"DOTAAbilities" { "Version" "1" //================================================================================================================= // Undying: Decay //================================================================================================================= "undying_decay" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_AOE | DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_CREEP" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "AbilitySound" "Hero_Undying.Decay.Cast" "FightRecapLevel" "1" "HasScepterUpgrade" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastAnimation" "ACT_DOTA_UNDYING_DECAY" "AbilityCastGestureSlot" "DEFAULT" "AbilityCastRange" "650" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "13 10 7 4" "AbilityDuration" "21.0 24.0 27.0 30.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "100" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "decay_damage" { "value" "20 60 100 140" "special_bonus_unique_undying_8" "+40" } "str_steal" { "value" "4" "special_bonus_scepter" "+4" } "decay_duration" { "value" "35" } "radius" { "value" "325" "affected_by_aoe_increase" "1" } "str_scale_up" "2" "creep_damage_multiplier" "2.0" "shard_buff_duration" "40" } } //================================================================================================================= // Undying: Soul Rip //================================================================================================================= "undying_soul_rip" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_CUSTOM" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_CUSTOM" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "FightRecapLevel" "1" "AbilitySound" "Hero_Undying.SoulRip.Cast" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastAnimation" "ACT_DOTA_UNDYING_SOUL_RIP" "AbilityCastGestureSlot" "DEFAULT" "AbilityCastPoint" "0.3" "AbilityCastRange" "750" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "18 14 10 6" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "80 90 100 110" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityModifierSupportValue" "0.0" // Modifier just does damage/healing // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "damage_per_unit" { "value" "14 26 38 50" "special_bonus_unique_undying_6" "+10" } "max_units" "10" "radius" { "value" "1300" "affected_by_aoe_increase" "1" } "tombstone_heal" "4 8 12 16" "strength_share_percent" { "value" "0" "special_bonus_facet_undying_ripped" "+10" } "strength_share_duration" { "value" "0" "special_bonus_facet_undying_ripped" "+10" } "strength_share_model_scale" { "value" "0" "special_bonus_facet_undying_ripped" "+15" } } } //================================================================================================================= // Undying: Tombstone //================================================================================================================= "undying_tombstone" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" "FightRecapLevel" "1" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "AbilitySound" "Hero_Undying.Tombstone" "HasShardUpgrade" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastAnimation" "ACT_DOTA_UNDYING_TOMBSTONE" "AbilityCastGestureSlot" "DEFAULT" "AbilityCastRange" "500" "AbilityCastPoint" "0.6" // Time //------------------------------------------------------------------------------------------------------------- // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "125 150 175 200" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "AbilityCooldown" { "value" "80" "special_bonus_unique_undying_7" "-15" } "tombstone_health" { "value" "20 24 28 32" "special_bonus_unique_undying_5" "+24" } "hits_to_destroy_tooltip" { "value" "5 6 7 8" "special_bonus_unique_undying_5" "+6" } "duration" "30.0" "radius" { "value" "1200" "affected_by_aoe_increase" "1" } "health_threshold_pct_tooltip" "40" "zombie_interval" { "value" "4.0 3.6 3.2 2.8" } "zombie_damage_tooltip" { "value" "34" "special_bonus_unique_undying" "+20" "CalculateSpellDamageTooltip" "0" } "zombie_health" "2" "bunker_units" "1" "bunker_heal_pct" "0" "tombstone_grab_radius" { "value" "350" "affected_by_aoe_increase" "1" } "tombstone_bunker_cd" "2" "tombstone_stun_penalty" "2" "zombie_damage_interval" { "value" "0" } } } //================================================================================================================= // Tombstone Aura //================================================================================================================= "undying_tombstone_zombie_aura" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_AURA | DOTA_ABILITY_BEHAVIOR_HIDDEN" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "AbilityValues" { "radius" { "value" "600 800 1000 1200" "affected_by_aoe_increase" "1" } "health_threshold" { "value" "100 200 300 400" } "zombie_interval" { "value" "3" } } } //================================================================================================================= // Undying: Tombstone Zombie Deathlust //================================================================================================================= "undying_tombstone_zombie_deathstrike" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "SpellDispellableType" "SPELL_DISPELLABLE_YES" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityModifierSupportBonus" "5" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "AbilityValues" { "slow" { "value" "-5" } "health_threshold_pct" { "value" "40" } "duration" { "value" "2.5" } "bonus_move_speed" { "value" "35 40 45 50" } "bonus_attack_speed" { "value" "50 60 70 80" } "radius" { "value" "1200" "affected_by_aoe_increase" "1" } } } //================================================================================================================= // Undying: Flesh Golem //================================================================================================================= "undying_flesh_golem" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE" "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "FightRecapLevel" "2" "AbilitySound" "Hero_Undying.FleshGolem" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "100 125 150" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "AbilityCooldown" { "value" "140" } "slow" "30 35 40" "damage_amp" { "value" "25 30 35" "DamageTypeTooltip" "DAMAGE_TYPE_NONE" } "slow_duration" "3" "str_percentage" { "value" "40 50 60" "special_bonus_unique_undying_4" "+50" } "duration" "40" "movement_bonus" "20 30 40" "spawn_zombie_on_attack" { "value" "0" "special_bonus_facet_undying_rotting_mitts" "+1" } "zombie_duration" { "value" "0" "special_bonus_facet_undying_rotting_mitts" "+15" } "zombie_spawn_padding" "36" } } //================================================================================================================= // Undying: Tombstone Grab (for Undying) //================================================================================================================= "undying_tombstone_grab" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_UNRESTRICTED | DOTA_ABILITY_BEHAVIOR_IGNORE_PSEUDO_QUEUE | DOTA_ABILITY_BEHAVIOR_IGNORE_SILENCE | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK | DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING | DOTA_ABILITY_BEHAVIOR_IGNORE_CHANNEL" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO" "MaxLevel" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "3000" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "10" "AbilityValues" { "grab_radius" "400" } } //================================================================================================================= // Undying: Tombstone Grab (for Tombstone) //================================================================================================================= "undying_tombstone_unit_grab" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_UNRESTRICTED | DOTA_ABILITY_BEHAVIOR_IGNORE_PSEUDO_QUEUE | DOTA_ABILITY_BEHAVIOR_IGNORE_SILENCE | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING | DOTA_ABILITY_BEHAVIOR_IGNORE_CHANNEL | DOTA_ABILITY_BEHAVIOR_IMMEDIATE" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO" "MaxLevel" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "1200" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "10" } //================================================================================================================= // Undying: Zombie Master //================================================================================================================= "undying_zombie_master" { "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_AUTOCAST | DOTA_ABILITY_BEHAVIOR_ATTACK" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "AbilitySound" "Hero_Undying.Tombstone" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC | DOTA_UNIT_TARGET_BUILDING" "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES" "HasShardUpgrade" "1" "IsBreakable" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "150" "AbilityCastPoint" "0.0" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "AbilityCooldown" { "value" "3 2 1 0" } "zombie_health" { "value" "2" "special_bonus_unique_undying_5" "+2" } "duration" { "value" "6 9 12 15" "special_bonus_unique_undying_3" "+20" } "infinite_lifetime" { "value" "0" } "zombies_per_hit" { "value" "1" "special_bonus_shard" "+1" } "zombie_spawn_padding" "36" "health_threshold_pct_tooltip" "40" "zombie_damage_tooltip" { "value" "34" "special_bonus_unique_undying" "+20" "CalculateSpellDamageTooltip" "0" } } } //================================================================================================================= // Undying Relentless Return //================================================================================================================= "undying_ceaseless_dirge" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_SKIP_FOR_KEYBINDS" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "MaxLevel" "1" "Innate" "1" "AbilityCooldown" "480" "AbilityValues" { "respawn_delay" "2.0" } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_undying" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "20" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_undying_2" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "2" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_undying_3" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "1" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_undying_4" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_undying_5" { // Gener //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "6" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_undying_6" { // Gener //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_undying_7" { // Gener //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "AbilityValues" { "zombie_master_flesh_golem_cooldown" "20" } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_unique_undying_8" { // Gener //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" } }