"DOTAAbilities" { "Version" "1" //================================================================================================================= // Phantom Assassin: Fan of Knives ( shard ability ) //================================================================================================================= "phantom_assassin_fan_of_knives" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_SHOW_IN_GUIDES" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "MaxLevel" "1" "FightRecapLevel" "1" "IsGrantedByScepter" "1" "AbilitySound" "Ability.Torrent" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.15" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "14" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "80" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "pct_health_damage_initial" "30" "pct_health_damage" "2" "degen" "-50" "duration" "4" "radius" { "value" "550" "affected_by_aoe_increase" "1" } "projectile_speed" "1000" "max_damage_initial" "-1" } } //================================================================================================================= // Ability: Phantom Assassin's Stifling Dagger //================================================================================================================= "phantom_assassin_stifling_dagger" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_CREEP" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "AbilitySound" "Hero_PhantomAssassin.Dagger.Cast" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "700 850 1000 1150" "AbilityCastPoint" "0.3 0.3 0.3 0.3" // Time //------------------------------------------------------------------------------------------------------------- // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "30" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "AbilityCooldown" { "value" "6" "special_bonus_unique_phantom_assassin_7" "-1.5" } "move_slow" "-50" "dagger_speed" "1200" "duration" "2.1 2.4 2.7 3" "base_damage" "65 70 75 80" "attack_factor" { "value" "-70 -55 -40 -25" "special_bonus_unique_phantom_assassin_5" "+15" } "attack_factor_tooltip" { "value" "30 45 60 75" "special_bonus_unique_phantom_assassin_5" "+15" "DamageTypeTooltip" "DAMAGE_TYPE_PHYSICAL" } "dagger_recast_time" { "special_bonus_facet_phantom_assassin_sweet_release" "6" } "dagger_secondary_reduce" { "special_bonus_facet_phantom_assassin_sweet_release" "50" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } //================================================================================================================= // Ability: Phantom Assassin's Phantom Strike //================================================================================================================= "phantom_assassin_phantom_strike" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_ROOT_DISABLES" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_CUSTOM" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_CUSTOM" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "AbilitySound" "Hero_PhantomAssassin.Strike.Start" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.25" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "11 9 7 5" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "35 40 45 50" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "bonus_attack_speed" { "value" "100 130 160 190" "special_bonus_unique_phantom_assassin_strike_aspd" "+60" } "duration" { "value" "2.5" "special_bonus_unique_phantom_assassin_4" "+0.5" } "AbilityCastRange" { "value" "650 750 850 950" "special_bonus_unique_phantom_assassin_6" "+200" } "creep_lifesteal_penalty" "40" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Ability: Phantom Assassin: Immaterial //================================================================================================================= "phantom_assassin_immaterial" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "MaxLevel" "4" "IsBreakable" "1" "AbilityValues" { "evasion" { "value" "20 30 40 50" "special_bonus_unique_phantom_assassin_3" "+15" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" } //================================================================================================================= // Ability: Phantom Assassin's Blur //================================================================================================================= "phantom_assassin_blur" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_SHOW_IN_GUIDES | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "HasShardUpgrade" "1" "MaxLevel" "4" "Innate" "1" "DependentOnAbility" "phantom_assassin_coup_de_grace" // Time //------------------------------------------------------------------------------------------------------------- // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "625 550 475 400" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.3" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "50" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "duration" "30" "radius" "625 550 475 400" "fade_duration" "0.4 0.6 0.8 1.0" "break_on_attack" "0" "manacost_reduction_during_blur_pct" { "value" "0" "special_bonus_facet_phantom_assassin_veiled_one" "30" } "buff_duration_after_break" { "value" "0" "special_bonus_facet_phantom_assassin_veiled_one" "+5" } "manacost_reduction_after_blur_pct" { "value" "0" "special_bonus_facet_phantom_assassin_veiled_one" "100" } "active_movespeed_bonus" "3 6 9 12" "immediate_cast" { "special_bonus_shard" "0" } "purge_on_cast" { "special_bonus_shard" "0" } "cooldown_refund_pct" { "special_bonus_shard" "60" } "AbilityCooldown" { "value" "60 55 50 45" "special_bonus_shard" "-10" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" } //================================================================================================================= // Ability: Phantom Coup de Grace //================================================================================================================= "phantom_assassin_coup_de_grace" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "AbilitySound" "Hero_PhantomAssassin.CoupDeGrace" "IsBreakable" "1" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" "AbilityDraftExtraAbilities" { "phantom_assassin_fan_of_knives" "shard" } // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "crit_chance" { "value" "17" "special_bonus_unique_phantom_assassin_2" "+10" "special_bonus_facet_phantom_assassin_methodical" "=0" } "dagger_crit_chance" { "value" "34" "special_bonus_unique_phantom_assassin_2" "+10" "special_bonus_facet_phantom_assassin_methodical" "=0" } "crit_bonus" { "value" "200 300 400" "special_bonus_facet_phantom_assassin_methodical" "+100" } "attacks_to_proc" { "special_bonus_facet_phantom_assassin_methodical" { "value" "6" "special_bonus_unique_phantom_assassin_2" "-1" } } "attacks_to_proc_creeps" { "special_bonus_facet_phantom_assassin_methodical" { "value" "4" "special_bonus_unique_phantom_assassin_2" "-1" } } "duration" "6 8 10" "two_tooltip" { "special_bonus_facet_phantom_assassin_methodical" "+2" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_phantom_assassin" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "3" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_phantom_assassin_2" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_phantom_assassin_3" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_phantom_assassin_4" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_phantom_assassin_5" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_phantom_assassin_6" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_phantom_assassin_7" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_phantom_assassin_strike_aspd" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } }