criterion "Isdragon_knight" "classname" "npc_dota_hero_dragon_knight" weight 5 required criterion "IsEnemydragon_knight" "targetclassname" "npc_dota_hero_dragon_knight" weight 5 required criterion "IsAllydragon_knight" "nearby_ally" "npc_dota_hero_dragon_knight" weight 5 required criterion "IsDavionDH" "customresponse" "davion_persona" weight 5 required criterion "IsInDragonForm" "dragonform" "1" weight 5 required criterion "IsNotPersona" "customresponse" "!=davion_persona" weight 5 required criterion "IsDavionTeleport" "abilityname" "item_tpscroll" weight 5 required criterion "IsFireBreath" "abilityname" "dragon_knight_breathe_fire" weight 5 required criterion "IsDragonTail" "abilityname" "dragon_knight_dragon_tail" weight 5 required criterion "IsDragonsBlood" "abilityname" "dragon_knight_dragon_blood" weight 5 required criterion "IsDragonShift" "abilityname" "dragon_knight_elder_dragon_form" weight 5 required criterion "IsTargetDKPer" "persona_target" "davion_persona" weight 5 required criterion "IsTargetDKDef" "persona_target" "!=davion_persona" weight 5 required criterion "DKTutIntro" "tutorialline" "Tutorial_M1_Move" weight 5 required criterion "TutMap" "map" "tutorial_m1" weight 5 required criterion "CreepOverride" "classname" "npc_dota_creep_lane" weight 5 required criterion "IsDKLoadoutSpawn" "special_spawn" "dk_loadout_spawn" weight 5 required criterion "IsDKPersonaLoadoutSpawn" "special_spawn" "dk_persona_loadout_spawn" weight 5 required Response dragon_knight_SpawnIsNotPersona { scene "scenes/dragon_knight/dragon_knight_drag_spawn_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_spawn_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_spawn_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_spawn_04.vcd" nodelay noscene } Rule dragon_knight_SpawnIsNotPersona_Rule { criteria Spawn Isdragon_knight IsNotPersona response dragon_knight_SpawnIsNotPersona } Response dragon_knight_SpawnIsNotPersonaIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dragon_spawn_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_spawn_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_spawn_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_spawn_04.vcd" nodelay noscene } Rule dragon_knight_SpawnIsNotPersonaIsInDragonForm_Rule { criteria Spawn Isdragon_knight IsNotPersona IsInDragonForm response dragon_knight_SpawnIsNotPersonaIsInDragonForm } Response dragon_knight_SpawnIsDavionDH { scene "scenes/dragon_knight/dragon_knight_dk_davion_spawn_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_spawn_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_spawn_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_spawn_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_spawn_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_spawn_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_spawn_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_spawn_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_spawn_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_spawn_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_spawn_11.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_spawn_12.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_spawn_13.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_spawn_14.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_spawn_15.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_spawn_16.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_spawn_17.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_spawn_18.vcd" nodelay noscene } Rule dragon_knight_SpawnIsDavionDH_Rule { criteria Spawn Isdragon_knight IsDavionDH response dragon_knight_SpawnIsDavionDH } Response dragon_knight_CustomIsNotPersonaIsGameStart { scene "scenes/dragon_knight/dragon_knight_drag_battlebegins_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_battlebegins_02.vcd" nodelay noscene } Rule dragon_knight_CustomIsNotPersonaIsGameStart_Rule { criteria Custom Isdragon_knight IsNotPersona IsGameStart response dragon_knight_CustomIsNotPersonaIsGameStart } Response dragon_knight_CustomIsNotPersonaIsGameStartIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dragon_battlebegins_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_battlebegins_02.vcd" nodelay noscene } Rule dragon_knight_CustomIsNotPersonaIsGameStartIsInDragonForm_Rule { criteria Custom Isdragon_knight IsNotPersona IsGameStart IsInDragonForm response dragon_knight_CustomIsNotPersonaIsGameStartIsInDragonForm } Response dragon_knight_CustomIsNotPersonaIsGameStartTutMap { scene "" nodelay noscene } Rule dragon_knight_CustomIsNotPersonaIsGameStartTutMap_Rule { criteria Custom Isdragon_knight IsNotPersona IsGameStart TutMap response dragon_knight_CustomIsNotPersonaIsGameStartTutMap } Response dragon_knight_CustomIsNotPersonaIsDKLoadoutSpawn { scene "scenes/dragon_knight/dragon_knight_drag_spawn_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_spawn_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_spawn_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_spawn_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_battlebegins_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_move_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_move_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_move_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_move_11.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_attack_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_attack_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_level_05.vcd" nodelay noscene } Rule dragon_knight_CustomIsNotPersonaIsDKLoadoutSpawn_Rule { criteria Custom Isdragon_knight IsNotPersona IsDKLoadoutSpawn response dragon_knight_CustomIsNotPersonaIsDKLoadoutSpawn } Response dragon_knight_CustomIsDavionDHIsGameStart { scene "scenes/dragon_knight/dragon_knight_dk_davion_battlebegins_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_battlebegins_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_battlebegins_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_battlebegins_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_battlebegins_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_battlebegins_06.vcd" nodelay noscene } Rule dragon_knight_CustomIsDavionDHIsGameStart_Rule { criteria Custom Isdragon_knight IsDavionDH IsGameStart response dragon_knight_CustomIsDavionDHIsGameStart } Response dragon_knight_CustomIsDavionDHIsDKPersonaLoadoutSpawn { scene "scenes/dragon_knight/dragon_knight_dk_davion_spawn_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_spawn_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_spawn_12.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_17.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_18.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_pain_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_win_01.vcd" nodelay noscene } Rule dragon_knight_CustomIsDavionDHIsDKPersonaLoadoutSpawn_Rule { criteria Custom Isdragon_knight IsDavionDH IsDKPersonaLoadoutSpawn response dragon_knight_CustomIsDavionDHIsDKPersonaLoadoutSpawn } Response dragon_knight_KillIsNotPersonaIsFirstBlood { scene "scenes/dragon_knight/dragon_knight_drag_firstblood_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_firstblood_02.vcd" nodelay noscene } Rule dragon_knight_KillIsNotPersonaIsFirstBlood_Rule { criteria Kill Isdragon_knight IsNotPersona IsFirstBlood response dragon_knight_KillIsNotPersonaIsFirstBlood } Response dragon_knight_KillIsNotPersona { scene "scenes/dragon_knight/dragon_knight_drag_kill_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_kill_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_kill_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_kill_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_kill_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_kill_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_kill_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_kill_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_kill_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_kill_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_kill_11.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_kill_12.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_kill_13.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_laugh_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_laugh_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_laugh_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_laugh_10.vcd" nodelay noscene } Rule dragon_knight_KillIsNotPersona_Rule { criteria Kill Isdragon_knight IsNotPersona response dragon_knight_KillIsNotPersona } Response dragon_knight_KillIsNotPersonaIsEnemyJakiroChance_35% { scene "scenes/dragon_knight/dragon_knight_drag_jakiro_01.vcd" nodelay noscene } Rule dragon_knight_KillIsNotPersonaIsEnemyJakiroChance_35%_Rule { criteria Kill Isdragon_knight IsNotPersona IsEnemyJakiro Chance_35% response dragon_knight_KillIsNotPersonaIsEnemyJakiroChance_35% } Response dragon_knight_KillIsNotPersonaIsEnemyLinaChance_35% { scene "scenes/dragon_knight/dragon_knight_drag_lina_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_lina_02.vcd" nodelay noscene } Rule dragon_knight_KillIsNotPersonaIsEnemyLinaChance_35%_Rule { criteria Kill Isdragon_knight IsNotPersona IsEnemyLina Chance_35% response dragon_knight_KillIsNotPersonaIsEnemyLinaChance_35% } Response dragon_knight_KillIsNotPersonaIsEnemySvenChance_35% { scene "scenes/dragon_knight/dragon_knight_drag_sven_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_sven_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_sven_03.vcd" nodelay noscene } Rule dragon_knight_KillIsNotPersonaIsEnemySvenChance_35%_Rule { criteria Kill Isdragon_knight IsNotPersona IsEnemySven Chance_35% response dragon_knight_KillIsNotPersonaIsEnemySvenChance_35% } Response dragon_knight_KillIsNotPersonaIsInDragonFormIsFirstBlood { scene "scenes/dragon_knight/dragon_knight_dragon_firstblood_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_firstblood_02.vcd" nodelay noscene } Rule dragon_knight_KillIsNotPersonaIsInDragonFormIsFirstBlood_Rule { criteria Kill Isdragon_knight IsNotPersona IsInDragonForm IsFirstBlood response dragon_knight_KillIsNotPersonaIsInDragonFormIsFirstBlood } Response dragon_knight_KillIsNotPersonaIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dragon_ability_eldrag_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_kill_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_kill_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_kill_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_kill_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_kill_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_kill_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_kill_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_kill_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_kill_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_kill_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_kill_11.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_kill_13.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_laugh_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_laugh_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_laugh_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_laugh_10.vcd" nodelay noscene } Rule dragon_knight_KillIsNotPersonaIsInDragonForm_Rule { criteria Kill Isdragon_knight IsNotPersona IsInDragonForm response dragon_knight_KillIsNotPersonaIsInDragonForm } Response dragon_knight_KillIsNotPersonaIsInDragonFormIsEnemyJakiroChance_35% { scene "scenes/dragon_knight/dragon_knight_dragon_jakiro_01.vcd" nodelay noscene } Rule dragon_knight_KillIsNotPersonaIsInDragonFormIsEnemyJakiroChance_35%_Rule { criteria Kill Isdragon_knight IsNotPersona IsInDragonForm IsEnemyJakiro Chance_35% response dragon_knight_KillIsNotPersonaIsInDragonFormIsEnemyJakiroChance_35% } Response dragon_knight_KillIsNotPersonaIsInDragonFormIsEnemyLinaChance_35% { scene "scenes/dragon_knight/dragon_knight_dragon_lina_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_lina_02.vcd" nodelay noscene } Rule dragon_knight_KillIsNotPersonaIsInDragonFormIsEnemyLinaChance_35%_Rule { criteria Kill Isdragon_knight IsNotPersona IsInDragonForm IsEnemyLina Chance_35% response dragon_knight_KillIsNotPersonaIsInDragonFormIsEnemyLinaChance_35% } Response dragon_knight_KillIsNotPersonaIsInDragonFormIsEnemySvenChance_35% { scene "scenes/dragon_knight/dragon_knight_dragon_sven_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_sven_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_sven_03.vcd" nodelay noscene } Rule dragon_knight_KillIsNotPersonaIsInDragonFormIsEnemySvenChance_35%_Rule { criteria Kill Isdragon_knight IsNotPersona IsInDragonForm IsEnemySven Chance_35% response dragon_knight_KillIsNotPersonaIsInDragonFormIsEnemySvenChance_35% } Response dragon_knight_KillIsDavionDHIsFireBreath { scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_firebreath_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_firebreath_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_firebreath_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_firebreath_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_firebreath_04_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_firebreath_04_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_firebreath_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_firebreath_06.vcd" nodelay noscene } Rule dragon_knight_KillIsDavionDHIsFireBreath_Rule { criteria Kill Isdragon_knight IsDavionDH IsFireBreath response dragon_knight_KillIsDavionDHIsFireBreath } Response dragon_knight_KillIsDavionDHIsFirstBlood { scene "scenes/dragon_knight/dragon_knight_dk_davion_firstblood_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_firstblood_02.vcd" nodelay noscene } Rule dragon_knight_KillIsDavionDHIsFirstBlood_Rule { criteria Kill Isdragon_knight IsDavionDH IsFirstBlood response dragon_knight_KillIsDavionDHIsFirstBlood } Response dragon_knight_KillIsDavionDH { scene "scenes/dragon_knight/dragon_knight_dk_davion_kill_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_kill_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_kill_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_kill_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_kill_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_kill_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_kill_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_kill_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_kill_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_kill_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_kill_11.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_kill_12.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_kill_13.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_kill_14.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_kill_15.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_kill_16.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_kill_17.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_kill_18.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_kill_19.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_kill_20.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_kill_21.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_kill_22.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_kill_23.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_laugh_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_laugh_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_laugh_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_laugh_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_laugh_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_laugh_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_laugh_11.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_laugh_12.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_laugh_13.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_laugh_14.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_wheel_all_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_wheel_all_02.vcd" nodelay noscene } Rule dragon_knight_KillIsDavionDH_Rule { criteria Kill Isdragon_knight IsDavionDH response dragon_knight_KillIsDavionDH } Response dragon_knight_KillIsDavionDHIsEnemyAbaddonChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_001.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_002.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyAbaddonChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyAbaddon Chance_25% response dragon_knight_KillIsDavionDHIsEnemyAbaddonChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyAlchemistChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_003.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_004.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyAlchemistChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyAlchemist Chance_25% response dragon_knight_KillIsDavionDHIsEnemyAlchemistChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyAncient_ApparitionChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_005.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_006.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyAncient_ApparitionChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyAncient_Apparition Chance_25% response dragon_knight_KillIsDavionDHIsEnemyAncient_ApparitionChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyAntimageChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_007.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_008.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyAntimageChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyAntimage Chance_25% response dragon_knight_KillIsDavionDHIsEnemyAntimageChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyArc_WardenChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_009.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_010.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyArc_WardenChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyArc_Warden Chance_25% response dragon_knight_KillIsDavionDHIsEnemyArc_WardenChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyAxeEarlyMidGameChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_011.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyAxeEarlyMidGameChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyAxe EarlyMidGame Chance_25% response dragon_knight_KillIsDavionDHIsEnemyAxeEarlyMidGameChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyAxeChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_012.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyAxeChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyAxe Chance_25% response dragon_knight_KillIsDavionDHIsEnemyAxeChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyBaneChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_013.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_014.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyBaneChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyBane Chance_25% response dragon_knight_KillIsDavionDHIsEnemyBaneChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyBatriderChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_015.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_016.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyBatriderChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyBatrider Chance_25% response dragon_knight_KillIsDavionDHIsEnemyBatriderChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyBeastmasterChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_017.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_018.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyBeastmasterChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyBeastmaster Chance_25% response dragon_knight_KillIsDavionDHIsEnemyBeastmasterChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyBloodseekerChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_019.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_020.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyBloodseekerChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyBloodseeker Chance_25% response dragon_knight_KillIsDavionDHIsEnemyBloodseekerChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyBounty_HunterChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_021.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_022.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyBounty_HunterChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyBounty_Hunter Chance_25% response dragon_knight_KillIsDavionDHIsEnemyBounty_HunterChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyBrewmasterChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_023.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_024.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyBrewmasterChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyBrewmaster Chance_25% response dragon_knight_KillIsDavionDHIsEnemyBrewmasterChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyBristlebackChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_025.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_026.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyBristlebackChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyBristleback Chance_25% response dragon_knight_KillIsDavionDHIsEnemyBristlebackChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyBroodmotherChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_027.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_028.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyBroodmotherChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyBroodmother Chance_25% response dragon_knight_KillIsDavionDHIsEnemyBroodmotherChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyCentaurChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_029.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_030.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyCentaurChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyCentaur Chance_25% response dragon_knight_KillIsDavionDHIsEnemyCentaurChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyChaos_KnightChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_031.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_032.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyChaos_KnightChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyChaos_Knight Chance_25% response dragon_knight_KillIsDavionDHIsEnemyChaos_KnightChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyChenChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_033.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_034.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyChenChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyChen Chance_25% response dragon_knight_KillIsDavionDHIsEnemyChenChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyClinkzChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_035.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_036.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyClinkzChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyClinkz Chance_25% response dragon_knight_KillIsDavionDHIsEnemyClinkzChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyRattletrapChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_037.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_038.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyRattletrapChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyRattletrap Chance_25% response dragon_knight_KillIsDavionDHIsEnemyRattletrapChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyCrystalMaidenChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_039.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_040.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyCrystalMaidenChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyCrystalMaiden Chance_25% response dragon_knight_KillIsDavionDHIsEnemyCrystalMaidenChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyDark_SeerChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_041.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_042.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyDark_SeerChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyDark_Seer Chance_25% response dragon_knight_KillIsDavionDHIsEnemyDark_SeerChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyDark_WillowChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_043.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_044.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyDark_WillowChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyDark_Willow Chance_25% response dragon_knight_KillIsDavionDHIsEnemyDark_WillowChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyDawnbreakerChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_045.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_046.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyDawnbreakerChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyDawnbreaker Chance_25% response dragon_knight_KillIsDavionDHIsEnemyDawnbreakerChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyDazzleChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_047.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_048.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyDazzleChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyDazzle Chance_25% response dragon_knight_KillIsDavionDHIsEnemyDazzleChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyDeath_ProphetChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_049.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_050.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyDeath_ProphetChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyDeath_Prophet Chance_25% response dragon_knight_KillIsDavionDHIsEnemyDeath_ProphetChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyDisruptorChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_051.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_052.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyDisruptorChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyDisruptor Chance_25% response dragon_knight_KillIsDavionDHIsEnemyDisruptorChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyDoom_BringerChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_053.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_054.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyDoom_BringerChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyDoom_Bringer Chance_25% response dragon_knight_KillIsDavionDHIsEnemyDoom_BringerChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyDragon_KnightChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_055.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_056.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyDragon_KnightChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyDragon_Knight Chance_25% response dragon_knight_KillIsDavionDHIsEnemyDragon_KnightChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyDrowRangerChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_057.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_058.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyDrowRangerChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyDrowRanger Chance_25% response dragon_knight_KillIsDavionDHIsEnemyDrowRangerChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyEarth_SpiritChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_059.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_060.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyEarth_SpiritChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyEarth_Spirit Chance_25% response dragon_knight_KillIsDavionDHIsEnemyEarth_SpiritChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyEarthshakerChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_061.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_062.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyEarthshakerChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyEarthshaker Chance_25% response dragon_knight_KillIsDavionDHIsEnemyEarthshakerChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyElder_TitanChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_063.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_064.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyElder_TitanChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyElder_Titan Chance_25% response dragon_knight_KillIsDavionDHIsEnemyElder_TitanChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyEmber_SpiritChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_065.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_066.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyEmber_SpiritChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyEmber_Spirit Chance_25% response dragon_knight_KillIsDavionDHIsEnemyEmber_SpiritChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyEnchantressChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_067.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_068.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyEnchantressChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyEnchantress Chance_25% response dragon_knight_KillIsDavionDHIsEnemyEnchantressChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyEnigmaChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_069.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_070.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyEnigmaChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyEnigma Chance_25% response dragon_knight_KillIsDavionDHIsEnemyEnigmaChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyFaceless_VoidChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_071.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_072.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyFaceless_VoidChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyFaceless_Void Chance_25% response dragon_knight_KillIsDavionDHIsEnemyFaceless_VoidChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyGrimstrokeChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_073.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_074.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyGrimstrokeChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyGrimstroke Chance_25% response dragon_knight_KillIsDavionDHIsEnemyGrimstrokeChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyGyrocopterChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_075.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_076.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyGyrocopterChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyGyrocopter Chance_25% response dragon_knight_KillIsDavionDHIsEnemyGyrocopterChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyHoodwinkChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_077.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_078.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyHoodwinkChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyHoodwink Chance_25% response dragon_knight_KillIsDavionDHIsEnemyHoodwinkChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyHuskarChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_079.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_080.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyHuskarChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyHuskar Chance_25% response dragon_knight_KillIsDavionDHIsEnemyHuskarChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyWispChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_081.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_082.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyWispChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyWisp Chance_25% response dragon_knight_KillIsDavionDHIsEnemyWispChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyInvokerChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_083.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_084.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyInvokerChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyInvoker Chance_25% response dragon_knight_KillIsDavionDHIsEnemyInvokerChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyJakiroChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_085.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_086.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyJakiroChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyJakiro Chance_25% response dragon_knight_KillIsDavionDHIsEnemyJakiroChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyJuggernautChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_088.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyJuggernautChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyJuggernaut Chance_25% response dragon_knight_KillIsDavionDHIsEnemyJuggernautChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyKeeper_of_the_LightChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_089.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_090.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyKeeper_of_the_LightChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyKeeper_of_the_Light Chance_25% response dragon_knight_KillIsDavionDHIsEnemyKeeper_of_the_LightChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyKunkkaChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_091.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyKunkkaChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyKunkka Chance_25% response dragon_knight_KillIsDavionDHIsEnemyKunkkaChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyLegion_CommanderChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_093.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_094.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyLegion_CommanderChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyLegion_Commander Chance_25% response dragon_knight_KillIsDavionDHIsEnemyLegion_CommanderChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyLeshracChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_095.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_096.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyLeshracChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyLeshrac Chance_25% response dragon_knight_KillIsDavionDHIsEnemyLeshracChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyLichChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_097.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_098.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyLichChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyLich Chance_25% response dragon_knight_KillIsDavionDHIsEnemyLichChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyLife_StealerChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_099.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_100.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyLife_StealerChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyLife_Stealer Chance_25% response dragon_knight_KillIsDavionDHIsEnemyLife_StealerChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyLinaChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_101.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_102.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyLinaChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyLina Chance_25% response dragon_knight_KillIsDavionDHIsEnemyLinaChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyLionChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_103.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyLionChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyLion Chance_25% response dragon_knight_KillIsDavionDHIsEnemyLionChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyLone_DruidChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_105.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_106.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyLone_DruidChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyLone_Druid Chance_25% response dragon_knight_KillIsDavionDHIsEnemyLone_DruidChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyLunaChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_107.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_108.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyLunaChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyLuna Chance_25% response dragon_knight_KillIsDavionDHIsEnemyLunaChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyLycanChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_110.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyLycanChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyLycan Chance_25% response dragon_knight_KillIsDavionDHIsEnemyLycanChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyMagnataurChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_111.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_112.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyMagnataurChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyMagnataur Chance_25% response dragon_knight_KillIsDavionDHIsEnemyMagnataurChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyMarsChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_113.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_114.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyMarsChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyMars Chance_25% response dragon_knight_KillIsDavionDHIsEnemyMarsChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyMedusaChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_115.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_116.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyMedusaChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyMedusa Chance_25% response dragon_knight_KillIsDavionDHIsEnemyMedusaChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyMeepoChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_118.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyMeepoChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyMeepo Chance_25% response dragon_knight_KillIsDavionDHIsEnemyMeepoChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyMiranaChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_119.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_120.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_120_02.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyMiranaChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyMirana Chance_25% response dragon_knight_KillIsDavionDHIsEnemyMiranaChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyMonkey_KingChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_121.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_122.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyMonkey_KingChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyMonkey_King Chance_25% response dragon_knight_KillIsDavionDHIsEnemyMonkey_KingChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyMorphlingChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_123.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_124.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyMorphlingChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyMorphling Chance_25% response dragon_knight_KillIsDavionDHIsEnemyMorphlingChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyNaga_SirenChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_125.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_126.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyNaga_SirenChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyNaga_Siren Chance_25% response dragon_knight_KillIsDavionDHIsEnemyNaga_SirenChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyFurionChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_127.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_128.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyFurionChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyFurion Chance_25% response dragon_knight_KillIsDavionDHIsEnemyFurionChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyNecrolyteChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_129.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_130.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyNecrolyteChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyNecrolyte Chance_25% response dragon_knight_KillIsDavionDHIsEnemyNecrolyteChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyNight_StalkerChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_131.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_132.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyNight_StalkerChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyNight_Stalker Chance_25% response dragon_knight_KillIsDavionDHIsEnemyNight_StalkerChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyNyx_AssassinChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_133.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_134.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyNyx_AssassinChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyNyx_Assassin Chance_25% response dragon_knight_KillIsDavionDHIsEnemyNyx_AssassinChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyOgre_MagiChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_135.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_136.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyOgre_MagiChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyOgre_Magi Chance_25% response dragon_knight_KillIsDavionDHIsEnemyOgre_MagiChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyOmniknightChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_137.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_138.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyOmniknightChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyOmniknight Chance_25% response dragon_knight_KillIsDavionDHIsEnemyOmniknightChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyOracleChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_139.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_140.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyOracleChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyOracle Chance_25% response dragon_knight_KillIsDavionDHIsEnemyOracleChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyOutworld_DestroyerChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_142.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyOutworld_DestroyerChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyOutworld_Destroyer Chance_25% response dragon_knight_KillIsDavionDHIsEnemyOutworld_DestroyerChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyPangolinChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_143.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_144.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyPangolinChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyPangolin Chance_25% response dragon_knight_KillIsDavionDHIsEnemyPangolinChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyPhantom_AssassinChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_145.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_146.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyPhantom_AssassinChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyPhantom_Assassin Chance_25% response dragon_knight_KillIsDavionDHIsEnemyPhantom_AssassinChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyPhantom_LancerChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_147.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_148.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyPhantom_LancerChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyPhantom_Lancer Chance_25% response dragon_knight_KillIsDavionDHIsEnemyPhantom_LancerChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyPhoenixChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_149.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_150.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyPhoenixChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyPhoenix Chance_25% response dragon_knight_KillIsDavionDHIsEnemyPhoenixChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyPuckChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_151.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_152.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyPuckChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyPuck Chance_25% response dragon_knight_KillIsDavionDHIsEnemyPuckChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyPudgeChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_153.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyPudgeChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyPudge Chance_25% response dragon_knight_KillIsDavionDHIsEnemyPudgeChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyPugnaChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_155.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_156.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyPugnaChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyPugna Chance_25% response dragon_knight_KillIsDavionDHIsEnemyPugnaChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyQueenofPainChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_157.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_158.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyQueenofPainChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyQueenofPain Chance_25% response dragon_knight_KillIsDavionDHIsEnemyQueenofPainChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyRazorChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_159.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_160.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyRazorChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyRazor Chance_25% response dragon_knight_KillIsDavionDHIsEnemyRazorChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyRikiChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_162.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyRikiChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyRiki Chance_25% response dragon_knight_KillIsDavionDHIsEnemyRikiChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyRubickChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_163.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_164.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyRubickChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyRubick Chance_25% response dragon_knight_KillIsDavionDHIsEnemyRubickChance_25% } Response dragon_knight_KillIsDavionDHIsEnemySandkingChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_165.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_166.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemySandkingChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemySandking Chance_25% response dragon_knight_KillIsDavionDHIsEnemySandkingChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyNevermoreChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_169.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_170.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyNevermoreChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyNevermore Chance_25% response dragon_knight_KillIsDavionDHIsEnemyNevermoreChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyShadowShamanChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_171.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_172.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyShadowShamanChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyShadowShaman Chance_25% response dragon_knight_KillIsDavionDHIsEnemyShadowShamanChance_25% } Response dragon_knight_KillIsDavionDHIsEnemySilencerChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_173.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_174.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemySilencerChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemySilencer Chance_25% response dragon_knight_KillIsDavionDHIsEnemySilencerChance_25% } Response dragon_knight_KillIsDavionDHIsEnemySkywrath_MageChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_175.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_176.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemySkywrath_MageChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemySkywrath_Mage Chance_25% response dragon_knight_KillIsDavionDHIsEnemySkywrath_MageChance_25% } Response dragon_knight_KillIsDavionDHIsEnemySlarkChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_179.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_180.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemySlarkChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemySlark Chance_25% response dragon_knight_KillIsDavionDHIsEnemySlarkChance_25% } Response dragon_knight_KillIsDavionDHIsEnemySnapfireChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_181.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_182.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemySnapfireChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemySnapfire Chance_25% response dragon_knight_KillIsDavionDHIsEnemySnapfireChance_25% } Response dragon_knight_KillIsDavionDHIsEnemySniperChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_183.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_184.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemySniperChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemySniper Chance_25% response dragon_knight_KillIsDavionDHIsEnemySniperChance_25% } Response dragon_knight_KillIsDavionDHIsEnemySvenChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_191.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_192.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemySvenChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemySven Chance_25% response dragon_knight_KillIsDavionDHIsEnemySvenChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyTerrorbladeChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_197.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_198.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyTerrorbladeChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyTerrorblade Chance_25% response dragon_knight_KillIsDavionDHIsEnemyTerrorbladeChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyTidehunterChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_199.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyTidehunterChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyTidehunter Chance_25% response dragon_knight_KillIsDavionDHIsEnemyTidehunterChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyTuskChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_211.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyTuskChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyTusk Chance_25% response dragon_knight_KillIsDavionDHIsEnemyTuskChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyAbyssal_UnderlordChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_213.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_214.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyAbyssal_UnderlordChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyAbyssal_Underlord Chance_25% response dragon_knight_KillIsDavionDHIsEnemyAbyssal_UnderlordChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyUndyingChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_215.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_216.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyUndyingChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyUndying Chance_25% response dragon_knight_KillIsDavionDHIsEnemyUndyingChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyUrsaChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_217.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_218.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyUrsaChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyUrsa Chance_25% response dragon_knight_KillIsDavionDHIsEnemyUrsaChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyVengefulSpiritChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_219.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_220.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyVengefulSpiritChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyVengefulSpirit Chance_25% response dragon_knight_KillIsDavionDHIsEnemyVengefulSpiritChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyVenomancerChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_221.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_222.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyVenomancerChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyVenomancer Chance_25% response dragon_knight_KillIsDavionDHIsEnemyVenomancerChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyViperChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_223.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_224.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyViperChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyViper Chance_25% response dragon_knight_KillIsDavionDHIsEnemyViperChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyVisageChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_225.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_226.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyVisageChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyVisage Chance_25% response dragon_knight_KillIsDavionDHIsEnemyVisageChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyVoid_SpiritChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_227.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_228.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyVoid_SpiritChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyVoid_Spirit Chance_25% response dragon_knight_KillIsDavionDHIsEnemyVoid_SpiritChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyWarlockChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_229.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_230.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyWarlockChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyWarlock Chance_25% response dragon_knight_KillIsDavionDHIsEnemyWarlockChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyWeaverChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_231.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_232.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyWeaverChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyWeaver Chance_25% response dragon_knight_KillIsDavionDHIsEnemyWeaverChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyWindrunnerChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_233.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_234.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyWindrunnerChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyWindrunner Chance_25% response dragon_knight_KillIsDavionDHIsEnemyWindrunnerChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyWinter_WyvernChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_235.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_236.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyWinter_WyvernChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyWinter_Wyvern Chance_25% response dragon_knight_KillIsDavionDHIsEnemyWinter_WyvernChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyWitchDoctorChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_237.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_238.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyWitchDoctorChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyWitchDoctor Chance_25% response dragon_knight_KillIsDavionDHIsEnemyWitchDoctorChance_25% } Response dragon_knight_KillIsDavionDHIsEnemySkeleton_KingChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_239.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_240.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemySkeleton_KingChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemySkeleton_King Chance_25% response dragon_knight_KillIsDavionDHIsEnemySkeleton_KingChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyZuusChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_241.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_242.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyZuusChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyZuus Chance_25% response dragon_knight_KillIsDavionDHIsEnemyZuusChance_25% } Response dragon_knight_KillIsDavionDHIsEnemyMarciChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_300.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsEnemyMarciChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsEnemyMarci Chance_25% response dragon_knight_KillIsDavionDHIsEnemyMarciChance_25% } Response dragon_knight_KillIsDavionDHIsInDragonFormIsFireBreath { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ability_firebreath_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ability_firebreath_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ability_firebreath_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ability_firebreath_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ability_firebreath_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ability_firebreath_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ability_firebreath_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ability_firebreath_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ability_firebreath_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ability_firebreath_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ability_firebreath_11.vcd" nodelay noscene } Rule dragon_knight_KillIsDavionDHIsInDragonFormIsFireBreath_Rule { criteria Kill Isdragon_knight IsDavionDH IsInDragonForm IsFireBreath response dragon_knight_KillIsDavionDHIsInDragonFormIsFireBreath } Response dragon_knight_KillIsDavionDHIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ability_firebreath_12.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_debut_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_debut_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_kill_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_kill_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_kill_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_kill_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_kill_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_kill_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_kill_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_kill_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_kill_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_kill_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_kill_11.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_kill_11_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_kill_12.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_kill_13.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_kill_14.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_kill_15.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_kill_16.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_kill_17.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_kill_18.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_kill_19.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_kill_20.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_kill_21.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_kill_22.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_kill_23.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_kill_24.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_laugh_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_laugh_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_laugh_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_laugh_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_wheel_all_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_wheel_all_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_wheel_all_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_wheel_all_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_wheel_all_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_wheel_all_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_wheel_deny_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_wheel_deny_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_wheel_deny_03.vcd" nodelay noscene } Rule dragon_knight_KillIsDavionDHIsInDragonForm_Rule { criteria Kill Isdragon_knight IsDavionDH IsInDragonForm response dragon_knight_KillIsDavionDHIsInDragonForm } Response dragon_knight_KillIsDavionDHIsInDragonFormIsFirstBlood { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_firstblood_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_firstblood_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_firstblood_03.vcd" nodelay noscene } Rule dragon_knight_KillIsDavionDHIsInDragonFormIsFirstBlood_Rule { criteria Kill Isdragon_knight IsDavionDH IsInDragonForm IsFirstBlood response dragon_knight_KillIsDavionDHIsInDragonFormIsFirstBlood } Response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyArc_WardenChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_001.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyArc_WardenChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsInDragonForm IsEnemyArc_Warden Chance_25% response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyArc_WardenChance_25% } Response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyChaos_KnightChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_003.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyChaos_KnightChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsInDragonForm IsEnemyChaos_Knight Chance_25% response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyChaos_KnightChance_25% } Response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyDawnbreakerChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_005.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyDawnbreakerChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsInDragonForm IsEnemyDawnbreaker Chance_25% response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyDawnbreakerChance_25% } Response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyElder_TitanChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_007.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyElder_TitanChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsInDragonForm IsEnemyElder_Titan Chance_25% response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyElder_TitanChance_25% } Response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyEmber_SpiritChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_009.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyEmber_SpiritChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsInDragonForm IsEnemyEmber_Spirit Chance_25% response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyEmber_SpiritChance_25% } Response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyHoodwinkChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_013.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_014.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyHoodwinkChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsInDragonForm IsEnemyHoodwink Chance_25% response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyHoodwinkChance_25% } Response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyWispChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_015.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyWispChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsInDragonForm IsEnemyWisp Chance_25% response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyWispChance_25% } Response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyInvokerChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_017.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_018.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyInvokerChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsInDragonForm IsEnemyInvoker Chance_25% response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyInvokerChance_25% } Response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyJakiroChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_019.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyJakiroChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsInDragonForm IsEnemyJakiro Chance_25% response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyJakiroChance_25% } Response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyKeeper_of_the_LightChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_021.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyKeeper_of_the_LightChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsInDragonForm IsEnemyKeeper_of_the_Light Chance_25% response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyKeeper_of_the_LightChance_25% } Response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyLinaChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_023.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyLinaChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsInDragonForm IsEnemyLina Chance_25% response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyLinaChance_25% } Response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyLunaChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_025.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyLunaChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsInDragonForm IsEnemyLuna Chance_25% response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyLunaChance_25% } Response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyMarsChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_027.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyMarsChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsInDragonForm IsEnemyMars Chance_25% response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyMarsChance_25% } Response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyMiranaChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_029.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_030.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyMiranaChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsInDragonForm IsEnemyMirana Chance_25% response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyMiranaChance_25% } Response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyOracleChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_034.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyOracleChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsInDragonForm IsEnemyOracle Chance_25% response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyOracleChance_25% } Response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyOutworld_DestroyerChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_036.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyOutworld_DestroyerChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsInDragonForm IsEnemyOutworld_Destroyer Chance_25% response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyOutworld_DestroyerChance_25% } Response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyPuckChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_039.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyPuckChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsInDragonForm IsEnemyPuck Chance_25% response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyPuckChance_25% } Response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemySnapfireChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_041.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_042.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsInDragonFormIsEnemySnapfireChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsInDragonForm IsEnemySnapfire Chance_25% response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemySnapfireChance_25% } Response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyTerrorbladeChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_043.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_044.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyTerrorbladeChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsInDragonForm IsEnemyTerrorblade Chance_25% response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyTerrorbladeChance_25% } Response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyVoid_SpiritChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_045.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyVoid_SpiritChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsInDragonForm IsEnemyVoid_Spirit Chance_25% response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyVoid_SpiritChance_25% } Response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyWinter_WyvernChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_047.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_048.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyWinter_WyvernChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsInDragonForm IsEnemyWinter_Wyvern Chance_25% response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyWinter_WyvernChance_25% } Response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyZuusChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_049.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyZuusChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsInDragonForm IsEnemyZuus Chance_25% response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyZuusChance_25% } Response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyMarciChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_rival_300.vcd" nodelay noscene speakonce } Rule dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyMarciChance_25%_Rule { criteria Kill Isdragon_knight IsDavionDH IsInDragonForm IsEnemyMarci Chance_25% response dragon_knight_KillIsDavionDHIsInDragonFormIsEnemyMarciChance_25% } Response dragon_knight_MoveIsNotPersona { scene "scenes/dragon_knight/dragon_knight_drag_move_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_move_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_move_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_move_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_move_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_move_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_move_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_move_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_move_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_move_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_move_11.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_move_12.vcd" nodelay noscene } Rule dragon_knight_MoveIsNotPersona_Rule { criteria Move Isdragon_knight IsNotPersona response dragon_knight_MoveIsNotPersona } Response dragon_knight_MoveIsNotPersonaIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dragon_move_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_move_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_move_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_move_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_move_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_move_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_move_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_move_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_move_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_move_11.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_move_12.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_ability_eldrag_02.vcd" nodelay noscene } Rule dragon_knight_MoveIsNotPersonaIsInDragonForm_Rule { criteria Move Isdragon_knight IsNotPersona IsInDragonForm response dragon_knight_MoveIsNotPersonaIsInDragonForm } Response dragon_knight_MoveIsDavionDH { scene "scenes/dragon_knight/dragon_knight_dk_davion_move_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_03_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_07_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_11.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_12.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_13.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_14.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_14_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_15.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_16.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_17.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_18.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_19.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_20.vcd" nodelay noscene } Rule dragon_knight_MoveIsDavionDH_Rule { criteria Move Isdragon_knight IsDavionDH response dragon_knight_MoveIsDavionDH } Response dragon_knight_MoveIsDavionDHIsSpeechPain { scene "scenes/dragon_knight/dragon_knight_dk_davion_move_pain_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_pain_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_pain_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_pain_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_pain_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_pain_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_pain_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_pain_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_pain_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_move_pain_10.vcd" nodelay noscene } Rule dragon_knight_MoveIsDavionDHIsSpeechPain_Rule { criteria Move Isdragon_knight IsDavionDH IsSpeechPain response dragon_knight_MoveIsDavionDHIsSpeechPain } Response dragon_knight_MoveIsDavionDHIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_debut_04.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_11.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_12.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_13.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_14.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_15.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_16.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_17.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_18.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_19.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_20.vcd" nodelay noscene } Rule dragon_knight_MoveIsDavionDHIsInDragonForm_Rule { criteria Move Isdragon_knight IsDavionDH IsInDragonForm response dragon_knight_MoveIsDavionDHIsInDragonForm } Response dragon_knight_MoveIsDavionDHIsInDragonFormIsSpeechPain { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_pain_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_pain_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_pain_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_pain_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_pain_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_pain_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_pain_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_pain_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_pain_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_move_pain_10.vcd" nodelay noscene } Rule dragon_knight_MoveIsDavionDHIsInDragonFormIsSpeechPain_Rule { criteria Move Isdragon_knight IsDavionDH IsInDragonForm IsSpeechPain response dragon_knight_MoveIsDavionDHIsInDragonFormIsSpeechPain } Response dragon_knight_AttackIsNotPersona { scene "scenes/dragon_knight/dragon_knight_drag_attack_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_attack_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_attack_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_attack_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_attack_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_attack_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_attack_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_attack_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_attack_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_attack_10.vcd" nodelay noscene } Rule dragon_knight_AttackIsNotPersona_Rule { criteria Attack Isdragon_knight IsNotPersona response dragon_knight_AttackIsNotPersona } Response dragon_knight_AttackIsNotPersonaIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dragon_attack_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_attack_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_attack_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_attack_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_attack_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_attack_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_ability_eldrag_01.vcd" nodelay noscene } Rule dragon_knight_AttackIsNotPersonaIsInDragonForm_Rule { criteria Attack Isdragon_knight IsNotPersona IsInDragonForm response dragon_knight_AttackIsNotPersonaIsInDragonForm } Response dragon_knight_AttackIsDavionDH { scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_11.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_11_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_12.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_13.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_14.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_14_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_15.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_16.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_17.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_18.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_19.vcd" nodelay noscene } Rule dragon_knight_AttackIsDavionDH_Rule { criteria Attack Isdragon_knight IsDavionDH response dragon_knight_AttackIsDavionDH } Response dragon_knight_AttackIsDavionDHChance_3% { scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_20.vcd" nodelay noscene speakonce } Rule dragon_knight_AttackIsDavionDHChance_3%_Rule { criteria Attack Isdragon_knight IsDavionDH Chance_3% response dragon_knight_AttackIsDavionDHChance_3% } Response dragon_knight_AttackIsDavionDHIsSpeechPain { scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_pain_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_pain_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_pain_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_pain_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_pain_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_pain_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_pain_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_pain_08.vcd" nodelay noscene } Rule dragon_knight_AttackIsDavionDHIsSpeechPain_Rule { criteria Attack Isdragon_knight IsDavionDH IsSpeechPain response dragon_knight_AttackIsDavionDHIsSpeechPain } Response dragon_knight_AttackIsDavionDHIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_01_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_11.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_12.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_13.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_14.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_15.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_16.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_17.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_18.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_19.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_20.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_debut_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_debut_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_debut_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_debut_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_wheel_all_02.vcd" nodelay noscene } Rule dragon_knight_AttackIsDavionDHIsInDragonForm_Rule { criteria Attack Isdragon_knight IsDavionDH IsInDragonForm response dragon_knight_AttackIsDavionDHIsInDragonForm } Response dragon_knight_AttackIsDavionDHIsInDragonFormIsSpeechPain { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_pain_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_pain_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_pain_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_pain_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_pain_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_pain_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_pain_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_attack_pain_08.vcd" nodelay noscene } Rule dragon_knight_AttackIsDavionDHIsInDragonFormIsSpeechPain_Rule { criteria Attack Isdragon_knight IsDavionDH IsInDragonForm IsSpeechPain response dragon_knight_AttackIsDavionDHIsInDragonFormIsSpeechPain } Response dragon_knight_CastOrderIsNotPersona { scene "scenes/dragon_knight/dragon_knight_drag_cast_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_cast_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_cast_03.vcd" nodelay noscene } Rule dragon_knight_CastOrderIsNotPersona_Rule { criteria CastOrder Isdragon_knight IsNotPersona response dragon_knight_CastOrderIsNotPersona } Response dragon_knight_CastOrderIsNotPersonaIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dragon_cast_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_cast_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_cast_03.vcd" nodelay noscene } Rule dragon_knight_CastOrderIsNotPersonaIsInDragonForm_Rule { criteria CastOrder Isdragon_knight IsNotPersona IsInDragonForm response dragon_knight_CastOrderIsNotPersonaIsInDragonForm } Response dragon_knight_CastOrderIsDavionDH { scene "scenes/dragon_knight/dragon_knight_dk_davion_cast_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_cast_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_cast_03.vcd" nodelay noscene } Rule dragon_knight_CastOrderIsDavionDH_Rule { criteria CastOrder Isdragon_knight IsDavionDH response dragon_knight_CastOrderIsDavionDH } Response dragon_knight_CastOrderIsDavionDHIsSpeechPainMidGameOnward { scene "scenes/dragon_knight/dragon_knight_dk_davion_cast_pain_01.vcd" nodelay noscene respeakdelay 120 } Rule dragon_knight_CastOrderIsDavionDHIsSpeechPainMidGameOnward_Rule { criteria CastOrder Isdragon_knight IsDavionDH IsSpeechPain MidGameOnward response dragon_knight_CastOrderIsDavionDHIsSpeechPainMidGameOnward } Response dragon_knight_CastOrderIsDavionDHIsSpeechPain { scene "scenes/dragon_knight/dragon_knight_dk_davion_cast_pain_02.vcd" nodelay noscene respeakdelay 120 scene "scenes/dragon_knight/dragon_knight_dk_davion_cast_pain_03.vcd" nodelay noscene respeakdelay 120 } Rule dragon_knight_CastOrderIsDavionDHIsSpeechPain_Rule { criteria CastOrder Isdragon_knight IsDavionDH IsSpeechPain response dragon_knight_CastOrderIsDavionDHIsSpeechPain } Response dragon_knight_CastOrderIsDavionDHIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_cast_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_cast_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_cast_03.vcd" nodelay noscene } Rule dragon_knight_CastOrderIsDavionDHIsInDragonForm_Rule { criteria CastOrder Isdragon_knight IsDavionDH IsInDragonForm response dragon_knight_CastOrderIsDavionDHIsInDragonForm } Response dragon_knight_CastOrderIsDavionDHIsInDragonFormIsSpeechPainMidGameOnward { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_cast_pain_01.vcd" nodelay noscene respeakdelay 120 } Rule dragon_knight_CastOrderIsDavionDHIsInDragonFormIsSpeechPainMidGameOnward_Rule { criteria CastOrder Isdragon_knight IsDavionDH IsInDragonForm IsSpeechPain MidGameOnward response dragon_knight_CastOrderIsDavionDHIsInDragonFormIsSpeechPainMidGameOnward } Response dragon_knight_CastOrderIsDavionDHIsInDragonFormIsSpeechPain { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_cast_pain_02.vcd" nodelay noscene respeakdelay 120 scene "scenes/dragon_knight/dragon_knight_dk_slyrak_cast_pain_03.vcd" nodelay noscene respeakdelay 120 } Rule dragon_knight_CastOrderIsDavionDHIsInDragonFormIsSpeechPain_Rule { criteria CastOrder Isdragon_knight IsDavionDH IsInDragonForm IsSpeechPain response dragon_knight_CastOrderIsDavionDHIsInDragonFormIsSpeechPain } Response dragon_knight_LevelUpIsNotPersona { scene "scenes/dragon_knight/dragon_knight_drag_level_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_level_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_level_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_level_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_level_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_level_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_level_07.vcd" nodelay noscene } Rule dragon_knight_LevelUpIsNotPersona_Rule { criteria LevelUp Isdragon_knight IsNotPersona response dragon_knight_LevelUpIsNotPersona } Response dragon_knight_LevelUpIsNotPersonaIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dragon_level_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_level_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_level_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_level_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_level_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_level_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_level_07.vcd" nodelay noscene } Rule dragon_knight_LevelUpIsNotPersonaIsInDragonForm_Rule { criteria LevelUp Isdragon_knight IsNotPersona IsInDragonForm response dragon_knight_LevelUpIsNotPersonaIsInDragonForm } Response dragon_knight_LevelUpIsDavionDH { scene "scenes/dragon_knight/dragon_knight_dk_davion_level_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_level_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_level_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_level_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_level_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_level_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_level_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_level_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_level_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_level_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_level_11.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_level_12.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_level_13.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_level_14.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_level_15.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_level_16.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_level_17.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_level_18.vcd" nodelay noscene } Rule dragon_knight_LevelUpIsDavionDH_Rule { criteria LevelUp Isdragon_knight IsDavionDH response dragon_knight_LevelUpIsDavionDH } Response dragon_knight_LevelUpIsDavionDHIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_level_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_level_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_level_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_level_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_level_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_level_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_level_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_level_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_level_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_level_10.vcd" nodelay noscene } Rule dragon_knight_LevelUpIsDavionDHIsInDragonForm_Rule { criteria LevelUp Isdragon_knight IsDavionDH IsInDragonForm response dragon_knight_LevelUpIsDavionDHIsInDragonForm } Response dragon_knight_DeathIsNotPersonaIsEnemyJakiroChance_50% { scene "scenes/dragon_knight/dragon_knight_drag_jakiro_02.vcd" nodelay noscene } Rule dragon_knight_DeathIsNotPersonaIsEnemyJakiroChance_50%_Rule { criteria Death Isdragon_knight IsNotPersona IsEnemyJakiro Chance_50% response dragon_knight_DeathIsNotPersonaIsEnemyJakiroChance_50% } Response dragon_knight_DeathIsNotPersona { scene "scenes/dragon_knight/dragon_knight_drag_death_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_death_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_death_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_death_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_death_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_death_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_death_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_death_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_death_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_death_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_death_11.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_death_12.vcd" nodelay noscene } Rule dragon_knight_DeathIsNotPersona_Rule { criteria Death Isdragon_knight IsNotPersona response dragon_knight_DeathIsNotPersona } Response dragon_knight_DeathIsNotPersonaIsReincarnating { scene "scenes/dragon_knight/dragon_knight_drag_aegis_01.vcd" nodelay noscene } Rule dragon_knight_DeathIsNotPersonaIsReincarnating_Rule { criteria Death Isdragon_knight IsNotPersona IsReincarnating response dragon_knight_DeathIsNotPersonaIsReincarnating } Response dragon_knight_DeathIsNotPersonaIsInDragonFormIsEnemyJakiroChance_50% { scene "scenes/dragon_knight/dragon_knight_dragon_jakiro_02.vcd" nodelay noscene } Rule dragon_knight_DeathIsNotPersonaIsInDragonFormIsEnemyJakiroChance_50%_Rule { criteria Death Isdragon_knight IsNotPersona IsInDragonForm IsEnemyJakiro Chance_50% response dragon_knight_DeathIsNotPersonaIsInDragonFormIsEnemyJakiroChance_50% } Response dragon_knight_DeathIsNotPersonaIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dragon_death_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_death_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_death_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_death_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_death_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_death_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_death_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_death_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_death_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_death_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_death_11.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_death_12.vcd" nodelay noscene } Rule dragon_knight_DeathIsNotPersonaIsInDragonForm_Rule { criteria Death Isdragon_knight IsNotPersona IsInDragonForm response dragon_knight_DeathIsNotPersonaIsInDragonForm } Response dragon_knight_DeathIsNotPersonaIsInDragonFormIsReincarnating { scene "scenes/dragon_knight/dragon_knight_dragon_aegis_01.vcd" nodelay noscene } Rule dragon_knight_DeathIsNotPersonaIsInDragonFormIsReincarnating_Rule { criteria Death Isdragon_knight IsNotPersona IsInDragonForm IsReincarnating response dragon_knight_DeathIsNotPersonaIsInDragonFormIsReincarnating } Response dragon_knight_DeathIsDavionDHIsReincarnating { scene "scenes/dragon_knight/dragon_knight_dk_davion_aegis_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_fast_res_01.vcd" nodelay noscene } Rule dragon_knight_DeathIsDavionDHIsReincarnating_Rule { criteria Death Isdragon_knight IsDavionDH IsReincarnating response dragon_knight_DeathIsDavionDHIsReincarnating } Response dragon_knight_DeathIsDavionDH { scene "scenes/dragon_knight/dragon_knight_dk_davion_death_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_death_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_death_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_death_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_death_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_death_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_death_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_death_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_death_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_death_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_death_11.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_death_12.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_death_13.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_death_14.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_death_15.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_death_16.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_death_17.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_death_18.vcd" nodelay noscene } Rule dragon_knight_DeathIsDavionDH_Rule { criteria Death Isdragon_knight IsDavionDH response dragon_knight_DeathIsDavionDH } Response dragon_knight_DeathIsDavionDHIsInDragonFormIsReincarnating { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_aegis_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_aegis_02.vcd" nodelay noscene } Rule dragon_knight_DeathIsDavionDHIsInDragonFormIsReincarnating_Rule { criteria Death Isdragon_knight IsDavionDH IsInDragonForm IsReincarnating response dragon_knight_DeathIsDavionDHIsInDragonFormIsReincarnating } Response dragon_knight_DeathIsDavionDHIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_death_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_death_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_death_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_death_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_death_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_death_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_death_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_death_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_death_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_death_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_death_11.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_death_12.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_death_13.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_death_14.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_death_15.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_death_16.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_death_17.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_death_18.vcd" nodelay noscene } Rule dragon_knight_DeathIsDavionDHIsInDragonForm_Rule { criteria Death Isdragon_knight IsDavionDH IsInDragonForm response dragon_knight_DeathIsDavionDHIsInDragonForm } Response dragon_knight_LastHitIsNotPersona { scene "scenes/dragon_knight/dragon_knight_drag_lasthit_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_lasthit_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_lasthit_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_lasthit_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_lasthit_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_lasthit_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_lasthit_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_lasthit_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_lasthit_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_lasthit_10.vcd" nodelay noscene } Rule dragon_knight_LastHitIsNotPersona_Rule { criteria LastHit Isdragon_knight IsNotPersona response dragon_knight_LastHitIsNotPersona } Response dragon_knight_LastHitIsNotPersonaIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dragon_lasthit_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_lasthit_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_lasthit_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_lasthit_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_lasthit_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_lasthit_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_lasthit_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_lasthit_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_lasthit_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_lasthit_10.vcd" nodelay noscene } Rule dragon_knight_LastHitIsNotPersonaIsInDragonForm_Rule { criteria LastHit Isdragon_knight IsNotPersona IsInDragonForm response dragon_knight_LastHitIsNotPersonaIsInDragonForm } Response dragon_knight_LastHitIsDavionDH { scene "scenes/dragon_knight/dragon_knight_dk_davion_last_hit_11.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_last_hit_12.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_last_hit_13.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_last_hit_14.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_last_hit_15.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_last_hit_16.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_last_hit_17.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_last_hit_18.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_last_hit_19.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_last_hit_20.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_lasthit_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_lasthit_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_lasthit_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_lasthit_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_lasthit_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_lasthit_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_lasthit_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_lasthit_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_lasthit_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_lasthit_10.vcd" nodelay noscene } Rule dragon_knight_LastHitIsDavionDH_Rule { criteria LastHit Isdragon_knight IsDavionDH response dragon_knight_LastHitIsDavionDH } Response dragon_knight_LastHitIsDavionDHIsSpeechPain { scene "scenes/dragon_knight/dragon_knight_dk_davion_lasthit_pain_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_lasthit_pain_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_lasthit_pain_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_lasthit_pain_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_lasthit_pain_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_lasthit_pain_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_lasthit_pain_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_lasthit_pain_08.vcd" nodelay noscene } Rule dragon_knight_LastHitIsDavionDHIsSpeechPain_Rule { criteria LastHit Isdragon_knight IsDavionDH IsSpeechPain response dragon_knight_LastHitIsDavionDHIsSpeechPain } Response dragon_knight_LastHitIsDavionDHIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_11.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_12.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_13.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_14.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_15.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_16.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_17.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_18.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_19.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_20.vcd" nodelay noscene } Rule dragon_knight_LastHitIsDavionDHIsInDragonForm_Rule { criteria LastHit Isdragon_knight IsDavionDH IsInDragonForm response dragon_knight_LastHitIsDavionDHIsInDragonForm } Response dragon_knight_LastHitIsDavionDHIsInDragonFormIsSpeechPain { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_pain_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_pain_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_pain_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_pain_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_pain_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_pain_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_pain_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lasthit_pain_08.vcd" nodelay noscene } Rule dragon_knight_LastHitIsDavionDHIsInDragonFormIsSpeechPain_Rule { criteria LastHit Isdragon_knight IsDavionDH IsInDragonForm IsSpeechPain response dragon_knight_LastHitIsDavionDHIsInDragonFormIsSpeechPain } Response dragon_knight_RespawnIsNotPersona { scene "scenes/dragon_knight/dragon_knight_drag_respawn_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_respawn_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_respawn_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_respawn_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_respawn_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_respawn_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_respawn_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_respawn_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_respawn_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_respawn_10.vcd" nodelay noscene } Rule dragon_knight_RespawnIsNotPersona_Rule { criteria Respawn Isdragon_knight IsNotPersona response dragon_knight_RespawnIsNotPersona } Response dragon_knight_RespawnIsDavionDH { scene "scenes/dragon_knight/dragon_knight_dk_davion_respawn_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_respawn_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_respawn_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_respawn_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_respawn_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_respawn_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_respawn_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_respawn_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_respawn_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_respawn_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_respawn_11.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_respawn_12.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_respawn_13.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_respawn_14.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_respawn_15.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_respawn_16.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_respawn_17.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_respawn_18.vcd" nodelay noscene } Rule dragon_knight_RespawnIsDavionDH_Rule { criteria Respawn Isdragon_knight IsDavionDH response dragon_knight_RespawnIsDavionDH } Response dragon_knight_SelectIsNotPersona { scene "scenes/dragon_knight/dragon_knight_drag_rare_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_rare_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_rare_03.vcd" nodelay noscene } Rule dragon_knight_SelectIsNotPersona_Rule { criteria Select Isdragon_knight IsNotPersona response dragon_knight_SelectIsNotPersona } Response dragon_knight_SelectIsNotPersonaIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dragon_rare_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_rare_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_rare_03.vcd" nodelay noscene } Rule dragon_knight_SelectIsNotPersonaIsInDragonForm_Rule { criteria Select Isdragon_knight IsNotPersona IsInDragonForm response dragon_knight_SelectIsNotPersonaIsInDragonForm } Response dragon_knight_SelectIsDavionDH { scene "scenes/dragon_knight/dragon_knight_dk_davion_rare_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_rare_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_rare_03.vcd" nodelay noscene } Rule dragon_knight_SelectIsDavionDH_Rule { criteria Select Isdragon_knight IsDavionDH response dragon_knight_SelectIsDavionDH } Response dragon_knight_PurchaseIsNotPersonaIsExpensiveItem { scene "scenes/dragon_knight/dragon_knight_drag_purch_02.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_drag_purch_03.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsNotPersonaIsExpensiveItem_Rule { criteria Purchase Isdragon_knight IsNotPersona IsExpensiveItem response dragon_knight_PurchaseIsNotPersonaIsExpensiveItem } Response dragon_knight_PurchaseIsNotPersonaIsBlinkDagger { scene "scenes/dragon_knight/dragon_knight_drag_blink_01.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_drag_blink_02.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsNotPersonaIsBlinkDagger_Rule { criteria Purchase Isdragon_knight IsNotPersona IsBlinkDagger response dragon_knight_PurchaseIsNotPersonaIsBlinkDagger } Response dragon_knight_PurchaseIsNotPersonaIsUltimateScepter { scene "scenes/dragon_knight/dragon_knight_drag_scepter_01.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_drag_scepter_02.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsNotPersonaIsUltimateScepter_Rule { criteria Purchase Isdragon_knight IsNotPersona IsUltimateScepter response dragon_knight_PurchaseIsNotPersonaIsUltimateScepter } Response dragon_knight_PurchaseIsNotPersonaIsSatanic { scene "scenes/dragon_knight/dragon_knight_drag_satanic_01.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsNotPersonaIsSatanic_Rule { criteria Purchase Isdragon_knight IsNotPersona IsSatanic response dragon_knight_PurchaseIsNotPersonaIsSatanic } Response dragon_knight_PurchaseIsNotPersonaIsAssaultCuirass { scene "scenes/dragon_knight/dragon_knight_drag_assaultcuirass_01.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsNotPersonaIsAssaultCuirass_Rule { criteria Purchase Isdragon_knight IsNotPersona IsAssaultCuirass response dragon_knight_PurchaseIsNotPersonaIsAssaultCuirass } Response dragon_knight_PurchaseIsNotPersonaIsBlackKingBar { scene "scenes/dragon_knight/dragon_knight_drag_blackkingbar_01.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsNotPersonaIsBlackKingBar_Rule { criteria Purchase Isdragon_knight IsNotPersona IsBlackKingBar response dragon_knight_PurchaseIsNotPersonaIsBlackKingBar } Response dragon_knight_PurchaseIsNotPersonaIsInDragonFormIsExpensiveItem { scene "scenes/dragon_knight/dragon_knight_dragon_purch_01.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dragon_purch_02.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dragon_purch_03.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsNotPersonaIsInDragonFormIsExpensiveItem_Rule { criteria Purchase Isdragon_knight IsNotPersona IsInDragonForm IsExpensiveItem response dragon_knight_PurchaseIsNotPersonaIsInDragonFormIsExpensiveItem } Response dragon_knight_PurchaseIsNotPersonaIsInDragonFormIsBlinkDagger { scene "scenes/dragon_knight/dragon_knight_dragon_blink_01.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dragon_blink_02.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsNotPersonaIsInDragonFormIsBlinkDagger_Rule { criteria Purchase Isdragon_knight IsNotPersona IsInDragonForm IsBlinkDagger response dragon_knight_PurchaseIsNotPersonaIsInDragonFormIsBlinkDagger } Response dragon_knight_PurchaseIsNotPersonaIsInDragonFormIsUltimateScepter { scene "scenes/dragon_knight/dragon_knight_dragon_scepter_01.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dragon_scepter_02.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsNotPersonaIsInDragonFormIsUltimateScepter_Rule { criteria Purchase Isdragon_knight IsNotPersona IsInDragonForm IsUltimateScepter response dragon_knight_PurchaseIsNotPersonaIsInDragonFormIsUltimateScepter } Response dragon_knight_PurchaseIsNotPersonaIsInDragonFormIsSatanic { scene "scenes/dragon_knight/dragon_knight_dragon_satanic_01.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsNotPersonaIsInDragonFormIsSatanic_Rule { criteria Purchase Isdragon_knight IsNotPersona IsInDragonForm IsSatanic response dragon_knight_PurchaseIsNotPersonaIsInDragonFormIsSatanic } Response dragon_knight_PurchaseIsNotPersonaIsInDragonFormIsAssaultCuirass { scene "scenes/dragon_knight/dragon_knight_dragon_assaultcuirass_01.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsNotPersonaIsInDragonFormIsAssaultCuirass_Rule { criteria Purchase Isdragon_knight IsNotPersona IsInDragonForm IsAssaultCuirass response dragon_knight_PurchaseIsNotPersonaIsInDragonFormIsAssaultCuirass } Response dragon_knight_PurchaseIsNotPersonaIsInDragonFormIsBlackKingBar { scene "scenes/dragon_knight/dragon_knight_dragon_blackkingbar_01.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsNotPersonaIsInDragonFormIsBlackKingBar_Rule { criteria Purchase Isdragon_knight IsNotPersona IsInDragonForm IsBlackKingBar response dragon_knight_PurchaseIsNotPersonaIsInDragonFormIsBlackKingBar } Response dragon_knight_PurchaseIsDavionDHIsBlinkDagger { scene "scenes/dragon_knight/dragon_knight_dk_davion_blink_01.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_blink_02.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsBlinkDagger_Rule { criteria Purchase Isdragon_knight IsDavionDH IsBlinkDagger response dragon_knight_PurchaseIsDavionDHIsBlinkDagger } Response dragon_knight_PurchaseIsDavionDHIsAbyssalBladeChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_001.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsAbyssalBladeChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsAbyssalBlade Chance_75% response dragon_knight_PurchaseIsDavionDHIsAbyssalBladeChance_75% } Response dragon_knight_PurchaseIsDavionDHIsAeonDiskChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_002.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsAeonDiskChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsAeonDisk Chance_75% response dragon_knight_PurchaseIsDavionDHIsAeonDiskChance_75% } Response dragon_knight_PurchaseIsDavionDHIsAetherLensChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_003.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsAetherLensChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsAetherLens Chance_75% response dragon_knight_PurchaseIsDavionDHIsAetherLensChance_75% } Response dragon_knight_PurchaseIsDavionDHIsArcaneBootsChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_004.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsArcaneBootsChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsArcaneBoots Chance_75% response dragon_knight_PurchaseIsDavionDHIsArcaneBootsChance_75% } Response dragon_knight_PurchaseIsDavionDHIsArmletChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_005.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsArmletChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsArmlet Chance_75% response dragon_knight_PurchaseIsDavionDHIsArmletChance_75% } Response dragon_knight_PurchaseIsDavionDHIsAssaultCuirassChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_006.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsAssaultCuirassChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsAssaultCuirass Chance_75% response dragon_knight_PurchaseIsDavionDHIsAssaultCuirassChance_75% } Response dragon_knight_PurchaseIsDavionDHIsBandofElvenskinChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_007.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsBandofElvenskinChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsBandofElvenskin Chance_75% response dragon_knight_PurchaseIsDavionDHIsBandofElvenskinChance_75% } Response dragon_knight_PurchaseIsDavionDHIsBasherChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_008.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsBasherChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsBasher Chance_75% response dragon_knight_PurchaseIsDavionDHIsBasherChance_75% } Response dragon_knight_PurchaseIsDavionDHIsBattleFuryChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_009.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsBattleFuryChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsBattleFury Chance_75% response dragon_knight_PurchaseIsDavionDHIsBattleFuryChance_75% } Response dragon_knight_PurchaseIsDavionDHIsBlackKingBarChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_010.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsBlackKingBarChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsBlackKingBar Chance_75% response dragon_knight_PurchaseIsDavionDHIsBlackKingBarChance_75% } Response dragon_knight_PurchaseIsDavionDHIsBladeMailChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_011.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsBladeMailChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsBladeMail Chance_75% response dragon_knight_PurchaseIsDavionDHIsBladeMailChance_75% } Response dragon_knight_PurchaseIsDavionDHIsBlinkDaggerChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_012.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsBlinkDaggerChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsBlinkDagger Chance_75% response dragon_knight_PurchaseIsDavionDHIsBlinkDaggerChance_75% } Response dragon_knight_PurchaseIsDavionDHIsBloodStoneChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_013.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsBloodStoneChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsBloodStone Chance_75% response dragon_knight_PurchaseIsDavionDHIsBloodStoneChance_75% } Response dragon_knight_PurchaseIsDavionDHIsBloodthornChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_014.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsBloodthornChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsBloodthorn Chance_75% response dragon_knight_PurchaseIsDavionDHIsBloodthornChance_75% } Response dragon_knight_PurchaseIsDavionDHIsBootsOfTravelChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_015.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsBootsOfTravelChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsBootsOfTravel Chance_75% response dragon_knight_PurchaseIsDavionDHIsBootsOfTravelChance_75% } Response dragon_knight_PurchaseIsDavionDHIsBranchChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_016.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsBranchChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsBranch Chance_75% response dragon_knight_PurchaseIsDavionDHIsBranchChance_75% } Response dragon_knight_PurchaseIsDavionDHIsButterflyChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_017.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsButterflyChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsButterfly Chance_75% response dragon_knight_PurchaseIsDavionDHIsButterflyChance_75% } Response dragon_knight_PurchaseIsDavionDHIsChainmailChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_018.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsChainmailChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsChainmail Chance_75% response dragon_knight_PurchaseIsDavionDHIsChainmailChance_75% } Response dragon_knight_PurchaseIsDavionDHIsClarityChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_019.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsClarityChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsClarity Chance_75% response dragon_knight_PurchaseIsDavionDHIsClarityChance_75% } Response dragon_knight_PurchaseIsDavionDHIsClaymoreChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_020.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsClaymoreChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsClaymore Chance_75% response dragon_knight_PurchaseIsDavionDHIsClaymoreChance_75% } Response dragon_knight_PurchaseIsDavionDHIsCloakChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_021.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsCloakChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsCloak Chance_75% response dragon_knight_PurchaseIsDavionDHIsCloakChance_75% } Response dragon_knight_PurchaseIsDavionDHIsCourierChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_022.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsCourierChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsCourier Chance_75% response dragon_knight_PurchaseIsDavionDHIsCourierChance_75% } Response dragon_knight_PurchaseIsDavionDHIsCourierFlyingChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_023.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsCourierFlyingChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsCourierFlying Chance_75% response dragon_knight_PurchaseIsDavionDHIsCourierFlyingChance_75% } Response dragon_knight_PurchaseIsDavionDHIsCraniumBasherChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_024.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsCraniumBasherChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsCraniumBasher Chance_75% response dragon_knight_PurchaseIsDavionDHIsCraniumBasherChance_75% } Response dragon_knight_PurchaseIsDavionDHIsCrystalysChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_025.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsCrystalysChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsCrystalys Chance_75% response dragon_knight_PurchaseIsDavionDHIsCrystalysChance_75% } Response dragon_knight_PurchaseIsDavionDHIsDaedalusChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_026.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsDaedalusChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsDaedalus Chance_75% response dragon_knight_PurchaseIsDavionDHIsDaedalusChance_75% } Response dragon_knight_PurchaseIsDavionDHIsDagonChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_027.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsDagonChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsDagon Chance_75% response dragon_knight_PurchaseIsDavionDHIsDagonChance_75% } Response dragon_knight_PurchaseIsDavionDHIsDemonEdgeChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_028.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsDemonEdgeChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsDemonEdge Chance_75% response dragon_knight_PurchaseIsDavionDHIsDemonEdgeChance_75% } Response dragon_knight_PurchaseIsDavionDHIsDesolatorChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_029.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsDesolatorChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsDesolator Chance_75% response dragon_knight_PurchaseIsDavionDHIsDesolatorChance_75% } Response dragon_knight_PurchaseIsDavionDHIsDiffusalChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_030.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsDiffusalChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsDiffusal Chance_75% response dragon_knight_PurchaseIsDavionDHIsDiffusalChance_75% } Response dragon_knight_PurchaseIsDavionDHIsDivineRapierChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_031.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsDivineRapierChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsDivineRapier Chance_75% response dragon_knight_PurchaseIsDavionDHIsDivineRapierChance_75% } Response dragon_knight_PurchaseIsDavionDHIsDragonLanceChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_032.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsDragonLanceChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsDragonLance Chance_75% response dragon_knight_PurchaseIsDavionDHIsDragonLanceChance_75% } Response dragon_knight_PurchaseIsDavionDHIsDrumsChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_033.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsDrumsChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsDrums Chance_75% response dragon_knight_PurchaseIsDavionDHIsDrumsChance_75% } Response dragon_knight_PurchaseIsDavionDHIsDustChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_034.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsDustChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsDust Chance_75% response dragon_knight_PurchaseIsDavionDHIsDustChance_75% } Response dragon_knight_PurchaseIsDavionDHIsEaglesongChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_035.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsEaglesongChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsEaglesong Chance_75% response dragon_knight_PurchaseIsDavionDHIsEaglesongChance_75% } Response dragon_knight_PurchaseIsDavionDHIsEchoSabreChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_036.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsEchoSabreChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsEchoSabre Chance_75% response dragon_knight_PurchaseIsDavionDHIsEchoSabreChance_75% } Response dragon_knight_PurchaseIsDavionDHIsEmptyBottleChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_037.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsEmptyBottleChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsEmptyBottle Chance_75% response dragon_knight_PurchaseIsDavionDHIsEmptyBottleChance_75% } Response dragon_knight_PurchaseIsDavionDHIsEnergyBoosterChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_038.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsEnergyBoosterChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsEnergyBooster Chance_75% response dragon_knight_PurchaseIsDavionDHIsEnergyBoosterChance_75% } Response dragon_knight_PurchaseIsDavionDHIsEtherealChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_039.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsEtherealChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsEthereal Chance_75% response dragon_knight_PurchaseIsDavionDHIsEtherealChance_75% } Response dragon_knight_PurchaseIsDavionDHIsEulScepterChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_040.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsEulScepterChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsEulScepter Chance_75% response dragon_knight_PurchaseIsDavionDHIsEulScepterChance_75% } Response dragon_knight_PurchaseIsDavionDHIsFaerieFireChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_041.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsFaerieFireChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsFaerieFire Chance_75% response dragon_knight_PurchaseIsDavionDHIsFaerieFireChance_75% } Response dragon_knight_PurchaseIsDavionDHIsForceStaffChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_042.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsForceStaffChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsForceStaff Chance_75% response dragon_knight_PurchaseIsDavionDHIsForceStaffChance_75% } Response dragon_knight_PurchaseIsDavionDHIsGauntletsOfStrengthChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_043.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsGauntletsOfStrengthChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsGauntletsOfStrength Chance_75% response dragon_knight_PurchaseIsDavionDHIsGauntletsOfStrengthChance_75% } Response dragon_knight_PurchaseIsDavionDHIsGemChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_044.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsGemChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsGem Chance_75% response dragon_knight_PurchaseIsDavionDHIsGemChance_75% } Response dragon_knight_PurchaseIsDavionDHIsGhostScepterChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_045.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsGhostScepterChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsGhostScepter Chance_75% response dragon_knight_PurchaseIsDavionDHIsGhostScepterChance_75% } Response dragon_knight_PurchaseIsDavionDHIsGleipnirChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_046.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsGleipnirChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsGleipnir Chance_75% response dragon_knight_PurchaseIsDavionDHIsGleipnirChance_75% } Response dragon_knight_PurchaseIsDavionDHIsGlimmerCapeChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_047.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsGlimmerCapeChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsGlimmerCape Chance_75% response dragon_knight_PurchaseIsDavionDHIsGlimmerCapeChance_75% } Response dragon_knight_PurchaseIsDavionDHIsHandOfMidasChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_048.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsHandOfMidasChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsHandOfMidas Chance_75% response dragon_knight_PurchaseIsDavionDHIsHandOfMidasChance_75% } Response dragon_knight_PurchaseIsDavionDHIsHealingSalveChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_049.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsHealingSalveChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsHealingSalve Chance_75% response dragon_knight_PurchaseIsDavionDHIsHealingSalveChance_75% } Response dragon_knight_PurchaseIsDavionDHIsHeartChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_050.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsHeartChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsHeart Chance_75% response dragon_knight_PurchaseIsDavionDHIsHeartChance_75% } Response dragon_knight_PurchaseIsDavionDHIsHeavensChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_051.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsHeavensChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsHeavens Chance_75% response dragon_knight_PurchaseIsDavionDHIsHeavensChance_75% } Response dragon_knight_PurchaseIsDavionDHIsHelmOftheDominatorChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_052.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsHelmOftheDominatorChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsHelmOftheDominator Chance_75% response dragon_knight_PurchaseIsDavionDHIsHelmOftheDominatorChance_75% } Response dragon_knight_PurchaseIsDavionDHIsHoodOfDefianceChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_053.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsHoodOfDefianceChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsHoodOfDefiance Chance_75% response dragon_knight_PurchaseIsDavionDHIsHoodOfDefianceChance_75% } Response dragon_knight_PurchaseIsDavionDHIsHurricanePikeChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_054.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsHurricanePikeChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsHurricanePike Chance_75% response dragon_knight_PurchaseIsDavionDHIsHurricanePikeChance_75% } Response dragon_knight_PurchaseIsDavionDHIsHyperstoneChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_055.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsHyperstoneChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsHyperstone Chance_75% response dragon_knight_PurchaseIsDavionDHIsHyperstoneChance_75% } Response dragon_knight_PurchaseIsDavionDHIsInvisSwordChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_056.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsInvisSwordChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsInvisSword Chance_75% response dragon_knight_PurchaseIsDavionDHIsInvisSwordChance_75% } Response dragon_knight_PurchaseIsDavionDHIsKayaChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_057.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsKayaChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsKaya Chance_75% response dragon_knight_PurchaseIsDavionDHIsKayaChance_75% } Response dragon_knight_PurchaseIsDavionDHIsKayaAndSangeChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_058.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsKayaAndSangeChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsKayaAndSange Chance_75% response dragon_knight_PurchaseIsDavionDHIsKayaAndSangeChance_75% } Response dragon_knight_PurchaseIsDavionDHIsLotusOrbChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_059.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsLotusOrbChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsLotusOrb Chance_75% response dragon_knight_PurchaseIsDavionDHIsLotusOrbChance_75% } Response dragon_knight_PurchaseIsDavionDHIsMaelstromChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_060.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsMaelstromChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsMaelstrom Chance_75% response dragon_knight_PurchaseIsDavionDHIsMaelstromChance_75% } Response dragon_knight_PurchaseIsDavionDHIsMagicStickChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_061.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsMagicStickChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsMagicStick Chance_75% response dragon_knight_PurchaseIsDavionDHIsMagicStickChance_75% } Response dragon_knight_PurchaseIsDavionDHIsEnchantedMangoChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_062.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsEnchantedMangoChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsEnchantedMango Chance_75% response dragon_knight_PurchaseIsDavionDHIsEnchantedMangoChance_75% } Response dragon_knight_PurchaseIsDavionDHIsMantaChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_063.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsMantaChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsManta Chance_75% response dragon_knight_PurchaseIsDavionDHIsMantaChance_75% } Response dragon_knight_PurchaseIsDavionDHIsMaskOfMadnessChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_064.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsMaskOfMadnessChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsMaskOfMadness Chance_75% response dragon_knight_PurchaseIsDavionDHIsMaskOfMadnessChance_75% } Response dragon_knight_PurchaseIsDavionDHIsMedallionChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_065.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsMedallionChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsMedallion Chance_75% response dragon_knight_PurchaseIsDavionDHIsMedallionChance_75% } Response dragon_knight_PurchaseIsDavionDHIsMekansmChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_066.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsMekansmChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsMekansm Chance_75% response dragon_knight_PurchaseIsDavionDHIsMekansmChance_75% } Response dragon_knight_PurchaseIsDavionDHIsMeteorHammerChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_067.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsMeteorHammerChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsMeteorHammer Chance_75% response dragon_knight_PurchaseIsDavionDHIsMeteorHammerChance_75% } Response dragon_knight_PurchaseIsDavionDHIsMjollnirChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_068.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsMjollnirChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsMjollnir Chance_75% response dragon_knight_PurchaseIsDavionDHIsMjollnirChance_75% } Response dragon_knight_PurchaseIsDavionDHIsMonkeyKingBarChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_069.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsMonkeyKingBarChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsMonkeyKingBar Chance_75% response dragon_knight_PurchaseIsDavionDHIsMonkeyKingBarChance_75% } Response dragon_knight_PurchaseIsDavionDHIsMysticStaffChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_070.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsMysticStaffChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsMysticStaff Chance_75% response dragon_knight_PurchaseIsDavionDHIsMysticStaffChance_75% } Response dragon_knight_PurchaseIsDavionDHIsNecronomiconChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_071.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsNecronomiconChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsNecronomicon Chance_75% response dragon_knight_PurchaseIsDavionDHIsNecronomiconChance_75% } Response dragon_knight_PurchaseIsDavionDHIsNullTalismanChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_072.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsNullTalismanChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsNullTalisman Chance_75% response dragon_knight_PurchaseIsDavionDHIsNullTalismanChance_75% } Response dragon_knight_PurchaseIsDavionDHIsNullifierChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_073.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsNullifierChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsNullifier Chance_75% response dragon_knight_PurchaseIsDavionDHIsNullifierChance_75% } Response dragon_knight_PurchaseIsDavionDHIsObserverWardChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_074.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsObserverWardChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsObserverWard Chance_75% response dragon_knight_PurchaseIsDavionDHIsObserverWardChance_75% } Response dragon_knight_PurchaseIsDavionDHIsOctarineCoreChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_075.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsOctarineCoreChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsOctarineCore Chance_75% response dragon_knight_PurchaseIsDavionDHIsOctarineCoreChance_75% } Response dragon_knight_PurchaseIsDavionDHIsOrbOfVenomChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_076.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsOrbOfVenomChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsOrbOfVenom Chance_75% response dragon_knight_PurchaseIsDavionDHIsOrbOfVenomChance_75% } Response dragon_knight_PurchaseIsDavionDHIsOrchidChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_077.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsOrchidChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsOrchid Chance_75% response dragon_knight_PurchaseIsDavionDHIsOrchidChance_75% } Response dragon_knight_PurchaseIsDavionDHIsPerseveranceChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_078.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsPerseveranceChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsPerseverance Chance_75% response dragon_knight_PurchaseIsDavionDHIsPerseveranceChance_75% } Response dragon_knight_PurchaseIsDavionDHIsPhaseBootsChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_079.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsPhaseBootsChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsPhaseBoots Chance_75% response dragon_knight_PurchaseIsDavionDHIsPhaseBootsChance_75% } Response dragon_knight_PurchaseIsDavionDHIsPipeChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_080.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsPipeChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsPipe Chance_75% response dragon_knight_PurchaseIsDavionDHIsPipeChance_75% } Response dragon_knight_PurchaseIsDavionDHIsPlatemailChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_081.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsPlatemailChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsPlatemail Chance_75% response dragon_knight_PurchaseIsDavionDHIsPlatemailChance_75% } Response dragon_knight_PurchaseIsDavionDHIsPowerTreadsChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_083.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsPowerTreadsChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsPowerTreads Chance_75% response dragon_knight_PurchaseIsDavionDHIsPowerTreadsChance_75% } Response dragon_knight_PurchaseIsDavionDHIsQuellingBladeChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_084.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsQuellingBladeChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsQuellingBlade Chance_75% response dragon_knight_PurchaseIsDavionDHIsQuellingBladeChance_75% } Response dragon_knight_PurchaseIsDavionDHIsRadianceChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_085.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsRadianceChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsRadiance Chance_75% response dragon_knight_PurchaseIsDavionDHIsRadianceChance_75% } Response dragon_knight_PurchaseIsDavionDHIsRefresherChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_086.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsRefresherChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsRefresher Chance_75% response dragon_knight_PurchaseIsDavionDHIsRefresherChance_75% } Response dragon_knight_PurchaseIsDavionDHIsRodofAtosChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_088.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsRodofAtosChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsRodofAtos Chance_75% response dragon_knight_PurchaseIsDavionDHIsRodofAtosChance_75% } Response dragon_knight_PurchaseIsDavionDHIsSangeChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_089.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsSangeChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsSange Chance_75% response dragon_knight_PurchaseIsDavionDHIsSangeChance_75% } Response dragon_knight_PurchaseIsDavionDHIsSangeAndYashaChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_090.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsSangeAndYashaChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsSangeAndYasha Chance_75% response dragon_knight_PurchaseIsDavionDHIsSangeAndYashaChance_75% } Response dragon_knight_PurchaseIsDavionDHIsSatanicChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_091.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsSatanicChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsSatanic Chance_75% response dragon_knight_PurchaseIsDavionDHIsSatanicChance_75% } Response dragon_knight_PurchaseIsDavionDHIsSentryWardChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_092.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsSentryWardChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsSentryWard Chance_75% response dragon_knight_PurchaseIsDavionDHIsSentryWardChance_75% } Response dragon_knight_PurchaseIsDavionDHIsSheepStickChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_093.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsSheepStickChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsSheepStick Chance_75% response dragon_knight_PurchaseIsDavionDHIsSheepStickChance_75% } Response dragon_knight_PurchaseIsDavionDHIsShivaChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_094.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsShivaChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsShiva Chance_75% response dragon_knight_PurchaseIsDavionDHIsShivaChance_75% } Response dragon_knight_PurchaseIsDavionDHIsSilverEdgeChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_095.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsSilverEdgeChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsSilverEdge Chance_75% response dragon_knight_PurchaseIsDavionDHIsSilverEdgeChance_75% } Response dragon_knight_PurchaseIsDavionDHIsSkadiChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_096.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsSkadiChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsSkadi Chance_75% response dragon_knight_PurchaseIsDavionDHIsSkadiChance_75% } Response dragon_knight_PurchaseIsDavionDHIsSmokeChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_098.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsSmokeChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsSmoke Chance_75% response dragon_knight_PurchaseIsDavionDHIsSmokeChance_75% } Response dragon_knight_PurchaseIsDavionDHIsSolarCrestChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_099.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsSolarCrestChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsSolarCrest Chance_75% response dragon_knight_PurchaseIsDavionDHIsSolarCrestChance_75% } Response dragon_knight_PurchaseIsDavionDHIsSoulRingChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_100.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsSoulRingChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsSoulRing Chance_75% response dragon_knight_PurchaseIsDavionDHIsSoulRingChance_75% } Response dragon_knight_PurchaseIsDavionDHIsSoulBoosterChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_101.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsSoulBoosterChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsSoulBooster Chance_75% response dragon_knight_PurchaseIsDavionDHIsSoulBoosterChance_75% } Response dragon_knight_PurchaseIsDavionDHIsSphereChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_102.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsSphereChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsSphere Chance_75% response dragon_knight_PurchaseIsDavionDHIsSphereChance_75% } Response dragon_knight_PurchaseIsDavionDHIsSpiritVesselChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_103.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsSpiritVesselChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsSpiritVessel Chance_75% response dragon_knight_PurchaseIsDavionDHIsSpiritVesselChance_75% } Response dragon_knight_PurchaseIsDavionDHIsTangoChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_104.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsTangoChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsTango Chance_75% response dragon_knight_PurchaseIsDavionDHIsTangoChance_75% } Response dragon_knight_PurchaseIsDavionDHIsTomeofKnowledgeChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_105.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsTomeofKnowledgeChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsTomeofKnowledge Chance_75% response dragon_knight_PurchaseIsDavionDHIsTomeofKnowledgeChance_75% } Response dragon_knight_PurchaseIsDavionDHIsTPScrollChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_106.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsTPScrollChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsTPScroll Chance_75% response dragon_knight_PurchaseIsDavionDHIsTPScrollChance_75% } Response dragon_knight_PurchaseIsDavionDHIsUltimateScepterChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_107.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsUltimateScepterChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsUltimateScepter Chance_75% response dragon_knight_PurchaseIsDavionDHIsUltimateScepterChance_75% } Response dragon_knight_PurchaseIsDavionDHIsUrnOfShadowsChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_108.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsUrnOfShadowsChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsUrnOfShadows Chance_75% response dragon_knight_PurchaseIsDavionDHIsUrnOfShadowsChance_75% } Response dragon_knight_PurchaseIsDavionDHIsVanguardChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_109.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsVanguardChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsVanguard Chance_75% response dragon_knight_PurchaseIsDavionDHIsVanguardChance_75% } Response dragon_knight_PurchaseIsDavionDHIsVeilofDiscordChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_110.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsVeilofDiscordChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsVeilofDiscord Chance_75% response dragon_knight_PurchaseIsDavionDHIsVeilofDiscordChance_75% } Response dragon_knight_PurchaseIsDavionDHIsVladmirsChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_111.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsVladmirsChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsVladmirs Chance_75% response dragon_knight_PurchaseIsDavionDHIsVladmirsChance_75% } Response dragon_knight_PurchaseIsDavionDHIsYashaChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_112.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsYashaChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsYasha Chance_75% response dragon_knight_PurchaseIsDavionDHIsYashaChance_75% } Response dragon_knight_PurchaseIsDavionDHIsYashaAndKayaChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_113.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsYashaAndKayaChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsYashaAndKaya Chance_75% response dragon_knight_PurchaseIsDavionDHIsYashaAndKayaChance_75% } Response dragon_knight_PurchaseIsDavionDHIsAghShard { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_114.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsAghShard_Rule { criteria Purchase Isdragon_knight IsDavionDH IsAghShard response dragon_knight_PurchaseIsDavionDHIsAghShard } Response dragon_knight_PurchaseIsDavionDHIsFluffyHat { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_115.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsFluffyHat_Rule { criteria Purchase Isdragon_knight IsDavionDH IsFluffyHat response dragon_knight_PurchaseIsDavionDHIsFluffyHat } Response dragon_knight_PurchaseIsDavionDHIsFalconBlade { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_116.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsFalconBlade_Rule { criteria Purchase Isdragon_knight IsDavionDH IsFalconBlade response dragon_knight_PurchaseIsDavionDHIsFalconBlade } Response dragon_knight_PurchaseIsDavionDHIsOrbOfCorrosion { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_117.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsOrbOfCorrosion_Rule { criteria Purchase Isdragon_knight IsDavionDH IsOrbOfCorrosion response dragon_knight_PurchaseIsDavionDHIsOrbOfCorrosion } Response dragon_knight_PurchaseIsDavionDHIsWitchBlade { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_118.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsWitchBlade_Rule { criteria Purchase Isdragon_knight IsDavionDH IsWitchBlade response dragon_knight_PurchaseIsDavionDHIsWitchBlade } Response dragon_knight_PurchaseIsDavionDHIsMageSlayer { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_119.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsMageSlayer_Rule { criteria Purchase Isdragon_knight IsDavionDH IsMageSlayer response dragon_knight_PurchaseIsDavionDHIsMageSlayer } Response dragon_knight_PurchaseIsDavionDHIsEternalShroud { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_120.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsEternalShroud_Rule { criteria Purchase Isdragon_knight IsDavionDH IsEternalShroud response dragon_knight_PurchaseIsDavionDHIsEternalShroud } Response dragon_knight_PurchaseIsDavionDHIsHelmOfOverlord { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_121.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsHelmOfOverlord_Rule { criteria Purchase Isdragon_knight IsDavionDH IsHelmOfOverlord response dragon_knight_PurchaseIsDavionDHIsHelmOfOverlord } Response dragon_knight_PurchaseIsDavionDHIsOverwhelmingBlink { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_122.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsOverwhelmingBlink_Rule { criteria Purchase Isdragon_knight IsDavionDH IsOverwhelmingBlink response dragon_knight_PurchaseIsDavionDHIsOverwhelmingBlink } Response dragon_knight_PurchaseIsDavionDHIsSwiftBlink { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_123.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsSwiftBlink_Rule { criteria Purchase Isdragon_knight IsDavionDH IsSwiftBlink response dragon_knight_PurchaseIsDavionDHIsSwiftBlink } Response dragon_knight_PurchaseIsDavionDHIsArcaneBlink { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_124.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsArcaneBlink_Rule { criteria Purchase Isdragon_knight IsDavionDH IsArcaneBlink response dragon_knight_PurchaseIsDavionDHIsArcaneBlink } Response dragon_knight_PurchaseIsDavionDHIsWindWaker { scene "scenes/dragon_knight/dragon_knight_dk_davion_item_125.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsWindWaker_Rule { criteria Purchase Isdragon_knight IsDavionDH IsWindWaker response dragon_knight_PurchaseIsDavionDHIsWindWaker } Response dragon_knight_PurchaseIsDavionDHIsExpensiveItem { scene "scenes/dragon_knight/dragon_knight_dk_davion_purch_01.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_purch_02.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_purch_03.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_purchase_04.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsExpensiveItem_Rule { criteria Purchase Isdragon_knight IsDavionDH IsExpensiveItem response dragon_knight_PurchaseIsDavionDHIsExpensiveItem } Response dragon_knight_PurchaseIsDavionDHIsUltimateScepter { scene "scenes/dragon_knight/dragon_knight_dk_davion_scepter_01.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_scepter_02.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsUltimateScepter_Rule { criteria Purchase Isdragon_knight IsDavionDH IsUltimateScepter response dragon_knight_PurchaseIsDavionDHIsUltimateScepter } Response dragon_knight_PurchaseIsDavionDHIsInDragonFormIsBlinkDagger { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_blink_01.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_slyrak_blink_02.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsInDragonFormIsBlinkDagger_Rule { criteria Purchase Isdragon_knight IsDavionDH IsInDragonForm IsBlinkDagger response dragon_knight_PurchaseIsDavionDHIsInDragonFormIsBlinkDagger } Response dragon_knight_PurchaseIsDavionDHIsInDragonFormIsDragonLanceChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_item_001.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsInDragonFormIsDragonLanceChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsInDragonForm IsDragonLance Chance_75% response dragon_knight_PurchaseIsDavionDHIsInDragonFormIsDragonLanceChance_75% } Response dragon_knight_PurchaseIsDavionDHIsInDragonFormIsHeartChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_item_002.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsInDragonFormIsHeartChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsInDragonForm IsHeart Chance_75% response dragon_knight_PurchaseIsDavionDHIsInDragonFormIsHeartChance_75% } Response dragon_knight_PurchaseIsDavionDHIsInDragonFormIsOctarineCoreChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_item_003.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsInDragonFormIsOctarineCoreChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsInDragonForm IsOctarineCore Chance_75% response dragon_knight_PurchaseIsDavionDHIsInDragonFormIsOctarineCoreChance_75% } Response dragon_knight_PurchaseIsDavionDHIsInDragonFormIsRadianceChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_item_004.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsInDragonFormIsRadianceChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsInDragonForm IsRadiance Chance_75% response dragon_knight_PurchaseIsDavionDHIsInDragonFormIsRadianceChance_75% } Response dragon_knight_PurchaseIsDavionDHIsInDragonFormIsRefresherChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_item_005.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsInDragonFormIsRefresherChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsInDragonForm IsRefresher Chance_75% response dragon_knight_PurchaseIsDavionDHIsInDragonFormIsRefresherChance_75% } Response dragon_knight_PurchaseIsDavionDHIsInDragonFormIsTomeofKnowledgeChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_item_006.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsInDragonFormIsTomeofKnowledgeChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsInDragonForm IsTomeofKnowledge Chance_75% response dragon_knight_PurchaseIsDavionDHIsInDragonFormIsTomeofKnowledgeChance_75% } Response dragon_knight_PurchaseIsDavionDHIsInDragonFormIsTPScrollChance_75% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_item_007.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsInDragonFormIsTPScrollChance_75%_Rule { criteria Purchase Isdragon_knight IsDavionDH IsInDragonForm IsTPScroll Chance_75% response dragon_knight_PurchaseIsDavionDHIsInDragonFormIsTPScrollChance_75% } Response dragon_knight_PurchaseIsDavionDHIsInDragonFormIsExpensiveItem { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_purch_01.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_slyrak_purch_02.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_slyrak_purch_03.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_slyrak_purch_04.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsInDragonFormIsExpensiveItem_Rule { criteria Purchase Isdragon_knight IsDavionDH IsInDragonForm IsExpensiveItem response dragon_knight_PurchaseIsDavionDHIsInDragonFormIsExpensiveItem } Response dragon_knight_PurchaseIsDavionDHIsInDragonFormIsUltimateScepter { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_scepter_01.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_slyrak_scepter_02.vcd" nodelay noscene speakonce } Rule dragon_knight_PurchaseIsDavionDHIsInDragonFormIsUltimateScepter_Rule { criteria Purchase Isdragon_knight IsDavionDH IsInDragonForm IsUltimateScepter response dragon_knight_PurchaseIsDavionDHIsInDragonFormIsUltimateScepter } Response dragon_knight_BottlingIsNotPersona { scene "scenes/dragon_knight/dragon_knight_drag_bottle_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_bottle_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_bottle_03.vcd" nodelay noscene } Rule dragon_knight_BottlingIsNotPersona_Rule { criteria Bottling Isdragon_knight IsNotPersona response dragon_knight_BottlingIsNotPersona } Response dragon_knight_BottlingIsNotPersonaIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dragon_bottle_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_bottle_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_bottle_03.vcd" nodelay noscene } Rule dragon_knight_BottlingIsNotPersonaIsInDragonForm_Rule { criteria Bottling Isdragon_knight IsNotPersona IsInDragonForm response dragon_knight_BottlingIsNotPersonaIsInDragonForm } Response dragon_knight_BottlingIsDavionDH { scene "scenes/dragon_knight/dragon_knight_dk_davion_bottle_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_bottle_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_bottle_03.vcd" nodelay noscene } Rule dragon_knight_BottlingIsDavionDH_Rule { criteria Bottling Isdragon_knight IsDavionDH response dragon_knight_BottlingIsDavionDH } Response dragon_knight_BottlingIsDavionDHIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_bottle_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_bottle_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_bottle_03.vcd" nodelay noscene } Rule dragon_knight_BottlingIsDavionDHIsInDragonForm_Rule { criteria Bottling Isdragon_knight IsDavionDH IsInDragonForm response dragon_knight_BottlingIsDavionDHIsInDragonForm } Response dragon_knight_DenyIsNotPersona { scene "scenes/dragon_knight/dragon_knight_drag_deny_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_deny_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_deny_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_deny_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_deny_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_deny_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_deny_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_deny_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_deny_09.vcd" nodelay noscene } Rule dragon_knight_DenyIsNotPersona_Rule { criteria Deny Isdragon_knight IsNotPersona response dragon_knight_DenyIsNotPersona } Response dragon_knight_DenyIsNotPersonaIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dragon_deny_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_deny_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_deny_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_deny_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_deny_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_deny_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_deny_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_deny_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_deny_09.vcd" nodelay noscene } Rule dragon_knight_DenyIsNotPersonaIsInDragonForm_Rule { criteria Deny Isdragon_knight IsNotPersona IsInDragonForm response dragon_knight_DenyIsNotPersonaIsInDragonForm } Response dragon_knight_DenyIsDavionDH { scene "scenes/dragon_knight/dragon_knight_dk_davion_deny_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_deny_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_deny_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_deny_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_deny_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_deny_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_deny_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_deny_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_deny_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_deny_09_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_deny_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_deny_11.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_deny_12.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_deny_12_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_deny_13.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_deny_14.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_deny_15.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_deny_16.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_deny_17.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_deny_18.vcd" nodelay noscene } Rule dragon_knight_DenyIsDavionDH_Rule { criteria Deny Isdragon_knight IsDavionDH response dragon_knight_DenyIsDavionDH } Response dragon_knight_DenyIsDavionDHIsSpeechPain { scene "scenes/dragon_knight/dragon_knight_dk_davion_deny_pain_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_deny_pain_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_deny_pain_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_deny_pain_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_deny_pain_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_deny_pain_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_deny_pain_07.vcd" nodelay noscene } Rule dragon_knight_DenyIsDavionDHIsSpeechPain_Rule { criteria Deny Isdragon_knight IsDavionDH IsSpeechPain response dragon_knight_DenyIsDavionDHIsSpeechPain } Response dragon_knight_DenyIsDavionDHIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_deny_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_deny_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_deny_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_deny_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_deny_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_deny_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_deny_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_deny_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_deny_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_deny_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_wheel_all_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_wheel_all_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_wheel_all_07.vcd" nodelay noscene } Rule dragon_knight_DenyIsDavionDHIsInDragonForm_Rule { criteria Deny Isdragon_knight IsDavionDH IsInDragonForm response dragon_knight_DenyIsDavionDHIsInDragonForm } Response dragon_knight_DenyIsDavionDHIsInDragonFormIsSpeechPain { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_deny_pain_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_deny_pain_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_deny_pain_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_deny_pain_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_deny_pain_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_deny_pain_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_deny_pain_07.vcd" nodelay noscene } Rule dragon_knight_DenyIsDavionDHIsInDragonFormIsSpeechPain_Rule { criteria Deny Isdragon_knight IsDavionDH IsInDragonForm IsSpeechPain response dragon_knight_DenyIsDavionDHIsInDragonFormIsSpeechPain } Response dragon_knight_ImmortalityIsNotPersona { scene "scenes/dragon_knight/dragon_knight_drag_immort_01.vcd" nodelay noscene } Rule dragon_knight_ImmortalityIsNotPersona_Rule { criteria Immortality Isdragon_knight IsNotPersona response dragon_knight_ImmortalityIsNotPersona } Response dragon_knight_ImmortalityIsNotPersonaChance_25% { scene "scenes/dragon_knight/dragon_knight_drag_immort_02.vcd" nodelay noscene } Rule dragon_knight_ImmortalityIsNotPersonaChance_25%_Rule { criteria Immortality Isdragon_knight IsNotPersona Chance_25% response dragon_knight_ImmortalityIsNotPersonaChance_25% } Response dragon_knight_ImmortalityIsNotPersonaIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dragon_immort_01.vcd" nodelay noscene } Rule dragon_knight_ImmortalityIsNotPersonaIsInDragonForm_Rule { criteria Immortality Isdragon_knight IsNotPersona IsInDragonForm response dragon_knight_ImmortalityIsNotPersonaIsInDragonForm } Response dragon_knight_ImmortalityIsDavionDH { scene "scenes/dragon_knight/dragon_knight_dk_davion_immort_01.vcd" nodelay noscene } Rule dragon_knight_ImmortalityIsDavionDH_Rule { criteria Immortality Isdragon_knight IsDavionDH response dragon_knight_ImmortalityIsDavionDH } Response dragon_knight_ImmortalityIsDavionDHChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_immort_02.vcd" nodelay noscene } Rule dragon_knight_ImmortalityIsDavionDHChance_25%_Rule { criteria Immortality Isdragon_knight IsDavionDH Chance_25% response dragon_knight_ImmortalityIsDavionDHChance_25% } Response dragon_knight_ImmortalityIsDavionDHIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_immort_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_immort_02.vcd" nodelay noscene } Rule dragon_knight_ImmortalityIsDavionDHIsInDragonForm_Rule { criteria Immortality Isdragon_knight IsDavionDH IsInDragonForm response dragon_knight_ImmortalityIsDavionDHIsInDragonForm } Response dragon_knight_PowerupIsNotPersonaIsPowerupHaste { scene "scenes/dragon_knight/dragon_knight_drag_haste_01.vcd" nodelay noscene } Rule dragon_knight_PowerupIsNotPersonaIsPowerupHaste_Rule { criteria Powerup Isdragon_knight IsNotPersona IsPowerupHaste response dragon_knight_PowerupIsNotPersonaIsPowerupHaste } Response dragon_knight_PowerupIsNotPersonaIsPowerupHasteChance_20% { scene "scenes/dragon_knight/dragon_knight_drag_haste_02.vcd" nodelay noscene } Rule dragon_knight_PowerupIsNotPersonaIsPowerupHasteChance_20%_Rule { criteria Powerup Isdragon_knight IsNotPersona IsPowerupHaste Chance_20% response dragon_knight_PowerupIsNotPersonaIsPowerupHasteChance_20% } Response dragon_knight_PowerupIsNotPersonaIsPowerupDoubleDamage { scene "scenes/dragon_knight/dragon_knight_drag_doubdam_01.vcd" nodelay noscene } Rule dragon_knight_PowerupIsNotPersonaIsPowerupDoubleDamage_Rule { criteria Powerup Isdragon_knight IsNotPersona IsPowerupDoubleDamage response dragon_knight_PowerupIsNotPersonaIsPowerupDoubleDamage } Response dragon_knight_PowerupIsNotPersonaIsPowerupRegeneration { scene "scenes/dragon_knight/dragon_knight_drag_regen_01.vcd" nodelay noscene } Rule dragon_knight_PowerupIsNotPersonaIsPowerupRegeneration_Rule { criteria Powerup Isdragon_knight IsNotPersona IsPowerupRegeneration response dragon_knight_PowerupIsNotPersonaIsPowerupRegeneration } Response dragon_knight_PowerupIsNotPersonaIsPowerupIllusion { scene "scenes/dragon_knight/dragon_knight_drag_illus_01.vcd" nodelay noscene } Rule dragon_knight_PowerupIsNotPersonaIsPowerupIllusion_Rule { criteria Powerup Isdragon_knight IsNotPersona IsPowerupIllusion response dragon_knight_PowerupIsNotPersonaIsPowerupIllusion } Response dragon_knight_PowerupIsNotPersonaIsPowerupIllusionChance_5% { scene "scenes/dragon_knight/dragon_knight_drag_illus_02.vcd" nodelay noscene } Rule dragon_knight_PowerupIsNotPersonaIsPowerupIllusionChance_5%_Rule { criteria Powerup Isdragon_knight IsNotPersona IsPowerupIllusion Chance_5% response dragon_knight_PowerupIsNotPersonaIsPowerupIllusionChance_5% } Response dragon_knight_PowerupIsNotPersonaIsPowerupInvisibility { scene "scenes/dragon_knight/dragon_knight_drag_invis_01.vcd" nodelay noscene } Rule dragon_knight_PowerupIsNotPersonaIsPowerupInvisibility_Rule { criteria Powerup Isdragon_knight IsNotPersona IsPowerupInvisibility response dragon_knight_PowerupIsNotPersonaIsPowerupInvisibility } Response dragon_knight_PowerupIsNotPersonaIsPowerupBounty { scene "scenes/dragon_knight/dragon_knight_drag_lasthit_09.vcd" nodelay noscene respeakdelay 300 } Rule dragon_knight_PowerupIsNotPersonaIsPowerupBounty_Rule { criteria Powerup Isdragon_knight IsNotPersona IsPowerupBounty response dragon_knight_PowerupIsNotPersonaIsPowerupBounty } Response dragon_knight_PowerupIsNotPersonaIsPowerupArcane { scene "scenes/dragon_knight/dragon_knight_drag_purch_01.vcd" nodelay noscene respeakdelay 300 } Rule dragon_knight_PowerupIsNotPersonaIsPowerupArcane_Rule { criteria Powerup Isdragon_knight IsNotPersona IsPowerupArcane response dragon_knight_PowerupIsNotPersonaIsPowerupArcane } Response dragon_knight_PowerupIsNotPersonaIsInDragonFormIsPowerupHaste { scene "scenes/dragon_knight/dragon_knight_dragon_haste_01.vcd" nodelay noscene } Rule dragon_knight_PowerupIsNotPersonaIsInDragonFormIsPowerupHaste_Rule { criteria Powerup Isdragon_knight IsNotPersona IsInDragonForm IsPowerupHaste response dragon_knight_PowerupIsNotPersonaIsInDragonFormIsPowerupHaste } Response dragon_knight_PowerupIsNotPersonaIsInDragonFormIsPowerupDoubleDamage { scene "scenes/dragon_knight/dragon_knight_dragon_doubdam_01.vcd" nodelay noscene } Rule dragon_knight_PowerupIsNotPersonaIsInDragonFormIsPowerupDoubleDamage_Rule { criteria Powerup Isdragon_knight IsNotPersona IsInDragonForm IsPowerupDoubleDamage response dragon_knight_PowerupIsNotPersonaIsInDragonFormIsPowerupDoubleDamage } Response dragon_knight_PowerupIsNotPersonaIsInDragonFormIsPowerupRegeneration { scene "scenes/dragon_knight/dragon_knight_dragon_regen_01.vcd" nodelay noscene } Rule dragon_knight_PowerupIsNotPersonaIsInDragonFormIsPowerupRegeneration_Rule { criteria Powerup Isdragon_knight IsNotPersona IsInDragonForm IsPowerupRegeneration response dragon_knight_PowerupIsNotPersonaIsInDragonFormIsPowerupRegeneration } Response dragon_knight_PowerupIsNotPersonaIsInDragonFormIsPowerupIllusion { scene "scenes/dragon_knight/dragon_knight_dragon_illus_01.vcd" nodelay noscene } Rule dragon_knight_PowerupIsNotPersonaIsInDragonFormIsPowerupIllusion_Rule { criteria Powerup Isdragon_knight IsNotPersona IsInDragonForm IsPowerupIllusion response dragon_knight_PowerupIsNotPersonaIsInDragonFormIsPowerupIllusion } Response dragon_knight_PowerupIsNotPersonaIsInDragonFormIsPowerupInvisibility { scene "scenes/dragon_knight/dragon_knight_dragon_invis_01.vcd" nodelay noscene } Rule dragon_knight_PowerupIsNotPersonaIsInDragonFormIsPowerupInvisibility_Rule { criteria Powerup Isdragon_knight IsNotPersona IsInDragonForm IsPowerupInvisibility response dragon_knight_PowerupIsNotPersonaIsInDragonFormIsPowerupInvisibility } Response dragon_knight_PowerupIsNotPersonaIsInDragonFormIsPowerupBounty { scene "scenes/dragon_knight/dragon_knight_dragon_lasthit_09.vcd" nodelay noscene respeakdelay 300 } Rule dragon_knight_PowerupIsNotPersonaIsInDragonFormIsPowerupBounty_Rule { criteria Powerup Isdragon_knight IsNotPersona IsInDragonForm IsPowerupBounty response dragon_knight_PowerupIsNotPersonaIsInDragonFormIsPowerupBounty } Response dragon_knight_PowerupIsDavionDHIsPowerupArcane { scene "scenes/dragon_knight/dragon_knight_dk_davion_arcane_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_arcane_02.vcd" nodelay noscene } Rule dragon_knight_PowerupIsDavionDHIsPowerupArcane_Rule { criteria Powerup Isdragon_knight IsDavionDH IsPowerupArcane response dragon_knight_PowerupIsDavionDHIsPowerupArcane } Response dragon_knight_PowerupIsDavionDHIsPowerupBounty { scene "scenes/dragon_knight/dragon_knight_dk_davion_bounty_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_bounty_02.vcd" nodelay noscene } Rule dragon_knight_PowerupIsDavionDHIsPowerupBounty_Rule { criteria Powerup Isdragon_knight IsDavionDH IsPowerupBounty response dragon_knight_PowerupIsDavionDHIsPowerupBounty } Response dragon_knight_PowerupIsDavionDHIsPowerupDoubleDamage { scene "scenes/dragon_knight/dragon_knight_dk_davion_doubdam_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_doubdam_02.vcd" nodelay noscene } Rule dragon_knight_PowerupIsDavionDHIsPowerupDoubleDamage_Rule { criteria Powerup Isdragon_knight IsDavionDH IsPowerupDoubleDamage response dragon_knight_PowerupIsDavionDHIsPowerupDoubleDamage } Response dragon_knight_PowerupIsDavionDHIsPowerupHaste { scene "scenes/dragon_knight/dragon_knight_dk_davion_haste_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_haste_02.vcd" nodelay noscene } Rule dragon_knight_PowerupIsDavionDHIsPowerupHaste_Rule { criteria Powerup Isdragon_knight IsDavionDH IsPowerupHaste response dragon_knight_PowerupIsDavionDHIsPowerupHaste } Response dragon_knight_PowerupIsDavionDHIsPowerupIllusion { scene "scenes/dragon_knight/dragon_knight_dk_davion_illus_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_illus_02.vcd" nodelay noscene } Rule dragon_knight_PowerupIsDavionDHIsPowerupIllusion_Rule { criteria Powerup Isdragon_knight IsDavionDH IsPowerupIllusion response dragon_knight_PowerupIsDavionDHIsPowerupIllusion } Response dragon_knight_PowerupIsDavionDHIsPowerupInvisibility { scene "scenes/dragon_knight/dragon_knight_dk_davion_invis_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_invis_02.vcd" nodelay noscene } Rule dragon_knight_PowerupIsDavionDHIsPowerupInvisibility_Rule { criteria Powerup Isdragon_knight IsDavionDH IsPowerupInvisibility response dragon_knight_PowerupIsDavionDHIsPowerupInvisibility } Response dragon_knight_PowerupIsDavionDHIsPowerupRegeneration { scene "scenes/dragon_knight/dragon_knight_dk_davion_regen_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_regen_02.vcd" nodelay noscene } Rule dragon_knight_PowerupIsDavionDHIsPowerupRegeneration_Rule { criteria Powerup Isdragon_knight IsDavionDH IsPowerupRegeneration response dragon_knight_PowerupIsDavionDHIsPowerupRegeneration } Response dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupArcane { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_arcane_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_arcane_01_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_arcane_02.vcd" nodelay noscene } Rule dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupArcane_Rule { criteria Powerup Isdragon_knight IsDavionDH IsInDragonForm IsPowerupArcane response dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupArcane } Response dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupBounty { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_bounty_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_bounty_02.vcd" nodelay noscene } Rule dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupBounty_Rule { criteria Powerup Isdragon_knight IsDavionDH IsInDragonForm IsPowerupBounty response dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupBounty } Response dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupDoubleDamage { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_doubdam_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_doubdam_02.vcd" nodelay noscene } Rule dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupDoubleDamage_Rule { criteria Powerup Isdragon_knight IsDavionDH IsInDragonForm IsPowerupDoubleDamage response dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupDoubleDamage } Response dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupHaste { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_haste_01.vcd" nodelay noscene } Rule dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupHaste_Rule { criteria Powerup Isdragon_knight IsDavionDH IsInDragonForm IsPowerupHaste response dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupHaste } Response dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupHasteChance_20% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_haste_02.vcd" nodelay noscene } Rule dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupHasteChance_20%_Rule { criteria Powerup Isdragon_knight IsDavionDH IsInDragonForm IsPowerupHaste Chance_20% response dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupHasteChance_20% } Response dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupIllusion { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_illus_01.vcd" nodelay noscene } Rule dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupIllusion_Rule { criteria Powerup Isdragon_knight IsDavionDH IsInDragonForm IsPowerupIllusion response dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupIllusion } Response dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupIllusionChance_5% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_illus_02.vcd" nodelay noscene } Rule dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupIllusionChance_5%_Rule { criteria Powerup Isdragon_knight IsDavionDH IsInDragonForm IsPowerupIllusion Chance_5% response dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupIllusionChance_5% } Response dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupInvisibility { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_invis_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_invis_02.vcd" nodelay noscene } Rule dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupInvisibility_Rule { criteria Powerup Isdragon_knight IsDavionDH IsInDragonForm IsPowerupInvisibility response dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupInvisibility } Response dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupRegeneration { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_regen_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_regen_02.vcd" nodelay noscene } Rule dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupRegeneration_Rule { criteria Powerup Isdragon_knight IsDavionDH IsInDragonForm IsPowerupRegeneration response dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupRegeneration } Response dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupWater { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_water_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_water_02.vcd" nodelay noscene speakonce } Rule dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupWater_Rule { criteria Powerup Isdragon_knight IsDavionDH IsInDragonForm IsPowerupWater response dragon_knight_PowerupIsDavionDHIsInDragonFormIsPowerupWater } Response dragon_knight_CooldownIsNotPersonaLittleNag { scene "scenes/dragon_knight/dragon_knight_drag_notyet_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_notyet_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_notyet_03.vcd" nodelay noscene } Rule dragon_knight_CooldownIsNotPersonaLittleNag_Rule { criteria Cooldown Isdragon_knight IsNotPersona LittleNag response dragon_knight_CooldownIsNotPersonaLittleNag } Response dragon_knight_CooldownIsNotPersonaMediumNag { scene "scenes/dragon_knight/dragon_knight_drag_notyet_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_notyet_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_notyet_06.vcd" nodelay noscene } Rule dragon_knight_CooldownIsNotPersonaMediumNag_Rule { criteria Cooldown Isdragon_knight IsNotPersona MediumNag response dragon_knight_CooldownIsNotPersonaMediumNag } Response dragon_knight_CooldownIsNotPersonaSuperNag { scene "scenes/dragon_knight/dragon_knight_drag_notyet_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_notyet_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_notyet_09.vcd" nodelay noscene } Rule dragon_knight_CooldownIsNotPersonaSuperNag_Rule { criteria Cooldown Isdragon_knight IsNotPersona SuperNag response dragon_knight_CooldownIsNotPersonaSuperNag } Response dragon_knight_CooldownIsNotPersonaIsInDragonFormLittleNag { scene "scenes/dragon_knight/dragon_knight_dragon_notyet_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_notyet_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_notyet_03.vcd" nodelay noscene } Rule dragon_knight_CooldownIsNotPersonaIsInDragonFormLittleNag_Rule { criteria Cooldown Isdragon_knight IsNotPersona IsInDragonForm LittleNag response dragon_knight_CooldownIsNotPersonaIsInDragonFormLittleNag } Response dragon_knight_CooldownIsNotPersonaIsInDragonFormMediumNag { scene "scenes/dragon_knight/dragon_knight_dragon_notyet_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_notyet_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_notyet_06.vcd" nodelay noscene } Rule dragon_knight_CooldownIsNotPersonaIsInDragonFormMediumNag_Rule { criteria Cooldown Isdragon_knight IsNotPersona IsInDragonForm MediumNag response dragon_knight_CooldownIsNotPersonaIsInDragonFormMediumNag } Response dragon_knight_CooldownIsNotPersonaIsInDragonFormSuperNag { scene "scenes/dragon_knight/dragon_knight_dragon_notyet_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_notyet_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_notyet_09.vcd" nodelay noscene } Rule dragon_knight_CooldownIsNotPersonaIsInDragonFormSuperNag_Rule { criteria Cooldown Isdragon_knight IsNotPersona IsInDragonForm SuperNag response dragon_knight_CooldownIsNotPersonaIsInDragonFormSuperNag } Response dragon_knight_CooldownIsDavionDHLittleNag { scene "scenes/dragon_knight/dragon_knight_dk_davion_notyet_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_notyet_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_notyet_03.vcd" nodelay noscene } Rule dragon_knight_CooldownIsDavionDHLittleNag_Rule { criteria Cooldown Isdragon_knight IsDavionDH LittleNag response dragon_knight_CooldownIsDavionDHLittleNag } Response dragon_knight_CooldownIsDavionDHMediumNag { scene "scenes/dragon_knight/dragon_knight_dk_davion_notyet_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_notyet_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_notyet_06.vcd" nodelay noscene } Rule dragon_knight_CooldownIsDavionDHMediumNag_Rule { criteria Cooldown Isdragon_knight IsDavionDH MediumNag response dragon_knight_CooldownIsDavionDHMediumNag } Response dragon_knight_CooldownIsDavionDHSuperNag { scene "scenes/dragon_knight/dragon_knight_dk_davion_notyet_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_notyet_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_notyet_09.vcd" nodelay noscene } Rule dragon_knight_CooldownIsDavionDHSuperNag_Rule { criteria Cooldown Isdragon_knight IsDavionDH SuperNag response dragon_knight_CooldownIsDavionDHSuperNag } Response dragon_knight_CooldownIsDavionDHIsInDragonFormLittleNag { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_notyet_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_notyet_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_notyet_03.vcd" nodelay noscene } Rule dragon_knight_CooldownIsDavionDHIsInDragonFormLittleNag_Rule { criteria Cooldown Isdragon_knight IsDavionDH IsInDragonForm LittleNag response dragon_knight_CooldownIsDavionDHIsInDragonFormLittleNag } Response dragon_knight_CooldownIsDavionDHIsInDragonFormMediumNag { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_notyet_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_notyet_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_notyet_06.vcd" nodelay noscene } Rule dragon_knight_CooldownIsDavionDHIsInDragonFormMediumNag_Rule { criteria Cooldown Isdragon_knight IsDavionDH IsInDragonForm MediumNag response dragon_knight_CooldownIsDavionDHIsInDragonFormMediumNag } Response dragon_knight_CooldownIsDavionDHIsInDragonFormSuperNag { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_notyet_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_notyet_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_notyet_09.vcd" nodelay noscene } Rule dragon_knight_CooldownIsDavionDHIsInDragonFormSuperNag_Rule { criteria Cooldown Isdragon_knight IsDavionDH IsInDragonForm SuperNag response dragon_knight_CooldownIsDavionDHIsInDragonFormSuperNag } Response dragon_knight_NoManaIsNotPersonaLittleNag { scene "scenes/dragon_knight/dragon_knight_drag_nomana_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_nomana_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_nomana_03.vcd" nodelay noscene } Rule dragon_knight_NoManaIsNotPersonaLittleNag_Rule { criteria NoMana Isdragon_knight IsNotPersona LittleNag response dragon_knight_NoManaIsNotPersonaLittleNag } Response dragon_knight_NoManaIsNotPersonaMediumNag { scene "scenes/dragon_knight/dragon_knight_drag_nomana_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_nomana_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_nomana_06.vcd" nodelay noscene } Rule dragon_knight_NoManaIsNotPersonaMediumNag_Rule { criteria NoMana Isdragon_knight IsNotPersona MediumNag response dragon_knight_NoManaIsNotPersonaMediumNag } Response dragon_knight_NoManaIsNotPersonaSuperNag { scene "scenes/dragon_knight/dragon_knight_drag_nomana_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_nomana_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_nomana_09.vcd" nodelay noscene } Rule dragon_knight_NoManaIsNotPersonaSuperNag_Rule { criteria NoMana Isdragon_knight IsNotPersona SuperNag response dragon_knight_NoManaIsNotPersonaSuperNag } Response dragon_knight_NoManaIsNotPersonaIsInDragonFormLittleNag { scene "scenes/dragon_knight/dragon_knight_dragon_nomana_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_nomana_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_nomana_03.vcd" nodelay noscene } Rule dragon_knight_NoManaIsNotPersonaIsInDragonFormLittleNag_Rule { criteria NoMana Isdragon_knight IsNotPersona IsInDragonForm LittleNag response dragon_knight_NoManaIsNotPersonaIsInDragonFormLittleNag } Response dragon_knight_NoManaIsNotPersonaIsInDragonFormMediumNag { scene "scenes/dragon_knight/dragon_knight_dragon_nomana_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_nomana_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_nomana_06.vcd" nodelay noscene } Rule dragon_knight_NoManaIsNotPersonaIsInDragonFormMediumNag_Rule { criteria NoMana Isdragon_knight IsNotPersona IsInDragonForm MediumNag response dragon_knight_NoManaIsNotPersonaIsInDragonFormMediumNag } Response dragon_knight_NoManaIsNotPersonaIsInDragonFormSuperNag { scene "scenes/dragon_knight/dragon_knight_dragon_nomana_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_nomana_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_nomana_09.vcd" nodelay noscene } Rule dragon_knight_NoManaIsNotPersonaIsInDragonFormSuperNag_Rule { criteria NoMana Isdragon_knight IsNotPersona IsInDragonForm SuperNag response dragon_knight_NoManaIsNotPersonaIsInDragonFormSuperNag } Response dragon_knight_NoManaIsDavionDHLittleNag { scene "scenes/dragon_knight/dragon_knight_dk_davion_nomana_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_nomana_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_nomana_03.vcd" nodelay noscene } Rule dragon_knight_NoManaIsDavionDHLittleNag_Rule { criteria NoMana Isdragon_knight IsDavionDH LittleNag response dragon_knight_NoManaIsDavionDHLittleNag } Response dragon_knight_NoManaIsDavionDHMediumNag { scene "scenes/dragon_knight/dragon_knight_dk_davion_nomana_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_nomana_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_nomana_06.vcd" nodelay noscene } Rule dragon_knight_NoManaIsDavionDHMediumNag_Rule { criteria NoMana Isdragon_knight IsDavionDH MediumNag response dragon_knight_NoManaIsDavionDHMediumNag } Response dragon_knight_NoManaIsDavionDHSuperNag { scene "scenes/dragon_knight/dragon_knight_dk_davion_nomana_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_nomana_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_nomana_09.vcd" nodelay noscene } Rule dragon_knight_NoManaIsDavionDHSuperNag_Rule { criteria NoMana Isdragon_knight IsDavionDH SuperNag response dragon_knight_NoManaIsDavionDHSuperNag } Response dragon_knight_NoManaIsDavionDHIsInDragonFormLittleNag { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_nomana_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_nomana_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_nomana_03.vcd" nodelay noscene } Rule dragon_knight_NoManaIsDavionDHIsInDragonFormLittleNag_Rule { criteria NoMana Isdragon_knight IsDavionDH IsInDragonForm LittleNag response dragon_knight_NoManaIsDavionDHIsInDragonFormLittleNag } Response dragon_knight_NoManaIsDavionDHIsInDragonFormMediumNag { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_nomana_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_nomana_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_nomana_06.vcd" nodelay noscene } Rule dragon_knight_NoManaIsDavionDHIsInDragonFormMediumNag_Rule { criteria NoMana Isdragon_knight IsDavionDH IsInDragonForm MediumNag response dragon_knight_NoManaIsDavionDHIsInDragonFormMediumNag } Response dragon_knight_NoManaIsDavionDHIsInDragonFormSuperNag { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_nomana_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_nomana_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_nomana_09.vcd" nodelay noscene } Rule dragon_knight_NoManaIsDavionDHIsInDragonFormSuperNag_Rule { criteria NoMana Isdragon_knight IsDavionDH IsInDragonForm SuperNag response dragon_knight_NoManaIsDavionDHIsInDragonFormSuperNag } Response dragon_knight_ThanksIsNotPersona { scene "scenes/dragon_knight/dragon_knight_drag_thanks_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_thanks_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_thanks_03.vcd" nodelay noscene } Rule dragon_knight_ThanksIsNotPersona_Rule { criteria Thanks Isdragon_knight IsNotPersona response dragon_knight_ThanksIsNotPersona } Response dragon_knight_ThanksIsNotPersonaIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dragon_thanks_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_thanks_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_thanks_03.vcd" nodelay noscene } Rule dragon_knight_ThanksIsNotPersonaIsInDragonForm_Rule { criteria Thanks Isdragon_knight IsNotPersona IsInDragonForm response dragon_knight_ThanksIsNotPersonaIsInDragonForm } Response dragon_knight_ThanksIsDavionDH { scene "scenes/dragon_knight/dragon_knight_dk_davion_thanks_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_thanks_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_thanks_03.vcd" nodelay noscene } Rule dragon_knight_ThanksIsDavionDH_Rule { criteria Thanks Isdragon_knight IsDavionDH response dragon_knight_ThanksIsDavionDH } Response dragon_knight_ThanksIsDavionDHIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_thanks_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_thanks_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_thanks_03.vcd" nodelay noscene } Rule dragon_knight_ThanksIsDavionDHIsInDragonForm_Rule { criteria Thanks Isdragon_knight IsDavionDH IsInDragonForm response dragon_knight_ThanksIsDavionDHIsInDragonForm } Response dragon_knight_PainIsNotPersonaChance_25% { scene "scenes/dragon_knight/dragon_knight_drag_underattack_01.vcd" nodelay noscene respeakdelay 120 } Rule dragon_knight_PainIsNotPersonaChance_25%_Rule { criteria Pain Isdragon_knight IsNotPersona Chance_25% response dragon_knight_PainIsNotPersonaChance_25% } Response dragon_knight_PainIsNotPersona { scene "scenes/dragon_knight/dragon_knight_drag_pain_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_pain_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_pain_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_pain_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_pain_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_pain_08.vcd" nodelay noscene } Rule dragon_knight_PainIsNotPersona_Rule { criteria Pain Isdragon_knight IsNotPersona response dragon_knight_PainIsNotPersona } Response dragon_knight_PainIsNotPersonaIsInDragonFormChance_25% { scene "scenes/dragon_knight/dragon_knight_dragon_underattack_01.vcd" nodelay noscene respeakdelay 120 } Rule dragon_knight_PainIsNotPersonaIsInDragonFormChance_25%_Rule { criteria Pain Isdragon_knight IsNotPersona IsInDragonForm Chance_25% response dragon_knight_PainIsNotPersonaIsInDragonFormChance_25% } Response dragon_knight_PainIsNotPersonaIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dragon_pain_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_pain_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_pain_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_pain_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_pain_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_pain_08.vcd" nodelay noscene } Rule dragon_knight_PainIsNotPersonaIsInDragonForm_Rule { criteria Pain Isdragon_knight IsNotPersona IsInDragonForm response dragon_knight_PainIsNotPersonaIsInDragonForm } Response dragon_knight_PainIsDavionDH { scene "scenes/dragon_knight/dragon_knight_dk_davion_pain_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_pain_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_pain_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_pain_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_pain_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_pain_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_pain_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_pain_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_pain_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_pain_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_pain_15.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_pain_16.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_pain_22.vcd" nodelay noscene } Rule dragon_knight_PainIsDavionDH_Rule { criteria Pain Isdragon_knight IsDavionDH response dragon_knight_PainIsDavionDH } Response dragon_knight_PainIsDavionDHChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_underattack_01.vcd" nodelay noscene respeakdelay 120 scene "scenes/dragon_knight/dragon_knight_dk_davion_underattack_02.vcd" nodelay noscene respeakdelay 120 } Rule dragon_knight_PainIsDavionDHChance_25%_Rule { criteria Pain Isdragon_knight IsDavionDH Chance_25% response dragon_knight_PainIsDavionDHChance_25% } Response dragon_knight_PainIsDavionDHIsInDragonFormChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_pain_04.vcd" nodelay noscene respeakdelay 120 scene "scenes/dragon_knight/dragon_knight_dk_slyrak_pain_06.vcd" nodelay noscene respeakdelay 120 scene "scenes/dragon_knight/dragon_knight_dk_slyrak_underattack_01.vcd" nodelay noscene respeakdelay 120 scene "scenes/dragon_knight/dragon_knight_dk_slyrak_underattack_01_02.vcd" nodelay noscene respeakdelay 120 scene "scenes/dragon_knight/dragon_knight_dk_slyrak_underattack_02.vcd" nodelay noscene speakonce } Rule dragon_knight_PainIsDavionDHIsInDragonFormChance_25%_Rule { criteria Pain Isdragon_knight IsDavionDH IsInDragonForm Chance_25% response dragon_knight_PainIsDavionDHIsInDragonFormChance_25% } Response dragon_knight_InTheBagIsNotPersona { scene "scenes/dragon_knight/dragon_knight_drag_inthebag_02.vcd" nodelay noscene } Rule dragon_knight_InTheBagIsNotPersona_Rule { criteria InTheBag Isdragon_knight IsNotPersona response dragon_knight_InTheBagIsNotPersona } Response dragon_knight_InTheBagIsNotPersonaIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dragon_inthebag_02.vcd" nodelay noscene } Rule dragon_knight_InTheBagIsNotPersonaIsInDragonForm_Rule { criteria InTheBag Isdragon_knight IsNotPersona IsInDragonForm response dragon_knight_InTheBagIsNotPersonaIsInDragonForm } Response dragon_knight_InTheBagIsDavionDH { scene "scenes/dragon_knight/dragon_knight_dk_davion_inthebag_02.vcd" nodelay noscene } Rule dragon_knight_InTheBagIsDavionDH_Rule { criteria InTheBag Isdragon_knight IsDavionDH response dragon_knight_InTheBagIsDavionDH } Response dragon_knight_InTheBagIsDavionDHIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_inthebag_01.vcd" nodelay noscene } Rule dragon_knight_InTheBagIsDavionDHIsInDragonForm_Rule { criteria InTheBag Isdragon_knight IsDavionDH IsInDragonForm response dragon_knight_InTheBagIsDavionDHIsInDragonForm } Response dragon_knight_DefeatIsNotPersona { scene "scenes/dragon_knight/dragon_knight_drag_lose_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_lose_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_lose_03.vcd" nodelay noscene } Rule dragon_knight_DefeatIsNotPersona_Rule { criteria Defeat Isdragon_knight IsNotPersona response dragon_knight_DefeatIsNotPersona } Response dragon_knight_DefeatIsNotPersonaIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dragon_lose_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_lose_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_lose_03.vcd" nodelay noscene } Rule dragon_knight_DefeatIsNotPersonaIsInDragonForm_Rule { criteria Defeat Isdragon_knight IsNotPersona IsInDragonForm response dragon_knight_DefeatIsNotPersonaIsInDragonForm } Response dragon_knight_DefeatIsDavionDH { scene "scenes/dragon_knight/dragon_knight_dk_davion_lose_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_lose_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_lose_03.vcd" nodelay noscene } Rule dragon_knight_DefeatIsDavionDH_Rule { criteria Defeat Isdragon_knight IsDavionDH response dragon_knight_DefeatIsDavionDH } Response dragon_knight_DefeatIsDavionDHIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lose_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lose_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_lose_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_no_03.vcd" nodelay noscene } Rule dragon_knight_DefeatIsDavionDHIsInDragonForm_Rule { criteria Defeat Isdragon_knight IsDavionDH IsInDragonForm response dragon_knight_DefeatIsDavionDHIsInDragonForm } Response dragon_knight_VictoryIsNotPersona { scene "scenes/dragon_knight/dragon_knight_drag_win_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_win_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_win_03.vcd" nodelay noscene } Rule dragon_knight_VictoryIsNotPersona_Rule { criteria Victory Isdragon_knight IsNotPersona response dragon_knight_VictoryIsNotPersona } Response dragon_knight_VictoryIsNotPersonaIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dragon_win_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_win_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_win_03.vcd" nodelay noscene } Rule dragon_knight_VictoryIsNotPersonaIsInDragonForm_Rule { criteria Victory Isdragon_knight IsNotPersona IsInDragonForm response dragon_knight_VictoryIsNotPersonaIsInDragonForm } Response dragon_knight_VictoryIsDavionDH { scene "scenes/dragon_knight/dragon_knight_dk_davion_win_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_win_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_win_03.vcd" nodelay noscene } Rule dragon_knight_VictoryIsDavionDH_Rule { criteria Victory Isdragon_knight IsDavionDH response dragon_knight_VictoryIsDavionDH } Response dragon_knight_VictoryIsDavionDHIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_win_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_win_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_win_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_yes_03.vcd" nodelay noscene } Rule dragon_knight_VictoryIsDavionDHIsInDragonForm_Rule { criteria Victory Isdragon_knight IsDavionDH IsInDragonForm response dragon_knight_VictoryIsDavionDHIsInDragonForm } Response dragon_knight_ItemDropIsNotPersonaIsCommonDrop { scene "scenes/dragon_knight/dragon_knight_drag_happy_05.vcd" nodelay noscene } Rule dragon_knight_ItemDropIsNotPersonaIsCommonDrop_Rule { criteria ItemDrop Isdragon_knight IsNotPersona IsCommonDrop response dragon_knight_ItemDropIsNotPersonaIsCommonDrop } Response dragon_knight_ItemDropIsNotPersonaIsUltraRareDrop { scene "scenes/dragon_knight/dragon_knight_drag_laugh_04.vcd" nodelay noscene } Rule dragon_knight_ItemDropIsNotPersonaIsUltraRareDrop_Rule { criteria ItemDrop Isdragon_knight IsNotPersona IsUltraRareDrop response dragon_knight_ItemDropIsNotPersonaIsUltraRareDrop } Response dragon_knight_ItemDropIsNotPersonaIsRareDrop { scene "scenes/dragon_knight/dragon_knight_drag_laugh_08.vcd" nodelay noscene } Rule dragon_knight_ItemDropIsNotPersonaIsRareDrop_Rule { criteria ItemDrop Isdragon_knight IsNotPersona IsRareDrop response dragon_knight_ItemDropIsNotPersonaIsRareDrop } Response dragon_knight_ItemDropIsNotPersonaIsCommonDropIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dragon_happy_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_laugh_03.vcd" nodelay noscene } Rule dragon_knight_ItemDropIsNotPersonaIsCommonDropIsInDragonForm_Rule { criteria ItemDrop Isdragon_knight IsNotPersona IsCommonDrop IsInDragonForm response dragon_knight_ItemDropIsNotPersonaIsCommonDropIsInDragonForm } Response dragon_knight_ItemDropIsNotPersonaIsUltraRareDropIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dragon_laugh_04.vcd" nodelay noscene } Rule dragon_knight_ItemDropIsNotPersonaIsUltraRareDropIsInDragonForm_Rule { criteria ItemDrop Isdragon_knight IsNotPersona IsUltraRareDrop IsInDragonForm response dragon_knight_ItemDropIsNotPersonaIsUltraRareDropIsInDragonForm } Response dragon_knight_ItemDropIsNotPersonaIsRAreDropIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dragon_laugh_05.vcd" nodelay noscene } Rule dragon_knight_ItemDropIsNotPersonaIsRAreDropIsInDragonForm_Rule { criteria ItemDrop Isdragon_knight IsNotPersona IsRAreDrop IsInDragonForm response dragon_knight_ItemDropIsNotPersonaIsRAreDropIsInDragonForm } Response dragon_knight_ItemDropIsDavionDHIsCommonDrop { scene "scenes/dragon_knight/dragon_knight_dk_davion_happy_12.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_happy_17.vcd" nodelay noscene } Rule dragon_knight_ItemDropIsDavionDHIsCommonDrop_Rule { criteria ItemDrop Isdragon_knight IsDavionDH IsCommonDrop response dragon_knight_ItemDropIsDavionDHIsCommonDrop } Response dragon_knight_ItemDropIsDavionDHIsRareDrop { scene "scenes/dragon_knight/dragon_knight_dk_davion_happy_13.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_happy_16.vcd" nodelay noscene } Rule dragon_knight_ItemDropIsDavionDHIsRareDrop_Rule { criteria ItemDrop Isdragon_knight IsDavionDH IsRareDrop response dragon_knight_ItemDropIsDavionDHIsRareDrop } Response dragon_knight_ItemDropIsDavionDHIsUltraRareDrop { scene "scenes/dragon_knight/dragon_knight_dk_davion_happy_14.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_happy_15.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_happy_18.vcd" nodelay noscene } Rule dragon_knight_ItemDropIsDavionDHIsUltraRareDrop_Rule { criteria ItemDrop Isdragon_knight IsDavionDH IsUltraRareDrop response dragon_knight_ItemDropIsDavionDHIsUltraRareDrop } Response dragon_knight_ItemDropIsDavionDHIsInDragonFormIsRareDrop { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_happy_02.vcd" nodelay noscene } Rule dragon_knight_ItemDropIsDavionDHIsInDragonFormIsRareDrop_Rule { criteria ItemDrop Isdragon_knight IsDavionDH IsInDragonForm IsRareDrop response dragon_knight_ItemDropIsDavionDHIsInDragonFormIsRareDrop } Response dragon_knight_ItemDropIsDavionDHIsInDragonFormIsCommonDrop { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_happy_03.vcd" nodelay noscene } Rule dragon_knight_ItemDropIsDavionDHIsInDragonFormIsCommonDrop_Rule { criteria ItemDrop Isdragon_knight IsDavionDH IsInDragonForm IsCommonDrop response dragon_knight_ItemDropIsDavionDHIsInDragonFormIsCommonDrop } Response dragon_knight_ItemDropIsDavionDHIsInDragonFormIsUltraRareDrop { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_happy_05.vcd" nodelay noscene } Rule dragon_knight_ItemDropIsDavionDHIsInDragonFormIsUltraRareDrop_Rule { criteria ItemDrop Isdragon_knight IsDavionDH IsInDragonForm IsUltraRareDrop response dragon_knight_ItemDropIsDavionDHIsInDragonFormIsUltraRareDrop } Response dragon_knight_EmoteIsNotPersonaIsEmoteLaugh { scene "scenes/dragon_knight/dragon_knight_drag_laugh_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_laugh_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_laugh_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_laugh_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_laugh_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_laugh_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_laugh_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_laugh_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_laugh_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_drag_laugh_10.vcd" nodelay noscene } Rule dragon_knight_EmoteIsNotPersonaIsEmoteLaugh_Rule { criteria Emote Isdragon_knight IsNotPersona IsEmoteLaugh response dragon_knight_EmoteIsNotPersonaIsEmoteLaugh } Response dragon_knight_EmoteIsNotPersonaIsEmoteLaughIsInDragonForm { scene "scenes/dragon_knight/dragon_knight_dragon_laugh_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_laugh_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_laugh_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_laugh_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_laugh_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_laugh_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_laugh_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_laugh_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_laugh_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dragon_laugh_10.vcd" nodelay noscene } Rule dragon_knight_EmoteIsNotPersonaIsEmoteLaughIsInDragonForm_Rule { criteria Emote Isdragon_knight IsNotPersona IsEmoteLaugh IsInDragonForm response dragon_knight_EmoteIsNotPersonaIsEmoteLaughIsInDragonForm } Response dragon_knight_EmoteIsDavionDHIsEmoteLaugh { scene "scenes/dragon_knight/dragon_knight_dk_davion_laugh_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_laugh_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_laugh_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_laugh_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_laugh_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_laugh_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_laugh_09.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_laugh_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_laugh_11.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_laugh_12.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_laugh_13.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_laugh_14.vcd" nodelay noscene } Rule dragon_knight_EmoteIsDavionDHIsEmoteLaugh_Rule { criteria Emote Isdragon_knight IsDavionDH IsEmoteLaugh response dragon_knight_EmoteIsDavionDHIsEmoteLaugh } Response dragon_knight_EmoteIsDavionDHIsInDragonFormIsEmoteLaugh { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_laugh_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_laugh_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_laugh_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_laugh_04.vcd" nodelay noscene } Rule dragon_knight_EmoteIsDavionDHIsInDragonFormIsEmoteLaugh_Rule { criteria Emote Isdragon_knight IsDavionDH IsInDragonForm IsEmoteLaugh response dragon_knight_EmoteIsDavionDHIsInDragonFormIsEmoteLaugh } Response dragon_knight_LevelUpAbilityIsDavionDHIsDragonsBlood { scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_dragon_blood_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_dragon_blood_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_dragon_blood_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_dragon_blood_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_dragon_blood_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_dragon_blood_06.vcd" nodelay noscene } Rule dragon_knight_LevelUpAbilityIsDavionDHIsDragonsBlood_Rule { criteria LevelUpAbility Isdragon_knight IsDavionDH IsDragonsBlood response dragon_knight_LevelUpAbilityIsDavionDHIsDragonsBlood } Response dragon_knight_LevelUpAbilityIsDavionDHIsInDragonFormIsDragonsBlood { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ability_dragon_blood_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ability_dragon_blood_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ability_dragon_blood_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ability_dragon_blood_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ability_dragon_blood_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ability_dragon_blood_06.vcd" nodelay noscene } Rule dragon_knight_LevelUpAbilityIsDavionDHIsInDragonFormIsDragonsBlood_Rule { criteria LevelUpAbility Isdragon_knight IsDavionDH IsInDragonForm IsDragonsBlood response dragon_knight_LevelUpAbilityIsDavionDHIsInDragonFormIsDragonsBlood } Response dragon_knight_CastExecuteIsDavionDHIsDragonShift { scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_elderdragon_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_elderdragon_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_elderdragon_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_elderdragon_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_elderdragon_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_elderdragon_06.vcd" nodelay noscene } Rule dragon_knight_CastExecuteIsDavionDHIsDragonShift_Rule { criteria CastExecute Isdragon_knight IsDavionDH IsDragonShift response dragon_knight_CastExecuteIsDavionDHIsDragonShift } Response dragon_knight_CastExecuteIsDavionDHIsDragonTail { scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_shieldbash_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_shieldbash_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_shieldbash_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_shieldbash_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_shieldbash_03_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_shieldbash_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_shieldbash_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_ability_shieldbash_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_short_10.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_short_11.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_short_12.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_short_13.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_short_14.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_short_15.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_short_16.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_short_17.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_attack_short_18.vcd" nodelay noscene } Rule dragon_knight_CastExecuteIsDavionDHIsDragonTail_Rule { criteria CastExecute Isdragon_knight IsDavionDH IsDragonTail response dragon_knight_CastExecuteIsDavionDHIsDragonTail } Response dragon_knight_CastExecuteIsDavionDHIsCaptureIsOutpost { scene "scenes/dragon_knight/dragon_knight_dk_davion_cap_outpost_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_cap_outpost_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_cap_outpost_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_cap_outpost_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_cap_outpost_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_cap_outpost_06.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_cap_outpost_07.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_cap_outpost_08.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_davion_cap_outpost_09.vcd" nodelay noscene } Rule dragon_knight_CastExecuteIsDavionDHIsCaptureIsOutpost_Rule { criteria CastExecute Isdragon_knight IsDavionDH IsCapture IsOutpost response dragon_knight_CastExecuteIsDavionDHIsCaptureIsOutpost } Response dragon_knight_CastExecuteIsDavionDHIsDavionTeleport { scene "scenes/dragon_knight/dragon_knight_dk_davion_teleport_pain_01.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_teleport_pain_02.vcd" nodelay noscene speakonce } Rule dragon_knight_CastExecuteIsDavionDHIsDavionTeleport_Rule { criteria CastExecute Isdragon_knight IsDavionDH IsDavionTeleport response dragon_knight_CastExecuteIsDavionDHIsDavionTeleport } Response dragon_knight_CastExecuteIsDavionDHIsInDragonFormIsDragonShift { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ability_elderdragon_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ability_elderdragon_02.vcd" nodelay noscene } Rule dragon_knight_CastExecuteIsDavionDHIsInDragonFormIsDragonShift_Rule { criteria CastExecute Isdragon_knight IsDavionDH IsInDragonForm IsDragonShift response dragon_knight_CastExecuteIsDavionDHIsInDragonFormIsDragonShift } Response dragon_knight_CastExecuteIsDavionDHIsInDragonFormIsFireBreath { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ability_firebreath_10_02.vcd" nodelay noscene } Rule dragon_knight_CastExecuteIsDavionDHIsInDragonFormIsFireBreath_Rule { criteria CastExecute Isdragon_knight IsDavionDH IsInDragonForm IsFireBreath response dragon_knight_CastExecuteIsDavionDHIsInDragonFormIsFireBreath } Response dragon_knight_CastExecuteIsDavionDHIsInDragonFormIsDragonTail { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ability_shieldbash_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ability_shieldbash_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ability_shieldbash_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ability_shieldbash_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ability_shieldbash_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ability_shieldbash_06.vcd" nodelay noscene } Rule dragon_knight_CastExecuteIsDavionDHIsInDragonFormIsDragonTail_Rule { criteria CastExecute Isdragon_knight IsDavionDH IsInDragonForm IsDragonTail response dragon_knight_CastExecuteIsDavionDHIsInDragonFormIsDragonTail } Response dragon_knight_CastExecuteIsDavionDHIsInDragonFormIsCaptureIsOutpost { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_cap_outpost_01.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_cap_outpost_02.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_cap_outpost_03.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_cap_outpost_04.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_cap_outpost_05.vcd" nodelay noscene scene "scenes/dragon_knight/dragon_knight_dk_slyrak_cap_outpost_06.vcd" nodelay noscene } Rule dragon_knight_CastExecuteIsDavionDHIsInDragonFormIsCaptureIsOutpost_Rule { criteria CastExecute Isdragon_knight IsDavionDH IsInDragonForm IsCapture IsOutpost response dragon_knight_CastExecuteIsDavionDHIsInDragonFormIsCaptureIsOutpost } Response dragon_knight_CastExecuteIsDavionDHIsInDragonFormIsDavionTeleport { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_teleport_pain_01.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_slyrak_teleport_pain_02.vcd" nodelay noscene speakonce } Rule dragon_knight_CastExecuteIsDavionDHIsInDragonFormIsDavionTeleport_Rule { criteria CastExecute Isdragon_knight IsDavionDH IsInDragonForm IsDavionTeleport response dragon_knight_CastExecuteIsDavionDHIsInDragonFormIsDavionTeleport } Response dragon_knight_AllyNearIsDavionDHIsAllyAbaddonEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_001.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_002.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyAbaddonEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyAbaddon Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyAbaddonEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyAlchemistEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_003.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_004.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyAlchemistEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyAlchemist Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyAlchemistEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyAntimageEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_007.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_008.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyAntimageEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyAntimage Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyAntimageEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyArc_WardenEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_009.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyArc_WardenEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyArc_Warden Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyArc_WardenEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyAxeEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_011.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_012.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyAxeEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyAxe Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyAxeEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyBaneEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_013.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_014.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyBaneEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyBane Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyBaneEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyBatriderEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_015.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_016.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyBatriderEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyBatrider Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyBatriderEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyBeastmasterEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_017.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_018.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyBeastmasterEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyBeastmaster Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyBeastmasterEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyBloodseekerEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_019.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_020.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyBloodseekerEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyBloodseeker Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyBloodseekerEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyBounty_HunterEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_021.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_022.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyBounty_HunterEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyBounty_Hunter Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyBounty_HunterEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyBrewmasterEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_023.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_024.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyBrewmasterEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyBrewmaster Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyBrewmasterEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyBristlebackEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_025.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_026.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyBristlebackEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyBristleback Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyBristlebackEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyBroodmotherEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_027.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_028.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyBroodmotherEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyBroodmother Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyBroodmotherEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyCentaurEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_029.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_030.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyCentaurEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyCentaur Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyCentaurEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyChaos_KnightEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_031.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_032.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyChaos_KnightEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyChaos_Knight Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyChaos_KnightEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyChenEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_033.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_034.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyChenEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyChen Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyChenEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyClinkzEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_035.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_036.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyClinkzEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyClinkz Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyClinkzEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyRattletrapEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_037.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_038.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyRattletrapEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyRattletrap Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyRattletrapEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyCrystalMaidenEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_039.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_040.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyCrystalMaidenEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyCrystalMaiden Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyCrystalMaidenEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyDark_SeerEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_041.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_042.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyDark_SeerEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyDark_Seer Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyDark_SeerEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyDark_WillowEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_043.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_044.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyDark_WillowEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyDark_Willow Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyDark_WillowEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyDawnbreakerEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_045.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyDawnbreakerEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyDawnbreaker Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyDawnbreakerEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyDazzleEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_047.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_048.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyDazzleEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyDazzle Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyDazzleEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyDisruptorEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_051.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_052.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyDisruptorEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyDisruptor Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyDisruptorEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyDrowRangerEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_057.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_058.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyDrowRangerEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyDrowRanger Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyDrowRangerEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyEarthshakerEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_061.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_062.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyEarthshakerEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyEarthshaker Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyEarthshakerEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyEnchantressEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_067.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_068.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyEnchantressEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyEnchantress Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyEnchantressEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyFaceless_VoidEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_071.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_072.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyFaceless_VoidEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyFaceless_Void Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyFaceless_VoidEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyGyrocopterEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_075.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_076.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyGyrocopterEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyGyrocopter Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyGyrocopterEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyHoodwinkEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_077.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_078.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyHoodwinkEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyHoodwink Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyHoodwinkEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyHuskarEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_079.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_080.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyHuskarEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyHuskar Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyHuskarEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyWispEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_081.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_082.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyWispEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyWisp Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyWispEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyInvokerEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_083.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_084.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyInvokerEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyInvoker Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyInvokerEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyJakiroEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_085.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_086.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyJakiroEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyJakiro Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyJakiroEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyJuggernautEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_087.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_088.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyJuggernautEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyJuggernaut Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyJuggernautEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyKunkkaEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_091.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_092.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyKunkkaEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyKunkka Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyKunkkaEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyLegion_CommanderEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_093.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_094.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyLegion_CommanderEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyLegion_Commander Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyLegion_CommanderEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyLichEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_097.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_098.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyLichEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyLich Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyLichEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyLinaEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_101.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_102.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyLinaEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyLina Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyLinaEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyLunaEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_107.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_108.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyLunaEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyLuna Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyLunaEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyLycanEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_109.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_110.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyLycanEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyLycan Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyLycanEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyMagnataurEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_111.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_112.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyMagnataurEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyMagnataur Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyMagnataurEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyMarsEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_113.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_114.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyMarsEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyMars Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyMarsEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyMedusaEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_115.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyMedusaEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyMedusa Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyMedusaEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyMeepoEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_117.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_118.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyMeepoEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyMeepo Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyMeepoEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyMiranaEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_119.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_120.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyMiranaEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyMirana Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyMiranaEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyMonkey_KingEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_121.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyMonkey_KingEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyMonkey_King Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyMonkey_KingEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyNaga_SirenEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_125.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_126.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyNaga_SirenEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyNaga_Siren Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyNaga_SirenEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyOracleEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_139.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_140.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyOracleEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyOracle Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyOracleEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyPangolinEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_143.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_144.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyPangolinEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyPangolin Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyPangolinEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyPhantom_AssassinEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_145.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_146.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyPhantom_AssassinEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyPhantom_Assassin Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyPhantom_AssassinEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyPudgeEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_153.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_154.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyPudgeEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyPudge Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyPudgeEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyQueenofPainEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_157.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_158.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyQueenofPainEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyQueenofPain Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyQueenofPainEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyRikiEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_161.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_162.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyRikiEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyRiki Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyRikiEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyRubickEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_163.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyRubickEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyRubick Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyRubickEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllySilencerEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_173.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_174.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllySilencerEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllySilencer Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllySilencerEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllySkywrath_MageEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_175.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_176.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllySkywrath_MageEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllySkywrath_Mage Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllySkywrath_MageEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllySlardarEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_177.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_178.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllySlardarEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllySlardar Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllySlardarEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllySlarkEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_179.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_180.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllySlarkEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllySlark Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllySlarkEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllySnapfireEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_181.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_182.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllySnapfireEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllySnapfire Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllySnapfireEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllySvenEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_191.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_192.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllySvenEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllySven Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllySvenEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyTemplar_AssassinEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_195.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyTemplar_AssassinEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyTemplar_Assassin Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyTemplar_AssassinEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyTerrorbladeEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_197.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_198.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyTerrorbladeEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyTerrorblade Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyTerrorbladeEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyShredderEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_201.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_202.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyShredderEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyShredder Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyShredderEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyTuskEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_211.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_212.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyTuskEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyTusk Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyTuskEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyUrsaEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_217.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyUrsaEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyUrsa Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyUrsaEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyVengefulSpiritEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_219.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_220.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyVengefulSpiritEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyVengefulSpirit Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyVengefulSpiritEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyViperEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_223.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_224.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyViperEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyViper Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyViperEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyVoid_SpiritEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_227.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyVoid_SpiritEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyVoid_Spirit Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyVoid_SpiritEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyWarlockEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_229.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_230.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyWarlockEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyWarlock Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyWarlockEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyWeaverEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_231.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_232.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyWeaverEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyWeaver Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyWeaverEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyWindrunnerEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_233.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyWindrunnerEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyWindrunner Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyWindrunnerEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyWinter_WyvernEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_235.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_236.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyWinter_WyvernEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyWinter_Wyvern Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyWinter_WyvernEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllySkeleton_KingEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_239.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_240.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllySkeleton_KingEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllySkeleton_King Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllySkeleton_KingEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyZuusEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_241.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_242.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyZuusEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyZuus Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyZuusEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsAllyMarciEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_davion_ally_300.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsAllyMarciEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsAllyMarci Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsAllyMarciEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyArc_WardenEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ally_001.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyArc_WardenEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsInDragonForm IsAllyArc_Warden Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyArc_WardenEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyChaos_KnightEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ally_002.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyChaos_KnightEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsInDragonForm IsAllyChaos_Knight Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyChaos_KnightEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyDawnbreakerEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ally_004.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyDawnbreakerEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsInDragonForm IsAllyDawnbreaker Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyDawnbreakerEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyFaceless_VoidEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ally_006.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyFaceless_VoidEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsInDragonForm IsAllyFaceless_Void Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyFaceless_VoidEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyWispEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ally_008.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyWispEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsInDragonForm IsAllyWisp Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyWispEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyInvokerEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ally_010.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ally_011.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyInvokerEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsInDragonForm IsAllyInvoker Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyInvokerEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyJakiroEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ally_012.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyJakiroEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsInDragonForm IsAllyJakiro Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyJakiroEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyLinaEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ally_014.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyLinaEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsInDragonForm IsAllyLina Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyLinaEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyLunaEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ally_016.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyLunaEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsInDragonForm IsAllyLuna Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyLunaEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyMarsEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ally_018.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyMarsEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsInDragonForm IsAllyMars Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyMarsEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyMiranaEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ally_020.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ally_021.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyMiranaEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsInDragonForm IsAllyMirana Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyMiranaEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyOracleEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ally_023.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ally_024.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyOracleEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsInDragonForm IsAllyOracle Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyOracleEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyTerrorbladeEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ally_025.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ally_026.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyTerrorbladeEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsInDragonForm IsAllyTerrorblade Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyTerrorbladeEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyVoid_SpiritEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ally_027.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyVoid_SpiritEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsInDragonForm IsAllyVoid_Spirit Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyVoid_SpiritEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyWinter_WyvernEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ally_028.vcd" nodelay noscene speakonce scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ally_029.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyWinter_WyvernEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsInDragonForm IsAllyWinter_Wyvern Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyWinter_WyvernEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyZuusEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ally_030.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyZuusEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsInDragonForm IsAllyZuus Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyZuusEarlygameChance_30% } Response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyMarciEarlygameChance_30% { scene "scenes/dragon_knight/dragon_knight_dk_slyrak_ally_300.vcd" nodelay noscene speakonce } Rule dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyMarciEarlygameChance_30%_Rule { criteria AllyNear Isdragon_knight IsDavionDH IsInDragonForm IsAllyMarci Earlygame Chance_30% response dragon_knight_AllyNearIsDavionDHIsInDragonFormIsAllyMarciEarlygameChance_30% } Response dragon_knight_EnemyNearIsDavionDHIsEnemyJuggernautEarlyMidGameChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_087.vcd" nodelay noscene speakonce } Rule dragon_knight_EnemyNearIsDavionDHIsEnemyJuggernautEarlyMidGameChance_25%_Rule { criteria EnemyNear Isdragon_knight IsDavionDH IsEnemyJuggernaut EarlyMidGame Chance_25% response dragon_knight_EnemyNearIsDavionDHIsEnemyJuggernautEarlyMidGameChance_25% } Response dragon_knight_EnemyNearIsDavionDHIsEnemyKunkkaEarlyMidGameChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_092.vcd" nodelay noscene speakonce } Rule dragon_knight_EnemyNearIsDavionDHIsEnemyKunkkaEarlyMidGameChance_25%_Rule { criteria EnemyNear Isdragon_knight IsDavionDH IsEnemyKunkka EarlyMidGame Chance_25% response dragon_knight_EnemyNearIsDavionDHIsEnemyKunkkaEarlyMidGameChance_25% } Response dragon_knight_EnemyNearIsDavionDHIsEnemyLionEarlyMidGameChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_104.vcd" nodelay noscene speakonce } Rule dragon_knight_EnemyNearIsDavionDHIsEnemyLionEarlyMidGameChance_25%_Rule { criteria EnemyNear Isdragon_knight IsDavionDH IsEnemyLion EarlyMidGame Chance_25% response dragon_knight_EnemyNearIsDavionDHIsEnemyLionEarlyMidGameChance_25% } Response dragon_knight_EnemyNearIsDavionDHIsEnemyLycanEarlyMidGameChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_109.vcd" nodelay noscene speakonce } Rule dragon_knight_EnemyNearIsDavionDHIsEnemyLycanEarlyMidGameChance_25%_Rule { criteria EnemyNear Isdragon_knight IsDavionDH IsEnemyLycan EarlyMidGame Chance_25% response dragon_knight_EnemyNearIsDavionDHIsEnemyLycanEarlyMidGameChance_25% } Response dragon_knight_EnemyNearIsDavionDHIsEnemyMeepoEarlyMidGameChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_117.vcd" nodelay noscene speakonce } Rule dragon_knight_EnemyNearIsDavionDHIsEnemyMeepoEarlyMidGameChance_25%_Rule { criteria EnemyNear Isdragon_knight IsDavionDH IsEnemyMeepo EarlyMidGame Chance_25% response dragon_knight_EnemyNearIsDavionDHIsEnemyMeepoEarlyMidGameChance_25% } Response dragon_knight_EnemyNearIsDavionDHIsEnemyOutworld_DestroyerEarlyMidGameChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_141.vcd" nodelay noscene speakonce } Rule dragon_knight_EnemyNearIsDavionDHIsEnemyOutworld_DestroyerEarlyMidGameChance_25%_Rule { criteria EnemyNear Isdragon_knight IsDavionDH IsEnemyOutworld_Destroyer EarlyMidGame Chance_25% response dragon_knight_EnemyNearIsDavionDHIsEnemyOutworld_DestroyerEarlyMidGameChance_25% } Response dragon_knight_EnemyNearIsDavionDHIsEnemyPudgeEarlyMidGameChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_154.vcd" nodelay noscene speakonce } Rule dragon_knight_EnemyNearIsDavionDHIsEnemyPudgeEarlyMidGameChance_25%_Rule { criteria EnemyNear Isdragon_knight IsDavionDH IsEnemyPudge EarlyMidGame Chance_25% response dragon_knight_EnemyNearIsDavionDHIsEnemyPudgeEarlyMidGameChance_25% } Response dragon_knight_EnemyNearIsDavionDHIsEnemyRikiEarlyMidGameChance_25% { scene "scenes/dragon_knight/dragon_knight_dk_davion_rival_161.vcd" nodelay noscene speakonce } Rule dragon_knight_EnemyNearIsDavionDHIsEnemyRikiEarlyMidGameChance_25%_Rule { criteria EnemyNear Isdragon_knight IsDavionDH IsEnemyRiki EarlyMidGame Chance_25% response dragon_knight_EnemyNearIsDavionDHIsEnemyRikiEarlyMidGameChance_25% }