{ id = "ability.juggernaut.jugg_ward" name = "#DOTA_Import_Jugg_Ward" desc = "#DOTA_Import_Jugg_Ward_Desc" template_group = "#DOTA_Workshop_SubmissionType_Ability" template_subgroup = "#npc_dota_hero_juggernaut" directory = "juggernaut/ward" game_unit = "npc_dota_juggernaut_healing_ward" workshop_tags = [ "Ability", "npc_dota_juggernaut_healing_ward", "jugg_ward" ] models = [ { id = "model_jugg_ward" s1_legacy_name = "model0" name = "#DOTA_Import_Jugg_Ward" auto_hitbox_set_name = "default" default_portrait_model = "models/heroes/juggernaut/jugg_healing_ward.vmdl" lod_list = [ { id = "mesh_world" s1_legacy_name = "lod1" name = "#DOTA_Workshop_LOD1Title" desc = "#DOTA_Workshop_LOD1Desc" max_polygons = 4000 }, ] material_list = [ { id = "material_jugg_ward" s1_legacy_name = "vmt0" name = "#DOTA_Import_Mat0Title_Generic" desc = "#DOTA_Import_Mat0Desc_Generic" template_vmat = "materials/models/heroes/juggernaut/jugg_healing_ward_color.vmat" max_tex_width = 256 max_tex_height = 256 }, ] anim_list = [ { id = "animation_spawn" s1_legacy_name = "anim0" name = "#DOTA_Workshop_Animation_Spawn" suffix = "_anim_spawn" sequence_name = "spawn" activity_name = "ACT_DOTA_SPAWN" }, { id = "animation_die" s1_legacy_name = "anim2" name = "#DOTA_Workshop_Animation_Die" suffix = "_anim_die" sequence_name = "die" activity_name = "ACT_DOTA_DIE" }, ] anim_bundle_list = [ { id = "idle_anims" name = "#DOTA_Workshop_Animation_Idle" bundle_type = "loop_and_rare" anim_list = [ { id = "passive_anim_loop" s1_legacy_name = "anim1" name = "#DOTA_Workshop_Animation_Idle" desc = "#DOTA_Workshop_Animation_Idle_Desc" suffix = "_anim_idle" sequence_name = "idle" activity_name = "ACT_DOTA_IDLE" looping = true }, ] }, ] attach_list = [ { id = "attachment_hitlocation" s1_legacy_name = "attachment0" name = "#DOTA_Workshop_Attachment_HitLocation" desc = "#DOTA_Workshop_Attachment_HitLocation_Desc" attach_name = "attach_hitloc" }, { id = "flame_attachment" name = "#DOTA_Workshop_Attachment_Ambient_Particle" desc = "#DOTA_Workshop_Attachment_Ambient_Particle_Desc" attach_name = "flame_attachment" }, ] hitbox_list = [ { set_name = "select_low" box_name = "" bone_name = "root" min_bounds = [ -64, -64, -64 ] max_bounds = [ 64, 64, 64 ] }, { set_name = "select_high" box_name = "" bone_name = "root" min_bounds = [ -32, -32, -32 ] max_bounds = [ 32, 32, 32 ] }, ] }, ] item_defs = [ { hero_name = "npc_dota_hero_juggernaut" loadout_slot = "ability2" prefab_type = "wearable" has_portrait = true visuals = [ { type = "entity_model" asset_expr = "npc_dota_juggernaut_healing_ward" modifier_expr = "$(model_jugg_ward:vmdl_name)" } ] } ] }