze //================================================================================================================= "medusa_stone_gaze" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET" //"AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "FightRecapLevel" "2" "AbilitySound" "Hero_Medusa.StoneGaze.Cast" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.4" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "AbilityCastRange" "1200" "AbilityCooldown" { "value" "90" "special_bonus_unique_medusa_stone_gaze_cooldown" "-50%" } "AbilityManaCost" { "value" "250" "special_bonus_unique_medusa_stone_gaze_cooldown" "-50%" } "radius" { "value" "1200" "affected_by_aoe_increase" "1" } "duration" { "value" "5 5.5 6" "special_bonus_unique_medusa" "+1.5" } "slow" "35" "stone_duration" "2 2.2 2.4" "face_duration" "2.0" "vision_cone" "0.08715" // 85 degree cone "bonus_physical_damage" { "value" "35 45 55" "DamageTypeTooltip" "DAMAGE_TYPE_PHYSICAL" "special_bonus_unique_medusa_8" "+10" } "speed_boost" "50" // NOTE: if changing this, please update stone_gaze_ms_tooltip_only } } //================================================================================================================= // Medusa: Gorgon's Grasp //================================================================================================================= "medusa_gorgon_grasp" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_AOE | DOTA_ABILITY_BEHAVIOR_POINT" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "FightRecapLevel" "1" "AbilitySound" "Ability.Torrent" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "625" "AbilityCastPoint" "0.4" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "65 85 105 125" "AbilityCooldown" "30 27 24 21" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityModifierSupportValue" "0.5" // applies 2 modifiers // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "radius" { "value" "150" "special_bonus_unique_medusa_gorgons_grasp_radius" "+20%" "affected_by_aoe_increase" "1" } "radius_grow" { "value" "50" "special_bonus_unique_medusa_gorgons_grasp_radius" "+20%" } "delay" "1" "volley_interval" ".25" "volley_spread_pct" "170" "volley_count" { "value" "3" "special_bonus_unique_medusa_gorgons_grasp_volleys" "1" } "duration" "0.8 1.2 1.6 2.0" "damage" "30 70 110 150" "damage_pers" "100" "damage_interval" ".2" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" } //================================================================================================================= // Medusa: Venomed Arrows Passive //================================================================================================================= "medusa_venomed_volley" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "MaxLevel" "5" "DependentOnAbility" "medusa_split_shot" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "duration" "1.5" "move_slow" "15 20 25 30 35" "attack_slow" "20 35 50 65 80" "cast_slow" "0" "attack_count" "6" } } //================================================================================================================= // Medusa: Fixed Movespeed Passive //================================================================================================================= "medusa_undulation" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "MaxLevel" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "fixed_movespeed" "310" "stone_gaze_ms_tooltip_only" "465" } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_medusa" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_medusa_2" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_medusa_3" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_medusa_4" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "1" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_medusa_5" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_medusa_6" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } "special_bonus_unique_medusa_8" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } "special_bonus_unique_medusa_snake_damage" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } "special_bonus_special_bonus_unique_medusa_gorgons_grasp_volleys" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } "special_bonus_unique_medusa_gorgons_grasp_radius" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } }