"DOTAAbilities" { "Version" "1" //================================================================================================================= // Ability: Storm Bolt (Storm Hammer) //================================================================================================================= "sven_storm_bolt" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_AOE | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_YES_STRONG" "FightRecapLevel" "1" "AbilitySound" "Hero_Sven.StormBoltImpact" "HasScepterUpgrade" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "600" "AbilityCastPoint" "0.2 0.2 0.2 0.2" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "21 18 15 12" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "80 160 240 320" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "110 115 120 125" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "bolt_speed" "1000" "bolt_stun_duration" { "value" "1.0 1.2 1.4 1.6" "special_bonus_unique_sven_4" "+1" } "bolt_aoe" { "value" "250 270 290 310" "affected_by_aoe_increase" "1" } "vision_radius" { "value" "225" "affected_by_aoe_increase" "1" } "cast_range_bonus_scepter" { "special_bonus_scepter" "350" } "scepter_bonus_damage" "180" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } //================================================================================================================= // Ability: Great Cleave //================================================================================================================= "sven_great_cleave" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "MaxLevel" "4" "IsBreakable" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "cleave_starting_width" { "value" "150" // intentionally omitted affected_by_aoe_increase here because it warps the cleave box too much } "cleave_ending_width" { "value" "270 300 330 360" "affected_by_aoe_increase" "1" } "cleave_distance" { "value" "400 500 600 700" "affected_by_aoe_increase" "1" } "great_cleave_damage" { "value" "50 65 80 95" "special_bonus_unique_sven_8" "+25" } "strength_bonus" "00" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Ability: Warcry //================================================================================================================= "sven_warcry" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "SpellImmunityType" "SPELL_IMMUNITY_ALLIES_YES" "AbilitySound" "Hero_Sven.WarCry" "HasShardUpgrade" "1" "IsBreakable" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastAnimation" "ACT_DOTA_OVERRIDE_ABILITY_3" "AbilityCastGestureSlot" "DEFAULT" "AbilityCastPoint" "0.0 0.0 0.0 0.0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "40 35 30 25" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "30 35 40 45" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "movespeed" { "value" "6 9 12 15" "special_bonus_shard" "+3" } "bonus_armor" { "value" "5 8 11 14" "special_bonus_unique_sven_7" "+8" } "radius" { "value" "700" "affected_by_aoe_increase" "1" } "duration" { "value" "8" "special_bonus_unique_sven_5" "+5" } "shard_passive_armor" { "special_bonus_shard" "6" } "shard_passive_movespeed" { "special_bonus_shard" "0" } "shard_radius" { "special_bonus_shard" "1200" "affected_by_aoe_increase" "1" } "base_barrier_amount" { "special_bonus_facet_sven_heavy_plate" "=70 =140 =210 =280" } "barrier_per_strength" { "special_bonus_facet_sven_heavy_plate" "=0" } } } //================================================================================================================= // Ability: God's Strength //================================================================================================================= "sven_gods_strength" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "FightRecapLevel" "1" "AbilitySound" "Hero_Sven.GodsStrength" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastAnimation" "ACT_DOTA_OVERRIDE_ABILITY_4" "AbilityCastGestureSlot" "DEFAULT" "AbilityCastPoint" "0.3 0.3 0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "110 105 100" "AbilityDuration" "35.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "100 125 150" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "gods_strength_damage" { "value" "110 150 190" "special_bonus_unique_sven_2" "+50" } "bonus_slow_resistance" { "value" "30" "special_bonus_unique_sven_gods_strength_slow_resist" "+20" } } } //================================================================================================================= // Ability: Subjugator (bonus damage to stunned enemies) //================================================================================================================= "sven_vanquisher" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_INNATE_UI" "MaxLevel" "1" "Innate" "1" "IsBreakable" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "bonus_damage_pct" { "value" "20" "special_bonus_unique_sven" "+10" } } } //================================================================================================================= // Ability: Resolute variant //================================================================================================================= "sven_wrath_of_god" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_HIDDEN" "MaxLevel" "4" "DependentOnAbility" "sven_gods_strength" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "bonus_damage_per_str" "0.0 0.3 0.4 0.5" "base_damage_reduction" "0" } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_sven_2" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_sven_3" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "12" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_sven_4" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_sven_5" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_sven_7" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_sven_8" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_sven_gods_strength_slow_resist" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } }