"DOTAAbilities" { "Version" "1" //================================================================================================================= // Treant Protector: Nature's Guise //================================================================================================================= "treant_natures_guise" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_SHOW_IN_GUIDES" "FightRecapLevel" "2" "MaxLevel" "1" "AbilitySound" "Hero_Treant.NaturesGuise.On" "HasShardUpgrade" "1" "Innate" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "radius" { "value" "200" "affected_by_aoe_increase" "1" } "grace_time" "0.75" "cooldown_time" "2.75" "shard_root_time" { "special_bonus_shard" "1.0" } "shard_by_tree_root_time" { "special_bonus_shard" "2.0" } "shard_damage" { "special_bonus_shard" "100" "DamageTypeTooltip" "DAMAGE_TYPE_MAGICAL" } "attack_damage_pct" { "special_bonus_shard" "75" "DamageTypeTooltip" "DAMAGE_TYPE_MAGICAL" } "movement_bonus" { "value" "10" "special_bonus_unique_treant_12" "+2.5" } "shard_cooldown" { "special_bonus_shard" "10" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } //================================================================================================================= // Treant: Innate Attack Damage //================================================================================================================= "treant_innate_attack_damage" { "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_SKIP_FOR_KEYBINDS | DOTA_ABILITY_BEHAVIOR_HIDDEN" "MaxLevel" "1" "AbilityValues" { "attack_damage_per_level" "6" } } //================================================================================================================= // Treant Protector: Nature's Grasp //================================================================================================================= "treant_natures_grasp" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_TREE" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "AbilitySound" "Hero_Treant.NaturesGuise.On" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "1500" "AbilityCastPoint" "0.2" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "20 19 18 17" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "90" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "damage_per_second" { "value" "30 40 50 60" "special_bonus_unique_treant_9" "+25" } "movement_slow" "20 25 30 35" "vines_duration" "9 10 11 12" "creation_interval" "0.1" "initial_latch_delay" "0.3" "vine_spawn_interval" "175" "latch_range" { "value" "135" "affected_by_aoe_increase" "1" } "latch_vision" { "value" "150" "affected_by_aoe_increase" "1" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" } //================================================================================================================= // Treant Protector: Leech Seed //================================================================================================================= "treant_leech_seed" { "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_AOE" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "AbilitySound" "Hero_Treant.LeechSeed.Cast" "AbilityCastPoint" "0.3" "AbilityCastRange" "400 450 500 550" "FightRecapLevel" "1" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "24 20 16 12" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "80 90 100 110" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "damage_interval" "1" "leech_damage" { "value" "15 30 45 60" "special_bonus_unique_treant_2" "+45" } "movement_slow" { "value" "-8 -14 -20 -26" "special_bonus_unique_treant_3" "-18" } "radius" { "value" "650" "affected_by_aoe_increase" "1" } "duration" "5.0" "projectile_speed" "450" "can_target_ground" { "value" "0" "special_bonus_facet_treant_sapling" "=1" } "creep_damage_reduction_pct" { "value" "0" "special_bonus_facet_treant_sapling" "=50" } "creep_heal_reduction_pct" "50" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Treant Protector: Living Armor //================================================================================================================= "treant_living_armor" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_POINT" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC | DOTA_UNIT_TARGET_BUILDING" "SpellImmunityType" "SPELL_IMMUNITY_ALLIES_YES" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "AbilitySound" "Hero_Treant.LivingArmor.Cast" //"AbilityCastRange" "700" "AbilityCastPoint" "0.3" "FightRecapLevel" "1" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "30 25 20 15" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "40 45 50 55" "AbilityValues" { "heal_per_second" { "value" "3 4 5 6" "special_bonus_unique_treant_8" "+2" } "bonus_armor" { "value" "4 6 8 10" "special_bonus_unique_treant_13" "+8" } "duration" "18 22 26 30" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" } //================================================================================================================= // Treant Protector: Overgrowth //================================================================================================================= "treant_overgrowth" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "AbilitySound" "Hero_Treant.Overgrowth.Cast" "AbilityCastPoint" "0.5 0.5 0.5 0.5" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_5" "FightRecapLevel" "2" "AbilityDraftExtraAbilities" { "treant_eyes_in_the_forest" "scepter" } // Time //------------------------------------------------------------------------------------------------------------- // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "200 250 300" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "duration" "3 4 5" "radius" { "value" "800" "affected_by_aoe_increase" "1" } "eyes_radius" { "value" "800" "affected_by_aoe_increase" "1" } "damage" { "value" "85" "CalculateSpellDamageTooltip" "1" } "AbilityCooldown" { "value" "110 100 90" "special_bonus_unique_treant_14" "-35" } "undispellable" { "value" "0" } } } //================================================================================================================= // Treant: Eyes In The Forest ( scepter ability ) //================================================================================================================= "treant_eyes_in_the_forest" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_SHOW_IN_GUIDES" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_TREE" "MaxLevel" "1" "FightRecapLevel" "1" "IsGrantedByScepter" "1" "HasScepterUpgrade" "1" "AbilitySound" "Hero_Treant.Eyes.Cast" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "160" "AbilityCastPoint" "0.2" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCharges" "3" "AbilityChargeRestoreTime" "40.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "100" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "vision_aoe" { "special_bonus_scepter" "800" "affected_by_aoe_increase" "1" } "overgrowth_aoe" { "special_bonus_scepter" "800" "affected_by_aoe_increase" "1" } "tree_respawn_seconds" { "special_bonus_scepter" "10" } } } //================================================================================================================= // Mud Golem Cloak Aura //================================================================================================================= "treant_lifebomb_explode" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE " "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_treant_2" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_treant_3" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_treant_7" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "450" "affected_by_aoe_increase" "1" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_treant_8" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_treant_9" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_treant_12" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_treant_13" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_treant_14" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } }