criterion "Isdark_willow" "classname" "npc_dota_hero_dark_willow" weight 5 required criterion "IsEnemydark_willow" "targetclassname" "npc_dota_hero_dark_willow" weight 5 required criterion "IsAllydark_willow" "nearby_ally" "npc_dota_hero_dark_willow" weight 5 required criterion "IsSylphBramble" "abilityname" "dark_willow_bramble_maze" weight 5 required criterion "IsSylphShadow" "abilityname" "dark_willow_shadow_realm" weight 5 required criterion "IsSylphLeyConduit" "abilityname" "dark_willow_cursed_crown" weight 5 required criterion "IsSylphStrike" "abilityname" "dark_willow_bedlam" weight 5 required criterion "IsSylphFear" "abilityname" "dark_willow_terrorize" weight 5 required criterion "IsSylphSpecialSpawn" "special_spawn" "dark_willow_intro" weight 5 required criterion "IsSylphLoadoutSpawn" "special_spawn" "dark_willow_loadout_spawn" weight 5 required Response dark_willow_Spawn { scene "scenes/dark_willow/dark_willow_sylph_spawn_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_spawn_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_spawn_06.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_spawn_07.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_spawn_08.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_spawn_09.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_spawn_10.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_spawn_12.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_spawn_15.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_spawn_16.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_spawn_17.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_spawn_18.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_spawn_19.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_spawn_20.vcd" nodelay noscene } Rule dark_willow_Spawn_Rule { criteria Spawn Isdark_willow response dark_willow_Spawn } Response dark_willow_SpawnChance_30% { scene "scenes/dark_willow/dark_willow_sylph_spawn_03.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_spawn_04.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_spawn_13.vcd" nodelay noscene } Rule dark_willow_SpawnChance_30%_Rule { criteria Spawn Isdark_willow Chance_30% response dark_willow_SpawnChance_30% } Response dark_willow_SpawnChance_40% { scene "scenes/dark_willow/dark_willow_sylph_spawn_11.vcd" nodelay noscene } Rule dark_willow_SpawnChance_40%_Rule { criteria Spawn Isdark_willow Chance_40% response dark_willow_SpawnChance_40% } Response dark_willow_SpawnChance_50% { scene "scenes/dark_willow/dark_willow_sylph_spawn_14.vcd" nodelay noscene } Rule dark_willow_SpawnChance_50%_Rule { criteria Spawn Isdark_willow Chance_50% response dark_willow_SpawnChance_50% } Response dark_willow_CustomIsGameStart { scene "scenes/dark_willow/dark_willow_sylph_battlebegins_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_battlebegins_02.vcd" nodelay noscene } Rule dark_willow_CustomIsGameStart_Rule { criteria Custom Isdark_willow IsGameStart response dark_willow_CustomIsGameStart } Response dark_willow_CustomIsGameStartChance_40% { scene "scenes/dark_willow/dark_willow_sylph_battlebegins_03.vcd" nodelay noscene } Rule dark_willow_CustomIsGameStartChance_40%_Rule { criteria Custom Isdark_willow IsGameStart Chance_40% response dark_willow_CustomIsGameStartChance_40% } Response dark_willow_CustomIsSylphSpecialSpawn { scene "scenes/dark_willow/dark_willow_sylph_spawn_06.vcd" nodelay noscene } Rule dark_willow_CustomIsSylphSpecialSpawn_Rule { criteria Custom Isdark_willow IsSylphSpecialSpawn response dark_willow_CustomIsSylphSpecialSpawn } Response dark_willow_CustomIsSylphLoadoutSpawn { scene "scenes/dark_willow/dark_willow_sylph_spawn_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_spawn_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_spawn_03.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_spawn_04.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_spawn_06.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_spawn_19.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_firstblood_05.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_levelup_04.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_spawn_17.vcd" nodelay noscene } Rule dark_willow_CustomIsSylphLoadoutSpawn_Rule { criteria Custom Isdark_willow IsSylphLoadoutSpawn response dark_willow_CustomIsSylphLoadoutSpawn } Response dark_willow_KillIsFirstBloodChance_25% { scene "scenes/dark_willow/dark_willow_sylph_firstblood_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_firstblood_04.vcd" nodelay noscene } Rule dark_willow_KillIsFirstBloodChance_25%_Rule { criteria Kill Isdark_willow IsFirstBlood Chance_25% response dark_willow_KillIsFirstBloodChance_25% } Response dark_willow_KillIsFirstBlood { scene "scenes/dark_willow/dark_willow_sylph_firstblood_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_firstblood_03.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_firstblood_05.vcd" nodelay noscene } Rule dark_willow_KillIsFirstBlood_Rule { criteria Kill Isdark_willow IsFirstBlood response dark_willow_KillIsFirstBlood } Response dark_willow_KillIsSylphStrikeChance_60% { scene "scenes/dark_willow/dark_willow_sylph_attack_emote_03.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsSylphStrikeChance_60%_Rule { criteria Kill Isdark_willow IsSylphStrike Chance_60% response dark_willow_KillIsSylphStrikeChance_60% } Response dark_willow_KillIsSylphStrike { scene "scenes/dark_willow/dark_willow_sylph_ability3_07.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsSylphStrike_Rule { criteria Kill Isdark_willow IsSylphStrike response dark_willow_KillIsSylphStrike } Response dark_willow_Kill { scene "scenes/dark_willow/dark_willow_sylph_kill_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_kill_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_kill_03.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_kill_04.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_kill_05.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_kill_06.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_kill_07.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_kill_08.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_kill_09.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_kill_10.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_kill_11.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_kill_12.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_laugh_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_laugh_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_laugh_03.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_laugh_04.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_laugh_05.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_laugh_06.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_laugh_07.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_laugh_08.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_laugh_09.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_laugh_10.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_laugh_11.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_laugh_12.vcd" nodelay noscene } Rule dark_willow_Kill_Rule { criteria Kill Isdark_willow response dark_willow_Kill } Response dark_willow_KillChance_30% { scene "scenes/dark_willow/dark_willow_sylph_lasthit_08.vcd" nodelay noscene speakonce } Rule dark_willow_KillChance_30%_Rule { criteria Kill Isdark_willow Chance_30% response dark_willow_KillChance_30% } Response dark_willow_KillIsEnemyPangolinChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_134.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyPangolinChance_25%_Rule { criteria Kill Isdark_willow IsEnemyPangolin Chance_25% response dark_willow_KillIsEnemyPangolinChance_25% } Response dark_willow_KillChance_5% { scene "scenes/dark_willow/dark_willow_sylph_laugh_13.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_laugh_14.vcd" nodelay noscene } Rule dark_willow_KillChance_5%_Rule { criteria Kill Isdark_willow Chance_5% response dark_willow_KillChance_5% } Response dark_willow_KillIsEnemyAbaddonChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_01.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyAbaddonChance_25%_Rule { criteria Kill Isdark_willow IsEnemyAbaddon Chance_25% response dark_willow_KillIsEnemyAbaddonChance_25% } Response dark_willow_KillIsEnemyAlchemistChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_03.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_04.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyAlchemistChance_25%_Rule { criteria Kill Isdark_willow IsEnemyAlchemist Chance_25% response dark_willow_KillIsEnemyAlchemistChance_25% } Response dark_willow_KillIsEnemyAncient_ApparitionChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_06.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyAncient_ApparitionChance_25%_Rule { criteria Kill Isdark_willow IsEnemyAncient_Apparition Chance_25% response dark_willow_KillIsEnemyAncient_ApparitionChance_25% } Response dark_willow_KillIsEnemyAntimageChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_07.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyAntimageChance_25%_Rule { criteria Kill Isdark_willow IsEnemyAntimage Chance_25% response dark_willow_KillIsEnemyAntimageChance_25% } Response dark_willow_KillIsEnemyArc_WardenChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_10.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyArc_WardenChance_25%_Rule { criteria Kill Isdark_willow IsEnemyArc_Warden Chance_25% response dark_willow_KillIsEnemyArc_WardenChance_25% } Response dark_willow_KillIsEnemyAxeChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_11.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_12.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyAxeChance_25%_Rule { criteria Kill Isdark_willow IsEnemyAxe Chance_25% response dark_willow_KillIsEnemyAxeChance_25% } Response dark_willow_KillIsEnemyBaneChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_13.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_14.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyBaneChance_25%_Rule { criteria Kill Isdark_willow IsEnemyBane Chance_25% response dark_willow_KillIsEnemyBaneChance_25% } Response dark_willow_KillIsEnemyBatriderChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_15.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_16.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyBatriderChance_25%_Rule { criteria Kill Isdark_willow IsEnemyBatrider Chance_25% response dark_willow_KillIsEnemyBatriderChance_25% } Response dark_willow_KillIsEnemyBeastmasterChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_17.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyBeastmasterChance_25%_Rule { criteria Kill Isdark_willow IsEnemyBeastmaster Chance_25% response dark_willow_KillIsEnemyBeastmasterChance_25% } Response dark_willow_KillIsEnemyBloodseekerChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_19.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_20.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyBloodseekerChance_25%_Rule { criteria Kill Isdark_willow IsEnemyBloodseeker Chance_25% response dark_willow_KillIsEnemyBloodseekerChance_25% } Response dark_willow_KillIsEnemyBounty_HunterChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_21.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyBounty_HunterChance_25%_Rule { criteria Kill Isdark_willow IsEnemyBounty_Hunter Chance_25% response dark_willow_KillIsEnemyBounty_HunterChance_25% } Response dark_willow_KillIsEnemyBrewmasterChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_23.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_24.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyBrewmasterChance_25%_Rule { criteria Kill Isdark_willow IsEnemyBrewmaster Chance_25% response dark_willow_KillIsEnemyBrewmasterChance_25% } Response dark_willow_KillIsEnemyBristlebackChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_25.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_26.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyBristlebackChance_25%_Rule { criteria Kill Isdark_willow IsEnemyBristleback Chance_25% response dark_willow_KillIsEnemyBristlebackChance_25% } Response dark_willow_KillIsEnemyBroodmotherChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_27.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_28.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyBroodmotherChance_25%_Rule { criteria Kill Isdark_willow IsEnemyBroodmother Chance_25% response dark_willow_KillIsEnemyBroodmotherChance_25% } Response dark_willow_KillIsEnemyCentaurChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_29.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_30.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyCentaurChance_25%_Rule { criteria Kill Isdark_willow IsEnemyCentaur Chance_25% response dark_willow_KillIsEnemyCentaurChance_25% } Response dark_willow_KillIsEnemyChaos_KnightChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_32.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyChaos_KnightChance_25%_Rule { criteria Kill Isdark_willow IsEnemyChaos_Knight Chance_25% response dark_willow_KillIsEnemyChaos_KnightChance_25% } Response dark_willow_KillIsEnemyChenChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_33.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_34.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyChenChance_25%_Rule { criteria Kill Isdark_willow IsEnemyChen Chance_25% response dark_willow_KillIsEnemyChenChance_25% } Response dark_willow_KillIsEnemyClinkzChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_35.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_36.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyClinkzChance_25%_Rule { criteria Kill Isdark_willow IsEnemyClinkz Chance_25% response dark_willow_KillIsEnemyClinkzChance_25% } Response dark_willow_KillIsEnemyRattletrapChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_37.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_38.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyRattletrapChance_25%_Rule { criteria Kill Isdark_willow IsEnemyRattletrap Chance_25% response dark_willow_KillIsEnemyRattletrapChance_25% } Response dark_willow_KillIsEnemyCrystalMaidenChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_39.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_40.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyCrystalMaidenChance_25%_Rule { criteria Kill Isdark_willow IsEnemyCrystalMaiden Chance_25% response dark_willow_KillIsEnemyCrystalMaidenChance_25% } Response dark_willow_KillIsEnemyDark_SeerChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_41.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_42.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyDark_SeerChance_25%_Rule { criteria Kill Isdark_willow IsEnemyDark_Seer Chance_25% response dark_willow_KillIsEnemyDark_SeerChance_25% } Response dark_willow_KillIsEnemyDazzleChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_43.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_44.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyDazzleChance_25%_Rule { criteria Kill Isdark_willow IsEnemyDazzle Chance_25% response dark_willow_KillIsEnemyDazzleChance_25% } Response dark_willow_KillIsEnemyDeath_ProphetChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_45.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_46.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyDeath_ProphetChance_25%_Rule { criteria Kill Isdark_willow IsEnemyDeath_Prophet Chance_25% response dark_willow_KillIsEnemyDeath_ProphetChance_25% } Response dark_willow_KillIsEnemyDisruptorChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_48.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyDisruptorChance_25%_Rule { criteria Kill Isdark_willow IsEnemyDisruptor Chance_25% response dark_willow_KillIsEnemyDisruptorChance_25% } Response dark_willow_KillIsEnemyDoom_BringerChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_49.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_50.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyDoom_BringerChance_25%_Rule { criteria Kill Isdark_willow IsEnemyDoom_Bringer Chance_25% response dark_willow_KillIsEnemyDoom_BringerChance_25% } Response dark_willow_KillIsEnemyDragon_KnightChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_51.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyDragon_KnightChance_25%_Rule { criteria Kill Isdark_willow IsEnemyDragon_Knight Chance_25% response dark_willow_KillIsEnemyDragon_KnightChance_25% } Response dark_willow_KillIsEnemyDrowRangerChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_53.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_54.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyDrowRangerChance_25%_Rule { criteria Kill Isdark_willow IsEnemyDrowRanger Chance_25% response dark_willow_KillIsEnemyDrowRangerChance_25% } Response dark_willow_KillIsEnemyEarth_SpiritChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_55.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_56.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyEarth_SpiritChance_25%_Rule { criteria Kill Isdark_willow IsEnemyEarth_Spirit Chance_25% response dark_willow_KillIsEnemyEarth_SpiritChance_25% } Response dark_willow_KillIsEnemyEarthshakerChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_57.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_58.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyEarthshakerChance_25%_Rule { criteria Kill Isdark_willow IsEnemyEarthshaker Chance_25% response dark_willow_KillIsEnemyEarthshakerChance_25% } Response dark_willow_KillIsEnemyElder_TitanChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_59.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_60.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyElder_TitanChance_25%_Rule { criteria Kill Isdark_willow IsEnemyElder_Titan Chance_25% response dark_willow_KillIsEnemyElder_TitanChance_25% } Response dark_willow_KillIsEnemyEmber_SpiritChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_61.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_62.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyEmber_SpiritChance_25%_Rule { criteria Kill Isdark_willow IsEnemyEmber_Spirit Chance_25% response dark_willow_KillIsEnemyEmber_SpiritChance_25% } Response dark_willow_KillIsEnemyEnchantressChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_63.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_64.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyEnchantressChance_25%_Rule { criteria Kill Isdark_willow IsEnemyEnchantress Chance_25% response dark_willow_KillIsEnemyEnchantressChance_25% } Response dark_willow_KillIsEnemyEnigmaChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_65.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_66.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyEnigmaChance_25%_Rule { criteria Kill Isdark_willow IsEnemyEnigma Chance_25% response dark_willow_KillIsEnemyEnigmaChance_25% } Response dark_willow_KillIsEnemyFaceless_VoidChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_67.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_68.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyFaceless_VoidChance_25%_Rule { criteria Kill Isdark_willow IsEnemyFaceless_Void Chance_25% response dark_willow_KillIsEnemyFaceless_VoidChance_25% } Response dark_willow_KillIsEnemyGyrocopterChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_70.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyGyrocopterChance_25%_Rule { criteria Kill Isdark_willow IsEnemyGyrocopter Chance_25% response dark_willow_KillIsEnemyGyrocopterChance_25% } Response dark_willow_KillIsEnemyHuskarChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_72.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyHuskarChance_25%_Rule { criteria Kill Isdark_willow IsEnemyHuskar Chance_25% response dark_willow_KillIsEnemyHuskarChance_25% } Response dark_willow_KillIsEnemyInvokerChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_73.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_74.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyInvokerChance_25%_Rule { criteria Kill Isdark_willow IsEnemyInvoker Chance_25% response dark_willow_KillIsEnemyInvokerChance_25% } Response dark_willow_KillIsEnemyWispChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_76.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyWispChance_25%_Rule { criteria Kill Isdark_willow IsEnemyWisp Chance_25% response dark_willow_KillIsEnemyWispChance_25% } Response dark_willow_KillIsEnemyJakiroChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_77.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_78.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyJakiroChance_25%_Rule { criteria Kill Isdark_willow IsEnemyJakiro Chance_25% response dark_willow_KillIsEnemyJakiroChance_25% } Response dark_willow_KillIsEnemyJuggernautChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_79.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_80.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyJuggernautChance_25%_Rule { criteria Kill Isdark_willow IsEnemyJuggernaut Chance_25% response dark_willow_KillIsEnemyJuggernautChance_25% } Response dark_willow_KillIsEnemyKeeper_of_the_LightChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_81.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_82.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyKeeper_of_the_LightChance_25%_Rule { criteria Kill Isdark_willow IsEnemyKeeper_of_the_Light Chance_25% response dark_willow_KillIsEnemyKeeper_of_the_LightChance_25% } Response dark_willow_KillIsEnemyKunkkaChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_83.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyKunkkaChance_25%_Rule { criteria Kill Isdark_willow IsEnemyKunkka Chance_25% response dark_willow_KillIsEnemyKunkkaChance_25% } Response dark_willow_KillIsEnemyLegion_CommanderChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_85.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_86.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyLegion_CommanderChance_25%_Rule { criteria Kill Isdark_willow IsEnemyLegion_Commander Chance_25% response dark_willow_KillIsEnemyLegion_CommanderChance_25% } Response dark_willow_KillIsEnemyLeshracChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_87.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_88.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyLeshracChance_25%_Rule { criteria Kill Isdark_willow IsEnemyLeshrac Chance_25% response dark_willow_KillIsEnemyLeshracChance_25% } Response dark_willow_KillIsEnemyLichChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_89.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_90.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyLichChance_25%_Rule { criteria Kill Isdark_willow IsEnemyLich Chance_25% response dark_willow_KillIsEnemyLichChance_25% } Response dark_willow_KillIsEnemyLife_StealerChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_91.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_92.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyLife_StealerChance_25%_Rule { criteria Kill Isdark_willow IsEnemyLife_Stealer Chance_25% response dark_willow_KillIsEnemyLife_StealerChance_25% } Response dark_willow_KillIsEnemyLinaChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_93.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_94.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyLinaChance_25%_Rule { criteria Kill Isdark_willow IsEnemyLina Chance_25% response dark_willow_KillIsEnemyLinaChance_25% } Response dark_willow_KillIsEnemyLionChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_95.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_96.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyLionChance_25%_Rule { criteria Kill Isdark_willow IsEnemyLion Chance_25% response dark_willow_KillIsEnemyLionChance_25% } Response dark_willow_KillIsEnemyLone_DruidChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_97.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_98.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyLone_DruidChance_25%_Rule { criteria Kill Isdark_willow IsEnemyLone_Druid Chance_25% response dark_willow_KillIsEnemyLone_DruidChance_25% } Response dark_willow_KillIsEnemyLunaChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_99.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_100.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_100_b.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyLunaChance_25%_Rule { criteria Kill Isdark_willow IsEnemyLuna Chance_25% response dark_willow_KillIsEnemyLunaChance_25% } Response dark_willow_KillIsEnemyLycanChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_101.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_102.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyLycanChance_25%_Rule { criteria Kill Isdark_willow IsEnemyLycan Chance_25% response dark_willow_KillIsEnemyLycanChance_25% } Response dark_willow_KillIsEnemyMagnataurChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_103.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_104.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyMagnataurChance_25%_Rule { criteria Kill Isdark_willow IsEnemyMagnataur Chance_25% response dark_willow_KillIsEnemyMagnataurChance_25% } Response dark_willow_KillIsEnemyMedusaChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_105.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_106.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyMedusaChance_25%_Rule { criteria Kill Isdark_willow IsEnemyMedusa Chance_25% response dark_willow_KillIsEnemyMedusaChance_25% } Response dark_willow_KillIsEnemyMeepoChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_107.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_108.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyMeepoChance_25%_Rule { criteria Kill Isdark_willow IsEnemyMeepo Chance_25% response dark_willow_KillIsEnemyMeepoChance_25% } Response dark_willow_KillIsEnemyMiranaChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_109.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_110.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyMiranaChance_25%_Rule { criteria Kill Isdark_willow IsEnemyMirana Chance_25% response dark_willow_KillIsEnemyMiranaChance_25% } Response dark_willow_KillIsEnemyMonkey_KingChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_111.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_112.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyMonkey_KingChance_25%_Rule { criteria Kill Isdark_willow IsEnemyMonkey_King Chance_25% response dark_willow_KillIsEnemyMonkey_KingChance_25% } Response dark_willow_KillIsEnemyMorphlingChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_113.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_114.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyMorphlingChance_25%_Rule { criteria Kill Isdark_willow IsEnemyMorphling Chance_25% response dark_willow_KillIsEnemyMorphlingChance_25% } Response dark_willow_KillIsEnemyNaga_SirenChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_115.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_116.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyNaga_SirenChance_25%_Rule { criteria Kill Isdark_willow IsEnemyNaga_Siren Chance_25% response dark_willow_KillIsEnemyNaga_SirenChance_25% } Response dark_willow_KillIsEnemyFurionChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_117.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_118.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyFurionChance_25%_Rule { criteria Kill Isdark_willow IsEnemyFurion Chance_25% response dark_willow_KillIsEnemyFurionChance_25% } Response dark_willow_KillIsEnemyNecrolyteChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_119.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_120.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyNecrolyteChance_25%_Rule { criteria Kill Isdark_willow IsEnemyNecrolyte Chance_25% response dark_willow_KillIsEnemyNecrolyteChance_25% } Response dark_willow_KillIsEnemyNight_StalkerChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_121.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_122.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyNight_StalkerChance_25%_Rule { criteria Kill Isdark_willow IsEnemyNight_Stalker Chance_25% response dark_willow_KillIsEnemyNight_StalkerChance_25% } Response dark_willow_KillIsEnemyNyx_AssassinChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_123.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_124.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyNyx_AssassinChance_25%_Rule { criteria Kill Isdark_willow IsEnemyNyx_Assassin Chance_25% response dark_willow_KillIsEnemyNyx_AssassinChance_25% } Response dark_willow_KillIsEnemyOgre_MagiChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_125.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_126.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyOgre_MagiChance_25%_Rule { criteria Kill Isdark_willow IsEnemyOgre_Magi Chance_25% response dark_willow_KillIsEnemyOgre_MagiChance_25% } Response dark_willow_KillIsEnemyOmniknightChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_127.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_128.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyOmniknightChance_25%_Rule { criteria Kill Isdark_willow IsEnemyOmniknight Chance_25% response dark_willow_KillIsEnemyOmniknightChance_25% } Response dark_willow_KillIsEnemyOracleChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_129.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_130.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyOracleChance_25%_Rule { criteria Kill Isdark_willow IsEnemyOracle Chance_25% response dark_willow_KillIsEnemyOracleChance_25% } Response dark_willow_KillIsEnemyOutworld_DestroyerChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_131.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_132.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyOutworld_DestroyerChance_25%_Rule { criteria Kill Isdark_willow IsEnemyOutworld_Destroyer Chance_25% response dark_willow_KillIsEnemyOutworld_DestroyerChance_25% } Response dark_willow_KillIsEnemyPhantom_AssassinChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_135.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_136.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyPhantom_AssassinChance_25%_Rule { criteria Kill Isdark_willow IsEnemyPhantom_Assassin Chance_25% response dark_willow_KillIsEnemyPhantom_AssassinChance_25% } Response dark_willow_KillIsEnemyPhantom_LancerChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_137.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_138.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyPhantom_LancerChance_25%_Rule { criteria Kill Isdark_willow IsEnemyPhantom_Lancer Chance_25% response dark_willow_KillIsEnemyPhantom_LancerChance_25% } Response dark_willow_KillIsEnemyPhoenixChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_139.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_140.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyPhoenixChance_25%_Rule { criteria Kill Isdark_willow IsEnemyPhoenix Chance_25% response dark_willow_KillIsEnemyPhoenixChance_25% } Response dark_willow_KillIsEnemyPuckChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_141.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_142.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyPuckChance_25%_Rule { criteria Kill Isdark_willow IsEnemyPuck Chance_25% response dark_willow_KillIsEnemyPuckChance_25% } Response dark_willow_KillIsEnemyPudgeChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_143.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_144.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyPudgeChance_25%_Rule { criteria Kill Isdark_willow IsEnemyPudge Chance_25% response dark_willow_KillIsEnemyPudgeChance_25% } Response dark_willow_KillIsEnemyPugnaChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_145.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_146.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyPugnaChance_25%_Rule { criteria Kill Isdark_willow IsEnemyPugna Chance_25% response dark_willow_KillIsEnemyPugnaChance_25% } Response dark_willow_KillIsEnemyQueenofPainChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_147.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_148.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyQueenofPainChance_25%_Rule { criteria Kill Isdark_willow IsEnemyQueenofPain Chance_25% response dark_willow_KillIsEnemyQueenofPainChance_25% } Response dark_willow_KillIsEnemyRazorChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_149.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_150.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyRazorChance_25%_Rule { criteria Kill Isdark_willow IsEnemyRazor Chance_25% response dark_willow_KillIsEnemyRazorChance_25% } Response dark_willow_KillIsEnemyRikiChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_151.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_152.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyRikiChance_25%_Rule { criteria Kill Isdark_willow IsEnemyRiki Chance_25% response dark_willow_KillIsEnemyRikiChance_25% } Response dark_willow_KillIsEnemyRubickChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_153.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_154.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyRubickChance_25%_Rule { criteria Kill Isdark_willow IsEnemyRubick Chance_25% response dark_willow_KillIsEnemyRubickChance_25% } Response dark_willow_KillIsEnemySandkingChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_155.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_156.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemySandkingChance_25%_Rule { criteria Kill Isdark_willow IsEnemySandking Chance_25% response dark_willow_KillIsEnemySandkingChance_25% } Response dark_willow_KillIsEnemyShadow_DemonChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_157.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_158.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyShadow_DemonChance_25%_Rule { criteria Kill Isdark_willow IsEnemyShadow_Demon Chance_25% response dark_willow_KillIsEnemyShadow_DemonChance_25% } Response dark_willow_KillIsEnemyNevermoreChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_159.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_160.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyNevermoreChance_25%_Rule { criteria Kill Isdark_willow IsEnemyNevermore Chance_25% response dark_willow_KillIsEnemyNevermoreChance_25% } Response dark_willow_KillIsEnemyShadowShamanChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_161.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_162.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyShadowShamanChance_25%_Rule { criteria Kill Isdark_willow IsEnemyShadowShaman Chance_25% response dark_willow_KillIsEnemyShadowShamanChance_25% } Response dark_willow_KillIsEnemySilencerChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_163.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_164.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemySilencerChance_25%_Rule { criteria Kill Isdark_willow IsEnemySilencer Chance_25% response dark_willow_KillIsEnemySilencerChance_25% } Response dark_willow_KillIsEnemySkywrath_MageChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_165.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_166.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemySkywrath_MageChance_25%_Rule { criteria Kill Isdark_willow IsEnemySkywrath_Mage Chance_25% response dark_willow_KillIsEnemySkywrath_MageChance_25% } Response dark_willow_KillIsEnemySlardarChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_167.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_168.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemySlardarChance_25%_Rule { criteria Kill Isdark_willow IsEnemySlardar Chance_25% response dark_willow_KillIsEnemySlardarChance_25% } Response dark_willow_KillIsEnemySlarkChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_169.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_170.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemySlarkChance_25%_Rule { criteria Kill Isdark_willow IsEnemySlark Chance_25% response dark_willow_KillIsEnemySlarkChance_25% } Response dark_willow_KillIsEnemySniperChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_171.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_172.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemySniperChance_25%_Rule { criteria Kill Isdark_willow IsEnemySniper Chance_25% response dark_willow_KillIsEnemySniperChance_25% } Response dark_willow_KillIsEnemySpectreChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_173.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_174.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemySpectreChance_25%_Rule { criteria Kill Isdark_willow IsEnemySpectre Chance_25% response dark_willow_KillIsEnemySpectreChance_25% } Response dark_willow_KillIsEnemySpirit_BreakerChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_175.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_176.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemySpirit_BreakerChance_25%_Rule { criteria Kill Isdark_willow IsEnemySpirit_Breaker Chance_25% response dark_willow_KillIsEnemySpirit_BreakerChance_25% } Response dark_willow_KillIsEnemyStormSpiritChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_177.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_178.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyStormSpiritChance_25%_Rule { criteria Kill Isdark_willow IsEnemyStormSpirit Chance_25% response dark_willow_KillIsEnemyStormSpiritChance_25% } Response dark_willow_KillIsEnemySvenChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_179.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_180.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemySvenChance_25%_Rule { criteria Kill Isdark_willow IsEnemySven Chance_25% response dark_willow_KillIsEnemySvenChance_25% } Response dark_willow_KillIsEnemyTechiesChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_181.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_182.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyTechiesChance_25%_Rule { criteria Kill Isdark_willow IsEnemyTechies Chance_25% response dark_willow_KillIsEnemyTechiesChance_25% } Response dark_willow_KillIsEnemyTemplar_AssassinChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_183.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_184.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyTemplar_AssassinChance_25%_Rule { criteria Kill Isdark_willow IsEnemyTemplar_Assassin Chance_25% response dark_willow_KillIsEnemyTemplar_AssassinChance_25% } Response dark_willow_KillIsEnemyTerrorbladeChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_185.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyTerrorbladeChance_25%_Rule { criteria Kill Isdark_willow IsEnemyTerrorblade Chance_25% response dark_willow_KillIsEnemyTerrorbladeChance_25% } Response dark_willow_KillIsEnemyTidehunterChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_187.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyTidehunterChance_25%_Rule { criteria Kill Isdark_willow IsEnemyTidehunter Chance_25% response dark_willow_KillIsEnemyTidehunterChance_25% } Response dark_willow_KillIsEnemyShredderChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_189.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_190.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyShredderChance_25%_Rule { criteria Kill Isdark_willow IsEnemyShredder Chance_25% response dark_willow_KillIsEnemyShredderChance_25% } Response dark_willow_KillIsEnemyTinkerChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_191.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_192.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyTinkerChance_25%_Rule { criteria Kill Isdark_willow IsEnemyTinker Chance_25% response dark_willow_KillIsEnemyTinkerChance_25% } Response dark_willow_KillIsEnemyTinyChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_193.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_194.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyTinyChance_25%_Rule { criteria Kill Isdark_willow IsEnemyTiny Chance_25% response dark_willow_KillIsEnemyTinyChance_25% } Response dark_willow_KillIsEnemyTreantChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_195.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_196.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyTreantChance_25%_Rule { criteria Kill Isdark_willow IsEnemyTreant Chance_25% response dark_willow_KillIsEnemyTreantChance_25% } Response dark_willow_KillIsEnemyTroll_WarlordChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_197.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyTroll_WarlordChance_25%_Rule { criteria Kill Isdark_willow IsEnemyTroll_Warlord Chance_25% response dark_willow_KillIsEnemyTroll_WarlordChance_25% } Response dark_willow_KillIsEnemyTuskChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_199.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_200.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyTuskChance_25%_Rule { criteria Kill Isdark_willow IsEnemyTusk Chance_25% response dark_willow_KillIsEnemyTuskChance_25% } Response dark_willow_KillIsEnemyAbyssal_UnderlordChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_201.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_202.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyAbyssal_UnderlordChance_25%_Rule { criteria Kill Isdark_willow IsEnemyAbyssal_Underlord Chance_25% response dark_willow_KillIsEnemyAbyssal_UnderlordChance_25% } Response dark_willow_KillIsEnemyUndyingChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_203.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_204.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyUndyingChance_25%_Rule { criteria Kill Isdark_willow IsEnemyUndying Chance_25% response dark_willow_KillIsEnemyUndyingChance_25% } Response dark_willow_KillIsEnemyUrsaChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_205.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_206.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyUrsaChance_25%_Rule { criteria Kill Isdark_willow IsEnemyUrsa Chance_25% response dark_willow_KillIsEnemyUrsaChance_25% } Response dark_willow_KillIsEnemyVengefulSpiritChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_207.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_208.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyVengefulSpiritChance_25%_Rule { criteria Kill Isdark_willow IsEnemyVengefulSpirit Chance_25% response dark_willow_KillIsEnemyVengefulSpiritChance_25% } Response dark_willow_KillIsEnemyVenomancerChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_209.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_210.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyVenomancerChance_25%_Rule { criteria Kill Isdark_willow IsEnemyVenomancer Chance_25% response dark_willow_KillIsEnemyVenomancerChance_25% } Response dark_willow_KillIsEnemyViperChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_211.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_212.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyViperChance_25%_Rule { criteria Kill Isdark_willow IsEnemyViper Chance_25% response dark_willow_KillIsEnemyViperChance_25% } Response dark_willow_KillIsEnemyVisageChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_214.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyVisageChance_25%_Rule { criteria Kill Isdark_willow IsEnemyVisage Chance_25% response dark_willow_KillIsEnemyVisageChance_25% } Response dark_willow_KillIsEnemyWarlockChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_215.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_216.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyWarlockChance_25%_Rule { criteria Kill Isdark_willow IsEnemyWarlock Chance_25% response dark_willow_KillIsEnemyWarlockChance_25% } Response dark_willow_KillIsEnemyWeaverChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_217.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_218.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyWeaverChance_25%_Rule { criteria Kill Isdark_willow IsEnemyWeaver Chance_25% response dark_willow_KillIsEnemyWeaverChance_25% } Response dark_willow_KillIsEnemyWindrunnerChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_219.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_220.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyWindrunnerChance_25%_Rule { criteria Kill Isdark_willow IsEnemyWindrunner Chance_25% response dark_willow_KillIsEnemyWindrunnerChance_25% } Response dark_willow_KillIsEnemyWinter_WyvernChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_221.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_221_b.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_222.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyWinter_WyvernChance_25%_Rule { criteria Kill Isdark_willow IsEnemyWinter_Wyvern Chance_25% response dark_willow_KillIsEnemyWinter_WyvernChance_25% } Response dark_willow_KillIsEnemyWitchDoctorChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_223.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_224.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyWitchDoctorChance_25%_Rule { criteria Kill Isdark_willow IsEnemyWitchDoctor Chance_25% response dark_willow_KillIsEnemyWitchDoctorChance_25% } Response dark_willow_KillIsEnemySkeleton_KingChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_225.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_226.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemySkeleton_KingChance_25%_Rule { criteria Kill Isdark_willow IsEnemySkeleton_King Chance_25% response dark_willow_KillIsEnemySkeleton_KingChance_25% } Response dark_willow_KillIsEnemyZuusChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_227.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_rival_228.vcd" nodelay noscene speakonce } Rule dark_willow_KillIsEnemyZuusChance_25%_Rule { criteria Kill Isdark_willow IsEnemyZuus Chance_25% response dark_willow_KillIsEnemyZuusChance_25% } Response dark_willow_Move { scene "scenes/dark_willow/dark_willow_sylph_move_01.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_move_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_03.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_04.vcd" nodelay noscene respeakdelay 240 scene "scenes/dark_willow/dark_willow_sylph_move_05.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_06.vcd" nodelay noscene respeakdelay 240 scene "scenes/dark_willow/dark_willow_sylph_move_08.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_move_09.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_10.vcd" nodelay noscene respeakdelay 240 scene "scenes/dark_willow/dark_willow_sylph_move_11.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_12.vcd" nodelay noscene respeakdelay 240 scene "scenes/dark_willow/dark_willow_sylph_move_13.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_move_14.vcd" nodelay noscene respeakdelay 240 scene "scenes/dark_willow/dark_willow_sylph_move_15.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_move_16.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_move_17.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_21.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_22.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_24.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_25.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_26.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_27.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_28.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_30.vcd" nodelay noscene } Rule dark_willow_Move_Rule { criteria Move Isdark_willow response dark_willow_Move } Response dark_willow_MoveChance_30% { scene "scenes/dark_willow/dark_willow_sylph_move_18.vcd" nodelay noscene respeakdelay 240 scene "scenes/dark_willow/dark_willow_sylph_move_20.vcd" nodelay noscene speakonce } Rule dark_willow_MoveChance_30%_Rule { criteria Move Isdark_willow Chance_30% response dark_willow_MoveChance_30% } Response dark_willow_MoveChance_40% { scene "scenes/dark_willow/dark_willow_sylph_move_19.vcd" nodelay noscene respeakdelay 120 } Rule dark_willow_MoveChance_40%_Rule { criteria Move Isdark_willow Chance_40% response dark_willow_MoveChance_40% } Response dark_willow_MoveChance_35% { scene "scenes/dark_willow/dark_willow_sylph_move_29.vcd" nodelay noscene respeakdelay 120 } Rule dark_willow_MoveChance_35%_Rule { criteria Move Isdark_willow Chance_35% response dark_willow_MoveChance_35% } Response dark_willow_MoveIsSpeechPain { scene "scenes/dark_willow/dark_willow_sylph_move_pain_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_pain_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_pain_03.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_pain_05.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_pain_07.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_pain_08.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_pain_11.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_pain_15.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_pain_21.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_pain_22.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_pain_23.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_pain_24.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_pain_25.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_pain_27.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_pain_28.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_pain_29.vcd" nodelay noscene } Rule dark_willow_MoveIsSpeechPain_Rule { criteria Move Isdark_willow IsSpeechPain response dark_willow_MoveIsSpeechPain } Response dark_willow_MoveIsSpeechPainChance_15% { scene "scenes/dark_willow/dark_willow_sylph_move_pain_04.vcd" nodelay noscene respeakdelay 240 } Rule dark_willow_MoveIsSpeechPainChance_15%_Rule { criteria Move Isdark_willow IsSpeechPain Chance_15% response dark_willow_MoveIsSpeechPainChance_15% } Response dark_willow_MoveIsSpeechPainChance_20% { scene "scenes/dark_willow/dark_willow_sylph_move_pain_06.vcd" nodelay noscene respeakdelay 240 scene "scenes/dark_willow/dark_willow_sylph_move_pain_18.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_pain_20.vcd" nodelay noscene respeakdelay 120 } Rule dark_willow_MoveIsSpeechPainChance_20%_Rule { criteria Move Isdark_willow IsSpeechPain Chance_20% response dark_willow_MoveIsSpeechPainChance_20% } Response dark_willow_MoveIsSpeechPainChance_40% { scene "scenes/dark_willow/dark_willow_sylph_move_pain_09.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_move_pain_12.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_move_pain_13.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_move_pain_14.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_move_pain_17.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_move_pain_19.vcd" nodelay noscene respeakdelay 120 } Rule dark_willow_MoveIsSpeechPainChance_40%_Rule { criteria Move Isdark_willow IsSpeechPain Chance_40% response dark_willow_MoveIsSpeechPainChance_40% } Response dark_willow_MoveIsSpeechPainChance_5% { scene "scenes/dark_willow/dark_willow_sylph_move_pain_10.vcd" nodelay noscene speakonce } Rule dark_willow_MoveIsSpeechPainChance_5%_Rule { criteria Move Isdark_willow IsSpeechPain Chance_5% response dark_willow_MoveIsSpeechPainChance_5% } Response dark_willow_MoveIsSpeechPainChance_10% { scene "scenes/dark_willow/dark_willow_sylph_move_pain_16.vcd" nodelay noscene respeakdelay 240 } Rule dark_willow_MoveIsSpeechPainChance_10%_Rule { criteria Move Isdark_willow IsSpeechPain Chance_10% response dark_willow_MoveIsSpeechPainChance_10% } Response dark_willow_MoveIsSpeechPainChance_30% { scene "scenes/dark_willow/dark_willow_sylph_move_pain_26.vcd" nodelay noscene respeakdelay 120 } Rule dark_willow_MoveIsSpeechPainChance_30%_Rule { criteria Move Isdark_willow IsSpeechPain Chance_30% response dark_willow_MoveIsSpeechPainChance_30% } Response dark_willow_CastExecuteIsSylphShadow { scene "scenes/dark_willow/dark_willow_sylph_move_07.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_move_23.vcd" nodelay noscene respeakdelay 240 scene "scenes/dark_willow/dark_willow_sylph_ability2_01.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_ability2_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability2_03.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability2_04.vcd" nodelay noscene respeakdelay 240 scene "scenes/dark_willow/dark_willow_sylph_ability2_06.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_ability2_07.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability2_09.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability2_10.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability2_11.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability2_12.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability2_13.vcd" nodelay noscene } Rule dark_willow_CastExecuteIsSylphShadow_Rule { criteria CastExecute Isdark_willow IsSylphShadow response dark_willow_CastExecuteIsSylphShadow } Response dark_willow_CastExecuteIsSylphLeyConduit { scene "scenes/dark_willow/dark_willow_sylph_attack_09.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ability2_05.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability3_01.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_ability3_02.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_ability3_03.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_ability3_04.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_ability3_05.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_ability3_06.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_ability3_08.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability3_09.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability3_10.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability3_11.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability3_12.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability3_13.vcd" nodelay noscene } Rule dark_willow_CastExecuteIsSylphLeyConduit_Rule { criteria CastExecute Isdark_willow IsSylphLeyConduit response dark_willow_CastExecuteIsSylphLeyConduit } Response dark_willow_CastExecuteIsSylphBramble { scene "scenes/dark_willow/dark_willow_sylph_ability1_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability1_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability1_03.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability1_04.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability1_05.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_ability1_06.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_ability1_07.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability1_08.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_ability1_09.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability1_10.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability1_11.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability1_12.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability1_13.vcd" nodelay noscene } Rule dark_willow_CastExecuteIsSylphBramble_Rule { criteria CastExecute Isdark_willow IsSylphBramble response dark_willow_CastExecuteIsSylphBramble } Response dark_willow_CastExecuteIsSylphShadowChance_35% { scene "scenes/dark_willow/dark_willow_sylph_ability2_08.vcd" nodelay noscene speakonce } Rule dark_willow_CastExecuteIsSylphShadowChance_35%_Rule { criteria CastExecute Isdark_willow IsSylphShadow Chance_35% response dark_willow_CastExecuteIsSylphShadowChance_35% } Response dark_willow_CastExecuteIsSylphStrike { scene "scenes/dark_willow/dark_willow_sylph_ability4_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability4_03.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability4_05.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ability4_07.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability4_08.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability4_10.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability4_12.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability4_13.vcd" nodelay noscene } Rule dark_willow_CastExecuteIsSylphStrike_Rule { criteria CastExecute Isdark_willow IsSylphStrike response dark_willow_CastExecuteIsSylphStrike } Response dark_willow_CastExecuteIsSylphFear { scene "scenes/dark_willow/dark_willow_sylph_ability4_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability4_04.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability4_06.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability4_09.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_ability4_11.vcd" nodelay noscene } Rule dark_willow_CastExecuteIsSylphFear_Rule { criteria CastExecute Isdark_willow IsSylphFear response dark_willow_CastExecuteIsSylphFear } Response dark_willow_Attack { scene "scenes/dark_willow/dark_willow_sylph_attack_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_attack_02.vcd" nodelay noscene respeakdelay 240 scene "scenes/dark_willow/dark_willow_sylph_attack_03.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_attack_04.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_attack_05.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_attack_06.vcd" nodelay noscene respeakdelay 240 scene "scenes/dark_willow/dark_willow_sylph_attack_07.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_attack_08.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_attack_10.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_attack_11.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_attack_12.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_attack_13.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_attack_14.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_attack_emote_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_attack_emote_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_attack_emote_04.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_attack_short_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_attack_short_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_attack_short_03.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_attack_short_04.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_attack_short_05.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_attack_short_06.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_attack_short_07.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_attack_short_08.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_attack_short_09.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_attack_short_10.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_attack_short_11.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_attack_short_12.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_attack_short_13.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_attack_short_14.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_attack_short_15.vcd" nodelay noscene } Rule dark_willow_Attack_Rule { criteria Attack Isdark_willow response dark_willow_Attack } Response dark_willow_CastOrder { scene "scenes/dark_willow/dark_willow_sylph_cast_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_cast_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_cast_03.vcd" nodelay noscene } Rule dark_willow_CastOrder_Rule { criteria CastOrder Isdark_willow response dark_willow_CastOrder } Response dark_willow_LevelUp { scene "scenes/dark_willow/dark_willow_sylph_levelup_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_levelup_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_levelup_03.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_levelup_04.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_levelup_05.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_levelup_06.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_levelup_07.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_levelup_08.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_levelup_09.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_levelup_10.vcd" nodelay noscene } Rule dark_willow_LevelUp_Rule { criteria LevelUp Isdark_willow response dark_willow_LevelUp } Response dark_willow_Respawn { scene "scenes/dark_willow/dark_willow_sylph_respawn_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_respawn_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_respawn_03.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_respawn_04.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_respawn_05.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_respawn_06.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_respawn_07.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_respawn_08.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_respawn_09.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_respawn_10.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_respawn_12.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_respawn_13.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_respawn_14.vcd" nodelay noscene } Rule dark_willow_Respawn_Rule { criteria Respawn Isdark_willow response dark_willow_Respawn } Response dark_willow_RespawnChance_50% { scene "scenes/dark_willow/dark_willow_sylph_respawn_11.vcd" nodelay noscene speakonce } Rule dark_willow_RespawnChance_50%_Rule { criteria Respawn Isdark_willow Chance_50% response dark_willow_RespawnChance_50% } Response dark_willow_DeathIsReincarnating { scene "scenes/dark_willow/dark_willow_sylph_fastres_01.vcd" nodelay noscene } Rule dark_willow_DeathIsReincarnating_Rule { criteria Death Isdark_willow IsReincarnating response dark_willow_DeathIsReincarnating } Response dark_willow_Death { scene "scenes/dark_willow/dark_willow_sylph_death_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_death_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_death_03.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_death_04.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_death_05.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_death_06.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_death_07.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_death_08.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_death_09.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_death_10.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_death_11.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_death_12.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_death_13.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_death_14.vcd" nodelay noscene } Rule dark_willow_Death_Rule { criteria Death Isdark_willow response dark_willow_Death } Response dark_willow_LastHit { scene "scenes/dark_willow/dark_willow_sylph_lasthit_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_lasthit_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_lasthit_03.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_lasthit_04.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_lasthit_05.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_lasthit_06.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_lasthit_07.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_lasthit_09.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_lasthit_10.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_lasthit_11.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_lasthit_12.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_lasthit_13.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_lasthit_15.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_lasthit_16.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_lasthit_17.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_lasthit_18.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_lasthit_19.vcd" nodelay noscene } Rule dark_willow_LastHit_Rule { criteria LastHit Isdark_willow response dark_willow_LastHit } Response dark_willow_LastHitChance_40% { scene "scenes/dark_willow/dark_willow_sylph_lasthit_20.vcd" nodelay noscene speakonce } Rule dark_willow_LastHitChance_40%_Rule { criteria LastHit Isdark_willow Chance_40% response dark_willow_LastHitChance_40% } Response dark_willow_Deny { scene "scenes/dark_willow/dark_willow_sylph_deny_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_deny_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_deny_03.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_deny_04.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_deny_05.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_deny_06.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_deny_07.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_deny_08.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_deny_09.vcd" nodelay noscene respeakdelay 240 scene "scenes/dark_willow/dark_willow_sylph_deny_10.vcd" nodelay noscene respeakdelay 240 scene "scenes/dark_willow/dark_willow_sylph_deny_11.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_deny_12.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_deny_14.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_deny_15.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_deny_16.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_deny_17.vcd" nodelay noscene respeakdelay 240 scene "scenes/dark_willow/dark_willow_sylph_deny_18.vcd" nodelay noscene respeakdelay 120 } Rule dark_willow_Deny_Rule { criteria Deny Isdark_willow response dark_willow_Deny } Response dark_willow_DenyChance_30% { scene "scenes/dark_willow/dark_willow_sylph_deny_13.vcd" nodelay noscene speakonce } Rule dark_willow_DenyChance_30%_Rule { criteria Deny Isdark_willow Chance_30% response dark_willow_DenyChance_30% } Response dark_willow_Select { scene "scenes/dark_willow/dark_willow_sylph_rare_01.vcd" nodelay noscene respeakdelay 240 scene "scenes/dark_willow/dark_willow_sylph_rare_02.vcd" nodelay noscene respeakdelay 240 scene "scenes/dark_willow/dark_willow_sylph_rare_03.vcd" nodelay noscene respeakdelay 240 scene "scenes/dark_willow/dark_willow_sylph_rare_04.vcd" nodelay noscene respeakdelay 240 } Rule dark_willow_Select_Rule { criteria Select Isdark_willow response dark_willow_Select } Response dark_willow_PurchaseIsExpensiveItem { scene "scenes/dark_willow/dark_willow_sylph_purch_01.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_purch_02.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_purch_03.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_purch_04.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_purch_05.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsExpensiveItem_Rule { criteria Purchase Isdark_willow IsExpensiveItem response dark_willow_PurchaseIsExpensiveItem } Response dark_willow_PurchaseIsUltimateScepter { scene "scenes/dark_willow/dark_willow_sylph_scepter_01.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_scepter_02.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_scepter_03.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsUltimateScepter_Rule { criteria Purchase Isdark_willow IsUltimateScepter response dark_willow_PurchaseIsUltimateScepter } Response dark_willow_PurchaseIsBlinkDagger { scene "scenes/dark_willow/dark_willow_sylph_blink_01.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_blink_02.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsBlinkDagger_Rule { criteria Purchase Isdark_willow IsBlinkDagger response dark_willow_PurchaseIsBlinkDagger } Response dark_willow_PurchaseIsSheepStick { scene "scenes/dark_willow/dark_willow_sylph_item_01.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsSheepStick_Rule { criteria Purchase Isdark_willow IsSheepStick response dark_willow_PurchaseIsSheepStick } Response dark_willow_PurchaseIsSphere { scene "scenes/dark_willow/dark_willow_sylph_item_02.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsSphere_Rule { criteria Purchase Isdark_willow IsSphere response dark_willow_PurchaseIsSphere } Response dark_willow_PurchaseIsDagon { scene "scenes/dark_willow/dark_willow_sylph_item_03.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsDagon_Rule { criteria Purchase Isdark_willow IsDagon response dark_willow_PurchaseIsDagon } Response dark_willow_PurchaseIsEulScepter { scene "scenes/dark_willow/dark_willow_sylph_item_04.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsEulScepter_Rule { criteria Purchase Isdark_willow IsEulScepter response dark_willow_PurchaseIsEulScepter } Response dark_willow_PurchaseIsOrchid { scene "scenes/dark_willow/dark_willow_sylph_item_05.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsOrchid_Rule { criteria Purchase Isdark_willow IsOrchid response dark_willow_PurchaseIsOrchid } Response dark_willow_PurchaseIsShiva { scene "scenes/dark_willow/dark_willow_sylph_item_06.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsShiva_Rule { criteria Purchase Isdark_willow IsShiva response dark_willow_PurchaseIsShiva } Response dark_willow_PurchaseIsForceStaff { scene "scenes/dark_willow/dark_willow_sylph_item_07.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsForceStaff_Rule { criteria Purchase Isdark_willow IsForceStaff response dark_willow_PurchaseIsForceStaff } Response dark_willow_PurchaseIsSatanic { scene "scenes/dark_willow/dark_willow_sylph_item_08.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsSatanic_Rule { criteria Purchase Isdark_willow IsSatanic response dark_willow_PurchaseIsSatanic } Response dark_willow_PurchaseIsHeart { scene "scenes/dark_willow/dark_willow_sylph_item_09.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsHeart_Rule { criteria Purchase Isdark_willow IsHeart response dark_willow_PurchaseIsHeart } Response dark_willow_PurchaseIsBloodthorn { scene "scenes/dark_willow/dark_willow_sylph_item_10.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsBloodthorn_Rule { criteria Purchase Isdark_willow IsBloodthorn response dark_willow_PurchaseIsBloodthorn } Response dark_willow_PurchaseIsOctarineCore { scene "scenes/dark_willow/dark_willow_sylph_item_11.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsOctarineCore_Rule { criteria Purchase Isdark_willow IsOctarineCore response dark_willow_PurchaseIsOctarineCore } Response dark_willow_PurchaseIsMjollnir { scene "scenes/dark_willow/dark_willow_sylph_item_12.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsMjollnir_Rule { criteria Purchase Isdark_willow IsMjollnir response dark_willow_PurchaseIsMjollnir } Response dark_willow_PurchaseIsAssaultCuirass { scene "scenes/dark_willow/dark_willow_sylph_item_13.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsAssaultCuirass_Rule { criteria Purchase Isdark_willow IsAssaultCuirass response dark_willow_PurchaseIsAssaultCuirass } Response dark_willow_PurchaseIsAbyssalBlade { scene "scenes/dark_willow/dark_willow_sylph_item_14.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsAbyssalBlade_Rule { criteria Purchase Isdark_willow IsAbyssalBlade response dark_willow_PurchaseIsAbyssalBlade } Response dark_willow_PurchaseIsBasher { scene "scenes/dark_willow/dark_willow_sylph_item_15.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsBasher_Rule { criteria Purchase Isdark_willow IsBasher response dark_willow_PurchaseIsBasher } Response dark_willow_PurchaseIsRadiance { scene "scenes/dark_willow/dark_willow_sylph_item_16.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsRadiance_Rule { criteria Purchase Isdark_willow IsRadiance response dark_willow_PurchaseIsRadiance } Response dark_willow_PurchaseIsSkadi { scene "scenes/dark_willow/dark_willow_sylph_item_17.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsSkadi_Rule { criteria Purchase Isdark_willow IsSkadi response dark_willow_PurchaseIsSkadi } Response dark_willow_PurchaseIsHurricanePike { scene "scenes/dark_willow/dark_willow_sylph_item_18.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsHurricanePike_Rule { criteria Purchase Isdark_willow IsHurricanePike response dark_willow_PurchaseIsHurricanePike } Response dark_willow_PurchaseIsDivineRapierChance_5% { scene "scenes/dark_willow/dark_willow_sylph_item_19.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsDivineRapierChance_5%_Rule { criteria Purchase Isdark_willow IsDivineRapier Chance_5% response dark_willow_PurchaseIsDivineRapierChance_5% } Response dark_willow_PurchaseIsRefresher { scene "scenes/dark_willow/dark_willow_sylph_item_20.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsRefresher_Rule { criteria Purchase Isdark_willow IsRefresher response dark_willow_PurchaseIsRefresher } Response dark_willow_PurchaseIsButterfly { scene "scenes/dark_willow/dark_willow_sylph_item_21.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsButterfly_Rule { criteria Purchase Isdark_willow IsButterfly response dark_willow_PurchaseIsButterfly } Response dark_willow_PurchaseIsHandOfMidasEarlygame { scene "scenes/dark_willow/dark_willow_sylph_item_22.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsHandOfMidasEarlygame_Rule { criteria Purchase Isdark_willow IsHandOfMidas Earlygame response dark_willow_PurchaseIsHandOfMidasEarlygame } Response dark_willow_PurchaseIsManta { scene "scenes/dark_willow/dark_willow_sylph_item_23.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsManta_Rule { criteria Purchase Isdark_willow IsManta response dark_willow_PurchaseIsManta } Response dark_willow_PurchaseIsDaedalus { scene "scenes/dark_willow/dark_willow_sylph_item_24.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsDaedalus_Rule { criteria Purchase Isdark_willow IsDaedalus response dark_willow_PurchaseIsDaedalus } Response dark_willow_PurchaseIsDesolator { scene "scenes/dark_willow/dark_willow_sylph_item_25.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsDesolator_Rule { criteria Purchase Isdark_willow IsDesolator response dark_willow_PurchaseIsDesolator } Response dark_willow_PurchaseIsDiffusal { scene "scenes/dark_willow/dark_willow_sylph_item_26.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsDiffusal_Rule { criteria Purchase Isdark_willow IsDiffusal response dark_willow_PurchaseIsDiffusal } Response dark_willow_PurchaseIsEchoSabre { scene "scenes/dark_willow/dark_willow_sylph_item_27.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsEchoSabre_Rule { criteria Purchase Isdark_willow IsEchoSabre response dark_willow_PurchaseIsEchoSabre } Response dark_willow_PurchaseIsInvisSword { scene "scenes/dark_willow/dark_willow_sylph_item_28.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsInvisSword_Rule { criteria Purchase Isdark_willow IsInvisSword response dark_willow_PurchaseIsInvisSword } Response dark_willow_PurchaseIsHeavens { scene "scenes/dark_willow/dark_willow_sylph_item_29.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsHeavens_Rule { criteria Purchase Isdark_willow IsHeavens response dark_willow_PurchaseIsHeavens } Response dark_willow_PurchaseIsMonkeyKingBar { scene "scenes/dark_willow/dark_willow_sylph_item_30.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsMonkeyKingBar_Rule { criteria Purchase Isdark_willow IsMonkeyKingBar response dark_willow_PurchaseIsMonkeyKingBar } Response dark_willow_PurchaseIsBlackKingBar { scene "scenes/dark_willow/dark_willow_sylph_item_31.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsBlackKingBar_Rule { criteria Purchase Isdark_willow IsBlackKingBar response dark_willow_PurchaseIsBlackKingBar } Response dark_willow_PurchaseIsGem { scene "scenes/dark_willow/dark_willow_sylph_item_32.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsGem_Rule { criteria Purchase Isdark_willow IsGem response dark_willow_PurchaseIsGem } Response dark_willow_PurchaseIsSangeAndYasha { scene "scenes/dark_willow/dark_willow_sylph_item_33.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsSangeAndYasha_Rule { criteria Purchase Isdark_willow IsSangeAndYasha response dark_willow_PurchaseIsSangeAndYasha } Response dark_willow_PurchaseIsObserverWard { scene "scenes/dark_willow/dark_willow_sylph_item_34.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsObserverWard_Rule { criteria Purchase Isdark_willow IsObserverWard response dark_willow_PurchaseIsObserverWard } Response dark_willow_PurchaseIsDivineRapier { scene "scenes/dark_willow/dark_willow_sylph_item_35.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsDivineRapier_Rule { criteria Purchase Isdark_willow IsDivineRapier response dark_willow_PurchaseIsDivineRapier } Response dark_willow_PurchaseIsDivineRapierChance_20% { scene "scenes/dark_willow/dark_willow_sylph_item_36.vcd" nodelay noscene speakonce } Rule dark_willow_PurchaseIsDivineRapierChance_20%_Rule { criteria Purchase Isdark_willow IsDivineRapier Chance_20% response dark_willow_PurchaseIsDivineRapierChance_20% } Response dark_willow_MissingIsLaneTop { scene "scenes/dark_willow/dark_willow_sylph_missing_lane_01.vcd" nodelay noscene } Rule dark_willow_MissingIsLaneTop_Rule { criteria Missing Isdark_willow IsLaneTop response dark_willow_MissingIsLaneTop } Response dark_willow_MissingIsLaneMid { scene "scenes/dark_willow/dark_willow_sylph_missing_lane_02.vcd" nodelay noscene } Rule dark_willow_MissingIsLaneMid_Rule { criteria Missing Isdark_willow IsLaneMid response dark_willow_MissingIsLaneMid } Response dark_willow_MissingIsLaneBot { scene "scenes/dark_willow/dark_willow_sylph_missing_lane_03.vcd" nodelay noscene } Rule dark_willow_MissingIsLaneBot_Rule { criteria Missing Isdark_willow IsLaneBot response dark_willow_MissingIsLaneBot } Response dark_willow_Bottling { scene "scenes/dark_willow/dark_willow_sylph_bottle_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_bottle_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_bottle_03.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_bottle_04.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_bottle_05.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_bottle_06.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_bottle_07.vcd" nodelay noscene } Rule dark_willow_Bottling_Rule { criteria Bottling Isdark_willow response dark_willow_Bottling } Response dark_willow_ItemDropIsCommonDrop { scene "scenes/dark_willow/dark_willow_sylph_drop_common_01.vcd" nodelay noscene } Rule dark_willow_ItemDropIsCommonDrop_Rule { criteria ItemDrop Isdark_willow IsCommonDrop response dark_willow_ItemDropIsCommonDrop } Response dark_willow_ItemDropIsRareDrop { scene "scenes/dark_willow/dark_willow_sylph_drop_medium_01.vcd" nodelay noscene } Rule dark_willow_ItemDropIsRareDrop_Rule { criteria ItemDrop Isdark_willow IsRareDrop response dark_willow_ItemDropIsRareDrop } Response dark_willow_ItemDropIsUltraRareDrop { scene "scenes/dark_willow/dark_willow_sylph_drop_rare_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_drop_rare_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_drop_rare_03.vcd" nodelay noscene } Rule dark_willow_ItemDropIsUltraRareDrop_Rule { criteria ItemDrop Isdark_willow IsUltraRareDrop response dark_willow_ItemDropIsUltraRareDrop } Response dark_willow_Immortality { scene "scenes/dark_willow/dark_willow_sylph_immort_01.vcd" nodelay noscene } Rule dark_willow_Immortality_Rule { criteria Immortality Isdark_willow response dark_willow_Immortality } Response dark_willow_ImmortalityChance_25% { scene "scenes/dark_willow/dark_willow_sylph_immort_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_immort_03.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_immort_04.vcd" nodelay noscene } Rule dark_willow_ImmortalityChance_25%_Rule { criteria Immortality Isdark_willow Chance_25% response dark_willow_ImmortalityChance_25% } Response dark_willow_PowerupIsPowerupHaste { scene "scenes/dark_willow/dark_willow_sylph_haste_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_haste_03.vcd" nodelay noscene } Rule dark_willow_PowerupIsPowerupHaste_Rule { criteria Powerup Isdark_willow IsPowerupHaste response dark_willow_PowerupIsPowerupHaste } Response dark_willow_PowerupIsPowerupHasteChance_25% { scene "scenes/dark_willow/dark_willow_sylph_haste_02.vcd" nodelay noscene } Rule dark_willow_PowerupIsPowerupHasteChance_25%_Rule { criteria Powerup Isdark_willow IsPowerupHaste Chance_25% response dark_willow_PowerupIsPowerupHasteChance_25% } Response dark_willow_PowerupIsPowerupDoubleDamage { scene "scenes/dark_willow/dark_willow_sylph_doubledam_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_doubledam_02.vcd" nodelay noscene } Rule dark_willow_PowerupIsPowerupDoubleDamage_Rule { criteria Powerup Isdark_willow IsPowerupDoubleDamage response dark_willow_PowerupIsPowerupDoubleDamage } Response dark_willow_PowerupIsPowerupDoubleDamageChance_5% { scene "scenes/dark_willow/dark_willow_sylph_doubledam_03.vcd" nodelay noscene speakonce } Rule dark_willow_PowerupIsPowerupDoubleDamageChance_5%_Rule { criteria Powerup Isdark_willow IsPowerupDoubleDamage Chance_5% response dark_willow_PowerupIsPowerupDoubleDamageChance_5% } Response dark_willow_PowerupIsPowerupRegeneration { scene "scenes/dark_willow/dark_willow_sylph_regen_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_regen_03.vcd" nodelay noscene } Rule dark_willow_PowerupIsPowerupRegeneration_Rule { criteria Powerup Isdark_willow IsPowerupRegeneration response dark_willow_PowerupIsPowerupRegeneration } Response dark_willow_PowerupIsPowerupRegenerationChance_25% { scene "scenes/dark_willow/dark_willow_sylph_regen_02.vcd" nodelay noscene } Rule dark_willow_PowerupIsPowerupRegenerationChance_25%_Rule { criteria Powerup Isdark_willow IsPowerupRegeneration Chance_25% response dark_willow_PowerupIsPowerupRegenerationChance_25% } Response dark_willow_PowerupIsPowerupIllusion { scene "scenes/dark_willow/dark_willow_sylph_illus_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_illus_03.vcd" nodelay noscene } Rule dark_willow_PowerupIsPowerupIllusion_Rule { criteria Powerup Isdark_willow IsPowerupIllusion response dark_willow_PowerupIsPowerupIllusion } Response dark_willow_PowerupIsPowerupIllusionChance_25% { scene "scenes/dark_willow/dark_willow_sylph_illus_02.vcd" nodelay noscene } Rule dark_willow_PowerupIsPowerupIllusionChance_25%_Rule { criteria Powerup Isdark_willow IsPowerupIllusion Chance_25% response dark_willow_PowerupIsPowerupIllusionChance_25% } Response dark_willow_PowerupIsPowerupBountyChance_75% { scene "scenes/dark_willow/dark_willow_sylph_bounty_01.vcd" nodelay noscene } Rule dark_willow_PowerupIsPowerupBountyChance_75%_Rule { criteria Powerup Isdark_willow IsPowerupBounty Chance_75% response dark_willow_PowerupIsPowerupBountyChance_75% } Response dark_willow_PowerupIsPowerupBountyChance_20% { scene "scenes/dark_willow/dark_willow_sylph_bounty_02.vcd" nodelay noscene speakonce } Rule dark_willow_PowerupIsPowerupBountyChance_20%_Rule { criteria Powerup Isdark_willow IsPowerupBounty Chance_20% response dark_willow_PowerupIsPowerupBountyChance_20% } Response dark_willow_PowerupIsPowerupBountyChance_35% { scene "scenes/dark_willow/dark_willow_sylph_bounty_03.vcd" nodelay noscene } Rule dark_willow_PowerupIsPowerupBountyChance_35%_Rule { criteria Powerup Isdark_willow IsPowerupBounty Chance_35% response dark_willow_PowerupIsPowerupBountyChance_35% } Response dark_willow_PowerupIsPowerupInvisibility { scene "scenes/dark_willow/dark_willow_sylph_invis_01.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_invis_03.vcd" nodelay noscene } Rule dark_willow_PowerupIsPowerupInvisibility_Rule { criteria Powerup Isdark_willow IsPowerupInvisibility response dark_willow_PowerupIsPowerupInvisibility } Response dark_willow_PowerupIsPowerupInvisibilityChance_40% { scene "scenes/dark_willow/dark_willow_sylph_invis_02.vcd" nodelay noscene respeakdelay 240 } Rule dark_willow_PowerupIsPowerupInvisibilityChance_40%_Rule { criteria Powerup Isdark_willow IsPowerupInvisibility Chance_40% response dark_willow_PowerupIsPowerupInvisibilityChance_40% } Response dark_willow_PowerupIsPowerupArcaneChance_50% { scene "scenes/dark_willow/dark_willow_sylph_arcane_01.vcd" nodelay noscene } Rule dark_willow_PowerupIsPowerupArcaneChance_50%_Rule { criteria Powerup Isdark_willow IsPowerupArcane Chance_50% response dark_willow_PowerupIsPowerupArcaneChance_50% } Response dark_willow_PowerupIsPowerupArcaneChance_35% { scene "scenes/dark_willow/dark_willow_sylph_arcane_02.vcd" nodelay noscene respeakdelay 120 } Rule dark_willow_PowerupIsPowerupArcaneChance_35%_Rule { criteria Powerup Isdark_willow IsPowerupArcane Chance_35% response dark_willow_PowerupIsPowerupArcaneChance_35% } Response dark_willow_PowerupIsPowerupArcaneChance_40% { scene "scenes/dark_willow/dark_willow_sylph_arcane_03.vcd" nodelay noscene respeakdelay 240 } Rule dark_willow_PowerupIsPowerupArcaneChance_40%_Rule { criteria Powerup Isdark_willow IsPowerupArcane Chance_40% response dark_willow_PowerupIsPowerupArcaneChance_40% } Response dark_willow_Thanks { scene "scenes/dark_willow/dark_willow_sylph_thanks_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_thanks_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_thanks_03.vcd" nodelay noscene respeakdelay 240 scene "scenes/dark_willow/dark_willow_sylph_thanks_04.vcd" nodelay noscene respeakdelay 240 } Rule dark_willow_Thanks_Rule { criteria Thanks Isdark_willow response dark_willow_Thanks } Response dark_willow_Pain { scene "scenes/dark_willow/dark_willow_sylph_underattack_01.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_underattack_02.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_underattack_03.vcd" nodelay noscene respeakdelay 120 scene "scenes/dark_willow/dark_willow_sylph_pain_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_pain_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_pain_03.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_pain_04.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_pain_05.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_pain_06.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_pain_07.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_pain_08.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_pain_09.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_pain_10.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_pain_11.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_pain_12.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_pain_13.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_pain_14.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_pain_15.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_pain_16.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_pain_17.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_pain_18.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_pain_19.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_pain_20.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_pain_21.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_pain_22.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_pain_23.vcd" nodelay noscene } Rule dark_willow_Pain_Rule { criteria Pain Isdark_willow response dark_willow_Pain } Response dark_willow_InTheBag { scene "scenes/dark_willow/dark_willow_sylph_inthebag_01.vcd" nodelay noscene } Rule dark_willow_InTheBag_Rule { criteria InTheBag Isdark_willow response dark_willow_InTheBag } Response dark_willow_InTheBagChance_35% { scene "scenes/dark_willow/dark_willow_sylph_inthebag_02.vcd" nodelay noscene } Rule dark_willow_InTheBagChance_35%_Rule { criteria InTheBag Isdark_willow Chance_35% response dark_willow_InTheBagChance_35% } Response dark_willow_Defeat { scene "scenes/dark_willow/dark_willow_sylph_lose_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_lose_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_lose_03.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_lose_04.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_death_15.vcd" nodelay noscene } Rule dark_willow_Defeat_Rule { criteria Defeat Isdark_willow response dark_willow_Defeat } Response dark_willow_DefeatEarlyMidGameChance_20% { scene "scenes/dark_willow/dark_willow_sylph_lose_05.vcd" nodelay noscene } Rule dark_willow_DefeatEarlyMidGameChance_20%_Rule { criteria Defeat Isdark_willow EarlyMidGame Chance_20% response dark_willow_DefeatEarlyMidGameChance_20% } Response dark_willow_Victory { scene "scenes/dark_willow/dark_willow_sylph_win_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_win_03.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_win_04.vcd" nodelay noscene } Rule dark_willow_Victory_Rule { criteria Victory Isdark_willow response dark_willow_Victory } Response dark_willow_VictoryChance_50% { scene "scenes/dark_willow/dark_willow_sylph_win_02.vcd" nodelay noscene } Rule dark_willow_VictoryChance_50%_Rule { criteria Victory Isdark_willow Chance_50% response dark_willow_VictoryChance_50% } Response dark_willow_VictoryEarlyMidGameChance_20% { scene "scenes/dark_willow/dark_willow_sylph_win_05.vcd" nodelay noscene } Rule dark_willow_VictoryEarlyMidGameChance_20%_Rule { criteria Victory Isdark_willow EarlyMidGame Chance_20% response dark_willow_VictoryEarlyMidGameChance_20% } Response dark_willow_CooldownLittleNag { scene "scenes/dark_willow/dark_willow_sylph_notyet_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_notyet_04.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_notyet_07.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_notyet_10.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_notyet_13.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_notyet_16.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_notyet_19.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_notyet_22.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_notyet_25.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_notyet_28.vcd" nodelay noscene } Rule dark_willow_CooldownLittleNag_Rule { criteria Cooldown Isdark_willow LittleNag response dark_willow_CooldownLittleNag } Response dark_willow_CooldownMediumNag { scene "scenes/dark_willow/dark_willow_sylph_notyet_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_notyet_05.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_notyet_08.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_notyet_11.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_notyet_14.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_notyet_17.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_notyet_20.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_notyet_23.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_notyet_26.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_notyet_29.vcd" nodelay noscene } Rule dark_willow_CooldownMediumNag_Rule { criteria Cooldown Isdark_willow MediumNag response dark_willow_CooldownMediumNag } Response dark_willow_CooldownSuperNag { scene "scenes/dark_willow/dark_willow_sylph_notyet_03.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_notyet_06.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_notyet_09.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_notyet_12.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_notyet_15.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_notyet_18.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_notyet_21.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_notyet_24.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_notyet_27.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_notyet_30.vcd" nodelay noscene } Rule dark_willow_CooldownSuperNag_Rule { criteria Cooldown Isdark_willow SuperNag response dark_willow_CooldownSuperNag } Response dark_willow_NoManaLittleNag { scene "scenes/dark_willow/dark_willow_sylph_nomana_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_nomana_04.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_nomana_07.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_nomana_16.vcd" nodelay noscene } Rule dark_willow_NoManaLittleNag_Rule { criteria NoMana Isdark_willow LittleNag response dark_willow_NoManaLittleNag } Response dark_willow_NoManaMediumNag { scene "scenes/dark_willow/dark_willow_sylph_nomana_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_nomana_05.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_nomana_08.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_nomana_17.vcd" nodelay noscene } Rule dark_willow_NoManaMediumNag_Rule { criteria NoMana Isdark_willow MediumNag response dark_willow_NoManaMediumNag } Response dark_willow_NoManaSuperNag { scene "scenes/dark_willow/dark_willow_sylph_nomana_03.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_nomana_06.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_nomana_09.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_nomana_18.vcd" nodelay noscene } Rule dark_willow_NoManaSuperNag_Rule { criteria NoMana Isdark_willow SuperNag response dark_willow_NoManaSuperNag } Response dark_willow_NoManaLittleNagChance_20% { scene "scenes/dark_willow/dark_willow_sylph_nomana_10.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_nomana_13.vcd" nodelay noscene } Rule dark_willow_NoManaLittleNagChance_20%_Rule { criteria NoMana Isdark_willow LittleNag Chance_20% response dark_willow_NoManaLittleNagChance_20% } Response dark_willow_NoManaMediumNagChance_20% { scene "scenes/dark_willow/dark_willow_sylph_nomana_11.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_nomana_14.vcd" nodelay noscene } Rule dark_willow_NoManaMediumNagChance_20%_Rule { criteria NoMana Isdark_willow MediumNag Chance_20% response dark_willow_NoManaMediumNagChance_20% } Response dark_willow_NoManaSuperNagChance_20% { scene "scenes/dark_willow/dark_willow_sylph_nomana_12.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_nomana_15.vcd" nodelay noscene } Rule dark_willow_NoManaSuperNagChance_20%_Rule { criteria NoMana Isdark_willow SuperNag Chance_20% response dark_willow_NoManaSuperNagChance_20% } Response dark_willow_Taunt { scene "scenes/dark_willow/dark_willow_sylph_taunt_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_taunt_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_taunt_03.vcd" nodelay noscene } Rule dark_willow_Taunt_Rule { criteria Taunt Isdark_willow response dark_willow_Taunt } Response dark_willow_EnemyNearIsEnemyPangolinEarlyMidGameChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_133.vcd" nodelay noscene speakonce } Rule dark_willow_EnemyNearIsEnemyPangolinEarlyMidGameChance_25%_Rule { criteria EnemyNear Isdark_willow IsEnemyPangolin EarlyMidGame Chance_25% response dark_willow_EnemyNearIsEnemyPangolinEarlyMidGameChance_25% } Response dark_willow_EnemyNearIsEnemyAbaddonEarlyMidGameChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_02.vcd" nodelay noscene speakonce } Rule dark_willow_EnemyNearIsEnemyAbaddonEarlyMidGameChance_25%_Rule { criteria EnemyNear Isdark_willow IsEnemyAbaddon EarlyMidGame Chance_25% response dark_willow_EnemyNearIsEnemyAbaddonEarlyMidGameChance_25% } Response dark_willow_EnemyNearIsEnemyAncient_ApparitionEarlyMidGameChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_05.vcd" nodelay noscene speakonce } Rule dark_willow_EnemyNearIsEnemyAncient_ApparitionEarlyMidGameChance_25%_Rule { criteria EnemyNear Isdark_willow IsEnemyAncient_Apparition EarlyMidGame Chance_25% response dark_willow_EnemyNearIsEnemyAncient_ApparitionEarlyMidGameChance_25% } Response dark_willow_EnemyNearIsEnemyAntimageEarlyMidGameChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_08.vcd" nodelay noscene speakonce } Rule dark_willow_EnemyNearIsEnemyAntimageEarlyMidGameChance_25%_Rule { criteria EnemyNear Isdark_willow IsEnemyAntimage EarlyMidGame Chance_25% response dark_willow_EnemyNearIsEnemyAntimageEarlyMidGameChance_25% } Response dark_willow_EnemyNearIsEnemyArc_WardenEarlyMidGameChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_09.vcd" nodelay noscene speakonce } Rule dark_willow_EnemyNearIsEnemyArc_WardenEarlyMidGameChance_25%_Rule { criteria EnemyNear Isdark_willow IsEnemyArc_Warden EarlyMidGame Chance_25% response dark_willow_EnemyNearIsEnemyArc_WardenEarlyMidGameChance_25% } Response dark_willow_EnemyNearIsEnemyBeastmasterEarlyMidGameChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_18.vcd" nodelay noscene speakonce } Rule dark_willow_EnemyNearIsEnemyBeastmasterEarlyMidGameChance_25%_Rule { criteria EnemyNear Isdark_willow IsEnemyBeastmaster EarlyMidGame Chance_25% response dark_willow_EnemyNearIsEnemyBeastmasterEarlyMidGameChance_25% } Response dark_willow_EnemyNearIsEnemyBounty_HunterEarlyMidGameChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_22.vcd" nodelay noscene speakonce } Rule dark_willow_EnemyNearIsEnemyBounty_HunterEarlyMidGameChance_25%_Rule { criteria EnemyNear Isdark_willow IsEnemyBounty_Hunter EarlyMidGame Chance_25% response dark_willow_EnemyNearIsEnemyBounty_HunterEarlyMidGameChance_25% } Response dark_willow_EnemyNearIsEnemyChaos_KnightEarlyMidGameChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_31.vcd" nodelay noscene speakonce } Rule dark_willow_EnemyNearIsEnemyChaos_KnightEarlyMidGameChance_25%_Rule { criteria EnemyNear Isdark_willow IsEnemyChaos_Knight EarlyMidGame Chance_25% response dark_willow_EnemyNearIsEnemyChaos_KnightEarlyMidGameChance_25% } Response dark_willow_EnemyNearIsEnemyDisruptorEarlyMidGameChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_47.vcd" nodelay noscene speakonce } Rule dark_willow_EnemyNearIsEnemyDisruptorEarlyMidGameChance_25%_Rule { criteria EnemyNear Isdark_willow IsEnemyDisruptor EarlyMidGame Chance_25% response dark_willow_EnemyNearIsEnemyDisruptorEarlyMidGameChance_25% } Response dark_willow_EnemyNearIsEnemyDragon_KnightEarlyMidGameChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_52.vcd" nodelay noscene speakonce } Rule dark_willow_EnemyNearIsEnemyDragon_KnightEarlyMidGameChance_25%_Rule { criteria EnemyNear Isdark_willow IsEnemyDragon_Knight EarlyMidGame Chance_25% response dark_willow_EnemyNearIsEnemyDragon_KnightEarlyMidGameChance_25% } Response dark_willow_EnemyNearIsEnemyGyrocopterEarlyMidGameChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_69.vcd" nodelay noscene speakonce } Rule dark_willow_EnemyNearIsEnemyGyrocopterEarlyMidGameChance_25%_Rule { criteria EnemyNear Isdark_willow IsEnemyGyrocopter EarlyMidGame Chance_25% response dark_willow_EnemyNearIsEnemyGyrocopterEarlyMidGameChance_25% } Response dark_willow_EnemyNearIsEnemyHuskarEarlyMidGameChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_71.vcd" nodelay noscene speakonce } Rule dark_willow_EnemyNearIsEnemyHuskarEarlyMidGameChance_25%_Rule { criteria EnemyNear Isdark_willow IsEnemyHuskar EarlyMidGame Chance_25% response dark_willow_EnemyNearIsEnemyHuskarEarlyMidGameChance_25% } Response dark_willow_EnemyNearIsEnemyWispEarlyMidGameChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_75.vcd" nodelay noscene speakonce } Rule dark_willow_EnemyNearIsEnemyWispEarlyMidGameChance_25%_Rule { criteria EnemyNear Isdark_willow IsEnemyWisp EarlyMidGame Chance_25% response dark_willow_EnemyNearIsEnemyWispEarlyMidGameChance_25% } Response dark_willow_EnemyNearIsEnemyKunkkaEarlyMidGameChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_84.vcd" nodelay noscene speakonce } Rule dark_willow_EnemyNearIsEnemyKunkkaEarlyMidGameChance_25%_Rule { criteria EnemyNear Isdark_willow IsEnemyKunkka EarlyMidGame Chance_25% response dark_willow_EnemyNearIsEnemyKunkkaEarlyMidGameChance_25% } Response dark_willow_EnemyNearIsEnemyTerrorbladeEarlyMidGameChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_186.vcd" nodelay noscene speakonce } Rule dark_willow_EnemyNearIsEnemyTerrorbladeEarlyMidGameChance_25%_Rule { criteria EnemyNear Isdark_willow IsEnemyTerrorblade EarlyMidGame Chance_25% response dark_willow_EnemyNearIsEnemyTerrorbladeEarlyMidGameChance_25% } Response dark_willow_EnemyNearIsEnemyTidehunterEarlyMidGameChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_188.vcd" nodelay noscene speakonce } Rule dark_willow_EnemyNearIsEnemyTidehunterEarlyMidGameChance_25%_Rule { criteria EnemyNear Isdark_willow IsEnemyTidehunter EarlyMidGame Chance_25% response dark_willow_EnemyNearIsEnemyTidehunterEarlyMidGameChance_25% } Response dark_willow_EnemyNearIsEnemyTroll_WarlordEarlyMidGameChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_198.vcd" nodelay noscene speakonce } Rule dark_willow_EnemyNearIsEnemyTroll_WarlordEarlyMidGameChance_25%_Rule { criteria EnemyNear Isdark_willow IsEnemyTroll_Warlord EarlyMidGame Chance_25% response dark_willow_EnemyNearIsEnemyTroll_WarlordEarlyMidGameChance_25% } Response dark_willow_EnemyNearIsEnemyVisageEarlyMidGameChance_25% { scene "scenes/dark_willow/dark_willow_sylph_rival_213.vcd" nodelay noscene speakonce } Rule dark_willow_EnemyNearIsEnemyVisageEarlyMidGameChance_25%_Rule { criteria EnemyNear Isdark_willow IsEnemyVisage EarlyMidGame Chance_25% response dark_willow_EnemyNearIsEnemyVisageEarlyMidGameChance_25% } Response dark_willow_AllyNearIsAllyPangolinEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_133.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_134.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyPangolinEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyPangolin Earlygame Chance_30% response dark_willow_AllyNearIsAllyPangolinEarlygameChance_30% } Response dark_willow_AllyNearIsAllyAbaddonEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_01.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_02.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyAbaddonEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyAbaddon Earlygame Chance_30% response dark_willow_AllyNearIsAllyAbaddonEarlygameChance_30% } Response dark_willow_AllyNearIsAllyAlchemistEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_03.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_04.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyAlchemistEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyAlchemist Earlygame Chance_30% response dark_willow_AllyNearIsAllyAlchemistEarlygameChance_30% } Response dark_willow_AllyNearIsAllyAncient_ApparitionEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_05.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_06.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyAncient_ApparitionEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyAncient_Apparition Earlygame Chance_30% response dark_willow_AllyNearIsAllyAncient_ApparitionEarlygameChance_30% } Response dark_willow_AllyNearIsAllyAntimageEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_07.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_08.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyAntimageEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyAntimage Earlygame Chance_30% response dark_willow_AllyNearIsAllyAntimageEarlygameChance_30% } Response dark_willow_AllyNearIsAllyArc_WardenEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_09.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_10.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyArc_WardenEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyArc_Warden Earlygame Chance_30% response dark_willow_AllyNearIsAllyArc_WardenEarlygameChance_30% } Response dark_willow_AllyNearIsAllyAxeEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_11.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_12.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyAxeEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyAxe Earlygame Chance_30% response dark_willow_AllyNearIsAllyAxeEarlygameChance_30% } Response dark_willow_AllyNearIsAllyBaneEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_13.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_14.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyBaneEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyBane Earlygame Chance_30% response dark_willow_AllyNearIsAllyBaneEarlygameChance_30% } Response dark_willow_AllyNearIsAllyBatriderEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_15.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_16.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyBatriderEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyBatrider Earlygame Chance_30% response dark_willow_AllyNearIsAllyBatriderEarlygameChance_30% } Response dark_willow_AllyNearIsAllyBeastmasterEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_17.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_18.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyBeastmasterEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyBeastmaster Earlygame Chance_30% response dark_willow_AllyNearIsAllyBeastmasterEarlygameChance_30% } Response dark_willow_AllyNearIsAllyBloodseekerEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_19.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_20.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyBloodseekerEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyBloodseeker Earlygame Chance_30% response dark_willow_AllyNearIsAllyBloodseekerEarlygameChance_30% } Response dark_willow_AllyNearIsAllyBounty_HunterEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_21.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_22.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyBounty_HunterEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyBounty_Hunter Earlygame Chance_30% response dark_willow_AllyNearIsAllyBounty_HunterEarlygameChance_30% } Response dark_willow_AllyNearIsAllyBrewmasterEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_23.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_24.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyBrewmasterEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyBrewmaster Earlygame Chance_30% response dark_willow_AllyNearIsAllyBrewmasterEarlygameChance_30% } Response dark_willow_AllyNearIsAllyBristlebackEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_25.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_26.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_26_b.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyBristlebackEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyBristleback Earlygame Chance_30% response dark_willow_AllyNearIsAllyBristlebackEarlygameChance_30% } Response dark_willow_AllyNearIsAllyBroodmotherEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_27.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_28.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyBroodmotherEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyBroodmother Earlygame Chance_30% response dark_willow_AllyNearIsAllyBroodmotherEarlygameChance_30% } Response dark_willow_AllyNearIsAllyCentaurEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_29.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_30.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyCentaurEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyCentaur Earlygame Chance_30% response dark_willow_AllyNearIsAllyCentaurEarlygameChance_30% } Response dark_willow_AllyNearIsAllyChaos_KnightEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_31.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_32.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyChaos_KnightEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyChaos_Knight Earlygame Chance_30% response dark_willow_AllyNearIsAllyChaos_KnightEarlygameChance_30% } Response dark_willow_AllyNearIsAllyChenEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_33.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_34.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyChenEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyChen Earlygame Chance_30% response dark_willow_AllyNearIsAllyChenEarlygameChance_30% } Response dark_willow_AllyNearIsAllyClinkzEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_35.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_36.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyClinkzEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyClinkz Earlygame Chance_30% response dark_willow_AllyNearIsAllyClinkzEarlygameChance_30% } Response dark_willow_AllyNearIsAllyRattletrapEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_37.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_38.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyRattletrapEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyRattletrap Earlygame Chance_30% response dark_willow_AllyNearIsAllyRattletrapEarlygameChance_30% } Response dark_willow_AllyNearIsAllyCrystalMaidenEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_39.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_40.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyCrystalMaidenEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyCrystalMaiden Earlygame Chance_30% response dark_willow_AllyNearIsAllyCrystalMaidenEarlygameChance_30% } Response dark_willow_AllyNearIsAllyDark_SeerEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_41.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_42.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyDark_SeerEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyDark_Seer Earlygame Chance_30% response dark_willow_AllyNearIsAllyDark_SeerEarlygameChance_30% } Response dark_willow_AllyNearIsAllyDazzleEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_43.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_44.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyDazzleEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyDazzle Earlygame Chance_30% response dark_willow_AllyNearIsAllyDazzleEarlygameChance_30% } Response dark_willow_AllyNearIsAllyDeath_ProphetEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_45.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_46.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyDeath_ProphetEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyDeath_Prophet Earlygame Chance_30% response dark_willow_AllyNearIsAllyDeath_ProphetEarlygameChance_30% } Response dark_willow_AllyNearIsAllyDisruptorEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_47.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_48.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyDisruptorEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyDisruptor Earlygame Chance_30% response dark_willow_AllyNearIsAllyDisruptorEarlygameChance_30% } Response dark_willow_AllyNearIsAllyDoom_BringerEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_49.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_50.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyDoom_BringerEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyDoom_Bringer Earlygame Chance_30% response dark_willow_AllyNearIsAllyDoom_BringerEarlygameChance_30% } Response dark_willow_AllyNearIsAllyDragon_KnightEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_51.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_52.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyDragon_KnightEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyDragon_Knight Earlygame Chance_30% response dark_willow_AllyNearIsAllyDragon_KnightEarlygameChance_30% } Response dark_willow_AllyNearIsAllyDrowRangerEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_53.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_54.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyDrowRangerEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyDrowRanger Earlygame Chance_30% response dark_willow_AllyNearIsAllyDrowRangerEarlygameChance_30% } Response dark_willow_AllyNearIsAllyEarth_SpiritEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_55.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_56.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyEarth_SpiritEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyEarth_Spirit Earlygame Chance_30% response dark_willow_AllyNearIsAllyEarth_SpiritEarlygameChance_30% } Response dark_willow_AllyNearIsAllyEarthshakerEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_57.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_58.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyEarthshakerEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyEarthshaker Earlygame Chance_30% response dark_willow_AllyNearIsAllyEarthshakerEarlygameChance_30% } Response dark_willow_AllyNearIsAllyElder_TitanEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_59.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_60.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyElder_TitanEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyElder_Titan Earlygame Chance_30% response dark_willow_AllyNearIsAllyElder_TitanEarlygameChance_30% } Response dark_willow_AllyNearIsAllyEmber_SpiritEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_61.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_62.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyEmber_SpiritEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyEmber_Spirit Earlygame Chance_30% response dark_willow_AllyNearIsAllyEmber_SpiritEarlygameChance_30% } Response dark_willow_AllyNearIsAllyEnchantressEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_63.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_64.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyEnchantressEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyEnchantress Earlygame Chance_30% response dark_willow_AllyNearIsAllyEnchantressEarlygameChance_30% } Response dark_willow_AllyNearIsAllyEnigmaEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_65.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_66.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyEnigmaEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyEnigma Earlygame Chance_30% response dark_willow_AllyNearIsAllyEnigmaEarlygameChance_30% } Response dark_willow_AllyNearIsAllyFaceless_VoidEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_67.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_68.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyFaceless_VoidEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyFaceless_Void Earlygame Chance_30% response dark_willow_AllyNearIsAllyFaceless_VoidEarlygameChance_30% } Response dark_willow_AllyNearIsAllyGyrocopterEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_69.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_70.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyGyrocopterEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyGyrocopter Earlygame Chance_30% response dark_willow_AllyNearIsAllyGyrocopterEarlygameChance_30% } Response dark_willow_AllyNearIsAllyHuskarEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_71.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_72.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyHuskarEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyHuskar Earlygame Chance_30% response dark_willow_AllyNearIsAllyHuskarEarlygameChance_30% } Response dark_willow_AllyNearIsAllyInvokerEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_73.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_74.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyInvokerEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyInvoker Earlygame Chance_30% response dark_willow_AllyNearIsAllyInvokerEarlygameChance_30% } Response dark_willow_AllyNearIsAllyWispEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_75.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_76.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyWispEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyWisp Earlygame Chance_30% response dark_willow_AllyNearIsAllyWispEarlygameChance_30% } Response dark_willow_AllyNearIsAllyJakiroEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_77.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_78.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyJakiroEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyJakiro Earlygame Chance_30% response dark_willow_AllyNearIsAllyJakiroEarlygameChance_30% } Response dark_willow_AllyNearIsAllyJuggernautEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_79.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_80.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyJuggernautEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyJuggernaut Earlygame Chance_30% response dark_willow_AllyNearIsAllyJuggernautEarlygameChance_30% } Response dark_willow_AllyNearIsAllyKeeper_of_the_LightEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_81.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_82.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyKeeper_of_the_LightEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyKeeper_of_the_Light Earlygame Chance_30% response dark_willow_AllyNearIsAllyKeeper_of_the_LightEarlygameChance_30% } Response dark_willow_AllyNearIsAllyKunkkaEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_83.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_84.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyKunkkaEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyKunkka Earlygame Chance_30% response dark_willow_AllyNearIsAllyKunkkaEarlygameChance_30% } Response dark_willow_AllyNearIsAllyLegion_CommanderEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_85.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_86.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyLegion_CommanderEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyLegion_Commander Earlygame Chance_30% response dark_willow_AllyNearIsAllyLegion_CommanderEarlygameChance_30% } Response dark_willow_AllyNearIsAllyLeshracEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_87.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_88.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyLeshracEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyLeshrac Earlygame Chance_30% response dark_willow_AllyNearIsAllyLeshracEarlygameChance_30% } Response dark_willow_AllyNearIsAllyLichEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_89.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_90.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyLichEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyLich Earlygame Chance_30% response dark_willow_AllyNearIsAllyLichEarlygameChance_30% } Response dark_willow_AllyNearIsAllyLife_StealerEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_91.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_92.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyLife_StealerEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyLife_Stealer Earlygame Chance_30% response dark_willow_AllyNearIsAllyLife_StealerEarlygameChance_30% } Response dark_willow_AllyNearIsAllyLinaEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_93.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_94.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyLinaEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyLina Earlygame Chance_30% response dark_willow_AllyNearIsAllyLinaEarlygameChance_30% } Response dark_willow_AllyNearIsAllyLionEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_95.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_96.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyLionEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyLion Earlygame Chance_30% response dark_willow_AllyNearIsAllyLionEarlygameChance_30% } Response dark_willow_AllyNearIsAllyLone_DruidEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_97.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_98.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyLone_DruidEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyLone_Druid Earlygame Chance_30% response dark_willow_AllyNearIsAllyLone_DruidEarlygameChance_30% } Response dark_willow_AllyNearIsAllyLunaEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_99.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_100.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyLunaEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyLuna Earlygame Chance_30% response dark_willow_AllyNearIsAllyLunaEarlygameChance_30% } Response dark_willow_AllyNearIsAllyLycanEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_101.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_102.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyLycanEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyLycan Earlygame Chance_30% response dark_willow_AllyNearIsAllyLycanEarlygameChance_30% } Response dark_willow_AllyNearIsAllyMagnataurEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_103.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_104.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyMagnataurEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyMagnataur Earlygame Chance_30% response dark_willow_AllyNearIsAllyMagnataurEarlygameChance_30% } Response dark_willow_AllyNearIsAllyMedusaEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_105.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_106.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyMedusaEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyMedusa Earlygame Chance_30% response dark_willow_AllyNearIsAllyMedusaEarlygameChance_30% } Response dark_willow_AllyNearIsAllyMeepoEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_107.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_108.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyMeepoEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyMeepo Earlygame Chance_30% response dark_willow_AllyNearIsAllyMeepoEarlygameChance_30% } Response dark_willow_AllyNearIsAllyMiranaEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_109.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_110.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyMiranaEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyMirana Earlygame Chance_30% response dark_willow_AllyNearIsAllyMiranaEarlygameChance_30% } Response dark_willow_AllyNearIsAllyMonkey_KingChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_111.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_112.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyMonkey_KingChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyMonkey_King Chance_30% response dark_willow_AllyNearIsAllyMonkey_KingChance_30% } Response dark_willow_AllyNearIsAllyMorphlingEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_113.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_114.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyMorphlingEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyMorphling Earlygame Chance_30% response dark_willow_AllyNearIsAllyMorphlingEarlygameChance_30% } Response dark_willow_AllyNearIsAllyNaga_SirenEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_115.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_116.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyNaga_SirenEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyNaga_Siren Earlygame Chance_30% response dark_willow_AllyNearIsAllyNaga_SirenEarlygameChance_30% } Response dark_willow_AllyNearIsAllyFurionEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_117.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_118.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyFurionEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyFurion Earlygame Chance_30% response dark_willow_AllyNearIsAllyFurionEarlygameChance_30% } Response dark_willow_AllyNearIsAllyNecrolyteEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_119.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_120.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyNecrolyteEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyNecrolyte Earlygame Chance_30% response dark_willow_AllyNearIsAllyNecrolyteEarlygameChance_30% } Response dark_willow_AllyNearIsAllyNight_StalkerEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_121.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_122.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyNight_StalkerEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyNight_Stalker Earlygame Chance_30% response dark_willow_AllyNearIsAllyNight_StalkerEarlygameChance_30% } Response dark_willow_AllyNearIsAllyNyx_AssassinEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_123.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_124.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyNyx_AssassinEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyNyx_Assassin Earlygame Chance_30% response dark_willow_AllyNearIsAllyNyx_AssassinEarlygameChance_30% } Response dark_willow_AllyNearIsAllyOgre_MagiEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_125.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_126.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyOgre_MagiEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyOgre_Magi Earlygame Chance_30% response dark_willow_AllyNearIsAllyOgre_MagiEarlygameChance_30% } Response dark_willow_AllyNearIsAllyOmniknightEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_127.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_128.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyOmniknightEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyOmniknight Earlygame Chance_30% response dark_willow_AllyNearIsAllyOmniknightEarlygameChance_30% } Response dark_willow_AllyNearIsAllyOracleEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_129.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_130.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyOracleEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyOracle Earlygame Chance_30% response dark_willow_AllyNearIsAllyOracleEarlygameChance_30% } Response dark_willow_AllyNearIsAllyOutworld_DestroyerEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_131.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_132.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyOutworld_DestroyerEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyOutworld_Destroyer Earlygame Chance_30% response dark_willow_AllyNearIsAllyOutworld_DestroyerEarlygameChance_30% } Response dark_willow_AllyNearIsAllyPhantom_AssassinEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_135.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_136.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyPhantom_AssassinEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyPhantom_Assassin Earlygame Chance_30% response dark_willow_AllyNearIsAllyPhantom_AssassinEarlygameChance_30% } Response dark_willow_AllyNearIsAllyPhantom_LancerEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_137.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_138.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyPhantom_LancerEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyPhantom_Lancer Earlygame Chance_30% response dark_willow_AllyNearIsAllyPhantom_LancerEarlygameChance_30% } Response dark_willow_AllyNearIsAllyPhoenixEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_139.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_140.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyPhoenixEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyPhoenix Earlygame Chance_30% response dark_willow_AllyNearIsAllyPhoenixEarlygameChance_30% } Response dark_willow_AllyNearIsAllyPuckEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_141.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_142.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyPuckEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyPuck Earlygame Chance_30% response dark_willow_AllyNearIsAllyPuckEarlygameChance_30% } Response dark_willow_AllyNearIsAllyPudgeEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_143.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_144.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyPudgeEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyPudge Earlygame Chance_30% response dark_willow_AllyNearIsAllyPudgeEarlygameChance_30% } Response dark_willow_AllyNearIsAllyPugnaEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_145.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_146.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyPugnaEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyPugna Earlygame Chance_30% response dark_willow_AllyNearIsAllyPugnaEarlygameChance_30% } Response dark_willow_AllyNearIsAllyQueenofPainEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_147.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_148.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyQueenofPainEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyQueenofPain Earlygame Chance_30% response dark_willow_AllyNearIsAllyQueenofPainEarlygameChance_30% } Response dark_willow_AllyNearIsAllyRazorEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_149.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_150.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyRazorEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyRazor Earlygame Chance_30% response dark_willow_AllyNearIsAllyRazorEarlygameChance_30% } Response dark_willow_AllyNearIsAllyRikiEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_151.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_152.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyRikiEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyRiki Earlygame Chance_30% response dark_willow_AllyNearIsAllyRikiEarlygameChance_30% } Response dark_willow_AllyNearIsAllyRubickEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_153.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_154.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyRubickEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyRubick Earlygame Chance_30% response dark_willow_AllyNearIsAllyRubickEarlygameChance_30% } Response dark_willow_AllyNearIsAllySandkingEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_155.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_156.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllySandkingEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllySandking Earlygame Chance_30% response dark_willow_AllyNearIsAllySandkingEarlygameChance_30% } Response dark_willow_AllyNearIsAllyShadow_DemonEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_157.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_158.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyShadow_DemonEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyShadow_Demon Earlygame Chance_30% response dark_willow_AllyNearIsAllyShadow_DemonEarlygameChance_30% } Response dark_willow_AllyNearIsAllyNevermoreEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_159.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_160.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyNevermoreEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyNevermore Earlygame Chance_30% response dark_willow_AllyNearIsAllyNevermoreEarlygameChance_30% } Response dark_willow_AllyNearIsAllyShadowShamanEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_161.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_162.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyShadowShamanEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyShadowShaman Earlygame Chance_30% response dark_willow_AllyNearIsAllyShadowShamanEarlygameChance_30% } Response dark_willow_AllyNearIsAllySilencerEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_163.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_164.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllySilencerEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllySilencer Earlygame Chance_30% response dark_willow_AllyNearIsAllySilencerEarlygameChance_30% } Response dark_willow_AllyNearIsAllySkywrath_MageEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_165.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_166.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllySkywrath_MageEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllySkywrath_Mage Earlygame Chance_30% response dark_willow_AllyNearIsAllySkywrath_MageEarlygameChance_30% } Response dark_willow_AllyNearIsAllySlardarEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_167.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_168.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllySlardarEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllySlardar Earlygame Chance_30% response dark_willow_AllyNearIsAllySlardarEarlygameChance_30% } Response dark_willow_AllyNearIsAllySlarkEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_169.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_170.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllySlarkEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllySlark Earlygame Chance_30% response dark_willow_AllyNearIsAllySlarkEarlygameChance_30% } Response dark_willow_AllyNearIsAllySniperEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_171.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_172.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllySniperEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllySniper Earlygame Chance_30% response dark_willow_AllyNearIsAllySniperEarlygameChance_30% } Response dark_willow_AllyNearIsAllySpectreEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_173.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_174.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllySpectreEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllySpectre Earlygame Chance_30% response dark_willow_AllyNearIsAllySpectreEarlygameChance_30% } Response dark_willow_AllyNearIsAllySpirit_BreakerEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_175.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_176.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllySpirit_BreakerEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllySpirit_Breaker Earlygame Chance_30% response dark_willow_AllyNearIsAllySpirit_BreakerEarlygameChance_30% } Response dark_willow_AllyNearIsAllyStormSpiritEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_177.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_178.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyStormSpiritEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyStormSpirit Earlygame Chance_30% response dark_willow_AllyNearIsAllyStormSpiritEarlygameChance_30% } Response dark_willow_AllyNearIsAllySvenEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_179.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_180.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllySvenEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllySven Earlygame Chance_30% response dark_willow_AllyNearIsAllySvenEarlygameChance_30% } Response dark_willow_AllyNearIsAllyTechiesEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_181.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_182.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyTechiesEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyTechies Earlygame Chance_30% response dark_willow_AllyNearIsAllyTechiesEarlygameChance_30% } Response dark_willow_AllyNearIsAllyTemplar_AssassinEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_183.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_184.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyTemplar_AssassinEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyTemplar_Assassin Earlygame Chance_30% response dark_willow_AllyNearIsAllyTemplar_AssassinEarlygameChance_30% } Response dark_willow_AllyNearIsAllyTerrorbladeEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_185.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_186.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyTerrorbladeEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyTerrorblade Earlygame Chance_30% response dark_willow_AllyNearIsAllyTerrorbladeEarlygameChance_30% } Response dark_willow_AllyNearIsAllyTidehunterEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_187.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_188.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyTidehunterEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyTidehunter Earlygame Chance_30% response dark_willow_AllyNearIsAllyTidehunterEarlygameChance_30% } Response dark_willow_AllyNearIsAllyShredderEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_189.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_190.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyShredderEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyShredder Earlygame Chance_30% response dark_willow_AllyNearIsAllyShredderEarlygameChance_30% } Response dark_willow_AllyNearIsAllyTinkerEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_191.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_192.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyTinkerEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyTinker Earlygame Chance_30% response dark_willow_AllyNearIsAllyTinkerEarlygameChance_30% } Response dark_willow_AllyNearIsAllyTinyEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_193.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_194.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyTinyEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyTiny Earlygame Chance_30% response dark_willow_AllyNearIsAllyTinyEarlygameChance_30% } Response dark_willow_AllyNearIsAllyTreantEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_195.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_196.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyTreantEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyTreant Earlygame Chance_30% response dark_willow_AllyNearIsAllyTreantEarlygameChance_30% } Response dark_willow_AllyNearIsAllyTroll_WarlordEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_197.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_198.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyTroll_WarlordEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyTroll_Warlord Earlygame Chance_30% response dark_willow_AllyNearIsAllyTroll_WarlordEarlygameChance_30% } Response dark_willow_AllyNearIsAllyTuskEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_199.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_200.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyTuskEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyTusk Earlygame Chance_30% response dark_willow_AllyNearIsAllyTuskEarlygameChance_30% } Response dark_willow_AllyNearIsAllyAbyssal_UnderlordEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_201.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_202.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyAbyssal_UnderlordEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyAbyssal_Underlord Earlygame Chance_30% response dark_willow_AllyNearIsAllyAbyssal_UnderlordEarlygameChance_30% } Response dark_willow_AllyNearIsAllyUndyingEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_203.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_204.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyUndyingEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyUndying Earlygame Chance_30% response dark_willow_AllyNearIsAllyUndyingEarlygameChance_30% } Response dark_willow_AllyNearIsAllyUrsaEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_205.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_206.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyUrsaEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyUrsa Earlygame Chance_30% response dark_willow_AllyNearIsAllyUrsaEarlygameChance_30% } Response dark_willow_AllyNearIsAllyVengefulSpiritEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_207.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_208.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyVengefulSpiritEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyVengefulSpirit Earlygame Chance_30% response dark_willow_AllyNearIsAllyVengefulSpiritEarlygameChance_30% } Response dark_willow_AllyNearIsAllyVenomancerEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_209.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_210.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyVenomancerEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyVenomancer Earlygame Chance_30% response dark_willow_AllyNearIsAllyVenomancerEarlygameChance_30% } Response dark_willow_AllyNearIsAllyViperEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_211.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_212.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyViperEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyViper Earlygame Chance_30% response dark_willow_AllyNearIsAllyViperEarlygameChance_30% } Response dark_willow_AllyNearIsAllyVisageEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_213.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_214.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyVisageEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyVisage Earlygame Chance_30% response dark_willow_AllyNearIsAllyVisageEarlygameChance_30% } Response dark_willow_AllyNearIsAllyWarlockEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_215.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_216.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyWarlockEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyWarlock Earlygame Chance_30% response dark_willow_AllyNearIsAllyWarlockEarlygameChance_30% } Response dark_willow_AllyNearIsAllyWeaverEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_217.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_218.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyWeaverEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyWeaver Earlygame Chance_30% response dark_willow_AllyNearIsAllyWeaverEarlygameChance_30% } Response dark_willow_AllyNearIsAllyWindrunnerEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_219.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_220.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyWindrunnerEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyWindrunner Earlygame Chance_30% response dark_willow_AllyNearIsAllyWindrunnerEarlygameChance_30% } Response dark_willow_AllyNearIsAllyWinter_WyvernEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_221.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_222.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyWinter_WyvernEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyWinter_Wyvern Earlygame Chance_30% response dark_willow_AllyNearIsAllyWinter_WyvernEarlygameChance_30% } Response dark_willow_AllyNearIsAllyWitchDoctorEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_223.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_224.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyWitchDoctorEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyWitchDoctor Earlygame Chance_30% response dark_willow_AllyNearIsAllyWitchDoctorEarlygameChance_30% } Response dark_willow_AllyNearIsAllySkeleton_KingEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_225.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_226.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllySkeleton_KingEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllySkeleton_King Earlygame Chance_30% response dark_willow_AllyNearIsAllySkeleton_KingEarlygameChance_30% } Response dark_willow_AllyNearIsAllyZuusEarlygameChance_30% { scene "scenes/dark_willow/dark_willow_sylph_ally_227.vcd" nodelay noscene speakonce scene "scenes/dark_willow/dark_willow_sylph_ally_228.vcd" nodelay noscene speakonce } Rule dark_willow_AllyNearIsAllyZuusEarlygameChance_30%_Rule { criteria AllyNear Isdark_willow IsAllyZuus Earlygame Chance_30% response dark_willow_AllyNearIsAllyZuusEarlygameChance_30% } Response dark_willow_EmoteIsEmoteLaugh { scene "scenes/dark_willow/dark_willow_sylph_laugh_01.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_laugh_02.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_laugh_03.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_laugh_04.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_laugh_05.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_laugh_06.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_laugh_07.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_laugh_08.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_laugh_09.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_laugh_10.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_laugh_11.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_laugh_12.vcd" nodelay noscene } Rule dark_willow_EmoteIsEmoteLaugh_Rule { criteria Emote Isdark_willow IsEmoteLaugh response dark_willow_EmoteIsEmoteLaugh } Response dark_willow_EmoteIsEmoteLaughChance_5% { scene "scenes/dark_willow/dark_willow_sylph_laugh_13.vcd" nodelay noscene scene "scenes/dark_willow/dark_willow_sylph_laugh_14.vcd" nodelay noscene } Rule dark_willow_EmoteIsEmoteLaughChance_5%_Rule { criteria Emote Isdark_willow IsEmoteLaugh Chance_5% response dark_willow_EmoteIsEmoteLaughChance_5% }