{ id = "custom_wearable.leshrac.weapon" name = "#LoadoutSlot_weapon" template_group = "#DOTA_Workshop_SubmissionType_CustomWearable" template_subgroup = "#npc_dota_hero_leshrac" directory = "leshrac" workshop_tags = [ "CustomWearable", "Leshrac", "weapon" ] models = [ { id = "model_wearable" name = "#DOTA_Workshop_Leshrac_Weapon" preview_desc = "#DOTA_Workshop_Preview_Desc_Leshrac_Item" lod_list = [ { id = "mesh_portrait" name = "#DOTA_Workshop_LOD0Title" desc = "#DOTA_Workshop_LOD0Desc" max_polygons = 2500 optional = true }, { id = "mesh_world" name = "#DOTA_Workshop_LOD1Title" desc = "#DOTA_Workshop_LOD1Desc" max_polygons = 1000 }, ] material_list = [ { id = "material_wearable" name = "#DOTA_Workshop_Mat0Title" desc = "#DOTA_Workshop_Mat0Desc" template_vmat = "materials/models/heroes/leshrac/leshrac_color.vmat" max_tex_width = 256 max_tex_height = 256 }, ] }, ] item_defs = [ { prefab_type = "wearable" localization_prefix = "Item_" item_type_name = "weapon" hero_name = "npc_dota_hero_leshrac" loadout_slot = "weapon" model_player_expr = "$(model_wearable:vmdl_name)" visuals = [ { type = "activity" asset_expr = "ALL" modifier_expr = "torment" } ] } ] }