"DOTAAbilities" { "Version" "1" //================================================================================================================= // Tidehunter: Gush //================================================================================================================= "tidehunter_gush" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "FightRecapLevel" "1" "HasScepterUpgrade" "1" "AbilitySound" "Ability.GushCast" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "700" "AbilityCastPoint" "0.3 0.3 0.3 0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "12" "AbilityDuration" "4.5" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "100" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "gush_damage" { "value" "110 160 210 260" "special_bonus_unique_tidehunter_2" "+100" } "projectile_speed" "2500" "movement_speed" { "value" "-40 -40 -40 -40" "special_bonus_unique_tidehunter_5" "-15" } "negative_armor" { "value" "3 4 5 6" "special_bonus_unique_tidehunter" "+4" } "speed_scepter" { "special_bonus_scepter" "1500" } "aoe_scepter" { "special_bonus_scepter" "260" "affected_by_aoe_increase" "1" } "cooldown_scepter" { "special_bonus_scepter" "7" } "cast_range_scepter" { "special_bonus_scepter" "2200" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } //================================================================================================================= // Tidehunter: Kraken Shell //================================================================================================================= "tidehunter_kraken_shell" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "AbilitySound" "Hero_Tidehunter.KrakenShell" "IsBreakable" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "0" "AbilityCastPoint" "0 0 0 0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "45" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "AbilityCooldown" { "value" "30" } "damage_reduction" { "value" "15 35 55 75" } "bonus_reduction_per_kill" { "value" "0" "special_bonus_facet_tidehunter_kraken_swell" "1 2 3 4" } "creep_reduction_penalty_pct" "50.0" "active_pct_effectiveness" "200.0" // "double" is in the loc file. if changing this amount, update the ability description "active_move_speed_penalty_pct" "40" "active_duration" "4.0" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Tidehunter: Anchor Smash //================================================================================================================= "tidehunter_anchor_smash" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "FightRecapLevel" "1" "AbilitySound" "Hero_Tidehunter.AnchorSmash" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.4" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "7.0 6.0 5.0 4.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "40 45 50 55" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "attack_damage" { "value" "45 90 135 180" "special_bonus_unique_tidehunter_9" "+40" "CalculateSpellDamageTooltip" "0" } "damage_reduction" { "value" "-25 -30 -35 -40" "special_bonus_unique_tidehunter_3" "-30" "CalculateSpellDamageTooltip" "0" "DamageTypeTooltip" "DAMAGE_TYPE_NONE" } "reduction_duration" "6.0 6.0 6.0 6.0" "radius" { "value" "375" "affected_by_aoe_increase" "1" } "targets_buildings" { "value" "0" "special_bonus_unique_tidehunter_10" "+1" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" } //================================================================================================================= // Tidehunter: Ravage //================================================================================================================= "tidehunter_ravage" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_YES_STRONG" "FightRecapLevel" "2" "AbilitySound" "Ability.Ravage" "AbilityDraftExtraAbilities" { "tidehunter_dead_in_the_water" "shard" } // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "0" "AbilityCastPoint" "0.3 0.3 0.3" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "150.0 145.0 140.0" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "275 375 475" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "125 225 325" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "radius" { "value" "1250" "affected_by_aoe_increase" "1" } "speed" "725" "duration" { "value" "2.0 2.2 2.4" "special_bonus_unique_tidehunter_7" "+0.8" } } } //================================================================================================================= // Tidehunter: Arm of the Deep //================================================================================================================= "tidehunter_arm_of_the_deep" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_YES_STRONG" "FightRecapLevel" "2" "AbilitySound" "Ability.Ravage" "IsGrantedByShard" "1" "MaxLevel" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "0" "AbilityCastPoint" "0.3 0.3 0.3" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_5" "AbilityCastGestureSlot" "DEFAULT" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "20" // Damage. //------------------------------------------------------------------------------------------------------------- // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "80" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "projectile_width" "150" "damage_pct" "50" "duration_pct" "50" "range_pct" "75" } } //================================================================================================================= // Tidehunter: Dead in the Water //================================================================================================================= "tidehunter_dead_in_the_water" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "FightRecapLevel" "2" "IsGrantedByShard" "1" "MaxLevel" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "350" "AbilityCastPoint" "0.3" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_5" "AbilityCastGestureSlot" "DEFAULT" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "35" // Damage. "AbilityDamage" "100" //------------------------------------------------------------------------------------------------------------- // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "110" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "attacks_to_destroy" "4" "max_movement_speed" "100" "chain_length" "350" "duration" "10" "projectile_speed" "1000" } } //================================================================================================================= // Tidehunter Whale Eater //================================================================================================================= "tidehunter_krill_eater" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "MaxLevel" "1" "AbilityValues" { "model_scale_base" "-25" "model_scale_per_level" "3" "attack_range_base" "-60" "attack_range_per_level" "5" "anchor_smash_radius_base" "-60" "anchor_smash_radius_per_level" "5" "health_bar_offset_base" "160" "health_bar_offset_per_level" "5" "strength_gain_tooltip" "4.1" "attack_range_tooltip" { "dynamic_value" "true" } "anchor_smash_range_tooltip" { "dynamic_value" "true" } } } //================================================================================================================= // Tidehunter: Defishency //================================================================================================================= "tidehunter_blubber" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_INNATE_UI" "Innate" "1" "MaxLevel" "1" "IsBreakable" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "damage_cleanse" { "value" "450" } "damage_reset_interval" "7.0" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_tidehunter" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_tidehunter_2" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_tidehunter_3" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_tidehunter_5" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_tidehunter_7" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_tidehunter_8" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "1" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_tidehunter_9" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_tidehunter_10" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } }