"DOTAAbilities" { "Version" "1" //================================================================================================================= // Razor: Plasma Field //================================================================================================================= "razor_plasma_field" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "FightRecapLevel" "1" "AbilitySound" "Ability.PlasmaField" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "AbilityCastGestureSlot" "DEFAULT" "AbilityCastRange" "0" "AbilityCastPoint" "0 0 0 0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "13 12 11 10" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "125" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "damage_min" { "value" "35 40 45 50" } "damage_max" { "value" "80 115 150 185" } "radius" { "value" "700" "affected_by_aoe_increase" "1" } "total_ability_time" "2.2" "slow_min" "5" "slow_max" { "value" "25 30 35 40" "special_bonus_unique_razor_plasmafield_max_slow" "+20" } "slow_duration" { "value" "1.5" "special_bonus_unique_razor_4" "+0.75" } "second_ring_delay" { "value" "0" "special_bonus_unique_razor_plasmafield_second_ring" "+0.8" } "second_ring_reduction" { "value" "0" "special_bonus_unique_razor_plasmafield_second_ring" "+30" } } } //================================================================================================================= // Razor: Static Link //================================================================================================================= "razor_static_link" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO" "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "AbilitySound" "Ability.static.start" "HasShardUpgrade" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.3 0.3 0.3 0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "50 40 30 20" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "65" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "drain_length" { "value" "10" } "drain_duration" "12 14 16 18" "drain_rate" { "value" "5 10 15 20" "special_bonus_unique_razor" "+5" } "drain_range_buffer" "250" "radius" "200 200 200 200" "speed" "900 900 900 900" "vision_duration" "3.34 3.34 3.34 3.34" "attack_speed_factor" { "value" "0" "special_bonus_unique_razor_static_link_aspd" "+1" } "move_speed_factor" { "value" "0" "special_bonus_shard" "+1" } "pull_speed" { "value" "0" "special_bonus_shard" "0" } "min_pull_range" { "value" "0" "special_bonus_shard" "0" } "AbilityCastRange" { "value" "550" "special_bonus_shard" "+150" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Razor: Storm Surge //================================================================================================================= "razor_storm_surge" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "IsBreakable" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "strike_pct_chance" "18" "strike_target_count" "3" "strike_damage" { "value" "50 90 130 170" "special_bonus_unique_razor_storm_surge_damage_and_slow" "+25%" } "strike_move_slow_pct" { "value" "25 30 35 40" "special_bonus_unique_razor_storm_surge_damage_and_slow" "+25" } "strike_slow_duration" "1.0" "strike_search_radius" { "value" "700" "affected_by_aoe_increase" "1" } "strike_internal_cd" { "value" "3.0" //"special_bonus_unique_razor_3" "-1" } "strike_cd_reduction_during_storm" { "value" "0" "special_bonus_facet_razor_thunderhead" "=2.5" } "hit_targets_inside_eye_of_the_storm" { "value" "0" "special_bonus_facet_razor_thunderhead" "=1" } "eye_of_the_storm_chance_multiplier" { "value" "0" "special_bonus_facet_razor_thunderhead" "=2" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" } //================================================================================================================= // Ability: Unstable Current //================================================================================================================= "razor_unstable_current" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_INNATE_UI" "MaxLevel" "1" "Innate" "1" "IsBreakable" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "movespeed_per_level_pct" "1" "movement_speed_tooltip" { "dynamic_value" "true" } } } //================================================================================================================= // Razor: Eye of the Storm //================================================================================================================= "razor_eye_of_the_storm" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE" "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "FightRecapLevel" "1" "HasScepterUpgrade" "1" "AbilitySound" "Hero_Razor.Storm.Cast" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastAnimation" "ACT_DOTA_OVERRIDE_ABILITY_4" "AbilityCastGestureSlot" "DEFAULT" "AbilityCastPoint" "0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "80 70 60" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "100 150 200" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityModifierSupportValue" "0.1" // Primarily about the damage // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "radius" { "value" "500" "affected_by_aoe_increase" "1" } "duration" "30.0" "strike_interval" { "value" "0.7 0.6 0.5" "special_bonus_unique_razor_2" "+-0.1" } "armor_reduction" { "value" "1" } "damage" "60 75 90" } } //================================================================================================================= // Razor: Dynamo //================================================================================================================= "razor_dynamo" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "MaxLevel" "1" "IsBreakable" "1" "AbilityValues" { "spell_amp_damage_divisor" "20" "spell_amp_mult" "1.25" "total_spell_amp" { "dynamic_value" "true" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_razor" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_razor_2" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_razor_3" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "6" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_razor_4" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "30" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_razor_plasmafield_second_ring" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_razor_static_link_aspd" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_razor_storm_surge_damage_and_slow" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_razor_plasmafield_max_slow" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } }