criterion "Islycan" "classname" "npc_dota_hero_lycan" weight 5 required criterion "IsEnemylycan" "targetclassname" "npc_dota_hero_lycan" weight 5 required criterion "IsAllylycan" "nearby_ally" "npc_dota_hero_lycan" weight 5 required criterion "IsInWolfForm" "wolfform" "1" weight 5 required criterion "IsAbilityHowl" "abilityname" "lycan_howl" weight 5 required criterion "IsAbilitySummon" "abilityname" "lycan_summon_wolves" weight 5 required criterion "IsAbilityShapeshift" "abilityname" "lycan_shapeshift" weight 5 required criterion "IsLycanDominator" "abilityname" "item_helm_of_the_dominator" weight 5 required criterion "IsNeutralWolf" "targetunitname" "npc_dota_neutral_giant_wolf" weight 5 required criterion "IsNeutralAlphaWolf" "targetunitname" "npc_dota_neutral_alpha_wolf" weight 5 required criterion "IsLycanLoadoutSpawn" "special_spawn" "lycan_loadout_spawn" weight 5 required Response lycan_Spawn { scene "scenes/lycan/lycan_lycan_spawn_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_spawn_02.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_spawn_03.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_spawn_04.vcd" nodelay noscene } Rule lycan_Spawn_Rule { criteria Spawn Islycan response lycan_Spawn } Response lycan_CustomIsGameStart { scene "scenes/lycan/lycan_lycan_battlebegins_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_battlebegins_02.vcd" nodelay noscene } Rule lycan_CustomIsGameStart_Rule { criteria Custom Islycan IsGameStart response lycan_CustomIsGameStart } Response lycan_CustomIsLycanLoadoutSpawn { scene "scenes/lycan/lycan_lycan_spawn_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_spawn_02.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_spawn_03.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_spawn_04.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_battlebegins_02.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_ability_summon_04.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_level_05.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_respawn_06.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_move_11.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_move_12.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_move_14.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_move_18.vcd" nodelay noscene } Rule lycan_CustomIsLycanLoadoutSpawn_Rule { criteria Custom Islycan IsLycanLoadoutSpawn response lycan_CustomIsLycanLoadoutSpawn } Response lycan_KillIsFirstBlood { scene "scenes/lycan/lycan_lycan_firstblood_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_firstblood_02.vcd" nodelay noscene } Rule lycan_KillIsFirstBlood_Rule { criteria Kill Islycan IsFirstBlood response lycan_KillIsFirstBlood } Response lycan_Kill { scene "scenes/lycan/lycan_lycan_kill_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_kill_02.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_kill_03.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_kill_04.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_kill_05.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_kill_06.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_kill_07.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_kill_08.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_kill_09.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_kill_10.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_kill_11.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_kill_12.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_02.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_03.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_05.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_06.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_07.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_08.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_10.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_13.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_14.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_15.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_16.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_17.vcd" nodelay noscene } Rule lycan_Kill_Rule { criteria Kill Islycan response lycan_Kill } Response lycan_KillIsEnemyLone_DruidChance_25% { scene "scenes/lycan/lycan_lycan_rival_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_rival_02.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_rival_03.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_rival_04.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_rival_05.vcd" nodelay noscene } Rule lycan_KillIsEnemyLone_DruidChance_25%_Rule { criteria Kill Islycan IsEnemyLone_Druid Chance_25% response lycan_KillIsEnemyLone_DruidChance_25% } Response lycan_KillIsEnemyUrsaChance_25% { scene "scenes/lycan/lycan_lycan_rival_06.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_rival_12.vcd" nodelay noscene } Rule lycan_KillIsEnemyUrsaChance_25%_Rule { criteria Kill Islycan IsEnemyUrsa Chance_25% response lycan_KillIsEnemyUrsaChance_25% } Response lycan_KillIsEnemySilencerChance_25% { scene "scenes/lycan/lycan_lycan_rival_09.vcd" nodelay noscene } Rule lycan_KillIsEnemySilencerChance_25%_Rule { criteria Kill Islycan IsEnemySilencer Chance_25% response lycan_KillIsEnemySilencerChance_25% } Response lycan_KillIsEnemyBeastmasterChance_25% { scene "scenes/lycan/lycan_lycan_rival_10.vcd" nodelay noscene } Rule lycan_KillIsEnemyBeastmasterChance_25%_Rule { criteria Kill Islycan IsEnemyBeastmaster Chance_25% response lycan_KillIsEnemyBeastmasterChance_25% } Response lycan_KillIsEnemyTinyChance_25% { scene "scenes/lycan/lycan_lycan_rival_11.vcd" nodelay noscene } Rule lycan_KillIsEnemyTinyChance_25%_Rule { criteria Kill Islycan IsEnemyTiny Chance_25% response lycan_KillIsEnemyTinyChance_25% } Response lycan_KillIsEnemyBroodmotherChance_25% { scene "scenes/lycan/lycan_lycan_rival_14.vcd" nodelay noscene } Rule lycan_KillIsEnemyBroodmotherChance_25%_Rule { criteria Kill Islycan IsEnemyBroodmother Chance_25% response lycan_KillIsEnemyBroodmotherChance_25% } Response lycan_KillIsEnemySkeleton_KingChance_25% { scene "scenes/lycan/lycan_lycan_rival_15.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_rival_16.vcd" nodelay noscene } Rule lycan_KillIsEnemySkeleton_KingChance_25%_Rule { criteria Kill Islycan IsEnemySkeleton_King Chance_25% response lycan_KillIsEnemySkeleton_KingChance_25% } Response lycan_KillIsEnemyNight_StalkerChance_25% { scene "scenes/lycan/lycan_lycan_rival_17.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_rival_28.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_rival_29.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_rival_30.vcd" nodelay noscene } Rule lycan_KillIsEnemyNight_StalkerChance_25%_Rule { criteria Kill Islycan IsEnemyNight_Stalker Chance_25% response lycan_KillIsEnemyNight_StalkerChance_25% } Response lycan_KillIsEnemyCrystalMaidenChance_5% { scene "scenes/lycan/lycan_lycan_rival_18.vcd" nodelay noscene } Rule lycan_KillIsEnemyCrystalMaidenChance_5%_Rule { criteria Kill Islycan IsEnemyCrystalMaiden Chance_5% response lycan_KillIsEnemyCrystalMaidenChance_5% } Response lycan_KillIsEnemyClinkzChance_25% { scene "scenes/lycan/lycan_lycan_rival_19.vcd" nodelay noscene } Rule lycan_KillIsEnemyClinkzChance_25%_Rule { criteria Kill Islycan IsEnemyClinkz Chance_25% response lycan_KillIsEnemyClinkzChance_25% } Response lycan_KillIsEnemyBounty_HunterChance_25% { scene "scenes/lycan/lycan_lycan_rival_23.vcd" nodelay noscene } Rule lycan_KillIsEnemyBounty_HunterChance_25%_Rule { criteria Kill Islycan IsEnemyBounty_Hunter Chance_25% response lycan_KillIsEnemyBounty_HunterChance_25% } Response lycan_KillIsEnemyDoom_BringerChance_25% { scene "scenes/lycan/lycan_lycan_rival_24.vcd" nodelay noscene } Rule lycan_KillIsEnemyDoom_BringerChance_25%_Rule { criteria Kill Islycan IsEnemyDoom_Bringer Chance_25% response lycan_KillIsEnemyDoom_BringerChance_25% } Response lycan_KillIsEnemyJakiroChance_25% { scene "scenes/lycan/lycan_lycan_rival_25.vcd" nodelay noscene } Rule lycan_KillIsEnemyJakiroChance_25%_Rule { criteria Kill Islycan IsEnemyJakiro Chance_25% response lycan_KillIsEnemyJakiroChance_25% } Response lycan_Move { scene "scenes/lycan/lycan_lycan_move_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_move_02.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_move_03.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_move_04.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_move_05.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_move_06.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_move_07.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_move_08.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_move_09.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_move_10.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_move_11.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_move_12.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_move_13.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_move_14.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_move_15.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_move_16.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_move_17.vcd" nodelay noscene } Rule lycan_Move_Rule { criteria Move Islycan response lycan_Move } Response lycan_MoveIsInWolfForm { scene "scenes/lycan/lycan_lycan_wolf_move_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_move_02.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_move_03.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_move_04.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_move_05.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_move_06.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_move_07.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_move_08.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_move_09.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_move_10.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_move_11.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_move_12.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_move_13.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_move_14.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_move_15.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_move_16.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_move_17.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_move_18.vcd" nodelay noscene } Rule lycan_MoveIsInWolfForm_Rule { criteria Move Islycan IsInWolfForm response lycan_MoveIsInWolfForm } Response lycan_Attack { scene "scenes/lycan/lycan_lycan_attack_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_attack_02.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_attack_03.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_attack_04.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_attack_05.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_attack_06.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_attack_07.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_attack_08.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_attack_09.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_attack_10.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_attack_11.vcd" nodelay noscene } Rule lycan_Attack_Rule { criteria Attack Islycan response lycan_Attack } Response lycan_AttackIsInWolfForm { scene "scenes/lycan/lycan_lycan_wolf_attack_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_attack_02.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_attack_03.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_attack_04.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_attack_05.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_attack_06.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_attack_07.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_attack_08.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_attack_09.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_attack_10.vcd" nodelay noscene } Rule lycan_AttackIsInWolfForm_Rule { criteria Attack Islycan IsInWolfForm response lycan_AttackIsInWolfForm } Response lycan_CastOrder { scene "scenes/lycan/lycan_lycan_cast_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_cast_02.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_cast_03.vcd" nodelay noscene } Rule lycan_CastOrder_Rule { criteria CastOrder Islycan response lycan_CastOrder } Response lycan_CastOrderIsInWolfForm { scene "scenes/lycan/lycan_lycan_wolf_cast_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_cast_02.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_wolf_cast_03.vcd" nodelay noscene } Rule lycan_CastOrderIsInWolfForm_Rule { criteria CastOrder Islycan IsInWolfForm response lycan_CastOrderIsInWolfForm } Response lycan_CastExecuteIsAbilitySummon { scene "scenes/lycan/lycan_lycan_ability_summon_03.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_ability_summon_05.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_ability_summon_06.vcd" nodelay noscene } Rule lycan_CastExecuteIsAbilitySummon_Rule { criteria CastExecute Islycan IsAbilitySummon response lycan_CastExecuteIsAbilitySummon } Response lycan_CastExecuteIsNeutralWolfIsLycanDominator { scene "scenes/lycan/lycan_lycan_ally_03.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_ally_04.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_ally_05.vcd" nodelay noscene } Rule lycan_CastExecuteIsNeutralWolfIsLycanDominator_Rule { criteria CastExecute Islycan IsNeutralWolf IsLycanDominator response lycan_CastExecuteIsNeutralWolfIsLycanDominator } Response lycan_CastExecuteIsNeutralAlphaWolfIsLycanDominator { scene "scenes/lycan/lycan_lycan_ally_03.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_ally_04.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_ally_05.vcd" nodelay noscene } Rule lycan_CastExecuteIsNeutralAlphaWolfIsLycanDominator_Rule { criteria CastExecute Islycan IsNeutralAlphaWolf IsLycanDominator response lycan_CastExecuteIsNeutralAlphaWolfIsLycanDominator } Response lycan_LevelUp { scene "scenes/lycan/lycan_lycan_level_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_level_02.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_level_03.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_level_04.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_level_05.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_04.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_09.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_11.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_12.vcd" nodelay noscene } Rule lycan_LevelUp_Rule { criteria LevelUp Islycan response lycan_LevelUp } Response lycan_DeathIsEnemyLone_DruidChance_35% { scene "scenes/lycan/lycan_lycan_rival_08.vcd" nodelay noscene } Rule lycan_DeathIsEnemyLone_DruidChance_35%_Rule { criteria Death Islycan IsEnemyLone_Druid Chance_35% response lycan_DeathIsEnemyLone_DruidChance_35% } Response lycan_DeathIsEnemyGyrocopterChance_20% { scene "scenes/lycan/lycan_lycan_rival_26.vcd" nodelay noscene } Rule lycan_DeathIsEnemyGyrocopterChance_20%_Rule { criteria Death Islycan IsEnemyGyrocopter Chance_20% response lycan_DeathIsEnemyGyrocopterChance_20% } Response lycan_DeathIsEnemyJakiroChance_50% { scene "scenes/lycan/lycan_lycan_rival_27.vcd" nodelay noscene } Rule lycan_DeathIsEnemyJakiroChance_50%_Rule { criteria Death Islycan IsEnemyJakiro Chance_50% response lycan_DeathIsEnemyJakiroChance_50% } Response lycan_Death { scene "scenes/lycan/lycan_lycan_death_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_death_02.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_death_03.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_death_04.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_death_05.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_death_06.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_death_07.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_death_08.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_death_09.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_death_10.vcd" nodelay noscene } Rule lycan_Death_Rule { criteria Death Islycan response lycan_Death } Response lycan_DeathChance_5% { scene "scenes/lycan/lycan_lycan_death_11.vcd" nodelay noscene } Rule lycan_DeathChance_5%_Rule { criteria Death Islycan Chance_5% response lycan_DeathChance_5% } Response lycan_DeathIsReincarnating { scene "scenes/lycan/lycan_lycan_fastres_01.vcd" nodelay noscene } Rule lycan_DeathIsReincarnating_Rule { criteria Death Islycan IsReincarnating response lycan_DeathIsReincarnating } Response lycan_AllyNearIsAllyDragon_KnightEarlyGame { scene "scenes/lycan/lycan_lycan_ally_01.vcd" nodelay noscene speakonce } Rule lycan_AllyNearIsAllyDragon_KnightEarlyGame_Rule { criteria AllyNear Islycan IsAllyDragon_Knight EarlyGame response lycan_AllyNearIsAllyDragon_KnightEarlyGame } Response lycan_AllyNearIsAllyLone_DruidEarlyGame { scene "scenes/lycan/lycan_lycan_ally_02.vcd" nodelay noscene speakonce } Rule lycan_AllyNearIsAllyLone_DruidEarlyGame_Rule { criteria AllyNear Islycan IsAllyLone_Druid EarlyGame response lycan_AllyNearIsAllyLone_DruidEarlyGame } Response lycan_LastHit { scene "scenes/lycan/lycan_lycan_lasthit_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_lasthit_02.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_lasthit_03.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_lasthit_04.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_lasthit_05.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_lasthit_06.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_lasthit_07.vcd" nodelay noscene } Rule lycan_LastHit_Rule { criteria LastHit Islycan response lycan_LastHit } Response lycan_Respawn { scene "scenes/lycan/lycan_lycan_respawn_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_respawn_02.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_respawn_03.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_respawn_04.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_respawn_05.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_respawn_06.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_respawn_07.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_respawn_08.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_respawn_09.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_respawn_10.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_respawn_11.vcd" nodelay noscene } Rule lycan_Respawn_Rule { criteria Respawn Islycan response lycan_Respawn } Response lycan_PurchaseIsExpensiveItem { scene "scenes/lycan/lycan_lycan_purch_01.vcd" nodelay noscene speakonce scene "scenes/lycan/lycan_lycan_purch_02.vcd" nodelay noscene speakonce scene "scenes/lycan/lycan_lycan_purch_03.vcd" nodelay noscene speakonce } Rule lycan_PurchaseIsExpensiveItem_Rule { criteria Purchase Islycan IsExpensiveItem response lycan_PurchaseIsExpensiveItem } Response lycan_PurchaseIsBlinkDagger { scene "scenes/lycan/lycan_lycan_blink_01.vcd" nodelay noscene speakonce scene "scenes/lycan/lycan_lycan_blink_02.vcd" nodelay noscene speakonce } Rule lycan_PurchaseIsBlinkDagger_Rule { criteria Purchase Islycan IsBlinkDagger response lycan_PurchaseIsBlinkDagger } Response lycan_PurchaseIsUltimateScepter { scene "scenes/lycan/lycan_lycan_scepter_01.vcd" nodelay noscene speakonce scene "scenes/lycan/lycan_lycan_scepter_02.vcd" nodelay noscene speakonce } Rule lycan_PurchaseIsUltimateScepter_Rule { criteria Purchase Islycan IsUltimateScepter response lycan_PurchaseIsUltimateScepter } Response lycan_PurchaseIsHeart { scene "scenes/lycan/lycan_lycan_item_01.vcd" nodelay noscene speakonce } Rule lycan_PurchaseIsHeart_Rule { criteria Purchase Islycan IsHeart response lycan_PurchaseIsHeart } Response lycan_PurchaseIsBlackKingBar { scene "scenes/lycan/lycan_lycan_item_02.vcd" nodelay noscene speakonce } Rule lycan_PurchaseIsBlackKingBar_Rule { criteria Purchase Islycan IsBlackKingBar response lycan_PurchaseIsBlackKingBar } Response lycan_PurchaseIsMonkeyKingBar { scene "scenes/lycan/lycan_lycan_item_03.vcd" nodelay noscene speakonce } Rule lycan_PurchaseIsMonkeyKingBar_Rule { criteria Purchase Islycan IsMonkeyKingBar response lycan_PurchaseIsMonkeyKingBar } Response lycan_PurchaseIsAssaultCuirass { scene "scenes/lycan/lycan_lycan_item_04.vcd" nodelay noscene speakonce } Rule lycan_PurchaseIsAssaultCuirass_Rule { criteria Purchase Islycan IsAssaultCuirass response lycan_PurchaseIsAssaultCuirass } Response lycan_PurchaseIsVladmirs { scene "scenes/lycan/lycan_lycan_item_05.vcd" nodelay noscene speakonce } Rule lycan_PurchaseIsVladmirs_Rule { criteria Purchase Islycan IsVladmirs response lycan_PurchaseIsVladmirs } Response lycan_PurchaseIsHelmOftheDominator { scene "scenes/lycan/lycan_lycan_item_06.vcd" nodelay noscene speakonce } Rule lycan_PurchaseIsHelmOftheDominator_Rule { criteria Purchase Islycan IsHelmOftheDominator response lycan_PurchaseIsHelmOftheDominator } Response lycan_PurchaseIsDrums { scene "scenes/lycan/lycan_lycan_item_07.vcd" nodelay noscene speakonce } Rule lycan_PurchaseIsDrums_Rule { criteria Purchase Islycan IsDrums response lycan_PurchaseIsDrums } Response lycan_Bottling { scene "scenes/lycan/lycan_lycan_bottle_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_bottle_02.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_bottle_03.vcd" nodelay noscene } Rule lycan_Bottling_Rule { criteria Bottling Islycan response lycan_Bottling } Response lycan_MissingIsLaneTop { scene "scenes/lycan/lycan_lycan_missing_lane_01.vcd" nodelay noscene } Rule lycan_MissingIsLaneTop_Rule { criteria Missing Islycan IsLaneTop response lycan_MissingIsLaneTop } Response lycan_MissingIsLaneMid { scene "scenes/lycan/lycan_lycan_missing_lane_02.vcd" nodelay noscene } Rule lycan_MissingIsLaneMid_Rule { criteria Missing Islycan IsLaneMid response lycan_MissingIsLaneMid } Response lycan_MissingIsLaneBot { scene "scenes/lycan/lycan_lycan_missing_lane_03.vcd" nodelay noscene } Rule lycan_MissingIsLaneBot_Rule { criteria Missing Islycan IsLaneBot response lycan_MissingIsLaneBot } Response lycan_Deny { scene "scenes/lycan/lycan_lycan_deny_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_deny_02.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_deny_03.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_deny_04.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_deny_05.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_deny_06.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_deny_07.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_deny_08.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_deny_09.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_deny_10.vcd" nodelay noscene } Rule lycan_Deny_Rule { criteria Deny Islycan response lycan_Deny } Response lycan_Defeat { scene "scenes/lycan/lycan_lycan_lose_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_lose_02.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_lose_03.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_lose_04.vcd" nodelay noscene } Rule lycan_Defeat_Rule { criteria Defeat Islycan response lycan_Defeat } Response lycan_Victory { scene "scenes/lycan/lycan_lycan_win_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_win_02.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_win_03.vcd" nodelay noscene } Rule lycan_Victory_Rule { criteria Victory Islycan response lycan_Victory } Response lycan_PowerupIsPowerupBounty { scene "scenes/lycan/lycan_lycan_lasthit_06.vcd" nodelay noscene respeakdelay 300 } Rule lycan_PowerupIsPowerupBounty_Rule { criteria Powerup Islycan IsPowerupBounty response lycan_PowerupIsPowerupBounty } Response lycan_PowerupIsPowerupArcane { scene "scenes/lycan/lycan_lycan_bottle_03.vcd" nodelay noscene respeakdelay 300 } Rule lycan_PowerupIsPowerupArcane_Rule { criteria Powerup Islycan IsPowerupArcane response lycan_PowerupIsPowerupArcane } Response lycan_PowerupIsPowerupHaste { scene "scenes/lycan/lycan_lycan_haste_01.vcd" nodelay noscene } Rule lycan_PowerupIsPowerupHaste_Rule { criteria Powerup Islycan IsPowerupHaste response lycan_PowerupIsPowerupHaste } Response lycan_PowerupIsPowerupHasteChance_25% { scene "scenes/lycan/lycan_lycan_haste_02.vcd" nodelay noscene } Rule lycan_PowerupIsPowerupHasteChance_25%_Rule { criteria Powerup Islycan IsPowerupHaste Chance_25% response lycan_PowerupIsPowerupHasteChance_25% } Response lycan_PowerupIsPowerupDoubleDamage { scene "scenes/lycan/lycan_lycan_doubdam_01.vcd" nodelay noscene } Rule lycan_PowerupIsPowerupDoubleDamage_Rule { criteria Powerup Islycan IsPowerupDoubleDamage response lycan_PowerupIsPowerupDoubleDamage } Response lycan_PowerupIsPowerupDoubleDamageChance_25% { scene "scenes/lycan/lycan_lycan_doubdam_02.vcd" nodelay noscene } Rule lycan_PowerupIsPowerupDoubleDamageChance_25%_Rule { criteria Powerup Islycan IsPowerupDoubleDamage Chance_25% response lycan_PowerupIsPowerupDoubleDamageChance_25% } Response lycan_PowerupIsPowerupRegeneration { scene "scenes/lycan/lycan_lycan_regen_01.vcd" nodelay noscene } Rule lycan_PowerupIsPowerupRegeneration_Rule { criteria Powerup Islycan IsPowerupRegeneration response lycan_PowerupIsPowerupRegeneration } Response lycan_PowerupIsPowerupRegenerationChance_25% { scene "scenes/lycan/lycan_lycan_regen_02.vcd" nodelay noscene } Rule lycan_PowerupIsPowerupRegenerationChance_25%_Rule { criteria Powerup Islycan IsPowerupRegeneration Chance_25% response lycan_PowerupIsPowerupRegenerationChance_25% } Response lycan_PowerupIsPowerupIllusion { scene "scenes/lycan/lycan_lycan_illus_01.vcd" nodelay noscene } Rule lycan_PowerupIsPowerupIllusion_Rule { criteria Powerup Islycan IsPowerupIllusion response lycan_PowerupIsPowerupIllusion } Response lycan_PowerupIsPowerupIllusionChance_25% { scene "scenes/lycan/lycan_lycan_illus_02.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_illus_03.vcd" nodelay noscene } Rule lycan_PowerupIsPowerupIllusionChance_25%_Rule { criteria Powerup Islycan IsPowerupIllusion Chance_25% response lycan_PowerupIsPowerupIllusionChance_25% } Response lycan_PowerupIsPowerupInvisibility { scene "scenes/lycan/lycan_lycan_invis_01.vcd" nodelay noscene } Rule lycan_PowerupIsPowerupInvisibility_Rule { criteria Powerup Islycan IsPowerupInvisibility response lycan_PowerupIsPowerupInvisibility } Response lycan_PowerupIsPowerupInvisibilityChance_25% { scene "scenes/lycan/lycan_lycan_invis_02.vcd" nodelay noscene } Rule lycan_PowerupIsPowerupInvisibilityChance_25%_Rule { criteria Powerup Islycan IsPowerupInvisibility Chance_25% response lycan_PowerupIsPowerupInvisibilityChance_25% } Response lycan_Immortality { scene "scenes/lycan/lycan_lycan_immort_01.vcd" nodelay noscene } Rule lycan_Immortality_Rule { criteria Immortality Islycan response lycan_Immortality } Response lycan_ImmortalityChance_25% { scene "scenes/lycan/lycan_lycan_immort_02.vcd" nodelay noscene } Rule lycan_ImmortalityChance_25%_Rule { criteria Immortality Islycan Chance_25% response lycan_ImmortalityChance_25% } Response lycan_CooldownLittleNag { scene "scenes/lycan/lycan_lycan_notyet_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_notyet_02.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_notyet_03.vcd" nodelay noscene } Rule lycan_CooldownLittleNag_Rule { criteria Cooldown Islycan LittleNag response lycan_CooldownLittleNag } Response lycan_CooldownMediumNag { scene "scenes/lycan/lycan_lycan_notyet_04.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_notyet_05.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_notyet_06.vcd" nodelay noscene } Rule lycan_CooldownMediumNag_Rule { criteria Cooldown Islycan MediumNag response lycan_CooldownMediumNag } Response lycan_CooldownSuperNag { scene "scenes/lycan/lycan_lycan_notyet_07.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_notyet_08.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_notyet_09.vcd" nodelay noscene } Rule lycan_CooldownSuperNag_Rule { criteria Cooldown Islycan SuperNag response lycan_CooldownSuperNag } Response lycan_NoManaLittleNag { scene "scenes/lycan/lycan_lycan_nomana_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_nomana_02.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_nomana_03.vcd" nodelay noscene } Rule lycan_NoManaLittleNag_Rule { criteria NoMana Islycan LittleNag response lycan_NoManaLittleNag } Response lycan_NoManaMediumNag { scene "scenes/lycan/lycan_lycan_nomana_04.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_nomana_05.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_nomana_06.vcd" nodelay noscene } Rule lycan_NoManaMediumNag_Rule { criteria NoMana Islycan MediumNag response lycan_NoManaMediumNag } Response lycan_NoManaSuperNag { scene "scenes/lycan/lycan_lycan_nomana_07.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_nomana_08.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_nomana_09.vcd" nodelay noscene } Rule lycan_NoManaSuperNag_Rule { criteria NoMana Islycan SuperNag response lycan_NoManaSuperNag } Response lycan_Thanks { scene "scenes/lycan/lycan_lycan_thanks_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_thanks_02.vcd" nodelay noscene } Rule lycan_Thanks_Rule { criteria Thanks Islycan response lycan_Thanks } Response lycan_Select { scene "scenes/lycan/lycan_lycan_rare_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_rare_02.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_rare_03.vcd" nodelay noscene } Rule lycan_Select_Rule { criteria Select Islycan response lycan_Select } Response lycan_PainChance_25% { scene "scenes/lycan/lycan_lycan_underattack_01.vcd" nodelay noscene respeakdelay 120 } Rule lycan_PainChance_25%_Rule { criteria Pain Islycan Chance_25% response lycan_PainChance_25% } Response lycan_Pain { scene "scenes/lycan/lycan_lycan_pain_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_pain_02.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_pain_03.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_pain_04.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_pain_05.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_pain_06.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_pain_07.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_pain_08.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_pain_09.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_pain_10.vcd" nodelay noscene } Rule lycan_Pain_Rule { criteria Pain Islycan response lycan_Pain } Response lycan_InTheBag { scene "scenes/lycan/lycan_lycan_inthebag_01.vcd" nodelay noscene } Rule lycan_InTheBag_Rule { criteria InTheBag Islycan response lycan_InTheBag } Response lycan_ItemDropIsCommonDrop { scene "scenes/lycan/lycan_lycan_happy_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_happy_02.vcd" nodelay noscene } Rule lycan_ItemDropIsCommonDrop_Rule { criteria ItemDrop Islycan IsCommonDrop response lycan_ItemDropIsCommonDrop } Response lycan_ItemDropIsRareDrop { scene "scenes/lycan/lycan_lycan_happy_03.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_happy_04.vcd" nodelay noscene } Rule lycan_ItemDropIsRareDrop_Rule { criteria ItemDrop Islycan IsRareDrop response lycan_ItemDropIsRareDrop } Response lycan_ItemDropIsUltraRareDrop { scene "scenes/lycan/lycan_lycan_laugh_18.vcd" nodelay noscene } Rule lycan_ItemDropIsUltraRareDrop_Rule { criteria ItemDrop Islycan IsUltraRareDrop response lycan_ItemDropIsUltraRareDrop } Response lycan_EmoteIsEmoteLaugh { scene "scenes/lycan/lycan_lycan_laugh_01.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_02.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_03.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_04.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_05.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_06.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_07.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_08.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_09.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_10.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_11.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_12.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_13.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_14.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_15.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_16.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_17.vcd" nodelay noscene scene "scenes/lycan/lycan_lycan_laugh_18.vcd" nodelay noscene } Rule lycan_EmoteIsEmoteLaugh_Rule { criteria Emote Islycan IsEmoteLaugh response lycan_EmoteIsEmoteLaugh }