"DOTAAbilities" { "Version" "1" //================================================================================================================= // Spectre: Spectral Dagger //================================================================================================================= "spectre_spectral_dagger" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "FightRecapLevel" "1" "AbilitySound" "Hero_Spectre.DaggerCast" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "1800" "AbilityCastPoint" "0.3 0.3 0.3 0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "22 20 18 16" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "110 120 130 140" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityModifierSupportValue" "0.0" // Modifier has no support value // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "damage" { "value" "70 120 170 220" "special_bonus_unique_spectre_6" "+80" } "bonus_movespeed" { "value" "10 14 18 22" "special_bonus_unique_spectre_3" "+12" } "dagger_path_duration" "12.0 12.0 12.0 12.0" "hero_path_duration" "7.0 7.0 7.0 7.0" "buff_persistence" "4.0 4.0 4.0 4.0" "dagger_radius" { "value" "125" "affected_by_aoe_increase" "1" } "path_radius" { "value" "175" "affected_by_aoe_increase" "1" } "vision_radius" { "value" "200" "affected_by_aoe_increase" "1" } "speed" "800" "dagger_grace_period" "1.0" "applies_desolate" { "value" "0" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } //================================================================================================================= // Spectre: Desolate //================================================================================================================= "spectre_desolate" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityUnitDamageType" "DAMAGE_TYPE_PURE" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "AbilitySound" "Hero_Spectre.Desolate" "IsBreakable" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "bonus_damage" { "value" "25 40 55 70" "special_bonus_unique_spectre_2" "+15" "special_bonus_facet_spectre_forsaken" "x2" // if changing this, change bonus_damage_multiplier_tooltip } "bonus_damage_multiplier_tooltip" { "value" "0" "special_bonus_facet_spectre_forsaken" "+2" } "radius" { "value" "350" } "only_creep_allies_damage_pct" { "value" "0" } "illusions_can_apply" { "value" "1" "special_bonus_facet_spectre_forsaken" "=0" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Spectre: Dispersion //================================================================================================================= "spectre_dispersion" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "HasShardUpgrade" "1" "IsBreakable" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "damage_reflection_pct" { "value" "7 11 15 19" "special_bonus_unique_spectre_5" "+5" } "min_radius" { "value" "300" "affected_by_aoe_increase" "1" } "max_radius" { "value" "800" "affected_by_aoe_increase" "1" } "activation_cooldown" { "value" "0" "special_bonus_shard" "+25" } "activation_manacost" { "value" "0" "special_bonus_shard" "+50" } "activation_bonus_pct" { "value" "0" "special_bonus_shard" "+50" } "activation_duration" { "value" "0" "special_bonus_shard" "+5" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" } //================================================================================================================= // Spectre: Haunt //================================================================================================================= "spectre_haunt" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "FightRecapLevel" "2" "AbilitySound" "Hero_Spectre.Haunt" "IsGrantedByScepter" "1" "MaxLevel" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.3" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "160" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "150" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "duration" "6.0" "illusion_damage_outgoing" "-20" "tooltip_outgoing" "80" "illusion_damage_incoming" "100" "tooltip_illusion_total_damage_incoming" "200" "attack_delay" "0" "destroy_if_target_is_dead" { "value" "1" "special_bonus_facet_spectre_twist_the_knife" "=0" } } } //================================================================================================================= // Spectre: Haunt Single //================================================================================================================= "spectre_haunt_single" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO" "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_NOT_CREEP_HERO | DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "FightRecapLevel" "2" "MaxLevel" "3" "AbilitySound" "Hero_Spectre.Haunt" "AbilityDraftExtraAbilities" { "spectre_reality" "" "spectre_haunt" "scepter" } // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.3 0.3 0.3" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "60 55 50" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "150" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "duration" "6.0" "illusion_damage_outgoing" "-60 -40 -20" "tooltip_outgoing" "40 60 80" "illusion_damage_incoming" "100 100 100" "tooltip_illusion_total_damage_incoming" "200 200 200" "attack_delay" "0" "destroy_if_target_is_dead" { "value" "1" "special_bonus_facet_spectre_twist_the_knife" "=0" } } } //================================================================================================================= // Spectre: Reality //================================================================================================================= "spectre_reality" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_POINT" "AbilityType" "DOTA_ABILITY_TYPE_BASIC" "MaxLevel" "1" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_5" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "cast_dagger_on_target" { "value" "0" "special_bonus_facet_spectre_twist_the_knife" "+1" } "AbilityCooldown" { "value" "1.5" } } } //================================================================================================================= // Spectre: Innate No Collision //================================================================================================================= "spectre_spectral" { "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_SKIP_FOR_KEYBINDS" "MaxLevel" "1" "Innate" "1" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_spectre" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "4" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_spectre_2" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_spectre_3" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_spectre_4" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "25" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_spectre_5" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "5" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_spectre_6" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_spectre_desolate_radius" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } }