{ id = "custom_wearable.night_stalker.head" name = "#LoadoutSlot_head" template_group = "#DOTA_Workshop_SubmissionType_CustomWearable" template_subgroup = "#npc_dota_hero_night_stalker" directory = "nightstalker" workshop_tags = [ "CustomWearable", "Night Stalker", "head" ] models = [ { id = "model_wearable" name = "#DOTA_Workshop_Nightstalker_Head" preview_desc = "#DOTA_Workshop_Preview_Desc_Nightstalker_Item" lod_list = [ { id = "mesh_portrait" name = "#DOTA_Workshop_LOD0Title" desc = "#DOTA_Workshop_LOD0Desc" max_polygons = 3000 optional = true }, { id = "mesh_world" name = "#DOTA_Workshop_LOD1Title" desc = "#DOTA_Workshop_LOD1Desc" max_polygons = 1200 }, ] material_list = [ { id = "material_wearable" name = "#DOTA_Workshop_Mat0Title" desc = "#DOTA_Workshop_Mat0Desc" template_vmat = "materials/models/heroes/nightstalker/nightstalker_base.vmat" max_tex_width = 512 max_tex_height = 512 }, ] }, { id = "model_wearable_night" name = "#DOTA_Workshop_Nightstalker_Head_Night" preview_desc = "#DOTA_Workshop_Preview_Desc_Nightstalker_Item" model_name_suffix = "_night" lod_list = [ { id = "mesh_portrait" name = "#DOTA_Workshop_LOD0Title" desc = "#DOTA_Workshop_LOD0Desc" max_polygons = 3000 optional = true }, { id = "mesh_world" name = "#DOTA_Workshop_LOD1Title" desc = "#DOTA_Workshop_LOD1Desc" max_polygons = 1200 }, ] material_list = [ { id = "material_wearable_night" name = "#DOTA_Workshop_Mat0Title" desc = "#DOTA_Workshop_Mat0Desc" template_vmat = "materials/models/heroes/nightstalker/nightstalker_base.vmat" max_tex_width = 512 max_tex_height = 512 }, ] }, ] item_defs = [ { prefab_type = "wearable" localization_prefix = "Item_" item_type_name = "head" hero_name = "npc_dota_hero_night_stalker" loadout_slot = "head" model_player_expr = "$(model_wearable:vmdl_name)" model_player1_expr = "$(model_wearable_night:vmdl_name)" } ] }